#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8; // UnityEngine.AnimationClip struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178; // UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF; // UnityEngine.AnimationState struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149; // UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Avatar struct Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6; // UnityEngine.AvatarMask struct AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Motion struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F; // System.String struct String_t; // UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514; // System.Type struct Type_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Animation/Enumerator struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876; IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E; IL2CPP_EXTERN_C String_t* _stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255; IL2CPP_EXTERN_C String_t* _stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3; IL2CPP_EXTERN_C String_t* _stringLiteral4A3C80CF84F07DA0E7531332FF2B387B07C77760; IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286; IL2CPP_EXTERN_C String_t* _stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32; IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C; IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630; IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018; IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1; IL2CPP_EXTERN_C String_t* _stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574; IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665; IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9; IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2; IL2CPP_EXTERN_C const RuntimeMethod* AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableBinding_CreateAnimationOutput_m83CD32295E4D8572DC05C9D2BF005FDA18973A43_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetParameter_m8E2B8351264BE835BDAE9B6CCB6C99FCB197760D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D;; struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com; struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com;; struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke; struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke;; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;; struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E;; struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com; struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com;; struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke; struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke;; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1; struct SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t3C417EDD55E853BAA084114A5B12880739B4473C { public: public: }; // System.Object // UnityEngine.Animations.AnimationPlayableBinding struct AnimationPlayableBinding_tB5FC19DC19465E4176268CBA1FC8C4447C9FF22F : public RuntimeObject { public: public: }; // UnityEngine.Animations.AnimationPlayableExtensions struct AnimationPlayableExtensions_t850BEFB87A3BD990FAE359B6A3EFD32B7F9E4981 : public RuntimeObject { public: public: }; // UnityEngine.Animations.AnimationPlayableGraphExtensions struct AnimationPlayableGraphExtensions_t3AB4F2463D4411C26A303E8A35FE1956414D6D0F : public RuntimeObject { public: public: }; struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Animation/Enumerator struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 : public RuntimeObject { public: // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___m_Outer_0; // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex int32_t ___m_CurrentIndex_1; public: inline static int32_t get_offset_of_m_Outer_0() { return static_cast(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_Outer_0)); } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * get_m_Outer_0() const { return ___m_Outer_0; } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 ** get_address_of_m_Outer_0() { return &___m_Outer_0; } inline void set_m_Outer_0(Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * value) { ___m_Outer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Outer_0), (void*)value); } inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_CurrentIndex_1)); } inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; } inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; } inline void set_m_CurrentIndex_1(int32_t value) { ___m_CurrentIndex_1 = value; } }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 { public: // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; public: inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_ClipInstanceID_0)); } inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; } inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; } inline void set_m_ClipInstanceID_0(int32_t value) { ___m_ClipInstanceID_0 = value; } inline static int32_t get_offset_of_m_Weight_1() { return static_cast(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_Weight_1)); } inline float get_m_Weight_1() const { return ___m_Weight_1; } inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; } inline void set_m_Weight_1(float value) { ___m_Weight_1 = value; } }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA { public: // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Name_0)); } inline int32_t get_m_Name_0() const { return ___m_Name_0; } inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(int32_t value) { ___m_Name_0 = value; } inline static int32_t get_offset_of_m_Path_1() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Path_1)); } inline int32_t get_m_Path_1() const { return ___m_Path_1; } inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; } inline void set_m_Path_1(int32_t value) { ___m_Path_1 = value; } inline static int32_t get_offset_of_m_FullPath_2() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_FullPath_2)); } inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; } inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; } inline void set_m_FullPath_2(int32_t value) { ___m_FullPath_2 = value; } inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_NormalizedTime_3)); } inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; } inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; } inline void set_m_NormalizedTime_3(float value) { ___m_NormalizedTime_3 = value; } inline static int32_t get_offset_of_m_Length_4() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Length_4)); } inline float get_m_Length_4() const { return ___m_Length_4; } inline float* get_address_of_m_Length_4() { return &___m_Length_4; } inline void set_m_Length_4(float value) { ___m_Length_4 = value; } inline static int32_t get_offset_of_m_Speed_5() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Speed_5)); } inline float get_m_Speed_5() const { return ___m_Speed_5; } inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; } inline void set_m_Speed_5(float value) { ___m_Speed_5 = value; } inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_SpeedMultiplier_6)); } inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; } inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; } inline void set_m_SpeedMultiplier_6(float value) { ___m_SpeedMultiplier_6 = value; } inline static int32_t get_offset_of_m_Tag_7() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Tag_7)); } inline int32_t get_m_Tag_7() const { return ___m_Tag_7; } inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; } inline void set_m_Tag_7(int32_t value) { ___m_Tag_7 = value; } inline static int32_t get_offset_of_m_Loop_8() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Loop_8)); } inline int32_t get_m_Loop_8() const { return ___m_Loop_8; } inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; } inline void set_m_Loop_8(int32_t value) { ___m_Loop_8 = value; } }; // UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0 { public: // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath int32_t ___m_FullPath_0; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName int32_t ___m_UserName_1; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name int32_t ___m_Name_2; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration bool ___m_HasFixedDuration_3; // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration float ___m_Duration_4; // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime float ___m_NormalizedTime_5; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState bool ___m_AnyState_6; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType int32_t ___m_TransitionType_7; public: inline static int32_t get_offset_of_m_FullPath_0() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_FullPath_0)); } inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; } inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; } inline void set_m_FullPath_0(int32_t value) { ___m_FullPath_0 = value; } inline static int32_t get_offset_of_m_UserName_1() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_UserName_1)); } inline int32_t get_m_UserName_1() const { return ___m_UserName_1; } inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; } inline void set_m_UserName_1(int32_t value) { ___m_UserName_1 = value; } inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Name_2)); } inline int32_t get_m_Name_2() const { return ___m_Name_2; } inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(int32_t value) { ___m_Name_2 = value; } inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_HasFixedDuration_3)); } inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; } inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; } inline void set_m_HasFixedDuration_3(bool value) { ___m_HasFixedDuration_3 = value; } inline static int32_t get_offset_of_m_Duration_4() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Duration_4)); } inline float get_m_Duration_4() const { return ___m_Duration_4; } inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; } inline void set_m_Duration_4(float value) { ___m_Duration_4 = value; } inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_NormalizedTime_5)); } inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; } inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; } inline void set_m_NormalizedTime_5(float value) { ___m_NormalizedTime_5 = value; } inline static int32_t get_offset_of_m_AnyState_6() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_AnyState_6)); } inline bool get_m_AnyState_6() const { return ___m_AnyState_6; } inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; } inline void set_m_AnyState_6(bool value) { ___m_AnyState_6 = value; } inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_TransitionType_7)); } inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; } inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; } inline void set_m_TransitionType_7(int32_t value) { ___m_TransitionType_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.HumanDescription struct HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 { public: // UnityEngine.HumanBone[] UnityEngine.HumanDescription::human HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1* ___human_0; // UnityEngine.SkeletonBone[] UnityEngine.HumanDescription::skeleton SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456* ___skeleton_1; // System.Single UnityEngine.HumanDescription::m_ArmTwist float ___m_ArmTwist_2; // System.Single UnityEngine.HumanDescription::m_ForeArmTwist float ___m_ForeArmTwist_3; // System.Single UnityEngine.HumanDescription::m_UpperLegTwist float ___m_UpperLegTwist_4; // System.Single UnityEngine.HumanDescription::m_LegTwist float ___m_LegTwist_5; // System.Single UnityEngine.HumanDescription::m_ArmStretch float ___m_ArmStretch_6; // System.Single UnityEngine.HumanDescription::m_LegStretch float ___m_LegStretch_7; // System.Single UnityEngine.HumanDescription::m_FeetSpacing float ___m_FeetSpacing_8; // System.Single UnityEngine.HumanDescription::m_GlobalScale float ___m_GlobalScale_9; // System.String UnityEngine.HumanDescription::m_RootMotionBoneName String_t* ___m_RootMotionBoneName_10; // System.Boolean UnityEngine.HumanDescription::m_HasTranslationDoF bool ___m_HasTranslationDoF_11; // System.Boolean UnityEngine.HumanDescription::m_HasExtraRoot bool ___m_HasExtraRoot_12; // System.Boolean UnityEngine.HumanDescription::m_SkeletonHasParents bool ___m_SkeletonHasParents_13; public: inline static int32_t get_offset_of_human_0() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___human_0)); } inline HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1* get_human_0() const { return ___human_0; } inline HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1** get_address_of_human_0() { return &___human_0; } inline void set_human_0(HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1* value) { ___human_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___human_0), (void*)value); } inline static int32_t get_offset_of_skeleton_1() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___skeleton_1)); } inline SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456* get_skeleton_1() const { return ___skeleton_1; } inline SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456** get_address_of_skeleton_1() { return &___skeleton_1; } inline void set_skeleton_1(SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456* value) { ___skeleton_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___skeleton_1), (void*)value); } inline static int32_t get_offset_of_m_ArmTwist_2() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_ArmTwist_2)); } inline float get_m_ArmTwist_2() const { return ___m_ArmTwist_2; } inline float* get_address_of_m_ArmTwist_2() { return &___m_ArmTwist_2; } inline void set_m_ArmTwist_2(float value) { ___m_ArmTwist_2 = value; } inline static int32_t get_offset_of_m_ForeArmTwist_3() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_ForeArmTwist_3)); } inline float get_m_ForeArmTwist_3() const { return ___m_ForeArmTwist_3; } inline float* get_address_of_m_ForeArmTwist_3() { return &___m_ForeArmTwist_3; } inline void set_m_ForeArmTwist_3(float value) { ___m_ForeArmTwist_3 = value; } inline static int32_t get_offset_of_m_UpperLegTwist_4() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_UpperLegTwist_4)); } inline float get_m_UpperLegTwist_4() const { return ___m_UpperLegTwist_4; } inline float* get_address_of_m_UpperLegTwist_4() { return &___m_UpperLegTwist_4; } inline void set_m_UpperLegTwist_4(float value) { ___m_UpperLegTwist_4 = value; } inline static int32_t get_offset_of_m_LegTwist_5() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_LegTwist_5)); } inline float get_m_LegTwist_5() const { return ___m_LegTwist_5; } inline float* get_address_of_m_LegTwist_5() { return &___m_LegTwist_5; } inline void set_m_LegTwist_5(float value) { ___m_LegTwist_5 = value; } inline static int32_t get_offset_of_m_ArmStretch_6() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_ArmStretch_6)); } inline float get_m_ArmStretch_6() const { return ___m_ArmStretch_6; } inline float* get_address_of_m_ArmStretch_6() { return &___m_ArmStretch_6; } inline void set_m_ArmStretch_6(float value) { ___m_ArmStretch_6 = value; } inline static int32_t get_offset_of_m_LegStretch_7() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_LegStretch_7)); } inline float get_m_LegStretch_7() const { return ___m_LegStretch_7; } inline float* get_address_of_m_LegStretch_7() { return &___m_LegStretch_7; } inline void set_m_LegStretch_7(float value) { ___m_LegStretch_7 = value; } inline static int32_t get_offset_of_m_FeetSpacing_8() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_FeetSpacing_8)); } inline float get_m_FeetSpacing_8() const { return ___m_FeetSpacing_8; } inline float* get_address_of_m_FeetSpacing_8() { return &___m_FeetSpacing_8; } inline void set_m_FeetSpacing_8(float value) { ___m_FeetSpacing_8 = value; } inline static int32_t get_offset_of_m_GlobalScale_9() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_GlobalScale_9)); } inline float get_m_GlobalScale_9() const { return ___m_GlobalScale_9; } inline float* get_address_of_m_GlobalScale_9() { return &___m_GlobalScale_9; } inline void set_m_GlobalScale_9(float value) { ___m_GlobalScale_9 = value; } inline static int32_t get_offset_of_m_RootMotionBoneName_10() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_RootMotionBoneName_10)); } inline String_t* get_m_RootMotionBoneName_10() const { return ___m_RootMotionBoneName_10; } inline String_t** get_address_of_m_RootMotionBoneName_10() { return &___m_RootMotionBoneName_10; } inline void set_m_RootMotionBoneName_10(String_t* value) { ___m_RootMotionBoneName_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RootMotionBoneName_10), (void*)value); } inline static int32_t get_offset_of_m_HasTranslationDoF_11() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_HasTranslationDoF_11)); } inline bool get_m_HasTranslationDoF_11() const { return ___m_HasTranslationDoF_11; } inline bool* get_address_of_m_HasTranslationDoF_11() { return &___m_HasTranslationDoF_11; } inline void set_m_HasTranslationDoF_11(bool value) { ___m_HasTranslationDoF_11 = value; } inline static int32_t get_offset_of_m_HasExtraRoot_12() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_HasExtraRoot_12)); } inline bool get_m_HasExtraRoot_12() const { return ___m_HasExtraRoot_12; } inline bool* get_address_of_m_HasExtraRoot_12() { return &___m_HasExtraRoot_12; } inline void set_m_HasExtraRoot_12(bool value) { ___m_HasExtraRoot_12 = value; } inline static int32_t get_offset_of_m_SkeletonHasParents_13() { return static_cast(offsetof(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8, ___m_SkeletonHasParents_13)); } inline bool get_m_SkeletonHasParents_13() const { return ___m_SkeletonHasParents_13; } inline bool* get_address_of_m_SkeletonHasParents_13() { return &___m_SkeletonHasParents_13; } inline void set_m_SkeletonHasParents_13(bool value) { ___m_SkeletonHasParents_13 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.HumanDescription struct HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_pinvoke { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke* ___human_0; SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; char* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // Native definition for COM marshalling of UnityEngine.HumanDescription struct HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_com { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com* ___human_0; SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; Il2CppChar* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.SharedBetweenAnimatorsAttribute struct SharedBetweenAnimatorsAttribute_t1F94A6AF21AC0F90F38FFEDE964054F34A117279 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.AnimationEventSource struct AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630 { public: // System.Int32 UnityEngine.AnimationEventSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Animations.AnimationHumanStream struct AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F { public: // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream intptr_t ___stream_0; public: inline static int32_t get_offset_of_stream_0() { return static_cast(offsetof(AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F, ___stream_0)); } inline intptr_t get_stream_0() const { return ___stream_0; } inline intptr_t* get_address_of_stream_0() { return &___stream_0; } inline void set_stream_0(intptr_t value) { ___stream_0 = value; } }; // UnityEngine.Animations.AnimationStream struct AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714 { public: // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.IntPtr UnityEngine.Animations.AnimationStream::constant intptr_t ___constant_1; // System.IntPtr UnityEngine.Animations.AnimationStream::input intptr_t ___input_2; // System.IntPtr UnityEngine.Animations.AnimationStream::output intptr_t ___output_3; // System.IntPtr UnityEngine.Animations.AnimationStream::workspace intptr_t ___workspace_4; // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor intptr_t ___inputStreamAccessor_5; // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder intptr_t ___animationHandleBinder_6; public: inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___m_AnimatorBindingsVersion_0)); } inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; } inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; } inline void set_m_AnimatorBindingsVersion_0(uint32_t value) { ___m_AnimatorBindingsVersion_0 = value; } inline static int32_t get_offset_of_constant_1() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___constant_1)); } inline intptr_t get_constant_1() const { return ___constant_1; } inline intptr_t* get_address_of_constant_1() { return &___constant_1; } inline void set_constant_1(intptr_t value) { ___constant_1 = value; } inline static int32_t get_offset_of_input_2() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___input_2)); } inline intptr_t get_input_2() const { return ___input_2; } inline intptr_t* get_address_of_input_2() { return &___input_2; } inline void set_input_2(intptr_t value) { ___input_2 = value; } inline static int32_t get_offset_of_output_3() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___output_3)); } inline intptr_t get_output_3() const { return ___output_3; } inline intptr_t* get_address_of_output_3() { return &___output_3; } inline void set_output_3(intptr_t value) { ___output_3 = value; } inline static int32_t get_offset_of_workspace_4() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___workspace_4)); } inline intptr_t get_workspace_4() const { return ___workspace_4; } inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; } inline void set_workspace_4(intptr_t value) { ___workspace_4 = value; } inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___inputStreamAccessor_5)); } inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; } inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; } inline void set_inputStreamAccessor_5(intptr_t value) { ___inputStreamAccessor_5 = value; } inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___animationHandleBinder_6)); } inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; } inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; } inline void set_animationHandleBinder_6(intptr_t value) { ___animationHandleBinder_6 = value; } }; // UnityEngine.AnimatorControllerParameterType struct AnimatorControllerParameterType_tAD9F29F9714D48F62AC8F803EA4340971F8C69AE { public: // System.Int32 UnityEngine.AnimatorControllerParameterType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorControllerParameterType_tAD9F29F9714D48F62AC8F803EA4340971F8C69AE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimatorUpdateMode struct AnimatorUpdateMode_t5E08EEA8E26DAB1765A82EAD782A0E047920B439 { public: // System.Int32 UnityEngine.AnimatorUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorUpdateMode_t5E08EEA8E26DAB1765A82EAD782A0E047920B439, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AvatarMaskBodyPart struct AvatarMaskBodyPart_t20568B4DEC283B9E4977C66FF13E15090B07BF83 { public: // System.Int32 UnityEngine.AvatarMaskBodyPart::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AvatarMaskBodyPart_t20568B4DEC283B9E4977C66FF13E15090B07BF83, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.HumanLimit struct HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 { public: // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Min_0; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Max_1; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_2; // System.Single UnityEngine.HumanLimit::m_AxisLength float ___m_AxisLength_3; // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues int32_t ___m_UseDefaultValues_4; public: inline static int32_t get_offset_of_m_Min_0() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Min_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Min_0() const { return ___m_Min_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Min_0() { return &___m_Min_0; } inline void set_m_Min_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Min_0 = value; } inline static int32_t get_offset_of_m_Max_1() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Max_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Max_1() const { return ___m_Max_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Max_1() { return &___m_Max_1; } inline void set_m_Max_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Max_1 = value; } inline static int32_t get_offset_of_m_Center_2() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Center_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_2() const { return ___m_Center_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_2() { return &___m_Center_2; } inline void set_m_Center_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_2 = value; } inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_AxisLength_3)); } inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; } inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; } inline void set_m_AxisLength_3(float value) { ___m_AxisLength_3 = value; } inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_UseDefaultValues_4)); } inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; } inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; } inline void set_m_UseDefaultValues_4(int32_t value) { ___m_UseDefaultValues_4 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.PlayMode struct PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68 { public: // System.Int32 UnityEngine.PlayMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E { public: // System.String UnityEngine.SkeletonBone::name String_t* ___name_0; // System.String UnityEngine.SkeletonBone::parentName String_t* ___parentName_1; // UnityEngine.Vector3 UnityEngine.SkeletonBone::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_parentName_1() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___parentName_1)); } inline String_t* get_parentName_1() const { return ___parentName_1; } inline String_t** get_address_of_parentName_1() { return &___parentName_1; } inline void set_parentName_1(String_t* value) { ___parentName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___position_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_2() const { return ___position_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_2() { return &___position_2; } inline void set_position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_2 = value; } inline static int32_t get_offset_of_rotation_3() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___rotation_3)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_rotation_3() const { return ___rotation_3; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_rotation_3() { return &___rotation_3; } inline void set_rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___rotation_3 = value; } inline static int32_t get_offset_of_scale_4() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___scale_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_scale_4() const { return ___scale_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_scale_4() { return &___scale_4; } inline void set_scale_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___scale_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke { char* ___name_0; char* ___parentName_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; }; // Native definition for COM marshalling of UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___parentName_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; }; // UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Animations.AnimationClipPlayable struct AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF : public RuntimeObject { public: // System.Single UnityEngine.AnimationEvent::m_Time float ___m_Time_0; // System.String UnityEngine.AnimationEvent::m_FunctionName String_t* ___m_FunctionName_1; // System.String UnityEngine.AnimationEvent::m_StringParameter String_t* ___m_StringParameter_2; // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectReferenceParameter_3; // System.Single UnityEngine.AnimationEvent::m_FloatParameter float ___m_FloatParameter_4; // System.Int32 UnityEngine.AnimationEvent::m_IntParameter int32_t ___m_IntParameter_5; // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions int32_t ___m_MessageOptions_6; // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source int32_t ___m_Source_7; // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FunctionName_1)); } inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; } inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; } inline void set_m_FunctionName_1(String_t* value) { ___m_FunctionName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value); } inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StringParameter_2)); } inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; } inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; } inline void set_m_StringParameter_2(String_t* value) { ___m_StringParameter_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value); } inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_ObjectReferenceParameter_3)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; } inline void set_m_ObjectReferenceParameter_3(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_ObjectReferenceParameter_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value); } inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FloatParameter_4)); } inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; } inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; } inline void set_m_FloatParameter_4(float value) { ___m_FloatParameter_4 = value; } inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_IntParameter_5)); } inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; } inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; } inline void set_m_IntParameter_5(int32_t value) { ___m_IntParameter_5 = value; } inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_MessageOptions_6)); } inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; } inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; } inline void set_m_MessageOptions_6(int32_t value) { ___m_MessageOptions_6 = value; } inline static int32_t get_offset_of_m_Source_7() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Source_7)); } inline int32_t get_m_Source_7() const { return ___m_Source_7; } inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; } inline void set_m_Source_7(int32_t value) { ___m_Source_7 = value; } inline static int32_t get_offset_of_m_StateSender_8() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StateSender_8)); } inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * get_m_StateSender_8() const { return ___m_StateSender_8; } inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; } inline void set_m_StateSender_8(AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * value) { ___m_StateSender_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value); } inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorStateInfo_9)); } inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; } inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; } inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA value) { ___m_AnimatorStateInfo_9 = value; } inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorClipInfo_10)); } inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; } inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; } inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 value) { ___m_AnimatorClipInfo_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke { float ___m_Time_0; char* ___m_FunctionName_1; char* ___m_StringParameter_2; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; }; // Native definition for COM marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com { float ___m_Time_0; Il2CppChar* ___m_FunctionName_1; Il2CppChar* ___m_StringParameter_2; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; }; // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationPlayableOutput struct AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.AnimationState struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD : public TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 { public: public: }; // UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE : public RuntimeObject { public: // System.String UnityEngine.AnimatorControllerParameter::m_Name String_t* ___m_Name_0; // UnityEngine.AnimatorControllerParameterType UnityEngine.AnimatorControllerParameter::m_Type int32_t ___m_Type_1; // System.Single UnityEngine.AnimatorControllerParameter::m_DefaultFloat float ___m_DefaultFloat_2; // System.Int32 UnityEngine.AnimatorControllerParameter::m_DefaultInt int32_t ___m_DefaultInt_3; // System.Boolean UnityEngine.AnimatorControllerParameter::m_DefaultBool bool ___m_DefaultBool_4; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_DefaultFloat_2() { return static_cast(offsetof(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE, ___m_DefaultFloat_2)); } inline float get_m_DefaultFloat_2() const { return ___m_DefaultFloat_2; } inline float* get_address_of_m_DefaultFloat_2() { return &___m_DefaultFloat_2; } inline void set_m_DefaultFloat_2(float value) { ___m_DefaultFloat_2 = value; } inline static int32_t get_offset_of_m_DefaultInt_3() { return static_cast(offsetof(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE, ___m_DefaultInt_3)); } inline int32_t get_m_DefaultInt_3() const { return ___m_DefaultInt_3; } inline int32_t* get_address_of_m_DefaultInt_3() { return &___m_DefaultInt_3; } inline void set_m_DefaultInt_3(int32_t value) { ___m_DefaultInt_3 = value; } inline static int32_t get_offset_of_m_DefaultBool_4() { return static_cast(offsetof(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE, ___m_DefaultBool_4)); } inline bool get_m_DefaultBool_4() const { return ___m_DefaultBool_4; } inline bool* get_address_of_m_DefaultBool_4() { return &___m_DefaultBool_4; } inline void set_m_DefaultBool_4(bool value) { ___m_DefaultBool_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_pinvoke { char* ___m_Name_0; int32_t ___m_Type_1; float ___m_DefaultFloat_2; int32_t ___m_DefaultInt_3; int32_t ___m_DefaultBool_4; }; // Native definition for COM marshalling of UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_com { Il2CppChar* ___m_Name_0; int32_t ___m_Type_1; float ___m_DefaultFloat_2; int32_t ___m_DefaultInt_3; int32_t ___m_DefaultBool_4; }; // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Avatar struct Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.AvatarMask struct AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D { public: // System.String UnityEngine.HumanBone::m_BoneName String_t* ___m_BoneName_0; // System.String UnityEngine.HumanBone::m_HumanName String_t* ___m_HumanName_1; // UnityEngine.HumanLimit UnityEngine.HumanBone::limit HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; public: inline static int32_t get_offset_of_m_BoneName_0() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_BoneName_0)); } inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; } inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; } inline void set_m_BoneName_0(String_t* value) { ___m_BoneName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value); } inline static int32_t get_offset_of_m_HumanName_1() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_HumanName_1)); } inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; } inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; } inline void set_m_HumanName_1(String_t* value) { ___m_HumanName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value); } inline static int32_t get_offset_of_limit_2() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___limit_2)); } inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 get_limit_2() const { return ___limit_2; } inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 * get_address_of_limit_2() { return &___limit_2; } inline void set_limit_2(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 value) { ___limit_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke { char* ___m_BoneName_0; char* ___m_HumanName_1; HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; }; // Native definition for COM marshalling of UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com { Il2CppChar* ___m_BoneName_0; Il2CppChar* ___m_HumanName_1; HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; }; // UnityEngine.Motion struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // System.Boolean UnityEngine.Motion::k__BackingField bool ___U3CisAnimatorMotionU3Ek__BackingField_4; public: inline static int32_t get_offset_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return static_cast(offsetof(Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67, ___U3CisAnimatorMotionU3Ek__BackingField_4)); } inline bool get_U3CisAnimatorMotionU3Ek__BackingField_4() const { return ___U3CisAnimatorMotionU3Ek__BackingField_4; } inline bool* get_address_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return &___U3CisAnimatorMotionU3Ek__BackingField_4; } inline void set_U3CisAnimatorMotionU3Ek__BackingField_4(bool value) { ___U3CisAnimatorMotionU3Ek__BackingField_4 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Playables.Playable struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 { public: // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t * ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3; public: inline static int32_t get_offset_of_m_StreamName_0() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); } inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; } inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; } inline void set_m_StreamName_0(String_t* value) { ___m_StreamName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value); } inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; } inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_SourceObject_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value); } inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); } inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; } inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; } inline void set_m_SourceBindingType_2(Type_t * value) { ___m_SourceBindingType_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value); } inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); } inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; } inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; } inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value) { ___m_CreateOutputMethod_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke { char* ___m_StreamName_0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.AnimationClip struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 : public Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 { public: public: }; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA : public RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB { public: // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * ___OnOverrideControllerDirty_4; public: inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast(offsetof(AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA, ___OnOverrideControllerDirty_4)); } inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; } inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; } inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * value) { ___OnOverrideControllerDirty_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value); } }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C : public MulticastDelegate_t { public: public: }; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t { public: public: }; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: // System.Object System.ArgumentOutOfRangeException::m_actualValue RuntimeObject * ___m_actualValue_19; public: inline static int32_t get_offset_of_m_actualValue_19() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); } inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; } inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; } inline void set_m_actualValue_19(RuntimeObject * value) { ___m_actualValue_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value); } }; // // // System.Object // System.Object // UnityEngine.Animations.AnimationPlayableBinding // UnityEngine.Animations.AnimationPlayableBinding // UnityEngine.Animations.AnimationPlayableExtensions // UnityEngine.Animations.AnimationPlayableExtensions // UnityEngine.Animations.AnimationPlayableGraphExtensions // UnityEngine.Animations.AnimationPlayableGraphExtensions struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.Attribute // System.Attribute // System.Reflection.MemberInfo // System.Reflection.MemberInfo // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.Animation/Enumerator // UnityEngine.Animation/Enumerator // UnityEngine.AnimatorClipInfo // UnityEngine.AnimatorClipInfo // UnityEngine.AnimatorStateInfo // UnityEngine.AnimatorStateInfo // UnityEngine.AnimatorTransitionInfo // UnityEngine.AnimatorTransitionInfo // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // UnityEngine.HumanDescription // UnityEngine.HumanDescription // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Animations.NotKeyableAttribute // UnityEngine.Animations.NotKeyableAttribute // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.SharedBetweenAnimatorsAttribute // UnityEngine.SharedBetweenAnimatorsAttribute // System.Single // System.Single // System.UInt32 // System.UInt32 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.AnimationEventSource // UnityEngine.AnimationEventSource // UnityEngine.Animations.AnimationHumanStream // UnityEngine.Animations.AnimationHumanStream // UnityEngine.Animations.AnimationStream // UnityEngine.Animations.AnimationStream // UnityEngine.AnimatorControllerParameterType // UnityEngine.AnimatorControllerParameterType // UnityEngine.AnimatorUpdateMode // UnityEngine.AnimatorUpdateMode // UnityEngine.AvatarMaskBodyPart // UnityEngine.AvatarMaskBodyPart // System.Reflection.BindingFlags // System.Reflection.BindingFlags // System.Delegate // System.Delegate // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.HumanLimit // UnityEngine.HumanLimit // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.PlayMode // UnityEngine.PlayMode // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableHandle // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.SkeletonBone // UnityEngine.SkeletonBone // UnityEngine.TrackedReference // UnityEngine.TrackedReference // UnityEngine.Animations.AnimationClipPlayable // UnityEngine.Animations.AnimationClipPlayable // UnityEngine.AnimationEvent // UnityEngine.AnimationEvent // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields { public: // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields, ___m_NullPlayable_1)); } inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationLayerMixerPlayable // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields { public: // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields, ___m_NullPlayable_1)); } inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMixerPlayable // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields { public: // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields, ___m_NullPlayable_1)); } inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields { public: // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields, ___m_NullPlayable_1)); } inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationOffsetPlayable // UnityEngine.Animations.AnimationPlayableOutput // UnityEngine.Animations.AnimationPlayableOutput // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields { public: // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields, ___m_NullPlayable_1)); } inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationPosePlayable // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields { public: // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields, ___m_NullPlayable_1)); } inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationRemoveScalePlayable // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields { public: // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields, ___m_NullPlayable_1)); } inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationScriptPlayable // UnityEngine.AnimationState // UnityEngine.AnimationState // UnityEngine.AnimatorControllerParameter // UnityEngine.AnimatorControllerParameter // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields { public: // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields, ___m_NullPlayable_1)); } inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimatorControllerPlayable // UnityEngine.Avatar // UnityEngine.Avatar // UnityEngine.AvatarMask // UnityEngine.AvatarMask // UnityEngine.Component // UnityEngine.Component // UnityEngine.HumanBone // UnityEngine.HumanBone // UnityEngine.Motion // UnityEngine.Motion // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Playables.Playable struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); } inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Playables.Playable // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; public: inline static int32_t get_offset_of_None_4() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); } inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; } inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; } inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value) { ___None_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value); } inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); } inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; } inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; } inline void set_DefaultDuration_5(double value) { ___DefaultDuration_5 = value; } }; // UnityEngine.Playables.PlayableBinding // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_NullPlayableOutput_1 = value; } }; // UnityEngine.Playables.PlayableOutput // UnityEngine.RuntimeAnimatorController // UnityEngine.RuntimeAnimatorController // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // System.SystemException // System.SystemException // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.AnimationClip // UnityEngine.AnimationClip // UnityEngine.AnimatorOverrideController // UnityEngine.AnimatorOverrideController // System.ArgumentException // System.ArgumentException // System.AsyncCallback // System.AsyncCallback // UnityEngine.Behaviour // UnityEngine.Behaviour // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidCastException // System.InvalidCastException // System.InvalidOperationException // System.InvalidOperationException // UnityEngine.StateMachineBehaviour // UnityEngine.StateMachineBehaviour // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.Animation // UnityEngine.Animation // UnityEngine.Animator // UnityEngine.Animator // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields { public: // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage String_t* ____rangeMessage_18; public: inline static int32_t get_offset_of__rangeMessage_18() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); } inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; } inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; } inline void set__rangeMessage_18(String_t* value) { ____rangeMessage_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value); } }; // System.ArgumentOutOfRangeException #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1 : public RuntimeArray { public: ALIGN_FIELD (8) HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D m_Items[1]; public: inline HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL); #endif } inline HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL); #endif } }; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456 : public RuntimeArray { public: ALIGN_FIELD (8) SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E m_Items[1]; public: inline SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL); #endif } inline SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL); #endif } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled); IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled); IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F_gshared (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method); // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_CreateHandle_m8C8AB3985347D94539D43CF4358CE5CF3EA1349E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D (const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_mBDA86476591F8EFD42E4A6B1CCD94EFD7E319BD6 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_mDBE078CB1B20FA2BEA7EA2B7E09E58A1634E7B7F (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_m73DB1A5D3CC6BF59C22B21D03E5302B9EB0209F3 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mBCFA868575001C853C19010861AF5C6311B68310 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_mFD32FA01F6540E5889725ED3573F33EEE8BB6A93 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_CreateHandle_m195105A66424629CB233973CF62779FA4CD9B6BD (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_m901B264902F70A6025F05F94D52E44A7AF1DF9E7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, uint32_t ___layerIndex1, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * ___mask2, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, uint32_t ___layerIndex0, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * ___mask1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_CreateHandle_mFCD1BEE26DA7454CB15C882FCBDB9B040CBB395C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, bool ___normalizeWeights2, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_m6C5A9D47390757E893CC8AC79E2010408A1516B2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, bool ___normalizeWeights1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, bool ___normalizeWeights1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_CreateHandle_m766C784CC99CDEB2FE0C805766A506C1094048F0 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_mA3FBB34C356CC4A19E74D3FBB441D0BDD6673D97 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m79A247B4122FAF7D47D110C83E91FC5B58A0DFCB (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_CreateHandle_m5FF14187A4DFF0FE30FF124D5C6BED50463982A2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_m082D7615FBA79EA326EE667D9587D31A2BF53252 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle3, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle3, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 PlayableBinding_CreateInternal_mCE06D7B0252472716835AA3832F797C5B600EB8E (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___sourceObject1, Type_t * ___sourceType2, CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___createFunction3, const RuntimeMethod* method); // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 AnimationPlayableOutput_Create_m29E7FC7121C9F3560936772E45956DA8FAACC7B7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___target2, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 AnimationPlayableOutput_op_Implicit_mC4B18C26BB83F45D9FB4BDC1AFBE42477ADB9397 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 ___output0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, String_t* ___name1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle2, const RuntimeMethod* method); // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 AnimationPlayableOutput_get_Null_m6D40943FF2978124542B581B3B918E87782FC10E (const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m7641CA468712BC658E3493162F10FC145F021118 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F_gshared)(__this, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_mB68019C452BD1B38F8E4658BC3C336FA853313E4 (const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AnimationPlayableOutput_GetHandle_mC7EEF9DA13F13DE57162ECDF101D17156C6924B0 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle0, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___target1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_CreateHandle_m880C354A4FF055DB2E6E9744C8A5E023C2D1ADB7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_m3CF3295FA48BBDF031680B8276704BC90EF18DBE (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method); // System.Void UnityEngine.TrackedReference::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method); // UnityEngine.AnimatorControllerParameter UnityEngine.Animator::GetParameterInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::get_parameterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Rebind(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, bool ___writeDefaultValues0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.String UnityEngine.AnimatorControllerParameter::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimatorControllerParameter_get_name_m210BF40EC0AC18BA2E21F089F3182FE1CFCE3A55 (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared)(__this, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55 (Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * __this, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 * ___ret0, const RuntimeMethod* method); // System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51 (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animation::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___mode0; bool L_1; L_1 = Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method) { typedef bool (*Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t); static Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)"); bool icallRetVal = _il2cpp_icall_func(__this, ___mode0); return icallRetVal; } // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m7F0049CCE49D9F5963AFB5552CDEAD51793891F7 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * L_0 = (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 *)il2cpp_codegen_object_new(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var); Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * (*Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t); static Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)"); AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *); static Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_m1678D7A0D58F768C92690BABB01DBDE64F12D09E (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { { Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6(__this, /*hidden argument*/NULL); AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method) { typedef void (*AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m1086DC82A4506493D813B97851216A01F027EB75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(___self0); } // System.Single UnityEngine.AnimationClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.AnimationClip::get_frameRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_mCC11724CA29880EE9659FD07520896FF76F0C950 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_frameRate_mCC11724CA29880EE9659FD07520896FF76F0C950_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_frameRate_mCC11724CA29880EE9659FD07520896FF76F0C950_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_frameRate_mCC11724CA29880EE9659FD07520896FF76F0C950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_frameRate()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationClip::set_frameRate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_frameRate_mD0329B67F782D6CA95C21A9455CE6F1B2C391E03 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_frameRate_mD0329B67F782D6CA95C21A9455CE6F1B2C391E03_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *, float); static AnimationClip_set_frameRate_mD0329B67F782D6CA95C21A9455CE6F1B2C391E03_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_frameRate_mD0329B67F782D6CA95C21A9455CE6F1B2C391E03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_frameRate(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AnimationClip::get_legacy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_mCA817A75C0DA2EC33EF8ED2572DAD8308F3E9AC4 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_legacy_mCA817A75C0DA2EC33EF8ED2572DAD8308F3E9AC4_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_legacy_mCA817A75C0DA2EC33EF8ED2572DAD8308F3E9AC4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_legacy_mCA817A75C0DA2EC33EF8ED2572DAD8308F3E9AC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_legacy()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationClip::set_legacy(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_legacy_m350699605A47D4D7D2EAF4B6B864405681273CA3 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_legacy_m350699605A47D4D7D2EAF4B6B864405681273CA3_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *, bool); static AnimationClip_set_legacy_m350699605A47D4D7D2EAF4B6B864405681273CA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_legacy_m350699605A47D4D7D2EAF4B6B864405681273CA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_legacy(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AnimationClip::get_empty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_m4579156FCC5C3958D879A088C9A73BBF8EE527CB (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_empty_m4579156FCC5C3958D879A088C9A73BBF8EE527CB_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_empty_m4579156FCC5C3958D879A088C9A73BBF8EE527CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_empty_m4579156FCC5C3958D879A088C9A73BBF8EE527CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_empty()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasGenericRootTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasGenericRootTransform_m2E86B853D6F46942691845264A6E33CA0440F85F (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasGenericRootTransform_m2E86B853D6F46942691845264A6E33CA0440F85F_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_hasGenericRootTransform_m2E86B853D6F46942691845264A6E33CA0440F85F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasGenericRootTransform_m2E86B853D6F46942691845264A6E33CA0440F85F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasGenericRootTransform()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasMotionCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionCurves_m4E568486AC2D02F0E2CED7A02F251FAAEE6E54F3 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasMotionCurves_m4E568486AC2D02F0E2CED7A02F251FAAEE6E54F3_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_hasMotionCurves_m4E568486AC2D02F0E2CED7A02F251FAAEE6E54F3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasMotionCurves_m4E568486AC2D02F0E2CED7A02F251FAAEE6E54F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasMotionCurves()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasRootCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootCurves_mF03EAEC6D37C882C8A5BA2E8ECF7A48B643EE524 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasRootCurves_mF03EAEC6D37C882C8A5BA2E8ECF7A48B643EE524_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_hasRootCurves_mF03EAEC6D37C882C8A5BA2E8ECF7A48B643EE524_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasRootCurves_mF03EAEC6D37C882C8A5BA2E8ECF7A48B643EE524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootCurves()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootMotion_m18C17AAF4B0EB862BE3F1D0B32B61B362564BFDF (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasRootMotion_m18C17AAF4B0EB862BE3F1D0B32B61B362564BFDF_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_hasRootMotion_m18C17AAF4B0EB862BE3F1D0B32B61B362564BFDF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasRootMotion_m18C17AAF4B0EB862BE3F1D0B32B61B362564BFDF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootMotion()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationClipPlayable UnityEngine.Animations.AnimationClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 AnimationClipPlayable_Create_mECC7DC5615B4995902861E8E0653AD17978D1CDB (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_1 = ___clip1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2; L_2 = AnimationClipPlayable_CreateHandle_m8C8AB3985347D94539D43CF4358CE5CF3EA1349E(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_3 = V_0; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 L_4; memset((&L_4), 0, sizeof(L_4)); AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_CreateHandle_m8C8AB3985347D94539D43CF4358CE5CF3EA1349E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_2 = ___clip1; bool L_3; L_3 = AnimationClipPlayable_CreateHandleInternal_mBDA86476591F8EFD42E4A6B1CCD94EFD7E319BD6(L_1, L_2, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5; L_5 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_5; goto IL_0023; } IL_001f: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_6 = V_0; V_2 = L_6; goto IL_0023; } IL_0023: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953_m184BCE0F44F53CA66F00D04DDC112072121362C1_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable__ctor_m1A220E926C6246E895CCAAE42EF14DFBB4E3DCC1(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationClipPlayable::op_Implicit(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationClipPlayable_op_Implicit_mEEF8360CD1C77EBF5ED770D8AA20D8573C9AFDF0 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_mDBE078CB1B20FA2BEA7EA2B7E09E58A1634E7B7F (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method) { { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetApplyFootIK_mDBE078CB1B20FA2BEA7EA2B7E09E58A1634E7B7F_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetApplyFootIK_mDBE078CB1B20FA2BEA7EA2B7E09E58A1634E7B7F(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_m73DB1A5D3CC6BF59C22B21D03E5302B9EB0209F3 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method) { { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetRemoveStartOffset_m73DB1A5D3CC6BF59C22B21D03E5302B9EB0209F3_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetRemoveStartOffset_m73DB1A5D3CC6BF59C22B21D03E5302B9EB0209F3(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mBCFA868575001C853C19010861AF5C6311B68310 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method) { { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetOverrideLoopTime_mBCFA868575001C853C19010861AF5C6311B68310_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetOverrideLoopTime_mBCFA868575001C853C19010861AF5C6311B68310(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_mFD32FA01F6540E5889725ED3573F33EEE8BB6A93 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, bool ___value0, const RuntimeMethod* method) { { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetLoopTime_mFD32FA01F6540E5889725ED3573F33EEE8BB6A93_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetLoopTime_mFD32FA01F6540E5889725ED3573F33EEE8BB6A93(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_mBDA86476591F8EFD42E4A6B1CCD94EFD7E319BD6 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method) { { AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_0 = ___clip1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_1 = ___handle2; bool L_2; L_2 = AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), L_0, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool); static AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetApplyFootIKInternal_m5DB5815899F2670D672DC474D59011906127EE13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___handle0, ___value1); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool); static AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetRemoveStartOffsetInternal_m0DAC7C024233A018CC215A1A79E74EC7DF77DC06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___handle0, ___value1); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool); static AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetOverrideLoopTimeInternal_m63B4898358E61B68CCF40A1A8472283CA6269C2A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___handle0, ___value1); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool); static AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetLoopTimeInternal_m79FFD21A98C2723D2B5B41896B8F726FE7F78B66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___handle0, ___value1); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___clip1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method) { typedef bool (*AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_CreateHandleInternal_Injected_m342F89C3ABF93046BE4DB47D7EB9D1D37307143C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___clip1, ___handle2); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE (AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); __this->set_m_Time_0((0.0f)); __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_ObjectReferenceParameter_3((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL); __this->set_m_FloatParameter_4((0.0f)); __this->set_m_IntParameter_5(0); __this->set_m_MessageOptions_6(0); __this->set_m_Source_7(0); __this->set_m_StateSender_8((AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 AnimationLayerMixerPlayable_Create_mE9AFFFF8999F8F6612C0E4B139BA39A7234714DE (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; int32_t L_1 = ___inputCount1; IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2; L_2 = AnimationLayerMixerPlayable_CreateHandle_m195105A66424629CB233973CF62779FA4CD9B6BD(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_3 = V_0; AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_4; memset((&L_4), 0, sizeof(L_4)); AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_CreateHandle_m195105A66424629CB233973CF62779FA4CD9B6BD (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationLayerMixerPlayable_CreateHandleInternal_m901B264902F70A6025F05F94D52E44A7AF1DF9E7(L_1, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_4; L_4 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_4; goto IL_002b; } IL_001e: { int32_t L_5 = ___inputCount1; PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), L_5, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationLayerMixerPlayable_op_Implicit_m53710AA0225C452255F1E960863B59D513AC503D (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, uint32_t ___layerIndex0, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * ___mask1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { uint32_t L_0 = ___layerIndex0; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_1 = __this->get_address_of_m_Handle_0(); int32_t L_2; L_2 = PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int64_t)((int64_t)((uint64_t)L_0))) < ((int64_t)((int64_t)((int64_t)L_2))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0045; } } { uint32_t L_4 = ___layerIndex0; uint32_t L_5 = L_4; RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var)), &L_5); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_7 = __this->get_address_of_m_Handle_0(); int32_t L_8; L_8 = PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_7, /*hidden argument*/NULL); int32_t L_9 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1)); RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9); String_t* L_11; L_11 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3)), L_6, L_10, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_12 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32)), L_11, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8_RuntimeMethod_var))); } IL_0045: { AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * L_13 = ___mask1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_1 = L_14; bool L_15 = V_1; if (!L_15) { goto IL_005b; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_16 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8_RuntimeMethod_var))); } IL_005b: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_17 = __this->get_address_of_m_Handle_0(); uint32_t L_18 = ___layerIndex0; AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * L_19 = ___mask1; IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_17, L_18, L_19, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8_AdjustorThunk (RuntimeObject * __this, uint32_t ___layerIndex0, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * ___mask1, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m5FA14E8076EF2462B8834875F3D4C21DFB68FDA8(_thisAdjusted, ___layerIndex0, ___mask1, method); } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_m901B264902F70A6025F05F94D52E44A7AF1DF9E7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = ___handle1; IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, uint32_t ___layerIndex1, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * ___mask2, const RuntimeMethod* method) { typedef void (*AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, uint32_t, AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE *); static AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_m7EF91B1CD925861297CA3EB5DF1E2C948B586F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask)"); _il2cpp_icall_func(___handle0, ___layerIndex1, ___mask2); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m098B488257BF0185BD8C01EFAB03D2C54A19D31B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B((&L_1), L_0, /*hidden argument*/NULL); ((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { typedef bool (*AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m263F889F4EFA01D9F4DEE677BB99CE1620568728_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 AnimationMixerPlayable_Create_m87081874D7EC6B1E2C58CD2DFACC21AFC43E09BA (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, bool ___normalizeWeights2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; int32_t L_1 = ___inputCount1; bool L_2 = ___normalizeWeights2; IL2CPP_RUNTIME_CLASS_INIT(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_3; L_3 = AnimationMixerPlayable_CreateHandle_mFCD1BEE26DA7454CB15C882FCBDB9B040CBB395C(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_4 = V_0; AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_5; memset((&L_5), 0, sizeof(L_5)); AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0((&L_5), L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0013; } IL_0013: { AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_6 = V_1; return L_6; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_CreateHandle_mFCD1BEE26DA7454CB15C882FCBDB9B040CBB395C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, bool ___normalizeWeights2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; bool L_2 = ___normalizeWeights2; IL2CPP_RUNTIME_CLASS_INIT(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); bool L_3; L_3 = AnimationMixerPlayable_CreateHandleInternal_m6C5A9D47390757E893CC8AC79E2010408A1516B2(L_1, L_2, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5; L_5 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_5; goto IL_002c; } IL_001f: { int32_t L_6 = ___inputCount1; PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), L_6, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = V_0; V_2 = L_7; goto IL_002c; } IL_002c: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_8 = V_2; return L_8; } } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationMixerPlayable_op_Implicit_m95CBE928BB8BB06FA8F4E30C87D7119C4AB63F96 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_m6C5A9D47390757E893CC8AC79E2010408A1516B2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, bool ___normalizeWeights1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___normalizeWeights1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_1 = ___handle2; IL2CPP_RUNTIME_CLASS_INIT(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), L_0, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m43D5D606D27FC8A55EFDBBC107B14C27BCC2C2D5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, bool ___normalizeWeights1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle2, const RuntimeMethod* method) { typedef bool (*AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, bool, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMixerPlayable_CreateHandleInternal_Injected_mF66EC485F861E960579D2D0DF1F6962E2E80F1C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___normalizeWeights1, ___handle2); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Create(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 AnimationMotionXToDeltaPlayable_Create_mCACBA951D32B4E42195AFB5586D34A8F447A4B5E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; IL2CPP_RUNTIME_CLASS_INIT(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationMotionXToDeltaPlayable_CreateHandle_m766C784CC99CDEB2FE0C805766A506C1094048F0(L_0, /*hidden argument*/NULL); V_0 = L_1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = V_0; AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_3; memset((&L_3), 0, sizeof(L_3)); AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93((&L_3), L_2, /*hidden argument*/NULL); V_1 = L_3; goto IL_0011; } IL_0011: { AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_4 = V_1; return L_4; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_CreateHandle_m766C784CC99CDEB2FE0C805766A506C1094048F0 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; IL2CPP_RUNTIME_CLASS_INIT(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_mA3FBB34C356CC4A19E74D3FBB441D0BDD6673D97(L_1, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_4; L_4 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_4; goto IL_002b; } IL_001e: { PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), 1, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = V_0; V_2 = L_5; goto IL_002b; } IL_002b: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_6 = V_2; return L_6; } } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::op_Implicit(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationMotionXToDeltaPlayable_op_Implicit_m28D08ED95BFCC9B7C18F0072AA38AA0F01807BB5 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m79A247B4122FAF7D47D110C83E91FC5B58A0DFCB (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m79A247B4122FAF7D47D110C83E91FC5B58A0DFCB_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m79A247B4122FAF7D47D110C83E91FC5B58A0DFCB(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_mA3FBB34C356CC4A19E74D3FBB441D0BDD6673D97 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = ___handle1; IL2CPP_RUNTIME_CLASS_INIT(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle0, bool ___value1, const RuntimeMethod* method) { typedef void (*AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool); static AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m71570790E69E43F7173473A0F5C12AC32087F3C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___handle0, ___value1); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m56F27AA05BD378D0320BFEEBC8A4AB53C686D7F5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { typedef bool (*AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m327744CEC95D609D284C644EA66126BE9C2D2F33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 AnimationOffsetPlayable_Create_m40B9B7CC11604F281460DAB926E77A1DB2A4979F (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___position1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation2; int32_t L_3 = ___inputCount3; IL2CPP_RUNTIME_CLASS_INIT(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_4; L_4 = AnimationOffsetPlayable_CreateHandle_m5FF14187A4DFF0FE30FF124D5C6BED50463982A2(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = V_0; AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_6; memset((&L_6), 0, sizeof(L_6)); AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E((&L_6), L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0014; } IL_0014: { AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_7 = V_1; return L_7; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_CreateHandle_m5FF14187A4DFF0FE30FF124D5C6BED50463982A2 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___position1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_3 = ___rotation2; IL2CPP_RUNTIME_CLASS_INIT(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); bool L_4; L_4 = AnimationOffsetPlayable_CreateHandleInternal_m082D7615FBA79EA326EE667D9587D31A2BF53252(L_1, L_2, L_3, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0020; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_6; L_6 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_6; goto IL_002d; } IL_0020: { int32_t L_7 = ___inputCount3; PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), L_7, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_8 = V_0; V_2 = L_8; goto IL_002d; } IL_002d: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_9 = V_2; return L_9; } } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationOffsetPlayable::op_Implicit(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationOffsetPlayable_op_Implicit_m53CFACF08BC8E6F8DFA2C0C31F6B51E4455BE022 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_m082D7615FBA79EA326EE667D9587D31A2BF53252 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = ___handle3; IL2CPP_RUNTIME_CLASS_INIT(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation2), (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m8B28D6F560CE5715B9DCA320EEADD5220ABFAF84 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E((&L_1), L_0, /*hidden argument*/NULL); ((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle3, const RuntimeMethod* method) { typedef bool (*AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationOffsetPlayable_CreateHandleInternal_Injected_mF890D260F7ECB004C8890916D9F8704B0A33BE2A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___position1, ___rotation2, ___handle3); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding UnityEngine.Animations.AnimationPlayableBinding::Create(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 AnimationPlayableBinding_Create_mC34D187C038CDE9A1AE7D159C440653A841C3CAF (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___key1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableBinding_CreateAnimationOutput_m83CD32295E4D8572DC05C9D2BF005FDA18973A43_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___name0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___key1; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3; L_3 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_2, /*hidden argument*/NULL); CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * L_4 = (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 *)il2cpp_codegen_object_new(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var); CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3(L_4, NULL, (intptr_t)((intptr_t)AnimationPlayableBinding_CreateAnimationOutput_m83CD32295E4D8572DC05C9D2BF005FDA18973A43_RuntimeMethod_var), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_5; L_5 = PlayableBinding_CreateInternal_mCE06D7B0252472716835AA3832F797C5B600EB8E(L_0, L_1, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0021; } IL_0021: { PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_6 = V_0; return L_6; } } // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableBinding::CreateAnimationOutput(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 AnimationPlayableBinding_CreateAnimationOutput_m83CD32295E4D8572DC05C9D2BF005FDA18973A43 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method) { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; String_t* L_1 = ___name1; AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_2; L_2 = AnimationPlayableOutput_Create_m29E7FC7121C9F3560936772E45956DA8FAACC7B7(L_0, L_1, (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *)NULL, /*hidden argument*/NULL); PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_3; L_3 = AnimationPlayableOutput_op_Implicit_mC4B18C26BB83F45D9FB4BDC1AFBE42477ADB9397(L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m6B48F1D4D2776997E272D023153FFB912F21C221 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___playable0, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___animatedProperties1, const RuntimeMethod* method) { typedef void (*AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m6B48F1D4D2776997E272D023153FFB912F21C221_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m6B48F1D4D2776997E272D023153FFB912F21C221_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m6B48F1D4D2776997E272D023153FFB912F21C221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip)"); _il2cpp_icall_func(___playable0, ___animatedProperties1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, String_t* ___name1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle2, const RuntimeMethod* method) { typedef bool (*AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, String_t*, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *); static AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___name1, ___handle2); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 AnimationPlayableOutput_Create_m29E7FC7121C9F3560936772E45956DA8FAACC7B7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___target2, const RuntimeMethod* method) { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 V_3; memset((&V_3), 0, sizeof(V_3)); { String_t* L_0 = ___name1; bool L_1; L_1 = AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m40D551D85623301AD90C892567023F7622C0C32E((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), L_0, (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&V_0), /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_001a; } } { AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_3; L_3 = AnimationPlayableOutput_get_Null_m6D40943FF2978124542B581B3B918E87782FC10E(/*hidden argument*/NULL); V_3 = L_3; goto IL_002f; } IL_001a: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_4 = V_0; AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD((AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 *)(&V_1), L_4, /*hidden argument*/NULL); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_5 = ___target2; AnimationPlayableOutput_SetTarget_m7641CA468712BC658E3493162F10FC145F021118((AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 *)(&V_1), L_5, /*hidden argument*/NULL); AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_6 = V_1; V_3 = L_6; goto IL_002f; } IL_002f: { AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_7 = V_3; return L_7; } } // System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17_mAAE3D11BB4D6AB890696329BE7A8B216F92C912F_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD(_thisAdjusted, ___handle0, method); } // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 AnimationPlayableOutput_get_Null_m6D40943FF2978124542B581B3B918E87782FC10E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = PlayableOutputHandle_get_Null_mB68019C452BD1B38F8E4658BC3C336FA853313E4(/*hidden argument*/NULL); AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_2 = V_0; return L_2; } } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AnimationPlayableOutput_GetHandle_mC7EEF9DA13F13DE57162ECDF101D17156C6924B0 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 AnimationPlayableOutput_GetHandle_mC7EEF9DA13F13DE57162ECDF101D17156C6924B0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue; _returnValue = AnimationPlayableOutput_GetHandle_mC7EEF9DA13F13DE57162ECDF101D17156C6924B0(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 AnimationPlayableOutput_op_Implicit_mC4B18C26BB83F45D9FB4BDC1AFBE42477ADB9397 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 ___output0, const RuntimeMethod* method) { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = AnimationPlayableOutput_GetHandle_mC7EEF9DA13F13DE57162ECDF101D17156C6924B0((AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 *)(&___output0), /*hidden argument*/NULL); PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_2 = V_0; return L_2; } } // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 AnimationPlayableOutput_op_Explicit_m7D07B86B18E701382DBAE870E2752A7C42F4FC11 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___output0, const RuntimeMethod* method) { AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___output0), /*hidden argument*/NULL); AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPlayableOutput__ctor_mD683D769C4D3133372FA33113E8C44095F0921BD((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m7641CA468712BC658E3493162F10FC145F021118 (AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___value0, const RuntimeMethod* method) { { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * L_0 = __this->get_address_of_m_Handle_0(); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = ___value0; AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)L_0, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimationPlayableOutput_SetTarget_m7641CA468712BC658E3493162F10FC145F021118_AdjustorThunk (RuntimeObject * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPlayableOutput_SetTarget_m7641CA468712BC658E3493162F10FC145F021118(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle0, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___target1, const RuntimeMethod* method) { typedef void (*AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableOutput_InternalSetTarget_m77B6389AA81B8AFFB1E1360357B4D4CCE6FFAE74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator)"); _il2cpp_icall_func(___handle0, ___target1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mED38E3FFBD9F82C85C65826E83984D627B4C5058 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57((&L_1), L_0, /*hidden argument*/NULL); ((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 AnimationRemoveScalePlayable_Create_m3B2F335C83C58222A0D3E57ED401874CF321A2B5 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0; int32_t L_1 = ___inputCount1; IL2CPP_RUNTIME_CLASS_INIT(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2; L_2 = AnimationRemoveScalePlayable_CreateHandle_m880C354A4FF055DB2E6E9744C8A5E023C2D1ADB7(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_3 = V_0; AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_4; memset((&L_4), 0, sizeof(L_4)); AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_CreateHandle_m880C354A4FF055DB2E6E9744C8A5E023C2D1ADB7 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_2; memset((&V_2), 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_0 = L_0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_1 = ___graph0; IL2CPP_RUNTIME_CLASS_INIT(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationRemoveScalePlayable_CreateHandleInternal_m3CF3295FA48BBDF031680B8276704BC90EF18DBE(L_1, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_4; L_4 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); V_2 = L_4; goto IL_002b; } IL_001e: { int32_t L_5 = ___inputCount1; PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), L_5, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationRemoveScalePlayable::op_Implicit(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 AnimationRemoveScalePlayable_op_Implicit_m5C89D228D9723013CF1F9C86CCDEAE8BD4F43C42 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___playable0, const RuntimeMethod* method) { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)(&___playable0), /*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_m3CF3295FA48BBDF031680B8276704BC90EF18DBE (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = ___handle1; IL2CPP_RUNTIME_CLASS_INIT(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m00BDA26A606F919C65B0070AC3CE5EEB9EF5CCB0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F((&L_1), L_0, /*hidden argument*/NULL); ((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ___graph0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___handle1, const RuntimeMethod* method) { typedef bool (*AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m8B18F7E2DDF828E8B73EC3B74242EACB85C548BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m5053EBB494C061715867F16ADB7C83B6E86335B5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B L_1; memset((&L_1), 0, sizeof(L_1)); AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56((&L_1), L_0, /*hidden argument*/NULL); ((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_m5ECFF9F10ACFB838138F1E33E3D55EEAF891D217 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method) { { TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animator::get_isHuman() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isHuman_mF84D8FCA931AD30C3ED79723A0FF42643161A969 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isHuman_mF84D8FCA931AD30C3ED79723A0FF42643161A969_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_isHuman_mF84D8FCA931AD30C3ED79723A0FF42643161A969_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isHuman_mF84D8FCA931AD30C3ED79723A0FF42643161A969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isHuman()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::get_hasRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasRootMotion_m762D8451875C8F017E966C09263D38FEF984171F (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasRootMotion_m762D8451875C8F017E966C09263D38FEF984171F_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_hasRootMotion_m762D8451875C8F017E966C09263D38FEF984171F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasRootMotion_m762D8451875C8F017E966C09263D38FEF984171F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasRootMotion()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::get_isInitialized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isInitialized_mE2537C77C6C8DC4403C0D0C58FAFE755310A8FE0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isInitialized_mE2537C77C6C8DC4403C0D0C58FAFE755310A8FE0_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_isInitialized_mE2537C77C6C8DC4403C0D0C58FAFE755310A8FE0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isInitialized_mE2537C77C6C8DC4403C0D0C58FAFE755310A8FE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isInitialized()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Animator::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_m74C168FD46C780CD153838BDCE77F8B371456D46 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___name0; float L_1; L_1 = Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; float L_1 = ___value1; Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::GetBool(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1; L_1 = Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; bool L_1 = ___value1; Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Animator::GetInteger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetInteger_m241D1FE7606567D0D51FB5BEBC1F4AA5B61DDD7A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___name0; int32_t L_1; L_1 = Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_mFB04A03AF6C24978BF2BDE9161243F8F6B9762C5 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = ___value1; Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m081FDF5695B938E2DB858A0DBDC38C2F48C55B28 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8A3EFE371465928C7C898424B1852D06E45A9596 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.AnimatorUpdateMode UnityEngine.Animator::get_updateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_updateMode_mEAAB40A7FC26FB82707B27D27AE946ADD81A4D00 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_updateMode_mEAAB40A7FC26FB82707B27D27AE946ADD81A4D00_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_updateMode_mEAAB40A7FC26FB82707B27D27AE946ADD81A4D00_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_updateMode_mEAAB40A7FC26FB82707B27D27AE946ADD81A4D00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_updateMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_updateMode_mD10A679F349D4BD7722E1D700215592BDC4B05CE (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_updateMode_mD10A679F349D4BD7722E1D700215592BDC4B05CE_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t); static Animator_set_updateMode_mD10A679F349D4BD7722E1D700215592BDC4B05CE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_updateMode_mD10A679F349D4BD7722E1D700215592BDC4B05CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Animator::get_parameterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_parameterCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.AnimatorControllerParameter UnityEngine.Animator::GetParameterInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * (*Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t); static Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetParameterInternal(System.Int32)"); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // UnityEngine.AnimatorControllerParameter UnityEngine.Animator::GetParameter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * Animator_GetParameter_m8E2B8351264BE835BDAE9B6CCB6C99FCB197760D (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___index0, const RuntimeMethod* method) { AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * V_3 = NULL; { int32_t L_0 = ___index0; AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_1; L_1 = Animator_GetParameterInternal_m77506AB9961EE3FDA86A1918408FF1BD82086680(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_2 = V_0; NullCheck(L_2); int32_t L_3 = L_2->get_m_Type_1(); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0034; } } { int32_t L_5; L_5 = Animator_get_parameterCount_m87FC9BB7A51F40CFC666600392693821DA5114EB(__this, /*hidden argument*/NULL); V_2 = L_5; String_t* L_6; L_6 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_2), /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A3C80CF84F07DA0E7531332FF2B387B07C77760)), L_6, /*hidden argument*/NULL); IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_8 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var))); IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_8, L_7, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Animator_GetParameter_m8E2B8351264BE835BDAE9B6CCB6C99FCB197760D_RuntimeMethod_var))); } IL_0034: { AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_9 = V_0; V_3 = L_9; goto IL_0038; } IL_0038: { AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_10 = V_3; return L_10; } } // System.Void UnityEngine.Animator::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, float); static Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1438EDACA2804B50ED0D00D9986E30BCF903418B (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1; L_1 = Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511(L_0, /*hidden argument*/NULL); int32_t L_2 = ___layer1; float L_3 = ___normalizedTime2; Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC(__this, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { typedef void (*Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, int32_t, float); static Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Play_m392289975B858ED7D85DF6E7980E5BA47F606AEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2); } // UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB * Animator_get_runtimeAnimatorController_mA31EAB2AB6CA23B48FA70155CA399DFA2EE525CC (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB * (*Animator_get_runtimeAnimatorController_mA31EAB2AB6CA23B48FA70155CA399DFA2EE525CC_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_runtimeAnimatorController_mA31EAB2AB6CA23B48FA70155CA399DFA2EE525CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_runtimeAnimatorController_mA31EAB2AB6CA23B48FA70155CA399DFA2EE525CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_runtimeAnimatorController()"); RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::get_hasBoundPlayables() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511 (String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511_ftn) (String_t*); static Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StringToHash_mC9D8C2AB862E0C24670267F55A28DE94B23A7511_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___name0); return icallRetVal; } // UnityEngine.Avatar UnityEngine.Animator::get_avatar() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * Animator_get_avatar_m489DDC713148AB3DCCCDE5DBEA432E967DFAB28C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * (*Animator_get_avatar_m489DDC713148AB3DCCCDE5DBEA432E967DFAB28C_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_avatar_m489DDC713148AB3DCCCDE5DBEA432E967DFAB28C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_avatar_m489DDC713148AB3DCCCDE5DBEA432E967DFAB28C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_avatar()"); Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, float); static Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef float (*Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetFloatString_m1A82C1B3C58A2A289AF6002EEAD2C217197CF5E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetFloatString(System.String)"); float icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, bool); static Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef bool (*Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolString(System.String)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, int32_t); static Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetIntegerString_m812EDB3BBD70E2910B5C06518D4A383AE3FCCA77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetIntegerString(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t); static Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerID_mF7C748DA4002FE27B11A23AB015E761EACE374E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerID(System.Int32)"); _il2cpp_icall_func(__this, ___id0); } // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::ResetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___id0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t); static Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerID_m982AAC9DF5A10C9ED32F52A5F2DD67C4C85DC111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerID(System.Int32)"); _il2cpp_icall_func(__this, ___id0); } // System.Void UnityEngine.Animator::Rebind() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_mE431618F7D87F4CB933C2ECBACD11CB47EA01615 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { { Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Rebind(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, bool ___writeDefaultValues0, const RuntimeMethod* method) { typedef void (*Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, bool); static Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Rebind_m385B65982B5147AA4BC4FB7209F1578AAE2E65B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Rebind(System.Boolean)"); _il2cpp_icall_func(__this, ___writeDefaultValues0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_pinvoke(const AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE& unmarshaled, AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_pinvoke& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0()); marshaled.___m_Type_1 = unmarshaled.get_m_Type_1(); marshaled.___m_DefaultFloat_2 = unmarshaled.get_m_DefaultFloat_2(); marshaled.___m_DefaultInt_3 = unmarshaled.get_m_DefaultInt_3(); marshaled.___m_DefaultBool_4 = static_cast(unmarshaled.get_m_DefaultBool_4()); } IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_pinvoke_back(const AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_pinvoke& marshaled, AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0)); int32_t unmarshaled_m_Type_temp_1 = 0; unmarshaled_m_Type_temp_1 = marshaled.___m_Type_1; unmarshaled.set_m_Type_1(unmarshaled_m_Type_temp_1); float unmarshaled_m_DefaultFloat_temp_2 = 0.0f; unmarshaled_m_DefaultFloat_temp_2 = marshaled.___m_DefaultFloat_2; unmarshaled.set_m_DefaultFloat_2(unmarshaled_m_DefaultFloat_temp_2); int32_t unmarshaled_m_DefaultInt_temp_3 = 0; unmarshaled_m_DefaultInt_temp_3 = marshaled.___m_DefaultInt_3; unmarshaled.set_m_DefaultInt_3(unmarshaled_m_DefaultInt_temp_3); bool unmarshaled_m_DefaultBool_temp_4 = false; unmarshaled_m_DefaultBool_temp_4 = static_cast(marshaled.___m_DefaultBool_4); unmarshaled.set_m_DefaultBool_4(unmarshaled_m_DefaultBool_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_pinvoke_cleanup(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_com(const AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE& unmarshaled, AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_com& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0()); marshaled.___m_Type_1 = unmarshaled.get_m_Type_1(); marshaled.___m_DefaultFloat_2 = unmarshaled.get_m_DefaultFloat_2(); marshaled.___m_DefaultInt_3 = unmarshaled.get_m_DefaultInt_3(); marshaled.___m_DefaultBool_4 = static_cast(unmarshaled.get_m_DefaultBool_4()); } IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_com_back(const AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_com& marshaled, AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0)); int32_t unmarshaled_m_Type_temp_1 = 0; unmarshaled_m_Type_temp_1 = marshaled.___m_Type_1; unmarshaled.set_m_Type_1(unmarshaled_m_Type_temp_1); float unmarshaled_m_DefaultFloat_temp_2 = 0.0f; unmarshaled_m_DefaultFloat_temp_2 = marshaled.___m_DefaultFloat_2; unmarshaled.set_m_DefaultFloat_2(unmarshaled_m_DefaultFloat_temp_2); int32_t unmarshaled_m_DefaultInt_temp_3 = 0; unmarshaled_m_DefaultInt_temp_3 = marshaled.___m_DefaultInt_3; unmarshaled.set_m_DefaultInt_3(unmarshaled_m_DefaultInt_temp_3); bool unmarshaled_m_DefaultBool_temp_4 = false; unmarshaled_m_DefaultBool_temp_4 = static_cast(marshaled.___m_DefaultBool_4); unmarshaled.set_m_DefaultBool_4(unmarshaled_m_DefaultBool_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshal_com_cleanup(AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // System.String UnityEngine.AnimatorControllerParameter::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimatorControllerParameter_get_name_m210BF40EC0AC18BA2E21F089F3182FE1CFCE3A55 (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_Name_0(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.AnimatorControllerParameterType UnityEngine.AnimatorControllerParameter::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorControllerParameter_get_type_mAFE0FF4AF9351535D2B13EB9555881B39B3C6FC1 (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Type_1(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.AnimatorControllerParameter::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerParameter_Equals_mE3BC5EEC7505B15CF4B0E5F73B312F97C4A84FD0 (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * V_0 = NULL; bool V_1 = false; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___o0; V_0 = ((AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE *)IsInstClass((RuntimeObject*)L_0, AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE_il2cpp_TypeInfo_var)); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_1 = V_0; if (!L_1) { goto IL_0058; } } { String_t* L_2 = __this->get_m_Name_0(); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_3 = V_0; NullCheck(L_3); String_t* L_4 = L_3->get_m_Name_0(); bool L_5; L_5 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_2, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0058; } } { int32_t L_6 = __this->get_m_Type_1(); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_7 = V_0; NullCheck(L_7); int32_t L_8 = L_7->get_m_Type_1(); if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_0058; } } { float L_9 = __this->get_m_DefaultFloat_2(); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_10 = V_0; NullCheck(L_10); float L_11 = L_10->get_m_DefaultFloat_2(); if ((!(((float)L_9) == ((float)L_11)))) { goto IL_0058; } } { int32_t L_12 = __this->get_m_DefaultInt_3(); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_13 = V_0; NullCheck(L_13); int32_t L_14 = L_13->get_m_DefaultInt_3(); if ((!(((uint32_t)L_12) == ((uint32_t)L_14)))) { goto IL_0058; } } { bool L_15 = __this->get_m_DefaultBool_4(); AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * L_16 = V_0; NullCheck(L_16); bool L_17 = L_16->get_m_DefaultBool_4(); G_B7_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B7_0 = 0; } IL_0059: { V_1 = (bool)G_B7_0; goto IL_005c; } IL_005c: { bool L_18 = V_1; return L_18; } } // System.Int32 UnityEngine.AnimatorControllerParameter::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorControllerParameter_GetHashCode_m0D4341AB66FA55996C337384BC7E124BC44F4ACA (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0; L_0 = AnimatorControllerParameter_get_name_m210BF40EC0AC18BA2E21F089F3182FE1CFCE3A55(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.AnimatorControllerParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerParameter__ctor_mC280E4A2450D852EF516D88FC3AA336437328C9F (AnimatorControllerParameter_t8E7EB3AF7837189FB5523DC4E21D9D51CEA70FEE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { __this->set_m_Name_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); __this->set_m_Handle_0(L_0); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___handle0; AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1; L_1 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_3 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var))); } IL_001b: { bool L_4; L_4 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0041; } } { bool L_6; L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0040; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_8 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var))); } IL_0040: { } IL_0041: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_9 = ___handle0; __this->set_m_Handle_0(L_9); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38(_thisAdjusted, ___handle0, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m22753A266D5C6CDC9E6273C6DC4C035F9ACC83B5(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m471F26CF59746CF3B10821C2D1B444C0818A2332 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_m372A0F6A8959C3679E619F4B2231CCE19F9CEE5D(/*hidden argument*/NULL); AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 L_1; memset((&L_1), 0, sizeof(L_1)); AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8((&L_1), L_0, /*hidden argument*/NULL); ((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mB6D3256DA021EADE4D68F303C3C4146F55D45DAD (AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * ___controller0, const RuntimeMethod* method) { bool V_0 = false; { AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_0 = ___controller0; NullCheck(L_0); OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_1 = L_0->get_OnOverrideControllerDirty_4(); V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_3 = ___controller0; NullCheck(L_3); OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_4 = L_3->get_OnOverrideControllerDirty_4(); NullCheck(L_4); OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330(L_4, /*hidden argument*/NULL); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Avatar::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar__ctor_mCC21D82CD9B57803A22B8A866B1B006DA0CA50BE (Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // UnityEngine.HumanDescription UnityEngine.Avatar::get_humanDescription() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 Avatar_get_humanDescription_mCABAC1F1CAF90785FA9289B67C0E08E67DFF48B7 (Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * __this, const RuntimeMethod* method) { HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 V_0; memset((&V_0), 0, sizeof(V_0)); { Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55(__this, (HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 *)(&V_0), /*hidden argument*/NULL); HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55 (Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 * __this, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 * ___ret0, const RuntimeMethod* method) { typedef void (*Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55_ftn) (Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 *, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8 *); static Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_get_humanDescription_Injected_mD14A11754B6E0CE0788F8BCA6962673A7EC0BC55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetHumanoidBodyPartActive_mB97040A2C7626C04A03509E98C24AA5816625425 (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, int32_t ___index0, const RuntimeMethod* method) { typedef bool (*AvatarMask_GetHumanoidBodyPartActive_mB97040A2C7626C04A03509E98C24AA5816625425_ftn) (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE *, int32_t); static AvatarMask_GetHumanoidBodyPartActive_mB97040A2C7626C04A03509E98C24AA5816625425_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetHumanoidBodyPartActive_mB97040A2C7626C04A03509E98C24AA5816625425_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)"); bool icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // System.Int32 UnityEngine.AvatarMask::get_transformCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AvatarMask_get_transformCount_mB31B1569FF87AB4BF2349C84E163C3F3D1CCBA5C (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, const RuntimeMethod* method) { typedef int32_t (*AvatarMask_get_transformCount_mB31B1569FF87AB4BF2349C84E163C3F3D1CCBA5C_ftn) (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE *); static AvatarMask_get_transformCount_mB31B1569FF87AB4BF2349C84E163C3F3D1CCBA5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_get_transformCount_mB31B1569FF87AB4BF2349C84E163C3F3D1CCBA5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::get_transformCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.String UnityEngine.AvatarMask::GetTransformPath(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AvatarMask_GetTransformPath_m46404EAA68EF48A4789C01145BEAD8456FC6A15B (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, int32_t ___index0, const RuntimeMethod* method) { typedef String_t* (*AvatarMask_GetTransformPath_m46404EAA68EF48A4789C01145BEAD8456FC6A15B_ftn) (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE *, int32_t); static AvatarMask_GetTransformPath_m46404EAA68EF48A4789C01145BEAD8456FC6A15B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetTransformPath_m46404EAA68EF48A4789C01145BEAD8456FC6A15B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformPath(System.Int32)"); String_t* icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51 (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, int32_t ___index0, const RuntimeMethod* method) { typedef float (*AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51_ftn) (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE *, int32_t); static AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformWeight(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // System.Boolean UnityEngine.AvatarMask::GetTransformActive(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetTransformActive_mA0E8C89948780BD85E9A3DB5CD8F14087A7C0A0C (AvatarMask_t121FF9294A9B0C496C909313D9B146177BD6C8BE * __this, int32_t ___index0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___index0; float L_1; L_1 = AvatarMask_GetTransformWeight_m3F68A30AB74D655628BEA96B11BE3DACFA40AE51(__this, L_0, /*hidden argument*/NULL); V_0 = (bool)((((float)L_1) > ((float)(0.5f)))? 1 : 0); goto IL_0012; } IL_0012: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1)); HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1)); HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_pinvoke(const HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8& unmarshaled, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_pinvoke& marshaled) { if (unmarshaled.get_human_0() != NULL) { il2cpp_array_size_t _unmarshaled_human_Length = (unmarshaled.get_human_0())->max_length; marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_human_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_human_Length); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke((unmarshaled.get_human_0())->GetAtUnchecked(static_cast(i)), (marshaled.___human_0)[i]); } } else { marshaled.___human_0 = NULL; } if (unmarshaled.get_skeleton_1() != NULL) { il2cpp_array_size_t _unmarshaled_skeleton_Length = (unmarshaled.get_skeleton_1())->max_length; marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_skeleton_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_skeleton_Length); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke((unmarshaled.get_skeleton_1())->GetAtUnchecked(static_cast(i)), (marshaled.___skeleton_1)[i]); } } else { marshaled.___skeleton_1 = NULL; } marshaled.___m_ArmTwist_2 = unmarshaled.get_m_ArmTwist_2(); marshaled.___m_ForeArmTwist_3 = unmarshaled.get_m_ForeArmTwist_3(); marshaled.___m_UpperLegTwist_4 = unmarshaled.get_m_UpperLegTwist_4(); marshaled.___m_LegTwist_5 = unmarshaled.get_m_LegTwist_5(); marshaled.___m_ArmStretch_6 = unmarshaled.get_m_ArmStretch_6(); marshaled.___m_LegStretch_7 = unmarshaled.get_m_LegStretch_7(); marshaled.___m_FeetSpacing_8 = unmarshaled.get_m_FeetSpacing_8(); marshaled.___m_GlobalScale_9 = unmarshaled.get_m_GlobalScale_9(); marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_string(unmarshaled.get_m_RootMotionBoneName_10()); marshaled.___m_HasTranslationDoF_11 = static_cast(unmarshaled.get_m_HasTranslationDoF_11()); marshaled.___m_HasExtraRoot_12 = static_cast(unmarshaled.get_m_HasExtraRoot_12()); marshaled.___m_SkeletonHasParents_13 = static_cast(unmarshaled.get_m_SkeletonHasParents_13()); } IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_pinvoke_back(const HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_pinvoke& marshaled, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } if (marshaled.___human_0 != NULL) { if (unmarshaled.get_human_0() == NULL) { unmarshaled.set_human_0(reinterpret_cast((HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1*)SZArrayNew(HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_human_0())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D _marshaled____human_0_i__unmarshaled; memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled)); HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled); (unmarshaled.get_human_0())->SetAtUnchecked(static_cast(i), _marshaled____human_0_i__unmarshaled); } } if (marshaled.___skeleton_1 != NULL) { if (unmarshaled.get_skeleton_1() == NULL) { unmarshaled.set_skeleton_1(reinterpret_cast((SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456*)SZArrayNew(SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_skeleton_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E _marshaled____skeleton_1_i__unmarshaled; memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled)); SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled); (unmarshaled.get_skeleton_1())->SetAtUnchecked(static_cast(i), _marshaled____skeleton_1_i__unmarshaled); } } float unmarshaled_m_ArmTwist_temp_2 = 0.0f; unmarshaled_m_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2; unmarshaled.set_m_ArmTwist_2(unmarshaled_m_ArmTwist_temp_2); float unmarshaled_m_ForeArmTwist_temp_3 = 0.0f; unmarshaled_m_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3; unmarshaled.set_m_ForeArmTwist_3(unmarshaled_m_ForeArmTwist_temp_3); float unmarshaled_m_UpperLegTwist_temp_4 = 0.0f; unmarshaled_m_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4; unmarshaled.set_m_UpperLegTwist_4(unmarshaled_m_UpperLegTwist_temp_4); float unmarshaled_m_LegTwist_temp_5 = 0.0f; unmarshaled_m_LegTwist_temp_5 = marshaled.___m_LegTwist_5; unmarshaled.set_m_LegTwist_5(unmarshaled_m_LegTwist_temp_5); float unmarshaled_m_ArmStretch_temp_6 = 0.0f; unmarshaled_m_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6; unmarshaled.set_m_ArmStretch_6(unmarshaled_m_ArmStretch_temp_6); float unmarshaled_m_LegStretch_temp_7 = 0.0f; unmarshaled_m_LegStretch_temp_7 = marshaled.___m_LegStretch_7; unmarshaled.set_m_LegStretch_7(unmarshaled_m_LegStretch_temp_7); float unmarshaled_m_FeetSpacing_temp_8 = 0.0f; unmarshaled_m_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8; unmarshaled.set_m_FeetSpacing_8(unmarshaled_m_FeetSpacing_temp_8); float unmarshaled_m_GlobalScale_temp_9 = 0.0f; unmarshaled_m_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9; unmarshaled.set_m_GlobalScale_9(unmarshaled_m_GlobalScale_temp_9); unmarshaled.set_m_RootMotionBoneName_10(il2cpp_codegen_marshal_string_result(marshaled.___m_RootMotionBoneName_10)); bool unmarshaled_m_HasTranslationDoF_temp_11 = false; unmarshaled_m_HasTranslationDoF_temp_11 = static_cast(marshaled.___m_HasTranslationDoF_11); unmarshaled.set_m_HasTranslationDoF_11(unmarshaled_m_HasTranslationDoF_temp_11); bool unmarshaled_m_HasExtraRoot_temp_12 = false; unmarshaled_m_HasExtraRoot_temp_12 = static_cast(marshaled.___m_HasExtraRoot_12); unmarshaled.set_m_HasExtraRoot_12(unmarshaled_m_HasExtraRoot_temp_12); bool unmarshaled_m_SkeletonHasParents_temp_13 = false; unmarshaled_m_SkeletonHasParents_temp_13 = static_cast(marshaled.___m_SkeletonHasParents_13); unmarshaled.set_m_SkeletonHasParents_13(unmarshaled_m_SkeletonHasParents_temp_13); } // Conversion method for clean up from marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_pinvoke_cleanup(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_pinvoke& marshaled) { if (marshaled.___human_0 != NULL) { const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup((marshaled.___human_0)[i]); } il2cpp_codegen_marshal_free(marshaled.___human_0); marshaled.___human_0 = NULL; } if (marshaled.___skeleton_1 != NULL) { const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup((marshaled.___skeleton_1)[i]); } il2cpp_codegen_marshal_free(marshaled.___skeleton_1); marshaled.___skeleton_1 = NULL; } il2cpp_codegen_marshal_free(marshaled.___m_RootMotionBoneName_10); marshaled.___m_RootMotionBoneName_10 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_com(const HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8& unmarshaled, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_com& marshaled) { if (unmarshaled.get_human_0() != NULL) { il2cpp_array_size_t _unmarshaled_human_Length = (unmarshaled.get_human_0())->max_length; marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_human_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_human_Length); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com((unmarshaled.get_human_0())->GetAtUnchecked(static_cast(i)), (marshaled.___human_0)[i]); } } else { marshaled.___human_0 = NULL; } if (unmarshaled.get_skeleton_1() != NULL) { il2cpp_array_size_t _unmarshaled_skeleton_Length = (unmarshaled.get_skeleton_1())->max_length; marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaled_skeleton_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_skeleton_Length); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com((unmarshaled.get_skeleton_1())->GetAtUnchecked(static_cast(i)), (marshaled.___skeleton_1)[i]); } } else { marshaled.___skeleton_1 = NULL; } marshaled.___m_ArmTwist_2 = unmarshaled.get_m_ArmTwist_2(); marshaled.___m_ForeArmTwist_3 = unmarshaled.get_m_ForeArmTwist_3(); marshaled.___m_UpperLegTwist_4 = unmarshaled.get_m_UpperLegTwist_4(); marshaled.___m_LegTwist_5 = unmarshaled.get_m_LegTwist_5(); marshaled.___m_ArmStretch_6 = unmarshaled.get_m_ArmStretch_6(); marshaled.___m_LegStretch_7 = unmarshaled.get_m_LegStretch_7(); marshaled.___m_FeetSpacing_8 = unmarshaled.get_m_FeetSpacing_8(); marshaled.___m_GlobalScale_9 = unmarshaled.get_m_GlobalScale_9(); marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_RootMotionBoneName_10()); marshaled.___m_HasTranslationDoF_11 = static_cast(unmarshaled.get_m_HasTranslationDoF_11()); marshaled.___m_HasExtraRoot_12 = static_cast(unmarshaled.get_m_HasExtraRoot_12()); marshaled.___m_SkeletonHasParents_13 = static_cast(unmarshaled.get_m_SkeletonHasParents_13()); } IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_com_back(const HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_com& marshaled, HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } if (marshaled.___human_0 != NULL) { if (unmarshaled.get_human_0() == NULL) { unmarshaled.set_human_0(reinterpret_cast((HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1*)SZArrayNew(HumanBoneU5BU5D_t14692080F98E661E41D9C3D5F232550999B4E3E1_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_human_0())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D _marshaled____human_0_i__unmarshaled; memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled)); HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled); (unmarshaled.get_human_0())->SetAtUnchecked(static_cast(i), _marshaled____human_0_i__unmarshaled); } } if (marshaled.___skeleton_1 != NULL) { if (unmarshaled.get_skeleton_1() == NULL) { unmarshaled.set_skeleton_1(reinterpret_cast((SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456*)SZArrayNew(SkeletonBoneU5BU5D_tA656B5188175DF90CA749186755F6CF9A056C456_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_skeleton_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E _marshaled____skeleton_1_i__unmarshaled; memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled)); SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled); (unmarshaled.get_skeleton_1())->SetAtUnchecked(static_cast(i), _marshaled____skeleton_1_i__unmarshaled); } } float unmarshaled_m_ArmTwist_temp_2 = 0.0f; unmarshaled_m_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2; unmarshaled.set_m_ArmTwist_2(unmarshaled_m_ArmTwist_temp_2); float unmarshaled_m_ForeArmTwist_temp_3 = 0.0f; unmarshaled_m_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3; unmarshaled.set_m_ForeArmTwist_3(unmarshaled_m_ForeArmTwist_temp_3); float unmarshaled_m_UpperLegTwist_temp_4 = 0.0f; unmarshaled_m_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4; unmarshaled.set_m_UpperLegTwist_4(unmarshaled_m_UpperLegTwist_temp_4); float unmarshaled_m_LegTwist_temp_5 = 0.0f; unmarshaled_m_LegTwist_temp_5 = marshaled.___m_LegTwist_5; unmarshaled.set_m_LegTwist_5(unmarshaled_m_LegTwist_temp_5); float unmarshaled_m_ArmStretch_temp_6 = 0.0f; unmarshaled_m_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6; unmarshaled.set_m_ArmStretch_6(unmarshaled_m_ArmStretch_temp_6); float unmarshaled_m_LegStretch_temp_7 = 0.0f; unmarshaled_m_LegStretch_temp_7 = marshaled.___m_LegStretch_7; unmarshaled.set_m_LegStretch_7(unmarshaled_m_LegStretch_temp_7); float unmarshaled_m_FeetSpacing_temp_8 = 0.0f; unmarshaled_m_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8; unmarshaled.set_m_FeetSpacing_8(unmarshaled_m_FeetSpacing_temp_8); float unmarshaled_m_GlobalScale_temp_9 = 0.0f; unmarshaled_m_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9; unmarshaled.set_m_GlobalScale_9(unmarshaled_m_GlobalScale_temp_9); unmarshaled.set_m_RootMotionBoneName_10(il2cpp_codegen_marshal_bstring_result(marshaled.___m_RootMotionBoneName_10)); bool unmarshaled_m_HasTranslationDoF_temp_11 = false; unmarshaled_m_HasTranslationDoF_temp_11 = static_cast(marshaled.___m_HasTranslationDoF_11); unmarshaled.set_m_HasTranslationDoF_11(unmarshaled_m_HasTranslationDoF_temp_11); bool unmarshaled_m_HasExtraRoot_temp_12 = false; unmarshaled_m_HasExtraRoot_temp_12 = static_cast(marshaled.___m_HasExtraRoot_12); unmarshaled.set_m_HasExtraRoot_12(unmarshaled_m_HasExtraRoot_temp_12); bool unmarshaled_m_SkeletonHasParents_temp_13 = false; unmarshaled_m_SkeletonHasParents_temp_13 = static_cast(marshaled.___m_SkeletonHasParents_13); unmarshaled.set_m_SkeletonHasParents_13(unmarshaled_m_SkeletonHasParents_temp_13); } // Conversion method for clean up from marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshal_com_cleanup(HumanDescription_t1303C28262BB11EFADB4C8FF329B62EC809AFBA8_marshaled_com& marshaled) { if (marshaled.___human_0 != NULL) { const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++) { HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup((marshaled.___human_0)[i]); } il2cpp_codegen_marshal_free(marshaled.___human_0); marshaled.___human_0 = NULL; } if (marshaled.___skeleton_1 != NULL) { const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++) { SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup((marshaled.___skeleton_1)[i]); } il2cpp_codegen_marshal_free(marshaled.___skeleton_1); marshaled.___skeleton_1 = NULL; } il2cpp_codegen_marshal_free_bstring(marshaled.___m_RootMotionBoneName_10); marshaled.___m_RootMotionBoneName_10 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Motion::get_isLooping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Motion_get_isLooping_m599512CAC6C62DF964850DE4CE2719537D176B3C (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method) { typedef bool (*Motion_get_isLooping_m599512CAC6C62DF964850DE4CE2719537D176B3C_ftn) (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 *); static Motion_get_isLooping_m599512CAC6C62DF964850DE4CE2719537D176B3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Motion_get_isLooping_m599512CAC6C62DF964850DE4CE2719537D176B3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Motion::get_isLooping()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.NotKeyableAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotKeyableAttribute__ctor_m98269306D3337B28D7E5E55C84B2F6304EBFE507 (NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RuntimeAnimatorController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeAnimatorController__ctor_m974DD22EB55FCAE168AE41718C2BD48B008C7CB3 (RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = ___outer0; __this->set_m_Outer_0(L_0); return; } } // System.Object UnityEngine.Animation/Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mAB7913C42CA7EB7EFE4AE1F7B9BEAA6B5F44C1A9 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0(); int32_t L_1 = __this->get_m_CurrentIndex_1(); NullCheck(L_0); AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2; L_2 = Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject * L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Animation/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m46EE9A2B09C10531425A6CFA6FD305CCDB4B3101 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0(); NullCheck(L_0); int32_t L_1; L_1 = Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = __this->get_m_CurrentIndex_1(); __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))); int32_t L_3 = __this->get_m_CurrentIndex_1(); int32_t L_4 = V_0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Animation/Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFC24132D3D5F334C8892F799D3B8B92971CBE6C0 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(((RuntimeDelegate*)__this)->method->nativeFunction); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m40D5810BF8C5066DB2C7987E7C76FD23D2AC47E3 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);; } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_mAF3C7805FADE63999DC2121032B11DF86668E9F4 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif