#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31; // System.Action`1 struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83; // System.Action`1 struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2; // System.Action`1 struct Action_1_tF0FD284A49EB7135379250254D6B49FA84383C09; // System.Action`1 struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC; // System.Action`1 struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3; // System.Action`1 struct Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC; // System.Func`1 struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.List`1 struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD; // System.Collections.Generic.List`1 struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7; // System.Collections.Generic.List`1 struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0; // System.Predicate`1 struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449; // UnityEngine.Events.BaseInvokableCall[] struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; // UnityEngine.Component[] struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E; // UnityEngine.Display[] struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642; // UnityEngine.GradientAlphaKey[] struct GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748; // UnityEngine.GradientColorKey[] struct GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76; // UnityEngine.Rendering.RenderBufferLoadAction[] struct RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // System.UInt64[] struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8; // System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE; // UnityEngine.BeforeRenderOrderAttribute struct BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.BootConfigData struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159; // System.Globalization.Calendar struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.ColorUsageAttribute struct ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // System.Globalization.CompareInfo struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30; // UnityEngine.ContextMenu struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7; // UnityEngine.CreateAssetMenuAttribute struct CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C; // UnityEngine.Cubemap struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938; // UnityEngine.CubemapArray struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307; // System.Globalization.CultureData struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529; // System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90; // UnityEngine.DebugLogHandler struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.Windows.Speech.DictationRecognizer struct DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592; // System.Exception struct Exception_t; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703; // UnityEngine.ExecuteAlways struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngineInternal.GenericStack struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C; // UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2; // UnityEngine.HeaderAttribute struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB; // UnityEngine.HelpURLAttribute struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023; // UnityEngine.HideInInspector struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.IFormatProvider struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF; // UnityEngine.ILogHandler struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1; // UnityEngine.ILogger struct ILogger_t25627AC5B51863702868D31972297B7D633B4583; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7; // UnityEngine.ImageEffectAllowedInSceneView struct ImageEffectAllowedInSceneView_t33027F1BDA71455302D4946C58855B206F77CF87; // UnityEngine.ImageEffectOpaque struct ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38; // UnityEngine.ImageEffectTransformsToLDR struct ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35; // UnityEngine.ImageEffectUsesCommandBuffer struct ImageEffectUsesCommandBuffer_t4BF914E2DF3C59A04CA8BE76BFC89A03FE26C70C; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD; // UnityEngine.InspectorNameAttribute struct InspectorNameAttribute_t8A1ACF4EDFAC9A951E5CCB8A52ECA29B903E2417; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // UnityEngine.Events.InvokableCall struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21; // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute struct JobProducerTypeAttribute_t75C44C0E9004E0C3F4D5399D88DEC2001E31B018; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // UnityEngine.LightProbeProxyVolume struct LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959; // UnityEngine.LightingSettings struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D; // UnityEngine.Logger struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // System.Reflection.MethodBase struct MethodBase_t; // System.Reflection.MethodInfo struct MethodInfo_t; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.ObjectDisposedException struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671; // UnityEngine.Plane struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // UnityEngine.RequireComponent struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.Profiling.Sampler struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // System.Collections.Stack struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8; // System.String struct String_t; // System.Reflection.StrongNameKeyPair struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF; // System.Globalization.TextInfo struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.UnityException struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101; // System.Version struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B; // UnityEngine.Rendering.VisibleReflectionProbe struct VisibleReflectionProbe_tE111B448A222148708F68ACE9B8DB1AC3D9E8F51; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF; // UnityEngine.Application/LogCallback struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240; // System.Reflection.Assembly/ResolveEventHolder struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.CullingGroup/StateChanged struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0; // UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate struct DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC; // 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UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2; struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883 { public: public: }; // System.Object // System.Collections.Generic.List`1 struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; } inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject { public: public: }; // UnityEngine.Application struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject { public: public: }; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0; // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName String_t* ___m_ObjectArgumentAssemblyTypeName_1; // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument int32_t ___m_IntArgument_2; // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument float ___m_FloatArgument_3; // System.String UnityEngine.Events.ArgumentCache::m_StringArgument String_t* ___m_StringArgument_4; // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument bool ___m_BoolArgument_5; public: inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; } inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_ObjectArgument_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value); } inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); } inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; } inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; } inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value) { ___m_ObjectArgumentAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value); } inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); } inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; } inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; } inline void set_m_IntArgument_2(int32_t value) { ___m_IntArgument_2 = value; } inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); } inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; } inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; } inline void set_m_FloatArgument_3(float value) { ___m_FloatArgument_3 = value; } inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); } inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; } inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; } inline void set_m_StringArgument_4(String_t* value) { ___m_StringArgument_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value); } inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); } inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; } inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; } inline void set_m_BoolArgument_5(bool value) { ___m_BoolArgument_5 = value; } }; struct Il2CppArrayBounds; // System.Array // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject { public: // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0; // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1; // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2; // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4; public: inline static int32_t get_offset_of_TypeIDs_0() { return static_cast(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; } inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value) { ___TypeIDs_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value); } inline static int32_t get_offset_of_States_1() { return static_cast(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); } inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; } inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; } inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value) { ___States_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value); } inline static int32_t get_offset_of_ReadTypes_2() { return static_cast(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); } inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; } inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; } inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value) { ___ReadTypes_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value); } inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); } inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; } inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; } inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value) { ___PriorityLevels_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value); } inline static int32_t get_offset_of_Subsystems_4() { return static_cast(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); } inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; } inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; } inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value) { ___Subsystems_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value); } }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject { public: public: }; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject { public: public: }; // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.CameraEventUtils struct CameraEventUtils_t15A423D7F0BB9E136CE0F4CFA28482C9E5CA265A : public RuntimeObject { public: public: }; // UnityEngine.ClassLibraryInitializer struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject { public: public: }; // UnityEngine.ColorUtility struct ColorUtility_tB1214298092D3434D6E956F8B78C79099DD77B6E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.CommandBufferExtensions struct CommandBufferExtensions_t0F43CDDB3237586DEC6DBFA92A88F1E6C76FEAED : public RuntimeObject { public: public: }; // System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; public: inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); } inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; } inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; } inline void set_m_isReadOnly_3(bool value) { ___m_isReadOnly_3 = value; } inline static int32_t get_offset_of_cultureID_4() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); } inline int32_t get_cultureID_4() const { return ___cultureID_4; } inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; } inline void set_cultureID_4(int32_t value) { ___cultureID_4 = value; } inline static int32_t get_offset_of_parent_lcid_5() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); } inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; } inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; } inline void set_parent_lcid_5(int32_t value) { ___parent_lcid_5 = value; } inline static int32_t get_offset_of_datetime_index_6() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); } inline int32_t get_datetime_index_6() const { return ___datetime_index_6; } inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; } inline void set_datetime_index_6(int32_t value) { ___datetime_index_6 = value; } inline static int32_t get_offset_of_number_index_7() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); } inline int32_t get_number_index_7() const { return ___number_index_7; } inline int32_t* get_address_of_number_index_7() { return &___number_index_7; } inline void set_number_index_7(int32_t value) { ___number_index_7 = value; } inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); } inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; } inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; } inline void set_default_calendar_type_8(int32_t value) { ___default_calendar_type_8 = value; } inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); } inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; } inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; } inline void set_m_useUserOverride_9(bool value) { ___m_useUserOverride_9 = value; } inline static int32_t get_offset_of_numInfo_10() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; } inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value) { ___numInfo_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value); } inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); } inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; } inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; } inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value) { ___dateTimeInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value); } inline static int32_t get_offset_of_textInfo_12() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); } inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; } inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; } inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value) { ___textInfo_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value); } inline static int32_t get_offset_of_m_name_13() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); } inline String_t* get_m_name_13() const { return ___m_name_13; } inline String_t** get_address_of_m_name_13() { return &___m_name_13; } inline void set_m_name_13(String_t* value) { ___m_name_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value); } inline static int32_t get_offset_of_englishname_14() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); } inline String_t* get_englishname_14() const { return ___englishname_14; } inline String_t** get_address_of_englishname_14() { return &___englishname_14; } inline void set_englishname_14(String_t* value) { ___englishname_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value); } inline static int32_t get_offset_of_nativename_15() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); } inline String_t* get_nativename_15() const { return ___nativename_15; } inline String_t** get_address_of_nativename_15() { return &___nativename_15; } inline void set_nativename_15(String_t* value) { ___nativename_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value); } inline static int32_t get_offset_of_iso3lang_16() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); } inline String_t* get_iso3lang_16() const { return ___iso3lang_16; } inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; } inline void set_iso3lang_16(String_t* value) { ___iso3lang_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value); } inline static int32_t get_offset_of_iso2lang_17() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); } inline String_t* get_iso2lang_17() const { return ___iso2lang_17; } inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; } inline void set_iso2lang_17(String_t* value) { ___iso2lang_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value); } inline static int32_t get_offset_of_win3lang_18() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); } inline String_t* get_win3lang_18() const { return ___win3lang_18; } inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; } inline void set_win3lang_18(String_t* value) { ___win3lang_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value); } inline static int32_t get_offset_of_territory_19() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); } inline String_t* get_territory_19() const { return ___territory_19; } inline String_t** get_address_of_territory_19() { return &___territory_19; } inline void set_territory_19(String_t* value) { ___territory_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value); } inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; } inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___native_calendar_names_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value); } inline static int32_t get_offset_of_compareInfo_21() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); } inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; } inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; } inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value) { ___compareInfo_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value); } inline static int32_t get_offset_of_textinfo_data_22() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); } inline void* get_textinfo_data_22() const { return ___textinfo_data_22; } inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; } inline void set_textinfo_data_22(void* value) { ___textinfo_data_22 = value; } inline static int32_t get_offset_of_m_dataItem_23() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); } inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; } inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; } inline void set_m_dataItem_23(int32_t value) { ___m_dataItem_23 = value; } inline static int32_t get_offset_of_calendar_24() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); } inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; } inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; } inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value) { ___calendar_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value); } inline static int32_t get_offset_of_parent_culture_25() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; } inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___parent_culture_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value); } inline static int32_t get_offset_of_constructed_26() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); } inline bool get_constructed_26() const { return ___constructed_26; } inline bool* get_address_of_constructed_26() { return &___constructed_26; } inline void set_constructed_26(bool value) { ___constructed_26 = value; } inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; } inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___cached_serialized_form_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value); } inline static int32_t get_offset_of_m_cultureData_28() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); } inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; } inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; } inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value) { ___m_cultureData_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value); } inline static int32_t get_offset_of_m_isInherited_29() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); } inline bool get_m_isInherited_29() const { return ___m_isInherited_29; } inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; } inline void set_m_isInherited_29(bool value) { ___m_isInherited_29 = value; } }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // UnityEngine.Cursor struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject { public: public: }; // UnityEngine.CustomRenderTextureManager struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject { public: public: }; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject { public: public: }; // UnityEngine.Sprites.DataUtility struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject { public: public: }; // UnityEngine.Debug struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject { public: public: }; // UnityEngine.DebugLogHandler struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject { public: public: }; // UnityEngine.GL struct GL_t050B1BA0C91506BD9A056946A3E7681C6219ACFF : public RuntimeObject { public: public: }; // UnityEngine.Scripting.GarbageCollector struct GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7 : public RuntimeObject { public: public: }; // UnityEngine.Gizmos struct Gizmos_t3B1C6D2CF08526249F6D399D2FEF3885EC411644 : public RuntimeObject { public: public: }; // UnityEngine.Graphics struct Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.GraphicsFormatUtility struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject { public: public: }; // UnityEngine.HashUnsafeUtilities struct HashUnsafeUtilities_t30E79B0C8575512D8654660DC963403182EC1422 : public RuntimeObject { public: public: }; // UnityEngine.HashUtilities struct HashUtilities_tB22812B0BF1B1048A4DB45CB17871A99085FE361 : public RuntimeObject { public: public: }; // Unity.Jobs.IJobExtensions struct IJobExtensions_tE4B1B40EA02725E43303122F344905B29307D369 : public RuntimeObject { public: public: }; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_PersistentCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_RuntimeCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_ExecutingCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2; // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate bool ___m_NeedsUpdate_3; public: inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; } inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_PersistentCalls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value); } inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; } inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_RuntimeCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value); } inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; } inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_ExecutingCalls_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value); } inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); } inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; } inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; } inline void set_m_NeedsUpdate_3(bool value) { ___m_NeedsUpdate_3 = value; } }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility struct JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B : public RuntimeObject { public: public: }; // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.Collections.Stack struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject { public: // System.Object[] System.Collections.Stack::_array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0; // System.Int32 System.Collections.Stack::_size int32_t ____size_1; // System.Int32 System.Collections.Stack::_version int32_t ____version_2; public: inline static int32_t get_offset_of__array_0() { return static_cast(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; } inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value); } inline static int32_t get_offset_of__size_1() { return static_cast(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); } inline int32_t get__size_1() const { return ____size_1; } inline int32_t* get_address_of__size_1() { return &____size_1; } inline void set__size_1(int32_t value) { ____size_1 = value; } inline static int32_t get_offset_of__version_2() { return static_cast(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); } inline int32_t get__version_2() const { return ____version_2; } inline int32_t* get_address_of__version_2() { return &____version_2; } inline void set__version_2(int32_t value) { ____version_2 = value; } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu String_t* ___m_AddComponentMenu_0; // System.Int32 UnityEngine.AddComponentMenu::m_Ordering int32_t ___m_Ordering_1; public: inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); } inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; } inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; } inline void set_m_AddComponentMenu_0(String_t* value) { ___m_AddComponentMenu_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value); } inline static int32_t get_offset_of_m_Ordering_1() { return static_cast(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); } inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; } inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; } inline void set_m_Ordering_1(int32_t value) { ___m_Ordering_1 = value; } }; // UnityEngine.AssemblyIsEditorAssembly struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE { public: // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; public: inline static int32_t get_offset_of_offset_0() { return static_cast(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); } inline int32_t get_offset_0() const { return ___offset_0; } inline int32_t* get_address_of_offset_0() { return &___offset_0; } inline void set_offset_0(int32_t value) { ___offset_0 = value; } inline static int32_t get_offset_of_instancesCount_1() { return static_cast(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); } inline int32_t get_instancesCount_1() const { return ___instancesCount_1; } inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; } inline void set_instancesCount_1(int32_t value) { ___instancesCount_1 = value; } inline static int32_t get_offset_of_visibleCount_2() { return static_cast(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); } inline int32_t get_visibleCount_2() const { return ___visibleCount_2; } inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; } inline void set_visibleCount_2(int32_t value) { ___visibleCount_2 = value; } }; // UnityEngine.BeforeRenderOrderAttribute struct BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Int32 UnityEngine.BeforeRenderOrderAttribute::k__BackingField int32_t ___U3CorderU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_0() { return static_cast(offsetof(BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A, ___U3CorderU3Ek__BackingField_0)); } inline int32_t get_U3CorderU3Ek__BackingField_0() const { return ___U3CorderU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CorderU3Ek__BackingField_0() { return &___U3CorderU3Ek__BackingField_0; } inline void set_U3CorderU3Ek__BackingField_0(int32_t value) { ___U3CorderU3Ek__BackingField_0 = value; } }; // UnityEngine.BoneWeight struct BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 { public: // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; public: inline static int32_t get_offset_of_m_Weight0_0() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_Weight0_0)); } inline float get_m_Weight0_0() const { return ___m_Weight0_0; } inline float* get_address_of_m_Weight0_0() { return &___m_Weight0_0; } inline void set_m_Weight0_0(float value) { ___m_Weight0_0 = value; } inline static int32_t get_offset_of_m_Weight1_1() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_Weight1_1)); } inline float get_m_Weight1_1() const { return ___m_Weight1_1; } inline float* get_address_of_m_Weight1_1() { return &___m_Weight1_1; } inline void set_m_Weight1_1(float value) { ___m_Weight1_1 = value; } inline static int32_t get_offset_of_m_Weight2_2() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_Weight2_2)); } inline float get_m_Weight2_2() const { return ___m_Weight2_2; } inline float* get_address_of_m_Weight2_2() { return &___m_Weight2_2; } inline void set_m_Weight2_2(float value) { ___m_Weight2_2 = value; } inline static int32_t get_offset_of_m_Weight3_3() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_Weight3_3)); } inline float get_m_Weight3_3() const { return ___m_Weight3_3; } inline float* get_address_of_m_Weight3_3() { return &___m_Weight3_3; } inline void set_m_Weight3_3(float value) { ___m_Weight3_3 = value; } inline static int32_t get_offset_of_m_BoneIndex0_4() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_BoneIndex0_4)); } inline int32_t get_m_BoneIndex0_4() const { return ___m_BoneIndex0_4; } inline int32_t* get_address_of_m_BoneIndex0_4() { return &___m_BoneIndex0_4; } inline void set_m_BoneIndex0_4(int32_t value) { ___m_BoneIndex0_4 = value; } inline static int32_t get_offset_of_m_BoneIndex1_5() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_BoneIndex1_5)); } inline int32_t get_m_BoneIndex1_5() const { return ___m_BoneIndex1_5; } inline int32_t* get_address_of_m_BoneIndex1_5() { return &___m_BoneIndex1_5; } inline void set_m_BoneIndex1_5(int32_t value) { ___m_BoneIndex1_5 = value; } inline static int32_t get_offset_of_m_BoneIndex2_6() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_BoneIndex2_6)); } inline int32_t get_m_BoneIndex2_6() const { return ___m_BoneIndex2_6; } inline int32_t* get_address_of_m_BoneIndex2_6() { return &___m_BoneIndex2_6; } inline void set_m_BoneIndex2_6(int32_t value) { ___m_BoneIndex2_6 = value; } inline static int32_t get_offset_of_m_BoneIndex3_7() { return static_cast(offsetof(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8, ___m_BoneIndex3_7)); } inline int32_t get_m_BoneIndex3_7() const { return ___m_BoneIndex3_7; } inline int32_t* get_address_of_m_BoneIndex3_7() { return &___m_BoneIndex3_7; } inline void set_m_BoneIndex3_7(int32_t value) { ___m_BoneIndex3_7 = value; } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Char struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // UnityEngine.ContextMenu struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.ContextMenu::menuItem String_t* ___menuItem_0; // System.Boolean UnityEngine.ContextMenu::validate bool ___validate_1; // System.Int32 UnityEngine.ContextMenu::priority int32_t ___priority_2; public: inline static int32_t get_offset_of_menuItem_0() { return static_cast(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___menuItem_0)); } inline String_t* get_menuItem_0() const { return ___menuItem_0; } inline String_t** get_address_of_menuItem_0() { return &___menuItem_0; } inline void set_menuItem_0(String_t* value) { ___menuItem_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuItem_0), (void*)value); } inline static int32_t get_offset_of_validate_1() { return static_cast(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___validate_1)); } inline bool get_validate_1() const { return ___validate_1; } inline bool* get_address_of_validate_1() { return &___validate_1; } inline void set_validate_1(bool value) { ___validate_1 = value; } inline static int32_t get_offset_of_priority_2() { return static_cast(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___priority_2)); } inline int32_t get_priority_2() const { return ___priority_2; } inline int32_t* get_address_of_priority_2() { return &___priority_2; } inline void set_priority_2(int32_t value) { ___priority_2 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } }; // UnityEngine.CreateAssetMenuAttribute struct CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.CreateAssetMenuAttribute::k__BackingField String_t* ___U3CmenuNameU3Ek__BackingField_0; // System.String UnityEngine.CreateAssetMenuAttribute::k__BackingField String_t* ___U3CfileNameU3Ek__BackingField_1; // System.Int32 UnityEngine.CreateAssetMenuAttribute::k__BackingField int32_t ___U3CorderU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3CmenuNameU3Ek__BackingField_0() { return static_cast(offsetof(CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C, ___U3CmenuNameU3Ek__BackingField_0)); } inline String_t* get_U3CmenuNameU3Ek__BackingField_0() const { return ___U3CmenuNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CmenuNameU3Ek__BackingField_0() { return &___U3CmenuNameU3Ek__BackingField_0; } inline void set_U3CmenuNameU3Ek__BackingField_0(String_t* value) { ___U3CmenuNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CmenuNameU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CfileNameU3Ek__BackingField_1() { return static_cast(offsetof(CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C, ___U3CfileNameU3Ek__BackingField_1)); } inline String_t* get_U3CfileNameU3Ek__BackingField_1() const { return ___U3CfileNameU3Ek__BackingField_1; } inline String_t** get_address_of_U3CfileNameU3Ek__BackingField_1() { return &___U3CfileNameU3Ek__BackingField_1; } inline void set_U3CfileNameU3Ek__BackingField_1(String_t* value) { ___U3CfileNameU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CfileNameU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_2() { return static_cast(offsetof(CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C, ___U3CorderU3Ek__BackingField_2)); } inline int32_t get_U3CorderU3Ek__BackingField_2() const { return ___U3CorderU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CorderU3Ek__BackingField_2() { return &___U3CorderU3Ek__BackingField_2; } inline void set_U3CorderU3Ek__BackingField_2(int32_t value) { ___U3CorderU3Ek__BackingField_2 = value; } }; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 { public: // UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleLightsPtr VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___visibleLightsPtr_0; // UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightsPtr VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___visibleOffscreenVertexLightsPtr_1; // UnityEngine.Rendering.VisibleReflectionProbe* UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbesPtr VisibleReflectionProbe_tE111B448A222148708F68ACE9B8DB1AC3D9E8F51 * ___visibleReflectionProbesPtr_2; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleLightCount int32_t ___visibleLightCount_3; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightCount int32_t ___visibleOffscreenVertexLightCount_4; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbeCount int32_t ___visibleReflectionProbeCount_5; public: inline static int32_t get_offset_of_visibleLightsPtr_0() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleLightsPtr_0)); } inline VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * get_visibleLightsPtr_0() const { return ___visibleLightsPtr_0; } inline VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ** get_address_of_visibleLightsPtr_0() { return &___visibleLightsPtr_0; } inline void set_visibleLightsPtr_0(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * value) { ___visibleLightsPtr_0 = value; } inline static int32_t get_offset_of_visibleOffscreenVertexLightsPtr_1() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleOffscreenVertexLightsPtr_1)); } inline VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * get_visibleOffscreenVertexLightsPtr_1() const { return ___visibleOffscreenVertexLightsPtr_1; } inline VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ** get_address_of_visibleOffscreenVertexLightsPtr_1() { return &___visibleOffscreenVertexLightsPtr_1; } inline void set_visibleOffscreenVertexLightsPtr_1(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * value) { ___visibleOffscreenVertexLightsPtr_1 = value; } inline static int32_t get_offset_of_visibleReflectionProbesPtr_2() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleReflectionProbesPtr_2)); } inline VisibleReflectionProbe_tE111B448A222148708F68ACE9B8DB1AC3D9E8F51 * get_visibleReflectionProbesPtr_2() const { return ___visibleReflectionProbesPtr_2; } inline VisibleReflectionProbe_tE111B448A222148708F68ACE9B8DB1AC3D9E8F51 ** get_address_of_visibleReflectionProbesPtr_2() { return &___visibleReflectionProbesPtr_2; } inline void set_visibleReflectionProbesPtr_2(VisibleReflectionProbe_tE111B448A222148708F68ACE9B8DB1AC3D9E8F51 * value) { ___visibleReflectionProbesPtr_2 = value; } inline static int32_t get_offset_of_visibleLightCount_3() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleLightCount_3)); } inline int32_t get_visibleLightCount_3() const { return ___visibleLightCount_3; } inline int32_t* get_address_of_visibleLightCount_3() { return &___visibleLightCount_3; } inline void set_visibleLightCount_3(int32_t value) { ___visibleLightCount_3 = value; } inline static int32_t get_offset_of_visibleOffscreenVertexLightCount_4() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleOffscreenVertexLightCount_4)); } inline int32_t get_visibleOffscreenVertexLightCount_4() const { return ___visibleOffscreenVertexLightCount_4; } inline int32_t* get_address_of_visibleOffscreenVertexLightCount_4() { return &___visibleOffscreenVertexLightCount_4; } inline void set_visibleOffscreenVertexLightCount_4(int32_t value) { ___visibleOffscreenVertexLightCount_4 = value; } inline static int32_t get_offset_of_visibleReflectionProbeCount_5() { return static_cast(offsetof(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083, ___visibleReflectionProbeCount_5)); } inline int32_t get_visibleReflectionProbeCount_5() const { return ___visibleReflectionProbeCount_5; } inline int32_t* get_address_of_visibleReflectionProbeCount_5() { return &___visibleReflectionProbeCount_5; } inline void set_visibleReflectionProbeCount_5(int32_t value) { ___visibleReflectionProbeCount_5 = value; } }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C { public: // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; public: inline static int32_t get_offset_of_m_Index_0() { return static_cast(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); } inline int32_t get_m_Index_0() const { return ___m_Index_0; } inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; } inline void set_m_Index_0(int32_t value) { ___m_Index_0 = value; } inline static int32_t get_offset_of_m_PrevState_1() { return static_cast(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); } inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; } inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; } inline void set_m_PrevState_1(uint8_t value) { ___m_PrevState_1 = value; } inline static int32_t get_offset_of_m_ThisState_2() { return static_cast(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); } inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; } inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; } inline void set_m_ThisState_2(uint8_t value) { ___m_ThisState_2 = value; } }; // Unity.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order int32_t ___m_Order_0; public: inline static int32_t get_offset_of_m_Order_0() { return static_cast(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); } inline int32_t get_m_Order_0() const { return ___m_Order_0; } inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; } inline void set_m_Order_0(int32_t value) { ___m_Order_0 = value; } }; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject * ___DefaultValue_0; public: inline static int32_t get_offset_of_DefaultValue_0() { return static_cast(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); } inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; } inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; } inline void set_DefaultValue_0(RuntimeObject * value) { ___DefaultValue_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value); } }; // UnityEngine.Rendering.DepthState struct DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA { public: // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; public: inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_WriteEnabled_0)); } inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; } inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; } inline void set_m_WriteEnabled_0(uint8_t value) { ___m_WriteEnabled_0 = value; } inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_CompareFunction_1)); } inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; } inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; } inline void set_m_CompareFunction_1(int8_t value) { ___m_CompareFunction_1 = value; } }; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 { public: union { struct { }; uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1]; }; public: }; // UnityEngine.PlayerLoop.EarlyUpdate struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095 { public: union { struct { }; uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1]; }; public: }; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExecuteAlways struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PlayerLoop.FixedUpdate struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323 { public: union { struct { }; uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1]; }; public: }; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName String_t* ___m_oldName_0; public: inline static int32_t get_offset_of_m_oldName_0() { return static_cast(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); } inline String_t* get_m_oldName_0() const { return ___m_oldName_0; } inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; } inline void set_m_oldName_0(String_t* value) { ___m_oldName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value); } }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C { public: // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; public: inline static int32_t get_offset_of_left_0() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___left_0)); } inline float get_left_0() const { return ___left_0; } inline float* get_address_of_left_0() { return &___left_0; } inline void set_left_0(float value) { ___left_0 = value; } inline static int32_t get_offset_of_right_1() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___right_1)); } inline float get_right_1() const { return ___right_1; } inline float* get_address_of_right_1() { return &___right_1; } inline void set_right_1(float value) { ___right_1 = value; } inline static int32_t get_offset_of_bottom_2() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___bottom_2)); } inline float get_bottom_2() const { return ___bottom_2; } inline float* get_address_of_bottom_2() { return &___bottom_2; } inline void set_bottom_2(float value) { ___bottom_2 = value; } inline static int32_t get_offset_of_top_3() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___top_3)); } inline float get_top_3() const { return ___top_3; } inline float* get_address_of_top_3() { return &___top_3; } inline void set_top_3(float value) { ___top_3 = value; } inline static int32_t get_offset_of_zNear_4() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zNear_4)); } inline float get_zNear_4() const { return ___zNear_4; } inline float* get_address_of_zNear_4() { return &___zNear_4; } inline void set_zNear_4(float value) { ___zNear_4 = value; } inline static int32_t get_offset_of_zFar_5() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zFar_5)); } inline float get_zFar_5() const { return ___zFar_5; } inline float* get_address_of_zFar_5() { return &___zFar_5; } inline void set_zFar_5(float value) { ___zFar_5 = value; } }; // UnityEngineInternal.GenericStack struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 { public: public: }; // UnityEngine.GradientAlphaKey struct GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D { public: // System.Single UnityEngine.GradientAlphaKey::alpha float ___alpha_0; // System.Single UnityEngine.GradientAlphaKey::time float ___time_1; public: inline static int32_t get_offset_of_alpha_0() { return static_cast(offsetof(GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D, ___alpha_0)); } inline float get_alpha_0() const { return ___alpha_0; } inline float* get_address_of_alpha_0() { return &___alpha_0; } inline void set_alpha_0(float value) { ___alpha_0 = value; } inline static int32_t get_offset_of_time_1() { return static_cast(offsetof(GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D, ___time_1)); } inline float get_time_1() const { return ___time_1; } inline float* get_address_of_time_1() { return &___time_1; } inline void set_time_1(float value) { ___time_1 = value; } }; // UnityEngine.Hash128 struct Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A { public: // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; public: inline static int32_t get_offset_of_u64_0_0() { return static_cast(offsetof(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A, ___u64_0_0)); } inline uint64_t get_u64_0_0() const { return ___u64_0_0; } inline uint64_t* get_address_of_u64_0_0() { return &___u64_0_0; } inline void set_u64_0_0(uint64_t value) { ___u64_0_0 = value; } inline static int32_t get_offset_of_u64_1_1() { return static_cast(offsetof(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A, ___u64_1_1)); } inline uint64_t get_u64_1_1() const { return ___u64_1_1; } inline uint64_t* get_address_of_u64_1_1() { return &___u64_1_1; } inline void set_u64_1_1(uint64_t value) { ___u64_1_1 = value; } }; // UnityEngine.HelpURLAttribute struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.HelpURLAttribute::m_Url String_t* ___m_Url_0; // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher bool ___m_Dispatcher_1; // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName String_t* ___m_DispatchingFieldName_2; public: inline static int32_t get_offset_of_m_Url_0() { return static_cast(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Url_0)); } inline String_t* get_m_Url_0() const { return ___m_Url_0; } inline String_t** get_address_of_m_Url_0() { return &___m_Url_0; } inline void set_m_Url_0(String_t* value) { ___m_Url_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Url_0), (void*)value); } inline static int32_t get_offset_of_m_Dispatcher_1() { return static_cast(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Dispatcher_1)); } inline bool get_m_Dispatcher_1() const { return ___m_Dispatcher_1; } inline bool* get_address_of_m_Dispatcher_1() { return &___m_Dispatcher_1; } inline void set_m_Dispatcher_1(bool value) { ___m_Dispatcher_1 = value; } inline static int32_t get_offset_of_m_DispatchingFieldName_2() { return static_cast(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_DispatchingFieldName_2)); } inline String_t* get_m_DispatchingFieldName_2() const { return ___m_DispatchingFieldName_2; } inline String_t** get_address_of_m_DispatchingFieldName_2() { return &___m_DispatchingFieldName_2; } inline void set_m_DispatchingFieldName_2(String_t* value) { ___m_DispatchingFieldName_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DispatchingFieldName_2), (void*)value); } }; // UnityEngine.HideInInspector struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ImageEffectAllowedInSceneView struct ImageEffectAllowedInSceneView_t33027F1BDA71455302D4946C58855B206F77CF87 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ImageEffectOpaque struct ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ImageEffectTransformsToLDR struct ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ImageEffectUsesCommandBuffer struct ImageEffectUsesCommandBuffer_t4BF914E2DF3C59A04CA8BE76BFC89A03FE26C70C : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PlayerLoop.Initialization struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4 { public: union { struct { }; uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1]; }; public: }; // System.Int16 struct Int16_tD0F031114106263BB459DA1F099FF9F42691295A { public: // System.Int16 System.Int16::m_value int16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int16_tD0F031114106263BB459DA1F099FF9F42691295A, ___m_value_0)); } inline int16_t get_m_value_0() const { return ___m_value_0; } inline int16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int16_t value) { ___m_value_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Events.InvokableCall struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute struct JobProducerTypeAttribute_t75C44C0E9004E0C3F4D5399D88DEC2001E31B018 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::k__BackingField Type_t * ___U3CProducerTypeU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CProducerTypeU3Ek__BackingField_0() { return static_cast(offsetof(JobProducerTypeAttribute_t75C44C0E9004E0C3F4D5399D88DEC2001E31B018, ___U3CProducerTypeU3Ek__BackingField_0)); } inline Type_t * get_U3CProducerTypeU3Ek__BackingField_0() const { return ___U3CProducerTypeU3Ek__BackingField_0; } inline Type_t ** get_address_of_U3CProducerTypeU3Ek__BackingField_0() { return &___U3CProducerTypeU3Ek__BackingField_0; } inline void set_U3CProducerTypeU3Ek__BackingField_0(Type_t * value) { ___U3CProducerTypeU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CProducerTypeU3Ek__BackingField_0), (void*)value); } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 { public: // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; public: inline static int32_t get_offset_of_m_red_0() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); } inline float get_m_red_0() const { return ___m_red_0; } inline float* get_address_of_m_red_0() { return &___m_red_0; } inline void set_m_red_0(float value) { ___m_red_0 = value; } inline static int32_t get_offset_of_m_green_1() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); } inline float get_m_green_1() const { return ___m_green_1; } inline float* get_address_of_m_green_1() { return &___m_green_1; } inline void set_m_green_1(float value) { ___m_green_1 = value; } inline static int32_t get_offset_of_m_blue_2() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); } inline float get_m_blue_2() const { return ___m_blue_2; } inline float* get_address_of_m_blue_2() { return &___m_blue_2; } inline void set_m_blue_2(float value) { ___m_blue_2 = value; } inline static int32_t get_offset_of_m_intensity_3() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); } inline float get_m_intensity_3() const { return ___m_intensity_3; } inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; } inline void set_m_intensity_3(float value) { ___m_intensity_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C { public: // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className String_t* ___className_0; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace String_t* ___nameSpace_1; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly String_t* ___assembly_2; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged bool ___classHasChanged_3; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged bool ___nameSpaceHasChanged_4; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged bool ___assemblyHasChanged_5; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI bool ___autoUdpateAPI_6; public: inline static int32_t get_offset_of_className_0() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); } inline String_t* get_className_0() const { return ___className_0; } inline String_t** get_address_of_className_0() { return &___className_0; } inline void set_className_0(String_t* value) { ___className_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value); } inline static int32_t get_offset_of_nameSpace_1() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); } inline String_t* get_nameSpace_1() const { return ___nameSpace_1; } inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; } inline void set_nameSpace_1(String_t* value) { ___nameSpace_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value); } inline static int32_t get_offset_of_assembly_2() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); } inline String_t* get_assembly_2() const { return ___assembly_2; } inline String_t** get_address_of_assembly_2() { return &___assembly_2; } inline void set_assembly_2(String_t* value) { ___assembly_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value); } inline static int32_t get_offset_of_classHasChanged_3() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); } inline bool get_classHasChanged_3() const { return ___classHasChanged_3; } inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; } inline void set_classHasChanged_3(bool value) { ___classHasChanged_3 = value; } inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); } inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; } inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; } inline void set_nameSpaceHasChanged_4(bool value) { ___nameSpaceHasChanged_4 = value; } inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); } inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; } inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; } inline void set_assemblyHasChanged_5(bool value) { ___assemblyHasChanged_5 = value; } inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); } inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; } inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; } inline void set_autoUdpateAPI_6(bool value) { ___autoUdpateAPI_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke { char* ___className_0; char* ___nameSpace_1; char* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com { Il2CppChar* ___className_0; Il2CppChar* ___nameSpace_1; Il2CppChar* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String System.ObsoleteAttribute::_message String_t* ____message_0; // System.Boolean System.ObsoleteAttribute::_error bool ____error_1; public: inline static int32_t get_offset_of__message_0() { return static_cast(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); } inline String_t* get__message_0() const { return ____message_0; } inline String_t** get_address_of__message_0() { return &____message_0; } inline void set__message_0(String_t* value) { ____message_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value); } inline static int32_t get_offset_of__error_1() { return static_cast(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); } inline bool get__error_1() const { return ____error_1; } inline bool* get_address_of__error_1() { return &____error_1; } inline void set__error_1(bool value) { ____error_1 = value; } }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.RectInt struct RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 { public: // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_XMin_0)); } inline int32_t get_m_XMin_0() const { return ___m_XMin_0; } inline int32_t* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(int32_t value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_YMin_1)); } inline int32_t get_m_YMin_1() const { return ___m_YMin_1; } inline int32_t* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(int32_t value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Width_2)); } inline int32_t get_m_Width_2() const { return ___m_Width_2; } inline int32_t* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(int32_t value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Height_3)); } inline int32_t get_m_Height_3() const { return ___m_Height_3; } inline int32_t* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(int32_t value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); } inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int32_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); } inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int32_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD { public: // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; public: inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_WriteMask_0)); } inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; } inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; } inline void set_m_WriteMask_0(uint8_t value) { ___m_WriteMask_0 = value; } inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceColorBlendMode_1)); } inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; } inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; } inline void set_m_SourceColorBlendMode_1(uint8_t value) { ___m_SourceColorBlendMode_1 = value; } inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationColorBlendMode_2)); } inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; } inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; } inline void set_m_DestinationColorBlendMode_2(uint8_t value) { ___m_DestinationColorBlendMode_2 = value; } inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceAlphaBlendMode_3)); } inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; } inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; } inline void set_m_SourceAlphaBlendMode_3(uint8_t value) { ___m_SourceAlphaBlendMode_3 = value; } inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationAlphaBlendMode_4)); } inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; } inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; } inline void set_m_DestinationAlphaBlendMode_4(uint8_t value) { ___m_DestinationAlphaBlendMode_4 = value; } inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_ColorBlendOperation_5)); } inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; } inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; } inline void set_m_ColorBlendOperation_5(uint8_t value) { ___m_ColorBlendOperation_5 = value; } inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_AlphaBlendOperation_6)); } inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; } inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; } inline void set_m_AlphaBlendOperation_6(uint8_t value) { ___m_AlphaBlendOperation_6 = value; } inline static int32_t get_offset_of_m_Padding_7() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_Padding_7)); } inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; } inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; } inline void set_m_Padding_7(uint8_t value) { ___m_Padding_7 = value; } }; // UnityEngine.RequireComponent struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value); } }; // System.SByte struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B { public: // System.SByte System.SByte::m_value int8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); } inline int8_t get_m_value_0() const { return ___m_value_0; } inline int8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int8_t value) { ___m_value_0 = value; } }; // UnityEngine.SceneManagement.Scene struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE { public: // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); } inline int32_t get_m_Handle_0() const { return ___m_Handle_0; } inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(int32_t value) { ___m_Handle_0 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 { public: // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); } inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int16_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); } inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int16_t value) { ___m_UpperBound_1 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 { public: // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1; public: inline static int32_t get_offset_of_order_0() { return static_cast(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); } inline int32_t get_order_0() const { return ___order_0; } inline int32_t* get_address_of_order_0() { return &___order_0; } inline void set_order_0(int32_t value) { ___order_0 = value; } inline static int32_t get_offset_of_callback_1() { return static_cast(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; } inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___callback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF { public: union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF__padding[64]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF, ___FixedElementField_0)); } inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(int32_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C { public: union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // System.Nullable`1 struct Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A { public: // T System.Nullable`1::value RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___value_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_value_0() const { return ___value_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { public: // System.IntPtr System.Reflection.Assembly::_mono_assembly intptr_t ____mono_assembly_0; // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; // System.Object System.Reflection.Assembly::_evidence RuntimeObject * ____evidence_2; // System.Object System.Reflection.Assembly::_minimum RuntimeObject * ____minimum_3; // System.Object System.Reflection.Assembly::_optional RuntimeObject * ____optional_4; // System.Object System.Reflection.Assembly::_refuse RuntimeObject * ____refuse_5; // System.Object System.Reflection.Assembly::_granted RuntimeObject * ____granted_6; // System.Object System.Reflection.Assembly::_denied RuntimeObject * ____denied_7; // System.Boolean System.Reflection.Assembly::fromByteArray bool ___fromByteArray_8; // System.String System.Reflection.Assembly::assemblyName String_t* ___assemblyName_9; public: inline static int32_t get_offset_of__mono_assembly_0() { return static_cast(offsetof(Assembly_t, ____mono_assembly_0)); } inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; } inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; } inline void set__mono_assembly_0(intptr_t value) { ____mono_assembly_0 = value; } inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast(offsetof(Assembly_t, ___resolve_event_holder_1)); } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; } inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value) { ___resolve_event_holder_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value); } inline static int32_t get_offset_of__evidence_2() { return static_cast(offsetof(Assembly_t, ____evidence_2)); } inline RuntimeObject * get__evidence_2() const { return ____evidence_2; } inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; } inline void set__evidence_2(RuntimeObject * value) { ____evidence_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value); } inline static int32_t get_offset_of__minimum_3() { return static_cast(offsetof(Assembly_t, ____minimum_3)); } inline RuntimeObject * get__minimum_3() const { return ____minimum_3; } inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; } inline void set__minimum_3(RuntimeObject * value) { ____minimum_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value); } inline static int32_t get_offset_of__optional_4() { return static_cast(offsetof(Assembly_t, ____optional_4)); } inline RuntimeObject * get__optional_4() const { return ____optional_4; } inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; } inline void set__optional_4(RuntimeObject * value) { ____optional_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value); } inline static int32_t get_offset_of__refuse_5() { return static_cast(offsetof(Assembly_t, ____refuse_5)); } inline RuntimeObject * get__refuse_5() const { return ____refuse_5; } inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; } inline void set__refuse_5(RuntimeObject * value) { ____refuse_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value); } inline static int32_t get_offset_of__granted_6() { return static_cast(offsetof(Assembly_t, ____granted_6)); } inline RuntimeObject * get__granted_6() const { return ____granted_6; } inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; } inline void set__granted_6(RuntimeObject * value) { ____granted_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value); } inline static int32_t get_offset_of__denied_7() { return static_cast(offsetof(Assembly_t, ____denied_7)); } inline RuntimeObject * get__denied_7() const { return ____denied_7; } inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; } inline void set__denied_7(RuntimeObject * value) { ____denied_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value); } inline static int32_t get_offset_of_fromByteArray_8() { return static_cast(offsetof(Assembly_t, ___fromByteArray_8)); } inline bool get_fromByteArray_8() const { return ___fromByteArray_8; } inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; } inline void set_fromByteArray_8(bool value) { ___fromByteArray_8 = value; } inline static int32_t get_offset_of_assemblyName_9() { return static_cast(offsetof(Assembly_t, ___assemblyName_9)); } inline String_t* get_assemblyName_9() const { return ___assemblyName_9; } inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; } inline void set_assemblyName_9(String_t* value) { ___assemblyName_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; char* ___assemblyName_9; }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; Il2CppChar* ___assemblyName_9; }; // System.Reflection.AssemblyContentType struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE { public: // System.Int32 System.Reflection.AssemblyContentType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Configuration.Assemblies.AssemblyHashAlgorithm struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66 { public: // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.AssemblyNameFlags struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622 { public: // System.Int32 System.Reflection.AssemblyNameFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Configuration.Assemblies.AssemblyVersionCompatibility struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD { public: // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA { public: // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1 UnityEngine.AsyncOperation::m_completeCallback Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); } inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle intptr_t ___m_GroupHandle_0; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1; public: inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); } inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; } inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; } inline void set_m_GroupHandle_0(intptr_t value) { ___m_GroupHandle_0 = value; } inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); } inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; } inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; } inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value) { ___m_PerformCulling_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendMode struct BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95 { public: // System.Int32 UnityEngine.Rendering.BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendOp struct BlendOp_t2CBF7E6202E2AE209B4EF181C9E6F97B0764B0E8 { public: // System.Int32 UnityEngine.Rendering.BlendOp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendOp_t2CBF7E6202E2AE209B4EF181C9E6F97B0764B0E8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendState struct BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 { public: // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; public: inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState0_0)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState0_0() const { return ___m_BlendState0_0; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; } inline void set_m_BlendState0_0(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState0_0 = value; } inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState1_1)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState1_1() const { return ___m_BlendState1_1; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; } inline void set_m_BlendState1_1(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState1_1 = value; } inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState2_2)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState2_2() const { return ___m_BlendState2_2; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; } inline void set_m_BlendState2_2(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState2_2 = value; } inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState3_3)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState3_3() const { return ___m_BlendState3_3; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; } inline void set_m_BlendState3_3(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState3_3 = value; } inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState4_4)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState4_4() const { return ___m_BlendState4_4; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; } inline void set_m_BlendState4_4(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState4_4 = value; } inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState5_5)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState5_5() const { return ___m_BlendState5_5; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; } inline void set_m_BlendState5_5(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState5_5 = value; } inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState6_6)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState6_6() const { return ___m_BlendState6_6; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; } inline void set_m_BlendState6_6(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState6_6 = value; } inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState7_7)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState7_7() const { return ___m_BlendState7_7; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; } inline void set_m_BlendState7_7(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState7_7 = value; } inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_SeparateMRTBlendStates_8)); } inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; } inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; } inline void set_m_SeparateMRTBlendStates_8(uint8_t value) { ___m_SeparateMRTBlendStates_8 = value; } inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_AlphaToMask_9)); } inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; } inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; } inline void set_m_AlphaToMask_9(uint8_t value) { ___m_AlphaToMask_9 = value; } inline static int32_t get_offset_of_m_Padding_10() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_Padding_10)); } inline int16_t get_m_Padding_10() const { return ___m_Padding_10; } inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; } inline void set_m_Padding_10(int16_t value) { ___m_Padding_10 = value; } }; // UnityEngine.BootConfigData struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject { public: // System.IntPtr UnityEngine.BootConfigData::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.BoundingSphere struct BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 { public: // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinShaderDefine struct BuiltinShaderDefine_t1E58D68EAD8D2F5190722D4BB79F1770862397EE { public: // System.Int32 UnityEngine.Rendering.BuiltinShaderDefine::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinShaderDefine_t1E58D68EAD8D2F5190722D4BB79F1770862397EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinShaderMode struct BuiltinShaderMode_tAB5878609F167EB20A4A24A932EF0D3D666803A0 { public: // System.Int32 UnityEngine.Rendering.BuiltinShaderMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinShaderMode_tAB5878609F167EB20A4A24A932EF0D3D666803A0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinShaderType struct BuiltinShaderType_tEAA06F78810BC8789E7880F2611B19B3A57C5017 { public: // System.Int32 UnityEngine.Rendering.BuiltinShaderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinShaderType_tEAA06F78810BC8789E7880F2611B19B3A57C5017, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraEvent struct CameraEvent_tFB94407637890549849BC824FA13432BA83CB520 { public: // System.Int32 UnityEngine.Rendering.CameraEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraEvent_tFB94407637890549849BC824FA13432BA83CB520, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraLateLatchMatrixType struct CameraLateLatchMatrixType_t1214EEF33EC49748989200C9A3E695A127F2CB0F { public: // System.Int32 UnityEngine.Rendering.CameraLateLatchMatrixType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraLateLatchMatrixType_t1214EEF33EC49748989200C9A3E695A127F2CB0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Windows.WebCam.CapturePixelFormat struct CapturePixelFormat_t862C8DB99BB8A10907BDC63453CD3DAD3E422A61 { public: // System.Int32 UnityEngine.Windows.WebCam.CapturePixelFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CapturePixelFormat_t862C8DB99BB8A10907BDC63453CD3DAD3E422A61, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorUsageAttribute struct ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.Boolean UnityEngine.ColorUsageAttribute::showAlpha bool ___showAlpha_0; // System.Boolean UnityEngine.ColorUsageAttribute::hdr bool ___hdr_1; // System.Single UnityEngine.ColorUsageAttribute::minBrightness float ___minBrightness_2; // System.Single UnityEngine.ColorUsageAttribute::maxBrightness float ___maxBrightness_3; // System.Single UnityEngine.ColorUsageAttribute::minExposureValue float ___minExposureValue_4; // System.Single UnityEngine.ColorUsageAttribute::maxExposureValue float ___maxExposureValue_5; public: inline static int32_t get_offset_of_showAlpha_0() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___showAlpha_0)); } inline bool get_showAlpha_0() const { return ___showAlpha_0; } inline bool* get_address_of_showAlpha_0() { return &___showAlpha_0; } inline void set_showAlpha_0(bool value) { ___showAlpha_0 = value; } inline static int32_t get_offset_of_hdr_1() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___hdr_1)); } inline bool get_hdr_1() const { return ___hdr_1; } inline bool* get_address_of_hdr_1() { return &___hdr_1; } inline void set_hdr_1(bool value) { ___hdr_1 = value; } inline static int32_t get_offset_of_minBrightness_2() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___minBrightness_2)); } inline float get_minBrightness_2() const { return ___minBrightness_2; } inline float* get_address_of_minBrightness_2() { return &___minBrightness_2; } inline void set_minBrightness_2(float value) { ___minBrightness_2 = value; } inline static int32_t get_offset_of_maxBrightness_3() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___maxBrightness_3)); } inline float get_maxBrightness_3() const { return ___maxBrightness_3; } inline float* get_address_of_maxBrightness_3() { return &___maxBrightness_3; } inline void set_maxBrightness_3(float value) { ___maxBrightness_3 = value; } inline static int32_t get_offset_of_minExposureValue_4() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___minExposureValue_4)); } inline float get_minExposureValue_4() const { return ___minExposureValue_4; } inline float* get_address_of_minExposureValue_4() { return &___minExposureValue_4; } inline void set_minExposureValue_4(float value) { ___minExposureValue_4 = value; } inline static int32_t get_offset_of_maxExposureValue_5() { return static_cast(offsetof(ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662, ___maxExposureValue_5)); } inline float get_maxExposureValue_5() const { return ___maxExposureValue_5; } inline float* get_address_of_maxExposureValue_5() { return &___maxExposureValue_5; } inline void set_maxExposureValue_5(float value) { ___maxExposureValue_5 = value; } }; // UnityEngine.Rendering.ColorWriteMask struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0 { public: // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CombineInstance struct CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C { public: // System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID int32_t ___m_MeshInstanceID_0; // System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex int32_t ___m_SubMeshIndex_1; // UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_2; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_LightmapScaleOffset_3; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RealtimeLightmapScaleOffset_4; public: inline static int32_t get_offset_of_m_MeshInstanceID_0() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_MeshInstanceID_0)); } inline int32_t get_m_MeshInstanceID_0() const { return ___m_MeshInstanceID_0; } inline int32_t* get_address_of_m_MeshInstanceID_0() { return &___m_MeshInstanceID_0; } inline void set_m_MeshInstanceID_0(int32_t value) { ___m_MeshInstanceID_0 = value; } inline static int32_t get_offset_of_m_SubMeshIndex_1() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_SubMeshIndex_1)); } inline int32_t get_m_SubMeshIndex_1() const { return ___m_SubMeshIndex_1; } inline int32_t* get_address_of_m_SubMeshIndex_1() { return &___m_SubMeshIndex_1; } inline void set_m_SubMeshIndex_1(int32_t value) { ___m_SubMeshIndex_1 = value; } inline static int32_t get_offset_of_m_Transform_2() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_Transform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_Transform_2() const { return ___m_Transform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_Transform_2() { return &___m_Transform_2; } inline void set_m_Transform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_Transform_2 = value; } inline static int32_t get_offset_of_m_LightmapScaleOffset_3() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_LightmapScaleOffset_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_LightmapScaleOffset_3() const { return ___m_LightmapScaleOffset_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_LightmapScaleOffset_3() { return &___m_LightmapScaleOffset_3; } inline void set_m_LightmapScaleOffset_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_LightmapScaleOffset_3 = value; } inline static int32_t get_offset_of_m_RealtimeLightmapScaleOffset_4() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_RealtimeLightmapScaleOffset_4)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RealtimeLightmapScaleOffset_4() const { return ___m_RealtimeLightmapScaleOffset_4; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RealtimeLightmapScaleOffset_4() { return &___m_RealtimeLightmapScaleOffset_4; } inline void set_m_RealtimeLightmapScaleOffset_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_RealtimeLightmapScaleOffset_4 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.CommandBufferExecutionFlags struct CommandBufferExecutionFlags_t712F54A486DB6C0AB23E580F950F8E2835B81F40 { public: // System.Int32 UnityEngine.Rendering.CommandBufferExecutionFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CommandBufferExecutionFlags_t712F54A486DB6C0AB23E580F950F8E2835B81F40, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBufferMode struct ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39 { public: // System.Int32 UnityEngine.ComputeBufferMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBufferType struct ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04 { public: // System.Int32 UnityEngine.ComputeBufferType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ComputeQueueType struct ComputeQueueType_t1533C6EA2F554A1068F0C319E8DE4934A4492DAF { public: // System.Int32 UnityEngine.Rendering.ComputeQueueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeQueueType_t1533C6EA2F554A1068F0C319E8DE4934A4492DAF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Windows.Speech.ConfidenceLevel struct ConfidenceLevel_t1961445160E273E8B221599F4596C7B1A56CACE3 { public: // System.Int32 UnityEngine.Windows.Speech.ConfidenceLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ConfidenceLevel_t1961445160E273E8B221599F4596C7B1A56CACE3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.Cookie struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID int32_t ___instanceID_0; // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale float ___scale_1; // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_scale_1() { return static_cast(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); } inline float get_scale_1() const { return ___scale_1; } inline float* get_address_of_scale_1() { return &___scale_1; } inline void set_scale_1(float value) { ___scale_1 = value; } inline static int32_t get_offset_of_sizes_2() { return static_cast(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; } inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___sizes_2 = value; } }; // UnityEngine.Rendering.CopyTextureSupport struct CopyTextureSupport_t538543181A38D77492629B23A4321BFCD11A7AED { public: // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CopyTextureSupport_t538543181A38D77492629B23A4321BFCD11A7AED, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullMode struct CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135 { public: // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject { public: // System.IntPtr UnityEngine.CullingGroup::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); } inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; } inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; } inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value) { ___m_OnStateChanged_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // Native definition for COM marshalling of UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // UnityEngine.CursorLockMode struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04 { public: // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D { public: // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.DepthTextureMode struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A { public: // System.Int32 UnityEngine.DepthTextureMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.DeviceType struct DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF { public: // System.Int32 UnityEngine.DeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Windows.Speech.DictationCompletionCause struct DictationCompletionCause_tADA68D91510F726A21B7F6CF5F5A35A310F7C028 { public: // System.Int32 UnityEngine.Windows.Speech.DictationCompletionCause::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DictationCompletionCause_tADA68D91510F726A21B7F6CF5F5A35A310F7C028, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Windows.Speech.DictationRecognizer struct DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B : public RuntimeObject { public: // System.IntPtr UnityEngine.Windows.Speech.DictationRecognizer::m_Recognizer intptr_t ___m_Recognizer_0; // UnityEngine.Windows.Speech.DictationRecognizer/DictationHypothesisDelegate UnityEngine.Windows.Speech.DictationRecognizer::DictationHypothesis DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * ___DictationHypothesis_1; // UnityEngine.Windows.Speech.DictationRecognizer/DictationResultDelegate UnityEngine.Windows.Speech.DictationRecognizer::DictationResult DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * ___DictationResult_2; // UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate UnityEngine.Windows.Speech.DictationRecognizer::DictationComplete DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * ___DictationComplete_3; // UnityEngine.Windows.Speech.DictationRecognizer/DictationErrorHandler UnityEngine.Windows.Speech.DictationRecognizer::DictationError DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * ___DictationError_4; public: inline static int32_t get_offset_of_m_Recognizer_0() { return static_cast(offsetof(DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B, ___m_Recognizer_0)); } inline intptr_t get_m_Recognizer_0() const { return ___m_Recognizer_0; } inline intptr_t* get_address_of_m_Recognizer_0() { return &___m_Recognizer_0; } inline void set_m_Recognizer_0(intptr_t value) { ___m_Recognizer_0 = value; } inline static int32_t get_offset_of_DictationHypothesis_1() { return static_cast(offsetof(DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B, ___DictationHypothesis_1)); } inline DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * get_DictationHypothesis_1() const { return ___DictationHypothesis_1; } inline DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 ** get_address_of_DictationHypothesis_1() { return &___DictationHypothesis_1; } inline void set_DictationHypothesis_1(DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * value) { ___DictationHypothesis_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___DictationHypothesis_1), (void*)value); } inline static int32_t get_offset_of_DictationResult_2() { return static_cast(offsetof(DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B, ___DictationResult_2)); } inline DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * get_DictationResult_2() const { return ___DictationResult_2; } inline DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D ** get_address_of_DictationResult_2() { return &___DictationResult_2; } inline void set_DictationResult_2(DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * value) { ___DictationResult_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___DictationResult_2), (void*)value); } inline static int32_t get_offset_of_DictationComplete_3() { return static_cast(offsetof(DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B, ___DictationComplete_3)); } inline DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * get_DictationComplete_3() const { return ___DictationComplete_3; } inline DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC ** get_address_of_DictationComplete_3() { return &___DictationComplete_3; } inline void set_DictationComplete_3(DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * value) { ___DictationComplete_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___DictationComplete_3), (void*)value); } inline static int32_t get_offset_of_DictationError_4() { return static_cast(offsetof(DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B, ___DictationError_4)); } inline DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * get_DictationError_4() const { return ___DictationError_4; } inline DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 ** get_address_of_DictationError_4() { return &___DictationError_4; } inline void set_DictationError_4(DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * value) { ___DictationError_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___DictationError_4), (void*)value); } }; // UnityEngine.Playables.DirectorWrapMode struct DirectorWrapMode_t0CB1A9A83B2A4167D5D8E82B404396187EB5BBA8 { public: // System.Int32 UnityEngine.Playables.DirectorWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DirectorWrapMode_t0CB1A9A83B2A4167D5D8E82B404396187EB5BBA8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93 { public: // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F { public: // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.DrivenTransformProperties struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62 { public: // System.Int32 UnityEngine.DrivenTransformProperties::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FastMemoryFlags struct FastMemoryFlags_t1A829672B9544F2E3AF4F776956E32735CB1DEDC { public: // System.Int32 UnityEngine.Rendering.FastMemoryFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FastMemoryFlags_t1A829672B9544F2E3AF4F776956E32735CB1DEDC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.FileReadType struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D { public: // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.FileState struct FileState_t37D0DFA15EB314A7FDE07EB2EAB2D4FCE4FACA70 { public: // System.Int32 Unity.IO.LowLevel.Unsafe.FileState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FileState_t37D0DFA15EB314A7FDE07EB2EAB2D4FCE4FACA70, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 { public: // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4; public: inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; } inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___m_RenderQueueRange_0 = value; } inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); } inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; } inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; } inline void set_m_LayerMask_1(int32_t value) { ___m_LayerMask_1 = value; } inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); } inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; } inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; } inline void set_m_RenderingLayerMask_2(uint32_t value) { ___m_RenderingLayerMask_2 = value; } inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); } inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; } inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; } inline void set_m_ExcludeMotionVectorObjects_3(int32_t value) { ___m_ExcludeMotionVectorObjects_3 = value; } inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; } inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value) { ___m_SortingLayerRange_4 = value; } }; // UnityEngine.FogMode struct FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4 { public: // System.Int32 UnityEngine.FogMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GizmoSubset struct GizmoSubset_t5E2332B67214D9E5322BD1602B790C0655403B2B { public: // System.Int32 UnityEngine.Rendering.GizmoSubset::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GizmoSubset_t5E2332B67214D9E5322BD1602B790C0655403B2B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject { public: // System.IntPtr UnityEngine.Gradient::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.GradientColorKey struct GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E { public: // UnityEngine.Color UnityEngine.GradientColorKey::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_0; // System.Single UnityEngine.GradientColorKey::time float ___time_1; public: inline static int32_t get_offset_of_color_0() { return static_cast(offsetof(GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E, ___color_0)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_0() const { return ___color_0; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_0() { return &___color_0; } inline void set_color_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_0 = value; } inline static int32_t get_offset_of_time_1() { return static_cast(offsetof(GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E, ___time_1)); } inline float get_time_1() const { return ___time_1; } inline float* get_address_of_time_1() { return &___time_1; } inline void set_time_1(float value) { ___time_1 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsFenceType struct GraphicsFenceType_t425D83691902133DEAA1233AF44643BEE38ECB41 { public: // System.Int32 UnityEngine.Rendering.GraphicsFenceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFenceType_t425D83691902133DEAA1233AF44643BEE38ECB41, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsTier struct GraphicsTier_tA9A9F1CA41BFB013ADC541DB9F94604A0362BE23 { public: // System.Int32 UnityEngine.Rendering.GraphicsTier::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsTier_tA9A9F1CA41BFB013ADC541DB9F94604A0362BE23, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HeaderAttribute struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String UnityEngine.HeaderAttribute::header String_t* ___header_0; public: inline static int32_t get_offset_of_header_0() { return static_cast(offsetof(HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB, ___header_0)); } inline String_t* get_header_0() const { return ___header_0; } inline String_t** get_address_of_header_0() { return &___header_0; } inline void set_header_0(String_t* value) { ___header_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value); } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20 { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InspectorNameAttribute struct InspectorNameAttribute_t8A1ACF4EDFAC9A951E5CCB8A52ECA29B903E2417 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String UnityEngine.InspectorNameAttribute::displayName String_t* ___displayName_0; public: inline static int32_t get_offset_of_displayName_0() { return static_cast(offsetof(InspectorNameAttribute_t8A1ACF4EDFAC9A951E5CCB8A52ECA29B903E2417, ___displayName_0)); } inline String_t* get_displayName_0() const { return ___displayName_0; } inline String_t** get_address_of_displayName_0() { return &___displayName_0; } inline void set_displayName_0(String_t* value) { ___displayName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___displayName_0), (void*)value); } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90 { public: // UnityEngine.Rect UnityEngine.Internal_DrawTextureArguments::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Rect UnityEngine.Internal_DrawTextureArguments::sourceRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___sourceRect_1; // System.Int32 UnityEngine.Internal_DrawTextureArguments::leftBorder int32_t ___leftBorder_2; // System.Int32 UnityEngine.Internal_DrawTextureArguments::rightBorder int32_t ___rightBorder_3; // System.Int32 UnityEngine.Internal_DrawTextureArguments::topBorder int32_t ___topBorder_4; // System.Int32 UnityEngine.Internal_DrawTextureArguments::bottomBorder int32_t ___bottomBorder_5; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::leftBorderColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___leftBorderColor_6; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::rightBorderColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rightBorderColor_7; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::topBorderColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___topBorderColor_8; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::bottomBorderColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___bottomBorderColor_9; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_10; // UnityEngine.Vector4 UnityEngine.Internal_DrawTextureArguments::borderWidths Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___borderWidths_11; // UnityEngine.Vector4 UnityEngine.Internal_DrawTextureArguments::cornerRadiuses Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___cornerRadiuses_12; // System.Boolean UnityEngine.Internal_DrawTextureArguments::smoothCorners bool ___smoothCorners_13; // System.Int32 UnityEngine.Internal_DrawTextureArguments::pass int32_t ___pass_14; // UnityEngine.Texture UnityEngine.Internal_DrawTextureArguments::texture Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture_15; // UnityEngine.Material UnityEngine.Internal_DrawTextureArguments::mat Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat_16; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_sourceRect_1() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___sourceRect_1)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_sourceRect_1() const { return ___sourceRect_1; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_sourceRect_1() { return &___sourceRect_1; } inline void set_sourceRect_1(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___sourceRect_1 = value; } inline static int32_t get_offset_of_leftBorder_2() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___leftBorder_2)); } inline int32_t get_leftBorder_2() const { return ___leftBorder_2; } inline int32_t* get_address_of_leftBorder_2() { return &___leftBorder_2; } inline void set_leftBorder_2(int32_t value) { ___leftBorder_2 = value; } inline static int32_t get_offset_of_rightBorder_3() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___rightBorder_3)); } inline int32_t get_rightBorder_3() const { return ___rightBorder_3; } inline int32_t* get_address_of_rightBorder_3() { return &___rightBorder_3; } inline void set_rightBorder_3(int32_t value) { ___rightBorder_3 = value; } inline static int32_t get_offset_of_topBorder_4() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___topBorder_4)); } inline int32_t get_topBorder_4() const { return ___topBorder_4; } inline int32_t* get_address_of_topBorder_4() { return &___topBorder_4; } inline void set_topBorder_4(int32_t value) { ___topBorder_4 = value; } inline static int32_t get_offset_of_bottomBorder_5() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___bottomBorder_5)); } inline int32_t get_bottomBorder_5() const { return ___bottomBorder_5; } inline int32_t* get_address_of_bottomBorder_5() { return &___bottomBorder_5; } inline void set_bottomBorder_5(int32_t value) { ___bottomBorder_5 = value; } inline static int32_t get_offset_of_leftBorderColor_6() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___leftBorderColor_6)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_leftBorderColor_6() const { return ___leftBorderColor_6; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_leftBorderColor_6() { return &___leftBorderColor_6; } inline void set_leftBorderColor_6(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___leftBorderColor_6 = value; } inline static int32_t get_offset_of_rightBorderColor_7() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___rightBorderColor_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_rightBorderColor_7() const { return ___rightBorderColor_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_rightBorderColor_7() { return &___rightBorderColor_7; } inline void set_rightBorderColor_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___rightBorderColor_7 = value; } inline static int32_t get_offset_of_topBorderColor_8() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___topBorderColor_8)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_topBorderColor_8() const { return ___topBorderColor_8; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_topBorderColor_8() { return &___topBorderColor_8; } inline void set_topBorderColor_8(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___topBorderColor_8 = value; } inline static int32_t get_offset_of_bottomBorderColor_9() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___bottomBorderColor_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_bottomBorderColor_9() const { return ___bottomBorderColor_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_bottomBorderColor_9() { return &___bottomBorderColor_9; } inline void set_bottomBorderColor_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___bottomBorderColor_9 = value; } inline static int32_t get_offset_of_color_10() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___color_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_10() const { return ___color_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_10() { return &___color_10; } inline void set_color_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_10 = value; } inline static int32_t get_offset_of_borderWidths_11() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___borderWidths_11)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_borderWidths_11() const { return ___borderWidths_11; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_borderWidths_11() { return &___borderWidths_11; } inline void set_borderWidths_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___borderWidths_11 = value; } inline static int32_t get_offset_of_cornerRadiuses_12() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___cornerRadiuses_12)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_cornerRadiuses_12() const { return ___cornerRadiuses_12; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_cornerRadiuses_12() { return &___cornerRadiuses_12; } inline void set_cornerRadiuses_12(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___cornerRadiuses_12 = value; } inline static int32_t get_offset_of_smoothCorners_13() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___smoothCorners_13)); } inline bool get_smoothCorners_13() const { return ___smoothCorners_13; } inline bool* get_address_of_smoothCorners_13() { return &___smoothCorners_13; } inline void set_smoothCorners_13(bool value) { ___smoothCorners_13 = value; } inline static int32_t get_offset_of_pass_14() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___pass_14)); } inline int32_t get_pass_14() const { return ___pass_14; } inline int32_t* get_address_of_pass_14() { return &___pass_14; } inline void set_pass_14(int32_t value) { ___pass_14 = value; } inline static int32_t get_offset_of_texture_15() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___texture_15)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_texture_15() const { return ___texture_15; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_texture_15() { return &___texture_15; } inline void set_texture_15(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___texture_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_15), (void*)value); } inline static int32_t get_offset_of_mat_16() { return static_cast(offsetof(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90, ___mat_16)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_mat_16() const { return ___mat_16; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_mat_16() { return &___mat_16; } inline void set_mat_16(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___mat_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___mat_16), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_pinvoke { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___sourceRect_1; int32_t ___leftBorder_2; int32_t ___rightBorder_3; int32_t ___topBorder_4; int32_t ___bottomBorder_5; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___leftBorderColor_6; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rightBorderColor_7; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___topBorderColor_8; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___bottomBorderColor_9; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___borderWidths_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___cornerRadiuses_12; int32_t ___smoothCorners_13; int32_t ___pass_14; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat_16; }; // Native definition for COM marshalling of UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_com { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___sourceRect_1; int32_t ___leftBorder_2; int32_t ___rightBorder_3; int32_t ___topBorder_4; int32_t ___bottomBorder_5; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___leftBorderColor_6; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rightBorderColor_7; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___topBorderColor_8; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___bottomBorderColor_9; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___borderWidths_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___cornerRadiuses_12; int32_t ___smoothCorners_13; int32_t ___pass_14; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat_16; }; // Unity.Jobs.JobHandle struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 { public: // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; public: inline static int32_t get_offset_of_jobGroup_0() { return static_cast(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); } inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; } inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; } inline void set_jobGroup_0(intptr_t value) { ___jobGroup_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // Unity.Jobs.LowLevel.Unsafe.JobRanges struct JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E { public: // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::BatchSize int32_t ___BatchSize_0; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumJobs int32_t ___NumJobs_1; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::TotalIterationCount int32_t ___TotalIterationCount_2; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumPhases int32_t ___NumPhases_3; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::StartEndIndex intptr_t ___StartEndIndex_4; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::PhaseData intptr_t ___PhaseData_5; public: inline static int32_t get_offset_of_BatchSize_0() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___BatchSize_0)); } inline int32_t get_BatchSize_0() const { return ___BatchSize_0; } inline int32_t* get_address_of_BatchSize_0() { return &___BatchSize_0; } inline void set_BatchSize_0(int32_t value) { ___BatchSize_0 = value; } inline static int32_t get_offset_of_NumJobs_1() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___NumJobs_1)); } inline int32_t get_NumJobs_1() const { return ___NumJobs_1; } inline int32_t* get_address_of_NumJobs_1() { return &___NumJobs_1; } inline void set_NumJobs_1(int32_t value) { ___NumJobs_1 = value; } inline static int32_t get_offset_of_TotalIterationCount_2() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___TotalIterationCount_2)); } inline int32_t get_TotalIterationCount_2() const { return ___TotalIterationCount_2; } inline int32_t* get_address_of_TotalIterationCount_2() { return &___TotalIterationCount_2; } inline void set_TotalIterationCount_2(int32_t value) { ___TotalIterationCount_2 = value; } inline static int32_t get_offset_of_NumPhases_3() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___NumPhases_3)); } inline int32_t get_NumPhases_3() const { return ___NumPhases_3; } inline int32_t* get_address_of_NumPhases_3() { return &___NumPhases_3; } inline void set_NumPhases_3(int32_t value) { ___NumPhases_3 = value; } inline static int32_t get_offset_of_StartEndIndex_4() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___StartEndIndex_4)); } inline intptr_t get_StartEndIndex_4() const { return ___StartEndIndex_4; } inline intptr_t* get_address_of_StartEndIndex_4() { return &___StartEndIndex_4; } inline void set_StartEndIndex_4(intptr_t value) { ___StartEndIndex_4 = value; } inline static int32_t get_offset_of_PhaseData_5() { return static_cast(offsetof(JobRanges_tC73669D80CD008ABB5B2F5D58B28FF369DB3855E, ___PhaseData_5)); } inline intptr_t get_PhaseData_5() const { return ___PhaseData_5; } inline intptr_t* get_address_of_PhaseData_5() { return &___PhaseData_5; } inline void set_PhaseData_5(intptr_t value) { ___PhaseData_5 = value; } }; // UnityEngine.KeyCode struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4 { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_tA8F991FA2CEE02CC835D4EF4E0D1C5BA6ADC72AE { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightProbeUsage_tA8F991FA2CEE02CC835D4EF4E0D1C5BA6ADC72AE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogOption struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57 { public: // System.Int32 UnityEngine.LogOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogType struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773 { public: // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { public: public: }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); } inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; } inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; } inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL); #endif } }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3 { public: // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Globalization.NumberStyles struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594 { public: // System.Int32 System.Globalization.NumberStyles::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.OpaqueSortMode struct OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200 { public: // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.OpenGLESVersion struct OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883 { public: // System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Plane struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.PrimitiveType struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E { public: // System.Int32 UnityEngine.PrimitiveType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.Priority struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2 { public: // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.ProcessingState struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50 { public: // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.ProcessorArchitecture struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB { public: // System.Int32 System.Reflection.ProcessorArchitecture::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Ray struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Direction_1 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderBuffer struct RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 { public: // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID int32_t ___m_RenderTextureInstanceID_0; // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr intptr_t ___m_BufferPtr_1; public: inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_RenderTextureInstanceID_0)); } inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; } inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; } inline void set_m_RenderTextureInstanceID_0(int32_t value) { ___m_RenderTextureInstanceID_0 = value; } inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_BufferPtr_1)); } inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; } inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; } inline void set_m_BufferPtr_1(intptr_t value) { ___m_BufferPtr_1 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderTargetFlags struct RenderTargetFlags_t2BC612AD05A1A6968016C5D63531D02346554ED6 { public: // System.Int32 UnityEngine.Rendering.RenderTargetFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTargetFlags_t2BC612AD05A1A6968016C5D63531D02346554ED6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderTextureSubElement struct RenderTextureSubElement_tC29E33385E25E1B32317B2428C92C06DA78328AF { public: // System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureSubElement_tC29E33385E25E1B32317B2428C92C06DA78328AF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderingPath struct RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F { public: // System.Int32 UnityEngine.RenderingPath::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Profiling.Sampler struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 : public RuntimeObject { public: // System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_1; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C ___m_CullingPlanes_2; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_CullingSphere_3; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_5; public: inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlaneCount_1)); } inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; } inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; } inline void set_m_CullingPlaneCount_1(int32_t value) { ___m_CullingPlaneCount_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlanes_2)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; } inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C value) { ___m_CullingPlanes_2 = value; } inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingSphere_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_CullingSphere_3() const { return ___m_CullingSphere_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; } inline void set_m_CullingSphere_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_CullingSphere_3 = value; } inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_ShadowCascadeBlendCullingFactor_4)); } inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; } inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; } inline void set_m_ShadowCascadeBlendCullingFactor_4(float value) { ___m_ShadowCascadeBlendCullingFactor_4 = value; } inline static int32_t get_offset_of_m_CullingNearPlane_5() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingNearPlane_5)); } inline float get_m_CullingNearPlane_5() const { return ___m_CullingNearPlane_5; } inline float* get_address_of_m_CullingNearPlane_5() { return &___m_CullingNearPlane_5; } inline void set_m_CullingNearPlane_5(float value) { ___m_CullingNearPlane_5 = value; } }; // UnityEngine.Rendering.SinglePassStereoMode struct SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C { public: // System.Int32 UnityEngine.Rendering.SinglePassStereoMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66 { public: // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SynchronisationStage struct SynchronisationStage_t6C2854B2CDECAD805E02D4C99806BE6CBABD1AC2 { public: // System.Int32 UnityEngine.Rendering.SynchronisationStage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SynchronisationStage_t6C2854B2CDECAD805E02D4C99806BE6CBABD1AC2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SynchronisationStageFlags struct SynchronisationStageFlags_tE1A9B2C3518C00778B5F7E76CD05328D1427959A { public: // System.Int32 UnityEngine.Rendering.SynchronisationStageFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SynchronisationStageFlags_tE1A9B2C3518C00778B5F7E76CD05328D1427959A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SystemLanguage struct SystemLanguage_tF8A9C86102588DE9A5041719609C2693D283B3A6 { public: // System.Int32 UnityEngine.SystemLanguage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SystemLanguage_tF8A9C86102588DE9A5041719609C2693D283B3A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C { public: // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0 { public: // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Camera/MonoOrStereoscopicEye struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E { public: // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3 { public: // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.FrameData/EvaluationType struct EvaluationType_tBA04DE91FF174A833FD2C34EC61A76D94268690D { public: // System.Int32 UnityEngine.Playables.FrameData/EvaluationType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EvaluationType_tBA04DE91FF174A833FD2C34EC61A76D94268690D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.FrameData/Flags struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5 { public: // System.Int32 UnityEngine.Playables.FrameData/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Scripting.GarbageCollector/Mode struct Mode_tEC0228F8F405A0334081E8E9434A7DD6C5DA9648 { public: // System.Int32 UnityEngine.Scripting.GarbageCollector/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_tEC0228F8F405A0334081E8E9434A7DD6C5DA9648, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject { public: // System.String System.Reflection.AssemblyName::name String_t* ___name_0; // System.String System.Reflection.AssemblyName::codebase String_t* ___codebase_1; // System.Int32 System.Reflection.AssemblyName::major int32_t ___major_2; // System.Int32 System.Reflection.AssemblyName::minor int32_t ___minor_3; // System.Int32 System.Reflection.AssemblyName::build int32_t ___build_4; // System.Int32 System.Reflection.AssemblyName::revision int32_t ___revision_5; // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6; // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags int32_t ___flags_7; // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg int32_t ___hashalg_8; // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; // System.Byte[] System.Reflection.AssemblyName::publicKey ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10; // System.Byte[] System.Reflection.AssemblyName::keyToken ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11; // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat int32_t ___versioncompat_12; // System.Version System.Reflection.AssemblyName::version Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture int32_t ___processor_architecture_14; // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType int32_t ___contentType_15; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_codebase_1() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); } inline String_t* get_codebase_1() const { return ___codebase_1; } inline String_t** get_address_of_codebase_1() { return &___codebase_1; } inline void set_codebase_1(String_t* value) { ___codebase_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value); } inline static int32_t get_offset_of_major_2() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); } inline int32_t get_major_2() const { return ___major_2; } inline int32_t* get_address_of_major_2() { return &___major_2; } inline void set_major_2(int32_t value) { ___major_2 = value; } inline static int32_t get_offset_of_minor_3() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); } inline int32_t get_minor_3() const { return ___minor_3; } inline int32_t* get_address_of_minor_3() { return &___minor_3; } inline void set_minor_3(int32_t value) { ___minor_3 = value; } inline static int32_t get_offset_of_build_4() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); } inline int32_t get_build_4() const { return ___build_4; } inline int32_t* get_address_of_build_4() { return &___build_4; } inline void set_build_4(int32_t value) { ___build_4 = value; } inline static int32_t get_offset_of_revision_5() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); } inline int32_t get_revision_5() const { return ___revision_5; } inline int32_t* get_address_of_revision_5() { return &___revision_5; } inline void set_revision_5(int32_t value) { ___revision_5 = value; } inline static int32_t get_offset_of_cultureinfo_6() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; } inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___cultureinfo_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value); } inline static int32_t get_offset_of_flags_7() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); } inline int32_t get_flags_7() const { return ___flags_7; } inline int32_t* get_address_of_flags_7() { return &___flags_7; } inline void set_flags_7(int32_t value) { ___flags_7 = value; } inline static int32_t get_offset_of_hashalg_8() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); } inline int32_t get_hashalg_8() const { return ___hashalg_8; } inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; } inline void set_hashalg_8(int32_t value) { ___hashalg_8 = value; } inline static int32_t get_offset_of_keypair_9() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); } inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; } inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; } inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value) { ___keypair_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value); } inline static int32_t get_offset_of_publicKey_10() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; } inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___publicKey_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value); } inline static int32_t get_offset_of_keyToken_11() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; } inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___keyToken_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value); } inline static int32_t get_offset_of_versioncompat_12() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); } inline int32_t get_versioncompat_12() const { return ___versioncompat_12; } inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; } inline void set_versioncompat_12(int32_t value) { ___versioncompat_12 = value; } inline static int32_t get_offset_of_version_13() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); } inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; } inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; } inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value) { ___version_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value); } inline static int32_t get_offset_of_processor_architecture_14() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); } inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; } inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; } inline void set_processor_architecture_14(int32_t value) { ___processor_architecture_14 = value; } inline static int32_t get_offset_of_contentType_15() { return static_cast(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); } inline int32_t get_contentType_15() const { return ___contentType_15; } inline int32_t* get_address_of_contentType_15() { return &___contentType_15; } inline void set_contentType_15(int32_t value) { ___contentType_15 = value; } }; // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke { char* ___name_0; char* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // Native definition for COM marshalling of System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0 { public: // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField String_t* ___U3CAssetNameU3Ek__BackingField_0; // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField String_t* ___U3CFileNameU3Ek__BackingField_1; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3COffsetBytesU3Ek__BackingField_2; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CSizeBytesU3Ek__BackingField_3; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField bool ___U3CIsBatchReadU3Ek__BackingField_7; // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CStateU3Ek__BackingField_8; // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CReadTypeU3Ek__BackingField_9; // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CPriorityLevelU3Ek__BackingField_10; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CSubsystemU3Ek__BackingField_11; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; public: inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); } inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; } inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value) { ___U3CAssetNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); } inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; } inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; } inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value) { ___U3CFileNameU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); } inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; } inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; } inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value) { ___U3COffsetBytesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); } inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; } inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; } inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value) { ___U3CSizeBytesU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); } inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; } inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; } inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value) { ___U3CAssetTypeIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); } inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; } inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; } inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value) { ___U3CCurrentBytesReadU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); } inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; } inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; } inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value) { ___U3CBatchReadCountU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); } inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; } inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; } inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value) { ___U3CIsBatchReadU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); } inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; } inline void set_U3CStateU3Ek__BackingField_8(int32_t value) { ___U3CStateU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); } inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; } inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value) { ___U3CReadTypeU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); } inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; } inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value) { ___U3CPriorityLevelU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); } inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; } inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value) { ___U3CSubsystemU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); } inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; } inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; } inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value) { ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); } inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; } inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; } inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value) { ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); } inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value) { ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value; } }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke { char* ___U3CAssetNameU3Ek__BackingField_0; char* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com { Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0; Il2CppChar* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // UnityEngine.Rendering.BatchRendererCullingOutput struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC { public: // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1; // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2; // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3; // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices int32_t* ___visibleIndices_4; // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY int32_t* ___visibleIndicesY_5; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount int32_t ___cullingPlanesCount_6; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount int32_t ___batchVisibilityCount_7; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount int32_t ___visibleIndicesCount_8; // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane float ___nearPlane_9; public: inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; } inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value) { ___cullingJobsFence_0 = value; } inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; } inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cullingMatrix_1 = value; } inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); } inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; } inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; } inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value) { ___cullingPlanes_2 = value; } inline static int32_t get_offset_of_batchVisibility_3() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); } inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; } inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; } inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value) { ___batchVisibility_3 = value; } inline static int32_t get_offset_of_visibleIndices_4() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); } inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; } inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; } inline void set_visibleIndices_4(int32_t* value) { ___visibleIndices_4 = value; } inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); } inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; } inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; } inline void set_visibleIndicesY_5(int32_t* value) { ___visibleIndicesY_5 = value; } inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); } inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; } inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; } inline void set_cullingPlanesCount_6(int32_t value) { ___cullingPlanesCount_6 = value; } inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); } inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; } inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; } inline void set_batchVisibilityCount_7(int32_t value) { ___batchVisibilityCount_7 = value; } inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); } inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; } inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; } inline void set_visibleIndicesCount_8(int32_t value) { ___visibleIndicesCount_8 = value; } inline static int32_t get_offset_of_nearPlane_9() { return static_cast(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); } inline float get_nearPlane_9() const { return ___nearPlane_9; } inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; } inline void set_nearPlane_9(float value) { ___nearPlane_9 = value; } }; // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 : public Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 { public: public: }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_7; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); } inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; } inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; } inline void set_penumbraWidthRadian_7(float value) { ___penumbraWidthRadian_7 = value; } inline static int32_t get_offset_of_direction_8() { return static_cast(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; } inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___direction_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; }; // UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius float ___radius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff uint8_t ___falloff_9; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_radius_8() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); } inline float get_radius_8() const { return ___radius_8; } inline float* get_address_of_radius_8() { return &___radius_8; } inline void set_radius_8(float value) { ___radius_8 = value; } inline static int32_t get_offset_of_falloff_9() { return static_cast(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); } inline uint8_t get_falloff_9() const { return ___falloff_9; } inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; } inline void set_falloff_9(uint8_t value) { ___falloff_9 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.GraphicsFence struct GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 { public: // System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr intptr_t ___m_Ptr_0; // System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version int32_t ___m_Version_1; // UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType int32_t ___m_FenceType_2; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } inline static int32_t get_offset_of_m_FenceType_2() { return static_cast(offsetof(GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283, ___m_FenceType_2)); } inline int32_t get_m_FenceType_2() const { return ___m_FenceType_2; } inline int32_t* get_address_of_m_FenceType_2() { return &___m_FenceType_2; } inline void set_m_FenceType_2(int32_t value) { ___m_FenceType_2 = value; } }; // UnityEngine.Rendering.GraphicsSettings struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_cookieID_1() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); } inline int32_t get_cookieID_1() const { return ___cookieID_1; } inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; } inline void set_cookieID_1(int32_t value) { ___cookieID_1 = value; } inline static int32_t get_offset_of_cookieScale_2() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); } inline float get_cookieScale_2() const { return ___cookieScale_2; } inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; } inline void set_cookieScale_2(float value) { ___cookieScale_2 = value; } inline static int32_t get_offset_of_color_3() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; } inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_3 = value; } inline static int32_t get_offset_of_indirectColor_4() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; } inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_4 = value; } inline static int32_t get_offset_of_orientation_5() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; } inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_5 = value; } inline static int32_t get_offset_of_position_6() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; } inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_coneAngle_8() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); } inline float get_coneAngle_8() const { return ___coneAngle_8; } inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; } inline void set_coneAngle_8(float value) { ___coneAngle_8 = value; } inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); } inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; } inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; } inline void set_innerConeAngle_9(float value) { ___innerConeAngle_9 = value; } inline static int32_t get_offset_of_shape0_10() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); } inline float get_shape0_10() const { return ___shape0_10; } inline float* get_address_of_shape0_10() { return &___shape0_10; } inline void set_shape0_10(float value) { ___shape0_10 = value; } inline static int32_t get_offset_of_shape1_11() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); } inline float get_shape1_11() const { return ___shape1_11; } inline float* get_address_of_shape1_11() { return &___shape1_11; } inline void set_shape1_11(float value) { ___shape1_11 = value; } inline static int32_t get_offset_of_type_12() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); } inline uint8_t get_type_12() const { return ___type_12; } inline uint8_t* get_address_of_type_12() { return &___type_12; } inline void set_type_12(uint8_t value) { ___type_12 = value; } inline static int32_t get_offset_of_mode_13() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); } inline uint8_t get_mode_13() const { return ___mode_13; } inline uint8_t* get_address_of_mode_13() { return &___mode_13; } inline void set_mode_13(uint8_t value) { ___mode_13 = value; } inline static int32_t get_offset_of_shadow_14() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); } inline uint8_t get_shadow_14() const { return ___shadow_14; } inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; } inline void set_shadow_14(uint8_t value) { ___shadow_14 = value; } inline static int32_t get_offset_of_falloff_15() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); } inline uint8_t get_falloff_15() const { return ___falloff_15; } inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; } inline void set_falloff_15(uint8_t value) { ___falloff_15 = value; } }; // UnityEngine.LightProbes struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.LightProbes struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.LightProbes struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.LightingSettings struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightmapSettings struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Logger struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject { public: // UnityEngine.ILogHandler UnityEngine.Logger::k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); } inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; } inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value) { ___U3ClogHandlerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); } inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; } inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value) { ___U3ClogEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); } inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; } inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value) { ___U3CfilterLogTypeU3Ek__BackingField_2 = value; } }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject { public: // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1; // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2; // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3; // System.String System.Globalization.NumberFormatInfo::positiveSign String_t* ___positiveSign_4; // System.String System.Globalization.NumberFormatInfo::negativeSign String_t* ___negativeSign_5; // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator String_t* ___numberDecimalSeparator_6; // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator String_t* ___numberGroupSeparator_7; // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator String_t* ___currencyGroupSeparator_8; // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator String_t* ___currencyDecimalSeparator_9; // System.String System.Globalization.NumberFormatInfo::currencySymbol String_t* ___currencySymbol_10; // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol String_t* ___ansiCurrencySymbol_11; // System.String System.Globalization.NumberFormatInfo::nanSymbol String_t* ___nanSymbol_12; // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol String_t* ___positiveInfinitySymbol_13; // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol String_t* ___negativeInfinitySymbol_14; // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator String_t* ___percentDecimalSeparator_15; // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator String_t* ___percentGroupSeparator_16; // System.String System.Globalization.NumberFormatInfo::percentSymbol String_t* ___percentSymbol_17; // System.String System.Globalization.NumberFormatInfo::perMilleSymbol String_t* ___perMilleSymbol_18; // System.String[] System.Globalization.NumberFormatInfo::nativeDigits StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19; // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem int32_t ___m_dataItem_20; // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits int32_t ___numberDecimalDigits_21; // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits int32_t ___currencyDecimalDigits_22; // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern int32_t ___currencyPositivePattern_23; // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern int32_t ___currencyNegativePattern_24; // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern int32_t ___numberNegativePattern_25; // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern int32_t ___percentPositivePattern_26; // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern int32_t ___percentNegativePattern_27; // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits int32_t ___percentDecimalDigits_28; // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution int32_t ___digitSubstitution_29; // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly bool ___isReadOnly_30; // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride bool ___m_useUserOverride_31; // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant bool ___m_isInvariant_32; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber bool ___validForParseAsNumber_33; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency bool ___validForParseAsCurrency_34; public: inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; } inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___numberGroupSizes_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value); } inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; } inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___currencyGroupSizes_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value); } inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; } inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___percentGroupSizes_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value); } inline static int32_t get_offset_of_positiveSign_4() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); } inline String_t* get_positiveSign_4() const { return ___positiveSign_4; } inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; } inline void set_positiveSign_4(String_t* value) { ___positiveSign_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value); } inline static int32_t get_offset_of_negativeSign_5() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); } inline String_t* get_negativeSign_5() const { return ___negativeSign_5; } inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; } inline void set_negativeSign_5(String_t* value) { ___negativeSign_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value); } inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); } inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; } inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; } inline void set_numberDecimalSeparator_6(String_t* value) { ___numberDecimalSeparator_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value); } inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); } inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; } inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; } inline void set_numberGroupSeparator_7(String_t* value) { ___numberGroupSeparator_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value); } inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); } inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; } inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; } inline void set_currencyGroupSeparator_8(String_t* value) { ___currencyGroupSeparator_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value); } inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); } inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; } inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; } inline void set_currencyDecimalSeparator_9(String_t* value) { ___currencyDecimalSeparator_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value); } inline static int32_t get_offset_of_currencySymbol_10() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); } inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; } inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; } inline void set_currencySymbol_10(String_t* value) { ___currencySymbol_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value); } inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); } inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; } inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; } inline void set_ansiCurrencySymbol_11(String_t* value) { ___ansiCurrencySymbol_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value); } inline static int32_t get_offset_of_nanSymbol_12() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); } inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; } inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; } inline void set_nanSymbol_12(String_t* value) { ___nanSymbol_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value); } inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); } inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; } inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; } inline void set_positiveInfinitySymbol_13(String_t* value) { ___positiveInfinitySymbol_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value); } inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); } inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; } inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; } inline void set_negativeInfinitySymbol_14(String_t* value) { ___negativeInfinitySymbol_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value); } inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); } inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; } inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; } inline void set_percentDecimalSeparator_15(String_t* value) { ___percentDecimalSeparator_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value); } inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); } inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; } inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; } inline void set_percentGroupSeparator_16(String_t* value) { ___percentGroupSeparator_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value); } inline static int32_t get_offset_of_percentSymbol_17() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); } inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; } inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; } inline void set_percentSymbol_17(String_t* value) { ___percentSymbol_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value); } inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); } inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; } inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; } inline void set_perMilleSymbol_18(String_t* value) { ___perMilleSymbol_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value); } inline static int32_t get_offset_of_nativeDigits_19() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; } inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___nativeDigits_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value); } inline static int32_t get_offset_of_m_dataItem_20() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); } inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; } inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; } inline void set_m_dataItem_20(int32_t value) { ___m_dataItem_20 = value; } inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); } inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; } inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; } inline void set_numberDecimalDigits_21(int32_t value) { ___numberDecimalDigits_21 = value; } inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); } inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; } inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; } inline void set_currencyDecimalDigits_22(int32_t value) { ___currencyDecimalDigits_22 = value; } inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); } inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; } inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; } inline void set_currencyPositivePattern_23(int32_t value) { ___currencyPositivePattern_23 = value; } inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); } inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; } inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; } inline void set_currencyNegativePattern_24(int32_t value) { ___currencyNegativePattern_24 = value; } inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); } inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; } inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; } inline void set_numberNegativePattern_25(int32_t value) { ___numberNegativePattern_25 = value; } inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); } inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; } inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; } inline void set_percentPositivePattern_26(int32_t value) { ___percentPositivePattern_26 = value; } inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); } inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; } inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; } inline void set_percentNegativePattern_27(int32_t value) { ___percentNegativePattern_27 = value; } inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); } inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; } inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; } inline void set_percentDecimalDigits_28(int32_t value) { ___percentDecimalDigits_28 = value; } inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); } inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; } inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; } inline void set_digitSubstitution_29(int32_t value) { ___digitSubstitution_29 = value; } inline static int32_t get_offset_of_isReadOnly_30() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); } inline bool get_isReadOnly_30() const { return ___isReadOnly_30; } inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; } inline void set_isReadOnly_30(bool value) { ___isReadOnly_30 = value; } inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); } inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; } inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; } inline void set_m_useUserOverride_31(bool value) { ___m_useUserOverride_31 = value; } inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); } inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; } inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; } inline void set_m_isInvariant_32(bool value) { ___m_isInvariant_32 = value; } inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); } inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; } inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; } inline void set_validForParseAsNumber_33(bool value) { ___validForParseAsNumber_33 = value; } inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); } inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; } inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; } inline void set_validForParseAsCurrency_34(bool value) { ___validForParseAsCurrency_34 = value; } }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_9; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_sphereRadius_8() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); } inline float get_sphereRadius_8() const { return ___sphereRadius_8; } inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; } inline void set_sphereRadius_8(float value) { ___sphereRadius_8 = value; } inline static int32_t get_offset_of_falloff_9() { return static_cast(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); } inline uint8_t get_falloff_9() const { return ___falloff_9; } inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; } inline void set_falloff_9(uint8_t value) { ___falloff_9 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width float ___width_8; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height float ___height_9; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff uint8_t ___falloff_10; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_width_8() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); } inline float get_width_8() const { return ___width_8; } inline float* get_address_of_width_8() { return &___width_8; } inline void set_width_8(float value) { ___width_8 = value; } inline static int32_t get_offset_of_height_9() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); } inline float get_height_9() const { return ___height_9; } inline float* get_address_of_height_9() { return &___height_9; } inline void set_height_9(float value) { ___height_9 = value; } inline static int32_t get_offset_of_falloff_10() { return static_cast(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); } inline uint8_t get_falloff_10() const { return ___falloff_10; } inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; } inline void set_falloff_10(uint8_t value) { ___falloff_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_NonJitteredVPMatrix_6; public: inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_WorldToCameraMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; } inline void set_m_WorldToCameraMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_WorldToCameraMatrix_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CustomAxis_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CustomAxis_2() const { return ___m_CustomAxis_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; } inline void set_m_CustomAxis_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CustomAxis_2 = value; } inline static int32_t get_offset_of_m_Criteria_3() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_Criteria_3)); } inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; } inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; } inline void set_m_Criteria_3(int32_t value) { ___m_Criteria_3 = value; } inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_DistanceMetric_4)); } inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; } inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; } inline void set_m_DistanceMetric_4(int32_t value) { ___m_DistanceMetric_4 = value; } inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_PreviousVPMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; } inline void set_m_PreviousVPMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_PreviousVPMatrix_5 = value; } inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_NonJitteredVPMatrix_6)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; } inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_NonJitteredVPMatrix_6 = value; } }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff uint8_t ___angularFalloff_12; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_sphereRadius_8() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); } inline float get_sphereRadius_8() const { return ___sphereRadius_8; } inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; } inline void set_sphereRadius_8(float value) { ___sphereRadius_8 = value; } inline static int32_t get_offset_of_coneAngle_9() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); } inline float get_coneAngle_9() const { return ___coneAngle_9; } inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; } inline void set_coneAngle_9(float value) { ___coneAngle_9 = value; } inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); } inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; } inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; } inline void set_innerConeAngle_10(float value) { ___innerConeAngle_10 = value; } inline static int32_t get_offset_of_falloff_11() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); } inline uint8_t get_falloff_11() const { return ___falloff_11; } inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; } inline void set_falloff_11(uint8_t value) { ___falloff_11 = value; } inline static int32_t get_offset_of_angularFalloff_12() { return static_cast(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); } inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; } inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; } inline void set_angularFalloff_12(uint8_t value) { ___angularFalloff_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.UnityException struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t { public: public: }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B { public: // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_LightType_0() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LightType_0)); } inline int32_t get_m_LightType_0() const { return ___m_LightType_0; } inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; } inline void set_m_LightType_0(int32_t value) { ___m_LightType_0 = value; } inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_FinalColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_FinalColor_1() const { return ___m_FinalColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; } inline void set_m_FinalColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_FinalColor_1 = value; } inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_ScreenRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_ScreenRect_2() const { return ___m_ScreenRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; } inline void set_m_ScreenRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___m_ScreenRect_2 = value; } inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LocalToWorldMatrix_3)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; } inline void set_m_LocalToWorldMatrix_3(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_LocalToWorldMatrix_3 = value; } inline static int32_t get_offset_of_m_Range_4() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Range_4)); } inline float get_m_Range_4() const { return ___m_Range_4; } inline float* get_address_of_m_Range_4() { return &___m_Range_4; } inline void set_m_Range_4(float value) { ___m_Range_4 = value; } inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_SpotAngle_5)); } inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; } inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; } inline void set_m_SpotAngle_5(float value) { ___m_SpotAngle_5 = value; } inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_InstanceId_6)); } inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; } inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; } inline void set_m_InstanceId_6(int32_t value) { ___m_InstanceId_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters struct JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 { public: // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::Dependency JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___Dependency_0; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ScheduleMode int32_t ___ScheduleMode_1; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ReflectionData intptr_t ___ReflectionData_2; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::JobDataPtr intptr_t ___JobDataPtr_3; public: inline static int32_t get_offset_of_Dependency_0() { return static_cast(offsetof(JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8, ___Dependency_0)); } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_Dependency_0() const { return ___Dependency_0; } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_Dependency_0() { return &___Dependency_0; } inline void set_Dependency_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value) { ___Dependency_0 = value; } inline static int32_t get_offset_of_ScheduleMode_1() { return static_cast(offsetof(JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8, ___ScheduleMode_1)); } inline int32_t get_ScheduleMode_1() const { return ___ScheduleMode_1; } inline int32_t* get_address_of_ScheduleMode_1() { return &___ScheduleMode_1; } inline void set_ScheduleMode_1(int32_t value) { ___ScheduleMode_1 = value; } inline static int32_t get_offset_of_ReflectionData_2() { return static_cast(offsetof(JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8, ___ReflectionData_2)); } inline intptr_t get_ReflectionData_2() const { return ___ReflectionData_2; } inline intptr_t* get_address_of_ReflectionData_2() { return &___ReflectionData_2; } inline void set_ReflectionData_2(intptr_t value) { ___ReflectionData_2 = value; } inline static int32_t get_offset_of_JobDataPtr_3() { return static_cast(offsetof(JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8, ___JobDataPtr_3)); } inline intptr_t get_JobDataPtr_3() const { return ___JobDataPtr_3; } inline intptr_t* get_address_of_JobDataPtr_3() { return &___JobDataPtr_3; } inline void set_JobDataPtr_3(intptr_t value) { ___JobDataPtr_3 = value; } }; // System.Action`1 struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t { public: public: }; // System.Action`1 struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t { public: public: }; // System.Action`1 struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t { public: public: }; // System.Action`1 struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t { public: public: }; // System.Action`1 struct Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 : public MulticastDelegate_t { public: public: }; // System.Func`1 struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t { public: public: }; // System.Predicate`1 struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t { public: public: }; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // UnityEngine.Rendering.BatchCullingContext struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 { public: // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::cullingPlanes NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::batchVisibility NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::visibleIndices NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::visibleIndicesY NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5; // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane float ___nearPlane_6; public: inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); } inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; } inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; } inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value) { ___cullingPlanes_0 = value; } inline static int32_t get_offset_of_batchVisibility_1() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); } inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; } inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; } inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value) { ___batchVisibility_1 = value; } inline static int32_t get_offset_of_visibleIndices_2() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; } inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___visibleIndices_2 = value; } inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; } inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___visibleIndicesY_3 = value; } inline static int32_t get_offset_of_lodParameters_4() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; } inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___lodParameters_4 = value; } inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; } inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cullingMatrix_5 = value; } inline static int32_t get_offset_of_nearPlane_6() { return static_cast(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); } inline float get_nearPlane_6() const { return ___nearPlane_6; } inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; } inline void set_nearPlane_6(float value) { ___nearPlane_6 = value; } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Cubemap struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.CubemapArray struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Profiling.Experimental.DebugScreenCapture struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 { public: // Unity.Collections.NativeArray`1 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0; // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CimageFormatU3Ek__BackingField_1; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_2; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CheightU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); } inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; } inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; } inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value) { ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); } inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; } inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value) { ___U3CimageFormatU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); } inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; } inline void set_U3CwidthU3Ek__BackingField_2(int32_t value) { ___U3CwidthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); } inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; } inline void set_U3CheightU3Ek__BackingField_3(int32_t value) { ___U3CheightU3Ek__BackingField_3 = value; } }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D { public: // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_8; public: inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_SortingSettings_1)); } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 get_m_SortingSettings_1() const { return ___m_SortingSettings_1; } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; } inline void set_m_SortingSettings_1(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 value) { ___m_SortingSettings_1 = value; } inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___shaderPassNames_2)); } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF get_shaderPassNames_2() const { return ___shaderPassNames_2; } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; } inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF value) { ___shaderPassNames_2 = value; } inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_PerObjectData_3)); } inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; } inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; } inline void set_m_PerObjectData_3(int32_t value) { ___m_PerObjectData_3 = value; } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialInstanceId_5)); } inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; } inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; } inline void set_m_OverrideMaterialInstanceId_5(int32_t value) { ___m_OverrideMaterialInstanceId_5 = value; } inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialPassIndex_6)); } inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; } inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; } inline void set_m_OverrideMaterialPassIndex_6(int32_t value) { ___m_OverrideMaterialPassIndex_6 = value; } inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_MainLightIndex_7)); } inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; } inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; } inline void set_m_MainLightIndex_7(int32_t value) { ___m_MainLightIndex_7 = value; } inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_UseSrpBatcher_8)); } inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; } inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; } inline void set_m_UseSrpBatcher_8(int32_t value) { ___m_UseSrpBatcher_8 = value; } }; // UnityEngine.Playables.FrameData struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B { public: // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID uint64_t ___m_FrameID_0; // System.Double UnityEngine.Playables.FrameData::m_DeltaTime double ___m_DeltaTime_1; // System.Single UnityEngine.Playables.FrameData::m_Weight float ___m_Weight_2; // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight float ___m_EffectiveWeight_3; // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay double ___m_EffectiveParentDelay_4; // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed float ___m_EffectiveParentSpeed_5; // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed float ___m_EffectiveSpeed_6; // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags int32_t ___m_Flags_7; // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8; public: inline static int32_t get_offset_of_m_FrameID_0() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); } inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; } inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; } inline void set_m_FrameID_0(uint64_t value) { ___m_FrameID_0 = value; } inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); } inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; } inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; } inline void set_m_DeltaTime_1(double value) { ___m_DeltaTime_1 = value; } inline static int32_t get_offset_of_m_Weight_2() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); } inline float get_m_Weight_2() const { return ___m_Weight_2; } inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; } inline void set_m_Weight_2(float value) { ___m_Weight_2 = value; } inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); } inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; } inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; } inline void set_m_EffectiveWeight_3(float value) { ___m_EffectiveWeight_3 = value; } inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); } inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; } inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; } inline void set_m_EffectiveParentDelay_4(double value) { ___m_EffectiveParentDelay_4 = value; } inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); } inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; } inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; } inline void set_m_EffectiveParentSpeed_5(float value) { ___m_EffectiveParentSpeed_5 = value; } inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); } inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; } inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; } inline void set_m_EffectiveSpeed_6(float value) { ___m_EffectiveSpeed_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } inline static int32_t get_offset_of_m_Output_8() { return static_cast(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; } inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_Output_8 = value; } }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.LODGroup struct LODGroup_tF8F5079A807AD0152B2746CD22AC3E4A89E8A7A9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t { public: public: }; // UnityEngine.Application/LogCallback struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t { public: public: }; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t { public: public: }; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t { public: public: }; // UnityEngine.CullingGroup/StateChanged struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate struct DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC : public MulticastDelegate_t { public: public: }; // UnityEngine.Windows.Speech.DictationRecognizer/DictationErrorHandler struct DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 : public MulticastDelegate_t { public: public: }; // UnityEngine.Windows.Speech.DictationRecognizer/DictationHypothesisDelegate struct DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 : public MulticastDelegate_t { public: public: }; // UnityEngine.Windows.Speech.DictationRecognizer/DictationResultDelegate struct DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D : public MulticastDelegate_t { public: public: }; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t { public: public: }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ struct PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB : public MulticastDelegate_t { public: public: }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: // System.Object System.ArgumentOutOfRangeException::m_actualValue RuntimeObject * ___m_actualValue_19; public: inline static int32_t get_offset_of_m_actualValue_19() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); } inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; } inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; } inline void set_m_actualValue_19(RuntimeObject * value) { ___m_actualValue_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 { public: public: }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.LightProbeProxyVolume struct LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // System.ObjectDisposedException struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB { public: // System.String System.ObjectDisposedException::objectName String_t* ___objectName_17; public: inline static int32_t get_offset_of_objectName_17() { return static_cast(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); } inline String_t* get_objectName_17() const { return ___objectName_17; } inline String_t** get_address_of_objectName_17() { return &___objectName_17; } inline void set_objectName_17(String_t* value) { ___objectName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value); } }; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 { public: public: }; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t { public: public: }; // // // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers // UnityEngine.Application struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields { public: // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2; // System.Action`1 UnityEngine.Application::focusChanged Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3; // System.Action`1 UnityEngine.Application::deepLinkActivated Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4; // System.Func`1 UnityEngine.Application::wantsToQuit Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5; // System.Action UnityEngine.Application::quitting Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6; // System.Action UnityEngine.Application::unloading Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7; public: inline static int32_t get_offset_of_lowMemory_0() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); } inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; } inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; } inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value) { ___lowMemory_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; } inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value) { ___s_LogCallbackHandler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; } inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value) { ___s_LogCallbackHandlerThreaded_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value); } inline static int32_t get_offset_of_focusChanged_3() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; } inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value) { ___focusChanged_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value); } inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; } inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value) { ___deepLinkActivated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value); } inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); } inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; } inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; } inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value) { ___wantsToQuit_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value); } inline static int32_t get_offset_of_quitting_6() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; } inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___quitting_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value); } inline static int32_t get_offset_of_unloading_7() { return static_cast(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; } inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___unloading_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value); } }; // UnityEngine.Application // UnityEngine.Events.ArgumentCache // UnityEngine.Events.ArgumentCache struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters // System.Attribute // System.Attribute // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields { public: // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0; // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1; // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2; public: inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); } inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; } inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; } inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value) { ____disallowMultipleComponentArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value); } inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); } inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; } inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; } inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value) { ____executeInEditModeArray_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value); } inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); } inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; } inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; } inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value) { ____requireComponentArray_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value); } }; // UnityEngine.AttributeHelperEngine // UnityEngine.Events.BaseInvokableCall // UnityEngine.Events.BaseInvokableCall // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.BeforeRenderHelper::s_OrderBlocks List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0; public: inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); } inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; } inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; } inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value) { ___s_OrderBlocks_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value); } }; // UnityEngine.BeforeRenderHelper // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem // UnityEngine.Rendering.CameraEventUtils // UnityEngine.Rendering.CameraEventUtils // UnityEngine.ClassLibraryInitializer // UnityEngine.ClassLibraryInitializer // UnityEngine.ColorUtility // UnityEngine.ColorUtility // UnityEngine.Rendering.CommandBufferExtensions // UnityEngine.Rendering.CommandBufferExtensions // System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_number Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_name Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_37; public: inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; } inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___invariant_culture_info_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value); } inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); } inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; } inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; } inline void set_shared_table_lock_1(RuntimeObject * value) { ___shared_table_lock_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value); } inline static int32_t get_offset_of_default_current_culture_2() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; } inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___default_current_culture_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; } inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___s_DefaultThreadCurrentUICulture_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; } inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___s_DefaultThreadCurrentCulture_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value); } inline static int32_t get_offset_of_shared_by_number_35() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); } inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; } inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; } inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value) { ___shared_by_number_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value); } inline static int32_t get_offset_of_shared_by_name_36() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); } inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; } inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; } inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value) { ___shared_by_name_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value); } inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); } inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; } inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; } inline void set_IsTaiwanSku_37(bool value) { ___IsTaiwanSku_37 = value; } }; // System.Globalization.CultureInfo // UnityEngine.Cursor // UnityEngine.Cursor // UnityEngine.CustomRenderTextureManager struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields { public: // System.Action`1 UnityEngine.CustomRenderTextureManager::textureLoaded Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0; // System.Action`1 UnityEngine.CustomRenderTextureManager::textureUnloaded Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1; public: inline static int32_t get_offset_of_textureLoaded_0() { return static_cast(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; } inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value) { ___textureLoaded_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value); } inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; } inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value) { ___textureUnloaded_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value); } }; // UnityEngine.CustomRenderTextureManager // UnityEngine.CustomYieldInstruction // UnityEngine.CustomYieldInstruction // UnityEngine.Sprites.DataUtility // UnityEngine.Sprites.DataUtility // UnityEngine.Debug struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields { public: // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger RuntimeObject* ___s_DefaultLogger_0; // UnityEngine.ILogger UnityEngine.Debug::s_Logger RuntimeObject* ___s_Logger_1; public: inline static int32_t get_offset_of_s_DefaultLogger_0() { return static_cast(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_DefaultLogger_0)); } inline RuntimeObject* get_s_DefaultLogger_0() const { return ___s_DefaultLogger_0; } inline RuntimeObject** get_address_of_s_DefaultLogger_0() { return &___s_DefaultLogger_0; } inline void set_s_DefaultLogger_0(RuntimeObject* value) { ___s_DefaultLogger_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultLogger_0), (void*)value); } inline static int32_t get_offset_of_s_Logger_1() { return static_cast(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_1)); } inline RuntimeObject* get_s_Logger_1() const { return ___s_Logger_1; } inline RuntimeObject** get_address_of_s_Logger_1() { return &___s_Logger_1; } inline void set_s_Logger_1(RuntimeObject* value) { ___s_Logger_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_1), (void*)value); } }; // UnityEngine.Debug // UnityEngine.DebugLogHandler // UnityEngine.DebugLogHandler // UnityEngine.GL // UnityEngine.GL // UnityEngine.Scripting.GarbageCollector struct GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_StaticFields { public: // System.Action`1 UnityEngine.Scripting.GarbageCollector::GCModeChanged Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * ___GCModeChanged_0; public: inline static int32_t get_offset_of_GCModeChanged_0() { return static_cast(offsetof(GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_StaticFields, ___GCModeChanged_0)); } inline Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * get_GCModeChanged_0() const { return ___GCModeChanged_0; } inline Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 ** get_address_of_GCModeChanged_0() { return &___GCModeChanged_0; } inline void set_GCModeChanged_0(Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * value) { ___GCModeChanged_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___GCModeChanged_0), (void*)value); } }; // UnityEngine.Scripting.GarbageCollector // UnityEngine.Gizmos // UnityEngine.Gizmos // UnityEngine.Graphics struct Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields { public: // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount int32_t ___kMaxDrawMeshInstanceCount_0; public: inline static int32_t get_offset_of_kMaxDrawMeshInstanceCount_0() { return static_cast(offsetof(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields, ___kMaxDrawMeshInstanceCount_0)); } inline int32_t get_kMaxDrawMeshInstanceCount_0() const { return ___kMaxDrawMeshInstanceCount_0; } inline int32_t* get_address_of_kMaxDrawMeshInstanceCount_0() { return &___kMaxDrawMeshInstanceCount_0; } inline void set_kMaxDrawMeshInstanceCount_0(int32_t value) { ___kMaxDrawMeshInstanceCount_0 = value; } }; // UnityEngine.Graphics // UnityEngine.Experimental.Rendering.GraphicsFormatUtility // UnityEngine.Experimental.Rendering.GraphicsFormatUtility // UnityEngine.HashUnsafeUtilities // UnityEngine.HashUnsafeUtilities // UnityEngine.HashUtilities // UnityEngine.HashUtilities // Unity.Jobs.IJobExtensions // Unity.Jobs.IJobExtensions // UnityEngine.Events.InvokableCallList // UnityEngine.Events.InvokableCallList // Unity.Jobs.LowLevel.Unsafe.JobsUtility struct JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B_StaticFields { public: // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * ___PanicFunction_0; public: inline static int32_t get_offset_of_PanicFunction_0() { return static_cast(offsetof(JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B_StaticFields, ___PanicFunction_0)); } inline PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * get_PanicFunction_0() const { return ___PanicFunction_0; } inline PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB ** get_address_of_PanicFunction_0() { return &___PanicFunction_0; } inline void set_PanicFunction_0(PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * value) { ___PanicFunction_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___PanicFunction_0), (void*)value); } }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils // System.Reflection.MemberInfo // System.Reflection.MemberInfo // System.Collections.Stack // System.Collections.Stack // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // UnityEngine.AddComponentMenu // UnityEngine.AddComponentMenu // UnityEngine.AssemblyIsEditorAssembly // UnityEngine.AssemblyIsEditorAssembly // UnityEngine.Rendering.BatchVisibility // UnityEngine.Rendering.BatchVisibility // UnityEngine.BeforeRenderOrderAttribute // UnityEngine.BeforeRenderOrderAttribute // UnityEngine.BoneWeight // UnityEngine.BoneWeight // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Byte // System.Byte // System.Char struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields { public: // System.Byte[] System.Char::categoryForLatin1 ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3; public: inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; } inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___categoryForLatin1_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value); } }; // System.Char // UnityEngine.Color // UnityEngine.Color // UnityEngine.Color32 // UnityEngine.Color32 // UnityEngine.ContextMenu // UnityEngine.ContextMenu // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // UnityEngine.CreateAssetMenuAttribute // UnityEngine.CreateAssetMenuAttribute // UnityEngine.Rendering.CullingAllocationInfo // UnityEngine.Rendering.CullingAllocationInfo // UnityEngine.CullingGroupEvent // UnityEngine.CullingGroupEvent // Unity.Collections.DeallocateOnJobCompletionAttribute // Unity.Collections.DeallocateOnJobCompletionAttribute // UnityEngine.DefaultExecutionOrder // UnityEngine.DefaultExecutionOrder // UnityEngine.Internal.DefaultValueAttribute // UnityEngine.Internal.DefaultValueAttribute // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.DepthState // UnityEngine.DisallowMultipleComponent // UnityEngine.DisallowMultipleComponent // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // UnityEngine.DrivenRectTransformTracker // UnityEngine.DrivenRectTransformTracker // UnityEngine.PlayerLoop.EarlyUpdate // UnityEngine.PlayerLoop.EarlyUpdate // Microsoft.CodeAnalysis.EmbeddedAttribute // Microsoft.CodeAnalysis.EmbeddedAttribute // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // UnityEngine.Internal.ExcludeFromDocsAttribute // UnityEngine.Internal.ExcludeFromDocsAttribute // UnityEngine.ExcludeFromObjectFactoryAttribute // UnityEngine.ExcludeFromObjectFactoryAttribute // UnityEngine.ExcludeFromPresetAttribute // UnityEngine.ExcludeFromPresetAttribute // UnityEngine.ExecuteAlways // UnityEngine.ExecuteAlways // UnityEngine.ExecuteInEditMode // UnityEngine.ExecuteInEditMode // UnityEngine.ExtensionOfNativeClassAttribute // UnityEngine.ExtensionOfNativeClassAttribute // UnityEngine.PlayerLoop.FixedUpdate // UnityEngine.PlayerLoop.FixedUpdate // UnityEngine.Serialization.FormerlySerializedAsAttribute // UnityEngine.Serialization.FormerlySerializedAsAttribute // UnityEngine.FrustumPlanes // UnityEngine.FrustumPlanes // UnityEngineInternal.GenericStack // UnityEngineInternal.GenericStack // UnityEngine.GradientAlphaKey // UnityEngine.GradientAlphaKey // UnityEngine.Hash128 // UnityEngine.Hash128 // UnityEngine.HelpURLAttribute // UnityEngine.HelpURLAttribute // UnityEngine.HideInInspector // UnityEngine.HideInInspector // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute // UnityEngine.ImageEffectAllowedInSceneView // UnityEngine.ImageEffectAllowedInSceneView // UnityEngine.ImageEffectOpaque // UnityEngine.ImageEffectOpaque // UnityEngine.ImageEffectTransformsToLDR // UnityEngine.ImageEffectTransformsToLDR // UnityEngine.ImageEffectUsesCommandBuffer // UnityEngine.ImageEffectUsesCommandBuffer // UnityEngine.PlayerLoop.Initialization // UnityEngine.PlayerLoop.Initialization // System.Int16 // System.Int16 // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Events.InvokableCall // UnityEngine.Events.InvokableCall // System.Runtime.CompilerServices.IsReadOnlyAttribute // System.Runtime.CompilerServices.IsReadOnlyAttribute // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Experimental.GlobalIllumination.LinearColor // UnityEngine.Experimental.GlobalIllumination.LinearColor // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // System.Reflection.MethodBase // System.Reflection.MethodBase // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData // System.ObsoleteAttribute // System.ObsoleteAttribute // UnityEngine.PropertyAttribute // UnityEngine.PropertyAttribute // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.RectInt // UnityEngine.RectInt // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; public: inline static int32_t get_offset_of_minimumBound_3() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); } inline int32_t get_minimumBound_3() const { return ___minimumBound_3; } inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; } inline void set_minimumBound_3(int32_t value) { ___minimumBound_3 = value; } inline static int32_t get_offset_of_maximumBound_5() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); } inline int32_t get_maximumBound_5() const { return ___maximumBound_5; } inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; } inline void set_maximumBound_5(int32_t value) { ___maximumBound_5 = value; } }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.RequireComponent // UnityEngine.RequireComponent // System.SByte // System.SByte // UnityEngine.SceneManagement.Scene // UnityEngine.SceneManagement.Scene // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // UnityEngine.BeforeRenderHelper/OrderBlock // UnityEngine.BeforeRenderHelper/OrderBlock // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // System.Nullable`1 // System.Nullable`1 // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // System.Reflection.Assembly // System.Reflection.Assembly // System.Reflection.AssemblyContentType // System.Reflection.AssemblyContentType // System.Configuration.Assemblies.AssemblyHashAlgorithm // System.Configuration.Assemblies.AssemblyHashAlgorithm // System.Reflection.AssemblyNameFlags // System.Reflection.AssemblyNameFlags // System.Configuration.Assemblies.AssemblyVersionCompatibility // System.Configuration.Assemblies.AssemblyVersionCompatibility // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem // UnityEngine.AsyncOperation // UnityEngine.AsyncOperation // UnityEngine.Rendering.BatchRendererGroup // UnityEngine.Rendering.BatchRendererGroup // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BlendMode // UnityEngine.Rendering.BlendMode // UnityEngine.Rendering.BlendOp // UnityEngine.Rendering.BlendOp // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BlendState // UnityEngine.BootConfigData // UnityEngine.BootConfigData // UnityEngine.BoundingSphere // UnityEngine.BoundingSphere // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinShaderDefine // UnityEngine.Rendering.BuiltinShaderDefine // UnityEngine.Rendering.BuiltinShaderMode // UnityEngine.Rendering.BuiltinShaderMode // UnityEngine.Rendering.BuiltinShaderType // UnityEngine.Rendering.BuiltinShaderType // UnityEngine.CameraClearFlags // UnityEngine.CameraClearFlags // UnityEngine.Rendering.CameraEvent // UnityEngine.Rendering.CameraEvent // UnityEngine.Rendering.CameraLateLatchMatrixType // UnityEngine.Rendering.CameraLateLatchMatrixType // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Windows.WebCam.CapturePixelFormat // UnityEngine.Windows.WebCam.CapturePixelFormat // UnityEngine.ColorSpace // UnityEngine.ColorSpace // UnityEngine.ColorUsageAttribute // UnityEngine.ColorUsageAttribute // UnityEngine.Rendering.ColorWriteMask // UnityEngine.Rendering.ColorWriteMask // UnityEngine.CombineInstance // UnityEngine.CombineInstance // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBufferExecutionFlags // UnityEngine.Rendering.CommandBufferExecutionFlags // UnityEngine.Rendering.CompareFunction // UnityEngine.Rendering.CompareFunction // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBufferMode // UnityEngine.ComputeBufferMode // UnityEngine.ComputeBufferType // UnityEngine.ComputeBufferType // UnityEngine.Rendering.ComputeQueueType // UnityEngine.Rendering.ComputeQueueType // UnityEngine.Windows.Speech.ConfidenceLevel // UnityEngine.Windows.Speech.ConfidenceLevel // UnityEngine.Experimental.GlobalIllumination.Cookie // UnityEngine.Experimental.GlobalIllumination.Cookie // UnityEngine.Rendering.CopyTextureSupport // UnityEngine.Rendering.CopyTextureSupport // UnityEngine.Coroutine // UnityEngine.Coroutine // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullMode // UnityEngine.CullingGroup // UnityEngine.CullingGroup // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // UnityEngine.CursorLockMode // UnityEngine.CursorLockMode // UnityEngine.Experimental.Rendering.DefaultFormat // UnityEngine.Experimental.Rendering.DefaultFormat // System.Delegate // System.Delegate // UnityEngine.DepthTextureMode // UnityEngine.DepthTextureMode // UnityEngine.DeviceType // UnityEngine.DeviceType // UnityEngine.Windows.Speech.DictationCompletionCause // UnityEngine.Windows.Speech.DictationCompletionCause // UnityEngine.Windows.Speech.DictationRecognizer // UnityEngine.Windows.Speech.DictationRecognizer // UnityEngine.Playables.DirectorWrapMode // UnityEngine.Playables.DirectorWrapMode // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2; // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget int32_t ___m_ActiveEditorGameViewTarget_3; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4; public: inline static int32_t get_offset_of_displays_1() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value); } inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); } inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; } inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; } inline void set_m_ActiveEditorGameViewTarget_3(int32_t value) { ___m_ActiveEditorGameViewTarget_3 = value; } inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; } inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value) { ___onDisplaysUpdated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value); } }; // UnityEngine.Display // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.DrivenTransformProperties // UnityEngine.DrivenTransformProperties // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Experimental.GlobalIllumination.FalloffType // UnityEngine.Experimental.GlobalIllumination.FalloffType // UnityEngine.Rendering.FastMemoryFlags // UnityEngine.Rendering.FastMemoryFlags // Unity.IO.LowLevel.Unsafe.FileReadType // Unity.IO.LowLevel.Unsafe.FileReadType // Unity.IO.LowLevel.Unsafe.FileState // Unity.IO.LowLevel.Unsafe.FileState // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.FogMode // UnityEngine.FogMode // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.GizmoSubset // UnityEngine.Rendering.GizmoSubset // UnityEngine.Gradient // UnityEngine.Gradient // UnityEngine.GradientColorKey // UnityEngine.GradientColorKey // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsFenceType // UnityEngine.Rendering.GraphicsFenceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Rendering.GraphicsTier // UnityEngine.Rendering.GraphicsTier // UnityEngine.HeaderAttribute // UnityEngine.HeaderAttribute // UnityEngine.HideFlags // UnityEngine.HideFlags // UnityEngine.Rendering.IndexFormat // UnityEngine.Rendering.IndexFormat // UnityEngine.InspectorNameAttribute // UnityEngine.InspectorNameAttribute // System.Int32Enum // System.Int32Enum // UnityEngine.Internal_DrawTextureArguments // UnityEngine.Internal_DrawTextureArguments // Unity.Jobs.JobHandle // Unity.Jobs.JobHandle // Unity.Jobs.LowLevel.Unsafe.JobRanges // Unity.Jobs.LowLevel.Unsafe.JobRanges // UnityEngine.KeyCode // UnityEngine.KeyCode // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.Experimental.GlobalIllumination.LightMode // UnityEngine.Experimental.GlobalIllumination.LightMode // UnityEngine.Rendering.LightProbeUsage // UnityEngine.Rendering.LightProbeUsage // UnityEngine.LightShadows // UnityEngine.LightShadows // UnityEngine.LightType // UnityEngine.LightType // UnityEngine.Experimental.GlobalIllumination.LightType // UnityEngine.Experimental.GlobalIllumination.LightType // UnityEngine.LightmapBakeType // UnityEngine.LightmapBakeType // UnityEngine.LogOption // UnityEngine.LogOption // UnityEngine.LogType // UnityEngine.LogType // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.MeshTopology // UnityEngine.MeshTopology // System.Reflection.MethodInfo // System.Reflection.MethodInfo // UnityEngine.MixedLightingMode // UnityEngine.MixedLightingMode // UnityEngine.Scripting.APIUpdating.MovedFromAttribute // UnityEngine.Scripting.APIUpdating.MovedFromAttribute // Unity.Collections.NativeArrayOptions // Unity.Collections.NativeArrayOptions // System.Globalization.NumberStyles // System.Globalization.NumberStyles // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.OpaqueSortMode // UnityEngine.Rendering.OpaqueSortMode // UnityEngine.Rendering.OpenGLESVersion // UnityEngine.Rendering.OpenGLESVersion // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.Plane // UnityEngine.Plane // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableHandle // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle // UnityEngine.PrimitiveType // UnityEngine.PrimitiveType // Unity.IO.LowLevel.Unsafe.Priority // Unity.IO.LowLevel.Unsafe.Priority // Unity.IO.LowLevel.Unsafe.ProcessingState // Unity.IO.LowLevel.Unsafe.ProcessingState // System.Reflection.ProcessorArchitecture // System.Reflection.ProcessorArchitecture // UnityEngine.Ray // UnityEngine.Ray // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.RenderBuffer // UnityEngine.RenderBuffer // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderTargetFlags // UnityEngine.Rendering.RenderTargetFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureReadWrite // UnityEngine.RenderTextureReadWrite // UnityEngine.Rendering.RenderTextureSubElement // UnityEngine.Rendering.RenderTextureSubElement // UnityEngine.RenderingPath // UnityEngine.RenderingPath // UnityEngine.RuntimePlatform // UnityEngine.RuntimePlatform // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Profiling.Sampler struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_StaticFields { public: // UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * ___s_InvalidSampler_1; public: inline static int32_t get_offset_of_s_InvalidSampler_1() { return static_cast(offsetof(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_StaticFields, ___s_InvalidSampler_1)); } inline Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * get_s_InvalidSampler_1() const { return ___s_InvalidSampler_1; } inline Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 ** get_address_of_s_InvalidSampler_1() { return &___s_InvalidSampler_1; } inline void set_s_InvalidSampler_1(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * value) { ___s_InvalidSampler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidSampler_1), (void*)value); } }; // UnityEngine.Profiling.Sampler // UnityEngine.SendMessageOptions // UnityEngine.SendMessageOptions // UnityEngine.Rendering.ShadowCastingMode // UnityEngine.Rendering.ShadowCastingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_0; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields, ___maximumCullingPlaneCount_0)); } inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; } inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; } inline void set_maximumCullingPlaneCount_0(int32_t value) { ___maximumCullingPlaneCount_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData // UnityEngine.Rendering.SinglePassStereoMode // UnityEngine.Rendering.SinglePassStereoMode // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.StereoTargetEyeMask // UnityEngine.StereoTargetEyeMask // UnityEngine.Rendering.SynchronisationStage // UnityEngine.Rendering.SynchronisationStage // UnityEngine.Rendering.SynchronisationStageFlags // UnityEngine.Rendering.SynchronisationStageFlags // UnityEngine.SystemLanguage // UnityEngine.SystemLanguage // UnityEngine.Experimental.Rendering.TextureCreationFlags // UnityEngine.Experimental.Rendering.TextureCreationFlags // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureFormat // UnityEngine.TextureFormat // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Camera/MonoOrStereoscopicEye // UnityEngine.Camera/MonoOrStereoscopicEye // UnityEngine.Camera/StereoscopicEye // UnityEngine.Camera/StereoscopicEye // UnityEngine.Playables.FrameData/EvaluationType // UnityEngine.Playables.FrameData/EvaluationType // UnityEngine.Playables.FrameData/Flags // UnityEngine.Playables.FrameData/Flags // UnityEngine.Scripting.GarbageCollector/Mode // UnityEngine.Scripting.GarbageCollector/Mode // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // System.Reflection.AssemblyName // System.Reflection.AssemblyName // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric // UnityEngine.Rendering.BatchRendererCullingOutput // UnityEngine.Rendering.BatchRendererCullingOutput // UnityEngine.Experimental.Playables.CameraPlayable // UnityEngine.Experimental.Playables.CameraPlayable // UnityEngine.Component // UnityEngine.Component // UnityEngine.ComputeShader // UnityEngine.ComputeShader // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_StaticFields { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::s_InvalidCustomSampler CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___s_InvalidCustomSampler_2; public: inline static int32_t get_offset_of_s_InvalidCustomSampler_2() { return static_cast(offsetof(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_StaticFields, ___s_InvalidCustomSampler_2)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_s_InvalidCustomSampler_2() const { return ___s_InvalidCustomSampler_2; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_s_InvalidCustomSampler_2() { return &___s_InvalidCustomSampler_2; } inline void set_s_InvalidCustomSampler_2(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___s_InvalidCustomSampler_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidCustomSampler_2), (void*)value); } }; // UnityEngine.Profiling.CustomSampler // UnityEngine.Experimental.GlobalIllumination.DirectionalLight // UnityEngine.Experimental.GlobalIllumination.DirectionalLight // UnityEngine.Experimental.GlobalIllumination.DiscLight // UnityEngine.Experimental.GlobalIllumination.DiscLight // UnityEngine.FailedToLoadScriptObject // UnityEngine.FailedToLoadScriptObject // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Rendering.GraphicsFence // UnityEngine.Rendering.GraphicsFence // UnityEngine.Rendering.GraphicsSettings // UnityEngine.Rendering.GraphicsSettings // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.LightProbes struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields { public: // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___tetrahedralizationCompleted_4; // System.Action UnityEngine.LightProbes::needsRetetrahedralization Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___needsRetetrahedralization_5; public: inline static int32_t get_offset_of_tetrahedralizationCompleted_4() { return static_cast(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___tetrahedralizationCompleted_4)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_tetrahedralizationCompleted_4() const { return ___tetrahedralizationCompleted_4; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_tetrahedralizationCompleted_4() { return &___tetrahedralizationCompleted_4; } inline void set_tetrahedralizationCompleted_4(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___tetrahedralizationCompleted_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___tetrahedralizationCompleted_4), (void*)value); } inline static int32_t get_offset_of_needsRetetrahedralization_5() { return static_cast(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___needsRetetrahedralization_5)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_needsRetetrahedralization_5() const { return ___needsRetetrahedralization_5; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_needsRetetrahedralization_5() { return &___needsRetetrahedralization_5; } inline void set_needsRetetrahedralization_5(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___needsRetetrahedralization_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___needsRetetrahedralization_5), (void*)value); } }; // UnityEngine.LightProbes // UnityEngine.LightingSettings // UnityEngine.LightingSettings // UnityEngine.LightmapSettings // UnityEngine.LightmapSettings // UnityEngine.Logger // UnityEngine.Logger // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields { public: // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0; public: inline static int32_t get_offset_of_invariantInfo_0() { return static_cast(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; } inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value) { ___invariantInfo_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value); } }; // System.Globalization.NumberFormatInfo // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_NullPlayableOutput_1 = value; } }; // UnityEngine.Playables.PlayableOutput // UnityEngine.Experimental.GlobalIllumination.PointLight // UnityEngine.Experimental.GlobalIllumination.PointLight // UnityEngine.Experimental.GlobalIllumination.RectangleLight // UnityEngine.Experimental.GlobalIllumination.RectangleLight // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.SortingSettings // UnityEngine.Rendering.SortingSettings // UnityEngine.Experimental.GlobalIllumination.SpotLight // UnityEngine.Experimental.GlobalIllumination.SpotLight // UnityEngine.Sprite // UnityEngine.Sprite // System.SystemException // System.SystemException // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.UnityException // UnityEngine.UnityException // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Func`1 // System.Func`1 // System.Predicate`1 // System.Predicate`1 // System.Action // System.Action // System.ArgumentException // System.ArgumentException // UnityEngine.Rendering.BatchCullingContext // UnityEngine.Rendering.BatchCullingContext // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Cubemap // UnityEngine.Cubemap // UnityEngine.CubemapArray // UnityEngine.CubemapArray // UnityEngine.Profiling.Experimental.DebugScreenCapture // UnityEngine.Profiling.Experimental.DebugScreenCapture // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields { public: // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; public: inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields, ___maxShaderPasses_0)); } inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; } inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; } inline void set_maxShaderPasses_0(int32_t value) { ___maxShaderPasses_0 = value; } }; // UnityEngine.Rendering.DrawingSettings // UnityEngine.Playables.FrameData // UnityEngine.Playables.FrameData // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidOperationException // System.InvalidOperationException // UnityEngine.LODGroup // UnityEngine.LODGroup // System.NullReferenceException // System.NullReferenceException // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Application/LogCallback // UnityEngine.Application/LogCallback // UnityEngine.Application/LowMemoryCallback // UnityEngine.Application/LowMemoryCallback // UnityEngine.Camera/CameraCallback // UnityEngine.Camera/CameraCallback // UnityEngine.CullingGroup/StateChanged // UnityEngine.CullingGroup/StateChanged // UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate // UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate // UnityEngine.Windows.Speech.DictationRecognizer/DictationErrorHandler // UnityEngine.Windows.Speech.DictationRecognizer/DictationErrorHandler // UnityEngine.Windows.Speech.DictationRecognizer/DictationHypothesisDelegate // UnityEngine.Windows.Speech.DictationRecognizer/DictationHypothesisDelegate // UnityEngine.Windows.Speech.DictationRecognizer/DictationResultDelegate // UnityEngine.Windows.Speech.DictationRecognizer/DictationResultDelegate // UnityEngine.Display/DisplaysUpdatedDelegate // UnityEngine.Display/DisplaysUpdatedDelegate // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields { public: // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage String_t* ____rangeMessage_18; public: inline static int32_t get_offset_of__rangeMessage_18() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); } inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; } inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; } inline void set__rangeMessage_18(String_t* value) { ____rangeMessage_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value); } }; // System.ArgumentOutOfRangeException // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.CustomRenderTexture // UnityEngine.CustomRenderTexture // UnityEngine.Light // UnityEngine.Light // UnityEngine.LightProbeProxyVolume // UnityEngine.LightProbeProxyVolume // System.ObjectDisposedException // System.ObjectDisposedException // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; // UnityEngine.RectTransform // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.UInt64[] struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray { public: ALIGN_FIELD (8) uint64_t m_Items[1]; public: inline uint64_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint64_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint64_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray { public: ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1]; public: inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray { public: ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1]; public: inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray { public: ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1]; public: inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1]; public: inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 m_Items[1]; public: inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction[] struct RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray { public: ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1]; public: inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { m_Items[index] = value; } }; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray { public: ALIGN_FIELD (8) intptr_t m_Items[1]; public: inline intptr_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline intptr_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, intptr_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1]; public: inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray { public: ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1]; public: inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.GradientColorKey[] struct GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A : public RuntimeArray { public: ALIGN_FIELD (8) GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E m_Items[1]; public: inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E value) { m_Items[index] = value; } }; // UnityEngine.GradientAlphaKey[] struct GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748 : public RuntimeArray { public: ALIGN_FIELD (8) GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D m_Items[1]; public: inline GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1]; public: inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray { public: ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1]; public: inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } }; // !0 System.Func`1::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m92A071553B5A15736435EAA727CB5F88270BA020_gshared (Type_t * ___klass0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 ___value1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 ___item1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetNativeArray(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861_gshared (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, void* ___dataPointer0, int32_t ___length1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_gshared_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method); // !0 System.Nullable`1::GetValueOrDefault() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_gshared_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m2652E72792A278523D6D8962CBBEA84177BB4556_gshared (Action_1_tF0FD284A49EB7135379250254D6B49FA84383C09 * __this, int32_t ___obj0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14_gshared (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD ___nativeArray0, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.String System.ObsoleteAttribute::get_Message() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3 (String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method); // System.String System.String::Trim() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method); // System.Char System.String::get_Chars(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method); // System.String System.Reflection.AssemblyName::get_Name() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method); // System.Int32 System.String::LastIndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAC23772AFF804FE8E436AB21EE9522F698912DFD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F ___key0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___key0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___key1, const RuntimeMethod* method); // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method); // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Application::Quit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8 (int32_t ___exitCode0, const RuntimeMethod* method); // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4 (const RuntimeMethod* method); // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mBA02643DA036F3E1373B5AAB841F832D304BD325 (const RuntimeMethod* method); // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_RegisterCallback_m16B3D2B4D4A138ED3F3F693F31382E896EF87986 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_UnregisterCallback_m167F59F8ECF9694A597C2BB355E25826EBF9660D (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // !0 System.Func`1::Invoke() inline bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method) { return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared)(__this, method); } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m418B8879895C54AF03169B53DAA24EE9067E3DC7 (Exception_t * ___exception0, const RuntimeMethod* method); // System.Void System.Action::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m272B5FCC8EB25C76CEB844CDCDFC6795D9441EDB (const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared)(__this, ___obj0, method); } // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_mE7D51837569B5F8376732676C6C6CD4170CBE8C4 (String_t* ___assemblyTypeName0, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43 (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Boolean UnityEngine.AsyncOperation::get_isDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method); // System.Void UnityEngine.YieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method); // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m8E12C7BA4B18D3EE6F8CCB1F65361B918082BCA9 (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // !0[] System.Collections.Generic.List`1::ToArray() inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method) { return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared)(__this, method); } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mE403CA801553ED813F29B9159D57106B59EEE876 (Type_t * ___klass0, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m4DFA9888FEB5A2D105092C99DCC4BFB9A173A151 (Type_t * ___klass0, const RuntimeMethod* method) { return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m92A071553B5A15736435EAA727CB5F88270BA020_gshared)(___klass0, method); } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method); // System.Boolean System.Reflection.MethodBase::get_IsStatic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Object System.Delegate::get_Target() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method); // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3 (const RuntimeMethod* method); // System.Reflection.MethodInfo System.Delegate::get_Method() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m386C4F13AB0AFD57DD1FB3146C731A603E7874EF_inline (BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderHelper_GetUpdateOrder_m3F24A81E0757F11FE9FD2997EE468156C0A3A0AB (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_mEE5A7B63923FB9E8B31A64390A26E3B3AEFAF7F7 (RuntimeObject * ___obj0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) inline void List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102 (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 ___value1, const RuntimeMethod* method) { (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 , const RuntimeMethod*))List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_gshared)(__this, ___index0, ___value1, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) inline void List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4 (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 ___item1, const RuntimeMethod* method) { (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 , const RuntimeMethod*))List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4_gshared)(__this, ___index0, ___item1, method); } // System.Void System.Threading.Monitor::Exit(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1 (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337 (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337_gshared)(__this, ___index0, method); } // System.Void UnityEngine.Events.UnityAction::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method); } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_m932BF26023FD9CFE11AB395CAA8846F3F9F64191 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511 (const RuntimeMethod* method); // System.Byte System.Convert::ToByte(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mA370741D84CF87FF42E63123EF5BE1858BF9379F (bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m914EE60964583B6C8AADE443D86118F931705250 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9 (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, const RuntimeMethod* method); // System.Int32 System.Byte::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093 (uint8_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.BlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, const RuntimeMethod* method); // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_weight0(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight0_mD4573EFDFC06AD034F8A2ADB6FB6D04B2100D9DB (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_weight1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight1_mEF77178BB92D426200A2BBD5126191D82C57911A (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_weight2(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight2_m0F9F3F69A4FBE6D6CDA9F9BFFC0787548CE82C26 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_weight3(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight3_mC509264581F498257B0904E211AF55DDCE5F38B8 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_boneIndex0(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex0_m4E7DD308AB60E055DC2615AD987F7B8B3D3E670F (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_boneIndex1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex1_m8F0D3D177C4F2F2823121BE0EB05D5382CA9956B (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_boneIndex2(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex2_mAE7E3B45865CF3EC73AEE7B23F1016659C944E1D (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoneWeight::set_boneIndex3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex3_mB1563EDE4874D60B1A6F09AD7B829278453AB085 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 System.Int32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m3B9A5C291C5281A5FBA59AB547A0300059738B9C (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_mAF004966299516C3D9AE822A7F7F4BAD55548122 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m1691006097AFC1008DEB74F3F050F3EBB05DA7CE (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean System.Int32::Equals(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4 (int32_t* __this, int32_t ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24 (BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___rad1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m9F1CB12410711435AB1D8B2E454C318AAB4DDBB0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m3B1388D152A67A04B450562C62E6F292CDD19E85 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m27F344B7A1A5F9CAA493D82A5406DAC005C30205 (const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_mA8BAE83B5A69087B37F472FC225BC5AC4FE59C32 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ____unity_self0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___point1, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_m24154F7F564711846389EF6AEDABB4092A72FFA1 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_m65983AF5E5B1BE9DF56D9C396A4FB81144445705 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ViewportPointToRay_mCD14AD107A561268CBC5E578BB336AC5AA047365 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ViewportPointToRay_mB5148E07D2D84822653EFC04A76D819113A06781 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m8E1FD00090E226588D9569477E5A7457CFA68C64 (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_m6C4309E8B31C54BC0DD84E7DD4308C7DE439FC7F (int32_t ___value0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method); // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoAware1, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters2, int32_t ___managedCullingParametersSize3, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mA32293430EC5732D1AF7494A54000B60E65C887D (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_mD2B266231D791385030CA5CB7DF986DF6118D3F2 (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UnityLogWriter::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m8EE28AE2E434B80460FE413A4D1D2C9A882C4F6B (const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.String System.Single::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mD76330A826DAECD439226F0073ED9FF2E3ECD9D1_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m54C509DB917E1B555CC54970616DBC8AF52F8E0D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_m86752D2DC86916DC8444BFB59FC89BAC3B7D5E06 (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_gamma() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gamma_mB6C6DA08F57C698AAB65B93F16B58F7C3F8F7E16 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method); // System.Single UnityEngine.Color::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_Item_mC494D8DA970140B064D80BA83B41A5982EED03AD (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Color::RGBToHSVHelper(System.Single,System.Single,System.Single,System.Single,System.Single&,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color_RGBToHSVHelper_m33FDA8C06E2AC052F307DF45970C1A0C61A7AB9B (float ___offset0, float ___dominantcolor1, float ___colorone2, float ___colortwo3, float* ___H4, float* ___S5, float* ___V6, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_HSVToRGB_m2E06CB2133F0DB26AF9F54EE635D845B6D015605 (float ___H0, float ___S1, float ___V2, bool ___hdr3, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method); // System.String System.Byte::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E (String_t* ___htmlString0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * ___color1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_mED0ABE302F9BDD2BA845BDD96F0C2F8C5C616D48 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.CombineInstance::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824 (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.CombineInstance::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam_Injected(UnityEngine.ComputeShader,System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___val2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * ___normalizedCamViewport0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___pixelRect0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___scissor0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, bool ___enableRandomWrite7, int32_t ___memorylessMode8, bool ___useDynamicScale9, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m6677EA531A6D98CE18EA2EFB2F425CE02E5B56DD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, bool ___enableRandomWrite7, int32_t ___memorylessMode8, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m7D44FEC654D1CC488530CC7D219BB4EBC9416F0C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m416F3104D78E2FBFFAB769F692C5A4DED3A334E9 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___readWrite6, int32_t ___antiAliasing7, bool ___enableRandomWrite8, int32_t ___memorylessMode9, bool ___useDynamicScale10, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mED03DAECE8A01E78B4BAE23124A039240BF39EAA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___readWrite6, int32_t ___antiAliasing7, bool ___enableRandomWrite8, int32_t ___memorylessMode9, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m425B035D860BFC45398E5AF258333647E8FACC2A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m0A78C7EE69948B1D6B444F4262A354094B9C2B11 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___requiredFlags0, int32_t ___invalidFlags1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_m069765D9E2BD0594BBC79987742F4DDC1B644A52 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___view0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m4AD01FE1DF69B9C80957426BB6E0840855668564 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7 (const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMulti_Internal(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMulti_Internal_m3F164E2CAA24726D9E812253E3AE89D700015220 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_m31EFA9ECF4978EF7C44B5EE483DBC9A6A4452841 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMulti_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method); // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m7CA54DE0913C2B3B40DCB3A0920AA4A631975B1B (RuntimeArray * ___arr0, const RuntimeMethod* method); // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m6A1712A8903CFF3AFEC629A908C81ECCA4E01B70 (RuntimeArray * ___arr0, const RuntimeMethod* method); // System.Int32 System.Array::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10 (RuntimeArray * __this, const RuntimeMethod* method); // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_m97F480CDCFC931C7281FAF9AA2961C2F0C02C55D (Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, RuntimeArray * ___data1, int32_t ___managedBufferStartIndex2, int32_t ___graphicsBufferStartIndex3, int32_t ___count4, int32_t ___elemSize5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m12BD69C6CA4A9D4543CBEE4A5B11348634F6E8DA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC (const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 CommandBuffer_CreateGraphicsFence_m764A10080CD66D6F436CDD1A06631663FEC662C3 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___fenceType0, int32_t ___stage1, const RuntimeMethod* method); // System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___fenceType0, int32_t ___stage1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsFence::Validate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87 (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_mE1C556928B68E6B8523AF8A11AA727513D96129F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 ___fence0, int32_t ___stage1, const RuntimeMethod* method); // UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m7D193BCFBC79E0DCD00CCA08D402FABB8A120A9F (int32_t ___s0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_mBA6F79DE192037EB815021B5CAA86A5438178A31 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 ___fence0, int32_t ___stage1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_m0456392167AE673470FB38A248D1521DAA050A2E (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, intptr_t ___fencePtr0, int32_t ___stage1, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_m4977B4F685B6237BA16192BF49E3B7F8FFA6ACDE (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___val2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeFloats(UnityEngine.ComputeShader,System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt3, int32_t ___mipLevel4, int32_t ___element5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer2, int32_t ___offset3, int32_t ___size4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mE0A7DCCA8C72E6F9CB35D2AB2AC0C61452D2E9B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m8AE72FB8773642F0293697038A3262E84E269AB0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_mE7113F1BE07CC2F49A83B5B27EF29BFE9CD7D4FE (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m59923B202E27946D99D056727C2E1ECDD844DBB3 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m38108773F334A807E1EB2ED7C738AE57EC605998 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m1A89197989D706FEBFE265A5A51B67F9BFFB26CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___normalizedCamViewport0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::CopyTexture_Internal(UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, int32_t ___mode12, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture2DArray::get_allSlices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0A7F705E7BA332DA6D9E3705FF4339E9969870C9 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m1F9A84A7C34C401D3B94382E8059C3657B17E98C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_m5AF32AB0279B7FCFD1DFFE934A9551495C1ACDB0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m47490D4CD04CAD3E581BD6E039DE14206E9BF58A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, int32_t ___element2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, int32_t ___element2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, int32_t ___nameID1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, int32_t ___fastMemoryFlags2, float ___residency3, bool ___copyContents4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, bool ___copyContents2, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method); // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::set_tag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::CompareTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___tag0, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buf0, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4DF9161F8D8F48708A2A7BBD7BF626F1EB8C3C8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, int32_t ___stackDepth4, const RuntimeMethod* method); // System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE (int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, int32_t ___elemSize4, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method); // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m65E7EA6432B6B4662A491125B0E32CDA8B5D7712 (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color4, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::SmoothEdges(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___smoothRegionWidthInPixels0, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, int32_t ___miplevel1, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, int32_t ___miplevel2, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m2E8F44EDB3228002463457B682A961A5ECE68246 (int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m9B4C5A5AFE9BB7FD19856D6741D7437884F68F9D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m69B59054E5C87C1EC5D434A0A6DE9A9AA8214878 (int32_t ___flags0, const RuntimeMethod* method); // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_mBCDACACCFEE7B1ED0E79C02E523792CEA4A2FD92 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m7092838CAA3B5D7AA3CD49CAEDFD71BF5F4F8349 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m0CCA9F2481D28DD0E01E2EC02F8A979EC1C4A470 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m38EE3BC53079173ED0B8C3AAB3DAEE88F82749F0 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, int32_t ___mip4, const RuntimeMethod* method); // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mE16C91003D69DA1FD8BC635717DE5DB4BDF11A85 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color4, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_mC74E4D7FBD3ED2B9A7F0AA6A794F953A0B75A752 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_mC101600BE0A9545E56BB3D1A398F8C01674FB616 (int32_t ___flags0, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mA7885E0AD1A44E912ACE6B94299E0C2AC3DD2BE9 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m154CFF80AD7D4A05AFA61E7D4E3314EFB093B87B (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Void* System.IntPtr::ToPointer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix7, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix8, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData9, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetNativeArray(System.Void*,System.Int32) inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, void* ___dataPointer0, int32_t ___length1, const RuntimeMethod* method) { return (( NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD (*) (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *, void*, int32_t, const RuntimeMethod*))CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861_gshared)(__this, ___dataPointer0, ___length1, method); } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F (intptr_t ___cullingResultsPtr0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_gshared)(___nativeArray0, method); } // System.IntPtr System.IntPtr::op_Explicit(System.Void*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_m5FB396AD54202A33190F8A94DF8467DCED010C14 (void* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___allocator0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6_gshared)(___nativeArray0, method); } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___lightIndexMap0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7 (intptr_t ___cullingResultsPtr0, int32_t ___lightIndex1, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___bounds2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___lightIndex0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___outBounds1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix3, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData4, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix2, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m945067412C40BAB7A92D7635716D66D9E902F42A (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix7, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix8, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData9, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix7, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData8, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m19766CEBA263D980258C62F645A2F1B0EBF4621F (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Void UnityEngine.Profiling.Sampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD (String_t* ___name0, bool ___collectGpuData1, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_mAD9B9F8432F864C211A3361EDE389F46267218CB (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * __this, intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m765C0CE02F225A3A63E71C751DDE7F9D7A237F0A (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::get_border() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_mFC58530EDB2DD349C6A517B081BBEC3D5A89F2FD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method); // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method); // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m70005A4E4F0802EC70D76513114FD32548CC0C71 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method); // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline (const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m2CDD2A21AF2BCE3CE07D634645F9A61B4CB7D9B3 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method); // System.Int32 System.Attribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mD672D9DEF4831496964D8B6E06E5E9E855636B19 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 System.SByte::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SByte_GetHashCode_m90852565F4D8BEC09F69A98A17717E3D7F64FE42 (int8_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.DepthState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Windows.Speech.DictationRecognizer/DictationHypothesisDelegate::Invoke(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationHypothesisDelegate_Invoke_m172D4B7A778AF77B8DF601464D1C6F94323DA351 (DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * __this, String_t* ___text0, const RuntimeMethod* method); // System.Void UnityEngine.Windows.Speech.DictationRecognizer/DictationResultDelegate::Invoke(System.String,UnityEngine.Windows.Speech.ConfidenceLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationResultDelegate_Invoke_mD1040B15ECCA7D8178544845A76F6D8CE8F8D7EB (DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * __this, String_t* ___text0, int32_t ___confidence1, const RuntimeMethod* method); // System.Void UnityEngine.Windows.Speech.DictationRecognizer/DictationCompletedDelegate::Invoke(UnityEngine.Windows.Speech.DictationCompletionCause) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationCompletedDelegate_Invoke_mFC2FDC432DD9C96C8185D6F4FE2CDB03934DB7E7 (DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * __this, int32_t ___cause0, const RuntimeMethod* method); // System.Void UnityEngine.Windows.Speech.DictationRecognizer/DictationErrorHandler::Invoke(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationErrorHandler_Invoke_m44F785E16BD6C75A458770FBD90081BBF9F92F82 (DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * __this, String_t* ___error0, int32_t ___hresult1, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetRenderingBuffersImpl(System.IntPtr,UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA (intptr_t ___nativeDisplay0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color1, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth2, const RuntimeMethod* method); // System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522 (intptr_t ___nativeDisplay0, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method); // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ShaderTagId::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___sortingSettings1, const RuntimeMethod* method); // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___index0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mA61D2EAFF7DB855A4CB18532222494E476294C14 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m801BD861802B6DE0EED60BC927076F86BC74041A (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m8DE7E1EAC6A903C54ECC038C14C1DCCC1ED285E3 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *, const RuntimeMethod*))Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_gshared_inline)(__this, method); } // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_all_m97CA1D528335DD0200F23097B7A4802E467FC3E8 (const RuntimeMethod* method); // !0 System.Nullable`1::GetValueOrDefault() inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method) { return (( RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 (*) (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *, const RuntimeMethod*))Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_gshared_inline)(__this, method); } // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 SortingLayerRange_get_all_m3D3A86931E239BD700513B1AEC684CB09AD5AB58 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, uint32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mFFBF871348A45DB5190A601AD3CAADA06BA53941 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m03DF71299D58B0CBDCD81B9C62AD531E29D136FE (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mB2D8B158A1EB7ADC360FD859C7FA7F7351C3E562 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_mC38D47BC0D10CEA89FE9457A776E4C7E04EC99FF (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, int32_t ___flag0, const RuntimeMethod* method); // System.Single UnityEngine.Playables.FrameData::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m3A7174B358C0A82BD5344F7F0C11BAE2E9F76C7C (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_m11DC27776CF5315B5639F0F48C3209FACB44AF13 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method); // UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_m3F0BB80ED927860FD9FD093834449CA9D4313BD4 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.FrameData::get_timeLooped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_m7E70B6C55BD71C19C09226B2FEF53E10FC5793E9 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 FrameData_get_output_mD6292F40BD30EA94F697D28716F277F5BEF43EA2 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method); // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574 (int32_t ___unit0, float ___x1, float ___y2, float ___z3, const RuntimeMethod* method); // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___mat0, const RuntimeMethod* method); // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret2, const RuntimeMethod* method); // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0 (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method); // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method); // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mABC4848D563A1977E1F1F412CE60E52D22AB6447 (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method); // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___pixelRect0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret0, const RuntimeMethod* method); // UnityEngine.Scripting.GarbageCollector/Mode UnityEngine.Scripting.GarbageCollector::GetMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD (const RuntimeMethod* method); // System.Void UnityEngine.Scripting.GarbageCollector::SetMode(UnityEngine.Scripting.GarbageCollector/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152 (int32_t ___mode0, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m4DCBB81220CEDE5CB10241F45146B6664C033CF2 (Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * __this, int32_t ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 *, int32_t, const RuntimeMethod*))Action_1_Invoke_m2652E72792A278523D6D8962CBBEA84177BB4556_gshared)(__this, ___obj0, method); } // System.Void System.Collections.Stack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___to1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___size1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___size1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___scale4, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawWireMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___scale4, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, String_t* ___name1, bool ___allowScaling2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___tint3, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, String_t* ___name1, bool ___allowScaling2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___tint3, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7 (const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawMesh(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_m51C9969E0F4D8F7AC1AC5241E18F3FF716749F01 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale3, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_mD72AB8EAC7823B17EDF1DF60C370238EAADBACCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale4, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawWireMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireMesh_m09DBF052378A6E3EE4ED97084D51419C2FED1705 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale4, const RuntimeMethod* method); // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2 (const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, float ___time0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret1, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method); // System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_mF4E157DB32F0177926B269D9DA4E11FC2ACF6F29 (GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D * __this, float ___alpha0, float ___time1, const RuntimeMethod* method); // System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_m8082D2E47E514E2708DDCD30A5063883CDD0FF20 (GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___col0, float ___time1, const RuntimeMethod* method); // System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619 (const RuntimeMethod* method); // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903 (const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___layer4, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_mF5436301B5A06A70C904FC8F1490EC0DFC0CE1BE (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_colorBuffer_mB973BA4FAA3141D51E26D15473F5E6F8D2046675 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_depthBuffer_m474407A8697D75FAA2CD2D927DEB7F593C491A04 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m3F7CCB21492177DA05ED18CFDCAE01AB96909395 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___colorBuffer0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_SetNullRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB (const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mD72ED9D3AF96FFBA3B7436605B2951A27523E390 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void System.ObjectDisposedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRandomWriteTargetCount_m7EB4242ED8EBD2951BF3A2CB8D5538FB2D76C8C1 (const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_mB945E27647250D6F89AF4F7D5C04183188EA78A8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_m7CD1CDB2ECC48843BBBB021B75802D554644ABD9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, int32_t ___materialIndex2, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_m3843052384A5AE757EF1F3CDEE9D01AE552E640A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___layer4, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, bool ___setRT4, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m79428E5489EF5306C255BC9DC8F586F54051FC62 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___layer3, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mDD6F8DDC847F154A824C0F724D36EB78F587A421 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method); // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_mD6464DD1A55153C2EA85B862AA9F6A222D33B7F1 (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273 (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133 (intptr_t ___fencePtr0, const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C (const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m502D0258A73BC85C195DFB3EF97E5B282B14748D (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6 (const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_defaultRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_defaultRenderPipeline_m6F6D60DC0F8D3F9A182D15AAFAF6E10E2B4EA8C8 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_mF1BBE9F74AB47BF325007F1951A6F2F08A4C3D6B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___value0, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_defaultRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m7958BAB68961412F06FACF1F09E04B4CEAE8FB9D (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method); // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_m7A0C0E7E5562B314549A40B8C44A6F50412EB2E8 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___x0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_mC9DD7C1E70FD80FD3BB384B2FB252023E53283E4 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___x0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m577A27A07658268AD07B09F4FFFF1D3216AD963B (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___rhs0, const RuntimeMethod* method); // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m4CCDC046BB5D340BE581C66A9CB6C61EB9A8F958 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash0, const RuntimeMethod* method); // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_mE6E0973B9B42A6AB9BEB8ACC679291CDAD2D03AC (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, const RuntimeMethod* method); // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___hash0, const RuntimeMethod* method); // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m466C6C5065C0851648F50222DF8D7AC27518F30A (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash10, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash21, const RuntimeMethod* method); // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m2FEA62200ECEC6BA066924F3153C9FBA96B0E3FF (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mA77DD31AF975A04BF4BD9D1F5B2A143497C9F468 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___obj0, const RuntimeMethod* method); // System.Int32 System.UInt64::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt64_GetHashCode_mCDF662897A3F02CED11A9F9E66C5BF4E28C02B33 (uint64_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_mBEB470B9988886E4EB3FDA22903EBB699D1B7EA6 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m28ACD34C28C044C2BEF2109446DAAEB53F4EC619 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_m56BAF0D4F6D4EACB06AD0C293AA1B63DDEB6082C (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method); // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m7A6506A41CE6C3C6343CDEF99FD219BF7BABEF4B (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method); // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m44A5F9DDA744B970159C204925CCAE7589CC4EEE (void* ___data0, uint64_t ___dataSize1, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___hash2, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method); // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m5A4D1A69A84342C8148EA160661E7DD4B3462BE1 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_mC3B001134530C57D3A12C06A7B4014869ADCFBA2 (Delegate_t * ___delegate0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) inline int32_t List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14 (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14_gshared)(___nativeArray0, method); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4 (void* ___jobs0, int32_t ___count1, const RuntimeMethod* method); // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F (JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 * ___parameters0, JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * ___ret1, const RuntimeMethod* method); // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6 (Type_t * ___wrapperJobType0, Type_t * ___userJobType1, RuntimeObject * ___managedJobFunction02, RuntimeObject * ___managedJobFunction13, RuntimeObject * ___managedJobFunction24, const RuntimeMethod* method); // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1A61124D09B3DB67123E6E5FD12D5C290D425B66 (PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * __this, const RuntimeMethod* method); // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_mB48C8B14B2346F46A0A4FE27CDD01D163F945CC4 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C (String_t* ___layerName0, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA (int32_t ___baketype0, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m5D3CD95F7FD31D257A8767A6E9792E7CC618FA96 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m0358D3453DFA2E605973CE85B499608B69A094D5 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL; bool V_2 = false; bool V_3 = false; { String_t** L_0 = ___klass3; *((RuntimeObject **)L_0) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL); String_t** L_1 = ___nsp2; *((RuntimeObject **)L_1) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL); String_t** L_2 = ___assembly1; *((RuntimeObject **)L_2) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL); Type_t * L_3 = ___sourceType0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5; L_5 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_4, /*hidden argument*/NULL); NullCheck(L_3); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6; L_6 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0); V_0 = L_6; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0; NullCheck(L_7); V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_002d; } } { V_3 = (bool)0; goto IL_0061; } IL_002d: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0; NullCheck(L_9); int32_t L_10 = 0; RuntimeObject * L_11 = (L_9)->GetAt(static_cast(L_10)); V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var)); String_t** L_12 = ___klass3; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1; NullCheck(L_13); MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0(); String_t* L_15 = L_14->get_className_0(); *((RuntimeObject **)L_12) = (RuntimeObject *)L_15; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15); String_t** L_16 = ___nsp2; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1; NullCheck(L_17); MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0(); String_t* L_19 = L_18->get_nameSpace_1(); *((RuntimeObject **)L_16) = (RuntimeObject *)L_19; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19); String_t** L_20 = ___assembly1; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1; NullCheck(L_21); MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0(); String_t* L_23 = L_22->get_assembly_2(); *((RuntimeObject **)L_20) = (RuntimeObject *)L_23; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23); V_3 = (bool)1; goto IL_0061; } IL_0061: { bool L_24 = V_3; return L_24; } } // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m5CBBDA10C08F5347F56171EC7F9CB49BECDC30FF (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL; String_t* V_2 = NULL; String_t* V_3 = NULL; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; String_t* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; { Type_t * L_0 = ___sourceType0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; String_t** L_4 = ___assemblyName1; *((RuntimeObject **)L_4) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL); String_t** L_5 = ___nsp2; *((RuntimeObject **)L_5) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL); String_t** L_6 = ___className3; *((RuntimeObject **)L_6) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0; NullCheck(L_7); V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_5; if (!L_8) { goto IL_0033; } } { V_6 = (bool)0; goto IL_0179; } IL_0033: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0; NullCheck(L_9); int32_t L_10 = 0; RuntimeObject * L_11 = (L_9)->GetAt(static_cast(L_10)); V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var)); ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1; NullCheck(L_12); String_t* L_13; L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL); V_2 = L_13; String_t* L_14 = V_2; bool L_15; L_15 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_14, /*hidden argument*/NULL); V_7 = L_15; bool L_16 = V_7; if (!L_16) { goto IL_0057; } } { V_6 = (bool)0; goto IL_0179; } IL_0057: { V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406; String_t* L_17 = V_2; String_t* L_18 = V_3; NullCheck(L_17); int32_t L_19; L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL); V_4 = L_19; int32_t L_20 = V_4; V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_21 = V_8; if (!L_21) { goto IL_0174; } } { String_t* L_22 = V_2; int32_t L_23 = V_4; String_t* L_24 = V_3; NullCheck(L_24); int32_t L_25; L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL); NullCheck(L_22); String_t* L_26; L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL); NullCheck(L_26); String_t* L_27; L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL); V_9 = L_27; String_t* L_28 = V_9; NullCheck(L_28); int32_t L_29; L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL); V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0); bool L_30 = V_11; if (!L_30) { goto IL_00a6; } } { V_6 = (bool)0; goto IL_0179; } IL_00a6: { V_10 = 0; String_t* L_31 = V_9; NullCheck(L_31); Il2CppChar L_32; L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL); V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0); bool L_33 = V_12; if (!L_33) { goto IL_00fd; } } { String_t* L_34 = V_9; NullCheck(L_34); int32_t L_35; L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL); V_10 = L_35; int32_t L_36 = V_10; V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0); bool L_37 = V_13; if (!L_37) { goto IL_00da; } } { V_6 = (bool)0; goto IL_0179; } IL_00da: { String_t** L_38 = ___assemblyName1; String_t* L_39 = V_9; int32_t L_40 = V_10; NullCheck(L_39); String_t* L_41; L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL); *((RuntimeObject **)L_38) = (RuntimeObject *)L_41; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41); String_t* L_42 = V_9; int32_t L_43 = V_10; NullCheck(L_42); String_t* L_44; L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL); NullCheck(L_44); String_t* L_45; L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL); V_9 = L_45; goto IL_010f; } IL_00fd: { String_t** L_46 = ___assemblyName1; Type_t * L_47 = ___sourceType0; NullCheck(L_47); Assembly_t * L_48; L_48 = VirtFuncInvoker0< Assembly_t * >::Invoke(24 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47); NullCheck(L_48); AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49; L_49 = VirtFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(21 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48); NullCheck(L_49); String_t* L_50; L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL); *((RuntimeObject **)L_46) = (RuntimeObject *)L_50; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50); } IL_010f: { String_t* L_51 = V_9; NullCheck(L_51); int32_t L_52; L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL); V_10 = L_52; int32_t L_53 = V_10; V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0); bool L_54 = V_14; if (!L_54) { goto IL_0142; } } { String_t** L_55 = ___className3; String_t* L_56 = V_9; int32_t L_57 = V_10; NullCheck(L_56); String_t* L_58; L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL); *((RuntimeObject **)L_55) = (RuntimeObject *)L_58; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58); String_t* L_59 = V_9; int32_t L_60 = V_10; NullCheck(L_59); String_t* L_61; L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL); V_9 = L_61; goto IL_014f; } IL_0142: { String_t** L_62 = ___className3; String_t* L_63 = V_9; *((RuntimeObject **)L_62) = (RuntimeObject *)L_63; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63); V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_014f: { String_t* L_64 = V_9; NullCheck(L_64); int32_t L_65; L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL); V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0); bool L_66 = V_15; if (!L_66) { goto IL_0165; } } { String_t** L_67 = ___nsp2; String_t* L_68 = V_9; *((RuntimeObject **)L_67) = (RuntimeObject *)L_68; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68); goto IL_016f; } IL_0165: { String_t** L_69 = ___nsp2; Type_t * L_70 = ___sourceType0; NullCheck(L_70); String_t* L_71; L_71 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_70); *((RuntimeObject **)L_69) = (RuntimeObject *)L_71; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71); } IL_016f: { V_6 = (bool)1; goto IL_0179; } IL_0174: { V_6 = (bool)0; goto IL_0179; } IL_0179: { bool L_72 = V_6; return L_72; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AddComponentMenu::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); __this->set_m_Ordering_1(0); return; } } // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); int32_t L_1 = ___order1; __this->set_m_Ordering_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26_ftn) (intptr_t); static AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method) { typedef intptr_t (*AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*); static AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])"); intptr_t icallRetVal = _il2cpp_icall_func(___keys0); return icallRetVal; } // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t); static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___other0); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AnimationCurve_Internal_Destroy_m48D3C229B7B9449BF17FB7996D48973E18C1CD26((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, float ___time0, const RuntimeMethod* method) { typedef float (*AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, float); static AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)"); float icallRetVal = _il2cpp_icall_func(__this, ___time0); return icallRetVal; } // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_get_keys_m64FA75C0B1F7BCDE123EFB903962B2BD9DD5F321 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* V_0 = NULL; { KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0; L_0 = AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_1 = V_0; return L_1; } } // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_m146468F0FF5228D829489E845C1193B1D83543BF (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___value0, const RuntimeMethod* method) { { KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___value0; AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE(__this, L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.AnimationCurve::AddKey(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_m159FB7119B6BBCD11DDEBCC3ECB782DEBF0FD5C7 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, float ___time0, float ___value1, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_AddKey_m159FB7119B6BBCD11DDEBCC3ECB782DEBF0FD5C7_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, float, float); static AnimationCurve_AddKey_m159FB7119B6BBCD11DDEBCC3ECB782DEBF0FD5C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_AddKey_m159FB7119B6BBCD11DDEBCC3ECB782DEBF0FD5C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___time0, ___value1); return icallRetVal; } // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_m3AEE7259785540EF6A157BA99B3737AC60E30D9A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F ___key0, const RuntimeMethod* method) { int32_t V_0 = 0; { Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_0 = ___key0; int32_t L_1; L_1 = AnimationCurve_AddKey_Internal_mAC23772AFF804FE8E436AB21EE9522F698912DFD(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAC23772AFF804FE8E436AB21EE9522F698912DFD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F ___key0, const RuntimeMethod* method) { { int32_t L_0; L_0 = AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC(__this, (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&___key0), /*hidden argument*/NULL); return L_0; } } // System.Int32 UnityEngine.AnimationCurve::MoveKey(System.Int32,UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_mD7DE80B666075BD1F86F7A1AE34F3FF69DFD883C (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F ___key1, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1; L_1 = AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C(__this, L_0, (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&___key1), /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mF6C57370DBF709AA65669849D0E2948E4209F50B (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef void (*AnimationCurve_RemoveKey_mF6C57370DBF709AA65669849D0E2948E4209F50B_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, int32_t); static AnimationCurve_RemoveKey_mF6C57370DBF709AA65669849D0E2948E4209F50B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_RemoveKey_mF6C57370DBF709AA65669849D0E2948E4209F50B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)"); _il2cpp_icall_func(__this, ___index0); } // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_get_Item_mD5F6B4C79C432C9CEADB6D116C07969802D5611A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method) { Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_1; L_1 = AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *); static AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method) { typedef void (*AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*); static AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_SetKeys_mAD2913A53CA10840C9DA59A94210CD228499FAFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])"); _il2cpp_icall_func(__this, ___keys0); } // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method) { Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4(__this, L_0, (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&V_0), /*hidden argument*/NULL); Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_1 = V_0; return L_1; } } // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { typedef KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* (*AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *); static AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()"); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SmoothTangents_m92A51D4651E13B75A4EB41B9BAD54F1AC5B20F2C (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) { typedef void (*AnimationCurve_SmoothTangents_m92A51D4651E13B75A4EB41B9BAD54F1AC5B20F2C_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, int32_t, float); static AnimationCurve_SmoothTangents_m92A51D4651E13B75A4EB41B9BAD54F1AC5B20F2C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_SmoothTangents_m92A51D4651E13B75A4EB41B9BAD54F1AC5B20F2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___index0, ___weight1); } // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * AnimationCurve_EaseInOut_m888FE3AE2FF59F87ACF135A3BD3E79FDE8CAD3E4 (float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* V_0 = NULL; bool V_1 = false; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_2; memset((&V_2), 0, sizeof(V_2)); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * V_3 = NULL; { float L_0 = ___timeStart0; float L_1 = ___timeEnd2; V_1 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0029; } } { float L_3 = ___timeStart0; float L_4 = ___valueStart1; Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&V_2), L_3, L_4, /*hidden argument*/NULL); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_5 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)1); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_6 = L_5; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_7 = V_2; NullCheck(L_6); (L_6)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_7); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_8 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_8, L_6, /*hidden argument*/NULL); V_3 = L_8; goto IL_0069; } IL_0029: { KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_9 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_10 = L_9; float L_11 = ___timeStart0; float L_12 = ___valueStart1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_13; memset((&L_13), 0, sizeof(L_13)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_13), L_11, L_12, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_10); (L_10)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_13); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_14 = L_10; float L_15 = ___timeEnd2; float L_16 = ___valueEnd3; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_17; memset((&L_17), 0, sizeof(L_17)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_17), L_15, L_16, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_14); (L_14)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_17); V_0 = L_14; KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_18 = V_0; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_19 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_19, L_18, /*hidden argument*/NULL); V_3 = L_19; goto IL_0069; } IL_0069: { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_20 = V_3; return L_20; } } // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0; intptr_t L_1; L_1 = AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF(L_0, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_1); return; } } // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = AnimationCurve_Internal_Create_mB0173CAE180D646C005694F1665BFD73015943EF((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___o0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject * L_2 = ___o0; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject * L_4 = ___o0; NullCheck(L_4); Type_t * L_5; L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL); Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject * L_8 = ___o0; bool L_9; L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0; V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0; NullCheck(L_11); intptr_t L_12 = L_11->get_m_Ptr_0(); bool L_13; L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.AnimationCurve::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___key0, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *); static AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m3D52627A04B7A4D84F0DBE43E9EF2483D0CE53BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___key0); return icallRetVal; } // System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___key1, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, int32_t, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *); static AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_MoveKey_Injected_mD1F9E6C888C8330B96B4DA8F7ED8CC45E1C2FC9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___index0, ___key1); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___ret1, const RuntimeMethod* method) { typedef void (*AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, int32_t, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *); static AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)"); _il2cpp_icall_func(__this, ___index0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Application::Quit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8 (int32_t ___exitCode0, const RuntimeMethod* method) { typedef void (*Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8_ftn) (int32_t); static Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)"); _il2cpp_icall_func(___exitCode0); } // System.Void UnityEngine.Application::Quit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m10E44C187C0E5807F9C955A176885FAA95829267 (const RuntimeMethod* method) { { Application_Quit_m169378DA1F25FC82123AA585E2B768FFD9E231B8(0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C (const RuntimeMethod* method) { typedef bool (*Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C_ftn) (); static Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::IsPlaying(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_IsPlaying_m14A3B3B65986FD12DFCE2C3133F83735920C6DDB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { typedef bool (*Application_IsPlaying_m14A3B3B65986FD12DFCE2C3133F83735920C6DDB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static Application_IsPlaying_m14A3B3B65986FD12DFCE2C3133F83735920C6DDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_IsPlaying_m14A3B3B65986FD12DFCE2C3133F83735920C6DDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::IsPlaying(UnityEngine.Object)"); bool icallRetVal = _il2cpp_icall_func(___obj0); return icallRetVal; } // System.Boolean UnityEngine.Application::get_isFocused() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_m88A0B2DCBCD89F750E13748AA10F13469EED3C63 (const RuntimeMethod* method) { typedef bool (*Application_get_isFocused_m88A0B2DCBCD89F750E13748AA10F13469EED3C63_ftn) (); static Application_get_isFocused_m88A0B2DCBCD89F750E13748AA10F13469EED3C63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isFocused_m88A0B2DCBCD89F750E13748AA10F13469EED3C63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_runInBackground() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_runInBackground_m522C049681B6BEF7586DD52607AD2EF83DD8FEE6 (const RuntimeMethod* method) { typedef bool (*Application_get_runInBackground_m522C049681B6BEF7586DD52607AD2EF83DD8FEE6_ftn) (); static Application_get_runInBackground_m522C049681B6BEF7586DD52607AD2EF83DD8FEE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_runInBackground_m522C049681B6BEF7586DD52607AD2EF83DD8FEE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_runInBackground()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::set_runInBackground(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_runInBackground_mB5FED4F526FB43697CAE456DFEC7FCD6C2A8E088 (bool ___value0, const RuntimeMethod* method) { typedef void (*Application_set_runInBackground_mB5FED4F526FB43697CAE456DFEC7FCD6C2A8E088_ftn) (bool); static Application_set_runInBackground_mB5FED4F526FB43697CAE456DFEC7FCD6C2A8E088_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_set_runInBackground_mB5FED4F526FB43697CAE456DFEC7FCD6C2A8E088_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_runInBackground(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Application::get_isBatchMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_m7A58E167B99D14508C68D51A5F27B07FC9E49E40 (const RuntimeMethod* method) { typedef bool (*Application_get_isBatchMode_m7A58E167B99D14508C68D51A5F27B07FC9E49E40_ftn) (); static Application_get_isBatchMode_m7A58E167B99D14508C68D51A5F27B07FC9E49E40_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isBatchMode_m7A58E167B99D14508C68D51A5F27B07FC9E49E40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_dataPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m69F3B973BD60C419CB91DE0526D39396062947AC (const RuntimeMethod* method) { typedef String_t* (*Application_get_dataPath_m69F3B973BD60C419CB91DE0526D39396062947AC_ftn) (); static Application_get_dataPath_m69F3B973BD60C419CB91DE0526D39396062947AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_dataPath_m69F3B973BD60C419CB91DE0526D39396062947AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_streamingAssetsPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_mBA7560B393A50853AE3C28C096A03849B8627A4A (const RuntimeMethod* method) { typedef String_t* (*Application_get_streamingAssetsPath_mBA7560B393A50853AE3C28C096A03849B8627A4A_ftn) (); static Application_get_streamingAssetsPath_mBA7560B393A50853AE3C28C096A03849B8627A4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_streamingAssetsPath_mBA7560B393A50853AE3C28C096A03849B8627A4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_persistentDataPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77 (const RuntimeMethod* method) { typedef String_t* (*Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77_ftn) (); static Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_unityVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_mC76B5E8DE5C264F39188B3403F59519E6F3A6E9D (const RuntimeMethod* method) { typedef String_t* (*Application_get_unityVersion_mC76B5E8DE5C264F39188B3403F59519E6F3A6E9D_ftn) (); static Application_get_unityVersion_mC76B5E8DE5C264F39188B3403F59519E6F3A6E9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_unityVersion_mC76B5E8DE5C264F39188B3403F59519E6F3A6E9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_version() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_version_mF896A4F1AA2A09783299C29F11A2367B1D8C82DE (const RuntimeMethod* method) { typedef String_t* (*Application_get_version_mF896A4F1AA2A09783299C29F11A2367B1D8C82DE_ftn) (); static Application_get_version_mF896A4F1AA2A09783299C29F11A2367B1D8C82DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_version_mF896A4F1AA2A09783299C29F11A2367B1D8C82DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_identifier_mE08B27BADF171E8993879BC6A56525BCA3E5F071 (const RuntimeMethod* method) { typedef String_t* (*Application_get_identifier_mE08B27BADF171E8993879BC6A56525BCA3E5F071_ftn) (); static Application_get_identifier_mE08B27BADF171E8993879BC6A56525BCA3E5F071_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_identifier_mE08B27BADF171E8993879BC6A56525BCA3E5F071_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_identifier()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_productName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_mE8E298D58DDF815355494B776956B037693481C4 (const RuntimeMethod* method) { typedef String_t* (*Application_get_productName_mE8E298D58DDF815355494B776956B037693481C4_ftn) (); static Application_get_productName_mE8E298D58DDF815355494B776956B037693481C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_productName_mE8E298D58DDF815355494B776956B037693481C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_companyName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_companyName_m29D781CCDAD9E4180699ECD52053DBD53348CDCA (const RuntimeMethod* method) { typedef String_t* (*Application_get_companyName_m29D781CCDAD9E4180699ECD52053DBD53348CDCA_ftn) (); static Application_get_companyName_m29D781CCDAD9E4180699ECD52053DBD53348CDCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_companyName_m29D781CCDAD9E4180699ECD52053DBD53348CDCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_companyName()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::OpenURL(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC (String_t* ___url0, const RuntimeMethod* method) { typedef void (*Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC_ftn) (String_t*); static Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)"); _il2cpp_icall_func(___url0); } // System.Int32 UnityEngine.Application::get_targetFrameRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18 (const RuntimeMethod* method) { typedef int32_t (*Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18_ftn) (); static Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_targetFrameRate()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_m0EF4C2C14A370DC456CB3D4CE73CA05DB9363D3C (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Application_set_targetFrameRate_m0EF4C2C14A370DC456CB3D4CE73CA05DB9363D3C_ftn) (int32_t); static Application_set_targetFrameRate_m0EF4C2C14A370DC456CB3D4CE73CA05DB9363D3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_set_targetFrameRate_m0EF4C2C14A370DC456CB3D4CE73CA05DB9363D3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)"); _il2cpp_icall_func(___value0); } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4 (const RuntimeMethod* method) { typedef int32_t (*Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4_ftn) (); static Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237 (const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { int32_t L_0; L_0 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_001f; } } { goto IL_000f; } IL_000f: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)((int32_t)11)))) { goto IL_001f; } } { goto IL_0016; } IL_0016: { int32_t L_4 = V_0; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)((int32_t)18)))) > ((uint32_t)2)))) { goto IL_0023; } } { goto IL_002e; } IL_001f: { V_2 = (bool)1; goto IL_0032; } IL_0023: { int32_t L_5; L_5 = SystemInfo_get_deviceType_mBA02643DA036F3E1373B5AAB841F832D304BD325(/*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); goto IL_0032; } IL_002e: { V_2 = (bool)0; goto IL_0032; } IL_0032: { bool L_6 = V_2; return L_6; } } // UnityEngine.SystemLanguage UnityEngine.Application::get_systemLanguage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797 (const RuntimeMethod* method) { typedef int32_t (*Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797_ftn) (); static Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_systemLanguage()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::CallLowMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_mCECCB71F1B459BF5E811693D140F38925B9DB06E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL; bool V_1 = false; { LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0(); V_0 = L_0; LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0; NullCheck(L_3); LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_mC57A3A372422C4A8B610414C170AE6E075F9BBB4 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL; bool V_1 = false; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL; bool V_3 = false; bool V_4 = false; { bool L_0 = ___invokedOnMainThread3; V_1 = L_0; bool L_1 = V_1; if (!L_1) { goto IL_0020; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); V_2 = L_2; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2; V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_001f; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2; String_t* L_6 = ___logString0; String_t* L_7 = ___stackTrace1; int32_t L_8 = ___type2; NullCheck(L_5); LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_001f: { } IL_0020: { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2(); V_0 = L_9; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0; V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_003a; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0; String_t* L_13 = ___logString0; String_t* L_14 = ___stackTrace1; int32_t L_15 = ___type2; NullCheck(L_12); LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL); } IL_003a: { return; } } // System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_onBeforeRender_m1324FCAC06439BC14CFCE062C6BEFB76C7501228 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); BeforeRenderHelper_RegisterCallback_m16B3D2B4D4A138ED3F3F693F31382E896EF87986(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_onBeforeRender_mD2FFDA214D242F524EFF15932A7334F1F0D526D0 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); BeforeRenderHelper_UnregisterCallback_m167F59F8ECF9694A597C2BB355E25826EBF9660D(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::add_focusChanged(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_focusChanged_m09E2E68A4BCE4F585D997D40641B2E1D49C3D2F9 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_0 = NULL; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_1 = NULL; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_2 = NULL; { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); V_0 = L_0; } IL_0006: { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_1 = V_0; V_1 = L_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = V_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)CastclassSealed((RuntimeObject*)L_4, Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83_il2cpp_TypeInfo_var)); Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_5 = V_2; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_6 = V_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_7; L_7 = InterlockedCompareExchangeImpl((Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 **)(((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_address_of_focusChanged_3()), L_5, L_6); V_0 = L_7; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_8 = V_0; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_8) == ((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::remove_focusChanged(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_focusChanged_m6E9633C5522E465EDF88EA273E953989D24EE55B (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_0 = NULL; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_1 = NULL; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * V_2 = NULL; { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); V_0 = L_0; } IL_0006: { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_1 = V_0; V_1 = L_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = V_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)CastclassSealed((RuntimeObject*)L_4, Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83_il2cpp_TypeInfo_var)); Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_5 = V_2; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_6 = V_1; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_7; L_7 = InterlockedCompareExchangeImpl((Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 **)(((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_address_of_focusChanged_3()), L_5, L_6); V_0 = L_7; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_8 = V_0; Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_8) == ((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::add_quitting(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m742012FA7EAB046D799FE0CB60F7B59A91E462B8 (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_0 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_1 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_2 = NULL; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); V_0 = L_0; } IL_0006: { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = V_0; V_1 = L_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = V_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)CastclassSealed((RuntimeObject*)L_4, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6_il2cpp_TypeInfo_var)); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_5 = V_2; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_6 = V_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_7; L_7 = InterlockedCompareExchangeImpl((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 **)(((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_address_of_quitting_6()), L_5, L_6); V_0 = L_7; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_8 = V_0; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_8) == ((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::remove_quitting(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_mF29CF830E007D924BE58D31FD1F0DD5C461437C2 (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_0 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_1 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * V_2 = NULL; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); V_0 = L_0; } IL_0006: { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = V_0; V_1 = L_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = V_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)CastclassSealed((RuntimeObject*)L_4, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6_il2cpp_TypeInfo_var)); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_5 = V_2; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_6 = V_1; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_7; L_7 = InterlockedCompareExchangeImpl((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 **)(((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_address_of_quitting_6()), L_5, L_6); V_0 = L_7; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_8 = V_0; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_8) == ((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_9)))) { goto IL_0006; } } { return; } } // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mE69D7EB01249DAF064AD78A2D497163792D1F4AA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL; int32_t V_2 = 0; Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL; bool V_4 = false; bool V_5 = false; Exception_t * V_6 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; il2cpp::utils::ExceptionSupportStack __leave_targets; { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_005a; } } { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); NullCheck(L_2); DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3; L_3 = VirtFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2); V_1 = L_3; V_2 = 0; goto IL_0053; } IL_001e: { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1; int32_t L_5 = V_2; NullCheck(L_4); int32_t L_6 = L_5; Delegate_t * L_7 = (L_4)->GetAt(static_cast(L_6)); V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var)); } IL_0028: try { // begin try (depth: 1) { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3; NullCheck(L_8); bool L_9; L_9 = Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4(L_8, /*hidden argument*/Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_003d; } } IL_0038: { V_5 = (bool)0; goto IL_005f; } IL_003d: { goto IL_004e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0040; } throw e; } CATCH_0040: { // begin catch(System.Exception) V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *)); Exception_t * L_11 = V_6; IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))); Debug_LogException_m418B8879895C54AF03169B53DAA24EE9067E3DC7(L_11, /*hidden argument*/NULL); IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_004e; } // end catch (depth: 1) IL_004e: { int32_t L_12 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0053: { int32_t L_13 = V_2; DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))) { goto IL_001e; } } { } IL_005a: { V_5 = (bool)1; goto IL_005f; } IL_005f: { bool L_15 = V_5; return L_15; } } // System.Void UnityEngine.Application::Internal_ApplicationQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m2E8EB64E3A23D7AAFA732F849CCBB859A371733A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); NullCheck(L_2); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::Internal_ApplicationUnload() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m456938E818AAB7ECA12EFC7335D3D9AFABBBF36B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7(); NullCheck(L_2); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::InvokeOnBeforeRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_m1D3D50AD7B70692DF8A2057D7182B0ED173F2071 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); BeforeRenderHelper_Invoke_m272B5FCC8EB25C76CEB844CDCDFC6795D9441EDB(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m690168142214490AC294F7C9C0979BC12DD657C6 (bool ___focus0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); bool L_3 = ___focus0; NullCheck(L_2); Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5(L_2, L_3, /*hidden argument*/Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var); } IL_0019: { return; } } // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mB36FBB998E9770C4F459952D99254AC1CFB94F72 (String_t* ___url0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); String_t* L_3 = ___url0; NullCheck(L_2); Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); } IL_0019: { return; } } // System.Boolean UnityEngine.Application::get_isEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7BA0984E1359E7A656CB9110DBB539A4F2810CB1 (const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_IntArgument_2(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_FloatArgument_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_StringArgument_4(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_m_BoolArgument_5(); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_mE7D51837569B5F8376732676C6C6CD4170CBE8C4(L_0, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_mE7D51837569B5F8376732676C6C6CD4170CBE8C4(L_0, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.ArgumentCache::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled) { } // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396_ftn) (intptr_t); static AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Boolean UnityEngine.AsyncOperation::get_isDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { typedef bool (*AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *); static AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.AsyncOperation::get_progress() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { typedef float (*AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *); static AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_progress()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool); static AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AsyncOperation::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1A989E71664DD802015D858E7A336A1158BD474C (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AsyncOperation_InternalDestroy_m443565E74593F0E6BAA1A554DB91D22FD2A4A396((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1(); NullCheck(L_2); Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL); } IL_0024: { return; } } // System.Void UnityEngine.AsyncOperation::add_completed(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_add_completed_m44D28A82BB10C85AED56A43BB666850D2E9E59E8 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = ___value0; NullCheck(L_2); Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); goto IL_0030; } IL_0017: { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_3 = __this->get_m_completeCallback_1(); Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_4 = ___value0; Delegate_t * L_5; L_5 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_3, L_4, /*hidden argument*/NULL); __this->set_m_completeCallback_1(((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)CastclassSealed((RuntimeObject*)L_5, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var))); } IL_0030: { return; } } // System.Void UnityEngine.AsyncOperation::remove_completed(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_remove_completed_m5B81CC486905074B13D3784BD0A061F2B4BCC3F3 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1(); Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_1 = ___value0; Delegate_t * L_2; L_2 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_0, L_1, /*hidden argument*/NULL); __this->set_m_completeCallback_1(((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)CastclassSealed((RuntimeObject*)L_2, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var))); return; } } // System.Void UnityEngine.AsyncOperation::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0()); if (unmarshaled.get_States_1() != NULL) { il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_States_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.get_ReadTypes_2() != NULL) { il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_ReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.get_PriorityLevels_3() != NULL) { il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_PriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.get_Subsystems_4() != NULL) { il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_Subsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.get_States_1() == NULL) { unmarshaled.set_States_1(reinterpret_cast((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_States_1())->SetAtUnchecked(static_cast(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.get_ReadTypes_2() == NULL) { unmarshaled.set_ReadTypes_2(reinterpret_cast((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.get_PriorityLevels_3() == NULL) { unmarshaled.set_PriorityLevels_3(reinterpret_cast((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.get_Subsystems_4() == NULL) { unmarshaled.set_Subsystems_4(reinterpret_cast((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0()); if (unmarshaled.get_States_1() != NULL) { il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_States_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.get_ReadTypes_2() != NULL) { il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_ReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.get_PriorityLevels_3() != NULL) { il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_PriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.get_Subsystems_4() != NULL) { il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_Subsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.get_States_1() == NULL) { unmarshaled.set_States_1(reinterpret_cast((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_States_1())->SetAtUnchecked(static_cast(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.get_ReadTypes_2() == NULL) { unmarshaled.set_ReadTypes_2(reinterpret_cast((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.get_PriorityLevels_3() == NULL) { unmarshaled.set_PriorityLevels_3(reinterpret_cast((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.get_Subsystems_4() == NULL) { unmarshaled.set_Subsystems_4(reinterpret_cast((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0()); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1()); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2(); marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3(); marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4(); marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5(); marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6(); marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7()); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8(); marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9(); marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10(); marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11(); marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(); marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(); marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(); } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled) { unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2); uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3); uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4); uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5); uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6); bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7); int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0; unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8); int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9); int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10); int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11); double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12); double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13); double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14); } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0()); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1()); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2(); marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3(); marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4(); marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5(); marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6(); marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7()); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8(); marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9(); marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10(); marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11(); marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(); marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(); marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(); } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled) { unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2); uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3); uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4); uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5); uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6); bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7); int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0; unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8); int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9); int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10); int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11); double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12); double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13); double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14); } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m35DF2D38570B1F22F10C1F8914F3C077E9A2300E (Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; bool V_1 = false; bool V_2 = false; Type_t * V_3 = NULL; int32_t G_B7_0 = 0; { V_0 = (Type_t *)NULL; goto IL_0025; } IL_0005: { Type_t * L_0 = ___type0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_1, /*hidden argument*/NULL); bool L_3; L_3 = Attribute_IsDefined_m8E12C7BA4B18D3EE6F8CCB1F65361B918082BCA9(L_0, L_2, /*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001c; } } { Type_t * L_5 = ___type0; V_0 = L_5; } IL_001c: { Type_t * L_6 = ___type0; NullCheck(L_6); Type_t * L_7; L_7 = VirtFuncInvoker0< Type_t * >::Invoke(30 /* System.Type System.Type::get_BaseType() */, L_6); ___type0 = L_7; } IL_0025: { Type_t * L_8 = ___type0; if (!L_8) { goto IL_003a; } } { Type_t * L_9 = ___type0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_11; L_11 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_10, /*hidden argument*/NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003b; } IL_003a: { G_B7_0 = 0; } IL_003b: { V_2 = (bool)G_B7_0; bool L_12 = V_2; if (L_12) { goto IL_0005; } } { Type_t * L_13 = V_0; V_3 = L_13; goto IL_0043; } IL_0043: { Type_t * L_14 = V_3; return L_14; } } // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_m4F354B9BF91C1A9226A57CD99B6B6DD5206002A8 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL; Type_t * V_2 = NULL; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL; int32_t V_4 = 0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL; bool V_6 = false; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; int32_t G_B6_0 = 0; int32_t G_B22_0 = 0; { V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL; goto IL_0109; } IL_0008: { Type_t * L_0 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var)); Type_t * L_4 = ___klass0; NullCheck(L_4); Type_t * L_5; L_5 = VirtFuncInvoker0< Type_t * >::Invoke(30 /* System.Type System.Type::get_BaseType() */, L_4); V_2 = L_5; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1; V_3 = L_6; V_4 = 0; goto IL_00fb; } IL_0032: { RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3; int32_t L_8 = V_4; NullCheck(L_7); int32_t L_9 = L_8; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAt(static_cast(L_9)); V_5 = L_10; List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0; if (L_11) { goto IL_0051; } } { RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1; NullCheck(L_12); if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1)))) { goto IL_0051; } } { Type_t * L_13 = V_2; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_15; L_15 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_14, /*hidden argument*/NULL); G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0); goto IL_0052; } IL_0051: { G_B6_0 = 0; } IL_0052: { V_6 = (bool)G_B6_0; bool L_16 = V_6; if (!L_16) { goto IL_0088; } } { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5; NullCheck(L_19); Type_t * L_20 = L_19->get_m_Type0_0(); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAt(static_cast(0), (Type_t *)L_20); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5; NullCheck(L_22); Type_t * L_23 = L_22->get_m_Type1_1(); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(1), (Type_t *)L_23); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5; NullCheck(L_25); Type_t * L_26 = L_25->get_m_Type2_2(); NullCheck(L_24); ArrayElementTypeCheck (L_24, L_26); (L_24)->SetAt(static_cast(2), (Type_t *)L_26); V_7 = L_24; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7; V_8 = L_27; goto IL_0141; } IL_0088: { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0; V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_29 = V_9; if (!L_29) { goto IL_0099; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var); List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var); V_0 = L_30; } IL_0099: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5; NullCheck(L_31); Type_t * L_32 = L_31->get_m_Type0_0(); V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_33 = V_10; if (!L_33) { goto IL_00b7; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5; NullCheck(L_35); Type_t * L_36 = L_35->get_m_Type0_0(); NullCheck(L_34); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_34, L_36, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00b7: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5; NullCheck(L_37); Type_t * L_38 = L_37->get_m_Type1_1(); V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_39 = V_11; if (!L_39) { goto IL_00d5; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5; NullCheck(L_41); Type_t * L_42 = L_41->get_m_Type1_1(); NullCheck(L_40); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_40, L_42, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00d5: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5; NullCheck(L_43); Type_t * L_44 = L_43->get_m_Type2_2(); V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_45 = V_12; if (!L_45) { goto IL_00f3; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5; NullCheck(L_47); Type_t * L_48 = L_47->get_m_Type2_2(); NullCheck(L_46); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_46, L_48, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00f3: { int32_t L_49 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1)); } IL_00fb: { int32_t L_50 = V_4; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3; NullCheck(L_51); if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))) { goto IL_0032; } } { Type_t * L_52 = V_2; ___klass0 = L_52; } IL_0109: { Type_t * L_53 = ___klass0; if (!L_53) { goto IL_011e; } } { Type_t * L_54 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_56; L_56 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_55, /*hidden argument*/NULL); G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_011f; } IL_011e: { G_B22_0 = 0; } IL_011f: { V_13 = (bool)G_B22_0; bool L_57 = V_13; if (L_57) { goto IL_0008; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0; V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_59 = V_14; if (!L_59) { goto IL_0137; } } { V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL; goto IL_0141; } IL_0137: { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0; NullCheck(L_60); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61; L_61 = List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E(L_60, /*hidden argument*/List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var); V_8 = L_61; goto IL_0141; } IL_0141: { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8; return L_62; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mE403CA801553ED813F29B9159D57106B59EEE876 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; { Type_t * L_0 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0; NullCheck(L_4); V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0020; } } { V_3 = 2; goto IL_0045; } IL_0020: { Type_t * L_6 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_8; L_8 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_7, /*hidden argument*/NULL); NullCheck(L_6); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9; L_9 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0); V_1 = L_9; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1; NullCheck(L_10); V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_0041; } } { V_3 = 1; goto IL_0045; } IL_0041: { V_3 = 0; goto IL_0045; } IL_0045: { int32_t L_12 = V_3; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m6476CB956BE781B1D5BACAAB2E082788E6816DFE (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B7_0 = 0; { goto IL_0020; } IL_0003: { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); int32_t L_1; L_1 = AttributeHelperEngine_GetExecuteMode_mE403CA801553ED813F29B9159D57106B59EEE876(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0017; } } { int32_t L_4 = V_0; V_2 = L_4; goto IL_003e; } IL_0017: { Type_t * L_5 = ___klass0; NullCheck(L_5); Type_t * L_6; L_6 = VirtFuncInvoker0< Type_t * >::Invoke(30 /* System.Type System.Type::get_BaseType() */, L_5); ___klass0 = L_6; } IL_0020: { Type_t * L_7 = ___klass0; if (!L_7) { goto IL_0035; } } { Type_t * L_8 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_10; L_10 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_9, /*hidden argument*/NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0036; } IL_0035: { G_B7_0 = 0; } IL_0036: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (L_11) { goto IL_0003; } } { V_2 = 0; goto IL_003e; } IL_003e: { int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m77ECFC038B99CC4D4A87A27D54CD9D3C7FC87580 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m4DFA9888FEB5A2D105092C99DCC4BFB9A173A151_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1; L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m4DFA9888FEB5A2D105092C99DCC4BFB9A173A151(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m4DFA9888FEB5A2D105092C99DCC4BFB9A173A151_RuntimeMethod_var); V_0 = L_1; DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0014; } } { V_2 = 0; goto IL_001d; } IL_0014: { DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0; NullCheck(L_4); int32_t L_5; L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL); V_2 = L_5; goto IL_001d; } IL_001d: { int32_t L_6 = V_2; return L_6; } } // System.Void UnityEngine.AttributeHelperEngine::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_mD760EC3D51368F5B3F8ED481A3F06952EF9847C5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0); ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1); RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); MethodInfo_t * L_0 = ___function1; NullCheck(L_0); bool L_1; L_1 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { RuntimeObject * L_3 = ___target0; V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_0026: { goto IL_003e; } IL_0029: { RuntimeObject * L_6 = ___target0; V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_003d; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_8 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_003d: { } IL_003e: { MethodInfo_t * L_9 = ___function1; V_3 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0051; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_0051: { return; } } // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_mC3B001134530C57D3A12C06A7B4014869ADCFBA2 (Delegate_t * ___delegate0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; { Delegate_t * L_0 = ___delegate0; NullCheck(L_0); RuntimeObject * L_1; L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; RuntimeObject * L_2 = V_0; V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0014; } } { V_3 = (bool)1; goto IL_0033; } IL_0014: { RuntimeObject * L_4 = V_0; V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var)); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1; V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_6 = V_4; if (!L_6) { goto IL_002f; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_3 = L_8; goto IL_0033; } IL_002f: { V_3 = (bool)1; goto IL_0033; } IL_0033: { bool L_9 = V_3; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method) { { NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0; __this->set_cullingPlanes_0(L_0); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1; __this->set_batchVisibility_1(L_1); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2; __this->set_visibleIndices_2(L_2); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3; __this->set_visibleIndicesY_3(L_3); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4; __this->set_lodParameters_4(L_4); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5; __this->set_cullingMatrix_5(L_5); float L_6 = ___inNearPlane6; __this->set_nearPlane_6(L_6); return; } } IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method) { int32_t _offset = 1; BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted = reinterpret_cast(__this + _offset); BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m8CB5385F8762EDD4FD1D14A8A3E37C0A4960B4D9 (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2; memset((&V_2), 0, sizeof(V_2)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1; int32_t L_3 = L_2->get_cullingPlanesCount_6(); NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4; L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mEADBF1D413552C6E3E1359E7DD93B9FA249985AB_RuntimeMethod_var); V_0 = L_4; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1; BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1; int32_t L_8 = L_7->get_batchVisibilityCount_7(); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9; L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m8E963637A9B909095795B385AAF0B815E964AEEC_RuntimeMethod_var); V_1 = L_9; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1; int32_t* L_11 = L_10->get_visibleIndices_4(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1; int32_t L_13 = L_12->get_visibleIndicesCount_8(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14; L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2_RuntimeMethod_var); V_2 = L_14; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1; int32_t* L_16 = L_15->get_visibleIndicesY_5(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1; int32_t L_18 = L_17->get_visibleIndicesCount_8(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19; L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m254D725FC57CA85255D3C8474983A26C5CAC9CA2_RuntimeMethod_var); V_3 = L_19; } IL_004d: try { // begin try (depth: 1) BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1; BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0; NullCheck(L_21); OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1(); BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0; NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0; NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1; float L_33 = L_32->get_nearPlane_9(); BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34; memset((&L_34), 0, sizeof(L_34)); BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL); NullCheck(L_22); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35; L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL); L_20->set_cullingJobsFence_0(L_35); IL2CPP_LEAVE(0x87, FINALLY_007e); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_007e; } FINALLY_007e: { // begin finally (depth: 1) JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3(/*hidden argument*/NULL); IL2CPP_END_FINALLY(126) } // end finally (depth: 1) IL2CPP_CLEANUP(126) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x87, IL_0087) } IL_0087: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderHelper_GetUpdateOrder_m3F24A81E0757F11FE9FD2997EE468156C0A3A0AB (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * V_1 = NULL; int32_t V_2 = 0; BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * G_B4_0 = NULL; int32_t G_B7_0 = 0; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___callback0; NullCheck(L_0); MethodInfo_t * L_1; L_1 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_0, /*hidden argument*/NULL); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast (BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3; L_3 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_2, /*hidden argument*/NULL); NullCheck(L_1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4; L_4 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(12 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_1, L_3, (bool)1); V_0 = L_4; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = V_0; if (!L_5) { goto IL_001f; } } { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = V_0; NullCheck(L_6); if ((((RuntimeArray*)L_6)->max_length)) { goto IL_0022; } } IL_001f: { G_B4_0 = ((BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A *)(NULL)); goto IL_002a; } IL_0022: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0; NullCheck(L_7); int32_t L_8 = 0; RuntimeObject * L_9 = (L_7)->GetAt(static_cast(L_8)); G_B4_0 = ((BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A *)IsInstClass((RuntimeObject*)L_9, BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A_il2cpp_TypeInfo_var)); } IL_002a: { V_1 = G_B4_0; BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * L_10 = V_1; if (L_10) { goto IL_0031; } } { G_B7_0 = 0; goto IL_0037; } IL_0031: { BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * L_11 = V_1; NullCheck(L_11); int32_t L_12; L_12 = BeforeRenderOrderAttribute_get_order_m386C4F13AB0AFD57DD1FB3146C731A603E7874EF_inline(L_11, /*hidden argument*/NULL); G_B7_0 = L_12; } IL_0037: { V_2 = G_B7_0; goto IL_003a; } IL_003a: { int32_t L_13 = V_2; return L_13; } } // System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_RegisterCallback_m16B3D2B4D4A138ED3F3F693F31382E896EF87986 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_1 = NULL; int32_t V_2 = 0; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B8_0 = 0; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___callback0; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BeforeRenderHelper_GetUpdateOrder_m3F24A81E0757F11FE9FD2997EE468156C0A3A0AB(L_0, /*hidden argument*/NULL); V_0 = L_1; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_1 = L_2; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_3 = V_1; Monitor_Enter_mEE5A7B63923FB9E8B31A64390A26E3B3AEFAF7F7(L_3, /*hidden argument*/NULL); } IL_0015: try { // begin try (depth: 1) { V_2 = 0; goto IL_006c; } IL_001a: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_4 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_5 = V_2; NullCheck(L_4); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_6; L_6 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); int32_t L_7 = L_6.get_order_0(); int32_t L_8 = V_0; V_4 = (bool)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0); bool L_9 = V_4; if (!L_9) { goto IL_0067; } } IL_0034: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_10 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_11 = V_2; NullCheck(L_10); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_12; L_12 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); V_5 = L_12; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_13 = (&V_5)->get_address_of_callback_1(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_14 = L_13; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_15 = *((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_14); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_16 = ___callback0; Delegate_t * L_17; L_17 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_15, L_16, /*hidden argument*/NULL); *((RuntimeObject **)L_14) = (RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_17, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_14, (void*)(RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_17, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var))); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_18 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_19 = V_2; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_20 = V_5; NullCheck(L_18); List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102(L_18, L_19, L_20, /*hidden argument*/List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_RuntimeMethod_var); IL2CPP_LEAVE(0xD5, FINALLY_00cd); } IL_0067: { int32_t L_21 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_006c: { int32_t L_22 = V_2; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_23 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); NullCheck(L_23); int32_t L_24; L_24 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_23, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); if ((((int32_t)L_22) >= ((int32_t)L_24))) { goto IL_0091; } } IL_0079: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_25 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_26 = V_2; NullCheck(L_25); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_27; L_27 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); int32_t L_28 = L_27.get_order_0(); int32_t L_29 = V_0; G_B8_0 = ((((int32_t)((((int32_t)L_28) > ((int32_t)L_29))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0092; } IL_0091: { G_B8_0 = 0; } IL_0092: { V_6 = (bool)G_B8_0; bool L_30 = V_6; if (L_30) { goto IL_001a; } } IL_0098: { il2cpp_codegen_initobj((&V_3), sizeof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )); int32_t L_31 = V_0; (&V_3)->set_order_0(L_31); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_32 = (&V_3)->get_address_of_callback_1(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_33 = L_32; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_34 = *((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_33); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_35 = ___callback0; Delegate_t * L_36; L_36 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_34, L_35, /*hidden argument*/NULL); *((RuntimeObject **)L_33) = (RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_36, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_33, (void*)(RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_36, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var))); IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_37 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_38 = V_2; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_39 = V_3; NullCheck(L_37); List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4(L_37, L_38, L_39, /*hidden argument*/List_1_Insert_mF317F704869C05E9D312BDEFDA405389C370CCF4_RuntimeMethod_var); IL2CPP_LEAVE(0xD5, FINALLY_00cd); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00cd; } FINALLY_00cd: { // begin finally (depth: 1) List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_40 = V_1; Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1(L_40, /*hidden argument*/NULL); IL2CPP_END_FINALLY(205) } // end finally (depth: 1) IL2CPP_CLEANUP(205) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xD5, IL_00d5) } IL_00d5: { return; } } // System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_UnregisterCallback_m167F59F8ECF9694A597C2BB355E25826EBF9660D (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B10_0 = 0; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___callback0; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BeforeRenderHelper_GetUpdateOrder_m3F24A81E0757F11FE9FD2997EE468156C0A3A0AB(L_0, /*hidden argument*/NULL); V_0 = L_1; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_1 = L_2; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_3 = V_1; Monitor_Enter_mEE5A7B63923FB9E8B31A64390A26E3B3AEFAF7F7(L_3, /*hidden argument*/NULL); } IL_0015: try { // begin try (depth: 1) { V_2 = 0; goto IL_0088; } IL_001a: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_4 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_5 = V_2; NullCheck(L_4); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_6; L_6 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); int32_t L_7 = L_6.get_order_0(); int32_t L_8 = V_0; V_3 = (bool)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_0083; } } IL_0032: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_10 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_11 = V_2; NullCheck(L_10); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_12; L_12 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); V_4 = L_12; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_13 = (&V_4)->get_address_of_callback_1(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_14 = L_13; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_15 = *((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_14); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_16 = ___callback0; Delegate_t * L_17; L_17 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_15, L_16, /*hidden argument*/NULL); *((RuntimeObject **)L_14) = (RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_17, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_14, (void*)(RuntimeObject *)((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_17, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var))); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_18 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_19 = V_2; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_20 = V_4; NullCheck(L_18); List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102(L_18, L_19, L_20, /*hidden argument*/List_1_set_Item_mB9D21BA5AF1FA9171CDC96ADD2454C0BECCC0102_RuntimeMethod_var); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_21 = V_4; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_22 = L_21.get_callback_1(); V_5 = (bool)((((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_22) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_23 = V_5; if (!L_23) { goto IL_0081; } } IL_0073: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_24 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_25 = V_2; NullCheck(L_24); List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337(L_24, L_25, /*hidden argument*/List_1_RemoveAt_m3C0EF9811FCBB82EB622B665DD6034BE28112337_RuntimeMethod_var); } IL_0081: { IL2CPP_LEAVE(0xC2, FINALLY_00ba); } IL_0083: { int32_t L_26 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_0088: { int32_t L_27 = V_2; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_28 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); NullCheck(L_28); int32_t L_29; L_29 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_28, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); if ((((int32_t)L_27) >= ((int32_t)L_29))) { goto IL_00ad; } } IL_0095: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_30 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_31 = V_2; NullCheck(L_30); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_32; L_32 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); int32_t L_33 = L_32.get_order_0(); int32_t L_34 = V_0; G_B10_0 = ((((int32_t)((((int32_t)L_33) > ((int32_t)L_34))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00ae; } IL_00ad: { G_B10_0 = 0; } IL_00ae: { V_6 = (bool)G_B10_0; bool L_35 = V_6; if (L_35) { goto IL_001a; } } IL_00b7: { IL2CPP_LEAVE(0xC2, FINALLY_00ba); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00ba; } FINALLY_00ba: { // begin finally (depth: 1) List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_36 = V_1; Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1(L_36, /*hidden argument*/NULL); IL2CPP_END_FINALLY(186) } // end finally (depth: 1) IL2CPP_CLEANUP(186) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xC2, IL_00c2) } IL_00c2: { return; } } // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m272B5FCC8EB25C76CEB844CDCDFC6795D9441EDB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL; int32_t V_1 = 0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; bool V_3 = false; bool V_4 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_0 = L_0; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0; Monitor_Enter_mEE5A7B63923FB9E8B31A64390A26E3B3AEFAF7F7(L_1, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { V_1 = 0; goto IL_0039; } IL_0013: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_3 = V_1; NullCheck(L_2); OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4; L_4 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1(); V_2 = L_5; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0034; } } IL_002d: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2; NullCheck(L_8); UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL); } IL_0034: { int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0039: { int32_t L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); NullCheck(L_11); int32_t L_12; L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_4; if (L_13) { goto IL_0013; } } IL_004c: { IL2CPP_LEAVE(0x57, FINALLY_004f); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_004f; } FINALLY_004f: { // begin finally (depth: 1) List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0; Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1(L_14, /*hidden argument*/NULL); IL2CPP_END_FINALLY(79) } // end finally (depth: 1) IL2CPP_CLEANUP(79) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x57, IL_0057) } IL_0057: { return; } } // System.Void UnityEngine.BeforeRenderHelper::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mDD982B5E417BCAC5871E1DE8F90087D80B786F6E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var); List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var); ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m386C4F13AB0AFD57DD1FB3146C731A603E7874EF (BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CorderU3Ek__BackingField_0(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *); static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool); static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *); static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { { Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 BlendState_get_defaultValue_mDA4037C88999F2BC14F648B3BB62FA0F894569D0 (const RuntimeMethod* method) { BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 V_0; memset((&V_0), 0, sizeof(V_0)); { BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_0; memset((&L_0), 0, sizeof(L_0)); BlendState__ctor_m932BF26023FD9CFE11AB395CAA8846F3F9F64191((&L_0), (bool)0, (bool)0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_m932BF26023FD9CFE11AB395CAA8846F3F9F64191 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_0; L_0 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState0_0(L_0); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_1; L_1 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState1_1(L_1); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_2; L_2 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState2_2(L_2); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_3; L_3 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState3_3(L_3); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_4; L_4 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState4_4(L_4); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_5; L_5 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState5_5(L_5); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_6; L_6 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState6_6(L_6); RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_7; L_7 = RenderTargetBlendState_get_defaultValue_m6078C3375D32118030045699480891FFEF82F511(/*hidden argument*/NULL); __this->set_m_BlendState7_7(L_7); bool L_8 = ___separateMRTBlend0; IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var); uint8_t L_9; L_9 = Convert_ToByte_mA370741D84CF87FF42E63123EF5BE1858BF9379F(L_8, /*hidden argument*/NULL); __this->set_m_SeparateMRTBlendStates_8(L_9); bool L_10 = ___alphaToMask1; uint8_t L_11; L_11 = Convert_ToByte_mA370741D84CF87FF42E63123EF5BE1858BF9379F(L_10, /*hidden argument*/NULL); __this->set_m_AlphaToMask_9(L_11); __this->set_m_Padding_10((int16_t)0); return; } } IL2CPP_EXTERN_C void BlendState__ctor_m932BF26023FD9CFE11AB395CAA8846F3F9F64191_AdjustorThunk (RuntimeObject * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method) { int32_t _offset = 1; BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * _thisAdjusted = reinterpret_cast(__this + _offset); BlendState__ctor_m932BF26023FD9CFE11AB395CAA8846F3F9F64191(_thisAdjusted, ___separateMRTBlend0, ___alphaToMask1, method); } // System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B11_0 = 0; { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_0 = __this->get_address_of_m_BlendState0_0(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_1 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_2 = L_1.get_m_BlendState0_0(); bool L_3; L_3 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_4 = __this->get_address_of_m_BlendState1_1(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_5 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_6 = L_5.get_m_BlendState1_1(); bool L_7; L_7 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_4, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_8 = __this->get_address_of_m_BlendState2_2(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_9 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_10 = L_9.get_m_BlendState2_2(); bool L_11; L_11 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_8, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_12 = __this->get_address_of_m_BlendState3_3(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_13 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_14 = L_13.get_m_BlendState3_3(); bool L_15; L_15 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_12, L_14, /*hidden argument*/NULL); if (!L_15) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_16 = __this->get_address_of_m_BlendState4_4(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_17 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_18 = L_17.get_m_BlendState4_4(); bool L_19; L_19 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_16, L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_20 = __this->get_address_of_m_BlendState5_5(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_21 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_22 = L_21.get_m_BlendState5_5(); bool L_23; L_23 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_20, L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_24 = __this->get_address_of_m_BlendState6_6(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_25 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_26 = L_25.get_m_BlendState6_6(); bool L_27; L_27 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_24, L_26, /*hidden argument*/NULL); if (!L_27) { goto IL_00bd; } } { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_28 = __this->get_address_of_m_BlendState7_7(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_29 = ___other0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_30 = L_29.get_m_BlendState7_7(); bool L_31; L_31 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_28, L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00bd; } } { uint8_t L_32 = __this->get_m_SeparateMRTBlendStates_8(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_33 = ___other0; uint8_t L_34 = L_33.get_m_SeparateMRTBlendStates_8(); if ((!(((uint32_t)L_32) == ((uint32_t)L_34)))) { goto IL_00bd; } } { uint8_t L_35 = __this->get_m_AlphaToMask_9(); BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_36 = ___other0; uint8_t L_37 = L_36.get_m_AlphaToMask_9(); G_B11_0 = ((((int32_t)L_35) == ((int32_t)L_37))? 1 : 0); goto IL_00be; } IL_00bd: { G_B11_0 = 0; } IL_00be: { V_0 = (bool)G_B11_0; goto IL_00c1; } IL_00c1: { bool L_38 = V_0; return L_38; } } IL2CPP_EXTERN_C bool BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8_AdjustorThunk (RuntimeObject * __this, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m914EE60964583B6C8AADE443D86118F931705250 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8((BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 *)__this, ((*(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 *)((BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 *)UnBox(L_3, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool BlendState_Equals_m914EE60964583B6C8AADE443D86118F931705250_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlendState_Equals_m914EE60964583B6C8AADE443D86118F931705250(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.BlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_0 = __this->get_address_of_m_BlendState0_0(); int32_t L_1; L_1 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_3 = __this->get_address_of_m_BlendState1_1(); int32_t L_4; L_4 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_3, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_6 = __this->get_address_of_m_BlendState2_2(); int32_t L_7; L_7 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_9 = __this->get_address_of_m_BlendState3_3(); int32_t L_10; L_10 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_9, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10)); int32_t L_11 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_12 = __this->get_address_of_m_BlendState4_4(); int32_t L_13; L_13 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_12, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13)); int32_t L_14 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_15 = __this->get_address_of_m_BlendState5_5(); int32_t L_16; L_16 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_15, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16)); int32_t L_17 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_18 = __this->get_address_of_m_BlendState6_6(); int32_t L_19; L_19 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_18, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19)); int32_t L_20 = V_0; RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * L_21 = __this->get_address_of_m_BlendState7_7(); int32_t L_22; L_22 = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)L_21, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)((int32_t)397)))^(int32_t)L_22)); int32_t L_23 = V_0; uint8_t* L_24 = __this->get_address_of_m_SeparateMRTBlendStates_8(); int32_t L_25; L_25 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_24, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)((int32_t)397)))^(int32_t)L_25)); int32_t L_26 = V_0; uint8_t* L_27 = __this->get_address_of_m_AlphaToMask_9(); int32_t L_28; L_28 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_27, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28)); int32_t L_29 = V_0; V_1 = L_29; goto IL_00f6; } IL_00f6: { int32_t L_30 = V_1; return L_30; } } IL2CPP_EXTERN_C int32_t BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Weight0_0(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_weight0(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight0_mD4573EFDFC06AD034F8A2ADB6FB6D04B2100D9DB (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Weight0_0(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_weight0_mD4573EFDFC06AD034F8A2ADB6FB6D04B2100D9DB_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_weight0_mD4573EFDFC06AD034F8A2ADB6FB6D04B2100D9DB(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Weight1_1(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_weight1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight1_mEF77178BB92D426200A2BBD5126191D82C57911A (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Weight1_1(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_weight1_mEF77178BB92D426200A2BBD5126191D82C57911A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_weight1_mEF77178BB92D426200A2BBD5126191D82C57911A(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Weight2_2(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_weight2(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight2_m0F9F3F69A4FBE6D6CDA9F9BFFC0787548CE82C26 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Weight2_2(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_weight2_m0F9F3F69A4FBE6D6CDA9F9BFFC0787548CE82C26_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_weight2_m0F9F3F69A4FBE6D6CDA9F9BFFC0787548CE82C26(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Weight3_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_weight3(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_weight3_mC509264581F498257B0904E211AF55DDCE5F38B8 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Weight3_3(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_weight3_mC509264581F498257B0904E211AF55DDCE5F38B8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_weight3_mC509264581F498257B0904E211AF55DDCE5F38B8(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_BoneIndex0_4(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_boneIndex0(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex0_m4E7DD308AB60E055DC2615AD987F7B8B3D3E670F (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_BoneIndex0_4(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_boneIndex0_m4E7DD308AB60E055DC2615AD987F7B8B3D3E670F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_boneIndex0_m4E7DD308AB60E055DC2615AD987F7B8B3D3E670F(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_BoneIndex1_5(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_boneIndex1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex1_m8F0D3D177C4F2F2823121BE0EB05D5382CA9956B (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_BoneIndex1_5(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_boneIndex1_m8F0D3D177C4F2F2823121BE0EB05D5382CA9956B_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_boneIndex1_m8F0D3D177C4F2F2823121BE0EB05D5382CA9956B(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_BoneIndex2_6(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_boneIndex2(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex2_mAE7E3B45865CF3EC73AEE7B23F1016659C944E1D (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_BoneIndex2_6(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_boneIndex2_mAE7E3B45865CF3EC73AEE7B23F1016659C944E1D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_boneIndex2_mAE7E3B45865CF3EC73AEE7B23F1016659C944E1D(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_BoneIndex3_7(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.BoneWeight::set_boneIndex3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoneWeight_set_boneIndex3_mB1563EDE4874D60B1A6F09AD7B829278453AB085 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_BoneIndex3_7(L_0); return; } } IL2CPP_EXTERN_C void BoneWeight_set_boneIndex3_mB1563EDE4874D60B1A6F09AD7B829278453AB085_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); BoneWeight_set_boneIndex3_mB1563EDE4874D60B1A6F09AD7B829278453AB085(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m3B9A5C291C5281A5FBA59AB547A0300059738B9C (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; int32_t V_2 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL); int32_t L_2; L_2 = BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3; L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL); int32_t L_4; L_4 = BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL); int32_t L_6; L_6 = BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL); float L_8; L_8 = BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_1 = L_8; int32_t L_9; L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_1), /*hidden argument*/NULL); float L_10; L_10 = BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_1 = L_10; int32_t L_11; L_11 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_1), /*hidden argument*/NULL); float L_12; L_12 = BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_1 = L_12; int32_t L_13; L_13 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_1), /*hidden argument*/NULL); float L_14; L_14 = BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_1 = L_14; int32_t L_15; L_15 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_1), /*hidden argument*/NULL); V_2 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))))^(int32_t)((int32_t)((int32_t)L_9<<(int32_t)5))))^(int32_t)((int32_t)((int32_t)L_11<<(int32_t)4))))^(int32_t)((int32_t)((int32_t)L_13>>(int32_t)4))))^(int32_t)((int32_t)((int32_t)L_15>>(int32_t)3)))); goto IL_0089; } IL_0089: { int32_t L_16 = V_2; return L_16; } } IL2CPP_EXTERN_C int32_t BoneWeight_GetHashCode_m3B9A5C291C5281A5FBA59AB547A0300059738B9C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_GetHashCode_m3B9A5C291C5281A5FBA59AB547A0300059738B9C(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m1691006097AFC1008DEB74F3F050F3EBB05DA7CE (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___other0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject * L_1 = ___other0; bool L_2; L_2 = BoneWeight_Equals_mAF004966299516C3D9AE822A7F7F4BAD55548122((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, ((*(BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)UnBox(L_1, BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_m1691006097AFC1008DEB74F3F050F3EBB05DA7CE_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_m1691006097AFC1008DEB74F3F050F3EBB05DA7CE(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_mAF004966299516C3D9AE822A7F7F4BAD55548122 (BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * __this, BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 ___other0, const RuntimeMethod* method) { int32_t V_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B6_0 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = BoneWeight_get_boneIndex0_m69A411B913A65F83640791F464303F363ADDBC41((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); bool L_2; L_2 = Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4((int32_t*)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_00a8; } } { int32_t L_3; L_3 = BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_3; int32_t L_4; L_4 = BoneWeight_get_boneIndex1_m6CEEBBAAB3A769562A7C5C503863C81E14ECE4B7((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); bool L_5; L_5 = Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4((int32_t*)(&V_0), L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_00a8; } } { int32_t L_6; L_6 = BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = BoneWeight_get_boneIndex2_m139F5D3569F3DC84E52F39820442BEBDDD0666C6((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); bool L_8; L_8 = Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4((int32_t*)(&V_0), L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_00a8; } } { int32_t L_9; L_9 = BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); V_0 = L_9; int32_t L_10; L_10 = BoneWeight_get_boneIndex3_mA5CC40F94B4AD7F1FD57193D490D1FBDFF74C44D((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); bool L_11; L_11 = Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4((int32_t*)(&V_0), L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_00a8; } } { float L_12; L_12 = BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); float L_13; L_13 = BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); float L_14; L_14 = BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); float L_15; L_15 = BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)__this, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), L_12, L_13, L_14, L_15, /*hidden argument*/NULL); V_1 = L_16; float L_17; L_17 = BoneWeight_get_weight0_m8B5490EC53D29525AF4AE32AF645FD3499113972((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); float L_18; L_18 = BoneWeight_get_weight1_mE4925B02C2A8D914DD768318B737FD108966A2DB((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); float L_19; L_19 = BoneWeight_get_weight2_m1C8AD1CE89B909139F39675B41D5DF6532802D1F((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); float L_20; L_20 = BoneWeight_get_weight3_mAC48658CD89909EF148D310CB59CC14002E13C62((BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 *)(&___other0), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_21), L_17, L_18, L_19, L_20, /*hidden argument*/NULL); bool L_22; L_22 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), L_21, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_22)); goto IL_00a9; } IL_00a8: { G_B6_0 = 0; } IL_00a9: { V_2 = (bool)G_B6_0; goto IL_00ac; } IL_00ac: { bool L_23 = V_2; return L_23; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_mAF004966299516C3D9AE822A7F7F4BAD55548122_AdjustorThunk (RuntimeObject * __this, BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; BoneWeight_t48ACF6336A02E6D89797F11624FBC9108CF076D8 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_mAF004966299516C3D9AE822A7F7F4BAD55548122(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_m04B4FE088B35C149D2661CE1F23DD6C0A8DF397F (intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL; { intptr_t L_0 = ___nativeHandle0; BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var); BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0; return L_2; } } // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeHandle0; bool L_1; L_1 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0022; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var))); } IL_0022: { intptr_t L_4 = ___nativeHandle0; __this->set_m_Ptr_0((intptr_t)L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24 (BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___rad1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; __this->set_position_0(L_0); float L_1 = ___rad1; __this->set_radius_1(L_1); return; } } IL2CPP_EXTERN_C void BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___rad1, const RuntimeMethod* method) { int32_t _offset = 1; BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * _thisAdjusted = reinterpret_cast(__this + _offset); BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24(_thisAdjusted, ___pos0, ___rad1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0; __this->set_m_Center_0(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_1, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_2); return; } } IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method); } // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3; L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_002f; } IL_002f: { int32_t L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B3_0 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL); bool L_2; L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL); bool L_5; L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0030; } IL_002f: { G_B3_0 = 0; } IL_0030: { V_1 = (bool)G_B3_0; goto IL_0033; } IL_0033: { bool L_6 = V_1; return L_6; } } IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Center_0(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_0, (2.0f), /*hidden argument*/NULL); V_0 = L_1; goto IL_0014; } IL_0014: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_0, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_1); return; } } IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Extents_1(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___value0; Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m3B1388D152A67A04B450562C62E6F292CDD19E85 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL); bool L_2; L_2 = Vector3_op_Equality_m9F1CB12410711435AB1D8B2E454C318AAB4DDBB0(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL); bool L_5; L_5 = Vector3_op_Equality_m9F1CB12410711435AB1D8B2E454C318AAB4DDBB0(L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_002f; } IL_002f: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m6DEDEA60FCF292A7F47C1ECA56BC4A019C558B49 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1; bool L_2; L_2 = Bounds_op_Equality_m3B1388D152A67A04B450562C62E6F292CDD19E85(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_0, L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_2, (0.5f), /*hidden argument*/NULL); Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_4, L_5, /*hidden argument*/NULL); Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline(L_0, L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline(L_3, L_4, /*hidden argument*/NULL); Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method); } // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m27F344B7A1A5F9CAA493D82A5406DAC005C30205(/*hidden argument*/NULL); NullCheck(L_0); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Center_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAt(static_cast(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Extents_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAt(static_cast(1), (RuntimeObject *)L_13); String_t* L_14; L_14 = UnityString_Format_mA8BAE83B5A69087B37F472FC225BC5AC4FE59C32(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_9, /*hidden argument*/NULL); V_1 = L_14; goto IL_0045; } IL_0045: { String_t* L_15 = V_1; return L_15; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_m24154F7F564711846389EF6AEDABB4092A72FFA1 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { { bool L_0; L_0 = Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___point0), /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C bool Bounds_Contains_m24154F7F564711846389EF6AEDABB4092A72FFA1_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Contains_m24154F7F564711846389EF6AEDABB4092A72FFA1(_thisAdjusted, ___point0, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ____unity_self0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___point1, const RuntimeMethod* method) { typedef bool (*Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750_ftn) (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Bounds_Contains_Injected_mD138A5F7FE6A8B578579DB163C5736C5690A2750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&)"); bool icallRetVal = _il2cpp_icall_func(____unity_self0, ___point1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { { BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609 (const RuntimeMethod* method) { typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609_ftn) (); static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mDFC090DE60C891A7A132E8C922C95E85322D9609_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mE88953D20BBC0695B88D04A16104BDBCEF103EFD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL; { BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var); BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { { Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_farClipPlane(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_actualRenderingPath()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowHDR()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_allowHDR(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_allowHDR_m66B6DEF38F2C8F946674F25A789E2ABD132ECF32 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_allowHDR_m66B6DEF38F2C8F946674F25A789E2ABD132ECF32_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool); static Camera_set_allowHDR_m66B6DEF38F2C8F946674F25A789E2ABD132ECF32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_allowHDR_m66B6DEF38F2C8F946674F25A789E2ABD132ECF32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowHDR(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Camera::get_allowMSAA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowMSAA()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_allowMSAA(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_allowMSAA_m0D258D42C4F6078DA7C47C09E8413AB5093C6409 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_allowMSAA_m0D258D42C4F6078DA7C47C09E8413AB5093C6409_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool); static Camera_set_allowMSAA_m0D258D42C4F6078DA7C47C09E8413AB5093C6409_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_allowMSAA_m0D258D42C4F6078DA7C47C09E8413AB5093C6409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowMSAA(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowDynamicResolution()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_orthographicSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_opaqueSortMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_depth(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_aspect(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float); static Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_cullingMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraType()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color UnityEngine.Camera::get_backgroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m7083574094F4031F3289444E1AF4CBC4FEDACFCF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depthTextureMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Camera::get_usePhysicalProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_usePhysicalProperties()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_usePhysicalProperties(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_usePhysicalProperties_m6C559F45C8DDE120C2718C7887254EC386E30BE8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_usePhysicalProperties_m6C559F45C8DDE120C2718C7887254EC386E30BE8_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool); static Camera_set_usePhysicalProperties_m6C559F45C8DDE120C2718C7887254EC386E30BE8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_usePhysicalProperties_m6C559F45C8DDE120C2718C7887254EC386E30BE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_usePhysicalProperties(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rect UnityEngine.Camera::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_rect_m6B59AEFF7465FA7B605D25E04E99B6E555D59DB7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_m556222CD5D4975EF672DC33D979611405A173F79 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method) { { Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_mB1BFC3EE5DB87F9A66ED0EBFC10B9F80DF1CC61B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method) { { Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_scaledPixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelWidth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_scaledPixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()"); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *); static Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_m65983AF5E5B1BE9DF56D9C396A4FB81144445705 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, const RuntimeMethod* method) { { Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395(__this, (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___color0), (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___depth1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffers_mE2709B1FC63532EB71395D629F79C26F8B4B48F5 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___colorBuffer0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depthBuffer1, const RuntimeMethod* method) { { RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0 = ___colorBuffer0; RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = ___depthBuffer1; Camera_SetTargetBuffersImpl_m65983AF5E5B1BE9DF56D9C396A4FB81144445705(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mD9E982CC4F356AC310C5B3145FC59FD73C420BE3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3645AC49FC94726BDA07191C80299D8361D5C328 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_mBD4086F0CE187C0E68619606FA3F06AB9113A7D0 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_useJitteredProjectionMatrixForTransparentRendering_mC534E01407398A73886F2E5796824120B50461EA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_useJitteredProjectionMatrixForTransparentRendering_mC534E01407398A73886F2E5796824120B50461EA_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool); static Camera_set_useJitteredProjectionMatrixForTransparentRendering_mC534E01407398A73886F2E5796824120B50461EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_useJitteredProjectionMatrixForTransparentRendering_mC534E01407398A73886F2E5796824120B50461EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::ResetWorldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef void (*Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetWorldToCameraMatrix()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Camera::ResetProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef void (*Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetProjectionMatrix()"); _il2cpp_icall_func(__this); } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ViewportPointToRay_mCD14AD107A561268CBC5E578BB336AC5AA047365 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0; return L_1; } } // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ViewportPointToRay_mB5148E07D2D84822653EFC04A76D819113A06781 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline(L_0, /*hidden argument*/NULL); int32_t L_2 = ___eye1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3; L_3 = Camera_ViewportPointToRay_mCD14AD107A561268CBC5E578BB336AC5AA047365(__this, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0; return L_4; } } // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ViewportPointToRay_mA5F17F1603768A23286A637F706B612BCEF8D2C8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1; L_1 = Camera_ViewportPointToRay_mB5148E07D2D84822653EFC04A76D819113A06781(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0; return L_2; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0; return L_1; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline(L_0, /*hidden argument*/NULL); int32_t L_2 = ___eye1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3; L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0; return L_4; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1; L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0; return L_2; } } // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B (const RuntimeMethod* method) { typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B_ftn) (); static Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()"); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Camera::get_stereoEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoEnabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoTargetEye()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_stereoTargetEye_m5A3C3A66A5B4498009555740C5EE3C02D5178DB0 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_stereoTargetEye_m5A3C3A66A5B4498009555740C5EE3C02D5178DB0_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_set_stereoTargetEye_m5A3C3A66A5B4498009555740C5EE3C02D5178DB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_stereoTargetEye_m5A3C3A66A5B4498009555740C5EE3C02D5178DB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Camera/MonoOrStereoscopicEye UnityEngine.Camera::get_stereoActiveEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoActiveEye_m1DBD4B7E46F3BA53B91A71E0AAA503C9FDB78463 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_stereoActiveEye_m1DBD4B7E46F3BA53B91A71E0AAA503C9FDB78463_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_stereoActiveEye_m1DBD4B7E46F3BA53B91A71E0AAA503C9FDB78463_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_stereoActiveEye_m1DBD4B7E46F3BA53B91A71E0AAA503C9FDB78463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoActiveEye()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoNonJitteredProjectionMatrix_m1EABA8DF00E3C256504DCAC2C6DB7E2BAFE53243 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye0; Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoViewMatrix_m64AE114CE3ECF07EF865BF79CFDFE60404BE2B3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye0; Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m96565F7CE1BEB2A14B226B72A9288EDF2F128F61 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method) { typedef void (*Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m96565F7CE1BEB2A14B226B72A9288EDF2F128F61_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t); static Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m96565F7CE1BEB2A14B226B72A9288EDF2F128F61_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m96565F7CE1BEB2A14B226B72A9288EDF2F128F61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)"); _il2cpp_icall_func(__this, ___eye0); } // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye0; Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mADBD0709A2C5CC89E96DAAE97D145BCF76E12D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method) { { int32_t L_0 = ___eye0; Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::ResetStereoProjectionMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef void (*Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoProjectionMatrices()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m562D5C51F3B87964A775D7C6FC5AB2CEA01582FF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method) { { int32_t L_0 = ___eye0; Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::ResetStereoViewMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef void (*Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoViewMatrices()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD (const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD_ftn) (); static Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*); static Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])"); int32_t icallRetVal = _il2cpp_icall_func(___cam0); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m8E1FD00090E226588D9569477E5A7457CFA68C64 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Camera_GetAllCamerasCount_mE083E5FCD87ED5956CB64873362A76BA3FBE39DD(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Camera[] UnityEngine.Camera::get_allCameras() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* Camera_get_allCameras_mB8416BA96CB49FD5C5AF26085BA52C5556F035E0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* V_0 = NULL; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* V_1 = NULL; { int32_t L_0; L_0 = Camera_get_allCamerasCount_m8E1FD00090E226588D9569477E5A7457CFA68C64(/*hidden argument*/NULL); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_1 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)L_0); V_0 = L_1; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2 = V_0; int32_t L_3; L_3 = Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7(L_2, /*hidden argument*/NULL); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = V_0; V_1 = L_4; goto IL_0017; } IL_0017: { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = V_1; return L_5; } } // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m349E7ACA05A6B570C4D3AA02EDB7CC859212D17A (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0; V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000f; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m349E7ACA05A6B570C4D3AA02EDB7CC859212D17A_RuntimeMethod_var))); } IL_000f: { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0; NullCheck(L_3); int32_t L_4; L_4 = Camera_get_allCamerasCount_m8E1FD00090E226588D9569477E5A7457CFA68C64(/*hidden argument*/NULL); V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0028; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m349E7ACA05A6B570C4D3AA02EDB7CC859212D17A_RuntimeMethod_var))); } IL_0028: { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0; int32_t L_8; L_8 = Camera_GetAllCamerasImpl_mF47A87E137BD471648401EBBB180D00C77FF0BD7(L_7, /*hidden argument*/NULL); V_2 = L_8; goto IL_0031; } IL_0031: { int32_t L_9 = V_2; return L_9; } } // System.Void UnityEngine.Camera::Render() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef void (*Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method) { typedef void (*Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, String_t*); static Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)"); _il2cpp_icall_func(__this, ___shader0, ___replacementTag1); } // System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___other0, const RuntimeMethod* method) { typedef void (*Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyFrom(UnityEngine.Camera)"); _il2cpp_icall_func(__this, ___other0); } // System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method) { typedef void (*Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *); static Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)"); _il2cpp_icall_func(__this, ___evt0, ___buffer1); } // System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method) { typedef void (*Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *); static Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)"); _il2cpp_icall_func(__this, ___evt0, ___buffer1); } // System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBuffer_m8F88C5009AC9676BCD0AD1AE4AA655D5BF71CB2F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___evt0; bool L_1; L_1 = CameraEventUtils_IsValid_m6C4309E8B31C54BC0DD84E7DD4308C7DE439FC7F(L_0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { int32_t L_3 = ___evt0; int32_t L_4 = ((int32_t)L_3); RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m8F88C5009AC9676BCD0AD1AE4AA655D5BF71CB2F_RuntimeMethod_var))); } IL_0029: { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___buffer1; V_1 = (bool)((((RuntimeObject*)(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)L_8) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_003c; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_10 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m8F88C5009AC9676BCD0AD1AE4AA655D5BF71CB2F_RuntimeMethod_var))); } IL_003c: { int32_t L_11 = ___evt0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = ___buffer1; Camera_AddCommandBufferImpl_mE730232060696749068B95BB44E8F766A1E6DE7F(__this, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___evt0; bool L_1; L_1 = CameraEventUtils_IsValid_m6C4309E8B31C54BC0DD84E7DD4308C7DE439FC7F(L_0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { int32_t L_3 = ___evt0; int32_t L_4 = ((int32_t)L_3); RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6_RuntimeMethod_var))); } IL_0029: { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___buffer1; V_1 = (bool)((((RuntimeObject*)(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)L_8) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_003c; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_10 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6_RuntimeMethod_var))); } IL_003c: { int32_t L_11 = ___evt0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = ___buffer1; Camera_RemoveCommandBufferImpl_mD35499AF3AA5F880EAF57ADB9B3605C30311BD94(__this, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m37E68B8983C069B74F044AE6975675355D7593E9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; NullCheck(L_2); CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mF2086360412B95DE5F6F04BA9A940A9DF4404D7C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; NullCheck(L_2); CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mB5D4D9FCF5B79A00961CF75D43F7A377F495D01E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; NullCheck(L_2); CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_mBC64805978FA39F8D0FD0A99474E08030E728697 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___stereoAware0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___stereoAware0; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_1 = ___cullingParameters1; uint32_t L_2 = sizeof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ); bool L_3; L_3 = Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247(__this, L_0, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0012; } IL_0012: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoAware1, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters2, int32_t ___managedCullingParametersSize3, const RuntimeMethod* method) { typedef bool (*Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *, int32_t); static Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetCullingParameters_Internal_mDC318808AFAA8B3BB7E7EF677A3D6CC873E40247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___camera0, ___stereoAware1, ___cullingParameters2, ___managedCullingParametersSize3); return icallRetVal; } // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, const RuntimeMethod* method) { typedef void (*Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *); static Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_SetTargetBuffersImpl_Injected_mC3F6351DAAE447E667029313E5DCBCA102658395_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(__this, ___color0, ___depth1); } // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_nonJitteredProjectionMatrix_Injected_m1AEE58E49B64826640BA82AE15ECE7416BE9BD5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___ret1); } // System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *); static Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ViewportPointToRay_Injected_m908348B88DD53BB24B8CEB6A912E15FDBDEE7563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)"); _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *); static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)"); _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetStereoNonJitteredProjectionMatrix_Injected_mD47BD9D54FF27F786F3310BE98389279B25B0532_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___eye0, ___ret1); } // System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetStereoViewMatrix_Injected_m1A5FDFF41F6B46EA9FDE592DE53C91361A1BF76A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___eye0, ___ret1); } // System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetStereoProjectionMatrix_Injected_m43156DD24227F69C29A5ED2378D4ED8C0480D753_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___eye0, ___ret1); } // System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, const RuntimeMethod* method) { typedef void (*Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_SetStereoProjectionMatrix_Injected_mF9883DC0FFCAB0D6613A6795CD976F8363E1B0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___eye0, ___matrix1); } // System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, const RuntimeMethod* method) { typedef void (*Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_SetStereoViewMatrix_Injected_mDE313A027AB63D544EF926EA084A9A44FE2D95D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___eye0, ___matrix1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_m6C4309E8B31C54BC0DD84E7DD4308C7DE439FC7F (int32_t ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___value0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___value0; G_B3_0 = ((((int32_t)((((int32_t)L_1) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 0; } IL_0010: { V_0 = (bool)G_B3_0; goto IL_0013; } IL_0013: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, int32_t ___index0, const RuntimeMethod* method) { bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * V_3 = NULL; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000e; } } { int32_t L_1 = ___index0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000e: { G_B3_0 = 1; } IL_000f: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { int32_t L_3 = ___index0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); int32_t L_6 = 6; RuntimeObject * L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_6); String_t* L_8; L_8 = String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_5, L_7, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_9 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651_RuntimeMethod_var))); } IL_0034: { U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * L_10 = __this->get_address_of_m_ShadowCullPlanes_22(); uint8_t* L_11 = L_10->get_address_of_FixedElementField_0(); V_2 = (uint8_t*)L_11; uint8_t* L_12 = V_2; V_1 = (uint8_t*)((uintptr_t)L_12); uint8_t* L_13 = V_1; V_3 = (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)L_13; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_14 = V_3; int32_t L_15 = ___index0; uint32_t L_16 = sizeof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_17 = (*(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)L_16))))); V_4 = L_17; goto IL_005b; } IL_005b: { Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_18 = V_4; return L_18; } } IL2CPP_EXTERN_C Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * _thisAdjusted = reinterpret_cast(__this + _offset); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 _returnValue; _returnValue = CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651(_thisAdjusted, ___index0, method); return _returnValue; } // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, int32_t ___index0, const RuntimeMethod* method) { bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * V_3 = NULL; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000e; } } { int32_t L_1 = ___index0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000e: { G_B3_0 = 1; } IL_000f: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { int32_t L_3 = ___index0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); int32_t L_6 = 6; RuntimeObject * L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_6); String_t* L_8; L_8 = String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_5, L_7, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_9 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47_RuntimeMethod_var))); } IL_0034: { U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * L_10 = __this->get_address_of_m_CameraCullPlanes_23(); uint8_t* L_11 = L_10->get_address_of_FixedElementField_0(); V_2 = (uint8_t*)L_11; uint8_t* L_12 = V_2; V_1 = (uint8_t*)((uintptr_t)L_12); uint8_t* L_13 = V_1; V_3 = (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)L_13; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_14 = V_3; int32_t L_15 = ___index0; uint32_t L_16 = sizeof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_17 = (*(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)L_16))))); V_4 = L_17; goto IL_005b; } IL_005b: { Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_18 = V_4; return L_18; } } IL2CPP_EXTERN_C Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * _thisAdjusted = reinterpret_cast(__this + _offset); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 _returnValue; _returnValue = CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47(_thisAdjusted, ___index0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; float* V_8 = NULL; float* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; int32_t G_B45_0 = 0; { V_0 = 0; goto IL_003b; } IL_0005: { int32_t L_0 = V_0; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_1; L_1 = CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)__this, L_0, /*hidden argument*/NULL); V_2 = L_1; int32_t L_2 = V_0; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_3; L_3 = CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)(&___other0), L_2, /*hidden argument*/NULL); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_4 = L_3; RuntimeObject * L_5 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, &L_4); RuntimeObject * L_6 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_6); bool L_7; L_7 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_6, L_5); V_2 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_6); V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_1; if (!L_8) { goto IL_0036; } } { V_3 = (bool)0; goto IL_0343; } IL_0036: { int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_003b: { int32_t L_10 = V_0; V_4 = (bool)((((int32_t)L_10) < ((int32_t)6))? 1 : 0); bool L_11 = V_4; if (L_11) { goto IL_0005; } } { V_5 = 0; goto IL_0086; } IL_004a: { int32_t L_12 = V_5; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_13; L_13 = CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)__this, L_12, /*hidden argument*/NULL); V_2 = L_13; int32_t L_14 = V_5; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_15; L_15 = CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)(&___other0), L_14, /*hidden argument*/NULL); Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_16 = L_15; RuntimeObject * L_17 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, &L_16); RuntimeObject * L_18 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_18); bool L_19; L_19 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_18, L_17); V_2 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_18); V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0); bool L_20 = V_6; if (!L_20) { goto IL_007f; } } { V_3 = (bool)0; goto IL_0343; } IL_007f: { int32_t L_21 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_0086: { int32_t L_22 = V_5; V_7 = (bool)((((int32_t)L_22) < ((int32_t)6))? 1 : 0); bool L_23 = V_7; if (L_23) { goto IL_004a; } } { U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * L_24 = __this->get_address_of_layerCullDistances_26(); float* L_25 = L_24->get_address_of_FixedElementField_0(); V_9 = (float*)L_25; float* L_26 = V_9; V_8 = (float*)((uintptr_t)L_26); V_10 = 0; goto IL_00df; } IL_00a9: { float* L_27 = V_8; int32_t L_28 = V_10; float L_29 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_28), (int32_t)4))))); U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * L_30 = (&___other0)->get_address_of_layerCullDistances_26(); float* L_31 = L_30->get_address_of_FixedElementField_0(); int32_t L_32 = V_10; float L_33 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_31, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_32), (int32_t)4))))); V_11 = (bool)((((int32_t)((((float)L_29) == ((float)L_33))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_34 = V_11; if (!L_34) { goto IL_00d8; } } { V_3 = (bool)0; goto IL_0343; } IL_00d8: { int32_t L_35 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1)); } IL_00df: { int32_t L_36 = V_10; V_12 = (bool)((((int32_t)L_36) < ((int32_t)((int32_t)32)))? 1 : 0); bool L_37 = V_12; if (L_37) { goto IL_00a9; } } { V_9 = (float*)((uintptr_t)0); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_38 = __this->get_address_of_screenRect_0(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_39 = ___other0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_40 = L_39.get_screenRect_0(); bool L_41; L_41 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_38, L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_42 = __this->get_address_of_viewDir_1(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_43 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = L_43.get_viewDir_1(); bool L_45; L_45 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_42, L_44, /*hidden argument*/NULL); if (!L_45) { goto IL_033f; } } { float* L_46 = __this->get_address_of_projectionNear_2(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_47 = ___other0; float L_48 = L_47.get_projectionNear_2(); bool L_49; L_49 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_46, L_48, /*hidden argument*/NULL); if (!L_49) { goto IL_033f; } } { float* L_50 = __this->get_address_of_projectionFar_3(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_51 = ___other0; float L_52 = L_51.get_projectionFar_3(); bool L_53; L_53 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_50, L_52, /*hidden argument*/NULL); if (!L_53) { goto IL_033f; } } { float* L_54 = __this->get_address_of_cameraNear_4(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_55 = ___other0; float L_56 = L_55.get_cameraNear_4(); bool L_57; L_57 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_54, L_56, /*hidden argument*/NULL); if (!L_57) { goto IL_033f; } } { float* L_58 = __this->get_address_of_cameraFar_5(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_59 = ___other0; float L_60 = L_59.get_cameraFar_5(); bool L_61; L_61 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_58, L_60, /*hidden argument*/NULL); if (!L_61) { goto IL_033f; } } { float* L_62 = __this->get_address_of_cameraAspect_6(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_63 = ___other0; float L_64 = L_63.get_cameraAspect_6(); bool L_65; L_65 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_62, L_64, /*hidden argument*/NULL); if (!L_65) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_66 = __this->get_address_of_cameraToWorld_7(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_67 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_68 = L_67.get_cameraToWorld_7(); bool L_69; L_69 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_66, L_68, /*hidden argument*/NULL); if (!L_69) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_70 = __this->get_address_of_actualWorldToClip_8(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_71 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_72 = L_71.get_actualWorldToClip_8(); bool L_73; L_73 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_70, L_72, /*hidden argument*/NULL); if (!L_73) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_74 = __this->get_address_of_cameraClipToWorld_9(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_75 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_76 = L_75.get_cameraClipToWorld_9(); bool L_77; L_77 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_74, L_76, /*hidden argument*/NULL); if (!L_77) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_78 = __this->get_address_of_cameraWorldToClip_10(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_79 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_80 = L_79.get_cameraWorldToClip_10(); bool L_81; L_81 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_78, L_80, /*hidden argument*/NULL); if (!L_81) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_82 = __this->get_address_of_implicitProjection_11(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_83 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_84 = L_83.get_implicitProjection_11(); bool L_85; L_85 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_82, L_84, /*hidden argument*/NULL); if (!L_85) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_86 = __this->get_address_of_stereoWorldToClipLeft_12(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_87 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_88 = L_87.get_stereoWorldToClipLeft_12(); bool L_89; L_89 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_86, L_88, /*hidden argument*/NULL); if (!L_89) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_90 = __this->get_address_of_stereoWorldToClipRight_13(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_91 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_92 = L_91.get_stereoWorldToClipRight_13(); bool L_93; L_93 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_90, L_92, /*hidden argument*/NULL); if (!L_93) { goto IL_033f; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_94 = __this->get_address_of_worldToCamera_14(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_95 = ___other0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_96 = L_95.get_worldToCamera_14(); bool L_97; L_97 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_94, L_96, /*hidden argument*/NULL); if (!L_97) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_98 = __this->get_address_of_up_15(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_99 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_100 = L_99.get_up_15(); bool L_101; L_101 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_98, L_100, /*hidden argument*/NULL); if (!L_101) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_102 = __this->get_address_of_right_16(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_103 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104 = L_103.get_right_16(); bool L_105; L_105 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_102, L_104, /*hidden argument*/NULL); if (!L_105) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_106 = __this->get_address_of_transformDirection_17(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_107 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_108 = L_107.get_transformDirection_17(); bool L_109; L_109 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_106, L_108, /*hidden argument*/NULL); if (!L_109) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_110 = __this->get_address_of_cameraEuler_18(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_111 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_112 = L_111.get_cameraEuler_18(); bool L_113; L_113 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_110, L_112, /*hidden argument*/NULL); if (!L_113) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_114 = __this->get_address_of_velocity_19(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_115 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_116 = L_115.get_velocity_19(); bool L_117; L_117 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_114, L_116, /*hidden argument*/NULL); if (!L_117) { goto IL_033f; } } { float* L_118 = __this->get_address_of_farPlaneWorldSpaceLength_20(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_119 = ___other0; float L_120 = L_119.get_farPlaneWorldSpaceLength_20(); bool L_121; L_121 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_118, L_120, /*hidden argument*/NULL); if (!L_121) { goto IL_033f; } } { uint32_t L_122 = __this->get_rendererCount_21(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_123 = ___other0; uint32_t L_124 = L_123.get_rendererCount_21(); if ((!(((uint32_t)L_122) == ((uint32_t)L_124)))) { goto IL_033f; } } { float* L_125 = __this->get_address_of_baseFarDistance_24(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_126 = ___other0; float L_127 = L_126.get_baseFarDistance_24(); bool L_128; L_128 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_125, L_127, /*hidden argument*/NULL); if (!L_128) { goto IL_033f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_129 = __this->get_address_of_shadowCullCenter_25(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_130 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_131 = L_130.get_shadowCullCenter_25(); bool L_132; L_132 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_129, L_131, /*hidden argument*/NULL); if (!L_132) { goto IL_033f; } } { int32_t L_133 = __this->get_layerCullSpherical_27(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_134 = ___other0; int32_t L_135 = L_134.get_layerCullSpherical_27(); if ((!(((uint32_t)L_133) == ((uint32_t)L_135)))) { goto IL_033f; } } { CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * L_136 = __this->get_address_of_coreCameraValues_28(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_137 = ___other0; CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 L_138 = L_137.get_coreCameraValues_28(); bool L_139; L_139 = CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D((CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 *)L_136, L_138, /*hidden argument*/NULL); if (!L_139) { goto IL_033f; } } { uint32_t L_140 = __this->get_cameraType_29(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_141 = ___other0; uint32_t L_142 = L_141.get_cameraType_29(); if ((!(((uint32_t)L_140) == ((uint32_t)L_142)))) { goto IL_033f; } } { int32_t L_143 = __this->get_projectionIsOblique_30(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_144 = ___other0; int32_t L_145 = L_144.get_projectionIsOblique_30(); if ((!(((uint32_t)L_143) == ((uint32_t)L_145)))) { goto IL_033f; } } { int32_t L_146 = __this->get_isImplicitProjectionMatrix_31(); CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_147 = ___other0; int32_t L_148 = L_147.get_isImplicitProjectionMatrix_31(); G_B45_0 = ((((int32_t)L_146) == ((int32_t)L_148))? 1 : 0); goto IL_0340; } IL_033f: { G_B45_0 = 0; } IL_0340: { V_3 = (bool)G_B45_0; goto IL_0343; } IL_0343: { bool L_149 = V_3; return L_149; } } IL2CPP_EXTERN_C bool CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA_AdjustorThunk (RuntimeObject * __this, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mA32293430EC5732D1AF7494A54000B60E65C887D (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)__this, ((*(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)UnBox(L_3, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CameraProperties_Equals_mA32293430EC5732D1AF7494A54000B60E65C887D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraProperties_Equals_mA32293430EC5732D1AF7494A54000B60E65C887D(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; int32_t V_4 = 0; bool V_5 = false; float* V_6 = NULL; float* V_7 = NULL; int32_t V_8 = 0; bool V_9 = false; int32_t V_10 = 0; { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_screenRect_0(); int32_t L_1; L_1 = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_viewDir_1(); int32_t L_4; L_4 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; float* L_6 = __this->get_address_of_projectionNear_2(); int32_t L_7; L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; float* L_9 = __this->get_address_of_projectionFar_3(); int32_t L_10; L_10 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_9, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10)); int32_t L_11 = V_0; float* L_12 = __this->get_address_of_cameraNear_4(); int32_t L_13; L_13 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_12, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13)); int32_t L_14 = V_0; float* L_15 = __this->get_address_of_cameraFar_5(); int32_t L_16; L_16 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_15, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16)); int32_t L_17 = V_0; float* L_18 = __this->get_address_of_cameraAspect_6(); int32_t L_19; L_19 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_18, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19)); int32_t L_20 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_21 = __this->get_address_of_cameraToWorld_7(); int32_t L_22; L_22 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_21, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)((int32_t)397)))^(int32_t)L_22)); int32_t L_23 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_24 = __this->get_address_of_actualWorldToClip_8(); int32_t L_25; L_25 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_24, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)((int32_t)397)))^(int32_t)L_25)); int32_t L_26 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_27 = __this->get_address_of_cameraClipToWorld_9(); int32_t L_28; L_28 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_27, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28)); int32_t L_29 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_30 = __this->get_address_of_cameraWorldToClip_10(); int32_t L_31; L_31 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_30, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)((int32_t)397)))^(int32_t)L_31)); int32_t L_32 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_33 = __this->get_address_of_implicitProjection_11(); int32_t L_34; L_34 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_33, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)((int32_t)397)))^(int32_t)L_34)); int32_t L_35 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_36 = __this->get_address_of_stereoWorldToClipLeft_12(); int32_t L_37; L_37 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_36, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)((int32_t)397)))^(int32_t)L_37)); int32_t L_38 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_39 = __this->get_address_of_stereoWorldToClipRight_13(); int32_t L_40; L_40 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_39, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)((int32_t)397)))^(int32_t)L_40)); int32_t L_41 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_42 = __this->get_address_of_worldToCamera_14(); int32_t L_43; L_43 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_42, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)((int32_t)397)))^(int32_t)L_43)); int32_t L_44 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_45 = __this->get_address_of_up_15(); int32_t L_46; L_46 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_45, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)((int32_t)397)))^(int32_t)L_46)); int32_t L_47 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_48 = __this->get_address_of_right_16(); int32_t L_49; L_49 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_48, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_47, (int32_t)((int32_t)397)))^(int32_t)L_49)); int32_t L_50 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_51 = __this->get_address_of_transformDirection_17(); int32_t L_52; L_52 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_51, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_50, (int32_t)((int32_t)397)))^(int32_t)L_52)); int32_t L_53 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_54 = __this->get_address_of_cameraEuler_18(); int32_t L_55; L_55 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_54, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_53, (int32_t)((int32_t)397)))^(int32_t)L_55)); int32_t L_56 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_57 = __this->get_address_of_velocity_19(); int32_t L_58; L_58 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_57, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_56, (int32_t)((int32_t)397)))^(int32_t)L_58)); int32_t L_59 = V_0; float* L_60 = __this->get_address_of_farPlaneWorldSpaceLength_20(); int32_t L_61; L_61 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_60, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_59, (int32_t)((int32_t)397)))^(int32_t)L_61)); int32_t L_62 = V_0; uint32_t L_63 = __this->get_rendererCount_21(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_62, (int32_t)((int32_t)397)))^(int32_t)L_63)); V_1 = 0; goto IL_022f; } IL_020b: { int32_t L_64 = V_0; int32_t L_65 = V_1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_66; L_66 = CameraProperties_GetShadowCullingPlane_mA1FFC58111D9CD354EBD649F985D72FC31511651((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)__this, L_65, /*hidden argument*/NULL); V_2 = L_66; RuntimeObject * L_67 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_67); int32_t L_68; L_68 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_67); V_2 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_67); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_64, (int32_t)((int32_t)397)))^(int32_t)L_68)); int32_t L_69 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1)); } IL_022f: { int32_t L_70 = V_1; V_3 = (bool)((((int32_t)L_70) < ((int32_t)6))? 1 : 0); bool L_71 = V_3; if (L_71) { goto IL_020b; } } { V_4 = 0; goto IL_0263; } IL_023c: { int32_t L_72 = V_0; int32_t L_73 = V_4; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_74; L_74 = CameraProperties_GetCameraCullingPlane_m99D1FA2FFB27F2E8F7B5DFAE835863AEF1E37F47((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)__this, L_73, /*hidden argument*/NULL); V_2 = L_74; RuntimeObject * L_75 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_75); int32_t L_76; L_76 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_75); V_2 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_75); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)((int32_t)397)))^(int32_t)L_76)); int32_t L_77 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1)); } IL_0263: { int32_t L_78 = V_4; V_5 = (bool)((((int32_t)L_78) < ((int32_t)6))? 1 : 0); bool L_79 = V_5; if (L_79) { goto IL_023c; } } { int32_t L_80 = V_0; float* L_81 = __this->get_address_of_baseFarDistance_24(); int32_t L_82; L_82 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_81, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_80, (int32_t)((int32_t)397)))^(int32_t)L_82)); int32_t L_83 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_84 = __this->get_address_of_shadowCullCenter_25(); int32_t L_85; L_85 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_84, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_83, (int32_t)((int32_t)397)))^(int32_t)L_85)); U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * L_86 = __this->get_address_of_layerCullDistances_26(); float* L_87 = L_86->get_address_of_FixedElementField_0(); V_7 = (float*)L_87; float* L_88 = V_7; V_6 = (float*)((uintptr_t)L_88); V_8 = 0; goto IL_02d2; } IL_02b4: { int32_t L_89 = V_0; float* L_90 = V_6; int32_t L_91 = V_8; int32_t L_92; L_92 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(float*)((float*)il2cpp_codegen_add((intptr_t)L_90, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_91), (int32_t)4)))), /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_89, (int32_t)((int32_t)397)))^(int32_t)L_92)); int32_t L_93 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_93, (int32_t)1)); } IL_02d2: { int32_t L_94 = V_8; V_9 = (bool)((((int32_t)L_94) < ((int32_t)((int32_t)32)))? 1 : 0); bool L_95 = V_9; if (L_95) { goto IL_02b4; } } { V_7 = (float*)((uintptr_t)0); int32_t L_96 = V_0; int32_t L_97 = __this->get_layerCullSpherical_27(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_96, (int32_t)((int32_t)397)))^(int32_t)L_97)); int32_t L_98 = V_0; CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * L_99 = __this->get_address_of_coreCameraValues_28(); int32_t L_100; L_100 = CoreCameraValues_GetHashCode_mD2B266231D791385030CA5CB7DF986DF6118D3F2((CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 *)L_99, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_98, (int32_t)((int32_t)397)))^(int32_t)L_100)); int32_t L_101 = V_0; uint32_t L_102 = __this->get_cameraType_29(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_101, (int32_t)((int32_t)397)))^(int32_t)L_102)); int32_t L_103 = V_0; int32_t L_104 = __this->get_projectionIsOblique_30(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_103, (int32_t)((int32_t)397)))^(int32_t)L_104)); int32_t L_105 = V_0; int32_t L_106 = __this->get_isImplicitProjectionMatrix_31(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_105, (int32_t)((int32_t)397)))^(int32_t)L_106)); int32_t L_107 = V_0; V_10 = L_107; goto IL_033e; } IL_033e: { int32_t L_108 = V_10; return L_108; } } IL2CPP_EXTERN_C int32_t CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ClassLibraryInitializer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m08C7436732D03B791F7A862E686BD6D2A6BF7A98 (const RuntimeMethod* method) { { UnityLogWriter_Init_m8EE28AE2E434B80460FE413A4D1D2C9A882C4F6B(/*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); float L_3 = ___a3; __this->set_a_3(L_3); return; } } IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); __this->set_a_3((1.0f)); return; } } IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method); } // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m27F344B7A1A5F9CAA493D82A5406DAC005C30205(/*hidden argument*/NULL); NullCheck(L_0); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; float* L_5 = __this->get_address_of_r_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAt(static_cast(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float* L_10 = __this->get_address_of_g_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAt(static_cast(1), (RuntimeObject *)L_13); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9; float* L_15 = __this->get_address_of_b_2(); String_t* L_16 = ___format0; RuntimeObject* L_17 = ___formatProvider1; String_t* L_18; L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_18); (L_14)->SetAt(static_cast(2), (RuntimeObject *)L_18); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14; float* L_20 = __this->get_address_of_a_3(); String_t* L_21 = ___format0; RuntimeObject* L_22 = ___formatProvider1; String_t* L_23; L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_23); (L_19)->SetAt(static_cast(3), (RuntimeObject *)L_23); String_t* L_24; L_24 = UnityString_Format_mA8BAE83B5A69087B37F472FC225BC5AC4FE59C32(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_19, /*hidden argument*/NULL); V_1 = L_24; goto IL_0065; } IL_0065: { String_t* L_25 = V_1; return L_25; } } IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2; L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); V_1 = L_2; goto IL_001d; } IL_001d: { int32_t L_3 = V_1; return L_3; } } IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = __this->get_address_of_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0; float L_2 = L_1.get_r_0(); bool L_3; L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = __this->get_address_of_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0; float L_6 = L_5.get_g_1(); bool L_7; L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = __this->get_address_of_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0; float L_10 = L_9.get_b_2(); bool L_11; L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = __this->get_address_of_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0; float L_14 = L_13.get_a_3(); bool L_15; L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::op_Subtraction(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Subtraction_m165978B126EB3647D85BFC0600512CBD584688FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0; float L_1 = L_0.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___b1; float L_3 = L_2.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___a0; float L_5 = L_4.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___b1; float L_7 = L_6.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___a0; float L_9 = L_8.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ___b1; float L_11 = L_10.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___a0; float L_13 = L_12.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14 = ___b1; float L_15 = L_14.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16; memset((&L_16), 0, sizeof(L_16)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_16), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0; float L_1 = L_0.get_r_0(); float L_2 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0; float L_4 = L_3.get_g_1(); float L_5 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0; float L_7 = L_6.get_b_2(); float L_8 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0; float L_10 = L_9.get_a_3(); float L_11 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0; return L_13; } } // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4 (float ___b0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a1; float L_1 = L_0.get_r_0(); float L_2 = ___b0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a1; float L_4 = L_3.get_g_1(); float L_5 = ___b0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a1; float L_7 = L_6.get_b_2(); float L_8 = ___b0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a1; float L_10 = L_9.get_a_3(); float L_11 = ___b0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0; return L_13; } } // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m54C509DB917E1B555CC54970616DBC8AF52F8E0D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_0, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_2, /*hidden argument*/NULL); bool L_4; L_4 = Vector4_op_Equality_mD76330A826DAECD439226F0073ED9FF2E3ECD9D1_inline(L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_m46DFB6C179BB4E0B3E2776240C804A10D79A5B08 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___rhs1; bool L_2; L_2 = Color_op_Equality_m54C509DB917E1B555CC54970616DBC8AF52F8E0D(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_m6320057807E1F335970F168403C601EBD2B92062 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); ___t2 = L_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0; float L_3 = L_2.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1; float L_5 = L_4.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0; float L_7 = L_6.get_r_0(); float L_8 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0; float L_10 = L_9.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1; float L_12 = L_11.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0; float L_14 = L_13.get_g_1(); float L_15 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0; float L_17 = L_16.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1; float L_19 = L_18.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0; float L_21 = L_20.get_b_2(); float L_22 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0; float L_24 = L_23.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1; float L_26 = L_25.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0; float L_28 = L_27.get_a_3(); float L_29 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30; memset((&L_30), 0, sizeof(L_30)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL); V_0 = L_30; goto IL_0069; } IL_0069: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0; return L_31; } } // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1 = ___multiplier0; float L_2 = __this->get_g_1(); float L_3 = ___multiplier0; float L_4 = __this->get_b_2(); float L_5 = ___multiplier0; float L_6 = __this->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0027; } IL_0027: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_green_m787119A4B2078DAB30985625CA7B3B0FF6099FF5 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_blue_mB28F18C2D039DB69593A38902B30A3CCE6B1AAC1 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_yellow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_mF722D7BC5AEA4A29F875AE36F952E474E159181E (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_cyan() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_cyan_mA1ADC829484A5941FBC8F1BC1568002AA6FE57C2 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_magenta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_magenta_m254AF827AFFE29AFB352B49319D77C42595F1A13 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_gray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gray_mC7DF17400DA07010DDEAACD5551C7CF7A2A7C450 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_grey() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1; L_1 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_0, /*hidden argument*/NULL); float L_2 = __this->get_g_1(); float L_3; L_3 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_2, /*hidden argument*/NULL); float L_4 = __this->get_b_2(); float L_5; L_5 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_4, /*hidden argument*/NULL); float L_6 = __this->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::get_gamma() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gamma_mB6C6DA08F57C698AAB65B93F16B58F7C3F8F7E16 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1; L_1 = Mathf_LinearToGammaSpace_m86752D2DC86916DC8444BFB59FC89BAC3B7D5E06(L_0, /*hidden argument*/NULL); float L_2 = __this->get_g_1(); float L_3; L_3 = Mathf_LinearToGammaSpace_m86752D2DC86916DC8444BFB59FC89BAC3B7D5E06(L_2, /*hidden argument*/NULL); float L_4 = __this->get_b_2(); float L_5; L_5 = Mathf_LinearToGammaSpace_m86752D2DC86916DC8444BFB59FC89BAC3B7D5E06(L_4, /*hidden argument*/NULL); float L_6 = __this->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gamma_mB6C6DA08F57C698AAB65B93F16B58F7C3F8F7E16_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = Color_get_gamma_mB6C6DA08F57C698AAB65B93F16B58F7C3F8F7E16(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_r_0(); float L_1 = __this->get_g_1(); float L_2; L_2 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_0, L_1, /*hidden argument*/NULL); float L_3 = __this->get_b_2(); float L_4; L_4 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0; float L_1 = L_0.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0; float L_3 = L_2.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0; float L_5 = L_4.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0; float L_7 = L_6.get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0; return L_9; } } // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Implicit_m64250584AF2F7EFB371EF24AC57A3C01FC11263B (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___v0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___v0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___v0; float L_5 = L_4.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___v0; float L_7 = L_6.get_w_4(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0; return L_9; } } // System.Single UnityEngine.Color::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_Item_mC494D8DA970140B064D80BA83B41A5982EED03AD (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_001d; } case 1: { goto IL_0026; } case 2: { goto IL_002f; } case 3: { goto IL_0038; } } } { goto IL_0041; } IL_001d: { float L_3 = __this->get_r_0(); V_2 = L_3; goto IL_005d; } IL_0026: { float L_4 = __this->get_g_1(); V_2 = L_4; goto IL_005d; } IL_002f: { float L_5 = __this->get_b_2(); V_2 = L_5; goto IL_005d; } IL_0038: { float L_6 = __this->get_a_3(); V_2 = L_6; goto IL_005d; } IL_0041: { String_t* L_7; L_7 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___index0), /*hidden argument*/NULL); String_t* L_8; L_8 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD44B1DB50942F5EE9433DEDDCC33BEC04733834)), L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9FE2D0640908C4E0A09AF5BF88E4681FB8257B4C)), /*hidden argument*/NULL); IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_9 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var))); IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Color_get_Item_mC494D8DA970140B064D80BA83B41A5982EED03AD_RuntimeMethod_var))); } IL_005d: { float L_10 = V_2; return L_10; } } IL2CPP_EXTERN_C float Color_get_Item_mC494D8DA970140B064D80BA83B41A5982EED03AD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Color_get_Item_mC494D8DA970140B064D80BA83B41A5982EED03AD(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Color::RGBToHSV(UnityEngine.Color,System.Single&,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color_RGBToHSV_m126C63545CF2E7360BED11F4BDC6ABB5ECB05EDA (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rgbColor0, float* ___H1, float* ___S2, float* ___V3, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t G_B3_0 = 0; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___rgbColor0; float L_1 = L_0.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rgbColor0; float L_3 = L_2.get_g_1(); if ((!(((float)L_1) > ((float)L_3)))) { goto IL_001f; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___rgbColor0; float L_5 = L_4.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___rgbColor0; float L_7 = L_6.get_r_0(); G_B3_0 = ((((float)L_5) > ((float)L_7))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; bool L_8 = V_0; if (!L_8) { goto IL_0046; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___rgbColor0; float L_10 = L_9.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___rgbColor0; float L_12 = L_11.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___rgbColor0; float L_14 = L_13.get_g_1(); float* L_15 = ___H1; float* L_16 = ___S2; float* L_17 = ___V3; Color_RGBToHSVHelper_m33FDA8C06E2AC052F307DF45970C1A0C61A7AB9B((4.0f), L_10, L_12, L_14, (float*)L_15, (float*)L_16, (float*)L_17, /*hidden argument*/NULL); goto IL_009a; } IL_0046: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___rgbColor0; float L_19 = L_18.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___rgbColor0; float L_21 = L_20.get_r_0(); V_1 = (bool)((((float)L_19) > ((float)L_21))? 1 : 0); bool L_22 = V_1; if (!L_22) { goto IL_007a; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___rgbColor0; float L_24 = L_23.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___rgbColor0; float L_26 = L_25.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___rgbColor0; float L_28 = L_27.get_r_0(); float* L_29 = ___H1; float* L_30 = ___S2; float* L_31 = ___V3; Color_RGBToHSVHelper_m33FDA8C06E2AC052F307DF45970C1A0C61A7AB9B((2.0f), L_24, L_26, L_28, (float*)L_29, (float*)L_30, (float*)L_31, /*hidden argument*/NULL); goto IL_009a; } IL_007a: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_32 = ___rgbColor0; float L_33 = L_32.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_34 = ___rgbColor0; float L_35 = L_34.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_36 = ___rgbColor0; float L_37 = L_36.get_b_2(); float* L_38 = ___H1; float* L_39 = ___S2; float* L_40 = ___V3; Color_RGBToHSVHelper_m33FDA8C06E2AC052F307DF45970C1A0C61A7AB9B((0.0f), L_33, L_35, L_37, (float*)L_38, (float*)L_39, (float*)L_40, /*hidden argument*/NULL); } IL_009a: { return; } } // System.Void UnityEngine.Color::RGBToHSVHelper(System.Single,System.Single,System.Single,System.Single,System.Single&,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color_RGBToHSVHelper_m33FDA8C06E2AC052F307DF45970C1A0C61A7AB9B (float ___offset0, float ___dominantcolor1, float ___colorone2, float ___colortwo3, float* ___H4, float* ___S5, float* ___V6, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; float V_2 = 0.0f; bool V_3 = false; bool V_4 = false; bool V_5 = false; { float* L_0 = ___V6; float L_1 = ___dominantcolor1; *((float*)L_0) = (float)L_1; float* L_2 = ___V6; float L_3 = *((float*)L_2); V_0 = (bool)((((int32_t)((((float)L_3) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0095; } } { V_1 = (0.0f); float L_5 = ___colorone2; float L_6 = ___colortwo3; V_3 = (bool)((((float)L_5) > ((float)L_6))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0029; } } { float L_8 = ___colortwo3; V_1 = L_8; goto IL_002b; } IL_0029: { float L_9 = ___colorone2; V_1 = L_9; } IL_002b: { float* L_10 = ___V6; float L_11 = *((float*)L_10); float L_12 = V_1; V_2 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)); float L_13 = V_2; V_4 = (bool)((((int32_t)((((float)L_13) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_14 = V_4; if (!L_14) { goto IL_0058; } } { float* L_15 = ___S5; float L_16 = V_2; float* L_17 = ___V6; float L_18 = *((float*)L_17); *((float*)L_15) = (float)((float)((float)L_16/(float)L_18)); float* L_19 = ___H4; float L_20 = ___offset0; float L_21 = ___colorone2; float L_22 = ___colortwo3; float L_23 = V_2; *((float*)L_19) = (float)((float)il2cpp_codegen_add((float)L_20, (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_21, (float)L_22))/(float)L_23)))); goto IL_006a; } IL_0058: { float* L_24 = ___S5; *((float*)L_24) = (float)(0.0f); float* L_25 = ___H4; float L_26 = ___offset0; float L_27 = ___colorone2; float L_28 = ___colortwo3; *((float*)L_25) = (float)((float)il2cpp_codegen_add((float)L_26, (float)((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)))); } IL_006a: { float* L_29 = ___H4; float* L_30 = ___H4; float L_31 = *((float*)L_30); *((float*)L_29) = (float)((float)((float)L_31/(float)(6.0f))); float* L_32 = ___H4; float L_33 = *((float*)L_32); V_5 = (bool)((((float)L_33) < ((float)(0.0f)))? 1 : 0); bool L_34 = V_5; if (!L_34) { goto IL_0092; } } { float* L_35 = ___H4; float* L_36 = ___H4; float L_37 = *((float*)L_36); *((float*)L_35) = (float)((float)il2cpp_codegen_add((float)L_37, (float)(1.0f))); } IL_0092: { goto IL_00a7; } IL_0095: { float* L_38 = ___S5; *((float*)L_38) = (float)(0.0f); float* L_39 = ___H4; *((float*)L_39) = (float)(0.0f); } IL_00a7: { return; } } // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_HSVToRGB_m8323AB01E6D3E0CF0F739C32F9F2A3E30AA0D3C2 (float ___H0, float ___S1, float ___V2, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___H0; float L_1 = ___S1; float L_2 = ___V2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; L_3 = Color_HSVToRGB_m2E06CB2133F0DB26AF9F54EE635D845B6D015605(L_0, L_1, L_2, (bool)1, /*hidden argument*/NULL); V_0 = L_3; goto IL_000d; } IL_000d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_HSVToRGB_m2E06CB2133F0DB26AF9F54EE635D845B6D015605 (float ___H0, float ___S1, float ___V2, bool ___hdr3, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; int32_t V_6 = 0; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; int32_t V_11 = 0; int32_t V_12 = 0; bool V_13 = false; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_14; memset((&V_14), 0, sizeof(V_14)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); V_0 = L_0; float L_1 = ___S1; V_1 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0032; } } { float L_3 = ___V2; (&V_0)->set_r_0(L_3); float L_4 = ___V2; (&V_0)->set_g_1(L_4); float L_5 = ___V2; (&V_0)->set_b_2(L_5); goto IL_0266; } IL_0032: { float L_6 = ___V2; V_2 = (bool)((((float)L_6) == ((float)(0.0f)))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0069; } } { (&V_0)->set_r_0((0.0f)); (&V_0)->set_g_1((0.0f)); (&V_0)->set_b_2((0.0f)); goto IL_0266; } IL_0069: { (&V_0)->set_r_0((0.0f)); (&V_0)->set_g_1((0.0f)); (&V_0)->set_b_2((0.0f)); float L_8 = ___S1; V_3 = L_8; float L_9 = ___V2; V_4 = L_9; float L_10 = ___H0; V_5 = ((float)il2cpp_codegen_multiply((float)L_10, (float)(6.0f))); float L_11 = V_5; float L_12; L_12 = floorf(L_11); V_6 = il2cpp_codegen_cast_double_to_int(L_12); float L_13 = V_5; int32_t L_14 = V_6; V_7 = ((float)il2cpp_codegen_subtract((float)L_13, (float)((float)((float)L_14)))); float L_15 = V_4; float L_16 = V_3; V_8 = ((float)il2cpp_codegen_multiply((float)L_15, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_16)))); float L_17 = V_4; float L_18 = V_3; float L_19 = V_7; V_9 = ((float)il2cpp_codegen_multiply((float)L_17, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))))); float L_20 = V_4; float L_21 = V_3; float L_22 = V_7; V_10 = ((float)il2cpp_codegen_multiply((float)L_20, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)))))))); int32_t L_23 = V_6; V_12 = L_23; int32_t L_24 = V_12; V_11 = L_24; int32_t L_25 = V_11; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_25, (int32_t)(-1)))) { case 0: { goto IL_01e8; } case 1: { goto IL_0114; } case 2: { goto IL_0134; } case 3: { goto IL_0154; } case 4: { goto IL_0174; } case 5: { goto IL_0191; } case 6: { goto IL_01ae; } case 7: { goto IL_01cb; } } } { goto IL_0205; } IL_0114: { float L_26 = V_4; (&V_0)->set_r_0(L_26); float L_27 = V_10; (&V_0)->set_g_1(L_27); float L_28 = V_8; (&V_0)->set_b_2(L_28); goto IL_0205; } IL_0134: { float L_29 = V_9; (&V_0)->set_r_0(L_29); float L_30 = V_4; (&V_0)->set_g_1(L_30); float L_31 = V_8; (&V_0)->set_b_2(L_31); goto IL_0205; } IL_0154: { float L_32 = V_8; (&V_0)->set_r_0(L_32); float L_33 = V_4; (&V_0)->set_g_1(L_33); float L_34 = V_10; (&V_0)->set_b_2(L_34); goto IL_0205; } IL_0174: { float L_35 = V_8; (&V_0)->set_r_0(L_35); float L_36 = V_9; (&V_0)->set_g_1(L_36); float L_37 = V_4; (&V_0)->set_b_2(L_37); goto IL_0205; } IL_0191: { float L_38 = V_10; (&V_0)->set_r_0(L_38); float L_39 = V_8; (&V_0)->set_g_1(L_39); float L_40 = V_4; (&V_0)->set_b_2(L_40); goto IL_0205; } IL_01ae: { float L_41 = V_4; (&V_0)->set_r_0(L_41); float L_42 = V_8; (&V_0)->set_g_1(L_42); float L_43 = V_9; (&V_0)->set_b_2(L_43); goto IL_0205; } IL_01cb: { float L_44 = V_4; (&V_0)->set_r_0(L_44); float L_45 = V_10; (&V_0)->set_g_1(L_45); float L_46 = V_8; (&V_0)->set_b_2(L_46); goto IL_0205; } IL_01e8: { float L_47 = V_4; (&V_0)->set_r_0(L_47); float L_48 = V_8; (&V_0)->set_g_1(L_48); float L_49 = V_9; (&V_0)->set_b_2(L_49); goto IL_0205; } IL_0205: { bool L_50 = ___hdr3; V_13 = (bool)((((int32_t)L_50) == ((int32_t)0))? 1 : 0); bool L_51 = V_13; if (!L_51) { goto IL_0265; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_52 = V_0; float L_53 = L_52.get_r_0(); float L_54; L_54 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_53, (0.0f), (1.0f), /*hidden argument*/NULL); (&V_0)->set_r_0(L_54); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_55 = V_0; float L_56 = L_55.get_g_1(); float L_57; L_57 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_56, (0.0f), (1.0f), /*hidden argument*/NULL); (&V_0)->set_g_1(L_57); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_58 = V_0; float L_59 = L_58.get_b_2(); float L_60; L_60 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_59, (0.0f), (1.0f), /*hidden argument*/NULL); (&V_0)->set_b_2(L_60); } IL_0265: { } IL_0266: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61 = V_0; V_14 = L_61; goto IL_026b; } IL_026b: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_62 = V_14; return L_62; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->set_rgba_0(0); uint8_t L_0 = ___r0; __this->set_r_1(L_0); uint8_t L_1 = ___g1; __this->set_g_2(L_1); uint8_t L_2 = ___b2; __this->set_b_3(L_2); uint8_t L_3 = ___a3; __this->set_a_4(L_3); return; } } IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast(__this + _offset); Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mEE89982A9DEE11045F656B816C694D99CF27EAB7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method) { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0; float L_1 = L_0.get_r_0(); float L_2; L_2 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_1, /*hidden argument*/NULL); float L_3; L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0; float L_5 = L_4.get_g_1(); float L_6; L_6 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_5, /*hidden argument*/NULL); float L_7; L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0; float L_9 = L_8.get_b_2(); float L_10; L_10 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_9, /*hidden argument*/NULL); float L_11; L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0; float L_13 = L_12.get_a_3(); float L_14; L_14 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_13, /*hidden argument*/NULL); float L_15; L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f)))); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16; memset((&L_16), 0, sizeof(L_16)); Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point(L_3), (uint8_t)il2cpp_codegen_cast_floating_point(L_7), (uint8_t)il2cpp_codegen_cast_floating_point(L_11), (uint8_t)il2cpp_codegen_cast_floating_point(L_15), /*hidden argument*/NULL); V_0 = L_16; goto IL_0065; } IL_0065: { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_mED0ABE302F9BDD2BA845BDD96F0C2F8C5C616D48 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0; uint8_t L_1 = L_0.get_r_1(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0; uint8_t L_3 = L_2.get_g_2(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0; uint8_t L_5 = L_4.get_b_3(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0; uint8_t L_7 = L_6.get_a_4(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL); V_0 = L_8; goto IL_003d; } IL_003d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0; return L_9; } } // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m27F344B7A1A5F9CAA493D82A5406DAC005C30205(/*hidden argument*/NULL); NullCheck(L_0); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0; uint8_t* L_2 = __this->get_address_of_r_1(); String_t* L_3 = ___format0; RuntimeObject* L_4 = ___formatProvider1; String_t* L_5; L_5 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_5); (L_1)->SetAt(static_cast(0), (RuntimeObject *)L_5); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1; uint8_t* L_7 = __this->get_address_of_g_2(); String_t* L_8 = ___format0; RuntimeObject* L_9 = ___formatProvider1; String_t* L_10; L_10 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_7, L_8, L_9, /*hidden argument*/NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_10); (L_6)->SetAt(static_cast(1), (RuntimeObject *)L_10); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6; uint8_t* L_12 = __this->get_address_of_b_3(); String_t* L_13 = ___format0; RuntimeObject* L_14 = ___formatProvider1; String_t* L_15; L_15 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_12, L_13, L_14, /*hidden argument*/NULL); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_15); (L_11)->SetAt(static_cast(2), (RuntimeObject *)L_15); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11; uint8_t* L_17 = __this->get_address_of_a_4(); String_t* L_18 = ___format0; RuntimeObject* L_19 = ___formatProvider1; String_t* L_20; L_20 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_17, L_18, L_19, /*hidden argument*/NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_20); (L_16)->SetAt(static_cast(3), (RuntimeObject *)L_20); String_t* L_21; L_21 = UnityString_Format_mA8BAE83B5A69087B37F472FC225BC5AC4FE59C32(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_16, /*hidden argument*/NULL); V_0 = L_21; goto IL_0054; } IL_0054: { String_t* L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorUsageAttribute__ctor_mB764B17A7C17E6199BFC147BFFE72D34FD55D76E (ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662 * __this, bool ___showAlpha0, const RuntimeMethod* method) { { __this->set_showAlpha_0((bool)1); __this->set_hdr_1((bool)0); __this->set_minBrightness_2((0.0f)); __this->set_maxBrightness_3((8.0f)); __this->set_minExposureValue_4((0.125f)); __this->set_maxExposureValue_5((3.0f)); PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); bool L_0 = ___showAlpha0; __this->set_showAlpha_0(L_0); return; } } // System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorUsageAttribute__ctor_mA53A82E036DBF33A6DEC0AD2F00144C52DCD3B09 (ColorUsageAttribute_tB57E6B0640DFA4A8838D1584BCAA03D9D4FDA662 * __this, bool ___showAlpha0, bool ___hdr1, const RuntimeMethod* method) { { __this->set_showAlpha_0((bool)1); __this->set_hdr_1((bool)0); __this->set_minBrightness_2((0.0f)); __this->set_maxBrightness_3((8.0f)); __this->set_minExposureValue_4((0.125f)); __this->set_maxExposureValue_5((3.0f)); PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); bool L_0 = ___showAlpha0; __this->set_showAlpha_0(L_0); bool L_1 = ___hdr1; __this->set_hdr_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E (String_t* ___htmlString0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * ___color1, const RuntimeMethod* method) { typedef bool (*ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E_ftn) (String_t*, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *); static ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)"); bool icallRetVal = _il2cpp_icall_func(___htmlString0, ___color1); return icallRetVal; } // System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_TryParseHtmlString_m49DEBE8D0D82204F724C4C27132FB00BAC99DC62 (String_t* ___htmlString0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color1, const RuntimeMethod* method) { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { String_t* L_0 = ___htmlString0; bool L_1; L_1 = ColorUtility_DoTryParseHtmlColor_m4D532BAA477F7E7BB0F178016DB6C42A9345884E(L_0, (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)(&V_0), /*hidden argument*/NULL); V_1 = L_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_2 = ___color1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_3 = V_0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = Color32_op_Implicit_mED0ABE302F9BDD2BA845BDD96F0C2F8C5C616D48(L_3, /*hidden argument*/NULL); *(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_2 = L_4; bool L_5 = V_1; V_2 = L_5; goto IL_001a; } IL_001a: { bool L_6 = V_2; return L_6; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CombineInstance::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824 (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * G_B2_0 = NULL; CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * G_B1_0 = NULL; int32_t G_B3_0 = 0; CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * G_B3_1 = NULL; { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B1_0 = __this; if (L_1) { G_B2_0 = __this; goto IL_000e; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0014; } IL_000e: { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2 = ___value0; NullCheck(L_2); int32_t L_3; L_3 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_2, /*hidden argument*/NULL); G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0014: { G_B3_1->set_m_MeshInstanceID_0(G_B3_0); return; } } IL2CPP_EXTERN_C void CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824_AdjustorThunk (RuntimeObject * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * _thisAdjusted = reinterpret_cast(__this + _offset); CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.CombineInstance::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___value0; __this->set_m_Transform_2(L_0); return; } } IL2CPP_EXTERN_C void CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * _thisAdjusted = reinterpret_cast(__this + _offset); CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___mode0, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t); static CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)"); _il2cpp_icall_func(__this, ___mode0); } // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC (const RuntimeMethod* method) { typedef intptr_t (*CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC_ftn) (); static CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___fenceType0, int32_t ___stage1, const RuntimeMethod* method) { typedef intptr_t (*CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, int32_t); static CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)"); intptr_t icallRetVal = _il2cpp_icall_func(__this, ___fenceType0, ___stage1); return icallRetVal; } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, intptr_t ___fencePtr0, int32_t ___stage1, const RuntimeMethod* method) { typedef void (*CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, intptr_t, int32_t); static CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)"); _il2cpp_icall_func(__this, ___fencePtr0, ___stage1); } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *); static CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_m4977B4F685B6237BA16192BF49E3B7F8FFA6ACDE (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___val2, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; int32_t L_1 = ___nameID1; CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF(__this, L_0, L_1, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___val2), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeFloats(UnityEngine.ComputeShader,System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values2, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*); static CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeFloats(UnityEngine.ComputeShader,System.Int32,System.Single[])"); _il2cpp_icall_func(__this, ___computeShader0, ___nameID1, ___values2); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt3, int32_t ___mipLevel4, int32_t ___element5, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, int32_t, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, int32_t); static CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(__this, ___computeShader0, ___kernelIndex1, ___nameID2, ___rt3, ___mipLevel4, ___element5); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer3, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(__this, ___computeShader0, ___kernelIndex1, ___nameID2, ___buffer3); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer2, int32_t ___offset3, int32_t ___size4, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t, int32_t); static CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___computeShader0, ___nameID1, ___buffer2, ___offset3, ___size4); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___computeShader0, ___kernelIndex1, ___threadGroupsX2, ___threadGroupsY3, ___threadGroupsZ4); } // System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, String_t*); static CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::set_name(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *); static CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Clear()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mE0A7DCCA8C72E6F9CB35D2AB2AC0C61452D2E9B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___material2; int32_t L_2 = ___submeshIndex3; int32_t L_3 = ___shaderPass4; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_4 = ___properties5; CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix1), L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, int32_t); static CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___renderer0, ___material1, ___submeshIndex2, ___shaderPass3); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m38108773F334A807E1EB2ED7C738AE57EC605998 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method) { { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___material1; int32_t L_1 = ___shaderPass2; int32_t L_2 = ___topology3; int32_t L_3 = ___vertexCount4; int32_t L_4 = ___instanceCount5; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_5 = ___properties6; CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix0), L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m1A89197989D706FEBFE265A5A51B67F9BFFB26CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___normalizedCamViewport0, const RuntimeMethod* method) { { CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980(__this, (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)(&___normalizedCamViewport0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect0, const RuntimeMethod* method) { { CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___pixelRect0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_m22351A5A9ADE33C43AC556BC7FA209A326A8193D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___scissor0, const RuntimeMethod* method) { { CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___scissor0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *); static CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableScissorRect()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::CopyTexture_Internal(UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, int32_t ___mode12, const RuntimeMethod* method) { typedef void (*CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::CopyTexture_Internal(UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___src0, ___srcElement1, ___srcMip2, ___srcX3, ___srcY4, ___srcWidth5, ___srcHeight6, ___dst7, ___dstElement8, ___dstMip9, ___dstX10, ___dstY11, ___mode12); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m1F9A84A7C34C401D3B94382E8059C3657B17E98C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method) { { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2; int32_t L_3 = ___pass3; int32_t L_4 = ___sourceDepthSlice6; int32_t L_5 = ___destDepthSlice7; CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6(__this, L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)L_1, L_2, L_3, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___scale4), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___offset5), L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_m5AF32AB0279B7FCFD1DFFE934A9551495C1ACDB0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method) { { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * L_0 = ___source0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2; int32_t L_3 = ___pass3; int32_t L_4 = ___sourceDepthSlice6; int32_t L_5 = ___destDepthSlice7; CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)L_1, L_2, L_3, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___scale4), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___offset5), L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, bool ___enableRandomWrite7, int32_t ___memorylessMode8, bool ___useDynamicScale9, const RuntimeMethod* method) { typedef void (*CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, bool, int32_t, bool); static CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless,System.Boolean)"); _il2cpp_icall_func(__this, ___nameID0, ___width1, ___height2, ___depthBuffer3, ___filter4, ___format5, ___antiAliasing6, ___enableRandomWrite7, ___memorylessMode8, ___useDynamicScale9); } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m6677EA531A6D98CE18EA2EFB2F425CE02E5B56DD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, bool ___enableRandomWrite7, int32_t ___memorylessMode8, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6 = ___antiAliasing6; bool L_7 = ___enableRandomWrite7; int32_t L_8 = ___memorylessMode8; CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m7D44FEC654D1CC488530CC7D219BB4EBC9416F0C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___antiAliasing6, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6 = ___antiAliasing6; CommandBuffer_GetTemporaryRT_m6677EA531A6D98CE18EA2EFB2F425CE02E5B56DD(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m425B035D860BFC45398E5AF258333647E8FACC2A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; CommandBuffer_GetTemporaryRT_m7D44FEC654D1CC488530CC7D219BB4EBC9416F0C(__this, L_0, L_1, L_2, L_3, L_4, L_5, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m416F3104D78E2FBFFAB769F692C5A4DED3A334E9 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___readWrite6, int32_t ___antiAliasing7, bool ___enableRandomWrite8, int32_t ___memorylessMode9, bool ___useDynamicScale10, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6 = ___readWrite6; int32_t L_7; L_7 = GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913(L_5, L_6, /*hidden argument*/NULL); int32_t L_8 = ___antiAliasing7; bool L_9 = ___enableRandomWrite8; int32_t L_10 = ___memorylessMode9; bool L_11 = ___useDynamicScale10; CommandBuffer_GetTemporaryRT_mF4C1B7600F2E8E0C292A718A6309A84ECD870C83(__this, L_0, L_1, L_2, L_3, L_4, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Boolean,UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mED03DAECE8A01E78B4BAE23124A039240BF39EAA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___readWrite6, int32_t ___antiAliasing7, bool ___enableRandomWrite8, int32_t ___memorylessMode9, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6 = ___readWrite6; int32_t L_7 = ___antiAliasing7; bool L_8 = ___enableRandomWrite8; int32_t L_9 = ___memorylessMode9; CommandBuffer_GetTemporaryRT_m416F3104D78E2FBFFAB769F692C5A4DED3A334E9(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m1E03E47E671E9F017022CEDFB61B0C658E712FA7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, int32_t ___readWrite6, int32_t ___antiAliasing7, bool ___enableRandomWrite8, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6 = ___readWrite6; int32_t L_7 = ___antiAliasing7; bool L_8 = ___enableRandomWrite8; CommandBuffer_GetTemporaryRT_mED03DAECE8A01E78B4BAE23124A039240BF39EAA(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mD8089EAEA2133AA0D545CB525BC56C5762BD3BBF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5 = ___format5; int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913(L_5, 0, /*hidden argument*/NULL); CommandBuffer_GetTemporaryRT_m425B035D860BFC45398E5AF258333647E8FACC2A(__this, L_0, L_1, L_2, L_3, L_4, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m57A18FCE25917C5F08FFCEC375E7D4D4AC78B389 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___width1; int32_t L_2 = ___height2; int32_t L_3 = ___depthBuffer3; int32_t L_4 = ___filter4; int32_t L_5; L_5 = SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344(0, /*hidden argument*/NULL); CommandBuffer_GetTemporaryRT_m425B035D860BFC45398E5AF258333647E8FACC2A(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m0A78C7EE69948B1D6B444F4262A354094B9C2B11 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___filter2; CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B(__this, L_0, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc1), L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc1; int32_t L_2 = ___filter2; CommandBuffer_GetTemporaryRTWithDescriptor_m0A78C7EE69948B1D6B444F4262A354094B9C2B11(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mEFAFA18873632419FAAD0BD897C48C3B6F3F9BB2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc1; CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(__this, L_0, L_1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t); static CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)"); _il2cpp_icall_func(__this, ___nameID0); } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_m069765D9E2BD0594BBC79987742F4DDC1B644A52 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method) { { bool L_0 = ___clearDepth0; bool L_1 = ___clearColor1; float L_2 = ___depth3; CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D(__this, L_0, L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___backgroundColor2), L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); bool L_1 = ___clearDepth0; bool L_2 = ___clearColor1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___backgroundColor2; CommandBuffer_ClearRenderTarget_m069765D9E2BD0594BBC79987742F4DDC1B644A52(__this, L_1, L_2, L_3, (1.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, float); static CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, int32_t); static CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767(__this, L_0, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, String_t*); static CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, String_t*); static CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj1, const RuntimeMethod* method) { { CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___view0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___proj1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetExecutionFlags_mA6B3826AED07D7EBE72AA9A3804AC50BC5B61618 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___flags0, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetExecutionFlags_mA6B3826AED07D7EBE72AA9A3804AC50BC5B61618_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t); static CommandBuffer_SetExecutionFlags_mA6B3826AED07D7EBE72AA9A3804AC50BC5B61618_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetExecutionFlags_mA6B3826AED07D7EBE72AA9A3804AC50BC5B61618_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags)"); _il2cpp_icall_func(__this, ___flags0); } // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___requiredFlags0, int32_t ___invalidFlags1, const RuntimeMethod* method) { typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, int32_t); static CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)"); bool icallRetVal = _il2cpp_icall_func(__this, ___requiredFlags0, ___invalidFlags1); return icallRetVal; } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*); static CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])"); _il2cpp_icall_func(__this, ___nameID0, ___values1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___values1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*); static CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])"); _il2cpp_icall_func(__this, ___nameID0, ___values1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___projectionMat0, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*); static CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])"); _il2cpp_icall_func(__this, ___projectionMat0); } // System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___matrixPropertyType0, int32_t ___shaderPropertyID1, const RuntimeMethod* method) { typedef void (*CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, int32_t); static CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)"); _il2cpp_icall_func(__this, ___matrixPropertyType0, ___shaderPropertyID1); } // System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___matrixPropertyType0, const RuntimeMethod* method) { typedef void (*CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t); static CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)"); _il2cpp_icall_func(__this, ___matrixPropertyType0); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, int32_t ___element2, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t); static CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(__this, ___nameID0, ___rt1, ___element2); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, String_t*); static CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, String_t*); static CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_m769F9EA9374E2FB033ABB594D15E6419517876DA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method) { { CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_0 = ___sampler0; CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mBE7976D12695E95E9951BAE2CA05F7AD1FF71DD9 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method) { { CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_0 = ___sampler0; CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method) { typedef void (*CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 *); static CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_BeginSample_CustomSampler_m4D4C29DE1A6C4ECB4770F0AE7917224862AD5589_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)"); _il2cpp_icall_func(__this, ___sampler0); } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___sampler0, const RuntimeMethod* method) { typedef void (*CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 *); static CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EndSample_CustomSampler_mED42097A44E740AF312393FE761AC2B47A7CE190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)"); _il2cpp_icall_func(__this, ___sampler0); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, int32_t ___nameID1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t, int32_t, int32_t); static CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___buffer0, ___nameID1, ___offset2, ___size3); } // System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, uint32_t ___multiplier0, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, uint32_t); static CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)"); _il2cpp_icall_func(__this, ___multiplier0); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___rt0; CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698(__this, L_1, 0, 0, 0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m110E3D98772984607DAA78A792CBECA550D4D175 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___loadAction1, int32_t ___storeAction2, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_1 = ___loadAction1; V_0 = (bool)((((int32_t)L_1) == ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m110E3D98772984607DAA78A792CBECA550D4D175_RuntimeMethod_var))); } IL_001d: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___rt0; int32_t L_5 = ___loadAction1; int32_t L_6 = ___storeAction2; int32_t L_7 = ___loadAction1; int32_t L_8 = ___storeAction2; CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_1 = ___colorLoadAction1; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_0015; } } { int32_t L_2 = ___depthLoadAction3; G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0); goto IL_0016; } IL_0015: { G_B3_0 = 1; } IL_0016: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A_RuntimeMethod_var))); } IL_0025: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = ___rt0; int32_t L_6 = ___colorLoadAction1; int32_t L_7 = ___colorStoreAction2; int32_t L_8 = ___depthLoadAction3; int32_t L_9 = ___depthStoreAction4; CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698(__this, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mF859032FF8A817A7199CD25C39C47574BAF5BF39 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___mipLevel1, int32_t ___cubemapFace2, int32_t ___depthSlice3, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_1 = ___depthSlice3; V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002a; } } { int32_t L_3 = ___depthSlice3; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_7, L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mF859032FF8A817A7199CD25C39C47574BAF5BF39_RuntimeMethod_var))); } IL_002a: { int32_t L_8 = ___mipLevel1; V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_0048; } } { int32_t L_10 = ___mipLevel1; int32_t L_11 = L_10; RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11); String_t* L_13; L_13 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_14 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_14, L_13, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mF859032FF8A817A7199CD25C39C47574BAF5BF39_RuntimeMethod_var))); } IL_0048: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15 = ___rt0; int32_t L_16 = ___mipLevel1; int32_t L_17 = ___cubemapFace2; int32_t L_18 = ___depthSlice3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_19; memset((&L_19), 0, sizeof(L_19)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL); CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698(__this, L_19, 0, 0, 0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m432308E923622240B4FDB847F6CFB63E3E0EBB1A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___color0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___depth1; CommandBuffer_SetRenderTargetColorDepth_Internal_m4AD01FE1DF69B9C80957426BB6E0840855668564(__this, L_1, L_2, 0, 0, 0, 0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m7F0627768B2145A52663148F6DA44D69A25708FE (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, int32_t ___mipLevel2, int32_t ___cubemapFace3, int32_t ___depthSlice4, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_1 = ___depthSlice4; V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002a; } } { int32_t L_3 = ___depthSlice4; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_7, L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m7F0627768B2145A52663148F6DA44D69A25708FE_RuntimeMethod_var))); } IL_002a: { int32_t L_8 = ___mipLevel2; V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_0048; } } { int32_t L_10 = ___mipLevel2; int32_t L_11 = L_10; RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11); String_t* L_13; L_13 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_14 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_14, L_13, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m7F0627768B2145A52663148F6DA44D69A25708FE_RuntimeMethod_var))); } IL_0048: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15 = ___color0; int32_t L_16 = ___mipLevel2; int32_t L_17 = ___cubemapFace3; int32_t L_18 = ___depthSlice4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_19; memset((&L_19), 0, sizeof(L_19)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20 = ___depth1; CommandBuffer_SetRenderTargetColorDepth_Internal_m4AD01FE1DF69B9C80957426BB6E0840855668564(__this, L_19, L_20, 0, 0, 0, 0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_1 = ___colorLoadAction1; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_0015; } } { int32_t L_2 = ___depthLoadAction4; G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0); goto IL_0016; } IL_0015: { G_B3_0 = 1; } IL_0016: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC_RuntimeMethod_var))); } IL_0025: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = ___color0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6 = ___depth3; int32_t L_7 = ___colorLoadAction1; int32_t L_8 = ___colorStoreAction2; int32_t L_9 = ___depthLoadAction4; int32_t L_10 = ___depthStoreAction5; CommandBuffer_SetRenderTargetColorDepth_Internal_m4AD01FE1DF69B9C80957426BB6E0840855668564(__this, L_5, L_6, L_7, L_8, L_9, L_10, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m4F4A1974C1BC9F3849D54B5141EF296F37B4E7E3 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___colors0; NullCheck(L_1); V_0 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002c; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_3 = ___colors0; NullCheck(L_3); int32_t L_4 = ((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))); RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE70ECD58FCF718C74E5C013BA0849B86CBD5167C)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_7, L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m4F4A1974C1BC9F3849D54B5141EF296F37B4E7E3_RuntimeMethod_var))); } IL_002c: { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_8 = ___colors0; NullCheck(L_8); int32_t L_9; L_9 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))) > ((int32_t)L_9))? 1 : 0); bool L_10 = V_1; if (!L_10) { goto IL_005c; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11 = ___colors0; NullCheck(L_11); int32_t L_12 = ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))); RuntimeObject * L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_12); int32_t L_14; L_14 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); int32_t L_15 = L_14; RuntimeObject * L_16 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_15); String_t* L_17; L_17 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9BB2F33AA31ABF0087A28024B8B87D6301070BCC)), L_13, L_16, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_18 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_18, L_17, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_18, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m4F4A1974C1BC9F3849D54B5141EF296F37B4E7E3_RuntimeMethod_var))); } IL_005c: { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_19 = ___colors0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20 = ___depth1; CommandBuffer_SetRenderTargetMulti_Internal_m3F164E2CAA24726D9E812253E3AE89D700015220(__this, L_19, L_20, (RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*)(RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*)NULL, (RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)NULL, 0, 0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mCDDD447190BEEF9C450C4018ABB7BC79B72B0134 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, int32_t ___mipLevel2, int32_t ___cubemapFace3, int32_t ___depthSlice4, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___colors0; NullCheck(L_1); V_0 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002c; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_3 = ___colors0; NullCheck(L_3); int32_t L_4 = ((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))); RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE70ECD58FCF718C74E5C013BA0849B86CBD5167C)), L_5, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_7, L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mCDDD447190BEEF9C450C4018ABB7BC79B72B0134_RuntimeMethod_var))); } IL_002c: { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_8 = ___colors0; NullCheck(L_8); int32_t L_9; L_9 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))) > ((int32_t)L_9))? 1 : 0); bool L_10 = V_1; if (!L_10) { goto IL_005c; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11 = ___colors0; NullCheck(L_11); int32_t L_12 = ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))); RuntimeObject * L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_12); int32_t L_14; L_14 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); int32_t L_15 = L_14; RuntimeObject * L_16 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_15); String_t* L_17; L_17 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9BB2F33AA31ABF0087A28024B8B87D6301070BCC)), L_13, L_16, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_18 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_18, L_17, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_18, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mCDDD447190BEEF9C450C4018ABB7BC79B72B0134_RuntimeMethod_var))); } IL_005c: { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_19 = ___colors0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20 = ___depth1; int32_t L_21 = ___mipLevel2; int32_t L_22 = ___cubemapFace3; int32_t L_23 = ___depthSlice4; CommandBuffer_SetRenderTargetMultiSubtarget_m31EFA9ECF4978EF7C44B5EE483DBC9A6A4452841(__this, L_19, L_20, (RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*)(RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*)NULL, (RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)NULL, 0, 0, L_21, L_22, L_23, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_m078BB6926AF02C5A8A438C2E869A806296E4B698 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) { { int32_t L_0 = ___colorLoadAction1; int32_t L_1 = ___colorStoreAction2; int32_t L_2 = ___depthLoadAction3; int32_t L_3 = ___depthStoreAction4; CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___rt0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m4AD01FE1DF69B9C80957426BB6E0840855668564 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method) { { int32_t L_0 = ___colorLoadAction2; int32_t L_1 = ___colorStoreAction3; int32_t L_2 = ___depthLoadAction4; int32_t L_3 = ___depthStoreAction5; int32_t L_4 = ___flags6; CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___color0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___depth1), L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMulti_Internal(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMulti_Internal_m3F164E2CAA24726D9E812253E3AE89D700015220 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method) { { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colors0; RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* L_1 = ___colorLoadActions2; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_2 = ___colorStoreActions3; int32_t L_3 = ___depthLoadAction4; int32_t L_4 = ___depthStoreAction5; int32_t L_5 = ___flags6; CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855(__this, L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___depth1), L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_m31EFA9ECF4978EF7C44B5EE483DBC9A6A4452841 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method) { { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colors0; RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* L_1 = ___colorLoadActions2; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_2 = ___colorStoreActions3; int32_t L_3 = ___depthLoadAction4; int32_t L_4 = ___depthStoreAction5; int32_t L_5 = ___mipLevel6; int32_t L_6 = ___cubemapFace7; int32_t L_7 = ___depthSlice8; CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F(__this, L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___depth1), L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeBufferData(UnityEngine.ComputeBuffer,System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeBufferData_mCB33866B93C65C0F0FC3A8C737E6371A15E1AC78 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, RuntimeArray * ___data1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { RuntimeArray * L_0 = ___data1; V_0 = (bool)((((RuntimeObject*)(RuntimeArray *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA44A39671D4B7FA8FBE50D795EAB52248D5C5469)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetComputeBufferData_mCB33866B93C65C0F0FC3A8C737E6371A15E1AC78_RuntimeMethod_var))); } IL_0014: { RuntimeArray * L_3 = ___data1; bool L_4; L_4 = UnsafeUtility_IsArrayBlittable_m7CA54DE0913C2B3B40DCB3A0920AA4A631975B1B(L_3, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0038; } } { RuntimeArray * L_6 = ___data1; String_t* L_7; L_7 = UnsafeUtility_GetReasonForArrayNonBlittable_m6A1712A8903CFF3AFEC629A908C81ECCA4E01B70(L_6, /*hidden argument*/NULL); String_t* L_8; L_8 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE069B22830EBCAEBBE77A845F677D97EEE561751)), L_7, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetComputeBufferData_mCB33866B93C65C0F0FC3A8C737E6371A15E1AC78_RuntimeMethod_var))); } IL_0038: { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_10 = ___buffer0; RuntimeArray * L_11 = ___data1; RuntimeArray * L_12 = ___data1; NullCheck(L_12); int32_t L_13; L_13 = Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10(L_12, /*hidden argument*/NULL); RuntimeArray * L_14 = ___data1; NullCheck(L_14); Type_t * L_15; L_15 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_14, /*hidden argument*/NULL); NullCheck(L_15); Type_t * L_16; L_16 = VirtFuncInvoker0< Type_t * >::Invoke(102 /* System.Type System.Type::GetElementType() */, L_15); int32_t L_17; L_17 = UnsafeUtility_SizeOf_m97F480CDCFC931C7281FAF9AA2961C2F0C02C55D(L_16, /*hidden argument*/NULL); CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F(__this, L_10, L_11, 0, 0, L_13, L_17, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, RuntimeArray * ___data1, int32_t ___managedBufferStartIndex2, int32_t ___graphicsBufferStartIndex3, int32_t ___count4, int32_t ___elemSize5, const RuntimeMethod* method) { typedef void (*CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, RuntimeArray *, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InternalSetComputeBufferData_mB7BF9B72686D2F9504811992B230586D2A4ED20F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___buffer0, ___data1, ___managedBufferStartIndex2, ___graphicsBufferStartIndex3, ___count4, ___elemSize5); } // System.Void UnityEngine.Rendering.CommandBuffer::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_m3D39159AB1026981EF8E349FD87BA6FD78B8248C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) CommandBuffer_Dispose_m12BD69C6CA4A9D4543CBEE4A5B11348634F6E8DA(__this, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x14, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x14, IL_0014) } IL_0014: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m594BAF51BD0154E0CBAA12D1537D36CCF82EA0E2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_Dispose_m12BD69C6CA4A9D4543CBEE4A5B11348634F6E8DA(__this, (bool)1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m12BD69C6CA4A9D4543CBEE4A5B11348634F6E8DA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_ReleaseBuffer_m778F98EED78913829C13948F5942D3B68EDEC41C(__this, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_mB7E1174EB3B4E2E53BCC6532840AB55ECE6D06CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = CommandBuffer_InitBuffer_mC9CE50ED65DE03A8B10BB3A44D5A6BA9608D3ECC(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateAsyncGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 CommandBuffer_CreateAsyncGraphicsFence_m4B3AD9B29B46ED59BCB0E1A5AF03221372D2A362 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method) { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 V_0; memset((&V_0), 0, sizeof(V_0)); { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_0; L_0 = CommandBuffer_CreateGraphicsFence_m764A10080CD66D6F436CDD1A06631663FEC662C3(__this, 0, 2, /*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_1 = V_0; return L_1; } } // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 CommandBuffer_CreateGraphicsFence_m764A10080CD66D6F436CDD1A06631663FEC662C3 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___fenceType0, int32_t ___stage1, const RuntimeMethod* method) { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 V_0; memset((&V_0), 0, sizeof(V_0)); GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 )); int32_t L_0 = ___fenceType0; (&V_0)->set_m_FenceType_2(L_0); int32_t L_1 = ___fenceType0; int32_t L_2 = ___stage1; intptr_t L_3; L_3 = CommandBuffer_CreateGPUFence_Internal_m765F46C26BBA0E33C158968C12213B291F2FEDDD(__this, L_1, L_2, /*hidden argument*/NULL); (&V_0)->set_m_Ptr_0((intptr_t)L_3); GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)(&V_0), /*hidden argument*/NULL); GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)(&V_0), /*hidden argument*/NULL); GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_4 = V_0; V_1 = L_4; goto IL_0034; } IL_0034: { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_5 = V_1; return L_5; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m7D53B798E6BE3A4623A21C54E413F79E50A45734 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 ___fence0, const RuntimeMethod* method) { { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_0 = ___fence0; CommandBuffer_WaitOnAsyncGraphicsFence_mE1C556928B68E6B8523AF8A11AA727513D96129F(__this, L_0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_mE1C556928B68E6B8523AF8A11AA727513D96129F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 ___fence0, int32_t ___stage1, const RuntimeMethod* method) { { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_0 = ___fence0; int32_t L_1 = ___stage1; int32_t L_2; L_2 = GraphicsFence_TranslateSynchronizationStageToFlags_m7D193BCFBC79E0DCD00CCA08D402FABB8A120A9F(L_1, /*hidden argument*/NULL); CommandBuffer_WaitOnAsyncGraphicsFence_mBA6F79DE192037EB815021B5CAA86A5438178A31(__this, L_0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_mBA6F79DE192037EB815021B5CAA86A5438178A31 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 ___fence0, int32_t ___stage1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_0 = ___fence0; int32_t L_1 = L_0.get_m_FenceType_2(); V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBF09D44418F5AE264CB6631AEA233B24B31CD67)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_WaitOnAsyncGraphicsFence_mBA6F79DE192037EB815021B5CAA86A5438178A31_RuntimeMethod_var))); } IL_0019: { GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)(&___fence0), /*hidden argument*/NULL); bool L_4; L_4 = GraphicsFence_IsFencePending_m0456392167AE673470FB38A248D1521DAA050A2E((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)(&___fence0), /*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_003a; } } { GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 L_6 = ___fence0; intptr_t L_7 = L_6.get_m_Ptr_0(); int32_t L_8 = ___stage1; CommandBuffer_WaitOnGPUFence_Internal_mA871A112CEC6AB178D996D335C36A6107A954492(__this, (intptr_t)L_7, L_8, /*hidden argument*/NULL); } IL_003a: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, String_t* ___name1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___val2, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; String_t* L_1 = ___name1; int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_1, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___val2; CommandBuffer_SetComputeVectorParam_m4977B4F685B6237BA16192BF49E3B7F8FFA6ACDE(__this, L_0, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeFloatParams(UnityEngine.ComputeShader,System.String,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeFloatParams_mD7A6E4DA35E386BA0138EBB1A31A8B5125EB52A5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, String_t* ___name1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values2, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; String_t* L_1 = ___name1; int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_1, /*hidden argument*/NULL); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___values2; CommandBuffer_Internal_SetComputeFloats_m7D32634BC8B493B98ADA5C17B0C267E37B54F4AC(__this, L_0, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt3, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; int32_t L_1 = ___kernelIndex1; String_t* L_2 = ___name2; int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_2, /*hidden argument*/NULL); CommandBuffer_Internal_SetComputeTextureParam_mCEA6CABAE863C8DD246DF469BF549B0303E56315(__this, L_0, L_1, L_3, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___rt3), 0, 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer3, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; int32_t L_1 = ___kernelIndex1; String_t* L_2 = ___name2; int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_2, /*hidden argument*/NULL); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_4 = ___buffer3; CommandBuffer_Internal_SetComputeBufferParam_m84419A57FAA527F0B99A32E6E8411943D7C79A3F(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeConstantBufferParam_mA0ED27FACCA6045D9531F13FB26AF9CE1E6C5C75 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer2, int32_t ___offset3, int32_t ___size4, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; int32_t L_1 = ___nameID1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2 = ___buffer2; int32_t L_3 = ___offset3; int32_t L_4 = ___size4; CommandBuffer_Internal_SetComputeConstantComputeBufferParam_mD330BDCE71703DE0279C9EC7EAF87508ECF730FC(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method) { { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_0 = ___computeShader0; int32_t L_1 = ___kernelIndex1; int32_t L_2 = ___threadGroupsX2; int32_t L_3 = ___threadGroupsY3; int32_t L_4 = ___threadGroupsZ4; CommandBuffer_Internal_DispatchCompute_m0B3115DCA132BBD3843063D7E6A54FB9C3F6168A(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m8AE72FB8773642F0293697038A3262E84E269AB0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m8AE72FB8773642F0293697038A3262E84E269AB0_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_5 = ___submeshIndex3; if ((((int32_t)L_5) < ((int32_t)0))) { goto IL_0034; } } { int32_t L_6 = ___submeshIndex3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = ___mesh0; NullCheck(L_7); int32_t L_8; L_8 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(L_7, /*hidden argument*/NULL); G_B5_0 = ((((int32_t)((((int32_t)L_6) < ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0035; } IL_0034: { G_B5_0 = 1; } IL_0035: { V_1 = (bool)G_B5_0; bool L_9 = V_1; if (!L_9) { goto IL_0064; } } { int32_t L_10 = ___submeshIndex3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11 = ___mesh0; NullCheck(L_11); int32_t L_12; L_12 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(L_11, /*hidden argument*/NULL); int32_t L_13; L_13 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_10, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1)), /*hidden argument*/NULL); ___submeshIndex3 = L_13; int32_t L_14 = ___submeshIndex3; int32_t L_15 = L_14; RuntimeObject * L_16 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_15); String_t* L_17; L_17 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_17, /*hidden argument*/NULL); } IL_0064: { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = ___material2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_18, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_2 = L_19; bool L_20 = V_2; if (!L_20) { goto IL_007a; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_21 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m8AE72FB8773642F0293697038A3262E84E269AB0_RuntimeMethod_var))); } IL_007a: { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_22 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_23 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = ___material2; int32_t L_25 = ___submeshIndex3; int32_t L_26 = ___shaderPass4; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_27 = ___properties5; CommandBuffer_Internal_DrawMesh_mE0A7DCCA8C72E6F9CB35D2AB2AC0C61452D2E9B6(__this, L_22, L_23, L_24, L_25, L_26, L_27, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material2; int32_t L_3 = ___submeshIndex3; int32_t L_4 = ___shaderPass4; CommandBuffer_DrawMesh_m8AE72FB8773642F0293697038A3262E84E269AB0(__this, L_0, L_1, L_2, L_3, L_4, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_mE7113F1BE07CC2F49A83B5B27EF29BFE9CD7D4FE (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material2; int32_t L_3 = ___submeshIndex3; CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(__this, L_0, L_1, L_2, L_3, (-1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material2; CommandBuffer_DrawMesh_mE7113F1BE07CC2F49A83B5B27EF29BFE9CD7D4FE(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0 = ___renderer0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral725BF586F9C73BB71D89F147D8104043A9221498)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); int32_t L_5 = ___submeshIndex2; V_1 = (bool)((((int32_t)L_5) < ((int32_t)0))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0049; } } { int32_t L_7 = ___submeshIndex2; int32_t L_8; L_8 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(L_7, 0, /*hidden argument*/NULL); ___submeshIndex2 = L_8; int32_t L_9 = ___submeshIndex2; int32_t L_10 = L_9; RuntimeObject * L_11 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_10); String_t* L_12; L_12 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_12, /*hidden argument*/NULL); } IL_0049: { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = ___material1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_2 = L_14; bool L_15 = V_2; if (!L_15) { goto IL_005f; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_16 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC_RuntimeMethod_var))); } IL_005f: { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_17 = ___renderer0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = ___material1; int32_t L_19 = ___submeshIndex2; int32_t L_20 = ___shaderPass3; CommandBuffer_Internal_DrawRenderer_m349EB5DBC40D306DB7A5E8A0DA7353158F4DE12D(__this, L_17, L_18, L_19, L_20, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m59923B202E27946D99D056727C2E1ECDD844DBB3 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, const RuntimeMethod* method) { { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0 = ___renderer0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___material1; int32_t L_2 = ___submeshIndex2; CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC(__this, L_0, L_1, L_2, (-1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m74165FDF5A318C7960B6882CBC8D2E54FC264631 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method) { { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0 = ___renderer0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___material1; CommandBuffer_DrawRenderer_m59923B202E27946D99D056727C2E1ECDD844DBB3(__this, L_0, L_1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___material1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___matrix0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___material1; int32_t L_7 = ___shaderPass2; int32_t L_8 = ___topology3; int32_t L_9 = ___vertexCount4; int32_t L_10 = ___instanceCount5; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_11 = ___properties6; CommandBuffer_Internal_DrawProcedural_m38108773F334A807E1EB2ED7C738AE57EC605998(__this, L_5, L_6, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, const RuntimeMethod* method) { { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___matrix0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___material1; int32_t L_2 = ___shaderPass2; int32_t L_3 = ___topology3; int32_t L_4 = ___vertexCount4; int32_t L_5 = ___instanceCount5; CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(__this, L_0, L_1, L_2, L_3, L_4, L_5, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mCF5548EA781D8BF3BECCF115C31055DA818A657A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, const RuntimeMethod* method) { { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___matrix0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___material1; int32_t L_2 = ___shaderPass2; int32_t L_3 = ___topology3; int32_t L_4 = ___vertexCount4; CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88(__this, L_0, L_1, L_2, L_3, L_4, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawOcclusionMesh_m8E30AC56BF308E29DC2F6C3424BFE32C1E498744 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___normalizedCamViewport0, const RuntimeMethod* method) { { RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_0 = ___normalizedCamViewport0; CommandBuffer_Internal_DrawOcclusionMesh_m1A89197989D706FEBFE265A5A51B67F9BFFB26CF(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_CopyTexture_m768499CE469CEFE909854C12D65CD7E29E39C21B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___src0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dst1, const RuntimeMethod* method) { { CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___src0), (-1), (-1), (-1), (-1), (-1), (-1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dst1), (-1), (-1), (-1), (-1), 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_CopyTexture_m06BA45974200FBA7193D8A40B8FBC75FDC94CF57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___src0, int32_t ___srcElement1, int32_t ___srcMip2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method) { { int32_t L_0 = ___srcElement1; int32_t L_1 = ___srcMip2; int32_t L_2 = ___dstElement4; int32_t L_3 = ___dstMip5; CommandBuffer_CopyTexture_Internal_mE82F8CD44AB5339C1725A10081786CF5DDA703BB(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___src0), L_0, L_1, (-1), (-1), (-1), (-1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dst3), L_2, L_3, (-1), (-1), 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m4CC0FA7DC1104E96EB1C315C35CA9DBBCE1FD41A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___source0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_4; L_4 = Texture2DArray_get_allSlices_m0A7F705E7BA332DA6D9E3705FF4339E9969870C9(/*hidden argument*/NULL); CommandBuffer_Blit_Texture_m1F9A84A7C34C401D3B94382E8059C3657B17E98C(__this, L_1, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dest1), (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL, (-1), L_2, L_3, L_4, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mDDA4CCEA9460315B9CEA882E52B7734F4033C362 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_3; L_3 = Texture2DArray_get_allSlices_m0A7F705E7BA332DA6D9E3705FF4339E9969870C9(/*hidden argument*/NULL); CommandBuffer_Blit_Identifier_m5AF32AB0279B7FCFD1DFFE934A9551495C1ACDB0(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___source0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dest1), (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL, (-1), L_1, L_2, L_3, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mC933FB0D4D064D9145D18F024073D220D53B259D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___mat2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_4; L_4 = Texture2DArray_get_allSlices_m0A7F705E7BA332DA6D9E3705FF4339E9969870C9(/*hidden argument*/NULL); CommandBuffer_Blit_Identifier_m5AF32AB0279B7FCFD1DFFE934A9551495C1ACDB0(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___source0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dest1), L_1, (-1), L_2, L_3, L_4, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mF5464766DDBFD0B426A86EF3A828C2BDFA12272A(__this, 0, 2, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___mat2; int32_t L_2 = ___pass3; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_5; L_5 = Texture2DArray_get_allSlices_m0A7F705E7BA332DA6D9E3705FF4339E9969870C9(/*hidden argument*/NULL); CommandBuffer_Blit_Identifier_m5AF32AB0279B7FCFD1DFFE934A9551495C1ACDB0(__this, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___source0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___dest1), L_1, L_2, L_3, L_4, L_5, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_0, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___value1; CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.String,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m97B01A18F78B7213E8ECD6EC1B3B1DD971764877 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___propertyName0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___propertyName0; int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_0, /*hidden argument*/NULL); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_2 = ___values1; CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_0, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___value1; CommandBuffer_SetGlobalTexture_m47490D4CD04CAD3E581BD6E039DE14206E9BF58A(__this, L_1, L_2, 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2(__this, L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___value1), 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m47490D4CD04CAD3E581BD6E039DE14206E9BF58A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, int32_t ___element2, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___element2; CommandBuffer_SetGlobalTexture_Impl_m58E72BA44C8BBB68770387C6AE87F9B06144B4B2(__this, L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___value1), L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = ___value1; CommandBuffer_SetGlobalBufferInternal_m005210DA457528EC3DF3D1D5876913D56634A67D(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, int32_t ___nameID1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) { { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___buffer0; int32_t L_1 = ___nameID1; int32_t L_2 = ___offset2; int32_t L_3 = ___size3; CommandBuffer_SetGlobalConstantBufferInternal_m6900A63E164E278910D09C8546429F544A9A35B5(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetSinglePassStereo_mD576C91407F338DAF0D620855D59FD8AEC3DBD40 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___mode0, const RuntimeMethod* method) { { int32_t L_0 = ___mode0; CommandBuffer_Internal_SetSinglePassStereo_m84E0F4CDF1E313A93A791C6C29A2CCF74C6EC88E(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam_Injected(UnityEngine.ComputeShader,System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___nameID1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___val2, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *); static CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetComputeVectorParam_Injected_m3C5314BAEF9107CCC3CF18561E3E5A55D42ACFAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam_Injected(UnityEngine.ComputeShader,System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___computeShader0, ___nameID1, ___val2); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties5, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, int32_t, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *); static CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawMesh_Injected_mE52B829DE1FA132BC528038FBF1137423B287FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___mesh0, ___matrix1, ___material2, ___submeshIndex3, ___shaderPass4, ___properties5); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, int32_t, int32_t, int32_t, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *); static CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawProcedural_Injected_m6CCBD6640A436FB17AE9DC29958BF3EF63992674_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___matrix0, ___material1, ___shaderPass2, ___topology3, ___vertexCount4, ___instanceCount5, ___properties6); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * ___normalizedCamViewport0, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *); static CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawOcclusionMesh_Injected_mAC3E068171542DA35C60F3836D884F99F9FD9980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)"); _il2cpp_icall_func(__this, ___normalizedCamViewport0); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___pixelRect0, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetViewport_Injected_mB2A86FA9C53C206A30BAE4F2180533B8BC15DF3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___pixelRect0); } // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___scissor0, const RuntimeMethod* method) { typedef void (*CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EnableScissorRect_Injected_m26D49186C7C1B51EDE021E45DF1718E89DA72825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___scissor0); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method) { typedef void (*CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, int32_t); static CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Blit_Texture_Injected_m883660541CCF527552E2FD55686494441CCD1CE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___source0, ___dest1, ___mat2, ___pass3, ___scale4, ___offset5, ___sourceDepthSlice6, ___destDepthSlice7); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method) { typedef void (*CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, int32_t); static CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Blit_Identifier_Injected_m8AE03F3A3DB74691420314F637DF9E5C98937B35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___source0, ___dest1, ___mat2, ___pass3, ___scale4, ___offset5, ___sourceDepthSlice6, ___destDepthSlice7); } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc1, int32_t ___filter2, const RuntimeMethod* method) { typedef void (*CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *, int32_t); static CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_GetTemporaryRTWithDescriptor_Injected_mC1EDAF0321B5E9455F1A00F6BDE6159A81FD9E9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___nameID0, ___desc1, ___filter2); } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method) { typedef void (*CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, bool, bool, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float); static CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ClearRenderTarget_Injected_m22A48078B5B191DBF0D87C8FE482E4A7EF4AEF2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)"); _il2cpp_icall_func(__this, ___clearDepth0, ___clearColor1, ___backgroundColor2, ___depth3); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *); static CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalVector_Injected_m803DA6619D95F23EB054BEBE1E53C3D8C6D13767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalColor_Injected_m915F84BC14E06259194B7C8B51CA10308F9C6A0D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalMatrix_Injected_m2B4EF74614CEEC71C0985F040A37BC0E0EB9631F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___view0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj1, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetViewProjectionMatrices_Injected_m5D7CFE572A5633867A999C765727F2E1F548E888_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___view0, ___proj1); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetSingle_Internal_Injected_m11F1AA46DAEC9A4672CB895594ECFCF6B5B29655_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)"); _il2cpp_icall_func(__this, ___rt0, ___colorLoadAction1, ___colorStoreAction2, ___depthLoadAction3, ___depthStoreAction4); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m1FA0F99137B0F43E14171373F7497DD1FDA5964A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)"); _il2cpp_icall_func(__this, ___color0, ___depth1, ___colorLoadAction2, ___colorStoreAction3, ___depthLoadAction4, ___depthStoreAction5, ___flags6); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMulti_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___flags6, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetMulti_Internal_Injected_mB43DF183396D075FC7D23765363334DBB22CB855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetMulti_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)"); _il2cpp_icall_func(__this, ___colors0, ___depth1, ___colorLoadActions2, ___colorStoreActions3, ___depthLoadAction4, ___depthStoreAction5, ___flags6); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___depth1, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, RenderBufferLoadActionU5BU5D_tCEAC2CD9FC062D28C66AA3B2E4438D79F431F8CD*, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*, int32_t, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m4876EA923E719E516D27173B4AA380A7CD6B036F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___depth1, ___colorLoadActions2, ___colorStoreActions3, ___depthLoadAction4, ___depthStoreAction5, ___mipLevel6, ___cubemapFace7, ___depthSlice8); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, int32_t ___fastMemoryFlags2, float ___residency3, bool ___copyContents4, const RuntimeMethod* method) { typedef void (*CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, int32_t, float, bool); static CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)"); _il2cpp_icall_func(___cmd0, ___rt1, ___fastMemoryFlags2, ___residency3, ___copyContents4); } // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * ___rt1, bool ___copyContents2, const RuntimeMethod* method) { typedef void (*CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6_ftn) (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *, bool); static CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)"); _il2cpp_icall_func(___cmd0, ___rt1, ___copyContents2); } // System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchIntoFastMemory_mCF3DD5ADE5E17FF7A5F6D93C4F54171F228E9BE2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rid1, int32_t ___fastMemoryFlags2, float ___residency3, bool ___copyContents4, const RuntimeMethod* method) { { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; int32_t L_1 = ___fastMemoryFlags2; float L_2 = ___residency3; bool L_3 = ___copyContents4; CommandBufferExtensions_Internal_SwitchIntoFastMemory_m8030C3B076BAC72C08352384D3B240AE5ED509EB(L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___rid1), L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchOutOfFastMemory_m3508F07C3627A8560A3CED0D34310A0FF2EFFA6F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rid1, bool ___copyContents2, const RuntimeMethod* method) { { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; bool L_1 = ___copyContents2; CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m158BD9DF27CC011D3DC4FA0C23E76EEC5AA524E6(L_0, (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___rid1), L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *); static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()"); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *); static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___type0; NullCheck(L_0); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2; L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, intptr_t); static Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; bool L_2 = ___includeInactive1; NullCheck(L_0); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3; L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0; return L_4; } } // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_m773D9E2D4F4EEF95993FAC9D8FD8BC7082D9665C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; bool L_2 = ___includeInactive1; NullCheck(L_0); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3; L_3 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0; return L_4; } } // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method) { typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *); static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)"); _il2cpp_icall_func(__this, ___searchType0, ___resultList1); } // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method) { { Type_t * L_0 = ___type0; List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1; Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.String UnityEngine.Component::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_0); String_t* L_1; L_1 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Component::set_tag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_m6E921BD86BD4A0B5114725FFF0CCD62F26BD7E81 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___value0, const RuntimeMethod* method) { { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); String_t* L_1 = ___value0; NullCheck(L_0); GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Component::CompareTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_m17D74EDCC81A10B18A0A588519F522E8DF1D7879 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___tag0, const RuntimeMethod* method) { bool V_0 = false; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); String_t* L_1 = ___tag0; NullCheck(L_0); bool L_2; L_2 = GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, String_t*, RuntimeObject *, int32_t); static Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, String_t*, RuntimeObject *, int32_t); static Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2); } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ComputeBuffer::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Finalize_m0228E0E952755BECEF3790BA2BCD7F93AB3AFB03 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D(__this, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x14, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x14, IL_0014) } IL_0014: { return; } } // System.Void UnityEngine.ComputeBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D(__this, (bool)1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7136AADB717CD3C2F50FDF16975C8139F75CEF5); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = ___disposing0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0011; } } { ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6(__this, /*hidden argument*/NULL); goto IL_0032; } IL_0011: { intptr_t L_2 = __this->get_m_Ptr_0(); bool L_3; L_3 = IntPtr_op_Inequality_mB4DF9161F8D8F48708A2A7BBD7BF626F1EB8C3C8((intptr_t)L_2, (intptr_t)(0), /*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_0032; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteralB7136AADB717CD3C2F50FDF16975C8139F75CEF5, /*hidden argument*/NULL); } IL_0032: { __this->set_m_Ptr_0((intptr_t)(0)); return; } } // System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE (int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method) { typedef intptr_t (*ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE_ftn) (int32_t, int32_t, int32_t, int32_t); static ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)"); intptr_t icallRetVal = _il2cpp_icall_func(___count0, ___stride1, ___type2, ___usage3); return icallRetVal; } // System.Void UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buf0, const RuntimeMethod* method) { typedef void (*ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_DestroyBuffer_mCA6446D3F56D0761C96A56B3975DF73CAE9BE8D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(___buf0); } // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method) { { int32_t L_0 = ___count0; int32_t L_1 = ___stride1; ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10(__this, L_0, L_1, 0, 0, 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mCF22AAE35FCF0AAC7168EF4FDD11536569BBDE92 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method) { { int32_t L_0 = ___count0; int32_t L_1 = ___stride1; int32_t L_2 = ___type2; ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10(__this, L_0, L_1, L_2, 0, 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m69207EABD0FF086447C6347F95B85E9D56B3A867 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method) { { int32_t L_0 = ___count0; int32_t L_1 = ___stride1; int32_t L_2 = ___type2; int32_t L_3 = ___usage3; ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10(__this, L_0, L_1, L_2, L_3, 3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, int32_t ___stackDepth4, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___count0; V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186258386649F24981BCE944E79DA1E386EF6E28)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10_RuntimeMethod_var))); } IL_0024: { int32_t L_3 = ___stride1; V_1 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0040; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral30ABB679E9692B11D47109B7B40B4DBF9E74DE8E)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral67C625C07AF1A22A91873A1B1CF9F911774F3A1B)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10_RuntimeMethod_var))); } IL_0040: { int32_t L_6 = ___count0; int32_t L_7 = ___stride1; int32_t L_8 = ___type2; int32_t L_9 = ___usage3; intptr_t L_10; L_10 = ComputeBuffer_InitBuffer_m79B6907993466D737F02491B2C9E3E953D9133FE(L_6, L_7, L_8, L_9, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_10); return; } } // System.Void UnityEngine.ComputeBuffer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method) { { ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.ComputeBuffer::get_count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method) { typedef int32_t (*ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::get_count()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.ComputeBuffer::get_stride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method) { typedef int32_t (*ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::get_stride()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ComputeBuffer::SetData(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { RuntimeArray * L_0 = ___data0; V_0 = (bool)((((RuntimeObject*)(RuntimeArray *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA44A39671D4B7FA8FBE50D795EAB52248D5C5469)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8_RuntimeMethod_var))); } IL_0014: { RuntimeArray * L_3 = ___data0; bool L_4; L_4 = UnsafeUtility_IsArrayBlittable_m7CA54DE0913C2B3B40DCB3A0920AA4A631975B1B(L_3, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0038; } } { RuntimeArray * L_6 = ___data0; String_t* L_7; L_7 = UnsafeUtility_GetReasonForArrayNonBlittable_m6A1712A8903CFF3AFEC629A908C81ECCA4E01B70(L_6, /*hidden argument*/NULL); String_t* L_8; L_8 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB183AEECE4B7DBED25F4D25F424551BDE2E56C29)), L_7, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8_RuntimeMethod_var))); } IL_0038: { RuntimeArray * L_10 = ___data0; RuntimeArray * L_11 = ___data0; NullCheck(L_11); int32_t L_12; L_12 = Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10(L_11, /*hidden argument*/NULL); RuntimeArray * L_13 = ___data0; NullCheck(L_13); Type_t * L_14; L_14 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_13, /*hidden argument*/NULL); NullCheck(L_14); Type_t * L_15; L_15 = VirtFuncInvoker0< Type_t * >::Invoke(102 /* System.Type System.Type::GetElementType() */, L_14); int32_t L_16; L_16 = UnsafeUtility_SizeOf_m97F480CDCFC931C7281FAF9AA2961C2F0C02C55D(L_15, /*hidden argument*/NULL); ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1(__this, L_10, 0, 0, L_12, L_16, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::InternalSetNativeData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_InternalSetNativeData_mD75FD16933234D2A283128DF4A5399432716F566 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, intptr_t ___data0, int32_t ___nativeBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, int32_t ___elemSize4, const RuntimeMethod* method) { typedef void (*ComputeBuffer_InternalSetNativeData_mD75FD16933234D2A283128DF4A5399432716F566_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, intptr_t, int32_t, int32_t, int32_t, int32_t); static ComputeBuffer_InternalSetNativeData_mD75FD16933234D2A283128DF4A5399432716F566_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_InternalSetNativeData_mD75FD16933234D2A283128DF4A5399432716F566_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::InternalSetNativeData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___data0, ___nativeBufferStartIndex1, ___computeBufferStartIndex2, ___count3, ___elemSize4); } // System.Void UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, int32_t ___elemSize4, const RuntimeMethod* method) { typedef void (*ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, RuntimeArray *, int32_t, int32_t, int32_t, int32_t); static ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___data0, ___managedBufferStartIndex1, ___computeBufferStartIndex2, ___count3, ___elemSize4); } // System.Void UnityEngine.ComputeBuffer::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_set_name_m20FE14ACC988B182375DBDB2D8FEFE8312A87268 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ComputeBuffer::SetName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, String_t*); static ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_SetName_m472BF61EA9259B50A5FCCD145B419726EB68BBED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::SetName(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.ComputeBuffer::CopyCount(UnityEngine.ComputeBuffer,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___src0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___dst1, int32_t ___dstOffsetBytes2, const RuntimeMethod* method) { typedef void (*ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t); static ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::CopyCount(UnityEngine.ComputeBuffer,UnityEngine.ComputeBuffer,System.Int32)"); _il2cpp_icall_func(___src0, ___dst1, ___dstOffsetBytes2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*); static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.ComputeShader::GetKernelThreadGroupSizes(System.Int32,System.UInt32&,System.UInt32&,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, int32_t ___kernelIndex0, uint32_t* ___x1, uint32_t* ___y2, uint32_t* ___z3, const RuntimeMethod* method) { typedef void (*ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, int32_t, uint32_t*, uint32_t*, uint32_t*); static ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::GetKernelThreadGroupSizes(System.Int32,System.UInt32&,System.UInt32&,System.UInt32&)"); _il2cpp_icall_func(__this, ___kernelIndex0, ___x1, ___y2, ___z3); } // System.Void UnityEngine.ComputeShader::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShader_EnableKeyword_mF9407E259D9F799C2FF715CACF3EAB5D7679CFF7 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*ComputeShader_EnableKeyword_mF9407E259D9F799C2FF715CACF3EAB5D7679CFF7_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*); static ComputeShader_EnableKeyword_mF9407E259D9F799C2FF715CACF3EAB5D7679CFF7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_EnableKeyword_mF9407E259D9F799C2FF715CACF3EAB5D7679CFF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::EnableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.ComputeShader::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShader_DisableKeyword_mB3128D47984369421975B20564E29DE7B20634C3 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*ComputeShader_DisableKeyword_mB3128D47984369421975B20564E29DE7B20634C3_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*); static ComputeShader_DisableKeyword_mB3128D47984369421975B20564E29DE7B20634C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_DisableKeyword_mB3128D47984369421975B20564E29DE7B20634C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::DisableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ContextMenu::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m8A50A6FFBB330E0DB6F6587FBAAA7850D8DBDA7B (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, const RuntimeMethod* method) { { String_t* L_0 = ___itemName0; ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90(__this, L_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method) { { String_t* L_0 = ___itemName0; bool L_1 = ___isValidateFunction1; ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36(__this, L_0, L_1, ((int32_t)1000000), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___itemName0; __this->set_menuItem_0(L_0); bool L_1 = ___isValidateFunction1; __this->set_validate_1(L_1); int32_t L_2 = ___priority2; __this->set_priority_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { int32_t L_0 = __this->get_filterMode_0(); CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 L_1 = ___other0; int32_t L_2 = L_1.get_filterMode_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_002d; } } { uint32_t L_3 = __this->get_cullingMask_1(); CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 L_4 = ___other0; uint32_t L_5 = L_4.get_cullingMask_1(); if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_002d; } } { int32_t L_6 = __this->get_instanceID_2(); CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 L_7 = ___other0; int32_t L_8 = L_7.get_instanceID_2(); G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0); goto IL_002e; } IL_002d: { G_B4_0 = 0; } IL_002e: { V_0 = (bool)G_B4_0; goto IL_0031; } IL_0031: { bool L_9 = V_0; return L_9; } } IL2CPP_EXTERN_C bool CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D_AdjustorThunk (RuntimeObject * __this, CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m65E7EA6432B6B4662A491125B0E32CDA8B5D7712 (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = CoreCameraValues_Equals_m94D3C6BB999A9CAA8DD0DC8118940A7D1472FD5D((CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 *)__this, ((*(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 *)((CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 *)UnBox(L_3, CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CoreCameraValues_Equals_m65E7EA6432B6B4662A491125B0E32CDA8B5D7712_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CoreCameraValues_Equals_m65E7EA6432B6B4662A491125B0E32CDA8B5D7712(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_mD2B266231D791385030CA5CB7DF986DF6118D3F2 (CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_filterMode_0(); V_0 = L_0; int32_t L_1 = V_0; uint32_t L_2 = __this->get_cullingMask_1(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_2)); int32_t L_3 = V_0; int32_t L_4 = __this->get_instanceID_2(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; V_1 = L_5; goto IL_002b; } IL_002b: { int32_t L_6 = V_1; return L_6; } } IL2CPP_EXTERN_C int32_t CoreCameraValues_GetHashCode_mD2B266231D791385030CA5CB7DF986DF6118D3F2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CoreCameraValues_GetHashCode_mD2B266231D791385030CA5CB7DF986DF6118D3F2(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled) { } // System.Void UnityEngine.Coroutine::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Coroutine::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34_ftn) (intptr_t); static Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m92FD8FF08862DB8E4FC41D3F765A8D38BA5D8F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m27C32BCE71E6A5ED185212F083DFB23201B514F1 (CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CmenuNameU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_m14EBC66F19AEC15751EC9822478CDDBA9DE8D2F6 (CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CfileNameU3Ek__BackingField_1(L_0); return; } } // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_m4E3BBB75DCF82E2ADCACE57685420FA3F8D71C1B (CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CorderU3Ek__BackingField_2(L_0); return; } } // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_mF4754D0F74BACF7BB7DAC67F46690A69256D2D65 (CreateAssetMenuAttribute_t79F6BDD595B569A2D16681BDD571D1AE6E782D0C * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat UnityEngine.Cubemap::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cubemap_get_format_m65376C4356905B47933C8B9CA560261895F4CB3D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method) { typedef int32_t (*Cubemap_get_format_m65376C4356905B47933C8B9CA560261895F4CB3D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *); static Cubemap_get_format_m65376C4356905B47933C8B9CA560261895F4CB3D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_format_m65376C4356905B47933C8B9CA560261895F4CB3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_format()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { typedef bool (*Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t); static Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5); return icallRetVal; } // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { bool V_0 = false; { Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___mipCount2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; intptr_t L_5 = ___nativeTex5; bool L_6; L_6 = Cubemap_Internal_CreateImpl_m1041C16588A8BA1C2FC9E4BF429BF15DE496E58E(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, bool, bool); static Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Boolean UnityEngine.Cubemap::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method) { typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *); static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mE16C91003D69DA1FD8BC635717DE5DB4BDF11A85 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color4, const RuntimeMethod* method) { { int32_t L_0 = ___image0; int32_t L_1 = ___mip1; int32_t L_2 = ___x2; int32_t L_3 = ___y3; Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309(__this, L_0, L_1, L_2, L_3, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color4), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::SmoothEdges(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___smoothRegionWidthInPixels0, const RuntimeMethod* method) { typedef void (*Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t); static Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SmoothEdges(System.Int32)"); _il2cpp_icall_func(__this, ___smoothRegionWidthInPixels0); } // System.Void UnityEngine.Cubemap::SmoothEdges() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SmoothEdges_m1D0DD399A7590029BB8BD63A4A301DD4E207B072 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method) { { Cubemap_SmoothEdges_mE5D66DB389A5DA9C059869AE186FCBAD49C328FD(__this, 1, /*hidden argument*/NULL); return; } } // UnityEngine.Color[] UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, int32_t ___miplevel1, const RuntimeMethod* method) { typedef ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* (*Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t); static Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace,System.Int32)"); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* icallRetVal = _il2cpp_icall_func(__this, ___face0, ___miplevel1); return icallRetVal; } // UnityEngine.Color[] UnityEngine.Cubemap::GetPixels(UnityEngine.CubemapFace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Cubemap_GetPixels_mDBF935C657F581F1EA96B73F4496D18861214B31 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, const RuntimeMethod* method) { ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_0 = NULL; { int32_t L_0 = ___face0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_1; L_1 = Cubemap_GetPixels_m0294C390DBFEB6EB6CB9F5986B938A51367EE382(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_2 = V_0; return L_2; } } // System.Void UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, int32_t ___miplevel2, const RuntimeMethod* method) { typedef void (*Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t, int32_t); static Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___face1, ___miplevel2); } // System.Void UnityEngine.Cubemap::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixels_mA6ECC11A2820D31FBC18D3052B6559A73BF19B24 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, const RuntimeMethod* method) { { ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0 = ___colors0; int32_t L_1 = ___face1; Cubemap_SetPixels_m6F0D68E1F94FDED16DA8B1DDAE62BF57039E013F(__this, L_0, L_1, 0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_mBCDACACCFEE7B1ED0E79C02E523792CEA4A2FD92 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0051; } } { int32_t L_4 = ___format0; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___format0; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_002e; } } { int32_t L_7 = ___width1; bool L_8; L_8 = Mathf_IsPowerOfTwo_m2E8F44EDB3228002463457B682A961A5ECE68246(L_7, /*hidden argument*/NULL); G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_002f; } IL_002e: { G_B7_0 = 0; } IL_002f: { V_3 = (bool)G_B7_0; bool L_9 = V_3; if (!L_9) { goto IL_0050; } } { RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var)), (&___format0)); NullCheck(L_10); String_t* L_11; L_11 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_10); ___format0 = *(int32_t*)UnBox(L_10); String_t* L_12; L_12 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, /*hidden argument*/NULL); UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_13 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_13, L_12, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_mBCDACACCFEE7B1ED0E79C02E523792CEA4A2FD92_RuntimeMethod_var))); } IL_0050: { } IL_0051: { bool L_14 = V_0; V_4 = L_14; goto IL_0056; } IL_0056: { bool L_15 = V_4; return L_15; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m9B4C5A5AFE9BB7FD19856D6741D7437884F68F9D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0048; } } { int32_t L_4 = ___format0; bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652(L_4, /*hidden argument*/NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_0025; } } { int32_t L_7 = ___width1; bool L_8; L_8 = Mathf_IsPowerOfTwo_m2E8F44EDB3228002463457B682A961A5ECE68246(L_7, /*hidden argument*/NULL); G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_0026; } IL_0025: { G_B4_0 = 0; } IL_0026: { V_3 = (bool)G_B4_0; bool L_9 = V_3; if (!L_9) { goto IL_0047; } } { RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&___format0)); NullCheck(L_10); String_t* L_11; L_11 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_10); ___format0 = *(int32_t*)UnBox(L_10); String_t* L_12; L_12 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, /*hidden argument*/NULL); UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_13 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_13, L_12, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m9B4C5A5AFE9BB7FD19856D6741D7437884F68F9D_RuntimeMethod_var))); } IL_0047: { } IL_0048: { bool L_14 = V_0; V_4 = L_14; goto IL_004d; } IL_004d: { bool L_15 = V_4; return L_15; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2; L_2 = SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344(L_1, /*hidden argument*/NULL); int32_t L_3 = ___flags2; Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_m9B4C5A5AFE9BB7FD19856D6741D7437884F68F9D(__this, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0028; } } { int32_t L_4 = ___width0; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); int32_t L_6 = ___format1; int32_t L_7 = ___flags2; Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL); } IL_0028: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2 = ___mipCount2; Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_m9B4C5A5AFE9BB7FD19856D6741D7437884F68F9D(__this, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0019; } } { goto IL_0031; } IL_0019: { int32_t L_4 = ___flags2; Cubemap_ValidateIsNotCrunched_m69B59054E5C87C1EC5D434A0A6DE9A9AA8214878(L_4, /*hidden argument*/NULL); int32_t L_5 = ___width0; int32_t L_6 = ___mipCount3; int32_t L_7 = ___format1; int32_t L_8 = ___flags2; Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC(__this, L_5, L_6, L_7, L_8, (intptr_t)(0), /*hidden argument*/NULL); } IL_0031: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_mBCDACACCFEE7B1ED0E79C02E523792CEA4A2FD92(__this, L_0, L_1, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0019; } } { goto IL_004d; } IL_0019: { int32_t L_4 = ___textureFormat1; int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_m7092838CAA3B5D7AA3CD49CAEDFD71BF5F4F8349(L_4, (bool)0, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___mipCount2; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_0028; } } { G_B5_0 = 0; goto IL_0029; } IL_0028: { G_B5_0 = 1; } IL_0029: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat1; bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_m0CCA9F2481D28DD0E01E2EC02F8A979EC1C4A470(L_7, /*hidden argument*/NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_0039; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64))); } IL_0039: { int32_t L_11 = V_1; Cubemap_ValidateIsNotCrunched_m69B59054E5C87C1EC5D434A0A6DE9A9AA8214878(L_11, /*hidden argument*/NULL); int32_t L_12 = ___width0; int32_t L_13 = ___mipCount2; int32_t L_14 = V_0; int32_t L_15 = V_1; intptr_t L_16 = ___nativeTex3; Cubemap_Internal_Create_mE7314A9209310564E92170998D9061F9FEABB0FC(__this, L_12, L_13, L_14, L_15, (intptr_t)L_16, /*hidden argument*/NULL); } IL_004d: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { intptr_t L_3 = ___nativeTex3; NullCheck(G_B3_3); Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { NullCheck(G_B3_3); Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // UnityEngine.Cubemap UnityEngine.Cubemap::CreateExternalTexture(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * Cubemap_CreateExternalTexture_m2726D6B13178F608336842E8E615A407775E7F76 (int32_t ___width0, int32_t ___format1, bool ___mipmap2, intptr_t ___nativeTex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * V_1 = NULL; { intptr_t L_0 = ___nativeTex3; bool L_1; L_1 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3B391A8DA78FB57C6D8A243B6440027044B1946)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_CreateExternalTexture_m2726D6B13178F608336842E8E615A407775E7F76_RuntimeMethod_var))); } IL_001b: { int32_t L_4 = ___width0; int32_t L_5 = ___format1; bool L_6 = ___mipmap2; intptr_t L_7 = ___nativeTex3; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_8 = (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *)il2cpp_codegen_object_new(Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938_il2cpp_TypeInfo_var); Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B(L_8, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0027; } IL_0027: { Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_9 = V_1; return L_9; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m2F769D694C7AADE85ED3CB6266B3731C1FC30749 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, const RuntimeMethod* method) { { int32_t L_0 = ___face0; int32_t L_1 = ___x1; int32_t L_2 = ___y2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___color3; Cubemap_SetPixel_m38EE3BC53079173ED0B8C3AAB3DAEE88F82749F0(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m38EE3BC53079173ED0B8C3AAB3DAEE88F82749F0 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, int32_t ___mip4, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2; L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_SetPixel_m38EE3BC53079173ED0B8C3AAB3DAEE88F82749F0_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___face0; int32_t L_4 = ___mip4; int32_t L_5 = ___x1; int32_t L_6 = ___y2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7 = ___color3; Cubemap_SetPixelImpl_mE16C91003D69DA1FD8BC635717DE5DB4BDF11A85(__this, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_mC74E4D7FBD3ED2B9A7F0AA6A794F953A0B75A752 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2; L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Apply_mC74E4D7FBD3ED2B9A7F0AA6A794F953A0B75A752_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; Cubemap_ApplyImpl_m8BC269C50505EB5B5402DE2BEC1924D0F3E51F73(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_mD9EF824151C33A81D826E0E402B712B8BA26CE03 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method) { { Cubemap_Apply_mC74E4D7FBD3ED2B9A7F0AA6A794F953A0B75A752(__this, (bool)1, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m69B59054E5C87C1EC5D434A0A6DE9A9AA8214878 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m69B59054E5C87C1EC5D434A0A6DE9A9AA8214878_RuntimeMethod_var))); } IL_001a: { return; } } // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color4, const RuntimeMethod* method) { typedef void (*Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_SetPixelImpl_Injected_mC17649AECD00993D562E9746F83D606EE20FF309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___color4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.CubemapArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method) { typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *); static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { typedef bool (*CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t); static CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5); return icallRetVal; } // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mA7885E0AD1A44E912ACE6B94299E0C2AC3DD2BE9 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { bool V_0 = false; { CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___count2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; bool L_6; L_6 = CubemapArray_Internal_CreateImpl_m7F9B9A4795B09BFD70B4984314B391D2A8583387(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mA7885E0AD1A44E912ACE6B94299E0C2AC3DD2BE9_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, bool, bool); static CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method) { typedef void (*CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t, int32_t, int32_t); static CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___face1, ___arrayElement2, ___miplevel3); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0225D65CFA24A5FD09FDA5A5B7FDFB46FFEF2AFF (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___face1, int32_t ___arrayElement2, const RuntimeMethod* method) { { ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0 = ___colors0; int32_t L_1 = ___face1; int32_t L_2 = ___arrayElement2; CubemapArray_SetPixels_mC6031F243D30A604DABD2040D01D12643FB19F9C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344(L_2, /*hidden argument*/NULL); int32_t L_4 = ___flags3; CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format2; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { goto IL_002f; } IL_0019: { int32_t L_3 = ___flags3; CubemapArray_ValidateIsNotCrunched_mC101600BE0A9545E56BB3D1A398F8C01674FB616(L_3, /*hidden argument*/NULL); int32_t L_4 = ___width0; int32_t L_5 = ___cubemapCount1; int32_t L_6 = ___mipCount4; int32_t L_7 = ___format2; int32_t L_8 = ___flags3; CubemapArray_Internal_Create_mA7885E0AD1A44E912ACE6B94299E0C2AC3DD2BE9(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_002f: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat2; bool L_1; L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_0051; } IL_0018: { int32_t L_3 = ___textureFormat2; bool L_4 = ___linear4; int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_m7092838CAA3B5D7AA3CD49CAEDFD71BF5F4F8349(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___mipCount3; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002c; } } { G_B5_0 = 0; goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat2; bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_m0CCA9F2481D28DD0E01E2EC02F8A979EC1C4A470(L_7, /*hidden argument*/NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_003d; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64))); } IL_003d: { int32_t L_11 = V_1; CubemapArray_ValidateIsNotCrunched_mC101600BE0A9545E56BB3D1A398F8C01674FB616(L_11, /*hidden argument*/NULL); int32_t L_12 = ___width0; int32_t L_13 = ___cubemapCount1; int32_t L_14 = ___mipCount3; int32_t L_15 = V_0; int32_t L_16 = V_1; CubemapArray_Internal_Create_mA7885E0AD1A44E912ACE6B94299E0C2AC3DD2BE9(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); } IL_0051: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___linear4; NullCheck(G_B3_4); CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { NullCheck(G_B3_4); CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m154CFF80AD7D4A05AFA61E7D4E3314EFB093B87B (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2; L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Apply_m154CFF80AD7D4A05AFA61E7D4E3314EFB093B87B_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; CubemapArray_ApplyImpl_mE44E4547E5CF6B1C8E19E8AF74D6D33183688400(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_mDCBDFEC8300D8B6281312D6F0FD7ABB5DE3615AA (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method) { { CubemapArray_Apply_m154CFF80AD7D4A05AFA61E7D4E3314EFB093B87B(__this, (bool)1, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_mC101600BE0A9545E56BB3D1A398F8C01674FB616 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_mC101600BE0A9545E56BB3D1A398F8C01674FB616_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled) { } // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m6453C33FD5D723D405A98989BF76E9EE0DE73114 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method) { CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { void* L_0; L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL); V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0; CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0; NullCheck(L_1); StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1(); V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { goto IL_0044; } IL_0018: { V_2 = 0; goto IL_003c; } IL_001c: { CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0; NullCheck(L_4); StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1(); CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0; int32_t L_7 = V_2; uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ); CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8))))); NullCheck(L_5); StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL); int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_003c: { int32_t L_11 = V_2; int32_t L_12 = ___count2; V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_3; if (L_13) { goto IL_001c; } } IL_0044: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA_ftn) (intptr_t); static CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0); return icallRetVal; } // System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D_ftn) (intptr_t); static CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0); return icallRetVal; } // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F (intptr_t ___cullingResultsPtr0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer1, const RuntimeMethod* method) { typedef void (*CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F_ftn) (intptr_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *); static CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(___cullingResultsPtr0, ___computeBuffer1); } // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B_ftn) (intptr_t); static CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0); return icallRetVal; } // System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method) { typedef void (*CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B_ftn) (intptr_t, intptr_t, int32_t); static CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)"); _il2cpp_icall_func(___cullingResultsPtr0, ___indexMapPtr1, ___indexMapSize2); } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method) { typedef void (*CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB_ftn) (intptr_t, intptr_t, int32_t); static CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)"); _il2cpp_icall_func(___cullingResultsPtr0, ___indexMapPtr1, ___indexMapSize2); } // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7 (intptr_t ___cullingResultsPtr0, int32_t ___lightIndex1, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___bounds2, const RuntimeMethod* method) { typedef bool (*CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7_ftn) (intptr_t, int32_t, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *); static CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)"); bool icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0, ___lightIndex1, ___bounds2); return icallRetVal; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix3, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData4, const RuntimeMethod* method) { typedef bool (*CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C_ftn) (intptr_t, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *); static CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)"); bool icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0, ___activeLightIndex1, ___viewMatrix2, ___projMatrix3, ___shadowSplitData4); return icallRetVal; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m945067412C40BAB7A92D7635716D66D9E902F42A (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix7, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix8, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData9, const RuntimeMethod* method) { { intptr_t L_0 = ___cullingResultsPtr0; int32_t L_1 = ___activeLightIndex1; int32_t L_2 = ___splitIndex2; int32_t L_3 = ___splitCount3; int32_t L_4 = ___shadowResolution5; float L_5 = ___shadowNearPlaneOffset6; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_6 = ___viewMatrix7; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_7 = ___projMatrix8; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_8 = ___shadowSplitData9; bool L_9; L_9 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E((intptr_t)L_0, L_1, L_2, L_3, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___splitRatio4), L_4, L_5, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_6, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_7, (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_8, /*hidden argument*/NULL); return L_9; } } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * L_0 = __this->get_m_AllocationInfo_1(); NullCheck(L_0); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_1 = L_0->get_visibleLightsPtr_0(); CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * L_2 = __this->get_m_AllocationInfo_1(); NullCheck(L_2); int32_t L_3 = L_2->get_visibleLightCount_3(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_4; L_4 = CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)__this, (void*)(void*)L_1, L_3, /*hidden argument*/CullingResults_GetNativeArray_TisVisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B_m89982EABFF2A0486E274D84E3D5D73AB2EAD4861_RuntimeMethod_var); return L_4; } } IL2CPP_EXTERN_C NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD _returnValue; _returnValue = CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->get_ptr_0(); int32_t L_1; L_1 = CullingResults_GetLightIndexCount_mEFD12493A3668792C659450C130BBE1736DB8ABA((intptr_t)L_0, /*hidden argument*/NULL); intptr_t L_2 = __this->get_ptr_0(); int32_t L_3; L_3 = CullingResults_GetReflectionProbeIndexCount_m10523809B264321C31FD3FB998F9BCDDE04B106D((intptr_t)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer0, const RuntimeMethod* method) { { intptr_t L_0 = __this->get_ptr_0(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = ___computeBuffer0; CullingResults_FillLightAndReflectionProbeIndices_m975BB8B0EDB0B9DDA669ED31D889931F7E89392F((intptr_t)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341_AdjustorThunk (RuntimeObject * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer0, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341(_thisAdjusted, ___computeBuffer0, method); } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___allocator0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2; memset((&V_2), 0, sizeof(V_2)); { intptr_t L_0 = __this->get_ptr_0(); int32_t L_1; L_1 = CullingResults_GetLightIndexMapSize_mCCBF35804A38DD4A8843D69262F012F838A95D0B((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = ___allocator0; NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1), L_2, L_3, 0, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); intptr_t L_4 = __this->get_ptr_0(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_5 = V_1; void* L_6; L_6 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743(L_5, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); intptr_t L_7; L_7 = IntPtr_op_Explicit_m5FB396AD54202A33190F8A94DF8467DCED010C14((void*)(void*)L_6, /*hidden argument*/NULL); int32_t L_8 = V_0; CullingResults_FillLightIndexMap_m3F1888A7C7345CC6248159A731ED045AB3534D7B((intptr_t)L_4, (intptr_t)L_7, L_8, /*hidden argument*/NULL); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_9 = V_1; V_2 = L_9; goto IL_0033; } IL_0033: { NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_10 = V_2; return L_10; } } IL2CPP_EXTERN_C NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1_AdjustorThunk (RuntimeObject * __this, int32_t ___allocator0, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 _returnValue; _returnValue = CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1(_thisAdjusted, ___allocator0, method); return _returnValue; } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___lightIndexMap0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->get_ptr_0(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_1 = ___lightIndexMap0; void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6(L_1, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD08FE3ADDD3A04DCBB2C427708E8851D7DC973E6_RuntimeMethod_var); intptr_t L_3; L_3 = IntPtr_op_Explicit_m5FB396AD54202A33190F8A94DF8467DCED010C14((void*)(void*)L_2, /*hidden argument*/NULL); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&___lightIndexMap0))->___m_Length_1); CullingResults_SetLightIndexMap_m242A2BB39E55BC5B8A2F0AA00850C48459C76ACB((intptr_t)L_0, (intptr_t)L_3, L_4, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___lightIndexMap0, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07(_thisAdjusted, ___lightIndexMap0, method); } // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___lightIndex0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___outBounds1, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->get_ptr_0(); int32_t L_1 = ___lightIndex0; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_2 = ___outBounds1; bool L_3; L_3 = CullingResults_GetShadowCasterBounds_mFDCC800F7DE51A65D5958EAB2F8A11921A897DD7((intptr_t)L_0, L_1, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A_AdjustorThunk (RuntimeObject * __this, int32_t ___lightIndex0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___outBounds1, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A(_thisAdjusted, ___lightIndex0, ___outBounds1, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix2, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData3, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->get_ptr_0(); int32_t L_1 = ___activeLightIndex0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_2 = ___viewMatrix1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_3 = ___projMatrix2; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_4 = ___shadowSplitData3; bool L_5; L_5 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC3D066EED268580503031CB678B244FAC696A8C((intptr_t)L_0, L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_2, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_3, (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0014; } IL_0014: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B_AdjustorThunk (RuntimeObject * __this, int32_t ___activeLightIndex0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix2, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData3, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B(_thisAdjusted, ___activeLightIndex0, ___viewMatrix1, ___projMatrix2, ___shadowSplitData3, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix7, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData8, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->get_ptr_0(); int32_t L_1 = ___activeLightIndex0; int32_t L_2 = ___splitIndex1; int32_t L_3 = ___splitCount2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___splitRatio3; int32_t L_5 = ___shadowResolution4; float L_6 = ___shadowNearPlaneOffset5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_7 = ___viewMatrix6; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_8 = ___projMatrix7; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_9 = ___shadowSplitData8; bool L_10; L_10 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m945067412C40BAB7A92D7635716D66D9E902F42A((intptr_t)L_0, L_1, L_2, L_3, L_4, L_5, L_6, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_7, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_8, (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_001e; } IL_001e: { bool L_11 = V_0; return L_11; } } IL2CPP_EXTERN_C bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C_AdjustorThunk (RuntimeObject * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix7, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData8, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C(_thisAdjusted, ___activeLightIndex0, ___splitIndex1, ___splitCount2, ___splitRatio3, ___shadowResolution4, ___shadowNearPlaneOffset5, ___viewMatrix6, ___projMatrix7, ___shadowSplitData8, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t* L_0 = __this->get_address_of_ptr_0(); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_1 = ___other0; intptr_t L_2 = L_1.get_ptr_0(); intptr_t L_3 = L_2; RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3); bool L_5; L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0029; } } { CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * L_6 = __this->get_m_AllocationInfo_1(); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_7 = ___other0; CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * L_8 = L_7.get_m_AllocationInfo_1(); G_B3_0 = ((((intptr_t)L_6) == ((intptr_t)L_8))? 1 : 0); goto IL_002a; } IL_0029: { G_B3_0 = 0; } IL_002a: { V_0 = (bool)G_B3_0; goto IL_002d; } IL_002d: { bool L_9 = V_0; return L_9; } } IL2CPP_EXTERN_C bool CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF_AdjustorThunk (RuntimeObject * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m19766CEBA263D980258C62F645A2F1B0EBF4621F (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)__this, ((*(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)UnBox(L_3, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CullingResults_Equals_m19766CEBA263D980258C62F645A2F1B0EBF4621F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_Equals_m19766CEBA263D980258C62F645A2F1B0EBF4621F(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { intptr_t* L_0 = __this->get_address_of_ptr_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * L_3 = __this->get_m_AllocationInfo_1(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)((int32_t)((int32_t)((int64_t)((uint64_t)(intptr_t)L_3)))))); int32_t L_4 = V_0; V_1 = L_4; goto IL_0023; } IL_0023: { int32_t L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C int32_t CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix7, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix8, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData9, const RuntimeMethod* method) { typedef bool (*CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E_ftn) (intptr_t, int32_t, int32_t, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, float, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *); static CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mBDAD9659740CCF849556D2400F22388F7063E61E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)"); bool icallRetVal = _il2cpp_icall_func(___cullingResultsPtr0, ___activeLightIndex1, ___splitIndex2, ___splitCount3, ___splitRatio4, ___shadowResolution5, ___shadowNearPlaneOffset6, ___viewMatrix7, ___projMatrix8, ___shadowSplitData9); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Cursor::set_visible(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_visible_m582E2CFB7AD42538E513FDE6A57B62631DC801E6 (bool ___value0, const RuntimeMethod* method) { typedef void (*Cursor_set_visible_m582E2CFB7AD42538E513FDE6A57B62631DC801E6_ftn) (bool); static Cursor_set_visible_m582E2CFB7AD42538E513FDE6A57B62631DC801E6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_visible_m582E2CFB7AD42538E513FDE6A57B62631DC801E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_visible(System.Boolean)"); _il2cpp_icall_func(___value0); } // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mB6DDB8EBF42F6F14B0F87BBDF5F05AE183B63B70 (const RuntimeMethod* method) { typedef int32_t (*Cursor_get_lockState_mB6DDB8EBF42F6F14B0F87BBDF5F05AE183B63B70_ftn) (); static Cursor_get_lockState_mB6DDB8EBF42F6F14B0F87BBDF5F05AE183B63B70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_lockState_mB6DDB8EBF42F6F14B0F87BBDF5F05AE183B63B70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_lockState_m59D41BDFE714715A39B47CBFCBB317A960D43061 (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Cursor_set_lockState_m59D41BDFE714715A39B47CBFCBB317A960D43061_ftn) (int32_t); static Cursor_set_lockState_m59D41BDFE714715A39B47CBFCBB317A960D43061_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_lockState_m59D41BDFE714715A39B47CBFCBB317A960D43061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m77E42B06F341F83D6EC35935BD0114D412337B5F (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL; Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL; { Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0(); Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0; NullCheck(G_B2_0); Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); } IL_0012: { return; } } // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_mEA5A105AF7E93CAD599F1810E1891903EE665A97 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL; Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL; { Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1(); Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0; NullCheck(G_B2_0); Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); } IL_0012: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m765C0CE02F225A3A63E71C751DDE7F9D7A237F0A (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var); Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_mAD9B9F8432F864C211A3361EDE389F46267218CB (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * __this, intptr_t ___ptr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var); Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD(__this, /*hidden argument*/NULL); intptr_t L_0 = ___ptr0; ((Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 *)__this)->set_m_Ptr_0((intptr_t)L_0); return; } } // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * CustomSampler_Create_mAD6381543B0B5373120861240573DEF1E7519AC8 (String_t* ___name0, bool ___collectGpuData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * V_2 = NULL; { String_t* L_0 = ___name0; bool L_1 = ___collectGpuData1; IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); intptr_t L_2; L_2 = CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD(L_0, L_1, /*hidden argument*/NULL); V_0 = (intptr_t)L_2; intptr_t L_3 = V_0; bool L_4; L_4 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_3, (intptr_t)(0), /*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0020; } } { IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_6 = ((CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var))->get_s_InvalidCustomSampler_2(); V_2 = L_6; goto IL_0029; } IL_0020: { intptr_t L_7 = V_0; CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_8 = (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 *)il2cpp_codegen_object_new(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); CustomSampler__ctor_mAD9B9F8432F864C211A3361EDE389F46267218CB(L_8, (intptr_t)L_7, /*hidden argument*/NULL); V_2 = L_8; goto IL_0029; } IL_0029: { CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_9 = V_2; return L_9; } } // System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD (String_t* ___name0, bool ___collectGpuData1, const RuntimeMethod* method) { typedef intptr_t (*CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD_ftn) (String_t*, bool); static CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CustomSampler_CreateInternal_m9458BF6E668F8F185D13B49AE42E22D72E0437DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.CustomSampler::CreateInternal(System.String,System.Boolean)"); intptr_t icallRetVal = _il2cpp_icall_func(___name0, ___collectGpuData1); return icallRetVal; } // System.Void UnityEngine.Profiling.CustomSampler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__cctor_m577D24C6B90FD1D46CEB1184D0F8439DA102BA31 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * L_0 = (CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 *)il2cpp_codegen_object_new(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var); CustomSampler__ctor_m765C0CE02F225A3A63E71C751DDE7F9D7A237F0A(L_0, /*hidden argument*/NULL); ((CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24_il2cpp_TypeInfo_var))->set_s_InvalidCustomSampler_2(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object UnityEngine.CustomYieldInstruction::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { V_0 = NULL; goto IL_0005; } IL_0005: { RuntimeObject * L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.CustomYieldInstruction::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.CustomYieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_m682D84E3F1AC1F724D9EB043A2AB3DC8DD517C57 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_m765A4001B3A7E69E5178EEFB141BF99BC8254440 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m1FB93B82F69D30711D141571E6B1E3581F705C00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_m2AA860B63C009AD68E24AC101B10EA48598CBA9C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL); float L_2 = L_1.get_x_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0; NullCheck(L_3); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL); float L_5 = L_4.get_z_3(); (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5))); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0; NullCheck(L_6); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL); float L_8 = L_7.get_y_2(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0; NullCheck(L_9); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10; L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL); float L_11 = L_10.get_w_4(); (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11))); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0; V_1 = L_12; goto IL_0041; } IL_0041: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1; return L_13; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1(); return L_0; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_mA5CAC988C20AD7A7DD57D5AE8D1F92448B43FDE5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___end1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2; float L_3 = ___duration3; bool L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawLine_mFC58530EDB2DD349C6A517B081BBEC3D5A89F2FD(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_mFC58530EDB2DD349C6A517B081BBEC3D5A89F2FD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { float L_0 = ___duration3; bool L_1 = ___depthTest4; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___start0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___end1), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color2), L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m8B5DEBC612BB7209B0848C14C35B4C4C03AD6EDB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___dir1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2; float L_3 = ___duration3; bool L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawRay_m70005A4E4F0802EC70D76513114FD32548CC0C71(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m259C7926D2F7A861DD2E6FD1DF500C6D78063B72 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; { V_0 = (bool)1; V_1 = (0.0f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___dir1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2; float L_3 = V_1; bool L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawRay_m70005A4E4F0802EC70D76513114FD32548CC0C71(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m70005A4E4F0802EC70D76513114FD32548CC0C71 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___start0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___dir1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_1, L_2, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___color2; float L_5 = ___duration3; bool L_6 = ___depthTest4; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawLine_mFC58530EDB2DD349C6A517B081BBEC3D5A89F2FD(L_0, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_m1FE9E4CF36EB7A67FF2091DFE8C7BB9E1ED04490 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method) { typedef int32_t (*Debug_ExtractStackTraceNoAlloc_m1FE9E4CF36EB7A67FF2091DFE8C7BB9E1ED04490_ftn) (uint8_t*, int32_t, String_t*); static Debug_ExtractStackTraceNoAlloc_m1FE9E4CF36EB7A67FF2091DFE8C7BB9E1ED04490_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_m1FE9E4CF36EB7A67FF2091DFE8C7BB9E1ED04490_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2); return icallRetVal; } // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1); return; } } // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); String_t* L_1 = ___format0; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8F0BF6D19FDEAA41F027A734D6EE2CA2E4BCA1B3 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); String_t* L_1 = ___format0; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m25D6105CAD0163948DE8C363809819E23B29312E (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m418B8879895C54AF03169B53DAA24EE9067E3DC7 (Exception_t * ___exception0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; NullCheck(L_0); InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m5C3E3693C8D4CF615F358DE3B176DDEBDCFDAEB6 (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mFCC4F73CACBC055EBB4CE9891F564B80B81B5F0E (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m0376DF1FA13FFF5290B9AB27F9808F6632E9A8C7 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); String_t* L_1 = ___format0; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m124B61B0E354D5E0C00616C9E9EB9B1718C2F96D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3); return; } } // System.Boolean UnityEngine.Debug::get_isDebugBuild() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_mEFC4658EA34BA262EB8D6D1AB5FDB73478EA32C7 (const RuntimeMethod* method) { typedef bool (*Debug_get_isDebugBuild_mEFC4658EA34BA262EB8D6D1AB5FDB73478EA32C7_ftn) (); static Debug_get_isDebugBuild_mEFC4658EA34BA262EB8D6D1AB5FDB73478EA32C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_get_isDebugBuild_mEFC4658EA34BA262EB8D6D1AB5FDB73478EA32C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_m4474D92B5D3C373654960C0D7C7405784F1EC469 (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; Exception_t * V_2 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; il2cpp::utils::ExceptionSupportStack __leave_targets; { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); NullCheck(L_0); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0); V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { V_1 = (bool)0; goto IL_005e; } IL_001c: { } IL_001d: try { // begin try (depth: 1) IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_3; L_3 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); Exception_t * L_4 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1; NullCheck(L_3); InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5); goto IL_005a; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_002e; } throw e; } CATCH_002e: { // begin catch(System.Exception) V_2 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *)); IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))); RuntimeObject* L_6 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))))->get_s_DefaultLogger_0(); RuntimeObject* L_7; L_7 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); NullCheck(L_7); RuntimeObject* L_8; L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_7); NullCheck(L_8); Type_t * L_9; L_9 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_8, /*hidden argument*/NULL); Exception_t * L_10 = V_2; String_t* L_11; L_11 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, /*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = ___obj1; NullCheck(L_6); InterfaceActionInvoker2< String_t*, RuntimeObject * >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_6, L_11, L_12); V_1 = (bool)0; IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_005e; } // end catch (depth: 1) IL_005a: { V_1 = (bool)1; goto IL_005e; } IL_005e: { bool L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Debug::IsLoggingEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_m1390692C0ECC82C88ED4C4AF6198538EE69DF2CF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); NullCheck(L_0); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0); V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0025; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_3; L_3 = Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline(/*hidden argument*/NULL); NullCheck(L_3); bool L_4; L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_3); V_1 = L_4; goto IL_0032; } IL_0025: { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_5 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_DefaultLogger_0(); NullCheck(L_5); bool L_6; L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_5); V_1 = L_6; goto IL_0032; } IL_0032: { bool L_7 = V_1; return L_7; } } // System.Void UnityEngine.Debug::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m0E7AE684C6287F15975DB0563B4CEC8A45A86C56 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL); Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var); Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL); ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_DefaultLogger_0(L_1); DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_2 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_2, /*hidden argument*/NULL); Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_3 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var); Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_3, L_2, /*hidden argument*/NULL); ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_1(L_3); return; } } // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method) { typedef void (*Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float, bool); static Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_DrawLine_Injected_m2387CE737D478464B65A29CF9B8B88C38DF7703E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)"); _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"); _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3); } // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)"); _il2cpp_icall_func(___ex0, ___obj1); } // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method) { { int32_t L_0 = ___logType0; String_t* L_1 = ___format2; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3; String_t* L_3; L_3 = String_Format_m2CDD2A21AF2BCE3CE07D634645F9A61B4CB7D9B3(L_1, L_2, /*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1; DebugLogHandler_Internal_Log_m218D806A7A410DE5FA6BF65275DFAB624D6CA313(L_0, 0, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { bool V_0 = false; { Exception_t * L_0 = ___exception0; V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var))); } IL_0014: { Exception_t * L_3 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1; DebugLogHandler_Internal_LogException_mA0F09F30D0732B983326E59379F34B33C7B4B04A(L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { { NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0; __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CimageFormatU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_3(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_m18F4188D26702C2E3EC0AB3C1FF4AA4F5329E7A9 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, int32_t ___order0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); int32_t L_0 = ___order0; __this->set_m_Order_0(L_0); return; } } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Order_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___value0; __this->set_DefaultValue_0(L_0); return; } } // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___obj0; V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var)); DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0014; } } { V_2 = (bool)0; goto IL_0041; } IL_0014: { RuntimeObject * L_3 = __this->get_DefaultValue_0(); V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_002d; } } { DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0; NullCheck(L_5); RuntimeObject * L_6; L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL); V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0041; } IL_002d: { RuntimeObject * L_7 = __this->get_DefaultValue_0(); DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0; NullCheck(L_8); RuntimeObject * L_9; L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL); NullCheck(L_7); bool L_10; L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9); V_2 = L_10; goto IL_0041; } IL_0041: { bool L_11 = V_2; return L_11; } } // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { int32_t L_2; L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL); V_1 = L_2; goto IL_0025; } IL_0017: { RuntimeObject * L_3 = __this->get_DefaultValue_0(); NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3); V_1 = L_4; goto IL_0025; } IL_0025: { int32_t L_5 = V_1; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA DepthState_get_defaultValue_mE87A74FD2AC22D0C91BA0FA3B0E979AF9D07A060 (const RuntimeMethod* method) { DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA V_0; memset((&V_0), 0, sizeof(V_0)); { DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_0; memset((&L_0), 0, sizeof(L_0)); DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8((&L_0), (bool)1, 2, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___writeEnabled0; IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var); uint8_t L_1; L_1 = Convert_ToByte_mA370741D84CF87FF42E63123EF5BE1858BF9379F(L_0, /*hidden argument*/NULL); __this->set_m_WriteEnabled_0(L_1); int32_t L_2 = ___compareFunction1; __this->set_m_CompareFunction_1(((int8_t)((int8_t)L_2))); return; } } IL2CPP_EXTERN_C void DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8_AdjustorThunk (RuntimeObject * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method) { int32_t _offset = 1; DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * _thisAdjusted = reinterpret_cast(__this + _offset); DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8(_thisAdjusted, ___writeEnabled0, ___compareFunction1, method); } // System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { uint8_t L_0 = __this->get_m_WriteEnabled_0(); DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_1 = ___other0; uint8_t L_2 = L_1.get_m_WriteEnabled_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_001f; } } { int8_t L_3 = __this->get_m_CompareFunction_1(); DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_4 = ___other0; int8_t L_5 = L_4.get_m_CompareFunction_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252_AdjustorThunk (RuntimeObject * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___other0, const RuntimeMethod* method) { int32_t _offset = 1; DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mD672D9DEF4831496964D8B6E06E5E9E855636B19 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252((DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA *)__this, ((*(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA *)((DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA *)UnBox(L_3, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool DepthState_Equals_mD672D9DEF4831496964D8B6E06E5E9E855636B19_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DepthState_Equals_mD672D9DEF4831496964D8B6E06E5E9E855636B19(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.DepthState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t* L_0 = __this->get_address_of_m_WriteEnabled_0(); int32_t L_1; L_1 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_0, /*hidden argument*/NULL); int8_t* L_2 = __this->get_address_of_m_CompareFunction_1(); int32_t L_3; L_3 = SByte_GetHashCode_m90852565F4D8BEC09F69A98A17717E3D7F64FE42((int8_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3)); goto IL_0022; } IL_0022: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Windows.Speech.DictationRecognizer::DictationRecognizer_InvokeHypothesisGeneratedEvent(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationRecognizer_DictationRecognizer_InvokeHypothesisGeneratedEvent_mD73863E9B51235457513AEFCAF731D2CE5CD74A5 (DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B * __this, String_t* ___keyword0, const RuntimeMethod* method) { DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * V_0 = NULL; bool V_1 = false; { DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * L_0 = __this->get_DictationHypothesis_1(); V_0 = L_0; DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0018; } } { DictationHypothesisDelegate_tB114A80C520E9A7AEBCC6FB097CD282D887C5EB4 * L_3 = V_0; String_t* L_4 = ___keyword0; NullCheck(L_3); DictationHypothesisDelegate_Invoke_m172D4B7A778AF77B8DF601464D1C6F94323DA351(L_3, L_4, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Windows.Speech.DictationRecognizer::DictationRecognizer_InvokeResultGeneratedEvent(System.String,UnityEngine.Windows.Speech.ConfidenceLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationRecognizer_DictationRecognizer_InvokeResultGeneratedEvent_m341798A02CC88FFBC30AD9D65A8B698CC26FF51C (DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B * __this, String_t* ___keyword0, int32_t ___minimumConfidence1, const RuntimeMethod* method) { DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * V_0 = NULL; bool V_1 = false; { DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * L_0 = __this->get_DictationResult_2(); V_0 = L_0; DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0019; } } { DictationResultDelegate_t88BDCB6357C9490F858C89A42042833C6D61866D * L_3 = V_0; String_t* L_4 = ___keyword0; int32_t L_5 = ___minimumConfidence1; NullCheck(L_3); DictationResultDelegate_Invoke_mD1040B15ECCA7D8178544845A76F6D8CE8F8D7EB(L_3, L_4, L_5, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Windows.Speech.DictationRecognizer::DictationRecognizer_InvokeCompletedEvent(UnityEngine.Windows.Speech.DictationCompletionCause) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationRecognizer_DictationRecognizer_InvokeCompletedEvent_mA57B1D8E190290090345F7F46769FCA3CB300381 (DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B * __this, int32_t ___cause0, const RuntimeMethod* method) { DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * V_0 = NULL; bool V_1 = false; { DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * L_0 = __this->get_DictationComplete_3(); V_0 = L_0; DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0018; } } { DictationCompletedDelegate_tE6D2D2F684A5A59434BE8AF87FCDC43BD191F3DC * L_3 = V_0; int32_t L_4 = ___cause0; NullCheck(L_3); DictationCompletedDelegate_Invoke_mFC2FDC432DD9C96C8185D6F4FE2CDB03934DB7E7(L_3, L_4, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Windows.Speech.DictationRecognizer::DictationRecognizer_InvokeErrorEvent(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DictationRecognizer_DictationRecognizer_InvokeErrorEvent_mD903A358EDB5EC2F026503EFB541AA0784D21030 (DictationRecognizer_t1D780630D3CBF85CB9455233AB6BD7933544AA4B * __this, String_t* ___error0, int32_t ___hresult1, const RuntimeMethod* method) { DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * V_0 = NULL; bool V_1 = false; { DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * L_0 = __this->get_DictationError_4(); V_0 = L_0; DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0019; } } { DictationErrorHandler_t0DEE0680E9AD9FFB1CEFC4DD62C0651AC21A2489 * L_3 = V_0; String_t* L_4 = ___error0; int32_t L_5 = ___hresult1; NullCheck(L_3); DictationErrorHandler_Invoke_m44F785E16BD6C75A458770FBD90081BBF9F92F82(L_3, L_4, L_5, /*hidden argument*/NULL); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7(); marshaled.___direction_8 = unmarshaled.get_direction_8(); } IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f; unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8; memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8)); unmarshaled_direction_temp_8 = marshaled.___direction_8; unmarshaled.set_direction_8(unmarshaled_direction_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7(); marshaled.___direction_8 = unmarshaled.get_direction_8(); } IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f; unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8; memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8)); unmarshaled_direction_temp_8 = marshaled.___direction_8; unmarshaled.set_direction_8(unmarshaled_direction_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DisallowMultipleComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; memset((&L_0), 0, sizeof(L_0)); IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL); __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeDisplay0; __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Int32 UnityEngine.Display::get_renderingWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_renderingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // UnityEngine.RenderBuffer UnityEngine.Display::get_colorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 Display_get_colorBuffer_mAC70C5468124121F9EFFFBAEEE6ECCB7ED22DD67 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_0; memset((&V_0), 0, sizeof(V_0)); RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_1; memset((&V_1), 0, sizeof(V_1)); RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_2; memset((&V_2), 0, sizeof(V_2)); { intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA((intptr_t)L_0, (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&V_0), (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&V_1), /*hidden argument*/NULL); RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = V_0; V_2 = L_1; goto IL_0015; } IL_0015: { RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_2 = V_2; return L_2; } } // System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m705F7D5388518FE90167F5110DF36C3B3AE5AAFD (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); bool L_1; L_1 = Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m4C18F9D41AB29880827E31B8E8507185117F758A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); { V_1 = 0; V_2 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0; float L_1 = L_0.get_x_2(); V_3 = il2cpp_codegen_cast_double_to_int(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0; float L_3 = L_2.get_y_3(); V_4 = il2cpp_codegen_cast_double_to_int(L_3); int32_t L_4 = V_3; int32_t L_5 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL); (&V_0)->set_z_4(((float)((float)L_6))); int32_t L_7 = V_1; (&V_0)->set_x_2(((float)((float)L_7))); int32_t L_8 = V_2; (&V_0)->set_y_3(((float)((float)L_8))); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0; V_5 = L_9; goto IL_0041; } IL_0041: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5; return L_10; } } // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_m9881F8655FAD1B6649D09CB07FD87012A1EA9F19 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2(); V_0 = L_0; goto IL_0009; } IL_0009: { Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_mB5B7814529B51004B4E94D3C570ABC38789A3D0F (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0; NullCheck(L_0); V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000c; } } { goto IL_0046; } IL_000c: { IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0; NullCheck(L_2); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3); V_1 = 0; goto IL_0030; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_5 = V_1; IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; intptr_t L_9 = (L_6)->GetAt(static_cast(L_8)); Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_10); (L_4)->SetAt(static_cast(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0030: { int32_t L_12 = V_1; IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0; NullCheck(L_13); V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0); bool L_14 = V_2; if (L_14) { goto IL_001d; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_15); int32_t L_16 = 0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAt(static_cast(L_16)); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17); } IL_0046: { return; } } // System.Void UnityEngine.Display::FireDisplaysUpdated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA3EDAFEF44D01CD79EEFB6C84DC806D955D4BB24 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4(); V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4(); NullCheck(L_2); DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetSystemExtImpl_m92AA107A4CBBF1943C288EF76702E9BBA1E23CD1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetRenderingExtImpl_mCC0E5F8278CFB70A1DD60D1409828BD812C1DCAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Void UnityEngine.Display::GetRenderingBuffersImpl(System.IntPtr,UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA (intptr_t ___nativeDisplay0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color1, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth2, const RuntimeMethod* method) { typedef void (*Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA_ftn) (intptr_t, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *); static Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetRenderingBuffersImpl_m74CCA6F440E6C2B0E9BEAE13DF1D26E9733CFDCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingBuffersImpl(System.IntPtr,UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(___nativeDisplay0, ___color1, ___depth2); } // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method) { typedef int32_t (*Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47_ftn) (int32_t, int32_t, int32_t*, int32_t*); static Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m207EB97C13A074DCB6FE0113BEC432B96C15AA47_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)"); int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3); return icallRetVal; } // System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522 (intptr_t ___nativeDisplay0, const RuntimeMethod* method) { typedef bool (*Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522_ftn) (intptr_t); static Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RequiresSrgbBlitToBackbufferImpl_mEB1D0C3620C9F14F3B1A9C0AE435F0906F49D522_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___nativeDisplay0); return icallRetVal; } // System.Void UnityEngine.Display::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m0A13A01F68C09938F55B253A5E00580776AEC403 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_3); int32_t L_4 = 0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAt(static_cast(L_4)); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_m_ActiveEditorGameViewTarget_3((-1)); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_4((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___sortingSettings1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t* V_0 = NULL; int32_t* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_0 = ___sortingSettings1; __this->set_m_SortingSettings_1(L_0); __this->set_m_PerObjectData_3(0); __this->set_m_Flags_4(2); __this->set_m_OverrideMaterialInstanceId_5(0); __this->set_m_OverrideMaterialPassIndex_6(0); __this->set_m_MainLightIndex_7((-1)); U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * L_1 = __this->get_address_of_shaderPassNames_2(); int32_t* L_2 = L_1->get_address_of_FixedElementField_0(); V_1 = (int32_t*)L_2; int32_t* L_3 = V_1; V_0 = (int32_t*)((uintptr_t)L_3); int32_t* L_4 = V_0; int32_t L_5; L_5 = ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&___shaderPassName0), /*hidden argument*/NULL); *((int32_t*)L_4) = (int32_t)L_5; V_2 = 1; goto IL_0056; } IL_0048: { int32_t* L_6 = V_0; int32_t L_7 = V_2; *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)4))))) = (int32_t)(-1); int32_t L_8 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0056: { int32_t L_9 = V_2; IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); int32_t L_10 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0(); V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0); bool L_11 = V_3; if (L_11) { goto IL_0048; } } { V_1 = (int32_t*)((uintptr_t)0); __this->set_m_PerObjectData_3(0); __this->set_m_Flags_4(2); __this->set_m_UseSrpBatcher_8(0); return; } } IL2CPP_EXTERN_C void DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___sortingSettings1, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565(_thisAdjusted, ___shaderPassName0, ___sortingSettings1, method); } // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, const RuntimeMethod* method) { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_0; memset((&V_0), 0, sizeof(V_0)); { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_0 = __this->get_m_SortingSettings_1(); V_0 = L_0; goto IL_000a; } IL_000a: { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 _returnValue; _returnValue = DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___value0, const RuntimeMethod* method) { { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_0 = ___value0; __this->set_m_SortingSettings_1(L_0); return; } } IL2CPP_EXTERN_C void DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743_AdjustorThunk (RuntimeObject * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_PerObjectData_3(L_0); return; } } IL2CPP_EXTERN_C void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___value0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { int32_t L_2 = __this->get_m_Flags_4(); __this->set_m_Flags_4(((int32_t)((int32_t)L_2|(int32_t)1))); goto IL_0025; } IL_0016: { int32_t L_3 = __this->get_m_Flags_4(); __this->set_m_Flags_4(((int32_t)((int32_t)L_3&(int32_t)((int32_t)-2)))); } IL_0025: { return; } } IL2CPP_EXTERN_C void DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___value0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { int32_t L_2 = __this->get_m_Flags_4(); __this->set_m_Flags_4(((int32_t)((int32_t)L_2|(int32_t)2))); goto IL_0025; } IL_0016: { int32_t L_3 = __this->get_m_Flags_4(); __this->set_m_Flags_4(((int32_t)((int32_t)L_3&(int32_t)((int32_t)-3)))); } IL_0025: { return; } } IL2CPP_EXTERN_C void DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method) { DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B2_0 = NULL; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B1_0 = NULL; int32_t G_B3_0 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B3_1 = NULL; { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_000e; } IL_0008: { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___value0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); G_B3_0 = L_2; G_B3_1 = G_B2_0; } IL_000e: { G_B3_1->set_m_OverrideMaterialInstanceId_5(G_B3_0); return; } } IL2CPP_EXTERN_C void DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B_AdjustorThunk (RuntimeObject * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_OverrideMaterialPassIndex_6(L_0); return; } } IL2CPP_EXTERN_C void DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_MainLightIndex_7(L_0); return; } } IL2CPP_EXTERN_C void DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6(_thisAdjusted, ___value0, method); } // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t* V_1 = NULL; int32_t* V_2 = NULL; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_3; memset((&V_3), 0, sizeof(V_3)); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); int32_t L_1 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0(); if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_000f; } } { int32_t L_2 = ___index0; G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0039; } } { IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))); int32_t L_4 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))))->get_maxShaderPasses_0(); int32_t L_5 = L_4; RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5); int32_t L_7 = ___index0; int32_t L_8 = L_7; RuntimeObject * L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral719E1863D333C57B941E49C790B2BC700F9F5153)), L_6, L_9, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_10, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2_RuntimeMethod_var))); } IL_0039: { U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * L_12 = __this->get_address_of_shaderPassNames_2(); int32_t* L_13 = L_12->get_address_of_FixedElementField_0(); V_2 = (int32_t*)L_13; int32_t* L_14 = V_2; V_1 = (int32_t*)((uintptr_t)L_14); il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )); int32_t* L_15 = V_1; int32_t L_16 = ___index0; int32_t L_17 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_16), (int32_t)4))))); ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&V_3), L_17, /*hidden argument*/NULL); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_18 = V_3; V_4 = L_18; goto IL_0065; } IL_0065: { ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_19 = V_4; return L_19; } } IL2CPP_EXTERN_C ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 _returnValue; _returnValue = DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___index0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t* V_1 = NULL; int32_t* V_2 = NULL; int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); int32_t L_1 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0(); if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_000f; } } { int32_t L_2 = ___index0; G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0039; } } { IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))); int32_t L_4 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))))->get_maxShaderPasses_0(); int32_t L_5 = L_4; RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5); int32_t L_7 = ___index0; int32_t L_8 = L_7; RuntimeObject * L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral719E1863D333C57B941E49C790B2BC700F9F5153)), L_6, L_9, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_10, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB_RuntimeMethod_var))); } IL_0039: { U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * L_12 = __this->get_address_of_shaderPassNames_2(); int32_t* L_13 = L_12->get_address_of_FixedElementField_0(); V_2 = (int32_t*)L_13; int32_t* L_14 = V_2; V_1 = (int32_t*)((uintptr_t)L_14); int32_t* L_15 = V_1; int32_t L_16 = ___index0; int32_t L_17; L_17 = ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&___shaderPassName1), /*hidden argument*/NULL); *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_16), (int32_t)4))))) = (int32_t)L_17; V_2 = (int32_t*)((uintptr_t)0); return; } } IL2CPP_EXTERN_C void DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName1, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB(_thisAdjusted, ___index0, ___shaderPassName1, method); } // System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mA61D2EAFF7DB855A4CB18532222494E476294C14 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; int32_t G_B12_0 = 0; { V_0 = 0; goto IL_002d; } IL_0005: { int32_t L_0 = V_0; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1; L_1 = DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)__this, L_0, /*hidden argument*/NULL); V_2 = L_1; int32_t L_2 = V_0; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_3; L_3 = DrawingSettings_GetShaderPassName_m342A03AEF6214347ADA654CDC04683301AA02DA2((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&___other0), L_2, /*hidden argument*/NULL); bool L_4; L_4 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&V_2), L_3, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0028; } } { V_3 = (bool)0; goto IL_009a; } IL_0028: { int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_002d: { int32_t L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); int32_t L_8 = ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0(); V_4 = (bool)((((int32_t)L_7) < ((int32_t)L_8))? 1 : 0); bool L_9 = V_4; if (L_9) { goto IL_0005; } } { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_10 = __this->get_address_of_m_SortingSettings_1(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_11 = ___other0; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_12 = L_11.get_m_SortingSettings_1(); bool L_13; L_13 = SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_10, L_12, /*hidden argument*/NULL); if (!L_13) { goto IL_0096; } } { int32_t L_14 = __this->get_m_PerObjectData_3(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_15 = ___other0; int32_t L_16 = L_15.get_m_PerObjectData_3(); if ((!(((uint32_t)L_14) == ((uint32_t)L_16)))) { goto IL_0096; } } { int32_t L_17 = __this->get_m_Flags_4(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_18 = ___other0; int32_t L_19 = L_18.get_m_Flags_4(); if ((!(((uint32_t)L_17) == ((uint32_t)L_19)))) { goto IL_0096; } } { int32_t L_20 = __this->get_m_OverrideMaterialInstanceId_5(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_21 = ___other0; int32_t L_22 = L_21.get_m_OverrideMaterialInstanceId_5(); if ((!(((uint32_t)L_20) == ((uint32_t)L_22)))) { goto IL_0096; } } { int32_t L_23 = __this->get_m_OverrideMaterialPassIndex_6(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_24 = ___other0; int32_t L_25 = L_24.get_m_OverrideMaterialPassIndex_6(); if ((!(((uint32_t)L_23) == ((uint32_t)L_25)))) { goto IL_0096; } } { int32_t L_26 = __this->get_m_UseSrpBatcher_8(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_27 = ___other0; int32_t L_28 = L_27.get_m_UseSrpBatcher_8(); G_B12_0 = ((((int32_t)L_26) == ((int32_t)L_28))? 1 : 0); goto IL_0097; } IL_0096: { G_B12_0 = 0; } IL_0097: { V_3 = (bool)G_B12_0; goto IL_009a; } IL_009a: { bool L_29 = V_3; return L_29; } } IL2CPP_EXTERN_C bool DrawingSettings_Equals_mA61D2EAFF7DB855A4CB18532222494E476294C14_AdjustorThunk (RuntimeObject * __this, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ___other0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DrawingSettings_Equals_mA61D2EAFF7DB855A4CB18532222494E476294C14(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m801BD861802B6DE0EED60BC927076F86BC74041A (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = DrawingSettings_Equals_mA61D2EAFF7DB855A4CB18532222494E476294C14((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)__this, ((*(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)UnBox(L_3, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool DrawingSettings_Equals_m801BD861802B6DE0EED60BC927076F86BC74041A_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DrawingSettings_Equals_m801BD861802B6DE0EED60BC927076F86BC74041A(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m8DE7E1EAC6A903C54ECC038C14C1DCCC1ED285E3 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_0 = __this->get_address_of_m_SortingSettings_1(); int32_t L_1; L_1 = SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->get_m_PerObjectData_3(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; int32_t L_5 = __this->get_m_Flags_4(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5)); int32_t L_6 = V_0; int32_t L_7 = __this->get_m_OverrideMaterialInstanceId_5(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; int32_t L_9 = __this->get_m_OverrideMaterialPassIndex_6(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->get_m_UseSrpBatcher_8(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_0063; } IL_0063: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t DrawingSettings_GetHashCode_m8DE7E1EAC6A903C54ECC038C14C1DCCC1ED285E3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DrawingSettings_GetHashCode_m8DE7E1EAC6A903C54ECC038C14C1DCCC1ED285E3(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.DrawingSettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__cctor_m62C0A81F7B7A59DA70AD6B55A4F8D2D8324DBFD6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_il2cpp_TypeInfo_var))->set_maxShaderPasses_0(((int32_t)16)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { int32_t _offset = 1; DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast(__this + _offset); DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method); } // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast(__this + _offset); DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteAlways::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteInEditMode::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A V_0; memset((&V_0), 0, sizeof(V_0)); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B2_0 = NULL; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B1_0 = NULL; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B3_1 = NULL; { il2cpp_codegen_initobj(__this, sizeof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 )); Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_0 = ___renderQueueRange0; V_0 = L_0; bool L_1; L_1 = Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_inline((Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *)(&V_0), /*hidden argument*/Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_RuntimeMethod_var); G_B1_0 = __this; if (L_1) { G_B2_0 = __this; goto IL_001b; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_2; L_2 = RenderQueueRange_get_all_m97CA1D528335DD0200F23097B7A4802E467FC3E8(/*hidden argument*/NULL); G_B3_0 = L_2; G_B3_1 = G_B1_0; goto IL_0022; } IL_001b: { RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_3; L_3 = Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_inline((Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *)(&V_0), /*hidden argument*/Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_RuntimeMethod_var); G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0022: { G_B3_1->set_m_RenderQueueRange_0(G_B3_0); int32_t L_4 = ___layerMask1; __this->set_m_LayerMask_1(L_4); uint32_t L_5 = ___renderingLayerMask2; __this->set_m_RenderingLayerMask_2(L_5); int32_t L_6 = ___excludeMotionVectorObjects3; __this->set_m_ExcludeMotionVectorObjects_3(L_6); SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_7; L_7 = SortingLayerRange_get_all_m3D3A86931E239BD700513B1AEC684CB09AD5AB58(/*hidden argument*/NULL); __this->set_m_SortingLayerRange_4(L_7); return; } } IL2CPP_EXTERN_C void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C_AdjustorThunk (RuntimeObject * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C(_thisAdjusted, ___renderQueueRange0, ___layerMask1, ___renderingLayerMask2, ___excludeMotionVectorObjects3, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method) { { RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_0 = ___value0; __this->set_m_RenderQueueRange_0(L_0); return; } } IL2CPP_EXTERN_C void FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF_AdjustorThunk (RuntimeObject * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_LayerMask_1(L_0); return; } } IL2CPP_EXTERN_C void FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, uint32_t ___value0, const RuntimeMethod* method) { { uint32_t L_0 = ___value0; __this->set_m_RenderingLayerMask_2(L_0); return; } } IL2CPP_EXTERN_C void FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB_AdjustorThunk (RuntimeObject * __this, uint32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mFFBF871348A45DB5190A601AD3CAADA06BA53941 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, bool ___value0, const RuntimeMethod* method) { FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B2_0 = NULL; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B1_0 = NULL; int32_t G_B3_0 = 0; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * G_B3_1 = NULL; { bool L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0009: { G_B3_1->set_m_ExcludeMotionVectorObjects_3(G_B3_0); return; } } IL2CPP_EXTERN_C void FilteringSettings_set_excludeMotionVectorObjects_mFFBF871348A45DB5190A601AD3CAADA06BA53941_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_excludeMotionVectorObjects_mFFBF871348A45DB5190A601AD3CAADA06BA53941(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___value0, const RuntimeMethod* method) { { SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_0 = ___value0; __this->set_m_SortingLayerRange_4(L_0); return; } } IL2CPP_EXTERN_C void FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3_AdjustorThunk (RuntimeObject * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m03DF71299D58B0CBDCD81B9C62AD531E29D136FE (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * L_0 = __this->get_address_of_m_RenderQueueRange_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_1 = ___other0; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_2 = L_1.get_m_RenderQueueRange_0(); bool L_3; L_3 = RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *)L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0040; } } { int32_t L_4 = __this->get_m_LayerMask_1(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_5 = ___other0; int32_t L_6 = L_5.get_m_LayerMask_1(); if ((!(((uint32_t)L_4) == ((uint32_t)L_6)))) { goto IL_0040; } } { uint32_t L_7 = __this->get_m_RenderingLayerMask_2(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_8 = ___other0; uint32_t L_9 = L_8.get_m_RenderingLayerMask_2(); if ((!(((uint32_t)L_7) == ((uint32_t)L_9)))) { goto IL_0040; } } { int32_t L_10 = __this->get_m_ExcludeMotionVectorObjects_3(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_11 = ___other0; int32_t L_12 = L_11.get_m_ExcludeMotionVectorObjects_3(); G_B5_0 = ((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0); goto IL_0041; } IL_0040: { G_B5_0 = 0; } IL_0041: { V_0 = (bool)G_B5_0; goto IL_0044; } IL_0044: { bool L_13 = V_0; return L_13; } } IL2CPP_EXTERN_C bool FilteringSettings_Equals_m03DF71299D58B0CBDCD81B9C62AD531E29D136FE_AdjustorThunk (RuntimeObject * __this, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FilteringSettings_Equals_m03DF71299D58B0CBDCD81B9C62AD531E29D136FE(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mB2D8B158A1EB7ADC360FD859C7FA7F7351C3E562 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = FilteringSettings_Equals_m03DF71299D58B0CBDCD81B9C62AD531E29D136FE((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)__this, ((*(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)UnBox(L_3, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool FilteringSettings_Equals_mB2D8B158A1EB7ADC360FD859C7FA7F7351C3E562_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FilteringSettings_Equals_mB2D8B158A1EB7ADC360FD859C7FA7F7351C3E562(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_mC38D47BC0D10CEA89FE9457A776E4C7E04EC99FF (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * L_0 = __this->get_address_of_m_RenderQueueRange_0(); int32_t L_1; L_1 = RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->get_m_LayerMask_1(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; uint32_t L_5 = __this->get_m_RenderingLayerMask_2(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5)); int32_t L_6 = V_0; int32_t L_7 = __this->get_m_ExcludeMotionVectorObjects_3(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; V_1 = L_8; goto IL_0045; } IL_0045: { int32_t L_9 = V_1; return L_9; } } IL2CPP_EXTERN_C int32_t FilteringSettings_GetHashCode_mC38D47BC0D10CEA89FE9457A776E4C7E04EC99FF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = FilteringSettings_GetHashCode_mC38D47BC0D10CEA89FE9457A776E4C7E04EC99FF(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___oldName0; __this->set_m_oldName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, int32_t ___flag0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->get_m_Flags_7(); int32_t L_1 = ___flag0; int32_t L_2 = ___flag0; V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0); goto IL_000f; } IL_000f: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1_AdjustorThunk (RuntimeObject * __this, int32_t ___flag0, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1(_thisAdjusted, ___flag0, method); return _returnValue; } // System.Single UnityEngine.Playables.FrameData::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m3A7174B358C0A82BD5344F7F0C11BAE2E9F76C7C (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { double L_0 = __this->get_m_DeltaTime_1(); V_0 = ((float)((float)L_0)); goto IL_000b; } IL_000b: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float FrameData_get_deltaTime_m3A7174B358C0A82BD5344F7F0C11BAE2E9F76C7C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = FrameData_get_deltaTime_m3A7174B358C0A82BD5344F7F0C11BAE2E9F76C7C(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_m11DC27776CF5315B5639F0F48C3209FACB44AF13 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_EffectiveSpeed_6(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float FrameData_get_effectiveSpeed_m11DC27776CF5315B5639F0F48C3209FACB44AF13_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = FrameData_get_effectiveSpeed_m11DC27776CF5315B5639F0F48C3209FACB44AF13(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_m3F0BB80ED927860FD9FD093834449CA9D4313BD4 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { bool L_0; L_0 = FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1((FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B *)__this, 1, /*hidden argument*/NULL); if (L_0) { goto IL_000d; } } { G_B3_0 = 1; goto IL_000e; } IL_000d: { G_B3_0 = 0; } IL_000e: { V_0 = G_B3_0; goto IL_0011; } IL_0011: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t FrameData_get_evaluationType_m3F0BB80ED927860FD9FD093834449CA9D4313BD4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = FrameData_get_evaluationType_m3F0BB80ED927860FD9FD093834449CA9D4313BD4(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.FrameData::get_timeLooped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_m7E70B6C55BD71C19C09226B2FEF53E10FC5793E9 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = FrameData_HasFlags_mD33B4314E2DB6CEC4A968B76885D5C698E6E1FE1((FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B *)__this, 4, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool FrameData_get_timeLooped_m7E70B6C55BD71C19C09226B2FEF53E10FC5793E9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FrameData_get_timeLooped_m7E70B6C55BD71C19C09226B2FEF53E10FC5793E9(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 FrameData_get_output_mD6292F40BD30EA94F697D28716F277F5BEF43EA2 (FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * __this, const RuntimeMethod* method) { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_0 = __this->get_m_Output_8(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 FrameData_get_output_mD6292F40BD30EA94F697D28716F277F5BEF43EA2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 _returnValue; _returnValue = FrameData_get_output_mD6292F40BD30EA94F697D28716F277F5BEF43EA2(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mA3BF0159F797C20BC8D69A85422DE82030A28345 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { typedef void (*GL_Vertex3_mA3BF0159F797C20BC8D69A85422DE82030A28345_ftn) (float, float, float); static GL_Vertex3_mA3BF0159F797C20BC8D69A85422DE82030A28345_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Vertex3_mA3BF0159F797C20BC8D69A85422DE82030A28345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___x0, ___y1, ___z2); } // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { typedef void (*GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125_ftn) (float, float, float); static GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___x0, ___y1, ___z2); } // System.Void UnityEngine.GL::TexCoord(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord_m686F61624CC1D2412906BBD3AEDFC158FA8BE225 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0; float L_3 = L_2.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0; float L_5 = L_4.get_z_4(); GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125(L_1, L_3, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_m130587D67EF24E13B363D9C00043848D579D8263 (float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; GL_TexCoord3_m71E5FEB418D94DBA1462A71940B05B96B2645125(L_0, L_1, (0.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574 (int32_t ___unit0, float ___x1, float ___y2, float ___z3, const RuntimeMethod* method) { typedef void (*GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574_ftn) (int32_t, float, float, float); static GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___unit0, ___x1, ___y2, ___z3); } // System.Void UnityEngine.GL::MultiTexCoord2(System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord2_m4E1B87A2AA9B093009F69F18C478358A9AFD8986 (int32_t ___unit0, float ___x1, float ___y2, const RuntimeMethod* method) { { int32_t L_0 = ___unit0; float L_1 = ___x1; float L_2 = ___y2; GL_MultiTexCoord3_mE53DE36EDEC36CD7E38BE9D9CE38F7052E24C574(L_0, L_1, L_2, (0.0f), /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.GL::get_wireframe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81 (const RuntimeMethod* method) { typedef bool (*GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81_ftn) (); static GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::get_wireframe()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.GL::Flush() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Flush_mE419A4E58992BE920E9327BD75367B684814189F (const RuntimeMethod* method) { typedef void (*GL_Flush_mE419A4E58992BE920E9327BD75367B684814189F_ftn) (); static GL_Flush_mE419A4E58992BE920E9327BD75367B684814189F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Flush_mE419A4E58992BE920E9327BD75367B684814189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Flush()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::PushMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mF13C635BFA475627C347FAD0EE427B3136870C5E (const RuntimeMethod* method) { typedef void (*GL_PushMatrix_mF13C635BFA475627C347FAD0EE427B3136870C5E_ftn) (); static GL_PushMatrix_mF13C635BFA475627C347FAD0EE427B3136870C5E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_PushMatrix_mF13C635BFA475627C347FAD0EE427B3136870C5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::PopMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_m7EA6B7B55FAFB9C1B96969D4898B887CFD6B2AF2 (const RuntimeMethod* method) { typedef void (*GL_PopMatrix_m7EA6B7B55FAFB9C1B96969D4898B887CFD6B2AF2_ftn) (); static GL_PopMatrix_m7EA6B7B55FAFB9C1B96969D4898B887CFD6B2AF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_PopMatrix_m7EA6B7B55FAFB9C1B96969D4898B887CFD6B2AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::LoadIdentity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadIdentity_m8070988C4B1FBB8B44C002069BE61E13AAEF1244 (const RuntimeMethod* method) { typedef void (*GL_LoadIdentity_m8070988C4B1FBB8B44C002069BE61E13AAEF1244_ftn) (); static GL_LoadIdentity_m8070988C4B1FBB8B44C002069BE61E13AAEF1244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_LoadIdentity_m8070988C4B1FBB8B44C002069BE61E13AAEF1244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadIdentity()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::LoadOrtho() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_m3BFCB237F5CBF1B4362827C4B7AA1B0E83CF0087 (const RuntimeMethod* method) { typedef void (*GL_LoadOrtho_m3BFCB237F5CBF1B4362827C4B7AA1B0E83CF0087_ftn) (); static GL_LoadOrtho_m3BFCB237F5CBF1B4362827C4B7AA1B0E83CF0087_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_LoadOrtho_m3BFCB237F5CBF1B4362827C4B7AA1B0E83CF0087_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_mDB835862C97036386278D5AE5101DAFB9BDCC6B3 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___mat0, const RuntimeMethod* method) { { GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___mat0), /*hidden argument*/NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { bool L_0 = ___renderIntoTexture1; GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___proj0), L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0 (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method) { typedef void (*GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0_ftn) (float, float, float, float); static GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3); } // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mB02B36284E97BE5D89B536410F02DB449A35C273 (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method) { { float L_0 = ___left0; float L_1 = ___right1; float L_2 = ___bottom2; float L_3 = ___top3; GL_GLLoadPixelMatrixScript_m3EBFBFC28A90DE8DD08AA386F3AC873A22BA1EC0(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::Begin(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m78BA7DD04145D5704C1578361986CC4AF36270EE (int32_t ___mode0, const RuntimeMethod* method) { typedef void (*GL_Begin_m78BA7DD04145D5704C1578361986CC4AF36270EE_ftn) (int32_t); static GL_Begin_m78BA7DD04145D5704C1578361986CC4AF36270EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Begin_m78BA7DD04145D5704C1578361986CC4AF36270EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)"); _il2cpp_icall_func(___mode0); } // System.Void UnityEngine.GL::End() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m2AB599EE687D1FA391FDA08D420B1877F53176EF (const RuntimeMethod* method) { typedef void (*GL_End_m2AB599EE687D1FA391FDA08D420B1877F53176EF_ftn) (); static GL_End_m2AB599EE687D1FA391FDA08D420B1877F53176EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_End_m2AB599EE687D1FA391FDA08D420B1877F53176EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mABC4848D563A1977E1F1F412CE60E52D22AB6447 (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method) { { bool L_0 = ___clearDepth0; bool L_1 = ___clearColor1; float L_2 = ___depth3; GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B(L_0, L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___backgroundColor2), L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method) { { bool L_0 = ___clearDepth0; bool L_1 = ___clearColor1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___backgroundColor2; GL_GLClear_mABC4848D563A1977E1F1F412CE60E52D22AB6447(L_0, L_1, L_2, (1.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_m8686A90C60315F1C5DE648B2D8BB250DF643272F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect0, const RuntimeMethod* method) { { GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___pixelRect0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GL::ClearWithSkybox(System.Boolean,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0 (bool ___clearDepth0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { typedef void (*GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0_ftn) (bool, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ClearWithSkybox(System.Boolean,UnityEngine.Camera)"); _il2cpp_icall_func(___clearDepth0, ___camera1); } // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___mat0, const RuntimeMethod* method) { typedef void (*GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_m5DDC8D9E9FECCB24D1B1A524FB27FEB4104C1476_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___mat0); } // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret2, const RuntimeMethod* method) { typedef void (*GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, bool, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GetGPUProjectionMatrix_Injected_m45E60B2C077CB33172F881D65B85A0F6B4D08F4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___proj0, ___renderIntoTexture1, ___ret2); } // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method) { typedef void (*GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B_ftn) (bool, bool, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float); static GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GLClear_Injected_mC313C695CE3EB43CFD7E102AB057EE08EFEC8D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)"); _il2cpp_icall_func(___clearDepth0, ___clearColor1, ___backgroundColor2, ___depth3); } // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___pixelRect0, const RuntimeMethod* method) { typedef void (*GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92_ftn) (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Viewport_Injected_m2F31012C6FD2F8A15B85504F1C32E6502E36BF92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(___pixelRect0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6 (int32_t ___type0, const RuntimeMethod* method) { typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6_ftn) (int32_t); static GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___type0); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *); static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0); return icallRetVal; } // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, intptr_t); static GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool); static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool); static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return icallRetVal; } // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method) { typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *); static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)"); RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5); return icallRetVal; } // System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m45DE1DF12AFA1F21F16E0249A472A5FCEE6026FD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*GameObject_TryGetComponentFastPath_m45DE1DF12AFA1F21F16E0249A472A5FCEE6026FD_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, intptr_t); static GameObject_TryGetComponentFastPath_m45DE1DF12AFA1F21F16E0249A472A5FCEE6026FD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m45DE1DF12AFA1F21F16E0249A472A5FCEE6026FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_mCEDA3C2B8C9BC1664AE2564F2B1858FE6D7A7521 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *); static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { Type_t * L_0 = ___componentType0; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1; L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0; return L_2; } } // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()"); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t); static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool); static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.GameObject::get_activeSelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.GameObject::set_tag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*); static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.GameObject::CompareTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___tag0, const RuntimeMethod* method) { typedef bool (*GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*); static GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)"); bool icallRetVal = _il2cpp_icall_func(__this, ___tag0); return icallRetVal; } // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA (String_t* ___tag0, const RuntimeMethod* method) { typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA_ftn) (String_t*); static GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___tag0); return icallRetVal; } // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_mD1A5E0DDA39659E68F4C5838675CB584CF9CA563 (String_t* ___tag0, const RuntimeMethod* method) { typedef GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* (*GameObject_FindGameObjectsWithTag_mD1A5E0DDA39659E68F4C5838675CB584CF9CA563_ftn) (String_t*); static GameObject_FindGameObjectsWithTag_mD1A5E0DDA39659E68F4C5838675CB584CF9CA563_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_mD1A5E0DDA39659E68F4C5838675CB584CF9CA563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)"); GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* icallRetVal = _il2cpp_icall_func(___tag0); return icallRetVal; } // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t); static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t); static GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2); } // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C(__this, (String_t*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL; int32_t V_1 = 0; Type_t * V_2 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C(__this, L_0, /*hidden argument*/NULL); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1; V_0 = L_1; V_1 = 0; goto IL_0027; } IL_0017: { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0; int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; Type_t * L_5 = (L_2)->GetAt(static_cast(L_4)); V_2 = L_5; Type_t * L_6 = V_2; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7; L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL); int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0027: { int32_t L_9 = V_1; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0; NullCheck(L_10); if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))) { goto IL_0017; } } { return; } } // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*); static GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_m7FAC22A3B803BCC93595267DB9A2BC544641824C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)"); _il2cpp_icall_func(___self0, ___name1); } // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879 (String_t* ___name0, const RuntimeMethod* method) { typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879_ftn) (String_t*); static GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___name0); return icallRetVal; } // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE GameObject_get_scene_m7EBF95ABB5037FEE6811928F2E83C769C53F86C2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0; memset((&V_0), 0, sizeof(V_0)); { GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2(__this, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL); Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_0 = V_0; return L_0; } } // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; { V_0 = __this; goto IL_0005; } IL_0005: { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = V_0; return L_0; } } // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret0, const RuntimeMethod* method) { typedef void (*GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *); static GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_scene_Injected_mE08525424E75EFD26BD152B4AC37563B0D4053F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.GarbageCollector::set_GCMode(UnityEngine.Scripting.GarbageCollector/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GarbageCollector_set_GCMode_mD8088903F4EDF33B7959E43DF124F6C9CAFD4025 (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m4DCBB81220CEDE5CB10241F45146B6664C033CF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___value0; int32_t L_1; L_1 = GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000f; } } { goto IL_002e; } IL_000f: { int32_t L_3 = ___value0; GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152(L_3, /*hidden argument*/NULL); Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * L_4 = ((GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_StaticFields*)il2cpp_codegen_static_fields_for(GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_il2cpp_TypeInfo_var))->get_GCModeChanged_0(); V_1 = (bool)((!(((RuntimeObject*)(Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { Action_1_tFC191AD5DA44A2C9D6ECA07EFD82BECDD194E566 * L_6 = ((GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_StaticFields*)il2cpp_codegen_static_fields_for(GarbageCollector_t035409645A0790C4049D4E2F9190035C76AD10F7_il2cpp_TypeInfo_var))->get_GCModeChanged_0(); int32_t L_7 = ___value0; NullCheck(L_6); Action_1_Invoke_m4DCBB81220CEDE5CB10241F45146B6664C033CF2(L_6, L_7, /*hidden argument*/Action_1_Invoke_m4DCBB81220CEDE5CB10241F45146B6664C033CF2_RuntimeMethod_var); } IL_002e: { return; } } // System.Void UnityEngine.Scripting.GarbageCollector::SetMode(UnityEngine.Scripting.GarbageCollector/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152 (int32_t ___mode0, const RuntimeMethod* method) { typedef void (*GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152_ftn) (int32_t); static GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GarbageCollector_SetMode_m2F31C185E32B5311A999AF2B17B5D282EF123152_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Scripting.GarbageCollector::SetMode(UnityEngine.Scripting.GarbageCollector/Mode)"); _il2cpp_icall_func(___mode0); } // UnityEngine.Scripting.GarbageCollector/Mode UnityEngine.Scripting.GarbageCollector::GetMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD (const RuntimeMethod* method) { typedef int32_t (*GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD_ftn) (); static GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GarbageCollector_GetMode_m32785E805CBE27D32122CBBA30637598C47609BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Scripting.GarbageCollector::GetMode()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Scripting.GarbageCollector::get_isIncremental() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GarbageCollector_get_isIncremental_mAC82FB7DEE2D722E12145FEE483B15E9970C2036 (const RuntimeMethod* method) { typedef bool (*GarbageCollector_get_isIncremental_mAC82FB7DEE2D722E12145FEE483B15E9970C2036_ftn) (); static GarbageCollector_get_isIncremental_mAC82FB7DEE2D722E12145FEE483B15E9970C2036_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GarbageCollector_get_isIncremental_mAC82FB7DEE2D722E12145FEE483B15E9970C2036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Scripting.GarbageCollector::get_isIncremental()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Scripting.GarbageCollector::set_incrementalTimeSliceNanoseconds(System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GarbageCollector_set_incrementalTimeSliceNanoseconds_mEDAA6804B151698306F1D4129C3C3E6C3D9CC842 (uint64_t ___value0, const RuntimeMethod* method) { typedef void (*GarbageCollector_set_incrementalTimeSliceNanoseconds_mEDAA6804B151698306F1D4129C3C3E6C3D9CC842_ftn) (uint64_t); static GarbageCollector_set_incrementalTimeSliceNanoseconds_mEDAA6804B151698306F1D4129C3C3E6C3D9CC842_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GarbageCollector_set_incrementalTimeSliceNanoseconds_mEDAA6804B151698306F1D4129C3C3E6C3D9CC842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Scripting.GarbageCollector::set_incrementalTimeSliceNanoseconds(System.UInt64)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Scripting.GarbageCollector::CollectIncremental(System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GarbageCollector_CollectIncremental_mF576D1B7EA31748E95763B28CD7DB602C3EB6054 (uint64_t ___nanoseconds0, const RuntimeMethod* method) { typedef bool (*GarbageCollector_CollectIncremental_mF576D1B7EA31748E95763B28CD7DB602C3EB6054_ftn) (uint64_t); static GarbageCollector_CollectIncremental_mF576D1B7EA31748E95763B28CD7DB602C3EB6054_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GarbageCollector_CollectIncremental_mF576D1B7EA31748E95763B28CD7DB602C3EB6054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Scripting.GarbageCollector::CollectIncremental(System.UInt64)"); bool icallRetVal = _il2cpp_icall_func(___nanoseconds0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.GenericStack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method) { { Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m643FB41E13ADD040B67DE83F09376C87FF80E177 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, const RuntimeMethod* method) { { Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___from0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___to1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m7EF09995DBC917FEC1C673064B23594B002B9B57 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, float ___radius1, const RuntimeMethod* method) { { float L_0 = ___radius1; Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_mC5D63C710300C85524D6EB35CFD3C52BC79026DD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, float ___radius1, const RuntimeMethod* method) { { float L_0 = ___radius1; Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_m1C52ECF8525D91B9B295F52FB8152799956F9494 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { { Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___size1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_m4059F2FA7EB3A041C1BE5BE515E1F9D3CC4C3B02 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { { Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___size1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_mD72AB8EAC7823B17EDF1DF60C370238EAADBACCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale4, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; int32_t L_1 = ___submeshIndex1; Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94(L_0, L_1, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position2), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___scale4), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireMesh_m09DBF052378A6E3EE4ED97084D51419C2FED1705 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale4, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; int32_t L_1 = ___submeshIndex1; Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484(L_0, L_1, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position2), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___scale4), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_mA90FBD060A83038FA6ECD4CEB26CCEBA52E34BEA (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, String_t* ___name1, bool ___allowScaling2, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0; String_t* L_1 = ___name1; bool L_2 = ___allowScaling2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; L_3 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, String_t* ___name1, bool ___allowScaling2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___tint3, const RuntimeMethod* method) { { String_t* L_0 = ___name1; bool L_1 = ___allowScaling2; Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), L_0, L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___tint3), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_mD0091908CE69E63F104E0F923089262235A12ABA (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_mB25E9E701F179E6B8CD4CFF122450B5B0556CB89 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method) { { Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_m9FBD2F7A14A4A8D52CB1B6398EA973C1451599A8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); V_0 = L_0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1; L_1 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); V_1 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); V_2 = L_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_3 = ___mesh0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_2; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0; Gizmos_DrawMesh_m51C9969E0F4D8F7AC1AC5241E18F3FF716749F01(L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawMesh(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_m51C9969E0F4D8F7AC1AC5241E18F3FF716749F01 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale3, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___position1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___scale3; Gizmos_DrawMesh_mD72AB8EAC7823B17EDF1DF60C370238EAADBACCD(L_0, (-1), L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireMesh(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireMesh_m0D1D2EA7BE5663E2EC0685F4E6194B1B1AC6F32B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale3, const RuntimeMethod* method) { { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___position1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___scale3; Gizmos_DrawWireMesh_m09DBF052378A6E3EE4ED97084D51419C2FED1705(L_0, (-1), L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___to1, const RuntimeMethod* method) { typedef void (*Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawLine_Injected_mDA56503DCE139192F2A00E5AE344EF600A669060_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___from0, ___to1); } // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method) { typedef void (*Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float); static Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawWireSphere_Injected_mEC0AD8051D263E55AD8D444F5F365845B6EC6C36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___center0, ___radius1); } // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method) { typedef void (*Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float); static Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawSphere_Injected_m23AC6ED143248697BF17B330260D0618B31C5BC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___center0, ___radius1); } // System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___size1, const RuntimeMethod* method) { typedef void (*Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawWireCube_Injected_mDE26C77F14450069CF8E62A22E1D3C34B6B46DA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___center0, ___size1); } // System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___size1, const RuntimeMethod* method) { typedef void (*Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawCube_Injected_mAE30048B3CCF4577B535B6F5CC62881E33F0CE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___center0, ___size1); } // System.Void UnityEngine.Gizmos::DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___scale4, const RuntimeMethod* method) { typedef void (*Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawMesh_Injected_m43B6FE87500DA1AAEF534157D8EC133177306D94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___mesh0, ___submeshIndex1, ___position2, ___rotation3, ___scale4); } // System.Void UnityEngine.Gizmos::DrawWireMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___scale4, const RuntimeMethod* method) { typedef void (*Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawWireMesh_Injected_mF724AC75CC82C87C66AC1B541BCDDF35A29CA484_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___mesh0, ___submeshIndex1, ___position2, ___rotation3, ___scale4); } // System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, String_t* ___name1, bool ___allowScaling2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___tint3, const RuntimeMethod* method) { typedef void (*Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, String_t*, bool, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawIcon_Injected_m7ADBE7C2EAE8067F930E8B503BBB311CD38041B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)"); _il2cpp_icall_func(___center0, ___name1, ___allowScaling2, ___tint3); } // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method) { typedef void (*Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_set_color_Injected_mCFE5DDCCC933D1A8ECBB0132563FA3393691AD35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method) { typedef void (*Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_set_matrix_Injected_m078692F52E03D18FE67C5F7625464D697B9B7E4B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled) { } // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2 (const RuntimeMethod* method) { typedef intptr_t (*Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2_ftn) (); static Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *); static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t); static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___other0); return icallRetVal; } // System.Void UnityEngine.Gradient::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = Gradient_Init_mF8A9CBC72FF57BE9CA60E846BD5BA3484923FFE2(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Void UnityEngine.Gradient::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { } IL_0001: try { // begin try (depth: 1) Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000b); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000b; } FINALLY_000b: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(11) } // end finally (depth: 1) IL2CPP_CLEANUP(11) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x13, IL_0013) } IL_0013: { return; } } // UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Gradient_Evaluate_m02EA0BFD41864C8673A29333EBC4569C9DAA3E37 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, float ___time0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___time0; Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { typedef GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* (*Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *); static Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_colorKeys()"); GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_colorKeys_m40CEE6BEDF93BF9CFC3FFC81EF86DB3386BBB158 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* ___value0, const RuntimeMethod* method) { typedef void (*Gradient_set_colorKeys_m40CEE6BEDF93BF9CFC3FFC81EF86DB3386BBB158_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A*); static Gradient_set_colorKeys_m40CEE6BEDF93BF9CFC3FFC81EF86DB3386BBB158_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_set_colorKeys_m40CEE6BEDF93BF9CFC3FFC81EF86DB3386BBB158_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.GradientAlphaKey[] UnityEngine.Gradient::get_alphaKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748* Gradient_get_alphaKeys_mB7E1713FF72805AF810DD25D225761119C4550E0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { typedef GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748* (*Gradient_get_alphaKeys_mB7E1713FF72805AF810DD25D225761119C4550E0_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *); static Gradient_get_alphaKeys_mB7E1713FF72805AF810DD25D225761119C4550E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_get_alphaKeys_mB7E1713FF72805AF810DD25D225761119C4550E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_alphaKeys()"); GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_alphaKeys_mD6D43C13B38B73D06622F7E506A26AAF7986EF83 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748* ___value0, const RuntimeMethod* method) { typedef void (*Gradient_set_alphaKeys_mD6D43C13B38B73D06622F7E506A26AAF7986EF83_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748*); static Gradient_set_alphaKeys_mD6D43C13B38B73D06622F7E506A26AAF7986EF83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_set_alphaKeys_mD6D43C13B38B73D06622F7E506A26AAF7986EF83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_SetKeys_mFA90BD1B1B00C045CA5C068A1C251929A1A6720E (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* ___colorKeys0, GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748* ___alphaKeys1, const RuntimeMethod* method) { typedef void (*Gradient_SetKeys_mFA90BD1B1B00C045CA5C068A1C251929A1A6720E_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A*, GradientAlphaKeyU5BU5D_t4B07B8959D70A589B53B18B15512C74AEBD03748*); static Gradient_SetKeys_mFA90BD1B1B00C045CA5C068A1C251929A1A6720E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_SetKeys_mFA90BD1B1B00C045CA5C068A1C251929A1A6720E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])"); _il2cpp_icall_func(__this, ___colorKeys0, ___alphaKeys1); } // System.Boolean UnityEngine.Gradient::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___o0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject * L_2 = ___o0; V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject * L_4 = ___o0; NullCheck(L_4); Type_t * L_5; L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL); Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject * L_8 = ___o0; bool L_9; L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0; V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0; V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0; NullCheck(L_11); intptr_t L_12 = L_11->get_m_Ptr_0(); bool L_13; L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.Gradient::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, float ___time0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret1, const RuntimeMethod* method) { typedef void (*Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Evaluate_Injected_mF7EA073D9FC429BCFA86B47BE4FBD4E5EA92FEC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___time0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_mF4E157DB32F0177926B269D9DA4E11FC2ACF6F29 (GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D * __this, float ___alpha0, float ___time1, const RuntimeMethod* method) { { float L_0 = ___alpha0; __this->set_alpha_0(L_0); float L_1 = ___time1; __this->set_time_1(L_1); return; } } IL2CPP_EXTERN_C void GradientAlphaKey__ctor_mF4E157DB32F0177926B269D9DA4E11FC2ACF6F29_AdjustorThunk (RuntimeObject * __this, float ___alpha0, float ___time1, const RuntimeMethod* method) { int32_t _offset = 1; GradientAlphaKey_t2EB9572FC9B85C468D39D2DC7A02A441F3A7E36D * _thisAdjusted = reinterpret_cast(__this + _offset); GradientAlphaKey__ctor_mF4E157DB32F0177926B269D9DA4E11FC2ACF6F29(_thisAdjusted, ___alpha0, ___time1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_m8082D2E47E514E2708DDCD30A5063883CDD0FF20 (GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___col0, float ___time1, const RuntimeMethod* method) { { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___col0; __this->set_color_0(L_0); float L_1 = ___time1; __this->set_time_1(L_1); return; } } IL2CPP_EXTERN_C void GradientColorKey__ctor_m8082D2E47E514E2708DDCD30A5063883CDD0FF20_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___col0, float ___time1, const RuntimeMethod* method) { int32_t _offset = 1; GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * _thisAdjusted = reinterpret_cast(__this + _offset); GradientColorKey__ctor_m8082D2E47E514E2708DDCD30A5063883CDD0FF20(_thisAdjusted, ___col0, ___time1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF (const RuntimeMethod* method) { typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF_ftn) (); static Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D (const RuntimeMethod* method) { typedef int32_t (*Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D_ftn) (); static Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::get_activeTier()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619 (const RuntimeMethod* method) { typedef bool (*Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619_ftn) (); static Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetPreserveFramebufferAlpha()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m5251A6B338E95DCB290E06BBCE7A12B1B01399E2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); bool L_0; L_0 = Graphics_GetPreserveFramebufferAlpha_m06E5649A1B2DD03DF68D4DD87C34D55532F11619(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903 (const RuntimeMethod* method) { typedef int32_t (*Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903_ftn) (); static Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetMinOpenGLESVersion()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_m3413721015426705ADCD37169BD659599AE32FF5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); int32_t L_0; L_0 = Graphics_GetMinOpenGLESVersion_mBDB49039860B09A37C4450942FCB84E2F21F7903(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Graphics::Internal_SetNullRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB (const RuntimeMethod* method) { typedef void (*Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB_ftn) (); static Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()"); _il2cpp_icall_func(); } // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_mF5436301B5A06A70C904FC8F1490EC0DFC0CE1BE (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___mip2; int32_t L_1 = ___face3; int32_t L_2 = ___depthSlice4; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807((RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___color0), (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___depth1), L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method) { typedef void (*Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32_ftn) (int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, bool); static Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)"); _il2cpp_icall_func(___index0, ___uav1, ___preserveCounterValue2); } // System.Void UnityEngine.Graphics::ClearRandomWriteTargets() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6 (const RuntimeMethod* method) { typedef void (*Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6_ftn) (); static Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ClearRandomWriteTargets()"); _il2cpp_icall_func(); } // System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method) { typedef void (*Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t, int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t, int32_t); static Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)"); _il2cpp_icall_func(___src0, ___srcElement1, ___srcMip2, ___dst3, ___dstElement4, ___dstMip5); } // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_mB945E27647250D6F89AF4F7D5C04183188EA78A8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; int32_t L_1 = ___subsetIndex1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E(L_0, L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix2), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Internal_DrawTexture(UnityEngine.Internal_DrawTextureArguments&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawTexture_mB4551EFAFD987D15D780F8A96FBFB57172189ADC (Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90 * ___args0, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawTexture_mB4551EFAFD987D15D780F8A96FBFB57172189ADC_ftn) (Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90 *); static Graphics_Internal_DrawTexture_mB4551EFAFD987D15D780F8A96FBFB57172189ADC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawTexture_mB4551EFAFD987D15D780F8A96FBFB57172189ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawTexture(UnityEngine.Internal_DrawTextureArguments&)"); _il2cpp_icall_func(___args0); } // System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_m3843052384A5AE757EF1F3CDEE9D01AE552E640A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___layer4, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; int32_t L_1 = ___submeshIndex1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material3; int32_t L_3 = ___layer4; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera5; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_5 = ___properties6; int32_t L_6 = ___castShadows7; bool L_7 = ___receiveShadows8; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = ___probeAnchor9; int32_t L_9 = ___lightProbeUsage10; LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * L_10 = ___lightProbeProxyVolume11; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7(L_0, L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9_ftn) (int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t); static Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32)"); _il2cpp_icall_func(___topology0, ___bufferWithArgs1, ___argsOffset2); } // System.Void UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, bool ___setRT4, const RuntimeMethod* method) { typedef void (*Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, bool); static Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean)"); _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___pass3, ___setRT4); } // System.Void UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method) { typedef void (*Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*); static Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])"); _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___offsets3); } // System.Void UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method) { typedef void (*Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *); static Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture)"); _il2cpp_icall_func(___source0, ___dest1); } // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m3F7CCB21492177DA05ED18CFDCAE01AB96909395 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___colorBuffer0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0 = ___colorBuffer0; RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = ___depthBuffer1; int32_t L_2 = ___mipLevel2; int32_t L_3 = ___face3; int32_t L_4 = ___depthSlice4; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_SetRTSimple_mF5436301B5A06A70C904FC8F1490EC0DFC0CE1BE(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mD72ED9D3AF96FFBA3B7436605B2951A27523E390 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0022; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___rt0; NullCheck(L_3); RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_4; L_4 = RenderTexture_get_colorBuffer_mB973BA4FAA3141D51E26D15473F5E6F8D2046675(L_3, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___rt0; NullCheck(L_5); RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_6; L_6 = RenderTexture_get_depthBuffer_m474407A8697D75FAA2CD2D927DEB7F593C491A04(L_5, /*hidden argument*/NULL); int32_t L_7 = ___mipLevel1; int32_t L_8 = ___face2; int32_t L_9 = ___depthSlice3; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTargetImpl_m3F7CCB21492177DA05ED18CFDCAE01AB96909395(L_4, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); goto IL_0028; } IL_0022: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_SetNullRT_mEE3E5FB9715EF11B6BC4E5D4E6B064CE28D4E2DB(/*hidden argument*/NULL); } IL_0028: { return; } } // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mDD6F8DDC847F154A824C0F724D36EB78F587A421 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0; int32_t L_1 = ___mipLevel1; int32_t L_2 = ___face2; int32_t L_3 = ___depthSlice3; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTargetImpl_mD72ED9D3AF96FFBA3B7436605B2951A27523E390(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B7_0 = 0; { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___uav1; V_0 = (bool)((((RuntimeObject*)(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F7D9FD681905C30E65F4BD7B97AF7264F6D7240)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987_RuntimeMethod_var))); } IL_0014: { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3 = ___uav1; NullCheck(L_3); intptr_t L_4 = L_3->get_m_Ptr_0(); bool L_5; L_5 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_4, (intptr_t)(0), /*hidden argument*/NULL); V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_0033; } } { ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_7 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var))); ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F7D9FD681905C30E65F4BD7B97AF7264F6D7240)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987_RuntimeMethod_var))); } IL_0033: { int32_t L_8 = ___index0; if ((((int32_t)L_8) < ((int32_t)0))) { goto IL_0044; } } { int32_t L_9 = ___index0; int32_t L_10; L_10 = SystemInfo_get_supportedRandomWriteTargetCount_m7EB4242ED8EBD2951BF3A2CB8D5538FB2D76C8C1(/*hidden argument*/NULL); G_B7_0 = ((((int32_t)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0045; } IL_0044: { G_B7_0 = 1; } IL_0045: { V_2 = (bool)G_B7_0; bool L_11 = V_2; if (!L_11) { goto IL_0068; } } { int32_t L_12; L_12 = SystemInfo_get_supportedRandomWriteTargetCount_m7EB4242ED8EBD2951BF3A2CB8D5538FB2D76C8C1(/*hidden argument*/NULL); int32_t L_13 = L_12; RuntimeObject * L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_13); String_t* L_15; L_15 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD149710414FF278E78AEB5CF233ED070D55BBC5F)), L_14, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_16 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_15, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987_RuntimeMethod_var))); } IL_0068: { int32_t L_17 = ___index0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_18 = ___uav1; bool L_19 = ___preserveCounterValue2; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_SetRandomWriteTargetBuffer_m78D96B1EF55CE5830A5F0AA88905EA12079B5F32(L_17, L_18, L_19, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_mB9E8FFC0355628EEC1E09648ECD8C865819E679B (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___src0; int32_t L_1 = ___srcElement1; int32_t L_2 = ___srcMip2; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___dst3; int32_t L_4 = ___dstElement4; int32_t L_5 = ___dstMip5; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_CopyTexture_Slice_mB6E846A5DB10888FBCEFF14E8305A0349E5E174A(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_m7CD1CDB2ECC48843BBBB021B75802D554644ABD9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, int32_t ___materialIndex2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshNow_m7CD1CDB2ECC48843BBBB021B75802D554644ABD9_RuntimeMethod_var))); } IL_0017: { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = ___mesh0; int32_t L_5 = ___materialIndex2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = ___matrix1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_DrawMeshNow2_mB945E27647250D6F89AF4F7D5C04183188EA78A8(L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_m2C3C3D4A4D3A74FD2D5A46CCB122670D23788DA4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_DrawMeshNow_m7CD1CDB2ECC48843BBBB021B75802D554644ABD9(L_0, L_1, (-1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m79428E5489EF5306C255BC9DC8F586F54051FC62 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___layer3, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___lightProbeUsage10; if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0010; } } { LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * L_1 = ___lightProbeProxyVolume11; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0011; } IL_0010: { G_B3_0 = 0; } IL_0011: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMesh_m79428E5489EF5306C255BC9DC8F586F54051FC62_RuntimeMethod_var))); } IL_0025: { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = ___mesh0; int32_t L_6 = ___submeshIndex5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = ___material2; int32_t L_9 = ___layer3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10 = ___camera4; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_11 = ___properties6; int32_t L_12 = ___castShadows7; bool L_13 = ___receiveShadows8; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = ___probeAnchor9; int32_t L_15 = ___lightProbeUsage10; LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * L_16 = ___lightProbeProxyVolume11; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_DrawMesh_m3843052384A5AE757EF1F3CDEE9D01AE552E640A(L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawProceduralIndirectNow_m5FF2D1335F18DA902C5655A8B5BB594210499D79 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___bufferWithArgs1; V_0 = (bool)((((RuntimeObject*)(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25F075FEEF39BD6435D2535F84DDF3AA6611F0D7)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawProceduralIndirectNow_m5FF2D1335F18DA902C5655A8B5BB594210499D79_RuntimeMethod_var))); } IL_0014: { int32_t L_3 = ___topology0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_4 = ___bufferWithArgs1; int32_t L_5 = ___argsOffset2; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_DrawProceduralIndirectNow_m08670DB8061D52C04797B4627C1244825369F0B9(L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit2_m1FD392388F73FEADBA11B19A314946CAFFAF9A5C(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2; int32_t L_3 = ___pass3; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_BlitMaterial5_mCCBBD302CFC9A76C8B657A89608D2AA66D9ADF0A(L_0, L_1, L_2, L_3, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_0, L_1, L_2, (-1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::BlitMultiTap(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_BlitMultiTap_m6C55BBEE4088B78046490B3217955DD0F3A65B94 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___offsets3; NullCheck(L_0); V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFC2EFC678A77D17DD0F94D4BDDC8E7EBF468EBD1)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_BlitMultiTap_m6C55BBEE4088B78046490B3217955DD0F3A65B94_RuntimeMethod_var))); } IL_001a: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = ___mat2; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_6 = ___offsets3; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Internal_BlitMultiTap4_mA7124F7FDC9AA0654749C3630147401EAB6BF883(L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m07B6110BEF2801EEB6740A1A731B8F4461475B0C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___layer3, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, bool ___castShadows7, bool ___receiveShadows8, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B2_0 = NULL; int32_t G_B2_1 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B2_2 = NULL; int32_t G_B2_3 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B2_4 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B2_5; memset((&G_B2_5), 0, sizeof(G_B2_5)); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * G_B2_6 = NULL; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B1_0 = NULL; int32_t G_B1_1 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B1_2 = NULL; int32_t G_B1_3 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B1_4 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B1_5; memset((&G_B1_5), 0, sizeof(G_B1_5)); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * G_B1_6 = NULL; int32_t G_B3_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B3_1 = NULL; int32_t G_B3_2 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_3 = NULL; int32_t G_B3_4 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B3_5 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B3_6; memset((&G_B3_6), 0, sizeof(G_B3_6)); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * G_B3_7 = NULL; { Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material2; int32_t L_3 = ___layer3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera4; int32_t L_5 = ___submeshIndex5; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_6 = ___properties6; bool L_7 = ___castShadows7; G_B1_0 = L_6; G_B1_1 = L_5; G_B1_2 = L_4; G_B1_3 = L_3; G_B1_4 = L_2; G_B1_5 = L_1; G_B1_6 = L_0; if (L_7) { G_B2_0 = L_6; G_B2_1 = L_5; G_B2_2 = L_4; G_B2_3 = L_3; G_B2_4 = L_2; G_B2_5 = L_1; G_B2_6 = L_0; goto IL_0012; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; G_B3_6 = G_B1_5; G_B3_7 = G_B1_6; goto IL_0013; } IL_0012: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; G_B3_6 = G_B2_5; G_B3_7 = G_B2_6; } IL_0013: { bool L_8 = ___receiveShadows8; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_DrawMesh_m79428E5489EF5306C255BC9DC8F586F54051FC62(G_B3_7, G_B3_6, G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_8, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, 1, (LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 *)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mDD6F8DDC847F154A824C0F724D36EB78F587A421(L_0, 0, (-1), 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m873B3233CD9CA386DD14ACD4F9B00165BED0D201 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = ___uav1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRandomWriteTarget_m00643B8097F134B59F33A4FFA9E1FB48FC973987(L_0, L_1, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_mE317255E341D24A4496BAC6E3E1C6B0E04770637 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_mB0F6E0ADDF71668FC6066CE2B1FC3131181313CF(/*hidden argument*/NULL); ((Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var))->set_kMaxDrawMeshInstanceCount_0(L_0); return; } } // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) { typedef void (*Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807_ftn) (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, int32_t, int32_t, int32_t); static Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m3B9EAC6FCE2F38F867B3C62D15549F6AFE1E7807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)"); _il2cpp_icall_func(___color0, ___depth1, ___mip2, ___face3, ___depthSlice4); } // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *); static Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawMeshNow2_Injected_m5DB3CD7D60535438913F8753B1D7D1194768BA6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___mesh0, ___subsetIndex1, ___matrix2); } // System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___layer4, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 * ___lightProbeProxyVolume11, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *, int32_t, bool, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t, LightProbeProxyVolume_t55DEBA762A0DB23C4497DE22E5595517A7176959 *); static Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawMesh_Injected_m76B5189D5E4A252FECBB9192AACBD1664FBCBFE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)"); _il2cpp_icall_func(___mesh0, ___submeshIndex1, ___matrix2, ___material3, ___layer4, ___camera5, ___properties6, ___castShadows7, ___receiveShadows8, ___probeAnchor9, ___lightProbeUsage10, ___lightProbeProxyVolume11); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m7D193BCFBC79E0DCD00CCA08D402FABB8A120A9F (int32_t ___s0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___s0; if (!L_0) { goto IL_0007; } } { G_B3_0 = 2; goto IL_0008; } IL_0007: { G_B3_0 = 1; } IL_0008: { V_0 = G_B3_0; goto IL_000b; } IL_000b: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1; L_1 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0039; } } { bool L_3; L_3 = SystemInfo_get_supportsGraphicsFence_mD6464DD1A55153C2EA85B862AA9F6A222D33B7F1(/*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_002b; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_5 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral707373740C0BF094D64D3D64AE661ED4F8E86A31)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB_RuntimeMethod_var))); } IL_002b: { int32_t L_6; L_6 = GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)__this, /*hidden argument*/NULL); __this->set_m_Version_1(L_6); goto IL_004a; } IL_0039: { intptr_t L_7 = __this->get_m_Ptr_0(); int32_t L_8; L_8 = GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133((intptr_t)L_7, /*hidden argument*/NULL); __this->set_m_Version_1(L_8); } IL_004a: { return; } } IL2CPP_EXTERN_C void GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * _thisAdjusted = reinterpret_cast(__this + _offset); GraphicsFence_InitPostAllocation_mFB4550FFC429FF864A45900587190C2ACA2ED8EB(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_m0456392167AE673470FB38A248D1521DAA050A2E (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1; L_1 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { V_1 = (bool)0; goto IL_002f; } IL_0019: { int32_t L_3 = __this->get_m_Version_1(); intptr_t L_4 = __this->get_m_Ptr_0(); int32_t L_5; L_5 = GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133((intptr_t)L_4, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0); goto IL_002f; } IL_002f: { bool L_6 = V_1; return L_6; } } IL2CPP_EXTERN_C bool GraphicsFence_IsFencePending_m0456392167AE673470FB38A248D1521DAA050A2E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = GraphicsFence_IsFencePending_m0456392167AE673470FB38A248D1521DAA050A2E(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.GraphicsFence::Validate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87 (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = __this->get_m_Version_1(); if (!L_0) { goto IL_0023; } } { bool L_1; L_1 = SystemInfo_get_supportsGraphicsFence_mD6464DD1A55153C2EA85B862AA9F6A222D33B7F1(/*hidden argument*/NULL); if (!L_1) { goto IL_0020; } } { int32_t L_2 = __this->get_m_Version_1(); int32_t L_3; L_3 = GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273((GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 *)__this, /*hidden argument*/NULL); G_B4_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_0021; } IL_0020: { G_B4_0 = 0; } IL_0021: { G_B6_0 = G_B4_0; goto IL_0024; } IL_0023: { G_B6_0 = 1; } IL_0024: { V_0 = (bool)G_B6_0; bool L_4 = V_0; if (!L_4) { goto IL_0033; } } { InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_5 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral12BA625C319C72AEE794CEFD3E7AAFB459EE3B02)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87_RuntimeMethod_var))); } IL_0033: { return; } } IL2CPP_EXTERN_C void GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * _thisAdjusted = reinterpret_cast(__this + _offset); GraphicsFence_Validate_mE0F41E4F81631A71AADB8082288AE1D12981BF87(_thisAdjusted, method); } // System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273 (GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = (-1); goto IL_0005; } IL_0005: { int32_t L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C int32_t GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; GraphicsFence_tD8128D4F75C9658CCB0CB94A5AADFA44200E4283 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = GraphicsFence_GetPlatformNotSupportedVersion_m0F608898E6F718E0E774FB5AEC8264AA72450273(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133 (intptr_t ___fencePtr0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133_ftn) (intptr_t); static GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFence_GetVersionNumber_mA8140AD907EA76DED65F44D4827B908D19195133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___fencePtr0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_m476F5BD3198C2329BC225B9CD28E5022B8538930 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetFormat_m476F5BD3198C2329BC225B9CD28E5022B8538930_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *); static GraphicsFormatUtility_GetFormat_m476F5BD3198C2329BC225B9CD28E5022B8538930_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetFormat_m476F5BD3198C2329BC225B9CD28E5022B8538930_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)"); int32_t icallRetVal = _il2cpp_icall_func(___texture0); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m7092838CAA3B5D7AA3CD49CAEDFD71BF5F4F8349 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m8A9ABC4A8844D83C674D0623E2A29BBD8C2031CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m502D0258A73BC85C195DFB3EF97E5B282B14748D (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m72E799F687A967548863B557CBCD2AB821D18B98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); int32_t L_1 = ___readWrite1; if (!L_1) { goto IL_0013; } } { int32_t L_2 = ___readWrite1; G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); goto IL_0014; } IL_0013: { bool L_3 = V_0; G_B3_0 = ((int32_t)(L_3)); } IL_0014: { V_1 = (bool)G_B3_0; int32_t L_4 = ___format0; bool L_5 = V_1; int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_m502D0258A73BC85C195DFB3EF97E5B282B14748D(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; goto IL_001f; } IL_001f: { int32_t L_7 = V_2; return L_7; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1_ftn) (int32_t); static GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m8E44D064D2B0549F52306084D1F0ED98C08C0039 (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetRenderTextureFormat_m8E44D064D2B0549F52306084D1F0ED98C08C0039_ftn) (int32_t); static GraphicsFormatUtility_GetRenderTextureFormat_m8E44D064D2B0549F52306084D1F0ED98C08C0039_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetRenderTextureFormat_m8E44D064D2B0549F52306084D1F0ED98C08C0039_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m1218F147A6B83BAD9CC35B3F0BCA9EAD39DD2347 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m1218F147A6B83BAD9CC35B3F0BCA9EAD39DD2347_ftn) (int32_t); static GraphicsFormatUtility_IsCompressedTextureFormat_m1218F147A6B83BAD9CC35B3F0BCA9EAD39DD2347_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m1218F147A6B83BAD9CC35B3F0BCA9EAD39DD2347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90_ftn) (int32_t, bool); static GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)"); bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE21D79FD0C0002466B12E1E0C2B7F555E8F65BCF (int32_t ___format0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___format0; bool L_1; L_1 = GraphicsFormatUtility_CanDecompressFormat_mEB1FCD9BA7FE31FB46B708B07BD01A7581C09F90(L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652_ftn) (int32_t); static GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_mB7090090D9B14A88AE6347A168F071D805FB2652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m0CCA9F2481D28DD0E01E2EC02F8A979EC1C4A470 (int32_t ___format0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; if ((((int32_t)L_0) == ((int32_t)((int32_t)28)))) { goto IL_0017; } } { int32_t L_1 = ___format0; if ((((int32_t)L_1) == ((int32_t)((int32_t)29)))) { goto IL_0017; } } { int32_t L_2 = ___format0; if ((((int32_t)L_2) == ((int32_t)((int32_t)64)))) { goto IL_0017; } } { int32_t L_3 = ___format0; G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0); goto IL_0018; } IL_0017: { G_B5_0 = 1; } IL_0018: { V_0 = (bool)G_B5_0; goto IL_001b; } IL_001b: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m9FDF83337DF89950BDBC844C052793E375424842 (const RuntimeMethod* method) { typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m9FDF83337DF89950BDBC844C052793E375424842_ftn) (); static GraphicsSettings_get_lightsUseLinearIntensity_m9FDF83337DF89950BDBC844C052793E375424842_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m9FDF83337DF89950BDBC844C052793E375424842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED (bool ___value0, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED_ftn) (bool); static GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C (bool ___value0, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C_ftn) (bool); static GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827 (int32_t ___tier0, int32_t ___defineHash1, const RuntimeMethod* method) { typedef bool (*GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827_ftn) (int32_t, int32_t); static GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)"); bool icallRetVal = _il2cpp_icall_func(___tier0, ___defineHash1); return icallRetVal; } // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6 (const RuntimeMethod* method) { typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6_ftn) (); static GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()"); ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_currentRenderPipeline_m56CA2B9E7955E5B767EF15570CC0D1B68A5E8151 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * V_0 = NULL; { ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_0; L_0 = GraphicsSettings_get_INTERNAL_currentRenderPipeline_m90DDDD027F8D2E1E617FBD333F5C9C6DEA8258E6(/*hidden argument*/NULL); V_0 = ((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF_il2cpp_TypeInfo_var)); goto IL_000e; } IL_000e: { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = V_0; return L_1; } } // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_renderPipelineAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_renderPipelineAsset_mD89E5C2DB9CC8C3C422763DB590C89068160F7E4 (const RuntimeMethod* method) { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * V_0 = NULL; { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0; L_0 = GraphicsSettings_get_defaultRenderPipeline_m6F6D60DC0F8D3F9A182D15AAFAF6E10E2B4EA8C8(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.GraphicsSettings::set_renderPipelineAsset(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_renderPipelineAsset_mB7FDD5DAEB6FCD85F980B4E7C867CD623219353D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___value0, const RuntimeMethod* method) { { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___value0; GraphicsSettings_set_defaultRenderPipeline_mF1BBE9F74AB47BF325007F1951A6F2F08A4C3D6B(L_0, /*hidden argument*/NULL); return; } } // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_defaultRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512 (const RuntimeMethod* method) { typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512_ftn) (); static GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_defaultRenderPipeline()"); ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___value0, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *); static GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(___value0); } // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_defaultRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_defaultRenderPipeline_m6F6D60DC0F8D3F9A182D15AAFAF6E10E2B4EA8C8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * V_0 = NULL; { ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_0; L_0 = GraphicsSettings_get_INTERNAL_defaultRenderPipeline_m7368BB55004F51DFD7200E630901310AF37AE512(/*hidden argument*/NULL); V_0 = ((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF_il2cpp_TypeInfo_var)); goto IL_000e; } IL_000e: { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_mF1BBE9F74AB47BF325007F1951A6F2F08A4C3D6B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___value0, const RuntimeMethod* method) { { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___value0; GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m10F7D1C88C41820AB3AB8482A38B64B39186841A(L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Rendering.BuiltinShaderMode UnityEngine.Rendering.GraphicsSettings::GetShaderMode(UnityEngine.Rendering.BuiltinShaderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsSettings_GetShaderMode_m1AA02C5F4E0043D0B658B1AB32182119F228001A (int32_t ___type0, const RuntimeMethod* method) { typedef int32_t (*GraphicsSettings_GetShaderMode_m1AA02C5F4E0043D0B658B1AB32182119F228001A_ftn) (int32_t); static GraphicsSettings_GetShaderMode_m1AA02C5F4E0043D0B658B1AB32182119F228001A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_GetShaderMode_m1AA02C5F4E0043D0B658B1AB32182119F228001A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::GetShaderMode(UnityEngine.Rendering.BuiltinShaderType)"); int32_t icallRetVal = _il2cpp_icall_func(___type0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m7958BAB68961412F06FACF1F09E04B4CEAE8FB9D (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) { { uint64_t L_0 = ___u64_00; __this->set_u64_0_0(L_0); uint64_t L_1 = ___u64_11; __this->set_u64_1_1(L_1); return; } } IL2CPP_EXTERN_C void Hash128__ctor_m7958BAB68961412F06FACF1F09E04B4CEAE8FB9D_AdjustorThunk (RuntimeObject * __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); Hash128__ctor_m7958BAB68961412F06FACF1F09E04B4CEAE8FB9D(_thisAdjusted, ___u64_00, ___u64_11, method); } // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m577A27A07658268AD07B09F4FFFF1D3216AD963B (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___rhs0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = (*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_1 = ___rhs0; bool L_2; L_2 = Hash128_op_LessThan_m7A0C0E7E5562B314549A40B8C44A6F50412EB2E8(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0015; } } { V_1 = (-1); goto IL_002d; } IL_0015: { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_4 = (*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_5 = ___rhs0; bool L_6; L_6 = Hash128_op_GreaterThan_mC9DD7C1E70FD80FD3BB384B2FB252023E53283E4(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0029; } } { V_1 = 1; goto IL_002d; } IL_0029: { V_1 = 0; goto IL_002d; } IL_002d: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m577A27A07658268AD07B09F4FFFF1D3216AD963B_AdjustorThunk (RuntimeObject * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___rhs0, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_m577A27A07658268AD07B09F4FFFF1D3216AD963B(_thisAdjusted, ___rhs0, method); return _returnValue; } // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_mE6E0973B9B42A6AB9BEB8ACC679291CDAD2D03AC (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = (*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this); String_t* L_1; L_1 = Hash128_Hash128ToStringImpl_m4CCDC046BB5D340BE581C66A9CB6C61EB9A8F958(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C String_t* Hash128_ToString_mE6E0973B9B42A6AB9BEB8ACC679291CDAD2D03AC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Hash128_ToString_mE6E0973B9B42A6AB9BEB8ACC679291CDAD2D03AC(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m4CCDC046BB5D340BE581C66A9CB6C61EB9A8F958 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash0, const RuntimeMethod* method) { { String_t* L_0; L_0 = Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9((Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)(&___hash0), /*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m2FEA62200ECEC6BA066924F3153C9FBA96B0E3FF (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var))) { goto IL_001c; } } { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_1 = (*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this); RuntimeObject * L_2 = ___obj0; bool L_3; L_3 = Hash128_op_Equality_m466C6C5065C0851648F50222DF8D7AC27518F30A(L_1, ((*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)UnBox(L_2, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; goto IL_0020; } IL_0020: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool Hash128_Equals_m2FEA62200ECEC6BA066924F3153C9FBA96B0E3FF_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_m2FEA62200ECEC6BA066924F3153C9FBA96B0E3FF(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mA77DD31AF975A04BF4BD9D1F5B2A143497C9F468 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___obj0, const RuntimeMethod* method) { bool V_0 = false; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = (*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_1 = ___obj0; bool L_2; L_2 = Hash128_op_Equality_m466C6C5065C0851648F50222DF8D7AC27518F30A(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Hash128_Equals_mA77DD31AF975A04BF4BD9D1F5B2A143497C9F468_AdjustorThunk (RuntimeObject * __this, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_mA77DD31AF975A04BF4BD9D1F5B2A143497C9F468(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_mBEB470B9988886E4EB3FDA22903EBB699D1B7EA6 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint64_t* L_0 = __this->get_address_of_u64_0_0(); int32_t L_1; L_1 = UInt64_GetHashCode_mCDF662897A3F02CED11A9F9E66C5BF4E28C02B33((uint64_t*)L_0, /*hidden argument*/NULL); uint64_t* L_2 = __this->get_address_of_u64_1_1(); int32_t L_3; L_3 = UInt64_GetHashCode_mCDF662897A3F02CED11A9F9E66C5BF4E28C02B33((uint64_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t Hash128_GetHashCode_mBEB470B9988886E4EB3FDA22903EBB699D1B7EA6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_GetHashCode_mBEB470B9988886E4EB3FDA22903EBB699D1B7EA6(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m28ACD34C28C044C2BEF2109446DAAEB53F4EC619 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___obj0; if (!L_0) { goto IL_0012; } } { RuntimeObject * L_1 = ___obj0; G_B3_0 = ((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_1, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0013; } IL_0012: { G_B3_0 = 1; } IL_0013: { V_1 = (bool)G_B3_0; bool L_2 = V_1; if (!L_2) { goto IL_001b; } } { V_2 = 1; goto IL_002c; } IL_001b: { RuntimeObject * L_3 = ___obj0; V_0 = ((*(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)UnBox(L_3, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A_il2cpp_TypeInfo_var)))); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_4 = V_0; int32_t L_5; L_5 = Hash128_CompareTo_m577A27A07658268AD07B09F4FFFF1D3216AD963B((Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)__this, L_4, /*hidden argument*/NULL); V_2 = L_5; goto IL_002c; } IL_002c: { int32_t L_6 = V_2; return L_6; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m28ACD34C28C044C2BEF2109446DAAEB53F4EC619_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_m28ACD34C28C044C2BEF2109446DAAEB53F4EC619(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m466C6C5065C0851648F50222DF8D7AC27518F30A (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash10, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___hash21, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = ___hash10; uint64_t L_1 = L_0.get_u64_0_0(); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_2 = ___hash21; uint64_t L_3 = L_2.get_u64_0_0(); if ((!(((uint64_t)L_1) == ((uint64_t)L_3)))) { goto IL_001f; } } { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_4 = ___hash10; uint64_t L_5 = L_4.get_u64_1_1(); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_6 = ___hash21; uint64_t L_7 = L_6.get_u64_1_1(); G_B3_0 = ((((int64_t)L_5) == ((int64_t)L_7))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_8 = V_0; return L_8; } } // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_m7A0C0E7E5562B314549A40B8C44A6F50412EB2E8 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___x0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___y1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = ___x0; uint64_t L_1 = L_0.get_u64_0_0(); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_2 = ___y1; uint64_t L_3 = L_2.get_u64_0_0(); V_0 = (bool)((((int32_t)((((int64_t)L_1) == ((int64_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0027; } } { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_5 = ___x0; uint64_t L_6 = L_5.get_u64_0_0(); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_7 = ___y1; uint64_t L_8 = L_7.get_u64_0_0(); V_1 = (bool)((!(((uint64_t)L_6) >= ((uint64_t)L_8)))? 1 : 0); goto IL_0038; } IL_0027: { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_9 = ___x0; uint64_t L_10 = L_9.get_u64_1_1(); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_11 = ___y1; uint64_t L_12 = L_11.get_u64_1_1(); V_1 = (bool)((!(((uint64_t)L_10) >= ((uint64_t)L_12)))? 1 : 0); goto IL_0038; } IL_0038: { bool L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_mC9DD7C1E70FD80FD3BB384B2FB252023E53283E4 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___x0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ___y1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_0 = ___x0; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_1 = ___y1; bool L_2; L_2 = Hash128_op_LessThan_m7A0C0E7E5562B314549A40B8C44A6F50412EB2E8(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0010; } } { V_1 = (bool)0; goto IL_0023; } IL_0010: { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_4 = ___x0; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_5 = ___y1; bool L_6; L_6 = Hash128_op_Equality_m466C6C5065C0851648F50222DF8D7AC27518F30A(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_001f; } } { V_1 = (bool)0; goto IL_0023; } IL_001f: { V_1 = (bool)1; goto IL_0023; } IL_0023: { bool L_8 = V_1; return L_8; } } // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___hash0, const RuntimeMethod* method) { typedef String_t* (*Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9_ftn) (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *); static Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Hash128_Hash128ToStringImpl_Injected_mFD25BFDC03DDABED540C2F96BEE13DAE6E778AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)"); String_t* icallRetVal = _il2cpp_icall_func(___hash0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m7A6506A41CE6C3C6343CDEF99FD219BF7BABEF4B (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { void* L_0 = ___data0; uint64_t L_1 = ___dataSize1; uint64_t* L_2 = ___hash12; uint64_t* L_3 = ___hash23; IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var); SpookyHash_Hash_m56BAF0D4F6D4EACB06AD0C293AA1B63DDEB6082C((void*)(void*)L_0, L_1, (uint64_t*)(uint64_t*)L_2, (uint64_t*)(uint64_t*)L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m44A5F9DDA744B970159C204925CCAE7589CC4EEE (void* ___data0, uint64_t ___dataSize1, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___hash2, const RuntimeMethod* method) { uint64_t V_0 = 0; uint64_t V_1 = 0; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_0 = ___hash2; NullCheck(L_0); uint64_t L_1 = L_0->get_u64_0_0(); V_0 = L_1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_2 = ___hash2; NullCheck(L_2); uint64_t L_3 = L_2->get_u64_1_1(); V_1 = L_3; void* L_4 = ___data0; uint64_t L_5 = ___dataSize1; HashUnsafeUtilities_ComputeHash128_m7A6506A41CE6C3C6343CDEF99FD219BF7BABEF4B((void*)(void*)L_4, L_5, (uint64_t*)(uint64_t*)((uintptr_t)(&V_0)), (uint64_t*)(uint64_t*)((uintptr_t)(&V_1)), /*hidden argument*/NULL); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_6 = ___hash2; uint64_t L_7 = V_0; uint64_t L_8 = V_1; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A L_9; memset((&L_9), 0, sizeof(L_9)); Hash128__ctor_m7958BAB68961412F06FACF1F09E04B4CEAE8FB9D((&L_9), L_7, L_8, /*hidden argument*/NULL); *(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)L_6 = L_9; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUtilities_AppendHash_mD651FD810E421811A0C36CDED1ADA5B3C2F665E6 (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___inHash0, Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * ___outHash1, const RuntimeMethod* method) { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * V_0 = NULL; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * V_1 = NULL; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * V_2 = NULL; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * V_3 = NULL; { Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_0 = ___outHash1; V_1 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)L_0; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_1 = V_1; V_0 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((uintptr_t)L_1); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_2 = ___inHash0; V_3 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)L_2; Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_3 = V_3; V_2 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((uintptr_t)L_3); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_4 = V_2; uint32_t L_5 = sizeof(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A ); Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A * L_6 = V_0; HashUnsafeUtilities_ComputeHash128_m44A5F9DDA744B970159C204925CCAE7589CC4EEE((void*)(void*)L_4, ((int64_t)((int64_t)((int32_t)((int32_t)L_5)))), (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)(Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)L_6, /*hidden argument*/NULL); V_3 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((uintptr_t)0); V_1 = (Hash128_t1858EA099934FD6F2B769E5661C17A276A2AFE7A *)((uintptr_t)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HeaderAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * __this, String_t* ___header0, const RuntimeMethod* method) { { PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); String_t* L_0 = ___header0; __this->set_header_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_mCC837CE7900738F3152D585D454A34A15793C215 (HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 * __this, String_t* ___url0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___url0; __this->set_m_Url_0(L_0); __this->set_m_DispatchingFieldName_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_Dispatcher_1((bool)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HideInInspector::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ImageEffectAllowedInSceneView::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectAllowedInSceneView__ctor_mD174DBEBB4721497940142A62DCB59429340D44A (ImageEffectAllowedInSceneView_t33027F1BDA71455302D4946C58855B206F77CF87 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ImageEffectOpaque::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectOpaque__ctor_m9B19419B643BCCF3CB11EAA4BEE68DAD826E0D15 (ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ImageEffectTransformsToLDR::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectTransformsToLDR__ctor_m81EEBDF9D55CB7E8FCABB9C1CB3AAA3A65CB6C20 (ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ImageEffectUsesCommandBuffer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectUsesCommandBuffer__ctor_m690BF8B1C87D8AF4826F9766C21AE1D27F2A560C (ImageEffectUsesCommandBuffer_t4BF914E2DF3C59A04CA8BE76BFC89A03FE26C70C * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_m9C39F7BF77237CB3B06745D054C385334A061E8E (InspectorNameAttribute_t8A1ACF4EDFAC9A951E5CCB8A52ECA29B903E2417 * __this, String_t* ___displayName0, const RuntimeMethod* method) { { PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); String_t* L_0 = ___displayName0; __this->set_displayName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_pinvoke(const Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90& unmarshaled, Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_pinvoke& marshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_pinvoke_back(const Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_pinvoke& marshaled, Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90& unmarshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_pinvoke_cleanup(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_com(const Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90& unmarshaled, Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_com& marshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_com_back(const Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_com& marshaled, Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90& unmarshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshal_com_cleanup(Internal_DrawTextureArguments_tEC89385CEA5FBDBE4EB8FA253CA94370AE533E90_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0; V_1 = L_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8; L_8 = InterlockedCompareExchangeImpl((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7); V_0 = L_8; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1; if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0; V_1 = L_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8; L_8 = InterlockedCompareExchangeImpl((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7); V_0 = L_8; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1; if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3; L_3 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ___target0; MethodInfo_t * L_5 = ___theFunction1; Delegate_t * L_6; L_6 = Delegate_CreateDelegate_m5A4D1A69A84342C8148EA160661E7DD4B3462BE1(L_3, L_4, L_5, /*hidden argument*/NULL); InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method) { { BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0; InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method) { bool V_0 = false; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); bool L_1; L_1 = BaseInvokableCall_AllowInvoke_mC3B001134530C57D3A12C06A7B4014869ADCFBA2(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); NullCheck(L_3); UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method) { bool V_0 = false; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); bool L_1; L_1 = BaseInvokableCall_AllowInvoke_mC3B001134530C57D3A12C06A7B4014869ADCFBA2(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); NullCheck(L_3); UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); NullCheck(L_0); RuntimeObject * L_1; L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL); RuntimeObject * L_2 = ___targetObj0; if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2)))) { goto IL_0022; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); NullCheck(L_3); MethodInfo_t * L_4; L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL); MethodInfo_t * L_5 = ___method1; NullCheck(L_4); bool L_6; L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5); G_B3_0 = ((int32_t)(L_6)); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_7 = V_0; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0(); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0; NullCheck(L_0); List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1(); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0; NullCheck(L_0); List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); V_0 = L_0; V_1 = 0; goto IL_003b; } IL_000b: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1(); int32_t L_2 = V_1; NullCheck(L_1); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3; L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); RuntimeObject * L_4 = ___targetObj0; MethodInfo_t * L_5 = ___method1; NullCheck(L_3); bool L_6; L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0036; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1(); int32_t L_10 = V_1; NullCheck(L_9); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11; L_11 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); NullCheck(L_8); List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_8, L_11, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); } IL_0036: { int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_003b: { int32_t L_13 = V_1; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1(); NullCheck(L_14); int32_t L_15; L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0); bool L_16 = V_3; if (L_16) { goto IL_000b; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18; Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var); Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var); NullCheck(L_17); int32_t L_21; L_21 = List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73(L_17, L_20, /*hidden argument*/List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0(); NullCheck(L_0); List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL; { bool L_0 = __this->get_m_NeedsUpdate_3(); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0044; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2(); NullCheck(L_2); List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0(); NullCheck(L_3); List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_3, L_4, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1(); NullCheck(L_5); List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_5, L_6, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)0); } IL_0044: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2(); V_1 = L_7; goto IL_004d; } IL_004d: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1; return L_8; } } // System.Void UnityEngine.Events.InvokableCallList::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_PersistentCalls_0(L_0); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_RuntimeCalls_1(L_1); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_ExecutingCalls_2(L_2); __this->set_m_NeedsUpdate_3((bool)1); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.JobHandle::CompleteAll(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CompleteAll_m904B95F0F95010AE269ACC78DE7AFD7AF29635A1 (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD ___jobs0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD L_0 = ___jobs0; void* L_1; L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14(L_0, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847_m4B18571E62B803063BDC0D117371D7AF2DFAEC14_RuntimeMethod_var); int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&___jobs0))->___m_Length_1); JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4((void*)(void*)L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3 (const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3_ftn) (); static JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()"); _il2cpp_icall_func(); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4 (void* ___jobs0, int32_t ___count1, const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4_ftn) (void*, int32_t); static JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobsAndCompleteAll_m0F72C14CBA541592DB0C2E233C733E0604B558B4_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)"); _il2cpp_icall_func(___jobs0, ___count1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::.ctor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobProducerTypeAttribute__ctor_m6CF83F27400526E37ED6CEADFF330E49A310BA7C (JobProducerTypeAttribute_t75C44C0E9004E0C3F4D5399D88DEC2001E31B018 * __this, Type_t * ___producerType0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); Type_t * L_0 = ___producerType0; __this->set_U3CProducerTypeU3Ek__BackingField_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 JobsUtility_Schedule_m407547BE00BD3E9FC78178A45B9248796E05741B (JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 * ___parameters0, const RuntimeMethod* method) { JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 V_0; memset((&V_0), 0, sizeof(V_0)); { JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 * L_0 = ___parameters0; JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F((JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 *)L_0, (JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 *)(&V_0), /*hidden argument*/NULL); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_1 = V_0; return L_1; } } // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6 (Type_t * ___wrapperJobType0, Type_t * ___userJobType1, RuntimeObject * ___managedJobFunction02, RuntimeObject * ___managedJobFunction13, RuntimeObject * ___managedJobFunction24, const RuntimeMethod* method) { typedef intptr_t (*JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6_ftn) (Type_t *, Type_t *, RuntimeObject *, RuntimeObject *, RuntimeObject *); static JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)"); intptr_t icallRetVal = _il2cpp_icall_func(___wrapperJobType0, ___userJobType1, ___managedJobFunction02, ___managedJobFunction13, ___managedJobFunction24); return icallRetVal; } // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_m861B4F87731C1DA70FA3196FA51300C57C3FF36C (Type_t * ___type0, RuntimeObject * ___managedJobFunction01, RuntimeObject * ___managedJobFunction12, RuntimeObject * ___managedJobFunction23, const RuntimeMethod* method) { intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); { Type_t * L_0 = ___type0; Type_t * L_1 = ___type0; RuntimeObject * L_2 = ___managedJobFunction01; RuntimeObject * L_3 = ___managedJobFunction12; RuntimeObject * L_4 = ___managedJobFunction23; intptr_t L_5; L_5 = JobsUtility_CreateJobReflectionData_mEF682F1EB140CC6186F1B0CB60034959E58B34D6(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); V_0 = (intptr_t)L_5; goto IL_000e; } IL_000e: { intptr_t L_6 = V_0; return (intptr_t)L_6; } } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_m44F4C8FCC2B31AD4439A755F3F5782511DB685AD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * V_0 = NULL; bool V_1 = false; { PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * L_0 = ((JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t3739CC93A2B1630A645FE0B10F3D24B8088AE12B_il2cpp_TypeInfo_var))->get_PanicFunction_0(); V_0 = L_0; PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * L_1 = V_0; V_1 = (bool)((((RuntimeObject*)(PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0011; } } { goto IL_0018; } IL_0011: { PanicFunction__tFB4D850E5B848FFEF210623F5669284D723544EB * L_3 = V_0; NullCheck(L_3); PanicFunction__Invoke_m1A61124D09B3DB67123E6E5FD12D5C290D425B66(L_3, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F (JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 * ___parameters0, JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * ___ret1, const RuntimeMethod* method) { typedef void (*JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F_ftn) (JobScheduleParameters_tA29064729507A938ACB05D9F98B2C4A6977E3EF8 *, JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 *); static JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_Schedule_Injected_mC2D00BF102DA94DC24691FA2EED38D94F700275F_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___parameters0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method) { { float L_0 = ___time0; __this->set_m_Time_0(L_0); float L_1 = ___value1; __this->set_m_Value_1(L_1); __this->set_m_InTangent_2((0.0f)); __this->set_m_OutTangent_3((0.0f)); __this->set_m_WeightedMode_4(0); __this->set_m_InWeight_5((0.0f)); __this->set_m_OutWeight_6((0.0f)); return; } } IL2CPP_EXTERN_C void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, const RuntimeMethod* method) { int32_t _offset = 1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C(_thisAdjusted, ___time0, ___value1, method); } // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) { { float L_0 = ___time0; __this->set_m_Time_0(L_0); float L_1 = ___value1; __this->set_m_Value_1(L_1); float L_2 = ___inTangent2; __this->set_m_InTangent_2(L_2); float L_3 = ___outTangent3; __this->set_m_OutTangent_3(L_3); __this->set_m_WeightedMode_4(0); __this->set_m_InWeight_5((0.0f)); __this->set_m_OutWeight_6((0.0f)); return; } } IL2CPP_EXTERN_C void Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) { int32_t _offset = 1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54(_thisAdjusted, ___time0, ___value1, ___inTangent2, ___outTangent3, method); } // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Time_0(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_mB48C8B14B2346F46A0A4FE27CDD01D163F945CC4 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Time_0(L_0); return; } } IL2CPP_EXTERN_C void Keyframe_set_time_mB48C8B14B2346F46A0A4FE27CDD01D163F945CC4_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_time_mB48C8B14B2346F46A0A4FE27CDD01D163F945CC4(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B6_0 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0; int32_t L_2 = L_1.get_m_IsOrthographic_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0058; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1(); bool L_6; L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0058; } } { float* L_7 = __this->get_address_of_m_FieldOfView_2(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0; float L_9 = L_8.get_m_FieldOfView_2(); bool L_10; L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0058; } } { float* L_11 = __this->get_address_of_m_OrthoSize_3(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0; float L_13 = L_12.get_m_OrthoSize_3(); bool L_14; L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0058; } } { int32_t L_15 = __this->get_m_CameraPixelHeight_4(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0; int32_t L_17 = L_16.get_m_CameraPixelHeight_4(); G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B6_0 = 0; } IL_0059: { V_0 = (bool)G_B6_0; goto IL_005c; } IL_005c: { bool L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); V_0 = L_0; int32_t L_1 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1(); int32_t L_3; L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; float* L_5 = __this->get_address_of_m_FieldOfView_2(); int32_t L_6; L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6)); int32_t L_7 = V_0; float* L_8 = __this->get_address_of_m_OrthoSize_3(); int32_t L_9; L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->get_m_CameraPixelHeight_4(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_005e; } IL_005e: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method) { int32_t V_0 = 0; { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0; int32_t L_1 = L_0.get_m_Mask_0(); V_0 = L_1; goto IL_000a; } IL_000a: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method) { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0; memset((&V_0), 0, sizeof(V_0)); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___intVal0; (&V_0)->set_m_Mask_0(L_0); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0; V_1 = L_1; goto IL_000d; } IL_000d: { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1; return L_2; } } // System.Int32 UnityEngine.LayerMask::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Mask_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C (String_t* ___layerName0, const RuntimeMethod* method) { typedef int32_t (*LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C_ftn) (String_t*); static LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___layerName0); return icallRetVal; } // System.Int32 UnityEngine.LayerMask::GetMask(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_mA1D59A07A2DB571365E781AD76F5C57664FCD8F7 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; int32_t V_5 = 0; bool V_6 = false; int32_t V_7 = 0; { StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___layerNames0; V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75B9A3D1CB5E5647E1343BB548B64781DB8CC405)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LayerMask_GetMask_mA1D59A07A2DB571365E781AD76F5C57664FCD8F7_RuntimeMethod_var))); } IL_0014: { V_0 = 0; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ___layerNames0; V_2 = L_3; V_3 = 0; goto IL_0049; } IL_001d: { StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = V_2; int32_t L_5 = V_3; NullCheck(L_4); int32_t L_6 = L_5; String_t* L_7 = (L_4)->GetAt(static_cast(L_6)); V_4 = L_7; String_t* L_8 = V_4; int32_t L_9; L_9 = LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C(L_8, /*hidden argument*/NULL); V_5 = L_9; int32_t L_10 = V_5; V_6 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_11 = V_6; if (!L_11) { goto IL_0044; } } { int32_t L_12 = V_0; int32_t L_13 = V_5; V_0 = ((int32_t)((int32_t)L_12|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31))))))); } IL_0044: { int32_t L_14 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_0049: { int32_t L_15 = V_3; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = V_2; NullCheck(L_16); if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length)))))) { goto IL_001d; } } { int32_t L_17 = V_0; V_7 = L_17; goto IL_0054; } IL_0054: { int32_t L_18 = V_7; return L_18; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_innerSpotAngle()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Light::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_mB33E961A7CF25D0EBE410EE22444B4B8D4317C6C (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Light::set_intensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, float); static Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_intensity(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Light::set_shadowCustomResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, int32_t); static Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowCustomResolution(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowBias()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNormalBias()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowNearPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNearPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0; return L_0; } } // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowStrength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowStrength()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()"); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Light::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light__ctor_m1F5C71B35C5334F81AD0492559EFA864574298FA (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { { Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method) { typedef void (*Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *); static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0(); marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1(); marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2(); marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3(); marshaled.___isBaked_4 = static_cast(unmarshaled.get_isBaked_4()); } IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled) { int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0; unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0); int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0; unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1); int32_t unmarshaled_lightmapBakeType_temp_2 = 0; unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2); int32_t unmarshaled_mixedLightingMode_temp_3 = 0; unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3); bool unmarshaled_isBaked_temp_4 = false; unmarshaled_isBaked_temp_4 = static_cast(marshaled.___isBaked_4); unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0(); marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1(); marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2(); marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3(); marshaled.___isBaked_4 = static_cast(unmarshaled.get_isBaked_4()); } IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled) { int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0; unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0); int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0; unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1); int32_t unmarshaled_lightmapBakeType_temp_2 = 0; unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2); int32_t unmarshaled_mixedLightingMode_temp_3 = 0; unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3); bool unmarshaled_isBaked_temp_4 = false; unmarshaled_isBaked_temp_4 = static_cast(marshaled.___isBaked_4); unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); __this->set_range_7((0.0f)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2(); float L_16 = L_15->get_x_0(); __this->set_coneAngle_8(L_16); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2(); float L_19 = L_18->get_y_1(); __this->set_innerConeAngle_9(L_19); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0; float L_21 = L_20->get_penumbraWidthRadian_7(); __this->set_shape0_10(L_21); __this->set_shape1_11((0.0f)); __this->set_type_12(0); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0; uint8_t L_23 = L_22->get_mode_2(); __this->set_mode_13(L_23); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0; bool L_25 = L_24->get_shadow_1(); G_B1_0 = __this; if (L_25) { G_B2_0 = __this; goto IL_00b8; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b9; } IL_00b8: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b9: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); __this->set_falloff_15(4); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_16 = ___light0; float L_17 = L_16->get_sphereRadius_8(); __this->set_shape0_10(L_17); __this->set_shape1_11((0.0f)); __this->set_type_12(1); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_18 = ___light0; uint8_t L_19 = L_18->get_mode_2(); __this->set_mode_13(L_19); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_20 = ___light0; bool L_21 = L_20->get_shadow_1(); G_B1_0 = __this; if (L_21) { G_B2_0 = __this; goto IL_00ad; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ae; } IL_00ad: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ae: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_22 = ___light0; uint8_t L_23 = L_22->get_falloff_9(); __this->set_falloff_15(L_23); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0; float L_17 = L_16->get_coneAngle_9(); __this->set_coneAngle_8(L_17); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0; float L_19 = L_18->get_innerConeAngle_10(); __this->set_innerConeAngle_9(L_19); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0; float L_21 = L_20->get_sphereRadius_8(); __this->set_shape0_10(L_21); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0; uint8_t L_23 = L_22->get_angularFalloff_12(); __this->set_shape1_11(((float)((float)L_23))); __this->set_type_12(2); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0; uint8_t L_25 = L_24->get_mode_2(); __this->set_mode_13(L_25); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0; bool L_27 = L_26->get_shadow_1(); G_B1_0 = __this; if (L_27) { G_B2_0 = __this; goto IL_00b1; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b2; } IL_00b1: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b2: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0; uint8_t L_29 = L_28->get_falloff_11(); __this->set_falloff_15(L_29); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0; float L_17 = L_16->get_width_8(); __this->set_shape0_10(L_17); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0; float L_19 = L_18->get_height_9(); __this->set_shape1_11(L_19); __this->set_type_12(3); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0; uint8_t L_21 = L_20->get_mode_2(); __this->set_mode_13(L_21); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0; bool L_23 = L_22->get_shadow_1(); G_B1_0 = __this; if (L_23) { G_B2_0 = __this; goto IL_00ae; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00af; } IL_00ae: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00af: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0; uint8_t L_25 = L_24->get_falloff_10(); __this->set_falloff_15(L_25); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0; float L_17 = L_16->get_radius_8(); __this->set_shape0_10(L_17); __this->set_shape1_11((0.0f)); __this->set_type_12(4); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0; uint8_t L_19 = L_18->get_mode_2(); __this->set_mode_13(L_19); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0; bool L_21 = L_20->get_shadow_1(); G_B1_0 = __this; if (L_21) { G_B2_0 = __this; goto IL_00ad; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ae; } IL_00ad: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ae: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0; uint8_t L_23 = L_22->get_falloff_9(); __this->set_falloff_15(L_23); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { { int32_t L_0 = ___lightInstanceID0; __this->set_instanceID_0(L_0); __this->set_mode_13(3); return; } } IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled) { } // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m615A63E16236786AB106FC4976E22C973C43AB00 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4(); NullCheck(L_2); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_mBC379CD684C2958F908FF18CF099F5B5AE55732D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5(); NullCheck(L_2); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA (int32_t ___baketype0, const RuntimeMethod* method) { uint8_t V_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = ___baketype0; if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_000f; } } { int32_t L_1 = ___baketype0; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_000c; } } { G_B4_0 = 2; goto IL_000d; } IL_000c: { G_B4_0 = 1; } IL_000d: { G_B6_0 = G_B4_0; goto IL_0010; } IL_000f: { G_B6_0 = 0; } IL_0010: { V_0 = G_B6_0; goto IL_0013; } IL_0013: { uint8_t L_2 = V_0; return L_2; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0; NullCheck(L_0); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0; NullCheck(L_2); float L_3; L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); float L_5; L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6; L_6 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0; V_1 = L_7; goto IL_001e; } IL_001e: { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1; return L_8; } } // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m5D3CD95F7FD31D257A8767A6E9792E7CC618FA96 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { float V_0 = 0.0f; { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0; NullCheck(L_0); float L_1; L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL); float L_2; L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f)))); float L_3; L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f)))); V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3)); goto IL_0032; } IL_0032: { float L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1; memset((&V_1), 0, sizeof(V_1)); { Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0; V_1 = L_0; goto IL_001b; } IL_001b: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method) { { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0; float L_2; L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0; float L_4 = L_3.get_r_0(); LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5; float L_7; L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0; float L_9 = L_8.get_g_1(); LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10; float L_12; L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0; float L_14 = L_13.get_b_2(); LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6E36BB9072FC4475B2F220AF9ABE972272979EF0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1; L_34->set_penumbraWidthRadian_7((0.0f)); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA8398F97CB794FD1EF68F31B7AA0AB45B5D2806D (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_32 = ___point1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_37 = ___point1; L_37->set_sphereRadius_8((0.0f)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_38 = ___point1; L_38->set_falloff_9(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mAD590D904D34F2DFE999A3D505FBD94B5513F2AE (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1; L_37->set_sphereRadius_8((0.0f)); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0; NullCheck(L_39); float L_40; L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL); L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f)))); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0; float L_43; L_43 = LightmapperUtils_ExtractInnerCone_m5D3CD95F7FD31D257A8767A6E9792E7CC618FA96(L_42, /*hidden argument*/NULL); L_41->set_innerConeAngle_10(L_43); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1; L_44->set_falloff_11(3); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1; L_45->set_angularFalloff_12(0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6595CCD6CD4A7A1B475214E2AEAF7AEE5DD4A6E0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1; L_37->set_width_8((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1; L_38->set_height_9((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1; L_39->set_falloff_10(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m510603F3A443125128ED389D63FCD8BEF0F4C515 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m902D3AE36C95F457491587538408211CDE89D2BA(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m25C452493E0EE7CD0F4032B7FCED0D854242B915(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m8880F712E932848689F0853C6D688865E3010258(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEF80B51ED66ACF7D4CFE629FB45EFF66817ED38D(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m858F7618323B5ABDB7CD7C45E9A29A2A01AEFDA9(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1; L_37->set_radius_8((0.0f)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1; L_38->set_falloff_9(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m8EB2ED30251C083F53CF6DA9C0411F9CC266F516 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL; int32_t G_B3_0 = 0; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0; memset((&G_B7_0), 0, sizeof(G_B7_0)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL; { Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; NullCheck(L_1); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2; L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_2, /*hidden argument*/NULL); G_B1_0 = L_0; if (L_3) { G_B2_0 = L_0; goto IL_0012; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_001d; } IL_0012: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; NullCheck(L_4); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5; L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL); NullCheck(L_5); int32_t L_6; L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL); G_B3_0 = L_6; G_B3_1 = G_B2_0; } IL_001d: { G_B3_1->set_instanceID_0(G_B3_0); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1; L_7->set_scale_1((1.0f)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL); G_B4_0 = L_8; if ((!(((uint32_t)L_10) == ((uint32_t)1)))) { G_B5_0 = L_8; goto IL_0044; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0; NullCheck(L_11); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12; L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_12, /*hidden argument*/NULL); G_B5_0 = G_B4_0; if (L_13) { G_B6_0 = G_B4_0; goto IL_0055; } } IL_0044: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; memset((&L_14), 0, sizeof(L_14)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL); G_B7_0 = L_14; G_B7_1 = G_B5_0; goto IL_0066; } IL_0055: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0; NullCheck(L_15); float L_16; L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0; NullCheck(L_17); float L_18; L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL); G_B7_0 = L_19; G_B7_1 = G_B6_0; } IL_0066: { G_B7_1->set_sizes_2(G_B7_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get__message_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_stringLength_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_name_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_m_target_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m386C4F13AB0AFD57DD1FB3146C731A603E7874EF_inline (BeforeRenderOrderAttribute_t5984C4A55C43405FA092DFA31FF73E30DEF0648A * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CorderU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = __this->get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0; float L_2 = L_1.get_x_1(); if ((!(((float)L_0) == ((float)L_2)))) { goto IL_003b; } } { float L_3 = __this->get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0; float L_5 = L_4.get_y_2(); if ((!(((float)L_3) == ((float)L_5)))) { goto IL_003b; } } { float L_6 = __this->get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0; float L_8 = L_7.get_z_3(); if ((!(((float)L_6) == ((float)L_8)))) { goto IL_003b; } } { float L_9 = __this->get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0; float L_11 = L_10.get_w_4(); G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0; float L_3 = L_2.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mD76330A826DAECD439226F0073ED9FF2E3ECD9D1_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1; float L_3 = L_2.get_x_1(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0; float L_5 = L_4.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1; float L_7 = L_6.get_y_2(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0; float L_9 = L_8.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1; float L_11 = L_10.get_z_3(); V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0; float L_13 = L_12.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1; float L_15 = L_14.get_w_4(); V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)); float L_16 = V_0; float L_17 = V_0; float L_18 = V_1; float L_19 = V_1; float L_20 = V_2; float L_21 = V_2; float L_22 = V_3; float L_23 = V_3; V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))); float L_24 = V_4; V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0057; } IL_0057: { bool L_25 = V_5; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method) { { intptr_t L_0 = *__this; return (void*)(L_0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA06FD8CDA62CCF5D2BA863B9A7DF30E5F055FA91_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { { NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0; __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CimageFormatU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* L_2 = (OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)__this->get__items_1(); int32_t L_3 = ___index0; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)L_2, (int32_t)L_3); return (OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m583A7B636102B941F73BEFBD710B8C4EC8E634E1_gshared_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->get_has_value_1(); return (bool)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 Nullable_1_GetValueOrDefault_mA64E4105043301BE7343E773C470B57BA707C479_gshared_inline (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, const RuntimeMethod* method) { { RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_0 = (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 )__this->get_value_0(); return (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 )L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } }