#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Mesh[] struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8; // UnityEngine.ParticleCollisionEvent[] struct ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A; // UnityEngine.ParticleSystem/Particle[] struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.ParticleSystem struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E; // UnityEngine.ParticleSystemRenderer struct ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8; struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t0349A77A3F13355590A8D42950AB18125A07DF5D { public: public: }; // System.Object // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____items_1)); } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* get__items_1() const { return ____items_1; } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // UnityEngine.ParticlePhysicsExtensions struct ParticlePhysicsExtensions_t94FD318738B4057F193A67243151F72C46A8CBEB : public RuntimeObject { public: public: }; // UnityEngine.ParticleSystemExtensionsImpl struct ParticleSystemExtensionsImpl_tAE3BD3A92E26E10FFF8871475291E717933EE52A : public RuntimeObject { public: public: }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D { public: // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/EmissionModule::m_ParticleSystem ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; public: inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast(offsetof(EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D, ___m_ParticleSystem_0)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; } inline void set_m_ParticleSystem_0(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___m_ParticleSystem_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_pinvoke { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_com { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // UnityEngine.ParticleSystem/MainModule struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B { public: // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; public: inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast(offsetof(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B, ___m_ParticleSystem_0)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; } inline void set_m_ParticleSystem_0(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___m_ParticleSystem_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // UnityEngine.ParticleSystem/ShapeModule struct ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA { public: // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ShapeModule::m_ParticleSystem ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; public: inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast(offsetof(ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA, ___m_ParticleSystem_0)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; } inline void set_m_ParticleSystem_0(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___m_ParticleSystem_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ShapeModule struct ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_pinvoke { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/ShapeModule struct ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_com { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0; }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.ParticleCollisionEvent struct ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD { public: // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Intersection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Intersection_0; // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Velocity_2; // System.Int32 UnityEngine.ParticleCollisionEvent::m_ColliderInstanceID int32_t ___m_ColliderInstanceID_3; public: inline static int32_t get_offset_of_m_Intersection_0() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Intersection_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Intersection_0() const { return ___m_Intersection_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Intersection_0() { return &___m_Intersection_0; } inline void set_m_Intersection_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Intersection_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_Velocity_2() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Velocity_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Velocity_2() const { return ___m_Velocity_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Velocity_2() { return &___m_Velocity_2; } inline void set_m_Velocity_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Velocity_2 = value; } inline static int32_t get_offset_of_m_ColliderInstanceID_3() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_ColliderInstanceID_3)); } inline int32_t get_m_ColliderInstanceID_3() const { return ___m_ColliderInstanceID_3; } inline int32_t* get_address_of_m_ColliderInstanceID_3() { return &___m_ColliderInstanceID_3; } inline void set_m_ColliderInstanceID_3(int32_t value) { ___m_ColliderInstanceID_3 = value; } }; // UnityEngine.ParticleSystemCurveMode struct ParticleSystemCurveMode_t1B9D50590BC22BDD142A21664B8E2F9475409342 { public: // System.Int32 UnityEngine.ParticleSystemCurveMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParticleSystemCurveMode_t1B9D50590BC22BDD142A21664B8E2F9475409342, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ParticleSystemGradientMode struct ParticleSystemGradientMode_tCF15644F35B8D166D1A9C073E758D24794895497 { public: // System.Int32 UnityEngine.ParticleSystemGradientMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParticleSystemGradientMode_tCF15644F35B8D166D1A9C073E758D24794895497, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ParticleSystemRenderMode struct ParticleSystemRenderMode_t59F40974ED8FD0F14A4D20136E551AAFFDC0999D { public: // System.Int32 UnityEngine.ParticleSystemRenderMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParticleSystemRenderMode_t59F40974ED8FD0F14A4D20136E551AAFFDC0999D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ParticleSystemSimulationSpace struct ParticleSystemSimulationSpace_tC10E7C116E400697EDF9E5C81AD5BAAFD08F4C11 { public: // System.Int32 UnityEngine.ParticleSystemSimulationSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParticleSystemSimulationSpace_tC10E7C116E400697EDF9E5C81AD5BAAFD08F4C11, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ParticleSystemStopBehavior struct ParticleSystemStopBehavior_tD9B009574B0315B09EC10AA1EAF8836DA87DD925 { public: // System.Int32 UnityEngine.ParticleSystemStopBehavior::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParticleSystemStopBehavior_tD9B009574B0315B09EC10AA1EAF8836DA87DD925, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ParticleSystem/Particle struct Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 { public: // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_0; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Velocity_1; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AnimatedVelocity_2; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_InitialVelocity_3; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AxisOfRotation_4; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Rotation_5; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AngularVelocity_6; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_StartSize_7; // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_StartColor_8; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed uint32_t ___m_RandomSeed_9; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed uint32_t ___m_ParentRandomSeed_10; // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime float ___m_Lifetime_11; // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime float ___m_StartLifetime_12; // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex int32_t ___m_MeshIndex_13; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0 float ___m_EmitAccumulator0_14; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1 float ___m_EmitAccumulator1_15; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags uint32_t ___m_Flags_16; public: inline static int32_t get_offset_of_m_Position_0() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_0() const { return ___m_Position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_0() { return &___m_Position_0; } inline void set_m_Position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Position_0 = value; } inline static int32_t get_offset_of_m_Velocity_1() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Velocity_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Velocity_1() const { return ___m_Velocity_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Velocity_1() { return &___m_Velocity_1; } inline void set_m_Velocity_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Velocity_1 = value; } inline static int32_t get_offset_of_m_AnimatedVelocity_2() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AnimatedVelocity_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AnimatedVelocity_2() const { return ___m_AnimatedVelocity_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AnimatedVelocity_2() { return &___m_AnimatedVelocity_2; } inline void set_m_AnimatedVelocity_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_AnimatedVelocity_2 = value; } inline static int32_t get_offset_of_m_InitialVelocity_3() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_InitialVelocity_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_InitialVelocity_3() const { return ___m_InitialVelocity_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_InitialVelocity_3() { return &___m_InitialVelocity_3; } inline void set_m_InitialVelocity_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_InitialVelocity_3 = value; } inline static int32_t get_offset_of_m_AxisOfRotation_4() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AxisOfRotation_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AxisOfRotation_4() const { return ___m_AxisOfRotation_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AxisOfRotation_4() { return &___m_AxisOfRotation_4; } inline void set_m_AxisOfRotation_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_AxisOfRotation_4 = value; } inline static int32_t get_offset_of_m_Rotation_5() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Rotation_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Rotation_5() const { return ___m_Rotation_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Rotation_5() { return &___m_Rotation_5; } inline void set_m_Rotation_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Rotation_5 = value; } inline static int32_t get_offset_of_m_AngularVelocity_6() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AngularVelocity_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AngularVelocity_6() const { return ___m_AngularVelocity_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AngularVelocity_6() { return &___m_AngularVelocity_6; } inline void set_m_AngularVelocity_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_AngularVelocity_6 = value; } inline static int32_t get_offset_of_m_StartSize_7() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartSize_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_StartSize_7() const { return ___m_StartSize_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_StartSize_7() { return &___m_StartSize_7; } inline void set_m_StartSize_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_StartSize_7 = value; } inline static int32_t get_offset_of_m_StartColor_8() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartColor_8)); } inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_m_StartColor_8() const { return ___m_StartColor_8; } inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_m_StartColor_8() { return &___m_StartColor_8; } inline void set_m_StartColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value) { ___m_StartColor_8 = value; } inline static int32_t get_offset_of_m_RandomSeed_9() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_RandomSeed_9)); } inline uint32_t get_m_RandomSeed_9() const { return ___m_RandomSeed_9; } inline uint32_t* get_address_of_m_RandomSeed_9() { return &___m_RandomSeed_9; } inline void set_m_RandomSeed_9(uint32_t value) { ___m_RandomSeed_9 = value; } inline static int32_t get_offset_of_m_ParentRandomSeed_10() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_ParentRandomSeed_10)); } inline uint32_t get_m_ParentRandomSeed_10() const { return ___m_ParentRandomSeed_10; } inline uint32_t* get_address_of_m_ParentRandomSeed_10() { return &___m_ParentRandomSeed_10; } inline void set_m_ParentRandomSeed_10(uint32_t value) { ___m_ParentRandomSeed_10 = value; } inline static int32_t get_offset_of_m_Lifetime_11() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Lifetime_11)); } inline float get_m_Lifetime_11() const { return ___m_Lifetime_11; } inline float* get_address_of_m_Lifetime_11() { return &___m_Lifetime_11; } inline void set_m_Lifetime_11(float value) { ___m_Lifetime_11 = value; } inline static int32_t get_offset_of_m_StartLifetime_12() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartLifetime_12)); } inline float get_m_StartLifetime_12() const { return ___m_StartLifetime_12; } inline float* get_address_of_m_StartLifetime_12() { return &___m_StartLifetime_12; } inline void set_m_StartLifetime_12(float value) { ___m_StartLifetime_12 = value; } inline static int32_t get_offset_of_m_MeshIndex_13() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_MeshIndex_13)); } inline int32_t get_m_MeshIndex_13() const { return ___m_MeshIndex_13; } inline int32_t* get_address_of_m_MeshIndex_13() { return &___m_MeshIndex_13; } inline void set_m_MeshIndex_13(int32_t value) { ___m_MeshIndex_13 = value; } inline static int32_t get_offset_of_m_EmitAccumulator0_14() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_EmitAccumulator0_14)); } inline float get_m_EmitAccumulator0_14() const { return ___m_EmitAccumulator0_14; } inline float* get_address_of_m_EmitAccumulator0_14() { return &___m_EmitAccumulator0_14; } inline void set_m_EmitAccumulator0_14(float value) { ___m_EmitAccumulator0_14 = value; } inline static int32_t get_offset_of_m_EmitAccumulator1_15() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_EmitAccumulator1_15)); } inline float get_m_EmitAccumulator1_15() const { return ___m_EmitAccumulator1_15; } inline float* get_address_of_m_EmitAccumulator1_15() { return &___m_EmitAccumulator1_15; } inline void set_m_EmitAccumulator1_15(float value) { ___m_EmitAccumulator1_15 = value; } inline static int32_t get_offset_of_m_Flags_16() { return static_cast(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Flags_16)); } inline uint32_t get_m_Flags_16() const { return ___m_Flags_16; } inline uint32_t* get_address_of_m_Flags_16() { return &___m_Flags_16; } inline void set_m_Flags_16(uint32_t value) { ___m_Flags_16 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ParticleSystem/EmitParams struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC { public: // UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet bool ___m_PositionSet_1; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet bool ___m_VelocitySet_2; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet bool ___m_AxisOfRotationSet_3; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet bool ___m_RotationSet_4; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet bool ___m_AngularVelocitySet_5; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet bool ___m_StartSizeSet_6; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet bool ___m_StartColorSet_7; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet bool ___m_RandomSeedSet_8; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet bool ___m_StartLifetimeSet_9; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet bool ___m_MeshIndexSet_10; // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition bool ___m_ApplyShapeToPosition_11; public: inline static int32_t get_offset_of_m_Particle_0() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_Particle_0)); } inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 get_m_Particle_0() const { return ___m_Particle_0; } inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * get_address_of_m_Particle_0() { return &___m_Particle_0; } inline void set_m_Particle_0(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value) { ___m_Particle_0 = value; } inline static int32_t get_offset_of_m_PositionSet_1() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_PositionSet_1)); } inline bool get_m_PositionSet_1() const { return ___m_PositionSet_1; } inline bool* get_address_of_m_PositionSet_1() { return &___m_PositionSet_1; } inline void set_m_PositionSet_1(bool value) { ___m_PositionSet_1 = value; } inline static int32_t get_offset_of_m_VelocitySet_2() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_VelocitySet_2)); } inline bool get_m_VelocitySet_2() const { return ___m_VelocitySet_2; } inline bool* get_address_of_m_VelocitySet_2() { return &___m_VelocitySet_2; } inline void set_m_VelocitySet_2(bool value) { ___m_VelocitySet_2 = value; } inline static int32_t get_offset_of_m_AxisOfRotationSet_3() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_AxisOfRotationSet_3)); } inline bool get_m_AxisOfRotationSet_3() const { return ___m_AxisOfRotationSet_3; } inline bool* get_address_of_m_AxisOfRotationSet_3() { return &___m_AxisOfRotationSet_3; } inline void set_m_AxisOfRotationSet_3(bool value) { ___m_AxisOfRotationSet_3 = value; } inline static int32_t get_offset_of_m_RotationSet_4() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_RotationSet_4)); } inline bool get_m_RotationSet_4() const { return ___m_RotationSet_4; } inline bool* get_address_of_m_RotationSet_4() { return &___m_RotationSet_4; } inline void set_m_RotationSet_4(bool value) { ___m_RotationSet_4 = value; } inline static int32_t get_offset_of_m_AngularVelocitySet_5() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_AngularVelocitySet_5)); } inline bool get_m_AngularVelocitySet_5() const { return ___m_AngularVelocitySet_5; } inline bool* get_address_of_m_AngularVelocitySet_5() { return &___m_AngularVelocitySet_5; } inline void set_m_AngularVelocitySet_5(bool value) { ___m_AngularVelocitySet_5 = value; } inline static int32_t get_offset_of_m_StartSizeSet_6() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartSizeSet_6)); } inline bool get_m_StartSizeSet_6() const { return ___m_StartSizeSet_6; } inline bool* get_address_of_m_StartSizeSet_6() { return &___m_StartSizeSet_6; } inline void set_m_StartSizeSet_6(bool value) { ___m_StartSizeSet_6 = value; } inline static int32_t get_offset_of_m_StartColorSet_7() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartColorSet_7)); } inline bool get_m_StartColorSet_7() const { return ___m_StartColorSet_7; } inline bool* get_address_of_m_StartColorSet_7() { return &___m_StartColorSet_7; } inline void set_m_StartColorSet_7(bool value) { ___m_StartColorSet_7 = value; } inline static int32_t get_offset_of_m_RandomSeedSet_8() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_RandomSeedSet_8)); } inline bool get_m_RandomSeedSet_8() const { return ___m_RandomSeedSet_8; } inline bool* get_address_of_m_RandomSeedSet_8() { return &___m_RandomSeedSet_8; } inline void set_m_RandomSeedSet_8(bool value) { ___m_RandomSeedSet_8 = value; } inline static int32_t get_offset_of_m_StartLifetimeSet_9() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartLifetimeSet_9)); } inline bool get_m_StartLifetimeSet_9() const { return ___m_StartLifetimeSet_9; } inline bool* get_address_of_m_StartLifetimeSet_9() { return &___m_StartLifetimeSet_9; } inline void set_m_StartLifetimeSet_9(bool value) { ___m_StartLifetimeSet_9 = value; } inline static int32_t get_offset_of_m_MeshIndexSet_10() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_MeshIndexSet_10)); } inline bool get_m_MeshIndexSet_10() const { return ___m_MeshIndexSet_10; } inline bool* get_address_of_m_MeshIndexSet_10() { return &___m_MeshIndexSet_10; } inline void set_m_MeshIndexSet_10(bool value) { ___m_MeshIndexSet_10 = value; } inline static int32_t get_offset_of_m_ApplyShapeToPosition_11() { return static_cast(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_ApplyShapeToPosition_11)); } inline bool get_m_ApplyShapeToPosition_11() const { return ___m_ApplyShapeToPosition_11; } inline bool* get_address_of_m_ApplyShapeToPosition_11() { return &___m_ApplyShapeToPosition_11; } inline void set_m_ApplyShapeToPosition_11(bool value) { ___m_ApplyShapeToPosition_11 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke { Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0; int32_t ___m_PositionSet_1; int32_t ___m_VelocitySet_2; int32_t ___m_AxisOfRotationSet_3; int32_t ___m_RotationSet_4; int32_t ___m_AngularVelocitySet_5; int32_t ___m_StartSizeSet_6; int32_t ___m_StartColorSet_7; int32_t ___m_RandomSeedSet_8; int32_t ___m_StartLifetimeSet_9; int32_t ___m_MeshIndexSet_10; int32_t ___m_ApplyShapeToPosition_11; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com { Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0; int32_t ___m_PositionSet_1; int32_t ___m_VelocitySet_2; int32_t ___m_AxisOfRotationSet_3; int32_t ___m_RotationSet_4; int32_t ___m_AngularVelocitySet_5; int32_t ___m_StartSizeSet_6; int32_t ___m_StartColorSet_7; int32_t ___m_RandomSeedSet_8; int32_t ___m_StartLifetimeSet_9; int32_t ___m_MeshIndexSet_10; int32_t ___m_ApplyShapeToPosition_11; }; // UnityEngine.ParticleSystem/MinMaxCurve struct MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD { public: // UnityEngine.ParticleSystemCurveMode UnityEngine.ParticleSystem/MinMaxCurve::m_Mode int32_t ___m_Mode_0; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMultiplier float ___m_CurveMultiplier_1; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMin AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___m_CurveMin_2; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMax AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___m_CurveMax_3; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMin float ___m_ConstantMin_4; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMax float ___m_ConstantMax_5; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_CurveMultiplier_1() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_CurveMultiplier_1)); } inline float get_m_CurveMultiplier_1() const { return ___m_CurveMultiplier_1; } inline float* get_address_of_m_CurveMultiplier_1() { return &___m_CurveMultiplier_1; } inline void set_m_CurveMultiplier_1(float value) { ___m_CurveMultiplier_1 = value; } inline static int32_t get_offset_of_m_CurveMin_2() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_CurveMin_2)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_m_CurveMin_2() const { return ___m_CurveMin_2; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_m_CurveMin_2() { return &___m_CurveMin_2; } inline void set_m_CurveMin_2(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___m_CurveMin_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurveMin_2), (void*)value); } inline static int32_t get_offset_of_m_CurveMax_3() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_CurveMax_3)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_m_CurveMax_3() const { return ___m_CurveMax_3; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_m_CurveMax_3() { return &___m_CurveMax_3; } inline void set_m_CurveMax_3(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___m_CurveMax_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurveMax_3), (void*)value); } inline static int32_t get_offset_of_m_ConstantMin_4() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_ConstantMin_4)); } inline float get_m_ConstantMin_4() const { return ___m_ConstantMin_4; } inline float* get_address_of_m_ConstantMin_4() { return &___m_ConstantMin_4; } inline void set_m_ConstantMin_4(float value) { ___m_ConstantMin_4 = value; } inline static int32_t get_offset_of_m_ConstantMax_5() { return static_cast(offsetof(MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD, ___m_ConstantMax_5)); } inline float get_m_ConstantMax_5() const { return ___m_ConstantMax_5; } inline float* get_address_of_m_ConstantMax_5() { return &___m_ConstantMax_5; } inline void set_m_ConstantMax_5(float value) { ___m_ConstantMax_5 = value; } }; // UnityEngine.ParticleSystem/MinMaxGradient struct MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 { public: // UnityEngine.ParticleSystemGradientMode UnityEngine.ParticleSystem/MinMaxGradient::m_Mode int32_t ___m_Mode_0; // UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMin Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___m_GradientMin_1; // UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMax Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___m_GradientMax_2; // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMin Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ColorMin_3; // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMax Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ColorMax_4; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast(offsetof(MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_GradientMin_1() { return static_cast(offsetof(MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7, ___m_GradientMin_1)); } inline Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * get_m_GradientMin_1() const { return ___m_GradientMin_1; } inline Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 ** get_address_of_m_GradientMin_1() { return &___m_GradientMin_1; } inline void set_m_GradientMin_1(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * value) { ___m_GradientMin_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GradientMin_1), (void*)value); } inline static int32_t get_offset_of_m_GradientMax_2() { return static_cast(offsetof(MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7, ___m_GradientMax_2)); } inline Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * get_m_GradientMax_2() const { return ___m_GradientMax_2; } inline Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 ** get_address_of_m_GradientMax_2() { return &___m_GradientMax_2; } inline void set_m_GradientMax_2(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * value) { ___m_GradientMax_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GradientMax_2), (void*)value); } inline static int32_t get_offset_of_m_ColorMin_3() { return static_cast(offsetof(MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7, ___m_ColorMin_3)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ColorMin_3() const { return ___m_ColorMin_3; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ColorMin_3() { return &___m_ColorMin_3; } inline void set_m_ColorMin_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ColorMin_3 = value; } inline static int32_t get_offset_of_m_ColorMax_4() { return static_cast(offsetof(MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7, ___m_ColorMax_4)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ColorMax_4() const { return ___m_ColorMax_4; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ColorMax_4() { return &___m_ColorMax_4; } inline void set_m_ColorMax_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ColorMax_4 = value; } }; // UnityEngine.ParticleSystem struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.ParticleSystemRenderer struct ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // // // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_StaticFields, ____emptyArray_5)); } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* get__emptyArray_5() const { return ____emptyArray_5; } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.ParticlePhysicsExtensions // UnityEngine.ParticlePhysicsExtensions // UnityEngine.ParticleSystemExtensionsImpl // UnityEngine.ParticleSystemExtensionsImpl // System.ValueType // System.ValueType // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // UnityEngine.Color32 // UnityEngine.Color32 // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // System.Single // System.Single // System.UInt32 // System.UInt32 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.ParticleSystem/EmissionModule // UnityEngine.ParticleSystem/EmissionModule // UnityEngine.ParticleSystem/MainModule // UnityEngine.ParticleSystem/MainModule // UnityEngine.ParticleSystem/ShapeModule // UnityEngine.ParticleSystem/ShapeModule // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.ParticleCollisionEvent // UnityEngine.ParticleCollisionEvent // UnityEngine.ParticleSystemCurveMode // UnityEngine.ParticleSystemCurveMode // UnityEngine.ParticleSystemGradientMode // UnityEngine.ParticleSystemGradientMode // UnityEngine.ParticleSystemRenderMode // UnityEngine.ParticleSystemRenderMode // UnityEngine.ParticleSystemSimulationSpace // UnityEngine.ParticleSystemSimulationSpace // UnityEngine.ParticleSystemStopBehavior // UnityEngine.ParticleSystemStopBehavior // UnityEngine.ParticleSystem/Particle // UnityEngine.ParticleSystem/Particle // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.ParticleSystem/EmitParams // UnityEngine.ParticleSystem/EmitParams // UnityEngine.ParticleSystem/MinMaxCurve // UnityEngine.ParticleSystem/MinMaxCurve // UnityEngine.ParticleSystem/MinMaxGradient // UnityEngine.ParticleSystem/MinMaxGradient // UnityEngine.ParticleSystem // UnityEngine.ParticleSystem // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.ParticleSystemRenderer // UnityEngine.ParticleSystemRenderer #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.ParticleSystem/Particle[] struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C : public RuntimeArray { public: ALIGN_FIELD (8) Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 m_Items[1]; public: inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value) { m_Items[index] = value; } }; // UnityEngine.Mesh[] struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8 : public RuntimeArray { public: ALIGN_FIELD (8) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * m_Items[1]; public: inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.ParticleCollisionEvent::InstanceIDToColliderComponent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2 (int32_t ___instanceID0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.ParticleCollisionEvent::get_colliderComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___ps0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go1, List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * ___collisionEvents2, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, uint32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * ___particle0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Play(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m5EC8B81A8BD1F8C90729E766789EE5D8D4EC64FB (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Clear(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC * ___emitParams0, int32_t ___count1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule__ctor_m9DFD2A0BB8BFAD2191C54E6627FC3B0E641EDD51 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/ShapeModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule__ctor_mB0CE9D41BBE5FFA5B70F465541BA63D9BEEA7264 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * ____unity_self0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_mD9FD50C9F5EECD04B22D03E5C00C7DD64D2AC1F1 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTimeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTimeMultiplier_m13A0F78D648A10145C2AE38A25A40E384791B961 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_m9F43A092EFABBE92662DF9EDA73AF8D9C72DABB2 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetime_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetime(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetime_mDBE408AFE7F159812D2B95F8504208F730BC8690 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_m8D2F788F9A1F5768E64F4511F2158E3BFAEB474D (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_m219938FDA9324C185D998815836B50FEE3AC0D8D (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeed(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeed_mE2D91449838B0BEA8CC1619CDC6578C9FEF173F7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_mE165D2B967AD8A8827D07DBD694F1C7167C80336 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_mA3C6B512351C3BFA8E64B40936B3353845A637F2 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::get_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___ret1, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD MainModule_get_startSize_m3343005F084AF8664090CBE5084143B0C5E0CCC7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSize(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSize_m47E6210E44CC8C0E4F53210E3A5FCB384C0C92D5 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_m820351EE78DF731C1AFA8309ECB5ADF3E1166279 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_m231F400517E7F96EFF7C3C31E59B7B8DD0A1DB64 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * ___ret1, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MainModule::get_startColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 MainModule_get_startColor_mC8BAD25B55ACF9586BAFEECF047CCE5268123DD4 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace(UnityEngine.ParticleSystemSimulationSpace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_m59583EC5A1D9D64EC8C0CCE275CE6669FC8E268F (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_m9EA9E4BE76B372EF9674568810BF4F5B403B2833 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_m85E164C05D5C39B0B3C6139BE360BAB41B0D7FCF (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_mF14A2DBABFDCF1E855911241A555949CAF212AE3 (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * __this, float ___constant0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MinMaxCurve::get_constant() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MinMaxCurve_get_constant_mBC0C29DF6F1C6C999931E28BC1F8DD26BD3BB624 (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 MinMaxGradient_get_color_m8FA2F2F1E0B9C9E1DFE40CEA325BC5E863C59C90 (MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MinMaxGradient::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxGradient_set_color_m52DDC42A7F02DFD87835EF60544E691319BE2BEA (MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * ____unity_self0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_enabled_mF6FE8ED99E482A739C00F894235F4E2CD09B0D1E (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/ShapeModule::set_radius_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * ____unity_self0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/ShapeModule::set_radius(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_radius_mFC12B15750268316924771461C09B1A311A16DEA (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, float ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Velocity_2(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D(_thisAdjusted, method); return _returnValue; } // UnityEngine.Component UnityEngine.ParticleCollisionEvent::get_colliderComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { int32_t L_0 = __this->get_m_ColliderInstanceID_3(); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1; L_1 = ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * _thisAdjusted = reinterpret_cast(__this + _offset); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * _returnValue; _returnValue = ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A(_thisAdjusted, method); return _returnValue; } // UnityEngine.Component UnityEngine.ParticleCollisionEvent::InstanceIDToColliderComponent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2 (int32_t ___instanceID0, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2_ftn) (int32_t); static ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleCollisionEvent_InstanceIDToColliderComponent_mE88D492E623B274C7C34B32E1B988BECEF5024B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleCollisionEvent::InstanceIDToColliderComponent(System.Int32)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(___instanceID0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ParticlePhysicsExtensions::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticlePhysicsExtensions_GetCollisionEvents_m7F8C0A94B901EFE10378D4F37818ADB4A8304D17 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___ps0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go1, List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * ___collisionEvents2, const RuntimeMethod* method) { int32_t V_0 = 0; { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = ___ps0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___go1; List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * L_2 = ___collisionEvents2; int32_t L_3; L_3 = ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mC489C467AAF3C3721AC3315AF78DC4CE469E7AAC (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity1, float ___size2, float ___lifetime3, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color4, const RuntimeMethod* method) { Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 )); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0; Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_0, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___velocity1; Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_1, /*hidden argument*/NULL); float L_2 = ___lifetime3; Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_2, /*hidden argument*/NULL); float L_3 = ___lifetime3; Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_3, /*hidden argument*/NULL); float L_4 = ___size2; Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_4, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_5, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_6, /*hidden argument*/NULL); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_7 = ___color4; Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_7, /*hidden argument*/NULL); Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), 5, /*hidden argument*/NULL); ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993(__this, (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mF1E108B9BF7E0094C35CF71870B5B0EA72ABB485 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___particle0, const RuntimeMethod* method) { { ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993(__this, (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&___particle0), /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.ParticleSystem::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isPlaying_m36FD03CBF99EE4C243B01F37D77CB6B1CFA526BA (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { typedef bool (*ParticleSystem_get_isPlaying_m36FD03CBF99EE4C243B01F37D77CB6B1CFA526BA_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *); static ParticleSystem_get_isPlaying_m36FD03CBF99EE4C243B01F37D77CB6B1CFA526BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_get_isPlaying_m36FD03CBF99EE4C243B01F37D77CB6B1CFA526BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_isPlaying()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method) { typedef void (*ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C*, int32_t, int32_t); static ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___particles0, ___size1, ___offset2); } // System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m0658B777D1C6DDA7D244607AC55D5225774CEBFA (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, const RuntimeMethod* method) { { ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* L_0 = ___particles0; int32_t L_1 = ___size1; ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A(__this, L_0, L_1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Play(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method) { typedef void (*ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, bool); static ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Play(System.Boolean)"); _il2cpp_icall_func(__this, ___withChildren0); } // System.Void UnityEngine.ParticleSystem::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m28D27CC4CDC1D93195C75647E6F6DAECF8B6BC50 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { { ParticleSystem_Play_m97D70BAF373265E633ACD91833E56D981B19958A(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method) { typedef void (*ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, bool, int32_t); static ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)"); _il2cpp_icall_func(__this, ___withChildren0, ___stopBehavior1); } // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m5EC8B81A8BD1F8C90729E766789EE5D8D4EC64FB (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method) { { bool L_0 = ___withChildren0; ParticleSystem_Stop_m275B200BC21580C60987EC8FC8B2DD0FEB365C1A(__this, L_0, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m8CBF9268DE7B5A40952B4977462B857B5F5AFB9D (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { { ParticleSystem_Stop_m5EC8B81A8BD1F8C90729E766789EE5D8D4EC64FB(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Clear(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, bool ___withChildren0, const RuntimeMethod* method) { typedef void (*ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, bool); static ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Clear(System.Boolean)"); _il2cpp_icall_func(__this, ___withChildren0); } // System.Void UnityEngine.ParticleSystem::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_mD8C9DCD1267F221B0546E4B9B55DBD9354893797 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { { ParticleSystem_Clear_m9E873134B8055ACFEE9DC66F7E4FABE178E27057(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Emit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m07EF0D2DA84EB04814DA7EE6B8618B008DE75F28 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method) { { int32_t L_0 = ___count0; ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method) { typedef void (*ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, int32_t); static ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)"); _il2cpp_icall_func(__this, ___count0); } // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m1598252E2EF701A5010EFA395A87368495E9F9F7 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC ___emitParams0, int32_t ___count1, const RuntimeMethod* method) { { int32_t L_0 = ___count1; ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72(__this, (EmitParams_t4F6429654653488A5D430701CD0743D011807CCC *)(&___emitParams0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * ___particle0, const RuntimeMethod* method) { typedef void (*ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *); static ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)"); _il2cpp_icall_func(__this, ___particle0); } // UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B V_0; memset((&V_0), 0, sizeof(V_0)); { MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B L_0; memset((&L_0), 0, sizeof(L_0)); MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76((&L_0), __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B L_1 = V_0; return L_1; } } // UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D ParticleSystem_get_emission_m0BAA1EDF775A8712DA7D62BF3C42A2B1A6C96CA1 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D V_0; memset((&V_0), 0, sizeof(V_0)); { EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D L_0; memset((&L_0), 0, sizeof(L_0)); EmissionModule__ctor_m9DFD2A0BB8BFAD2191C54E6627FC3B0E641EDD51((&L_0), __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D L_1 = V_0; return L_1; } } // UnityEngine.ParticleSystem/ShapeModule UnityEngine.ParticleSystem::get_shape() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA ParticleSystem_get_shape_m986023201B5140A525EF34F81DAAF1866D889052 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method) { ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA V_0; memset((&V_0), 0, sizeof(V_0)); { ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA L_0; memset((&L_0), 0, sizeof(L_0)); ShapeModule__ctor_mB0CE9D41BBE5FFA5B70F465541BA63D9BEEA7264((&L_0), __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA L_1 = V_0; return L_1; } } // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC * ___emitParams0, int32_t ___count1, const RuntimeMethod* method) { typedef void (*ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC *, int32_t); static ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)"); _il2cpp_icall_func(__this, ___emitParams0, ___count1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___ps0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go1, List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * ___collisionEvents2, const RuntimeMethod* method) { typedef int32_t (*ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 *); static ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystemExtensionsImpl_GetCollisionEvents_mD301D80E7C2DF624D7718CB21CE841092F354C81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1)"); int32_t icallRetVal = _il2cpp_icall_func(___ps0, ___go1, ___collisionEvents2); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ParticleSystemRenderer::set_renderMode(UnityEngine.ParticleSystemRenderMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_renderMode_mEA05819300408CA36E2D7AA83E15451A22B83D69 (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*ParticleSystemRenderer_set_renderMode_mEA05819300408CA36E2D7AA83E15451A22B83D69_ftn) (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 *, int32_t); static ParticleSystemRenderer_set_renderMode_mEA05819300408CA36E2D7AA83E15451A22B83D69_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystemRenderer_set_renderMode_mEA05819300408CA36E2D7AA83E15451A22B83D69_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_renderMode(UnityEngine.ParticleSystemRenderMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.ParticleSystemRenderer::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_mesh_m5AEE1784648604DA92FD5B99759D366EA7C76C65 (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleSystemRenderer_set_mesh_m5AEE1784648604DA92FD5B99759D366EA7C76C65_ftn) (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 *, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *); static ParticleSystemRenderer_set_mesh_m5AEE1784648604DA92FD5B99759D366EA7C76C65_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystemRenderer_set_mesh_m5AEE1784648604DA92FD5B99759D366EA7C76C65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_mesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75 (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 * __this, MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* ___meshes0, const RuntimeMethod* method) { typedef int32_t (*ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn) (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 *, MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8*); static ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___meshes0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_pinvoke(const EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D& unmarshaled, EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_pinvoke& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_pinvoke_back(const EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_pinvoke& marshaled, EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_pinvoke_cleanup(EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_com(const EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D& unmarshaled, EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_com& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_com_back(const EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_com& marshaled, EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule IL2CPP_EXTERN_C void EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshal_com_cleanup(EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D_marshaled_com& marshaled) { } // System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule__ctor_m9DFD2A0BB8BFAD2191C54E6627FC3B0E641EDD51 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = ___particleSystem0; __this->set_m_ParticleSystem_0(L_0); return; } } IL2CPP_EXTERN_C void EmissionModule__ctor_m9DFD2A0BB8BFAD2191C54E6627FC3B0E641EDD51_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { int32_t _offset = 1; EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * _thisAdjusted = reinterpret_cast(__this + _offset); EmissionModule__ctor_m9DFD2A0BB8BFAD2191C54E6627FC3B0E641EDD51(_thisAdjusted, ___particleSystem0, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_mD9FD50C9F5EECD04B22D03E5C00C7DD64D2AC1F1 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59((EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void EmissionModule_set_enabled_mD9FD50C9F5EECD04B22D03E5C00C7DD64D2AC1F1_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * _thisAdjusted = reinterpret_cast(__this + _offset); EmissionModule_set_enabled_mD9FD50C9F5EECD04B22D03E5C00C7DD64D2AC1F1(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTimeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTimeMultiplier_m13A0F78D648A10145C2AE38A25A40E384791B961 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4((EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void EmissionModule_set_rateOverTimeMultiplier_m13A0F78D648A10145C2AE38A25A40E384791B961_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * _thisAdjusted = reinterpret_cast(__this + _offset); EmissionModule_set_rateOverTimeMultiplier_m13A0F78D648A10145C2AE38A25A40E384791B961(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59_ftn) (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D *, bool); static EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_set_enabled_Injected_m950915065C7EB57B9B705AA077002585B1F67A59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4 (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4_ftn) (EmissionModule_tE778D94F4003A96ECE3D8B670DDEDD2D557DE52D *, float); static EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_set_rateOverTimeMultiplier_Injected_mF66D10B64B87D8BB306740B6471E27DCB2538AB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::set_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled) { marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0(); marshaled.___m_PositionSet_1 = static_cast(unmarshaled.get_m_PositionSet_1()); marshaled.___m_VelocitySet_2 = static_cast(unmarshaled.get_m_VelocitySet_2()); marshaled.___m_AxisOfRotationSet_3 = static_cast(unmarshaled.get_m_AxisOfRotationSet_3()); marshaled.___m_RotationSet_4 = static_cast(unmarshaled.get_m_RotationSet_4()); marshaled.___m_AngularVelocitySet_5 = static_cast(unmarshaled.get_m_AngularVelocitySet_5()); marshaled.___m_StartSizeSet_6 = static_cast(unmarshaled.get_m_StartSizeSet_6()); marshaled.___m_StartColorSet_7 = static_cast(unmarshaled.get_m_StartColorSet_7()); marshaled.___m_RandomSeedSet_8 = static_cast(unmarshaled.get_m_RandomSeedSet_8()); marshaled.___m_StartLifetimeSet_9 = static_cast(unmarshaled.get_m_StartLifetimeSet_9()); marshaled.___m_MeshIndexSet_10 = static_cast(unmarshaled.get_m_MeshIndexSet_10()); marshaled.___m_ApplyShapeToPosition_11 = static_cast(unmarshaled.get_m_ApplyShapeToPosition_11()); } IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke_back(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled) { Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 unmarshaled_m_Particle_temp_0; memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0)); unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0; unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0); bool unmarshaled_m_PositionSet_temp_1 = false; unmarshaled_m_PositionSet_temp_1 = static_cast(marshaled.___m_PositionSet_1); unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1); bool unmarshaled_m_VelocitySet_temp_2 = false; unmarshaled_m_VelocitySet_temp_2 = static_cast(marshaled.___m_VelocitySet_2); unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2); bool unmarshaled_m_AxisOfRotationSet_temp_3 = false; unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast(marshaled.___m_AxisOfRotationSet_3); unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3); bool unmarshaled_m_RotationSet_temp_4 = false; unmarshaled_m_RotationSet_temp_4 = static_cast(marshaled.___m_RotationSet_4); unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4); bool unmarshaled_m_AngularVelocitySet_temp_5 = false; unmarshaled_m_AngularVelocitySet_temp_5 = static_cast(marshaled.___m_AngularVelocitySet_5); unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5); bool unmarshaled_m_StartSizeSet_temp_6 = false; unmarshaled_m_StartSizeSet_temp_6 = static_cast(marshaled.___m_StartSizeSet_6); unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6); bool unmarshaled_m_StartColorSet_temp_7 = false; unmarshaled_m_StartColorSet_temp_7 = static_cast(marshaled.___m_StartColorSet_7); unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7); bool unmarshaled_m_RandomSeedSet_temp_8 = false; unmarshaled_m_RandomSeedSet_temp_8 = static_cast(marshaled.___m_RandomSeedSet_8); unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8); bool unmarshaled_m_StartLifetimeSet_temp_9 = false; unmarshaled_m_StartLifetimeSet_temp_9 = static_cast(marshaled.___m_StartLifetimeSet_9); unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9); bool unmarshaled_m_MeshIndexSet_temp_10 = false; unmarshaled_m_MeshIndexSet_temp_10 = static_cast(marshaled.___m_MeshIndexSet_10); unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10); bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false; unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast(marshaled.___m_ApplyShapeToPosition_11); unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke_cleanup(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled) { marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0(); marshaled.___m_PositionSet_1 = static_cast(unmarshaled.get_m_PositionSet_1()); marshaled.___m_VelocitySet_2 = static_cast(unmarshaled.get_m_VelocitySet_2()); marshaled.___m_AxisOfRotationSet_3 = static_cast(unmarshaled.get_m_AxisOfRotationSet_3()); marshaled.___m_RotationSet_4 = static_cast(unmarshaled.get_m_RotationSet_4()); marshaled.___m_AngularVelocitySet_5 = static_cast(unmarshaled.get_m_AngularVelocitySet_5()); marshaled.___m_StartSizeSet_6 = static_cast(unmarshaled.get_m_StartSizeSet_6()); marshaled.___m_StartColorSet_7 = static_cast(unmarshaled.get_m_StartColorSet_7()); marshaled.___m_RandomSeedSet_8 = static_cast(unmarshaled.get_m_RandomSeedSet_8()); marshaled.___m_StartLifetimeSet_9 = static_cast(unmarshaled.get_m_StartLifetimeSet_9()); marshaled.___m_MeshIndexSet_10 = static_cast(unmarshaled.get_m_MeshIndexSet_10()); marshaled.___m_ApplyShapeToPosition_11 = static_cast(unmarshaled.get_m_ApplyShapeToPosition_11()); } IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com_back(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled) { Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 unmarshaled_m_Particle_temp_0; memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0)); unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0; unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0); bool unmarshaled_m_PositionSet_temp_1 = false; unmarshaled_m_PositionSet_temp_1 = static_cast(marshaled.___m_PositionSet_1); unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1); bool unmarshaled_m_VelocitySet_temp_2 = false; unmarshaled_m_VelocitySet_temp_2 = static_cast(marshaled.___m_VelocitySet_2); unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2); bool unmarshaled_m_AxisOfRotationSet_temp_3 = false; unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast(marshaled.___m_AxisOfRotationSet_3); unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3); bool unmarshaled_m_RotationSet_temp_4 = false; unmarshaled_m_RotationSet_temp_4 = static_cast(marshaled.___m_RotationSet_4); unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4); bool unmarshaled_m_AngularVelocitySet_temp_5 = false; unmarshaled_m_AngularVelocitySet_temp_5 = static_cast(marshaled.___m_AngularVelocitySet_5); unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5); bool unmarshaled_m_StartSizeSet_temp_6 = false; unmarshaled_m_StartSizeSet_temp_6 = static_cast(marshaled.___m_StartSizeSet_6); unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6); bool unmarshaled_m_StartColorSet_temp_7 = false; unmarshaled_m_StartColorSet_temp_7 = static_cast(marshaled.___m_StartColorSet_7); unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7); bool unmarshaled_m_RandomSeedSet_temp_8 = false; unmarshaled_m_RandomSeedSet_temp_8 = static_cast(marshaled.___m_RandomSeedSet_8); unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8); bool unmarshaled_m_StartLifetimeSet_temp_9 = false; unmarshaled_m_StartLifetimeSet_temp_9 = static_cast(marshaled.___m_StartLifetimeSet_9); unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9); bool unmarshaled_m_MeshIndexSet_temp_10 = false; unmarshaled_m_MeshIndexSet_temp_10 = static_cast(marshaled.___m_MeshIndexSet_10); unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10); bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false; unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast(marshaled.___m_ApplyShapeToPosition_11); unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com_cleanup(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke_back(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke_cleanup(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com_back(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com_cleanup(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled) { } // System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = ___particleSystem0; __this->set_m_ParticleSystem_0(L_0); return; } } IL2CPP_EXTERN_C void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76(_thisAdjusted, ___particleSystem0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_m9F43A092EFABBE92662DF9EDA73AF8D9C72DABB2 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_loop_m9F43A092EFABBE92662DF9EDA73AF8D9C72DABB2_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_loop_m9F43A092EFABBE92662DF9EDA73AF8D9C72DABB2(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetime(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetime_mDBE408AFE7F159812D2B95F8504208F730BC8690 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { { MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *)(&___value0), /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startLifetime_mDBE408AFE7F159812D2B95F8504208F730BC8690_AdjustorThunk (RuntimeObject * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startLifetime_mDBE408AFE7F159812D2B95F8504208F730BC8690(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_m8D2F788F9A1F5768E64F4511F2158E3BFAEB474D (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method) { { float L_0; L_0 = MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C float MainModule_get_startLifetimeMultiplier_m8D2F788F9A1F5768E64F4511F2158E3BFAEB474D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = MainModule_get_startLifetimeMultiplier_m8D2F788F9A1F5768E64F4511F2158E3BFAEB474D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_m219938FDA9324C185D998815836B50FEE3AC0D8D (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startLifetimeMultiplier_m219938FDA9324C185D998815836B50FEE3AC0D8D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startLifetimeMultiplier_m219938FDA9324C185D998815836B50FEE3AC0D8D(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeed(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeed_mE2D91449838B0BEA8CC1619CDC6578C9FEF173F7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { { MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *)(&___value0), /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startSpeed_mE2D91449838B0BEA8CC1619CDC6578C9FEF173F7_AdjustorThunk (RuntimeObject * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startSpeed_mE2D91449838B0BEA8CC1619CDC6578C9FEF173F7(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_mE165D2B967AD8A8827D07DBD694F1C7167C80336 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method) { { float L_0; L_0 = MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C float MainModule_get_startSpeedMultiplier_mE165D2B967AD8A8827D07DBD694F1C7167C80336_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = MainModule_get_startSpeedMultiplier_mE165D2B967AD8A8827D07DBD694F1C7167C80336(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_mA3C6B512351C3BFA8E64B40936B3353845A637F2 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startSpeedMultiplier_mA3C6B512351C3BFA8E64B40936B3353845A637F2_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startSpeedMultiplier_mA3C6B512351C3BFA8E64B40936B3353845A637F2(_thisAdjusted, ___value0, method); } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD MainModule_get_startSize_m3343005F084AF8664090CBE5084143B0C5E0CCC7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method) { MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD V_0; memset((&V_0), 0, sizeof(V_0)); { MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *)(&V_0), /*hidden argument*/NULL); MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD MainModule_get_startSize_m3343005F084AF8664090CBE5084143B0C5E0CCC7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD _returnValue; _returnValue = MainModule_get_startSize_m3343005F084AF8664090CBE5084143B0C5E0CCC7(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSize(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSize_m47E6210E44CC8C0E4F53210E3A5FCB384C0C92D5 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { { MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *)(&___value0), /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startSize_m47E6210E44CC8C0E4F53210E3A5FCB384C0C92D5_AdjustorThunk (RuntimeObject * __this, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startSize_m47E6210E44CC8C0E4F53210E3A5FCB384C0C92D5(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_m820351EE78DF731C1AFA8309ECB5ADF3E1166279 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method) { { float L_0; L_0 = MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C float MainModule_get_startSizeMultiplier_m820351EE78DF731C1AFA8309ECB5ADF3E1166279_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = MainModule_get_startSizeMultiplier_m820351EE78DF731C1AFA8309ECB5ADF3E1166279(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_m231F400517E7F96EFF7C3C31E59B7B8DD0A1DB64 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_startSizeMultiplier_m231F400517E7F96EFF7C3C31E59B7B8DD0A1DB64_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_startSizeMultiplier_m231F400517E7F96EFF7C3C31E59B7B8DD0A1DB64(_thisAdjusted, ___value0, method); } // UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MainModule::get_startColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 MainModule_get_startColor_mC8BAD25B55ACF9586BAFEECF047CCE5268123DD4 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method) { MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 V_0; memset((&V_0), 0, sizeof(V_0)); { MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, (MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 *)(&V_0), /*hidden argument*/NULL); MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 MainModule_get_startColor_mC8BAD25B55ACF9586BAFEECF047CCE5268123DD4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 _returnValue; _returnValue = MainModule_get_startColor_mC8BAD25B55ACF9586BAFEECF047CCE5268123DD4(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace(UnityEngine.ParticleSystemSimulationSpace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_m59583EC5A1D9D64EC8C0CCE275CE6669FC8E268F (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_simulationSpace_m59583EC5A1D9D64EC8C0CCE275CE6669FC8E268F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_simulationSpace_m59583EC5A1D9D64EC8C0CCE275CE6669FC8E268F(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_m9EA9E4BE76B372EF9674568810BF4F5B403B2833 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_simulationSpeed_m9EA9E4BE76B372EF9674568810BF4F5B403B2833_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_simulationSpeed_m9EA9E4BE76B372EF9674568810BF4F5B403B2833(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_m85E164C05D5C39B0B3C6139BE360BAB41B0D7FCF (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void MainModule_set_playOnAwake_m85E164C05D5C39B0B3C6139BE360BAB41B0D7FCF_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast(__this + _offset); MainModule_set_playOnAwake_m85E164C05D5C39B0B3C6139BE360BAB41B0D7FCF(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, bool); static MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_loop_Injected_mD24050612DBFBD7B7A79B2F7760513B0EE9A7AF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetime_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *); static MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startLifetime_Injected_mD282F3A03FED3B88419B12C7C6A265DCE8DBB029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startLifetime_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method) { typedef float (*MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *); static MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_get_startLifetimeMultiplier_Injected_m2E4264856B5EE0E1F2E873D6D124CAA276741A75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)"); float icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, float); static MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startLifetimeMultiplier_Injected_m586936082E052B9EDC12684168078CFF28A66612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *); static MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startSpeed_Injected_m7977955FBB583DBAC450416C4B1D8CBA6281FC43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method) { typedef float (*MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *); static MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_get_startSpeedMultiplier_Injected_mC97A0366BFF2755423C31B972501A97B50FC28DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)"); float icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, float); static MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startSpeedMultiplier_Injected_mEED8B70DE56C7635854F9ECCA6C087DE203FACDF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::get_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___ret1, const RuntimeMethod* method) { typedef void (*MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *); static MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_get_startSize_Injected_m0C16544A6DA0D5567595F6383647607B0B96EB46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD *); static MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startSize_Injected_m089844DB904C672AC8502026D3E1C9E5410EA9F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method) { typedef float (*MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *); static MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_get_startSizeMultiplier_Injected_mC2BE6C1A12FE52ACCFFD66C2311D1212880DDF38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)"); float icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, float); static MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_startSizeMultiplier_Injected_mA84E13C555D78D24011A2CC67C5C2A08FC87517C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * ___ret1, const RuntimeMethod* method) { typedef void (*MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 *); static MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_get_startColor_Injected_mFFB82C21262C7BDD82C4071670D42E3ACAADEFBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, int32_t); static MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_simulationSpace_Injected_m9724AF58F8B2092A9890DA510E4C0293C00D16C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, float); static MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_simulationSpeed_Injected_mE333DBA66360E4A0CD9F4305BD8D3DEDC4612505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *, bool); static MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_set_playOnAwake_Injected_m6B136779CEDF3E6A3F3AE6C898387ED93F9DE9E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_mF14A2DBABFDCF1E855911241A555949CAF212AE3 (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * __this, float ___constant0, const RuntimeMethod* method) { { __this->set_m_Mode_0(0); __this->set_m_CurveMultiplier_1((0.0f)); __this->set_m_CurveMin_2((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)NULL); __this->set_m_CurveMax_3((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)NULL); __this->set_m_ConstantMin_4((0.0f)); float L_0 = ___constant0; __this->set_m_ConstantMax_5(L_0); return; } } IL2CPP_EXTERN_C void MinMaxCurve__ctor_mF14A2DBABFDCF1E855911241A555949CAF212AE3_AdjustorThunk (RuntimeObject * __this, float ___constant0, const RuntimeMethod* method) { int32_t _offset = 1; MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * _thisAdjusted = reinterpret_cast(__this + _offset); MinMaxCurve__ctor_mF14A2DBABFDCF1E855911241A555949CAF212AE3(_thisAdjusted, ___constant0, method); } // System.Single UnityEngine.ParticleSystem/MinMaxCurve::get_constant() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MinMaxCurve_get_constant_mBC0C29DF6F1C6C999931E28BC1F8DD26BD3BB624 (MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_ConstantMax_5(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float MinMaxCurve_get_constant_mBC0C29DF6F1C6C999931E28BC1F8DD26BD3BB624_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = MinMaxCurve_get_constant_mBC0C29DF6F1C6C999931E28BC1F8DD26BD3BB624(_thisAdjusted, method); return _returnValue; } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD MinMaxCurve_op_Implicit_mE0EB3651B6AFFB3E9776B49880C50BEF96059173 (float ___constant0, const RuntimeMethod* method) { MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___constant0; MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD L_1; memset((&L_1), 0, sizeof(L_1)); MinMaxCurve__ctor_mF14A2DBABFDCF1E855911241A555949CAF212AE3((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { MinMaxCurve_tF036239442AB2D438B1EDABEBC785426871084CD L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 MinMaxGradient_get_color_m8FA2F2F1E0B9C9E1DFE40CEA325BC5E863C59C90 (MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_ColorMax_4(); V_0 = L_0; goto IL_000a; } IL_000a: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 MinMaxGradient_get_color_m8FA2F2F1E0B9C9E1DFE40CEA325BC5E863C59C90_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * _thisAdjusted = reinterpret_cast(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = MinMaxGradient_get_color_m8FA2F2F1E0B9C9E1DFE40CEA325BC5E863C59C90(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.ParticleSystem/MinMaxGradient::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxGradient_set_color_m52DDC42A7F02DFD87835EF60544E691319BE2BEA (MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_ColorMax_4(L_0); return; } } IL2CPP_EXTERN_C void MinMaxGradient_set_color_m52DDC42A7F02DFD87835EF60544E691319BE2BEA_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MinMaxGradient_tF4530B26F29D9635D670A33B9EE581EAC48C12B7 * _thisAdjusted = reinterpret_cast(__this + _offset); MinMaxGradient_set_color_m52DDC42A7F02DFD87835EF60544E691319BE2BEA(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Position_0(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Velocity_1(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Lifetime_11(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_StartLifetime_12(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method) { { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___value0; __this->set_m_StartColor_8(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554_AdjustorThunk (RuntimeObject * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, uint32_t ___value0, const RuntimeMethod* method) { { uint32_t L_0 = ___value0; __this->set_m_RandomSeed_9(L_0); return; } } IL2CPP_EXTERN_C void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04_AdjustorThunk (RuntimeObject * __this, uint32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = ___value0; float L_2 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); __this->set_m_StartSize_7(L_3); return; } } IL2CPP_EXTERN_C void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_0, (0.0174532924f), /*hidden argument*/NULL); __this->set_m_Rotation_5(L_1); uint32_t L_2 = __this->get_m_Flags_16(); __this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2))); return; } } IL2CPP_EXTERN_C void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_0, (0.0174532924f), /*hidden argument*/NULL); __this->set_m_AngularVelocity_6(L_1); uint32_t L_2 = __this->get_m_Flags_16(); __this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2))); return; } } IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast(__this + _offset); Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/ShapeModule IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_pinvoke(const ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA& unmarshaled, ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_pinvoke& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_pinvoke_back(const ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_pinvoke& marshaled, ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ShapeModule IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_pinvoke_cleanup(ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/ShapeModule IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_com(const ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA& unmarshaled, ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_com& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_com_back(const ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_com& marshaled, ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ShapeModule IL2CPP_EXTERN_C void ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshal_com_cleanup(ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA_marshaled_com& marshaled) { } // System.Void UnityEngine.ParticleSystem/ShapeModule::.ctor(UnityEngine.ParticleSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule__ctor_mB0CE9D41BBE5FFA5B70F465541BA63D9BEEA7264 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { { ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = ___particleSystem0; __this->set_m_ParticleSystem_0(L_0); return; } } IL2CPP_EXTERN_C void ShapeModule__ctor_mB0CE9D41BBE5FFA5B70F465541BA63D9BEEA7264_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method) { int32_t _offset = 1; ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * _thisAdjusted = reinterpret_cast(__this + _offset); ShapeModule__ctor_mB0CE9D41BBE5FFA5B70F465541BA63D9BEEA7264(_thisAdjusted, ___particleSystem0, method); } // System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_enabled_mF6FE8ED99E482A739C00F894235F4E2CD09B0D1E (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082((ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void ShapeModule_set_enabled_mF6FE8ED99E482A739C00F894235F4E2CD09B0D1E_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * _thisAdjusted = reinterpret_cast(__this + _offset); ShapeModule_set_enabled_mF6FE8ED99E482A739C00F894235F4E2CD09B0D1E(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/ShapeModule::set_radius(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_radius_mFC12B15750268316924771461C09B1A311A16DEA (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8((ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA *)__this, L_0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void ShapeModule_set_radius_mFC12B15750268316924771461C09B1A311A16DEA_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * _thisAdjusted = reinterpret_cast(__this + _offset); ShapeModule_set_radius_mFC12B15750268316924771461C09B1A311A16DEA(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082_ftn) (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA *, bool); static ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ShapeModule_set_enabled_Injected_m2D1F6CB27696904188CE382B133A5F39A785C082_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/ShapeModule::set_enabled_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.ParticleSystem/ShapeModule::set_radius_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8 (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA * ____unity_self0, float ___value1, const RuntimeMethod* method) { typedef void (*ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8_ftn) (ShapeModule_t3A89D143F5CAF357ECCE8B4A4F2BBD57816F98CA *, float); static ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ShapeModule_set_radius_Injected_m3A798CCDCC5E5B36D5F87C573A7293B1DC38D0F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/ShapeModule::set_radius_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___value1); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } }