<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Elements.Core</name>
    </assembly>
    <members>
        <member name="T:Elements.Core.Alignment">
            <summary>
            Controls alignment for various UI elements. Vertical is first followed by Horizontal
            </summary>
        </member>
        <member name="M:Elements.Core.Coder.IsBaseEnginePrimitive(System.Type)">
            <summary>
            Indicates is given type is a base engine primitive - this includes numeric types, bool and strings.
            The set of base primitives is fixed and updated rarely - it is not extensible by users.
            This means types like enums and such are excluded from this, because those can be freely declared.
            </summary>
            <param name="type">The type to determine if it's engine primitive or not</param>
            <returns>Whether given type is base engine primitive or not</returns>
        </member>
        <member name="P:Elements.Core.Coder.BaseEnginePrimitives">
            <summary>
            List of all base engine primitives
            </summary>
        </member>
        <member name="M:Elements.Core.Coder.IsEnginePrimitive(System.Type)">
            <summary>
            This indicates if given type is engine primitive - either base or expanded. This means that it
            can be potentially used within data model, because it has all necessary encoding functions defined.
            However it still must be checked if it's an allowed type within given session (or within engine at all).
            E.g. any Enums can be generically included in the data model - but they must be marked explicitly to be
            allowed to be included int he data model.
            </summary>
            <param name="type">Type to determine</param>
            <returns>Whether it's an engine primitive or not</returns>
        </member>
        <member name="T:Elements.Core.RawList`1">
            <summary>
             No-frills list that wraps an accessible array.
            </summary>
            <typeparam name="T">Type of elements contained by the list.</typeparam>
        </member>
        <member name="F:Elements.Core.RawList`1.Elements">
            <summary>
             Direct access to the elements owned by the raw list.
             Be careful about the operations performed on this list;
             use the normal access methods if in doubt.
            </summary>
        </member>
        <member name="P:Elements.Core.RawList`1.Count">
            <summary>
            Gets the number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            Can also be set; setting the count is a direct change to the count integer and does not change the state of the array.
            </summary>
            <returns>
            The number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
        </member>
        <member name="M:Elements.Core.RawList`1.#ctor">
            <summary>
             Constructs an empty list.
            </summary>
        </member>
        <member name="M:Elements.Core.RawList`1.#ctor(System.Int32)">
            <summary>
             Constructs an empty list.
            </summary>
            <param name="initialCapacity">Initial capacity to allocate for the list.</param>
            <exception cref="T:System.ArgumentException">Thrown when the initial capacity is zero or negative.</exception>
        </member>
        <member name="M:Elements.Core.RawList`1.#ctor(System.Collections.Generic.IList{`0})">
            <summary>
             Constructs a raw list from another list.
            </summary>
            <param name="elements">List to copy.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.RemoveAt(System.Int32)">
            <summary>
            Removes an element from the list.
            </summary>
            <param name="index">Index of the element to remove.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.FastRemoveAt(System.Int32)">
            <summary>
            Removes an element from the list without maintaining order.
            </summary>
            <param name="index">Index of the element to remove.</param>
        </member>
        <member name="P:Elements.Core.RawList`1.Capacity">
            <summary>
             Gets or sets the current size allocated for the list.
             If the new capacity is less than the current Count, the excess elements are truncated.
            </summary>
        </member>
        <member name="M:Elements.Core.RawList`1.Add(`0)">
            <summary>
            Adds an item to the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <param name="item">The object to add to the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawList`1.AddRange(`0[],System.Int32)">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
            <param name="count">How many elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.AddRange(Elements.Core.RawList{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.AddRange(System.Collections.Generic.List{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.AddRange(System.Collections.Generic.IList{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.Clear">
            <summary>
            Removes all items from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only. </exception>
        </member>
        <member name="M:Elements.Core.RawList`1.Remove(`0)">
            <summary>
            Removes the first occurrence of a specific object from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <returns>
            true if <paramref name="item"/> was successfully removed from the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false. This method also returns false if <paramref name="item"/> is not found in the original <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
            <param name="item">The object to remove from the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawList`1.FastRemove(`0)">
            <summary>
            Removes the first occurrence of a specific object from the collection without maintaining element order.
            </summary>
            <returns>
            true if <paramref name="item"/> was successfully removed from the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false. This method also returns false if <paramref name="item"/> is not found in the original <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
            <param name="item">The object to remove from the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawList`1.IndexOf(`0)">
            <summary>
            Determines the index of a specific item in the <see cref="T:System.Collections.Generic.IList`1"/>.
            </summary>
            <returns>
            The index of <paramref name="item"/> if found in the list; otherwise, -1.
            </returns>
            <param name="item">The object to locate in the <see cref="T:System.Collections.Generic.IList`1"/>.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.ToArray">
            <summary>
            Copies the elements from the list into an array.
            </summary>
            <returns>An array containing the elements in the list.</returns>
        </member>
        <member name="M:Elements.Core.RawList`1.Insert(System.Int32,`0)">
            <summary>
            Inserts the element at the specified index.
            </summary>
            <param name="index">Index to insert the item.</param>
            <param name="item">Element to insert.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.FastInsert(System.Int32,`0)">
            <summary>
            Inserts the element at the specified index without maintaining list order.
            </summary>
            <param name="index">Index to insert the item.</param>
            <param name="item">Element to insert.</param>
        </member>
        <member name="P:Elements.Core.RawList`1.Item(System.Int32)">
            <summary>
            Gets or sets the element of the list at the given index.
            </summary>
            <param name="index">Index in the list.</param>
            <returns>Element at the given index.</returns>
        </member>
        <member name="M:Elements.Core.RawList`1.Contains(`0)">
            <summary>
            Determines if an item is present in the list.
            </summary>
            <param name="item">Item to be tested.</param>
            <returns>Whether or not the item was contained by the list.</returns>
        </member>
        <member name="M:Elements.Core.RawList`1.CopyTo(`0[],System.Int32)">
            <summary>
            Copies the list's contents to the array.
            </summary>
            <param name="array">Array to receive the list's contents.</param>
            <param name="arrayIndex">Index in the array to start the dump.</param>
        </member>
        <member name="M:Elements.Core.RawList`1.GetEnumerator">
            <summary>
             Gets an enumerator for the list.
            </summary>
            <returns>Enumerator for the list.</returns>
        </member>
        <member name="M:Elements.Core.RawList`1.Sort(System.Collections.Generic.IComparer{`0})">
            <summary>
             Sorts the list.
            </summary>
            <param name="comparer">Comparer to use to sort the list.</param>
        </member>
        <member name="T:Elements.Core.RawList`1.Enumerator">
            <summary>
             Enumerator for the RawList.
            </summary>
        </member>
        <member name="M:Elements.Core.RawList`1.Enumerator.#ctor(Elements.Core.RawList{`0})">
            <summary>
             Constructs a new enumerator.
            </summary>
            <param name="list"></param>
        </member>
        <member name="T:Elements.Core.RawValueList`1">
            <summary>
             No-frills list that wraps an accessible array.
            </summary>
            <typeparam name="T">Type of elements contained by the list.</typeparam>
        </member>
        <member name="F:Elements.Core.RawValueList`1.Elements">
            <summary>
             Direct access to the elements owned by the raw list.
             Be careful about the operations performed on this list;
             use the normal access methods if in doubt.
            </summary>
        </member>
        <member name="P:Elements.Core.RawValueList`1.Count">
            <summary>
            Gets the number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            Can also be set; setting the count is a direct change to the count integer and does not change the state of the array.
            </summary>
            <returns>
            The number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
        </member>
        <member name="M:Elements.Core.RawValueList`1.#ctor">
            <summary>
             Constructs an empty list.
            </summary>
        </member>
        <member name="M:Elements.Core.RawValueList`1.#ctor(System.Int32)">
            <summary>
             Constructs an empty list.
            </summary>
            <param name="initialCapacity">Initial capacity to allocate for the list.</param>
            <exception cref="T:System.ArgumentException">Thrown when the initial capacity is zero or negative.</exception>
        </member>
        <member name="M:Elements.Core.RawValueList`1.#ctor(System.Collections.Generic.IList{`0})">
            <summary>
             Constructs a raw list from another list.
            </summary>
            <param name="elements">List to copy.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.RemoveAt(System.Int32)">
            <summary>
            Removes an element from the list.
            </summary>
            <param name="index">Index of the element to remove.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.FastRemoveAt(System.Int32)">
            <summary>
            Removes an element from the list without maintaining order.
            </summary>
            <param name="index">Index of the element to remove.</param>
        </member>
        <!-- Badly formed XML comment ignored for member "P:Elements.Core.RawValueList`1.Capacity" -->
        <member name="M:Elements.Core.RawValueList`1.Add(`0@)">
            <summary>
            Adds an item to the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <param name="item">The object to add to the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawValueList`1.AddRange(Elements.Core.RawValueList{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.AddRange(System.Collections.Generic.List{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.AddRange(System.Collections.Generic.IList{`0})">
            <summary>
             Adds a range of elements to the list from another list.
            </summary>
            <param name="items">Elements to add.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Clear">
            <summary>
            Removes all items from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only. </exception>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Remove(`0@)">
            <summary>
            Removes the first occurrence of a specific object from the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <returns>
            true if <paramref name="item"/> was successfully removed from the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false. This method also returns false if <paramref name="item"/> is not found in the original <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
            <param name="item">The object to remove from the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawValueList`1.FastRemove(`0@)">
            <summary>
            Removes the first occurrence of a specific object from the collection without maintaining element order.
            </summary>
            <returns>
            true if <paramref name="item"/> was successfully removed from the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false. This method also returns false if <paramref name="item"/> is not found in the original <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </returns>
            <param name="item">The object to remove from the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param><exception cref="T:System.NotSupportedException">The <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.</exception>
        </member>
        <member name="M:Elements.Core.RawValueList`1.IndexOf(`0@)">
            <summary>
            Determines the index of a specific item in the <see cref="T:System.Collections.Generic.IList`1"/>.
            </summary>
            <returns>
            The index of <paramref name="item"/> if found in the list; otherwise, -1.
            </returns>
            <param name="item">The object to locate in the <see cref="T:System.Collections.Generic.IList`1"/>.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.ToArray">
            <summary>
            Copies the elements from the list into an array.
            </summary>
            <returns>An array containing the elements in the list.</returns>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Insert(System.Int32,`0@)">
            <summary>
            Inserts the element at the specified index.
            </summary>
            <param name="index">Index to insert the item.</param>
            <param name="item">Element to insert.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.FastInsert(System.Int32,`0@)">
            <summary>
            Inserts the element at the specified index without maintaining list order.
            </summary>
            <param name="index">Index to insert the item.</param>
            <param name="item">Element to insert.</param>
        </member>
        <member name="P:Elements.Core.RawValueList`1.Item(System.Int32)">
            <summary>
            Gets or sets the element of the list at the given index.
            </summary>
            <param name="index">Index in the list.</param>
            <returns>Element at the given index.</returns>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Contains(`0)">
            <summary>
            Determines if an item is present in the list.
            </summary>
            <param name="item">Item to be tested.</param>
            <returns>Whether or not the item was contained by the list.</returns>
        </member>
        <member name="M:Elements.Core.RawValueList`1.CopyTo(`0[],System.Int32)">
            <summary>
            Copies the list's contents to the array.
            </summary>
            <param name="array">Array to receive the list's contents.</param>
            <param name="arrayIndex">Index in the array to start the dump.</param>
        </member>
        <member name="M:Elements.Core.RawValueList`1.GetEnumerator">
            <summary>
             Gets an enumerator for the list.
            </summary>
            <returns>Enumerator for the list.</returns>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Sort(System.Collections.Generic.IComparer{`0})">
            <summary>
             Sorts the list.
            </summary>
            <param name="comparer">Comparer to use to sort the list.</param>
        </member>
        <member name="T:Elements.Core.RawValueList`1.Enumerator">
            <summary>
             Enumerator for the RawValueList.
            </summary>
        </member>
        <member name="M:Elements.Core.RawValueList`1.Enumerator.#ctor(Elements.Core.RawValueList{`0})">
            <summary>
             Constructs a new enumerator.
            </summary>
            <param name="list"></param>
        </member>
        <member name="F:Elements.Core.ColorProfileAwareOperation.UseLHS">
            <summary>
            Prefer the left hand operand's color profile.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorProfileAwareOperation.UseRHS">
            <summary>
            Prefer the right hand operand's color profile.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorProfileAwareOperation.UseLinear">
            <summary>
            Apply the operation in linear space.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorProfileAwareOperation.LinearIfUnequal">
            <summary>
            Apply the operation in linear space only if the operands are not in the same profile.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorAwareResult.leftHand">
            <summary>
            Left hand side of the operation.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorAwareResult.rightHand">
            <summary>
            Right hand side of the operation.
            </summary>
        </member>
        <member name="F:Elements.Core.ColorAwareResult.profile">
            <summary>
            Color profile derived from the operation.
            </summary>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.ConvertProfile(Elements.Core.color@,Renderite.Shared.ColorProfile,Renderite.Shared.ColorProfile)">
            <summary>
            Converts an input color from a given profile, to a different profile.
            </summary>
            <param name="inProfile">The color's profile.</param>
            <param name="outProfile">The target profile.</param>
            <param name="color">The color.</param>
            <returns>A converted color.</returns>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.ToLinear(Elements.Core.color@,Renderite.Shared.ColorProfile)">
            <summary>
            Converts an input color in a given profile to linear
            </summary>
            <param name="profile">The color's profile.</param>
            <param name="color">The color.</param>
            <returns>A converted color.</returns>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.ToProfile(Elements.Core.color@,Renderite.Shared.ColorProfile)">
            <summary>
            Converts an input linear color to a particular profile
            </summary>
            <param name="profile">The target profile.</param>
            <param name="color">The color.</param>
            <returns>A converted color.</returns>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.LinearToProfile(System.Single,Renderite.Shared.ColorProfile)">
            <summary>
            Converts an already linear value to a profile.
            </summary>
            <param name="value">The already linearized input value.</param>
            <param name="profile">The target profile.</param>
            <returns>The profile-correct value.</returns>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.ProfileToLinear(System.Single,Renderite.Shared.ColorProfile)">
            <summary>
            Converts a value in a non-linear profile to linear.
            </summary>
            <param name="value">The non-linear value.</param>
            <param name="profile">The source profile.</param>
            <returns>A linear value.</returns>
        </member>
        <member name="M:Elements.Core.ColorProfileHelper.GetOperands(Elements.Core.colorX@,Elements.Core.colorX@,Elements.Core.ColorProfileAwareOperation)">
            <summary>
            Used for color profile aware operations, such as lerp.
            </summary>
            <param name="lhs">Left hand color</param>
            <param name="rhs">Right hand color</param>
            <param name="option">The profile option, e.g., left hand profile, right hand profile, linear, etc.</param>
            <returns>The colors in the targeted color profile.</returns>
            <exception cref="T:System.Exception"></exception>
        </member>
        <member name="T:Elements.Core.colorX">
            <summary>
            A managed color that can automatically convert between an original base color and a linear color.
            </summary>
        </member>
        <member name="P:Elements.Core.colorX.LinearColor">
            <summary>
            Retrieves the cached linear color.
            </summary>
        </member>
        <member name="P:Elements.Core.colorX.Luminance">
            <summary>
            Computes luminance information based upon an input color, evaluating red, green, and blue channels.
            </summary>
            <param name="baseColor">The input color to compute luminance data from.</param>
            <returns>The calculated luminance.</returns>
        </member>
        <member name="M:Elements.Core.colorX.NormalizeHDR(System.Single@)">
            <summary>
            Normalizes HDR values to unit length, and provides the gain of the original HDR value.
            </summary>
            <param name="gain">
            The gain of the original HDR value.
            </param>
            <returns>
            A normalized colorX.
            </returns>
        </member>
        <member name="M:Elements.Core.colorX.ConstructHDR(System.Single)">
            <summary>
            Constructs a new HDR colorX using the supplied gain, scaling this colorX by the gain in the process.
            </summary>
            <param name="gain">
            The gain to apply to this colorX.
            </param>
            <returns>
            A HDR colorX that has the supplied gain applied.
            </returns>
        </member>
        <member name="M:Elements.Core.colorX.ApplyHDRGamma(System.Single)">
            <summary>
            Applies a supplied gamma curve to this colorX.  Note inverse gammas must be pre-inverted by dividing 1 by gamma prior to calling this.
            </summary>
            <param name="gamma">
            A gamma curve to apply in the event of any component being HDR.
            </param>
            <returns>
            A colorX with the supplied gamma applied to any HDR values.
            </returns>
        </member>
        <member name="T:Elements.Core.MathX">
            <summary>
            This class is responsible for emulating legacy math under Mono / .NET Framework
            There is a number of differences that happened in .NET (Core) to make math consistent with the spec
            So this class is used to manually emulate the legacy behavior for compatibility reasons
            </summary>
        </member>
        <member name="M:Elements.Core.MathX.WavelengthColor(System.Single)">
            <summary>
            Provides a conversion from wavelength to color
            <para>
            Based on lambda calculus from part 4.2 of: <see href="https://www.baeldung.com/cs/rgb-color-light-frequency#2-cie-color-matching"/> (skips gamma conversion)
            </para>
            </summary>
            <param name="nanometers">Visible wavelength in nanometers (visible wavelength ranges from 380nm to 700nm)</param>
            <returns>A linear color that this wavelength corresponds to which closely resembles how the human eye perceives this wavelength</returns>
        </member>
        <member name="M:Elements.Core.MathX.WavelengthColorX(System.Single)">
            <inheritdoc cref="M:Elements.Core.MathX.WavelengthColor(System.Single)"/>
        </member>
        <member name="M:Elements.Core.MathX.BlackBodyColorX(System.Single)">
            <inheritdoc cref="M:Elements.Core.MathX.BlackBodyColor(System.Single)"/>
        </member>
        <member name="M:Elements.Core.MathX.BlackBodyColor(System.Single)">
             <summary>
             <para>
             Gets the linear RGB color of black-body radiation at a specified kelvin temperature
             </para>
            
             <para>
             Corresponds to CIE 1964 10 degree color-matching functions (CMFs)<b/>
             Values correspond to the '10deg' rows here: http://www.vendian.org/mncharity/dir3/blackbody/UnstableURLs/bbr_color.html
             </para>
             </summary>
             <param name="temperature">Temperature, in degrees kelvin</param>
             <returns>Color of black-body radiation at the specified temperature</returns>
        </member>
        <member name="F:Elements.Core.MathX.BlackBodyRadiation">
             <summary>
             <para>
             Lookup table for black-body radiation values.
             </para>
            
             <para>
             Corresponds to CIE 1964 10 degree color-matching functions (CMFs)<b/>
             Values correspond to the '10deg' rows here: http://www.vendian.org/mncharity/dir3/blackbody/UnstableURLs/bbr_color.html
             </para>
             </summary>
        </member>
        <!-- Badly formed XML comment ignored for member "M:Elements.Core.MathX.Partition``1(System.Collections.Generic.IList{``0},System.Int32,System.Int32,System.Random)" -->
        <member name="M:Elements.Core.MathX.NthOrderStatistic``1(System.Collections.Generic.IList{``0},System.Int32,System.Random)">
            <summary>
            Returns Nth smallest element from the list. Here n starts from 0 so that n=0 returns minimum, n=1 returns 2nd smallest element etc.
            Note: specified list would be mutated in the process.
            Reference: Introduction to Algorithms 3rd Edition, Corman et al, pp 216
            </summary>
        </member>
        <member name="M:Elements.Core.MathX.ReoderAndComputeMedian``1(System.Collections.Generic.IList{``0})">
            <summary>
            Note: specified list would be mutated in the process.
            </summary>
        </member>
        <member name="P:Elements.Core.color.Luminance">
            <summary>
            Computes luminance information based upon an input color, evaluating red, green, and blue channels.
            </summary>
            <param name="baseColor">The input color to compute luminance data from.</param>
            <returns>The calculated luminance.</returns>
        </member>
        <member name="F:Elements.Core.DummyEnum.GlitchCuteness">
            <summary>
            This value is obsolete, because the cuteness has increased way beyond what this can represent
            </summary>
        </member>
        <member name="F:Elements.Core.LZMAHelper.dictionary">
            <summary>
            2 MB of memory will be reserved for dictionary.
            </summary>
        </member>
        <member name="F:Elements.Core.LZMAHelper.numFastBytes">
            <summary>
            Incerease numFastBytes to get better compression ratios.
            32 - moderate compression
            128 - extreme compression
            </summary>
        </member>
        <member name="M:Elements.Core.LZMAHelper.Compress(System.IO.Stream,System.IO.Stream)">
            <summary>
            Compress input stream into output stream using LZMA.
            Remeber to set desirable positions input and output streams.
            Input reading starts at inStream.Position and ends at inStream.Length.
            Output writing starts at outStream.Position.
            </summary>
            <param name="inStream">Input stream</param>
            <param name="outStream">Output stream</param>
        </member>
        <member name="M:Elements.Core.LZMAHelper.Decompress(System.IO.Stream,System.IO.Stream)">
            <summary>
            Decompress LZMA compressed stream into outStream.
            Remeber to set desirable positions in input and output streams.
            </summary>
            <param name="inStream">Input stream</param>
            <param name="outStream">Output stream</param>
        </member>
        <member name="M:Elements.Core.ReflectionExtensions.GetBareName(System.Type)">
            <summary>
            Gets the bare name of a type. In most cases, this is no different from <see cref="P:System.Reflection.MemberInfo.Name"/>.
            If the type's name contains a backtick (<c>`</c>), such as for generic types, that character and everything
            after is disregarded.
            </summary>
            <param name="type"></param>
            <returns></returns>
        </member>
        <member name="M:Elements.Core.ConvexHullHelper.GetConvexHull(Elements.Core.RawList{Elements.Core.float3},Elements.Core.RawList{System.Int32})">
            <summary>
            Identifies the indices of points in a set which are on the outer convex hull of the set.
            </summary>
            <param name="points">List of points in the set.</param>
            <param name="outputTriangleIndices">List of indices into the input point set composing the triangulated surface of the convex hull.
            Each group of 3 indices represents a triangle on the surface of the hull.</param>
        </member>
        <member name="M:Elements.Core.PointMerger.RemoveRedundantPoints(Elements.Core.RawList{Elements.Core.float3},System.Double)">
            <summary>
            Removes redundant points.  Two points are redundant if they occupy the same hash grid cell.
            </summary>
            <param name="points">List of points to prune.</param>
            <param name="cellSize">Size of cells to determine redundancy.</param>
        </member>
        <member name="T:Elements.Core.ExceptionWrapperStream">
            <summary>
            This stream catches any exceptions coming from the inner stream, so they do not propagate outside.
            This is necessary for when Streams are used for an interop with native code, because exceptions cannot
            be propagated through native stack on certain platforms (e.g. Linux), which results them being treated as
            unhandled exceptions. See here:
            https://www.mono-project.com/docs/advanced/pinvoke/#runtime-exception-propagation
            </summary>
        </member>
        <member name="T:Elements.Core.RecyclableMemoryStream">
            <summary>
            MemoryStream implementation that deals with pooling and managing memory streams which use potentially large
            buffers.
            </summary>
            <remarks>
            This class works in tandem with the RecylableMemoryStreamManager to supply MemoryStream
            objects to callers, while avoiding these specific problems:
            1. LOH allocations - since all large buffers are pooled, they will never incur a Gen2 GC
            2. Memory waste - A standard memory stream doubles its size when it runs out of room. This
            leads to continual memory growth as each stream approaches the maximum allowed size.
            3. Memory copying - Each time a MemoryStream grows, all the bytes are copied into new buffers.
            This implementation only copies the bytes when GetBuffer is called.
            4. Memory fragmentation - By using homogeneous buffer sizes, it ensures that blocks of memory
            can be easily reused.
            
            The stream is implemented on top of a series of uniformly-sized blocks. As the stream's length grows,
            additional blocks are retrieved from the memory manager. It is these blocks that are pooled, not the stream
            object itself.
            
            The biggest wrinkle in this implementation is when GetBuffer() is called. This requires a single 
            contiguous buffer. If only a single block is in use, then that block is returned. If multiple blocks 
            are in use, we retrieve a larger buffer from the memory manager. These large buffers are also pooled, 
            split by size--they are multiples of a chunk size (1 MB by default).
            
            Once a large buffer is assigned to the stream the blocks are NEVER again used for this stream. All operations take place on the 
            large buffer. The large buffer can be replaced by a larger buffer from the pool as needed. All blocks and large buffers 
            are maintained in the stream until the stream is disposed (unless AggressiveBufferReturn is enabled in the stream manager).
            
            </remarks>
        </member>
        <member name="F:Elements.Core.RecyclableMemoryStream.blocks">
            <summary>
            All of these blocks must be the same size
            </summary>
        </member>
        <member name="F:Elements.Core.RecyclableMemoryStream.byteBuffer">
            <summary>
            This buffer exists so that WriteByte can forward all of its calls to Write
            without creating a new byte[] buffer on every call.
            </summary>
        </member>
        <member name="F:Elements.Core.RecyclableMemoryStream.dirtyBuffers">
            <summary>
            This list is used to store buffers once they're replaced by something larger.
            This is for the cases where you have users of this class that may hold onto the buffers longer
            than they should and you want to prevent race conditions which could corrupt the data.
            </summary>
        </member>
        <member name="F:Elements.Core.RecyclableMemoryStream.largeBuffer">
            <summary>
            This is only set by GetBuffer() if the necessary buffer is larger than a single block size, or on
            construction if the caller immediately requests a single large buffer.
            </summary>
            <remarks>If this field is non-null, it contains the concatenation of the bytes found in the individual
            blocks. Once it is created, this (or a larger) largeBuffer will be used for the life of the stream.
            </remarks>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.Tag">
            <summary>
            A temporary identifier for the current usage of this stream.
            </summary>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.MemoryManager">
            <summary>
            Gets the memory manager being used by this stream.
            </summary>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.AllocationStack">
            <summary>
            Callstack of the constructor. It is only set if MemoryManager.GenerateCallStacks is true,
            which should only be in debugging situations.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.DisposeStack">
            <summary>
            Callstack of the Dispose call. It is only set if MemoryManager.GenerateCallStacks is true,
            which should only be in debugging situations.
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.#ctor(Elements.Core.RecyclableMemoryStreamManager)">
            <summary>
            Allocate a new RecyclableMemoryStream object.
            </summary>
            <param name="memoryManager">The memory manager</param>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.#ctor(Elements.Core.RecyclableMemoryStreamManager,System.String)">
            <summary>
            Allocate a new RecyclableMemoryStream object
            </summary>
            <param name="memoryManager">The memory manager</param>
            <param name="tag">A string identifying this stream for logging and debugging purposes</param>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.#ctor(Elements.Core.RecyclableMemoryStreamManager,System.String,System.Int32)">
            <summary>
            Allocate a new RecyclableMemoryStream object
            </summary>
            <param name="memoryManager">The memory manager</param>
            <param name="tag">A string identifying this stream for logging and debugging purposes</param>
            <param name="requestedSize">The initial requested size to prevent future allocations</param>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.#ctor(Elements.Core.RecyclableMemoryStreamManager,System.String,System.Int32,System.Byte[])">
            <summary>
            Allocate a new RecyclableMemoryStream object
            </summary>
            <param name="memoryManager">The memory manager</param>
            <param name="tag">A string identifying this stream for logging and debugging purposes</param>
            <param name="requestedSize">The initial requested size to prevent future allocations</param>
            <param name="initialLargeBuffer">An initial buffer to use. This buffer will be owned by the stream and returned to the memory manager upon Dispose.</param>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.Dispose(System.Boolean)">
            <summary>
            Returns the memory used by this stream back to the pool.
            </summary>
            <param name="disposing">Whether we're disposing (true), or being called by the finalizer (false)</param>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.Close">
            <summary>
            Equivalent to Dispose
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.Capacity">
            <summary>
            Gets or sets the capacity
            </summary>
            <remarks>Capacity is always in multiples of the memory manager's block size, unless
            the large buffer is in use.  Capacity never decreases during a stream's lifetime. 
            Explicitly setting the capacity to a lower value than the current value will have no effect. 
            This is because the buffers are all pooled by chunks and there's little reason to 
            allow stream truncation.
            </remarks>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.Length">
            <summary>
            Gets the number of bytes written to this stream.
            </summary>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.Position">
            <summary>
            Gets the current position in the stream
            </summary>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.CanRead">
            <summary>
            Whether the stream can currently read
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.CanSeek">
            <summary>
            Whether the stream can currently seek
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.CanTimeout">
            <summary>
            Always false
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStream.CanWrite">
            <summary>
            Whether the stream can currently write
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.GetBuffer">
            <summary>
            Returns a single buffer containing the contents of the stream.
            The buffer may be longer than the stream length.
            </summary>
            <returns>A byte[] buffer</returns>
            <remarks>IMPORTANT: Doing a Write() after calling GetBuffer() invalidates the buffer. The old buffer is held onto
            until Dispose is called, but the next time GetBuffer() is called, a new buffer from the pool will be required.</remarks>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.ToArray">
            <summary>
            Returns a new array with a copy of the buffer's contents. You should almost certainly be using GetBuffer combined with the Length to 
            access the bytes in this stream. Calling ToArray will destroy the benefits of pooled buffers, but it is included
            for the sake of completeness.
            </summary>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.Read(System.Byte[],System.Int32,System.Int32)">
            <summary>
            Reads from the current position into the provided buffer
            </summary>
            <param name="buffer">Destination buffer</param>
            <param name="offset">Offset into buffer at which to start placing the read bytes.</param>
            <param name="count">Number of bytes to read.</param>
            <returns>The number of bytes read</returns>
            <exception cref="T:System.ArgumentNullException">buffer is null</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">offset or count is less than 0</exception>
            <exception cref="T:System.ArgumentException">offset subtracted from the buffer length is less than count</exception>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.SafeRead(System.Byte[],System.Int32,System.Int32,System.Int32@)">
            <summary>
            Reads from the specified position into the provided buffer
            </summary>
            <param name="buffer">Destination buffer</param>
            <param name="offset">Offset into buffer at which to start placing the read bytes.</param>
            <param name="count">Number of bytes to read.</param>
            <param name="streamPosition">Position in the stream to start reading from</param>
            <returns>The number of bytes read</returns>
            <exception cref="T:System.ArgumentNullException">buffer is null</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">offset or count is less than 0</exception>
            <exception cref="T:System.ArgumentException">offset subtracted from the buffer length is less than count</exception>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.Write(System.Byte[],System.Int32,System.Int32)">
            <summary>
            Writes the buffer to the stream
            </summary>
            <param name="buffer">Source buffer</param>
            <param name="offset">Start position</param>
            <param name="count">Number of bytes to write</param>
            <exception cref="T:System.ArgumentNullException">buffer is null</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">offset or count is negative</exception>
            <exception cref="T:System.ArgumentException">buffer.Length - offset is not less than count</exception>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.ToString">
            <summary>
            Returns a useful string for debugging. This should not normally be called in actual production code.
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.WriteByte(System.Byte)">
            <summary>
            Writes a single byte to the current position in the stream.
            </summary>
            <param name="value">byte value to write</param>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.ReadByte">
            <summary>
            Reads a single byte from the current position in the stream.
            </summary>
            <returns>The byte at the current position, or -1 if the position is at the end of the stream.</returns>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.SafeReadByte(System.Int32@)">
            <summary>
            Reads a single byte from the specified position in the stream.
            </summary>
            <param name="streamPosition">The position in the stream to read from</param>
            <returns>The byte at the current position, or -1 if the position is at the end of the stream.</returns>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.SetLength(System.Int64)">
            <summary>
            Sets the length of the stream
            </summary>
            <exception cref="T:System.ArgumentOutOfRangeException">value is negative or larger than MaxStreamLength</exception>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.Seek(System.Int64,System.IO.SeekOrigin)">
            <summary>
            Sets the position to the offset from the seek location
            </summary>
            <param name="offset">How many bytes to move</param>
            <param name="loc">From where</param>
            <returns>The new position</returns>
            <exception cref="T:System.ObjectDisposedException">Object has been disposed</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">offset is larger than MaxStreamLength</exception>
            <exception cref="T:System.ArgumentException">Invalid seek origin</exception>
            <exception cref="T:System.IO.IOException">Attempt to set negative position</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.WriteTo(System.IO.Stream)">
            <summary>
            Synchronously writes this stream's bytes to the parameter stream.
            </summary>
            <param name="stream">Destination stream</param>
            <remarks>Important: This does a synchronous write, which may not be desired in some situations</remarks>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStream.ReleaseLargeBuffer">
            <summary>
            Release the large buffer (either stores it for eventual release or returns it immediately).
            </summary>
        </member>
        <member name="T:Elements.Core.RecyclableMemoryStreamManager">
            <summary>
            Manages pools of RecyclableMemoryStream objects.
            </summary>
            <remarks>
            There are two pools managed in here. The small pool contains same-sized buffers that are handed to streams
            as they write more data.
            
            For scenarios that need to call GetBuffer(), the large pool contains buffers of various sizes, all
            multiples of LargeBufferMultiple (1 MB by default). They are split by size to avoid overly-wasteful buffer
            usage. There should be far fewer 8 MB buffers than 1 MB buffers, for example.
            </remarks>
        </member>
        <member name="T:Elements.Core.RecyclableMemoryStreamManager.EventHandler">
            <summary>
            Generic delegate for handling events without any arguments.
            </summary>
        </member>
        <member name="T:Elements.Core.RecyclableMemoryStreamManager.StreamLengthReportHandler">
            <summary>
            Delegate for handling reports of stream size when streams are allocated
            </summary>
            <param name="bytes">Bytes allocated.</param>
        </member>
        <member name="T:Elements.Core.RecyclableMemoryStreamManager.UsageReportEventHandler">
            <summary>
            Delegate for handling periodic reporting of memory use statistics.
            </summary>
            <param name="smallPoolInUseBytes">Bytes currently in use in the small pool.</param>
            <param name="smallPoolFreeBytes">Bytes currently free in the small pool.</param>
            <param name="largePoolInUseBytes">Bytes currently in use in the large pool.</param>
            <param name="largePoolFreeBytes">Bytes currently free in the large pool.</param>
        </member>
        <member name="F:Elements.Core.RecyclableMemoryStreamManager.largePools">
            <summary>
            pools[0] = 1x largeBufferMultiple buffers
            pools[1] = 2x largeBufferMultiple buffers
            etc., up to maximumBufferSize
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.#ctor">
            <summary>
            Initializes the memory manager with the default block/buffer specifications.
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.#ctor(System.Int32,System.Int32,System.Int32)">
            <summary>
            Initializes the memory manager with the given block requiredSize.
            </summary>
            <param name="blockSize">Size of each block that is pooled. Must be > 0.</param>
            <param name="largeBufferMultiple">Each large buffer will be a multiple of this value.</param>
            <param name="maximumBufferSize">Buffers larger than this are not pooled</param>
            <exception cref="T:System.ArgumentOutOfRangeException">blockSize is not a positive number, or largeBufferMultiple is not a positive number, or maximumBufferSize is less than blockSize.</exception>
            <exception cref="T:System.ArgumentException">maximumBufferSize is not a multiple of largeBufferMultiple</exception>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.BlockSize">
            <summary>
            The size of each block. It must be set at creation and cannot be changed.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.LargeBufferMultiple">
            <summary>
            All buffers are multiples of this number. It must be set at creation and cannot be changed.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.MaximumBufferSize">
            <summary>
            Gets or sets the maximum buffer size.
            </summary>
            <remarks>Any buffer that is returned to the pool that is larger than this will be
            discarded and garbage collected.</remarks>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.SmallPoolFreeSize">
            <summary>
            Number of bytes in small pool not currently in use
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.SmallPoolInUseSize">
            <summary>
            Number of bytes currently in use by stream from the small pool
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.LargePoolFreeSize">
            <summary>
            Number of bytes in large pool not currently in use
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.LargePoolInUseSize">
            <summary>
            Number of bytes currently in use by streams from the large pool
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.SmallBlocksFree">
            <summary>
            How many blocks are in the small pool
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.LargeBuffersFree">
            <summary>
            How many buffers are in the large pool
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.MaximumFreeSmallPoolBytes">
            <summary>
            How many bytes of small free blocks to allow before we start dropping
            those returned to us.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.MaximumFreeLargePoolBytes">
            <summary>
            How many bytes of large free buffers to allow before we start dropping
            those returned to us.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.MaximumStreamCapacity">
            <summary>
            Maximum stream capacity in bytes. Attempts to set a larger capacity will
            result in an exception.
            </summary>
            <remarks>A value of 0 indicates no limit.</remarks>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.GenerateCallStacks">
            <summary>
            Whether to save callstacks for stream allocations. This can help in debugging.
            It should NEVER be turned on generally in production.
            </summary>
        </member>
        <member name="P:Elements.Core.RecyclableMemoryStreamManager.AggressiveBufferReturn">
            <summary>
            Whether dirty buffers can be immediately returned to the buffer pool. E.g. when GetBuffer() is called on
            a stream and creates a single large buffer, if this setting is enabled, the other blocks will be returned
            to the buffer pool immediately.
            Note when enabling this setting that the user is responsible for ensuring that any buffer previously
            retrieved from a stream which is subsequently modified is not used after modification (as it may no longer
            be valid).
            </summary>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetBlock">
            <summary>
            Removes and returns a single block from the pool.
            </summary>
            <returns>A byte[] array</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetLargeBuffer(System.Int32,System.String)">
            <summary>
            Returns a buffer of arbitrary size from the large buffer pool. This buffer
            will be at least the requiredSize and always be a multiple of largeBufferMultiple.
            </summary>
            <param name="requiredSize">The minimum length of the buffer</param>
            <param name="tag">The tag of the stream returning this buffer, for logging if necessary.</param>
            <returns>A buffer of at least the required size.</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.ReturnLargeBuffer(System.Byte[],System.String)">
            <summary>
            Returns the buffer to the large pool
            </summary>
            <param name="buffer">The buffer to return.</param>
            <param name="tag">The tag of the stream returning this buffer, for logging if necessary.</param>
            <exception cref="T:System.ArgumentNullException">buffer is null</exception>
            <exception cref="T:System.ArgumentException">buffer.Length is not a multiple of LargeBufferMultiple (it did not originate from this pool)</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.ReturnBlocks(System.Collections.Generic.List{System.Byte[]},System.String)">
            <summary>
            Returns the blocks to the pool
            </summary>
            <param name="blocks">Collection of blocks to return to the pool</param>
            <param name="tag">The tag of the stream returning these blocks, for logging if necessary.</param>
            <exception cref="T:System.ArgumentNullException">blocks is null</exception>
            <exception cref="T:System.ArgumentException">blocks contains buffers that are the wrong size (or null) for this memory manager</exception>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetStream">
            <summary>
            Retrieve a new MemoryStream object with no tag and a default initial capacity.
            </summary>
            <returns>A MemoryStream.</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetStream(System.String)">
            <summary>
            Retrieve a new MemoryStream object with the given tag and a default initial capacity.
            </summary>
            <param name="tag">A tag which can be used to track the source of the stream.</param>
            <returns>A MemoryStream.</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetStream(System.String,System.Int32)">
            <summary>
            Retrieve a new MemoryStream object with the given tag and at least the given capacity.
            </summary>
            <param name="tag">A tag which can be used to track the source of the stream.</param>
            <param name="requiredSize">The minimum desired capacity for the stream.</param>
            <returns>A MemoryStream.</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetStream(System.String,System.Int32,System.Boolean)">
            <summary>
            Retrieve a new MemoryStream object with the given tag and at least the given capacity, possibly using
            a single continugous underlying buffer.
            </summary>
            <remarks>Retrieving a MemoryStream which provides a single contiguous buffer can be useful in situations
            where the initial size is known and it is desirable to avoid copying data between the smaller underlying
            buffers to a single large one. This is most helpful when you know that you will always call GetBuffer
            on the underlying stream.</remarks>
            <param name="tag">A tag which can be used to track the source of the stream.</param>
            <param name="requiredSize">The minimum desired capacity for the stream.</param>
            <param name="asContiguousBuffer">Whether to attempt to use a single contiguous buffer.</param>
            <returns>A MemoryStream.</returns>
        </member>
        <member name="M:Elements.Core.RecyclableMemoryStreamManager.GetStream(System.String,System.Byte[],System.Int32,System.Int32)">
            <summary>
            Retrieve a new MemoryStream object with the given tag and with contents copied from the provided
            buffer. The provided buffer is not wrapped or used after construction.
            </summary>
            <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
            <param name="tag">A tag which can be used to track the source of the stream.</param>
            <param name="buffer">The byte buffer to copy data from.</param>
            <param name="offset">The offset from the start of the buffer to copy from.</param>
            <param name="count">The number of bytes to copy from the buffer.</param>
            <returns>A MemoryStream.</returns>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.BlockCreated">
            <summary>
            Triggered when a new block is created.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.BlockDiscarded">
            <summary>
            Triggered when a new block is created.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.LargeBufferCreated">
            <summary>
            Triggered when a new large buffer is created.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.StreamCreated">
            <summary>
            Triggered when a new stream is created.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.StreamDisposed">
            <summary>
            Triggered when a stream is disposed.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.StreamFinalized">
            <summary>
            Triggered when a stream is finalized.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.StreamLength">
            <summary>
            Triggered when a stream is finalized.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.StreamConvertedToArray">
            <summary>
            Triggered when a user converts a stream to array.
            </summary>
        </member>
        <member name="E:Elements.Core.RecyclableMemoryStreamManager.UsageReport">
            <summary>
            Periodically triggered to report usage statistics.
            </summary>
        </member>
        <member name="F:Elements.Core.UniLog.FlushEveryMessage">
            <summary>
            This will flush the log after every single message. This should be turned on temporarily only for debugging
            purposes though, because it can have pretty significant performance impact
            </summary>
        </member>
        <member name="T:Elements.Core.Result">
            <summary>
            A generic Result object, that can represent the Result of an operation with an optional message
            </summary>
        </member>
        <member name="T:Elements.Core.Result`1">
            <summary>
            Like <see cref="T:Elements.Core.Result"/> but contains a <typeparamref name="T"/> as a value for the result
            </summary>
            <typeparam name="T">The type of value that the result can contain</typeparam>
        </member>
        <member name="M:Elements.Core.StringHelper.CountOcurrences(System.String,System.String,System.StringComparison)">
            <summary>
            Count the occurences of pattern within the string text.
            </summary>
            <param name="text">Text to search</param>
            <param name="pattern">Pattern to search for</param>
            <returns>Count of occurences of pattern within text.</returns>
        </member>
        <member name="T:Elements.Core.ThrottleHelper">
            <summary>
            Contains utility methods for throttling/rate-limiting operations
            </summary>
        </member>
        <member name="M:Elements.Core.ThrottleHelper.RetryWithBackoff(System.Func{System.Threading.Tasks.Task{System.Boolean}},System.Int32,System.Int32,System.Int32)">
            <summary>
            Runs an operation repeatedly until it succeeds or a maximum number of attempts is reached.
            A delay is inserted between each attempt, doubling each time, up to a maximum delay.
            </summary>
            <param name="func">Function to run for each attempt, returning whether the operation was successful</param>
            <param name="baseDelayMs"></param>
            <param name="maxDelayMs"></param>
            <param name="maxAttempts"></param>
            <returns></returns>
        </member>
        <member name="M:Elements.Core.ThrottleHelper.RetryWithBackoff(System.Func{System.Threading.Tasks.Task{System.Boolean}},System.TimeSpan,System.TimeSpan,System.Int32)">
            <summary>
            Runs an operation repeatedly until it succeeds or a maximum number of attempts is reached.
            A delay is inserted between each attempt, doubling each time, up to a maximum delay.
            </summary>
            <param name="func">Function to run for each attempt, returning whether the operation was successful</param>
            <param name="baseDelay"></param>
            <param name="maxDelay"></param>
            <param name="maxAttempts"></param>
            <returns></returns>
        </member>
        <!-- Badly formed XML comment ignored for member "T:SimplexNoise.Noise" -->
        <member name="M:SimplexNoise.Noise.Generate(System.Single)">
            <summary>
            1D simplex noise
            </summary>
            <param name="x"></param>
            <returns></returns>
        </member>
        <member name="M:SimplexNoise.Noise.Generate(System.Single,System.Single)">
            <summary>
            2D simplex noise
            </summary>
            <param name="x"></param>
            <param name="y"></param>
            <returns></returns>
        </member>
        <member name="T:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler">
            <summary>Provides a work-stealing scheduler.</summary>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.#ctor(System.Threading.ThreadPriority)">
            <summary>Initializes a new instance of the <see cref="T:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler"/> class.</summary>
            <remarks>This constructors defaults to using twice as many threads as there are processors.</remarks>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.#ctor(System.Int32,System.Threading.ThreadPriority,System.String)">
            <summary>Initializes a new instance of the <see cref="T:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler"/> class.</summary>
            <param name="concurrencyLevel">The number of threads to use in the scheduler.</param>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.QueueTask(System.Threading.Tasks.Task)">
            <summary>Queues a task to the scheduler.</summary>
            <param name="task">The task to be scheduled.</param>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.TryExecuteTaskInline(System.Threading.Tasks.Task,System.Boolean)">
            <summary>Executes a task on the current thread.</summary>
            <param name="task">The task to be executed.</param>
            <param name="taskWasPreviouslyQueued">Ignored.</param>
            <returns>Whether the <paramref name="task"/> could be executed.</returns>
        </member>
        <member name="P:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.MaximumConcurrencyLevel">
            <summary>Gets the maximum concurrency level supported by this scheduler.</summary>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.GetScheduledTasks">
            <summary>Gets all of the tasks currently scheduled to this scheduler.</summary>
            <returns>An enumerable containing all of the scheduled tasks.</returns>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.AddWsq(System.Threading.Tasks.Schedulers.WorkStealingQueue{System.Threading.Tasks.Task})">
            <summary>Adds a work-stealing queue to the set of queues.</summary>
            <param name="wsq">The queue to be added.</param>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.RemoveWsq(System.Threading.Tasks.Schedulers.WorkStealingQueue{System.Threading.Tasks.Task})">
            <summary>Remove a work-stealing queue from the set of queues.</summary>
            <param name="wsq">The work-stealing queue to remove.</param>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.DispatchLoop">
            <summary>
            The dispatch loop run by each thread in the scheduler.
            </summary>
        </member>
        <member name="M:System.Threading.Tasks.Schedulers.WorkStealingTaskScheduler.Dispose">
            <summary>Signal the scheduler to shutdown and wait for all threads to finish.</summary>
        </member>
        <member name="T:System.Threading.Tasks.Schedulers.WorkStealingQueue`1">
            <summary>A work-stealing queue.</summary>
            <typeparam name="T">Specifies the type of data stored in the queue.</typeparam>
        </member>
    </members>
</doc>
