#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // System.String struct String_t; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tFAAEE760BA7499EB03356E9D5067DE17E84603F5 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // UnityEngine.ImageConversion struct ImageConversion_t0022285A961C3EB42717486DD576532747C54126 : public RuntimeObject { public: public: }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // // // System.Object // System.Object struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.ImageConversion // UnityEngine.ImageConversion // System.ValueType // System.ValueType // System.Byte // System.Byte // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // UnityEngine.Texture2D // UnityEngine.Texture2D #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex0, int32_t ___quality1, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex0, const RuntimeMethod* method) { typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *); static ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ImageConversion_EncodeToPNG_m016F2AE8469302E2AC6F8D1BECA39F2298E1F6C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)"); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(___tex0); return icallRetVal; } // System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex0, int32_t ___quality1, const RuntimeMethod* method) { typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t); static ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32)"); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(___tex0, ___quality1); return icallRetVal; } // System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ImageConversion_EncodeToJPG_mDE9A991A80442770719DD798B503A63F1D099758 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex0, const RuntimeMethod* method) { ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL; { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___tex0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_1; L_1 = ImageConversion_EncodeToJPG_m9F68F7EFADCCE33F43417127B3A671286542B865(L_0, ((int32_t)75), /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif