#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData() extern void Terrain_get_terrainData_mDB60C324B3424339C3C9FA6CDF6DC1C9B47D6E41 (void); // 0x00000002 System.Boolean UnityEngine.Terrain::get_allowAutoConnect() extern void Terrain_get_allowAutoConnect_mC1B0AC480E9AA5E33EDF412E8F9AA3EB4832BA67 (void); // 0x00000003 System.Int32 UnityEngine.Terrain::get_groupingID() extern void Terrain_get_groupingID_m8390315914A192A424C890605D780E638F5E1CC9 (void); // 0x00000004 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain) extern void Terrain_SetNeighbors_m8D84FD4852DE0F39C99BF04E6D4363C1869BF59F (void); // 0x00000005 UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains() extern void Terrain_get_activeTerrains_mBBD7DAE95FDCB0CD70B6FF83A74ACE69906A6F97 (void); // 0x00000006 System.Void UnityEngine.Terrain::.ctor() extern void Terrain__ctor_m3E411CBA0F2F20E56475F1755B7AEDF0C9F57464 (void); // 0x00000007 UnityEngine.GameObject UnityEngine.TreePrototype::get_prefab() extern void TreePrototype_get_prefab_mC0D926D4AFCF488765F39348C08C93BEA94A7C99 (void); // 0x00000008 System.Single UnityEngine.TreePrototype::get_bendFactor() extern void TreePrototype_get_bendFactor_m96DC8FC78BEE532247C2602ACF0F65DCA1A28C49 (void); // 0x00000009 System.Int32 UnityEngine.TreePrototype::get_navMeshLod() extern void TreePrototype_get_navMeshLod_mA297950EC0B10C74B4E9B6D5FC3964806E9D8699 (void); // 0x0000000A System.Void UnityEngine.TreePrototype::.ctor() extern void TreePrototype__ctor_mAF604B1B4D176E6072DFB258CAF2EC53E7714E4E (void); // 0x0000000B System.Boolean UnityEngine.TreePrototype::Equals(System.Object) extern void TreePrototype_Equals_m641A0426B09CA89751B8801F9302A671FBD43D93 (void); // 0x0000000C System.Int32 UnityEngine.TreePrototype::GetHashCode() extern void TreePrototype_GetHashCode_m03EAC2049D7D48966C2C5E49D24F93904D49BB2B (void); // 0x0000000D System.Boolean UnityEngine.TreePrototype::Equals(UnityEngine.TreePrototype) extern void TreePrototype_Equals_mE4DD65E5D108005542E35C847BF4A24C0F01C08B (void); // 0x0000000E System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType) extern void TerrainData_GetBoundaryValue_mFC44C930303B1062C92AB049357BF526E1F58A98 (void); // 0x0000000F System.Void UnityEngine.TerrainData::.ctor() extern void TerrainData__ctor_m09DE788EE93388ACD3E80CB586FC2ED551B66ED7 (void); // 0x00000010 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData) extern void TerrainData_Internal_Create_m4360F0526F3A270D162AA9B2B31C1ACDB2E7400E (void); // 0x00000011 System.Int32 UnityEngine.TerrainData::get_heightmapResolution() extern void TerrainData_get_heightmapResolution_mF665E4416056AEA15E008E37A814D02BED01FCF4 (void); // 0x00000012 System.Int32 UnityEngine.TerrainData::get_internalHeightmapResolution() extern void TerrainData_get_internalHeightmapResolution_mFD5798B355C78B724466325E9629009B259BD591 (void); // 0x00000013 UnityEngine.Vector3 UnityEngine.TerrainData::get_size() extern void TerrainData_get_size_mF68B76A49498AE26C506D77483EA81E4F816EB15 (void); // 0x00000014 System.Single[0...,0...] UnityEngine.TerrainData::GetHeights(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_GetHeights_mC7087A1DC32237B3149AB8BA5CB6F79D2DF15796 (void); // 0x00000015 System.Single[0...,0...] UnityEngine.TerrainData::Internal_GetHeights(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_Internal_GetHeights_m1B5FA003908F8D0E1D3642C2D9963BCA868F39A8 (void); // 0x00000016 UnityEngine.TreeInstance[] UnityEngine.TerrainData::get_treeInstances() extern void TerrainData_get_treeInstances_m77CBBB2E2D422ABCE4461184A73F80AA03F38F21 (void); // 0x00000017 UnityEngine.TreeInstance[] UnityEngine.TerrainData::Internal_GetTreeInstances() extern void TerrainData_Internal_GetTreeInstances_mDD31C6FACC98066ECAFF8FBADF10BB3970DA92D6 (void); // 0x00000018 UnityEngine.TreePrototype[] UnityEngine.TerrainData::get_treePrototypes() extern void TerrainData_get_treePrototypes_mE083138D9260AD480EBB794632142BC68D4533C7 (void); // 0x00000019 System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal() extern void TerrainData_GetAlphamapResolutionInternal_mB3D8631E512C887B38CE96496428B803C3837CCB (void); // 0x0000001A UnityEngine.Terrain[] UnityEngine.TerrainData::get_users() extern void TerrainData_get_users_m4BBC80BD0296525664EB84FE7DD6F1ABAE1CAF0F (void); // 0x0000001B System.Void UnityEngine.TerrainData::.cctor() extern void TerrainData__cctor_m723BAB5B9E379C9D0E0E55FEF9CABD2AD16855DF (void); // 0x0000001C System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&) extern void TerrainData_get_size_Injected_m181495692C7B755ACD1D7F7F115A2CE8DC6A9E64 (void); // 0x0000001D System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeHeightmapChangedCallback_mA5D5B5508FE82CB9E224C0D46376683F4A57D44F (void); // 0x0000001E System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeTextureChangedCallback_m74640A64BDE3AB8112DA3BD232EAA5B84BFC12B5 (void); // 0x0000001F System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::.ctor(System.Object,System.IntPtr) extern void HeightmapChangedCallback__ctor_mB63473491843FCAFE4EC51977A276DF20F11B1D0 (void); // 0x00000020 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean) extern void HeightmapChangedCallback_Invoke_m24BDB8F85D5AC1B4B183E8C698905E3281CB4489 (void); // 0x00000021 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::BeginInvoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean,System.AsyncCallback,System.Object) extern void HeightmapChangedCallback_BeginInvoke_m590DAC8F14CB6AC982D6FE89C27ACF10CFA17E05 (void); // 0x00000022 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::EndInvoke(System.IAsyncResult) extern void HeightmapChangedCallback_EndInvoke_m015EB6B241A8FC17A0870FC57A1048520DCEB1E0 (void); // 0x00000023 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::.ctor(System.Object,System.IntPtr) extern void TextureChangedCallback__ctor_m7086172D805BDFEFEF9901EAC1C78904DBB63D29 (void); // 0x00000024 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean) extern void TextureChangedCallback_Invoke_mC92D41CF0240EA1783C1A1816696EA19895F5569 (void); // 0x00000025 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::BeginInvoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean,System.AsyncCallback,System.Object) extern void TextureChangedCallback_BeginInvoke_mE19FD540CF24CED1C990B54DE4A84A270C5BA37C (void); // 0x00000026 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::EndInvoke(System.IAsyncResult) extern void TextureChangedCallback_EndInvoke_mE86E8C09F0F8EB087F90979A86270204AB551B84 (void); // 0x00000027 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility::HasValidTerrains() extern void TerrainUtility_HasValidTerrains_mA4DAA7367522DD6ACFC5D6624DC2E0FAB3F40B4B (void); // 0x00000028 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::ClearConnectivity() extern void TerrainUtility_ClearConnectivity_m09D1277D3FA3236F1D9AC9811F34E2012B58D4FC (void); // 0x00000029 UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainGroups UnityEngine.Experimental.TerrainAPI.TerrainUtility::CollectTerrains(System.Boolean) extern void TerrainUtility_CollectTerrains_mF927BAF0EB1876EC5352A27D90644D682DF69930 (void); // 0x0000002A System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::AutoConnect() extern void TerrainUtility_AutoConnect_m16A73EC80625CA673352BA7743FF9330FAEABBB8 (void); // 0x0000002B UnityEngine.Terrain UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::GetTerrain(System.Int32,System.Int32) extern void TerrainMap_GetTerrain_mF027E4E4677131A19CA44E9A22CCB89101145006 (void); // 0x0000002C UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::CreateFromPlacement(UnityEngine.Terrain,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter,System.Boolean) extern void TerrainMap_CreateFromPlacement_m27545DA78FF571C828EE1C17125698971DC75B01 (void); // 0x0000002D UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter,System.Boolean) extern void TerrainMap_CreateFromPlacement_m36D0BF083030EDF5D7A0391089797CF7B95F5F3F (void); // 0x0000002E System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::.ctor() extern void TerrainMap__ctor_m0A16A2E6ED5C4EFB2F87D72A5665EF7C4E62F761 (void); // 0x0000002F System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_AddTerrainInternal_m82F62E3018D1D2A6E48FB7361DB6531F0E9BEB79 (void); // 0x00000030 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_TryToAddTerrain_m49A7085766F102EADE7E4A29259232F399735C61 (void); // 0x00000031 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::ValidateTerrain(System.Int32,System.Int32) extern void TerrainMap_ValidateTerrain_mFE264FDE78C3D68285943250BC9FABAC89D85764 (void); // 0x00000032 UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/ErrorCode UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::Validate() extern void TerrainMap_Validate_m9CD6FAF70E4F90C896BF25F083BC0A7F21C8FA56 (void); // 0x00000033 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::.ctor(System.Object,System.IntPtr) extern void TerrainFilter__ctor_m6A1F2AE7CF7A3B502AFBCB351B615EBBE942B838 (void); // 0x00000034 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::Invoke(UnityEngine.Terrain) extern void TerrainFilter_Invoke_m48E69E662BC21917E57559702D1F9D94E4F762F7 (void); // 0x00000035 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::BeginInvoke(UnityEngine.Terrain,System.AsyncCallback,System.Object) extern void TerrainFilter_BeginInvoke_m4C17FEFE5AE0498C9A88E63A7ABEA673CD31C949 (void); // 0x00000036 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::EndInvoke(System.IAsyncResult) extern void TerrainFilter_EndInvoke_m483F3A9363FE8FDF3B5022AE2C284ACE661857B0 (void); // 0x00000037 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord::.ctor(System.Int32,System.Int32) extern void TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155 (void); // 0x00000038 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/<>c__DisplayClass4_0::.ctor() extern void U3CU3Ec__DisplayClass4_0__ctor_mF6CE52C3D202B71510907E3EDCA198C369468888 (void); // 0x00000039 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/<>c__DisplayClass4_0::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_mA0E2295171D220FA7ABA12660D2CB357BC721653 (void); // 0x0000003A System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainGroups::.ctor() extern void TerrainGroups__ctor_mA9F11D4BE52D80563D0D31788BA80C8F5381FFB1 (void); // 0x0000003B System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_0::.ctor() extern void U3CU3Ec__DisplayClass4_0__ctor_m857F329AF653D7F052DCF0BE6511BFE40CD13653 (void); // 0x0000003C System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_1::.ctor() extern void U3CU3Ec__DisplayClass4_1__ctor_m2B5F521527B39BE091B856058F67DC7E3DE4B345 (void); // 0x0000003D System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_1::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_m539C07F9B8F371A9E9C09A8AFD003DD4163C7810 (void); static Il2CppMethodPointer s_methodPointers[61] = { Terrain_get_terrainData_mDB60C324B3424339C3C9FA6CDF6DC1C9B47D6E41, Terrain_get_allowAutoConnect_mC1B0AC480E9AA5E33EDF412E8F9AA3EB4832BA67, Terrain_get_groupingID_m8390315914A192A424C890605D780E638F5E1CC9, Terrain_SetNeighbors_m8D84FD4852DE0F39C99BF04E6D4363C1869BF59F, Terrain_get_activeTerrains_mBBD7DAE95FDCB0CD70B6FF83A74ACE69906A6F97, Terrain__ctor_m3E411CBA0F2F20E56475F1755B7AEDF0C9F57464, TreePrototype_get_prefab_mC0D926D4AFCF488765F39348C08C93BEA94A7C99, TreePrototype_get_bendFactor_m96DC8FC78BEE532247C2602ACF0F65DCA1A28C49, TreePrototype_get_navMeshLod_mA297950EC0B10C74B4E9B6D5FC3964806E9D8699, TreePrototype__ctor_mAF604B1B4D176E6072DFB258CAF2EC53E7714E4E, TreePrototype_Equals_m641A0426B09CA89751B8801F9302A671FBD43D93, TreePrototype_GetHashCode_m03EAC2049D7D48966C2C5E49D24F93904D49BB2B, TreePrototype_Equals_mE4DD65E5D108005542E35C847BF4A24C0F01C08B, TerrainData_GetBoundaryValue_mFC44C930303B1062C92AB049357BF526E1F58A98, TerrainData__ctor_m09DE788EE93388ACD3E80CB586FC2ED551B66ED7, TerrainData_Internal_Create_m4360F0526F3A270D162AA9B2B31C1ACDB2E7400E, TerrainData_get_heightmapResolution_mF665E4416056AEA15E008E37A814D02BED01FCF4, TerrainData_get_internalHeightmapResolution_mFD5798B355C78B724466325E9629009B259BD591, TerrainData_get_size_mF68B76A49498AE26C506D77483EA81E4F816EB15, TerrainData_GetHeights_mC7087A1DC32237B3149AB8BA5CB6F79D2DF15796, TerrainData_Internal_GetHeights_m1B5FA003908F8D0E1D3642C2D9963BCA868F39A8, TerrainData_get_treeInstances_m77CBBB2E2D422ABCE4461184A73F80AA03F38F21, TerrainData_Internal_GetTreeInstances_mDD31C6FACC98066ECAFF8FBADF10BB3970DA92D6, TerrainData_get_treePrototypes_mE083138D9260AD480EBB794632142BC68D4533C7, TerrainData_GetAlphamapResolutionInternal_mB3D8631E512C887B38CE96496428B803C3837CCB, TerrainData_get_users_m4BBC80BD0296525664EB84FE7DD6F1ABAE1CAF0F, TerrainData__cctor_m723BAB5B9E379C9D0E0E55FEF9CABD2AD16855DF, TerrainData_get_size_Injected_m181495692C7B755ACD1D7F7F115A2CE8DC6A9E64, TerrainCallbacks_InvokeHeightmapChangedCallback_mA5D5B5508FE82CB9E224C0D46376683F4A57D44F, TerrainCallbacks_InvokeTextureChangedCallback_m74640A64BDE3AB8112DA3BD232EAA5B84BFC12B5, HeightmapChangedCallback__ctor_mB63473491843FCAFE4EC51977A276DF20F11B1D0, HeightmapChangedCallback_Invoke_m24BDB8F85D5AC1B4B183E8C698905E3281CB4489, HeightmapChangedCallback_BeginInvoke_m590DAC8F14CB6AC982D6FE89C27ACF10CFA17E05, HeightmapChangedCallback_EndInvoke_m015EB6B241A8FC17A0870FC57A1048520DCEB1E0, TextureChangedCallback__ctor_m7086172D805BDFEFEF9901EAC1C78904DBB63D29, TextureChangedCallback_Invoke_mC92D41CF0240EA1783C1A1816696EA19895F5569, TextureChangedCallback_BeginInvoke_mE19FD540CF24CED1C990B54DE4A84A270C5BA37C, TextureChangedCallback_EndInvoke_mE86E8C09F0F8EB087F90979A86270204AB551B84, TerrainUtility_HasValidTerrains_mA4DAA7367522DD6ACFC5D6624DC2E0FAB3F40B4B, TerrainUtility_ClearConnectivity_m09D1277D3FA3236F1D9AC9811F34E2012B58D4FC, TerrainUtility_CollectTerrains_mF927BAF0EB1876EC5352A27D90644D682DF69930, TerrainUtility_AutoConnect_m16A73EC80625CA673352BA7743FF9330FAEABBB8, TerrainMap_GetTerrain_mF027E4E4677131A19CA44E9A22CCB89101145006, TerrainMap_CreateFromPlacement_m27545DA78FF571C828EE1C17125698971DC75B01, TerrainMap_CreateFromPlacement_m36D0BF083030EDF5D7A0391089797CF7B95F5F3F, TerrainMap__ctor_m0A16A2E6ED5C4EFB2F87D72A5665EF7C4E62F761, TerrainMap_AddTerrainInternal_m82F62E3018D1D2A6E48FB7361DB6531F0E9BEB79, TerrainMap_TryToAddTerrain_m49A7085766F102EADE7E4A29259232F399735C61, TerrainMap_ValidateTerrain_mFE264FDE78C3D68285943250BC9FABAC89D85764, TerrainMap_Validate_m9CD6FAF70E4F90C896BF25F083BC0A7F21C8FA56, TerrainFilter__ctor_m6A1F2AE7CF7A3B502AFBCB351B615EBBE942B838, TerrainFilter_Invoke_m48E69E662BC21917E57559702D1F9D94E4F762F7, TerrainFilter_BeginInvoke_m4C17FEFE5AE0498C9A88E63A7ABEA673CD31C949, TerrainFilter_EndInvoke_m483F3A9363FE8FDF3B5022AE2C284ACE661857B0, TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155, U3CU3Ec__DisplayClass4_0__ctor_mF6CE52C3D202B71510907E3EDCA198C369468888, U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_mA0E2295171D220FA7ABA12660D2CB357BC721653, TerrainGroups__ctor_mA9F11D4BE52D80563D0D31788BA80C8F5381FFB1, U3CU3Ec__DisplayClass4_0__ctor_m857F329AF653D7F052DCF0BE6511BFE40CD13653, U3CU3Ec__DisplayClass4_1__ctor_m2B5F521527B39BE091B856058F67DC7E3DE4B345, U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_m539C07F9B8F371A9E9C09A8AFD003DD4163C7810, }; extern void TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x06000037, TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155_AdjustorThunk }, }; static const int32_t s_InvokerIndices[61] = { 5175, 5098, 5155, 1191, 8437, 5262, 5175, 5225, 5155, 5262, 3128, 5155, 3128, 7944, 5262, 8303, 5155, 5155, 5258, 899, 899, 5175, 5175, 5175, 5225, 5175, 8480, 4237, 6985, 6462, 2625, 1722, 513, 4326, 2625, 1195, 307, 4326, 8405, 8480, 8041, 8480, 2149, 6744, 6356, 5262, 1645, 1270, 2398, 5155, 2625, 3128, 1484, 3128, 2398, 5262, 3128, 5262, 5262, 5262, 3128, }; extern const CustomAttributesCacheGenerator g_UnityEngine_TerrainModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule = { "UnityEngine.TerrainModule.dll", 61, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_TerrainModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };