#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // UnityEngine.Audio.AudioMixerSnapshot[] struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463; // System.Reflection.MethodInfo struct MethodInfo_t; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D; IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00; IL2CPP_EXTERN_C String_t* _stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13; IL2CPP_EXTERN_C String_t* _stringLiteral747CA643504D60A83574C1454D344DADB4D2BA17; IL2CPP_EXTERN_C String_t* _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426; IL2CPP_EXTERN_C String_t* _stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0; IL2CPP_EXTERN_C String_t* _stringLiteralA69BE8EF0F1482795ABF1CC395A765AA747ECD85; IL2CPP_EXTERN_C String_t* _stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA; IL2CPP_EXTERN_C String_t* _stringLiteralB9ACF8E6DF73A863387F2ABAD61D84C3197C6B01; IL2CPP_EXTERN_C String_t* _stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B; IL2CPP_EXTERN_C String_t* _stringLiteralC563ED6549A22286FAAA38A5D49C5B247A52C622; IL2CPP_EXTERN_C String_t* _stringLiteralCC867B94415511BD48E92E3242D7EDA425D20035; IL2CPP_EXTERN_C String_t* _stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD; IL2CPP_EXTERN_C String_t* _stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF; IL2CPP_EXTERN_C const RuntimeMethod* AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioClip_SetData_m3424F9C6C5B7A15491B79F961C30D8F0051E34F7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject { public: // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1; public: inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; } inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value) { ___sampleFramesAvailable_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value); } inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; } inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value) { ___sampleFramesOverflow_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value); } }; // UnityEngine.AudioSettings struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.AudioRolloffMode struct AudioRolloffMode_tF03AAD2EA769530A00736FF411F5A77B8C753CA1 { public: // System.Int32 UnityEngine.AudioRolloffMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioRolloffMode_tF03AAD2EA769530A00736FF411F5A77B8C753CA1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AudioSourceCurveType struct AudioSourceCurveType_t033629C32C8A5186C7A58F2E6008335AFFAB8326 { public: // System.Int32 UnityEngine.AudioSourceCurveType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioSourceCurveType_t033629C32C8A5186C7A58F2E6008335AFFAB8326, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AudioVelocityUpdateMode struct AudioVelocityUpdateMode_tD7789ACF723BBB71A61298EC9C5E6B4E249CD187 { public: // System.Int32 UnityEngine.AudioVelocityUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioVelocityUpdateMode_tD7789ACF723BBB71A61298EC9C5E6B4E249CD187, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5; public: inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; } inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value) { ___m_PCMReaderCallback_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value); } inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; } inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value) { ___m_PCMSetPositionCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value); } }; // UnityEngine.Audio.AudioClipPlayable struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioMixerPlayable struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioPlayableOutput struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioDistortionFilter struct AudioDistortionFilter_tA126F7E72C3A03FB91FB1D05634BE1CF3A82B366 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioEchoFilter struct AudioEchoFilter_t4C04FC9B7B600D64B6C53309F1ABF07C12A4C93B : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioHighPassFilter struct AudioHighPassFilter_t0B178B59B995048CBBE7AF321FC5C3614A475D08 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioReverbFilter struct AudioReverbFilter_t0C7EEA5680F47CDB2FD3F99379FDBC76C74C2C9F : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioReverbZone struct AudioReverbZone_t1B619775CB823CA123F6431E112CB68C8C4C9329 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioListener struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // // // System.Object // System.Object struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.AudioSettings struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields { public: // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0; // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemShuttingDown_1; // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemStartedUp_2; public: inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); } inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; } inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; } inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value) { ___OnAudioConfigurationChanged_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value); } inline static int32_t get_offset_of_OnAudioSystemShuttingDown_1() { return static_cast(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemShuttingDown_1)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemShuttingDown_1() const { return ___OnAudioSystemShuttingDown_1; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemShuttingDown_1() { return &___OnAudioSystemShuttingDown_1; } inline void set_OnAudioSystemShuttingDown_1(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___OnAudioSystemShuttingDown_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemShuttingDown_1), (void*)value); } inline static int32_t get_offset_of_OnAudioSystemStartedUp_2() { return static_cast(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemStartedUp_2)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemStartedUp_2() const { return ___OnAudioSystemStartedUp_2; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemStartedUp_2() { return &___OnAudioSystemStartedUp_2; } inline void set_OnAudioSystemStartedUp_2(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___OnAudioSystemStartedUp_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemStartedUp_2), (void*)value); } }; // UnityEngine.AudioSettings // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // System.Single // System.Single // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // System.Void // System.Void // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.AudioRolloffMode // UnityEngine.AudioRolloffMode // UnityEngine.AudioSourceCurveType // UnityEngine.AudioSourceCurveType // UnityEngine.AudioVelocityUpdateMode // UnityEngine.AudioVelocityUpdateMode // System.Delegate // System.Delegate // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableHandle // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle // UnityEngine.AudioClip // UnityEngine.AudioClip // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioPlayableOutput // UnityEngine.Audio.AudioPlayableOutput // UnityEngine.Component // UnityEngine.Component // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_NullPlayableOutput_1 = value; } }; // UnityEngine.Playables.PlayableOutput // System.SystemException // System.SystemException // System.Action // System.Action // System.ArgumentException // System.ArgumentException // System.AsyncCallback // System.AsyncCallback // UnityEngine.Behaviour // UnityEngine.Behaviour // System.InvalidCastException // System.InvalidCastException // System.NullReferenceException // System.NullReferenceException // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.AudioDistortionFilter // UnityEngine.AudioDistortionFilter // UnityEngine.AudioEchoFilter // UnityEngine.AudioEchoFilter // UnityEngine.AudioHighPassFilter // UnityEngine.AudioHighPassFilter // UnityEngine.AudioReverbFilter // UnityEngine.AudioReverbFilter // UnityEngine.AudioReverbZone // UnityEngine.AudioReverbZone // UnityEngine.AudioListener // UnityEngine.AudioListener // UnityEngine.AudioSource // UnityEngine.AudioSource #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Audio.AudioMixerSnapshot[] struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA : public RuntimeArray { public: ALIGN_FIELD (8) AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * m_Items[1]; public: inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5_gshared (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioClip::get_channels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method); // System.String UnityEngine.AudioClip::GetName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data1, int32_t ___numSamples2, int32_t ___samplesOffset3, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioClip::get_samples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data1, int32_t ___numsamples2, int32_t ___samplesOffset3, const RuntimeMethod* method); // UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback,UnityEngine.AudioClip/PCMSetPositionCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___pcmreadercallback5, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___pcmsetpositioncallback6, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method); // UnityEngine.AudioClip UnityEngine.AudioClip::Construct_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5 (const RuntimeMethod* method); // System.Void UnityEngine.AudioClip::add_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMReaderCallback_m748B6F62E0A9B5B4E36E6B5E9E40C1D883F293E5 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip::add_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMSetPositionCallback_mDFD28A1080ACD0B27D55AD632B758E1D5FA9A8DC (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4 (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * ___snapshot0, float ___timeToReach1, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * ___snapshot0, float ___timeToReach1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AudioPlayableOutput_GetHandle_m7D4EDD1AB3C769F34815C4A8654B0094A94C1905 (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___output0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mBA6970B807E864ADFC2818AD0F6E3B0A3BD1F6F3 (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioSettings::GetSampleRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method); // System.Void System.Action::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Play(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, double ___delay0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, int32_t ___type1, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve2, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m25D83075F6C4735DF4E997F08E13E7EF6114C9B3 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->set_m_PCMReaderCallback_4((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)NULL); __this->set_m_PCMSetPositionCallback_5((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data1, int32_t ___numSamples2, int32_t ___samplesOffset3, const RuntimeMethod* method) { typedef bool (*AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, int32_t, int32_t); static AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___clip0, ___data1, ___numSamples2, ___samplesOffset3); return icallRetVal; } // System.Boolean UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data1, int32_t ___numsamples2, int32_t ___samplesOffset3, const RuntimeMethod* method) { typedef bool (*AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, int32_t, int32_t); static AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___clip0, ___data1, ___numsamples2, ___samplesOffset3); return icallRetVal; } // UnityEngine.AudioClip UnityEngine.AudioClip::Construct_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5 (const RuntimeMethod* method) { typedef AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * (*AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5_ftn) (); static AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::Construct_Internal()"); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.AudioClip::GetName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef String_t* (*AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::GetName()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method) { typedef void (*AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, String_t*, int32_t, int32_t, int32_t, bool); static AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___name0, ___lengthSamples1, ___channels2, ___frequency3, ___stream4); } // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef float (*AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.AudioClip::get_samples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef int32_t (*AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_samples()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.AudioClip::get_channels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef int32_t (*AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_channels()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.AudioClip::get_frequency() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m5346F253EE3761A2535B20E0E27B6AB0B875BFCD (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef int32_t (*AudioClip_get_frequency_m5346F253EE3761A2535B20E0E27B6AB0B875BFCD_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_get_frequency_m5346F253EE3761A2535B20E0E27B6AB0B875BFCD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_frequency_m5346F253EE3761A2535B20E0E27B6AB0B875BFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_frequency()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AudioClip::GetData(System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_m2D7410645789EBED93CAA8146D271C79156E2CB0 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, int32_t ___offsetSamples1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { int32_t L_0; L_0 = AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0031; } } { String_t* L_2; L_2 = AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E(__this, /*hidden argument*/NULL); String_t* L_3; L_3 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF, L_2, _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_3, /*hidden argument*/NULL); V_2 = (bool)0; goto IL_004e; } IL_0031: { SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_4 = ___data0; if (L_4) { goto IL_0037; } } { G_B5_0 = 0; goto IL_0041; } IL_0037: { SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_5 = ___data0; NullCheck(L_5); int32_t L_6; L_6 = AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8(__this, /*hidden argument*/NULL); G_B5_0 = ((int32_t)((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))/(int32_t)L_6)); } IL_0041: { V_0 = G_B5_0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_7 = ___data0; int32_t L_8 = V_0; int32_t L_9 = ___offsetSamples1; bool L_10; L_10 = AudioClip_GetData_mE4AEC5F2F6F0AE633C1809D82B88A7BB9DC35FB0(__this, L_7, L_8, L_9, /*hidden argument*/NULL); V_2 = L_10; goto IL_004e; } IL_004e: { bool L_11 = V_2; return L_11; } } // System.Boolean UnityEngine.AudioClip::SetData(System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_m3424F9C6C5B7A15491B79F961C30D8F0051E34F7 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, int32_t ___offsetSamples1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; int32_t G_B10_0 = 0; { int32_t L_0; L_0 = AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0031; } } { String_t* L_2; L_2 = AudioClip_GetName_m7EC70BE0E037DDF4281B20EDDFEB9DD6D0CD541E(__this, /*hidden argument*/NULL); String_t* L_3; L_3 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13, L_2, _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_3, /*hidden argument*/NULL); V_1 = (bool)0; goto IL_0082; } IL_0031: { int32_t L_4 = ___offsetSamples1; if ((((int32_t)L_4) < ((int32_t)0))) { goto IL_0043; } } { int32_t L_5 = ___offsetSamples1; int32_t L_6; L_6 = AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567(__this, /*hidden argument*/NULL); G_B5_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0044; } IL_0043: { G_B5_0 = 1; } IL_0044: { V_2 = (bool)G_B5_0; bool L_7 = V_2; if (!L_7) { goto IL_0053; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA69BE8EF0F1482795ABF1CC395A765AA747ECD85)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_SetData_m3424F9C6C5B7A15491B79F961C30D8F0051E34F7_RuntimeMethod_var))); } IL_0053: { SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_9 = ___data0; if (!L_9) { goto IL_005d; } } { SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_10 = ___data0; NullCheck(L_10); G_B10_0 = ((((int32_t)(((RuntimeArray*)L_10)->max_length)) == ((int32_t)0))? 1 : 0); goto IL_005e; } IL_005d: { G_B10_0 = 1; } IL_005e: { V_3 = (bool)G_B10_0; bool L_11 = V_3; if (!L_11) { goto IL_006d; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_12 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral747CA643504D60A83574C1454D344DADB4D2BA17)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_SetData_m3424F9C6C5B7A15491B79F961C30D8F0051E34F7_RuntimeMethod_var))); } IL_006d: { SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_13 = ___data0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_14 = ___data0; NullCheck(L_14); int32_t L_15; L_15 = AudioClip_get_channels_m7592B378317BFA41DF2228636124E4DD5B86D3B8(__this, /*hidden argument*/NULL); int32_t L_16 = ___offsetSamples1; bool L_17; L_17 = AudioClip_SetData_mDF8EC2E91008AC18607FFA18B52A9B612BE93A1E(__this, L_13, ((int32_t)((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))/(int32_t)L_15)), L_16, /*hidden argument*/NULL); V_1 = L_17; goto IL_0082; } IL_0082: { bool L_18 = V_1; return L_18; } } // UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioClip_Create_m7B07E6C3D3F254CE8C9F135524C0768EE1680445 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method) { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_0 = NULL; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_1 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = ___lengthSamples1; int32_t L_2 = ___channels2; int32_t L_3 = ___frequency3; bool L_4 = ___stream4; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_5; L_5 = AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3(L_0, L_1, L_2, L_3, L_4, (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)NULL, (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)NULL, /*hidden argument*/NULL); V_0 = L_5; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_6 = V_0; V_1 = L_6; goto IL_0013; } IL_0013: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_7 = V_1; return L_7; } } // UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback,UnityEngine.AudioClip/PCMSetPositionCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___pcmreadercallback5, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___pcmsetpositioncallback6, const RuntimeMethod* method) { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_7 = NULL; { String_t* L_0 = ___name0; V_1 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_000f; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3_RuntimeMethod_var))); } IL_000f: { int32_t L_3 = ___lengthSamples1; V_2 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_0025; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC563ED6549A22286FAAA38A5D49C5B247A52C622)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3_RuntimeMethod_var))); } IL_0025: { int32_t L_6 = ___channels2; V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_003b; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9ACF8E6DF73A863387F2ABAD61D84C3197C6B01)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3_RuntimeMethod_var))); } IL_003b: { int32_t L_9 = ___frequency3; V_4 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_0053; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_11 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCC867B94415511BD48E92E3242D7EDA425D20035)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m270A4CE586596EA324A82BE38D036D110AFB31D3_RuntimeMethod_var))); } IL_0053: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_12; L_12 = AudioClip_Construct_Internal_m3D090BB3A0767C33067D254D5EB68CA3212C7EF5(/*hidden argument*/NULL); V_0 = L_12; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_13 = ___pcmreadercallback5; V_5 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_13) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_14 = V_5; if (!L_14) { goto IL_006d; } } { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_15 = V_0; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_16 = ___pcmreadercallback5; NullCheck(L_15); AudioClip_add_m_PCMReaderCallback_m748B6F62E0A9B5B4E36E6B5E9E40C1D883F293E5(L_15, L_16, /*hidden argument*/NULL); } IL_006d: { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_17 = ___pcmsetpositioncallback6; V_6 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_17) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_18 = V_6; if (!L_18) { goto IL_0081; } } { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_19 = V_0; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_20 = ___pcmsetpositioncallback6; NullCheck(L_19); AudioClip_add_m_PCMSetPositionCallback_mDFD28A1080ACD0B27D55AD632B758E1D5FA9A8DC(L_19, L_20, /*hidden argument*/NULL); } IL_0081: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_21 = V_0; String_t* L_22 = ___name0; int32_t L_23 = ___lengthSamples1; int32_t L_24 = ___channels2; int32_t L_25 = ___frequency3; bool L_26 = ___stream4; NullCheck(L_21); AudioClip_CreateUserSound_mD9A467D0EE65E7C08122A0751C3CBF748E7A680D(L_21, L_22, L_23, L_24, L_25, L_26, /*hidden argument*/NULL); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_27 = V_0; V_7 = L_27; goto IL_0093; } IL_0093: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_28 = V_7; return L_28; } } // System.Void UnityEngine.AudioClip::add_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMReaderCallback_m748B6F62E0A9B5B4E36E6B5E9E40C1D883F293E5 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_0 = NULL; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_1 = NULL; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_2 = NULL; { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4(); V_0 = L_0; } IL_0007: { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_1 = V_0; V_1 = L_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = V_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_2, L_3, /*hidden argument*/NULL); V_2 = ((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)CastclassSealed((RuntimeObject*)L_4, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B_il2cpp_TypeInfo_var)); PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** L_5 = __this->get_address_of_m_PCMReaderCallback_4(); PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_6 = V_2; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_7 = V_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_8; L_8 = InterlockedCompareExchangeImpl((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B **)L_5, L_6, L_7); V_0 = L_8; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_9 = V_0; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_10 = V_1; if ((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_9) == ((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.AudioClip::remove_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_remove_m_PCMReaderCallback_m48FFC0B2A29E0A0ABF8340633DBB5A9EACD9D92E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_0 = NULL; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_1 = NULL; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * V_2 = NULL; { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4(); V_0 = L_0; } IL_0007: { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_1 = V_0; V_1 = L_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = V_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_2, L_3, /*hidden argument*/NULL); V_2 = ((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)CastclassSealed((RuntimeObject*)L_4, PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B_il2cpp_TypeInfo_var)); PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** L_5 = __this->get_address_of_m_PCMReaderCallback_4(); PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_6 = V_2; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_7 = V_1; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_8; L_8 = InterlockedCompareExchangeImpl((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B **)L_5, L_6, L_7); V_0 = L_8; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_9 = V_0; PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_10 = V_1; if ((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_9) == ((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.AudioClip::add_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMSetPositionCallback_mDFD28A1080ACD0B27D55AD632B758E1D5FA9A8DC (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_0 = NULL; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_1 = NULL; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_2 = NULL; { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5(); V_0 = L_0; } IL_0007: { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_1 = V_0; V_1 = L_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = V_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_2, L_3, /*hidden argument*/NULL); V_2 = ((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)CastclassSealed((RuntimeObject*)L_4, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C_il2cpp_TypeInfo_var)); PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** L_5 = __this->get_address_of_m_PCMSetPositionCallback_5(); PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_6 = V_2; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_7 = V_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_8; L_8 = InterlockedCompareExchangeImpl((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C **)L_5, L_6, L_7); V_0 = L_8; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_9 = V_0; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_10 = V_1; if ((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_9) == ((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.AudioClip::remove_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_remove_m_PCMSetPositionCallback_mBFD5F6A665BEF29D72BF6C7E0CC82FD2729B472E (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_0 = NULL; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_1 = NULL; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * V_2 = NULL; { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5(); V_0 = L_0; } IL_0007: { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_1 = V_0; V_1 = L_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = V_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_2, L_3, /*hidden argument*/NULL); V_2 = ((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)CastclassSealed((RuntimeObject*)L_4, PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C_il2cpp_TypeInfo_var)); PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** L_5 = __this->get_address_of_m_PCMSetPositionCallback_5(); PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_6 = V_2; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_7 = V_1; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_8; L_8 = InterlockedCompareExchangeImpl((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C **)L_5, L_6, L_7); V_0 = L_8; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_9 = V_0; PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_10 = V_1; if ((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_9) == ((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { bool V_0 = false; { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4(); V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0; NullCheck(L_2); PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method) { bool V_0 = false; { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5(); V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5(); int32_t L_3 = ___position0; NullCheck(L_2); PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AudioListener::get_pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioListener_get_pause_m252029BCCAF9472B8ECADFCB9C78CD82C2C7C1CB (const RuntimeMethod* method) { typedef bool (*AudioListener_get_pause_m252029BCCAF9472B8ECADFCB9C78CD82C2C7C1CB_ftn) (); static AudioListener_get_pause_m252029BCCAF9472B8ECADFCB9C78CD82C2C7C1CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioListener_get_pause_m252029BCCAF9472B8ECADFCB9C78CD82C2C7C1CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_pause()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Audio.AudioMixer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer__ctor_m0461E493CE13F678E1F46F1C326B0CD4258D52A2 (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Audio.AudioMixerSnapshot UnityEngine.Audio.AudioMixer::FindSnapshot(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * AudioMixer_FindSnapshot_m20ECB35773A1374BBEDDFFE1C199FC5EE1AB0E97 (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * (*AudioMixer_FindSnapshot_m20ECB35773A1374BBEDDFFE1C199FC5EE1AB0E97_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*); static AudioMixer_FindSnapshot_m20ECB35773A1374BBEDDFFE1C199FC5EE1AB0E97_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_FindSnapshot_m20ECB35773A1374BBEDDFFE1C199FC5EE1AB0E97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::FindSnapshot(System.String)"); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * ___snapshot0, float ___timeToReach1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_0 = ___snapshot0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0027; } } { String_t* L_3; L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D)), /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, L_4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB_RuntimeMethod_var))); } IL_0027: { AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_6 = ___snapshot0; NullCheck(L_6); AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * L_7; L_7 = AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, __this, /*hidden argument*/NULL); V_1 = L_8; bool L_9 = V_1; if (!L_9) { goto IL_0072; } } { StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_10; NullCheck(L_11); ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B))); (L_11)->SetAt(static_cast(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B))); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_12 = L_11; AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_13 = ___snapshot0; NullCheck(L_13); String_t* L_14; L_14 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_13, /*hidden argument*/NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_14); (L_12)->SetAt(static_cast(1), (String_t*)L_14); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = L_12; NullCheck(L_15); ArrayElementTypeCheck (L_15, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA))); (L_15)->SetAt(static_cast(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA))); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15; String_t* L_17; L_17 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(3), (String_t*)L_17); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_18 = L_16; NullCheck(L_18); ArrayElementTypeCheck (L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D))); (L_18)->SetAt(static_cast(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D))); String_t* L_19; L_19 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_18, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_20 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_20, L_19, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB_RuntimeMethod_var))); } IL_0072: { AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_21 = ___snapshot0; float L_22 = ___timeToReach1; AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4(__this, L_21, L_22, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4 (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * ___snapshot0, float ___timeToReach1, const RuntimeMethod* method) { typedef void (*AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 *, float); static AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_TransitionToSnapshotInternal_m1B1CCECF19E2DCEA5CE9CBE0F59583153B427EC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single)"); _il2cpp_icall_func(__this, ___snapshot0, ___timeToReach1); } // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshots(UnityEngine.Audio.AudioMixerSnapshot[],System.Single[],System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* ___snapshots0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___weights1, float ___timeToReach2, const RuntimeMethod* method) { typedef void (*AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, float); static AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::TransitionToSnapshots(UnityEngine.Audio.AudioMixerSnapshot[],System.Single[],System.Single)"); _il2cpp_icall_func(__this, ___snapshots0, ___weights1, ___timeToReach2); } // System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { typedef bool (*AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float); static AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1); return icallRetVal; } // System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float* ___value1, const RuntimeMethod* method) { typedef bool (*AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float*); static AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Audio.AudioMixerSnapshot::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot__ctor_mDE21F33730FEFB488912101932629BCEFB878116 (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * __this, const RuntimeMethod* method) { typedef AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * (*AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C_ftn) (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 *); static AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer()"); AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Audio.AudioMixerSnapshot::TransitionTo(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot_TransitionTo_mB44DB7A66A7E5A9B589E8F16095D84D2F9778925 (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * __this, float ___timeToReach0, const RuntimeMethod* method) { { AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * L_0; L_0 = AudioMixerSnapshot_get_audioMixer_m7166D11368A124D1E829A7BB10F35676D1DD639C(__this, /*hidden argument*/NULL); float L_1 = ___timeToReach0; NullCheck(L_0); AudioMixer_TransitionToSnapshot_m52EA47D68535DB384BD7DEC42EE03532A733D3EB(L_0, __this, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8_mFBE2A77CDE814F1CADA716F5C0A70756046268F5_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * _thisAdjusted = reinterpret_cast(__this + _offset); AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AudioPlayableOutput_GetHandle_m7D4EDD1AB3C769F34815C4A8654B0094A94C1905 (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AudioPlayableOutput_GetHandle_m7D4EDD1AB3C769F34815C4A8654B0094A94C1905_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue; _returnValue = AudioPlayableOutput_GetHandle_m7D4EDD1AB3C769F34815C4A8654B0094A94C1905(_thisAdjusted, method); return _returnValue; } // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 AudioPlayableOutput_op_Explicit_m005A6DB6F8A2818B6B5C2E47BDADE3930A2F0E49 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___output0, const RuntimeMethod* method) { AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___output0), /*hidden argument*/NULL); AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 L_1; memset((&L_1), 0, sizeof(L_1)); AudioPlayableOutput__ctor_m5B0DA869B7D5614D2F0FA98DB2885D77CC366C4D((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mBA6970B807E864ADFC2818AD0F6E3B0A3BD1F6F3 (AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * __this, bool ___value0, const RuntimeMethod* method) { { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AudioPlayableOutput_SetEvaluateOnSeek_mBA6970B807E864ADFC2818AD0F6E3B0A3BD1F6F3_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 * _thisAdjusted = reinterpret_cast(__this + _offset); AudioPlayableOutput_SetEvaluateOnSeek_mBA6970B807E864ADFC2818AD0F6E3B0A3BD1F6F3(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___output0, bool ___value1, const RuntimeMethod* method) { typedef void (*AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, bool); static AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioPlayableOutput_InternalSetEvaluateOnSeek_m0C77D9A476C934B9F7096A744B2AD6F6EC67DD2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)"); _il2cpp_icall_func(___output0, ___value1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0(); int32_t L_3 = ___sampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1(); int32_t L_3 = ___droppedSampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.AudioSettings::GetSampleRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA (const RuntimeMethod* method) { typedef int32_t (*AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA_ftn) (); static AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::GetSampleRate()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.AudioSettings::get_outputSampleRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSettings_get_outputSampleRate_m383C9850C4BC4A650AC832888A42A9D1E697E4EA (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = AudioSettings_GetSampleRate_mA9B6F332C4B92207632F02F5898D130909B2D6FA(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSettings::GetDSPBufferSize(System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF (int32_t* ___bufferLength0, int32_t* ___numBuffers1, const RuntimeMethod* method) { typedef void (*AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF_ftn) (int32_t*, int32_t*); static AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::GetDSPBufferSize(System.Int32&,System.Int32&)"); _il2cpp_icall_func(___bufferLength0, ___numBuffers1); } // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_mCEA4121A18F3A9147BDF5CE1A4796A068A80FCBB (bool ___deviceWasChanged0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); bool L_3 = ___deviceWasChanged0; NullCheck(L_2); AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_mE72E9B5505532ACA8B18F44E2FC75CDE7C3E58B9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemShuttingDown_1(); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL); } IL_0011: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_mC13F04020607A761698C62C7544FE29EC96DB0D9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemStartedUp_2(); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL); } IL_0011: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method) { typedef float (*AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)"); float icallRetVal = _il2cpp_icall_func(___source0); return icallRetVal; } // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method) { typedef void (*AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)"); _il2cpp_icall_func(___source0, ___pitch1); } // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method) { typedef void (*AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t); static AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)"); _il2cpp_icall_func(___source0, ___delay1); } // System.Void UnityEngine.AudioSource::Play(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, double ___delay0, const RuntimeMethod* method) { typedef void (*AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, double); static AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Play(System.Double)"); _il2cpp_icall_func(__this, ___delay0); } // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method) { typedef void (*AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, float); static AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)"); _il2cpp_icall_func(___source0, ___clip1, ___volumeScale2); } // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method) { typedef void (*AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)"); _il2cpp_icall_func(__this, ___stopOneShots0); } // System.Void UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, int32_t ___type1, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve2, const RuntimeMethod* method) { typedef void (*AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, int32_t, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *); static AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve)"); _il2cpp_icall_func(___source0, ___type1, ___curve2); } // System.Single UnityEngine.AudioSource::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef float (*AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB0A139A0693803E201D08B797BFD122B94453C7D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = AudioSource_GetPitch_m2021D2F8359EC2533E1F70D4635067696CF78957(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; AudioSource_SetPitch_mF45373E9B32A01B6752906723B09A87E5F4720C4(__this, L_0, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.AudioSource::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef float (*AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_time()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.AudioSource::get_timeSamples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef int32_t (*AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_timeSamples()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * (*AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()"); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F *); static AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { { AudioSource_PlayHelper_m0BB0F623080F7DDECD9E111C8854A586405A9F7A(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::PlayDelayed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayDelayed_m9C6234595614E2F4A8035CB4D501E83A8C793DD4 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___delay0, const RuntimeMethod* method) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B2_0 = NULL; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B1_0 = NULL; double G_B3_0 = 0.0; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B3_1 = NULL; { float L_0 = ___delay0; G_B1_0 = __this; if ((((float)L_0) < ((float)(0.0f)))) { G_B2_0 = __this; goto IL_000f; } } { float L_1 = ___delay0; G_B3_0 = ((-((double)((double)L_1)))); G_B3_1 = G_B1_0; goto IL_0018; } IL_000f: { G_B3_0 = (0.0); G_B3_1 = G_B2_0; } IL_0018: { NullCheck(G_B3_1); AudioSource_Play_m1F0F190F0535691D80CB663A3EF67D14BAE78566(G_B3_1, G_B3_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, const RuntimeMethod* method) { { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0; AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024(__this, L_0, (1.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, /*hidden argument*/NULL); goto IL_0023; } IL_001a: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_3 = ___clip0; float L_4 = ___volumeScale1; AudioSource_PlayOneShotHelper_mF4684736FC34FF733E442EB12771710A659DAA85(__this, L_3, L_4, /*hidden argument*/NULL); } IL_0023: { return; } } // System.Void UnityEngine.AudioSource::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { { AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef void (*AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Pause()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.AudioSource::UnPause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_UnPause_m17BEE2B5A9607757EF0635450D210E4FD5E3EAF2 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef void (*AudioSource_UnPause_m17BEE2B5A9607757EF0635450D210E4FD5E3EAF2_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_UnPause_m17BEE2B5A9607757EF0635450D210E4FD5E3EAF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_UnPause_m17BEE2B5A9607757EF0635450D210E4FD5E3EAF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::UnPause()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.AudioSource::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef bool (*AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_isPlaying()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AudioSource::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef bool (*AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_loop()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_playOnAwake(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AudioVelocityUpdateMode UnityEngine.AudioSource::get_velocityUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef int32_t (*AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_velocityUpdateMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, int32_t); static AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialBlend(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AudioSource::get_spatialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_spatialize_m2DA76AA88FBD2EEB8ED4E45CF497C5CA44FDA058 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef bool (*AudioSource_get_spatialize_m2DA76AA88FBD2EEB8ED4E45CF497C5CA44FDA058_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_spatialize_m2DA76AA88FBD2EEB8ED4E45CF497C5CA44FDA058_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_spatialize_m2DA76AA88FBD2EEB8ED4E45CF497C5CA44FDA058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_spatialize()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_spatialize(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialize_m55AE6DFEBBB2A15A1A5A1ECFF0B8CFD38927BD41 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_spatialize_m55AE6DFEBBB2A15A1A5A1ECFF0B8CFD38927BD41_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_spatialize_m55AE6DFEBBB2A15A1A5A1ECFF0B8CFD38927BD41_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_spatialize_m55AE6DFEBBB2A15A1A5A1ECFF0B8CFD38927BD41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialize(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::SetCustomCurve(UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurve_m7F9FDB65C9A26D7491E041600157340A09552D56 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___type0, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve1, const RuntimeMethod* method) { { int32_t L_0 = ___type0; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_1 = ___curve1; AudioSource_SetCustomCurveHelper_mC674DC5F71F6658C306FABACCFD953D663FE24EB(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::set_dopplerLevel(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_dopplerLevel(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_spread(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spread(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AudioSource::get_mute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef bool (*AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_mute()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_mute(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_mute(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_minDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_minDistance(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_maxDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_maxDistance(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_rolloffMode(UnityEngine.AudioRolloffMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, int32_t); static AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_rolloffMode(UnityEngine.AudioRolloffMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AudioSource::SetSpatializerFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_SetSpatializerFloat_m9EEBFE4F23D91F670FC5C3E2A3EF1C6454C935FE (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { typedef bool (*AudioSource_SetSpatializerFloat_m9EEBFE4F23D91F670FC5C3E2A3EF1C6454C935FE_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, int32_t, float); static AudioSource_SetSpatializerFloat_m9EEBFE4F23D91F670FC5C3E2A3EF1C6454C935FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetSpatializerFloat_m9EEBFE4F23D91F670FC5C3E2A3EF1C6454C935FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetSpatializerFloat(System.Int32,System.Single)"); bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1); return icallRetVal; } // System.Boolean UnityEngine.AudioSource::GetAmbisonicDecoderFloat(System.Int32,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_GetAmbisonicDecoderFloat_mDE10445884FDC97C0933D58944BE6C24166C1FD4 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___index0, float* ___value1, const RuntimeMethod* method) { typedef bool (*AudioSource_GetAmbisonicDecoderFloat_mDE10445884FDC97C0933D58944BE6C24166C1FD4_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, int32_t, float*); static AudioSource_GetAmbisonicDecoderFloat_mDE10445884FDC97C0933D58944BE6C24166C1FD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetAmbisonicDecoderFloat_mDE10445884FDC97C0933D58944BE6C24166C1FD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetAmbisonicDecoderFloat(System.Int32,System.Single&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(float*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(((RuntimeDelegate*)__this)->method->nativeFunction); // Marshaling of parameter '___data0' to native representation float* ____data0_marshaled = NULL; if (___data0 != NULL) { ____data0_marshaled = reinterpret_cast((___data0)->GetAddressAtUnchecked(0)); } // Native function invocation il2cppPInvokeFunc(____data0_marshaled); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } else if (___parameterCount != 1) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___data0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0); } } else { typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0); else GenericVirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0); else VirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0); } } else { if (___parameterCount == 0) { typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else { typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } } } } // System.IAsyncResult UnityEngine.AudioClip/PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___data0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);; } // System.Void UnityEngine.AudioClip/PCMReaderCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(((RuntimeDelegate*)__this)->method->nativeFunction); // Native function invocation il2cppPInvokeFunc(___position0); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0); else GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0); else VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0); } } else { typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } } } // System.IAsyncResult UnityEngine.AudioClip/PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___position0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);; } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } else if (___parameterCount != 2) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); else GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1); else VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1); } } else { typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1); else GenericVirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1); else VirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1); } } else { if (___parameterCount == 1) { typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else { typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } } } } // System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[3] = {0}; __d_args[0] = ___provider0; __d_args[1] = Box(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var, &___sampleFrameCount1); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);; } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(((RuntimeDelegate*)__this)->method->nativeFunction); // Native function invocation il2cppPInvokeFunc(static_cast(___deviceWasChanged0)); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0); else GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0); else VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0); } } else { typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } } } // System.IAsyncResult UnityEngine.AudioSettings/AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &___deviceWasChanged0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);; } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif