#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; // System.Action`1 struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC; // System.Action`1 struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.Sprite[] struct SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // UnityEngine.Tilemaps.ITilemap struct ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9; // System.String struct String_t; // UnityEngine.Tilemaps.Tile struct Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27; // UnityEngine.Tilemaps.TileBase struct TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052; // UnityEngine.Tilemaps.Tilemap struct Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31; // UnityEngine.Tilemaps.TilemapRenderer struct TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t76F5102420855B99D8AB78E8C4721C49E0DD7F30 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // UnityEngine.Tilemaps.ITilemap struct ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 : public RuntimeObject { public: // UnityEngine.Tilemaps.Tilemap UnityEngine.Tilemaps.ITilemap::m_Tilemap Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * ___m_Tilemap_1; public: inline static int32_t get_offset_of_m_Tilemap_1() { return static_cast(offsetof(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013, ___m_Tilemap_1)); } inline Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * get_m_Tilemap_1() const { return ___m_Tilemap_1; } inline Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 ** get_address_of_m_Tilemap_1() { return &___m_Tilemap_1; } inline void set_m_Tilemap_1(Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * value) { ___m_Tilemap_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tilemap_1), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 { public: // UnityEngine.Sprite[] UnityEngine.Tilemaps.TileAnimationData::m_AnimatedSprites SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77* ___m_AnimatedSprites_0; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationSpeed float ___m_AnimationSpeed_1; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationStartTime float ___m_AnimationStartTime_2; public: inline static int32_t get_offset_of_m_AnimatedSprites_0() { return static_cast(offsetof(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26, ___m_AnimatedSprites_0)); } inline SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77* get_m_AnimatedSprites_0() const { return ___m_AnimatedSprites_0; } inline SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77** get_address_of_m_AnimatedSprites_0() { return &___m_AnimatedSprites_0; } inline void set_m_AnimatedSprites_0(SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77* value) { ___m_AnimatedSprites_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AnimatedSprites_0), (void*)value); } inline static int32_t get_offset_of_m_AnimationSpeed_1() { return static_cast(offsetof(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26, ___m_AnimationSpeed_1)); } inline float get_m_AnimationSpeed_1() const { return ___m_AnimationSpeed_1; } inline float* get_address_of_m_AnimationSpeed_1() { return &___m_AnimationSpeed_1; } inline void set_m_AnimationSpeed_1(float value) { ___m_AnimationSpeed_1 = value; } inline static int32_t get_offset_of_m_AnimationStartTime_2() { return static_cast(offsetof(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26, ___m_AnimationStartTime_2)); } inline float get_m_AnimationStartTime_2() const { return ___m_AnimationStartTime_2; } inline float* get_address_of_m_AnimationStartTime_2() { return &___m_AnimationStartTime_2; } inline void set_m_AnimationStartTime_2(float value) { ___m_AnimationStartTime_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_pinvoke { SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_com { SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; // UnityEngine.Vector3Int struct Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA { public: // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } inline static int32_t get_offset_of_m_Z_2() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA, ___m_Z_2)); } inline int32_t get_m_Z_2() const { return ___m_Z_2; } inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; } inline void set_m_Z_2(int32_t value) { ___m_Z_2 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Tilemaps.TileFlags struct TileFlags_tAA2786C2FC3467D33A613BE2AE244E9E43EF510B { public: // System.Int32 UnityEngine.Tilemaps.TileFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TileFlags_tAA2786C2FC3467D33A613BE2AE244E9E43EF510B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Tilemaps.Tile/ColliderType struct ColliderType_tB8E55E3EB1D378726420E99E6F7646DC119923FB { public: // System.Int32 UnityEngine.Tilemaps.Tile/ColliderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColliderType_tB8E55E3EB1D378726420E99E6F7646DC119923FB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Tilemaps.TileData struct TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 { public: // UnityEngine.Sprite UnityEngine.Tilemaps.TileData::m_Sprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_0; // UnityEngine.Color UnityEngine.Tilemaps.TileData::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_1; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.TileData::m_Transform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_2; // UnityEngine.GameObject UnityEngine.Tilemaps.TileData::m_GameObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_3; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.TileData::m_Flags int32_t ___m_Flags_4; // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.TileData::m_ColliderType int32_t ___m_ColliderType_5; public: inline static int32_t get_offset_of_m_Sprite_0() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_Sprite_0)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_0() const { return ___m_Sprite_0; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_0() { return &___m_Sprite_0; } inline void set_m_Sprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_Sprite_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_0), (void*)value); } inline static int32_t get_offset_of_m_Color_1() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_Color_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_1() const { return ___m_Color_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_1() { return &___m_Color_1; } inline void set_m_Color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_1 = value; } inline static int32_t get_offset_of_m_Transform_2() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_Transform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_Transform_2() const { return ___m_Transform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_Transform_2() { return &___m_Transform_2; } inline void set_m_Transform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_Transform_2 = value; } inline static int32_t get_offset_of_m_GameObject_3() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_GameObject_3)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_3() const { return ___m_GameObject_3; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_3() { return &___m_GameObject_3; } inline void set_m_GameObject_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___m_GameObject_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_3), (void*)value); } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_ColliderType_5() { return static_cast(offsetof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6, ___m_ColliderType_5)); } inline int32_t get_m_ColliderType_5() const { return ___m_ColliderType_5; } inline int32_t* get_address_of_m_ColliderType_5() { return &___m_ColliderType_5; } inline void set_m_ColliderType_5(int32_t value) { ___m_ColliderType_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileData struct TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_pinvoke { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_2; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileData struct TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_com { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_2; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; // System.Action`1 struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Tilemaps.TileBase struct TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.GridLayout struct GridLayout_t7BA9C388D3466CA1F18CAD50848F670F670D5D29 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Tilemaps.Tile struct Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 : public TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 { public: // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::m_Sprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_4; // UnityEngine.Color UnityEngine.Tilemaps.Tile::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_5; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::m_Transform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_6; // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::m_InstancedGameObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_InstancedGameObject_7; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::m_Flags int32_t ___m_Flags_8; // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.Tile::m_ColliderType int32_t ___m_ColliderType_9; public: inline static int32_t get_offset_of_m_Sprite_4() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_Sprite_4)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_4() const { return ___m_Sprite_4; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_4() { return &___m_Sprite_4; } inline void set_m_Sprite_4(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_Sprite_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_4), (void*)value); } inline static int32_t get_offset_of_m_Color_5() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_Color_5)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_5() const { return ___m_Color_5; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_5() { return &___m_Color_5; } inline void set_m_Color_5(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_5 = value; } inline static int32_t get_offset_of_m_Transform_6() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_Transform_6)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_Transform_6() const { return ___m_Transform_6; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_Transform_6() { return &___m_Transform_6; } inline void set_m_Transform_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_Transform_6 = value; } inline static int32_t get_offset_of_m_InstancedGameObject_7() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_InstancedGameObject_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_InstancedGameObject_7() const { return ___m_InstancedGameObject_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_InstancedGameObject_7() { return &___m_InstancedGameObject_7; } inline void set_m_InstancedGameObject_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___m_InstancedGameObject_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InstancedGameObject_7), (void*)value); } inline static int32_t get_offset_of_m_Flags_8() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_Flags_8)); } inline int32_t get_m_Flags_8() const { return ___m_Flags_8; } inline int32_t* get_address_of_m_Flags_8() { return &___m_Flags_8; } inline void set_m_Flags_8(int32_t value) { ___m_Flags_8 = value; } inline static int32_t get_offset_of_m_ColliderType_9() { return static_cast(offsetof(Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27, ___m_ColliderType_9)); } inline int32_t get_m_ColliderType_9() const { return ___m_ColliderType_9; } inline int32_t* get_address_of_m_ColliderType_9() { return &___m_ColliderType_9; } inline void set_m_ColliderType_9(int32_t value) { ___m_ColliderType_9 = value; } }; // UnityEngine.Tilemaps.TilemapRenderer struct TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // UnityEngine.Tilemaps.Tilemap struct Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 : public GridLayout_t7BA9C388D3466CA1F18CAD50848F670F670D5D29 { public: public: }; // // // System.Object // System.Object struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.Tilemaps.ITilemap struct ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_StaticFields { public: // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::s_Instance ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_StaticFields, ___s_Instance_0)); } inline ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * get_s_Instance_0() const { return ___s_Instance_0; } inline ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.Tilemaps.ITilemap // System.ValueType // System.ValueType // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Tilemaps.TileAnimationData // UnityEngine.Tilemaps.TileAnimationData // UnityEngine.Vector3Int struct Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields { public: // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Right_8; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Forward Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Forward_9; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Back Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___s_Back_10; public: inline static int32_t get_offset_of_s_Zero_3() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Zero_3)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Zero_3() const { return ___s_Zero_3; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Zero_3() { return &___s_Zero_3; } inline void set_s_Zero_3(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Zero_3 = value; } inline static int32_t get_offset_of_s_One_4() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_One_4)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_One_4() const { return ___s_One_4; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_One_4() { return &___s_One_4; } inline void set_s_One_4(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_One_4 = value; } inline static int32_t get_offset_of_s_Up_5() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Up_5)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Up_5() const { return ___s_Up_5; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Up_5() { return &___s_Up_5; } inline void set_s_Up_5(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Up_5 = value; } inline static int32_t get_offset_of_s_Down_6() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Down_6)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Down_6() const { return ___s_Down_6; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Down_6() { return &___s_Down_6; } inline void set_s_Down_6(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Down_6 = value; } inline static int32_t get_offset_of_s_Left_7() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Left_7)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Left_7() const { return ___s_Left_7; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Left_7() { return &___s_Left_7; } inline void set_s_Left_7(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Left_7 = value; } inline static int32_t get_offset_of_s_Right_8() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Right_8)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Right_8() const { return ___s_Right_8; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Right_8() { return &___s_Right_8; } inline void set_s_Right_8(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Right_8 = value; } inline static int32_t get_offset_of_s_Forward_9() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Forward_9)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Forward_9() const { return ___s_Forward_9; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Forward_9() { return &___s_Forward_9; } inline void set_s_Forward_9(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Forward_9 = value; } inline static int32_t get_offset_of_s_Back_10() { return static_cast(offsetof(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA_StaticFields, ___s_Back_10)); } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA get_s_Back_10() const { return ___s_Back_10; } inline Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * get_address_of_s_Back_10() { return &___s_Back_10; } inline void set_s_Back_10(Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA value) { ___s_Back_10 = value; } }; // UnityEngine.Vector3Int // System.Void // System.Void // System.Delegate // System.Delegate // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Tilemaps.TileFlags // UnityEngine.Tilemaps.TileFlags // UnityEngine.Tilemaps.Tile/ColliderType // UnityEngine.Tilemaps.Tile/ColliderType // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Sprite // UnityEngine.Sprite // UnityEngine.U2D.SpriteAtlas // UnityEngine.U2D.SpriteAtlas // UnityEngine.Tilemaps.TileData // UnityEngine.Tilemaps.TileData // System.Action`1 // System.Action`1 // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Tilemaps.TileBase // UnityEngine.Tilemaps.TileBase // UnityEngine.GridLayout // UnityEngine.GridLayout // UnityEngine.Tilemaps.Tile // UnityEngine.Tilemaps.Tile // UnityEngine.Tilemaps.TilemapRenderer // UnityEngine.Tilemaps.TilemapRenderer // UnityEngine.Tilemaps.Tilemap // UnityEngine.Tilemaps.Tilemap #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Sprite[] struct SpriteU5BU5D_t8DB77E112FFC97B722E701189DCB4059F943FD77 : public RuntimeArray { public: ALIGN_FIELD (8) Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * m_Items[1]; public: inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1A2B0119B58A5E409BF899A1F88CBD3E23599193 (Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap__ctor_m94E2A628CC647832AA3B576274241AAB0CDAC504 (ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_sprite_m24F99D8E52155C9E6F56B5CF647C7A423ACB76E8 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_color_m821F675529A25C6ED8D8786DBD2DFE286A6385AF (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_transform_m39FBC6A129739589B8993B4185DFF72B0B472E2C (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_gameObject_m02BDDD787C6E5AD0DFA29E510E4FFD101090D685 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_flags_m1AC7BA3912E9B4B85F4F0B322FE2361AE475B0E4 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_colliderType_mEF741658774E43C8AB0986EEA9FBDA1838BF34A3 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase__ctor_mEF753C200728FD143A358A5AF2B7978D9A982A67 (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_mC602A7D2A938BFF0D959CAE20BCF8253A34B4D87 (ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32 (Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * ___position0, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m628CFD00694D93C17732A92256ACA8FF93980E9C (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_mDBAE46492DD205538B27E514D8F888760D983E30 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap__ctor_m94E2A628CC647832AA3B576274241AAB0CDAC504 (ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_mC602A7D2A938BFF0D959CAE20BCF8253A34B4D87 (ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, const RuntimeMethod* method) { { Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * L_0 = __this->get_m_Tilemap_1(); Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA L_1 = ___position0; NullCheck(L_0); Tilemap_RefreshTile_m1A2B0119B58A5E409BF899A1F88CBD3E23599193(L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ITilemap_CreateInstance_m5A58F83B96B5B0720E93B093DBC9AC10AC900BC0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * V_0 = NULL; { ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_0 = (ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 *)il2cpp_codegen_object_new(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_il2cpp_TypeInfo_var); ITilemap__ctor_m94E2A628CC647832AA3B576274241AAB0CDAC504(L_0, /*hidden argument*/NULL); ((ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0); ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_1 = ((ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013_il2cpp_TypeInfo_var))->get_s_Instance_0(); V_0 = L_1; goto IL_0013; } IL_0013: { ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::get_sprite() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Tile_get_sprite_m55D8F25A18CA3FA4DAF1FB60E77D8552978FC7E9 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL; { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_Sprite_4(); V_0 = L_0; goto IL_000a; } IL_000a: { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_sprite_m29904A3BC52CDFB8BF48604CD0FED0EF3477BCE4 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method) { { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0; __this->set_m_Sprite_4(L_0); return; } } // UnityEngine.Color UnityEngine.Tilemaps.Tile::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Tile_get_color_mD8EBC5D6FFD0CCCE7AE4C23F4AFEE7FA73CCE838 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_Color_5(); V_0 = L_0; goto IL_000a; } IL_000a: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_color_m855E5C00F35C08077450D27BC5BB18BA7F2D67FC (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_Color_5(L_0); return; } } // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Tile_get_transform_m010FA5FE2A3C48BCE79DAF095D2B7A652BD2B32B (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = __this->get_m_Transform_6(); V_0 = L_0; goto IL_000a; } IL_000a: { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_transform_mDD4E70226F1A89377D3E4822DDD666B1E4F7EDFB (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___value0; __this->set_m_Transform_6(L_0); return; } } // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Tile_get_gameObject_m5121800140E9009AE43AA782AC2437EB05E0477B (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_InstancedGameObject_7(); V_0 = L_0; goto IL_000a; } IL_000a: { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_gameObject_mB450C0800EDB44EDB8E8F56DAFF75B7C13FC6420 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method) { { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0; __this->set_m_InstancedGameObject_7(L_0); return; } } // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::get_flags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tile_get_flags_m10DF194D35F7B96B52795369365B332F1432143C (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Flags_8(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_flags_mAF0336180878A6D396DFFE4B9D3C188F6D6010CB (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Flags_8(L_0); return; } } // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.Tile::get_colliderType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tile_get_colliderType_m978D12FD1D9210E990576B0515A6296B0566025E (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_ColliderType_9(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_colliderType_m0D7FFF0A6A80C2C026030149CF924E9FB8A852C1 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_ColliderType_9(L_0); return; } } // System.Void UnityEngine.Tilemaps.Tile::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_GetTileData_m6BDFA53AD74BF38AAD340203F43D1C796BAB8F9A (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * ___tileData2, const RuntimeMethod* method) { { TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_0 = ___tileData2; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = __this->get_m_Sprite_4(); TileData_set_sprite_m24F99D8E52155C9E6F56B5CF647C7A423ACB76E8((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_0, L_1, /*hidden argument*/NULL); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_2 = ___tileData2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = __this->get_m_Color_5(); TileData_set_color_m821F675529A25C6ED8D8786DBD2DFE286A6385AF((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_2, L_3, /*hidden argument*/NULL); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_4 = ___tileData2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = __this->get_m_Transform_6(); TileData_set_transform_m39FBC6A129739589B8993B4185DFF72B0B472E2C((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_4, L_5, /*hidden argument*/NULL); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_6 = ___tileData2; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_m_InstancedGameObject_7(); TileData_set_gameObject_m02BDDD787C6E5AD0DFA29E510E4FFD101090D685((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_6, L_7, /*hidden argument*/NULL); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_8 = ___tileData2; int32_t L_9 = __this->get_m_Flags_8(); TileData_set_flags_m1AC7BA3912E9B4B85F4F0B322FE2361AE475B0E4((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_8, L_9, /*hidden argument*/NULL); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * L_10 = ___tileData2; int32_t L_11 = __this->get_m_ColliderType_9(); TileData_set_colliderType_mEF741658774E43C8AB0986EEA9FBDA1838BF34A3((TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tile::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile__ctor_m8783DD13225005DB9323B7A7E86AB8641033B4A8 (Tile_tA049C8EDFA25A7FFBFE6ED4C73B4121A7FB65C27 * __this, const RuntimeMethod* method) { { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_m_Color_5(L_0); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); __this->set_m_Transform_6(L_1); __this->set_m_Flags_8(1); __this->set_m_ColliderType_9(1); TileBase__ctor_mEF753C200728FD143A358A5AF2B7978D9A982A67(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_pinvoke(const TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26& unmarshaled, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_pinvoke& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_pinvoke_back(const TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_pinvoke& marshaled, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_pinvoke_cleanup(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_com(const TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26& unmarshaled, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_com& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_com_back(const TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_com& marshaled, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshal_com_cleanup(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.TileBase::RefreshTile(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase_RefreshTile_m5614A37F408CCA8FABACB0A911D5EB5883ED051D (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, const RuntimeMethod* method) { { ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_0 = ___tilemap1; Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA L_1 = ___position0; NullCheck(L_0); ITilemap_RefreshTile_mC602A7D2A938BFF0D959CAE20BCF8253A34B4D87(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase_GetTileData_m936097A6D3A32A3C3E54EE7FF4EDA22CC7FF6088 (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * ___tileData2, const RuntimeMethod* method) { { return; } } // UnityEngine.Tilemaps.TileData UnityEngine.Tilemaps.TileBase::GetTileDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 TileBase_GetTileDataNoRef_mF9B5CA6886A8761D504478146F053484AF3CFACA (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, const RuntimeMethod* method) { TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 V_0; memset((&V_0), 0, sizeof(V_0)); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 )); Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA L_0 = ___position0; ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_1 = ___tilemap1; VirtActionInvoker3< Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA , ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 *, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * >::Invoke(5 /* System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) */, __this, L_0, L_1, (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 *)(&V_0)); TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 L_2 = V_0; V_1 = L_2; goto IL_0018; } IL_0018: { TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 L_3 = V_1; return L_3; } } // System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileBase_GetTileAnimationData_mA54F70D100129EC2074DC2F17471FDE315FF0C02 (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 * ___tileAnimationData2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } // UnityEngine.Tilemaps.TileAnimationData UnityEngine.Tilemaps.TileBase::GetTileAnimationDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 TileBase_GetTileAnimationDataNoRef_m0562FCB94DCECA5DFD526806900B14D69ADB2FBF (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, const RuntimeMethod* method) { TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 V_0; memset((&V_0), 0, sizeof(V_0)); TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 )); Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA L_0 = ___position0; ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * L_1 = ___tilemap1; bool L_2; L_2 = VirtFuncInvoker3< bool, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA , ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 *, TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 * >::Invoke(6 /* System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&) */, __this, L_0, L_1, (TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 *)(&V_0)); TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 L_3 = V_0; V_1 = L_3; goto IL_0018; } IL_0018: { TileAnimationData_t149DEA00C16D767DB34BA1004B18C610D67F9D26 L_4 = V_1; return L_4; } } // System.Boolean UnityEngine.Tilemaps.TileBase::StartUp(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileBase_StartUp_mD3221FE426FCFC3F0CC0ECDEE2DFEE7E6F94C8E7 (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, ITilemap_t706EAD5C1A9032E29FF4454BDDED85C53C5E0013 * ___tilemap1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } // System.Void UnityEngine.Tilemaps.TileBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase__ctor_mEF753C200728FD143A358A5AF2B7978D9A982A67 (TileBase_t151317678DF54EED207F0AD6F4C590272B9AA052 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_pinvoke(const TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6& unmarshaled, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_pinvoke& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_pinvoke_back(const TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_pinvoke& marshaled, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_pinvoke_cleanup(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_com(const TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6& unmarshaled, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_com& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_com_back(const TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_com& marshaled, TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshal_com_cleanup(TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6_marshaled_com& marshaled) { } // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_sprite_m24F99D8E52155C9E6F56B5CF647C7A423ACB76E8 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method) { { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0; __this->set_m_Sprite_0(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_sprite_m24F99D8E52155C9E6F56B5CF647C7A423ACB76E8_AdjustorThunk (RuntimeObject * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_sprite_m24F99D8E52155C9E6F56B5CF647C7A423ACB76E8(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_color_m821F675529A25C6ED8D8786DBD2DFE286A6385AF (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_Color_1(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_color_m821F675529A25C6ED8D8786DBD2DFE286A6385AF_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_color_m821F675529A25C6ED8D8786DBD2DFE286A6385AF(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_transform_m39FBC6A129739589B8993B4185DFF72B0B472E2C (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___value0; __this->set_m_Transform_2(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_transform_m39FBC6A129739589B8993B4185DFF72B0B472E2C_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_transform_m39FBC6A129739589B8993B4185DFF72B0B472E2C(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_gameObject_m02BDDD787C6E5AD0DFA29E510E4FFD101090D685 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method) { { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0; __this->set_m_GameObject_3(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_gameObject_m02BDDD787C6E5AD0DFA29E510E4FFD101090D685_AdjustorThunk (RuntimeObject * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_gameObject_m02BDDD787C6E5AD0DFA29E510E4FFD101090D685(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_flags_m1AC7BA3912E9B4B85F4F0B322FE2361AE475B0E4 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Flags_4(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_flags_m1AC7BA3912E9B4B85F4F0B322FE2361AE475B0E4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_flags_m1AC7BA3912E9B4B85F4F0B322FE2361AE475B0E4(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_colliderType_mEF741658774E43C8AB0986EEA9FBDA1838BF34A3 (TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_ColliderType_5(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_colliderType_mEF741658774E43C8AB0986EEA9FBDA1838BF34A3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_tC1E1EE7E156EBC2D759086B44BC45C056BFEEAF6 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_colliderType_mEF741658774E43C8AB0986EEA9FBDA1838BF34A3(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1A2B0119B58A5E409BF899A1F88CBD3E23599193 (Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA ___position0, const RuntimeMethod* method) { { Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32(__this, (Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA *)(&___position0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32 (Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 * __this, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA * ___position0, const RuntimeMethod* method) { typedef void (*Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32_ftn) (Tilemap_t0A1D80C1C0EDF8BDB0A2E274DC0826EF03642F31 *, Vector3Int_t197C3BA05CF19F1A22D40F8AE64CD4102AFB77EA *); static Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Tilemap_RefreshTile_Injected_mB711BD24637434562FA9278325FEE07FC0931B32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)"); _il2cpp_icall_func(__this, ___position0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.TilemapRenderer::RegisterSpriteAtlasRegistered() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_RegisterSpriteAtlasRegistered_mB338307A0CCCF3193B76CAF873FCC898463C1DF8 (TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var); Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_0, __this, (intptr_t)((intptr_t)TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var); SpriteAtlasManager_add_atlasRegistered_m628CFD00694D93C17732A92256ACA8FF93980E9C(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TilemapRenderer::UnregisterSpriteAtlasRegistered() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_UnregisterSpriteAtlasRegistered_mCE258B84F549040922D062E22F1205C562E0577A (TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var); Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_0, __this, (intptr_t)((intptr_t)TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var); SpriteAtlasManager_remove_atlasRegistered_mDBAE46492DD205538B27E514D8F888760D983E30(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TilemapRenderer::OnSpriteAtlasRegistered(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093 (TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___atlas0, const RuntimeMethod* method) { typedef void (*TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_ftn) (TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *); static TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TilemapRenderer_OnSpriteAtlasRegistered_m5C732CF912E2BC489C5E621EB3820DA1AF0A7093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.TilemapRenderer::OnSpriteAtlasRegistered(UnityEngine.U2D.SpriteAtlas)"); _il2cpp_icall_func(__this, ___atlas0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif