{
	"passes": [{
		"shader": "car",
		"textures": ["car/interior", "car/interior_normal"],
		"combos": {
			"normalmap": 1
		},
		"constantshadervalues": {
			"specularstrength": 0.2,
			"specularpower": 15
		},
		"usershadervalues": {
			"schemecolor": "ambientcolor"
		}
	}]
}
