#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D) extern void ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0 (void); // 0x00000002 System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32) extern void ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865 (void); // 0x00000003 System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D) extern void ImageConversion_EncodeToJPG_mDE9A991A80442770719DD798B503A63F1D099758 (void); static Il2CppMethodPointer s_methodPointers[3] = { ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0, ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865, ImageConversion_EncodeToJPG_mDE9A991A80442770719DD798B503A63F1D099758, }; static const int32_t s_InvokerIndices[3] = { 8059, 7359, 8059, }; extern const CustomAttributesCacheGenerator g_UnityEngine_ImageConversionModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule = { "UnityEngine.ImageConversionModule.dll", 3, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_ImageConversionModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };