{
	"passes" : 
	[
		{
			"blending" : "translucent",
			"combos" : {},
			"constantshadervalues" : 
			{
				"ui_editor_properties_overbright" : 0.41999998688697815
			},
			"cullmode" : "normal",
			"depthtest" : "enabled",
			"depthwrite" : "disabled",
			"shader" : "genericparticle",
			"textures" : [ "particle/particle_dot" ]
		}
	]
}