{
	"passes" : 
	[
		{
			"blending" : "translucent",
			"constantshadervalues" : {},
			"depthtest" : "disabled",
			"depthwrite" : "disabled",
			"shader" : "retro",
			"cullmode" : "nocull",
			"textures" : [ "retro", "retro_grunge" ],
			"usershadervalues" : 
			{
				"accentcolor" : "tint"
			}
		}
	]
}