#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Action`1 struct Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Exception struct Exception_t; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // System.String struct String_t; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF; // UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883; // UnityEngine.VFX.VFXSpawnerCallbacks struct VFXSpawnerCallbacks_t62128B7E3ADA64EBEA4705691DE0F045104801CA; // UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD; // UnityEngine.VFX.VisualEffect struct VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA; // UnityEngine.VFX.VisualEffectAsset struct VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50; // UnityEngine.VFX.VisualEffectObject struct VisualEffectObject_tC7804AFDC2B4F2F0CE6833AC467ABC177A1617DB; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3; IL2CPP_EXTERN_C String_t* _stringLiteralC2149138D4858815F0CE2A684D1424F63B8B965D; IL2CPP_EXTERN_C String_t* _stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VFXSpawnerState_SetWrapValue_mA673646567D2B54072EEC275FB79BEBF82C7EE31_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF;; struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com; struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com;; struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke; struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke;; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t9BC900AC115CCA160074141915B355D8F694FB1F { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.VFX.VFXManager struct VFXManager_tE525803FFE4F59D87D5B5E61AF8433037F226340 : public RuntimeObject { public: public: }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 { public: // System.Int32 UnityEngine.VFX.VFXOutputEventArgs::k__BackingField int32_t ___U3CnameIdU3Ek__BackingField_0; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXOutputEventArgs::k__BackingField VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * ___U3CeventAttributeU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CnameIdU3Ek__BackingField_0() { return static_cast(offsetof(VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5, ___U3CnameIdU3Ek__BackingField_0)); } inline int32_t get_U3CnameIdU3Ek__BackingField_0() const { return ___U3CnameIdU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CnameIdU3Ek__BackingField_0() { return &___U3CnameIdU3Ek__BackingField_0; } inline void set_U3CnameIdU3Ek__BackingField_0(int32_t value) { ___U3CnameIdU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CeventAttributeU3Ek__BackingField_1() { return static_cast(offsetof(VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5, ___U3CeventAttributeU3Ek__BackingField_1)); } inline VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * get_U3CeventAttributeU3Ek__BackingField_1() const { return ___U3CeventAttributeU3Ek__BackingField_1; } inline VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF ** get_address_of_U3CeventAttributeU3Ek__BackingField_1() { return &___U3CeventAttributeU3Ek__BackingField_1; } inline void set_U3CeventAttributeU3Ek__BackingField_1(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * value) { ___U3CeventAttributeU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CeventAttributeU3Ek__BackingField_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_pinvoke { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_com { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com* ___U3CeventAttributeU3Ek__BackingField_1; }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF : public RuntimeObject { public: // System.IntPtr UnityEngine.VFX.VFXEventAttribute::m_Ptr intptr_t ___m_Ptr_0; // System.Boolean UnityEngine.VFX.VFXEventAttribute::m_Owner bool ___m_Owner_1; // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VFXEventAttribute::m_VfxAsset VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___m_VfxAsset_2; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_Owner_1() { return static_cast(offsetof(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF, ___m_Owner_1)); } inline bool get_m_Owner_1() const { return ___m_Owner_1; } inline bool* get_address_of_m_Owner_1() { return &___m_Owner_1; } inline void set_m_Owner_1(bool value) { ___m_Owner_1 = value; } inline static int32_t get_offset_of_m_VfxAsset_2() { return static_cast(offsetof(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF, ___m_VfxAsset_2)); } inline VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * get_m_VfxAsset_2() const { return ___m_VfxAsset_2; } inline VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 ** get_address_of_m_VfxAsset_2() { return &___m_VfxAsset_2; } inline void set_m_VfxAsset_2(VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * value) { ___m_VfxAsset_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VfxAsset_2), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___m_VfxAsset_2; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___m_VfxAsset_2; }; // UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 : public RuntimeObject { public: // System.IntPtr UnityEngine.VFX.VFXExpressionValues::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD : public RuntimeObject { public: // System.IntPtr UnityEngine.VFX.VFXSpawnerState::m_Ptr intptr_t ___m_Ptr_0; // System.Boolean UnityEngine.VFX.VFXSpawnerState::m_Owner bool ___m_Owner_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_Owner_1() { return static_cast(offsetof(VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD, ___m_Owner_1)); } inline bool get_m_Owner_1() const { return ___m_Owner_1; } inline bool* get_address_of_m_Owner_1() { return &___m_Owner_1; } inline void set_m_Owner_1(bool value) { ___m_Owner_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_pinvoke { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_com { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.VFX.VisualEffectObject struct VisualEffectObject_tC7804AFDC2B4F2F0CE6833AC467ABC177A1617DB : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Action`1 struct Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.VFX.VFXSpawnerCallbacks struct VFXSpawnerCallbacks_t62128B7E3ADA64EBEA4705691DE0F045104801CA : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.VFX.VisualEffectAsset struct VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 : public VisualEffectObject_tC7804AFDC2B4F2F0CE6833AC467ABC177A1617DB { public: public: }; // UnityEngine.VFX.VisualEffect struct VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::m_cachedEventAttribute VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * ___m_cachedEventAttribute_4; // System.Action`1 UnityEngine.VFX.VisualEffect::outputEventReceived Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * ___outputEventReceived_5; public: inline static int32_t get_offset_of_m_cachedEventAttribute_4() { return static_cast(offsetof(VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA, ___m_cachedEventAttribute_4)); } inline VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * get_m_cachedEventAttribute_4() const { return ___m_cachedEventAttribute_4; } inline VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF ** get_address_of_m_cachedEventAttribute_4() { return &___m_cachedEventAttribute_4; } inline void set_m_cachedEventAttribute_4(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * value) { ___m_cachedEventAttribute_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_cachedEventAttribute_4), (void*)value); } inline static int32_t get_offset_of_outputEventReceived_5() { return static_cast(offsetof(VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA, ___outputEventReceived_5)); } inline Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * get_outputEventReceived_5() const { return ___outputEventReceived_5; } inline Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 ** get_address_of_outputEventReceived_5() { return &___outputEventReceived_5; } inline void set_outputEventReceived_5(Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * value) { ___outputEventReceived_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___outputEventReceived_5), (void*)value); } }; // // // System.Object // System.Object struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityEngine.VFX.VFXManager // UnityEngine.VFX.VFXManager // System.ValueType // System.ValueType // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.VFX.VFXOutputEventArgs // UnityEngine.VFX.VFXOutputEventArgs // System.Void // System.Void // System.Delegate // System.Delegate // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.VFX.VFXEventAttribute // UnityEngine.VFX.VFXEventAttribute // UnityEngine.VFX.VFXExpressionValues // UnityEngine.VFX.VFXExpressionValues // UnityEngine.VFX.VFXSpawnerState // UnityEngine.VFX.VFXSpawnerState // UnityEngine.Component // UnityEngine.Component // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.VFX.VisualEffectObject // UnityEngine.VFX.VisualEffectObject // System.Action`1 // System.Action`1 // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.VFX.VFXSpawnerCallbacks // UnityEngine.VFX.VFXSpawnerCallbacks // UnityEngine.VFX.VisualEffectAsset struct VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_StaticFields { public: // System.Int32 UnityEngine.VFX.VisualEffectAsset::PlayEventID int32_t ___PlayEventID_4; // System.Int32 UnityEngine.VFX.VisualEffectAsset::StopEventID int32_t ___StopEventID_5; public: inline static int32_t get_offset_of_PlayEventID_4() { return static_cast(offsetof(VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_StaticFields, ___PlayEventID_4)); } inline int32_t get_PlayEventID_4() const { return ___PlayEventID_4; } inline int32_t* get_address_of_PlayEventID_4() { return &___PlayEventID_4; } inline void set_PlayEventID_4(int32_t value) { ___PlayEventID_4 = value; } inline static int32_t get_offset_of_StopEventID_5() { return static_cast(offsetof(VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_StaticFields, ___StopEventID_5)); } inline int32_t get_StopEventID_5() const { return ___StopEventID_5; } inline int32_t* get_address_of_StopEventID_5() { return &___StopEventID_5; } inline void set_StopEventID_5(int32_t value) { ___StopEventID_5 = value; } }; // UnityEngine.VFX.VisualEffectAsset // UnityEngine.VFX.VisualEffect // UnityEngine.VFX.VisualEffect #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke_back(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke_cleanup(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com_back(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com_cleanup(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D_gshared (Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * __this, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 ___obj0, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794 (const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute__ctor_mDE4833E90493250BDBF27A8A5AFAADE4E5A90964 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, intptr_t ___ptr0, bool ___owner1, VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset2, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset0, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4DF9161F8D8F48708A2A7BBD7BF626F1EB8C3C8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXEventAttribute::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Release_m9AEDE0F9E70188F9737D68638733D70DB4814983 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, const RuntimeMethod* method); // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method); // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_m4B8043CAE5D33D062707D851DD4E62D9F7BB1320 (VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * __this, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXOutputEventArgs__ctor_m7C49FC1B34F3582FE08D7A1CAA5024C09A86F7A2 (VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 * __this, int32_t ___nameId0, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * ___eventAttribute1, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_m2A95971A7A6D3701F39FD7A656451CD619C3010E (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method); // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.VFX.VFXSpawnerState::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m9D420CAC0353FCBCBF0F2D59AA286ED3D0BC4649 (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, const RuntimeMethod* method); // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m3AD160FECB74D898826FB11ECB937EA9BA0B47BA (VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset0, const RuntimeMethod* method); // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * VisualEffect_CreateVFXEventAttribute_mE99FC6DA23D465D06A8547CC5B2502FB0B30D8D6 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D (Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * __this, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 *, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 , const RuntimeMethod*))Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D_gshared)(__this, ___obj0, method); } // System.Void UnityEngine.VFX.VisualEffectObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectObject__ctor_mC6F115A9348A51326C366ACB2724884050A00B2D (VisualEffectObject_tC7804AFDC2B4F2F0CE6833AC467ABC177A1617DB * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke_back(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_pinvoke_cleanup(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com_back(const VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF& unmarshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshal_com_cleanup(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute__ctor_mDE4833E90493250BDBF27A8A5AFAADE4E5A90964 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, intptr_t ___ptr0, bool ___owner1, VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset2, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___ptr0; __this->set_m_Ptr_0((intptr_t)L_0); bool L_1 = ___owner1; __this->set_m_Owner_1(L_1); VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * L_2 = ___vfxAsset2; __this->set_m_VfxAsset_2(L_2); return; } } // System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794 (const RuntimeMethod* method) { typedef intptr_t (*VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794_ftn) (); static VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_Create()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m3AD160FECB74D898826FB11ECB937EA9BA0B47BA (VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * V_0 = NULL; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * V_1 = NULL; { intptr_t L_0; L_0 = VFXEventAttribute_Internal_Create_mA5963ED38DB766B7AB2674A73CA7046D7470B794(/*hidden argument*/NULL); VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * L_1 = ___vfxAsset0; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_2 = (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF *)il2cpp_codegen_object_new(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF_il2cpp_TypeInfo_var); VFXEventAttribute__ctor_mDE4833E90493250BDBF27A8A5AFAADE4E5A90964(L_2, (intptr_t)L_0, (bool)1, L_1, /*hidden argument*/NULL); V_0 = L_2; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_3 = V_0; VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * L_4 = ___vfxAsset0; NullCheck(L_3); VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1(L_3, L_4, /*hidden argument*/NULL); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_5 = V_0; V_1 = L_5; goto IL_001a; } IL_001a: { VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_6 = V_1; return L_6; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * ___vfxAsset0, const RuntimeMethod* method) { typedef void (*VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1_ftn) (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF *, VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 *); static VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_InitFromAsset_m5DC121D03DAA7A8E6FF348D98CDAAE209F1F8AE1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset)"); _il2cpp_icall_func(__this, ___vfxAsset0); } // System.Void UnityEngine.VFX.VFXEventAttribute::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Release_m9AEDE0F9E70188F9737D68638733D70DB4814983 (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0 = __this->get_m_Owner_1(); if (!L_0) { goto IL_001b; } } { intptr_t L_1 = __this->get_m_Ptr_0(); bool L_2; L_2 = IntPtr_op_Inequality_mB4DF9161F8D8F48708A2A7BBD7BF626F1EB8C3C8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_001c; } IL_001b: { G_B3_0 = 0; } IL_001c: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->get_m_Ptr_0(); VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC((intptr_t)L_4, /*hidden argument*/NULL); } IL_002e: { __this->set_m_Ptr_0((intptr_t)(0)); __this->set_m_VfxAsset_2((VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 *)NULL); return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Finalize_mC4B4672CB30A8925BD10CF82CFB59395A2C0A83A (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) VFXEventAttribute_Release_m9AEDE0F9E70188F9737D68638733D70DB4814983(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000b); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000b; } FINALLY_000b: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(11) } // end finally (depth: 1) IL2CPP_CLEANUP(11) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x13, IL_0013) } IL_0013: { return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Dispose_m56663028C3FD054C89339050249052E8C350D0AF (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VFXEventAttribute_Release_m9AEDE0F9E70188F9737D68638733D70DB4814983(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC_ftn) (intptr_t); static VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_Destroy_m4AE4B4E642D451D77F464E8D57985244940C6CAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_pinvoke(const VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883& unmarshaled, VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_pinvoke_back(const VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_pinvoke& marshaled, VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_pinvoke_cleanup(VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_com(const VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883& unmarshaled, VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_com_back(const VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_com& marshaled, VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshal_com_cleanup(VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_m4B8043CAE5D33D062707D851DD4E62D9F7BB1320 (VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * VFXExpressionValues_CreateExpressionValuesWrapper_m0CCEFD12B45E894035502DA9B7CDAF716CFE2D2A (intptr_t ___ptr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * V_0 = NULL; VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * V_1 = NULL; { VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * L_0 = (VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 *)il2cpp_codegen_object_new(VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883_il2cpp_TypeInfo_var); VFXExpressionValues__ctor_m4B8043CAE5D33D062707D851DD4E62D9F7BB1320(L_0, /*hidden argument*/NULL); V_0 = L_0; VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * L_1 = V_0; intptr_t L_2 = ___ptr0; NullCheck(L_1); L_1->set_m_Ptr_0((intptr_t)L_2); VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * L_3 = V_0; V_1 = L_3; goto IL_0012; } IL_0012: { VFXExpressionValues_tFB46D1CD053E9CD5BD04CBE4DB1B0ED24C9C0883 * L_4 = V_1; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_pinvoke(const VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5& unmarshaled, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_pinvoke& marshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_pinvoke_back(const VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_pinvoke& marshaled, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5& unmarshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_pinvoke_cleanup(VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_com(const VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5& unmarshaled, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_com& marshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_com_back(const VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_com& marshaled, VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5& unmarshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshal_com_cleanup(VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXOutputEventArgs__ctor_m7C49FC1B34F3582FE08D7A1CAA5024C09A86F7A2 (VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 * __this, int32_t ___nameId0, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * ___eventAttribute1, const RuntimeMethod* method) { { int32_t L_0 = ___nameId0; __this->set_U3CnameIdU3Ek__BackingField_0(L_0); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_1 = ___eventAttribute1; __this->set_U3CeventAttributeU3Ek__BackingField_1(L_1); return; } } IL2CPP_EXTERN_C void VFXOutputEventArgs__ctor_m7C49FC1B34F3582FE08D7A1CAA5024C09A86F7A2_AdjustorThunk (RuntimeObject * __this, int32_t ___nameId0, VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * ___eventAttribute1, const RuntimeMethod* method) { int32_t _offset = 1; VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 * _thisAdjusted = reinterpret_cast(__this + _offset); VFXOutputEventArgs__ctor_m7C49FC1B34F3582FE08D7A1CAA5024C09A86F7A2(_thisAdjusted, ___nameId0, ___eventAttribute1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerCallbacks__ctor_m4F7269BAF4E8085E8628FF6C0EF0BD42BF43B072 (VFXSpawnerCallbacks_t62128B7E3ADA64EBEA4705691DE0F045104801CA * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_pinvoke(const VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD& unmarshaled, VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_Owner_1 = static_cast(unmarshaled.get_m_Owner_1()); } IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_pinvoke_back(const VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_pinvoke& marshaled, VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); bool unmarshaled_m_Owner_temp_1 = false; unmarshaled_m_Owner_temp_1 = static_cast(marshaled.___m_Owner_1); unmarshaled.set_m_Owner_1(unmarshaled_m_Owner_temp_1); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_pinvoke_cleanup(VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_com(const VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD& unmarshaled, VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_Owner_1 = static_cast(unmarshaled.get_m_Owner_1()); } IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_com_back(const VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_com& marshaled, VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); bool unmarshaled_m_Owner_temp_1 = false; unmarshaled_m_Owner_temp_1 = static_cast(marshaled.___m_Owner_1); unmarshaled.set_m_Owner_1(unmarshaled_m_Owner_temp_1); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshal_com_cleanup(VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_m2A95971A7A6D3701F39FD7A656451CD619C3010E (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___ptr0; __this->set_m_Ptr_0((intptr_t)L_0); bool L_1 = ___owner1; __this->set_m_Owner_1(L_1); return; } } // UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * VFXSpawnerState_CreateSpawnerStateWrapper_m350F2A13C5F5542667390CF7578E0CD9AC6A41E6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * V_0 = NULL; VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * V_1 = NULL; { VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * L_0 = (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD *)il2cpp_codegen_object_new(VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD_il2cpp_TypeInfo_var); VFXSpawnerState__ctor_m2A95971A7A6D3701F39FD7A656451CD619C3010E(L_0, (intptr_t)(0), (bool)0, /*hidden argument*/NULL); V_0 = L_0; VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * L_1 = V_0; V_1 = L_1; goto IL_0011; } IL_0011: { VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * L_2 = V_1; return L_2; } } // System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_SetWrapValue_mA673646567D2B54072EEC275FB79BEBF82C7EE31 (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, intptr_t ___ptr0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_m_Owner_1(); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { Exception_t * L_2 = (Exception_t *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var))); Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC2149138D4858815F0CE2A684D1424F63B8B965D)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&VFXSpawnerState_SetWrapValue_mA673646567D2B54072EEC275FB79BEBF82C7EE31_RuntimeMethod_var))); } IL_0017: { intptr_t L_3 = ___ptr0; __this->set_m_Ptr_0((intptr_t)L_3); return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m9D420CAC0353FCBCBF0F2D59AA286ED3D0BC4649 (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1; L_1 = IntPtr_op_Inequality_mB4DF9161F8D8F48708A2A7BBD7BF626F1EB8C3C8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { bool L_2 = __this->get_m_Owner_1(); G_B3_0 = ((int32_t)(L_2)); goto IL_001c; } IL_001b: { G_B3_0 = 0; } IL_001c: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->get_m_Ptr_0(); VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9((intptr_t)L_4, /*hidden argument*/NULL); } IL_002e: { __this->set_m_Ptr_0((intptr_t)(0)); return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Finalize_mDD2AA40919A974E7CE616FE003162A762B806CA5 (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) VFXSpawnerState_Release_m9D420CAC0353FCBCBF0F2D59AA286ED3D0BC4649(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000b); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000b; } FINALLY_000b: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(11) } // end finally (depth: 1) IL2CPP_CLEANUP(11) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x13, IL_0013) } IL_0013: { return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Dispose_mE45940AB83108F8F02D81BE4CEDE8C738F1C47F5 (VFXSpawnerState_t5879CC401019E9C9D4F81128147AE52AAED167CD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VFXSpawnerState_Release_m9D420CAC0353FCBCBF0F2D59AA286ED3D0BC4649(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9_ftn) (intptr_t); static VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXSpawnerState_Internal_Destroy_m847E1B71DBC4B8C289D718F62219EE94088FD0F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * __this, const RuntimeMethod* method) { typedef VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * (*VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96_ftn) (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA *); static VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VisualEffect::get_visualEffectAsset()"); VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * VisualEffect_CreateVFXEventAttribute_mE99FC6DA23D465D06A8547CC5B2502FB0B30D8D6 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * V_0 = NULL; bool V_1 = false; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * V_2 = NULL; { VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * L_0; L_0 = VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_0015; } } { V_2 = (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF *)NULL; goto IL_0025; } IL_0015: { VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * L_3; L_3 = VisualEffect_get_visualEffectAsset_m019D107588568B2C5F1FFA77C626DC986A63AD96(__this, /*hidden argument*/NULL); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_4; L_4 = VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m3AD160FECB74D898826FB11ECB937EA9BA0B47BA(L_3, /*hidden argument*/NULL); V_0 = L_4; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_5 = V_0; V_2 = L_5; goto IL_0025; } IL_0025: { VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_6 = V_2; return L_6; } } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_m2535D29D566CCC8B69A8D276C4BF1FB74CDCF496 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * ___source0, const RuntimeMethod* method) { bool V_0 = false; VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * V_1 = NULL; bool V_2 = false; { VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_0 = ___source0; NullCheck(L_0); Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * L_1 = L_0->get_outputEventReceived_5(); V_0 = (bool)((((RuntimeObject*)(Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { V_1 = (VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF *)NULL; goto IL_0034; } IL_0012: { VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_3 = ___source0; NullCheck(L_3); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_4 = L_3->get_m_cachedEventAttribute_4(); V_2 = (bool)((((RuntimeObject*)(VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_002b; } } { VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_6 = ___source0; VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_7 = ___source0; NullCheck(L_7); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_8; L_8 = VisualEffect_CreateVFXEventAttribute_mE99FC6DA23D465D06A8547CC5B2502FB0B30D8D6(L_7, /*hidden argument*/NULL); NullCheck(L_6); L_6->set_m_cachedEventAttribute_4(L_8); } IL_002b: { VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_9 = ___source0; NullCheck(L_9); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_10 = L_9->get_m_cachedEventAttribute_4(); V_1 = L_10; goto IL_0034; } IL_0034: { VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_11 = V_1; return L_11; } } // System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffect_InvokeOutputEventReceived_Internal_mA75BD48DAF6822A61D161B5EBCB92EE386F8F403 (VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * ___source0, int32_t ___eventNameId1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eventNameId1; VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_1 = ___source0; NullCheck(L_1); VFXEventAttribute_tC4E90458100D52776F591CE62B19FF6051F423EF * L_2 = L_1->get_m_cachedEventAttribute_4(); VFXOutputEventArgs__ctor_m7C49FC1B34F3582FE08D7A1CAA5024C09A86F7A2((VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 *)(&V_0), L_0, L_2, /*hidden argument*/NULL); VisualEffect_t7C6E2AAA4DB4F47960AF2029EA96D4B579B3A4CA * L_3 = ___source0; NullCheck(L_3); Action_1_t5C8C9298698F95A378E73C4584F33A97EF82A064 * L_4 = L_3->get_outputEventReceived_5(); VFXOutputEventArgs_tE7E97EDFD67E4561E4412D2E4B1C999F95850BF5 L_5 = V_0; NullCheck(L_4); Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D(L_4, L_5, /*hidden argument*/Action_1_Invoke_m253872B5D1C80AFE87652D0B1DDBF95AC54E702D_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VisualEffectAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectAsset__ctor_m61A7A279415031194C654C892DFB4A1AD19CCC7C (VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50 * __this, const RuntimeMethod* method) { { VisualEffectObject__ctor_mC6F115A9348A51326C366ACB2724884050A00B2D(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.VFX.VisualEffectAsset::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectAsset__cctor_m7363540DD8CE56375E38B8872AA7E6C23908DF66 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA, /*hidden argument*/NULL); ((VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_il2cpp_TypeInfo_var))->set_PlayEventID_4(L_0); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3, /*hidden argument*/NULL); ((VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_tEFF95BDCD904AF7D5DEA8CF020C62E23A978EC50_il2cpp_TypeInfo_var))->set_StopEventID_5(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VisualEffectObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectObject__ctor_mC6F115A9348A51326C366ACB2724884050A00B2D (VisualEffectObject_tC7804AFDC2B4F2F0CE6833AC467ABC177A1617DB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif