{
	"passes": [{
		"shader": "car",
		"textures": ["car/matte", "car/matte_normal"],
		"combos": {
			"normalmap": 1,
			"TEX1FORMAT": 4
		},
		"constantshadervalues": {
			"specularstrength": 0.5,
			"specularpower": 10
		},
		"usershadervalues": {
			"schemecolor": "ambientcolor"
		}
	}]
}
