#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Action`1 struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC; // System.Action`1 struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Reflection.MethodInfo struct MethodInfo_t; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; IL2CPP_EXTERN_C RuntimeClass* XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t48EDC7BC6664810A516BA165C1DF8F3DE2ECA8E0 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.XR.XRDevice struct XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA : public RuntimeObject { public: public: }; // UnityEngine.XR.XRSettings struct XRSettings_tD290B0A8EE92908DFAA8B103B157FEAF60AE0350 : public RuntimeObject { public: public: }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.XR.XRSettings/StereoRenderingMode struct StereoRenderingMode_tB4D4B097FB7FAA6FC56A4A957C86E8F5D2ECBA8B { public: // System.Int32 UnityEngine.XR.XRSettings/StereoRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoRenderingMode_tB4D4B097FB7FAA6FC56A4A957C86E8F5D2ECBA8B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // System.Action`1 struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // // // System.Object // System.Object struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.XR.XRDevice struct XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_StaticFields { public: // System.Action`1 UnityEngine.XR.XRDevice::deviceLoaded Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deviceLoaded_0; public: inline static int32_t get_offset_of_deviceLoaded_0() { return static_cast(offsetof(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_StaticFields, ___deviceLoaded_0)); } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deviceLoaded_0() const { return ___deviceLoaded_0; } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deviceLoaded_0() { return &___deviceLoaded_0; } inline void set_deviceLoaded_0(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value) { ___deviceLoaded_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceLoaded_0), (void*)value); } }; // UnityEngine.XR.XRDevice // UnityEngine.XR.XRSettings // UnityEngine.XR.XRSettings // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // System.Single // System.Single // System.Void // System.Void // System.Delegate // System.Delegate // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.XR.XRSettings/StereoRenderingMode // UnityEngine.XR.XRSettings/StereoRenderingMode // UnityEngine.Component // UnityEngine.Component // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // System.Action`1 // System.Action`1 // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Void UnityEngine.XR.XRSettings::get_eyeTextureDesc_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method); // System.Single UnityEngine.XR.XRSettings::get_renderViewportScaleInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.XR.XRDevice::DisableAutoXRCameraTracking(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDevice_DisableAutoXRCameraTracking_mDD0AB20F29D7CF3991BE0A0EBF00F14C4EF77D63 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___disabled1, const RuntimeMethod* method) { typedef void (*XRDevice_DisableAutoXRCameraTracking_mDD0AB20F29D7CF3991BE0A0EBF00F14C4EF77D63_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool); static XRDevice_DisableAutoXRCameraTracking_mDD0AB20F29D7CF3991BE0A0EBF00F14C4EF77D63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRDevice_DisableAutoXRCameraTracking_mDD0AB20F29D7CF3991BE0A0EBF00F14C4EF77D63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRDevice::DisableAutoXRCameraTracking(UnityEngine.Camera,System.Boolean)"); _il2cpp_icall_func(___camera0, ___disabled1); } // System.Void UnityEngine.XR.XRDevice::InvokeDeviceLoaded(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDevice_InvokeDeviceLoaded_m9B8D07480B85A337BE2B947204E50E41149DC77E (String_t* ___loadedDeviceName0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var); Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_StaticFields*)il2cpp_codegen_static_fields_for(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var))->get_deviceLoaded_0(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { IL2CPP_RUNTIME_CLASS_INIT(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var); Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_StaticFields*)il2cpp_codegen_static_fields_for(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var))->get_deviceLoaded_0(); String_t* L_3 = ___loadedDeviceName0; NullCheck(L_2); Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); } IL_001b: { return; } } // System.Void UnityEngine.XR.XRDevice::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDevice__cctor_mB1E8BACD04DBC82739EBC4FC70714E71B9C7F33B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_StaticFields*)il2cpp_codegen_static_fields_for(XRDevice_t2C2B952750A66CA935A8A94FD6B022F629D0B9CA_il2cpp_TypeInfo_var))->set_deviceLoaded_0((Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.XR.XRSettings::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSettings_get_enabled_m202056F80CE700EB87DD52C213BE30262B8433AE (const RuntimeMethod* method) { typedef bool (*XRSettings_get_enabled_m202056F80CE700EB87DD52C213BE30262B8433AE_ftn) (); static XRSettings_get_enabled_m202056F80CE700EB87DD52C213BE30262B8433AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_enabled_m202056F80CE700EB87DD52C213BE30262B8433AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_enabled()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.XR.XRSettings::get_isDeviceActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSettings_get_isDeviceActive_m6E7EEA4B9934BE29CB1B908E382F8575ADB9E003 (const RuntimeMethod* method) { typedef bool (*XRSettings_get_isDeviceActive_m6E7EEA4B9934BE29CB1B908E382F8575ADB9E003_ftn) (); static XRSettings_get_isDeviceActive_m6E7EEA4B9934BE29CB1B908E382F8575ADB9E003_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_isDeviceActive_m6E7EEA4B9934BE29CB1B908E382F8575ADB9E003_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_isDeviceActive()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.XR.XRSettings::get_showDeviceView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSettings_get_showDeviceView_m507C4F64862A1493C1F6806FAF710735970E92DB (const RuntimeMethod* method) { typedef bool (*XRSettings_get_showDeviceView_m507C4F64862A1493C1F6806FAF710735970E92DB_ftn) (); static XRSettings_get_showDeviceView_m507C4F64862A1493C1F6806FAF710735970E92DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_showDeviceView_m507C4F64862A1493C1F6806FAF710735970E92DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_showDeviceView()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.XR.XRSettings::set_showDeviceView(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSettings_set_showDeviceView_m59EBFADF9E46153547D1C31142905A8FE7A22908 (bool ___value0, const RuntimeMethod* method) { typedef void (*XRSettings_set_showDeviceView_m59EBFADF9E46153547D1C31142905A8FE7A22908_ftn) (bool); static XRSettings_set_showDeviceView_m59EBFADF9E46153547D1C31142905A8FE7A22908_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_set_showDeviceView_m59EBFADF9E46153547D1C31142905A8FE7A22908_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::set_showDeviceView(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.XR.XRSettings::get_eyeTextureResolutionScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_eyeTextureResolutionScale_m675B86F3B6A4AA4C3CE525F7079D802BFAC0DD58 (const RuntimeMethod* method) { typedef float (*XRSettings_get_eyeTextureResolutionScale_m675B86F3B6A4AA4C3CE525F7079D802BFAC0DD58_ftn) (); static XRSettings_get_eyeTextureResolutionScale_m675B86F3B6A4AA4C3CE525F7079D802BFAC0DD58_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_eyeTextureResolutionScale_m675B86F3B6A4AA4C3CE525F7079D802BFAC0DD58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_eyeTextureResolutionScale()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.XR.XRSettings::set_eyeTextureResolutionScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSettings_set_eyeTextureResolutionScale_m46C2B3968563190960202C32F582190DC44EAE3F (float ___value0, const RuntimeMethod* method) { typedef void (*XRSettings_set_eyeTextureResolutionScale_m46C2B3968563190960202C32F582190DC44EAE3F_ftn) (float); static XRSettings_set_eyeTextureResolutionScale_m46C2B3968563190960202C32F582190DC44EAE3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_set_eyeTextureResolutionScale_m46C2B3968563190960202C32F582190DC44EAE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::set_eyeTextureResolutionScale(System.Single)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.XR.XRSettings::get_eyeTextureWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_eyeTextureWidth_m58A1989DD2F55FCB2C92A712AEA493B6EEA3C55E (const RuntimeMethod* method) { typedef int32_t (*XRSettings_get_eyeTextureWidth_m58A1989DD2F55FCB2C92A712AEA493B6EEA3C55E_ftn) (); static XRSettings_get_eyeTextureWidth_m58A1989DD2F55FCB2C92A712AEA493B6EEA3C55E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_eyeTextureWidth_m58A1989DD2F55FCB2C92A712AEA493B6EEA3C55E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_eyeTextureWidth()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.XR.XRSettings::get_eyeTextureHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_eyeTextureHeight_mD4F91CDDB07756E9BF313DEFD3D74DFC6737E1A2 (const RuntimeMethod* method) { typedef int32_t (*XRSettings_get_eyeTextureHeight_mD4F91CDDB07756E9BF313DEFD3D74DFC6737E1A2_ftn) (); static XRSettings_get_eyeTextureHeight_mD4F91CDDB07756E9BF313DEFD3D74DFC6737E1A2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_eyeTextureHeight_mD4F91CDDB07756E9BF313DEFD3D74DFC6737E1A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_eyeTextureHeight()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRSettings::get_eyeTextureDesc() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRSettings_get_eyeTextureDesc_mCC8FF72401EDDAF720A3F8678133F49FC05B117A (const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0; return L_0; } } // System.Single UnityEngine.XR.XRSettings::get_renderViewportScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_renderViewportScale_mE9D69964D237C95A40BB6D265EF7701219C13A55 (const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { float L_1 = V_0; return L_1; } } // System.Single UnityEngine.XR.XRSettings::get_renderViewportScaleInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F (const RuntimeMethod* method) { typedef float (*XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F_ftn) (); static XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_renderViewportScaleInternal_mFAE96B6D6B0E1E4A517515AF2EB4E2482EB3EE4F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_renderViewportScaleInternal()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.XR.XRSettings::get_loadedDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* XRSettings_get_loadedDeviceName_mFCE6E2901F4E9D598EB91C5255CA5353A69A34B4 (const RuntimeMethod* method) { typedef String_t* (*XRSettings_get_loadedDeviceName_mFCE6E2901F4E9D598EB91C5255CA5353A69A34B4_ftn) (); static XRSettings_get_loadedDeviceName_mFCE6E2901F4E9D598EB91C5255CA5353A69A34B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_loadedDeviceName_mFCE6E2901F4E9D598EB91C5255CA5353A69A34B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_loadedDeviceName()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String[] UnityEngine.XR.XRSettings::get_supportedDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* XRSettings_get_supportedDevices_m30DD0609EF3161F49E4E5EBE86FC1DCBD8035C7C (const RuntimeMethod* method) { typedef StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* (*XRSettings_get_supportedDevices_m30DD0609EF3161F49E4E5EBE86FC1DCBD8035C7C_ftn) (); static XRSettings_get_supportedDevices_m30DD0609EF3161F49E4E5EBE86FC1DCBD8035C7C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_supportedDevices_m30DD0609EF3161F49E4E5EBE86FC1DCBD8035C7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_supportedDevices()"); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.XR.XRSettings/StereoRenderingMode UnityEngine.XR.XRSettings::get_stereoRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_stereoRenderingMode_m5E85271059E85A00B1AE3CFBD3C221699E731944 (const RuntimeMethod* method) { typedef int32_t (*XRSettings_get_stereoRenderingMode_m5E85271059E85A00B1AE3CFBD3C221699E731944_ftn) (); static XRSettings_get_stereoRenderingMode_m5E85271059E85A00B1AE3CFBD3C221699E731944_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_stereoRenderingMode_m5E85271059E85A00B1AE3CFBD3C221699E731944_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_stereoRenderingMode()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.XR.XRSettings::get_eyeTextureDesc_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method) { typedef void (*XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43_ftn) (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *); static XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (XRSettings_get_eyeTextureDesc_Injected_m5DE8C88AB20521C62D9DCDB2DE576D4B81E40B43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.XR.XRSettings::get_eyeTextureDesc_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif