#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericVirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; // System.Action`1 struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83; // System.Comparison`1 struct Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15; // System.Comparison`1 struct Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C; // System.Comparison`1 struct Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2; // System.Collections.Generic.Dictionary`2>> struct Dictionary_2_t8A90C2502C7427BF9C6DCA08C95DF3CB09E47B54; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4; // System.Func`2 struct Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64; // System.Func`2 struct Func_2_tA55660D7B36BC919063457215A12594F309CFDF1; // System.Func`2 struct Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C; // System.Func`2 struct Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t62010156673DE1460AB1D1CEBE5DCD48665E1A38; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tA141C8E6DB7131E689E68E056497028A4991A392; // System.Lazy`1 struct Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2; // System.Collections.Generic.List`1 struct List_1_t653022B4EDCE73F282430E1A396635798D309409; // System.Collections.Generic.List`1 struct List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B; // System.Collections.Generic.List`1 struct List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1 struct List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A; // System.Collections.Generic.List`1 struct List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28; // System.Collections.Generic.List`1 struct List_1_t56455D217921470E52E7D33A1794256E31084DD8; // System.Collections.Generic.List`1 struct List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555; // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71; // System.Predicate`1 struct Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // System.Predicate`1 struct Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5; // System.Collections.Generic.Stack`1 struct Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642; // System.Collections.Generic.Stack`1 struct Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2; // System.Collections.Generic.Stack`1 struct Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t93BFE35B854E356D4E5960A081A1FD6870917BDE; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t6E848A55C514718131AA63DC30EC61DAA73E5740; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t52441A43217BB5969C83E0C56DBB52D911C6AC2B; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.ComputeBuffer[] struct ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Light[] struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.Rendering.Universal.ScriptableRenderPass[] struct ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // System.UInt16[] struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF; // UnityEngine.XR.XRDisplaySubsystem[] struct XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344; // UnityEngine.Rendering.Universal.XRPass[] struct XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] struct ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1; // UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // UnityEngine.ISubsystemDescriptor struct ISubsystemDescriptor_tEB935323042076ECFC076435FBD756B1E7953A14; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C; // System.NotImplementedException struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // UnityEngine.Rendering.RTHandle struct RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6; // UnityEngine.Profiling.Recorder struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39; // System.String struct String_t; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Texture2DArray struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C; // UnityEngine.Texture3D struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources struct UniversalRenderPipelineEditorResources_tFA752D10C37E89C7E2E69B2029697B3C0DCD2A7A; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC; // UnityEngine.Rendering.Universal.Vignette struct Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Rendering.Universal.ForwardRenderer/<>c struct U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c struct U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33; // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c struct U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings struct CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings struct FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings struct RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c struct U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources struct MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources struct ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t56455D217921470E52E7D33A1794256E31084DD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SubsystemManager_t4397CEF2ED795CB9B3DDBA2BB468BCB6B45B76D9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_mECCB2F4B85CE6CADB457525D0D960A980E130019_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m4C8E59C72ADA32C19B9D1BD2F27CF24B92AE22AB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_Setup_m8473A10A574EC15A7E7795FA72DD44C21F7CA51C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TileDepthRangePass_OnCameraCleanup_m628FDAB13CCFBDAF6A69B8502EFB7A61B3D5B848_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CUpdateCameraStackU3Eb__41_0_m5484EA56A0C009FE76D2DE3ECBDF1F34D4EB74CC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__56_0_m916033764A0BFE4E85B1AC49F72334C522160E18_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_mF82A21617D934F6AD732034784C907E4D3D1F997_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_m236A460DEDE22C366FCAF5BFF2EEA4BFD6E27EBE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_0_0_0_var; struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372;; struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com; struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com;; struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke; struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke;; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9; struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90; struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF; struct XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t52441A43217BB5969C83E0C56DBB52D911C6AC2B* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tA141C8E6DB7131E689E68E056497028A4991A392 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t93BFE35B854E356D4E5960A081A1FD6870917BDE * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___entries_1)); } inline EntryU5BU5D_t52441A43217BB5969C83E0C56DBB52D911C6AC2B* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t52441A43217BB5969C83E0C56DBB52D911C6AC2B** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t52441A43217BB5969C83E0C56DBB52D911C6AC2B* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___keys_7)); } inline KeyCollection_tA141C8E6DB7131E689E68E056497028A4991A392 * get_keys_7() const { return ___keys_7; } inline KeyCollection_tA141C8E6DB7131E689E68E056497028A4991A392 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tA141C8E6DB7131E689E68E056497028A4991A392 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ___values_8)); } inline ValueCollection_t93BFE35B854E356D4E5960A081A1FD6870917BDE * get_values_8() const { return ___values_8; } inline ValueCollection_t93BFE35B854E356D4E5960A081A1FD6870917BDE ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t93BFE35B854E356D4E5960A081A1FD6870917BDE * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.EmptyArray`1 struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1 struct List_1_t653022B4EDCE73F282430E1A396635798D309409 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____items_1)); } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__items_1() const { return ____items_1; } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__items_1() { return &____items_1; } inline void set__items_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____items_1)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__items_1() const { return ____items_1; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t56455D217921470E52E7D33A1794256E31084DD8 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t56455D217921470E52E7D33A1794256E31084DD8, ____items_1)); } inline XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* get__items_1() const { return ____items_1; } inline XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344** get_address_of__items_1() { return &____items_1; } inline void set__items_1(XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t56455D217921470E52E7D33A1794256E31084DD8, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t56455D217921470E52E7D33A1794256E31084DD8, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t56455D217921470E52E7D33A1794256E31084DD8, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555, ____items_1)); } inline XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* get__items_1() const { return ____items_1; } inline XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E** get_address_of__items_1() { return &____items_1; } inline void set__items_1(XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE, ____items_1)); } inline XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* get__items_1() const { return ____items_1; } inline XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD** get_address_of__items_1() { return &____items_1; } inline void set__items_1(XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 : public RuntimeObject { public: public: }; struct Il2CppArrayBounds; // System.Array // UnityEngine.Rendering.CameraCaptureBridge struct CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 : public RuntimeObject { public: // Unity.Collections.NativeArray`1[] UnityEngine.Rendering.Universal.DeferredShaderData::m_PreTiles NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* ___m_PreTiles_1; // UnityEngine.ComputeBuffer[] UnityEngine.Rendering.Universal.DeferredShaderData::m_Buffers ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* ___m_Buffers_2; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferInfos ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* ___m_BufferInfos_3; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferCount int32_t ___m_BufferCount_4; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_CachedBufferIndex int32_t ___m_CachedBufferIndex_5; // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData::m_FrameIndex uint32_t ___m_FrameIndex_6; public: inline static int32_t get_offset_of_m_PreTiles_1() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_PreTiles_1)); } inline NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* get_m_PreTiles_1() const { return ___m_PreTiles_1; } inline NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** get_address_of_m_PreTiles_1() { return &___m_PreTiles_1; } inline void set_m_PreTiles_1(NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* value) { ___m_PreTiles_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PreTiles_1), (void*)value); } inline static int32_t get_offset_of_m_Buffers_2() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_Buffers_2)); } inline ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* get_m_Buffers_2() const { return ___m_Buffers_2; } inline ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936** get_address_of_m_Buffers_2() { return &___m_Buffers_2; } inline void set_m_Buffers_2(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* value) { ___m_Buffers_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Buffers_2), (void*)value); } inline static int32_t get_offset_of_m_BufferInfos_3() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_BufferInfos_3)); } inline ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* get_m_BufferInfos_3() const { return ___m_BufferInfos_3; } inline ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655** get_address_of_m_BufferInfos_3() { return &___m_BufferInfos_3; } inline void set_m_BufferInfos_3(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* value) { ___m_BufferInfos_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BufferInfos_3), (void*)value); } inline static int32_t get_offset_of_m_BufferCount_4() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_BufferCount_4)); } inline int32_t get_m_BufferCount_4() const { return ___m_BufferCount_4; } inline int32_t* get_address_of_m_BufferCount_4() { return &___m_BufferCount_4; } inline void set_m_BufferCount_4(int32_t value) { ___m_BufferCount_4 = value; } inline static int32_t get_offset_of_m_CachedBufferIndex_5() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_CachedBufferIndex_5)); } inline int32_t get_m_CachedBufferIndex_5() const { return ___m_CachedBufferIndex_5; } inline int32_t* get_address_of_m_CachedBufferIndex_5() { return &___m_CachedBufferIndex_5; } inline void set_m_CachedBufferIndex_5(int32_t value) { ___m_CachedBufferIndex_5 = value; } inline static int32_t get_offset_of_m_FrameIndex_6() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_FrameIndex_6)); } inline uint32_t get_m_FrameIndex_6() const { return ___m_FrameIndex_6; } inline uint32_t* get_address_of_m_FrameIndex_6() { return &___m_FrameIndex_6; } inline void set_m_FrameIndex_6(uint32_t value) { ___m_FrameIndex_6 = value; } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 : public RuntimeObject { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_InlineRecorder_4; public: inline static int32_t get_offset_of_U3CsamplerU3Ek__BackingField_0() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CsamplerU3Ek__BackingField_0)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CsamplerU3Ek__BackingField_0() const { return ___U3CsamplerU3Ek__BackingField_0; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CsamplerU3Ek__BackingField_0() { return &___U3CsamplerU3Ek__BackingField_0; } inline void set_U3CsamplerU3Ek__BackingField_0(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CsamplerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsamplerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CinlineSamplerU3Ek__BackingField_1() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CinlineSamplerU3Ek__BackingField_1)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CinlineSamplerU3Ek__BackingField_1() const { return ___U3CinlineSamplerU3Ek__BackingField_1; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CinlineSamplerU3Ek__BackingField_1() { return &___U3CinlineSamplerU3Ek__BackingField_1; } inline void set_U3CinlineSamplerU3Ek__BackingField_1(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CinlineSamplerU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CinlineSamplerU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_2() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CnameU3Ek__BackingField_2)); } inline String_t* get_U3CnameU3Ek__BackingField_2() const { return ___U3CnameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_2() { return &___U3CnameU3Ek__BackingField_2; } inline void set_U3CnameU3Ek__BackingField_2(String_t* value) { ___U3CnameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_Recorder_3() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_Recorder_3)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_Recorder_3() const { return ___m_Recorder_3; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_Recorder_3() { return &___m_Recorder_3; } inline void set_m_Recorder_3(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_Recorder_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Recorder_3), (void*)value); } inline static int32_t get_offset_of_m_InlineRecorder_4() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_InlineRecorder_4)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_InlineRecorder_4() const { return ___m_InlineRecorder_4; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_InlineRecorder_4() { return &___m_InlineRecorder_4; } inline void set_m_InlineRecorder_4(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_InlineRecorder_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InlineRecorder_4), (void*)value); } }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); } inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; } inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; } inline void set_U3CdisposedU3Ek__BackingField_0(bool value) { ___U3CdisposedU3Ek__BackingField_0 = value; } }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D : public RuntimeObject { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowDataBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowIndicesBuffer_4; public: inline static int32_t get_offset_of_m_LightDataBuffer_1() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightDataBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightDataBuffer_1() const { return ___m_LightDataBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightDataBuffer_1() { return &___m_LightDataBuffer_1; } inline void set_m_LightDataBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightDataBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightDataBuffer_1), (void*)value); } inline static int32_t get_offset_of_m_LightIndicesBuffer_2() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightIndicesBuffer_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightIndicesBuffer_2() const { return ___m_LightIndicesBuffer_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightIndicesBuffer_2() { return &___m_LightIndicesBuffer_2; } inline void set_m_LightIndicesBuffer_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightIndicesBuffer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightIndicesBuffer_2), (void*)value); } inline static int32_t get_offset_of_m_ShadowDataBuffer_3() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowDataBuffer_3)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowDataBuffer_3() const { return ___m_ShadowDataBuffer_3; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowDataBuffer_3() { return &___m_ShadowDataBuffer_3; } inline void set_m_ShadowDataBuffer_3(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowDataBuffer_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowDataBuffer_3), (void*)value); } inline static int32_t get_offset_of_m_ShadowIndicesBuffer_4() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowIndicesBuffer_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowIndicesBuffer_4() const { return ___m_ShadowIndicesBuffer_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowIndicesBuffer_4() { return &___m_ShadowIndicesBuffer_4; } inline void set_m_ShadowIndicesBuffer_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowIndicesBuffer_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowIndicesBuffer_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.Rendering.TextureXR struct TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B : public RuntimeObject { public: public: }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 : public RuntimeObject { public: // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___m_DefaultStack_9; public: inline static int32_t get_offset_of_U3CstackU3Ek__BackingField_1() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CstackU3Ek__BackingField_1)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_U3CstackU3Ek__BackingField_1() const { return ___U3CstackU3Ek__BackingField_1; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_U3CstackU3Ek__BackingField_1() { return &___U3CstackU3Ek__BackingField_1; } inline void set_U3CstackU3Ek__BackingField_1(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___U3CstackU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CstackU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CbaseComponentTypeArrayU3Ek__BackingField_2)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_U3CbaseComponentTypeArrayU3Ek__BackingField_2() const { return ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return &___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline void set_U3CbaseComponentTypeArrayU3Ek__BackingField_2(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___U3CbaseComponentTypeArrayU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CbaseComponentTypeArrayU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_SortedVolumes_4() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortedVolumes_4)); } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * get_m_SortedVolumes_4() const { return ___m_SortedVolumes_4; } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D ** get_address_of_m_SortedVolumes_4() { return &___m_SortedVolumes_4; } inline void set_m_SortedVolumes_4(Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * value) { ___m_SortedVolumes_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortedVolumes_4), (void*)value); } inline static int32_t get_offset_of_m_Volumes_5() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_Volumes_5)); } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * get_m_Volumes_5() const { return ___m_Volumes_5; } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A ** get_address_of_m_Volumes_5() { return &___m_Volumes_5; } inline void set_m_Volumes_5(List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * value) { ___m_Volumes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Volumes_5), (void*)value); } inline static int32_t get_offset_of_m_SortNeeded_6() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortNeeded_6)); } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * get_m_SortNeeded_6() const { return ___m_SortNeeded_6; } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 ** get_address_of_m_SortNeeded_6() { return &___m_SortNeeded_6; } inline void set_m_SortNeeded_6(Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * value) { ___m_SortNeeded_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortNeeded_6), (void*)value); } inline static int32_t get_offset_of_m_ComponentsDefaultState_7() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_ComponentsDefaultState_7)); } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * get_m_ComponentsDefaultState_7() const { return ___m_ComponentsDefaultState_7; } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 ** get_address_of_m_ComponentsDefaultState_7() { return &___m_ComponentsDefaultState_7; } inline void set_m_ComponentsDefaultState_7(List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * value) { ___m_ComponentsDefaultState_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ComponentsDefaultState_7), (void*)value); } inline static int32_t get_offset_of_m_TempColliders_8() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_TempColliders_8)); } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * get_m_TempColliders_8() const { return ___m_TempColliders_8; } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B ** get_address_of_m_TempColliders_8() { return &___m_TempColliders_8; } inline void set_m_TempColliders_8(List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * value) { ___m_TempColliders_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempColliders_8), (void*)value); } inline static int32_t get_offset_of_m_DefaultStack_9() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_DefaultStack_9)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_m_DefaultStack_9() const { return ___m_DefaultStack_9; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_m_DefaultStack_9() { return &___m_DefaultStack_9; } inline void set_m_DefaultStack_9(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___m_DefaultStack_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultStack_9), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; public: inline static int32_t get_offset_of_m_OverrideState_1() { return static_cast(offsetof(VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB, ___m_OverrideState_1)); } inline bool get_m_OverrideState_1() const { return ___m_OverrideState_1; } inline bool* get_address_of_m_OverrideState_1() { return &___m_OverrideState_1; } inline void set_m_OverrideState_1(bool value) { ___m_OverrideState_1 = value; } }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * ___components_0; public: inline static int32_t get_offset_of_components_0() { return static_cast(offsetof(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC, ___components_0)); } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * get_components_0() const { return ___components_0; } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 ** get_address_of_components_0() { return &___components_0; } inline void set_components_0(Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * value) { ___components_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___components_0), (void*)value); } }; // UnityEngine.Rendering.XRGraphicsAutomatedTests struct XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 : public RuntimeObject { public: // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRSystem::emptyPass XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___emptyPass_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::framePasses List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * ___framePasses_1; // UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.XRSystem::display XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * ___display_3; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_5; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mirrorViewMaterial_6; // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterialProperty MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___mirrorViewMaterialProperty_7; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRSystem::testRenderTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___testRenderTexture_8; public: inline static int32_t get_offset_of_emptyPass_0() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___emptyPass_0)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_emptyPass_0() const { return ___emptyPass_0; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_emptyPass_0() { return &___emptyPass_0; } inline void set_emptyPass_0(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___emptyPass_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___emptyPass_0), (void*)value); } inline static int32_t get_offset_of_framePasses_1() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___framePasses_1)); } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * get_framePasses_1() const { return ___framePasses_1; } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 ** get_address_of_framePasses_1() { return &___framePasses_1; } inline void set_framePasses_1(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * value) { ___framePasses_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___framePasses_1), (void*)value); } inline static int32_t get_offset_of_display_3() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___display_3)); } inline XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * get_display_3() const { return ___display_3; } inline XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 ** get_address_of_display_3() { return &___display_3; } inline void set_display_3(XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * value) { ___display_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___display_3), (void*)value); } inline static int32_t get_offset_of_occlusionMeshMaterial_5() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___occlusionMeshMaterial_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_5() const { return ___occlusionMeshMaterial_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_5() { return &___occlusionMeshMaterial_5; } inline void set_occlusionMeshMaterial_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_5), (void*)value); } inline static int32_t get_offset_of_mirrorViewMaterial_6() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___mirrorViewMaterial_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_mirrorViewMaterial_6() const { return ___mirrorViewMaterial_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_mirrorViewMaterial_6() { return &___mirrorViewMaterial_6; } inline void set_mirrorViewMaterial_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___mirrorViewMaterial_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___mirrorViewMaterial_6), (void*)value); } inline static int32_t get_offset_of_mirrorViewMaterialProperty_7() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___mirrorViewMaterialProperty_7)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_mirrorViewMaterialProperty_7() const { return ___mirrorViewMaterialProperty_7; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_mirrorViewMaterialProperty_7() { return &___mirrorViewMaterialProperty_7; } inline void set_mirrorViewMaterialProperty_7(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___mirrorViewMaterialProperty_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___mirrorViewMaterialProperty_7), (void*)value); } inline static int32_t get_offset_of_testRenderTexture_8() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___testRenderTexture_8)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_testRenderTexture_8() const { return ___testRenderTexture_8; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_testRenderTexture_8() { return &___testRenderTexture_8; } inline void set_testRenderTexture_8(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___testRenderTexture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___testRenderTexture_8), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer struct AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants struct ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants struct ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer struct LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRenderer/<>c struct U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling struct Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::blitPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blitPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::copyDepthPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyDepthPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::screenSpaceShadowPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenSpaceShadowPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::samplingPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___samplingPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::tileDepthInfoPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tileDepthInfoPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::tileDeferredPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tileDeferredPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::stencilDeferredPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___stencilDeferredPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::fallbackErrorPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___fallbackErrorPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::materialErrorPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___materialErrorPS_8; public: inline static int32_t get_offset_of_blitPS_0() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___blitPS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blitPS_0() const { return ___blitPS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blitPS_0() { return &___blitPS_0; } inline void set_blitPS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blitPS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___blitPS_0), (void*)value); } inline static int32_t get_offset_of_copyDepthPS_1() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___copyDepthPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyDepthPS_1() const { return ___copyDepthPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyDepthPS_1() { return &___copyDepthPS_1; } inline void set_copyDepthPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyDepthPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyDepthPS_1), (void*)value); } inline static int32_t get_offset_of_screenSpaceShadowPS_2() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___screenSpaceShadowPS_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenSpaceShadowPS_2() const { return ___screenSpaceShadowPS_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenSpaceShadowPS_2() { return &___screenSpaceShadowPS_2; } inline void set_screenSpaceShadowPS_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenSpaceShadowPS_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenSpaceShadowPS_2), (void*)value); } inline static int32_t get_offset_of_samplingPS_3() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___samplingPS_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_samplingPS_3() const { return ___samplingPS_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_samplingPS_3() { return &___samplingPS_3; } inline void set_samplingPS_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___samplingPS_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___samplingPS_3), (void*)value); } inline static int32_t get_offset_of_tileDepthInfoPS_4() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___tileDepthInfoPS_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tileDepthInfoPS_4() const { return ___tileDepthInfoPS_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tileDepthInfoPS_4() { return &___tileDepthInfoPS_4; } inline void set_tileDepthInfoPS_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tileDepthInfoPS_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileDepthInfoPS_4), (void*)value); } inline static int32_t get_offset_of_tileDeferredPS_5() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___tileDeferredPS_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tileDeferredPS_5() const { return ___tileDeferredPS_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tileDeferredPS_5() { return &___tileDeferredPS_5; } inline void set_tileDeferredPS_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tileDeferredPS_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileDeferredPS_5), (void*)value); } inline static int32_t get_offset_of_stencilDeferredPS_6() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___stencilDeferredPS_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_stencilDeferredPS_6() const { return ___stencilDeferredPS_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_stencilDeferredPS_6() { return &___stencilDeferredPS_6; } inline void set_stencilDeferredPS_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___stencilDeferredPS_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___stencilDeferredPS_6), (void*)value); } inline static int32_t get_offset_of_fallbackErrorPS_7() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___fallbackErrorPS_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_fallbackErrorPS_7() const { return ___fallbackErrorPS_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_fallbackErrorPS_7() { return &___fallbackErrorPS_7; } inline void set_fallbackErrorPS_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___fallbackErrorPS_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___fallbackErrorPS_7), (void*)value); } inline static int32_t get_offset_of_materialErrorPS_8() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___materialErrorPS_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_materialErrorPS_8() const { return ___materialErrorPS_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_materialErrorPS_8() { return &___materialErrorPS_8; } inline void set_materialErrorPS_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___materialErrorPS_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___materialErrorPS_8), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c struct U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c struct U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer struct MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::stopNanPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___stopNanPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::subpixelMorphologicalAntialiasingPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___subpixelMorphologicalAntialiasingPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::gaussianDepthOfFieldPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___gaussianDepthOfFieldPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bokehDepthOfFieldPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bokehDepthOfFieldPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::cameraMotionBlurPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___cameraMotionBlurPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::paniniProjectionPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___paniniProjectionPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderLdrPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lutBuilderLdrPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderHdrPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lutBuilderHdrPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bloomPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bloomPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::uberPostPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___uberPostPS_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::finalPostPassPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___finalPostPassPS_10; public: inline static int32_t get_offset_of_stopNanPS_0() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___stopNanPS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_stopNanPS_0() const { return ___stopNanPS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_stopNanPS_0() { return &___stopNanPS_0; } inline void set_stopNanPS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___stopNanPS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___stopNanPS_0), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasingPS_1() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___subpixelMorphologicalAntialiasingPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_subpixelMorphologicalAntialiasingPS_1() const { return ___subpixelMorphologicalAntialiasingPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_subpixelMorphologicalAntialiasingPS_1() { return &___subpixelMorphologicalAntialiasingPS_1; } inline void set_subpixelMorphologicalAntialiasingPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___subpixelMorphologicalAntialiasingPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasingPS_1), (void*)value); } inline static int32_t get_offset_of_gaussianDepthOfFieldPS_2() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___gaussianDepthOfFieldPS_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_gaussianDepthOfFieldPS_2() const { return ___gaussianDepthOfFieldPS_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_gaussianDepthOfFieldPS_2() { return &___gaussianDepthOfFieldPS_2; } inline void set_gaussianDepthOfFieldPS_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___gaussianDepthOfFieldPS_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDepthOfFieldPS_2), (void*)value); } inline static int32_t get_offset_of_bokehDepthOfFieldPS_3() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___bokehDepthOfFieldPS_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bokehDepthOfFieldPS_3() const { return ___bokehDepthOfFieldPS_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bokehDepthOfFieldPS_3() { return &___bokehDepthOfFieldPS_3; } inline void set_bokehDepthOfFieldPS_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bokehDepthOfFieldPS_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___bokehDepthOfFieldPS_3), (void*)value); } inline static int32_t get_offset_of_cameraMotionBlurPS_4() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___cameraMotionBlurPS_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_cameraMotionBlurPS_4() const { return ___cameraMotionBlurPS_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_cameraMotionBlurPS_4() { return &___cameraMotionBlurPS_4; } inline void set_cameraMotionBlurPS_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___cameraMotionBlurPS_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraMotionBlurPS_4), (void*)value); } inline static int32_t get_offset_of_paniniProjectionPS_5() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___paniniProjectionPS_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_paniniProjectionPS_5() const { return ___paniniProjectionPS_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_paniniProjectionPS_5() { return &___paniniProjectionPS_5; } inline void set_paniniProjectionPS_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___paniniProjectionPS_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___paniniProjectionPS_5), (void*)value); } inline static int32_t get_offset_of_lutBuilderLdrPS_6() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___lutBuilderLdrPS_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lutBuilderLdrPS_6() const { return ___lutBuilderLdrPS_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lutBuilderLdrPS_6() { return &___lutBuilderLdrPS_6; } inline void set_lutBuilderLdrPS_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lutBuilderLdrPS_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderLdrPS_6), (void*)value); } inline static int32_t get_offset_of_lutBuilderHdrPS_7() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___lutBuilderHdrPS_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lutBuilderHdrPS_7() const { return ___lutBuilderHdrPS_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lutBuilderHdrPS_7() { return &___lutBuilderHdrPS_7; } inline void set_lutBuilderHdrPS_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lutBuilderHdrPS_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderHdrPS_7), (void*)value); } inline static int32_t get_offset_of_bloomPS_8() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___bloomPS_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bloomPS_8() const { return ___bloomPS_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bloomPS_8() { return &___bloomPS_8; } inline void set_bloomPS_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bloomPS_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomPS_8), (void*)value); } inline static int32_t get_offset_of_uberPostPS_9() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___uberPostPS_9)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_uberPostPS_9() const { return ___uberPostPS_9; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_uberPostPS_9() { return &___uberPostPS_9; } inline void set_uberPostPS_9(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___uberPostPS_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___uberPostPS_9), (void*)value); } inline static int32_t get_offset_of_finalPostPassPS_10() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___finalPostPassPS_10)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_finalPostPassPS_10() const { return ___finalPostPassPS_10; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_finalPostPassPS_10() { return &___finalPostPassPS_10; } inline void set_finalPostPassPS_10(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___finalPostPassPS_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPostPassPS_10), (void*)value); } }; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 : public RuntimeObject { public: // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise16LTex_0; // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___filmGrainTex_1; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaAreaTex_2; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaSearchTex_3; public: inline static int32_t get_offset_of_blueNoise16LTex_0() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___blueNoise16LTex_0)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise16LTex_0() const { return ___blueNoise16LTex_0; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise16LTex_0() { return &___blueNoise16LTex_0; } inline void set_blueNoise16LTex_0(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise16LTex_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise16LTex_0), (void*)value); } inline static int32_t get_offset_of_filmGrainTex_1() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___filmGrainTex_1)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_filmGrainTex_1() const { return ___filmGrainTex_1; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_filmGrainTex_1() { return &___filmGrainTex_1; } inline void set_filmGrainTex_1(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___filmGrainTex_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___filmGrainTex_1), (void*)value); } inline static int32_t get_offset_of_smaaAreaTex_2() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaAreaTex_2)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaAreaTex_2() const { return ___smaaAreaTex_2; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaAreaTex_2() { return &___smaaAreaTex_2; } inline void set_smaaAreaTex_2(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaAreaTex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaAreaTex_2), (void*)value); } inline static int32_t get_offset_of_smaaSearchTex_3() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaSearchTex_3)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaSearchTex_3() const { return ___smaaSearchTex_3; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaSearchTex_3() { return &___smaaSearchTex_3; } inline void set_smaaSearchTex_3(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaSearchTex_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaSearchTex_3), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 : public RuntimeObject { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::stopNaN Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___stopNaN_0; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::subpixelMorphologicalAntialiasing Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___subpixelMorphologicalAntialiasing_1; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::gaussianDepthOfField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___gaussianDepthOfField_2; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::bokehDepthOfField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bokehDepthOfField_3; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::cameraMotionBlur Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___cameraMotionBlur_4; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::paniniProjection Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___paniniProjection_5; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::bloom Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bloom_6; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::uber Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___uber_7; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::finalPass Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___finalPass_8; public: inline static int32_t get_offset_of_stopNaN_0() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___stopNaN_0)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_stopNaN_0() const { return ___stopNaN_0; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_stopNaN_0() { return &___stopNaN_0; } inline void set_stopNaN_0(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___stopNaN_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___stopNaN_0), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasing_1() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___subpixelMorphologicalAntialiasing_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_subpixelMorphologicalAntialiasing_1() const { return ___subpixelMorphologicalAntialiasing_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_subpixelMorphologicalAntialiasing_1() { return &___subpixelMorphologicalAntialiasing_1; } inline void set_subpixelMorphologicalAntialiasing_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___subpixelMorphologicalAntialiasing_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasing_1), (void*)value); } inline static int32_t get_offset_of_gaussianDepthOfField_2() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___gaussianDepthOfField_2)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_gaussianDepthOfField_2() const { return ___gaussianDepthOfField_2; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_gaussianDepthOfField_2() { return &___gaussianDepthOfField_2; } inline void set_gaussianDepthOfField_2(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___gaussianDepthOfField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDepthOfField_2), (void*)value); } inline static int32_t get_offset_of_bokehDepthOfField_3() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___bokehDepthOfField_3)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bokehDepthOfField_3() const { return ___bokehDepthOfField_3; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bokehDepthOfField_3() { return &___bokehDepthOfField_3; } inline void set_bokehDepthOfField_3(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bokehDepthOfField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___bokehDepthOfField_3), (void*)value); } inline static int32_t get_offset_of_cameraMotionBlur_4() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___cameraMotionBlur_4)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_cameraMotionBlur_4() const { return ___cameraMotionBlur_4; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_cameraMotionBlur_4() { return &___cameraMotionBlur_4; } inline void set_cameraMotionBlur_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___cameraMotionBlur_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraMotionBlur_4), (void*)value); } inline static int32_t get_offset_of_paniniProjection_5() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___paniniProjection_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_paniniProjection_5() const { return ___paniniProjection_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_paniniProjection_5() { return &___paniniProjection_5; } inline void set_paniniProjection_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___paniniProjection_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___paniniProjection_5), (void*)value); } inline static int32_t get_offset_of_bloom_6() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___bloom_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bloom_6() const { return ___bloom_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bloom_6() { return &___bloom_6; } inline void set_bloom_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bloom_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloom_6), (void*)value); } inline static int32_t get_offset_of_uber_7() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___uber_7)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_uber_7() const { return ___uber_7; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_uber_7() { return &___uber_7; } inline void set_uber_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___uber_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___uber_7), (void*)value); } inline static int32_t get_offset_of_finalPass_8() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___finalPass_8)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_finalPass_8() const { return ___finalPass_8; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_finalPass_8() { return &___finalPass_8; } inline void set_finalPass_8(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___finalPass_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPass_8), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants struct ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants struct ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 : public RuntimeObject { public: // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::viewProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewProjMatrix_0; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invViewMatrix_1; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invProjMatrix_2; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invViewProjMatrix_3; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invCameraProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invCameraProjMatrix_4; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::worldSpaceCameraPos Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___worldSpaceCameraPos_5; public: inline static int32_t get_offset_of_viewProjMatrix_0() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___viewProjMatrix_0)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_viewProjMatrix_0() const { return ___viewProjMatrix_0; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_viewProjMatrix_0() { return &___viewProjMatrix_0; } inline void set_viewProjMatrix_0(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___viewProjMatrix_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___viewProjMatrix_0), (void*)value); } inline static int32_t get_offset_of_invViewMatrix_1() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invViewMatrix_1)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invViewMatrix_1() const { return ___invViewMatrix_1; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invViewMatrix_1() { return &___invViewMatrix_1; } inline void set_invViewMatrix_1(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invViewMatrix_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___invViewMatrix_1), (void*)value); } inline static int32_t get_offset_of_invProjMatrix_2() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invProjMatrix_2)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invProjMatrix_2() const { return ___invProjMatrix_2; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invProjMatrix_2() { return &___invProjMatrix_2; } inline void set_invProjMatrix_2(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invProjMatrix_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___invProjMatrix_2), (void*)value); } inline static int32_t get_offset_of_invViewProjMatrix_3() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invViewProjMatrix_3)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invViewProjMatrix_3() const { return ___invViewProjMatrix_3; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invViewProjMatrix_3() { return &___invViewProjMatrix_3; } inline void set_invViewProjMatrix_3(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invViewProjMatrix_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___invViewProjMatrix_3), (void*)value); } inline static int32_t get_offset_of_invCameraProjMatrix_4() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invCameraProjMatrix_4)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invCameraProjMatrix_4() const { return ___invCameraProjMatrix_4; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invCameraProjMatrix_4() { return &___invCameraProjMatrix_4; } inline void set_invCameraProjMatrix_4(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invCameraProjMatrix_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___invCameraProjMatrix_4), (void*)value); } inline static int32_t get_offset_of_worldSpaceCameraPos_5() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___worldSpaceCameraPos_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_worldSpaceCameraPos_5() const { return ___worldSpaceCameraPos_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_worldSpaceCameraPos_5() { return &___worldSpaceCameraPos_5; } inline void set_worldSpaceCameraPos_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___worldSpaceCameraPos_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___worldSpaceCameraPos_5), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling struct Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock struct RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CcameraStackingU3Ek__BackingField_0() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CcameraStackingU3Ek__BackingField_0)); } inline bool get_U3CcameraStackingU3Ek__BackingField_0() const { return ___U3CcameraStackingU3Ek__BackingField_0; } inline bool* get_address_of_U3CcameraStackingU3Ek__BackingField_0() { return &___U3CcameraStackingU3Ek__BackingField_0; } inline void set_U3CcameraStackingU3Ek__BackingField_0(bool value) { ___U3CcameraStackingU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CmsaaU3Ek__BackingField_1() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CmsaaU3Ek__BackingField_1)); } inline bool get_U3CmsaaU3Ek__BackingField_1() const { return ___U3CmsaaU3Ek__BackingField_1; } inline bool* get_address_of_U3CmsaaU3Ek__BackingField_1() { return &___U3CmsaaU3Ek__BackingField_1; } inline void set_U3CmsaaU3Ek__BackingField_1(bool value) { ___U3CmsaaU3Ek__BackingField_1 = value; } }; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 : public RuntimeObject { public: // System.String UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::path String_t* ___path_0; public: inline static int32_t get_offset_of_path_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40, ___path_0)); } inline String_t* get_path_0() const { return ___path_0; } inline String_t** get_address_of_path_0() { return &___path_0; } inline void set_path_0(String_t* value) { ___path_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___path_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_eUp Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eUp_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_nodeUp Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____nodeUp_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_windingNumber int32_t ____windingNumber_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_inside bool ____inside_3; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_sentinel bool ____sentinel_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_dirty bool ____dirty_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_fixUpperEdge bool ____fixUpperEdge_6; public: inline static int32_t get_offset_of__eUp_0() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____eUp_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eUp_0() const { return ____eUp_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eUp_0() { return &____eUp_0; } inline void set__eUp_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eUp_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____eUp_0), (void*)value); } inline static int32_t get_offset_of__nodeUp_1() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____nodeUp_1)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__nodeUp_1() const { return ____nodeUp_1; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__nodeUp_1() { return &____nodeUp_1; } inline void set__nodeUp_1(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____nodeUp_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____nodeUp_1), (void*)value); } inline static int32_t get_offset_of__windingNumber_2() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____windingNumber_2)); } inline int32_t get__windingNumber_2() const { return ____windingNumber_2; } inline int32_t* get_address_of__windingNumber_2() { return &____windingNumber_2; } inline void set__windingNumber_2(int32_t value) { ____windingNumber_2 = value; } inline static int32_t get_offset_of__inside_3() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____inside_3)); } inline bool get__inside_3() const { return ____inside_3; } inline bool* get_address_of__inside_3() { return &____inside_3; } inline void set__inside_3(bool value) { ____inside_3 = value; } inline static int32_t get_offset_of__sentinel_4() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____sentinel_4)); } inline bool get__sentinel_4() const { return ____sentinel_4; } inline bool* get_address_of__sentinel_4() { return &____sentinel_4; } inline void set__sentinel_4(bool value) { ____sentinel_4 = value; } inline static int32_t get_offset_of__dirty_5() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____dirty_5)); } inline bool get__dirty_5() const { return ____dirty_5; } inline bool* get_address_of__dirty_5() { return &____dirty_5; } inline void set__dirty_5(bool value) { ____dirty_5 = value; } inline static int32_t get_offset_of__fixUpperEdge_6() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____fixUpperEdge_6)); } inline bool get__fixUpperEdge_6() const { return ____fixUpperEdge_6; } inline bool* get_address_of__fixUpperEdge_6() { return &____fixUpperEdge_6; } inline void set__fixUpperEdge_6(bool value) { ____fixUpperEdge_6 = value; } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c struct U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling struct Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources struct MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 : public RuntimeObject { public: // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::lit Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___lit_0; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::particleLit Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___particleLit_1; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::terrainLit Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___terrainLit_2; public: inline static int32_t get_offset_of_lit_0() { return static_cast(offsetof(MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9, ___lit_0)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_lit_0() const { return ___lit_0; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_lit_0() { return &___lit_0; } inline void set_lit_0(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___lit_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___lit_0), (void*)value); } inline static int32_t get_offset_of_particleLit_1() { return static_cast(offsetof(MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9, ___particleLit_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_particleLit_1() const { return ___particleLit_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_particleLit_1() { return &___particleLit_1; } inline void set_particleLit_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___particleLit_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___particleLit_1), (void*)value); } inline static int32_t get_offset_of_terrainLit_2() { return static_cast(offsetof(MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9, ___terrainLit_2)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_terrainLit_2() const { return ___terrainLit_2; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_terrainLit_2() { return &___terrainLit_2; } inline void set_terrainLit_2(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___terrainLit_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___terrainLit_2), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources struct ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractivePS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___autodeskInteractivePS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveTransparentPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___autodeskInteractiveTransparentPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveMaskedPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___autodeskInteractiveMaskedPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailLitPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___terrainDetailLitPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___terrainDetailGrassPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassBillboardPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___terrainDetailGrassBillboardPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree7PS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___defaultSpeedTree7PS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree8PS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___defaultSpeedTree8PS_7; public: inline static int32_t get_offset_of_autodeskInteractivePS_0() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___autodeskInteractivePS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_autodeskInteractivePS_0() const { return ___autodeskInteractivePS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_autodeskInteractivePS_0() { return &___autodeskInteractivePS_0; } inline void set_autodeskInteractivePS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___autodeskInteractivePS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractivePS_0), (void*)value); } inline static int32_t get_offset_of_autodeskInteractiveTransparentPS_1() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___autodeskInteractiveTransparentPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_autodeskInteractiveTransparentPS_1() const { return ___autodeskInteractiveTransparentPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_autodeskInteractiveTransparentPS_1() { return &___autodeskInteractiveTransparentPS_1; } inline void set_autodeskInteractiveTransparentPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___autodeskInteractiveTransparentPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractiveTransparentPS_1), (void*)value); } inline static int32_t get_offset_of_autodeskInteractiveMaskedPS_2() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___autodeskInteractiveMaskedPS_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_autodeskInteractiveMaskedPS_2() const { return ___autodeskInteractiveMaskedPS_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_autodeskInteractiveMaskedPS_2() { return &___autodeskInteractiveMaskedPS_2; } inline void set_autodeskInteractiveMaskedPS_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___autodeskInteractiveMaskedPS_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractiveMaskedPS_2), (void*)value); } inline static int32_t get_offset_of_terrainDetailLitPS_3() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___terrainDetailLitPS_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_terrainDetailLitPS_3() const { return ___terrainDetailLitPS_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_terrainDetailLitPS_3() { return &___terrainDetailLitPS_3; } inline void set_terrainDetailLitPS_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___terrainDetailLitPS_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailLitPS_3), (void*)value); } inline static int32_t get_offset_of_terrainDetailGrassPS_4() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___terrainDetailGrassPS_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_terrainDetailGrassPS_4() const { return ___terrainDetailGrassPS_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_terrainDetailGrassPS_4() { return &___terrainDetailGrassPS_4; } inline void set_terrainDetailGrassPS_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___terrainDetailGrassPS_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailGrassPS_4), (void*)value); } inline static int32_t get_offset_of_terrainDetailGrassBillboardPS_5() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___terrainDetailGrassBillboardPS_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_terrainDetailGrassBillboardPS_5() const { return ___terrainDetailGrassBillboardPS_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_terrainDetailGrassBillboardPS_5() { return &___terrainDetailGrassBillboardPS_5; } inline void set_terrainDetailGrassBillboardPS_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___terrainDetailGrassBillboardPS_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailGrassBillboardPS_5), (void*)value); } inline static int32_t get_offset_of_defaultSpeedTree7PS_6() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___defaultSpeedTree7PS_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_defaultSpeedTree7PS_6() const { return ___defaultSpeedTree7PS_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_defaultSpeedTree7PS_6() { return &___defaultSpeedTree7PS_6; } inline void set_defaultSpeedTree7PS_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___defaultSpeedTree7PS_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultSpeedTree7PS_6), (void*)value); } inline static int32_t get_offset_of_defaultSpeedTree8PS_7() { return static_cast(offsetof(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5, ___defaultSpeedTree8PS_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_defaultSpeedTree8PS_7() const { return ___defaultSpeedTree8PS_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_defaultSpeedTree8PS_7() { return &___defaultSpeedTree8PS_7; } inline void set_defaultSpeedTree8PS_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___defaultSpeedTree8PS_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultSpeedTree8PS_7), (void*)value); } }; // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs struct XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrOcclusionMeshPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___xrOcclusionMeshPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrMirrorViewPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___xrMirrorViewPS_1; public: inline static int32_t get_offset_of_xrOcclusionMeshPS_0() { return static_cast(offsetof(ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6, ___xrOcclusionMeshPS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_xrOcclusionMeshPS_0() const { return ___xrOcclusionMeshPS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_xrOcclusionMeshPS_0() { return &___xrOcclusionMeshPS_0; } inline void set_xrOcclusionMeshPS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___xrOcclusionMeshPS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___xrOcclusionMeshPS_0), (void*)value); } inline static int32_t get_offset_of_xrMirrorViewPS_1() { return static_cast(offsetof(ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6, ___xrMirrorViewPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_xrMirrorViewPS_1() const { return ___xrMirrorViewPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_xrMirrorViewPS_1() { return &___xrMirrorViewPS_1; } inline void set_xrMirrorViewPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___xrMirrorViewPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___xrMirrorViewPS_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock struct RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass struct RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline struct Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context struct Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer struct Renderer_t196605490C564E48831EDFEA040CF712FFDBE135 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR struct XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295, ___list_0)); } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * get_list_0() const { return ___list_0; } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295, ___current_3)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_current_3() const { return ___current_3; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Nullable`1 struct Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 { public: // T System.Nullable`1::value int32_t ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___value_0)); } inline int32_t get_value_0() const { return ___value_0; } inline int32_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(int32_t value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // System.Nullable`1 struct Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A { public: // T System.Nullable`1::value float ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A, ___value_0)); } inline float get_value_0() const { return ___value_0; } inline float* get_address_of_value_0() { return &___value_0; } inline void set_value_0(float value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value bool ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201, ___m_Value_2)); } inline bool get_m_Value_2() const { return ___m_Value_2; } inline bool* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(bool value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7, ___m_Value_2)); } inline float get_m_Value_2() const { return ___m_Value_2; } inline float* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(float value) { ___m_Value_2 = value; } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C { public: // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; public: inline static int32_t get_offset_of_left_0() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___left_0)); } inline float get_left_0() const { return ___left_0; } inline float* get_address_of_left_0() { return &___left_0; } inline void set_left_0(float value) { ___left_0 = value; } inline static int32_t get_offset_of_right_1() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___right_1)); } inline float get_right_1() const { return ___right_1; } inline float* get_address_of_right_1() { return &___right_1; } inline void set_right_1(float value) { ___right_1 = value; } inline static int32_t get_offset_of_bottom_2() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___bottom_2)); } inline float get_bottom_2() const { return ___bottom_2; } inline float* get_address_of_bottom_2() { return &___bottom_2; } inline void set_bottom_2(float value) { ___bottom_2 = value; } inline static int32_t get_offset_of_top_3() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___top_3)); } inline float get_top_3() const { return ___top_3; } inline float* get_address_of_top_3() { return &___top_3; } inline void set_top_3(float value) { ___top_3 = value; } inline static int32_t get_offset_of_zNear_4() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zNear_4)); } inline float get_zNear_4() const { return ___zNear_4; } inline float* get_address_of_zNear_4() { return &___zNear_4; } inline void set_zNear_4(float value) { ___zNear_4 = value; } inline static int32_t get_offset_of_zFar_5() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zFar_5)); } inline float get_zFar_5() const { return ___zFar_5; } inline float* get_address_of_zFar_5() { return &___zFar_5; } inline void set_zFar_5(float value) { ___zFar_5 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 { public: // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; public: inline static int32_t get_offset_of_m_red_0() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); } inline float get_m_red_0() const { return ___m_red_0; } inline float* get_address_of_m_red_0() { return &___m_red_0; } inline void set_m_red_0(float value) { ___m_red_0 = value; } inline static int32_t get_offset_of_m_green_1() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); } inline float get_m_green_1() const { return ___m_green_1; } inline float* get_address_of_m_green_1() { return &___m_green_1; } inline void set_m_green_1(float value) { ___m_green_1 = value; } inline static int32_t get_offset_of_m_blue_2() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); } inline float get_m_blue_2() const { return ___m_blue_2; } inline float* get_address_of_m_blue_2() { return &___m_blue_2; } inline void set_m_blue_2(float value) { ___m_blue_2 = value; } inline static int32_t get_offset_of_m_intensity_3() { return static_cast(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); } inline float get_m_intensity_3() const { return ___m_intensity_3; } inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; } inline void set_m_intensity_3(float value) { ___m_intensity_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::_handle int32_t ____handle_1; public: inline static int32_t get_offset_of__handle_1() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D, ____handle_1)); } inline int32_t get__handle_1() const { return ____handle_1; } inline int32_t* get_address_of__handle_1() { return &____handle_1; } inline void set__handle_1(int32_t value) { ____handle_1 = value; } }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A { public: union { struct { }; uint8_t ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A__padding[1]; }; public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Rendering.SphericalHarmonicsL2 struct SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 { public: // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0 float ___shr0_0; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1 float ___shr1_1; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2 float ___shr2_2; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3 float ___shr3_3; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4 float ___shr4_4; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5 float ___shr5_5; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6 float ___shr6_6; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7 float ___shr7_7; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8 float ___shr8_8; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0 float ___shg0_9; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1 float ___shg1_10; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2 float ___shg2_11; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3 float ___shg3_12; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4 float ___shg4_13; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5 float ___shg5_14; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6 float ___shg6_15; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7 float ___shg7_16; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8 float ___shg8_17; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0 float ___shb0_18; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1 float ___shb1_19; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2 float ___shb2_20; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3 float ___shb3_21; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4 float ___shb4_22; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5 float ___shb5_23; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6 float ___shb6_24; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7 float ___shb7_25; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8 float ___shb8_26; public: inline static int32_t get_offset_of_shr0_0() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr0_0)); } inline float get_shr0_0() const { return ___shr0_0; } inline float* get_address_of_shr0_0() { return &___shr0_0; } inline void set_shr0_0(float value) { ___shr0_0 = value; } inline static int32_t get_offset_of_shr1_1() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr1_1)); } inline float get_shr1_1() const { return ___shr1_1; } inline float* get_address_of_shr1_1() { return &___shr1_1; } inline void set_shr1_1(float value) { ___shr1_1 = value; } inline static int32_t get_offset_of_shr2_2() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr2_2)); } inline float get_shr2_2() const { return ___shr2_2; } inline float* get_address_of_shr2_2() { return &___shr2_2; } inline void set_shr2_2(float value) { ___shr2_2 = value; } inline static int32_t get_offset_of_shr3_3() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr3_3)); } inline float get_shr3_3() const { return ___shr3_3; } inline float* get_address_of_shr3_3() { return &___shr3_3; } inline void set_shr3_3(float value) { ___shr3_3 = value; } inline static int32_t get_offset_of_shr4_4() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr4_4)); } inline float get_shr4_4() const { return ___shr4_4; } inline float* get_address_of_shr4_4() { return &___shr4_4; } inline void set_shr4_4(float value) { ___shr4_4 = value; } inline static int32_t get_offset_of_shr5_5() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr5_5)); } inline float get_shr5_5() const { return ___shr5_5; } inline float* get_address_of_shr5_5() { return &___shr5_5; } inline void set_shr5_5(float value) { ___shr5_5 = value; } inline static int32_t get_offset_of_shr6_6() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr6_6)); } inline float get_shr6_6() const { return ___shr6_6; } inline float* get_address_of_shr6_6() { return &___shr6_6; } inline void set_shr6_6(float value) { ___shr6_6 = value; } inline static int32_t get_offset_of_shr7_7() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr7_7)); } inline float get_shr7_7() const { return ___shr7_7; } inline float* get_address_of_shr7_7() { return &___shr7_7; } inline void set_shr7_7(float value) { ___shr7_7 = value; } inline static int32_t get_offset_of_shr8_8() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr8_8)); } inline float get_shr8_8() const { return ___shr8_8; } inline float* get_address_of_shr8_8() { return &___shr8_8; } inline void set_shr8_8(float value) { ___shr8_8 = value; } inline static int32_t get_offset_of_shg0_9() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg0_9)); } inline float get_shg0_9() const { return ___shg0_9; } inline float* get_address_of_shg0_9() { return &___shg0_9; } inline void set_shg0_9(float value) { ___shg0_9 = value; } inline static int32_t get_offset_of_shg1_10() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg1_10)); } inline float get_shg1_10() const { return ___shg1_10; } inline float* get_address_of_shg1_10() { return &___shg1_10; } inline void set_shg1_10(float value) { ___shg1_10 = value; } inline static int32_t get_offset_of_shg2_11() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg2_11)); } inline float get_shg2_11() const { return ___shg2_11; } inline float* get_address_of_shg2_11() { return &___shg2_11; } inline void set_shg2_11(float value) { ___shg2_11 = value; } inline static int32_t get_offset_of_shg3_12() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg3_12)); } inline float get_shg3_12() const { return ___shg3_12; } inline float* get_address_of_shg3_12() { return &___shg3_12; } inline void set_shg3_12(float value) { ___shg3_12 = value; } inline static int32_t get_offset_of_shg4_13() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg4_13)); } inline float get_shg4_13() const { return ___shg4_13; } inline float* get_address_of_shg4_13() { return &___shg4_13; } inline void set_shg4_13(float value) { ___shg4_13 = value; } inline static int32_t get_offset_of_shg5_14() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg5_14)); } inline float get_shg5_14() const { return ___shg5_14; } inline float* get_address_of_shg5_14() { return &___shg5_14; } inline void set_shg5_14(float value) { ___shg5_14 = value; } inline static int32_t get_offset_of_shg6_15() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg6_15)); } inline float get_shg6_15() const { return ___shg6_15; } inline float* get_address_of_shg6_15() { return &___shg6_15; } inline void set_shg6_15(float value) { ___shg6_15 = value; } inline static int32_t get_offset_of_shg7_16() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg7_16)); } inline float get_shg7_16() const { return ___shg7_16; } inline float* get_address_of_shg7_16() { return &___shg7_16; } inline void set_shg7_16(float value) { ___shg7_16 = value; } inline static int32_t get_offset_of_shg8_17() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg8_17)); } inline float get_shg8_17() const { return ___shg8_17; } inline float* get_address_of_shg8_17() { return &___shg8_17; } inline void set_shg8_17(float value) { ___shg8_17 = value; } inline static int32_t get_offset_of_shb0_18() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb0_18)); } inline float get_shb0_18() const { return ___shb0_18; } inline float* get_address_of_shb0_18() { return &___shb0_18; } inline void set_shb0_18(float value) { ___shb0_18 = value; } inline static int32_t get_offset_of_shb1_19() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb1_19)); } inline float get_shb1_19() const { return ___shb1_19; } inline float* get_address_of_shb1_19() { return &___shb1_19; } inline void set_shb1_19(float value) { ___shb1_19 = value; } inline static int32_t get_offset_of_shb2_20() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb2_20)); } inline float get_shb2_20() const { return ___shb2_20; } inline float* get_address_of_shb2_20() { return &___shb2_20; } inline void set_shb2_20(float value) { ___shb2_20 = value; } inline static int32_t get_offset_of_shb3_21() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb3_21)); } inline float get_shb3_21() const { return ___shb3_21; } inline float* get_address_of_shb3_21() { return &___shb3_21; } inline void set_shb3_21(float value) { ___shb3_21 = value; } inline static int32_t get_offset_of_shb4_22() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb4_22)); } inline float get_shb4_22() const { return ___shb4_22; } inline float* get_address_of_shb4_22() { return &___shb4_22; } inline void set_shb4_22(float value) { ___shb4_22 = value; } inline static int32_t get_offset_of_shb5_23() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb5_23)); } inline float get_shb5_23() const { return ___shb5_23; } inline float* get_address_of_shb5_23() { return &___shb5_23; } inline void set_shb5_23(float value) { ___shb5_23 = value; } inline static int32_t get_offset_of_shb6_24() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb6_24)); } inline float get_shb6_24() const { return ___shb6_24; } inline float* get_address_of_shb6_24() { return &___shb6_24; } inline void set_shb6_24(float value) { ___shb6_24 = value; } inline static int32_t get_offset_of_shb7_25() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb7_25)); } inline float get_shb7_25() const { return ___shb7_25; } inline float* get_address_of_shb7_25() { return &___shb7_25; } inline void set_shb7_25(float value) { ___shb7_25 = value; } inline static int32_t get_offset_of_shb8_26() { return static_cast(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb8_26)); } inline float get_shb8_26() const { return ___shb8_26; } inline float* get_address_of_shb8_26() { return &___shb8_26; } inline void set_shb8_26(float value) { ___shb8_26 = value; } }; // UnityEngine.Rendering.Universal.TileData struct TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8 { public: // System.UInt32 UnityEngine.Rendering.Universal.TileData::tileID uint32_t ___tileID_0; // System.UInt32 UnityEngine.Rendering.Universal.TileData::listBitMask uint32_t ___listBitMask_1; // System.UInt32 UnityEngine.Rendering.Universal.TileData::relLightOffset uint32_t ___relLightOffset_2; // System.UInt32 UnityEngine.Rendering.Universal.TileData::unused uint32_t ___unused_3; public: inline static int32_t get_offset_of_tileID_0() { return static_cast(offsetof(TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8, ___tileID_0)); } inline uint32_t get_tileID_0() const { return ___tileID_0; } inline uint32_t* get_address_of_tileID_0() { return &___tileID_0; } inline void set_tileID_0(uint32_t value) { ___tileID_0 = value; } inline static int32_t get_offset_of_listBitMask_1() { return static_cast(offsetof(TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8, ___listBitMask_1)); } inline uint32_t get_listBitMask_1() const { return ___listBitMask_1; } inline uint32_t* get_address_of_listBitMask_1() { return &___listBitMask_1; } inline void set_listBitMask_1(uint32_t value) { ___listBitMask_1 = value; } inline static int32_t get_offset_of_relLightOffset_2() { return static_cast(offsetof(TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8, ___relLightOffset_2)); } inline uint32_t get_relLightOffset_2() const { return ___relLightOffset_2; } inline uint32_t* get_address_of_relLightOffset_2() { return &___relLightOffset_2; } inline void set_relLightOffset_2(uint32_t value) { ___relLightOffset_2 = value; } inline static int32_t get_offset_of_unused_3() { return static_cast(offsetof(TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8, ___unused_3)); } inline uint32_t get_unused_3() const { return ___unused_3; } inline uint32_t* get_address_of_unused_3() { return &___unused_3; } inline void set_unused_3(uint32_t value) { ___unused_3 = value; } }; // System.UInt16 struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD { public: // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); } inline uint16_t get_m_value_0() const { return ___m_value_0; } inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint16_t value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; public: inline static int32_t get_offset_of_X_1() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___X_1)); } inline float get_X_1() const { return ___X_1; } inline float* get_address_of_X_1() { return &___X_1; } inline void set_X_1(float value) { ___X_1 = value; } inline static int32_t get_offset_of_Y_2() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Y_2)); } inline float get_Y_2() const { return ___Y_2; } inline float* get_address_of_Y_2() { return &___Y_2; } inline void set_Y_2(float value) { ___Y_2 = value; } inline static int32_t get_offset_of_Z_3() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Z_3)); } inline float get_Z_3() const { return ___Z_3; } inline float* get_address_of_Z_3() { return &___Z_3; } inline void set_Z_3(float value) { ___Z_3 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.Rendering.Universal.XRLayout struct XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 { public: // UnityEngine.Camera UnityEngine.Rendering.Universal.XRLayout::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_0; // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.XRLayout::xrSystem XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * ___xrSystem_1; public: inline static int32_t get_offset_of_camera_0() { return static_cast(offsetof(XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77, ___camera_0)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_0() const { return ___camera_0; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_0() { return &___camera_0; } inline void set_camera_0(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_0), (void*)value); } inline static int32_t get_offset_of_xrSystem_1() { return static_cast(offsetof(XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77, ___xrSystem_1)); } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * get_xrSystem_1() const { return ___xrSystem_1; } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 ** get_address_of_xrSystem_1() { return &___xrSystem_1; } inline void set_xrSystem_1(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * value) { ___xrSystem_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___xrSystem_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_pinvoke { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_0; XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * ___xrSystem_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_com { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_0; XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * ___xrSystem_1; }; // Unity.Mathematics.float2 struct float2_t11F5F2974404951113DDC4E13EEB6E2456295547 { public: // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D { public: // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } }; // /__StaticArrayInitTypeSize=12 struct __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602__padding[12]; }; public: }; // /__StaticArrayInitTypeSize=24 struct __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19__padding[24]; }; public: }; // /__StaticArrayInitTypeSize=960 struct __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957__padding[960]; }; public: }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::tileList ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::punctualLightBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::relLightList ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::tileListSize int32_t ___tileListSize_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::punctualLightBufferSize int32_t ___punctualLightBufferSize_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::relLightListSize int32_t ___relLightListSize_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::instanceOffset int32_t ___instanceOffset_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::instanceCount int32_t ___instanceCount_7; public: inline static int32_t get_offset_of_tileList_0() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___tileList_0)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_tileList_0() const { return ___tileList_0; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_tileList_0() { return &___tileList_0; } inline void set_tileList_0(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___tileList_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileList_0), (void*)value); } inline static int32_t get_offset_of_punctualLightBuffer_1() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___punctualLightBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_punctualLightBuffer_1() const { return ___punctualLightBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_punctualLightBuffer_1() { return &___punctualLightBuffer_1; } inline void set_punctualLightBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___punctualLightBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___punctualLightBuffer_1), (void*)value); } inline static int32_t get_offset_of_relLightList_2() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___relLightList_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_relLightList_2() const { return ___relLightList_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_relLightList_2() { return &___relLightList_2; } inline void set_relLightList_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___relLightList_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___relLightList_2), (void*)value); } inline static int32_t get_offset_of_tileListSize_3() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___tileListSize_3)); } inline int32_t get_tileListSize_3() const { return ___tileListSize_3; } inline int32_t* get_address_of_tileListSize_3() { return &___tileListSize_3; } inline void set_tileListSize_3(int32_t value) { ___tileListSize_3 = value; } inline static int32_t get_offset_of_punctualLightBufferSize_4() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___punctualLightBufferSize_4)); } inline int32_t get_punctualLightBufferSize_4() const { return ___punctualLightBufferSize_4; } inline int32_t* get_address_of_punctualLightBufferSize_4() { return &___punctualLightBufferSize_4; } inline void set_punctualLightBufferSize_4(int32_t value) { ___punctualLightBufferSize_4 = value; } inline static int32_t get_offset_of_relLightListSize_5() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___relLightListSize_5)); } inline int32_t get_relLightListSize_5() const { return ___relLightListSize_5; } inline int32_t* get_address_of_relLightListSize_5() { return &___relLightListSize_5; } inline void set_relLightListSize_5(int32_t value) { ___relLightListSize_5 = value; } inline static int32_t get_offset_of_instanceOffset_6() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___instanceOffset_6)); } inline int32_t get_instanceOffset_6() const { return ___instanceOffset_6; } inline int32_t* get_address_of_instanceOffset_6() { return &___instanceOffset_6; } inline void set_instanceOffset_6(int32_t value) { ___instanceOffset_6 = value; } inline static int32_t get_offset_of_instanceCount_7() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___instanceCount_7)); } inline int32_t get_instanceCount_7() const { return ___instanceCount_7; } inline int32_t* get_address_of_instanceCount_7() { return &___instanceCount_7; } inline void set_instanceCount_7(int32_t value) { ___instanceCount_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_pinvoke { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; int32_t ___tileListSize_3; int32_t ___punctualLightBufferSize_4; int32_t ___relLightListSize_5; int32_t ___instanceOffset_6; int32_t ___instanceCount_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_com { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; int32_t ___tileListSize_3; int32_t ___punctualLightBufferSize_4; int32_t ___relLightListSize_5; int32_t ___instanceOffset_6; int32_t ___instanceCount_7; }; // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A { public: // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresDepthTexture bool ___requiresDepthTexture_0; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresDepthPrepass bool ___requiresDepthPrepass_1; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresNormalsTexture bool ___requiresNormalsTexture_2; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresColorTexture bool ___requiresColorTexture_3; public: inline static int32_t get_offset_of_requiresDepthTexture_0() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresDepthTexture_0)); } inline bool get_requiresDepthTexture_0() const { return ___requiresDepthTexture_0; } inline bool* get_address_of_requiresDepthTexture_0() { return &___requiresDepthTexture_0; } inline void set_requiresDepthTexture_0(bool value) { ___requiresDepthTexture_0 = value; } inline static int32_t get_offset_of_requiresDepthPrepass_1() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresDepthPrepass_1)); } inline bool get_requiresDepthPrepass_1() const { return ___requiresDepthPrepass_1; } inline bool* get_address_of_requiresDepthPrepass_1() { return &___requiresDepthPrepass_1; } inline void set_requiresDepthPrepass_1(bool value) { ___requiresDepthPrepass_1 = value; } inline static int32_t get_offset_of_requiresNormalsTexture_2() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresNormalsTexture_2)); } inline bool get_requiresNormalsTexture_2() const { return ___requiresNormalsTexture_2; } inline bool* get_address_of_requiresNormalsTexture_2() { return &___requiresNormalsTexture_2; } inline void set_requiresNormalsTexture_2(bool value) { ___requiresNormalsTexture_2 = value; } inline static int32_t get_offset_of_requiresColorTexture_3() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresColorTexture_3)); } inline bool get_requiresColorTexture_3() const { return ___requiresColorTexture_3; } inline bool* get_address_of_requiresColorTexture_3() { return &___requiresColorTexture_3; } inline void set_requiresColorTexture_3(bool value) { ___requiresColorTexture_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_pinvoke { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_com { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors struct BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::multiplicative float ___multiplicative_0; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::additive float ___additive_1; public: inline static int32_t get_offset_of_multiplicative_0() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___multiplicative_0)); } inline float get_multiplicative_0() const { return ___multiplicative_0; } inline float* get_address_of_multiplicative_0() { return &___multiplicative_0; } inline void set_multiplicative_0(float value) { ___multiplicative_0 = value; } inline static int32_t get_offset_of_additive_1() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___additive_1)); } inline float get_additive_1() const { return ___additive_1; } inline float* get_address_of_additive_1() { return &___additive_1; } inline void set_additive_1(float value) { ___additive_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_e Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_eSym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; public: inline static int32_t get_offset_of__e_0() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____e_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__e_0() const { return ____e_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__e_0() { return &____e_0; } inline void set__e_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____e_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____e_0), (void*)value); } inline static int32_t get_offset_of__eSym_1() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____eSym_1)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eSym_1() const { return ____eSym_1; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eSym_1() { return &____eSym_1; } inline void set__eSym_1(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eSym_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____eSym_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C : public Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_prev Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_next Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_trail Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____trail_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_n int32_t ____n_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_marked bool ____marked_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_inside bool ____inside_7; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____prev_1)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__prev_1() const { return ____prev_1; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____next_2)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__next_2() const { return ____next_2; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__trail_4() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____trail_4)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__trail_4() const { return ____trail_4; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__trail_4() { return &____trail_4; } inline void set__trail_4(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____trail_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____trail_4), (void*)value); } inline static int32_t get_offset_of__n_5() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____n_5)); } inline int32_t get__n_5() const { return ____n_5; } inline int32_t* get_address_of__n_5() { return &____n_5; } inline void set__n_5(int32_t value) { ____n_5 = value; } inline static int32_t get_offset_of__marked_6() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____marked_6)); } inline bool get__marked_6() const { return ____marked_6; } inline bool* get_address_of__marked_6() { return &____marked_6; } inline void set__marked_6(bool value) { ____marked_6 = value; } inline static int32_t get_offset_of__inside_7() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____inside_7)); } inline bool get__inside_7() const { return ____inside_7; } inline bool* get_address_of__inside_7() { return &____inside_7; } inline void set__inside_7(bool value) { ____inside_7 = value; } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 struct U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::source int32_t ___source_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::destination int32_t ___destination_1; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::cmd CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd_2; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::<>4__this PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___U3CU3E4__this_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::tempTargetUsed bool ___tempTargetUsed_4; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::tempTarget2Used bool ___tempTarget2Used_5; public: inline static int32_t get_offset_of_source_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___source_0)); } inline int32_t get_source_0() const { return ___source_0; } inline int32_t* get_address_of_source_0() { return &___source_0; } inline void set_source_0(int32_t value) { ___source_0 = value; } inline static int32_t get_offset_of_destination_1() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___destination_1)); } inline int32_t get_destination_1() const { return ___destination_1; } inline int32_t* get_address_of_destination_1() { return &___destination_1; } inline void set_destination_1(int32_t value) { ___destination_1 = value; } inline static int32_t get_offset_of_cmd_2() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___cmd_2)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_cmd_2() const { return ___cmd_2; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_cmd_2() { return &___cmd_2; } inline void set_cmd_2(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___cmd_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___cmd_2), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___U3CU3E4__this_3)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; } inline void set_U3CU3E4__this_3(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___U3CU3E4__this_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value); } inline static int32_t get_offset_of_tempTargetUsed_4() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___tempTargetUsed_4)); } inline bool get_tempTargetUsed_4() const { return ___tempTargetUsed_4; } inline bool* get_address_of_tempTargetUsed_4() { return &___tempTargetUsed_4; } inline void set_tempTargetUsed_4(bool value) { ___tempTargetUsed_4 = value; } inline static int32_t get_offset_of_tempTarget2Used_5() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___tempTarget2Used_5)); } inline bool get_tempTarget2Used_5() const { return ___tempTarget2Used_5; } inline bool* get_address_of_tempTarget2Used_5() { return &___tempTarget2Used_5; } inline void set_tempTarget2Used_5(bool value) { ___tempTarget2Used_5 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 struct U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 { public: // UnityEngine.Camera UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_0; public: inline static int32_t get_offset_of_camera_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400, ___camera_0)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_0() const { return ___camera_0; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_0() { return &___camera_0; } inline void set_camera_0(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange struct BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_Current int32_t ___m_Current_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_End int32_t ___m_End_1; public: inline static int32_t get_offset_of_m_Current_0() { return static_cast(offsetof(BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329, ___m_Current_0)); } inline int32_t get_m_Current_0() const { return ___m_Current_0; } inline int32_t* get_address_of_m_Current_0() { return &___m_Current_0; } inline void set_m_Current_0(int32_t value) { ___m_Current_0 = value; } inline static int32_t get_offset_of_m_End_1() { return static_cast(offsetof(BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329, ___m_End_1)); } inline int32_t get_m_End_1() const { return ___m_End_1; } inline int32_t* get_address_of_m_End_1() { return &___m_End_1; } inline void set_m_End_1(int32_t value) { ___m_End_1 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A, ___m_Value_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Value_2() const { return ___m_Value_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7, ___m_Value_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Value_2() const { return ___m_Value_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Value_2 = value; } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED : public VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 { public: public: }; // UnityEngine.BoundingSphere struct BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 { public: // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraLateLatchMatrixType struct CameraLateLatchMatrixType_t1214EEF33EC49748989200C9A3E695A127F2CB0F { public: // System.Int32 UnityEngine.Rendering.CameraLateLatchMatrixType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraLateLatchMatrixType_t1214EEF33EC49748989200C9A3E695A127F2CB0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.CameraOverrideOption struct CameraOverrideOption_t22346D7F8F089EC16B312D089ABBAA47B875FCB2 { public: // System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraOverrideOption_t22346D7F8F089EC16B312D089ABBAA47B875FCB2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBufferType struct ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04 { public: // System.Int32 UnityEngine.ComputeBufferType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject * ___Data_1; public: inline static int32_t get_offset_of_Position_0() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Position_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Position_0() const { return ___Position_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Position_0() { return &___Position_0; } inline void set_Position_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Position_0 = value; } inline static int32_t get_offset_of_Data_1() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Data_1)); } inline RuntimeObject * get_Data_1() const { return ___Data_1; } inline RuntimeObject ** get_address_of_Data_1() { return &___Data_1; } inline void set_Data_1(RuntimeObject * value) { ___Data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Data_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D { public: // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.DefaultMaterialType struct DefaultMaterialType_t3B7BF9C026F6E04A705472DFDD267C2843C4CA1C { public: // System.Int32 UnityEngine.Rendering.Universal.DefaultMaterialType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultMaterialType_t3B7BF9C026F6E04A705472DFDD267C2843C4CA1C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D { public: // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA : public VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 { public: public: }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20 { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002 : public RuntimeObject { public: // System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_SubsystemDescriptor RuntimeObject* ___m_SubsystemDescriptor_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_SubsystemDescriptor_1() { return static_cast(offsetof(IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002, ___m_SubsystemDescriptor_1)); } inline RuntimeObject* get_m_SubsystemDescriptor_1() const { return ___m_SubsystemDescriptor_1; } inline RuntimeObject** get_address_of_m_SubsystemDescriptor_1() { return &___m_SubsystemDescriptor_1; } inline void set_m_SubsystemDescriptor_1(RuntimeObject* value) { ___m_SubsystemDescriptor_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SubsystemDescriptor_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002_marshaled_pinvoke { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // Native definition for COM marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002_marshaled_com { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546 { public: // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapsMode struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD { public: // System.Int32 UnityEngine.LightmapsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MixedLightingSetup struct MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44 { public: // System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876 { public: // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3 { public: // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.OpaqueSortMode struct OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200 { public: // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.OpenGLESVersion struct OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883 { public: // System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C { public: // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RenderQueueType struct RenderQueueType_t9B273C7D3CD2975998DC514C226D8A50896D0027 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderQueueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderQueueType_t9B273C7D3CD2975998DC514C226D8A50896D0027, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C { public: // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderPathID struct ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.StencilOp struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD { public: // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66 { public: // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095 { public: // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.TonemappingMode struct TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094 { public: // System.Int32 UnityEngine.Rendering.Universal.TonemappingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D { public: // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 : public RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA { public: // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * ___cameraComparison_13; public: inline static int32_t get_offset_of_cameraComparison_13() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981, ___cameraComparison_13)); } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * get_cameraComparison_13() const { return ___cameraComparison_13; } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 ** get_address_of_cameraComparison_13() { return &___cameraComparison_13; } inline void set_cameraComparison_13(Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * value) { ___cameraComparison_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraComparison_13), (void*)value); } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C { public: // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485 { public: // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0 { public: // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3 { public: // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule struct WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.XRView struct XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; public: inline static int32_t get_offset_of_projMatrix_0() { return static_cast(offsetof(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027, ___projMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projMatrix_0() const { return ___projMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projMatrix_0() { return &___projMatrix_0; } inline void set_projMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projMatrix_0 = value; } inline static int32_t get_offset_of_viewMatrix_1() { return static_cast(offsetof(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027, ___viewMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_viewMatrix_1() const { return ___viewMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_viewMatrix_1() { return &___viewMatrix_1; } inline void set_viewMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___viewMatrix_1 = value; } inline static int32_t get_offset_of_viewport_2() { return static_cast(offsetof(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027, ___viewport_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_viewport_2() const { return ___viewport_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_viewport_2() { return &___viewport_2; } inline void set_viewport_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___viewport_2 = value; } inline static int32_t get_offset_of_occlusionMesh_3() { return static_cast(offsetof(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027, ___occlusionMesh_3)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMesh_3() const { return ___occlusionMesh_3; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMesh_3() { return &___occlusionMesh_3; } inline void set_occlusionMesh_3(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMesh_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMesh_3), (void*)value); } inline static int32_t get_offset_of_textureArraySlice_4() { return static_cast(offsetof(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027, ___textureArraySlice_4)); } inline int32_t get_textureArraySlice_4() const { return ___textureArraySlice_4; } inline int32_t* get_address_of_textureArraySlice_4() { return &___textureArraySlice_4; } inline void set_textureArraySlice_4(int32_t value) { ___textureArraySlice_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // UnityEngine.Rendering.Universal.XRViewCreateInfo struct XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::projMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::viewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRViewCreateInfo::viewport Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; // System.Int32 UnityEngine.Rendering.Universal.XRViewCreateInfo::textureArraySlice int32_t ___textureArraySlice_3; public: inline static int32_t get_offset_of_projMatrix_0() { return static_cast(offsetof(XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF, ___projMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projMatrix_0() const { return ___projMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projMatrix_0() { return &___projMatrix_0; } inline void set_projMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projMatrix_0 = value; } inline static int32_t get_offset_of_viewMatrix_1() { return static_cast(offsetof(XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF, ___viewMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_viewMatrix_1() const { return ___viewMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_viewMatrix_1() { return &___viewMatrix_1; } inline void set_viewMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___viewMatrix_1 = value; } inline static int32_t get_offset_of_viewport_2() { return static_cast(offsetof(XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF, ___viewport_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_viewport_2() const { return ___viewport_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_viewport_2() { return &___viewport_2; } inline void set_viewport_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___viewport_2 = value; } inline static int32_t get_offset_of_textureArraySlice_3() { return static_cast(offsetof(XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF, ___textureArraySlice_3)); } inline int32_t get_textureArraySlice_3() const { return ___textureArraySlice_3; } inline int32_t* get_address_of_textureArraySlice_3() { return &___textureArraySlice_3; } inline void set_textureArraySlice_3(int32_t value) { ___textureArraySlice_3 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/GBufferHandles struct GBufferHandles_t8FE16EB86761B014C28AD111442FA0FF1DD8D353 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/GBufferHandles::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GBufferHandles_t8FE16EB86761B014C28AD111442FA0FF1DD8D353, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult struct ClipResult_tBF998E3D76AE20728F76284C0D7F5C98F711901D { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClipResult_tBF998E3D76AE20728F76284C0D7F5C98F711901D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 { public: // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; public: inline static int32_t get_offset_of_posVS_0() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___posVS_0)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_posVS_0() const { return ___posVS_0; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_posVS_0() { return &___posVS_0; } inline void set_posVS_0(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___posVS_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } inline static int32_t get_offset_of_minDist_2() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___minDist_2)); } inline float get_minDist_2() const { return ___minDist_2; } inline float* get_address_of_minDist_2() { return &___minDist_2; } inline void set_minDist_2(float value) { ___minDist_2 = value; } inline static int32_t get_offset_of_screenPos_3() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___screenPos_3)); } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 get_screenPos_3() const { return ___screenPos_3; } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * get_address_of_screenPos_3() { return &___screenPos_3; } inline void set_screenPos_3(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 value) { ___screenPos_3 = value; } inline static int32_t get_offset_of_visLightIndex_4() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___visLightIndex_4)); } inline uint16_t get_visLightIndex_4() const { return ___visLightIndex_4; } inline uint16_t* get_address_of_visLightIndex_4() { return &___visLightIndex_4; } inline void set_visLightIndex_4(uint16_t value) { ___visLightIndex_4 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType struct LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality struct PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode struct BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter struct MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D { public: // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CmaskU3Ek__BackingField_0; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CinvertedU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CmaskU3Ek__BackingField_0() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CmaskU3Ek__BackingField_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CmaskU3Ek__BackingField_0() const { return ___U3CmaskU3Ek__BackingField_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CmaskU3Ek__BackingField_0() { return &___U3CmaskU3Ek__BackingField_0; } inline void set_U3CmaskU3Ek__BackingField_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CmaskU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CinvertedU3Ek__BackingField_1() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CinvertedU3Ek__BackingField_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CinvertedU3Ek__BackingField_1() const { return ___U3CinvertedU3Ek__BackingField_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CinvertedU3Ek__BackingField_1() { return &___U3CinvertedU3Ek__BackingField_1; } inline void set_U3CinvertedU3Ek__BackingField_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CinvertedU3Ek__BackingField_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel struct TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex struct ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 { public: // Unity.Mathematics.float3 UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::position float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___position_0; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893, ___position_0)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_position_0() const { return ___position_0; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_position_0() { return &___position_0; } inline void set_position_0(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___position_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893, ___color_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; } inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex struct SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC { public: // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1; // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::uv Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uv_2; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___color_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; } inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_1 = value; } inline static int32_t get_offset_of_uv_2() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___uv_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_uv_2() const { return ___uv_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_uv_2() { return &___uv_2; } inline void set_uv_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___uv_2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 : public Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_pair EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B ____pair_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_next Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Sym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Sym_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Onext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Onext_4; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lnext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Lnext_5; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Org Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____Org_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lface Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____Lface_7; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_activeRegion ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ____activeRegion_8; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_winding int32_t ____winding_9; public: inline static int32_t get_offset_of__pair_1() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____pair_1)); } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B get__pair_1() const { return ____pair_1; } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * get_address_of__pair_1() { return &____pair_1; } inline void set__pair_1(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B value) { ____pair_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____e_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____eSym_1), (void*)NULL); #endif } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____next_2)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__next_2() const { return ____next_2; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__Sym_3() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Sym_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Sym_3() const { return ____Sym_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Sym_3() { return &____Sym_3; } inline void set__Sym_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Sym_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____Sym_3), (void*)value); } inline static int32_t get_offset_of__Onext_4() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Onext_4)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Onext_4() const { return ____Onext_4; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Onext_4() { return &____Onext_4; } inline void set__Onext_4(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Onext_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____Onext_4), (void*)value); } inline static int32_t get_offset_of__Lnext_5() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lnext_5)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Lnext_5() const { return ____Lnext_5; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Lnext_5() { return &____Lnext_5; } inline void set__Lnext_5(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Lnext_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lnext_5), (void*)value); } inline static int32_t get_offset_of__Org_6() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Org_6)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__Org_6() const { return ____Org_6; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__Org_6() { return &____Org_6; } inline void set__Org_6(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____Org_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____Org_6), (void*)value); } inline static int32_t get_offset_of__Lface_7() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lface_7)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__Lface_7() const { return ____Lface_7; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__Lface_7() { return &____Lface_7; } inline void set__Lface_7(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____Lface_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lface_7), (void*)value); } inline static int32_t get_offset_of__activeRegion_8() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____activeRegion_8)); } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * get__activeRegion_8() const { return ____activeRegion_8; } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA ** get_address_of__activeRegion_8() { return &____activeRegion_8; } inline void set__activeRegion_8(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * value) { ____activeRegion_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____activeRegion_8), (void*)value); } inline static int32_t get_offset_of__winding_9() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____winding_9)); } inline int32_t get__winding_9() const { return ____winding_9; } inline int32_t* get_address_of__winding_9() { return &____winding_9; } inline void set__winding_9(int32_t value) { ____winding_9 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 : public Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_prev Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_next Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_coords Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____coords_4; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_s float ____s_5; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_t float ____t_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_pqHandle PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D ____pqHandle_7; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_n int32_t ____n_8; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_data RuntimeObject * ____data_9; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____prev_1)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__prev_1() const { return ____prev_1; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____next_2)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__next_2() const { return ____next_2; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__coords_4() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____coords_4)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__coords_4() const { return ____coords_4; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__coords_4() { return &____coords_4; } inline void set__coords_4(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____coords_4 = value; } inline static int32_t get_offset_of__s_5() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____s_5)); } inline float get__s_5() const { return ____s_5; } inline float* get_address_of__s_5() { return &____s_5; } inline void set__s_5(float value) { ____s_5 = value; } inline static int32_t get_offset_of__t_6() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____t_6)); } inline float get__t_6() const { return ____t_6; } inline float* get_address_of__t_6() { return &____t_6; } inline void set__t_6(float value) { ____t_6 = value; } inline static int32_t get_offset_of__pqHandle_7() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____pqHandle_7)); } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D get__pqHandle_7() const { return ____pqHandle_7; } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * get_address_of__pqHandle_7() { return &____pqHandle_7; } inline void set__pqHandle_7(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D value) { ____pqHandle_7 = value; } inline static int32_t get_offset_of__n_8() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____n_8)); } inline int32_t get__n_8() const { return ____n_8; } inline int32_t* get_address_of__n_8() { return &____n_8; } inline void set__n_8(int32_t value) { ____n_8 = value; } inline static int32_t get_offset_of__data_9() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____data_9)); } inline RuntimeObject * get__data_9() const { return ____data_9; } inline RuntimeObject ** get_address_of__data_9() { return &____data_9; } inline void set__data_9(RuntimeObject * value) { ____data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_9), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings struct CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 : public RuntimeObject { public: // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::overrideCamera bool ___overrideCamera_0; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::restoreCamera bool ___restoreCamera_1; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::offset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset_2; // System.Single UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::cameraFieldOfView float ___cameraFieldOfView_3; public: inline static int32_t get_offset_of_overrideCamera_0() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___overrideCamera_0)); } inline bool get_overrideCamera_0() const { return ___overrideCamera_0; } inline bool* get_address_of_overrideCamera_0() { return &___overrideCamera_0; } inline void set_overrideCamera_0(bool value) { ___overrideCamera_0 = value; } inline static int32_t get_offset_of_restoreCamera_1() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___restoreCamera_1)); } inline bool get_restoreCamera_1() const { return ___restoreCamera_1; } inline bool* get_address_of_restoreCamera_1() { return &___restoreCamera_1; } inline void set_restoreCamera_1(bool value) { ___restoreCamera_1 = value; } inline static int32_t get_offset_of_offset_2() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___offset_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_offset_2() const { return ___offset_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_offset_2() { return &___offset_2; } inline void set_offset_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___offset_2 = value; } inline static int32_t get_offset_of_cameraFieldOfView_3() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___cameraFieldOfView_3)); } inline float get_cameraFieldOfView_3() const { return ___cameraFieldOfView_3; } inline float* get_address_of_cameraFieldOfView_3() { return &___cameraFieldOfView_3; } inline void set_cameraFieldOfView_3(float value) { ___cameraFieldOfView_3 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType struct Renderer2DDefaultMaterialType_t1C2D19174E727384835478B042DFB0BD87E470A8 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Renderer2DDefaultMaterialType_t1C2D19174E727384835478B042DFB0BD87E470A8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource struct DepthSource_t2DAFA6824CC9296373811E54DF468E7F6E695156 { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthSource_t2DAFA6824CC9296373811E54DF468E7F6E695156, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality struct NormalQuality_t9BC7924FDE9066D5B2407F2A734602E0F971E6F4 { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NormalQuality_t9BC7924FDE9066D5B2407F2A734602E0F971E6F4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; public: inline static int32_t get_offset_of_vertexIndex0_0() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___vertexIndex0_0)); } inline int32_t get_vertexIndex0_0() const { return ___vertexIndex0_0; } inline int32_t* get_address_of_vertexIndex0_0() { return &___vertexIndex0_0; } inline void set_vertexIndex0_0(int32_t value) { ___vertexIndex0_0 = value; } inline static int32_t get_offset_of_vertexIndex1_1() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___vertexIndex1_1)); } inline int32_t get_vertexIndex1_1() const { return ___vertexIndex1_1; } inline int32_t* get_address_of_vertexIndex1_1() { return &___vertexIndex1_1; } inline void set_vertexIndex1_1(int32_t value) { ___vertexIndex1_1 = value; } inline static int32_t get_offset_of_tangent_2() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___tangent_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; } inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___tangent_2 = value; } inline static int32_t get_offset_of_compareReversed_3() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___compareReversed_3)); } inline bool get_compareReversed_3() const { return ___compareReversed_3; } inline bool* get_address_of_compareReversed_3() { return &___compareReversed_3; } inline void set_compareReversed_3(bool value) { ___compareReversed_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75 { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.XR.XRDisplaySubsystem/TextureLayout struct TextureLayout_t2DC1FB6C58C201E0A23B62B2B1E74843D506DF66 { public: // System.Int32 UnityEngine.XR.XRDisplaySubsystem/TextureLayout::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureLayout_t2DC1FB6C58C201E0A23B62B2B1E74843D506DF66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 { public: // UnityEngine.RenderTexture UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcTex RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___srcTex_0; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcTexArraySlice int32_t ___srcTexArraySlice_1; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___srcRect_2; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::destRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___destRect_3; public: inline static int32_t get_offset_of_srcTex_0() { return static_cast(offsetof(XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779, ___srcTex_0)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_srcTex_0() const { return ___srcTex_0; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_srcTex_0() { return &___srcTex_0; } inline void set_srcTex_0(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___srcTex_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___srcTex_0), (void*)value); } inline static int32_t get_offset_of_srcTexArraySlice_1() { return static_cast(offsetof(XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779, ___srcTexArraySlice_1)); } inline int32_t get_srcTexArraySlice_1() const { return ___srcTexArraySlice_1; } inline int32_t* get_address_of_srcTexArraySlice_1() { return &___srcTexArraySlice_1; } inline void set_srcTexArraySlice_1(int32_t value) { ___srcTexArraySlice_1 = value; } inline static int32_t get_offset_of_srcRect_2() { return static_cast(offsetof(XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779, ___srcRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_srcRect_2() const { return ___srcRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_srcRect_2() { return &___srcRect_2; } inline void set_srcRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___srcRect_2 = value; } inline static int32_t get_offset_of_destRect_3() { return static_cast(offsetof(XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779, ___destRect_3)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_destRect_3() const { return ___destRect_3; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_destRect_3() { return &___destRect_3; } inline void set_destRect_3(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___destRect_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779_marshaled_pinvoke { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___srcTex_0; int32_t ___srcTexArraySlice_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___srcRect_2; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___destRect_3; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779_marshaled_com { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___srcTex_0; int32_t ___srcTexArraySlice_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___srcRect_2; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___destRect_3; }; // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 { public: // System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::displaySubsystemInstance intptr_t ___displaySubsystemInstance_0; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::nativeBlitAvailable bool ___nativeBlitAvailable_1; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::nativeBlitInvalidStates bool ___nativeBlitInvalidStates_2; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::blitParamsCount int32_t ___blitParamsCount_3; public: inline static int32_t get_offset_of_displaySubsystemInstance_0() { return static_cast(offsetof(XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5, ___displaySubsystemInstance_0)); } inline intptr_t get_displaySubsystemInstance_0() const { return ___displaySubsystemInstance_0; } inline intptr_t* get_address_of_displaySubsystemInstance_0() { return &___displaySubsystemInstance_0; } inline void set_displaySubsystemInstance_0(intptr_t value) { ___displaySubsystemInstance_0 = value; } inline static int32_t get_offset_of_nativeBlitAvailable_1() { return static_cast(offsetof(XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5, ___nativeBlitAvailable_1)); } inline bool get_nativeBlitAvailable_1() const { return ___nativeBlitAvailable_1; } inline bool* get_address_of_nativeBlitAvailable_1() { return &___nativeBlitAvailable_1; } inline void set_nativeBlitAvailable_1(bool value) { ___nativeBlitAvailable_1 = value; } inline static int32_t get_offset_of_nativeBlitInvalidStates_2() { return static_cast(offsetof(XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5, ___nativeBlitInvalidStates_2)); } inline bool get_nativeBlitInvalidStates_2() const { return ___nativeBlitInvalidStates_2; } inline bool* get_address_of_nativeBlitInvalidStates_2() { return &___nativeBlitInvalidStates_2; } inline void set_nativeBlitInvalidStates_2(bool value) { ___nativeBlitInvalidStates_2 = value; } inline static int32_t get_offset_of_blitParamsCount_3() { return static_cast(offsetof(XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5, ___blitParamsCount_3)); } inline int32_t get_blitParamsCount_3() const { return ___blitParamsCount_3; } inline int32_t* get_address_of_blitParamsCount_3() { return &___blitParamsCount_3; } inline void set_blitParamsCount_3(int32_t value) { ___blitParamsCount_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5_marshaled_pinvoke { intptr_t ___displaySubsystemInstance_0; int32_t ___nativeBlitAvailable_1; int32_t ___nativeBlitInvalidStates_2; int32_t ___blitParamsCount_3; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5_marshaled_com { intptr_t ___displaySubsystemInstance_0; int32_t ___nativeBlitAvailable_1; int32_t ___nativeBlitInvalidStates_2; int32_t ___blitParamsCount_3; }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 { public: // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::view Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view_0; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::projection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projection_1; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::viewport Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; // UnityEngine.Mesh UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::occlusionMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::textureArraySlice int32_t ___textureArraySlice_4; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::previousView Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___previousView_5; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::isPreviousViewValid bool ___isPreviousViewValid_6; public: inline static int32_t get_offset_of_view_0() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___view_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_view_0() const { return ___view_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_view_0() { return &___view_0; } inline void set_view_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___view_0 = value; } inline static int32_t get_offset_of_projection_1() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___projection_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projection_1() const { return ___projection_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projection_1() { return &___projection_1; } inline void set_projection_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projection_1 = value; } inline static int32_t get_offset_of_viewport_2() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___viewport_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_viewport_2() const { return ___viewport_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_viewport_2() { return &___viewport_2; } inline void set_viewport_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___viewport_2 = value; } inline static int32_t get_offset_of_occlusionMesh_3() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___occlusionMesh_3)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMesh_3() const { return ___occlusionMesh_3; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMesh_3() { return &___occlusionMesh_3; } inline void set_occlusionMesh_3(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMesh_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMesh_3), (void*)value); } inline static int32_t get_offset_of_textureArraySlice_4() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___textureArraySlice_4)); } inline int32_t get_textureArraySlice_4() const { return ___textureArraySlice_4; } inline int32_t* get_address_of_textureArraySlice_4() { return &___textureArraySlice_4; } inline void set_textureArraySlice_4(int32_t value) { ___textureArraySlice_4 = value; } inline static int32_t get_offset_of_previousView_5() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___previousView_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_previousView_5() const { return ___previousView_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_previousView_5() { return &___previousView_5; } inline void set_previousView_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___previousView_5 = value; } inline static int32_t get_offset_of_isPreviousViewValid_6() { return static_cast(offsetof(XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3, ___isPreviousViewValid_6)); } inline bool get_isPreviousViewValid_6() const { return ___isPreviousViewValid_6; } inline bool* get_address_of_isPreviousViewValid_6() { return &___isPreviousViewValid_6; } inline void set_isPreviousViewValid_6(bool value) { ___isPreviousViewValid_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projection_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projection_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses struct ShaderPasses_t0CADE457F3633D13C59F79EE75909E8453E658A2 { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderPasses_t0CADE457F3633D13C59F79EE75909E8453E658A2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.IntegratedSubsystem`1 struct IntegratedSubsystem_1_t2737E0F52E6DC7B2E3D42D1B05C5FD7C9FDE4EA4 : public IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002 { public: public: }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.ClampedFloatParameter::min float ___min_3; // System.Single UnityEngine.Rendering.ClampedFloatParameter::max float ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___max_4)); } inline float get_max_4() const { return ___max_4; } inline float* get_address_of_max_4() { return &___max_4; } inline void set_max_4(float value) { ___max_4 = value; } }; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD : public VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A { public: // System.Boolean UnityEngine.Rendering.ColorParameter::hdr bool ___hdr_3; // System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha bool ___showAlpha_4; // System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper bool ___showEyeDropper_5; public: inline static int32_t get_offset_of_hdr_3() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___hdr_3)); } inline bool get_hdr_3() const { return ___hdr_3; } inline bool* get_address_of_hdr_3() { return &___hdr_3; } inline void set_hdr_3(bool value) { ___hdr_3 = value; } inline static int32_t get_offset_of_showAlpha_4() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showAlpha_4)); } inline bool get_showAlpha_4() const { return ___showAlpha_4; } inline bool* get_address_of_showAlpha_4() { return &___showAlpha_4; } inline void set_showAlpha_4(bool value) { ___showAlpha_4 = value; } inline static int32_t get_offset_of_showEyeDropper_5() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showEyeDropper_5)); } inline bool get_showEyeDropper_5() const { return ___showEyeDropper_5; } inline bool* get_address_of_showEyeDropper_5() { return &___showEyeDropper_5; } inline void set_showEyeDropper_5(bool value) { ___showEyeDropper_5 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_cookieID_1() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); } inline int32_t get_cookieID_1() const { return ___cookieID_1; } inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; } inline void set_cookieID_1(int32_t value) { ___cookieID_1 = value; } inline static int32_t get_offset_of_cookieScale_2() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); } inline float get_cookieScale_2() const { return ___cookieScale_2; } inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; } inline void set_cookieScale_2(float value) { ___cookieScale_2 = value; } inline static int32_t get_offset_of_color_3() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; } inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_3 = value; } inline static int32_t get_offset_of_indirectColor_4() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; } inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_4 = value; } inline static int32_t get_offset_of_orientation_5() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; } inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_5 = value; } inline static int32_t get_offset_of_position_6() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; } inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_coneAngle_8() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); } inline float get_coneAngle_8() const { return ___coneAngle_8; } inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; } inline void set_coneAngle_8(float value) { ___coneAngle_8 = value; } inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); } inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; } inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; } inline void set_innerConeAngle_9(float value) { ___innerConeAngle_9 = value; } inline static int32_t get_offset_of_shape0_10() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); } inline float get_shape0_10() const { return ___shape0_10; } inline float* get_address_of_shape0_10() { return &___shape0_10; } inline void set_shape0_10(float value) { ___shape0_10 = value; } inline static int32_t get_offset_of_shape1_11() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); } inline float get_shape1_11() const { return ___shape1_11; } inline float* get_address_of_shape1_11() { return &___shape1_11; } inline void set_shape1_11(float value) { ___shape1_11 = value; } inline static int32_t get_offset_of_type_12() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); } inline uint8_t get_type_12() const { return ___type_12; } inline uint8_t* get_address_of_type_12() { return &___type_12; } inline void set_type_12(uint8_t value) { ___type_12 = value; } inline static int32_t get_offset_of_mode_13() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); } inline uint8_t get_mode_13() const { return ___mode_13; } inline uint8_t* get_address_of_mode_13() { return &___mode_13; } inline void set_mode_13(uint8_t value) { ___mode_13 = value; } inline static int32_t get_offset_of_shadow_14() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); } inline uint8_t get_shadow_14() const { return ___shadow_14; } inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; } inline void set_shadow_14(uint8_t value) { ___shadow_14 = value; } inline static int32_t get_offset_of_falloff_15() { return static_cast(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); } inline uint8_t get_falloff_15() const { return ___falloff_15; } inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; } inline void set_falloff_15(uint8_t value) { ___falloff_15 = value; } }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Downsample bool ___Downsample_0; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Source int32_t ___Source_1; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::NormalSamples int32_t ___NormalSamples_2; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Intensity float ___Intensity_3; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::DirectLightingStrength float ___DirectLightingStrength_4; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Radius float ___Radius_5; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::SampleCount int32_t ___SampleCount_6; public: inline static int32_t get_offset_of_Downsample_0() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Downsample_0)); } inline bool get_Downsample_0() const { return ___Downsample_0; } inline bool* get_address_of_Downsample_0() { return &___Downsample_0; } inline void set_Downsample_0(bool value) { ___Downsample_0 = value; } inline static int32_t get_offset_of_Source_1() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Source_1)); } inline int32_t get_Source_1() const { return ___Source_1; } inline int32_t* get_address_of_Source_1() { return &___Source_1; } inline void set_Source_1(int32_t value) { ___Source_1 = value; } inline static int32_t get_offset_of_NormalSamples_2() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___NormalSamples_2)); } inline int32_t get_NormalSamples_2() const { return ___NormalSamples_2; } inline int32_t* get_address_of_NormalSamples_2() { return &___NormalSamples_2; } inline void set_NormalSamples_2(int32_t value) { ___NormalSamples_2 = value; } inline static int32_t get_offset_of_Intensity_3() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Intensity_3)); } inline float get_Intensity_3() const { return ___Intensity_3; } inline float* get_address_of_Intensity_3() { return &___Intensity_3; } inline void set_Intensity_3(float value) { ___Intensity_3 = value; } inline static int32_t get_offset_of_DirectLightingStrength_4() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___DirectLightingStrength_4)); } inline float get_DirectLightingStrength_4() const { return ___DirectLightingStrength_4; } inline float* get_address_of_DirectLightingStrength_4() { return &___DirectLightingStrength_4; } inline void set_DirectLightingStrength_4(float value) { ___DirectLightingStrength_4 = value; } inline static int32_t get_offset_of_Radius_5() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Radius_5)); } inline float get_Radius_5() const { return ___Radius_5; } inline float* get_address_of_Radius_5() { return &___Radius_5; } inline void set_Radius_5(float value) { ___Radius_5 = value; } inline static int32_t get_offset_of_SampleCount_6() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___SampleCount_6)); } inline int32_t get_SampleCount_6() const { return ___SampleCount_6; } inline int32_t* get_address_of_SampleCount_6() { return &___SampleCount_6; } inline void set_SampleCount_6(int32_t value) { ___SampleCount_6 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; public: inline static int32_t get_offset_of_overrideStencilState_0() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___overrideStencilState_0)); } inline bool get_overrideStencilState_0() const { return ___overrideStencilState_0; } inline bool* get_address_of_overrideStencilState_0() { return &___overrideStencilState_0; } inline void set_overrideStencilState_0(bool value) { ___overrideStencilState_0 = value; } inline static int32_t get_offset_of_stencilReference_1() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilReference_1)); } inline int32_t get_stencilReference_1() const { return ___stencilReference_1; } inline int32_t* get_address_of_stencilReference_1() { return &___stencilReference_1; } inline void set_stencilReference_1(int32_t value) { ___stencilReference_1 = value; } inline static int32_t get_offset_of_stencilCompareFunction_2() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilCompareFunction_2)); } inline int32_t get_stencilCompareFunction_2() const { return ___stencilCompareFunction_2; } inline int32_t* get_address_of_stencilCompareFunction_2() { return &___stencilCompareFunction_2; } inline void set_stencilCompareFunction_2(int32_t value) { ___stencilCompareFunction_2 = value; } inline static int32_t get_offset_of_passOperation_3() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___passOperation_3)); } inline int32_t get_passOperation_3() const { return ___passOperation_3; } inline int32_t* get_address_of_passOperation_3() { return &___passOperation_3; } inline void set_passOperation_3(int32_t value) { ___passOperation_3 = value; } inline static int32_t get_offset_of_failOperation_4() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___failOperation_4)); } inline int32_t get_failOperation_4() const { return ___failOperation_4; } inline int32_t* get_address_of_failOperation_4() { return &___failOperation_4; } inline void set_failOperation_4(int32_t value) { ___failOperation_4 = value; } inline static int32_t get_offset_of_zFailOperation_5() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___zFailOperation_5)); } inline int32_t get_zFailOperation_5() const { return ___zFailOperation_5; } inline int32_t* get_address_of_zFailOperation_5() { return &___zFailOperation_5; } inline void set_zFailOperation_5(int32_t value) { ___zFailOperation_5 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject { public: // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendersUIOverlayU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererProbesU3Ek__BackingField_21; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CparticleSystemInstancingU3Ek__BackingField_22; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesShadowmaskU3Ek__BackingField_25; // System.String UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; public: inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); } inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; } inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value) { ___U3CreflectionProbeModesU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); } inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value) { ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); } inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; } inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value) { ___U3CmixedLightingModesU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); } inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value) { ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); } inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; } inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; } inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value) { ___U3ClightmapsModesU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); } inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; } inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; } inline void set_U3CenlightenU3Ek__BackingField_6(bool value) { ___U3CenlightenU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); } inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value) { ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); } inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; } inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; } inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value) { ___U3CmotionVectorsU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); } inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; } inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; } inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value) { ___U3CreceiveShadowsU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); } inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; } inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; } inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value) { ___U3CreflectionProbesU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); } inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; } inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; } inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value) { ___U3CrendererPriorityU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); } inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value) { ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); } inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; } inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; } inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value) { ___U3CrendersUIOverlayU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); } inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; } inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; } inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value) { ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); } inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; } inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; } inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value) { ___U3CoverridesFogU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); } inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; } inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; } inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value) { ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); } inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; } inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; } inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value) { ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); } inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; } inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; } inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value) { ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); } inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; } inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; } inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value) { ___U3CoverridesLODBiasU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); } inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; } inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; } inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value) { ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); } inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; } inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; } inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value) { ___U3CrendererProbesU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); } inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; } inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; } inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value) { ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value; } inline static int32_t get_offset_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoAmbientProbeBakingU3Ek__BackingField_23)); } inline bool get_U3CautoAmbientProbeBakingU3Ek__BackingField_23() const { return ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; } inline bool* get_address_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return &___U3CautoAmbientProbeBakingU3Ek__BackingField_23; } inline void set_U3CautoAmbientProbeBakingU3Ek__BackingField_23(bool value) { ___U3CautoAmbientProbeBakingU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24)); } inline bool get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() const { return ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; } inline bool* get_address_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return &___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; } inline void set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24(bool value) { ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_25)); } inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_25() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_25; } inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return &___U3CoverridesShadowmaskU3Ek__BackingField_25; } inline void set_U3CoverridesShadowmaskU3Ek__BackingField_25(bool value) { ___U3CoverridesShadowmaskU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26)); } inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; } inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; } inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(String_t* value) { ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_26), (void*)value); } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC : public VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7 { public: public: }; // UnityEngine.Rendering.VertexAttributeDescriptor struct VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E { public: // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CformatU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CstreamU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CattributeU3Ek__BackingField_0() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CattributeU3Ek__BackingField_0)); } inline int32_t get_U3CattributeU3Ek__BackingField_0() const { return ___U3CattributeU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CattributeU3Ek__BackingField_0() { return &___U3CattributeU3Ek__BackingField_0; } inline void set_U3CattributeU3Ek__BackingField_0(int32_t value) { ___U3CattributeU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CformatU3Ek__BackingField_1() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CformatU3Ek__BackingField_1)); } inline int32_t get_U3CformatU3Ek__BackingField_1() const { return ___U3CformatU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CformatU3Ek__BackingField_1() { return &___U3CformatU3Ek__BackingField_1; } inline void set_U3CformatU3Ek__BackingField_1(int32_t value) { ___U3CformatU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_2() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CdimensionU3Ek__BackingField_2)); } inline int32_t get_U3CdimensionU3Ek__BackingField_2() const { return ___U3CdimensionU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_2() { return &___U3CdimensionU3Ek__BackingField_2; } inline void set_U3CdimensionU3Ek__BackingField_2(int32_t value) { ___U3CdimensionU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CstreamU3Ek__BackingField_3() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CstreamU3Ek__BackingField_3)); } inline int32_t get_U3CstreamU3Ek__BackingField_3() const { return ___U3CstreamU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CstreamU3Ek__BackingField_3() { return &___U3CstreamU3Ek__BackingField_3; } inline void set_U3CstreamU3Ek__BackingField_3(int32_t value) { ___U3CstreamU3Ek__BackingField_3 = value; } }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B { public: // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_LightType_0() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LightType_0)); } inline int32_t get_m_LightType_0() const { return ___m_LightType_0; } inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; } inline void set_m_LightType_0(int32_t value) { ___m_LightType_0 = value; } inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_FinalColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_FinalColor_1() const { return ___m_FinalColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; } inline void set_m_FinalColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_FinalColor_1 = value; } inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_ScreenRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_ScreenRect_2() const { return ___m_ScreenRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; } inline void set_m_ScreenRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___m_ScreenRect_2 = value; } inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LocalToWorldMatrix_3)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; } inline void set_m_LocalToWorldMatrix_3(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_LocalToWorldMatrix_3 = value; } inline static int32_t get_offset_of_m_Range_4() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Range_4)); } inline float get_m_Range_4() const { return ___m_Range_4; } inline float* get_address_of_m_Range_4() { return &___m_Range_4; } inline void set_m_Range_4(float value) { ___m_Range_4 = value; } inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_SpotAngle_5)); } inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; } inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; } inline void set_m_SpotAngle_5(float value) { ___m_SpotAngle_5 = value; } inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_InstanceId_6)); } inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; } inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; } inline void set_m_InstanceId_6(int32_t value) { ___m_InstanceId_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo struct ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E { public: // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo::frameUsed uint32_t ___frameUsed_0; // UnityEngine.ComputeBufferType UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo::type int32_t ___type_1; public: inline static int32_t get_offset_of_frameUsed_0() { return static_cast(offsetof(ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E, ___frameUsed_0)); } inline uint32_t get_frameUsed_0() const { return ___frameUsed_0; } inline uint32_t* get_address_of_frameUsed_0() { return &___frameUsed_0; } inline void set_frameUsed_0(uint32_t value) { ___frameUsed_0 = value; } inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E, ___type_1)); } inline int32_t get_type_1() const { return ___type_1; } inline int32_t* get_address_of_type_1() { return &___type_1; } inline void set_type_1(int32_t value) { ___type_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings struct FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.RenderQueueType UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::RenderQueueType int32_t ___RenderQueueType_0; // UnityEngine.LayerMask UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::LayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___LayerMask_1; // System.String[] UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::PassNames StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___PassNames_2; public: inline static int32_t get_offset_of_RenderQueueType_0() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___RenderQueueType_0)); } inline int32_t get_RenderQueueType_0() const { return ___RenderQueueType_0; } inline int32_t* get_address_of_RenderQueueType_0() { return &___RenderQueueType_0; } inline void set_RenderQueueType_0(int32_t value) { ___RenderQueueType_0 = value; } inline static int32_t get_offset_of_LayerMask_1() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___LayerMask_1)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_LayerMask_1() const { return ___LayerMask_1; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_LayerMask_1() { return &___LayerMask_1; } inline void set_LayerMask_1(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___LayerMask_1 = value; } inline static int32_t get_offset_of_PassNames_2() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___PassNames_2)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_PassNames_2() const { return ___PassNames_2; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_PassNames_2() { return &___PassNames_2; } inline void set_PassNames_2(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___PassNames_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___PassNames_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings struct RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 : public RuntimeObject { public: // System.String UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::passTag String_t* ___passTag_0; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::Event int32_t ___Event_1; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::filterSettings FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * ___filterSettings_2; // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___overrideMaterial_3; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideMaterialPassIndex int32_t ___overrideMaterialPassIndex_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideDepthState bool ___overrideDepthState_5; // UnityEngine.Rendering.CompareFunction UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::depthCompareFunction int32_t ___depthCompareFunction_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::enableWrite bool ___enableWrite_7; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::stencilSettings StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ___stencilSettings_8; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::cameraSettings CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___cameraSettings_9; public: inline static int32_t get_offset_of_passTag_0() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___passTag_0)); } inline String_t* get_passTag_0() const { return ___passTag_0; } inline String_t** get_address_of_passTag_0() { return &___passTag_0; } inline void set_passTag_0(String_t* value) { ___passTag_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___passTag_0), (void*)value); } inline static int32_t get_offset_of_Event_1() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___Event_1)); } inline int32_t get_Event_1() const { return ___Event_1; } inline int32_t* get_address_of_Event_1() { return &___Event_1; } inline void set_Event_1(int32_t value) { ___Event_1 = value; } inline static int32_t get_offset_of_filterSettings_2() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___filterSettings_2)); } inline FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * get_filterSettings_2() const { return ___filterSettings_2; } inline FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 ** get_address_of_filterSettings_2() { return &___filterSettings_2; } inline void set_filterSettings_2(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * value) { ___filterSettings_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___filterSettings_2), (void*)value); } inline static int32_t get_offset_of_overrideMaterial_3() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideMaterial_3)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_overrideMaterial_3() const { return ___overrideMaterial_3; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_overrideMaterial_3() { return &___overrideMaterial_3; } inline void set_overrideMaterial_3(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___overrideMaterial_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___overrideMaterial_3), (void*)value); } inline static int32_t get_offset_of_overrideMaterialPassIndex_4() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideMaterialPassIndex_4)); } inline int32_t get_overrideMaterialPassIndex_4() const { return ___overrideMaterialPassIndex_4; } inline int32_t* get_address_of_overrideMaterialPassIndex_4() { return &___overrideMaterialPassIndex_4; } inline void set_overrideMaterialPassIndex_4(int32_t value) { ___overrideMaterialPassIndex_4 = value; } inline static int32_t get_offset_of_overrideDepthState_5() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideDepthState_5)); } inline bool get_overrideDepthState_5() const { return ___overrideDepthState_5; } inline bool* get_address_of_overrideDepthState_5() { return &___overrideDepthState_5; } inline void set_overrideDepthState_5(bool value) { ___overrideDepthState_5 = value; } inline static int32_t get_offset_of_depthCompareFunction_6() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___depthCompareFunction_6)); } inline int32_t get_depthCompareFunction_6() const { return ___depthCompareFunction_6; } inline int32_t* get_address_of_depthCompareFunction_6() { return &___depthCompareFunction_6; } inline void set_depthCompareFunction_6(int32_t value) { ___depthCompareFunction_6 = value; } inline static int32_t get_offset_of_enableWrite_7() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___enableWrite_7)); } inline bool get_enableWrite_7() const { return ___enableWrite_7; } inline bool* get_address_of_enableWrite_7() { return &___enableWrite_7; } inline void set_enableWrite_7(bool value) { ___enableWrite_7 = value; } inline static int32_t get_offset_of_stencilSettings_8() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___stencilSettings_8)); } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * get_stencilSettings_8() const { return ___stencilSettings_8; } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 ** get_address_of_stencilSettings_8() { return &___stencilSettings_8; } inline void set_stencilSettings_8(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * value) { ___stencilSettings_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___stencilSettings_8), (void*)value); } inline static int32_t get_offset_of_cameraSettings_9() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___cameraSettings_9)); } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * get_cameraSettings_9() const { return ___cameraSettings_9; } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 ** get_address_of_cameraSettings_9() { return &___cameraSettings_9; } inline void set_cameraSettings_9(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * value) { ___cameraSettings_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraSettings_9), (void*)value); } }; // System.Comparison`1 struct Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 : public MulticastDelegate_t { public: public: }; // System.Predicate`1 struct Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilePixelWidth int32_t ___m_TilePixelWidth_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilePixelHeight int32_t ___m_TilePixelHeight_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileXCount int32_t ___m_TileXCount_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileYCount int32_t ___m_TileYCount_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileHeaderSize int32_t ___m_TileHeaderSize_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_AvgLightPerTile int32_t ___m_AvgLightPerTile_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilerLevel int32_t ___m_TilerLevel_6; // UnityEngine.FrustumPlanes UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_FrustumPlanes FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_IsOrthographic bool ___m_IsOrthographic_8; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_Counters NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileData NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileHeaders NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_PreTiles NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; public: inline static int32_t get_offset_of_m_TilePixelWidth_0() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilePixelWidth_0)); } inline int32_t get_m_TilePixelWidth_0() const { return ___m_TilePixelWidth_0; } inline int32_t* get_address_of_m_TilePixelWidth_0() { return &___m_TilePixelWidth_0; } inline void set_m_TilePixelWidth_0(int32_t value) { ___m_TilePixelWidth_0 = value; } inline static int32_t get_offset_of_m_TilePixelHeight_1() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilePixelHeight_1)); } inline int32_t get_m_TilePixelHeight_1() const { return ___m_TilePixelHeight_1; } inline int32_t* get_address_of_m_TilePixelHeight_1() { return &___m_TilePixelHeight_1; } inline void set_m_TilePixelHeight_1(int32_t value) { ___m_TilePixelHeight_1 = value; } inline static int32_t get_offset_of_m_TileXCount_2() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileXCount_2)); } inline int32_t get_m_TileXCount_2() const { return ___m_TileXCount_2; } inline int32_t* get_address_of_m_TileXCount_2() { return &___m_TileXCount_2; } inline void set_m_TileXCount_2(int32_t value) { ___m_TileXCount_2 = value; } inline static int32_t get_offset_of_m_TileYCount_3() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileYCount_3)); } inline int32_t get_m_TileYCount_3() const { return ___m_TileYCount_3; } inline int32_t* get_address_of_m_TileYCount_3() { return &___m_TileYCount_3; } inline void set_m_TileYCount_3(int32_t value) { ___m_TileYCount_3 = value; } inline static int32_t get_offset_of_m_TileHeaderSize_4() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileHeaderSize_4)); } inline int32_t get_m_TileHeaderSize_4() const { return ___m_TileHeaderSize_4; } inline int32_t* get_address_of_m_TileHeaderSize_4() { return &___m_TileHeaderSize_4; } inline void set_m_TileHeaderSize_4(int32_t value) { ___m_TileHeaderSize_4 = value; } inline static int32_t get_offset_of_m_AvgLightPerTile_5() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_AvgLightPerTile_5)); } inline int32_t get_m_AvgLightPerTile_5() const { return ___m_AvgLightPerTile_5; } inline int32_t* get_address_of_m_AvgLightPerTile_5() { return &___m_AvgLightPerTile_5; } inline void set_m_AvgLightPerTile_5(int32_t value) { ___m_AvgLightPerTile_5 = value; } inline static int32_t get_offset_of_m_TilerLevel_6() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilerLevel_6)); } inline int32_t get_m_TilerLevel_6() const { return ___m_TilerLevel_6; } inline int32_t* get_address_of_m_TilerLevel_6() { return &___m_TilerLevel_6; } inline void set_m_TilerLevel_6(int32_t value) { ___m_TilerLevel_6 = value; } inline static int32_t get_offset_of_m_FrustumPlanes_7() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_FrustumPlanes_7)); } inline FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C get_m_FrustumPlanes_7() const { return ___m_FrustumPlanes_7; } inline FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * get_address_of_m_FrustumPlanes_7() { return &___m_FrustumPlanes_7; } inline void set_m_FrustumPlanes_7(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C value) { ___m_FrustumPlanes_7 = value; } inline static int32_t get_offset_of_m_IsOrthographic_8() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_IsOrthographic_8)); } inline bool get_m_IsOrthographic_8() const { return ___m_IsOrthographic_8; } inline bool* get_address_of_m_IsOrthographic_8() { return &___m_IsOrthographic_8; } inline void set_m_IsOrthographic_8(bool value) { ___m_IsOrthographic_8 = value; } inline static int32_t get_offset_of_m_Counters_9() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_Counters_9)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_Counters_9() const { return ___m_Counters_9; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_Counters_9() { return &___m_Counters_9; } inline void set_m_Counters_9(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_Counters_9 = value; } inline static int32_t get_offset_of_m_TileData_10() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileData_10)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_TileData_10() const { return ___m_TileData_10; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_TileData_10() { return &___m_TileData_10; } inline void set_m_TileData_10(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_TileData_10 = value; } inline static int32_t get_offset_of_m_TileHeaders_11() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileHeaders_11)); } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A get_m_TileHeaders_11() const { return ___m_TileHeaders_11; } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * get_address_of_m_TileHeaders_11() { return &___m_TileHeaders_11; } inline void set_m_TileHeaders_11(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A value) { ___m_TileHeaders_11 = value; } inline static int32_t get_offset_of_m_PreTiles_12() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_PreTiles_12)); } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA get_m_PreTiles_12() const { return ___m_PreTiles_12; } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * get_address_of_m_PreTiles_12() { return &___m_PreTiles_12; } inline void set_m_PreTiles_12(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA value) { ___m_PreTiles_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke { int32_t ___m_TilePixelWidth_0; int32_t ___m_TilePixelHeight_1; int32_t ___m_TileXCount_2; int32_t ___m_TileYCount_3; int32_t ___m_TileHeaderSize_4; int32_t ___m_AvgLightPerTile_5; int32_t ___m_TilerLevel_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; int32_t ___m_IsOrthographic_8; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com { int32_t ___m_TilePixelWidth_0; int32_t ___m_TilePixelHeight_1; int32_t ___m_TileXCount_2; int32_t ___m_TileYCount_3; int32_t ___m_TileHeaderSize_4; int32_t ___m_AvgLightPerTile_5; int32_t ___m_TilerLevel_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; int32_t ___m_IsOrthographic_8; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // System.NotImplementedException struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * ___textures_5; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___shaders_4)); } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } inline static int32_t get_offset_of_textures_5() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___textures_5)); } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * get_textures_5() const { return ___textures_5; } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 ** get_address_of_textures_5() { return &___textures_5; } inline void set_textures_5(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * value) { ___textures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textures_5), (void*)value); } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 : public RuntimeObject { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingExecuteU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___m_ActiveRenderPassQueue_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_8; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraColorTarget_9; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraDepthTarget_10; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_14; public: inline static int32_t get_offset_of_U3CprofilingExecuteU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CprofilingExecuteU3Ek__BackingField_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingExecuteU3Ek__BackingField_0() const { return ___U3CprofilingExecuteU3Ek__BackingField_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingExecuteU3Ek__BackingField_0() { return &___U3CprofilingExecuteU3Ek__BackingField_0; } inline void set_U3CprofilingExecuteU3Ek__BackingField_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingExecuteU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingExecuteU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2)); } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * value) { ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3)); } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() const { return ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A** get_address_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return &___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline void set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* value) { ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_m_StoreActionsOptimizationSetting_4() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_StoreActionsOptimizationSetting_4)); } inline int32_t get_m_StoreActionsOptimizationSetting_4() const { return ___m_StoreActionsOptimizationSetting_4; } inline int32_t* get_address_of_m_StoreActionsOptimizationSetting_4() { return &___m_StoreActionsOptimizationSetting_4; } inline void set_m_StoreActionsOptimizationSetting_4(int32_t value) { ___m_StoreActionsOptimizationSetting_4 = value; } inline static int32_t get_offset_of_m_ActiveRenderPassQueue_7() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_ActiveRenderPassQueue_7)); } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * get_m_ActiveRenderPassQueue_7() const { return ___m_ActiveRenderPassQueue_7; } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F ** get_address_of_m_ActiveRenderPassQueue_7() { return &___m_ActiveRenderPassQueue_7; } inline void set_m_ActiveRenderPassQueue_7(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * value) { ___m_ActiveRenderPassQueue_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_7), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatures_8() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_RendererFeatures_8)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_8() const { return ___m_RendererFeatures_8; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_8() { return &___m_RendererFeatures_8; } inline void set_m_RendererFeatures_8(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_8), (void*)value); } inline static int32_t get_offset_of_m_CameraColorTarget_9() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraColorTarget_9)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraColorTarget_9() const { return ___m_CameraColorTarget_9; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraColorTarget_9() { return &___m_CameraColorTarget_9; } inline void set_m_CameraColorTarget_9(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraColorTarget_9 = value; } inline static int32_t get_offset_of_m_CameraDepthTarget_10() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraDepthTarget_10)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraDepthTarget_10() const { return ___m_CameraDepthTarget_10; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraDepthTarget_10() { return &___m_CameraDepthTarget_10; } inline void set_m_CameraDepthTarget_10(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraDepthTarget_10 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_11() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraColorTargetIsBound_11)); } inline bool get_m_FirstTimeCameraColorTargetIsBound_11() const { return ___m_FirstTimeCameraColorTargetIsBound_11; } inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_11() { return &___m_FirstTimeCameraColorTargetIsBound_11; } inline void set_m_FirstTimeCameraColorTargetIsBound_11(bool value) { ___m_FirstTimeCameraColorTargetIsBound_11 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_12() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraDepthTargetIsBound_12)); } inline bool get_m_FirstTimeCameraDepthTargetIsBound_12() const { return ___m_FirstTimeCameraDepthTargetIsBound_12; } inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_12() { return &___m_FirstTimeCameraDepthTargetIsBound_12; } inline void set_m_FirstTimeCameraDepthTargetIsBound_12(bool value) { ___m_FirstTimeCameraDepthTargetIsBound_12 = value; } inline static int32_t get_offset_of_m_IsPipelineExecuting_13() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_IsPipelineExecuting_13)); } inline bool get_m_IsPipelineExecuting_13() const { return ___m_IsPipelineExecuting_13; } inline bool* get_address_of_m_IsPipelineExecuting_13() { return &___m_IsPipelineExecuting_13; } inline void set_m_IsPipelineExecuting_13(bool value) { ___m_IsPipelineExecuting_13 = value; } inline static int32_t get_offset_of_isCameraColorTargetValid_14() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___isCameraColorTargetValid_14)); } inline bool get_isCameraColorTargetValid_14() const { return ___isCameraColorTargetValid_14; } inline bool* get_address_of_isCameraColorTargetValid_14() { return &___isCameraColorTargetValid_14; } inline void set_isCameraColorTargetValid_14(bool value) { ___isCameraColorTargetValid_14 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * ___m_RendererFeatureMap_6; public: inline static int32_t get_offset_of_U3CisInvalidatedU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___U3CisInvalidatedU3Ek__BackingField_4)); } inline bool get_U3CisInvalidatedU3Ek__BackingField_4() const { return ___U3CisInvalidatedU3Ek__BackingField_4; } inline bool* get_address_of_U3CisInvalidatedU3Ek__BackingField_4() { return &___U3CisInvalidatedU3Ek__BackingField_4; } inline void set_U3CisInvalidatedU3Ek__BackingField_4(bool value) { ___U3CisInvalidatedU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_m_RendererFeatures_5() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatures_5)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_5() const { return ___m_RendererFeatures_5; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_5() { return &___m_RendererFeatures_5; } inline void set_m_RendererFeatures_5(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_5), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatureMap_6() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatureMap_6)); } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * get_m_RendererFeatureMap_6() const { return ___m_RendererFeatureMap_6; } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 ** get_address_of_m_RendererFeatureMap_6() { return &___m_RendererFeatureMap_6; } inline void set_m_RendererFeatureMap_6(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * value) { ___m_RendererFeatureMap_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatureMap_6), (void*)value); } }; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B : public VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources struct UniversalRenderPipelineEditorResources_tFA752D10C37E89C7E2E69B2029697B3C0DCD2A7A : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::shaders ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 * ___shaders_4; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::materials MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 * ___materials_5; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(UniversalRenderPipelineEditorResources_tFA752D10C37E89C7E2E69B2029697B3C0DCD2A7A, ___shaders_4)); } inline ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } inline static int32_t get_offset_of_materials_5() { return static_cast(offsetof(UniversalRenderPipelineEditorResources_tFA752D10C37E89C7E2E69B2029697B3C0DCD2A7A, ___materials_5)); } inline MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 * get_materials_5() const { return ___materials_5; } inline MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 ** get_address_of_materials_5() { return &___materials_5; } inline void set_materials_5(MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 * value) { ___materials_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___materials_5), (void*)value); } }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * ___U3CparametersU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.VolumeComponent::m_AdvancedMode bool ___m_AdvancedMode_7; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_5() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CdisplayNameU3Ek__BackingField_5)); } inline String_t* get_U3CdisplayNameU3Ek__BackingField_5() const { return ___U3CdisplayNameU3Ek__BackingField_5; } inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_5() { return &___U3CdisplayNameU3Ek__BackingField_5; } inline void set_U3CdisplayNameU3Ek__BackingField_5(String_t* value) { ___U3CdisplayNameU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_5), (void*)value); } inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_6() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CparametersU3Ek__BackingField_6)); } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * get_U3CparametersU3Ek__BackingField_6() const { return ___U3CparametersU3Ek__BackingField_6; } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 ** get_address_of_U3CparametersU3Ek__BackingField_6() { return &___U3CparametersU3Ek__BackingField_6; } inline void set_U3CparametersU3Ek__BackingField_6(ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * value) { ___U3CparametersU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CparametersU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_m_AdvancedMode_7() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___m_AdvancedMode_7)); } inline bool get_m_AdvancedMode_7() const { return ___m_AdvancedMode_7; } inline bool* get_address_of_m_AdvancedMode_7() { return &___m_AdvancedMode_7; } inline void set_m_AdvancedMode_7(bool value) { ___m_AdvancedMode_7 = value; } }; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 : public IntegratedSubsystem_1_t2737E0F52E6DC7B2E3D42D1B05C5FD7C9FDE4EA4 { public: // System.Action`1 UnityEngine.XR.XRDisplaySubsystem::displayFocusChanged Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___displayFocusChanged_2; public: inline static int32_t get_offset_of_displayFocusChanged_2() { return static_cast(offsetof(XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93, ___displayFocusChanged_2)); } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_displayFocusChanged_2() const { return ___displayFocusChanged_2; } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_displayFocusChanged_2() { return &___displayFocusChanged_2; } inline void set_displayFocusChanged_2(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value) { ___displayFocusChanged_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___displayFocusChanged_2), (void*)value); } }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___customMirrorView_16; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.XRPass::stereoEyeIndices Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___stereoEyeIndices_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoProjectionMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoViewMatrix_23; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoCameraProjectionMatrix_24; public: inline static int32_t get_offset_of_views_0() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___views_0)); } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * get_views_0() const { return ___views_0; } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE ** get_address_of_views_0() { return &___views_0; } inline void set_views_0(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * value) { ___views_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___views_0), (void*)value); } inline static int32_t get_offset_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CxrSdkEnabledU3Ek__BackingField_1)); } inline bool get_U3CxrSdkEnabledU3Ek__BackingField_1() const { return ___U3CxrSdkEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return &___U3CxrSdkEnabledU3Ek__BackingField_1; } inline void set_U3CxrSdkEnabledU3Ek__BackingField_1(bool value) { ___U3CxrSdkEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CcopyDepthU3Ek__BackingField_2() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcopyDepthU3Ek__BackingField_2)); } inline bool get_U3CcopyDepthU3Ek__BackingField_2() const { return ___U3CcopyDepthU3Ek__BackingField_2; } inline bool* get_address_of_U3CcopyDepthU3Ek__BackingField_2() { return &___U3CcopyDepthU3Ek__BackingField_2; } inline void set_U3CcopyDepthU3Ek__BackingField_2(bool value) { ___U3CcopyDepthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmultipassIdU3Ek__BackingField_3() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CmultipassIdU3Ek__BackingField_3)); } inline int32_t get_U3CmultipassIdU3Ek__BackingField_3() const { return ___U3CmultipassIdU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmultipassIdU3Ek__BackingField_3() { return &___U3CmultipassIdU3Ek__BackingField_3; } inline void set_U3CmultipassIdU3Ek__BackingField_3(int32_t value) { ___U3CmultipassIdU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CcullingPassIdU3Ek__BackingField_4() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingPassIdU3Ek__BackingField_4)); } inline int32_t get_U3CcullingPassIdU3Ek__BackingField_4() const { return ___U3CcullingPassIdU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CcullingPassIdU3Ek__BackingField_4() { return &___U3CcullingPassIdU3Ek__BackingField_4; } inline void set_U3CcullingPassIdU3Ek__BackingField_4(int32_t value) { ___U3CcullingPassIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CrenderTargetU3Ek__BackingField_5() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetU3Ek__BackingField_5)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrenderTargetU3Ek__BackingField_5() const { return ___U3CrenderTargetU3Ek__BackingField_5; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrenderTargetU3Ek__BackingField_5() { return &___U3CrenderTargetU3Ek__BackingField_5; } inline void set_U3CrenderTargetU3Ek__BackingField_5(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrenderTargetU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CrenderTargetDescU3Ek__BackingField_6() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetDescU3Ek__BackingField_6)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CrenderTargetDescU3Ek__BackingField_6() const { return ___U3CrenderTargetDescU3Ek__BackingField_6; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CrenderTargetDescU3Ek__BackingField_6() { return &___U3CrenderTargetDescU3Ek__BackingField_6; } inline void set_U3CrenderTargetDescU3Ek__BackingField_6(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CrenderTargetDescU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8)); } inline bool get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() const { return ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline bool* get_address_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return &___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline void set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(bool value) { ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CisLateLatchEnabledU3Ek__BackingField_9)); } inline bool get_U3CisLateLatchEnabledU3Ek__BackingField_9() const { return ___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline bool* get_address_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return &___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline void set_U3CisLateLatchEnabledU3Ek__BackingField_9(bool value) { ___U3CisLateLatchEnabledU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcanMarkLateLatchU3Ek__BackingField_10)); } inline bool get_U3CcanMarkLateLatchU3Ek__BackingField_10() const { return ___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline bool* get_address_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return &___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline void set_U3CcanMarkLateLatchU3Ek__BackingField_10(bool value) { ___U3CcanMarkLateLatchU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3ChasMarkedLateLatchU3Ek__BackingField_11)); } inline bool get_U3ChasMarkedLateLatchU3Ek__BackingField_11() const { return ___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline bool* get_address_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return &___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline void set_U3ChasMarkedLateLatchU3Ek__BackingField_11(bool value) { ___U3ChasMarkedLateLatchU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CcullingParamsU3Ek__BackingField_12() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingParamsU3Ek__BackingField_12)); } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 get_U3CcullingParamsU3Ek__BackingField_12() const { return ___U3CcullingParamsU3Ek__BackingField_12; } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * get_address_of_U3CcullingParamsU3Ek__BackingField_12() { return &___U3CcullingParamsU3Ek__BackingField_12; } inline void set_U3CcullingParamsU3Ek__BackingField_12(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 value) { ___U3CcullingParamsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_occlusionMeshMaterial_13() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshMaterial_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_13() const { return ___occlusionMeshMaterial_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_13() { return &___occlusionMeshMaterial_13; } inline void set_occlusionMeshMaterial_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_13), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombined_14() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombined_14)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMeshCombined_14() const { return ___occlusionMeshCombined_14; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMeshCombined_14() { return &___occlusionMeshCombined_14; } inline void set_occlusionMeshCombined_14(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMeshCombined_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshCombined_14), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombinedHashCode_15() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombinedHashCode_15)); } inline int32_t get_occlusionMeshCombinedHashCode_15() const { return ___occlusionMeshCombinedHashCode_15; } inline int32_t* get_address_of_occlusionMeshCombinedHashCode_15() { return &___occlusionMeshCombinedHashCode_15; } inline void set_occlusionMeshCombinedHashCode_15(int32_t value) { ___occlusionMeshCombinedHashCode_15 = value; } inline static int32_t get_offset_of_customMirrorView_16() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___customMirrorView_16)); } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * get_customMirrorView_16() const { return ___customMirrorView_16; } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 ** get_address_of_customMirrorView_16() { return &___customMirrorView_16; } inline void set_customMirrorView_16(CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * value) { ___customMirrorView_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___customMirrorView_16), (void*)value); } inline static int32_t get_offset_of_stereoEyeIndices_21() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoEyeIndices_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_stereoEyeIndices_21() const { return ___stereoEyeIndices_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_stereoEyeIndices_21() { return &___stereoEyeIndices_21; } inline void set_stereoEyeIndices_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___stereoEyeIndices_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoEyeIndices_21), (void*)value); } inline static int32_t get_offset_of_stereoProjectionMatrix_22() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoProjectionMatrix_22)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoProjectionMatrix_22() const { return ___stereoProjectionMatrix_22; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoProjectionMatrix_22() { return &___stereoProjectionMatrix_22; } inline void set_stereoProjectionMatrix_22(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoProjectionMatrix_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoProjectionMatrix_22), (void*)value); } inline static int32_t get_offset_of_stereoViewMatrix_23() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoViewMatrix_23)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoViewMatrix_23() const { return ___stereoViewMatrix_23; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoViewMatrix_23() { return &___stereoViewMatrix_23; } inline void set_stereoViewMatrix_23(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoViewMatrix_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoViewMatrix_23), (void*)value); } inline static int32_t get_offset_of_stereoCameraProjectionMatrix_24() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoCameraProjectionMatrix_24)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoCameraProjectionMatrix_24() const { return ___stereoCameraProjectionMatrix_24; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoCameraProjectionMatrix_24() { return &___stereoCameraProjectionMatrix_24; } inline void set_stereoCameraProjectionMatrix_24(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoCameraProjectionMatrix_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoCameraProjectionMatrix_24), (void*)value); } }; // UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 { public: // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::multipassId int32_t ___multipassId_0; // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingPassId int32_t ___cullingPassId_1; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTarget RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetDesc RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; // System.Boolean UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetIsRenderTexture bool ___renderTargetIsRenderTexture_4; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingParameters ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParameters_5; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPassCreateInfo::customMirrorView CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___customMirrorView_6; public: inline static int32_t get_offset_of_multipassId_0() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___multipassId_0)); } inline int32_t get_multipassId_0() const { return ___multipassId_0; } inline int32_t* get_address_of_multipassId_0() { return &___multipassId_0; } inline void set_multipassId_0(int32_t value) { ___multipassId_0 = value; } inline static int32_t get_offset_of_cullingPassId_1() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___cullingPassId_1)); } inline int32_t get_cullingPassId_1() const { return ___cullingPassId_1; } inline int32_t* get_address_of_cullingPassId_1() { return &___cullingPassId_1; } inline void set_cullingPassId_1(int32_t value) { ___cullingPassId_1 = value; } inline static int32_t get_offset_of_renderTarget_2() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___renderTarget_2)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_renderTarget_2() const { return ___renderTarget_2; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_renderTarget_2() { return &___renderTarget_2; } inline void set_renderTarget_2(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___renderTarget_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderTarget_2), (void*)value); } inline static int32_t get_offset_of_renderTargetDesc_3() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___renderTargetDesc_3)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_renderTargetDesc_3() const { return ___renderTargetDesc_3; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_renderTargetDesc_3() { return &___renderTargetDesc_3; } inline void set_renderTargetDesc_3(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___renderTargetDesc_3 = value; } inline static int32_t get_offset_of_renderTargetIsRenderTexture_4() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___renderTargetIsRenderTexture_4)); } inline bool get_renderTargetIsRenderTexture_4() const { return ___renderTargetIsRenderTexture_4; } inline bool* get_address_of_renderTargetIsRenderTexture_4() { return &___renderTargetIsRenderTexture_4; } inline void set_renderTargetIsRenderTexture_4(bool value) { ___renderTargetIsRenderTexture_4 = value; } inline static int32_t get_offset_of_cullingParameters_5() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___cullingParameters_5)); } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 get_cullingParameters_5() const { return ___cullingParameters_5; } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * get_address_of_cullingParameters_5() { return &___cullingParameters_5; } inline void set_cullingParameters_5(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 value) { ___cullingParameters_5 = value; } inline static int32_t get_offset_of_customMirrorView_6() { return static_cast(offsetof(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93, ___customMirrorView_6)); } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * get_customMirrorView_6() const { return ___customMirrorView_6; } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 ** get_address_of_customMirrorView_6() { return &___customMirrorView_6; } inline void set_customMirrorView_6(CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * value) { ___customMirrorView_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___customMirrorView_6), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_pinvoke { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___renderTarget_2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_com { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___renderTarget_2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * ___shaders_4; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035, ___shaders_4)); } inline ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks struct RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 { public: // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockEventLimits NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 ___m_BlockEventLimits_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRanges NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_BlockRanges_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRangeLengths NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_BlockRangeLengths_2; public: inline static int32_t get_offset_of_m_BlockEventLimits_0() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockEventLimits_0)); } inline NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 get_m_BlockEventLimits_0() const { return ___m_BlockEventLimits_0; } inline NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * get_address_of_m_BlockEventLimits_0() { return &___m_BlockEventLimits_0; } inline void set_m_BlockEventLimits_0(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 value) { ___m_BlockEventLimits_0 = value; } inline static int32_t get_offset_of_m_BlockRanges_1() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockRanges_1)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_BlockRanges_1() const { return ___m_BlockRanges_1; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_BlockRanges_1() { return &___m_BlockRanges_1; } inline void set_m_BlockRanges_1(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_BlockRanges_1 = value; } inline static int32_t get_offset_of_m_BlockRangeLengths_2() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockRangeLengths_2)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_BlockRangeLengths_2() const { return ___m_BlockRangeLengths_2; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_BlockRangeLengths_2() { return &___m_BlockRangeLengths_2; } inline void set_m_BlockRangeLengths_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_BlockRangeLengths_2 = value; } }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB { public: // System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::displaySubsystemInstance intptr_t ___displaySubsystemInstance_0; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderPassIndex int32_t ___renderPassIndex_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTargetDesc RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::hasMotionVectorPass bool ___hasMotionVectorPass_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___motionVectorRenderTarget_5; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTargetDesc RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___motionVectorRenderTargetDesc_6; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::shouldFillOutDepth bool ___shouldFillOutDepth_7; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::cullingPassIndex int32_t ___cullingPassIndex_8; public: inline static int32_t get_offset_of_displaySubsystemInstance_0() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___displaySubsystemInstance_0)); } inline intptr_t get_displaySubsystemInstance_0() const { return ___displaySubsystemInstance_0; } inline intptr_t* get_address_of_displaySubsystemInstance_0() { return &___displaySubsystemInstance_0; } inline void set_displaySubsystemInstance_0(intptr_t value) { ___displaySubsystemInstance_0 = value; } inline static int32_t get_offset_of_renderPassIndex_1() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___renderPassIndex_1)); } inline int32_t get_renderPassIndex_1() const { return ___renderPassIndex_1; } inline int32_t* get_address_of_renderPassIndex_1() { return &___renderPassIndex_1; } inline void set_renderPassIndex_1(int32_t value) { ___renderPassIndex_1 = value; } inline static int32_t get_offset_of_renderTarget_2() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___renderTarget_2)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_renderTarget_2() const { return ___renderTarget_2; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_renderTarget_2() { return &___renderTarget_2; } inline void set_renderTarget_2(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___renderTarget_2 = value; } inline static int32_t get_offset_of_renderTargetDesc_3() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___renderTargetDesc_3)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_renderTargetDesc_3() const { return ___renderTargetDesc_3; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_renderTargetDesc_3() { return &___renderTargetDesc_3; } inline void set_renderTargetDesc_3(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___renderTargetDesc_3 = value; } inline static int32_t get_offset_of_hasMotionVectorPass_4() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___hasMotionVectorPass_4)); } inline bool get_hasMotionVectorPass_4() const { return ___hasMotionVectorPass_4; } inline bool* get_address_of_hasMotionVectorPass_4() { return &___hasMotionVectorPass_4; } inline void set_hasMotionVectorPass_4(bool value) { ___hasMotionVectorPass_4 = value; } inline static int32_t get_offset_of_motionVectorRenderTarget_5() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___motionVectorRenderTarget_5)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_motionVectorRenderTarget_5() const { return ___motionVectorRenderTarget_5; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_motionVectorRenderTarget_5() { return &___motionVectorRenderTarget_5; } inline void set_motionVectorRenderTarget_5(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___motionVectorRenderTarget_5 = value; } inline static int32_t get_offset_of_motionVectorRenderTargetDesc_6() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___motionVectorRenderTargetDesc_6)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_motionVectorRenderTargetDesc_6() const { return ___motionVectorRenderTargetDesc_6; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_motionVectorRenderTargetDesc_6() { return &___motionVectorRenderTargetDesc_6; } inline void set_motionVectorRenderTargetDesc_6(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___motionVectorRenderTargetDesc_6 = value; } inline static int32_t get_offset_of_shouldFillOutDepth_7() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___shouldFillOutDepth_7)); } inline bool get_shouldFillOutDepth_7() const { return ___shouldFillOutDepth_7; } inline bool* get_address_of_shouldFillOutDepth_7() { return &___shouldFillOutDepth_7; } inline void set_shouldFillOutDepth_7(bool value) { ___shouldFillOutDepth_7 = value; } inline static int32_t get_offset_of_cullingPassIndex_8() { return static_cast(offsetof(XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB, ___cullingPassIndex_8)); } inline int32_t get_cullingPassIndex_8() const { return ___cullingPassIndex_8; } inline int32_t* get_address_of_cullingPassIndex_8() { return &___cullingPassIndex_8; } inline void set_cullingPassIndex_8(int32_t value) { ___cullingPassIndex_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB_marshaled_pinvoke { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTarget_2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___motionVectorRenderTarget_5; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB_marshaled_com { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTarget_2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___motionVectorRenderTarget_5; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 : public MulticastDelegate_t { public: public: }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: // System.Object System.ArgumentOutOfRangeException::m_actualValue RuntimeObject * ___m_actualValue_19; public: inline static int32_t get_offset_of_m_actualValue_19() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); } inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; } inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; } inline void set_m_actualValue_19(RuntimeObject * value) { ___m_actualValue_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseRenderPassU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasDepthPrepassU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CIsOverlayU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CTiledDeferredShadingU3Ek__BackingField_17; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CMixedLightingSetupU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseJobSystemU3Ek__BackingField_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderWidthU3Ek__BackingField_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderHeightU3Ek__BackingField_21; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___U3CGbufferAttachmentsU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthAttachmentU3Ek__BackingField_23; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthCopyTextureU3Ek__BackingField_24; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthInfoTextureU3Ek__BackingField_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CTileDepthInfoTextureU3Ek__BackingField_26; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth int32_t ___m_CachedRenderWidth_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight int32_t ___m_CachedRenderHeight_33; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CachedProjectionMatrix_34; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* ___m_Tilers_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_TileDataCapacities_36; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights bool ___m_HasTileVisLights_37; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLights_38; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLightOffsets_39; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___m_AdditionalLightsShadowCasterPass_40; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_SphereMesh_41; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_HemisphereMesh_42; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_FullscreenMesh_43; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch int32_t ___m_MaxDepthRangePerBatch_44; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch int32_t ___m_MaxTilesPerBatch_45; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch int32_t ___m_MaxPunctualLightPerBatch_46; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch int32_t ___m_MaxRelLightIndicesPerBatch_47; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDepthInfoMaterial_48; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDeferredMaterial_49; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_StencilDeferredMaterial_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_ScreenToWorld_51; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredTiledPass_52; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredStencilPass_53; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredFogPass_54; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerClearStencilPartialPass_55; public: inline static int32_t get_offset_of_U3CUseRenderPassU3Ek__BackingField_13() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseRenderPassU3Ek__BackingField_13)); } inline bool get_U3CUseRenderPassU3Ek__BackingField_13() const { return ___U3CUseRenderPassU3Ek__BackingField_13; } inline bool* get_address_of_U3CUseRenderPassU3Ek__BackingField_13() { return &___U3CUseRenderPassU3Ek__BackingField_13; } inline void set_U3CUseRenderPassU3Ek__BackingField_13(bool value) { ___U3CUseRenderPassU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CHasDepthPrepassU3Ek__BackingField_14)); } inline bool get_U3CHasDepthPrepassU3Ek__BackingField_14() const { return ___U3CHasDepthPrepassU3Ek__BackingField_14; } inline bool* get_address_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return &___U3CHasDepthPrepassU3Ek__BackingField_14; } inline void set_U3CHasDepthPrepassU3Ek__BackingField_14(bool value) { ___U3CHasDepthPrepassU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CIsOverlayU3Ek__BackingField_15() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CIsOverlayU3Ek__BackingField_15)); } inline bool get_U3CIsOverlayU3Ek__BackingField_15() const { return ___U3CIsOverlayU3Ek__BackingField_15; } inline bool* get_address_of_U3CIsOverlayU3Ek__BackingField_15() { return &___U3CIsOverlayU3Ek__BackingField_15; } inline void set_U3CIsOverlayU3Ek__BackingField_15(bool value) { ___U3CIsOverlayU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CAccurateGbufferNormalsU3Ek__BackingField_16)); } inline bool get_U3CAccurateGbufferNormalsU3Ek__BackingField_16() const { return ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline bool* get_address_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return &___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline void set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(bool value) { ___U3CAccurateGbufferNormalsU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTiledDeferredShadingU3Ek__BackingField_17)); } inline bool get_U3CTiledDeferredShadingU3Ek__BackingField_17() const { return ___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline bool* get_address_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return &___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline void set_U3CTiledDeferredShadingU3Ek__BackingField_17(bool value) { ___U3CTiledDeferredShadingU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CMixedLightingSetupU3Ek__BackingField_18)); } inline int32_t get_U3CMixedLightingSetupU3Ek__BackingField_18() const { return ___U3CMixedLightingSetupU3Ek__BackingField_18; } inline int32_t* get_address_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return &___U3CMixedLightingSetupU3Ek__BackingField_18; } inline void set_U3CMixedLightingSetupU3Ek__BackingField_18(int32_t value) { ___U3CMixedLightingSetupU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CUseJobSystemU3Ek__BackingField_19() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseJobSystemU3Ek__BackingField_19)); } inline bool get_U3CUseJobSystemU3Ek__BackingField_19() const { return ___U3CUseJobSystemU3Ek__BackingField_19; } inline bool* get_address_of_U3CUseJobSystemU3Ek__BackingField_19() { return &___U3CUseJobSystemU3Ek__BackingField_19; } inline void set_U3CUseJobSystemU3Ek__BackingField_19(bool value) { ___U3CUseJobSystemU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CRenderWidthU3Ek__BackingField_20() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderWidthU3Ek__BackingField_20)); } inline int32_t get_U3CRenderWidthU3Ek__BackingField_20() const { return ___U3CRenderWidthU3Ek__BackingField_20; } inline int32_t* get_address_of_U3CRenderWidthU3Ek__BackingField_20() { return &___U3CRenderWidthU3Ek__BackingField_20; } inline void set_U3CRenderWidthU3Ek__BackingField_20(int32_t value) { ___U3CRenderWidthU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CRenderHeightU3Ek__BackingField_21() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderHeightU3Ek__BackingField_21)); } inline int32_t get_U3CRenderHeightU3Ek__BackingField_21() const { return ___U3CRenderHeightU3Ek__BackingField_21; } inline int32_t* get_address_of_U3CRenderHeightU3Ek__BackingField_21() { return &___U3CRenderHeightU3Ek__BackingField_21; } inline void set_U3CRenderHeightU3Ek__BackingField_21(int32_t value) { ___U3CRenderHeightU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentsU3Ek__BackingField_22)); } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* get_U3CGbufferAttachmentsU3Ek__BackingField_22() const { return ___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3** get_address_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return &___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline void set_U3CGbufferAttachmentsU3Ek__BackingField_22(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* value) { ___U3CGbufferAttachmentsU3Ek__BackingField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentsU3Ek__BackingField_22), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentU3Ek__BackingField_23() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentU3Ek__BackingField_23)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthAttachmentU3Ek__BackingField_23() const { return ___U3CDepthAttachmentU3Ek__BackingField_23; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthAttachmentU3Ek__BackingField_23() { return &___U3CDepthAttachmentU3Ek__BackingField_23; } inline void set_U3CDepthAttachmentU3Ek__BackingField_23(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthAttachmentU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureU3Ek__BackingField_24)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthCopyTextureU3Ek__BackingField_24() const { return ___U3CDepthCopyTextureU3Ek__BackingField_24; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return &___U3CDepthCopyTextureU3Ek__BackingField_24; } inline void set_U3CDepthCopyTextureU3Ek__BackingField_24(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthCopyTextureU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureU3Ek__BackingField_25)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthInfoTextureU3Ek__BackingField_25() const { return ___U3CDepthInfoTextureU3Ek__BackingField_25; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return &___U3CDepthInfoTextureU3Ek__BackingField_25; } inline void set_U3CDepthInfoTextureU3Ek__BackingField_25(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthInfoTextureU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureU3Ek__BackingField_26)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CTileDepthInfoTextureU3Ek__BackingField_26() const { return ___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return &___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline void set_U3CTileDepthInfoTextureU3Ek__BackingField_26(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CTileDepthInfoTextureU3Ek__BackingField_26 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() const { return ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return &___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline void set_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() const { return ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return &___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline void set_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() const { return ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return &___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline void set_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() const { return ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return &___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline void set_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() const { return ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return &___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline void set_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31 = value; } inline static int32_t get_offset_of_m_CachedRenderWidth_32() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderWidth_32)); } inline int32_t get_m_CachedRenderWidth_32() const { return ___m_CachedRenderWidth_32; } inline int32_t* get_address_of_m_CachedRenderWidth_32() { return &___m_CachedRenderWidth_32; } inline void set_m_CachedRenderWidth_32(int32_t value) { ___m_CachedRenderWidth_32 = value; } inline static int32_t get_offset_of_m_CachedRenderHeight_33() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderHeight_33)); } inline int32_t get_m_CachedRenderHeight_33() const { return ___m_CachedRenderHeight_33; } inline int32_t* get_address_of_m_CachedRenderHeight_33() { return &___m_CachedRenderHeight_33; } inline void set_m_CachedRenderHeight_33(int32_t value) { ___m_CachedRenderHeight_33 = value; } inline static int32_t get_offset_of_m_CachedProjectionMatrix_34() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedProjectionMatrix_34)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CachedProjectionMatrix_34() const { return ___m_CachedProjectionMatrix_34; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CachedProjectionMatrix_34() { return &___m_CachedProjectionMatrix_34; } inline void set_m_CachedProjectionMatrix_34(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CachedProjectionMatrix_34 = value; } inline static int32_t get_offset_of_m_Tilers_35() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_Tilers_35)); } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* get_m_Tilers_35() const { return ___m_Tilers_35; } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C** get_address_of_m_Tilers_35() { return &___m_Tilers_35; } inline void set_m_Tilers_35(DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* value) { ___m_Tilers_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tilers_35), (void*)value); } inline static int32_t get_offset_of_m_TileDataCapacities_36() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDataCapacities_36)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_TileDataCapacities_36() const { return ___m_TileDataCapacities_36; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_TileDataCapacities_36() { return &___m_TileDataCapacities_36; } inline void set_m_TileDataCapacities_36(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_TileDataCapacities_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDataCapacities_36), (void*)value); } inline static int32_t get_offset_of_m_HasTileVisLights_37() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HasTileVisLights_37)); } inline bool get_m_HasTileVisLights_37() const { return ___m_HasTileVisLights_37; } inline bool* get_address_of_m_HasTileVisLights_37() { return &___m_HasTileVisLights_37; } inline void set_m_HasTileVisLights_37(bool value) { ___m_HasTileVisLights_37 = value; } inline static int32_t get_offset_of_m_stencilVisLights_38() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLights_38)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLights_38() const { return ___m_stencilVisLights_38; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLights_38() { return &___m_stencilVisLights_38; } inline void set_m_stencilVisLights_38(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLights_38 = value; } inline static int32_t get_offset_of_m_stencilVisLightOffsets_39() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLightOffsets_39)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLightOffsets_39() const { return ___m_stencilVisLightOffsets_39; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLightOffsets_39() { return &___m_stencilVisLightOffsets_39; } inline void set_m_stencilVisLightOffsets_39(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLightOffsets_39 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowCasterPass_40() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_AdditionalLightsShadowCasterPass_40)); } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * get_m_AdditionalLightsShadowCasterPass_40() const { return ___m_AdditionalLightsShadowCasterPass_40; } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 ** get_address_of_m_AdditionalLightsShadowCasterPass_40() { return &___m_AdditionalLightsShadowCasterPass_40; } inline void set_m_AdditionalLightsShadowCasterPass_40(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * value) { ___m_AdditionalLightsShadowCasterPass_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowCasterPass_40), (void*)value); } inline static int32_t get_offset_of_m_SphereMesh_41() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_SphereMesh_41)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_SphereMesh_41() const { return ___m_SphereMesh_41; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_SphereMesh_41() { return &___m_SphereMesh_41; } inline void set_m_SphereMesh_41(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_SphereMesh_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SphereMesh_41), (void*)value); } inline static int32_t get_offset_of_m_HemisphereMesh_42() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HemisphereMesh_42)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_HemisphereMesh_42() const { return ___m_HemisphereMesh_42; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_HemisphereMesh_42() { return &___m_HemisphereMesh_42; } inline void set_m_HemisphereMesh_42(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_HemisphereMesh_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HemisphereMesh_42), (void*)value); } inline static int32_t get_offset_of_m_FullscreenMesh_43() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_FullscreenMesh_43)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_FullscreenMesh_43() const { return ___m_FullscreenMesh_43; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_FullscreenMesh_43() { return &___m_FullscreenMesh_43; } inline void set_m_FullscreenMesh_43(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_FullscreenMesh_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FullscreenMesh_43), (void*)value); } inline static int32_t get_offset_of_m_MaxDepthRangePerBatch_44() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxDepthRangePerBatch_44)); } inline int32_t get_m_MaxDepthRangePerBatch_44() const { return ___m_MaxDepthRangePerBatch_44; } inline int32_t* get_address_of_m_MaxDepthRangePerBatch_44() { return &___m_MaxDepthRangePerBatch_44; } inline void set_m_MaxDepthRangePerBatch_44(int32_t value) { ___m_MaxDepthRangePerBatch_44 = value; } inline static int32_t get_offset_of_m_MaxTilesPerBatch_45() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxTilesPerBatch_45)); } inline int32_t get_m_MaxTilesPerBatch_45() const { return ___m_MaxTilesPerBatch_45; } inline int32_t* get_address_of_m_MaxTilesPerBatch_45() { return &___m_MaxTilesPerBatch_45; } inline void set_m_MaxTilesPerBatch_45(int32_t value) { ___m_MaxTilesPerBatch_45 = value; } inline static int32_t get_offset_of_m_MaxPunctualLightPerBatch_46() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxPunctualLightPerBatch_46)); } inline int32_t get_m_MaxPunctualLightPerBatch_46() const { return ___m_MaxPunctualLightPerBatch_46; } inline int32_t* get_address_of_m_MaxPunctualLightPerBatch_46() { return &___m_MaxPunctualLightPerBatch_46; } inline void set_m_MaxPunctualLightPerBatch_46(int32_t value) { ___m_MaxPunctualLightPerBatch_46 = value; } inline static int32_t get_offset_of_m_MaxRelLightIndicesPerBatch_47() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxRelLightIndicesPerBatch_47)); } inline int32_t get_m_MaxRelLightIndicesPerBatch_47() const { return ___m_MaxRelLightIndicesPerBatch_47; } inline int32_t* get_address_of_m_MaxRelLightIndicesPerBatch_47() { return &___m_MaxRelLightIndicesPerBatch_47; } inline void set_m_MaxRelLightIndicesPerBatch_47(int32_t value) { ___m_MaxRelLightIndicesPerBatch_47 = value; } inline static int32_t get_offset_of_m_TileDepthInfoMaterial_48() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDepthInfoMaterial_48)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDepthInfoMaterial_48() const { return ___m_TileDepthInfoMaterial_48; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDepthInfoMaterial_48() { return &___m_TileDepthInfoMaterial_48; } inline void set_m_TileDepthInfoMaterial_48(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDepthInfoMaterial_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthInfoMaterial_48), (void*)value); } inline static int32_t get_offset_of_m_TileDeferredMaterial_49() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDeferredMaterial_49)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDeferredMaterial_49() const { return ___m_TileDeferredMaterial_49; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDeferredMaterial_49() { return &___m_TileDeferredMaterial_49; } inline void set_m_TileDeferredMaterial_49(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDeferredMaterial_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDeferredMaterial_49), (void*)value); } inline static int32_t get_offset_of_m_StencilDeferredMaterial_50() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_StencilDeferredMaterial_50)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_StencilDeferredMaterial_50() const { return ___m_StencilDeferredMaterial_50; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_StencilDeferredMaterial_50() { return &___m_StencilDeferredMaterial_50; } inline void set_m_StencilDeferredMaterial_50(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_StencilDeferredMaterial_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StencilDeferredMaterial_50), (void*)value); } inline static int32_t get_offset_of_m_ScreenToWorld_51() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ScreenToWorld_51)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_ScreenToWorld_51() const { return ___m_ScreenToWorld_51; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_ScreenToWorld_51() { return &___m_ScreenToWorld_51; } inline void set_m_ScreenToWorld_51(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_ScreenToWorld_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenToWorld_51), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredTiledPass_52() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredTiledPass_52)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredTiledPass_52() const { return ___m_ProfilingSamplerDeferredTiledPass_52; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredTiledPass_52() { return &___m_ProfilingSamplerDeferredTiledPass_52; } inline void set_m_ProfilingSamplerDeferredTiledPass_52(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredTiledPass_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredTiledPass_52), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredStencilPass_53() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredStencilPass_53)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredStencilPass_53() const { return ___m_ProfilingSamplerDeferredStencilPass_53; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredStencilPass_53() { return &___m_ProfilingSamplerDeferredStencilPass_53; } inline void set_m_ProfilingSamplerDeferredStencilPass_53(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredStencilPass_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredStencilPass_53), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredFogPass_54() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredFogPass_54)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredFogPass_54() const { return ___m_ProfilingSamplerDeferredFogPass_54; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredFogPass_54() { return &___m_ProfilingSamplerDeferredFogPass_54; } inline void set_m_ProfilingSamplerDeferredFogPass_54(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredFogPass_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredFogPass_54), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerClearStencilPartialPass_55() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerClearStencilPartialPass_55)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerClearStencilPartialPass_55() const { return ___m_ProfilingSamplerClearStencilPartialPass_55; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerClearStencilPartialPass_55() { return &___m_ProfilingSamplerClearStencilPartialPass_55; } inline void set_m_ProfilingSamplerClearStencilPartialPass_55(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerClearStencilPartialPass_55 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerClearStencilPartialPass_55), (void*)value); } }; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * ___mode_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___gaussianStart_9; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___gaussianEnd_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___gaussianMaxRadius_11; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___highQualitySampling_12; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___focusDistance_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___aperture_14; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___focalLength_15; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * ___bladeCount_16; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___bladeCurvature_17; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___bladeRotation_18; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___mode_8)); } inline DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * get_mode_8() const { return ___mode_8; } inline DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } inline static int32_t get_offset_of_gaussianStart_9() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianStart_9)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_gaussianStart_9() const { return ___gaussianStart_9; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_gaussianStart_9() { return &___gaussianStart_9; } inline void set_gaussianStart_9(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___gaussianStart_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianStart_9), (void*)value); } inline static int32_t get_offset_of_gaussianEnd_10() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianEnd_10)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_gaussianEnd_10() const { return ___gaussianEnd_10; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_gaussianEnd_10() { return &___gaussianEnd_10; } inline void set_gaussianEnd_10(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___gaussianEnd_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianEnd_10), (void*)value); } inline static int32_t get_offset_of_gaussianMaxRadius_11() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianMaxRadius_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_gaussianMaxRadius_11() const { return ___gaussianMaxRadius_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_gaussianMaxRadius_11() { return &___gaussianMaxRadius_11; } inline void set_gaussianMaxRadius_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___gaussianMaxRadius_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianMaxRadius_11), (void*)value); } inline static int32_t get_offset_of_highQualitySampling_12() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___highQualitySampling_12)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_highQualitySampling_12() const { return ___highQualitySampling_12; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_highQualitySampling_12() { return &___highQualitySampling_12; } inline void set_highQualitySampling_12(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___highQualitySampling_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___highQualitySampling_12), (void*)value); } inline static int32_t get_offset_of_focusDistance_13() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___focusDistance_13)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_focusDistance_13() const { return ___focusDistance_13; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_focusDistance_13() { return &___focusDistance_13; } inline void set_focusDistance_13(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___focusDistance_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusDistance_13), (void*)value); } inline static int32_t get_offset_of_aperture_14() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___aperture_14)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_aperture_14() const { return ___aperture_14; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_aperture_14() { return &___aperture_14; } inline void set_aperture_14(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___aperture_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___aperture_14), (void*)value); } inline static int32_t get_offset_of_focalLength_15() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___focalLength_15)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_focalLength_15() const { return ___focalLength_15; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_focalLength_15() { return &___focalLength_15; } inline void set_focalLength_15(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___focalLength_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___focalLength_15), (void*)value); } inline static int32_t get_offset_of_bladeCount_16() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeCount_16)); } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * get_bladeCount_16() const { return ___bladeCount_16; } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 ** get_address_of_bladeCount_16() { return &___bladeCount_16; } inline void set_bladeCount_16(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * value) { ___bladeCount_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeCount_16), (void*)value); } inline static int32_t get_offset_of_bladeCurvature_17() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeCurvature_17)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_bladeCurvature_17() const { return ___bladeCurvature_17; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_bladeCurvature_17() { return &___bladeCurvature_17; } inline void set_bladeCurvature_17(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___bladeCurvature_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeCurvature_17), (void*)value); } inline static int32_t get_offset_of_bladeRotation_18() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeRotation_18)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_bladeRotation_18() const { return ___bladeRotation_18; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_bladeRotation_18() { return &___bladeRotation_18; } inline void set_bladeRotation_18(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___bladeRotation_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeRotation_18), (void*)value); } }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * ___mode_8; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * ___quality_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___clamp_11; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___mode_8)); } inline MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * get_mode_8() const { return ___mode_8; } inline MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } inline static int32_t get_offset_of_quality_9() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___quality_9)); } inline MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * get_quality_9() const { return ___quality_9; } inline MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C ** get_address_of_quality_9() { return &___quality_9; } inline void set_quality_9(MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * value) { ___quality_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___quality_9), (void*)value); } inline static int32_t get_offset_of_intensity_10() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___intensity_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_10() const { return ___intensity_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_10() { return &___intensity_10; } inline void set_intensity_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value); } inline static int32_t get_offset_of_clamp_11() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___clamp_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_clamp_11() const { return ___clamp_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_clamp_11() { return &___clamp_11; } inline void set_clamp_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___clamp_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___clamp_11), (void*)value); } }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_PassIndex int32_t ___m_PassIndex_12; public: inline static int32_t get_offset_of_m_DeferredLights_11() { return static_cast(offsetof(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458, ___m_DeferredLights_11)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_11() const { return ___m_DeferredLights_11; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_11() { return &___m_DeferredLights_11; } inline void set_m_DeferredLights_11(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_11), (void*)value); } inline static int32_t get_offset_of_m_PassIndex_12() { return static_cast(offsetof(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458, ___m_PassIndex_12)); } inline int32_t get_m_PassIndex_12() const { return ___m_PassIndex_12; } inline int32_t* get_address_of_m_PassIndex_12() { return &___m_PassIndex_12; } inline void set_m_PassIndex_12(int32_t value) { ___m_PassIndex_12 = value; } }; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.TonemappingModeParameter UnityEngine.Rendering.Universal.Tonemapping::mode TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * ___mode_8; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E, ___mode_8)); } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * get_mode_8() const { return ___mode_8; } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } }; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows bool ___m_shouldReceiveShadows_11; public: inline static int32_t get_offset_of_m_shouldReceiveShadows_11() { return static_cast(offsetof(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1, ___m_shouldReceiveShadows_11)); } inline bool get_m_shouldReceiveShadows_11() const { return ___m_shouldReceiveShadows_11; } inline bool* get_address_of_m_shouldReceiveShadows_11() { return &___m_shouldReceiveShadows_11; } inline void set_m_shouldReceiveShadows_11(bool value) { ___m_shouldReceiveShadows_11 = value; } }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 : public RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_28; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_29; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Cascade3Split_30; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Cascade4Split_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_32; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_33; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_34; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_35; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_36; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_37; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_38; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_39; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_40; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_41; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_42; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_43; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_44; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_45; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_46; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_47; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_48; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_53; public: inline static int32_t get_offset_of_m_DefaultShader_4() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultShader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_DefaultShader_4() const { return ___m_DefaultShader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_DefaultShader_4() { return &___m_DefaultShader_4; } inline void set_m_DefaultShader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_DefaultShader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultShader_4), (void*)value); } inline static int32_t get_offset_of_m_Renderers_5() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Renderers_5)); } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* get_m_Renderers_5() const { return ___m_Renderers_5; } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90** get_address_of_m_Renderers_5() { return &___m_Renderers_5; } inline void set_m_Renderers_5(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* value) { ___m_Renderers_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderers_5), (void*)value); } inline static int32_t get_offset_of_k_AssetVersion_6() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetVersion_6)); } inline int32_t get_k_AssetVersion_6() const { return ___k_AssetVersion_6; } inline int32_t* get_address_of_k_AssetVersion_6() { return &___k_AssetVersion_6; } inline void set_k_AssetVersion_6(int32_t value) { ___k_AssetVersion_6 = value; } inline static int32_t get_offset_of_k_AssetPreviousVersion_7() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetPreviousVersion_7)); } inline int32_t get_k_AssetPreviousVersion_7() const { return ___k_AssetPreviousVersion_7; } inline int32_t* get_address_of_k_AssetPreviousVersion_7() { return &___k_AssetPreviousVersion_7; } inline void set_k_AssetPreviousVersion_7(int32_t value) { ___k_AssetPreviousVersion_7 = value; } inline static int32_t get_offset_of_m_RendererType_8() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererType_8)); } inline int32_t get_m_RendererType_8() const { return ___m_RendererType_8; } inline int32_t* get_address_of_m_RendererType_8() { return &___m_RendererType_8; } inline void set_m_RendererType_8(int32_t value) { ___m_RendererType_8 = value; } inline static int32_t get_offset_of_m_RendererData_9() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererData_9)); } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * get_m_RendererData_9() const { return ___m_RendererData_9; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** get_address_of_m_RendererData_9() { return &___m_RendererData_9; } inline void set_m_RendererData_9(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { ___m_RendererData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererData_9), (void*)value); } inline static int32_t get_offset_of_m_RendererDataList_10() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererDataList_10)); } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* get_m_RendererDataList_10() const { return ___m_RendererDataList_10; } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47** get_address_of_m_RendererDataList_10() { return &___m_RendererDataList_10; } inline void set_m_RendererDataList_10(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* value) { ___m_RendererDataList_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererDataList_10), (void*)value); } inline static int32_t get_offset_of_m_DefaultRendererIndex_11() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultRendererIndex_11)); } inline int32_t get_m_DefaultRendererIndex_11() const { return ___m_DefaultRendererIndex_11; } inline int32_t* get_address_of_m_DefaultRendererIndex_11() { return &___m_DefaultRendererIndex_11; } inline void set_m_DefaultRendererIndex_11(int32_t value) { ___m_DefaultRendererIndex_11 = value; } inline static int32_t get_offset_of_m_RequireDepthTexture_12() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireDepthTexture_12)); } inline bool get_m_RequireDepthTexture_12() const { return ___m_RequireDepthTexture_12; } inline bool* get_address_of_m_RequireDepthTexture_12() { return &___m_RequireDepthTexture_12; } inline void set_m_RequireDepthTexture_12(bool value) { ___m_RequireDepthTexture_12 = value; } inline static int32_t get_offset_of_m_RequireOpaqueTexture_13() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireOpaqueTexture_13)); } inline bool get_m_RequireOpaqueTexture_13() const { return ___m_RequireOpaqueTexture_13; } inline bool* get_address_of_m_RequireOpaqueTexture_13() { return &___m_RequireOpaqueTexture_13; } inline void set_m_RequireOpaqueTexture_13(bool value) { ___m_RequireOpaqueTexture_13 = value; } inline static int32_t get_offset_of_m_OpaqueDownsampling_14() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_OpaqueDownsampling_14)); } inline int32_t get_m_OpaqueDownsampling_14() const { return ___m_OpaqueDownsampling_14; } inline int32_t* get_address_of_m_OpaqueDownsampling_14() { return &___m_OpaqueDownsampling_14; } inline void set_m_OpaqueDownsampling_14(int32_t value) { ___m_OpaqueDownsampling_14 = value; } inline static int32_t get_offset_of_m_SupportsTerrainHoles_15() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsTerrainHoles_15)); } inline bool get_m_SupportsTerrainHoles_15() const { return ___m_SupportsTerrainHoles_15; } inline bool* get_address_of_m_SupportsTerrainHoles_15() { return &___m_SupportsTerrainHoles_15; } inline void set_m_SupportsTerrainHoles_15(bool value) { ___m_SupportsTerrainHoles_15 = value; } inline static int32_t get_offset_of_m_StoreActionsOptimization_16() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_StoreActionsOptimization_16)); } inline int32_t get_m_StoreActionsOptimization_16() const { return ___m_StoreActionsOptimization_16; } inline int32_t* get_address_of_m_StoreActionsOptimization_16() { return &___m_StoreActionsOptimization_16; } inline void set_m_StoreActionsOptimization_16(int32_t value) { ___m_StoreActionsOptimization_16 = value; } inline static int32_t get_offset_of_m_SupportsHDR_17() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsHDR_17)); } inline bool get_m_SupportsHDR_17() const { return ___m_SupportsHDR_17; } inline bool* get_address_of_m_SupportsHDR_17() { return &___m_SupportsHDR_17; } inline void set_m_SupportsHDR_17(bool value) { ___m_SupportsHDR_17 = value; } inline static int32_t get_offset_of_m_MSAA_18() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MSAA_18)); } inline int32_t get_m_MSAA_18() const { return ___m_MSAA_18; } inline int32_t* get_address_of_m_MSAA_18() { return &___m_MSAA_18; } inline void set_m_MSAA_18(int32_t value) { ___m_MSAA_18 = value; } inline static int32_t get_offset_of_m_RenderScale_19() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RenderScale_19)); } inline float get_m_RenderScale_19() const { return ___m_RenderScale_19; } inline float* get_address_of_m_RenderScale_19() { return &___m_RenderScale_19; } inline void set_m_RenderScale_19(float value) { ___m_RenderScale_19 = value; } inline static int32_t get_offset_of_m_MainLightRenderingMode_20() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightRenderingMode_20)); } inline int32_t get_m_MainLightRenderingMode_20() const { return ___m_MainLightRenderingMode_20; } inline int32_t* get_address_of_m_MainLightRenderingMode_20() { return &___m_MainLightRenderingMode_20; } inline void set_m_MainLightRenderingMode_20(int32_t value) { ___m_MainLightRenderingMode_20 = value; } inline static int32_t get_offset_of_m_MainLightShadowsSupported_21() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowsSupported_21)); } inline bool get_m_MainLightShadowsSupported_21() const { return ___m_MainLightShadowsSupported_21; } inline bool* get_address_of_m_MainLightShadowsSupported_21() { return &___m_MainLightShadowsSupported_21; } inline void set_m_MainLightShadowsSupported_21(bool value) { ___m_MainLightShadowsSupported_21 = value; } inline static int32_t get_offset_of_m_MainLightShadowmapResolution_22() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowmapResolution_22)); } inline int32_t get_m_MainLightShadowmapResolution_22() const { return ___m_MainLightShadowmapResolution_22; } inline int32_t* get_address_of_m_MainLightShadowmapResolution_22() { return &___m_MainLightShadowmapResolution_22; } inline void set_m_MainLightShadowmapResolution_22(int32_t value) { ___m_MainLightShadowmapResolution_22 = value; } inline static int32_t get_offset_of_m_AdditionalLightsRenderingMode_23() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsRenderingMode_23)); } inline int32_t get_m_AdditionalLightsRenderingMode_23() const { return ___m_AdditionalLightsRenderingMode_23; } inline int32_t* get_address_of_m_AdditionalLightsRenderingMode_23() { return &___m_AdditionalLightsRenderingMode_23; } inline void set_m_AdditionalLightsRenderingMode_23(int32_t value) { ___m_AdditionalLightsRenderingMode_23 = value; } inline static int32_t get_offset_of_m_AdditionalLightsPerObjectLimit_24() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsPerObjectLimit_24)); } inline int32_t get_m_AdditionalLightsPerObjectLimit_24() const { return ___m_AdditionalLightsPerObjectLimit_24; } inline int32_t* get_address_of_m_AdditionalLightsPerObjectLimit_24() { return &___m_AdditionalLightsPerObjectLimit_24; } inline void set_m_AdditionalLightsPerObjectLimit_24(int32_t value) { ___m_AdditionalLightsPerObjectLimit_24 = value; } inline static int32_t get_offset_of_m_AdditionalLightShadowsSupported_25() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightShadowsSupported_25)); } inline bool get_m_AdditionalLightShadowsSupported_25() const { return ___m_AdditionalLightShadowsSupported_25; } inline bool* get_address_of_m_AdditionalLightShadowsSupported_25() { return &___m_AdditionalLightShadowsSupported_25; } inline void set_m_AdditionalLightShadowsSupported_25(bool value) { ___m_AdditionalLightShadowsSupported_25 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapResolution_26() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsShadowmapResolution_26)); } inline int32_t get_m_AdditionalLightsShadowmapResolution_26() const { return ___m_AdditionalLightsShadowmapResolution_26; } inline int32_t* get_address_of_m_AdditionalLightsShadowmapResolution_26() { return &___m_AdditionalLightsShadowmapResolution_26; } inline void set_m_AdditionalLightsShadowmapResolution_26(int32_t value) { ___m_AdditionalLightsShadowmapResolution_26 = value; } inline static int32_t get_offset_of_m_ShadowDistance_27() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDistance_27)); } inline float get_m_ShadowDistance_27() const { return ___m_ShadowDistance_27; } inline float* get_address_of_m_ShadowDistance_27() { return &___m_ShadowDistance_27; } inline void set_m_ShadowDistance_27(float value) { ___m_ShadowDistance_27 = value; } inline static int32_t get_offset_of_m_ShadowCascadeCount_28() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascadeCount_28)); } inline int32_t get_m_ShadowCascadeCount_28() const { return ___m_ShadowCascadeCount_28; } inline int32_t* get_address_of_m_ShadowCascadeCount_28() { return &___m_ShadowCascadeCount_28; } inline void set_m_ShadowCascadeCount_28(int32_t value) { ___m_ShadowCascadeCount_28 = value; } inline static int32_t get_offset_of_m_Cascade2Split_29() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade2Split_29)); } inline float get_m_Cascade2Split_29() const { return ___m_Cascade2Split_29; } inline float* get_address_of_m_Cascade2Split_29() { return &___m_Cascade2Split_29; } inline void set_m_Cascade2Split_29(float value) { ___m_Cascade2Split_29 = value; } inline static int32_t get_offset_of_m_Cascade3Split_30() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade3Split_30)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Cascade3Split_30() const { return ___m_Cascade3Split_30; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Cascade3Split_30() { return &___m_Cascade3Split_30; } inline void set_m_Cascade3Split_30(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Cascade3Split_30 = value; } inline static int32_t get_offset_of_m_Cascade4Split_31() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade4Split_31)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Cascade4Split_31() const { return ___m_Cascade4Split_31; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Cascade4Split_31() { return &___m_Cascade4Split_31; } inline void set_m_Cascade4Split_31(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Cascade4Split_31 = value; } inline static int32_t get_offset_of_m_ShadowDepthBias_32() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDepthBias_32)); } inline float get_m_ShadowDepthBias_32() const { return ___m_ShadowDepthBias_32; } inline float* get_address_of_m_ShadowDepthBias_32() { return &___m_ShadowDepthBias_32; } inline void set_m_ShadowDepthBias_32(float value) { ___m_ShadowDepthBias_32 = value; } inline static int32_t get_offset_of_m_ShadowNormalBias_33() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowNormalBias_33)); } inline float get_m_ShadowNormalBias_33() const { return ___m_ShadowNormalBias_33; } inline float* get_address_of_m_ShadowNormalBias_33() { return &___m_ShadowNormalBias_33; } inline void set_m_ShadowNormalBias_33(float value) { ___m_ShadowNormalBias_33 = value; } inline static int32_t get_offset_of_m_SoftShadowsSupported_34() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SoftShadowsSupported_34)); } inline bool get_m_SoftShadowsSupported_34() const { return ___m_SoftShadowsSupported_34; } inline bool* get_address_of_m_SoftShadowsSupported_34() { return &___m_SoftShadowsSupported_34; } inline void set_m_SoftShadowsSupported_34(bool value) { ___m_SoftShadowsSupported_34 = value; } inline static int32_t get_offset_of_m_UseSRPBatcher_35() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseSRPBatcher_35)); } inline bool get_m_UseSRPBatcher_35() const { return ___m_UseSRPBatcher_35; } inline bool* get_address_of_m_UseSRPBatcher_35() { return &___m_UseSRPBatcher_35; } inline void set_m_UseSRPBatcher_35(bool value) { ___m_UseSRPBatcher_35 = value; } inline static int32_t get_offset_of_m_SupportsDynamicBatching_36() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsDynamicBatching_36)); } inline bool get_m_SupportsDynamicBatching_36() const { return ___m_SupportsDynamicBatching_36; } inline bool* get_address_of_m_SupportsDynamicBatching_36() { return &___m_SupportsDynamicBatching_36; } inline void set_m_SupportsDynamicBatching_36(bool value) { ___m_SupportsDynamicBatching_36 = value; } inline static int32_t get_offset_of_m_MixedLightingSupported_37() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MixedLightingSupported_37)); } inline bool get_m_MixedLightingSupported_37() const { return ___m_MixedLightingSupported_37; } inline bool* get_address_of_m_MixedLightingSupported_37() { return &___m_MixedLightingSupported_37; } inline void set_m_MixedLightingSupported_37(bool value) { ___m_MixedLightingSupported_37 = value; } inline static int32_t get_offset_of_m_DebugLevel_38() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DebugLevel_38)); } inline int32_t get_m_DebugLevel_38() const { return ___m_DebugLevel_38; } inline int32_t* get_address_of_m_DebugLevel_38() { return &___m_DebugLevel_38; } inline void set_m_DebugLevel_38(int32_t value) { ___m_DebugLevel_38 = value; } inline static int32_t get_offset_of_m_UseAdaptivePerformance_39() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseAdaptivePerformance_39)); } inline bool get_m_UseAdaptivePerformance_39() const { return ___m_UseAdaptivePerformance_39; } inline bool* get_address_of_m_UseAdaptivePerformance_39() { return &___m_UseAdaptivePerformance_39; } inline void set_m_UseAdaptivePerformance_39(bool value) { ___m_UseAdaptivePerformance_39 = value; } inline static int32_t get_offset_of_m_ColorGradingMode_40() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingMode_40)); } inline int32_t get_m_ColorGradingMode_40() const { return ___m_ColorGradingMode_40; } inline int32_t* get_address_of_m_ColorGradingMode_40() { return &___m_ColorGradingMode_40; } inline void set_m_ColorGradingMode_40(int32_t value) { ___m_ColorGradingMode_40 = value; } inline static int32_t get_offset_of_m_ColorGradingLutSize_41() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingLutSize_41)); } inline int32_t get_m_ColorGradingLutSize_41() const { return ___m_ColorGradingLutSize_41; } inline int32_t* get_address_of_m_ColorGradingLutSize_41() { return &___m_ColorGradingLutSize_41; } inline void set_m_ColorGradingLutSize_41(int32_t value) { ___m_ColorGradingLutSize_41 = value; } inline static int32_t get_offset_of_m_ShadowType_42() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowType_42)); } inline int32_t get_m_ShadowType_42() const { return ___m_ShadowType_42; } inline int32_t* get_address_of_m_ShadowType_42() { return &___m_ShadowType_42; } inline void set_m_ShadowType_42(int32_t value) { ___m_ShadowType_42 = value; } inline static int32_t get_offset_of_m_LocalShadowsSupported_43() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsSupported_43)); } inline bool get_m_LocalShadowsSupported_43() const { return ___m_LocalShadowsSupported_43; } inline bool* get_address_of_m_LocalShadowsSupported_43() { return &___m_LocalShadowsSupported_43; } inline void set_m_LocalShadowsSupported_43(bool value) { ___m_LocalShadowsSupported_43 = value; } inline static int32_t get_offset_of_m_LocalShadowsAtlasResolution_44() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsAtlasResolution_44)); } inline int32_t get_m_LocalShadowsAtlasResolution_44() const { return ___m_LocalShadowsAtlasResolution_44; } inline int32_t* get_address_of_m_LocalShadowsAtlasResolution_44() { return &___m_LocalShadowsAtlasResolution_44; } inline void set_m_LocalShadowsAtlasResolution_44(int32_t value) { ___m_LocalShadowsAtlasResolution_44 = value; } inline static int32_t get_offset_of_m_MaxPixelLights_45() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MaxPixelLights_45)); } inline int32_t get_m_MaxPixelLights_45() const { return ___m_MaxPixelLights_45; } inline int32_t* get_address_of_m_MaxPixelLights_45() { return &___m_MaxPixelLights_45; } inline void set_m_MaxPixelLights_45(int32_t value) { ___m_MaxPixelLights_45 = value; } inline static int32_t get_offset_of_m_ShadowAtlasResolution_46() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowAtlasResolution_46)); } inline int32_t get_m_ShadowAtlasResolution_46() const { return ___m_ShadowAtlasResolution_46; } inline int32_t* get_address_of_m_ShadowAtlasResolution_46() { return &___m_ShadowAtlasResolution_46; } inline void set_m_ShadowAtlasResolution_46(int32_t value) { ___m_ShadowAtlasResolution_46 = value; } inline static int32_t get_offset_of_m_ShaderVariantLogLevel_47() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShaderVariantLogLevel_47)); } inline int32_t get_m_ShaderVariantLogLevel_47() const { return ___m_ShaderVariantLogLevel_47; } inline int32_t* get_address_of_m_ShaderVariantLogLevel_47() { return &___m_ShaderVariantLogLevel_47; } inline void set_m_ShaderVariantLogLevel_47(int32_t value) { ___m_ShaderVariantLogLevel_47 = value; } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateMode_48() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_VolumeFrameworkUpdateMode_48)); } inline int32_t get_m_VolumeFrameworkUpdateMode_48() const { return ___m_VolumeFrameworkUpdateMode_48; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateMode_48() { return &___m_VolumeFrameworkUpdateMode_48; } inline void set_m_VolumeFrameworkUpdateMode_48(int32_t value) { ___m_VolumeFrameworkUpdateMode_48 = value; } inline static int32_t get_offset_of_m_ShadowCascades_53() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascades_53)); } inline int32_t get_m_ShadowCascades_53() const { return ___m_ShadowCascades_53; } inline int32_t* get_address_of_m_ShadowCascades_53() { return &___m_ShadowCascades_53; } inline void set_m_ShadowCascades_53(int32_t value) { ___m_ShadowCascades_53 = value; } }; // UnityEngine.Rendering.Universal.Vignette struct Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Vignette::color ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___color_8; // UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.Vignette::center Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * ___center_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::smoothness ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___smoothness_11; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Vignette::rounded BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___rounded_12; public: inline static int32_t get_offset_of_color_8() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___color_8)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_color_8() const { return ___color_8; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_color_8() { return &___color_8; } inline void set_color_8(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___color_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___color_8), (void*)value); } inline static int32_t get_offset_of_center_9() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___center_9)); } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * get_center_9() const { return ___center_9; } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC ** get_address_of_center_9() { return &___center_9; } inline void set_center_9(Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * value) { ___center_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___center_9), (void*)value); } inline static int32_t get_offset_of_intensity_10() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___intensity_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_10() const { return ___intensity_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_10() { return &___intensity_10; } inline void set_intensity_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value); } inline static int32_t get_offset_of_smoothness_11() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___smoothness_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_smoothness_11() const { return ___smoothness_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_smoothness_11() { return &___smoothness_11; } inline void set_smoothness_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___smoothness_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___smoothness_11), (void*)value); } inline static int32_t get_offset_of_rounded_12() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___rounded_12)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_rounded_12() const { return ___rounded_12; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_rounded_12() { return &___rounded_12; } inline void set_rounded_12(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___rounded_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___rounded_12), (void*)value); } }; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::temperature ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___temperature_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::tint ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___tint_9; public: inline static int32_t get_offset_of_temperature_8() { return static_cast(offsetof(WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD, ___temperature_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_temperature_8() const { return ___temperature_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_temperature_8() { return &___temperature_8; } inline void set_temperature_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___temperature_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___temperature_8), (void*)value); } inline static int32_t get_offset_of_tint_9() { return static_cast(offsetof(WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD, ___tint_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_tint_9() const { return ___tint_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_tint_9() { return &___tint_9; } inline void set_tint_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___tint_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___tint_9), (void*)value); } }; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 { public: // UnityEngine.Rendering.Universal.Internal.DeferredTiler UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::tiler DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 ___tiler_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::prePunctualLights NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseTiles NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseTileHeaders NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseHeaderOffset int32_t ___coarseHeaderOffset_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::istart int32_t ___istart_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::iend int32_t ___iend_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::jstart int32_t ___jstart_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::jend int32_t ___jend_8; public: inline static int32_t get_offset_of_tiler_0() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___tiler_0)); } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 get_tiler_0() const { return ___tiler_0; } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * get_address_of_tiler_0() { return &___tiler_0; } inline void set_tiler_0(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 value) { ___tiler_0 = value; } inline static int32_t get_offset_of_prePunctualLights_1() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___prePunctualLights_1)); } inline NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 get_prePunctualLights_1() const { return ___prePunctualLights_1; } inline NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * get_address_of_prePunctualLights_1() { return &___prePunctualLights_1; } inline void set_prePunctualLights_1(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 value) { ___prePunctualLights_1 = value; } inline static int32_t get_offset_of_coarseTiles_2() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseTiles_2)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_coarseTiles_2() const { return ___coarseTiles_2; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_coarseTiles_2() { return &___coarseTiles_2; } inline void set_coarseTiles_2(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___coarseTiles_2 = value; } inline static int32_t get_offset_of_coarseTileHeaders_3() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseTileHeaders_3)); } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A get_coarseTileHeaders_3() const { return ___coarseTileHeaders_3; } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * get_address_of_coarseTileHeaders_3() { return &___coarseTileHeaders_3; } inline void set_coarseTileHeaders_3(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A value) { ___coarseTileHeaders_3 = value; } inline static int32_t get_offset_of_coarseHeaderOffset_4() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseHeaderOffset_4)); } inline int32_t get_coarseHeaderOffset_4() const { return ___coarseHeaderOffset_4; } inline int32_t* get_address_of_coarseHeaderOffset_4() { return &___coarseHeaderOffset_4; } inline void set_coarseHeaderOffset_4(int32_t value) { ___coarseHeaderOffset_4 = value; } inline static int32_t get_offset_of_istart_5() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___istart_5)); } inline int32_t get_istart_5() const { return ___istart_5; } inline int32_t* get_address_of_istart_5() { return &___istart_5; } inline void set_istart_5(int32_t value) { ___istart_5 = value; } inline static int32_t get_offset_of_iend_6() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___iend_6)); } inline int32_t get_iend_6() const { return ___iend_6; } inline int32_t* get_address_of_iend_6() { return &___iend_6; } inline void set_iend_6(int32_t value) { ___iend_6 = value; } inline static int32_t get_offset_of_jstart_7() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___jstart_7)); } inline int32_t get_jstart_7() const { return ___jstart_7; } inline int32_t* get_address_of_jstart_7() { return &___jstart_7; } inline void set_jstart_7(int32_t value) { ___jstart_7 = value; } inline static int32_t get_offset_of_jend_8() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___jend_8)); } inline int32_t get_jend_8() const { return ___jend_8; } inline int32_t* get_address_of_jend_8() { return &___jend_8; } inline void set_jend_8(int32_t value) { ___jend_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_pinvoke { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke ___tiler_0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; int32_t ___coarseHeaderOffset_4; int32_t ___istart_5; int32_t ___iend_6; int32_t ___jstart_7; int32_t ___jend_8; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_com { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com ___tiler_0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; int32_t ___coarseHeaderOffset_4; int32_t ___istart_5; int32_t ___iend_6; int32_t ___jstart_7; int32_t ___jend_8; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.String UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::profilerTag String_t* ___profilerTag_11; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_12; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CurrentSettings ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * ___m_CurrentSettings_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_14; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture1Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture1Target_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture2Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture2Target_16; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture3Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture3Target_17; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_Descriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_Descriptor_18; public: inline static int32_t get_offset_of_profilerTag_11() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___profilerTag_11)); } inline String_t* get_profilerTag_11() const { return ___profilerTag_11; } inline String_t** get_address_of_profilerTag_11() { return &___profilerTag_11; } inline void set_profilerTag_11(String_t* value) { ___profilerTag_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___profilerTag_11), (void*)value); } inline static int32_t get_offset_of_material_12() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___material_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_12() const { return ___material_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_12() { return &___material_12; } inline void set_material_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_12), (void*)value); } inline static int32_t get_offset_of_m_CurrentSettings_13() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_CurrentSettings_13)); } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * get_m_CurrentSettings_13() const { return ___m_CurrentSettings_13; } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B ** get_address_of_m_CurrentSettings_13() { return &___m_CurrentSettings_13; } inline void set_m_CurrentSettings_13(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * value) { ___m_CurrentSettings_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSettings_13), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSampler_14() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_ProfilingSampler_14)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_14() const { return ___m_ProfilingSampler_14; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_14() { return &___m_ProfilingSampler_14; } inline void set_m_ProfilingSampler_14(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_14), (void*)value); } inline static int32_t get_offset_of_m_SSAOTexture1Target_15() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture1Target_15)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture1Target_15() const { return ___m_SSAOTexture1Target_15; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture1Target_15() { return &___m_SSAOTexture1Target_15; } inline void set_m_SSAOTexture1Target_15(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture1Target_15 = value; } inline static int32_t get_offset_of_m_SSAOTexture2Target_16() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture2Target_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture2Target_16() const { return ___m_SSAOTexture2Target_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture2Target_16() { return &___m_SSAOTexture2Target_16; } inline void set_m_SSAOTexture2Target_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture2Target_16 = value; } inline static int32_t get_offset_of_m_SSAOTexture3Target_17() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture3Target_17)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture3Target_17() const { return ___m_SSAOTexture3Target_17; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture3Target_17() { return &___m_SSAOTexture3Target_17; } inline void set_m_SSAOTexture3Target_17(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture3Target_17 = value; } inline static int32_t get_offset_of_m_Descriptor_18() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_Descriptor_18)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_Descriptor_18() const { return ___m_Descriptor_18; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_Descriptor_18() { return &___m_Descriptor_18; } inline void set_m_Descriptor_18(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_Descriptor_18 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightType int32_t ___m_LightType_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_BlendStyleIndex int32_t ___m_BlendStyleIndex_5; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_FalloffIntensity float ___m_FalloffIntensity_6; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_Intensity float ___m_Intensity_8; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightVolumeOpacity float ___m_LightVolumeOpacity_9; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ApplyToSortingLayers Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ApplyToSortingLayers_10; // UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightCookieSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_LightCookieSprite_11; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_UseNormalMap bool ___m_UseNormalMap_12; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightOrder int32_t ___m_LightOrder_13; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_AlphaBlendOnOverlap bool ___m_AlphaBlendOnOverlap_14; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowIntensity float ___m_ShadowIntensity_15; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowVolumeIntensity float ___m_ShadowVolumeIntensity_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousLightCookieSprite int32_t ___m_PreviousLightCookieSprite_17; // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::m_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_18; // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.Light2D::m_LocalBounds Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_LocalBounds_19; // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::k__BackingField BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___U3CboundingSphereU3Ek__BackingField_20; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerAngle float ___m_PointLightInnerAngle_21; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterAngle float ___m_PointLightOuterAngle_22; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerRadius float ___m_PointLightInnerRadius_23; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterRadius float ___m_PointLightOuterRadius_24; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightDistance float ___m_PointLightDistance_25; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightQuality int32_t ___m_PointLightQuality_26; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricSides int32_t ___m_ShapeLightParametricSides_27; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricAngleOffset float ___m_ShapeLightParametricAngleOffset_28; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricRadius float ___m_ShapeLightParametricRadius_29; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffSize float ___m_ShapeLightFalloffSize_30; // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffOffset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_ShapeLightFalloffOffset_31; // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapePath Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_ShapePath_32; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightFalloffSize float ___m_PreviousShapeLightFalloffSize_33; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricSides int32_t ___m_PreviousShapeLightParametricSides_34; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricAngleOffset float ___m_PreviousShapeLightParametricAngleOffset_35; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricRadius float ___m_PreviousShapeLightParametricRadius_36; public: inline static int32_t get_offset_of_m_LightType_4() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightType_4)); } inline int32_t get_m_LightType_4() const { return ___m_LightType_4; } inline int32_t* get_address_of_m_LightType_4() { return &___m_LightType_4; } inline void set_m_LightType_4(int32_t value) { ___m_LightType_4 = value; } inline static int32_t get_offset_of_m_BlendStyleIndex_5() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_BlendStyleIndex_5)); } inline int32_t get_m_BlendStyleIndex_5() const { return ___m_BlendStyleIndex_5; } inline int32_t* get_address_of_m_BlendStyleIndex_5() { return &___m_BlendStyleIndex_5; } inline void set_m_BlendStyleIndex_5(int32_t value) { ___m_BlendStyleIndex_5 = value; } inline static int32_t get_offset_of_m_FalloffIntensity_6() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_FalloffIntensity_6)); } inline float get_m_FalloffIntensity_6() const { return ___m_FalloffIntensity_6; } inline float* get_address_of_m_FalloffIntensity_6() { return &___m_FalloffIntensity_6; } inline void set_m_FalloffIntensity_6(float value) { ___m_FalloffIntensity_6 = value; } inline static int32_t get_offset_of_m_Color_7() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Color_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_Intensity_8() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Intensity_8)); } inline float get_m_Intensity_8() const { return ___m_Intensity_8; } inline float* get_address_of_m_Intensity_8() { return &___m_Intensity_8; } inline void set_m_Intensity_8(float value) { ___m_Intensity_8 = value; } inline static int32_t get_offset_of_m_LightVolumeOpacity_9() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightVolumeOpacity_9)); } inline float get_m_LightVolumeOpacity_9() const { return ___m_LightVolumeOpacity_9; } inline float* get_address_of_m_LightVolumeOpacity_9() { return &___m_LightVolumeOpacity_9; } inline void set_m_LightVolumeOpacity_9(float value) { ___m_LightVolumeOpacity_9 = value; } inline static int32_t get_offset_of_m_ApplyToSortingLayers_10() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ApplyToSortingLayers_10)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ApplyToSortingLayers_10() const { return ___m_ApplyToSortingLayers_10; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ApplyToSortingLayers_10() { return &___m_ApplyToSortingLayers_10; } inline void set_m_ApplyToSortingLayers_10(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ApplyToSortingLayers_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ApplyToSortingLayers_10), (void*)value); } inline static int32_t get_offset_of_m_LightCookieSprite_11() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightCookieSprite_11)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_LightCookieSprite_11() const { return ___m_LightCookieSprite_11; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_LightCookieSprite_11() { return &___m_LightCookieSprite_11; } inline void set_m_LightCookieSprite_11(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_LightCookieSprite_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightCookieSprite_11), (void*)value); } inline static int32_t get_offset_of_m_UseNormalMap_12() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_UseNormalMap_12)); } inline bool get_m_UseNormalMap_12() const { return ___m_UseNormalMap_12; } inline bool* get_address_of_m_UseNormalMap_12() { return &___m_UseNormalMap_12; } inline void set_m_UseNormalMap_12(bool value) { ___m_UseNormalMap_12 = value; } inline static int32_t get_offset_of_m_LightOrder_13() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightOrder_13)); } inline int32_t get_m_LightOrder_13() const { return ___m_LightOrder_13; } inline int32_t* get_address_of_m_LightOrder_13() { return &___m_LightOrder_13; } inline void set_m_LightOrder_13(int32_t value) { ___m_LightOrder_13 = value; } inline static int32_t get_offset_of_m_AlphaBlendOnOverlap_14() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_AlphaBlendOnOverlap_14)); } inline bool get_m_AlphaBlendOnOverlap_14() const { return ___m_AlphaBlendOnOverlap_14; } inline bool* get_address_of_m_AlphaBlendOnOverlap_14() { return &___m_AlphaBlendOnOverlap_14; } inline void set_m_AlphaBlendOnOverlap_14(bool value) { ___m_AlphaBlendOnOverlap_14 = value; } inline static int32_t get_offset_of_m_ShadowIntensity_15() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowIntensity_15)); } inline float get_m_ShadowIntensity_15() const { return ___m_ShadowIntensity_15; } inline float* get_address_of_m_ShadowIntensity_15() { return &___m_ShadowIntensity_15; } inline void set_m_ShadowIntensity_15(float value) { ___m_ShadowIntensity_15 = value; } inline static int32_t get_offset_of_m_ShadowVolumeIntensity_16() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowVolumeIntensity_16)); } inline float get_m_ShadowVolumeIntensity_16() const { return ___m_ShadowVolumeIntensity_16; } inline float* get_address_of_m_ShadowVolumeIntensity_16() { return &___m_ShadowVolumeIntensity_16; } inline void set_m_ShadowVolumeIntensity_16(float value) { ___m_ShadowVolumeIntensity_16 = value; } inline static int32_t get_offset_of_m_PreviousLightCookieSprite_17() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousLightCookieSprite_17)); } inline int32_t get_m_PreviousLightCookieSprite_17() const { return ___m_PreviousLightCookieSprite_17; } inline int32_t* get_address_of_m_PreviousLightCookieSprite_17() { return &___m_PreviousLightCookieSprite_17; } inline void set_m_PreviousLightCookieSprite_17(int32_t value) { ___m_PreviousLightCookieSprite_17 = value; } inline static int32_t get_offset_of_m_Mesh_18() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Mesh_18)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_18() const { return ___m_Mesh_18; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_18() { return &___m_Mesh_18; } inline void set_m_Mesh_18(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_Mesh_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_18), (void*)value); } inline static int32_t get_offset_of_m_LocalBounds_19() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LocalBounds_19)); } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_LocalBounds_19() const { return ___m_LocalBounds_19; } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_LocalBounds_19() { return &___m_LocalBounds_19; } inline void set_m_LocalBounds_19(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value) { ___m_LocalBounds_19 = value; } inline static int32_t get_offset_of_U3CboundingSphereU3Ek__BackingField_20() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___U3CboundingSphereU3Ek__BackingField_20)); } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 get_U3CboundingSphereU3Ek__BackingField_20() const { return ___U3CboundingSphereU3Ek__BackingField_20; } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * get_address_of_U3CboundingSphereU3Ek__BackingField_20() { return &___U3CboundingSphereU3Ek__BackingField_20; } inline void set_U3CboundingSphereU3Ek__BackingField_20(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 value) { ___U3CboundingSphereU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_m_PointLightInnerAngle_21() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerAngle_21)); } inline float get_m_PointLightInnerAngle_21() const { return ___m_PointLightInnerAngle_21; } inline float* get_address_of_m_PointLightInnerAngle_21() { return &___m_PointLightInnerAngle_21; } inline void set_m_PointLightInnerAngle_21(float value) { ___m_PointLightInnerAngle_21 = value; } inline static int32_t get_offset_of_m_PointLightOuterAngle_22() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterAngle_22)); } inline float get_m_PointLightOuterAngle_22() const { return ___m_PointLightOuterAngle_22; } inline float* get_address_of_m_PointLightOuterAngle_22() { return &___m_PointLightOuterAngle_22; } inline void set_m_PointLightOuterAngle_22(float value) { ___m_PointLightOuterAngle_22 = value; } inline static int32_t get_offset_of_m_PointLightInnerRadius_23() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerRadius_23)); } inline float get_m_PointLightInnerRadius_23() const { return ___m_PointLightInnerRadius_23; } inline float* get_address_of_m_PointLightInnerRadius_23() { return &___m_PointLightInnerRadius_23; } inline void set_m_PointLightInnerRadius_23(float value) { ___m_PointLightInnerRadius_23 = value; } inline static int32_t get_offset_of_m_PointLightOuterRadius_24() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterRadius_24)); } inline float get_m_PointLightOuterRadius_24() const { return ___m_PointLightOuterRadius_24; } inline float* get_address_of_m_PointLightOuterRadius_24() { return &___m_PointLightOuterRadius_24; } inline void set_m_PointLightOuterRadius_24(float value) { ___m_PointLightOuterRadius_24 = value; } inline static int32_t get_offset_of_m_PointLightDistance_25() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightDistance_25)); } inline float get_m_PointLightDistance_25() const { return ___m_PointLightDistance_25; } inline float* get_address_of_m_PointLightDistance_25() { return &___m_PointLightDistance_25; } inline void set_m_PointLightDistance_25(float value) { ___m_PointLightDistance_25 = value; } inline static int32_t get_offset_of_m_PointLightQuality_26() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightQuality_26)); } inline int32_t get_m_PointLightQuality_26() const { return ___m_PointLightQuality_26; } inline int32_t* get_address_of_m_PointLightQuality_26() { return &___m_PointLightQuality_26; } inline void set_m_PointLightQuality_26(int32_t value) { ___m_PointLightQuality_26 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricSides_27() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricSides_27)); } inline int32_t get_m_ShapeLightParametricSides_27() const { return ___m_ShapeLightParametricSides_27; } inline int32_t* get_address_of_m_ShapeLightParametricSides_27() { return &___m_ShapeLightParametricSides_27; } inline void set_m_ShapeLightParametricSides_27(int32_t value) { ___m_ShapeLightParametricSides_27 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricAngleOffset_28() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricAngleOffset_28)); } inline float get_m_ShapeLightParametricAngleOffset_28() const { return ___m_ShapeLightParametricAngleOffset_28; } inline float* get_address_of_m_ShapeLightParametricAngleOffset_28() { return &___m_ShapeLightParametricAngleOffset_28; } inline void set_m_ShapeLightParametricAngleOffset_28(float value) { ___m_ShapeLightParametricAngleOffset_28 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricRadius_29() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricRadius_29)); } inline float get_m_ShapeLightParametricRadius_29() const { return ___m_ShapeLightParametricRadius_29; } inline float* get_address_of_m_ShapeLightParametricRadius_29() { return &___m_ShapeLightParametricRadius_29; } inline void set_m_ShapeLightParametricRadius_29(float value) { ___m_ShapeLightParametricRadius_29 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffSize_30() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffSize_30)); } inline float get_m_ShapeLightFalloffSize_30() const { return ___m_ShapeLightFalloffSize_30; } inline float* get_address_of_m_ShapeLightFalloffSize_30() { return &___m_ShapeLightFalloffSize_30; } inline void set_m_ShapeLightFalloffSize_30(float value) { ___m_ShapeLightFalloffSize_30 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffOffset_31() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffOffset_31)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_ShapeLightFalloffOffset_31() const { return ___m_ShapeLightFalloffOffset_31; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_ShapeLightFalloffOffset_31() { return &___m_ShapeLightFalloffOffset_31; } inline void set_m_ShapeLightFalloffOffset_31(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_ShapeLightFalloffOffset_31 = value; } inline static int32_t get_offset_of_m_ShapePath_32() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapePath_32)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_ShapePath_32() const { return ___m_ShapePath_32; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_ShapePath_32() { return &___m_ShapePath_32; } inline void set_m_ShapePath_32(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_ShapePath_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapePath_32), (void*)value); } inline static int32_t get_offset_of_m_PreviousShapeLightFalloffSize_33() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightFalloffSize_33)); } inline float get_m_PreviousShapeLightFalloffSize_33() const { return ___m_PreviousShapeLightFalloffSize_33; } inline float* get_address_of_m_PreviousShapeLightFalloffSize_33() { return &___m_PreviousShapeLightFalloffSize_33; } inline void set_m_PreviousShapeLightFalloffSize_33(float value) { ___m_PreviousShapeLightFalloffSize_33 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricSides_34() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricSides_34)); } inline int32_t get_m_PreviousShapeLightParametricSides_34() const { return ___m_PreviousShapeLightParametricSides_34; } inline int32_t* get_address_of_m_PreviousShapeLightParametricSides_34() { return &___m_PreviousShapeLightParametricSides_34; } inline void set_m_PreviousShapeLightParametricSides_34(int32_t value) { ___m_PreviousShapeLightParametricSides_34 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricAngleOffset_35() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricAngleOffset_35)); } inline float get_m_PreviousShapeLightParametricAngleOffset_35() const { return ___m_PreviousShapeLightParametricAngleOffset_35; } inline float* get_address_of_m_PreviousShapeLightParametricAngleOffset_35() { return &___m_PreviousShapeLightParametricAngleOffset_35; } inline void set_m_PreviousShapeLightParametricAngleOffset_35(float value) { ___m_PreviousShapeLightParametricAngleOffset_35 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricRadius_36() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricRadius_36)); } inline float get_m_PreviousShapeLightParametricRadius_36() const { return ___m_PreviousShapeLightParametricRadius_36; } inline float* get_address_of_m_PreviousShapeLightParametricRadius_36() { return &___m_PreviousShapeLightParametricRadius_36; } inline void set_m_PreviousShapeLightParametricRadius_36(float value) { ___m_PreviousShapeLightParametricRadius_36 = value; } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows bool ___m_RenderShadows_4; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption int32_t ___m_RequiresDepthTextureOption_5; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption int32_t ___m_RequiresOpaqueTextureOption_6; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType int32_t ___m_CameraType_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___m_Cameras_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex int32_t ___m_RendererIndex_9; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_VolumeLayerMask_10; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___m_VolumeTrigger_11; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption int32_t ___m_VolumeFrameworkUpdateModeOption_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing bool ___m_RenderPostProcessing_13; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing int32_t ___m_Antialiasing_14; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality int32_t ___m_AntialiasingQuality_15; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN bool ___m_StopNaN_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering bool ___m_Dithering_17; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth bool ___m_ClearDepth_18; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering bool ___m_AllowXRRendering_19; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture bool ___m_RequiresDepthTexture_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture bool ___m_RequiresColorTexture_22; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version float ___m_Version_23; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___m_VolumeStack_25; public: inline static int32_t get_offset_of_m_RenderShadows_4() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RenderShadows_4)); } inline bool get_m_RenderShadows_4() const { return ___m_RenderShadows_4; } inline bool* get_address_of_m_RenderShadows_4() { return &___m_RenderShadows_4; } inline void set_m_RenderShadows_4(bool value) { ___m_RenderShadows_4 = value; } inline static int32_t get_offset_of_m_RequiresDepthTextureOption_5() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresDepthTextureOption_5)); } inline int32_t get_m_RequiresDepthTextureOption_5() const { return ___m_RequiresDepthTextureOption_5; } inline int32_t* get_address_of_m_RequiresDepthTextureOption_5() { return &___m_RequiresDepthTextureOption_5; } inline void set_m_RequiresDepthTextureOption_5(int32_t value) { ___m_RequiresDepthTextureOption_5 = value; } inline static int32_t get_offset_of_m_RequiresOpaqueTextureOption_6() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresOpaqueTextureOption_6)); } inline int32_t get_m_RequiresOpaqueTextureOption_6() const { return ___m_RequiresOpaqueTextureOption_6; } inline int32_t* get_address_of_m_RequiresOpaqueTextureOption_6() { return &___m_RequiresOpaqueTextureOption_6; } inline void set_m_RequiresOpaqueTextureOption_6(int32_t value) { ___m_RequiresOpaqueTextureOption_6 = value; } inline static int32_t get_offset_of_m_CameraType_7() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_CameraType_7)); } inline int32_t get_m_CameraType_7() const { return ___m_CameraType_7; } inline int32_t* get_address_of_m_CameraType_7() { return &___m_CameraType_7; } inline void set_m_CameraType_7(int32_t value) { ___m_CameraType_7 = value; } inline static int32_t get_offset_of_m_Cameras_8() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Cameras_8)); } inline List_1_t653022B4EDCE73F282430E1A396635798D309409 * get_m_Cameras_8() const { return ___m_Cameras_8; } inline List_1_t653022B4EDCE73F282430E1A396635798D309409 ** get_address_of_m_Cameras_8() { return &___m_Cameras_8; } inline void set_m_Cameras_8(List_1_t653022B4EDCE73F282430E1A396635798D309409 * value) { ___m_Cameras_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_8), (void*)value); } inline static int32_t get_offset_of_m_RendererIndex_9() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RendererIndex_9)); } inline int32_t get_m_RendererIndex_9() const { return ___m_RendererIndex_9; } inline int32_t* get_address_of_m_RendererIndex_9() { return &___m_RendererIndex_9; } inline void set_m_RendererIndex_9(int32_t value) { ___m_RendererIndex_9 = value; } inline static int32_t get_offset_of_m_VolumeLayerMask_10() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeLayerMask_10)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_VolumeLayerMask_10() const { return ___m_VolumeLayerMask_10; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_VolumeLayerMask_10() { return &___m_VolumeLayerMask_10; } inline void set_m_VolumeLayerMask_10(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___m_VolumeLayerMask_10 = value; } inline static int32_t get_offset_of_m_VolumeTrigger_11() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeTrigger_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_m_VolumeTrigger_11() const { return ___m_VolumeTrigger_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_m_VolumeTrigger_11() { return &___m_VolumeTrigger_11; } inline void set_m_VolumeTrigger_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___m_VolumeTrigger_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VolumeTrigger_11), (void*)value); } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateModeOption_12() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeFrameworkUpdateModeOption_12)); } inline int32_t get_m_VolumeFrameworkUpdateModeOption_12() const { return ___m_VolumeFrameworkUpdateModeOption_12; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateModeOption_12() { return &___m_VolumeFrameworkUpdateModeOption_12; } inline void set_m_VolumeFrameworkUpdateModeOption_12(int32_t value) { ___m_VolumeFrameworkUpdateModeOption_12 = value; } inline static int32_t get_offset_of_m_RenderPostProcessing_13() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RenderPostProcessing_13)); } inline bool get_m_RenderPostProcessing_13() const { return ___m_RenderPostProcessing_13; } inline bool* get_address_of_m_RenderPostProcessing_13() { return &___m_RenderPostProcessing_13; } inline void set_m_RenderPostProcessing_13(bool value) { ___m_RenderPostProcessing_13 = value; } inline static int32_t get_offset_of_m_Antialiasing_14() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Antialiasing_14)); } inline int32_t get_m_Antialiasing_14() const { return ___m_Antialiasing_14; } inline int32_t* get_address_of_m_Antialiasing_14() { return &___m_Antialiasing_14; } inline void set_m_Antialiasing_14(int32_t value) { ___m_Antialiasing_14 = value; } inline static int32_t get_offset_of_m_AntialiasingQuality_15() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_AntialiasingQuality_15)); } inline int32_t get_m_AntialiasingQuality_15() const { return ___m_AntialiasingQuality_15; } inline int32_t* get_address_of_m_AntialiasingQuality_15() { return &___m_AntialiasingQuality_15; } inline void set_m_AntialiasingQuality_15(int32_t value) { ___m_AntialiasingQuality_15 = value; } inline static int32_t get_offset_of_m_StopNaN_16() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_StopNaN_16)); } inline bool get_m_StopNaN_16() const { return ___m_StopNaN_16; } inline bool* get_address_of_m_StopNaN_16() { return &___m_StopNaN_16; } inline void set_m_StopNaN_16(bool value) { ___m_StopNaN_16 = value; } inline static int32_t get_offset_of_m_Dithering_17() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Dithering_17)); } inline bool get_m_Dithering_17() const { return ___m_Dithering_17; } inline bool* get_address_of_m_Dithering_17() { return &___m_Dithering_17; } inline void set_m_Dithering_17(bool value) { ___m_Dithering_17 = value; } inline static int32_t get_offset_of_m_ClearDepth_18() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_ClearDepth_18)); } inline bool get_m_ClearDepth_18() const { return ___m_ClearDepth_18; } inline bool* get_address_of_m_ClearDepth_18() { return &___m_ClearDepth_18; } inline void set_m_ClearDepth_18(bool value) { ___m_ClearDepth_18 = value; } inline static int32_t get_offset_of_m_AllowXRRendering_19() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_AllowXRRendering_19)); } inline bool get_m_AllowXRRendering_19() const { return ___m_AllowXRRendering_19; } inline bool* get_address_of_m_AllowXRRendering_19() { return &___m_AllowXRRendering_19; } inline void set_m_AllowXRRendering_19(bool value) { ___m_AllowXRRendering_19 = value; } inline static int32_t get_offset_of_m_Camera_20() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Camera_20)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_20() const { return ___m_Camera_20; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_20() { return &___m_Camera_20; } inline void set_m_Camera_20(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_20), (void*)value); } inline static int32_t get_offset_of_m_RequiresDepthTexture_21() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresDepthTexture_21)); } inline bool get_m_RequiresDepthTexture_21() const { return ___m_RequiresDepthTexture_21; } inline bool* get_address_of_m_RequiresDepthTexture_21() { return &___m_RequiresDepthTexture_21; } inline void set_m_RequiresDepthTexture_21(bool value) { ___m_RequiresDepthTexture_21 = value; } inline static int32_t get_offset_of_m_RequiresColorTexture_22() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresColorTexture_22)); } inline bool get_m_RequiresColorTexture_22() const { return ___m_RequiresColorTexture_22; } inline bool* get_address_of_m_RequiresColorTexture_22() { return &___m_RequiresColorTexture_22; } inline void set_m_RequiresColorTexture_22(bool value) { ___m_RequiresColorTexture_22 = value; } inline static int32_t get_offset_of_m_Version_23() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Version_23)); } inline float get_m_Version_23() const { return ___m_Version_23; } inline float* get_address_of_m_Version_23() { return &___m_Version_23; } inline void set_m_Version_23(float value) { ___m_Version_23 = value; } inline static int32_t get_offset_of_m_VolumeStack_25() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeStack_25)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_m_VolumeStack_25() const { return ___m_VolumeStack_25; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_m_VolumeStack_25() { return &___m_VolumeStack_25; } inline void set_m_VolumeStack_25(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___m_VolumeStack_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VolumeStack_25), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_4; public: inline static int32_t get_offset_of_m_UsePipelineSettings_4() { return static_cast(offsetof(UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05, ___m_UsePipelineSettings_4)); } inline bool get_m_UsePipelineSettings_4() const { return ___m_UsePipelineSettings_4; } inline bool* get_address_of_m_UsePipelineSettings_4() { return &___m_UsePipelineSettings_4; } inline void set_m_UsePipelineSettings_4(bool value) { ___m_UsePipelineSettings_4 = value; } }; // System.Object // System.Object // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.EmptyArray`1 struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields { public: // T[] System.EmptyArray`1::Value ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___Value_0; public: inline static int32_t get_offset_of_Value_0() { return static_cast(offsetof(EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields, ___Value_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_Value_0() const { return ___Value_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_Value_0() { return &___Value_0; } inline void set_Value_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___Value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Value_0), (void*)value); } }; // System.EmptyArray`1 // System.Collections.Generic.List`1 struct List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields, ____emptyArray_5)); } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__emptyArray_5() const { return ____emptyArray_5; } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields, ____emptyArray_5)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__emptyArray_5() const { return ____emptyArray_5; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t56455D217921470E52E7D33A1794256E31084DD8_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t56455D217921470E52E7D33A1794256E31084DD8_StaticFields, ____emptyArray_5)); } inline XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* get__emptyArray_5() const { return ____emptyArray_5; } inline XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(XRDisplaySubsystemU5BU5D_t1AAACA8133FC3A4AC90AE6EFE46DDD932D75C344* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555_StaticFields, ____emptyArray_5)); } inline XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* get__emptyArray_5() const { return ____emptyArray_5; } inline XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(XRPassU5BU5D_t156FFF1C4637F5C179E268A2B147581B4430FD4E* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE_StaticFields, ____emptyArray_5)); } inline XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* get__emptyArray_5() const { return ____emptyArray_5; } inline XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields, ____stack_0)); } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * get__stack_0() const { return ____stack_0; } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields, ____stack_0)); } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * get__stack_0() const { return ____stack_0; } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields, ____stack_0)); } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * get__stack_0() const { return ____stack_0; } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.Rendering.CameraCaptureBridge struct CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_StaticFields { public: // System.Collections.Generic.Dictionary`2>> UnityEngine.Rendering.CameraCaptureBridge::actionDict Dictionary_2_t8A90C2502C7427BF9C6DCA08C95DF3CB09E47B54 * ___actionDict_0; // System.Boolean UnityEngine.Rendering.CameraCaptureBridge::_enabled bool ____enabled_1; public: inline static int32_t get_offset_of_actionDict_0() { return static_cast(offsetof(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_StaticFields, ___actionDict_0)); } inline Dictionary_2_t8A90C2502C7427BF9C6DCA08C95DF3CB09E47B54 * get_actionDict_0() const { return ___actionDict_0; } inline Dictionary_2_t8A90C2502C7427BF9C6DCA08C95DF3CB09E47B54 ** get_address_of_actionDict_0() { return &___actionDict_0; } inline void set_actionDict_0(Dictionary_2_t8A90C2502C7427BF9C6DCA08C95DF3CB09E47B54 * value) { ___actionDict_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___actionDict_0), (void*)value); } inline static int32_t get_offset_of__enabled_1() { return static_cast(offsetof(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_StaticFields, ____enabled_1)); } inline bool get__enabled_1() const { return ____enabled_1; } inline bool* get_address_of__enabled_1() { return &____enabled_1; } inline void set__enabled_1(bool value) { ____enabled_1 = value; } }; // UnityEngine.Rendering.CameraCaptureBridge // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields { public: // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::m_Instance DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields, ___m_Instance_0)); } inline DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * get_m_Instance_0() const { return ___m_Instance_0; } inline DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.DeferredShaderData // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields { public: // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields, ___m_Instance_0)); } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * get_m_Instance_0() const { return ___m_Instance_0; } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderData // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields { public: // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_ADDITIONAL_LIGHT_SHADOWS String_t* ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_SUBTRACTIVE_LIGHTING String_t* ____DEFERRED_SUBTRACTIVE_LIGHTING_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_51; public: inline static int32_t get_offset_of_MainLightShadows_0() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadows_0)); } inline String_t* get_MainLightShadows_0() const { return ___MainLightShadows_0; } inline String_t** get_address_of_MainLightShadows_0() { return &___MainLightShadows_0; } inline void set_MainLightShadows_0(String_t* value) { ___MainLightShadows_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadows_0), (void*)value); } inline static int32_t get_offset_of_MainLightShadowCascades_1() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadowCascades_1)); } inline String_t* get_MainLightShadowCascades_1() const { return ___MainLightShadowCascades_1; } inline String_t** get_address_of_MainLightShadowCascades_1() { return &___MainLightShadowCascades_1; } inline void set_MainLightShadowCascades_1(String_t* value) { ___MainLightShadowCascades_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadowCascades_1), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsVertex_2() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsVertex_2)); } inline String_t* get_AdditionalLightsVertex_2() const { return ___AdditionalLightsVertex_2; } inline String_t** get_address_of_AdditionalLightsVertex_2() { return &___AdditionalLightsVertex_2; } inline void set_AdditionalLightsVertex_2(String_t* value) { ___AdditionalLightsVertex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsVertex_2), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsPixel_3() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsPixel_3)); } inline String_t* get_AdditionalLightsPixel_3() const { return ___AdditionalLightsPixel_3; } inline String_t** get_address_of_AdditionalLightsPixel_3() { return &___AdditionalLightsPixel_3; } inline void set_AdditionalLightsPixel_3(String_t* value) { ___AdditionalLightsPixel_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsPixel_3), (void*)value); } inline static int32_t get_offset_of_AdditionalLightShadows_4() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightShadows_4)); } inline String_t* get_AdditionalLightShadows_4() const { return ___AdditionalLightShadows_4; } inline String_t** get_address_of_AdditionalLightShadows_4() { return &___AdditionalLightShadows_4; } inline void set_AdditionalLightShadows_4(String_t* value) { ___AdditionalLightShadows_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightShadows_4), (void*)value); } inline static int32_t get_offset_of_SoftShadows_5() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SoftShadows_5)); } inline String_t* get_SoftShadows_5() const { return ___SoftShadows_5; } inline String_t** get_address_of_SoftShadows_5() { return &___SoftShadows_5; } inline void set_SoftShadows_5(String_t* value) { ___SoftShadows_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SoftShadows_5), (void*)value); } inline static int32_t get_offset_of_MixedLightingSubtractive_6() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MixedLightingSubtractive_6)); } inline String_t* get_MixedLightingSubtractive_6() const { return ___MixedLightingSubtractive_6; } inline String_t** get_address_of_MixedLightingSubtractive_6() { return &___MixedLightingSubtractive_6; } inline void set_MixedLightingSubtractive_6(String_t* value) { ___MixedLightingSubtractive_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___MixedLightingSubtractive_6), (void*)value); } inline static int32_t get_offset_of_LightmapShadowMixing_7() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LightmapShadowMixing_7)); } inline String_t* get_LightmapShadowMixing_7() const { return ___LightmapShadowMixing_7; } inline String_t** get_address_of_LightmapShadowMixing_7() { return &___LightmapShadowMixing_7; } inline void set_LightmapShadowMixing_7(String_t* value) { ___LightmapShadowMixing_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___LightmapShadowMixing_7), (void*)value); } inline static int32_t get_offset_of_ShadowsShadowMask_8() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ShadowsShadowMask_8)); } inline String_t* get_ShadowsShadowMask_8() const { return ___ShadowsShadowMask_8; } inline String_t** get_address_of_ShadowsShadowMask_8() { return &___ShadowsShadowMask_8; } inline void set_ShadowsShadowMask_8(String_t* value) { ___ShadowsShadowMask_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___ShadowsShadowMask_8), (void*)value); } inline static int32_t get_offset_of_DepthNoMsaa_9() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthNoMsaa_9)); } inline String_t* get_DepthNoMsaa_9() const { return ___DepthNoMsaa_9; } inline String_t** get_address_of_DepthNoMsaa_9() { return &___DepthNoMsaa_9; } inline void set_DepthNoMsaa_9(String_t* value) { ___DepthNoMsaa_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthNoMsaa_9), (void*)value); } inline static int32_t get_offset_of_DepthMsaa2_10() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa2_10)); } inline String_t* get_DepthMsaa2_10() const { return ___DepthMsaa2_10; } inline String_t** get_address_of_DepthMsaa2_10() { return &___DepthMsaa2_10; } inline void set_DepthMsaa2_10(String_t* value) { ___DepthMsaa2_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa2_10), (void*)value); } inline static int32_t get_offset_of_DepthMsaa4_11() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa4_11)); } inline String_t* get_DepthMsaa4_11() const { return ___DepthMsaa4_11; } inline String_t** get_address_of_DepthMsaa4_11() { return &___DepthMsaa4_11; } inline void set_DepthMsaa4_11(String_t* value) { ___DepthMsaa4_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa4_11), (void*)value); } inline static int32_t get_offset_of_DepthMsaa8_12() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa8_12)); } inline String_t* get_DepthMsaa8_12() const { return ___DepthMsaa8_12; } inline String_t** get_address_of_DepthMsaa8_12() { return &___DepthMsaa8_12; } inline void set_DepthMsaa8_12(String_t* value) { ___DepthMsaa8_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa8_12), (void*)value); } inline static int32_t get_offset_of_LinearToSRGBConversion_13() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LinearToSRGBConversion_13)); } inline String_t* get_LinearToSRGBConversion_13() const { return ___LinearToSRGBConversion_13; } inline String_t** get_address_of_LinearToSRGBConversion_13() { return &___LinearToSRGBConversion_13; } inline void set_LinearToSRGBConversion_13(String_t* value) { ___LinearToSRGBConversion_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___LinearToSRGBConversion_13), (void*)value); } inline static int32_t get_offset_of_SmaaLow_14() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaLow_14)); } inline String_t* get_SmaaLow_14() const { return ___SmaaLow_14; } inline String_t** get_address_of_SmaaLow_14() { return &___SmaaLow_14; } inline void set_SmaaLow_14(String_t* value) { ___SmaaLow_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaLow_14), (void*)value); } inline static int32_t get_offset_of_SmaaMedium_15() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaMedium_15)); } inline String_t* get_SmaaMedium_15() const { return ___SmaaMedium_15; } inline String_t** get_address_of_SmaaMedium_15() { return &___SmaaMedium_15; } inline void set_SmaaMedium_15(String_t* value) { ___SmaaMedium_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaMedium_15), (void*)value); } inline static int32_t get_offset_of_SmaaHigh_16() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaHigh_16)); } inline String_t* get_SmaaHigh_16() const { return ___SmaaHigh_16; } inline String_t** get_address_of_SmaaHigh_16() { return &___SmaaHigh_16; } inline void set_SmaaHigh_16(String_t* value) { ___SmaaHigh_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaHigh_16), (void*)value); } inline static int32_t get_offset_of_PaniniGeneric_17() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniGeneric_17)); } inline String_t* get_PaniniGeneric_17() const { return ___PaniniGeneric_17; } inline String_t** get_address_of_PaniniGeneric_17() { return &___PaniniGeneric_17; } inline void set_PaniniGeneric_17(String_t* value) { ___PaniniGeneric_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniGeneric_17), (void*)value); } inline static int32_t get_offset_of_PaniniUnitDistance_18() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniUnitDistance_18)); } inline String_t* get_PaniniUnitDistance_18() const { return ___PaniniUnitDistance_18; } inline String_t** get_address_of_PaniniUnitDistance_18() { return &___PaniniUnitDistance_18; } inline void set_PaniniUnitDistance_18(String_t* value) { ___PaniniUnitDistance_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniUnitDistance_18), (void*)value); } inline static int32_t get_offset_of_BloomLQ_19() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQ_19)); } inline String_t* get_BloomLQ_19() const { return ___BloomLQ_19; } inline String_t** get_address_of_BloomLQ_19() { return &___BloomLQ_19; } inline void set_BloomLQ_19(String_t* value) { ___BloomLQ_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQ_19), (void*)value); } inline static int32_t get_offset_of_BloomHQ_20() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQ_20)); } inline String_t* get_BloomHQ_20() const { return ___BloomHQ_20; } inline String_t** get_address_of_BloomHQ_20() { return &___BloomHQ_20; } inline void set_BloomHQ_20(String_t* value) { ___BloomHQ_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQ_20), (void*)value); } inline static int32_t get_offset_of_BloomLQDirt_21() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQDirt_21)); } inline String_t* get_BloomLQDirt_21() const { return ___BloomLQDirt_21; } inline String_t** get_address_of_BloomLQDirt_21() { return &___BloomLQDirt_21; } inline void set_BloomLQDirt_21(String_t* value) { ___BloomLQDirt_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQDirt_21), (void*)value); } inline static int32_t get_offset_of_BloomHQDirt_22() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQDirt_22)); } inline String_t* get_BloomHQDirt_22() const { return ___BloomHQDirt_22; } inline String_t** get_address_of_BloomHQDirt_22() { return &___BloomHQDirt_22; } inline void set_BloomHQDirt_22(String_t* value) { ___BloomHQDirt_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQDirt_22), (void*)value); } inline static int32_t get_offset_of_UseRGBM_23() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseRGBM_23)); } inline String_t* get_UseRGBM_23() const { return ___UseRGBM_23; } inline String_t** get_address_of_UseRGBM_23() { return &___UseRGBM_23; } inline void set_UseRGBM_23(String_t* value) { ___UseRGBM_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseRGBM_23), (void*)value); } inline static int32_t get_offset_of_Distortion_24() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Distortion_24)); } inline String_t* get_Distortion_24() const { return ___Distortion_24; } inline String_t** get_address_of_Distortion_24() { return &___Distortion_24; } inline void set_Distortion_24(String_t* value) { ___Distortion_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___Distortion_24), (void*)value); } inline static int32_t get_offset_of_ChromaticAberration_25() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ChromaticAberration_25)); } inline String_t* get_ChromaticAberration_25() const { return ___ChromaticAberration_25; } inline String_t** get_address_of_ChromaticAberration_25() { return &___ChromaticAberration_25; } inline void set_ChromaticAberration_25(String_t* value) { ___ChromaticAberration_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___ChromaticAberration_25), (void*)value); } inline static int32_t get_offset_of_HDRGrading_26() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HDRGrading_26)); } inline String_t* get_HDRGrading_26() const { return ___HDRGrading_26; } inline String_t** get_address_of_HDRGrading_26() { return &___HDRGrading_26; } inline void set_HDRGrading_26(String_t* value) { ___HDRGrading_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___HDRGrading_26), (void*)value); } inline static int32_t get_offset_of_TonemapACES_27() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapACES_27)); } inline String_t* get_TonemapACES_27() const { return ___TonemapACES_27; } inline String_t** get_address_of_TonemapACES_27() { return &___TonemapACES_27; } inline void set_TonemapACES_27(String_t* value) { ___TonemapACES_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapACES_27), (void*)value); } inline static int32_t get_offset_of_TonemapNeutral_28() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapNeutral_28)); } inline String_t* get_TonemapNeutral_28() const { return ___TonemapNeutral_28; } inline String_t** get_address_of_TonemapNeutral_28() { return &___TonemapNeutral_28; } inline void set_TonemapNeutral_28(String_t* value) { ___TonemapNeutral_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapNeutral_28), (void*)value); } inline static int32_t get_offset_of_FilmGrain_29() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___FilmGrain_29)); } inline String_t* get_FilmGrain_29() const { return ___FilmGrain_29; } inline String_t** get_address_of_FilmGrain_29() { return &___FilmGrain_29; } inline void set_FilmGrain_29(String_t* value) { ___FilmGrain_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilmGrain_29), (void*)value); } inline static int32_t get_offset_of_Fxaa_30() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Fxaa_30)); } inline String_t* get_Fxaa_30() const { return ___Fxaa_30; } inline String_t** get_address_of_Fxaa_30() { return &___Fxaa_30; } inline void set_Fxaa_30(String_t* value) { ___Fxaa_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___Fxaa_30), (void*)value); } inline static int32_t get_offset_of_Dithering_31() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Dithering_31)); } inline String_t* get_Dithering_31() const { return ___Dithering_31; } inline String_t** get_address_of_Dithering_31() { return &___Dithering_31; } inline void set_Dithering_31(String_t* value) { ___Dithering_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___Dithering_31), (void*)value); } inline static int32_t get_offset_of_ScreenSpaceOcclusion_32() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ScreenSpaceOcclusion_32)); } inline String_t* get_ScreenSpaceOcclusion_32() const { return ___ScreenSpaceOcclusion_32; } inline String_t** get_address_of_ScreenSpaceOcclusion_32() { return &___ScreenSpaceOcclusion_32; } inline void set_ScreenSpaceOcclusion_32(String_t* value) { ___ScreenSpaceOcclusion_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___ScreenSpaceOcclusion_32), (void*)value); } inline static int32_t get_offset_of_HighQualitySampling_33() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HighQualitySampling_33)); } inline String_t* get_HighQualitySampling_33() const { return ___HighQualitySampling_33; } inline String_t** get_address_of_HighQualitySampling_33() { return &___HighQualitySampling_33; } inline void set_HighQualitySampling_33(String_t* value) { ___HighQualitySampling_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___HighQualitySampling_33), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_2_34() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_2_34)); } inline String_t* get_DOWNSAMPLING_SIZE_2_34() const { return ___DOWNSAMPLING_SIZE_2_34; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_2_34() { return &___DOWNSAMPLING_SIZE_2_34; } inline void set_DOWNSAMPLING_SIZE_2_34(String_t* value) { ___DOWNSAMPLING_SIZE_2_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_2_34), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_4_35() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_4_35)); } inline String_t* get_DOWNSAMPLING_SIZE_4_35() const { return ___DOWNSAMPLING_SIZE_4_35; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_4_35() { return &___DOWNSAMPLING_SIZE_4_35; } inline void set_DOWNSAMPLING_SIZE_4_35(String_t* value) { ___DOWNSAMPLING_SIZE_4_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_4_35), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_8_36() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_8_36)); } inline String_t* get_DOWNSAMPLING_SIZE_8_36() const { return ___DOWNSAMPLING_SIZE_8_36; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_8_36() { return &___DOWNSAMPLING_SIZE_8_36; } inline void set_DOWNSAMPLING_SIZE_8_36(String_t* value) { ___DOWNSAMPLING_SIZE_8_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_8_36), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_16_37() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_16_37)); } inline String_t* get_DOWNSAMPLING_SIZE_16_37() const { return ___DOWNSAMPLING_SIZE_16_37; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_16_37() { return &___DOWNSAMPLING_SIZE_16_37; } inline void set_DOWNSAMPLING_SIZE_16_37(String_t* value) { ___DOWNSAMPLING_SIZE_16_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_16_37), (void*)value); } inline static int32_t get_offset_of__SPOT_38() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____SPOT_38)); } inline String_t* get__SPOT_38() const { return ____SPOT_38; } inline String_t** get_address_of__SPOT_38() { return &____SPOT_38; } inline void set__SPOT_38(String_t* value) { ____SPOT_38 = value; Il2CppCodeGenWriteBarrier((void**)(&____SPOT_38), (void*)value); } inline static int32_t get_offset_of__DIRECTIONAL_39() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DIRECTIONAL_39)); } inline String_t* get__DIRECTIONAL_39() const { return ____DIRECTIONAL_39; } inline String_t** get_address_of__DIRECTIONAL_39() { return &____DIRECTIONAL_39; } inline void set__DIRECTIONAL_39(String_t* value) { ____DIRECTIONAL_39 = value; Il2CppCodeGenWriteBarrier((void**)(&____DIRECTIONAL_39), (void*)value); } inline static int32_t get_offset_of__POINT_40() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____POINT_40)); } inline String_t* get__POINT_40() const { return ____POINT_40; } inline String_t** get_address_of__POINT_40() { return &____POINT_40; } inline void set__POINT_40(String_t* value) { ____POINT_40 = value; Il2CppCodeGenWriteBarrier((void**)(&____POINT_40), (void*)value); } inline static int32_t get_offset_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41)); } inline String_t* get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() const { return ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline String_t** get_address_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return &____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline void set__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(String_t* value) { ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41), (void*)value); } inline static int32_t get_offset_of__GBUFFER_NORMALS_OCT_42() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____GBUFFER_NORMALS_OCT_42)); } inline String_t* get__GBUFFER_NORMALS_OCT_42() const { return ____GBUFFER_NORMALS_OCT_42; } inline String_t** get_address_of__GBUFFER_NORMALS_OCT_42() { return &____GBUFFER_NORMALS_OCT_42; } inline void set__GBUFFER_NORMALS_OCT_42(String_t* value) { ____GBUFFER_NORMALS_OCT_42 = value; Il2CppCodeGenWriteBarrier((void**)(&____GBUFFER_NORMALS_OCT_42), (void*)value); } inline static int32_t get_offset_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_SUBTRACTIVE_LIGHTING_43)); } inline String_t* get__DEFERRED_SUBTRACTIVE_LIGHTING_43() const { return ____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline String_t** get_address_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return &____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline void set__DEFERRED_SUBTRACTIVE_LIGHTING_43(String_t* value) { ____DEFERRED_SUBTRACTIVE_LIGHTING_43 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_SUBTRACTIVE_LIGHTING_43), (void*)value); } inline static int32_t get_offset_of_LIGHTMAP_ON_44() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LIGHTMAP_ON_44)); } inline String_t* get_LIGHTMAP_ON_44() const { return ___LIGHTMAP_ON_44; } inline String_t** get_address_of_LIGHTMAP_ON_44() { return &___LIGHTMAP_ON_44; } inline void set_LIGHTMAP_ON_44(String_t* value) { ___LIGHTMAP_ON_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___LIGHTMAP_ON_44), (void*)value); } inline static int32_t get_offset_of__ALPHATEST_ON_45() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____ALPHATEST_ON_45)); } inline String_t* get__ALPHATEST_ON_45() const { return ____ALPHATEST_ON_45; } inline String_t** get_address_of__ALPHATEST_ON_45() { return &____ALPHATEST_ON_45; } inline void set__ALPHATEST_ON_45(String_t* value) { ____ALPHATEST_ON_45 = value; Il2CppCodeGenWriteBarrier((void**)(&____ALPHATEST_ON_45), (void*)value); } inline static int32_t get_offset_of_DIRLIGHTMAP_COMBINED_46() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DIRLIGHTMAP_COMBINED_46)); } inline String_t* get_DIRLIGHTMAP_COMBINED_46() const { return ___DIRLIGHTMAP_COMBINED_46; } inline String_t** get_address_of_DIRLIGHTMAP_COMBINED_46() { return &___DIRLIGHTMAP_COMBINED_46; } inline void set_DIRLIGHTMAP_COMBINED_46(String_t* value) { ___DIRLIGHTMAP_COMBINED_46 = value; Il2CppCodeGenWriteBarrier((void**)(&___DIRLIGHTMAP_COMBINED_46), (void*)value); } inline static int32_t get_offset_of__DETAIL_MULX2_47() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_MULX2_47)); } inline String_t* get__DETAIL_MULX2_47() const { return ____DETAIL_MULX2_47; } inline String_t** get_address_of__DETAIL_MULX2_47() { return &____DETAIL_MULX2_47; } inline void set__DETAIL_MULX2_47(String_t* value) { ____DETAIL_MULX2_47 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_MULX2_47), (void*)value); } inline static int32_t get_offset_of__DETAIL_SCALED_48() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_SCALED_48)); } inline String_t* get__DETAIL_SCALED_48() const { return ____DETAIL_SCALED_48; } inline String_t** get_address_of__DETAIL_SCALED_48() { return &____DETAIL_SCALED_48; } inline void set__DETAIL_SCALED_48(String_t* value) { ____DETAIL_SCALED_48 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_SCALED_48), (void*)value); } inline static int32_t get_offset_of__CLEARCOAT_49() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOAT_49)); } inline String_t* get__CLEARCOAT_49() const { return ____CLEARCOAT_49; } inline String_t** get_address_of__CLEARCOAT_49() { return &____CLEARCOAT_49; } inline void set__CLEARCOAT_49(String_t* value) { ____CLEARCOAT_49 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOAT_49), (void*)value); } inline static int32_t get_offset_of__CLEARCOATMAP_50() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOATMAP_50)); } inline String_t* get__CLEARCOATMAP_50() const { return ____CLEARCOATMAP_50; } inline String_t** get_address_of__CLEARCOATMAP_50() { return &____CLEARCOATMAP_50; } inline void set__CLEARCOATMAP_50(String_t* value) { ____CLEARCOATMAP_50 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOATMAP_50), (void*)value); } inline static int32_t get_offset_of_UseDrawProcedural_51() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseDrawProcedural_51)); } inline String_t* get_UseDrawProcedural_51() const { return ___UseDrawProcedural_51; } inline String_t** get_address_of_UseDrawProcedural_51() { return &___UseDrawProcedural_51; } inline void set_UseDrawProcedural_51(String_t* value) { ___UseDrawProcedural_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseDrawProcedural_51), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_29; public: inline static int32_t get_offset_of_glossyEnvironmentColor_0() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___glossyEnvironmentColor_0)); } inline int32_t get_glossyEnvironmentColor_0() const { return ___glossyEnvironmentColor_0; } inline int32_t* get_address_of_glossyEnvironmentColor_0() { return &___glossyEnvironmentColor_0; } inline void set_glossyEnvironmentColor_0(int32_t value) { ___glossyEnvironmentColor_0 = value; } inline static int32_t get_offset_of_subtractiveShadowColor_1() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___subtractiveShadowColor_1)); } inline int32_t get_subtractiveShadowColor_1() const { return ___subtractiveShadowColor_1; } inline int32_t* get_address_of_subtractiveShadowColor_1() { return &___subtractiveShadowColor_1; } inline void set_subtractiveShadowColor_1(int32_t value) { ___subtractiveShadowColor_1 = value; } inline static int32_t get_offset_of_ambientSkyColor_2() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientSkyColor_2)); } inline int32_t get_ambientSkyColor_2() const { return ___ambientSkyColor_2; } inline int32_t* get_address_of_ambientSkyColor_2() { return &___ambientSkyColor_2; } inline void set_ambientSkyColor_2(int32_t value) { ___ambientSkyColor_2 = value; } inline static int32_t get_offset_of_ambientEquatorColor_3() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientEquatorColor_3)); } inline int32_t get_ambientEquatorColor_3() const { return ___ambientEquatorColor_3; } inline int32_t* get_address_of_ambientEquatorColor_3() { return &___ambientEquatorColor_3; } inline void set_ambientEquatorColor_3(int32_t value) { ___ambientEquatorColor_3 = value; } inline static int32_t get_offset_of_ambientGroundColor_4() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientGroundColor_4)); } inline int32_t get_ambientGroundColor_4() const { return ___ambientGroundColor_4; } inline int32_t* get_address_of_ambientGroundColor_4() { return &___ambientGroundColor_4; } inline void set_ambientGroundColor_4(int32_t value) { ___ambientGroundColor_4 = value; } inline static int32_t get_offset_of_time_5() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___time_5)); } inline int32_t get_time_5() const { return ___time_5; } inline int32_t* get_address_of_time_5() { return &___time_5; } inline void set_time_5(int32_t value) { ___time_5 = value; } inline static int32_t get_offset_of_sinTime_6() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sinTime_6)); } inline int32_t get_sinTime_6() const { return ___sinTime_6; } inline int32_t* get_address_of_sinTime_6() { return &___sinTime_6; } inline void set_sinTime_6(int32_t value) { ___sinTime_6 = value; } inline static int32_t get_offset_of_cosTime_7() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cosTime_7)); } inline int32_t get_cosTime_7() const { return ___cosTime_7; } inline int32_t* get_address_of_cosTime_7() { return &___cosTime_7; } inline void set_cosTime_7(int32_t value) { ___cosTime_7 = value; } inline static int32_t get_offset_of_deltaTime_8() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___deltaTime_8)); } inline int32_t get_deltaTime_8() const { return ___deltaTime_8; } inline int32_t* get_address_of_deltaTime_8() { return &___deltaTime_8; } inline void set_deltaTime_8(int32_t value) { ___deltaTime_8 = value; } inline static int32_t get_offset_of_timeParameters_9() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___timeParameters_9)); } inline int32_t get_timeParameters_9() const { return ___timeParameters_9; } inline int32_t* get_address_of_timeParameters_9() { return &___timeParameters_9; } inline void set_timeParameters_9(int32_t value) { ___timeParameters_9 = value; } inline static int32_t get_offset_of_scaledScreenParams_10() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaledScreenParams_10)); } inline int32_t get_scaledScreenParams_10() const { return ___scaledScreenParams_10; } inline int32_t* get_address_of_scaledScreenParams_10() { return &___scaledScreenParams_10; } inline void set_scaledScreenParams_10(int32_t value) { ___scaledScreenParams_10 = value; } inline static int32_t get_offset_of_worldSpaceCameraPos_11() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldSpaceCameraPos_11)); } inline int32_t get_worldSpaceCameraPos_11() const { return ___worldSpaceCameraPos_11; } inline int32_t* get_address_of_worldSpaceCameraPos_11() { return &___worldSpaceCameraPos_11; } inline void set_worldSpaceCameraPos_11(int32_t value) { ___worldSpaceCameraPos_11 = value; } inline static int32_t get_offset_of_screenParams_12() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___screenParams_12)); } inline int32_t get_screenParams_12() const { return ___screenParams_12; } inline int32_t* get_address_of_screenParams_12() { return &___screenParams_12; } inline void set_screenParams_12(int32_t value) { ___screenParams_12 = value; } inline static int32_t get_offset_of_projectionParams_13() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionParams_13)); } inline int32_t get_projectionParams_13() const { return ___projectionParams_13; } inline int32_t* get_address_of_projectionParams_13() { return &___projectionParams_13; } inline void set_projectionParams_13(int32_t value) { ___projectionParams_13 = value; } inline static int32_t get_offset_of_zBufferParams_14() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___zBufferParams_14)); } inline int32_t get_zBufferParams_14() const { return ___zBufferParams_14; } inline int32_t* get_address_of_zBufferParams_14() { return &___zBufferParams_14; } inline void set_zBufferParams_14(int32_t value) { ___zBufferParams_14 = value; } inline static int32_t get_offset_of_orthoParams_15() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___orthoParams_15)); } inline int32_t get_orthoParams_15() const { return ___orthoParams_15; } inline int32_t* get_address_of_orthoParams_15() { return &___orthoParams_15; } inline void set_orthoParams_15(int32_t value) { ___orthoParams_15 = value; } inline static int32_t get_offset_of_viewMatrix_16() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewMatrix_16)); } inline int32_t get_viewMatrix_16() const { return ___viewMatrix_16; } inline int32_t* get_address_of_viewMatrix_16() { return &___viewMatrix_16; } inline void set_viewMatrix_16(int32_t value) { ___viewMatrix_16 = value; } inline static int32_t get_offset_of_projectionMatrix_17() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionMatrix_17)); } inline int32_t get_projectionMatrix_17() const { return ___projectionMatrix_17; } inline int32_t* get_address_of_projectionMatrix_17() { return &___projectionMatrix_17; } inline void set_projectionMatrix_17(int32_t value) { ___projectionMatrix_17 = value; } inline static int32_t get_offset_of_viewAndProjectionMatrix_18() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewAndProjectionMatrix_18)); } inline int32_t get_viewAndProjectionMatrix_18() const { return ___viewAndProjectionMatrix_18; } inline int32_t* get_address_of_viewAndProjectionMatrix_18() { return &___viewAndProjectionMatrix_18; } inline void set_viewAndProjectionMatrix_18(int32_t value) { ___viewAndProjectionMatrix_18 = value; } inline static int32_t get_offset_of_inverseViewMatrix_19() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewMatrix_19)); } inline int32_t get_inverseViewMatrix_19() const { return ___inverseViewMatrix_19; } inline int32_t* get_address_of_inverseViewMatrix_19() { return &___inverseViewMatrix_19; } inline void set_inverseViewMatrix_19(int32_t value) { ___inverseViewMatrix_19 = value; } inline static int32_t get_offset_of_inverseProjectionMatrix_20() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseProjectionMatrix_20)); } inline int32_t get_inverseProjectionMatrix_20() const { return ___inverseProjectionMatrix_20; } inline int32_t* get_address_of_inverseProjectionMatrix_20() { return &___inverseProjectionMatrix_20; } inline void set_inverseProjectionMatrix_20(int32_t value) { ___inverseProjectionMatrix_20 = value; } inline static int32_t get_offset_of_inverseViewAndProjectionMatrix_21() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewAndProjectionMatrix_21)); } inline int32_t get_inverseViewAndProjectionMatrix_21() const { return ___inverseViewAndProjectionMatrix_21; } inline int32_t* get_address_of_inverseViewAndProjectionMatrix_21() { return &___inverseViewAndProjectionMatrix_21; } inline void set_inverseViewAndProjectionMatrix_21(int32_t value) { ___inverseViewAndProjectionMatrix_21 = value; } inline static int32_t get_offset_of_cameraProjectionMatrix_22() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraProjectionMatrix_22)); } inline int32_t get_cameraProjectionMatrix_22() const { return ___cameraProjectionMatrix_22; } inline int32_t* get_address_of_cameraProjectionMatrix_22() { return &___cameraProjectionMatrix_22; } inline void set_cameraProjectionMatrix_22(int32_t value) { ___cameraProjectionMatrix_22 = value; } inline static int32_t get_offset_of_inverseCameraProjectionMatrix_23() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseCameraProjectionMatrix_23)); } inline int32_t get_inverseCameraProjectionMatrix_23() const { return ___inverseCameraProjectionMatrix_23; } inline int32_t* get_address_of_inverseCameraProjectionMatrix_23() { return &___inverseCameraProjectionMatrix_23; } inline void set_inverseCameraProjectionMatrix_23(int32_t value) { ___inverseCameraProjectionMatrix_23 = value; } inline static int32_t get_offset_of_worldToCameraMatrix_24() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldToCameraMatrix_24)); } inline int32_t get_worldToCameraMatrix_24() const { return ___worldToCameraMatrix_24; } inline int32_t* get_address_of_worldToCameraMatrix_24() { return &___worldToCameraMatrix_24; } inline void set_worldToCameraMatrix_24(int32_t value) { ___worldToCameraMatrix_24 = value; } inline static int32_t get_offset_of_cameraToWorldMatrix_25() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraToWorldMatrix_25)); } inline int32_t get_cameraToWorldMatrix_25() const { return ___cameraToWorldMatrix_25; } inline int32_t* get_address_of_cameraToWorldMatrix_25() { return &___cameraToWorldMatrix_25; } inline void set_cameraToWorldMatrix_25(int32_t value) { ___cameraToWorldMatrix_25 = value; } inline static int32_t get_offset_of_sourceTex_26() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sourceTex_26)); } inline int32_t get_sourceTex_26() const { return ___sourceTex_26; } inline int32_t* get_address_of_sourceTex_26() { return &___sourceTex_26; } inline void set_sourceTex_26(int32_t value) { ___sourceTex_26 = value; } inline static int32_t get_offset_of_scaleBias_27() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBias_27)); } inline int32_t get_scaleBias_27() const { return ___scaleBias_27; } inline int32_t* get_address_of_scaleBias_27() { return &___scaleBias_27; } inline void set_scaleBias_27(int32_t value) { ___scaleBias_27 = value; } inline static int32_t get_offset_of_scaleBiasRt_28() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBiasRt_28)); } inline int32_t get_scaleBiasRt_28() const { return ___scaleBiasRt_28; } inline int32_t* get_address_of_scaleBiasRt_28() { return &___scaleBiasRt_28; } inline void set_scaleBiasRt_28(int32_t value) { ___scaleBiasRt_28 = value; } inline static int32_t get_offset_of_rendererColor_29() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___rendererColor_29)); } inline int32_t get_rendererColor_29() const { return ___rendererColor_29; } inline int32_t* get_address_of_rendererColor_29() { return &___rendererColor_29; } inline void set_rendererColor_29(int32_t value) { ___rendererColor_29 = value; } }; // UnityEngine.Rendering.Universal.ShaderPropertyId // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityEngine.Rendering.TextureXR struct TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields { public: // System.Int32 UnityEngine.Rendering.TextureXR::m_MaxViews int32_t ___m_MaxViews_0; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArray Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_BlackUIntTexture2DArray_1; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_BlackUIntTexture_2; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArrayRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_BlackUIntTexture2DArrayRTH_3; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTextureRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_BlackUIntTextureRTH_4; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_ClearTexture2DArray Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___m_ClearTexture2DArray_5; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_ClearTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_ClearTexture_6; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTexture2DArrayRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_ClearTexture2DArrayRTH_7; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTextureRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_ClearTextureRTH_8; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArray Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___m_MagentaTexture2DArray_9; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_MagentaTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_MagentaTexture_10; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArrayRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_MagentaTexture2DArrayRTH_11; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTextureRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_MagentaTextureRTH_12; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_BlackTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_BlackTexture_13; // UnityEngine.Texture3D UnityEngine.Rendering.TextureXR::m_BlackTexture3D Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___m_BlackTexture3D_14; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_BlackTexture2DArray Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___m_BlackTexture2DArray_15; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture2DArrayRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_BlackTexture2DArrayRTH_16; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTextureRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_BlackTextureRTH_17; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture3DRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_BlackTexture3DRTH_18; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArray Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___m_WhiteTexture2DArray_19; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArrayRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_WhiteTexture2DArrayRTH_20; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTextureRTH RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * ___m_WhiteTextureRTH_21; public: inline static int32_t get_offset_of_m_MaxViews_0() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_MaxViews_0)); } inline int32_t get_m_MaxViews_0() const { return ___m_MaxViews_0; } inline int32_t* get_address_of_m_MaxViews_0() { return &___m_MaxViews_0; } inline void set_m_MaxViews_0(int32_t value) { ___m_MaxViews_0 = value; } inline static int32_t get_offset_of_m_BlackUIntTexture2DArray_1() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackUIntTexture2DArray_1)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_BlackUIntTexture2DArray_1() const { return ___m_BlackUIntTexture2DArray_1; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_BlackUIntTexture2DArray_1() { return &___m_BlackUIntTexture2DArray_1; } inline void set_m_BlackUIntTexture2DArray_1(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___m_BlackUIntTexture2DArray_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackUIntTexture2DArray_1), (void*)value); } inline static int32_t get_offset_of_m_BlackUIntTexture_2() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackUIntTexture_2)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_BlackUIntTexture_2() const { return ___m_BlackUIntTexture_2; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_BlackUIntTexture_2() { return &___m_BlackUIntTexture_2; } inline void set_m_BlackUIntTexture_2(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___m_BlackUIntTexture_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackUIntTexture_2), (void*)value); } inline static int32_t get_offset_of_m_BlackUIntTexture2DArrayRTH_3() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackUIntTexture2DArrayRTH_3)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_BlackUIntTexture2DArrayRTH_3() const { return ___m_BlackUIntTexture2DArrayRTH_3; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_BlackUIntTexture2DArrayRTH_3() { return &___m_BlackUIntTexture2DArrayRTH_3; } inline void set_m_BlackUIntTexture2DArrayRTH_3(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_BlackUIntTexture2DArrayRTH_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackUIntTexture2DArrayRTH_3), (void*)value); } inline static int32_t get_offset_of_m_BlackUIntTextureRTH_4() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackUIntTextureRTH_4)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_BlackUIntTextureRTH_4() const { return ___m_BlackUIntTextureRTH_4; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_BlackUIntTextureRTH_4() { return &___m_BlackUIntTextureRTH_4; } inline void set_m_BlackUIntTextureRTH_4(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_BlackUIntTextureRTH_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackUIntTextureRTH_4), (void*)value); } inline static int32_t get_offset_of_m_ClearTexture2DArray_5() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_ClearTexture2DArray_5)); } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * get_m_ClearTexture2DArray_5() const { return ___m_ClearTexture2DArray_5; } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C ** get_address_of_m_ClearTexture2DArray_5() { return &___m_ClearTexture2DArray_5; } inline void set_m_ClearTexture2DArray_5(Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * value) { ___m_ClearTexture2DArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ClearTexture2DArray_5), (void*)value); } inline static int32_t get_offset_of_m_ClearTexture_6() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_ClearTexture_6)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_ClearTexture_6() const { return ___m_ClearTexture_6; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_ClearTexture_6() { return &___m_ClearTexture_6; } inline void set_m_ClearTexture_6(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_ClearTexture_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ClearTexture_6), (void*)value); } inline static int32_t get_offset_of_m_ClearTexture2DArrayRTH_7() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_ClearTexture2DArrayRTH_7)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_ClearTexture2DArrayRTH_7() const { return ___m_ClearTexture2DArrayRTH_7; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_ClearTexture2DArrayRTH_7() { return &___m_ClearTexture2DArrayRTH_7; } inline void set_m_ClearTexture2DArrayRTH_7(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_ClearTexture2DArrayRTH_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ClearTexture2DArrayRTH_7), (void*)value); } inline static int32_t get_offset_of_m_ClearTextureRTH_8() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_ClearTextureRTH_8)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_ClearTextureRTH_8() const { return ___m_ClearTextureRTH_8; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_ClearTextureRTH_8() { return &___m_ClearTextureRTH_8; } inline void set_m_ClearTextureRTH_8(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_ClearTextureRTH_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ClearTextureRTH_8), (void*)value); } inline static int32_t get_offset_of_m_MagentaTexture2DArray_9() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_MagentaTexture2DArray_9)); } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * get_m_MagentaTexture2DArray_9() const { return ___m_MagentaTexture2DArray_9; } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C ** get_address_of_m_MagentaTexture2DArray_9() { return &___m_MagentaTexture2DArray_9; } inline void set_m_MagentaTexture2DArray_9(Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * value) { ___m_MagentaTexture2DArray_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MagentaTexture2DArray_9), (void*)value); } inline static int32_t get_offset_of_m_MagentaTexture_10() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_MagentaTexture_10)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_MagentaTexture_10() const { return ___m_MagentaTexture_10; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_MagentaTexture_10() { return &___m_MagentaTexture_10; } inline void set_m_MagentaTexture_10(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_MagentaTexture_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MagentaTexture_10), (void*)value); } inline static int32_t get_offset_of_m_MagentaTexture2DArrayRTH_11() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_MagentaTexture2DArrayRTH_11)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_MagentaTexture2DArrayRTH_11() const { return ___m_MagentaTexture2DArrayRTH_11; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_MagentaTexture2DArrayRTH_11() { return &___m_MagentaTexture2DArrayRTH_11; } inline void set_m_MagentaTexture2DArrayRTH_11(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_MagentaTexture2DArrayRTH_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MagentaTexture2DArrayRTH_11), (void*)value); } inline static int32_t get_offset_of_m_MagentaTextureRTH_12() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_MagentaTextureRTH_12)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_MagentaTextureRTH_12() const { return ___m_MagentaTextureRTH_12; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_MagentaTextureRTH_12() { return &___m_MagentaTextureRTH_12; } inline void set_m_MagentaTextureRTH_12(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_MagentaTextureRTH_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MagentaTextureRTH_12), (void*)value); } inline static int32_t get_offset_of_m_BlackTexture_13() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTexture_13)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_BlackTexture_13() const { return ___m_BlackTexture_13; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_BlackTexture_13() { return &___m_BlackTexture_13; } inline void set_m_BlackTexture_13(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_BlackTexture_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTexture_13), (void*)value); } inline static int32_t get_offset_of_m_BlackTexture3D_14() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTexture3D_14)); } inline Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * get_m_BlackTexture3D_14() const { return ___m_BlackTexture3D_14; } inline Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 ** get_address_of_m_BlackTexture3D_14() { return &___m_BlackTexture3D_14; } inline void set_m_BlackTexture3D_14(Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * value) { ___m_BlackTexture3D_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTexture3D_14), (void*)value); } inline static int32_t get_offset_of_m_BlackTexture2DArray_15() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTexture2DArray_15)); } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * get_m_BlackTexture2DArray_15() const { return ___m_BlackTexture2DArray_15; } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C ** get_address_of_m_BlackTexture2DArray_15() { return &___m_BlackTexture2DArray_15; } inline void set_m_BlackTexture2DArray_15(Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * value) { ___m_BlackTexture2DArray_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTexture2DArray_15), (void*)value); } inline static int32_t get_offset_of_m_BlackTexture2DArrayRTH_16() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTexture2DArrayRTH_16)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_BlackTexture2DArrayRTH_16() const { return ___m_BlackTexture2DArrayRTH_16; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_BlackTexture2DArrayRTH_16() { return &___m_BlackTexture2DArrayRTH_16; } inline void set_m_BlackTexture2DArrayRTH_16(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_BlackTexture2DArrayRTH_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTexture2DArrayRTH_16), (void*)value); } inline static int32_t get_offset_of_m_BlackTextureRTH_17() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTextureRTH_17)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_BlackTextureRTH_17() const { return ___m_BlackTextureRTH_17; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_BlackTextureRTH_17() { return &___m_BlackTextureRTH_17; } inline void set_m_BlackTextureRTH_17(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_BlackTextureRTH_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTextureRTH_17), (void*)value); } inline static int32_t get_offset_of_m_BlackTexture3DRTH_18() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_BlackTexture3DRTH_18)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_BlackTexture3DRTH_18() const { return ___m_BlackTexture3DRTH_18; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_BlackTexture3DRTH_18() { return &___m_BlackTexture3DRTH_18; } inline void set_m_BlackTexture3DRTH_18(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_BlackTexture3DRTH_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlackTexture3DRTH_18), (void*)value); } inline static int32_t get_offset_of_m_WhiteTexture2DArray_19() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_WhiteTexture2DArray_19)); } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * get_m_WhiteTexture2DArray_19() const { return ___m_WhiteTexture2DArray_19; } inline Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C ** get_address_of_m_WhiteTexture2DArray_19() { return &___m_WhiteTexture2DArray_19; } inline void set_m_WhiteTexture2DArray_19(Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * value) { ___m_WhiteTexture2DArray_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_WhiteTexture2DArray_19), (void*)value); } inline static int32_t get_offset_of_m_WhiteTexture2DArrayRTH_20() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_WhiteTexture2DArrayRTH_20)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_WhiteTexture2DArrayRTH_20() const { return ___m_WhiteTexture2DArrayRTH_20; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_WhiteTexture2DArrayRTH_20() { return &___m_WhiteTexture2DArrayRTH_20; } inline void set_m_WhiteTexture2DArrayRTH_20(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_WhiteTexture2DArrayRTH_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_WhiteTexture2DArrayRTH_20), (void*)value); } inline static int32_t get_offset_of_m_WhiteTextureRTH_21() { return static_cast(offsetof(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields, ___m_WhiteTextureRTH_21)); } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * get_m_WhiteTextureRTH_21() const { return ___m_WhiteTextureRTH_21; } inline RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 ** get_address_of_m_WhiteTextureRTH_21() { return &___m_WhiteTextureRTH_21; } inline void set_m_WhiteTextureRTH_21(RTHandle_t2E47719EB0807C3A23D79B1CDE881D0A112C13D6 * value) { ___m_WhiteTextureRTH_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_WhiteTextureRTH_21), (void*)value); } }; // UnityEngine.Rendering.TextureXR // System.ValueType // System.ValueType // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields { public: // System.Lazy`1 UnityEngine.Rendering.VolumeManager::s_Instance Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields, ___s_Instance_0)); } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * get_s_Instance_0() const { return ___s_Instance_0; } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.Rendering.VolumeManager // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.XRGraphicsAutomatedTests struct XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_StaticFields { public: // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::k__BackingField bool ___U3CenabledU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::running bool ___running_1; public: inline static int32_t get_offset_of_U3CenabledU3Ek__BackingField_0() { return static_cast(offsetof(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_StaticFields, ___U3CenabledU3Ek__BackingField_0)); } inline bool get_U3CenabledU3Ek__BackingField_0() const { return ___U3CenabledU3Ek__BackingField_0; } inline bool* get_address_of_U3CenabledU3Ek__BackingField_0() { return &___U3CenabledU3Ek__BackingField_0; } inline void set_U3CenabledU3Ek__BackingField_0(bool value) { ___U3CenabledU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_running_1() { return static_cast(offsetof(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_StaticFields, ___running_1)); } inline bool get_running_1() const { return ___running_1; } inline bool* get_address_of_running_1() { return &___running_1; } inline void set_running_1(bool value) { ___running_1 = value; } }; // UnityEngine.Rendering.XRGraphicsAutomatedTests // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::displayList List_1_t56455D217921470E52E7D33A1794256E31084DD8 * ___displayList_2; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::msaaLevel int32_t ___msaaLevel_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRSystem::_XRMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRMirrorProfilingSampler_10; public: inline static int32_t get_offset_of_displayList_2() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ___displayList_2)); } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 * get_displayList_2() const { return ___displayList_2; } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 ** get_address_of_displayList_2() { return &___displayList_2; } inline void set_displayList_2(List_1_t56455D217921470E52E7D33A1794256E31084DD8 * value) { ___displayList_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___displayList_2), (void*)value); } inline static int32_t get_offset_of_msaaLevel_4() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ___msaaLevel_4)); } inline int32_t get_msaaLevel_4() const { return ___msaaLevel_4; } inline int32_t* get_address_of_msaaLevel_4() { return &___msaaLevel_4; } inline void set_msaaLevel_4(int32_t value) { ___msaaLevel_4 = value; } inline static int32_t get_offset_of__XRMirrorProfilingSampler_10() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ____XRMirrorProfilingSampler_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRMirrorProfilingSampler_10() const { return ____XRMirrorProfilingSampler_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRMirrorProfilingSampler_10() { return &____XRMirrorProfilingSampler_10; } inline void set__XRMirrorProfilingSampler_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRMirrorProfilingSampler_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRMirrorProfilingSampler_10), (void*)value); } }; // UnityEngine.Rendering.Universal.XRSystem // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer struct AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalLightsWorldToShadow int32_t ____AdditionalLightsWorldToShadow_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowParams int32_t ____AdditionalShadowParams_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset0 int32_t ____AdditionalShadowOffset0_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset1 int32_t ____AdditionalShadowOffset1_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset2 int32_t ____AdditionalShadowOffset2_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset3 int32_t ____AdditionalShadowOffset3_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowmapSize int32_t ____AdditionalShadowmapSize_6; public: inline static int32_t get_offset_of__AdditionalLightsWorldToShadow_0() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalLightsWorldToShadow_0)); } inline int32_t get__AdditionalLightsWorldToShadow_0() const { return ____AdditionalLightsWorldToShadow_0; } inline int32_t* get_address_of__AdditionalLightsWorldToShadow_0() { return &____AdditionalLightsWorldToShadow_0; } inline void set__AdditionalLightsWorldToShadow_0(int32_t value) { ____AdditionalLightsWorldToShadow_0 = value; } inline static int32_t get_offset_of__AdditionalShadowParams_1() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowParams_1)); } inline int32_t get__AdditionalShadowParams_1() const { return ____AdditionalShadowParams_1; } inline int32_t* get_address_of__AdditionalShadowParams_1() { return &____AdditionalShadowParams_1; } inline void set__AdditionalShadowParams_1(int32_t value) { ____AdditionalShadowParams_1 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset0_2() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset0_2)); } inline int32_t get__AdditionalShadowOffset0_2() const { return ____AdditionalShadowOffset0_2; } inline int32_t* get_address_of__AdditionalShadowOffset0_2() { return &____AdditionalShadowOffset0_2; } inline void set__AdditionalShadowOffset0_2(int32_t value) { ____AdditionalShadowOffset0_2 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset1_3() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset1_3)); } inline int32_t get__AdditionalShadowOffset1_3() const { return ____AdditionalShadowOffset1_3; } inline int32_t* get_address_of__AdditionalShadowOffset1_3() { return &____AdditionalShadowOffset1_3; } inline void set__AdditionalShadowOffset1_3(int32_t value) { ____AdditionalShadowOffset1_3 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset2_4() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset2_4)); } inline int32_t get__AdditionalShadowOffset2_4() const { return ____AdditionalShadowOffset2_4; } inline int32_t* get_address_of__AdditionalShadowOffset2_4() { return &____AdditionalShadowOffset2_4; } inline void set__AdditionalShadowOffset2_4(int32_t value) { ____AdditionalShadowOffset2_4 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset3_5() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset3_5)); } inline int32_t get__AdditionalShadowOffset3_5() const { return ____AdditionalShadowOffset3_5; } inline int32_t* get_address_of__AdditionalShadowOffset3_5() { return &____AdditionalShadowOffset3_5; } inline void set__AdditionalShadowOffset3_5(int32_t value) { ____AdditionalShadowOffset3_5 = value; } inline static int32_t get_offset_of__AdditionalShadowmapSize_6() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowmapSize_6)); } inline int32_t get__AdditionalShadowmapSize_6() const { return ____AdditionalShadowmapSize_6; } inline int32_t* get_address_of__AdditionalShadowmapSize_6() { return &____AdditionalShadowmapSize_6; } inline void set__AdditionalShadowmapSize_6(int32_t value) { ____AdditionalShadowmapSize_6 = value; } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants struct ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Lut_Params int32_t ____Lut_Params_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ColorBalance int32_t ____ColorBalance_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ColorFilter int32_t ____ColorFilter_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerRed int32_t ____ChannelMixerRed_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerGreen int32_t ____ChannelMixerGreen_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerBlue int32_t ____ChannelMixerBlue_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_HueSatCon int32_t ____HueSatCon_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Lift int32_t ____Lift_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Gamma int32_t ____Gamma_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Gain int32_t ____Gain_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Shadows int32_t ____Shadows_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Midtones int32_t ____Midtones_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Highlights int32_t ____Highlights_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ShaHiLimits int32_t ____ShaHiLimits_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_SplitShadows int32_t ____SplitShadows_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_SplitHighlights int32_t ____SplitHighlights_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveMaster int32_t ____CurveMaster_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveRed int32_t ____CurveRed_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveGreen int32_t ____CurveGreen_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveBlue int32_t ____CurveBlue_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveHueVsHue int32_t ____CurveHueVsHue_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveHueVsSat int32_t ____CurveHueVsSat_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveLumVsSat int32_t ____CurveLumVsSat_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveSatVsSat int32_t ____CurveSatVsSat_23; public: inline static int32_t get_offset_of__Lut_Params_0() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Lut_Params_0)); } inline int32_t get__Lut_Params_0() const { return ____Lut_Params_0; } inline int32_t* get_address_of__Lut_Params_0() { return &____Lut_Params_0; } inline void set__Lut_Params_0(int32_t value) { ____Lut_Params_0 = value; } inline static int32_t get_offset_of__ColorBalance_1() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ColorBalance_1)); } inline int32_t get__ColorBalance_1() const { return ____ColorBalance_1; } inline int32_t* get_address_of__ColorBalance_1() { return &____ColorBalance_1; } inline void set__ColorBalance_1(int32_t value) { ____ColorBalance_1 = value; } inline static int32_t get_offset_of__ColorFilter_2() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ColorFilter_2)); } inline int32_t get__ColorFilter_2() const { return ____ColorFilter_2; } inline int32_t* get_address_of__ColorFilter_2() { return &____ColorFilter_2; } inline void set__ColorFilter_2(int32_t value) { ____ColorFilter_2 = value; } inline static int32_t get_offset_of__ChannelMixerRed_3() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerRed_3)); } inline int32_t get__ChannelMixerRed_3() const { return ____ChannelMixerRed_3; } inline int32_t* get_address_of__ChannelMixerRed_3() { return &____ChannelMixerRed_3; } inline void set__ChannelMixerRed_3(int32_t value) { ____ChannelMixerRed_3 = value; } inline static int32_t get_offset_of__ChannelMixerGreen_4() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerGreen_4)); } inline int32_t get__ChannelMixerGreen_4() const { return ____ChannelMixerGreen_4; } inline int32_t* get_address_of__ChannelMixerGreen_4() { return &____ChannelMixerGreen_4; } inline void set__ChannelMixerGreen_4(int32_t value) { ____ChannelMixerGreen_4 = value; } inline static int32_t get_offset_of__ChannelMixerBlue_5() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerBlue_5)); } inline int32_t get__ChannelMixerBlue_5() const { return ____ChannelMixerBlue_5; } inline int32_t* get_address_of__ChannelMixerBlue_5() { return &____ChannelMixerBlue_5; } inline void set__ChannelMixerBlue_5(int32_t value) { ____ChannelMixerBlue_5 = value; } inline static int32_t get_offset_of__HueSatCon_6() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____HueSatCon_6)); } inline int32_t get__HueSatCon_6() const { return ____HueSatCon_6; } inline int32_t* get_address_of__HueSatCon_6() { return &____HueSatCon_6; } inline void set__HueSatCon_6(int32_t value) { ____HueSatCon_6 = value; } inline static int32_t get_offset_of__Lift_7() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Lift_7)); } inline int32_t get__Lift_7() const { return ____Lift_7; } inline int32_t* get_address_of__Lift_7() { return &____Lift_7; } inline void set__Lift_7(int32_t value) { ____Lift_7 = value; } inline static int32_t get_offset_of__Gamma_8() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Gamma_8)); } inline int32_t get__Gamma_8() const { return ____Gamma_8; } inline int32_t* get_address_of__Gamma_8() { return &____Gamma_8; } inline void set__Gamma_8(int32_t value) { ____Gamma_8 = value; } inline static int32_t get_offset_of__Gain_9() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Gain_9)); } inline int32_t get__Gain_9() const { return ____Gain_9; } inline int32_t* get_address_of__Gain_9() { return &____Gain_9; } inline void set__Gain_9(int32_t value) { ____Gain_9 = value; } inline static int32_t get_offset_of__Shadows_10() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Shadows_10)); } inline int32_t get__Shadows_10() const { return ____Shadows_10; } inline int32_t* get_address_of__Shadows_10() { return &____Shadows_10; } inline void set__Shadows_10(int32_t value) { ____Shadows_10 = value; } inline static int32_t get_offset_of__Midtones_11() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Midtones_11)); } inline int32_t get__Midtones_11() const { return ____Midtones_11; } inline int32_t* get_address_of__Midtones_11() { return &____Midtones_11; } inline void set__Midtones_11(int32_t value) { ____Midtones_11 = value; } inline static int32_t get_offset_of__Highlights_12() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Highlights_12)); } inline int32_t get__Highlights_12() const { return ____Highlights_12; } inline int32_t* get_address_of__Highlights_12() { return &____Highlights_12; } inline void set__Highlights_12(int32_t value) { ____Highlights_12 = value; } inline static int32_t get_offset_of__ShaHiLimits_13() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ShaHiLimits_13)); } inline int32_t get__ShaHiLimits_13() const { return ____ShaHiLimits_13; } inline int32_t* get_address_of__ShaHiLimits_13() { return &____ShaHiLimits_13; } inline void set__ShaHiLimits_13(int32_t value) { ____ShaHiLimits_13 = value; } inline static int32_t get_offset_of__SplitShadows_14() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____SplitShadows_14)); } inline int32_t get__SplitShadows_14() const { return ____SplitShadows_14; } inline int32_t* get_address_of__SplitShadows_14() { return &____SplitShadows_14; } inline void set__SplitShadows_14(int32_t value) { ____SplitShadows_14 = value; } inline static int32_t get_offset_of__SplitHighlights_15() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____SplitHighlights_15)); } inline int32_t get__SplitHighlights_15() const { return ____SplitHighlights_15; } inline int32_t* get_address_of__SplitHighlights_15() { return &____SplitHighlights_15; } inline void set__SplitHighlights_15(int32_t value) { ____SplitHighlights_15 = value; } inline static int32_t get_offset_of__CurveMaster_16() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveMaster_16)); } inline int32_t get__CurveMaster_16() const { return ____CurveMaster_16; } inline int32_t* get_address_of__CurveMaster_16() { return &____CurveMaster_16; } inline void set__CurveMaster_16(int32_t value) { ____CurveMaster_16 = value; } inline static int32_t get_offset_of__CurveRed_17() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveRed_17)); } inline int32_t get__CurveRed_17() const { return ____CurveRed_17; } inline int32_t* get_address_of__CurveRed_17() { return &____CurveRed_17; } inline void set__CurveRed_17(int32_t value) { ____CurveRed_17 = value; } inline static int32_t get_offset_of__CurveGreen_18() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveGreen_18)); } inline int32_t get__CurveGreen_18() const { return ____CurveGreen_18; } inline int32_t* get_address_of__CurveGreen_18() { return &____CurveGreen_18; } inline void set__CurveGreen_18(int32_t value) { ____CurveGreen_18 = value; } inline static int32_t get_offset_of__CurveBlue_19() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveBlue_19)); } inline int32_t get__CurveBlue_19() const { return ____CurveBlue_19; } inline int32_t* get_address_of__CurveBlue_19() { return &____CurveBlue_19; } inline void set__CurveBlue_19(int32_t value) { ____CurveBlue_19 = value; } inline static int32_t get_offset_of__CurveHueVsHue_20() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveHueVsHue_20)); } inline int32_t get__CurveHueVsHue_20() const { return ____CurveHueVsHue_20; } inline int32_t* get_address_of__CurveHueVsHue_20() { return &____CurveHueVsHue_20; } inline void set__CurveHueVsHue_20(int32_t value) { ____CurveHueVsHue_20 = value; } inline static int32_t get_offset_of__CurveHueVsSat_21() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveHueVsSat_21)); } inline int32_t get__CurveHueVsSat_21() const { return ____CurveHueVsSat_21; } inline int32_t* get_address_of__CurveHueVsSat_21() { return &____CurveHueVsSat_21; } inline void set__CurveHueVsSat_21(int32_t value) { ____CurveHueVsSat_21 = value; } inline static int32_t get_offset_of__CurveLumVsSat_22() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveLumVsSat_22)); } inline int32_t get__CurveLumVsSat_22() const { return ____CurveLumVsSat_22; } inline int32_t* get_address_of__CurveLumVsSat_22() { return &____CurveLumVsSat_22; } inline void set__CurveLumVsSat_22(int32_t value) { ____CurveLumVsSat_22 = value; } inline static int32_t get_offset_of__CurveSatVsSat_23() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveSatVsSat_23)); } inline int32_t get__CurveSatVsSat_23() const { return ____CurveSatVsSat_23; } inline int32_t* get_address_of__CurveSatVsSat_23() { return &____CurveSatVsSat_23; } inline void set__CurveSatVsSat_23(int32_t value) { ____CurveSatVsSat_23 = value; } }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants struct ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilRef int32_t ____LitStencilRef_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilReadMask int32_t ____LitStencilReadMask_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilWriteMask int32_t ____LitStencilWriteMask_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilRef int32_t ____SimpleLitStencilRef_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilReadMask int32_t ____SimpleLitStencilReadMask_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilWriteMask int32_t ____SimpleLitStencilWriteMask_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilRef int32_t ____StencilRef_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilReadMask int32_t ____StencilReadMask_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilWriteMask int32_t ____StencilWriteMask_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilRef int32_t ____LitPunctualStencilRef_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilReadMask int32_t ____LitPunctualStencilReadMask_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilWriteMask int32_t ____LitPunctualStencilWriteMask_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilRef int32_t ____SimpleLitPunctualStencilRef_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilReadMask int32_t ____SimpleLitPunctualStencilReadMask_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilWriteMask int32_t ____SimpleLitPunctualStencilWriteMask_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilRef int32_t ____LitDirStencilRef_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilReadMask int32_t ____LitDirStencilReadMask_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilWriteMask int32_t ____LitDirStencilWriteMask_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilRef int32_t ____SimpleLitDirStencilRef_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilReadMask int32_t ____SimpleLitDirStencilReadMask_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilWriteMask int32_t ____SimpleLitDirStencilWriteMask_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilRef int32_t ____ClearStencilRef_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilReadMask int32_t ____ClearStencilReadMask_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilWriteMask int32_t ____ClearStencilWriteMask_23; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UDepthRanges int32_t ___UDepthRanges_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthRanges int32_t ____DepthRanges_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DownsamplingWidth int32_t ____DownsamplingWidth_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DownsamplingHeight int32_t ____DownsamplingHeight_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SourceShiftX int32_t ____SourceShiftX_28; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SourceShiftY int32_t ____SourceShiftY_29; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileShiftX int32_t ____TileShiftX_30; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileShiftY int32_t ____TileShiftY_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_tileXCount int32_t ____tileXCount_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthRangeOffset int32_t ____DepthRangeOffset_33; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_BitmaskTex int32_t ____BitmaskTex_34; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UTileList int32_t ___UTileList_35; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileList int32_t ____TileList_36; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UPunctualLightBuffer int32_t ___UPunctualLightBuffer_37; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_PunctualLightBuffer int32_t ____PunctualLightBuffer_38; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::URelLightList int32_t ___URelLightList_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_RelLightList int32_t ____RelLightList_40; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TilePixelWidth int32_t ____TilePixelWidth_41; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TilePixelHeight int32_t ____TilePixelHeight_42; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_InstanceOffset int32_t ____InstanceOffset_43; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthTex int32_t ____DepthTex_44; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthTexSize int32_t ____DepthTexSize_45; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ScreenSize int32_t ____ScreenSize_46; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ScreenToWorld int32_t ____ScreenToWorld_47; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_unproject0 int32_t ____unproject0_48; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_unproject1 int32_t ____unproject1_49; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_MainLightPosition int32_t ____MainLightPosition_50; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_MainLightColor int32_t ____MainLightColor_51; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightScale int32_t ____SpotLightScale_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightBias int32_t ____SpotLightBias_53; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightGuard int32_t ____SpotLightGuard_54; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightPosWS int32_t ____LightPosWS_55; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightColor int32_t ____LightColor_56; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightAttenuation int32_t ____LightAttenuation_57; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightOcclusionProbInfo int32_t ____LightOcclusionProbInfo_58; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightDirection int32_t ____LightDirection_59; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightFlags int32_t ____LightFlags_60; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ShadowLightIndex int32_t ____ShadowLightIndex_61; public: inline static int32_t get_offset_of__LitStencilRef_0() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilRef_0)); } inline int32_t get__LitStencilRef_0() const { return ____LitStencilRef_0; } inline int32_t* get_address_of__LitStencilRef_0() { return &____LitStencilRef_0; } inline void set__LitStencilRef_0(int32_t value) { ____LitStencilRef_0 = value; } inline static int32_t get_offset_of__LitStencilReadMask_1() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilReadMask_1)); } inline int32_t get__LitStencilReadMask_1() const { return ____LitStencilReadMask_1; } inline int32_t* get_address_of__LitStencilReadMask_1() { return &____LitStencilReadMask_1; } inline void set__LitStencilReadMask_1(int32_t value) { ____LitStencilReadMask_1 = value; } inline static int32_t get_offset_of__LitStencilWriteMask_2() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilWriteMask_2)); } inline int32_t get__LitStencilWriteMask_2() const { return ____LitStencilWriteMask_2; } inline int32_t* get_address_of__LitStencilWriteMask_2() { return &____LitStencilWriteMask_2; } inline void set__LitStencilWriteMask_2(int32_t value) { ____LitStencilWriteMask_2 = value; } inline static int32_t get_offset_of__SimpleLitStencilRef_3() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilRef_3)); } inline int32_t get__SimpleLitStencilRef_3() const { return ____SimpleLitStencilRef_3; } inline int32_t* get_address_of__SimpleLitStencilRef_3() { return &____SimpleLitStencilRef_3; } inline void set__SimpleLitStencilRef_3(int32_t value) { ____SimpleLitStencilRef_3 = value; } inline static int32_t get_offset_of__SimpleLitStencilReadMask_4() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilReadMask_4)); } inline int32_t get__SimpleLitStencilReadMask_4() const { return ____SimpleLitStencilReadMask_4; } inline int32_t* get_address_of__SimpleLitStencilReadMask_4() { return &____SimpleLitStencilReadMask_4; } inline void set__SimpleLitStencilReadMask_4(int32_t value) { ____SimpleLitStencilReadMask_4 = value; } inline static int32_t get_offset_of__SimpleLitStencilWriteMask_5() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilWriteMask_5)); } inline int32_t get__SimpleLitStencilWriteMask_5() const { return ____SimpleLitStencilWriteMask_5; } inline int32_t* get_address_of__SimpleLitStencilWriteMask_5() { return &____SimpleLitStencilWriteMask_5; } inline void set__SimpleLitStencilWriteMask_5(int32_t value) { ____SimpleLitStencilWriteMask_5 = value; } inline static int32_t get_offset_of__StencilRef_6() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilRef_6)); } inline int32_t get__StencilRef_6() const { return ____StencilRef_6; } inline int32_t* get_address_of__StencilRef_6() { return &____StencilRef_6; } inline void set__StencilRef_6(int32_t value) { ____StencilRef_6 = value; } inline static int32_t get_offset_of__StencilReadMask_7() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilReadMask_7)); } inline int32_t get__StencilReadMask_7() const { return ____StencilReadMask_7; } inline int32_t* get_address_of__StencilReadMask_7() { return &____StencilReadMask_7; } inline void set__StencilReadMask_7(int32_t value) { ____StencilReadMask_7 = value; } inline static int32_t get_offset_of__StencilWriteMask_8() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilWriteMask_8)); } inline int32_t get__StencilWriteMask_8() const { return ____StencilWriteMask_8; } inline int32_t* get_address_of__StencilWriteMask_8() { return &____StencilWriteMask_8; } inline void set__StencilWriteMask_8(int32_t value) { ____StencilWriteMask_8 = value; } inline static int32_t get_offset_of__LitPunctualStencilRef_9() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilRef_9)); } inline int32_t get__LitPunctualStencilRef_9() const { return ____LitPunctualStencilRef_9; } inline int32_t* get_address_of__LitPunctualStencilRef_9() { return &____LitPunctualStencilRef_9; } inline void set__LitPunctualStencilRef_9(int32_t value) { ____LitPunctualStencilRef_9 = value; } inline static int32_t get_offset_of__LitPunctualStencilReadMask_10() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilReadMask_10)); } inline int32_t get__LitPunctualStencilReadMask_10() const { return ____LitPunctualStencilReadMask_10; } inline int32_t* get_address_of__LitPunctualStencilReadMask_10() { return &____LitPunctualStencilReadMask_10; } inline void set__LitPunctualStencilReadMask_10(int32_t value) { ____LitPunctualStencilReadMask_10 = value; } inline static int32_t get_offset_of__LitPunctualStencilWriteMask_11() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilWriteMask_11)); } inline int32_t get__LitPunctualStencilWriteMask_11() const { return ____LitPunctualStencilWriteMask_11; } inline int32_t* get_address_of__LitPunctualStencilWriteMask_11() { return &____LitPunctualStencilWriteMask_11; } inline void set__LitPunctualStencilWriteMask_11(int32_t value) { ____LitPunctualStencilWriteMask_11 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilRef_12() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilRef_12)); } inline int32_t get__SimpleLitPunctualStencilRef_12() const { return ____SimpleLitPunctualStencilRef_12; } inline int32_t* get_address_of__SimpleLitPunctualStencilRef_12() { return &____SimpleLitPunctualStencilRef_12; } inline void set__SimpleLitPunctualStencilRef_12(int32_t value) { ____SimpleLitPunctualStencilRef_12 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilReadMask_13() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilReadMask_13)); } inline int32_t get__SimpleLitPunctualStencilReadMask_13() const { return ____SimpleLitPunctualStencilReadMask_13; } inline int32_t* get_address_of__SimpleLitPunctualStencilReadMask_13() { return &____SimpleLitPunctualStencilReadMask_13; } inline void set__SimpleLitPunctualStencilReadMask_13(int32_t value) { ____SimpleLitPunctualStencilReadMask_13 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilWriteMask_14() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilWriteMask_14)); } inline int32_t get__SimpleLitPunctualStencilWriteMask_14() const { return ____SimpleLitPunctualStencilWriteMask_14; } inline int32_t* get_address_of__SimpleLitPunctualStencilWriteMask_14() { return &____SimpleLitPunctualStencilWriteMask_14; } inline void set__SimpleLitPunctualStencilWriteMask_14(int32_t value) { ____SimpleLitPunctualStencilWriteMask_14 = value; } inline static int32_t get_offset_of__LitDirStencilRef_15() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilRef_15)); } inline int32_t get__LitDirStencilRef_15() const { return ____LitDirStencilRef_15; } inline int32_t* get_address_of__LitDirStencilRef_15() { return &____LitDirStencilRef_15; } inline void set__LitDirStencilRef_15(int32_t value) { ____LitDirStencilRef_15 = value; } inline static int32_t get_offset_of__LitDirStencilReadMask_16() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilReadMask_16)); } inline int32_t get__LitDirStencilReadMask_16() const { return ____LitDirStencilReadMask_16; } inline int32_t* get_address_of__LitDirStencilReadMask_16() { return &____LitDirStencilReadMask_16; } inline void set__LitDirStencilReadMask_16(int32_t value) { ____LitDirStencilReadMask_16 = value; } inline static int32_t get_offset_of__LitDirStencilWriteMask_17() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilWriteMask_17)); } inline int32_t get__LitDirStencilWriteMask_17() const { return ____LitDirStencilWriteMask_17; } inline int32_t* get_address_of__LitDirStencilWriteMask_17() { return &____LitDirStencilWriteMask_17; } inline void set__LitDirStencilWriteMask_17(int32_t value) { ____LitDirStencilWriteMask_17 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilRef_18() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilRef_18)); } inline int32_t get__SimpleLitDirStencilRef_18() const { return ____SimpleLitDirStencilRef_18; } inline int32_t* get_address_of__SimpleLitDirStencilRef_18() { return &____SimpleLitDirStencilRef_18; } inline void set__SimpleLitDirStencilRef_18(int32_t value) { ____SimpleLitDirStencilRef_18 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilReadMask_19() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilReadMask_19)); } inline int32_t get__SimpleLitDirStencilReadMask_19() const { return ____SimpleLitDirStencilReadMask_19; } inline int32_t* get_address_of__SimpleLitDirStencilReadMask_19() { return &____SimpleLitDirStencilReadMask_19; } inline void set__SimpleLitDirStencilReadMask_19(int32_t value) { ____SimpleLitDirStencilReadMask_19 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilWriteMask_20() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilWriteMask_20)); } inline int32_t get__SimpleLitDirStencilWriteMask_20() const { return ____SimpleLitDirStencilWriteMask_20; } inline int32_t* get_address_of__SimpleLitDirStencilWriteMask_20() { return &____SimpleLitDirStencilWriteMask_20; } inline void set__SimpleLitDirStencilWriteMask_20(int32_t value) { ____SimpleLitDirStencilWriteMask_20 = value; } inline static int32_t get_offset_of__ClearStencilRef_21() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilRef_21)); } inline int32_t get__ClearStencilRef_21() const { return ____ClearStencilRef_21; } inline int32_t* get_address_of__ClearStencilRef_21() { return &____ClearStencilRef_21; } inline void set__ClearStencilRef_21(int32_t value) { ____ClearStencilRef_21 = value; } inline static int32_t get_offset_of__ClearStencilReadMask_22() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilReadMask_22)); } inline int32_t get__ClearStencilReadMask_22() const { return ____ClearStencilReadMask_22; } inline int32_t* get_address_of__ClearStencilReadMask_22() { return &____ClearStencilReadMask_22; } inline void set__ClearStencilReadMask_22(int32_t value) { ____ClearStencilReadMask_22 = value; } inline static int32_t get_offset_of__ClearStencilWriteMask_23() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilWriteMask_23)); } inline int32_t get__ClearStencilWriteMask_23() const { return ____ClearStencilWriteMask_23; } inline int32_t* get_address_of__ClearStencilWriteMask_23() { return &____ClearStencilWriteMask_23; } inline void set__ClearStencilWriteMask_23(int32_t value) { ____ClearStencilWriteMask_23 = value; } inline static int32_t get_offset_of_UDepthRanges_24() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UDepthRanges_24)); } inline int32_t get_UDepthRanges_24() const { return ___UDepthRanges_24; } inline int32_t* get_address_of_UDepthRanges_24() { return &___UDepthRanges_24; } inline void set_UDepthRanges_24(int32_t value) { ___UDepthRanges_24 = value; } inline static int32_t get_offset_of__DepthRanges_25() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthRanges_25)); } inline int32_t get__DepthRanges_25() const { return ____DepthRanges_25; } inline int32_t* get_address_of__DepthRanges_25() { return &____DepthRanges_25; } inline void set__DepthRanges_25(int32_t value) { ____DepthRanges_25 = value; } inline static int32_t get_offset_of__DownsamplingWidth_26() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DownsamplingWidth_26)); } inline int32_t get__DownsamplingWidth_26() const { return ____DownsamplingWidth_26; } inline int32_t* get_address_of__DownsamplingWidth_26() { return &____DownsamplingWidth_26; } inline void set__DownsamplingWidth_26(int32_t value) { ____DownsamplingWidth_26 = value; } inline static int32_t get_offset_of__DownsamplingHeight_27() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DownsamplingHeight_27)); } inline int32_t get__DownsamplingHeight_27() const { return ____DownsamplingHeight_27; } inline int32_t* get_address_of__DownsamplingHeight_27() { return &____DownsamplingHeight_27; } inline void set__DownsamplingHeight_27(int32_t value) { ____DownsamplingHeight_27 = value; } inline static int32_t get_offset_of__SourceShiftX_28() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SourceShiftX_28)); } inline int32_t get__SourceShiftX_28() const { return ____SourceShiftX_28; } inline int32_t* get_address_of__SourceShiftX_28() { return &____SourceShiftX_28; } inline void set__SourceShiftX_28(int32_t value) { ____SourceShiftX_28 = value; } inline static int32_t get_offset_of__SourceShiftY_29() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SourceShiftY_29)); } inline int32_t get__SourceShiftY_29() const { return ____SourceShiftY_29; } inline int32_t* get_address_of__SourceShiftY_29() { return &____SourceShiftY_29; } inline void set__SourceShiftY_29(int32_t value) { ____SourceShiftY_29 = value; } inline static int32_t get_offset_of__TileShiftX_30() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileShiftX_30)); } inline int32_t get__TileShiftX_30() const { return ____TileShiftX_30; } inline int32_t* get_address_of__TileShiftX_30() { return &____TileShiftX_30; } inline void set__TileShiftX_30(int32_t value) { ____TileShiftX_30 = value; } inline static int32_t get_offset_of__TileShiftY_31() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileShiftY_31)); } inline int32_t get__TileShiftY_31() const { return ____TileShiftY_31; } inline int32_t* get_address_of__TileShiftY_31() { return &____TileShiftY_31; } inline void set__TileShiftY_31(int32_t value) { ____TileShiftY_31 = value; } inline static int32_t get_offset_of__tileXCount_32() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____tileXCount_32)); } inline int32_t get__tileXCount_32() const { return ____tileXCount_32; } inline int32_t* get_address_of__tileXCount_32() { return &____tileXCount_32; } inline void set__tileXCount_32(int32_t value) { ____tileXCount_32 = value; } inline static int32_t get_offset_of__DepthRangeOffset_33() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthRangeOffset_33)); } inline int32_t get__DepthRangeOffset_33() const { return ____DepthRangeOffset_33; } inline int32_t* get_address_of__DepthRangeOffset_33() { return &____DepthRangeOffset_33; } inline void set__DepthRangeOffset_33(int32_t value) { ____DepthRangeOffset_33 = value; } inline static int32_t get_offset_of__BitmaskTex_34() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____BitmaskTex_34)); } inline int32_t get__BitmaskTex_34() const { return ____BitmaskTex_34; } inline int32_t* get_address_of__BitmaskTex_34() { return &____BitmaskTex_34; } inline void set__BitmaskTex_34(int32_t value) { ____BitmaskTex_34 = value; } inline static int32_t get_offset_of_UTileList_35() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UTileList_35)); } inline int32_t get_UTileList_35() const { return ___UTileList_35; } inline int32_t* get_address_of_UTileList_35() { return &___UTileList_35; } inline void set_UTileList_35(int32_t value) { ___UTileList_35 = value; } inline static int32_t get_offset_of__TileList_36() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileList_36)); } inline int32_t get__TileList_36() const { return ____TileList_36; } inline int32_t* get_address_of__TileList_36() { return &____TileList_36; } inline void set__TileList_36(int32_t value) { ____TileList_36 = value; } inline static int32_t get_offset_of_UPunctualLightBuffer_37() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UPunctualLightBuffer_37)); } inline int32_t get_UPunctualLightBuffer_37() const { return ___UPunctualLightBuffer_37; } inline int32_t* get_address_of_UPunctualLightBuffer_37() { return &___UPunctualLightBuffer_37; } inline void set_UPunctualLightBuffer_37(int32_t value) { ___UPunctualLightBuffer_37 = value; } inline static int32_t get_offset_of__PunctualLightBuffer_38() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____PunctualLightBuffer_38)); } inline int32_t get__PunctualLightBuffer_38() const { return ____PunctualLightBuffer_38; } inline int32_t* get_address_of__PunctualLightBuffer_38() { return &____PunctualLightBuffer_38; } inline void set__PunctualLightBuffer_38(int32_t value) { ____PunctualLightBuffer_38 = value; } inline static int32_t get_offset_of_URelLightList_39() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___URelLightList_39)); } inline int32_t get_URelLightList_39() const { return ___URelLightList_39; } inline int32_t* get_address_of_URelLightList_39() { return &___URelLightList_39; } inline void set_URelLightList_39(int32_t value) { ___URelLightList_39 = value; } inline static int32_t get_offset_of__RelLightList_40() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____RelLightList_40)); } inline int32_t get__RelLightList_40() const { return ____RelLightList_40; } inline int32_t* get_address_of__RelLightList_40() { return &____RelLightList_40; } inline void set__RelLightList_40(int32_t value) { ____RelLightList_40 = value; } inline static int32_t get_offset_of__TilePixelWidth_41() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TilePixelWidth_41)); } inline int32_t get__TilePixelWidth_41() const { return ____TilePixelWidth_41; } inline int32_t* get_address_of__TilePixelWidth_41() { return &____TilePixelWidth_41; } inline void set__TilePixelWidth_41(int32_t value) { ____TilePixelWidth_41 = value; } inline static int32_t get_offset_of__TilePixelHeight_42() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TilePixelHeight_42)); } inline int32_t get__TilePixelHeight_42() const { return ____TilePixelHeight_42; } inline int32_t* get_address_of__TilePixelHeight_42() { return &____TilePixelHeight_42; } inline void set__TilePixelHeight_42(int32_t value) { ____TilePixelHeight_42 = value; } inline static int32_t get_offset_of__InstanceOffset_43() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____InstanceOffset_43)); } inline int32_t get__InstanceOffset_43() const { return ____InstanceOffset_43; } inline int32_t* get_address_of__InstanceOffset_43() { return &____InstanceOffset_43; } inline void set__InstanceOffset_43(int32_t value) { ____InstanceOffset_43 = value; } inline static int32_t get_offset_of__DepthTex_44() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthTex_44)); } inline int32_t get__DepthTex_44() const { return ____DepthTex_44; } inline int32_t* get_address_of__DepthTex_44() { return &____DepthTex_44; } inline void set__DepthTex_44(int32_t value) { ____DepthTex_44 = value; } inline static int32_t get_offset_of__DepthTexSize_45() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthTexSize_45)); } inline int32_t get__DepthTexSize_45() const { return ____DepthTexSize_45; } inline int32_t* get_address_of__DepthTexSize_45() { return &____DepthTexSize_45; } inline void set__DepthTexSize_45(int32_t value) { ____DepthTexSize_45 = value; } inline static int32_t get_offset_of__ScreenSize_46() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ScreenSize_46)); } inline int32_t get__ScreenSize_46() const { return ____ScreenSize_46; } inline int32_t* get_address_of__ScreenSize_46() { return &____ScreenSize_46; } inline void set__ScreenSize_46(int32_t value) { ____ScreenSize_46 = value; } inline static int32_t get_offset_of__ScreenToWorld_47() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ScreenToWorld_47)); } inline int32_t get__ScreenToWorld_47() const { return ____ScreenToWorld_47; } inline int32_t* get_address_of__ScreenToWorld_47() { return &____ScreenToWorld_47; } inline void set__ScreenToWorld_47(int32_t value) { ____ScreenToWorld_47 = value; } inline static int32_t get_offset_of__unproject0_48() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____unproject0_48)); } inline int32_t get__unproject0_48() const { return ____unproject0_48; } inline int32_t* get_address_of__unproject0_48() { return &____unproject0_48; } inline void set__unproject0_48(int32_t value) { ____unproject0_48 = value; } inline static int32_t get_offset_of__unproject1_49() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____unproject1_49)); } inline int32_t get__unproject1_49() const { return ____unproject1_49; } inline int32_t* get_address_of__unproject1_49() { return &____unproject1_49; } inline void set__unproject1_49(int32_t value) { ____unproject1_49 = value; } inline static int32_t get_offset_of__MainLightPosition_50() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____MainLightPosition_50)); } inline int32_t get__MainLightPosition_50() const { return ____MainLightPosition_50; } inline int32_t* get_address_of__MainLightPosition_50() { return &____MainLightPosition_50; } inline void set__MainLightPosition_50(int32_t value) { ____MainLightPosition_50 = value; } inline static int32_t get_offset_of__MainLightColor_51() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____MainLightColor_51)); } inline int32_t get__MainLightColor_51() const { return ____MainLightColor_51; } inline int32_t* get_address_of__MainLightColor_51() { return &____MainLightColor_51; } inline void set__MainLightColor_51(int32_t value) { ____MainLightColor_51 = value; } inline static int32_t get_offset_of__SpotLightScale_52() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightScale_52)); } inline int32_t get__SpotLightScale_52() const { return ____SpotLightScale_52; } inline int32_t* get_address_of__SpotLightScale_52() { return &____SpotLightScale_52; } inline void set__SpotLightScale_52(int32_t value) { ____SpotLightScale_52 = value; } inline static int32_t get_offset_of__SpotLightBias_53() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightBias_53)); } inline int32_t get__SpotLightBias_53() const { return ____SpotLightBias_53; } inline int32_t* get_address_of__SpotLightBias_53() { return &____SpotLightBias_53; } inline void set__SpotLightBias_53(int32_t value) { ____SpotLightBias_53 = value; } inline static int32_t get_offset_of__SpotLightGuard_54() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightGuard_54)); } inline int32_t get__SpotLightGuard_54() const { return ____SpotLightGuard_54; } inline int32_t* get_address_of__SpotLightGuard_54() { return &____SpotLightGuard_54; } inline void set__SpotLightGuard_54(int32_t value) { ____SpotLightGuard_54 = value; } inline static int32_t get_offset_of__LightPosWS_55() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightPosWS_55)); } inline int32_t get__LightPosWS_55() const { return ____LightPosWS_55; } inline int32_t* get_address_of__LightPosWS_55() { return &____LightPosWS_55; } inline void set__LightPosWS_55(int32_t value) { ____LightPosWS_55 = value; } inline static int32_t get_offset_of__LightColor_56() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightColor_56)); } inline int32_t get__LightColor_56() const { return ____LightColor_56; } inline int32_t* get_address_of__LightColor_56() { return &____LightColor_56; } inline void set__LightColor_56(int32_t value) { ____LightColor_56 = value; } inline static int32_t get_offset_of__LightAttenuation_57() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightAttenuation_57)); } inline int32_t get__LightAttenuation_57() const { return ____LightAttenuation_57; } inline int32_t* get_address_of__LightAttenuation_57() { return &____LightAttenuation_57; } inline void set__LightAttenuation_57(int32_t value) { ____LightAttenuation_57 = value; } inline static int32_t get_offset_of__LightOcclusionProbInfo_58() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightOcclusionProbInfo_58)); } inline int32_t get__LightOcclusionProbInfo_58() const { return ____LightOcclusionProbInfo_58; } inline int32_t* get_address_of__LightOcclusionProbInfo_58() { return &____LightOcclusionProbInfo_58; } inline void set__LightOcclusionProbInfo_58(int32_t value) { ____LightOcclusionProbInfo_58 = value; } inline static int32_t get_offset_of__LightDirection_59() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightDirection_59)); } inline int32_t get__LightDirection_59() const { return ____LightDirection_59; } inline int32_t* get_address_of__LightDirection_59() { return &____LightDirection_59; } inline void set__LightDirection_59(int32_t value) { ____LightDirection_59 = value; } inline static int32_t get_offset_of__LightFlags_60() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightFlags_60)); } inline int32_t get__LightFlags_60() const { return ____LightFlags_60; } inline int32_t* get_address_of__LightFlags_60() { return &____LightFlags_60; } inline void set__LightFlags_60(int32_t value) { ____LightFlags_60 = value; } inline static int32_t get_offset_of__ShadowLightIndex_61() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ShadowLightIndex_61)); } inline int32_t get__ShadowLightIndex_61() const { return ____ShadowLightIndex_61; } inline int32_t* get_address_of__ShadowLightIndex_61() { return &____ShadowLightIndex_61; } inline void set__ShadowLightIndex_61(int32_t value) { ____ShadowLightIndex_61 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer struct LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightPosition int32_t ____MainLightPosition_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightColor int32_t ____MainLightColor_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightOcclusionProbesChannel int32_t ____MainLightOcclusionProbesChannel_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsCount int32_t ____AdditionalLightsCount_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsPosition int32_t ____AdditionalLightsPosition_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsColor int32_t ____AdditionalLightsColor_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsAttenuation int32_t ____AdditionalLightsAttenuation_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsSpotDir int32_t ____AdditionalLightsSpotDir_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightOcclusionProbeChannel int32_t ____AdditionalLightOcclusionProbeChannel_8; public: inline static int32_t get_offset_of__MainLightPosition_0() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightPosition_0)); } inline int32_t get__MainLightPosition_0() const { return ____MainLightPosition_0; } inline int32_t* get_address_of__MainLightPosition_0() { return &____MainLightPosition_0; } inline void set__MainLightPosition_0(int32_t value) { ____MainLightPosition_0 = value; } inline static int32_t get_offset_of__MainLightColor_1() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightColor_1)); } inline int32_t get__MainLightColor_1() const { return ____MainLightColor_1; } inline int32_t* get_address_of__MainLightColor_1() { return &____MainLightColor_1; } inline void set__MainLightColor_1(int32_t value) { ____MainLightColor_1 = value; } inline static int32_t get_offset_of__MainLightOcclusionProbesChannel_2() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightOcclusionProbesChannel_2)); } inline int32_t get__MainLightOcclusionProbesChannel_2() const { return ____MainLightOcclusionProbesChannel_2; } inline int32_t* get_address_of__MainLightOcclusionProbesChannel_2() { return &____MainLightOcclusionProbesChannel_2; } inline void set__MainLightOcclusionProbesChannel_2(int32_t value) { ____MainLightOcclusionProbesChannel_2 = value; } inline static int32_t get_offset_of__AdditionalLightsCount_3() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsCount_3)); } inline int32_t get__AdditionalLightsCount_3() const { return ____AdditionalLightsCount_3; } inline int32_t* get_address_of__AdditionalLightsCount_3() { return &____AdditionalLightsCount_3; } inline void set__AdditionalLightsCount_3(int32_t value) { ____AdditionalLightsCount_3 = value; } inline static int32_t get_offset_of__AdditionalLightsPosition_4() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsPosition_4)); } inline int32_t get__AdditionalLightsPosition_4() const { return ____AdditionalLightsPosition_4; } inline int32_t* get_address_of__AdditionalLightsPosition_4() { return &____AdditionalLightsPosition_4; } inline void set__AdditionalLightsPosition_4(int32_t value) { ____AdditionalLightsPosition_4 = value; } inline static int32_t get_offset_of__AdditionalLightsColor_5() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsColor_5)); } inline int32_t get__AdditionalLightsColor_5() const { return ____AdditionalLightsColor_5; } inline int32_t* get_address_of__AdditionalLightsColor_5() { return &____AdditionalLightsColor_5; } inline void set__AdditionalLightsColor_5(int32_t value) { ____AdditionalLightsColor_5 = value; } inline static int32_t get_offset_of__AdditionalLightsAttenuation_6() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsAttenuation_6)); } inline int32_t get__AdditionalLightsAttenuation_6() const { return ____AdditionalLightsAttenuation_6; } inline int32_t* get_address_of__AdditionalLightsAttenuation_6() { return &____AdditionalLightsAttenuation_6; } inline void set__AdditionalLightsAttenuation_6(int32_t value) { ____AdditionalLightsAttenuation_6 = value; } inline static int32_t get_offset_of__AdditionalLightsSpotDir_7() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsSpotDir_7)); } inline int32_t get__AdditionalLightsSpotDir_7() const { return ____AdditionalLightsSpotDir_7; } inline int32_t* get_address_of__AdditionalLightsSpotDir_7() { return &____AdditionalLightsSpotDir_7; } inline void set__AdditionalLightsSpotDir_7(int32_t value) { ____AdditionalLightsSpotDir_7 = value; } inline static int32_t get_offset_of__AdditionalLightOcclusionProbeChannel_8() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightOcclusionProbeChannel_8)); } inline int32_t get__AdditionalLightOcclusionProbeChannel_8() const { return ____AdditionalLightOcclusionProbeChannel_8; } inline int32_t* get_address_of__AdditionalLightOcclusionProbeChannel_8() { return &____AdditionalLightOcclusionProbeChannel_8; } inline void set__AdditionalLightOcclusionProbeChannel_8(int32_t value) { ____AdditionalLightOcclusionProbeChannel_8 = value; } }; // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer // UnityEngine.Rendering.Universal.ForwardRenderer/<>c struct U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields { public: // UnityEngine.Rendering.Universal.ForwardRenderer/<>c UnityEngine.Rendering.Universal.ForwardRenderer/<>c::<>9 U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.ForwardRenderer/<>c::<>9__57_0 Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * ___U3CU3E9__57_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__57_0_1() { return static_cast(offsetof(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields, ___U3CU3E9__57_0_1)); } inline Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * get_U3CU3E9__57_0_1() const { return ___U3CU3E9__57_0_1; } inline Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A ** get_address_of_U3CU3E9__57_0_1() { return &___U3CU3E9__57_0_1; } inline void set_U3CU3E9__57_0_1(Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * value) { ___U3CU3E9__57_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__57_0_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRenderer/<>c // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling struct Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ForwardRenderer/Profiling::createCameraRenderTarget ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___createCameraRenderTarget_1; public: inline static int32_t get_offset_of_createCameraRenderTarget_1() { return static_cast(offsetof(Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields, ___createCameraRenderTarget_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_createCameraRenderTarget_1() const { return ___createCameraRenderTarget_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_createCameraRenderTarget_1() { return &___createCameraRenderTarget_1; } inline void set_createCameraRenderTarget_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___createCameraRenderTarget_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___createCameraRenderTarget_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c struct U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::<>9 U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * ___U3CU3E9_0; // System.Comparison`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::<>9__5_0 Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * ___U3CU3E9__5_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__5_0_1() { return static_cast(offsetof(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields, ___U3CU3E9__5_0_1)); } inline Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * get_U3CU3E9__5_0_1() const { return ___U3CU3E9__5_0_1; } inline Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C ** get_address_of_U3CU3E9__5_0_1() { return &___U3CU3E9__5_0_1; } inline void set_U3CU3E9__5_0_1(Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * value) { ___U3CU3E9__5_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__5_0_1), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c struct U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9 U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * ___U3CU3E9_0; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9__8_0 Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___U3CU3E9__8_0_1; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9__8_1 Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * ___U3CU3E9__8_1_2; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_0_1() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9__8_0_1)); } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * get_U3CU3E9__8_0_1() const { return ___U3CU3E9__8_0_1; } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA ** get_address_of_U3CU3E9__8_0_1() { return &___U3CU3E9__8_0_1; } inline void set_U3CU3E9__8_0_1(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * value) { ___U3CU3E9__8_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_1_2() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9__8_1_2)); } inline Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * get_U3CU3E9__8_1_2() const { return ___U3CU3E9__8_1_2; } inline Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C ** get_address_of_U3CU3E9__8_1_2() { return &___U3CU3E9__8_1_2; } inline void set_U3CU3E9__8_1_2(Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * value) { ___U3CU3E9__8_1_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_1_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer struct MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_WorldToShadow int32_t ____WorldToShadow_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowParams int32_t ____ShadowParams_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres0 int32_t ____CascadeShadowSplitSpheres0_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres1 int32_t ____CascadeShadowSplitSpheres1_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres2 int32_t ____CascadeShadowSplitSpheres2_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres3 int32_t ____CascadeShadowSplitSpheres3_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSphereRadii int32_t ____CascadeShadowSplitSphereRadii_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset0 int32_t ____ShadowOffset0_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset1 int32_t ____ShadowOffset1_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset2 int32_t ____ShadowOffset2_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset3 int32_t ____ShadowOffset3_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowmapSize int32_t ____ShadowmapSize_11; public: inline static int32_t get_offset_of__WorldToShadow_0() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____WorldToShadow_0)); } inline int32_t get__WorldToShadow_0() const { return ____WorldToShadow_0; } inline int32_t* get_address_of__WorldToShadow_0() { return &____WorldToShadow_0; } inline void set__WorldToShadow_0(int32_t value) { ____WorldToShadow_0 = value; } inline static int32_t get_offset_of__ShadowParams_1() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowParams_1)); } inline int32_t get__ShadowParams_1() const { return ____ShadowParams_1; } inline int32_t* get_address_of__ShadowParams_1() { return &____ShadowParams_1; } inline void set__ShadowParams_1(int32_t value) { ____ShadowParams_1 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres0_2() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres0_2)); } inline int32_t get__CascadeShadowSplitSpheres0_2() const { return ____CascadeShadowSplitSpheres0_2; } inline int32_t* get_address_of__CascadeShadowSplitSpheres0_2() { return &____CascadeShadowSplitSpheres0_2; } inline void set__CascadeShadowSplitSpheres0_2(int32_t value) { ____CascadeShadowSplitSpheres0_2 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres1_3() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres1_3)); } inline int32_t get__CascadeShadowSplitSpheres1_3() const { return ____CascadeShadowSplitSpheres1_3; } inline int32_t* get_address_of__CascadeShadowSplitSpheres1_3() { return &____CascadeShadowSplitSpheres1_3; } inline void set__CascadeShadowSplitSpheres1_3(int32_t value) { ____CascadeShadowSplitSpheres1_3 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres2_4() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres2_4)); } inline int32_t get__CascadeShadowSplitSpheres2_4() const { return ____CascadeShadowSplitSpheres2_4; } inline int32_t* get_address_of__CascadeShadowSplitSpheres2_4() { return &____CascadeShadowSplitSpheres2_4; } inline void set__CascadeShadowSplitSpheres2_4(int32_t value) { ____CascadeShadowSplitSpheres2_4 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres3_5() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres3_5)); } inline int32_t get__CascadeShadowSplitSpheres3_5() const { return ____CascadeShadowSplitSpheres3_5; } inline int32_t* get_address_of__CascadeShadowSplitSpheres3_5() { return &____CascadeShadowSplitSpheres3_5; } inline void set__CascadeShadowSplitSpheres3_5(int32_t value) { ____CascadeShadowSplitSpheres3_5 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSphereRadii_6() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSphereRadii_6)); } inline int32_t get__CascadeShadowSplitSphereRadii_6() const { return ____CascadeShadowSplitSphereRadii_6; } inline int32_t* get_address_of__CascadeShadowSplitSphereRadii_6() { return &____CascadeShadowSplitSphereRadii_6; } inline void set__CascadeShadowSplitSphereRadii_6(int32_t value) { ____CascadeShadowSplitSphereRadii_6 = value; } inline static int32_t get_offset_of__ShadowOffset0_7() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset0_7)); } inline int32_t get__ShadowOffset0_7() const { return ____ShadowOffset0_7; } inline int32_t* get_address_of__ShadowOffset0_7() { return &____ShadowOffset0_7; } inline void set__ShadowOffset0_7(int32_t value) { ____ShadowOffset0_7 = value; } inline static int32_t get_offset_of__ShadowOffset1_8() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset1_8)); } inline int32_t get__ShadowOffset1_8() const { return ____ShadowOffset1_8; } inline int32_t* get_address_of__ShadowOffset1_8() { return &____ShadowOffset1_8; } inline void set__ShadowOffset1_8(int32_t value) { ____ShadowOffset1_8 = value; } inline static int32_t get_offset_of__ShadowOffset2_9() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset2_9)); } inline int32_t get__ShadowOffset2_9() const { return ____ShadowOffset2_9; } inline int32_t* get_address_of__ShadowOffset2_9() { return &____ShadowOffset2_9; } inline void set__ShadowOffset2_9(int32_t value) { ____ShadowOffset2_9 = value; } inline static int32_t get_offset_of__ShadowOffset3_10() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset3_10)); } inline int32_t get__ShadowOffset3_10() const { return ____ShadowOffset3_10; } inline int32_t* get_address_of__ShadowOffset3_10() { return &____ShadowOffset3_10; } inline void set__ShadowOffset3_10(int32_t value) { ____ShadowOffset3_10 = value; } inline static int32_t get_offset_of__ShadowmapSize_11() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowmapSize_11)); } inline int32_t get__ShadowmapSize_11() const { return ____ShadowmapSize_11; } inline int32_t* get_address_of__ShadowmapSize_11() { return &____ShadowmapSize_11; } inline void set__ShadowmapSize_11(int32_t value) { ____ShadowmapSize_11 = value; } }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants struct ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_TempTarget int32_t ____TempTarget_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_TempTarget2 int32_t ____TempTarget2_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_StencilRef int32_t ____StencilRef_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_StencilMask int32_t ____StencilMask_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_FullCoCTexture int32_t ____FullCoCTexture_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_HalfCoCTexture int32_t ____HalfCoCTexture_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_DofTexture int32_t ____DofTexture_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_CoCParams int32_t ____CoCParams_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BokehKernel int32_t ____BokehKernel_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_PongTexture int32_t ____PongTexture_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_PingTexture int32_t ____PingTexture_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Metrics int32_t ____Metrics_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_AreaTexture int32_t ____AreaTexture_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_SearchTexture int32_t ____SearchTexture_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_EdgeTexture int32_t ____EdgeTexture_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BlendTexture int32_t ____BlendTexture_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_ColorTexture int32_t ____ColorTexture_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Params int32_t ____Params_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_SourceTexLowMip int32_t ____SourceTexLowMip_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_Params int32_t ____Bloom_Params_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_RGBM int32_t ____Bloom_RGBM_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_Texture int32_t ____Bloom_Texture_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Texture int32_t ____LensDirt_Texture_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Params int32_t ____LensDirt_Params_23; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Intensity int32_t ____LensDirt_Intensity_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Distortion_Params1 int32_t ____Distortion_Params1_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Distortion_Params2 int32_t ____Distortion_Params2_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Chroma_Params int32_t ____Chroma_Params_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Vignette_Params1 int32_t ____Vignette_Params1_28; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Vignette_Params2 int32_t ____Vignette_Params2_29; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Lut_Params int32_t ____Lut_Params_30; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_UserLut_Params int32_t ____UserLut_Params_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_InternalLut int32_t ____InternalLut_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_UserLut int32_t ____UserLut_33; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_DownSampleScaleFactor int32_t ____DownSampleScaleFactor_34; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_FullscreenProjMat int32_t ____FullscreenProjMat_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BloomMipUp Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____BloomMipUp_36; // System.Int32[] UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BloomMipDown Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____BloomMipDown_37; public: inline static int32_t get_offset_of__TempTarget_0() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____TempTarget_0)); } inline int32_t get__TempTarget_0() const { return ____TempTarget_0; } inline int32_t* get_address_of__TempTarget_0() { return &____TempTarget_0; } inline void set__TempTarget_0(int32_t value) { ____TempTarget_0 = value; } inline static int32_t get_offset_of__TempTarget2_1() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____TempTarget2_1)); } inline int32_t get__TempTarget2_1() const { return ____TempTarget2_1; } inline int32_t* get_address_of__TempTarget2_1() { return &____TempTarget2_1; } inline void set__TempTarget2_1(int32_t value) { ____TempTarget2_1 = value; } inline static int32_t get_offset_of__StencilRef_2() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____StencilRef_2)); } inline int32_t get__StencilRef_2() const { return ____StencilRef_2; } inline int32_t* get_address_of__StencilRef_2() { return &____StencilRef_2; } inline void set__StencilRef_2(int32_t value) { ____StencilRef_2 = value; } inline static int32_t get_offset_of__StencilMask_3() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____StencilMask_3)); } inline int32_t get__StencilMask_3() const { return ____StencilMask_3; } inline int32_t* get_address_of__StencilMask_3() { return &____StencilMask_3; } inline void set__StencilMask_3(int32_t value) { ____StencilMask_3 = value; } inline static int32_t get_offset_of__FullCoCTexture_4() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____FullCoCTexture_4)); } inline int32_t get__FullCoCTexture_4() const { return ____FullCoCTexture_4; } inline int32_t* get_address_of__FullCoCTexture_4() { return &____FullCoCTexture_4; } inline void set__FullCoCTexture_4(int32_t value) { ____FullCoCTexture_4 = value; } inline static int32_t get_offset_of__HalfCoCTexture_5() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____HalfCoCTexture_5)); } inline int32_t get__HalfCoCTexture_5() const { return ____HalfCoCTexture_5; } inline int32_t* get_address_of__HalfCoCTexture_5() { return &____HalfCoCTexture_5; } inline void set__HalfCoCTexture_5(int32_t value) { ____HalfCoCTexture_5 = value; } inline static int32_t get_offset_of__DofTexture_6() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____DofTexture_6)); } inline int32_t get__DofTexture_6() const { return ____DofTexture_6; } inline int32_t* get_address_of__DofTexture_6() { return &____DofTexture_6; } inline void set__DofTexture_6(int32_t value) { ____DofTexture_6 = value; } inline static int32_t get_offset_of__CoCParams_7() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____CoCParams_7)); } inline int32_t get__CoCParams_7() const { return ____CoCParams_7; } inline int32_t* get_address_of__CoCParams_7() { return &____CoCParams_7; } inline void set__CoCParams_7(int32_t value) { ____CoCParams_7 = value; } inline static int32_t get_offset_of__BokehKernel_8() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BokehKernel_8)); } inline int32_t get__BokehKernel_8() const { return ____BokehKernel_8; } inline int32_t* get_address_of__BokehKernel_8() { return &____BokehKernel_8; } inline void set__BokehKernel_8(int32_t value) { ____BokehKernel_8 = value; } inline static int32_t get_offset_of__PongTexture_9() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____PongTexture_9)); } inline int32_t get__PongTexture_9() const { return ____PongTexture_9; } inline int32_t* get_address_of__PongTexture_9() { return &____PongTexture_9; } inline void set__PongTexture_9(int32_t value) { ____PongTexture_9 = value; } inline static int32_t get_offset_of__PingTexture_10() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____PingTexture_10)); } inline int32_t get__PingTexture_10() const { return ____PingTexture_10; } inline int32_t* get_address_of__PingTexture_10() { return &____PingTexture_10; } inline void set__PingTexture_10(int32_t value) { ____PingTexture_10 = value; } inline static int32_t get_offset_of__Metrics_11() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Metrics_11)); } inline int32_t get__Metrics_11() const { return ____Metrics_11; } inline int32_t* get_address_of__Metrics_11() { return &____Metrics_11; } inline void set__Metrics_11(int32_t value) { ____Metrics_11 = value; } inline static int32_t get_offset_of__AreaTexture_12() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____AreaTexture_12)); } inline int32_t get__AreaTexture_12() const { return ____AreaTexture_12; } inline int32_t* get_address_of__AreaTexture_12() { return &____AreaTexture_12; } inline void set__AreaTexture_12(int32_t value) { ____AreaTexture_12 = value; } inline static int32_t get_offset_of__SearchTexture_13() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____SearchTexture_13)); } inline int32_t get__SearchTexture_13() const { return ____SearchTexture_13; } inline int32_t* get_address_of__SearchTexture_13() { return &____SearchTexture_13; } inline void set__SearchTexture_13(int32_t value) { ____SearchTexture_13 = value; } inline static int32_t get_offset_of__EdgeTexture_14() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____EdgeTexture_14)); } inline int32_t get__EdgeTexture_14() const { return ____EdgeTexture_14; } inline int32_t* get_address_of__EdgeTexture_14() { return &____EdgeTexture_14; } inline void set__EdgeTexture_14(int32_t value) { ____EdgeTexture_14 = value; } inline static int32_t get_offset_of__BlendTexture_15() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BlendTexture_15)); } inline int32_t get__BlendTexture_15() const { return ____BlendTexture_15; } inline int32_t* get_address_of__BlendTexture_15() { return &____BlendTexture_15; } inline void set__BlendTexture_15(int32_t value) { ____BlendTexture_15 = value; } inline static int32_t get_offset_of__ColorTexture_16() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____ColorTexture_16)); } inline int32_t get__ColorTexture_16() const { return ____ColorTexture_16; } inline int32_t* get_address_of__ColorTexture_16() { return &____ColorTexture_16; } inline void set__ColorTexture_16(int32_t value) { ____ColorTexture_16 = value; } inline static int32_t get_offset_of__Params_17() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Params_17)); } inline int32_t get__Params_17() const { return ____Params_17; } inline int32_t* get_address_of__Params_17() { return &____Params_17; } inline void set__Params_17(int32_t value) { ____Params_17 = value; } inline static int32_t get_offset_of__SourceTexLowMip_18() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____SourceTexLowMip_18)); } inline int32_t get__SourceTexLowMip_18() const { return ____SourceTexLowMip_18; } inline int32_t* get_address_of__SourceTexLowMip_18() { return &____SourceTexLowMip_18; } inline void set__SourceTexLowMip_18(int32_t value) { ____SourceTexLowMip_18 = value; } inline static int32_t get_offset_of__Bloom_Params_19() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_Params_19)); } inline int32_t get__Bloom_Params_19() const { return ____Bloom_Params_19; } inline int32_t* get_address_of__Bloom_Params_19() { return &____Bloom_Params_19; } inline void set__Bloom_Params_19(int32_t value) { ____Bloom_Params_19 = value; } inline static int32_t get_offset_of__Bloom_RGBM_20() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_RGBM_20)); } inline int32_t get__Bloom_RGBM_20() const { return ____Bloom_RGBM_20; } inline int32_t* get_address_of__Bloom_RGBM_20() { return &____Bloom_RGBM_20; } inline void set__Bloom_RGBM_20(int32_t value) { ____Bloom_RGBM_20 = value; } inline static int32_t get_offset_of__Bloom_Texture_21() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_Texture_21)); } inline int32_t get__Bloom_Texture_21() const { return ____Bloom_Texture_21; } inline int32_t* get_address_of__Bloom_Texture_21() { return &____Bloom_Texture_21; } inline void set__Bloom_Texture_21(int32_t value) { ____Bloom_Texture_21 = value; } inline static int32_t get_offset_of__LensDirt_Texture_22() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Texture_22)); } inline int32_t get__LensDirt_Texture_22() const { return ____LensDirt_Texture_22; } inline int32_t* get_address_of__LensDirt_Texture_22() { return &____LensDirt_Texture_22; } inline void set__LensDirt_Texture_22(int32_t value) { ____LensDirt_Texture_22 = value; } inline static int32_t get_offset_of__LensDirt_Params_23() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Params_23)); } inline int32_t get__LensDirt_Params_23() const { return ____LensDirt_Params_23; } inline int32_t* get_address_of__LensDirt_Params_23() { return &____LensDirt_Params_23; } inline void set__LensDirt_Params_23(int32_t value) { ____LensDirt_Params_23 = value; } inline static int32_t get_offset_of__LensDirt_Intensity_24() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Intensity_24)); } inline int32_t get__LensDirt_Intensity_24() const { return ____LensDirt_Intensity_24; } inline int32_t* get_address_of__LensDirt_Intensity_24() { return &____LensDirt_Intensity_24; } inline void set__LensDirt_Intensity_24(int32_t value) { ____LensDirt_Intensity_24 = value; } inline static int32_t get_offset_of__Distortion_Params1_25() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Distortion_Params1_25)); } inline int32_t get__Distortion_Params1_25() const { return ____Distortion_Params1_25; } inline int32_t* get_address_of__Distortion_Params1_25() { return &____Distortion_Params1_25; } inline void set__Distortion_Params1_25(int32_t value) { ____Distortion_Params1_25 = value; } inline static int32_t get_offset_of__Distortion_Params2_26() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Distortion_Params2_26)); } inline int32_t get__Distortion_Params2_26() const { return ____Distortion_Params2_26; } inline int32_t* get_address_of__Distortion_Params2_26() { return &____Distortion_Params2_26; } inline void set__Distortion_Params2_26(int32_t value) { ____Distortion_Params2_26 = value; } inline static int32_t get_offset_of__Chroma_Params_27() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Chroma_Params_27)); } inline int32_t get__Chroma_Params_27() const { return ____Chroma_Params_27; } inline int32_t* get_address_of__Chroma_Params_27() { return &____Chroma_Params_27; } inline void set__Chroma_Params_27(int32_t value) { ____Chroma_Params_27 = value; } inline static int32_t get_offset_of__Vignette_Params1_28() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Vignette_Params1_28)); } inline int32_t get__Vignette_Params1_28() const { return ____Vignette_Params1_28; } inline int32_t* get_address_of__Vignette_Params1_28() { return &____Vignette_Params1_28; } inline void set__Vignette_Params1_28(int32_t value) { ____Vignette_Params1_28 = value; } inline static int32_t get_offset_of__Vignette_Params2_29() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Vignette_Params2_29)); } inline int32_t get__Vignette_Params2_29() const { return ____Vignette_Params2_29; } inline int32_t* get_address_of__Vignette_Params2_29() { return &____Vignette_Params2_29; } inline void set__Vignette_Params2_29(int32_t value) { ____Vignette_Params2_29 = value; } inline static int32_t get_offset_of__Lut_Params_30() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Lut_Params_30)); } inline int32_t get__Lut_Params_30() const { return ____Lut_Params_30; } inline int32_t* get_address_of__Lut_Params_30() { return &____Lut_Params_30; } inline void set__Lut_Params_30(int32_t value) { ____Lut_Params_30 = value; } inline static int32_t get_offset_of__UserLut_Params_31() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____UserLut_Params_31)); } inline int32_t get__UserLut_Params_31() const { return ____UserLut_Params_31; } inline int32_t* get_address_of__UserLut_Params_31() { return &____UserLut_Params_31; } inline void set__UserLut_Params_31(int32_t value) { ____UserLut_Params_31 = value; } inline static int32_t get_offset_of__InternalLut_32() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____InternalLut_32)); } inline int32_t get__InternalLut_32() const { return ____InternalLut_32; } inline int32_t* get_address_of__InternalLut_32() { return &____InternalLut_32; } inline void set__InternalLut_32(int32_t value) { ____InternalLut_32 = value; } inline static int32_t get_offset_of__UserLut_33() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____UserLut_33)); } inline int32_t get__UserLut_33() const { return ____UserLut_33; } inline int32_t* get_address_of__UserLut_33() { return &____UserLut_33; } inline void set__UserLut_33(int32_t value) { ____UserLut_33 = value; } inline static int32_t get_offset_of__DownSampleScaleFactor_34() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____DownSampleScaleFactor_34)); } inline int32_t get__DownSampleScaleFactor_34() const { return ____DownSampleScaleFactor_34; } inline int32_t* get_address_of__DownSampleScaleFactor_34() { return &____DownSampleScaleFactor_34; } inline void set__DownSampleScaleFactor_34(int32_t value) { ____DownSampleScaleFactor_34 = value; } inline static int32_t get_offset_of__FullscreenProjMat_35() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____FullscreenProjMat_35)); } inline int32_t get__FullscreenProjMat_35() const { return ____FullscreenProjMat_35; } inline int32_t* get_address_of__FullscreenProjMat_35() { return &____FullscreenProjMat_35; } inline void set__FullscreenProjMat_35(int32_t value) { ____FullscreenProjMat_35 = value; } inline static int32_t get_offset_of__BloomMipUp_36() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BloomMipUp_36)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__BloomMipUp_36() const { return ____BloomMipUp_36; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__BloomMipUp_36() { return &____BloomMipUp_36; } inline void set__BloomMipUp_36(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____BloomMipUp_36 = value; Il2CppCodeGenWriteBarrier((void**)(&____BloomMipUp_36), (void*)value); } inline static int32_t get_offset_of__BloomMipDown_37() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BloomMipDown_37)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__BloomMipDown_37() const { return ____BloomMipDown_37; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__BloomMipDown_37() { return &____BloomMipDown_37; } inline void set__BloomMipDown_37(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____BloomMipDown_37 = value; Il2CppCodeGenWriteBarrier((void**)(&____BloomMipDown_37), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants struct ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Texture int32_t ____Grain_Texture_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Params int32_t ____Grain_Params_1; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_TilingParams int32_t ____Grain_TilingParams_2; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_BlueNoise_Texture int32_t ____BlueNoise_Texture_3; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Dithering_Params int32_t ____Dithering_Params_4; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_SourceSize int32_t ____SourceSize_5; public: inline static int32_t get_offset_of__Grain_Texture_0() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_Texture_0)); } inline int32_t get__Grain_Texture_0() const { return ____Grain_Texture_0; } inline int32_t* get_address_of__Grain_Texture_0() { return &____Grain_Texture_0; } inline void set__Grain_Texture_0(int32_t value) { ____Grain_Texture_0 = value; } inline static int32_t get_offset_of__Grain_Params_1() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_Params_1)); } inline int32_t get__Grain_Params_1() const { return ____Grain_Params_1; } inline int32_t* get_address_of__Grain_Params_1() { return &____Grain_Params_1; } inline void set__Grain_Params_1(int32_t value) { ____Grain_Params_1 = value; } inline static int32_t get_offset_of__Grain_TilingParams_2() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_TilingParams_2)); } inline int32_t get__Grain_TilingParams_2() const { return ____Grain_TilingParams_2; } inline int32_t* get_address_of__Grain_TilingParams_2() { return &____Grain_TilingParams_2; } inline void set__Grain_TilingParams_2(int32_t value) { ____Grain_TilingParams_2 = value; } inline static int32_t get_offset_of__BlueNoise_Texture_3() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____BlueNoise_Texture_3)); } inline int32_t get__BlueNoise_Texture_3() const { return ____BlueNoise_Texture_3; } inline int32_t* get_address_of__BlueNoise_Texture_3() { return &____BlueNoise_Texture_3; } inline void set__BlueNoise_Texture_3(int32_t value) { ____BlueNoise_Texture_3 = value; } inline static int32_t get_offset_of__Dithering_Params_4() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Dithering_Params_4)); } inline int32_t get__Dithering_Params_4() const { return ____Dithering_Params_4; } inline int32_t* get_address_of__Dithering_Params_4() { return &____Dithering_Params_4; } inline void set__Dithering_Params_4(int32_t value) { ____Dithering_Params_4 = value; } inline static int32_t get_offset_of__SourceSize_5() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____SourceSize_5)); } inline int32_t get__SourceSize_5() const { return ____SourceSize_5; } inline int32_t* get_address_of__SourceSize_5() { return &____SourceSize_5; } inline void set__SourceSize_5(int32_t value) { ____SourceSize_5 = value; } }; // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling struct Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setPerCameraShaderVariables ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setPerCameraShaderVariables_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::sortRenderPasses ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sortRenderPasses_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupLights ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupLights_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupCamera ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupCamera_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::addRenderPasses ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___addRenderPasses_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::clearRenderingState ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___clearRenderingState_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalStartRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___internalStartRendering_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalFinishRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___internalFinishRendering_8; public: inline static int32_t get_offset_of_setPerCameraShaderVariables_1() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setPerCameraShaderVariables_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setPerCameraShaderVariables_1() const { return ___setPerCameraShaderVariables_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setPerCameraShaderVariables_1() { return &___setPerCameraShaderVariables_1; } inline void set_setPerCameraShaderVariables_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setPerCameraShaderVariables_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___setPerCameraShaderVariables_1), (void*)value); } inline static int32_t get_offset_of_sortRenderPasses_2() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___sortRenderPasses_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_sortRenderPasses_2() const { return ___sortRenderPasses_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_sortRenderPasses_2() { return &___sortRenderPasses_2; } inline void set_sortRenderPasses_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___sortRenderPasses_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___sortRenderPasses_2), (void*)value); } inline static int32_t get_offset_of_setupLights_3() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setupLights_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupLights_3() const { return ___setupLights_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupLights_3() { return &___setupLights_3; } inline void set_setupLights_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupLights_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupLights_3), (void*)value); } inline static int32_t get_offset_of_setupCamera_4() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setupCamera_4)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupCamera_4() const { return ___setupCamera_4; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupCamera_4() { return &___setupCamera_4; } inline void set_setupCamera_4(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupCamera_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupCamera_4), (void*)value); } inline static int32_t get_offset_of_addRenderPasses_5() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___addRenderPasses_5)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_addRenderPasses_5() const { return ___addRenderPasses_5; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_addRenderPasses_5() { return &___addRenderPasses_5; } inline void set_addRenderPasses_5(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___addRenderPasses_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___addRenderPasses_5), (void*)value); } inline static int32_t get_offset_of_clearRenderingState_6() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___clearRenderingState_6)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_clearRenderingState_6() const { return ___clearRenderingState_6; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_clearRenderingState_6() { return &___clearRenderingState_6; } inline void set_clearRenderingState_6(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___clearRenderingState_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___clearRenderingState_6), (void*)value); } inline static int32_t get_offset_of_internalStartRendering_7() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___internalStartRendering_7)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_internalStartRendering_7() const { return ___internalStartRendering_7; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_internalStartRendering_7() { return &___internalStartRendering_7; } inline void set_internalStartRendering_7(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___internalStartRendering_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___internalStartRendering_7), (void*)value); } inline static int32_t get_offset_of_internalFinishRendering_8() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___internalFinishRendering_8)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_internalFinishRendering_8() const { return ___internalFinishRendering_8; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_internalFinishRendering_8() { return &___internalFinishRendering_8; } inline void set_internalFinishRendering_8(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___internalFinishRendering_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___internalFinishRendering_8), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock struct RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::BeforeRendering int32_t ___BeforeRendering_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingOpaque int32_t ___MainRenderingOpaque_1; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingTransparent int32_t ___MainRenderingTransparent_2; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::AfterRendering int32_t ___AfterRendering_3; public: inline static int32_t get_offset_of_BeforeRendering_0() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___BeforeRendering_0)); } inline int32_t get_BeforeRendering_0() const { return ___BeforeRendering_0; } inline int32_t* get_address_of_BeforeRendering_0() { return &___BeforeRendering_0; } inline void set_BeforeRendering_0(int32_t value) { ___BeforeRendering_0 = value; } inline static int32_t get_offset_of_MainRenderingOpaque_1() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___MainRenderingOpaque_1)); } inline int32_t get_MainRenderingOpaque_1() const { return ___MainRenderingOpaque_1; } inline int32_t* get_address_of_MainRenderingOpaque_1() { return &___MainRenderingOpaque_1; } inline void set_MainRenderingOpaque_1(int32_t value) { ___MainRenderingOpaque_1 = value; } inline static int32_t get_offset_of_MainRenderingTransparent_2() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___MainRenderingTransparent_2)); } inline int32_t get_MainRenderingTransparent_2() const { return ___MainRenderingTransparent_2; } inline int32_t* get_address_of_MainRenderingTransparent_2() { return &___MainRenderingTransparent_2; } inline void set_MainRenderingTransparent_2(int32_t value) { ___MainRenderingTransparent_2 = value; } inline static int32_t get_offset_of_AfterRendering_3() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___AfterRendering_3)); } inline int32_t get_AfterRendering_3() const { return ___AfterRendering_3; } inline int32_t* get_address_of_AfterRendering_3() { return &___AfterRendering_3; } inline void set_AfterRendering_3(int32_t value) { ___AfterRendering_3 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9 U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * ___U3CU3E9_0; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_0 Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___U3CU3E9__8_0_1; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_1 Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * ___U3CU3E9__8_1_2; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_2 Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * ___U3CU3E9__8_2_3; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_0_1() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_0_1)); } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * get_U3CU3E9__8_0_1() const { return ___U3CU3E9__8_0_1; } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA ** get_address_of_U3CU3E9__8_0_1() { return &___U3CU3E9__8_0_1; } inline void set_U3CU3E9__8_0_1(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * value) { ___U3CU3E9__8_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_1_2() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_1_2)); } inline Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * get_U3CU3E9__8_1_2() const { return ___U3CU3E9__8_1_2; } inline Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 ** get_address_of_U3CU3E9__8_1_2() { return &___U3CU3E9__8_1_2; } inline void set_U3CU3E9__8_1_2(Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * value) { ___U3CU3E9__8_1_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_1_2), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_2_3() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_2_3)); } inline Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * get_U3CU3E9__8_2_3() const { return ___U3CU3E9__8_2_3; } inline Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 ** get_address_of_U3CU3E9__8_2_3() { return &___U3CU3E9__8_2_3; } inline void set_U3CU3E9__8_2_3(Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * value) { ___U3CU3E9__8_2_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_2_3), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c struct U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields { public: // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9 U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9__41_0 Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * ___U3CU3E9__41_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__41_0_1() { return static_cast(offsetof(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields, ___U3CU3E9__41_0_1)); } inline Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * get_U3CU3E9__41_0_1() const { return ___U3CU3E9__41_0_1; } inline Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B ** get_address_of_U3CU3E9__41_0_1() { return &___U3CU3E9__41_0_1; } inline void set_U3CU3E9__41_0_1(Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * value) { ___U3CU3E9__41_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__41_0_1), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields { public: // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9 U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * ___U3CU3E9_0; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9__16_0 Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * ___U3CU3E9__16_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__16_0_1() { return static_cast(offsetof(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields, ___U3CU3E9__16_0_1)); } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * get_U3CU3E9__16_0_1() const { return ___U3CU3E9__16_0_1; } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 ** get_address_of_U3CU3E9__16_0_1() { return &___U3CU3E9__16_0_1; } inline void set_U3CU3E9__16_0_1(Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * value) { ___U3CU3E9__16_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__16_0_1), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling struct Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::s_HashSamplerCache Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * ___s_HashSamplerCache_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::unknownSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___unknownSampler_1; public: inline static int32_t get_offset_of_s_HashSamplerCache_0() { return static_cast(offsetof(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields, ___s_HashSamplerCache_0)); } inline Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * get_s_HashSamplerCache_0() const { return ___s_HashSamplerCache_0; } inline Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 ** get_address_of_s_HashSamplerCache_0() { return &___s_HashSamplerCache_0; } inline void set_s_HashSamplerCache_0(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * value) { ___s_HashSamplerCache_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_HashSamplerCache_0), (void*)value); } inline static int32_t get_offset_of_unknownSampler_1() { return static_cast(offsetof(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields, ___unknownSampler_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_unknownSampler_1() const { return ___unknownSampler_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_unknownSampler_1() { return &___unknownSampler_1; } inline void set_unknownSampler_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___unknownSampler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___unknownSampler_1), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs struct XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SourceTexArraySlice int32_t ____SourceTexArraySlice_0; // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SRGBRead int32_t ____SRGBRead_1; // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SRGBWrite int32_t ____SRGBWrite_2; public: inline static int32_t get_offset_of__SourceTexArraySlice_0() { return static_cast(offsetof(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields, ____SourceTexArraySlice_0)); } inline int32_t get__SourceTexArraySlice_0() const { return ____SourceTexArraySlice_0; } inline int32_t* get_address_of__SourceTexArraySlice_0() { return &____SourceTexArraySlice_0; } inline void set__SourceTexArraySlice_0(int32_t value) { ____SourceTexArraySlice_0 = value; } inline static int32_t get_offset_of__SRGBRead_1() { return static_cast(offsetof(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields, ____SRGBRead_1)); } inline int32_t get__SRGBRead_1() const { return ____SRGBRead_1; } inline int32_t* get_address_of__SRGBRead_1() { return &____SRGBRead_1; } inline void set__SRGBRead_1(int32_t value) { ____SRGBRead_1 = value; } inline static int32_t get_offset_of__SRGBWrite_2() { return static_cast(offsetof(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields, ____SRGBWrite_2)); } inline int32_t get__SRGBWrite_2() const { return ____SRGBWrite_2; } inline int32_t* get_address_of__SRGBWrite_2() { return &____SRGBWrite_2; } inline void set__SRGBWrite_2(int32_t value) { ____SRGBWrite_2 = value; } }; // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock struct RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::beforeRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___beforeRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingOpaque ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___mainRenderingOpaque_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingTransparent ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___mainRenderingTransparent_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::afterRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___afterRendering_4; public: inline static int32_t get_offset_of_beforeRendering_1() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___beforeRendering_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_beforeRendering_1() const { return ___beforeRendering_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_beforeRendering_1() { return &___beforeRendering_1; } inline void set_beforeRendering_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___beforeRendering_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___beforeRendering_1), (void*)value); } inline static int32_t get_offset_of_mainRenderingOpaque_2() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___mainRenderingOpaque_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_mainRenderingOpaque_2() const { return ___mainRenderingOpaque_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_mainRenderingOpaque_2() { return &___mainRenderingOpaque_2; } inline void set_mainRenderingOpaque_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___mainRenderingOpaque_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainRenderingOpaque_2), (void*)value); } inline static int32_t get_offset_of_mainRenderingTransparent_3() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___mainRenderingTransparent_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_mainRenderingTransparent_3() const { return ___mainRenderingTransparent_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_mainRenderingTransparent_3() { return &___mainRenderingTransparent_3; } inline void set_mainRenderingTransparent_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___mainRenderingTransparent_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainRenderingTransparent_3), (void*)value); } inline static int32_t get_offset_of_afterRendering_4() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___afterRendering_4)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_afterRendering_4() const { return ___afterRendering_4; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_afterRendering_4() { return &___afterRendering_4; } inline void set_afterRendering_4(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___afterRendering_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___afterRendering_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass struct RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass::configure ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___configure_1; public: inline static int32_t get_offset_of_configure_1() { return static_cast(offsetof(RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields, ___configure_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_configure_1() const { return ___configure_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_configure_1() { return &___configure_1; } inline void set_configure_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___configure_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___configure_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline struct Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginFrameRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___beginFrameRendering_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endFrameRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___endFrameRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginCameraRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___beginCameraRendering_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endCameraRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___endCameraRendering_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeCameraData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeCameraData_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeStackedCameraData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeStackedCameraData_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeAdditionalCameraData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeAdditionalCameraData_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeRenderingData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeRenderingData_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeShadowData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeShadowData_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeLightData ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___initializeLightData_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getPerObjectLightFlags ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___getPerObjectLightFlags_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getMainLightIndex ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___getMainLightIndex_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::setupPerFrameShaderConstants ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupPerFrameShaderConstants_13; public: inline static int32_t get_offset_of_beginFrameRendering_0() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___beginFrameRendering_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_beginFrameRendering_0() const { return ___beginFrameRendering_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_beginFrameRendering_0() { return &___beginFrameRendering_0; } inline void set_beginFrameRendering_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___beginFrameRendering_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___beginFrameRendering_0), (void*)value); } inline static int32_t get_offset_of_endFrameRendering_1() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___endFrameRendering_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_endFrameRendering_1() const { return ___endFrameRendering_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_endFrameRendering_1() { return &___endFrameRendering_1; } inline void set_endFrameRendering_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___endFrameRendering_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___endFrameRendering_1), (void*)value); } inline static int32_t get_offset_of_beginCameraRendering_2() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___beginCameraRendering_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_beginCameraRendering_2() const { return ___beginCameraRendering_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_beginCameraRendering_2() { return &___beginCameraRendering_2; } inline void set_beginCameraRendering_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___beginCameraRendering_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___beginCameraRendering_2), (void*)value); } inline static int32_t get_offset_of_endCameraRendering_3() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___endCameraRendering_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_endCameraRendering_3() const { return ___endCameraRendering_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_endCameraRendering_3() { return &___endCameraRendering_3; } inline void set_endCameraRendering_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___endCameraRendering_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___endCameraRendering_3), (void*)value); } inline static int32_t get_offset_of_initializeCameraData_5() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeCameraData_5)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeCameraData_5() const { return ___initializeCameraData_5; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeCameraData_5() { return &___initializeCameraData_5; } inline void set_initializeCameraData_5(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeCameraData_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeCameraData_5), (void*)value); } inline static int32_t get_offset_of_initializeStackedCameraData_6() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeStackedCameraData_6)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeStackedCameraData_6() const { return ___initializeStackedCameraData_6; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeStackedCameraData_6() { return &___initializeStackedCameraData_6; } inline void set_initializeStackedCameraData_6(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeStackedCameraData_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeStackedCameraData_6), (void*)value); } inline static int32_t get_offset_of_initializeAdditionalCameraData_7() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeAdditionalCameraData_7)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeAdditionalCameraData_7() const { return ___initializeAdditionalCameraData_7; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeAdditionalCameraData_7() { return &___initializeAdditionalCameraData_7; } inline void set_initializeAdditionalCameraData_7(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeAdditionalCameraData_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeAdditionalCameraData_7), (void*)value); } inline static int32_t get_offset_of_initializeRenderingData_8() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeRenderingData_8)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeRenderingData_8() const { return ___initializeRenderingData_8; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeRenderingData_8() { return &___initializeRenderingData_8; } inline void set_initializeRenderingData_8(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeRenderingData_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeRenderingData_8), (void*)value); } inline static int32_t get_offset_of_initializeShadowData_9() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeShadowData_9)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeShadowData_9() const { return ___initializeShadowData_9; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeShadowData_9() { return &___initializeShadowData_9; } inline void set_initializeShadowData_9(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeShadowData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeShadowData_9), (void*)value); } inline static int32_t get_offset_of_initializeLightData_10() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___initializeLightData_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_initializeLightData_10() const { return ___initializeLightData_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_initializeLightData_10() { return &___initializeLightData_10; } inline void set_initializeLightData_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___initializeLightData_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___initializeLightData_10), (void*)value); } inline static int32_t get_offset_of_getPerObjectLightFlags_11() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___getPerObjectLightFlags_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_getPerObjectLightFlags_11() const { return ___getPerObjectLightFlags_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_getPerObjectLightFlags_11() { return &___getPerObjectLightFlags_11; } inline void set_getPerObjectLightFlags_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___getPerObjectLightFlags_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___getPerObjectLightFlags_11), (void*)value); } inline static int32_t get_offset_of_getMainLightIndex_12() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___getMainLightIndex_12)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_getMainLightIndex_12() const { return ___getMainLightIndex_12; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_getMainLightIndex_12() { return &___getMainLightIndex_12; } inline void set_getMainLightIndex_12(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___getMainLightIndex_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___getMainLightIndex_12), (void*)value); } inline static int32_t get_offset_of_setupPerFrameShaderConstants_13() { return static_cast(offsetof(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields, ___setupPerFrameShaderConstants_13)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupPerFrameShaderConstants_13() const { return ___setupPerFrameShaderConstants_13; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupPerFrameShaderConstants_13() { return &___setupPerFrameShaderConstants_13; } inline void set_setupPerFrameShaderConstants_13(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupPerFrameShaderConstants_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupPerFrameShaderConstants_13), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context struct Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::submit ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___submit_1; public: inline static int32_t get_offset_of_submit_1() { return static_cast(offsetof(Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_StaticFields, ___submit_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_submit_1() const { return ___submit_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_submit_1() { return &___submit_1; } inline void set_submit_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___submit_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___submit_1), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer struct Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setupCullingParameters ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupCullingParameters_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setup ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setup_2; public: inline static int32_t get_offset_of_setupCullingParameters_1() { return static_cast(offsetof(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields, ___setupCullingParameters_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupCullingParameters_1() const { return ___setupCullingParameters_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupCullingParameters_1() { return &___setupCullingParameters_1; } inline void set_setupCullingParameters_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupCullingParameters_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupCullingParameters_1), (void*)value); } inline static int32_t get_offset_of_setup_2() { return static_cast(offsetof(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields, ___setup_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setup_2() const { return ___setup_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setup_2() { return &___setup_2; } inline void set_setup_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setup_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___setup_2), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR struct XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::mirrorView ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___mirrorView_0; public: inline static int32_t get_offset_of_mirrorView_0() { return static_cast(offsetof(XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_StaticFields, ___mirrorView_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_mirrorView_0() const { return ___mirrorView_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_mirrorView_0() { return &___mirrorView_0; } inline void set_mirrorView_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___mirrorView_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___mirrorView_0), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Nullable`1 // System.Nullable`1 // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // UnityEngine.FrustumPlanes // UnityEngine.FrustumPlanes // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Experimental.GlobalIllumination.LinearColor // UnityEngine.Experimental.GlobalIllumination.LinearColor // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::Invalid int32_t ___Invalid_0; public: inline static int32_t get_offset_of_Invalid_0() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields, ___Invalid_0)); } inline int32_t get_Invalid_0() const { return ___Invalid_0; } inline int32_t* get_address_of_Invalid_0() { return &___Invalid_0; } inline void set_Invalid_0(int32_t value) { ___Invalid_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rendering.ProfilingScope // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.Rendering.SphericalHarmonicsL2 // UnityEngine.Rendering.SphericalHarmonicsL2 // UnityEngine.Rendering.Universal.TileData // UnityEngine.Rendering.Universal.TileData // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Zero_0; public: inline static int32_t get_offset_of_Zero_0() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields, ___Zero_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Zero_0() const { return ___Zero_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Zero_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // UnityEngine.Rendering.Universal.XRLayout // UnityEngine.Rendering.Universal.XRLayout // Unity.Mathematics.float2 // Unity.Mathematics.float2 // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields { public: // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___zero_3; public: inline static int32_t get_offset_of_zero_3() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields, ___zero_3)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_zero_3() const { return ___zero_3; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_zero_3() { return &___zero_3; } inline void set_zero_3(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___zero_3 = value; } }; // Unity.Mathematics.float3 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=960 // /__StaticArrayInitTypeSize=960 // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BoolParameter // UnityEngine.Rendering.BoolParameter // UnityEngine.BoundingSphere // UnityEngine.BoundingSphere // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.CameraLateLatchMatrixType // UnityEngine.Rendering.CameraLateLatchMatrixType // UnityEngine.Rendering.Universal.CameraOverrideOption // UnityEngine.Rendering.Universal.CameraOverrideOption // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.ColorSpace // UnityEngine.ColorSpace // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CompareFunction // UnityEngine.Rendering.CompareFunction // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBufferType // UnityEngine.ComputeBufferType // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // UnityEngine.Experimental.Rendering.DefaultFormat // UnityEngine.Experimental.Rendering.DefaultFormat // UnityEngine.Rendering.Universal.DefaultMaterialType // UnityEngine.Rendering.Universal.DefaultMaterialType // System.Delegate // System.Delegate // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.Universal.Downsampling // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Experimental.GlobalIllumination.FalloffType // UnityEngine.Experimental.GlobalIllumination.FalloffType // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FloatParameter // UnityEngine.Rendering.FloatParameter // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Rendering.IndexFormat // UnityEngine.Rendering.IndexFormat // System.Int32Enum // System.Int32Enum // UnityEngine.IntegratedSubsystem // UnityEngine.IntegratedSubsystem // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.Experimental.GlobalIllumination.LightMode // UnityEngine.Experimental.GlobalIllumination.LightMode // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.LightShadows // UnityEngine.LightShadows // UnityEngine.LightType // UnityEngine.LightType // UnityEngine.Experimental.GlobalIllumination.LightType // UnityEngine.Experimental.GlobalIllumination.LightType // UnityEngine.LightmapBakeType // UnityEngine.LightmapBakeType // UnityEngine.LightmapsMode // UnityEngine.LightmapsMode // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.MeshTopology // UnityEngine.MeshTopology // UnityEngine.MixedLightingMode // UnityEngine.MixedLightingMode // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MsaaQuality // UnityEngine.Rendering.Universal.MsaaQuality // Unity.Collections.NativeArrayOptions // Unity.Collections.NativeArrayOptions // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.OpaqueSortMode // UnityEngine.Rendering.OpaqueSortMode // UnityEngine.Rendering.OpenGLESVersion // UnityEngine.Rendering.OpenGLESVersion // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Experimental.Rendering.Universal.RenderQueueType // UnityEngine.Experimental.Rendering.Universal.RenderQueueType // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RendererType // UnityEngine.RuntimePlatform // UnityEngine.RuntimePlatform // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ShaderPathID // UnityEngine.Rendering.Universal.ShaderPathID // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.StencilOp // UnityEngine.StereoTargetEyeMask // UnityEngine.StereoTargetEyeMask // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields { public: // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * ___m_XRSystem_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightPosition_6; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightColor_7; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightAttenuation_8; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightSpotDirection_9; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightsProbeChannel_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_ShadowBiasData_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::displaySubsystemList List_1_t56455D217921470E52E7D33A1794256E31084DD8 * ___displaySubsystemList_12; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___lightsDelegate_14; public: inline static int32_t get_offset_of_m_XRSystem_2() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___m_XRSystem_2)); } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * get_m_XRSystem_2() const { return ___m_XRSystem_2; } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 ** get_address_of_m_XRSystem_2() { return &___m_XRSystem_2; } inline void set_m_XRSystem_2(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * value) { ___m_XRSystem_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_XRSystem_2), (void*)value); } inline static int32_t get_offset_of_k_DefaultLightPosition_6() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightPosition_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightPosition_6() const { return ___k_DefaultLightPosition_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightPosition_6() { return &___k_DefaultLightPosition_6; } inline void set_k_DefaultLightPosition_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightPosition_6 = value; } inline static int32_t get_offset_of_k_DefaultLightColor_7() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightColor_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightColor_7() const { return ___k_DefaultLightColor_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightColor_7() { return &___k_DefaultLightColor_7; } inline void set_k_DefaultLightColor_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightColor_7 = value; } inline static int32_t get_offset_of_k_DefaultLightAttenuation_8() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightAttenuation_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightAttenuation_8() const { return ___k_DefaultLightAttenuation_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightAttenuation_8() { return &___k_DefaultLightAttenuation_8; } inline void set_k_DefaultLightAttenuation_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightAttenuation_8 = value; } inline static int32_t get_offset_of_k_DefaultLightSpotDirection_9() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightSpotDirection_9)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightSpotDirection_9() const { return ___k_DefaultLightSpotDirection_9; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightSpotDirection_9() { return &___k_DefaultLightSpotDirection_9; } inline void set_k_DefaultLightSpotDirection_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightSpotDirection_9 = value; } inline static int32_t get_offset_of_k_DefaultLightsProbeChannel_10() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightsProbeChannel_10)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightsProbeChannel_10() const { return ___k_DefaultLightsProbeChannel_10; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightsProbeChannel_10() { return &___k_DefaultLightsProbeChannel_10; } inline void set_k_DefaultLightsProbeChannel_10(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightsProbeChannel_10 = value; } inline static int32_t get_offset_of_m_ShadowBiasData_11() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___m_ShadowBiasData_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_ShadowBiasData_11() const { return ___m_ShadowBiasData_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_ShadowBiasData_11() { return &___m_ShadowBiasData_11; } inline void set_m_ShadowBiasData_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___m_ShadowBiasData_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowBiasData_11), (void*)value); } inline static int32_t get_offset_of_displaySubsystemList_12() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___displaySubsystemList_12)); } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 * get_displaySubsystemList_12() const { return ___displaySubsystemList_12; } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 ** get_address_of_displaySubsystemList_12() { return &___displaySubsystemList_12; } inline void set_displaySubsystemList_12(List_1_t56455D217921470E52E7D33A1794256E31084DD8 * value) { ___displaySubsystemList_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___displaySubsystemList_12), (void*)value); } inline static int32_t get_offset_of_lightsDelegate_14() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___lightsDelegate_14)); } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_lightsDelegate_14() const { return ___lightsDelegate_14; } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_lightsDelegate_14() { return &___lightsDelegate_14; } inline void set_lightsDelegate_14(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value) { ___lightsDelegate_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightsDelegate_14), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.VertexAttribute // UnityEngine.Rendering.VertexAttribute // UnityEngine.Rendering.VertexAttributeFormat // UnityEngine.Rendering.VertexAttributeFormat // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Rendering.Universal.XRView // UnityEngine.Rendering.Universal.XRView // UnityEngine.Rendering.Universal.XRViewCreateInfo // UnityEngine.Rendering.Universal.XRViewCreateInfo // UnityEngine.Rendering.Universal.Internal.DeferredLights/GBufferHandles // UnityEngine.Rendering.Universal.Internal.DeferredLights/GBufferHandles // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex struct ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields { public: // UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::VertexLayout VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___VertexLayout_2; public: inline static int32_t get_offset_of_VertexLayout_2() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields, ___VertexLayout_2)); } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* get_VertexLayout_2() const { return ___VertexLayout_2; } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF** get_address_of_VertexLayout_2() { return &___VertexLayout_2; } inline void set_VertexLayout_2(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* value) { ___VertexLayout_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___VertexLayout_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex struct SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields { public: // UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::VertexLayout VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___VertexLayout_3; public: inline static int32_t get_offset_of_VertexLayout_3() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields, ___VertexLayout_3)); } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* get_VertexLayout_3() const { return ___VertexLayout_3; } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF** get_address_of_VertexLayout_3() { return &___VertexLayout_3; } inline void set_VertexLayout_3(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* value) { ___VertexLayout_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___VertexLayout_3), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings // UnityEngine.Experimental.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType // UnityEngine.Experimental.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes // UnityEngine.XR.XRDisplaySubsystem/TextureLayout // UnityEngine.XR.XRDisplaySubsystem/TextureLayout // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses // UnityEngine.IntegratedSubsystem`1 // UnityEngine.IntegratedSubsystem`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields { public: // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0; public: inline static int32_t get_offset_of_s_Active_0() { return static_cast(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); } inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; } inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; } inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value) { ___s_Active_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value); } }; // UnityEngine.Rendering.SupportedRenderingFeatures // System.SystemException // System.SystemException // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Vector2Parameter // UnityEngine.Rendering.Vector2Parameter // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings // System.Comparison`1 // System.Comparison`1 // System.Predicate`1 // System.Predicate`1 // System.ArgumentException // System.ArgumentException // System.AsyncCallback // System.AsyncCallback // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.Internal.DeferredTiler // UnityEngine.Rendering.Universal.Internal.DeferredTiler // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidOperationException // System.InvalidOperationException // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // System.NotImplementedException // System.NotImplementedException // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields { public: // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___current_1; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ActiveColorAttachments_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_ActiveDepthAttachment_16; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ActiveColorStoreActions_17; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_18; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* ___m_TrimmedColorAttachmentCopies_19; public: inline static int32_t get_offset_of_current_1() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___current_1)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_current_1() const { return ___current_1; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_current_1() { return &___current_1; } inline void set_current_1(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_1), (void*)value); } inline static int32_t get_offset_of_m_UseOptimizedStoreActions_5() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_UseOptimizedStoreActions_5)); } inline bool get_m_UseOptimizedStoreActions_5() const { return ___m_UseOptimizedStoreActions_5; } inline bool* get_address_of_m_UseOptimizedStoreActions_5() { return &___m_UseOptimizedStoreActions_5; } inline void set_m_UseOptimizedStoreActions_5(bool value) { ___m_UseOptimizedStoreActions_5 = value; } inline static int32_t get_offset_of_m_ActiveColorAttachments_15() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorAttachments_15)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ActiveColorAttachments_15() const { return ___m_ActiveColorAttachments_15; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ActiveColorAttachments_15() { return &___m_ActiveColorAttachments_15; } inline void set_m_ActiveColorAttachments_15(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ActiveColorAttachments_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_15), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthAttachment_16() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthAttachment_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_ActiveDepthAttachment_16() const { return ___m_ActiveDepthAttachment_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_ActiveDepthAttachment_16() { return &___m_ActiveDepthAttachment_16; } inline void set_m_ActiveDepthAttachment_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_ActiveDepthAttachment_16 = value; } inline static int32_t get_offset_of_m_ActiveColorStoreActions_17() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorStoreActions_17)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ActiveColorStoreActions_17() const { return ___m_ActiveColorStoreActions_17; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ActiveColorStoreActions_17() { return &___m_ActiveColorStoreActions_17; } inline void set_m_ActiveColorStoreActions_17(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ActiveColorStoreActions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorStoreActions_17), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthStoreAction_18() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthStoreAction_18)); } inline int32_t get_m_ActiveDepthStoreAction_18() const { return ___m_ActiveDepthStoreAction_18; } inline int32_t* get_address_of_m_ActiveDepthStoreAction_18() { return &___m_ActiveDepthStoreAction_18; } inline void set_m_ActiveDepthStoreAction_18(int32_t value) { ___m_ActiveDepthStoreAction_18 = value; } inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_19() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_TrimmedColorAttachmentCopies_19)); } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* get_m_TrimmedColorAttachmentCopies_19() const { return ___m_TrimmedColorAttachmentCopies_19; } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE** get_address_of_m_TrimmedColorAttachmentCopies_19() { return &___m_TrimmedColorAttachmentCopies_19; } inline void set_m_TrimmedColorAttachmentCopies_19(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* value) { ___m_TrimmedColorAttachmentCopies_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_19), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.VolumeComponent // UnityEngine.XR.XRDisplaySubsystem // UnityEngine.XR.XRDisplaySubsystem // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields { public: // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_27; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_28; public: inline static int32_t get_offset_of_invalidRT_7() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___invalidRT_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_invalidRT_7() const { return ___invalidRT_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_invalidRT_7() { return &___invalidRT_7; } inline void set_invalidRT_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___invalidRT_7 = value; } inline static int32_t get_offset_of__XRCustomMirrorProfilingSampler_18() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XRCustomMirrorProfilingSampler_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRCustomMirrorProfilingSampler_18() const { return ____XRCustomMirrorProfilingSampler_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRCustomMirrorProfilingSampler_18() { return &____XRCustomMirrorProfilingSampler_18; } inline void set__XRCustomMirrorProfilingSampler_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRCustomMirrorProfilingSampler_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRCustomMirrorProfilingSampler_18), (void*)value); } inline static int32_t get_offset_of__XROcclusionProfilingSampler_20() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XROcclusionProfilingSampler_20)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XROcclusionProfilingSampler_20() const { return ____XROcclusionProfilingSampler_20; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XROcclusionProfilingSampler_20() { return &____XROcclusionProfilingSampler_20; } inline void set__XROcclusionProfilingSampler_20(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XROcclusionProfilingSampler_20 = value; Il2CppCodeGenWriteBarrier((void**)(&____XROcclusionProfilingSampler_20), (void*)value); } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_V_25() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_V_25)); } inline int32_t get_UNITY_STEREO_MATRIX_V_25() const { return ___UNITY_STEREO_MATRIX_V_25; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_V_25() { return &___UNITY_STEREO_MATRIX_V_25; } inline void set_UNITY_STEREO_MATRIX_V_25(int32_t value) { ___UNITY_STEREO_MATRIX_V_25 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IV_26() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IV_26)); } inline int32_t get_UNITY_STEREO_MATRIX_IV_26() const { return ___UNITY_STEREO_MATRIX_IV_26; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IV_26() { return &___UNITY_STEREO_MATRIX_IV_26; } inline void set_UNITY_STEREO_MATRIX_IV_26(int32_t value) { ___UNITY_STEREO_MATRIX_IV_26 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_VP_27() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_VP_27)); } inline int32_t get_UNITY_STEREO_MATRIX_VP_27() const { return ___UNITY_STEREO_MATRIX_VP_27; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_VP_27() { return &___UNITY_STEREO_MATRIX_VP_27; } inline void set_UNITY_STEREO_MATRIX_VP_27(int32_t value) { ___UNITY_STEREO_MATRIX_VP_27 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IVP_28() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IVP_28)); } inline int32_t get_UNITY_STEREO_MATRIX_IVP_28() const { return ___UNITY_STEREO_MATRIX_IVP_28; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IVP_28() { return &___UNITY_STEREO_MATRIX_IVP_28; } inline void set_UNITY_STEREO_MATRIX_IVP_28(int32_t value) { ___UNITY_STEREO_MATRIX_IVP_28 = value; } }; // UnityEngine.Rendering.Universal.XRPass // UnityEngine.Rendering.Universal.XRPassCreateInfo // UnityEngine.Rendering.Universal.XRPassCreateInfo // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields { public: // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage String_t* ____rangeMessage_18; public: inline static int32_t get_offset_of__rangeMessage_18() { return static_cast(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); } inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; } inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; } inline void set__rangeMessage_18(String_t* value) { ____rangeMessage_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value); } }; // System.ArgumentOutOfRangeException // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields { public: // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights String_t* ___k_SetupLights_0; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass String_t* ___k_DeferredPass_1; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo String_t* ___k_TileDepthInfo_2; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass String_t* ___k_DeferredTiledPass_3; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass String_t* ___k_DeferredStencilPass_4; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass String_t* ___k_DeferredFogPass_5; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial String_t* ___k_ClearStencilPartial_6; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants String_t* ___k_SetupLightConstants_7; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard float ___kStencilShapeGuard_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLights_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingDeferredPass_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingTileDepthInfo_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLightConstants_12; public: inline static int32_t get_offset_of_k_SetupLights_0() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLights_0)); } inline String_t* get_k_SetupLights_0() const { return ___k_SetupLights_0; } inline String_t** get_address_of_k_SetupLights_0() { return &___k_SetupLights_0; } inline void set_k_SetupLights_0(String_t* value) { ___k_SetupLights_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLights_0), (void*)value); } inline static int32_t get_offset_of_k_DeferredPass_1() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredPass_1)); } inline String_t* get_k_DeferredPass_1() const { return ___k_DeferredPass_1; } inline String_t** get_address_of_k_DeferredPass_1() { return &___k_DeferredPass_1; } inline void set_k_DeferredPass_1(String_t* value) { ___k_DeferredPass_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredPass_1), (void*)value); } inline static int32_t get_offset_of_k_TileDepthInfo_2() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_TileDepthInfo_2)); } inline String_t* get_k_TileDepthInfo_2() const { return ___k_TileDepthInfo_2; } inline String_t** get_address_of_k_TileDepthInfo_2() { return &___k_TileDepthInfo_2; } inline void set_k_TileDepthInfo_2(String_t* value) { ___k_TileDepthInfo_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_TileDepthInfo_2), (void*)value); } inline static int32_t get_offset_of_k_DeferredTiledPass_3() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredTiledPass_3)); } inline String_t* get_k_DeferredTiledPass_3() const { return ___k_DeferredTiledPass_3; } inline String_t** get_address_of_k_DeferredTiledPass_3() { return &___k_DeferredTiledPass_3; } inline void set_k_DeferredTiledPass_3(String_t* value) { ___k_DeferredTiledPass_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredTiledPass_3), (void*)value); } inline static int32_t get_offset_of_k_DeferredStencilPass_4() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredStencilPass_4)); } inline String_t* get_k_DeferredStencilPass_4() const { return ___k_DeferredStencilPass_4; } inline String_t** get_address_of_k_DeferredStencilPass_4() { return &___k_DeferredStencilPass_4; } inline void set_k_DeferredStencilPass_4(String_t* value) { ___k_DeferredStencilPass_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredStencilPass_4), (void*)value); } inline static int32_t get_offset_of_k_DeferredFogPass_5() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredFogPass_5)); } inline String_t* get_k_DeferredFogPass_5() const { return ___k_DeferredFogPass_5; } inline String_t** get_address_of_k_DeferredFogPass_5() { return &___k_DeferredFogPass_5; } inline void set_k_DeferredFogPass_5(String_t* value) { ___k_DeferredFogPass_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredFogPass_5), (void*)value); } inline static int32_t get_offset_of_k_ClearStencilPartial_6() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_ClearStencilPartial_6)); } inline String_t* get_k_ClearStencilPartial_6() const { return ___k_ClearStencilPartial_6; } inline String_t** get_address_of_k_ClearStencilPartial_6() { return &___k_ClearStencilPartial_6; } inline void set_k_ClearStencilPartial_6(String_t* value) { ___k_ClearStencilPartial_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_ClearStencilPartial_6), (void*)value); } inline static int32_t get_offset_of_k_SetupLightConstants_7() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLightConstants_7)); } inline String_t* get_k_SetupLightConstants_7() const { return ___k_SetupLightConstants_7; } inline String_t** get_address_of_k_SetupLightConstants_7() { return &___k_SetupLightConstants_7; } inline void set_k_SetupLightConstants_7(String_t* value) { ___k_SetupLightConstants_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLightConstants_7), (void*)value); } inline static int32_t get_offset_of_kStencilShapeGuard_8() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___kStencilShapeGuard_8)); } inline float get_kStencilShapeGuard_8() const { return ___kStencilShapeGuard_8; } inline float* get_address_of_kStencilShapeGuard_8() { return &___kStencilShapeGuard_8; } inline void set_kStencilShapeGuard_8(float value) { ___kStencilShapeGuard_8 = value; } inline static int32_t get_offset_of_m_ProfilingSetupLights_9() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLights_9)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLights_9() const { return ___m_ProfilingSetupLights_9; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLights_9() { return &___m_ProfilingSetupLights_9; } inline void set_m_ProfilingSetupLights_9(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLights_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLights_9), (void*)value); } inline static int32_t get_offset_of_m_ProfilingDeferredPass_10() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingDeferredPass_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingDeferredPass_10() const { return ___m_ProfilingDeferredPass_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingDeferredPass_10() { return &___m_ProfilingDeferredPass_10; } inline void set_m_ProfilingDeferredPass_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingDeferredPass_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingDeferredPass_10), (void*)value); } inline static int32_t get_offset_of_m_ProfilingTileDepthInfo_11() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingTileDepthInfo_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingTileDepthInfo_11() const { return ___m_ProfilingTileDepthInfo_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingTileDepthInfo_11() { return &___m_ProfilingTileDepthInfo_11; } inline void set_m_ProfilingTileDepthInfo_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingTileDepthInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingTileDepthInfo_11), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSetupLightConstants_12() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLightConstants_12)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLightConstants_12() const { return ___m_ProfilingSetupLightConstants_12; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLightConstants_12() { return &___m_ProfilingSetupLightConstants_12; } inline void set_m_ProfilingSetupLightConstants_12(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLightConstants_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLightConstants_12), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Light // UnityEngine.Light // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.TransparentSettingsPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_13; public: inline static int32_t get_offset_of_m_ProfilingSampler_13() { return static_cast(offsetof(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields, ___m_ProfilingSampler_13)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_13() const { return ___m_ProfilingSampler_13; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_13() { return &___m_ProfilingSampler_13; } inline void set_m_ProfilingSampler_13(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_13), (void*)value); } }; // UnityEngine.Rendering.Universal.TransparentSettingsPass // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.Vignette // UnityEngine.Rendering.Universal.Vignette // UnityEngine.Rendering.Universal.WhiteBalance // UnityEngine.Rendering.Universal.WhiteBalance // UnityEngine.Rendering.Universal.XROcclusionMeshPass // UnityEngine.Rendering.Universal.XROcclusionMeshPass // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_BaseMapID int32_t ___s_BaseMapID_21; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOParamsID int32_t ___s_SSAOParamsID_22; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture1ID int32_t ___s_SSAOTexture1ID_23; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture2ID int32_t ___s_SSAOTexture2ID_24; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture3ID int32_t ___s_SSAOTexture3ID_25; public: inline static int32_t get_offset_of_s_BaseMapID_21() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_BaseMapID_21)); } inline int32_t get_s_BaseMapID_21() const { return ___s_BaseMapID_21; } inline int32_t* get_address_of_s_BaseMapID_21() { return &___s_BaseMapID_21; } inline void set_s_BaseMapID_21(int32_t value) { ___s_BaseMapID_21 = value; } inline static int32_t get_offset_of_s_SSAOParamsID_22() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOParamsID_22)); } inline int32_t get_s_SSAOParamsID_22() const { return ___s_SSAOParamsID_22; } inline int32_t* get_address_of_s_SSAOParamsID_22() { return &___s_SSAOParamsID_22; } inline void set_s_SSAOParamsID_22(int32_t value) { ___s_SSAOParamsID_22 = value; } inline static int32_t get_offset_of_s_SSAOTexture1ID_23() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture1ID_23)); } inline int32_t get_s_SSAOTexture1ID_23() const { return ___s_SSAOTexture1ID_23; } inline int32_t* get_address_of_s_SSAOTexture1ID_23() { return &___s_SSAOTexture1ID_23; } inline void set_s_SSAOTexture1ID_23(int32_t value) { ___s_SSAOTexture1ID_23 = value; } inline static int32_t get_offset_of_s_SSAOTexture2ID_24() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture2ID_24)); } inline int32_t get_s_SSAOTexture2ID_24() const { return ___s_SSAOTexture2ID_24; } inline int32_t* get_address_of_s_SSAOTexture2ID_24() { return &___s_SSAOTexture2ID_24; } inline void set_s_SSAOTexture2ID_24(int32_t value) { ___s_SSAOTexture2ID_24 = value; } inline static int32_t get_offset_of_s_SSAOTexture3ID_25() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture3ID_25)); } inline int32_t get_s_SSAOTexture3ID_25() const { return ___s_SSAOTexture3ID_25; } inline int32_t* get_address_of_s_SSAOTexture3ID_25() { return &___s_SSAOTexture3ID_25; } inline void set_s_SSAOTexture3ID_25(int32_t value) { ___s_SSAOTexture3ID_25 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields { public: // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___s_DefaultAdditionalCameraData_24; public: inline static int32_t get_offset_of_s_DefaultAdditionalCameraData_24() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields, ___s_DefaultAdditionalCameraData_24)); } inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * get_s_DefaultAdditionalCameraData_24() const { return ___s_DefaultAdditionalCameraData_24; } inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** get_address_of_s_DefaultAdditionalCameraData_24() { return &___s_DefaultAdditionalCameraData_24; } inline void set_s_DefaultAdditionalCameraData_24(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * value) { ___s_DefaultAdditionalCameraData_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAdditionalCameraData_24), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData // UnityEngine.Rendering.Universal.UniversalAdditionalLightData // UnityEngine.Rendering.Universal.UniversalAdditionalLightData #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47 : public RuntimeArray { public: ALIGN_FIELD (8) ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * m_Items[1]; public: inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1]; public: inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray { public: ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1]; public: inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90 : public RuntimeArray { public: ALIGN_FIELD (8) ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * m_Items[1]; public: inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // System.UInt16[] struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray { public: ALIGN_FIELD (8) uint16_t m_Items[1]; public: inline uint16_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint16_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint16_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF : public RuntimeArray { public: ALIGN_FIELD (8) VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E m_Items[1]; public: inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD : public RuntimeArray { public: ALIGN_FIELD (8) XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 m_Items[1]; public: inline XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } inline XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } }; IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_back(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled); IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_cleanup(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled); IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_back(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled); IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_cleanup(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared (VolumeParameter_1_t6E848A55C514718131AA63DC30EC61DAA73E5740 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared (Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared (int32_t ___marker0, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method); // System.Void UnityEngine.SubsystemManager::GetInstances(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubsystemManager_GetInstances_TisRuntimeObject_mF37532CC93E9088116D7150AA6A94582E7B7D3F4_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___subsystems0, const RuntimeMethod* method); // System.Void System.Array::Sort(!!0[],System.Comparison`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRuntimeObject_m56BB66BED12A649DC825173FF86A3363D7467E2C_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___array0, Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * ___comparison1, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_gshared_inline (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, const RuntimeMethod* method); // !0 System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F_gshared (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A_gshared (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, float ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_gshared (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, int32_t ___value0, const RuntimeMethod* method); // !0 System.Nullable`1::GetValueOrDefault() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_gshared_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_gshared_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___index0, const RuntimeMethod* method); // !0 UnityEngine.Rendering.GenericPool`1::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GenericPool_1_Get_m5DF59CF704CC52ED1EB44569EE13BBF5A30CC0FC_gshared (const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_gshared (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_gshared (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___index0, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GenericPool`1::Release(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericPool_1_Release_m13162FF0D989B754CD2FBCB7A7430C1278F926EA_gshared (RuntimeObject * ___toRelease0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A_gshared (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA_gshared (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___capacity0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared (Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C * __this, const RuntimeMethod* method); // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared (const RuntimeMethod* method); // !!0[] System.Array::Empty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline (const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m1045FD385AE12B062D3EDE3D9950C37575ECA215_gshared (NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mEA9F18DA50B8AADE365E5F3694E85760EA05E59A_gshared (NativeArray_1_tEAC3CE8EC88043FC47CFFFD6A9DC17F368B75F21 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89 (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileDepthRangeExtraPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileDepthRangeExtraPass_m2E5967B3F38854EB12153284C759AD293D49B5AD (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderWidth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderHeight() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthInfoTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.Internal.DeferredTiler& UnityEngine.Rendering.Universal.Internal.DeferredLights::GetTiler(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * DeferredLights_GetTiler_mD72899B5206C4422606C752DDEBF1881BD391A5D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___i0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileXCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileYCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TileDepthInfoTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteTileDepthInfoPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteTileDepthInfoPass_m1B1192D8FEAB9E869F07BB347EA694BEF552359F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteDownsampleBitmaskPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteDownsampleBitmaskPass_mDE2B7999E451A3F5FA5847EA368AEBAAEA32FE9B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TileDepthInfoTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m9310C743C306580B85B12B30E1F5DF32718D42EB (TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16 (VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) inline void VolumeParameter_1__ctor_mF82A21617D934F6AD732034784C907E4D3D1F997 (VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared)(__this, ___value0, ___overrideState1, method); } // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sampler1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m0881B8965066FFED6470859448F65C14E4BE2AB6 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) inline bool GameObject_TryGetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_m33C046010409D9F087E80ADE54F81A6F731BF4FA (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared)(__this, ___component0, method); } // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m3AFCF135E16888031294C27633434A09E9CB7A3D_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_mD924599015C31139F7D9313A826B1B4593A1F08C (Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) inline int32_t List_1_RemoveAll_mB98B2ADA453F0B7AD31BEDD73B48D3CF40B3323A (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * ___match0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method); } // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mCF3CD6563803BC69EFF1722E06407777C2C4843B (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * UniversalAdditionalCameraData_get_camera_mEAAF3165F2A6DE447C5158AF01D2EA21B3C14280 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mFCC4F73CACBC055EBB4CE9891F564B80B81B5F0E (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalRenderPipelineAsset_GetRenderer_mAF552264A9DCA6596F6ED1F25AF789C4AE564D08 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mA112EBDF84D22AF459990BF06FBAA7F03F4352FE_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_mE4EA8DD8923DE7F4045BAEE91E8C64EB9EEDCB7C_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3 (String_t* ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, String_t* ___name1, bool ___allowScaling2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___tint3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070 (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865 (const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237 (const RuntimeMethod* method); // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_m3413721015426705ADCD37169BD659599AE32FF5 (const RuntimeMethod* method); // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_mF0B282D79D77EA57E8ACBDFB72AAF8BB80FD78D7 (Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.RenderPipeline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m5DDDC5F7343E7C565BF58336C4EC52A192C7C612 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_mFF5B5D36B08A976B6E9ECFC457EADD72B7DEB416 (const RuntimeMethod* method); // System.Int32 UnityEngine.QualitySettings::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m53FE3248C9B20CB3E80421B0776E91F4EC4F40D8 (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_mB93F963A20DB9C3BF65D57937B211FCC7BBDD3B4 (int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_mEA91196695FD345B3677F42802668B460535D7C3 (int32_t ___level0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_mADCE098840E48B15EF66AD50C0C124416500D681 (float ___renderScale0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m52C842D91F0492070C9F3F83FA56BB4FAA84AD08 (String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_mA347FF191F00C932EAEBA82F3BAB68013C096F4E (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CameraCaptureBridge::set_enabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m73B7A7813F135A32265710C224992AA9B9F7C11D_inline (bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m9270A49E06286B4000E51368AC7F27E419AB8A7D (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m741A49E4A13F32A8BC344E66B434B8AFFD68B4F8 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_mF975D2738005A4D96FDF4CEFCDDC572915BECDA8 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_Dispose_mFA1128F7A39141D23DB613027EE6DF9FC9CC4191 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_mEE8DB22C444B1E6F776B834B03647C20DD3AD658 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m79647D3513B0BE6FAF206C1B8A4B8C0F53D205F6 (const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared)(___marker0, method); } // System.Void UnityEngine.Rendering.RenderPipeline::BeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginFrameRendering_m376A1135B83D82EDBADAB9BD2BEF33E660C7A273 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED (bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_mD36E9EEECC5E422A9A737E8BCE802B3EF8AB4610_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C (bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m7CB7868764AC02157F2BB293EB9E8DE02E96FE22 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m214E5D14040471BE373A8331413686ACE4EE8CCE (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m39E0D436E0878678069AFE9F4FF1D82A77384CDE (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___baseCamera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m92CA5A263DBE9A923977604E46C58C84E342DF87 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mF90C8589A1D8FEBAAAFF0B8C879D5929E8DA5A09 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_m3A361517FB563F984FF2D53F5DED8D3AF9F316B2 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::EndFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndFrameRendering_m4CEF18C1ABA64EA24420FAF44BAB7BA5BD8A0E6E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared)(__this, ___component0, method); } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m68796238E62FCE1AFE1AA4B2484483506CA19BDE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m58951E45F306742630A65AED74F765AC11C172D1 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 XRPass_get_cullingParams_mCFC3327A38102D2E192B71B998D73907A150C3AA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_usePhysicalProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_mBC64805978FA39F8D0FD0A99474E08030E728697 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___stereoAware0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mC4852AE0E293A55A700361235256FE22466EFE31 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParams1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * Profiling_TryGetOrAddCameraSampler_m9E2861364D68CBE87E2A43E39D5131A1CFD4E3DF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_m3D916D4A398996D305E5A2B30DE17518D8914C70 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, int32_t ___cameraType0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m247850F70473A7035D79D28D24368B8954340BAA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_m873DC1D9C703B3FEF63A257F92D96354698B452E (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m94A42264B9A31474891EE036AFED6374B72548A6 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared)(__this, ___component0, method); } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t653022B4EDCE73F282430E1A396635798D309409 * UniversalAdditionalCameraData_get_cameraStack_m561914B8520B26E006A4DEDECDD93B2FBE70A36B (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.Boolean System.Type::op_Inequality(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m519B1E8F2F1E2101ADF863401FCAE38210395368 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mD1AC21434026C58BB659F0840366C079BBD8C07C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * XRSystem_SetupFrame_m9A10E388C0F65B456AFB4E1E45639F06A835ABB3 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 List_1_GetEnumerator_mCD4D8DCA3196CE51041240DD01A5577D37828222 (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, const RuntimeMethod* method) { return (( Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * Enumerator_get_Current_m8521D4A619F6BBB2FBB88B1EE5BD22E1B6F97B9E_inline (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 * __this, const RuntimeMethod* method) { return (( XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * (*) (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m31EA9B7F30C04638528251CC518C51063BE43885 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___baseCameraData0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** ___xr1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m9907F78213700D88320114F1A99E0131C4AAA947 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_m1FDE091B4AC4F1510C8DE5979E8F612C0AF88EA7 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m216BDB7A3BD23AF4F6B0EB6A093BAE58D108CC75 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_m1BEDCEC0DCA1590628665D20BEDB8CB06DD385B8 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** ___xrPass0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mE2A866BD285A9E433D5008E2CFA130DBB8E5EEA5 (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m898E05781BDDF5426BFEEF54FFF881F68A7C0C56 (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_mDDEB09624A85CA2D482CA9960049FD0B54613034 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mE9046CA23B4BCFDD5DD555748D2ECAC1C30740D8 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method); // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeManager::set_stack(UnityEngine.Rendering.VolumeStack) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mCD3C944001EE4210C76A8A943334890474C7F2AE_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mD00FD0012BC0BC6604157C43137ACA215E229037 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_mEC3AD69675E140C89BF494AE0BC097AE28752FC2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * ___layerMask2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** ___trigger3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeManager::ResetMainStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_ResetMainStack_mA419C05C22DFE83E9824DE1701708C1F011081C3 (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Transform,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m712D5ADE6620EBE9CE7FA2376CD4B19DC2D184F1 (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___trigger0, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask1, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mD022B23DA8C832D58DA443250ED6F56F3A516CD1 (DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mCED40C9D6E1443E0C33B6B2BC3D09B2E0EEFE52F (MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_mBBB0A2EE725E55CB992C399F11A28AA97660A7CB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___baseCamera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___baseAdditionalCameraData1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7F96145C6506A6545BF41DE50106CF9E2AE26175_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowMSAA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTexture::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_m8689B914523B42E1999A27C439C5D3165A44B541_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m5251A6B338E95DCB290E06BBCE7A12B1B01399E2 (const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 UniversalRenderPipeline_CreateRenderTextureDescriptor_mAF0364FD39051FDE650C3E20FB097F4CE2C8B384 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m1FEA4DC3F71B796DDF98D31617EE1A7494A8108D_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m1AFC07D0A653998BBF735A74180D1E2240561DD1_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m0FAA3D360998F54A655D6F7951C561D66E6966FF_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m9458EA239B42AEAF224003870D52794171A9125F_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mB15FF73518364D666B897A17459E866DECDB9B33_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m7D3EEAABBEBE5FF8066C80A81A1D5631CFE11AD4_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Camera::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_rect_m6B59AEFF7465FA7B605D25E04E99B6E555D59DB7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mF09D6509F68E2DBAE2BDD3AB09E14020F97D6EE4 (const RuntimeMethod* method); // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.CameraCaptureBridge::GetCaptureActions(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCaptureBridge_GetCaptureActions_mE700F06D6D340DAE2E5495D149699B88CC0AE14B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mBBD30F4C24A9D2D6FDC270A8CDB39998B132920A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CoreUtils::ArePostProcessesEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUtils_ArePostProcessesEnabled_m16318623860D8142D896151490610917E86D38EC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalRenderPipelineAsset_get_scriptableRenderer_mCB48FE13E48EE2B4CDDE435900A7EB78C0D36552 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mDE5DBA83DCC0653A703E3AE8DDB5B4D8F56E9CDE_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m8C0F775F6298A85F50E897DB178B18BBDD844250_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m2A9201A58CB8FA5C37F6BD5C1B44C3B55D9423CE (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m75B125F9D177629E0D39B568895E3B1595CAB7F5 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_mA4C0CFD1DC4A0BCE86A37DBA8781036A9A2855E0 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m0CD934CD097E25176702634A23F0B1AB50FF4C15 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix1, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_m873859BFB142923AE4096F1B8F277905B959A0A6 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, const RuntimeMethod* method); // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tA2F349FE839781469A0344CF6039B51512394275 * VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_mD0D14D66C22F444F0E346FAF873B570D6D3A0DA3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, int32_t ___mainLightIndex2, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m5E833E424532E22D1A202F3E9F84F08AD12EFC2C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_m80D5A05361A6335CEB4AF7C9E0E1BED6EB8971EE (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * ___postProcessingData1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mC77416DA212DC32CC38D1620F906E060093E24AB_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mD8654384722612767CDBB7B8F1E716B816C90484 (int32_t ___additionalLightsCount0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_gshared)(__this, method); } // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m0D8E1AA572F177F6E50A1A37B0363D2C9C7D7626 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 ** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared)(__this, ___component0, method); } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFE6810FD04AF3095605D8C8C8780E053B9AF837C_inline (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared)(__this, ___item0, method); } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m9F000DDB02A89C8CD308A6B261BD811D63E92E77_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m37C5755E89564D0518BFFA44E1DCBD1F4DEC34B2_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m0071E3ADC72D5796A0E8733045AE5056B24843C0 (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_m2FB8B671F733EADA4EF515F9825AA354398D5DEC_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_mDEAF8E7BBF2A18F957C82CCBD53F86B46799BA0E_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m01C50C8611F972713EC532747BF8A1C93B401BAA_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 UniversalRenderPipelineAsset_get_cascade3Split_m07B18D4C76886ED22268FFE404475609E66F8B8B_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E UniversalRenderPipelineAsset_get_cascade4Split_m4519979B1F258252C395378A46DC6E909AC8A128_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m7980493F43339FE5031983EE6778BDCE8FE9F7B5_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mC72A60C4E72E078EB35BD36D59645012D52EB452_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m0ACDCA69C3CF1B45614A14E6EE4DB5B7E1413EF3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_m9F76BE9DD15AE9BFB6BBF767C0F99EC072E60FE8 (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8 (const RuntimeMethod* method); // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m7AC2F837762746BE86FED410419B7AA4AE4E610C_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_mA82FE82116A5E5302E27FD266FB321FFABCFD0CE_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC (const RuntimeMethod* method); // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mD69C1E27F1820AC2355FD61C593EC59E5D21EDCA_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // UnityEngine.Light UnityEngine.RenderSettings::get_sun() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tA2F349FE839781469A0344CF6039B51512394275 * RenderSettings_get_sun_mD6D532030716A1FF2A7B82096F2EA5D122AE1357 (const RuntimeMethod* method); // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 RenderSettings_get_ambientProbe_m74AFD1277662E1FA702C6760103E0EB41330B200 (const RuntimeMethod* method); // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.Single UnityEngine.RenderSettings::get_reflectionIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m8142348CADCFA30BEAD5582BEF3300ABE2BCE04D (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertLinearToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 CoreUtils_ConvertLinearToActiveColorSpace_m9D76175748132548AFAEB9FA02CFE7A975E7B027 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D (int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientSkyColor_m7D9CCF8DB453A638CEAFCD312E06B9E002262AA2 (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientEquatorColor_m00611F454DF8910EE2BAC20093469AD89C37AB23 (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientGroundColor_mAAD42BA38E36B487CBC38677C62A7859CAB33481 (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_subtractiveShadowColor_m891864336BDE13CDF4B001A27310E91524EF8A29 (const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_mADFD6C4D1DC1F838E287D6992613DF1492528CE4 (int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_currentRenderPipeline_m56CA2B9E7955E5B767EF15570CC0D1B68A5E8151 (const RuntimeMethod* method); // System.Void UnityEngine.SubsystemManager::GetInstances(System.Collections.Generic.List`1) inline void SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880 (List_1_t56455D217921470E52E7D33A1794256E31084DD8 * ___subsystems0, const RuntimeMethod* method) { (( void (*) (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *, const RuntimeMethod*))SubsystemManager_GetInstances_TisRuntimeObject_mF37532CC93E9088116D7150AA6A94582E7B7D3F4_gshared)(___subsystems0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline (List_1_t56455D217921470E52E7D33A1794256E31084DD8 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline (List_1_t56455D217921470E52E7D33A1794256E31084DD8 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * (*) (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void System.Array::Sort(!!0[],System.Comparison`1) inline void Array_Sort_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mDDE63E41F8FEFFF2795EF93E7F1B30DAEE12AF67 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___array0, Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * ___comparison1, const RuntimeMethod* method) { (( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*, Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 *, const RuntimeMethod*))Array_Sort_TisRuntimeObject_m56BB66BED12A649DC825173FF86A3363D7467E2C_gshared)(___array0, ___comparison1, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_m5E2C24B6540062E3E60C0CB7589A713C686B35D3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsStoreAndResolveAction_m518DFA672BF31AA89ED1370AD737CED6642E8544 (const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_inline (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A *, const RuntimeMethod*))Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_gshared_inline)(__this, method); } // !0 System.Nullable`1::get_Value() inline float Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, const RuntimeMethod* method) { return (( float (*) (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A *, const RuntimeMethod*))Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F_gshared)(__this, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 VisibleLight_get_finalColor_m58FCC6FC876E90AF728669588D220B23F72D8F81 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, float ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A *, float, const RuntimeMethod*))Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A_gshared)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m725490353A1AECF7BB4D56B00E84C758A2B3A6F2 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A ___innerSpotAngle4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir6, const RuntimeMethod* method); // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_mA584B8E34EDA1F815E22DDB15AEE3D0DF1C27278 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4 (List_1_t56455D217921470E52E7D33A1794256E31084DD8 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8F0BF6D19FDEAA41F027A734D6EE2CA2E4BCA1B3 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mE4C3C614099974FC46782298C4EFBEBF5EE74E65 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m7CA51B7F0A781A45987C7014A8269B4A11E886D9 (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___asset0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m5AA827E8ED299E32C763124AA3B3ABC6EF511440 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** ___renderer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_mB101011410B240D45F55133B1166BF29B3B7D07A (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m3BA0DBEDD5B11AFFE47A3C39CF180A4D1CEFDED7 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ScriptableRendererData_InternalCreateRenderer_mF76B121CC6B46D260ECC12FF417206910519DE9F (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184 (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, int32_t ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, int32_t, const RuntimeMethod*))Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_gshared)(__this, ___value0, method); } // !0 System.Nullable`1::GetValueOrDefault() inline int32_t Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { return (( int32_t (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, const RuntimeMethod*))Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_gshared_inline)(__this, method); } // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, const RuntimeMethod*))Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline)(__this, method); } // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * UniversalRenderPipelineAsset_get_scriptableRendererData_mA53B3A0DF7DC8E5E15DDF4A29B985BF035027CDA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_mCE00FB512B722324CF056805357C8426E08D56EF_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_mC7AE8EB1135559CA99E5A3BEA36C70C9BE8654B7 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_m4FE6C19EFA06AF32A55A5FC9F55F6D9724052A0A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mEAFAE9C7087941BCE4CFBAF5FA6A00B60329CC01 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___materialType0, const RuntimeMethod* method); // System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_mD5EA5FF8C1F1430AFD8E73330FE85B5D228767B8 (int32_t ___id0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0 (String_t* ___name0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m63D74D0C1F3730C2CF9A49E6CE89BB6549BF727F (const RuntimeMethod* method); // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m459D8682D81DE1D2A5AC848D4AB64CABF3456AAB (const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_m58A263A3411612DAAF140874F04264B63E4E0123 (const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m84F1D8D46E48427F4DFAC350A5F1E0D345C68523 (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vec3_ToString_mCB52CFF2BF8D4D6EFB2AF7850AC939E766AC2718 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ColorParameter::.ctor(UnityEngine.Color,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, bool ___hdr1, bool ___showAlpha2, bool ___showEyeDropper3, bool ___overrideState4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Vector2Parameter::.ctor(UnityEngine.Vector2,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_mFA4272F2DB0465DAD2FF6BB5EB17AF1D7D845758 (Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69 (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BoolParameter::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * __this, bool ___value0, bool ___overrideState1, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRPass_Create_m85447FAD8D41A2E785D03257797E541F6C649D50 (XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 ___createInfo0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRLayout_CreatePass_mD69907B31482029369B31408F5EE407DF70A78D7 (XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * __this, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 ___passCreateInfo0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m0C3F2D6B2E50A45CB795B60AA7A098D629A98E81 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m98C626091F97DB12F8C149C2E06FDBBB2F012ECD (XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * __this, XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF ___viewCreateInfo0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_mE32E29D0BCF9276F65BF8B9670045A6AEFFF2169 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, const RuntimeMethod*))List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_gshared_inline)(__this, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___index0, const RuntimeMethod* method) { return (( XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, int32_t, const RuntimeMethod*))List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_gshared_inline)(__this, ___index0, method); } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_m382436041060A68DD4DCC122B48E4F8BEDC1EB64_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m3D4CE92972FA8DB21FD2EBF02CEBF687AE828853 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // !0 UnityEngine.Rendering.GenericPool`1::Get() inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C (const RuntimeMethod* method) { return (( XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * (*) (const RuntimeMethod*))GenericPool_1_Get_m5DF59CF704CC52ED1EB44569EE13BBF5A30CC0FC_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_mBF5A78EF00B1DEB40F3315D446BFDA15B5677F07_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71 (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, const RuntimeMethod* method) { (( void (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, const RuntimeMethod*))List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_gshared)(__this, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_m6C320B4690D3C05225AC8A456AA1DB38CCECDB16_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_mABAD1DE38CB40CFB7971ED1D5A507FB046BFAECE_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Void System.NotImplementedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411 (XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * __this, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___renderPass0, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___renderParameter1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) inline void List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6 (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___index0, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___value1, const RuntimeMethod* method) { (( void (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, int32_t, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 , const RuntimeMethod*))List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_gshared)(__this, ___index0, ___value1, method); } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61 (XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___xrView0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method); // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.GenericPool`1::Release(!0) inline void GenericPool_1_Release_m6CEE9F6E0CA87746F313C5DDE342C3FC99B31DBE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___toRelease0, const RuntimeMethod* method) { (( void (*) (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, const RuntimeMethod*))GenericPool_1_Release_m13162FF0D989B754CD2FBCB7A7430C1278F926EA_gshared)(___toRelease0, method); } // System.Int32 UnityEngine.Rendering.TextureXR::get_slices() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline (const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 , const RuntimeMethod*))List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A_gshared)(__this, ___item0, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m667C57572358A2527469A4986F9EDCC37BFB28DE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t* ___hashCode0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mF3DBCA8C5D4A7A6577099DCF5739C62CCC4FF534 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m3ADD772F77C8EDE1CC2ABD9BA58BC70F0AD18EC0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method); // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method); // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void System.Array::CopyTo(System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2 (RuntimeArray * __this, RuntimeArray * ___array0, int32_t ___index1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mF87D553F149D07CCC7B270B792801A040A40C6C2 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_m6EDE180D8D225A6A6F55DB8FB5762E72444C0C31 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.String,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m97B01A18F78B7213E8ECD6EC1B3B1DD971764877 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___propertyName0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, uint32_t ___multiplier0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_m3D97B0AEE1612273019D50A80D4C74D6D8CDD09B (CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport3, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m5EB828B92E4BC550B967CE4C6BADB745208E76AC (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m48B2A8480A8826BD227C93B5BDF43C38BC56E0E6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewMatrix1, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___projMatrix2, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___cameraProjMatrix3, bool ___setInverseMatrices4, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m936C48E8C3B303291B8CD5C1A78BDF6AF70FE3D4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m26E978B90474AE79D9DD5097A294447BAAFC4795 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___matrixPropertyType0, int32_t ___shaderPropertyID1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___projectionMat0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_m410B265CCEF1369AFB239E900E1E63B922298722_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___matrixPropertyType0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *, int32_t, const RuntimeMethod*))List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA_gshared)(__this, ___capacity0, method); } // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_one_m997EBA1C338FC3ED9B14FF233A854AD3E149C042 (const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_mCA55DA5C03B0479EE54DCA7EA94E5FF36FED7732 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mDB3FD56A5D370A33CDBB550F5CD75BEA464078AD (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void UnityEngine.MaterialPropertyBlock::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m8EB29E415C68427B841A0C68A902A8368B9228E8 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMaxViews() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMaxViews_m2F0885AEB08405FB58E24642602B253F7F674B1C (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.TextureXR::set_maxViews(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureXR_set_maxViews_m03CC3C99F3D75C6D8C36A563488CD1D96F5E4541_inline (int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::GetDisplaySubsystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD (const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_disableLegacyRenderer(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_disableLegacyRenderer_m9F7787AE5288C5852E5DBE0FF74119839655D4E3 (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_textureLayout(UnityEngine.XR.XRDisplaySubsystem/TextureLayout) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_textureLayout_m11D18964EA25D27C159F36DEDEFA9D1AC3626B3C (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_sRGB_m540FBD696140B7AC736A9E1A29D726A66C74554C (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, bool ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mABE370E8200128E78F3900B3ECFD9400C864FA17 (int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::SetMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_SetMSAALevel_m82744B20121EF877A3E6FFB67EC4FFB8E0636D5C (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, int32_t ___level0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_scaleOfAllRenderTargets(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_scaleOfAllRenderTargets_m787040A0FC0B1557EC5B3417D314FD0414066AC9 (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::BeginRecordingIfLateLatched(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_BeginRecordingIfLateLatched_m04CCCDA348AB151B099E0937AC2C57CE250A5D4E (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_mB38946C60F8B9A9AB40FFC42A1DAA7DD93DD5A54_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::EndRecordingIfLateLatched(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_EndRecordingIfLateLatched_m5BA5A8874CF1C953769A5219534D86CFBC327085 (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_zNear(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_zNear_m28900D13CE8FC3AA9478AF1826E2AC012214397F (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::set_zFar(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_zFar_m65A9D02251604E84D5AB1E5C92B8E341A739815C (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4 (const RuntimeMethod* method); // System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_mDE1B33550DE17931555ABCFE2640BCE1F7901C9B (int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::CreateLayoutFromXrSdk(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_CreateLayoutFromXrSdk_mD46049C4F7A08CFD6E5C88C5F31058B55F0B4E9B (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___singlePassAllowed1, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * List_1_get_Item_m2232DFFCF546764C25B2A8CF6D5E320E000C62A7_inline (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_m488FC21F45C6EF8420C9931576F4081959B64141 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m67F27C91654BDFD595DE281983715D71077B8B19 (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // System.Boolean UnityEngine.IntegratedSubsystem::get_running() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntegratedSubsystem_get_running_m3C6870588AA0F9816A3947F045BCB8F5662A9EC2 (IntegratedSubsystem_t8FB3A371F812CF9521903AC016C64E95C7412002 * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 XRPass_GetViewport_m86B907AD139BF56872DB6826CF0C981A344BB4D5 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::get_enabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mCBE477E005B269093884671BFD63CB96F04FF816_inline (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m236A460DEDE22C366FCAF5BFF2EEA4BFD6E27EBE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewId0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp3, int32_t ___textureArraySlice4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoProjectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoViewMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mA7D560B027CD211FC86B4419BED46010489DF06A (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___cullingPassId0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParams1, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::GetRenderPass(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_GetRenderPass_m2DCDDACE964B4F6CEAAD5DF4387CEDF9CACA83AD (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, int32_t ___renderPassIndex0, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB * ___renderPass1, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem::GetCullingParameters(UnityEngine.Camera,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_GetCullingParameters_m4D9CCEA231E429A6763721AF19B06FECEAE3DFD6 (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, int32_t ___cullingPassIndex1, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___scriptableCullingParameters2, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameter(UnityEngine.Camera,System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80 (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, int32_t ___renderParameterIndex1, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 * ___renderParameter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewId0, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrSdkRenderPass1, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___xrSdkRenderParameter2, const RuntimeMethod* method); // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRRenderPass_GetRenderParameterCount_m9742DD95F772AF4E4B6B6EBB8A30FC44C98F3BF6 (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRSystem::g__CanUseSinglePass|26_0(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m4DA8A3CA2C820257955B079EEBBB20F9F06D4440 (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___renderPass0, U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 * p1, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRPass_Create_m923AD431E1A59B41DC40AFC9CF2D48003AA1AAFE (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrRenderPass0, int32_t ___multipassId1, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParameters2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m4FB7F1B1148E42FD55AEDBF364FA7600C8BA6DDC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrSdkRenderPass0, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___xrSdkRenderParameter1, const RuntimeMethod* method); // System.Int32 UnityEngine.XR.XRDisplaySubsystem::GetRenderPassCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRDisplaySubsystem_GetRenderPassCount_m68A61A55A72FAC483A67981F12451D45576A860D (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_m2288932ABD0F00CE1DDE099452CD19540687B433 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m173CBA6925E49D9B6FE04048D5A9727E7A83D055 (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___type0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, const RuntimeMethod* method); // System.Int32 UnityEngine.XR.XRDisplaySubsystem::GetPreferredMirrorBlitMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRDisplaySubsystem_GetPreferredMirrorBlitMode_m6312460A737308417E27461459BFF33B252FD37A (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.XR.XRDisplaySubsystem::GetMirrorViewBlitDesc(UnityEngine.RenderTexture,UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRDisplaySubsystem_GetMirrorViewBlitDesc_m5C9F5DC8113A3D149D25F0A5CE4B71C208BC80E9 (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___mirrorRt0, XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 * ___outDesc1, int32_t ___mode2, const RuntimeMethod* method); // System.Boolean UnityEngine.XR.XRDisplaySubsystem::AddGraphicsThreadMirrorViewBlit(UnityEngine.Rendering.CommandBuffer,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRDisplaySubsystem_AddGraphicsThreadMirrorViewBlit_m6BCCEE01F4F2E4F42B0E9751F3EAE92B5A63A14A (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, bool ___allowGraphicsStateInvalidate1, int32_t ___mode2, const RuntimeMethod* method); // System.Void UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::GetBlitParameter(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRBlitParams&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRMirrorViewBlitDesc_GetBlitParameter_m99A6EB66BCF56061E6964F27FDEA9D57481CC7A4 (XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 * __this, int32_t ___blitParameterIndex0, XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 * ___blitParameter1, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetInt_mD1967761896ABFD2853C85113D31F28D1BCC273D (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilerLevel() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullIntermediateLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullFinalLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 * IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ForwardRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m47D8259B231059896AAB28A11FD1069BCBD727E7 (U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_mask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::set_mask(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_inverted() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::set_inverted(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::.ctor(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___i1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3B92957AD33F979BA26E46A4531A6545AE598CA6 (U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightOrder() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightOrder_mDA0DD04C16979AE35D0A141A3A856CEA7760A0A8_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m1A77B3FBC09C73BC329944620B72C8DF33A53F28 (U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * __this, const RuntimeMethod* method); // System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9 (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * __this, int32_t ___attribute0, int32_t ___format1, int32_t ___dimension2, int32_t ___stream3, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EdgePair_Reset_m1929C94D5D78302874AA36A8EE4DD7134834977B (EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m667C0C4CABC59C6E5751DF697FF12420BB1F20CA (Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 *, const RuntimeMethod*))Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared)(__this, method); } // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323 (const RuntimeMethod* method) { return (( Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * (*) (const RuntimeMethod*))Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared)(method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_mD5BB63FCA7452360EB1E8A402DE85FC9055D6527 (Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 *, const RuntimeMethod*))Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_mCDE7B3E57F05BEEFBC267D282BCB33C4824ED014 (Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 *, const RuntimeMethod*))Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared)(__this, method); } // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::Load(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // !!0[] System.Array::Empty() inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline (const RuntimeMethod* method) { return (( ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline)(method); } // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilterSettings__ctor_m33DAA68798618A089CF073504CB69138B8149529 (FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m47DA35C32E7D145750C782C0A6FE722D2C765950 (StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomCameraSettings__ctor_mDB1129D4C26533A0FBC4D53EA8CCCDF91E46E221 (CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionSettings__ctor_mCD3FD65F3782ABC12DCB8180F04F66E42C270619 (ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureInput(UnityEngine.Rendering.Universal.ScriptableRenderPassInput) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureInput_m3631960109AB2D8AACA0739EB02453DF5611397E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___passInput0, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m81CEEF1FCB5EFBBAA39071F48BCFBC16AED0C915 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Material,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::SetSourceSize(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Render_mEA8EBC4B4CE5C7AC80458514EEC600B1D3AEE3F6 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___target1, int32_t ___pass2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::RenderAndSetBaseMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m7A683DC1008D83369657893CB66F3984A64CCF41 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___baseMap1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___target2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mC1E683684695F637A7F6264DD486C8839D0C1264 (NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m1045FD385AE12B062D3EDE3D9950C37575ECA215_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::FillBlockRanges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_FillBlockRanges_m50B52719B25B3F22AE58DECB33902D22A41DC422 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_mB770E3C3D16F3E41F3E9190617659B7141EA7EA0 (NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *, const RuntimeMethod*))NativeArray_1_Dispose_mEA9F18DA50B8AADE365E5F3694E85760EA05E59A_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::.ctor(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, const RuntimeMethod*))NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange__ctor_m1A25D706EC61BD6C7D00C8DDA41F7F336B4196C6 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetRange(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m01B294FCAB0017F2E8E79B9FD1F710E060CED3B6 (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_mFDE4C3C7F47390510EB40DF546BE014C5AA69A2B (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___a0, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___b1, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___edgeToCompare0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7C605FDEF818101909BBF36ACE730607B196309D (U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m4FD60E5AB7E158C8D85D0B7702CA709DB95C61B3 (U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_m67DD82A95384FC31D204C1CB307668C13F13D742 (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * __this, int32_t ___key0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 *, int32_t, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_mABCD91B640CA38E90D89A02B1CC4E0249C62145B (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * __this, int32_t ___key0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 *, int32_t, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *, const RuntimeMethod*))Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m35A1CC2C64F6914C8489FD4CE7D2B4E6E82A5AAD (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 *, const RuntimeMethod*))Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared)(__this, method); } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass__ctor_m6729C748E483D5E5DE1CA996E1E56D9363093463 (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * __this, int32_t ___evt0, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights1, int32_t ___passIndex2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD710A70AC69BB7FE097BFFD16653C6F18A2B7B20); s_Il2CppMethodInitialized = true; } { // public TileDepthRangePass(RenderPassEvent evt, DeferredLights deferredLights, int passIndex) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(TileDepthRangePass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralD710A70AC69BB7FE097BFFD16653C6F18A2B7B20, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // base.renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // m_DeferredLights = deferredLights; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_2 = ___deferredLights1; __this->set_m_DeferredLights_11(L_2); // m_PassIndex = passIndex; int32_t L_3 = ___passIndex2; __this->set_m_PassIndex_12(L_3); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass_Configure_m17D823B4AF0AC5A6876A6436952D6C346FA710AD (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; { // if (m_PassIndex == 0 && m_DeferredLights.HasTileDepthRangeExtraPass()) int32_t L_0 = __this->get_m_PassIndex_12(); if (L_0) { goto IL_005d; } } { DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_1 = __this->get_m_DeferredLights_11(); NullCheck(L_1); bool L_2; L_2 = DeferredLights_HasTileDepthRangeExtraPass_m2E5967B3F38854EB12153284C759AD293D49B5AD(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_005d; } } { // int alignment = 1 << DeferredConfig.kTileDepthInfoIntermediateLevel; V_2 = ((int32_t)-2147483648LL); // int depthInfoWidth = (m_DeferredLights.RenderWidth + alignment - 1) >> DeferredConfig.kTileDepthInfoIntermediateLevel; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = __this->get_m_DeferredLights_11(); NullCheck(L_3); int32_t L_4; L_4 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(L_3, /*hidden argument*/NULL); int32_t L_5 = V_2; V_3 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)L_5)), (int32_t)1))>>(int32_t)((int32_t)31))); // int depthInfoHeight = (m_DeferredLights.RenderHeight + alignment - 1) >> DeferredConfig.kTileDepthInfoIntermediateLevel; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_6 = __this->get_m_DeferredLights_11(); NullCheck(L_6); int32_t L_7; L_7 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(L_6, /*hidden argument*/NULL); int32_t L_8 = V_2; V_4 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)L_8)), (int32_t)1))>>(int32_t)((int32_t)31))); // outputTex = m_DeferredLights.DepthInfoTexture; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_9 = __this->get_m_DeferredLights_11(); NullCheck(L_9); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_10; L_10 = DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline(L_9, /*hidden argument*/NULL); V_0 = L_10; // desc = new RenderTextureDescriptor(depthInfoWidth, depthInfoHeight, UnityEngine.Experimental.Rendering.GraphicsFormat.R32_UInt, 0); int32_t L_11 = V_3; int32_t L_12 = V_4; RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_11, L_12, ((int32_t)37), 0, /*hidden argument*/NULL); // } goto IL_009d; } IL_005d: { // int tileDepthRangeWidth = m_DeferredLights.GetTiler(0).TileXCount; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_13 = __this->get_m_DeferredLights_11(); NullCheck(L_13); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_14; L_14 = DeferredLights_GetTiler_mD72899B5206C4422606C752DDEBF1881BD391A5D(L_13, 0, /*hidden argument*/NULL); int32_t L_15; L_15 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_14, /*hidden argument*/NULL); V_5 = L_15; // int tileDepthRangeHeight = m_DeferredLights.GetTiler(0).TileYCount; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_16 = __this->get_m_DeferredLights_11(); NullCheck(L_16); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_17; L_17 = DeferredLights_GetTiler_mD72899B5206C4422606C752DDEBF1881BD391A5D(L_16, 0, /*hidden argument*/NULL); int32_t L_18; L_18 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_17, /*hidden argument*/NULL); V_6 = L_18; // outputTex = m_DeferredLights.TileDepthInfoTexture; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_19 = __this->get_m_DeferredLights_11(); NullCheck(L_19); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_20; L_20 = DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline(L_19, /*hidden argument*/NULL); V_0 = L_20; // desc = new RenderTextureDescriptor(tileDepthRangeWidth, tileDepthRangeHeight, UnityEngine.Experimental.Rendering.GraphicsFormat.R32_UInt, 0); int32_t L_21 = V_5; int32_t L_22 = V_6; RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_21, L_22, ((int32_t)37), 0, /*hidden argument*/NULL); } IL_009d: { // cmd.GetTemporaryRT(outputTex.id, desc, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = ___cmd0; int32_t L_24; L_24 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_25 = V_1; NullCheck(L_23); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_23, L_24, L_25, 0, /*hidden argument*/NULL); // base.ConfigureTarget(outputTex.Identifier()); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_26; L_26 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_26, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass_Execute_m0CC1BDEA3D1D34BCE9E6E4E4A2858A554CA49225 (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // if (m_PassIndex == 0) int32_t L_0 = __this->get_m_PassIndex_12(); if (L_0) { goto IL_0016; } } { // m_DeferredLights.ExecuteTileDepthInfoPass(context, ref renderingData); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_1 = __this->get_m_DeferredLights_11(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_2 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData1; NullCheck(L_1); DeferredLights_ExecuteTileDepthInfoPass_m1B1192D8FEAB9E869F07BB347EA694BEF552359F(L_1, L_2, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_3, /*hidden argument*/NULL); return; } IL_0016: { // m_DeferredLights.ExecuteDownsampleBitmaskPass(context, ref renderingData); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_4 = __this->get_m_DeferredLights_11(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_5 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_6 = ___renderingData1; NullCheck(L_4); DeferredLights_ExecuteDownsampleBitmaskPass_mDE2B7999E451A3F5FA5847EA368AEBAAEA32FE9B(L_4, L_5, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass_OnCameraCleanup_m628FDAB13CCFBDAF6A69B8502EFB7A61B3D5B848 (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TileDepthRangePass_OnCameraCleanup_m628FDAB13CCFBDAF6A69B8502EFB7A61B3D5B848_RuntimeMethod_var))); } IL_000e: { // cmd.ReleaseTemporaryRT(m_DeferredLights.TileDepthInfoTexture.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = __this->get_m_DeferredLights_11(); NullCheck(L_3); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; L_4 = DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline(L_3, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_2); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_2, L_5, /*hidden argument*/NULL); // m_DeferredLights.TileDepthInfoTexture = RenderTargetHandle.CameraTarget; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_6 = __this->get_m_DeferredLights_11(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_7 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); NullCheck(L_6); DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline(L_6, L_7, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsActive_m0589D7588547C665D0C355A1A8C56C1190D9B13F (Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * __this, const RuntimeMethod* method) { { // public bool IsActive() => mode.value != TonemappingMode.None; TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * L_0 = __this->get_mode_8(); NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsTileCompatible_mB1D15E1AD3D48F35EEEBDCA01AF563D828978C3D (Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.Tonemapping::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping__ctor_m15C7D1B8609BF57295D273154AE0C4736A816D5D (Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public TonemappingModeParameter mode = new TonemappingModeParameter(TonemappingMode.None); TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * L_0 = (TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B *)il2cpp_codegen_object_new(TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B_il2cpp_TypeInfo_var); TonemappingModeParameter__ctor_m9310C743C306580B85B12B30E1F5DF32718D42EB(L_0, 0, (bool)0, /*hidden argument*/NULL); __this->set_mode_8(L_0); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m9310C743C306580B85B12B30E1F5DF32718D42EB (TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_mF82A21617D934F6AD732034784C907E4D3D1F997_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class TonemappingModeParameter : VolumeParameter { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_mF82A21617D934F6AD732034784C907E4D3D1F997(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_mF82A21617D934F6AD732034784C907E4D3D1F997_RuntimeMethod_var); // public sealed class TonemappingModeParameter : VolumeParameter { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_mA5FB343FBE1041E5A764F3D796C42A99D521459D (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral390598BD941B9577CF3ED9F647D22C35E4A99154); s_Il2CppMethodInitialized = true; } { // public TransparentSettingsPass(RenderPassEvent evt, bool shadowReceiveSupported) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(TransparentSettingsPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral390598BD941B9577CF3ED9F647D22C35E4A99154, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // m_shouldReceiveShadows = shadowReceiveSupported; bool L_2 = ___shadowReceiveSupported1; __this->set_m_shouldReceiveShadows_11(L_2); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_m8DD5560CB399E043DC54136683181062477BD0EA (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { { // return !m_shouldReceiveShadows; bool L_0 = __this->get_m_shouldReceiveShadows_11(); return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass_Execute_mF3F371F34704177AA4122AD31D98A03BE96CA0F5 (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields*)il2cpp_codegen_static_fields_for(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_13(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, m_shouldReceiveShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_4 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadows_0(); bool L_5 = __this->get_m_shouldReceiveShadows_11(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_3, L_4, L_5, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, m_shouldReceiveShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = V_0; String_t* L_7 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadowCascades_1(); bool L_8 = __this->get_m_shouldReceiveShadows_11(); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_6, L_7, L_8, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightShadows, m_shouldReceiveShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; String_t* L_10 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightShadows_4(); bool L_11 = __this->get_m_shouldReceiveShadows_11(); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_9, L_10, L_11, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x56, FINALLY_0048); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0048; } FINALLY_0048: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(72) } // end finally (depth: 1) IL2CPP_CLEANUP(72) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x56, IL_0056) } IL_0056: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_12, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_13, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__cctor_m45FD7ADDC775F18FB44E2B5A30056CFDEB6DC587 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral075F222A6601092513D623424E080F1772899E47); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral075F222A6601092513D623424E080F1772899E47, /*hidden argument*/NULL); ((TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields*)il2cpp_codegen_static_fields_for(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_13(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_mE4EA8DD8923DE7F4045BAEE91E8C64EB9EEDCB7C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // public float version => m_Version; float L_0 = __this->get_m_Version_23(); return L_0; } } // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_defaultAdditionalCameraData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m58CC1431B7DEAE11EDEB0DF5B4D72F2409CACAD5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (s_DefaultAdditionalCameraData == null) IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_0 = ((UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var))->get_s_DefaultAdditionalCameraData_24(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { // s_DefaultAdditionalCameraData = new UniversalAdditionalCameraData(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_2 = (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E *)il2cpp_codegen_object_new(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var); UniversalAdditionalCameraData__ctor_m0881B8965066FFED6470859448F65C14E4BE2AB6(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var); ((UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var))->set_s_DefaultAdditionalCameraData_24(L_2); } IL_0017: { // return s_DefaultAdditionalCameraData; IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = ((UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_il2cpp_TypeInfo_var))->get_s_DefaultAdditionalCameraData_24(); return L_3; } } // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * UniversalAdditionalCameraData_get_camera_mEAAF3165F2A6DE447C5158AF01D2EA21B3C14280 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_m33C046010409D9F087E80ADE54F81A6F731BF4FA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!m_Camera) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_Camera_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_001f; } } { // gameObject.TryGetComponent(out m_Camera); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2; L_2 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** L_3 = __this->get_address_of_m_Camera_20(); NullCheck(L_2); bool L_4; L_4 = GameObject_TryGetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_m33C046010409D9F087E80ADE54F81A6F731BF4FA(L_2, (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C **)L_3, /*hidden argument*/GameObject_TryGetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_m33C046010409D9F087E80ADE54F81A6F731BF4FA_RuntimeMethod_var); } IL_001f: { // return m_Camera; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = __this->get_m_Camera_20(); return L_5; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m8C0F775F6298A85F50E897DB178B18BBDD844250 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RenderShadows; bool L_0 = __this->get_m_RenderShadows_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderShadows_mF3DA01F9E7788C1BB9BA5EC0CE4A7829DC1B8B14 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { { // set => m_RenderShadows = value; bool L_0 = ___value0; __this->set_m_RenderShadows_4(L_0); return; } } // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresDepthOption_m7216D9DDCC4FFB0256191461E725F356D073BD3A (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RequiresDepthTextureOption; int32_t L_0 = __this->get_m_RequiresDepthTextureOption_5(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthOption(UnityEngine.Rendering.Universal.CameraOverrideOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthOption_m5B5EA1E2F1E4B11CFCA732A686FB65D1B5DAF7E7 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_RequiresDepthTextureOption = value; int32_t L_0 = ___value0; __this->set_m_RequiresDepthTextureOption_5(L_0); return; } } // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresColorOption_m17B86A03348AEBE24E134B4D44073ED2CD87A853 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RequiresOpaqueTextureOption; int32_t L_0 = __this->get_m_RequiresOpaqueTextureOption_6(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorOption(UnityEngine.Rendering.Universal.CameraOverrideOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorOption_mC20219C23DCE430195AF37B30CC7076E0A635EAA (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_RequiresOpaqueTextureOption = value; int32_t L_0 = ___value0; __this->set_m_RequiresOpaqueTextureOption_6(L_0); return; } } // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_CameraType; int32_t L_0 = __this->get_m_CameraType_7(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderType(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderType_m51D7D558EC11AF8D96BF74A6EF093CF80EBB8949 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_CameraType = value; int32_t L_0 = ___value0; __this->set_m_CameraType_7(L_0); return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t653022B4EDCE73F282430E1A396635798D309409 * UniversalAdditionalCameraData_get_cameraStack_m561914B8520B26E006A4DEDECDD93B2FBE70A36B (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_1 = NULL; { // if (renderType != CameraRenderType.Base) int32_t L_0; L_0 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0036; } } { // var camera = gameObject.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_1); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_1, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); V_0 = L_2; // Debug.LogWarning(string.Format("{0}: This camera is of {1} type. Only Base cameras can have a camera stack.", camera.name, renderType)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = V_0; NullCheck(L_3); String_t* L_4; L_4 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_3, /*hidden argument*/NULL); int32_t L_5; L_5 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(__this, /*hidden argument*/NULL); int32_t L_6 = L_5; RuntimeObject * L_7 = Box(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_il2cpp_TypeInfo_var, &L_6); String_t* L_8; L_8 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574, L_4, L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_8, /*hidden argument*/NULL); // return null; return (List_1_t653022B4EDCE73F282430E1A396635798D309409 *)NULL; } IL_0036: { // if (scriptableRenderer.supportedRenderingFeatures.cameraStacking == false) ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_9; L_9 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(__this, /*hidden argument*/NULL); NullCheck(L_9); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_10; L_10 = ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F_inline(L_9, /*hidden argument*/NULL); NullCheck(L_10); bool L_11; L_11 = RenderingFeatures_get_cameraStacking_m3AFCF135E16888031294C27633434A09E9CB7A3D_inline(L_10, /*hidden argument*/NULL); if (L_11) { goto IL_006b; } } { // var camera = gameObject.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12; L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_12); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13; L_13 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_12, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); V_1 = L_13; // Debug.LogWarning(string.Format("{0}: This camera has a ScriptableRenderer that doesn't support camera stacking. Camera stack is null.", camera.name)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = V_1; NullCheck(L_14); String_t* L_15; L_15 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_14, /*hidden argument*/NULL); String_t* L_16; L_16 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E, L_15, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_16, /*hidden argument*/NULL); // return null; return (List_1_t653022B4EDCE73F282430E1A396635798D309409 *)NULL; } IL_006b: { // return m_Cameras; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_17 = __this->get_m_Cameras_8(); return L_17; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mD1AC21434026C58BB659F0840366C079BBD8C07C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mB98B2ADA453F0B7AD31BEDD73B48D3CF40B3323A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_mD924599015C31139F7D9313A826B1B4593A1F08C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CUpdateCameraStackU3Eb__41_0_m5484EA56A0C009FE76D2DE3ECBDF1F34D4EB74CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * G_B2_0 = NULL; List_1_t653022B4EDCE73F282430E1A396635798D309409 * G_B2_1 = NULL; int32_t G_B2_2 = 0; Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * G_B1_0 = NULL; List_1_t653022B4EDCE73F282430E1A396635798D309409 * G_B1_1 = NULL; int32_t G_B1_2 = 0; int32_t G_B5_0 = 0; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_1 = NULL; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_2 = NULL; int32_t G_B4_0 = 0; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_1 = NULL; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_2 = NULL; String_t* G_B6_0 = NULL; int32_t G_B6_1 = 0; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_2 = NULL; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_3 = NULL; { // int prev = m_Cameras.Count; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_0 = __this->get_m_Cameras_8(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_0, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); // m_Cameras.RemoveAll(cam => cam == null); List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_2 = __this->get_m_Cameras_8(); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var); Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * L_3 = ((U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var))->get_U3CU3E9__41_0_1(); Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * L_4 = L_3; G_B1_0 = L_4; G_B1_1 = L_2; G_B1_2 = L_1; if (L_4) { G_B2_0 = L_4; G_B2_1 = L_2; G_B2_2 = L_1; goto IL_0030; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var); U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * L_5 = ((U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * L_6 = (Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B *)il2cpp_codegen_object_new(Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B_il2cpp_TypeInfo_var); Predicate_1__ctor_mD924599015C31139F7D9313A826B1B4593A1F08C(L_6, L_5, (intptr_t)((intptr_t)U3CU3Ec_U3CUpdateCameraStackU3Eb__41_0_m5484EA56A0C009FE76D2DE3ECBDF1F34D4EB74CC_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_mD924599015C31139F7D9313A826B1B4593A1F08C_RuntimeMethod_var); Predicate_1_t316C1C65C60519BA48CD9A5C9EEAC4E6B166DE1B * L_7 = L_6; ((U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var))->set_U3CU3E9__41_0_1(L_7); G_B2_0 = L_7; G_B2_1 = G_B1_1; G_B2_2 = G_B1_2; } IL_0030: { NullCheck(G_B2_1); int32_t L_8; L_8 = List_1_RemoveAll_mB98B2ADA453F0B7AD31BEDD73B48D3CF40B3323A(G_B2_1, G_B2_0, /*hidden argument*/List_1_RemoveAll_mB98B2ADA453F0B7AD31BEDD73B48D3CF40B3323A_RuntimeMethod_var); // int curr = m_Cameras.Count; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_9 = __this->get_m_Cameras_8(); NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_9, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); V_0 = L_10; // int removedCamsCount = prev - curr; int32_t L_11 = V_0; V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)G_B2_2, (int32_t)L_11)); // if (removedCamsCount != 0) int32_t L_12 = V_1; if (!L_12) { goto IL_0096; } } { // Debug.LogWarning(name + ": " + removedCamsCount + " camera overlay" + (removedCamsCount > 1 ? "s" : "") + " no longer exists and will be removed from the camera stack."); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_13 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)6); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = L_13; String_t* L_15; L_15 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_15); (L_14)->SetAt(static_cast(0), (String_t*)L_15); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_14; NullCheck(L_16); ArrayElementTypeCheck (L_16, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155); (L_16)->SetAt(static_cast(1), (String_t*)_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16; String_t* L_18; L_18 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_1), /*hidden argument*/NULL); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_18); (L_17)->SetAt(static_cast(2), (String_t*)L_18); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_19 = L_17; NullCheck(L_19); ArrayElementTypeCheck (L_19, _stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); (L_19)->SetAt(static_cast(3), (String_t*)_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_19; int32_t L_21 = V_1; G_B4_0 = 4; G_B4_1 = L_20; G_B4_2 = L_20; if ((((int32_t)L_21) > ((int32_t)1))) { G_B5_0 = 4; G_B5_1 = L_20; G_B5_2 = L_20; goto IL_007e; } } { G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; goto IL_0083; } IL_007e: { G_B6_0 = _stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; } IL_0083: { NullCheck(G_B6_2); ArrayElementTypeCheck (G_B6_2, G_B6_0); (G_B6_2)->SetAt(static_cast(G_B6_1), (String_t*)G_B6_0); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_22 = G_B6_3; NullCheck(L_22); ArrayElementTypeCheck (L_22, _stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); (L_22)->SetAt(static_cast(5), (String_t*)_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); String_t* L_23; L_23 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_23, /*hidden argument*/NULL); } IL_0096: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mDE5DBA83DCC0653A703E3AE8DDB5B4D8F56E9CDE (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_ClearDepth; bool L_0 = __this->get_m_ClearDepth_18(); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m2A9201A58CB8FA5C37F6BD5C1B44C3B55D9423CE (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_RequiresDepthTextureOption == CameraOverrideOption.UsePipelineSettings) int32_t L_0 = __this->get_m_RequiresDepthTextureOption_5(); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0014; } } { // return UniversalRenderPipeline.asset.supportsCameraDepthTexture; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_1); bool L_2; L_2 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00_inline(L_1, /*hidden argument*/NULL); return L_2; } IL_0014: { // return m_RequiresDepthTextureOption == CameraOverrideOption.On; int32_t L_3 = __this->get_m_RequiresDepthTextureOption_5(); return (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthTexture_m7606DC6DB3F397064C3C66E95F36DC04C09D635E (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B2_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B1_0 = NULL; int32_t G_B3_0 = 0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B3_1 = NULL; { // set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } bool L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0007; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0008; } IL_0007: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0008: { NullCheck(G_B3_1); G_B3_1->set_m_RequiresDepthTextureOption_5(G_B3_0); // set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m75B125F9D177629E0D39B568895E3B1595CAB7F5 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_RequiresOpaqueTextureOption == CameraOverrideOption.UsePipelineSettings) int32_t L_0 = __this->get_m_RequiresOpaqueTextureOption_6(); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0014; } } { // return UniversalRenderPipeline.asset.supportsCameraOpaqueTexture; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_1); bool L_2; L_2 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792_inline(L_1, /*hidden argument*/NULL); return L_2; } IL_0014: { // return m_RequiresOpaqueTextureOption == CameraOverrideOption.On; int32_t L_3 = __this->get_m_RequiresOpaqueTextureOption_6(); return (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorTexture_m6365EA4D1A911449B5A48196C64F94DC95D7F35F (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B2_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B1_0 = NULL; int32_t G_B3_0 = 0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B3_1 = NULL; { // set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } bool L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0007; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0008; } IL_0007: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0008: { NullCheck(G_B3_1); G_B3_1->set_m_RequiresOpaqueTextureOption_6(G_B3_0); // set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } return; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (UniversalRenderPipeline.asset is null) IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_0; L_0 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return null; return (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)NULL; } IL_0009: { // if (!UniversalRenderPipeline.asset.ValidateRendererData(m_RendererIndex)) IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); int32_t L_2 = __this->get_m_RendererIndex_9(); NullCheck(L_1); bool L_3; L_3 = UniversalRenderPipelineAsset_ValidateRendererData_mCF3CD6563803BC69EFF1722E06407777C2C4843B(L_1, L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0097; } } { // int defaultIndex = UniversalRenderPipeline.asset.m_DefaultRendererIndex; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_4; L_4 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_4); int32_t L_5 = L_4->get_m_DefaultRendererIndex_11(); V_0 = L_5; // Debug.LogWarning( // $"Renderer at index {m_RendererIndex.ToString()} is missing for camera {camera.name}, falling back to Default Renderer. {UniversalRenderPipeline.asset.m_RendererDataList[defaultIndex].name}", // UniversalRenderPipeline.asset); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)7); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); (L_7)->SetAt(static_cast(0), (String_t*)_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_8 = L_7; int32_t* L_9 = __this->get_address_of_m_RendererIndex_9(); String_t* L_10; L_10 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_9, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_10); (L_8)->SetAt(static_cast(1), (String_t*)L_10); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_8; NullCheck(L_11); ArrayElementTypeCheck (L_11, _stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); (L_11)->SetAt(static_cast(2), (String_t*)_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_12 = L_11; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13; L_13 = UniversalAdditionalCameraData_get_camera_mEAAF3165F2A6DE447C5158AF01D2EA21B3C14280(__this, /*hidden argument*/NULL); NullCheck(L_13); String_t* L_14; L_14 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_13, /*hidden argument*/NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_14); (L_12)->SetAt(static_cast(3), (String_t*)L_14); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = L_12; NullCheck(L_15); ArrayElementTypeCheck (L_15, _stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); (L_15)->SetAt(static_cast(4), (String_t*)_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_17; L_17 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_17); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_18 = L_17->get_m_RendererDataList_10(); int32_t L_19 = V_0; NullCheck(L_18); int32_t L_20 = L_19; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_21 = (L_18)->GetAt(static_cast(L_20)); NullCheck(L_21); String_t* L_22; L_22 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_21, /*hidden argument*/NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_22); (L_16)->SetAt(static_cast(5), (String_t*)L_22); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_23 = L_16; NullCheck(L_23); ArrayElementTypeCheck (L_23, _stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); (L_23)->SetAt(static_cast(6), (String_t*)_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); String_t* L_24; L_24 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_23, /*hidden argument*/NULL); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_25; L_25 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mFCC4F73CACBC055EBB4CE9891F564B80B81B5F0E(L_24, L_25, /*hidden argument*/NULL); // return UniversalRenderPipeline.asset.GetRenderer(defaultIndex); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_26; L_26 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); int32_t L_27 = V_0; NullCheck(L_26); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_28; L_28 = UniversalRenderPipelineAsset_GetRenderer_mAF552264A9DCA6596F6ED1F25AF789C4AE564D08(L_26, L_27, /*hidden argument*/NULL); return L_28; } IL_0097: { // return UniversalRenderPipeline.asset.GetRenderer(m_RendererIndex); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_29; L_29 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); int32_t L_30 = __this->get_m_RendererIndex_9(); NullCheck(L_29); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_31; L_31 = UniversalRenderPipelineAsset_GetRenderer_mAF552264A9DCA6596F6ED1F25AF789C4AE564D08(L_29, L_30, /*hidden argument*/NULL); return L_31; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::SetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_SetRenderer_m08B56097CDE7AF80C1DCB8C8824112F44E0F0345 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___index0, const RuntimeMethod* method) { { // m_RendererIndex = index; int32_t L_0 = ___index0; __this->set_m_RendererIndex_9(L_0); // } return; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_VolumeLayerMask_10(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeLayerMask_mDCE6C14DD08D47C75BC2B9150EAD20BC667B908C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method) { { // set => m_VolumeLayerMask = value; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0; __this->set_m_VolumeLayerMask_10(L_0); return; } } // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_m_VolumeTrigger_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeTrigger(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeTrigger_mA1D7582FA5312630096792AE8EE73F8EC1E2A58A (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method) { { // set => m_VolumeTrigger = value; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0; __this->set_m_VolumeTrigger_11(L_0); return; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m24AE4F406C78A9A9FF13E0A544E791EE667D9447 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeFrameworkUpdateModeOption; int32_t L_0 = __this->get_m_VolumeFrameworkUpdateModeOption_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_mED7EEE42BE2FABBDDE7ED532A56A7A1A525C8EFC (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_VolumeFrameworkUpdateModeOption = value; int32_t L_0 = ___value0; __this->set_m_VolumeFrameworkUpdateModeOption_12(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.UsePipelineSettings) int32_t L_0 = __this->get_m_VolumeFrameworkUpdateModeOption_12(); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_001a; } } { // return UniversalRenderPipeline.asset.volumeFrameworkUpdateMode != VolumeFrameworkUpdateMode.ViaScripting; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_1); int32_t L_2; L_2 = UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mA112EBDF84D22AF459990BF06FBAA7F03F4352FE_inline(L_1, /*hidden argument*/NULL); return (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_001a: { // return m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.EveryFrame; int32_t L_3 = __this->get_m_VolumeFrameworkUpdateModeOption_12(); return (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); } } // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_m_VolumeStack_25(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_m5B35CFF315D1CB9B3D53A0FF76D862C530253A0A (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___value0, const RuntimeMethod* method) { { // set => m_VolumeStack = value; VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = ___value0; __this->set_m_VolumeStack_25(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RenderPostProcessing; bool L_0 = __this->get_m_RenderPostProcessing_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderPostProcessing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderPostProcessing_m0750B52993B3F923807AD216A73DE67A7FEBC152 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { { // set => m_RenderPostProcessing = value; bool L_0 = ___value0; __this->set_m_RenderPostProcessing_13(L_0); return; } } // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m0FAA3D360998F54A655D6F7951C561D66E6966FF (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_Antialiasing; int32_t L_0 = __this->get_m_Antialiasing_14(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasing(UnityEngine.Rendering.Universal.AntialiasingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasing_m64FD5E8698436094E4DF3F1E887AC300F5CF95DD (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_Antialiasing = value; int32_t L_0 = ___value0; __this->set_m_Antialiasing_14(L_0); return; } } // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m9458EA239B42AEAF224003870D52794171A9125F (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_AntialiasingQuality; int32_t L_0 = __this->get_m_AntialiasingQuality_15(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasingQuality(UnityEngine.Rendering.Universal.AntialiasingQuality) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasingQuality_m4797CC59D0FEB87F4F441584C350402117E4F533 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_AntialiasingQuality = value; int32_t L_0 = ___value0; __this->set_m_AntialiasingQuality_15(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m1FEA4DC3F71B796DDF98D31617EE1A7494A8108D (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_StopNaN; bool L_0 = __this->get_m_StopNaN_16(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_stopNaN(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_stopNaN_m58510E187F56D2520894BA77BDBA5742613733CD (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { { // set => m_StopNaN = value; bool L_0 = ___value0; __this->set_m_StopNaN_16(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m1AFC07D0A653998BBF735A74180D1E2240561DD1 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_Dithering; bool L_0 = __this->get_m_Dithering_17(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_dithering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_dithering_m37925B2D40D76C4C4359CF30A7763FF3DC13265F (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { { // set => m_Dithering = value; bool L_0 = ___value0; __this->set_m_Dithering_17(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mB15FF73518364D666B897A17459E866DECDB9B33 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_AllowXRRendering; bool L_0 = __this->get_m_AllowXRRendering_19(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_allowXRRendering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_allowXRRendering_mAC7E0511ED9E19F8A91244D1D9A184DA99E43603 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, bool ___value0, const RuntimeMethod* method) { { // set => m_AllowXRRendering = value; bool L_0 = ___value0; __this->set_m_AllowXRRendering_19(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnBeforeSerialize_m158EA9DF44D7DE863506FB59F6E60A97F5D73DD9 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnAfterDeserialize_m6CC7F782E326AFE58E9582AADE79A1C38DF43201 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B3_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B2_0 = NULL; int32_t G_B4_0 = 0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B4_1 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B6_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B5_0 = NULL; int32_t G_B7_0 = 0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * G_B7_1 = NULL; { // if (version <= 1) float L_0; L_0 = UniversalAdditionalCameraData_get_version_mE4EA8DD8923DE7F4045BAEE91E8C64EB9EEDCB7C_inline(__this, /*hidden argument*/NULL); if ((!(((float)L_0) <= ((float)(1.0f))))) { goto IL_0031; } } { // m_RequiresDepthTextureOption = (m_RequiresDepthTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off; bool L_1 = __this->get_m_RequiresDepthTexture_21(); G_B2_0 = __this; if (L_1) { G_B3_0 = __this; goto IL_0019; } } { G_B4_0 = 0; G_B4_1 = G_B2_0; goto IL_001a; } IL_0019: { G_B4_0 = 1; G_B4_1 = G_B3_0; } IL_001a: { NullCheck(G_B4_1); G_B4_1->set_m_RequiresDepthTextureOption_5(G_B4_0); // m_RequiresOpaqueTextureOption = (m_RequiresColorTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off; bool L_2 = __this->get_m_RequiresColorTexture_22(); G_B5_0 = __this; if (L_2) { G_B6_0 = __this; goto IL_002b; } } { G_B7_0 = 0; G_B7_1 = G_B5_0; goto IL_002c; } IL_002b: { G_B7_0 = 1; G_B7_1 = G_B6_0; } IL_002c: { NullCheck(G_B7_1); G_B7_1->set_m_RequiresOpaqueTextureOption_6(G_B7_0); } IL_0031: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnDrawGizmos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnDrawGizmos_m3F4B63BE298E97C9E3C2BF44303F048ED239FE39 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A8E8B31D3119C3323A22C86FEAA4369CA1EEB3E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral48C32F79EBA22CEA0956259184CFEBBF9F777E42); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral77E2D8D4F889D6B11BFD72BEF7EFA0A759E39A5B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9E7316A86119F0F61B9614750B9DFF9905F36FB2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2; memset((&V_2), 0, sizeof(V_2)); { // string path = "Packages/com.unity.render-pipelines.universal/Editor/Gizmos/"; V_0 = _stringLiteral2A8E8B31D3119C3323A22C86FEAA4369CA1EEB3E; // string gizmoName = ""; V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; // Color tint = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); V_2 = L_0; // if (m_CameraType == CameraRenderType.Base) int32_t L_1 = __this->get_m_CameraType_7(); if (L_1) { goto IL_0028; } } { // gizmoName = $"{path}Camera_Base.png"; String_t* L_2 = V_0; String_t* L_3; L_3 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(L_2, _stringLiteral48C32F79EBA22CEA0956259184CFEBBF9F777E42, /*hidden argument*/NULL); V_1 = L_3; // } goto IL_003d; } IL_0028: { // else if (m_CameraType == CameraRenderType.Overlay) int32_t L_4 = __this->get_m_CameraType_7(); if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_003d; } } { // gizmoName = $"{path}Camera_Overlay.png"; String_t* L_5 = V_0; String_t* L_6; L_6 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(L_5, _stringLiteral9E7316A86119F0F61B9614750B9DFF9905F36FB2, /*hidden argument*/NULL); V_1 = L_6; } IL_003d: { // if (!string.IsNullOrEmpty(gizmoName)) String_t* L_7 = V_1; bool L_8; L_8 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_7, /*hidden argument*/NULL); if (L_8) { goto IL_0058; } } { // Gizmos.DrawIcon(transform.position, gizmoName, true, tint); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_9, /*hidden argument*/NULL); String_t* L_11 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_2; Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A(L_10, L_11, (bool)1, L_12, /*hidden argument*/NULL); } IL_0058: { // if (renderPostProcessing) bool L_13; L_13 = UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline(__this, /*hidden argument*/NULL); if (!L_13) { goto IL_007d; } } { // Gizmos.DrawIcon(transform.position, $"{path}Camera_PostProcessing.png", true, tint); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_14, /*hidden argument*/NULL); String_t* L_16 = V_0; String_t* L_17; L_17 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(L_16, _stringLiteral77E2D8D4F889D6B11BFD72BEF7EFA0A759E39A5B, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = V_2; Gizmos_DrawIcon_m2C3D7B8208D22BDCBAE9094C1102A32D8FCA641A(L_15, L_17, (bool)1, L_18, /*hidden argument*/NULL); } IL_007d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m0881B8965066FFED6470859448F65C14E4BE2AB6 (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // bool m_RenderShadows = true; __this->set_m_RenderShadows_4((bool)1); // CameraOverrideOption m_RequiresDepthTextureOption = CameraOverrideOption.UsePipelineSettings; __this->set_m_RequiresDepthTextureOption_5(2); // CameraOverrideOption m_RequiresOpaqueTextureOption = CameraOverrideOption.UsePipelineSettings; __this->set_m_RequiresOpaqueTextureOption_6(2); // [SerializeField] List m_Cameras = new List(); List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_0 = (List_1_t653022B4EDCE73F282430E1A396635798D309409 *)il2cpp_codegen_object_new(List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var); List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070(L_0, /*hidden argument*/List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var); __this->set_m_Cameras_8(L_0); // [SerializeField] int m_RendererIndex = -1; __this->set_m_RendererIndex_9((-1)); // [SerializeField] LayerMask m_VolumeLayerMask = 1; // "Default" LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1; L_1 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(1, /*hidden argument*/NULL); __this->set_m_VolumeLayerMask_10(L_1); // [SerializeField] VolumeFrameworkUpdateMode m_VolumeFrameworkUpdateModeOption = VolumeFrameworkUpdateMode.UsePipelineSettings; __this->set_m_VolumeFrameworkUpdateModeOption_12(2); // [SerializeField] AntialiasingQuality m_AntialiasingQuality = AntialiasingQuality.High; __this->set_m_AntialiasingQuality_15(2); // [SerializeField] bool m_ClearDepth = true; __this->set_m_ClearDepth_18((bool)1); // [SerializeField] bool m_AllowXRRendering = true; __this->set_m_AllowXRRendering_19((bool)1); // [HideInInspector] [SerializeField] float m_Version = 2; __this->set_m_Version_23((2.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__cctor_m9F742DA913FB5E0C5FA8AF8612ADB8294EFE3B44 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFE6810FD04AF3095605D8C8C8780E053B9AF837C (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * __this, const RuntimeMethod* method) { { // get { return m_UsePipelineSettings; } bool L_0 = __this->get_m_UsePipelineSettings_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_usePipelineSettings(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_usePipelineSettings_m37A1E056011D7B345FB49AC8098C748CFBB2D215 (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UsePipelineSettings = value; } bool L_0 = ___value0; __this->set_m_UsePipelineSettings_4(L_0); // set { m_UsePipelineSettings = value; } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__ctor_m55482D69FAF9389C729885125923EA98A5209D37 (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * __this, const RuntimeMethod* method) { { // [SerializeField] bool m_UsePipelineSettings = true; __this->set_m_UsePipelineSettings_4((bool)1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m63D74D0C1F3730C2CF9A49E6CE89BB6549BF727F (const RuntimeMethod* method) { { // get => 10.0f; return (10.0f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m459D8682D81DE1D2A5AC848D4AB64CABF3456AAB (const RuntimeMethod* method) { { // get => 0.1f; return (0.100000001f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_m58A263A3411612DAAF140874F04264B63E4E0123 (const RuntimeMethod* method) { { // get => 2.0f; return (2.0f); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_m9F76BE9DD15AE9BFB6BBF767C0F99EC072E60FE8 (const RuntimeMethod* method) { { // get => (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) ? 4 : 8; int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_0) == ((int32_t)8))) { goto IL_000a; } } { return 8; } IL_000a: { return 4; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // bool isMobile = Application.isMobilePlatform; bool L_0; L_0 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); V_0 = L_0; // if (isMobile && (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3 && Graphics.minOpenGLESVersion <= OpenGLESVersion.OpenGLES30))) bool L_1 = V_0; if (!L_1) { goto IL_0025; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_0022; } } { int32_t L_3; L_3 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)11))))) { goto IL_0025; } } { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); int32_t L_4; L_4 = Graphics_get_minOpenGLESVersion_m3413721015426705ADCD37169BD659599AE32FF5(/*hidden argument*/NULL); if ((((int32_t)L_4) > ((int32_t)2))) { goto IL_0025; } } IL_0022: { // return k_MaxVisibleAdditionalLightsMobileShaderLevelLessThan45; return ((int32_t)16); } IL_0025: { // return (isMobile || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3) // ? k_MaxVisibleAdditionalLightsMobile : k_MaxVisibleAdditionalLightsNonMobile; bool L_5 = V_0; if (L_5) { goto IL_0048; } } { int32_t L_6; L_6 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_6) == ((int32_t)((int32_t)17)))) { goto IL_0048; } } { int32_t L_7; L_7 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_7) == ((int32_t)8))) { goto IL_0048; } } { int32_t L_8; L_8 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_8) == ((int32_t)((int32_t)11)))) { goto IL_0048; } } { return ((int32_t)256); } IL_0048: { return ((int32_t)32); } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m7CA51B7F0A781A45987C7014A8269B4A11E886D9 (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___asset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1__ctor_mF0B282D79D77EA57E8ACBDFB72AAF8BB80FD78D7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__16_0_m24565CBCEFB813023A4D695809775C771DDCE6CA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral676521B9B331515501D68F75444990C6F031EFBC); s_Il2CppMethodInitialized = true; } Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * G_B2_0 = NULL; UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * G_B2_1 = NULL; Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * G_B1_0 = NULL; UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * G_B1_1 = NULL; int32_t G_B5_0 = 0; { // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * L_0 = ((U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var))->get_U3CU3E9__16_0_1(); Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * L_1 = L_0; G_B1_0 = L_1; G_B1_1 = __this; if (L_1) { G_B2_0 = L_1; G_B2_1 = __this; goto IL_0020; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * L_2 = ((U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * L_3 = (Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 *)il2cpp_codegen_object_new(Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15_il2cpp_TypeInfo_var); Comparison_1__ctor_mF0B282D79D77EA57E8ACBDFB72AAF8BB80FD78D7(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec_U3C_ctorU3Eb__16_0_m24565CBCEFB813023A4D695809775C771DDCE6CA_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_mF0B282D79D77EA57E8ACBDFB72AAF8BB80FD78D7_RuntimeMethod_var); Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * L_4 = L_3; ((U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var))->set_U3CU3E9__16_0_1(L_4); G_B2_0 = L_4; G_B2_1 = G_B1_1; } IL_0020: { NullCheck(G_B2_1); G_B2_1->set_cameraComparison_13(G_B2_0); // public UniversalRenderPipeline(UniversalRenderPipelineAsset asset) RenderPipeline__ctor_m5DDDC5F7343E7C565BF58336C4EC52A192C7C612(__this, /*hidden argument*/NULL); // SetSupportedRenderingFeatures(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_SetSupportedRenderingFeatures_mFF5B5D36B08A976B6E9ECFC457EADD72B7DEB416(/*hidden argument*/NULL); // int qualitySettingsMsaaSampleCount = QualitySettings.antiAliasing > 0 ? QualitySettings.antiAliasing : 1; int32_t L_5; L_5 = QualitySettings_get_antiAliasing_m53FE3248C9B20CB3E80421B0776E91F4EC4F40D8(/*hidden argument*/NULL); if ((((int32_t)L_5) > ((int32_t)0))) { goto IL_003b; } } { G_B5_0 = 1; goto IL_0040; } IL_003b: { int32_t L_6; L_6 = QualitySettings_get_antiAliasing_m53FE3248C9B20CB3E80421B0776E91F4EC4F40D8(/*hidden argument*/NULL); G_B5_0 = L_6; } IL_0040: { // bool msaaSampleCountNeedsUpdate = qualitySettingsMsaaSampleCount != asset.msaaSampleCount; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_7 = ___asset0; NullCheck(L_7); int32_t L_8; L_8 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_7, /*hidden argument*/NULL); // if (msaaSampleCountNeedsUpdate) if (!((((int32_t)((((int32_t)G_B5_0) == ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0)) { goto IL_0063; } } { // QualitySettings.antiAliasing = asset.msaaSampleCount; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_9 = ___asset0; NullCheck(L_9); int32_t L_10; L_10 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_9, /*hidden argument*/NULL); QualitySettings_set_antiAliasing_mB93F963A20DB9C3BF65D57937B211FCC7BBDD3B4(L_10, /*hidden argument*/NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_11 = ___asset0; NullCheck(L_11); int32_t L_12; L_12 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_mEA91196695FD345B3677F42802668B460535D7C3(L_12, /*hidden argument*/NULL); } IL_0063: { // XRSystem.UpdateRenderScale(asset.renderScale); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_13 = ___asset0; NullCheck(L_13); float L_14; L_14 = UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228_inline(L_13, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_mADCE098840E48B15EF66AD50C0C124416500D681(L_14, /*hidden argument*/NULL); // Shader.globalRenderPipeline = "UniversalPipeline,LightweightPipeline"; Shader_set_globalRenderPipeline_m52C842D91F0492070C9F3F83FA56BB4FAA84AD08(_stringLiteral676521B9B331515501D68F75444990C6F031EFBC, /*hidden argument*/NULL); // Lightmapping.SetDelegate(lightsDelegate); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_15 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_lightsDelegate_14(); IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); Lightmapping_SetDelegate_mA347FF191F00C932EAEBA82F3BAB68013C096F4E(L_15, /*hidden argument*/NULL); // CameraCaptureBridge.enabled = true; IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_m73B7A7813F135A32265710C224992AA9B9F7C11D_inline((bool)1, /*hidden argument*/NULL); // RenderingUtils.ClearSystemInfoCache(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_ClearSystemInfoCache_m9270A49E06286B4000E51368AC7F27E419AB8A7D(/*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Dispose_m838D153963C4B089FCDAB9D484B8BCBE7C1EE73C (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * G_B2_0 = NULL; XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * G_B1_0 = NULL; { // base.Dispose(disposing); bool L_0 = ___disposing0; RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8(__this, L_0, /*hidden argument*/NULL); // Shader.globalRenderPipeline = ""; Shader_set_globalRenderPipeline_m52C842D91F0492070C9F3F83FA56BB4FAA84AD08(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL); // SupportedRenderingFeatures.active = new SupportedRenderingFeatures(); SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_1 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_m741A49E4A13F32A8BC344E66B434B8AFFD68B4F8(L_1, /*hidden argument*/NULL); // ShaderData.instance.Dispose(); IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_2; L_2 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); NullCheck(L_2); ShaderData_Dispose_mF975D2738005A4D96FDF4CEFCDDC572915BECDA8(L_2, /*hidden argument*/NULL); // DeferredShaderData.instance.Dispose(); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_3; L_3 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); NullCheck(L_3); DeferredShaderData_Dispose_mFA1128F7A39141D23DB613027EE6DF9FC9CC4191(L_3, /*hidden argument*/NULL); // m_XRSystem?.Dispose(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_4 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_5 = L_4; G_B1_0 = L_5; if (L_5) { G_B2_0 = L_5; goto IL_003a; } } { goto IL_003f; } IL_003a: { NullCheck(G_B2_0); XRSystem_Dispose_mEE8DB22C444B1E6F776B834B03647C20DD3AD658(G_B2_0, /*hidden argument*/NULL); } IL_003f: { // Lightmapping.ResetDelegate(); IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); Lightmapping_ResetDelegate_m79647D3513B0BE6FAF206C1B8A4B8C0F53D205F6(/*hidden argument*/NULL); // CameraCaptureBridge.enabled = false; IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_m73B7A7813F135A32265710C224992AA9B9F7C11D_inline((bool)0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_mD4CC0A653506CB4857C9FEDADFD5B5920289B101 (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___renderContext0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UniversalRenderTotal)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(0, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // using(new ProfilingScope(null, Profiling.Pipeline.beginFrameRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_beginFrameRendering_0(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_2; memset((&L_2), 0, sizeof(L_2)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_2), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_1, /*hidden argument*/NULL); V_1 = L_2; } IL_001a: try { // begin try (depth: 2) // BeginFrameRendering(renderContext, cameras); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_3 = ___renderContext0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ___cameras1; RenderPipeline_BeginFrameRendering_m376A1135B83D82EDBADAB9BD2BEF33E660C7A273(L_3, L_4, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x31, FINALLY_0023); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0023; } FINALLY_0023: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(35) } // end finally (depth: 2) IL2CPP_CLEANUP(35) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x31, IL_0031) } IL_0031: { // GraphicsSettings.lightsUseLinearIntensity = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); GraphicsSettings_set_lightsUseLinearIntensity_mA17D90D0BA84821A06B052488C12DF6075AEB9ED((bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); // GraphicsSettings.useScriptableRenderPipelineBatching = asset.useSRPBatcher; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_6; L_6 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_useSRPBatcher_mD36E9EEECC5E422A9A737E8BCE802B3EF8AB4610_inline(L_6, /*hidden argument*/NULL); GraphicsSettings_set_useScriptableRenderPipelineBatching_m0AAFED4815F09BB78A1CEE1985DEEEE5B9BF211C(L_7, /*hidden argument*/NULL); // SetupPerFrameShaderConstants(); UniversalRenderPipeline_SetupPerFrameShaderConstants_m7CB7868764AC02157F2BB293EB9E8DE02E96FE22(/*hidden argument*/NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_8; L_8 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_8); int32_t L_9; L_9 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_mEA91196695FD345B3677F42802668B460535D7C3(L_9, /*hidden argument*/NULL); // SortCameras(cameras); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_10 = ___cameras1; UniversalRenderPipeline_SortCameras_m214E5D14040471BE373A8331413686ACE4EE8CCE(__this, L_10, /*hidden argument*/NULL); // for (int i = 0; i < cameras.Length; ++i) V_2 = 0; goto IL_00d9; } IL_006c: { // var camera = cameras[i]; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ___cameras1; int32_t L_12 = V_2; NullCheck(L_11); int32_t L_13 = L_12; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = (L_11)->GetAt(static_cast(L_13)); V_3 = L_14; // if (IsGameCamera(camera)) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_15 = V_3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_16; L_16 = UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4(L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_0081; } } IL_0078: { // RenderCameraStack(renderContext, camera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_17 = ___renderContext0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = V_3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderCameraStack_m39E0D436E0878678069AFE9F4FF1D82A77384CDE(L_17, L_18, /*hidden argument*/NULL); // } goto IL_00d5; } IL_0081: { // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_19 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_beginCameraRendering_2(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_20; memset((&L_20), 0, sizeof(L_20)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_20), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_19, /*hidden argument*/NULL); V_1 = L_20; } IL_008d: try { // begin try (depth: 2) // BeginCameraRendering(renderContext, camera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_21 = ___renderContext0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = V_3; RenderPipeline_BeginCameraRendering_m92CA5A263DBE9A923977604E46C58C84E342DF87(L_21, L_22, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xA4, FINALLY_0096); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0096; } FINALLY_0096: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(150) } // end finally (depth: 2) IL2CPP_CLEANUP(150) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xA4, IL_00a4) } IL_00a4: { // UpdateVolumeFramework(camera, null); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = V_3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80(L_23, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E *)NULL, /*hidden argument*/NULL); // RenderSingleCamera(renderContext, camera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_24 = ___renderContext0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_25 = V_3; UniversalRenderPipeline_RenderSingleCamera_mF90C8589A1D8FEBAAAFF0B8C879D5929E8DA5A09(L_24, L_25, /*hidden argument*/NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_26 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_endCameraRendering_3(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_27; memset((&L_27), 0, sizeof(L_27)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_27), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_26, /*hidden argument*/NULL); V_1 = L_27; } IL_00be: try { // begin try (depth: 2) // EndCameraRendering(renderContext, camera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_28 = ___renderContext0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = V_3; RenderPipeline_EndCameraRendering_m3A361517FB563F984FF2D53F5DED8D3AF9F316B2(L_28, L_29, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xD5, FINALLY_00c7); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c7; } FINALLY_00c7: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(199) } // end finally (depth: 2) IL2CPP_CLEANUP(199) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xD5, IL_00d5) } IL_00d5: { // for (int i = 0; i < cameras.Length; ++i) int32_t L_30 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1)); } IL_00d9: { // for (int i = 0; i < cameras.Length; ++i) int32_t L_31 = V_2; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_32 = ___cameras1; NullCheck(L_32); if ((((int32_t)L_31) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_32)->max_length)))))) { goto IL_006c; } } IL_00df: { // using(new ProfilingScope(null, Profiling.Pipeline.endFrameRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_33 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_endFrameRendering_1(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_34; memset((&L_34), 0, sizeof(L_34)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_34), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_33, /*hidden argument*/NULL); V_1 = L_34; } IL_00eb: try { // begin try (depth: 2) // EndFrameRendering(renderContext, cameras); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_35 = ___renderContext0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_36 = ___cameras1; RenderPipeline_EndFrameRendering_m4CEF18C1ABA64EA24420FAF44BAB7BA5BD8A0E6E(L_35, L_36, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x110, FINALLY_00f4); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00f4; } FINALLY_00f4: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(244) } // end finally (depth: 2) IL2CPP_CLEANUP(244) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_END_CLEANUP(0x110, FINALLY_0102); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0102; } FINALLY_0102: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(258) } // end finally (depth: 1) IL2CPP_CLEANUP(258) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x110, IL_0110) } IL_0110: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mF90C8589A1D8FEBAAAFF0B8C879D5929E8DA5A09 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957); s_Il2CppMethodInitialized = true; } UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 V_1; memset((&V_1), 0, sizeof(V_1)); { // UniversalAdditionalCameraData additionalCameraData = null; V_0 = (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E *)NULL; // if (IsGameCamera(camera)) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_1; L_1 = UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { // camera.gameObject.TryGetComponent(out additionalCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera1; NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL); NullCheck(L_3); bool L_4; L_4 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838(L_3, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_0), /*hidden argument*/GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838_RuntimeMethod_var); } IL_0018: { // if (additionalCameraData != null && additionalCameraData.renderType != CameraRenderType.Base) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0034; } } { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_7 = V_0; NullCheck(L_7); int32_t L_8; L_8 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0034; } } { // Debug.LogWarning("Only Base cameras can be rendered with standalone RenderSingleCamera. Camera will be skipped."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957, /*hidden argument*/NULL); // return; return; } IL_0034: { // InitializeCameraData(camera, additionalCameraData, true, out var cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = ___camera1; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeCameraData_m68796238E62FCE1AFE1AA4B2484483506CA19BDE(L_9, L_10, (bool)1, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&V_1), /*hidden argument*/NULL); // RenderSingleCamera(context, cameraData, cameraData.postProcessEnabled); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_11 = ___context0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_12 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_13 = V_1; bool L_14 = L_13.get_postProcessEnabled_22(); UniversalRenderPipeline_RenderSingleCamera_m58951E45F306742630A65AED74F765AC11C172D1(L_11, L_12, L_14, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mC4852AE0E293A55A700361235256FE22466EFE31 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParams1, const RuntimeMethod* method) { { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_0 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0.get_xr_19(); NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_005a; } } { // cullingParams = cameraData.xr.cullingParams; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_3 = ___cullingParams1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_4 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_5 = L_4.get_xr_19(); NullCheck(L_5); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_6; L_6 = XRPass_get_cullingParams_mCFC3327A38102D2E192B71B998D73907A150C3AA_inline(L_5, /*hidden argument*/NULL); *(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_3 = L_6; // if (!cameraData.camera.usePhysicalProperties) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_7 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = L_7.get_camera_2(); NullCheck(L_8); bool L_9; L_9 = Camera_get_usePhysicalProperties_m167DB1C9F81E3BA13FE3794880953E5EAC1F0C55(L_8, /*hidden argument*/NULL); if (L_9) { goto IL_0058; } } { // cameraData.camera.fieldOfView = Mathf.Rad2Deg * Mathf.Atan(1.0f / cullingParams.stereoProjectionMatrix.m11) * 2.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_10 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = L_10.get_camera_2(); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_12 = ___cullingParams1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_12, /*hidden argument*/NULL); float L_14 = L_13.get_m11_5(); float L_15; L_15 = atanf(((float)((float)(1.0f)/(float)L_14))); NullCheck(L_11); Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49(L_11, ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(57.2957802f), (float)L_15)), (float)(2.0f))), /*hidden argument*/NULL); } IL_0058: { // return true; return (bool)1; } IL_005a: { // return cameraData.camera.TryGetCullingParameters(false, out cullingParams); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_16 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_17 = L_16.get_camera_2(); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_18 = ___cullingParams1; NullCheck(L_17); bool L_19; L_19 = Camera_TryGetCullingParameters_mBC64805978FA39F8D0FD0A99474E08030E728697(L_17, (bool)0, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_18, /*hidden argument*/NULL); return L_19; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m58951E45F306742630A65AED74F765AC11C172D1 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * V_1 = NULL; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 V_2; memset((&V_2), 0, sizeof(V_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_4 = NULL; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * V_5 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_6; memset((&V_6), 0, sizeof(V_6)); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 V_7; memset((&V_7), 0, sizeof(V_7)); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED V_8; memset((&V_8), 0, sizeof(V_8)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_9; memset((&V_9), 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B7_0 = NULL; { // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_0 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0.get_camera_2(); V_0 = L_1; // var renderer = cameraData.renderer; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_2 = ___cameraData1; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_3 = L_2.get_renderer_30(); V_1 = L_3; // if (renderer == null) ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_4 = V_1; if (L_4) { goto IL_0027; } } { // Debug.LogWarning(string.Format("Trying to render {0} with an invalid renderer. Camera rendering will be skipped.", camera.name)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = V_0; NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_7, /*hidden argument*/NULL); // return; return; } IL_0027: { // if (!TryGetCullingParameters(cameraData, out var cullingParameters)) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_8 = ___cameraData1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_9; L_9 = UniversalRenderPipeline_TryGetCullingParameters_mC4852AE0E293A55A700361235256FE22466EFE31(L_8, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_2), /*hidden argument*/NULL); if (L_9) { goto IL_0032; } } { // return; return; } IL_0032: { // ScriptableRenderer.current = renderer; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_current_1(L_10); // bool isSceneViewCamera = cameraData.isSceneViewCamera; bool L_11; L_11 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData1), /*hidden argument*/NULL); // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12; L_12 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_3 = L_12; // CommandBuffer cmdScope = cameraData.xr.enabled ? null : cmd; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_13 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_14 = L_13.get_xr_19(); NullCheck(L_14); bool L_15; L_15 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_14, /*hidden argument*/NULL); if (L_15) { goto IL_0056; } } { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_3; G_B7_0 = L_16; goto IL_0057; } IL_0056: { G_B7_0 = ((CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)(NULL)); } IL_0057: { V_4 = G_B7_0; // ProfilingSampler sampler = Profiling.TryGetOrAddCameraSampler(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_17 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_18; L_18 = Profiling_TryGetOrAddCameraSampler_m9E2861364D68CBE87E2A43E39D5131A1CFD4E3DF(L_17, /*hidden argument*/NULL); V_5 = L_18; // using (new ProfilingScope(cmdScope, sampler)) // Enqueues a "BeginSample" command into the CommandBuffer cmd CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = V_4; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_20 = V_5; ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_6), L_19, L_20, /*hidden argument*/NULL); } IL_006c: try { // begin try (depth: 1) { // renderer.Clear(cameraData.renderType); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_21 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_22 = ___cameraData1; int32_t L_23 = L_22.get_renderType_3(); NullCheck(L_21); ScriptableRenderer_Clear_m3D916D4A398996D305E5A2B30DE17518D8914C70(L_21, L_23, /*hidden argument*/NULL); // using (new ProfilingScope( cmd, Profiling.Pipeline.Renderer.setupCullingParameters)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_25 = ((Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var))->get_setupCullingParameters_1(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_26; memset((&L_26), 0, sizeof(L_26)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_26), L_24, L_25, /*hidden argument*/NULL); V_9 = L_26; } IL_0085: try { // begin try (depth: 2) // renderer.SetupCullingParameters(ref cullingParameters, ref cameraData); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_27 = V_1; NullCheck(L_27); VirtActionInvoker2< ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * >::Invoke(8 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) */, L_27, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_2), (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData1)); // } IL2CPP_LEAVE(0x9F, FINALLY_0091); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0091; } FINALLY_0091: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(145) } // end finally (depth: 2) IL2CPP_CLEANUP(145) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9F, IL_009f) } IL_009f: { // context.ExecuteCommandBuffer(cmd); // Send all the commands enqueued so far in the CommandBuffer cmd, to the ScriptableRenderContext context CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_28, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = V_3; NullCheck(L_29); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_29, /*hidden argument*/NULL); // var cullResults = context.Cull(ref cullingParameters); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_30; L_30 = ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_2), /*hidden argument*/NULL); V_7 = L_30; // InitializeRenderingData(asset, ref cameraData, ref cullResults, anyPostProcessingEnabled, out var renderingData); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_31; L_31 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); bool L_32 = ___anyPostProcessingEnabled2; UniversalRenderPipeline_InitializeRenderingData_m247850F70473A7035D79D28D24368B8954340BAA(L_31, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData1), (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&V_7), L_32, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)(&V_8), /*hidden argument*/NULL); // using (new ProfilingScope(cmd, Profiling.Pipeline.Renderer.setup)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_34 = ((Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var))->get_setup_2(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_35; memset((&L_35), 0, sizeof(L_35)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_35), L_33, L_34, /*hidden argument*/NULL); V_9 = L_35; } IL_00d6: try { // begin try (depth: 2) // renderer.Setup(context, ref renderingData); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_36 = V_1; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_37 = ___context0; NullCheck(L_36); VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_36, L_37, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)(&V_8)); // } IL2CPP_LEAVE(0xEF, FINALLY_00e1); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00e1; } FINALLY_00e1: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(225) } // end finally (depth: 2) IL2CPP_CLEANUP(225) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xEF, IL_00ef) } IL_00ef: { // renderer.Execute(context, ref renderingData); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_38 = V_1; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_39 = ___context0; NullCheck(L_38); ScriptableRenderer_Execute_m873DC1D9C703B3FEF63A257F92D96354698B452E(L_38, L_39, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)(&V_8), /*hidden argument*/NULL); // } // When ProfilingSample goes out of scope, an "EndSample" command is enqueued into CommandBuffer cmd IL2CPP_LEAVE(0x108, FINALLY_00fa); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00fa; } FINALLY_00fa: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_6), /*hidden argument*/NULL); IL2CPP_END_FINALLY(250) } // end finally (depth: 1) IL2CPP_CLEANUP(250) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x108, IL_0108) } IL_0108: { // cameraData.xr.EndCamera(cmd, cameraData); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_40 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_41 = L_40.get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_3; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_43 = ___cameraData1; NullCheck(L_41); XRPass_EndCamera_m94A42264B9A31474891EE036AFED6374B72548A6(L_41, L_42, L_43, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); // Sends to ScriptableRenderContext all the commands enqueued since cmd.Clear, i.e the "EndSample" command CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_44, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = V_3; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_45, /*hidden argument*/NULL); // using (new ProfilingScope(cmd, Profiling.Pipeline.Context.submit)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_47 = ((Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_StaticFields*)il2cpp_codegen_static_fields_for(Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var))->get_submit_1(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_6), L_46, L_47, /*hidden argument*/NULL); } IL_0130: try { // begin try (depth: 1) // context.Submit(); // Actually execute the commands that we previously sent to the ScriptableRenderContext context ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x147, FINALLY_0139); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0139; } FINALLY_0139: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_6), /*hidden argument*/NULL); IL2CPP_END_FINALLY(313) } // end finally (depth: 1) IL2CPP_CLEANUP(313) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x147, IL_0147) } IL_0147: { // ScriptableRenderer.current = null; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_current_1((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m39E0D436E0878678069AFE9F4FF1D82A77384CDE (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___baseCamera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m898E05781BDDF5426BFEEF54FFF881F68A7C0C56_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mE2A866BD285A9E433D5008E2CFA130DBB8E5EEA5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m8521D4A619F6BBB2FBB88B1EE5BD22E1B6F97B9E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCD4D8DCA3196CE51041240DD01A5577D37828222_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_1 = NULL; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * V_2 = NULL; List_1_t653022B4EDCE73F282430E1A396635798D309409 * V_3 = NULL; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 V_7; memset((&V_7), 0, sizeof(V_7)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_8; memset((&V_8), 0, sizeof(V_8)); bool V_9 = false; Type_t * V_10 = NULL; bool V_11 = false; int32_t V_12 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_13 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_14 = NULL; Type_t * V_15 = NULL; Type_t * V_16 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_17; memset((&V_17), 0, sizeof(V_17)); Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 V_18; memset((&V_18), 0, sizeof(V_18)); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_19 = NULL; int32_t V_20 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_21 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_22 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 V_23; memset((&V_23), 0, sizeof(V_23)); bool V_24 = false; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_25 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * G_B7_0 = NULL; int32_t G_B10_0 = 0; List_1_t653022B4EDCE73F282430E1A396635798D309409 * G_B15_0 = NULL; int32_t G_B18_0 = 0; Type_t * G_B22_0 = NULL; Type_t * G_B32_0 = NULL; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.RenderCameraStack)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(2, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // baseCamera.TryGetComponent(out var baseCameraAdditionalData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___baseCamera1; NullCheck(L_1); bool L_2; L_2 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7(L_1, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_1), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); // if (baseCameraAdditionalData != null && baseCameraAdditionalData.renderType == CameraRenderType.Overlay) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002e; } } IL_0020: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5 = V_1; NullCheck(L_5); int32_t L_6; L_6 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(L_5, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002e; } } IL_0029: { // return; IL2CPP_LEAVE(0x417, FINALLY_0409); } IL_002e: { // var renderer = baseCameraAdditionalData?.scriptableRenderer; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_7 = V_1; if (L_7) { goto IL_0034; } } IL_0031: { G_B7_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)(NULL)); goto IL_003a; } IL_0034: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_8 = V_1; NullCheck(L_8); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_9; L_9 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(L_8, /*hidden argument*/NULL); G_B7_0 = L_9; } IL_003a: { V_2 = G_B7_0; // bool supportsCameraStacking = renderer != null && renderer.supportedRenderingFeatures.cameraStacking; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_10 = V_2; if (!L_10) { goto IL_004b; } } IL_003e: { ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_11 = V_2; NullCheck(L_11); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_12; L_12 = ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F_inline(L_11, /*hidden argument*/NULL); NullCheck(L_12); bool L_13; L_13 = RenderingFeatures_get_cameraStacking_m3AFCF135E16888031294C27633434A09E9CB7A3D_inline(L_12, /*hidden argument*/NULL); G_B10_0 = ((int32_t)(L_13)); goto IL_004c; } IL_004b: { G_B10_0 = 0; } IL_004c: { // List cameraStack = (supportsCameraStacking) ? baseCameraAdditionalData?.cameraStack : null; if (G_B10_0) { goto IL_0051; } } IL_004e: { G_B15_0 = ((List_1_t653022B4EDCE73F282430E1A396635798D309409 *)(NULL)); goto IL_005d; } IL_0051: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_14 = V_1; if (L_14) { goto IL_0057; } } IL_0054: { G_B15_0 = ((List_1_t653022B4EDCE73F282430E1A396635798D309409 *)(NULL)); goto IL_005d; } IL_0057: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_15 = V_1; NullCheck(L_15); List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_16; L_16 = UniversalAdditionalCameraData_get_cameraStack_m561914B8520B26E006A4DEDECDD93B2FBE70A36B(L_15, /*hidden argument*/NULL); G_B15_0 = L_16; } IL_005d: { V_3 = G_B15_0; // bool anyPostProcessingEnabled = baseCameraAdditionalData != null && baseCameraAdditionalData.renderPostProcessing; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_17 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_006f; } } IL_0067: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_19 = V_1; NullCheck(L_19); bool L_20; L_20 = UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline(L_19, /*hidden argument*/NULL); G_B18_0 = ((int32_t)(L_20)); goto IL_0070; } IL_006f: { G_B18_0 = 0; } IL_0070: { V_4 = (bool)G_B18_0; // int lastActiveOverlayCameraIndex = -1; V_5 = (-1); // if (cameraStack != null) List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_21 = V_3; if (!L_21) { goto IL_017e; } } IL_007b: { // var baseCameraRendererType = baseCameraAdditionalData?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_22 = V_1; if (L_22) { goto IL_0081; } } IL_007e: { G_B22_0 = ((Type_t *)(NULL)); goto IL_008c; } IL_0081: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_23 = V_1; NullCheck(L_23); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_24; L_24 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(L_23, /*hidden argument*/NULL); NullCheck(L_24); Type_t * L_25; L_25 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_24, /*hidden argument*/NULL); G_B22_0 = L_25; } IL_008c: { V_10 = G_B22_0; // bool shouldUpdateCameraStack = false; V_11 = (bool)0; // for (int i = 0; i < cameraStack.Count; ++i) V_12 = 0; goto IL_0167; } IL_0099: { // Camera currCamera = cameraStack[i]; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_26 = V_3; int32_t L_27 = V_12; NullCheck(L_26); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28; L_28 = List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_inline(L_26, L_27, /*hidden argument*/List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_RuntimeMethod_var); V_13 = L_28; // if (currCamera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = V_13; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_30; L_30 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_29, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_00b5; } } IL_00ad: { // shouldUpdateCameraStack = true; V_11 = (bool)1; // continue; goto IL_0161; } IL_00b5: { // if (currCamera.isActiveAndEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_31 = V_13; NullCheck(L_31); bool L_32; L_32 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_0161; } } IL_00c1: { // currCamera.TryGetComponent(out var data); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_33 = V_13; NullCheck(L_33); bool L_34; L_34 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7(L_33, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_14), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); // if (data == null || data.renderType != CameraRenderType.Overlay) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_35 = V_14; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_36; L_36 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_35, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_36) { goto IL_00df; } } IL_00d5: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_37 = V_14; NullCheck(L_37); int32_t L_38; L_38 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(L_37, /*hidden argument*/NULL); if ((((int32_t)L_38) == ((int32_t)1))) { goto IL_00f7; } } IL_00df: { // Debug.LogWarning(string.Format("Stack can only contain Overlay cameras. {0} will skip rendering.", currCamera.name)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39 = V_13; NullCheck(L_39); String_t* L_40; L_40 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_39, /*hidden argument*/NULL); String_t* L_41; L_41 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C, L_40, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_41, /*hidden argument*/NULL); // continue; goto IL_0161; } IL_00f7: { // var currCameraRendererType = data?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_42 = V_14; if (L_42) { goto IL_00fe; } } IL_00fb: { G_B32_0 = ((Type_t *)(NULL)); goto IL_010a; } IL_00fe: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_43 = V_14; NullCheck(L_43); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_44; L_44 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(L_43, /*hidden argument*/NULL); NullCheck(L_44); Type_t * L_45; L_45 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_44, /*hidden argument*/NULL); G_B32_0 = L_45; } IL_010a: { V_15 = G_B32_0; // if (currCameraRendererType != baseCameraRendererType) Type_t * L_46 = V_15; Type_t * L_47 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); bool L_48; L_48 = Type_op_Inequality_m519B1E8F2F1E2101ADF863401FCAE38210395368(L_46, L_47, /*hidden argument*/NULL); if (!L_48) { goto IL_0151; } } IL_0117: { // var renderer2DType = typeof(Experimental.Rendering.Universal.Renderer2D); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_49 = { reinterpret_cast (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_50; L_50 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_49, /*hidden argument*/NULL); V_16 = L_50; // if (currCameraRendererType != renderer2DType && baseCameraRendererType != renderer2DType) Type_t * L_51 = V_15; Type_t * L_52 = V_16; bool L_53; L_53 = Type_op_Inequality_m519B1E8F2F1E2101ADF863401FCAE38210395368(L_51, L_52, /*hidden argument*/NULL); if (!L_53) { goto IL_0151; } } IL_012e: { Type_t * L_54 = V_10; Type_t * L_55 = V_16; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); bool L_56; L_56 = Type_op_Inequality_m519B1E8F2F1E2101ADF863401FCAE38210395368(L_54, L_55, /*hidden argument*/NULL); if (!L_56) { goto IL_0151; } } IL_0139: { // Debug.LogWarning(string.Format("Only cameras with compatible renderer types can be stacked. {0} will skip rendering", currCamera.name)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_57 = V_13; NullCheck(L_57); String_t* L_58; L_58 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_57, /*hidden argument*/NULL); String_t* L_59; L_59 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C, L_58, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_59, /*hidden argument*/NULL); // continue; goto IL_0161; } IL_0151: { // anyPostProcessingEnabled |= data.renderPostProcessing; bool L_60 = V_4; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_61 = V_14; NullCheck(L_61); bool L_62; L_62 = UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline(L_61, /*hidden argument*/NULL); V_4 = (bool)((int32_t)((int32_t)L_60|(int32_t)L_62)); // lastActiveOverlayCameraIndex = i; int32_t L_63 = V_12; V_5 = L_63; } IL_0161: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_64 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)1)); } IL_0167: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_65 = V_12; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_66 = V_3; NullCheck(L_66); int32_t L_67; L_67 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_66, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); if ((((int32_t)L_65) < ((int32_t)L_67))) { goto IL_0099; } } IL_0174: { // if(shouldUpdateCameraStack) bool L_68 = V_11; if (!L_68) { goto IL_017e; } } IL_0178: { // baseCameraAdditionalData.UpdateCameraStack(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_69 = V_1; NullCheck(L_69); UniversalAdditionalCameraData_UpdateCameraStack_mD1AC21434026C58BB659F0840366C079BBD8C07C(L_69, /*hidden argument*/NULL); } IL_017e: { // anyPostProcessingEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; bool L_70 = V_4; int32_t L_71; L_71 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); V_4 = (bool)((int32_t)((int32_t)L_70&(int32_t)((((int32_t)((((int32_t)L_71) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // bool isStackedRendering = lastActiveOverlayCameraIndex != -1; int32_t L_72 = V_5; V_6 = (bool)((((int32_t)((((int32_t)L_72) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0); // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_73 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_beginCameraRendering_2(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_74; memset((&L_74), 0, sizeof(L_74)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_74), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_73, /*hidden argument*/NULL); V_17 = L_74; } IL_01a5: try { // begin try (depth: 2) // BeginCameraRendering(context, baseCamera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_75 = ___context0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_76 = ___baseCamera1; RenderPipeline_BeginCameraRendering_m92CA5A263DBE9A923977604E46C58C84E342DF87(L_75, L_76, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x1BC, FINALLY_01ae); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01ae; } FINALLY_01ae: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_17), /*hidden argument*/NULL); IL2CPP_END_FINALLY(430) } // end finally (depth: 2) IL2CPP_CLEANUP(430) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1BC, IL_01bc) } IL_01bc: { // UpdateVolumeFramework(baseCamera, baseCameraAdditionalData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_77 = ___baseCamera1; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_78 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80(L_77, L_78, /*hidden argument*/NULL); // InitializeCameraData(baseCamera, baseCameraAdditionalData, !isStackedRendering, out var baseCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_79 = ___baseCamera1; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_80 = V_1; bool L_81 = V_6; UniversalRenderPipeline_InitializeCameraData_m68796238E62FCE1AFE1AA4B2484483506CA19BDE(L_79, L_80, (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0), (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&V_7), /*hidden argument*/NULL); // var originalTargetDesc = baseCameraData.cameraTargetDescriptor; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_82 = V_7; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_83 = L_82.get_cameraTargetDescriptor_5(); V_8 = L_83; // var xrActive = false; V_9 = (bool)0; // var xrPasses = m_XRSystem.SetupFrame(baseCameraData); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_84 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_85 = V_7; NullCheck(L_84); List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_86; L_86 = XRSystem_SetupFrame_m9A10E388C0F65B456AFB4E1E45639F06A835ABB3(L_84, L_85, /*hidden argument*/NULL); // foreach (XRPass xrPass in xrPasses) NullCheck(L_86); Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 L_87; L_87 = List_1_GetEnumerator_mCD4D8DCA3196CE51041240DD01A5577D37828222(L_86, /*hidden argument*/List_1_GetEnumerator_mCD4D8DCA3196CE51041240DD01A5577D37828222_RuntimeMethod_var); V_18 = L_87; } IL_01f0: try { // begin try (depth: 2) { goto IL_0394; } IL_01f5: { // foreach (XRPass xrPass in xrPasses) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_88; L_88 = Enumerator_get_Current_m8521D4A619F6BBB2FBB88B1EE5BD22E1B6F97B9E_inline((Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *)(&V_18), /*hidden argument*/Enumerator_get_Current_m8521D4A619F6BBB2FBB88B1EE5BD22E1B6F97B9E_RuntimeMethod_var); V_19 = L_88; // baseCameraData.xr = xrPass; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_89 = V_19; (&V_7)->set_xr_19(L_89); // baseCameraData.isStereoEnabled = xrPass.enabled; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_90 = V_19; NullCheck(L_90); bool L_91; L_91 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_90, /*hidden argument*/NULL); (&V_7)->set_isStereoEnabled_20(L_91); // if (baseCameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_92 = V_7; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_93 = L_92.get_xr_19(); NullCheck(L_93); bool L_94; L_94 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_93, /*hidden argument*/NULL); if (!L_94) { goto IL_025c; } } IL_0223: { // xrActive = true; V_9 = (bool)1; // m_XRSystem.UpdateCameraData(ref baseCameraData, baseCameraData.xr); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_95 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_96 = (&V_7)->get_address_of_xr_19(); NullCheck(L_95); XRSystem_UpdateCameraData_m31EA9B7F30C04638528251CC518C51063BE43885(L_95, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&V_7), (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_96, /*hidden argument*/NULL); // if (baseCameraData.xr.multipassId > 0) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_97 = V_7; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_98 = L_97.get_xr_19(); NullCheck(L_98); int32_t L_99; L_99 = XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline(L_98, /*hidden argument*/NULL); if ((((int32_t)L_99) <= ((int32_t)0))) { goto IL_024f; } } IL_0248: { // UpdateVolumeFramework(baseCamera, baseCameraAdditionalData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_100 = ___baseCamera1; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_101 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80(L_100, L_101, /*hidden argument*/NULL); } IL_024f: { // m_XRSystem.BeginLateLatching(baseCamera, xrPass); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_102 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_103 = ___baseCamera1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_104 = V_19; NullCheck(L_102); XRSystem_BeginLateLatching_m9907F78213700D88320114F1A99E0131C4AAA947(L_102, L_103, L_104, /*hidden argument*/NULL); } IL_025c: { // RenderSingleCamera(context, baseCameraData, anyPostProcessingEnabled); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_105 = ___context0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_106 = V_7; bool L_107 = V_4; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_m58951E45F306742630A65AED74F765AC11C172D1(L_105, L_106, L_107, /*hidden argument*/NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_108 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_endCameraRendering_3(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_109; memset((&L_109), 0, sizeof(L_109)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_109), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_108, /*hidden argument*/NULL); V_17 = L_109; } IL_0273: try { // begin try (depth: 3) // EndCameraRendering(context, baseCamera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_110 = ___context0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_111 = ___baseCamera1; RenderPipeline_EndCameraRendering_m3A361517FB563F984FF2D53F5DED8D3AF9F316B2(L_110, L_111, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x28A, FINALLY_027c); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_027c; } FINALLY_027c: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_17), /*hidden argument*/NULL); IL2CPP_END_FINALLY(636) } // end finally (depth: 3) IL2CPP_CLEANUP(636) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x28A, IL_028a) } IL_028a: { // m_XRSystem.EndLateLatching(baseCamera, xrPass); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_112 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_113 = ___baseCamera1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_114 = V_19; NullCheck(L_112); XRSystem_EndLateLatching_m1FDE091B4AC4F1510C8DE5979E8F612C0AF88EA7(L_112, L_113, L_114, /*hidden argument*/NULL); // if (isStackedRendering) bool L_115 = V_6; if (!L_115) { goto IL_037d; } } IL_029e: { // for (int i = 0; i < cameraStack.Count; ++i) V_20 = 0; goto IL_0370; } IL_02a6: { // var currCamera = cameraStack[i]; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_116 = V_3; int32_t L_117 = V_20; NullCheck(L_116); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_118; L_118 = List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_inline(L_116, L_117, /*hidden argument*/List_1_get_Item_mA827F58AF36D6D30ACA107E22E889F34CEA5AA2E_RuntimeMethod_var); V_21 = L_118; // if (!currCamera.isActiveAndEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_119 = V_21; NullCheck(L_119); bool L_120; L_120 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(L_119, /*hidden argument*/NULL); if (!L_120) { goto IL_036a; } } IL_02bc: { // currCamera.TryGetComponent(out var currCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_121 = V_21; NullCheck(L_121); bool L_122; L_122 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7(L_121, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_22), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); // if (currCameraData != null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_123 = V_22; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_124; L_124 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_123, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_124) { goto IL_036a; } } IL_02d3: { // CameraData overlayCameraData = baseCameraData; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_125 = V_7; V_23 = L_125; // bool lastCamera = i == lastActiveOverlayCameraIndex; int32_t L_126 = V_20; int32_t L_127 = V_5; V_24 = (bool)((((int32_t)L_126) == ((int32_t)L_127))? 1 : 0); // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_128 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_beginCameraRendering_2(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_129; memset((&L_129), 0, sizeof(L_129)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_129), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_128, /*hidden argument*/NULL); V_17 = L_129; } IL_02ec: try { // begin try (depth: 3) // BeginCameraRendering(context, currCamera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_130 = ___context0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_131 = V_21; RenderPipeline_BeginCameraRendering_m92CA5A263DBE9A923977604E46C58C84E342DF87(L_130, L_131, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x304, FINALLY_02f6); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_02f6; } FINALLY_02f6: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_17), /*hidden argument*/NULL); IL2CPP_END_FINALLY(758) } // end finally (depth: 3) IL2CPP_CLEANUP(758) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x304, IL_0304) } IL_0304: { // UpdateVolumeFramework(currCamera, currCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_132 = V_21; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_133 = V_22; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80(L_132, L_133, /*hidden argument*/NULL); // InitializeAdditionalCameraData(currCamera, currCameraData, lastCamera, ref overlayCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_134 = V_21; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_135 = V_22; bool L_136 = V_24; UniversalRenderPipeline_InitializeAdditionalCameraData_m216BDB7A3BD23AF4F6B0EB6A093BAE58D108CC75(L_134, L_135, L_136, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&V_23), /*hidden argument*/NULL); // if (baseCameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_137 = V_7; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_138 = L_137.get_xr_19(); NullCheck(L_138); bool L_139; L_139 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_138, /*hidden argument*/NULL); if (!L_139) { goto IL_033b; } } IL_0328: { // m_XRSystem.UpdateFromCamera(ref overlayCameraData.xr, overlayCameraData); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_140 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_141 = (&V_23)->get_address_of_xr_19(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_142 = V_23; NullCheck(L_140); XRSystem_UpdateFromCamera_m1BEDCEC0DCA1590628665D20BEDB8CB06DD385B8(L_140, (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_141, L_142, /*hidden argument*/NULL); } IL_033b: { // RenderSingleCamera(context, overlayCameraData, anyPostProcessingEnabled); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_143 = ___context0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_144 = V_23; bool L_145 = V_4; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_m58951E45F306742630A65AED74F765AC11C172D1(L_143, L_144, L_145, /*hidden argument*/NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_146 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_endCameraRendering_3(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_147; memset((&L_147), 0, sizeof(L_147)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_147), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_146, /*hidden argument*/NULL); V_17 = L_147; } IL_0352: try { // begin try (depth: 3) // EndCameraRendering(context, currCamera); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_148 = ___context0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_149 = V_21; RenderPipeline_EndCameraRendering_m3A361517FB563F984FF2D53F5DED8D3AF9F316B2(L_148, L_149, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x36A, FINALLY_035c); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_035c; } FINALLY_035c: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_17), /*hidden argument*/NULL); IL2CPP_END_FINALLY(860) } // end finally (depth: 3) IL2CPP_CLEANUP(860) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x36A, IL_036a) } IL_036a: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_150 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_150, (int32_t)1)); } IL_0370: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_151 = V_20; List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_152 = V_3; NullCheck(L_152); int32_t L_153; L_153 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_152, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var); if ((((int32_t)L_151) < ((int32_t)L_153))) { goto IL_02a6; } } IL_037d: { // if (baseCameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_154 = V_7; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_155 = L_154.get_xr_19(); NullCheck(L_155); bool L_156; L_156 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_155, /*hidden argument*/NULL); if (!L_156) { goto IL_0394; } } IL_038b: { // baseCameraData.cameraTargetDescriptor = originalTargetDesc; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_157 = V_8; (&V_7)->set_cameraTargetDescriptor_5(L_157); } IL_0394: { // foreach (XRPass xrPass in xrPasses) bool L_158; L_158 = Enumerator_MoveNext_mE2A866BD285A9E433D5008E2CFA130DBB8E5EEA5((Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *)(&V_18), /*hidden argument*/Enumerator_MoveNext_mE2A866BD285A9E433D5008E2CFA130DBB8E5EEA5_RuntimeMethod_var); if (L_158) { goto IL_01f5; } } IL_03a0: { IL2CPP_LEAVE(0x3B0, FINALLY_03a2); } } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_03a2; } FINALLY_03a2: { // begin finally (depth: 2) Enumerator_Dispose_m898E05781BDDF5426BFEEF54FFF881F68A7C0C56((Enumerator_t2A5ECF34AC707348DE9268C31E9EBDB70A45D295 *)(&V_18), /*hidden argument*/Enumerator_Dispose_m898E05781BDDF5426BFEEF54FFF881F68A7C0C56_RuntimeMethod_var); IL2CPP_END_FINALLY(930) } // end finally (depth: 2) IL2CPP_CLEANUP(930) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3B0, IL_03b0) } IL_03b0: { // if (xrActive) bool L_159 = V_9; if (!L_159) { goto IL_03fd; } } IL_03b4: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_160; L_160 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_25 = L_160; // using (new ProfilingScope(cmd, Profiling.Pipeline.XR.mirrorView)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_161 = V_25; IL2CPP_RUNTIME_CLASS_INIT(XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_162 = ((XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_StaticFields*)il2cpp_codegen_static_fields_for(XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_il2cpp_TypeInfo_var))->get_mirrorView_0(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_163; memset((&L_163), 0, sizeof(L_163)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_163), L_161, L_162, /*hidden argument*/NULL); V_17 = L_163; } IL_03c9: try { // begin try (depth: 2) // m_XRSystem.RenderMirrorView(cmd, baseCamera); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_164 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_165 = V_25; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_166 = ___baseCamera1; NullCheck(L_164); XRSystem_RenderMirrorView_mDDEB09624A85CA2D482CA9960049FD0B54613034(L_164, L_165, L_166, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x3E6, FINALLY_03d8); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_03d8; } FINALLY_03d8: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_17), /*hidden argument*/NULL); IL2CPP_END_FINALLY(984) } // end finally (depth: 2) IL2CPP_CLEANUP(984) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3E6, IL_03e6) } IL_03e6: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_167 = V_25; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_167, /*hidden argument*/NULL); // context.Submit(); ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_168 = V_25; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_168, /*hidden argument*/NULL); } IL_03fd: { // m_XRSystem.ReleaseFrame(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_169 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); NullCheck(L_169); XRSystem_ReleaseFrame_mE9046CA23B4BCFDD5DD555748D2ECAC1C30740D8(L_169, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x417, FINALLY_0409); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0409; } FINALLY_0409: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1033) } // end finally (depth: 1) IL2CPP_CLEANUP(1033) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x417, IL_0417) } IL_0417: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mCB9D2AD2FEF8DC356F748A9607F94B4BAFC69C80 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1; memset((&V_1), 0, sizeof(V_1)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B3_0 = 0; int32_t G_B2_0 = 0; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UpdateVolumeFramework)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(1, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // bool shouldUpdate = camera.cameraType == CameraType.SceneView; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera0; NullCheck(L_1); int32_t L_2; L_2 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_1, /*hidden argument*/NULL); // shouldUpdate |= additionalCameraData != null && additionalCameraData.requiresVolumeFrameworkUpdate; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = ___additionalCameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B2_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); if (!L_4) { G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); goto IL_0028; } } IL_0020: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5 = ___additionalCameraData1; NullCheck(L_5); bool L_6; L_6 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C(L_5, /*hidden argument*/NULL); G_B4_0 = ((int32_t)(L_6)); G_B4_1 = G_B2_0; goto IL_0029; } IL_0028: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_0029: { // if (!shouldUpdate && additionalCameraData) if (((int32_t)((int32_t)G_B4_1|(int32_t)G_B4_0))) { goto IL_0055; } } IL_002c: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_7 = ___additionalCameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0055; } } IL_0034: { // if (additionalCameraData.volumeStack == null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_9 = ___additionalCameraData1; NullCheck(L_9); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_10; L_10 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_9, /*hidden argument*/NULL); if (L_10) { goto IL_0043; } } IL_003c: { // camera.UpdateVolumeStack(additionalCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_12 = ___additionalCameraData1; CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110(L_11, L_12, /*hidden argument*/NULL); } IL_0043: { // VolumeManager.instance.stack = additionalCameraData.volumeStack; IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_13; L_13 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_14 = ___additionalCameraData1; NullCheck(L_14); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_15; L_15 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_14, /*hidden argument*/NULL); NullCheck(L_13); VolumeManager_set_stack_mCD3C944001EE4210C76A8A943334890474C7F2AE_inline(L_13, L_15, /*hidden argument*/NULL); // return; IL2CPP_LEAVE(0x9D, FINALLY_008f); } IL_0055: { // if (additionalCameraData && additionalCameraData.volumeStack != null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_16 = ___additionalCameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_006c; } } IL_005d: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_18 = ___additionalCameraData1; NullCheck(L_18); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_19; L_19 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_006c; } } IL_0065: { // camera.DestroyVolumeStack(additionalCameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_21 = ___additionalCameraData1; CameraExtensions_DestroyVolumeStack_mD00FD0012BC0BC6604157C43137ACA215E229037(L_20, L_21, /*hidden argument*/NULL); } IL_006c: { // camera.GetVolumeLayerMaskAndTrigger(additionalCameraData, out LayerMask layerMask, out Transform trigger); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_23 = ___additionalCameraData1; CameraExtensions_GetVolumeLayerMaskAndTrigger_mEC3AD69675E140C89BF494AE0BC097AE28752FC2(L_22, L_23, (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)(&V_1), (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 **)(&V_2), /*hidden argument*/NULL); // VolumeManager.instance.ResetMainStack(); IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_24; L_24 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); NullCheck(L_24); VolumeManager_ResetMainStack_mA419C05C22DFE83E9824DE1701708C1F011081C3(L_24, /*hidden argument*/NULL); // VolumeManager.instance.Update(trigger, layerMask); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_25; L_25 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26 = V_2; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_27 = V_1; NullCheck(L_25); VolumeManager_Update_m712D5ADE6620EBE9CE7FA2376CD4B19DC2D184F1(L_25, L_26, L_27, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x9D, FINALLY_008f); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_008f; } FINALLY_008f: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(143) } // end finally (depth: 1) IL2CPP_CLEANUP(143) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9D, IL_009d) } IL_009d: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_mA4C0CFD1DC4A0BCE86A37DBA8781036A9A2855E0 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * V_0 = NULL; { // if (!cameraData.postProcessEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; bool L_1 = L_0->get_postProcessEnabled_22(); if (L_1) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData0; int32_t L_3 = L_2->get_antialiasing_28(); if ((!(((uint32_t)L_3) == ((uint32_t)2)))) { goto IL_0015; } } { // return true; return (bool)1; } IL_0015: { // var stack = VolumeManager.instance.stack; IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_4; L_4 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); NullCheck(L_4); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_5; L_5 = VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline(L_4, /*hidden argument*/NULL); V_0 = L_5; // if (stack.GetComponent().IsActive()) VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_6 = V_0; NullCheck(L_6); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_7; L_7 = VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527(L_6, /*hidden argument*/VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var); NullCheck(L_7); bool L_8; L_8 = DepthOfField_IsActive_mD022B23DA8C832D58DA443250ED6F56F3A516CD1(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_002f; } } { // return true; return (bool)1; } IL_002f: { // if (stack.GetComponent().IsActive()) VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_9 = V_0; NullCheck(L_9); MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_10; L_10 = VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B(L_9, /*hidden argument*/VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var); NullCheck(L_10); bool L_11; L_11 = MotionBlur_IsActive_mCED40C9D6E1443E0C33B6B2BC3D09B2E0EEFE52F(L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_003e; } } { // return true; return (bool)1; } IL_003e: { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_mFF5B5D36B08A976B6E9ECFC457EADD72B7DEB416 (const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m68796238E62FCE1AFE1AA4B2484483506CA19BDE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * G_B4_0 = NULL; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; int32_t G_B14_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeCameraData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeCameraData_5(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // cameraData = new CameraData(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = ___cameraData3; il2cpp_codegen_initobj(L_1, sizeof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 )); // InitializeStackedCameraData(camera, additionalCameraData, ref cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = ___additionalCameraData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_4 = ___cameraData3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeStackedCameraData_mBBB0A2EE725E55CB992C399F11A28AA97660A7CB(L_2, L_3, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_4, /*hidden argument*/NULL); // InitializeAdditionalCameraData(camera, additionalCameraData, resolveFinalTarget, ref cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_6 = ___additionalCameraData1; bool L_7 = ___resolveFinalTarget2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData3; UniversalRenderPipeline_InitializeAdditionalCameraData_m216BDB7A3BD23AF4F6B0EB6A093BAE58D108CC75(L_5, L_6, L_7, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_8, /*hidden argument*/NULL); // var renderer = additionalCameraData?.scriptableRenderer; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_9 = ___additionalCameraData1; if (L_9) { goto IL_002b; } } IL_0028: { G_B4_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)(NULL)); goto IL_0031; } IL_002b: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_10 = ___additionalCameraData1; NullCheck(L_10); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_11; L_11 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(L_10, /*hidden argument*/NULL); G_B4_0 = L_11; } IL_0031: { V_1 = G_B4_0; // bool rendererSupportsMSAA = renderer != null && renderer.supportedRenderingFeatures.msaa; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_12 = V_1; if (!L_12) { goto IL_0042; } } IL_0035: { ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_13 = V_1; NullCheck(L_13); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_14; L_14 = ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F_inline(L_13, /*hidden argument*/NULL); NullCheck(L_14); bool L_15; L_15 = RenderingFeatures_get_msaa_m7F96145C6506A6545BF41DE50106CF9E2AE26175_inline(L_14, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_15)); goto IL_0043; } IL_0042: { G_B7_0 = 0; } IL_0043: { V_2 = (bool)G_B7_0; // int msaaSamples = 1; V_3 = 1; // if (camera.allowMSAA && asset.msaaSampleCount > 1 && rendererSupportsMSAA) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = ___camera0; NullCheck(L_16); bool L_17; L_17 = Camera_get_allowMSAA_m67C4EA3BF9AC0B742B4C34ED395D946502BCE10C(L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_005d; } } IL_004e: { IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_18; L_18 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_18); int32_t L_19; L_19 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_18, /*hidden argument*/NULL); G_B10_0 = ((((int32_t)L_19) > ((int32_t)1))? 1 : 0); goto IL_005e; } IL_005d: { G_B10_0 = 0; } IL_005e: { bool L_20 = V_2; if (!((int32_t)((int32_t)G_B10_0&(int32_t)L_20))) { goto IL_0088; } } IL_0062: { // msaaSamples = (camera.targetTexture != null) ? camera.targetTexture.antiAliasing : asset.msaaSampleCount; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21 = ___camera0; NullCheck(L_21); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22; L_22 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_21, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_23; L_23 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_22, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_23) { goto IL_007c; } } IL_0070: { IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_24; L_24 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_24); int32_t L_25; L_25 = UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline(L_24, /*hidden argument*/NULL); G_B14_0 = L_25; goto IL_0087; } IL_007c: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_26 = ___camera0; NullCheck(L_26); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27; L_27 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_26, /*hidden argument*/NULL); NullCheck(L_27); int32_t L_28; L_28 = RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451(L_27, /*hidden argument*/NULL); G_B14_0 = L_28; } IL_0087: { V_3 = G_B14_0; } IL_0088: { // if (cameraData.xrRendering) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_29 = ___cameraData3; bool L_30 = L_29->get_xrRendering_17(); if (!L_30) { goto IL_0096; } } IL_0090: { // msaaSamples = XRSystem.GetMSAALevel(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); int32_t L_31; L_31 = XRSystem_GetMSAALevel_m8689B914523B42E1999A27C439C5D3165A44B541_inline(/*hidden argument*/NULL); V_3 = L_31; } IL_0096: { // bool needsAlphaChannel = Graphics.preserveFramebufferAlpha; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); bool L_32; L_32 = Graphics_get_preserveFramebufferAlpha_m5251A6B338E95DCB290E06BBCE7A12B1B01399E2(/*hidden argument*/NULL); V_4 = L_32; // cameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(camera, cameraData.renderScale, // cameraData.isHdrEnabled, msaaSamples, needsAlphaChannel, cameraData.requiresOpaqueTexture); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_33 = ___cameraData3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_34 = ___camera0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = ___cameraData3; float L_36 = L_35->get_renderScale_10(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_37 = ___cameraData3; bool L_38 = L_37->get_isHdrEnabled_14(); int32_t L_39 = V_3; bool L_40 = V_4; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_41 = ___cameraData3; bool L_42 = L_41->get_requiresOpaqueTexture_16(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_43; L_43 = UniversalRenderPipeline_CreateRenderTextureDescriptor_mAF0364FD39051FDE650C3E20FB097F4CE2C8B384(L_34, L_36, L_38, L_39, L_40, L_42, /*hidden argument*/NULL); L_33->set_cameraTargetDescriptor_5(L_43); // } IL2CPP_LEAVE(0xCE, FINALLY_00c0); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c0; } FINALLY_00c0: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(192) } // end finally (depth: 1) IL2CPP_CLEANUP(192) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xCE, IL_00ce) } IL_00ce: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_mBBB0A2EE725E55CB992C399F11A28AA97660A7CB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___baseCamera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___baseAdditionalCameraData1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * V_1 = NULL; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B6_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B5_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B7_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B7_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B9_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B8_0 = NULL; int32_t G_B10_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B10_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B12_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B11_0 = NULL; int32_t G_B13_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B13_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B17_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B16_0 = NULL; int32_t G_B18_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B18_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B22_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B19_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B20_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B21_0 = NULL; int32_t G_B23_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B23_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B25_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B24_0 = NULL; float G_B26_0 = 0.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B26_1 = NULL; int32_t G_B29_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B31_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B30_0 = NULL; int32_t G_B32_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B32_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeStackedCameraData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeStackedCameraData_6(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // var settings = asset; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); V_1 = L_1; // cameraData.targetTexture = baseCamera.targetTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___baseCamera0; NullCheck(L_3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4; L_4 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_3, /*hidden argument*/NULL); L_2->set_targetTexture_4(L_4); // cameraData.cameraType = baseCamera.cameraType; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = ___baseCamera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_6, /*hidden argument*/NULL); L_5->set_cameraType_12(L_7); // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData2; bool L_9; L_9 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_8, /*hidden argument*/NULL); // if (isSceneViewCamera) if (!L_9) { goto IL_006e; } } IL_0033: { // cameraData.volumeLayerMask = 1; // "Default" CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = ___cameraData2; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_11; L_11 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(1, /*hidden argument*/NULL); L_10->set_volumeLayerMask_24(L_11); // cameraData.volumeTrigger = null; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = ___cameraData2; L_12->set_volumeTrigger_25((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL); // cameraData.isStopNaNEnabled = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_13 = ___cameraData2; L_13->set_isStopNaNEnabled_26((bool)0); // cameraData.isDitheringEnabled = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = ___cameraData2; L_14->set_isDitheringEnabled_27((bool)0); // cameraData.antialiasing = AntialiasingMode.None; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = ___cameraData2; L_15->set_antialiasing_28(0); // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = ___cameraData2; L_16->set_antialiasingQuality_29(2); // cameraData.xrRendering = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_17 = ___cameraData2; L_17->set_xrRendering_17((bool)0); // } goto IL_0145; } IL_006e: { // else if (baseAdditionalCameraData != null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_18 = ___baseAdditionalCameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_18, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_19) { goto IL_0106; } } IL_007a: { // cameraData.volumeLayerMask = baseAdditionalCameraData.volumeLayerMask; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_20 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_21 = ___baseAdditionalCameraData1; NullCheck(L_21); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_22; L_22 = UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline(L_21, /*hidden argument*/NULL); L_20->set_volumeLayerMask_24(L_22); // cameraData.volumeTrigger = baseAdditionalCameraData.volumeTrigger == null ? baseCamera.transform : baseAdditionalCameraData.volumeTrigger; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_23 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_24 = ___baseAdditionalCameraData1; NullCheck(L_24); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_24, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_26; L_26 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_25, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B5_0 = L_23; if (L_26) { G_B6_0 = L_23; goto IL_009d; } } IL_0095: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_27 = ___baseAdditionalCameraData1; NullCheck(L_27); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28; L_28 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_27, /*hidden argument*/NULL); G_B7_0 = L_28; G_B7_1 = G_B5_0; goto IL_00a3; } IL_009d: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = ___baseCamera0; NullCheck(L_29); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30; L_30 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_29, /*hidden argument*/NULL); G_B7_0 = L_30; G_B7_1 = G_B6_0; } IL_00a3: { G_B7_1->set_volumeTrigger_25(G_B7_0); // cameraData.isStopNaNEnabled = baseAdditionalCameraData.stopNaN && SystemInfo.graphicsShaderLevel >= 35; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_31 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_32 = ___baseAdditionalCameraData1; NullCheck(L_32); bool L_33; L_33 = UniversalAdditionalCameraData_get_stopNaN_m1FEA4DC3F71B796DDF98D31617EE1A7494A8108D_inline(L_32, /*hidden argument*/NULL); G_B8_0 = L_31; if (!L_33) { G_B9_0 = L_31; goto IL_00bf; } } IL_00b1: { int32_t L_34; L_34 = SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425(/*hidden argument*/NULL); G_B10_0 = ((((int32_t)((((int32_t)L_34) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B10_1 = G_B8_0; goto IL_00c0; } IL_00bf: { G_B10_0 = 0; G_B10_1 = G_B9_0; } IL_00c0: { G_B10_1->set_isStopNaNEnabled_26((bool)G_B10_0); // cameraData.isDitheringEnabled = baseAdditionalCameraData.dithering; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_36 = ___baseAdditionalCameraData1; NullCheck(L_36); bool L_37; L_37 = UniversalAdditionalCameraData_get_dithering_m1AFC07D0A653998BBF735A74180D1E2240561DD1_inline(L_36, /*hidden argument*/NULL); L_35->set_isDitheringEnabled_27(L_37); // cameraData.antialiasing = baseAdditionalCameraData.antialiasing; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_38 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_39 = ___baseAdditionalCameraData1; NullCheck(L_39); int32_t L_40; L_40 = UniversalAdditionalCameraData_get_antialiasing_m0FAA3D360998F54A655D6F7951C561D66E6966FF_inline(L_39, /*hidden argument*/NULL); L_38->set_antialiasing_28(L_40); // cameraData.antialiasingQuality = baseAdditionalCameraData.antialiasingQuality; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_41 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_42 = ___baseAdditionalCameraData1; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_antialiasingQuality_m9458EA239B42AEAF224003870D52794171A9125F_inline(L_42, /*hidden argument*/NULL); L_41->set_antialiasingQuality_29(L_43); // cameraData.xrRendering = baseAdditionalCameraData.allowXRRendering && m_XRSystem.RefreshXrSdk(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_44 = ___cameraData2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_45 = ___baseAdditionalCameraData1; NullCheck(L_45); bool L_46; L_46 = UniversalAdditionalCameraData_get_allowXRRendering_mB15FF73518364D666B897A17459E866DECDB9B33_inline(L_45, /*hidden argument*/NULL); G_B11_0 = L_44; if (!L_46) { G_B12_0 = L_44; goto IL_00fe; } } IL_00f2: { IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_47 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); NullCheck(L_47); bool L_48; L_48 = XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD(L_47, /*hidden argument*/NULL); G_B13_0 = ((int32_t)(L_48)); G_B13_1 = G_B11_0; goto IL_00ff; } IL_00fe: { G_B13_0 = 0; G_B13_1 = G_B12_0; } IL_00ff: { G_B13_1->set_xrRendering_17((bool)G_B13_0); // } goto IL_0145; } IL_0106: { // cameraData.volumeLayerMask = 1; // "Default" CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_49 = ___cameraData2; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_50; L_50 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(1, /*hidden argument*/NULL); L_49->set_volumeLayerMask_24(L_50); // cameraData.volumeTrigger = null; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_51 = ___cameraData2; L_51->set_volumeTrigger_25((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL); // cameraData.isStopNaNEnabled = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_52 = ___cameraData2; L_52->set_isStopNaNEnabled_26((bool)0); // cameraData.isDitheringEnabled = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_53 = ___cameraData2; L_53->set_isDitheringEnabled_27((bool)0); // cameraData.antialiasing = AntialiasingMode.None; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_54 = ___cameraData2; L_54->set_antialiasing_28(0); // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_55 = ___cameraData2; L_55->set_antialiasingQuality_29(2); // cameraData.xrRendering = m_XRSystem.RefreshXrSdk(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_56 = ___cameraData2; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_57 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); NullCheck(L_57); bool L_58; L_58 = XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD(L_57, /*hidden argument*/NULL); L_56->set_xrRendering_17(L_58); } IL_0145: { // cameraData.isHdrEnabled = baseCamera.allowHDR && settings.supportsHDR; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_59 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_60 = ___baseCamera0; NullCheck(L_60); bool L_61; L_61 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_60, /*hidden argument*/NULL); G_B16_0 = L_59; if (!L_61) { G_B17_0 = L_59; goto IL_0156; } } IL_014e: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_62 = V_1; NullCheck(L_62); bool L_63; L_63 = UniversalRenderPipelineAsset_get_supportsHDR_m7D3EEAABBEBE5FF8066C80A81A1D5631CFE11AD4_inline(L_62, /*hidden argument*/NULL); G_B18_0 = ((int32_t)(L_63)); G_B18_1 = G_B16_0; goto IL_0157; } IL_0156: { G_B18_0 = 0; G_B18_1 = G_B17_0; } IL_0157: { G_B18_1->set_isHdrEnabled_14((bool)G_B18_0); // Rect cameraRect = baseCamera.rect; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_64 = ___baseCamera0; NullCheck(L_64); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_65; L_65 = Camera_get_rect_m6B59AEFF7465FA7B605D25E04E99B6E555D59DB7(L_64, /*hidden argument*/NULL); V_2 = L_65; // cameraData.pixelRect = baseCamera.pixelRect; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_66 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_67 = ___baseCamera0; NullCheck(L_67); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_68; L_68 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_67, /*hidden argument*/NULL); L_66->set_pixelRect_6(L_68); // cameraData.pixelWidth = baseCamera.pixelWidth; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_69 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_70 = ___baseCamera0; NullCheck(L_70); int32_t L_71; L_71 = Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802(L_70, /*hidden argument*/NULL); L_69->set_pixelWidth_7(L_71); // cameraData.pixelHeight = baseCamera.pixelHeight; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_72 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_73 = ___baseCamera0; NullCheck(L_73); int32_t L_74; L_74 = Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201(L_73, /*hidden argument*/NULL); L_72->set_pixelHeight_8(L_74); // cameraData.aspectRatio = (float)cameraData.pixelWidth / (float)cameraData.pixelHeight; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_75 = ___cameraData2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_76 = ___cameraData2; int32_t L_77 = L_76->get_pixelWidth_7(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_78 = ___cameraData2; int32_t L_79 = L_78->get_pixelHeight_8(); L_75->set_aspectRatio_9(((float)((float)((float)((float)L_77))/(float)((float)((float)L_79))))); // cameraData.isDefaultViewport = (!(Math.Abs(cameraRect.x) > 0.0f || Math.Abs(cameraRect.y) > 0.0f || // Math.Abs(cameraRect.width) < 1.0f || Math.Abs(cameraRect.height) < 1.0f)); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_80 = ___cameraData2; float L_81; L_81 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_82; L_82 = fabsf(L_81); G_B19_0 = L_80; if ((((float)L_82) > ((float)(0.0f)))) { G_B22_0 = L_80; goto IL_01ee; } } IL_01b0: { float L_83; L_83 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_84; L_84 = fabsf(L_83); G_B20_0 = G_B19_0; if ((((float)L_84) > ((float)(0.0f)))) { G_B22_0 = G_B19_0; goto IL_01ee; } } IL_01c3: { float L_85; L_85 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_86; L_86 = fabsf(L_85); G_B21_0 = G_B20_0; if ((((float)L_86) < ((float)(1.0f)))) { G_B22_0 = G_B20_0; goto IL_01ee; } } IL_01d6: { float L_87; L_87 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_88; L_88 = fabsf(L_87); G_B23_0 = ((((int32_t)((((float)L_88) < ((float)(1.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B23_1 = G_B21_0; goto IL_01ef; } IL_01ee: { G_B23_0 = 0; G_B23_1 = G_B22_0; } IL_01ef: { G_B23_1->set_isDefaultViewport_13((bool)G_B23_0); // cameraData.renderScale = (Mathf.Abs(1.0f - settings.renderScale) < kRenderScaleThreshold) ? 1.0f : settings.renderScale; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_89 = ___cameraData2; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_90 = V_1; NullCheck(L_90); float L_91; L_91 = UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228_inline(L_90, /*hidden argument*/NULL); float L_92; L_92 = fabsf(((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_91))); G_B24_0 = L_89; if ((((float)L_92) < ((float)(0.0500000007f)))) { G_B25_0 = L_89; goto IL_0215; } } IL_020d: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_93 = V_1; NullCheck(L_93); float L_94; L_94 = UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228_inline(L_93, /*hidden argument*/NULL); G_B26_0 = L_94; G_B26_1 = G_B24_0; goto IL_021a; } IL_0215: { G_B26_0 = (1.0f); G_B26_1 = G_B25_0; } IL_021a: { G_B26_1->set_renderScale_10(G_B26_0); // cameraData.xr = m_XRSystem.emptyPass; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_95 = ___cameraData2; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_96 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); NullCheck(L_96); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_97 = L_96->get_emptyPass_0(); L_95->set_xr_19(L_97); // XRSystem.UpdateRenderScale(cameraData.renderScale); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_98 = ___cameraData2; float L_99 = L_98->get_renderScale_10(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_mADCE098840E48B15EF66AD50C0C124416500D681(L_99, /*hidden argument*/NULL); // var commonOpaqueFlags = SortingCriteria.CommonOpaque; V_3 = ((int32_t)59); // var noFrontToBackOpaqueFlags = SortingCriteria.SortingLayer | SortingCriteria.RenderQueue | SortingCriteria.OptimizeStateChanges | SortingCriteria.CanvasOrder; V_4 = ((int32_t)51); // bool hasHSRGPU = SystemInfo.hasHiddenSurfaceRemovalOnGPU; bool L_100; L_100 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mF09D6509F68E2DBAE2BDD3AB09E14020F97D6EE4(/*hidden argument*/NULL); V_5 = L_100; // bool canSkipFrontToBackSorting = (baseCamera.opaqueSortMode == OpaqueSortMode.Default && hasHSRGPU) || baseCamera.opaqueSortMode == OpaqueSortMode.NoDistanceSort; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_101 = ___baseCamera0; NullCheck(L_101); int32_t L_102; L_102 = Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68(L_101, /*hidden argument*/NULL); bool L_103 = V_5; if (((int32_t)((int32_t)((((int32_t)L_102) == ((int32_t)0))? 1 : 0)&(int32_t)L_103))) { goto IL_0261; } } IL_0256: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_104 = ___baseCamera0; NullCheck(L_104); int32_t L_105; L_105 = Camera_get_opaqueSortMode_m08405C87F99F161C7B1B62AACE543419D41C7E68(L_104, /*hidden argument*/NULL); G_B29_0 = ((((int32_t)L_105) == ((int32_t)2))? 1 : 0); goto IL_0262; } IL_0261: { G_B29_0 = 1; } IL_0262: { V_6 = (bool)G_B29_0; // cameraData.defaultOpaqueSortFlags = canSkipFrontToBackSorting ? noFrontToBackOpaqueFlags : commonOpaqueFlags; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_106 = ___cameraData2; bool L_107 = V_6; G_B30_0 = L_106; if (L_107) { G_B31_0 = L_106; goto IL_026c; } } IL_0269: { int32_t L_108 = V_3; G_B32_0 = L_108; G_B32_1 = G_B30_0; goto IL_026e; } IL_026c: { int32_t L_109 = V_4; G_B32_0 = L_109; G_B32_1 = G_B31_0; } IL_026e: { G_B32_1->set_defaultOpaqueSortFlags_18(G_B32_0); // cameraData.captureActions = CameraCaptureBridge.GetCaptureActions(baseCamera); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_110 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_111 = ___baseCamera0; IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); RuntimeObject* L_112; L_112 = CameraCaptureBridge_GetCaptureActions_mE700F06D6D340DAE2E5495D149699B88CC0AE14B(L_111, /*hidden argument*/NULL); L_110->set_captureActions_23(L_112); // } IL2CPP_LEAVE(0x28F, FINALLY_0281); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0281; } FINALLY_0281: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(641) } // end finally (depth: 1) IL2CPP_CLEANUP(641) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x28F, IL_028f) } IL_028f: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m216BDB7A3BD23AF4F6B0EB6A093BAE58D108CC75 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * V_1 = NULL; bool V_2 = false; bool V_3 = false; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B4_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B6_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B5_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B7_0 = NULL; float G_B8_0 = 0.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B8_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B13_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B12_0 = NULL; int32_t G_B14_0 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B14_1 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B16_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B15_0 = NULL; float G_B17_0 = 0.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * G_B17_1 = NULL; int32_t G_B21_0 = 0; bool* G_B21_1 = NULL; int32_t G_B20_0 = 0; bool* G_B20_1 = NULL; int32_t G_B22_0 = 0; int32_t G_B22_1 = 0; bool* G_B22_2 = NULL; int32_t G_B24_0 = 0; int32_t G_B23_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeAdditionalCameraData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeAdditionalCameraData_7(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // var settings = asset; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1; L_1 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); V_1 = L_1; // cameraData.camera = camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; L_2->set_camera_2(L_3); // bool anyShadowsEnabled = settings.supportsMainLightShadows || settings.supportsAdditionalLightShadows; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_4 = V_1; NullCheck(L_4); bool L_5; L_5 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_002a; } } IL_0022: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_6 = V_1; NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline(L_6, /*hidden argument*/NULL); G_B4_0 = ((int32_t)(L_7)); goto IL_002b; } IL_002a: { G_B4_0 = 1; } IL_002b: { V_2 = (bool)G_B4_0; // cameraData.maxShadowDistance = Mathf.Min(settings.shadowDistance, camera.farClipPlane); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_9 = V_1; NullCheck(L_9); float L_10; L_10 = UniversalRenderPipelineAsset_get_shadowDistance_mBBD30F4C24A9D2D6FDC270A8CDB39998B132920A_inline(L_9, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = ___camera0; NullCheck(L_11); float L_12; L_12 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_11, /*hidden argument*/NULL); float L_13; L_13 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_10, L_12, /*hidden argument*/NULL); L_8->set_maxShadowDistance_21(L_13); // cameraData.maxShadowDistance = (anyShadowsEnabled && cameraData.maxShadowDistance >= camera.nearClipPlane) ? cameraData.maxShadowDistance : 0.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = ___cameraData3; bool L_15 = V_2; G_B5_0 = L_14; if (!L_15) { G_B6_0 = L_14; goto IL_0055; } } IL_0047: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = ___cameraData3; float L_17 = L_16->get_maxShadowDistance_21(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = ___camera0; NullCheck(L_18); float L_19; L_19 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_18, /*hidden argument*/NULL); G_B6_0 = G_B5_0; if ((((float)L_17) >= ((float)L_19))) { G_B7_0 = G_B5_0; goto IL_005c; } } IL_0055: { G_B8_0 = (0.0f); G_B8_1 = G_B6_0; goto IL_0062; } IL_005c: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_20 = ___cameraData3; float L_21 = L_20->get_maxShadowDistance_21(); G_B8_0 = L_21; G_B8_1 = G_B7_0; } IL_0062: { G_B8_1->set_maxShadowDistance_21(G_B8_0); // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_22 = ___cameraData3; bool L_23; L_23 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_22, /*hidden argument*/NULL); V_3 = L_23; // if (isSceneViewCamera) bool L_24 = V_3; if (!L_24) { goto IL_00b8; } } IL_0071: { // cameraData.renderType = CameraRenderType.Base; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = ___cameraData3; L_25->set_renderType_3(0); // cameraData.clearDepth = true; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_26 = ___cameraData3; L_26->set_clearDepth_11((bool)1); // cameraData.postProcessEnabled = CoreUtils.ArePostProcessesEnabled(camera); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_27 = ___cameraData3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28 = ___camera0; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); bool L_29; L_29 = CoreUtils_ArePostProcessesEnabled_m16318623860D8142D896151490610917E86D38EC(L_28, /*hidden argument*/NULL); L_27->set_postProcessEnabled_22(L_29); // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_30 = ___cameraData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_31 = V_1; NullCheck(L_31); bool L_32; L_32 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00_inline(L_31, /*hidden argument*/NULL); L_30->set_requiresDepthTexture_15(L_32); // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_33 = ___cameraData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_34 = V_1; NullCheck(L_34); bool L_35; L_35 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792_inline(L_34, /*hidden argument*/NULL); L_33->set_requiresOpaqueTexture_16(L_35); // cameraData.renderer = asset.scriptableRenderer; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_36 = ___cameraData3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_37; L_37 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_37); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_38; L_38 = UniversalRenderPipelineAsset_get_scriptableRenderer_mCB48FE13E48EE2B4CDDE435900A7EB78C0D36552(L_37, /*hidden argument*/NULL); L_36->set_renderer_30(L_38); // } goto IL_016e; } IL_00b8: { // else if (additionalCameraData != null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_39 = ___additionalCameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_40; L_40 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_39, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_40) { goto IL_0131; } } IL_00c1: { // cameraData.renderType = additionalCameraData.renderType; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_41 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_42 = ___additionalCameraData1; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(L_42, /*hidden argument*/NULL); L_41->set_renderType_3(L_43); // cameraData.clearDepth = (additionalCameraData.renderType != CameraRenderType.Base) ? additionalCameraData.clearDepth : true; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_44 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_45 = ___additionalCameraData1; NullCheck(L_45); int32_t L_46; L_46 = UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline(L_45, /*hidden argument*/NULL); G_B12_0 = L_44; if (L_46) { G_B13_0 = L_44; goto IL_00d9; } } IL_00d6: { G_B14_0 = 1; G_B14_1 = G_B12_0; goto IL_00df; } IL_00d9: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_47 = ___additionalCameraData1; NullCheck(L_47); bool L_48; L_48 = UniversalAdditionalCameraData_get_clearDepth_mDE5DBA83DCC0653A703E3AE8DDB5B4D8F56E9CDE_inline(L_47, /*hidden argument*/NULL); G_B14_0 = ((int32_t)(L_48)); G_B14_1 = G_B13_0; } IL_00df: { G_B14_1->set_clearDepth_11((bool)G_B14_0); // cameraData.postProcessEnabled = additionalCameraData.renderPostProcessing; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_49 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_50 = ___additionalCameraData1; NullCheck(L_50); bool L_51; L_51 = UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline(L_50, /*hidden argument*/NULL); L_49->set_postProcessEnabled_22(L_51); // cameraData.maxShadowDistance = (additionalCameraData.renderShadows) ? cameraData.maxShadowDistance : 0.0f; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_52 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_53 = ___additionalCameraData1; NullCheck(L_53); bool L_54; L_54 = UniversalAdditionalCameraData_get_renderShadows_m8C0F775F6298A85F50E897DB178B18BBDD844250_inline(L_53, /*hidden argument*/NULL); G_B15_0 = L_52; if (L_54) { G_B16_0 = L_52; goto IL_0100; } } IL_00f9: { G_B17_0 = (0.0f); G_B17_1 = G_B15_0; goto IL_0106; } IL_0100: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_55 = ___cameraData3; float L_56 = L_55->get_maxShadowDistance_21(); G_B17_0 = L_56; G_B17_1 = G_B16_0; } IL_0106: { G_B17_1->set_maxShadowDistance_21(G_B17_0); // cameraData.requiresDepthTexture = additionalCameraData.requiresDepthTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_57 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_58 = ___additionalCameraData1; NullCheck(L_58); bool L_59; L_59 = UniversalAdditionalCameraData_get_requiresDepthTexture_m2A9201A58CB8FA5C37F6BD5C1B44C3B55D9423CE(L_58, /*hidden argument*/NULL); L_57->set_requiresDepthTexture_15(L_59); // cameraData.requiresOpaqueTexture = additionalCameraData.requiresColorTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_60 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_61 = ___additionalCameraData1; NullCheck(L_61); bool L_62; L_62 = UniversalAdditionalCameraData_get_requiresColorTexture_m75B125F9D177629E0D39B568895E3B1595CAB7F5(L_61, /*hidden argument*/NULL); L_60->set_requiresOpaqueTexture_16(L_62); // cameraData.renderer = additionalCameraData.scriptableRenderer; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_63 = ___cameraData3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_64 = ___additionalCameraData1; NullCheck(L_64); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_65; L_65 = UniversalAdditionalCameraData_get_scriptableRenderer_m6DCF0EA5F034A97734ABA51B3D0450A1C96CFF01(L_64, /*hidden argument*/NULL); L_63->set_renderer_30(L_65); // } goto IL_016e; } IL_0131: { // cameraData.renderType = CameraRenderType.Base; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_66 = ___cameraData3; L_66->set_renderType_3(0); // cameraData.clearDepth = true; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_67 = ___cameraData3; L_67->set_clearDepth_11((bool)1); // cameraData.postProcessEnabled = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_68 = ___cameraData3; L_68->set_postProcessEnabled_22((bool)0); // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_69 = ___cameraData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_70 = V_1; NullCheck(L_70); bool L_71; L_71 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00_inline(L_70, /*hidden argument*/NULL); L_69->set_requiresDepthTexture_15(L_71); // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_72 = ___cameraData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_73 = V_1; NullCheck(L_73); bool L_74; L_74 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792_inline(L_73, /*hidden argument*/NULL); L_72->set_requiresOpaqueTexture_16(L_74); // cameraData.renderer = asset.scriptableRenderer; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_75 = ___cameraData3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_76; L_76 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_76); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_77; L_77 = UniversalRenderPipelineAsset_get_scriptableRenderer_mCB48FE13E48EE2B4CDDE435900A7EB78C0D36552(L_76, /*hidden argument*/NULL); L_75->set_renderer_30(L_77); } IL_016e: { // cameraData.postProcessEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_78 = ___cameraData3; bool* L_79 = L_78->get_address_of_postProcessEnabled_22(); bool* L_80 = L_79; int32_t L_81 = *((uint8_t*)L_80); int32_t L_82; L_82 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); *((int8_t*)L_80) = (int8_t)((int32_t)((int32_t)L_81&(int32_t)((((int32_t)((((int32_t)L_82) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // cameraData.requiresDepthTexture |= isSceneViewCamera || CheckPostProcessForDepth(cameraData); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_83 = ___cameraData3; bool* L_84 = L_83->get_address_of_requiresDepthTexture_15(); bool* L_85 = L_84; int32_t L_86 = *((uint8_t*)L_85); bool L_87 = V_3; G_B20_0 = L_86; G_B20_1 = L_85; if (L_87) { G_B21_0 = L_86; G_B21_1 = L_85; goto IL_0196; } } IL_018e: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_88 = ___cameraData3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_89; L_89 = UniversalRenderPipeline_CheckPostProcessForDepth_mA4C0CFD1DC4A0BCE86A37DBA8781036A9A2855E0((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_88, /*hidden argument*/NULL); G_B22_0 = ((int32_t)(L_89)); G_B22_1 = G_B20_0; G_B22_2 = G_B20_1; goto IL_0197; } IL_0196: { G_B22_0 = 1; G_B22_1 = G_B21_0; G_B22_2 = G_B21_1; } IL_0197: { *((int8_t*)G_B22_2) = (int8_t)((int32_t)((int32_t)G_B22_1|(int32_t)G_B22_0)); // cameraData.resolveFinalTarget = resolveFinalTarget; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_90 = ___cameraData3; bool L_91 = ___resolveFinalTarget2; L_90->set_resolveFinalTarget_31(L_91); // bool isOverlayCamera = (cameraData.renderType == CameraRenderType.Overlay); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_92 = ___cameraData3; int32_t L_93 = L_92->get_renderType_3(); // if (isOverlayCamera) int32_t L_94 = ((((int32_t)L_93) == ((int32_t)1))? 1 : 0); G_B23_0 = L_94; if (!L_94) { G_B24_0 = L_94; goto IL_01ba; } } IL_01ac: { // cameraData.requiresDepthTexture = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_95 = ___cameraData3; L_95->set_requiresDepthTexture_15((bool)0); // cameraData.requiresOpaqueTexture = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_96 = ___cameraData3; L_96->set_requiresOpaqueTexture_16((bool)0); G_B24_0 = G_B23_0; } IL_01ba: { // Matrix4x4 projectionMatrix = camera.projectionMatrix; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_97 = ___camera0; NullCheck(L_97); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_98; L_98 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_97, /*hidden argument*/NULL); V_4 = L_98; // if (isOverlayCamera && !camera.orthographic && cameraData.pixelRect != camera.pixelRect) if (!G_B24_0) { goto IL_0203; } } IL_01c4: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_99 = ___camera0; NullCheck(L_99); bool L_100; L_100 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_99, /*hidden argument*/NULL); if (L_100) { goto IL_0203; } } IL_01cc: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_101 = ___cameraData3; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_102 = L_101->get_pixelRect_6(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_103 = ___camera0; NullCheck(L_103); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_104; L_104 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_103, /*hidden argument*/NULL); bool L_105; L_105 = Rect_op_Inequality_m0CD934CD097E25176702634A23F0B1AB50FF4C15(L_102, L_104, /*hidden argument*/NULL); if (!L_105) { goto IL_0203; } } IL_01df: { // float cotangent = camera.projectionMatrix.m00 * camera.aspect; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_106 = ___camera0; NullCheck(L_106); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_107; L_107 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_106, /*hidden argument*/NULL); float L_108 = L_107.get_m00_0(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_109 = ___camera0; NullCheck(L_109); float L_110; L_110 = Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987(L_109, /*hidden argument*/NULL); // float newCotangent = cotangent / cameraData.aspectRatio; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_111 = ___cameraData3; float L_112 = L_111->get_aspectRatio_9(); V_5 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_108, (float)L_110))/(float)L_112)); // projectionMatrix.m00 = newCotangent; float L_113 = V_5; (&V_4)->set_m00_0(L_113); } IL_0203: { // cameraData.SetViewAndProjectionMatrix(camera.worldToCameraMatrix, projectionMatrix); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_114 = ___cameraData3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_115 = ___camera0; NullCheck(L_115); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_116; L_116 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_115, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_117 = V_4; CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_114, L_116, L_117, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x221, FINALLY_0213); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0213; } FINALLY_0213: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(531) } // end finally (depth: 1) IL2CPP_CLEANUP(531) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x221, IL_0221) } IL_0221: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m247850F70473A7035D79D28D24368B8954340BAA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_5; memset((&V_5), 0, sizeof(V_5)); int32_t V_6 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * V_7 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B6_0 = 0; bool G_B17_0 = false; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD G_B17_1; memset((&G_B17_1), 0, sizeof(G_B17_1)); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * G_B17_2 = NULL; bool G_B16_0 = false; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD G_B16_1; memset((&G_B16_1), 0, sizeof(G_B16_1)); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * G_B16_2 = NULL; int32_t G_B18_0 = 0; bool G_B18_1 = false; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD G_B18_2; memset((&G_B18_2), 0, sizeof(G_B18_2)); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * G_B18_3 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeRenderingData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeRenderingData_8(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // var visibleLights = cullResults.visibleLights; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_1 = ___cullResults2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_2; L_2 = CullingResults_get_visibleLights_mCC458BEE8EB95890EE49EA01B3CF7440A38C82F5((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_1, /*hidden argument*/NULL); V_1 = L_2; // int mainLightIndex = GetMainLightIndex(settings, visibleLights); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_3 = ___settings0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_4 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_5; L_5 = UniversalRenderPipeline_GetMainLightIndex_m873859BFB142923AE4096F1B8F277905B959A0A6(L_3, L_4, /*hidden argument*/NULL); V_2 = L_5; // bool mainLightCastShadows = false; V_3 = (bool)0; // bool additionalLightsCastShadows = false; V_4 = (bool)0; // if (cameraData.maxShadowDistance > 0.0f) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___cameraData1; float L_7 = L_6->get_maxShadowDistance_21(); if ((!(((float)L_7) > ((float)(0.0f))))) { goto IL_00cf; } } IL_0031: { // mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null && // visibleLights[mainLightIndex].light.shadows != LightShadows.None); int32_t L_8 = V_2; if ((((int32_t)L_8) == ((int32_t)(-1)))) { goto IL_0069; } } IL_0035: { int32_t L_9 = V_2; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Buffer_0, L_9); V_5 = L_10; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11; L_11 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_5), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_0069; } } IL_004e: { int32_t L_13 = V_2; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_14; L_14 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Buffer_0, L_13); V_5 = L_14; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15; L_15 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_5), /*hidden argument*/NULL); NullCheck(L_15); int32_t L_16; L_16 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_15, /*hidden argument*/NULL); G_B6_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); goto IL_006a; } IL_0069: { G_B6_0 = 0; } IL_006a: { V_3 = (bool)G_B6_0; // if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel) UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_17 = ___settings0; NullCheck(L_17); int32_t L_18; L_18 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938_inline(L_17, /*hidden argument*/NULL); if ((!(((uint32_t)L_18) == ((uint32_t)1)))) { goto IL_00cf; } } IL_0074: { // for (int i = 0; i < visibleLights.Length; ++i) V_6 = 0; goto IL_00c4; } IL_0079: { // if (i == mainLightIndex) int32_t L_19 = V_6; int32_t L_20 = V_2; if ((((int32_t)L_19) == ((int32_t)L_20))) { goto IL_00be; } } IL_007e: { // Light light = visibleLights[i].light; int32_t L_21 = V_6; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_22; L_22 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Buffer_0, L_21); V_5 = L_22; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23; L_23 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_5), /*hidden argument*/NULL); V_7 = L_23; // if (visibleLights[i].lightType == LightType.Spot && light != null && light.shadows != LightShadows.None) int32_t L_24 = V_6; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_25; L_25 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Buffer_0, L_24); V_5 = L_25; int32_t L_26; L_26 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_5), /*hidden argument*/NULL); if (L_26) { goto IL_00be; } } IL_00a6: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_27 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_00be; } } IL_00b0: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_29 = V_7; NullCheck(L_29); int32_t L_30; L_30 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_29, /*hidden argument*/NULL); if (!L_30) { goto IL_00be; } } IL_00b9: { // additionalLightsCastShadows = true; V_4 = (bool)1; // break; goto IL_00cf; } IL_00be: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_31 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_00c4: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_32 = V_6; int32_t L_33; L_33 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Length_1); if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_0079; } } IL_00cf: { // renderingData.cullResults = cullResults; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_34 = ___renderingData4; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_35 = ___cullResults2; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_36 = (*(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_35); L_34->set_cullResults_0(L_36); // renderingData.cameraData = cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_37 = ___renderingData4; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_38 = ___cameraData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_39 = (*(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_38); L_37->set_cameraData_1(L_39); // InitializeLightData(settings, visibleLights, mainLightIndex, out renderingData.lightData); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_40 = ___settings0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_41 = V_1; int32_t L_42 = V_2; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_43 = ___renderingData4; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_44 = L_43->get_address_of_lightData_2(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightData_mD0D14D66C22F444F0E346FAF873B570D6D3A0DA3(L_40, L_41, L_42, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_44, /*hidden argument*/NULL); // InitializeShadowData(settings, visibleLights, mainLightCastShadows, additionalLightsCastShadows && !renderingData.lightData.shadeAdditionalLightsPerVertex, out renderingData.shadowData); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_45 = ___settings0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_46 = V_1; bool L_47 = V_3; bool L_48 = V_4; G_B16_0 = L_47; G_B16_1 = L_46; G_B16_2 = L_45; if (!L_48) { G_B17_0 = L_47; G_B17_1 = L_46; G_B17_2 = L_45; goto IL_0110; } } IL_00ff: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_49 = ___renderingData4; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_50 = L_49->get_address_of_lightData_2(); bool L_51 = L_50->get_shadeAdditionalLightsPerVertex_4(); G_B18_0 = ((((int32_t)L_51) == ((int32_t)0))? 1 : 0); G_B18_1 = G_B16_0; G_B18_2 = G_B16_1; G_B18_3 = G_B16_2; goto IL_0111; } IL_0110: { G_B18_0 = 0; G_B18_1 = G_B17_0; G_B18_2 = G_B17_1; G_B18_3 = G_B17_2; } IL_0111: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_52 = ___renderingData4; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_53 = L_52->get_address_of_shadowData_3(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeShadowData_m5E833E424532E22D1A202F3E9F84F08AD12EFC2C(G_B18_3, G_B18_2, G_B18_1, (bool)G_B18_0, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_53, /*hidden argument*/NULL); // InitializePostProcessingData(settings, out renderingData.postProcessingData); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_54 = ___settings0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_55 = ___renderingData4; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_56 = L_55->get_address_of_postProcessingData_4(); UniversalRenderPipeline_InitializePostProcessingData_m80D5A05361A6335CEB4AF7C9E0E1BED6EB8971EE(L_54, (PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 *)L_56, /*hidden argument*/NULL); // renderingData.supportsDynamicBatching = settings.supportsDynamicBatching; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_57 = ___renderingData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_58 = ___settings0; NullCheck(L_58); bool L_59; L_59 = UniversalRenderPipelineAsset_get_supportsDynamicBatching_mC77416DA212DC32CC38D1620F906E060093E24AB_inline(L_58, /*hidden argument*/NULL); L_57->set_supportsDynamicBatching_5(L_59); // renderingData.perObjectData = GetPerObjectLightFlags(renderingData.lightData.additionalLightsCount); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_60 = ___renderingData4; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_61 = ___renderingData4; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_62 = L_61->get_address_of_lightData_2(); int32_t L_63 = L_62->get_additionalLightsCount_1(); int32_t L_64; L_64 = UniversalRenderPipeline_GetPerObjectLightFlags_mD8654384722612767CDBB7B8F1E716B816C90484(L_63, /*hidden argument*/NULL); L_60->set_perObjectData_6(L_64); // renderingData.postProcessingEnabled = anyPostProcessingEnabled; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_65 = ___renderingData4; bool L_66 = ___anyPostProcessingEnabled3; L_65->set_postProcessingEnabled_7(L_66); // } IL2CPP_LEAVE(0x167, FINALLY_0159); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0159; } FINALLY_0159: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(345) } // end finally (depth: 1) IL2CPP_CLEANUP(345) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x167, IL_0167) } IL_0167: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m5E833E424532E22D1A202F3E9F84F08AD12EFC2C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m0D8E1AA572F177F6E50A1A37B0363D2C9C7D7626_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * V_2 = NULL; UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * V_3 = NULL; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B12_0 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B11_0 = NULL; int32_t G_B13_0 = 0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B13_1 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B21_0 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B20_0 = NULL; int32_t G_B22_0 = 0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B22_1 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B26_0 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B23_0 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B25_0 = NULL; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B24_0 = NULL; int32_t G_B27_0 = 0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * G_B27_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeShadowData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeShadowData_9(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // m_ShadowBiasData.Clear(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_11(); NullCheck(L_1); List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_1, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var); // for (int i = 0; i < visibleLights.Length; ++i) V_1 = 0; goto IL_00a9; } IL_001e: { // Light light = visibleLights[i].light; int32_t L_2 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Buffer_0, L_2); V_4 = L_3; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4; L_4 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_4), /*hidden argument*/NULL); V_2 = L_4; // UniversalAdditionalLightData data = null; V_3 = (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 *)NULL; // if (light != null) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_5 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0049; } } IL_003b: { // light.gameObject.TryGetComponent(out data); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_7 = V_2; NullCheck(L_7); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8; L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_7, /*hidden argument*/NULL); NullCheck(L_8); bool L_9; L_9 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m0D8E1AA572F177F6E50A1A37B0363D2C9C7D7626(L_8, (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 **)(&V_3), /*hidden argument*/GameObject_TryGetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m0D8E1AA572F177F6E50A1A37B0363D2C9C7D7626_RuntimeMethod_var); } IL_0049: { // if (data && !data.usePipelineSettings) UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0080; } } IL_0051: { UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * L_12 = V_3; NullCheck(L_12); bool L_13; L_13 = UniversalAdditionalLightData_get_usePipelineSettings_mFE6810FD04AF3095605D8C8C8780E053B9AF837C_inline(L_12, /*hidden argument*/NULL); if (L_13) { goto IL_0080; } } IL_0059: { // m_ShadowBiasData.Add(new Vector4(light.shadowBias, light.shadowNormalBias, 0.0f, 0.0f)); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_14 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_11(); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_2; NullCheck(L_15); float L_16; L_16 = Light_get_shadowBias_m83E0BC4EB682015B214840CCE9118BAF813F2922(L_15, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_2; NullCheck(L_17); float L_18; L_18 = Light_get_shadowNormalBias_m8B4FC46A1B6202F120E6B6CE6A35E8E54DB7061B(L_17, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19; memset((&L_19), 0, sizeof(L_19)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_19), L_16, L_18, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_14); List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_14, L_19, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); goto IL_00a5; } IL_0080: { // m_ShadowBiasData.Add(new Vector4(settings.shadowDepthBias, settings.shadowNormalBias, 0.0f, 0.0f)); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_20 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_11(); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_21 = ___settings0; NullCheck(L_21); float L_22; L_22 = UniversalRenderPipelineAsset_get_shadowDepthBias_m9F000DDB02A89C8CD308A6B261BD811D63E92E77_inline(L_21, /*hidden argument*/NULL); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_23 = ___settings0; NullCheck(L_23); float L_24; L_24 = UniversalRenderPipelineAsset_get_shadowNormalBias_m37C5755E89564D0518BFFA44E1DCBD1F4DEC34B2_inline(L_23, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25; memset((&L_25), 0, sizeof(L_25)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_25), L_22, L_24, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_20); List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_20, L_25, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); } IL_00a5: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_26 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_00a9: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_27 = V_1; int32_t L_28; L_28 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Length_1); if ((((int32_t)L_27) < ((int32_t)L_28))) { goto IL_001e; } } IL_00b6: { // shadowData.bias = m_ShadowBiasData; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_29 = ___shadowData4; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_30 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_11(); L_29->set_bias_11(L_30); // shadowData.supportsMainLightShadows = SystemInfo.supportsShadows && settings.supportsMainLightShadows && mainLightCastShadows; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_31 = ___shadowData4; bool L_32; L_32 = SystemInfo_get_supportsShadows_m0071E3ADC72D5796A0E8733045AE5056B24843C0(/*hidden argument*/NULL); G_B11_0 = L_31; if (!L_32) { G_B12_0 = L_31; goto IL_00d3; } } IL_00cb: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_33 = ___settings0; NullCheck(L_33); bool L_34; L_34 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline(L_33, /*hidden argument*/NULL); G_B13_0 = ((int32_t)(L_34)); G_B13_1 = G_B11_0; goto IL_00d4; } IL_00d3: { G_B13_0 = 0; G_B13_1 = G_B12_0; } IL_00d4: { bool L_35 = ___mainLightCastShadows2; G_B13_1->set_supportsMainLightShadows_0((bool)((int32_t)((int32_t)G_B13_0&(int32_t)L_35))); // shadowData.requiresScreenSpaceShadowResolve = false; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_36 = ___shadowData4; L_36->set_requiresScreenSpaceShadowResolve_1((bool)0); // shadowData.mainLightShadowCascadesCount = settings.shadowCascadeCount; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_37 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_38 = ___settings0; NullCheck(L_38); int32_t L_39; L_39 = UniversalRenderPipelineAsset_get_shadowCascadeCount_m2FB8B671F733EADA4EF515F9825AA354398D5DEC_inline(L_38, /*hidden argument*/NULL); L_37->set_mainLightShadowCascadesCount_4(L_39); // shadowData.mainLightShadowmapWidth = settings.mainLightShadowmapResolution; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_40 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_41 = ___settings0; NullCheck(L_41); int32_t L_42; L_42 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_mDEAF8E7BBF2A18F957C82CCBD53F86B46799BA0E_inline(L_41, /*hidden argument*/NULL); L_40->set_mainLightShadowmapWidth_2(L_42); // shadowData.mainLightShadowmapHeight = settings.mainLightShadowmapResolution; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_43 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_44 = ___settings0; NullCheck(L_44); int32_t L_45; L_45 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_mDEAF8E7BBF2A18F957C82CCBD53F86B46799BA0E_inline(L_44, /*hidden argument*/NULL); L_43->set_mainLightShadowmapHeight_3(L_45); // switch (shadowData.mainLightShadowCascadesCount) ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_46 = ___shadowData4; int32_t L_47 = L_46->get_mainLightShadowCascadesCount_4(); V_5 = L_47; int32_t L_48 = V_5; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_48, (int32_t)1))) { case 0: { goto IL_012a; } case 1: { goto IL_0147; } case 2: { goto IL_0165; } } } IL_0128: { goto IL_018e; } IL_012a: { // shadowData.mainLightShadowCascadesSplit = new Vector3(1.0f, 0.0f, 0.0f); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_49 = ___shadowData4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; memset((&L_50), 0, sizeof(L_50)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_50), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); L_49->set_mainLightShadowCascadesSplit_5(L_50); // break; goto IL_019b; } IL_0147: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade2Split, 1.0f, 0.0f); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_51 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_52 = ___settings0; NullCheck(L_52); float L_53; L_53 = UniversalRenderPipelineAsset_get_cascade2Split_m01C50C8611F972713EC532747BF8A1C93B401BAA_inline(L_52, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54; memset((&L_54), 0, sizeof(L_54)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_54), L_53, (1.0f), (0.0f), /*hidden argument*/NULL); L_51->set_mainLightShadowCascadesSplit_5(L_54); // break; goto IL_019b; } IL_0165: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade3Split.x, settings.cascade3Split.y, 0.0f); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_55 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_56 = ___settings0; NullCheck(L_56); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_57; L_57 = UniversalRenderPipelineAsset_get_cascade3Split_m07B18D4C76886ED22268FFE404475609E66F8B8B_inline(L_56, /*hidden argument*/NULL); float L_58 = L_57.get_x_0(); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_59 = ___settings0; NullCheck(L_59); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60; L_60 = UniversalRenderPipelineAsset_get_cascade3Split_m07B18D4C76886ED22268FFE404475609E66F8B8B_inline(L_59, /*hidden argument*/NULL); float L_61 = L_60.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62; memset((&L_62), 0, sizeof(L_62)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_62), L_58, L_61, (0.0f), /*hidden argument*/NULL); L_55->set_mainLightShadowCascadesSplit_5(L_62); // break; goto IL_019b; } IL_018e: { // shadowData.mainLightShadowCascadesSplit = settings.cascade4Split; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_63 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_64 = ___settings0; NullCheck(L_64); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_65; L_65 = UniversalRenderPipelineAsset_get_cascade4Split_m4519979B1F258252C395378A46DC6E909AC8A128_inline(L_64, /*hidden argument*/NULL); L_63->set_mainLightShadowCascadesSplit_5(L_65); } IL_019b: { // shadowData.supportsAdditionalLightShadows = SystemInfo.supportsShadows && settings.supportsAdditionalLightShadows && additionalLightsCastShadows; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_66 = ___shadowData4; bool L_67; L_67 = SystemInfo_get_supportsShadows_m0071E3ADC72D5796A0E8733045AE5056B24843C0(/*hidden argument*/NULL); G_B20_0 = L_66; if (!L_67) { G_B21_0 = L_66; goto IL_01ac; } } IL_01a4: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_68 = ___settings0; NullCheck(L_68); bool L_69; L_69 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline(L_68, /*hidden argument*/NULL); G_B22_0 = ((int32_t)(L_69)); G_B22_1 = G_B20_0; goto IL_01ad; } IL_01ac: { G_B22_0 = 0; G_B22_1 = G_B21_0; } IL_01ad: { bool L_70 = ___additionalLightsCastShadows3; G_B22_1->set_supportsAdditionalLightShadows_6((bool)((int32_t)((int32_t)G_B22_0&(int32_t)L_70))); // shadowData.additionalLightsShadowmapWidth = shadowData.additionalLightsShadowmapHeight = settings.additionalLightsShadowmapResolution; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_71 = ___shadowData4; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_72 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_73 = ___settings0; NullCheck(L_73); int32_t L_74; L_74 = UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m7980493F43339FE5031983EE6778BDCE8FE9F7B5_inline(L_73, /*hidden argument*/NULL); int32_t L_75 = L_74; V_5 = L_75; L_72->set_additionalLightsShadowmapHeight_8(L_75); int32_t L_76 = V_5; L_71->set_additionalLightsShadowmapWidth_7(L_76); // shadowData.supportsSoftShadows = settings.supportsSoftShadows && (shadowData.supportsMainLightShadows || shadowData.supportsAdditionalLightShadows); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_77 = ___shadowData4; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_78 = ___settings0; NullCheck(L_78); bool L_79; L_79 = UniversalRenderPipelineAsset_get_supportsSoftShadows_mC72A60C4E72E078EB35BD36D59645012D52EB452_inline(L_78, /*hidden argument*/NULL); G_B23_0 = L_77; if (!L_79) { G_B26_0 = L_77; goto IL_01ec; } } IL_01d7: { ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_80 = ___shadowData4; bool L_81 = L_80->get_supportsMainLightShadows_0(); G_B24_0 = G_B23_0; if (L_81) { G_B25_0 = G_B23_0; goto IL_01e9; } } IL_01e0: { ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_82 = ___shadowData4; bool L_83 = L_82->get_supportsAdditionalLightShadows_6(); G_B27_0 = ((int32_t)(L_83)); G_B27_1 = G_B24_0; goto IL_01ed; } IL_01e9: { G_B27_0 = 1; G_B27_1 = G_B25_0; goto IL_01ed; } IL_01ec: { G_B27_0 = 0; G_B27_1 = G_B26_0; } IL_01ed: { G_B27_1->set_supportsSoftShadows_9((bool)G_B27_0); // shadowData.shadowmapDepthBufferBits = 16; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_84 = ___shadowData4; L_84->set_shadowmapDepthBufferBits_10(((int32_t)16)); // } IL2CPP_LEAVE(0x20B, FINALLY_01fd); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01fd; } FINALLY_01fd: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(509) } // end finally (depth: 1) IL2CPP_CLEANUP(509) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x20B, IL_020b) } IL_020b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_m80D5A05361A6335CEB4AF7C9E0E1BED6EB8971EE (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * ___postProcessingData1, const RuntimeMethod* method) { PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * G_B2_0 = NULL; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * G_B1_0 = NULL; int32_t G_B3_0 = 0; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * G_B3_1 = NULL; { // postProcessingData.gradingMode = settings.supportsHDR // ? settings.colorGradingMode // : ColorGradingMode.LowDynamicRange; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_0 = ___postProcessingData1; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1 = ___settings0; NullCheck(L_1); bool L_2; L_2 = UniversalRenderPipelineAsset_get_supportsHDR_m7D3EEAABBEBE5FF8066C80A81A1D5631CFE11AD4_inline(L_1, /*hidden argument*/NULL); G_B1_0 = L_0; if (L_2) { G_B2_0 = L_0; goto IL_000c; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0012; } IL_000c: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_3 = ___settings0; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_colorGradingMode_m0ACDCA69C3CF1B45614A14E6EE4DB5B7E1413EF3_inline(L_3, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_4)); G_B3_1 = G_B2_0; } IL_0012: { G_B3_1->set_gradingMode_0(G_B3_0); // postProcessingData.lutSize = settings.colorGradingLutSize; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_5 = ___postProcessingData1; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_6 = ___settings0; NullCheck(L_6); int32_t L_7; L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline(L_6, /*hidden argument*/NULL); L_5->set_lutSize_1(L_7); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_mD0D14D66C22F444F0E346FAF873B570D6D3A0DA3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, int32_t ___mainLightIndex2, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * G_B4_0 = NULL; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * G_B3_0 = NULL; int32_t G_B5_0 = 0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * G_B5_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeLightData); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_initializeLightData_10(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // int maxPerObjectAdditionalLights = UniversalRenderPipeline.maxPerObjectLights; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_1; L_1 = UniversalRenderPipeline_get_maxPerObjectLights_m9F76BE9DD15AE9BFB6BBF767C0F99EC072E60FE8(/*hidden argument*/NULL); V_1 = L_1; // int maxVisibleAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights; int32_t L_2; L_2 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); V_2 = L_2; // lightData.mainLightIndex = mainLightIndex; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_3 = ___lightData3; int32_t L_4 = ___mainLightIndex2; L_3->set_mainLightIndex_0(L_4); // if (settings.additionalLightsRenderingMode != LightRenderingMode.Disabled) UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_5 = ___settings0; NullCheck(L_5); int32_t L_6; L_6 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938_inline(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_005e; } } IL_0028: { // lightData.additionalLightsCount = // Math.Min((mainLightIndex != -1) ? visibleLights.Length - 1 : visibleLights.Length, // maxVisibleAdditionalLights); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_7 = ___lightData3; int32_t L_8 = ___mainLightIndex2; G_B3_0 = L_7; if ((!(((uint32_t)L_8) == ((uint32_t)(-1))))) { G_B4_0 = L_7; goto IL_0036; } } IL_002d: { int32_t L_9; L_9 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Length_1); G_B5_0 = L_9; G_B5_1 = G_B3_0; goto IL_003f; } IL_0036: { int32_t L_10; L_10 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Length_1); G_B5_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1)); G_B5_1 = G_B4_0; } IL_003f: { int32_t L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_12; L_12 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(G_B5_0, L_11, /*hidden argument*/NULL); G_B5_1->set_additionalLightsCount_1(L_12); // lightData.maxPerObjectAdditionalLightsCount = Math.Min(settings.maxAdditionalLightsCount, maxPerObjectAdditionalLights); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_13 = ___lightData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_14 = ___settings0; NullCheck(L_14); int32_t L_15; L_15 = UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m7AC2F837762746BE86FED410419B7AA4AE4E610C_inline(L_14, /*hidden argument*/NULL); int32_t L_16 = V_1; int32_t L_17; L_17 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(L_15, L_16, /*hidden argument*/NULL); L_13->set_maxPerObjectAdditionalLightsCount_2(L_17); // } goto IL_006c; } IL_005e: { // lightData.additionalLightsCount = 0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_18 = ___lightData3; L_18->set_additionalLightsCount_1(0); // lightData.maxPerObjectAdditionalLightsCount = 0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_19 = ___lightData3; L_19->set_maxPerObjectAdditionalLightsCount_2(0); } IL_006c: { // lightData.shadeAdditionalLightsPerVertex = settings.additionalLightsRenderingMode == LightRenderingMode.PerVertex; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_20 = ___lightData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_21 = ___settings0; NullCheck(L_21); int32_t L_22; L_22 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938_inline(L_21, /*hidden argument*/NULL); L_20->set_shadeAdditionalLightsPerVertex_4((bool)((((int32_t)L_22) == ((int32_t)2))? 1 : 0)); // lightData.visibleLights = visibleLights; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_23 = ___lightData3; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_24 = ___visibleLights1; L_23->set_visibleLights_3(L_24); // lightData.supportsMixedLighting = settings.supportsMixedLighting; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_25 = ___lightData3; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_26 = ___settings0; NullCheck(L_26); bool L_27; L_27 = UniversalRenderPipelineAsset_get_supportsMixedLighting_mA82FE82116A5E5302E27FD266FB321FFABCFD0CE_inline(L_26, /*hidden argument*/NULL); L_25->set_supportsMixedLighting_5(L_27); // } IL2CPP_LEAVE(0x9E, FINALLY_0090); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0090; } FINALLY_0090: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(144) } // end finally (depth: 1) IL2CPP_CLEANUP(144) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9E, IL_009e) } IL_009e: { // } return; } } // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mD8654384722612767CDBB7B8F1E716B816C90484 (int32_t ___additionalLightsCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getPerObjectLightFlags); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_getPerObjectLightFlags_11(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // var configuration = PerObjectData.ReflectionProbes | PerObjectData.Lightmaps | PerObjectData.LightProbe | PerObjectData.LightData | PerObjectData.OcclusionProbe | PerObjectData.ShadowMask; V_1 = ((int32_t)1307); // if (additionalLightsCount > 0) int32_t L_1 = ___additionalLightsCount0; if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0028; } } IL_0017: { // configuration |= PerObjectData.LightData; int32_t L_2 = V_1; V_1 = ((int32_t)((int32_t)L_2|(int32_t)((int32_t)16))); // if (!RenderingUtils.useStructuredBuffer) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_3; L_3 = RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC(/*hidden argument*/NULL); if (L_3) { goto IL_0028; } } IL_0023: { // configuration |= PerObjectData.LightIndices; int32_t L_4 = V_1; V_1 = ((int32_t)((int32_t)L_4|(int32_t)((int32_t)64))); } IL_0028: { // return configuration; int32_t L_5 = V_1; V_2 = L_5; IL2CPP_LEAVE(0x3A, FINALLY_002c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_002c; } FINALLY_002c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(44) } // end finally (depth: 1) IL2CPP_CLEANUP(44) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3A, IL_003a) } IL_003a: { // } int32_t L_6 = V_2; return L_6; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_m873859BFB142923AE4096F1B8F277905B959A0A6 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * ___settings0, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * V_2 = NULL; int32_t V_3 = 0; float V_4 = 0.0f; int32_t V_5 = 0; int32_t V_6 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_7; memset((&V_7), 0, sizeof(V_7)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getMainLightIndex); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_getMainLightIndex_12(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // int totalVisibleLights = visibleLights.Length; int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Length_1); V_1 = L_1; // if (totalVisibleLights == 0 || settings.mainLightRenderingMode != LightRenderingMode.PerPixel) int32_t L_2 = V_1; if (!L_2) { goto IL_0021; } } IL_0018: { UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_3 = ___settings0; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_mainLightRenderingMode_mD69C1E27F1820AC2355FD61C593EC59E5D21EDCA_inline(L_3, /*hidden argument*/NULL); if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0029; } } IL_0021: { // return -1; V_5 = (-1); IL2CPP_LEAVE(0xAA, FINALLY_009c); } IL_0029: { // Light sunLight = RenderSettings.sun; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_5; L_5 = RenderSettings_get_sun_mD6D532030716A1FF2A7B82096F2EA5D122AE1357(/*hidden argument*/NULL); V_2 = L_5; // int brightestDirectionalLightIndex = -1; V_3 = (-1); // float brightestLightIntensity = 0.0f; V_4 = (0.0f); // for (int i = 0; i < totalVisibleLights; ++i) V_6 = 0; goto IL_0092; } IL_003d: { // VisibleLight currVisibleLight = visibleLights[i]; int32_t L_6 = V_6; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_7; L_7 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights1))->___m_Buffer_0, L_6); V_7 = L_7; // Light currLight = currVisibleLight.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8; L_8 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_7), /*hidden argument*/NULL); V_8 = L_8; // if (currLight == null) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_10) { goto IL_0097; } } IL_005b: { // if (currVisibleLight.lightType == LightType.Directional) int32_t L_11; L_11 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_7), /*hidden argument*/NULL); if ((!(((uint32_t)L_11) == ((uint32_t)1)))) { goto IL_008c; } } IL_0065: { // if (currLight == sunLight) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_12, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0075; } } IL_006f: { // return i; int32_t L_15 = V_6; V_5 = L_15; IL2CPP_LEAVE(0xAA, FINALLY_009c); } IL_0075: { // if (currLight.intensity > brightestLightIntensity) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8; NullCheck(L_16); float L_17; L_17 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_16, /*hidden argument*/NULL); float L_18 = V_4; if ((!(((float)L_17) > ((float)L_18)))) { goto IL_008c; } } IL_0080: { // brightestLightIntensity = currLight.intensity; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = V_8; NullCheck(L_19); float L_20; L_20 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_19, /*hidden argument*/NULL); V_4 = L_20; // brightestDirectionalLightIndex = i; int32_t L_21 = V_6; V_3 = L_21; } IL_008c: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_22 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)); } IL_0092: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_23 = V_6; int32_t L_24 = V_1; if ((((int32_t)L_23) < ((int32_t)L_24))) { goto IL_003d; } } IL_0097: { // return brightestDirectionalLightIndex; int32_t L_25 = V_3; V_5 = L_25; IL2CPP_LEAVE(0xAA, FINALLY_009c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009c; } FINALLY_009c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(156) } // end finally (depth: 1) IL2CPP_CLEANUP(156) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xAA, IL_00aa) } IL_00aa: { // } int32_t L_26 = V_5; return L_26; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m7CB7868764AC02157F2BB293EB9E8DE02E96FE22 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 V_1; memset((&V_1), 0, sizeof(V_1)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2; memset((&V_2), 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.setupPerFrameShaderConstants); IL2CPP_RUNTIME_CLASS_INIT(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->get_setupPerFrameShaderConstants_13(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) // SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe; SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_1; L_1 = RenderSettings_get_ambientProbe_m74AFD1277662E1FA702C6760103E0EB41330B200(/*hidden argument*/NULL); V_1 = L_1; // Color linearGlossyEnvColor = new Color(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity; float L_2; L_2 = SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)(&V_1), 0, 0, /*hidden argument*/NULL); float L_3; L_3 = SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)(&V_1), 1, 0, /*hidden argument*/NULL); float L_4; L_4 = SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)(&V_1), 2, 0, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; memset((&L_5), 0, sizeof(L_5)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL); float L_6; L_6 = RenderSettings_get_reflectionIntensity_m8142348CADCFA30BEAD5582BEF3300ABE2BCE04D(/*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; L_7 = Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9(L_5, L_6, /*hidden argument*/NULL); // Color glossyEnvColor = CoreUtils.ConvertLinearToActiveColorSpace(linearGlossyEnvColor); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8; L_8 = CoreUtils_ConvertLinearToActiveColorSpace_m9D76175748132548AFAEB9FA02CFE7A975E7B027(L_7, /*hidden argument*/NULL); V_2 = L_8; // Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentColor, glossyEnvColor); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_glossyEnvironmentColor_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; L_11 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_10, /*hidden argument*/NULL); Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D(L_9, L_11, /*hidden argument*/NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientSkyColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientSkyColor)); int32_t L_12 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_ambientSkyColor_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13; L_13 = RenderSettings_get_ambientSkyColor_m7D9CCF8DB453A638CEAFCD312E06B9E002262AA2(/*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14; L_14 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_13, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15; L_15 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_14, /*hidden argument*/NULL); Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D(L_12, L_15, /*hidden argument*/NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientEquatorColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientEquatorColor)); int32_t L_16 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_ambientEquatorColor_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17; L_17 = RenderSettings_get_ambientEquatorColor_m00611F454DF8910EE2BAC20093469AD89C37AB23(/*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_17, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19; L_19 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_18, /*hidden argument*/NULL); Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D(L_16, L_19, /*hidden argument*/NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientGroundColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientGroundColor)); int32_t L_20 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_ambientGroundColor_4(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21; L_21 = RenderSettings_get_ambientGroundColor_mAAD42BA38E36B487CBC38677C62A7859CAB33481(/*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_21, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_22, /*hidden argument*/NULL); Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D(L_20, L_23, /*hidden argument*/NULL); // Shader.SetGlobalVector(ShaderPropertyId.subtractiveShadowColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.subtractiveShadowColor)); int32_t L_24 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_subtractiveShadowColor_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25; L_25 = RenderSettings_get_subtractiveShadowColor_m891864336BDE13CDF4B001A27310E91524EF8A29(/*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_26; L_26 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_25, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; L_27 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_26, /*hidden argument*/NULL); Shader_SetGlobalVector_m2731065558B65B9BE6B96C2F297B39433BE2E82D(L_24, L_27, /*hidden argument*/NULL); // Shader.SetGlobalColor(ShaderPropertyId.rendererColor, Color.white); int32_t L_28 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_rendererColor_29(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; L_29 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); Shader_SetGlobalColor_mADFD6C4D1DC1F838E287D6992613DF1492528CE4(L_28, L_29, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xD6, FINALLY_00c8); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c8; } FINALLY_00c8: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(200) } // end finally (depth: 1) IL2CPP_CLEANUP(200) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xD6, IL_00d6) } IL_00d6: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4_RuntimeMethod_var))); } IL_0014: { // return camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; NullCheck(L_3); int32_t L_4; L_4 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_3, /*hidden argument*/NULL); if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0027; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera0; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_5, /*hidden argument*/NULL); return (bool)((((int32_t)L_6) == ((int32_t)8))? 1 : 0); } IL_0027: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_m92EE91102E37A5DD8CF4405745836CA0F4640FAC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsStereoEnabled_m92EE91102E37A5DD8CF4405745836CA0F4640FAC_RuntimeMethod_var))); } IL_0014: { // return IsGameCamera(camera) && (camera.stereoTargetEye == StereoTargetEyeMask.Both); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_4; L_4 = UniversalRenderPipeline_IsGameCamera_m4EB7B77A14F8B1B22A69AED83BA3A9DA5C430BE4(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0026; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera0; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B(L_5, /*hidden argument*/NULL); return (bool)((((int32_t)L_6) == ((int32_t)3))? 1 : 0); } IL_0026: { return (bool)0; } } // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // get => GraphicsSettings.currentRenderPipeline as UniversalRenderPipelineAsset; RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0; L_0 = GraphicsSettings_get_currentRenderPipeline_m56CA2B9E7955E5B767EF15570CC0D1B68A5E8151(/*hidden argument*/NULL); return ((UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 *)IsInstClass((RuntimeObject*)L_0, UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67_il2cpp_TypeInfo_var)); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m37BFF0AF184F08D56C8027C0F25646D06672FD3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsMultiPassStereoEnabled_m37BFF0AF184F08D56C8027C0F25646D06672FD3A_RuntimeMethod_var))); } IL_0014: { // return false; return (bool)0; } } // UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetFirstXRDisplaySubsystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * UniversalRenderPipeline_GetFirstXRDisplaySubsystem_m64C329BE4D464220D57B8A37A08124C9E945EC33 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_t4397CEF2ED795CB9B3DDBA2BB468BCB6B45B76D9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * V_0 = NULL; { // XR.XRDisplaySubsystem display = null; V_0 = (XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 *)NULL; // SubsystemManager.GetInstances(displaySubsystemList); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_0 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_displaySubsystemList_12(); IL2CPP_RUNTIME_CLASS_INIT(SubsystemManager_t4397CEF2ED795CB9B3DDBA2BB468BCB6B45B76D9_il2cpp_TypeInfo_var); SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880(L_0, /*hidden argument*/SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880_RuntimeMethod_var); // if (displaySubsystemList.Count > 0) List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_1 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_displaySubsystemList_12(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_1, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_0025; } } { // display = displaySubsystemList[0]; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_3 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_displaySubsystemList_12(); NullCheck(L_3); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_4; L_4 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_3, 0, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); V_0 = L_4; } IL_0025: { // return display; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsRunningHololens(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsRunningHololens_m43EFBD059000EE750455B0C99AF1CE04F00EC6AF (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method) { { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m214E5D14040471BE373A8331413686ACE4EE8CCE (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * __this, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mDDE63E41F8FEFFF2795EF93E7F1B30DAEE12AF67_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (cameras.Length > 1) CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0; NullCheck(L_0); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)))) <= ((int32_t)1))) { goto IL_0012; } } { // Array.Sort(cameras, cameraComparison); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_1 = ___cameras0; Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * L_2 = __this->get_cameraComparison_13(); Array_Sort_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mDDE63E41F8FEFFF2795EF93E7F1B30DAEE12AF67(L_1, L_2, /*hidden argument*/Array_Sort_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mDDE63E41F8FEFFF2795EF93E7F1B30DAEE12AF67_RuntimeMethod_var); } IL_0012: { // } return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 UniversalRenderPipeline_CreateRenderTextureDescriptor_mAF0364FD39051FDE650C3E20FB097F4CE2C8B384 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B9_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B8_0 = NULL; int32_t G_B10_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B10_1 = NULL; { // GraphicsFormat renderTextureFormatDefault = SystemInfo.GetGraphicsFormat(DefaultFormat.LDR); int32_t L_0; L_0 = SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344(0, /*hidden argument*/NULL); V_1 = L_0; // if (camera.targetTexture == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera0; NullCheck(L_1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_00a8; } } { // desc = new RenderTextureDescriptor(camera.pixelWidth, camera.pixelHeight); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera0; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802(L_4, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = ___camera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201(L_6, /*hidden argument*/NULL); RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_5, L_7, /*hidden argument*/NULL); // desc.width = (int)((float)desc.width * renderScale); int32_t L_8; L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); float L_9 = ___renderScale1; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_8)), (float)L_9))), /*hidden argument*/NULL); // desc.height = (int)((float)desc.height * renderScale); int32_t L_10; L_10 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); float L_11 = ___renderScale1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_10)), (float)L_11))), /*hidden argument*/NULL); // if (!needsAlpha && RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render)) bool L_12 = ___needsAlpha4; if (L_12) { goto IL_0062; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_13; L_13 = RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA(((int32_t)74), 5, /*hidden argument*/NULL); if (!L_13) { goto IL_0062; } } { // hdrFormat = GraphicsFormat.B10G11R11_UFloatPack32; V_2 = ((int32_t)74); goto IL_0078; } IL_0062: { // else if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render)) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_14; L_14 = RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA(((int32_t)48), 5, /*hidden argument*/NULL); if (!L_14) { goto IL_0071; } } { // hdrFormat = GraphicsFormat.R16G16B16A16_SFloat; V_2 = ((int32_t)48); goto IL_0078; } IL_0071: { // hdrFormat = SystemInfo.GetGraphicsFormat(DefaultFormat.HDR); // This might actually be a LDR format on old devices. int32_t L_15; L_15 = SystemInfo_GetGraphicsFormat_m1F197FAB1A5E25D55ECF377AF12905F248697344(1, /*hidden argument*/NULL); V_2 = L_15; } IL_0078: { // desc.graphicsFormat = isHdrEnabled ? hdrFormat : renderTextureFormatDefault; bool L_16 = ___isHdrEnabled2; G_B8_0 = (&V_0); if (L_16) { G_B9_0 = (&V_0); goto IL_0080; } } { int32_t L_17 = V_1; G_B10_0 = L_17; G_B10_1 = G_B8_0; goto IL_0081; } IL_0080: { int32_t L_18 = V_2; G_B10_0 = L_18; G_B10_1 = G_B9_0; } IL_0081: { RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B10_1, G_B10_0, /*hidden argument*/NULL); // desc.depthBufferBits = 32; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), ((int32_t)32), /*hidden argument*/NULL); // desc.msaaSamples = msaaSamples; int32_t L_19 = ___msaaSamples3; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_19, /*hidden argument*/NULL); // desc.sRGB = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_20; L_20 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), (bool)((((int32_t)L_20) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); // } goto IL_00e2; } IL_00a8: { // desc = camera.targetTexture.descriptor; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21 = ___camera0; NullCheck(L_21); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22; L_22 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_21, /*hidden argument*/NULL); NullCheck(L_22); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_23; L_23 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_22, /*hidden argument*/NULL); V_0 = L_23; // desc.width = camera.pixelWidth; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_24 = ___camera0; NullCheck(L_24); int32_t L_25; L_25 = Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802(L_24, /*hidden argument*/NULL); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_25, /*hidden argument*/NULL); // desc.height = camera.pixelHeight; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_26 = ___camera0; NullCheck(L_26); int32_t L_27; L_27 = Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201(L_26, /*hidden argument*/NULL); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_27, /*hidden argument*/NULL); // if (camera.cameraType == CameraType.SceneView && !isHdrEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28 = ___camera0; NullCheck(L_28); int32_t L_29; L_29 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_28, /*hidden argument*/NULL); if ((!(((uint32_t)L_29) == ((uint32_t)2)))) { goto IL_00e2; } } { bool L_30 = ___isHdrEnabled2; if (L_30) { goto IL_00e2; } } { // desc.graphicsFormat = renderTextureFormatDefault; int32_t L_31 = V_1; RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_31, /*hidden argument*/NULL); } IL_00e2: { // desc.width = Mathf.Max(1, desc.width); int32_t L_32; L_32 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_33; L_33 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(1, L_32, /*hidden argument*/NULL); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_33, /*hidden argument*/NULL); // desc.height = Mathf.Max(1, desc.height); int32_t L_34; L_34 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_35; L_35 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(1, L_34, /*hidden argument*/NULL); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_35, /*hidden argument*/NULL); // desc.enableRandomWrite = false; RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), (bool)0, /*hidden argument*/NULL); // desc.bindMS = false; RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), (bool)0, /*hidden argument*/NULL); // desc.useDynamicScale = camera.allowDynamicResolution; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_36 = ___camera0; NullCheck(L_36); bool L_37; L_37 = Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414(L_36, /*hidden argument*/NULL); RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_37, /*hidden argument*/NULL); // if (SystemInfo.graphicsDeviceType == GraphicsDeviceType.Vulkan) int32_t L_38; L_38 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((!(((uint32_t)L_38) == ((uint32_t)((int32_t)21))))) { goto IL_014b; } } { // if (desc.msaaSamples == 2 && SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc) == 1) int32_t L_39; L_39 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); if ((!(((uint32_t)L_39) == ((uint32_t)2)))) { goto IL_014b; } } { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_40 = V_0; int32_t L_41; L_41 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_m5E2C24B6540062E3E60C0CB7589A713C686B35D3(L_40, /*hidden argument*/NULL); if ((!(((uint32_t)L_41) == ((uint32_t)1)))) { goto IL_014b; } } { // desc.msaaSamples = 4; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 4, /*hidden argument*/NULL); } IL_014b: { // desc.msaaSamples = SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_42 = V_0; int32_t L_43; L_43 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_m5E2C24B6540062E3E60C0CB7589A713C686B35D3(L_42, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_43, /*hidden argument*/NULL); // if (!SystemInfo.supportsStoreAndResolveAction && requiresOpaqueTexture) bool L_44; L_44 = SystemInfo_get_supportsStoreAndResolveAction_m518DFA672BF31AA89ED1370AD737CED6642E8544(/*hidden argument*/NULL); bool L_45 = ___requiresOpaqueTexture5; if (!((int32_t)((int32_t)((((int32_t)L_44) == ((int32_t)0))? 1 : 0)&(int32_t)L_45))) { goto IL_016d; } } { // desc.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 1, /*hidden argument*/NULL); } IL_016d: { // return desc; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_46 = V_0; return L_46; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m725490353A1AECF7BB4D56B00E84C758A2B3A6F2 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A ___innerSpotAngle4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B4_0 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B2_0 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_0 = NULL; float G_B5_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B5_1 = NULL; { // lightAttenuation = k_DefaultLightAttenuation; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_0 = ___lightAttenuation5; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightAttenuation_8(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_0 = L_1; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_2 = ___lightSpotDir6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightSpotDirection_9(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_2 = L_3; // if (lightType != LightType.Directional) int32_t L_4 = ___lightType0; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0070; } } { // float lightRangeSqr = lightRange * lightRange; float L_5 = ___lightRange1; float L_6 = ___lightRange1; V_0 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)); // float fadeStartDistanceSqr = 0.8f * 0.8f * lightRangeSqr; float L_7 = V_0; // float fadeRangeSqr = (fadeStartDistanceSqr - lightRangeSqr); float L_8 = V_0; V_1 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)(0.640000045f), (float)L_7)), (float)L_8)); // float oneOverFadeRangeSqr = 1.0f / fadeRangeSqr; float L_9 = V_1; V_2 = ((float)((float)(1.0f)/(float)L_9)); // float lightRangeSqrOverFadeRangeSqr = -lightRangeSqr / fadeRangeSqr; float L_10 = V_0; float L_11 = V_1; V_3 = ((float)((float)((-L_10))/(float)L_11)); // float oneOverLightRangeSqr = 1.0f / Mathf.Max(0.0001f, lightRange * lightRange); float L_12 = ___lightRange1; float L_13 = ___lightRange1; float L_14; L_14 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((9.99999975E-05f), ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), /*hidden argument*/NULL); V_4 = ((float)((float)(1.0f)/(float)L_14)); // lightAttenuation.x = Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch ? oneOverFadeRangeSqr : oneOverLightRangeSqr; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_15 = ___lightAttenuation5; bool L_16; L_16 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); G_B2_0 = L_15; if (L_16) { G_B4_0 = L_15; goto IL_0062; } } { int32_t L_17; L_17 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B3_0 = G_B2_0; if ((((int32_t)L_17) == ((int32_t)((int32_t)22)))) { G_B4_0 = G_B2_0; goto IL_0062; } } { float L_18 = V_4; G_B5_0 = L_18; G_B5_1 = G_B3_0; goto IL_0063; } IL_0062: { float L_19 = V_2; G_B5_0 = L_19; G_B5_1 = G_B4_0; } IL_0063: { G_B5_1->set_x_1(G_B5_0); // lightAttenuation.y = lightRangeSqrOverFadeRangeSqr; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_20 = ___lightAttenuation5; float L_21 = V_3; L_20->set_y_2(L_21); } IL_0070: { // if (lightType == LightType.Spot) int32_t L_22 = ___lightType0; if (L_22) { goto IL_014d; } } { // Vector4 dir = lightLocalToWorldMatrix.GetColumn(2); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___lightLocalToWorldMatrix2), 2, /*hidden argument*/NULL); V_5 = L_23; // lightSpotDir = new Vector4(-dir.x, -dir.y, -dir.z, 0.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_24 = ___lightSpotDir6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25 = V_5; float L_26 = L_25.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27 = V_5; float L_28 = L_27.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29 = V_5; float L_30 = L_29.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31; memset((&L_31), 0, sizeof(L_31)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_31), ((-L_26)), ((-L_28)), ((-L_30)), (0.0f), /*hidden argument*/NULL); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_24 = L_31; // float cosOuterAngle = Mathf.Cos(Mathf.Deg2Rad * spotAngle * 0.5f); float L_32 = ___spotAngle3; float L_33; L_33 = cosf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_32)), (float)(0.5f)))); V_6 = L_33; // if (innerSpotAngle.HasValue) bool L_34; L_34 = Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_inline((Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A *)(&___innerSpotAngle4), /*hidden argument*/Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_RuntimeMethod_var); if (!L_34) { goto IL_00e2; } } { // cosInnerAngle = Mathf.Cos(innerSpotAngle.Value * Mathf.Deg2Rad * 0.5f); float L_35; L_35 = Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F((Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A *)(&___innerSpotAngle4), /*hidden argument*/Nullable_1_get_Value_mBC700ACC6A8110AF4C3911F6866195856CADA20F_RuntimeMethod_var); float L_36; L_36 = cosf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_35, (float)(0.0174532924f))), (float)(0.5f)))); V_7 = L_36; goto IL_0118; } IL_00e2: { // cosInnerAngle = Mathf.Cos((2.0f * Mathf.Atan(Mathf.Tan(spotAngle * 0.5f * Mathf.Deg2Rad) * (64.0f - 18.0f) / 64.0f)) * 0.5f); float L_37 = ___spotAngle3; float L_38; L_38 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_37, (float)(0.5f))), (float)(0.0174532924f)))); float L_39; L_39 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_38, (float)(46.0f)))/(float)(64.0f)))); float L_40; L_40 = cosf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_39)), (float)(0.5f)))); V_7 = L_40; } IL_0118: { // float smoothAngleRange = Mathf.Max(0.001f, cosInnerAngle - cosOuterAngle); float L_41 = V_7; float L_42 = V_6; float L_43; L_43 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.00100000005f), ((float)il2cpp_codegen_subtract((float)L_41, (float)L_42)), /*hidden argument*/NULL); V_8 = L_43; // float invAngleRange = 1.0f / smoothAngleRange; float L_44 = V_8; V_9 = ((float)((float)(1.0f)/(float)L_44)); // float add = -cosOuterAngle * invAngleRange; float L_45 = V_6; float L_46 = V_9; V_10 = ((float)il2cpp_codegen_multiply((float)((-L_45)), (float)L_46)); // lightAttenuation.z = invAngleRange; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_47 = ___lightAttenuation5; float L_48 = V_9; L_47->set_z_3(L_48); // lightAttenuation.w = add; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_49 = ___lightAttenuation5; float L_50 = V_10; L_49->set_w_4(L_50); } IL_014d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___lights0, int32_t ___lightIndex1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightPos2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightColor3, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightOcclusionProbeChannel6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_0; memset((&V_0), 0, sizeof(V_0)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_1 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A V_5; memset((&V_5), 0, sizeof(V_5)); Light_tA2F349FE839781469A0344CF6039B51512394275 * G_B7_0 = NULL; float G_B7_1 = 0.0f; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B7_2; memset((&G_B7_2), 0, sizeof(G_B7_2)); float G_B7_3 = 0.0f; int32_t G_B7_4 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * G_B6_0 = NULL; float G_B6_1 = 0.0f; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B6_2; memset((&G_B6_2), 0, sizeof(G_B6_2)); float G_B6_3 = 0.0f; int32_t G_B6_4 = 0; Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A G_B8_0; memset((&G_B8_0), 0, sizeof(G_B8_0)); float G_B8_1 = 0.0f; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 G_B8_2; memset((&G_B8_2), 0, sizeof(G_B8_2)); float G_B8_3 = 0.0f; int32_t G_B8_4 = 0; { // lightPos = k_DefaultLightPosition; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_0 = ___lightPos2; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightPosition_6(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_0 = L_1; // lightColor = k_DefaultLightColor; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_2 = ___lightColor3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightColor_7(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_2 = L_3; // lightOcclusionProbeChannel = k_DefaultLightsProbeChannel; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_4 = ___lightOcclusionProbeChannel6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightsProbeChannel_10(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_4 = L_5; // lightAttenuation = k_DefaultLightAttenuation; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_6 = ___lightAttenuation4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightAttenuation_8(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_6 = L_7; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_8 = ___lightSpotDir5; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_k_DefaultLightSpotDirection_9(); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_8 = L_9; // if (lightIndex < 0) int32_t L_10 = ___lightIndex1; if ((((int32_t)L_10) >= ((int32_t)0))) { goto IL_003f; } } { // return; return; } IL_003f: { // VisibleLight lightData = lights[lightIndex]; int32_t L_11 = ___lightIndex1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_12; L_12 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___lights0))->___m_Buffer_0, L_11); V_0 = L_12; // if (lightData.lightType == LightType.Directional) int32_t L_13; L_13 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); if ((!(((uint32_t)L_13) == ((uint32_t)1)))) { goto IL_008c; } } { // Vector4 dir = -lightData.localToWorldMatrix.GetColumn(2); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14; L_14 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); V_3 = L_14; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15; L_15 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_3), 2, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; L_16 = Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline(L_15, /*hidden argument*/NULL); V_2 = L_16; // lightPos = new Vector4(dir.x, dir.y, dir.z, 0.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_17 = ___lightPos2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = V_2; float L_19 = L_18.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = V_2; float L_21 = L_20.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = V_2; float L_23 = L_22.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24; memset((&L_24), 0, sizeof(L_24)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_24), L_19, L_21, L_23, (0.0f), /*hidden argument*/NULL); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_17 = L_24; // } goto IL_00c3; } IL_008c: { // Vector4 pos = lightData.localToWorldMatrix.GetColumn(3); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_25; L_25 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); V_3 = L_25; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; L_26 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_3), 3, /*hidden argument*/NULL); V_4 = L_26; // lightPos = new Vector4(pos.x, pos.y, pos.z, 1.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_27 = ___lightPos2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = V_4; float L_29 = L_28.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = V_4; float L_31 = L_30.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32 = V_4; float L_33 = L_32.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_34), L_29, L_31, L_33, (1.0f), /*hidden argument*/NULL); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_27 = L_34; } IL_00c3: { // lightColor = lightData.finalColor; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_35 = ___lightColor3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_36; L_36 = VisibleLight_get_finalColor_m58FCC6FC876E90AF728669588D220B23F72D8F81((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_37; L_37 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_36, /*hidden argument*/NULL); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_35 = L_37; // GetLightAttenuationAndSpotDirection( // lightData.lightType, lightData.range, lightData.localToWorldMatrix, // lightData.spotAngle, lightData.light?.innerSpotAngle, // out lightAttenuation, out lightSpotDir); int32_t L_38; L_38 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); float L_39; L_39 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40; L_40 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); float L_41; L_41 = VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42; L_42 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_43 = L_42; G_B6_0 = L_43; G_B6_1 = L_41; G_B6_2 = L_40; G_B6_3 = L_39; G_B6_4 = L_38; if (L_43) { G_B7_0 = L_43; G_B7_1 = L_41; G_B7_2 = L_40; G_B7_3 = L_39; G_B7_4 = L_38; goto IL_0108; } } { il2cpp_codegen_initobj((&V_5), sizeof(Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A )); Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A L_44 = V_5; G_B8_0 = L_44; G_B8_1 = G_B6_1; G_B8_2 = G_B6_2; G_B8_3 = G_B6_3; G_B8_4 = G_B6_4; goto IL_0112; } IL_0108: { NullCheck(G_B7_0); float L_45; L_45 = Light_get_innerSpotAngle_mB30CBBE13A0458617EF6569A7D2EE68A87E4D4CB(G_B7_0, /*hidden argument*/NULL); Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A L_46; memset((&L_46), 0, sizeof(L_46)); Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A((&L_46), L_45, /*hidden argument*/Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A_RuntimeMethod_var); G_B8_0 = L_46; G_B8_1 = G_B7_1; G_B8_2 = G_B7_2; G_B8_3 = G_B7_3; G_B8_4 = G_B7_4; } IL_0112: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_47 = ___lightAttenuation4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_48 = ___lightSpotDir5; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m725490353A1AECF7BB4D56B00E84C758A2B3A6F2(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_47, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_48, /*hidden argument*/NULL); // Light light = lightData.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_49; L_49 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); V_1 = L_49; // if (light != null && light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed && // 0 <= light.bakingOutput.occlusionMaskChannel && // light.bakingOutput.occlusionMaskChannel < 4) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_50 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_51; L_51 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_50, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_51) { goto IL_016d; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_52 = V_1; NullCheck(L_52); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_53; L_53 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_52, /*hidden argument*/NULL); int32_t L_54 = L_53.get_lightmapBakeType_2(); if ((!(((uint32_t)L_54) == ((uint32_t)1)))) { goto IL_016d; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_55 = V_1; NullCheck(L_55); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_56; L_56 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_55, /*hidden argument*/NULL); int32_t L_57 = L_56.get_occlusionMaskChannel_1(); if ((((int32_t)0) > ((int32_t)L_57))) { goto IL_016d; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_58 = V_1; NullCheck(L_58); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_59; L_59 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_58, /*hidden argument*/NULL); int32_t L_60 = L_59.get_occlusionMaskChannel_1(); if ((((int32_t)L_60) >= ((int32_t)4))) { goto IL_016d; } } { // lightOcclusionProbeChannel[light.bakingOutput.occlusionMaskChannel] = 1.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_61 = ___lightOcclusionProbeChannel6; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_62 = V_1; NullCheck(L_62); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_63; L_63 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_62, /*hidden argument*/NULL); int32_t L_64 = L_63.get_occlusionMaskChannel_1(); Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_61, L_64, (1.0f), /*hidden argument*/NULL); } IL_016d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__cctor_mB01F119882140A56908FB75D0ECB4FF2F3D555B6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t56455D217921470E52E7D33A1794256E31084DD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__56_0_m916033764A0BFE4E85B1AC49F72334C522160E18_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static XRSystem m_XRSystem = new XRSystem(); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_0 = (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 *)il2cpp_codegen_object_new(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem__ctor_mA584B8E34EDA1F815E22DDB15AEE3D0DF1C27278(L_0, /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_m_XRSystem_2(L_0); // static Vector4 k_DefaultLightPosition = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_k_DefaultLightPosition_6(L_1); // static Vector4 k_DefaultLightColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_2, /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_k_DefaultLightColor_7(L_3); // static Vector4 k_DefaultLightAttenuation = new Vector4(0.0f, 1.0f, 0.0f, 1.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_k_DefaultLightAttenuation_8(L_4); // static Vector4 k_DefaultLightSpotDirection = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_k_DefaultLightSpotDirection_9(L_5); // static Vector4 k_DefaultLightsProbeChannel = new Vector4(0.0f, 0.0f, 0.0f, 0.0f); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_k_DefaultLightsProbeChannel_10(L_6); // static List m_ShadowBiasData = new List(); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_7 = (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)il2cpp_codegen_object_new(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var); List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6(L_7, /*hidden argument*/List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_m_ShadowBiasData_11(L_7); // static List displaySubsystemList = new List(); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_8 = (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *)il2cpp_codegen_object_new(List_1_t56455D217921470E52E7D33A1794256E31084DD8_il2cpp_TypeInfo_var); List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4(L_8, /*hidden argument*/List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4_RuntimeMethod_var); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_displaySubsystemList_12(L_8); // static Lightmapping.RequestLightsDelegate lightsDelegate = (Light[] requests, NativeArray lightsOutput) => // { // // Editor only. // #if UNITY_EDITOR // LightDataGI lightData = new LightDataGI(); // // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // switch (light.type) // { // case LightType.Directional: // DirectionalLight directionalLight = new DirectionalLight(); // LightmapperUtils.Extract(light, ref directionalLight); // lightData.Init(ref directionalLight); // break; // case LightType.Point: // PointLight pointLight = new PointLight(); // LightmapperUtils.Extract(light, ref pointLight); // lightData.Init(ref pointLight); // break; // case LightType.Spot: // SpotLight spotLight = new SpotLight(); // LightmapperUtils.Extract(light, ref spotLight); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; // lightData.Init(ref spotLight); // break; // case LightType.Area: // RectangleLight rectangleLight = new RectangleLight(); // LightmapperUtils.Extract(light, ref rectangleLight); // rectangleLight.mode = LightMode.Baked; // lightData.Init(ref rectangleLight); // break; // case LightType.Disc: // DiscLight discLight = new DiscLight(); // LightmapperUtils.Extract(light, ref discLight); // discLight.mode = LightMode.Baked; // lightData.Init(ref discLight); // break; // default: // lightData.InitNoBake(light.GetInstanceID()); // break; // } // // lightData.falloff = FalloffType.InverseSquared; // lightsOutput[i] = lightData; // } // #else // LightDataGI lightData = new LightDataGI(); // // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // lightData.InitNoBake(light.GetInstanceID()); // lightsOutput[i] = lightData; // } // #endif // }; IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * L_9 = ((U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_10 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var); RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__56_0_m916033764A0BFE4E85B1AC49F72334C522160E18_RuntimeMethod_var), /*hidden argument*/NULL); ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->set_lightsDelegate_14(L_10); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::LoadBuiltinRendererData(UnityEngine.Rendering.Universal.RendererType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * UniversalRenderPipelineAsset_LoadBuiltinRendererData_mB3A7FE19B522A5366835CC994AD80EA2A9F4F914 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___type0, const RuntimeMethod* method) { { // m_RendererDataList[0] = null; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_0 = __this->get_m_RendererDataList_10(); NullCheck(L_0); ArrayElementTypeCheck (L_0, NULL); (L_0)->SetAt(static_cast(0), (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 *)NULL); // return m_RendererDataList[0]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_1 = __this->get_m_RendererDataList_10(); NullCheck(L_1); int32_t L_2 = 0; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_3 = (L_1)->GetAt(static_cast(L_2)); return L_3; } } // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * UniversalRenderPipelineAsset_CreatePipeline_mF2DF175EEFCB7DD3C809BF2346E27E8514D2B5D4 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B); s_Il2CppMethodInitialized = true; } { // if (m_RendererDataList == null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_0 = __this->get_m_RendererDataList_10(); if (L_0) { goto IL_0014; } } { // m_RendererDataList = new ScriptableRendererData[1]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_1 = (ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47*)(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47*)SZArrayNew(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_m_RendererDataList_10(L_1); } IL_0014: { // if (m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_2 = __this->get_m_RendererDataList_10(); int32_t L_3 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_2); int32_t L_4 = L_3; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_5 = (L_2)->GetAt(static_cast(L_4)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0055; } } { // if(k_AssetPreviousVersion != k_AssetVersion) int32_t L_7 = __this->get_k_AssetPreviousVersion_7(); int32_t L_8 = __this->get_k_AssetVersion_6(); if ((((int32_t)L_7) == ((int32_t)L_8))) { goto IL_0039; } } { // return null; return (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL; } IL_0039: { // Debug.LogError( // $"Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:{UniversalRenderPipeline.asset.name}", // this); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_9; L_9 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_9); String_t* L_10; L_10 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_9, /*hidden argument*/NULL); String_t* L_11; L_11 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B, L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8F0BF6D19FDEAA41F027A734D6EE2CA2E4BCA1B3(L_11, __this, /*hidden argument*/NULL); // return null; return (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL; } IL_0055: { // CreateRenderers(); UniversalRenderPipelineAsset_CreateRenderers_mE4C3C614099974FC46782298C4EFBEBF5EE74E65(__this, /*hidden argument*/NULL); // return new UniversalRenderPipeline(this); UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 * L_12 = (UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 *)il2cpp_codegen_object_new(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline__ctor_m7CA51B7F0A781A45987C7014A8269B4A11E886D9(L_12, __this, /*hidden argument*/NULL); return L_12; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m3BA0DBEDD5B11AFFE47A3C39CF180A4D1CEFDED7 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (m_Renderers == null) ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_0 = __this->get_m_Renderers_5(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // for (int i = 0; i < m_Renderers.Length; i++) V_0 = 0; goto IL_0023; } IL_000d: { // DestroyRenderer(ref m_Renderers[i]); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_1 = __this->get_m_Renderers_5(); int32_t L_2 = V_0; NullCheck(L_1); UniversalRenderPipelineAsset_DestroyRenderer_m5AA827E8ED299E32C763124AA3B3ABC6EF511440(__this, (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 **)((L_1)->GetAddressAt(static_cast(L_2))), /*hidden argument*/NULL); // for (int i = 0; i < m_Renderers.Length; i++) int32_t L_3 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); } IL_0023: { // for (int i = 0; i < m_Renderers.Length; i++) int32_t L_4 = V_0; ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_5 = __this->get_m_Renderers_5(); NullCheck(L_5); if ((((int32_t)L_4) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))) { goto IL_000d; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m5AA827E8ED299E32C763124AA3B3ABC6EF511440 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** ___renderer0, const RuntimeMethod* method) { { // if (renderer != null) ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** L_0 = ___renderer0; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_1 = *((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 **)L_0); if (!L_1) { goto IL_000e; } } { // renderer.Dispose(); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** L_2 = ___renderer0; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_3 = *((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 **)L_2); NullCheck(L_3); ScriptableRenderer_Dispose_mB101011410B240D45F55133B1166BF29B3B7D07A(L_3, /*hidden argument*/NULL); // renderer = null; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** L_4 = ___renderer0; *((RuntimeObject **)L_4) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL); } IL_000e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnValidate_mCEEEBD4520666FADADDE427DBF9CA383E55FF59C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m3BA0DBEDD5B11AFFE47A3C39CF180A4D1CEFDED7(__this, /*hidden argument*/NULL); // base.OnValidate(); RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnDisable_mBAAECFB8E9F0280E4EA733294A6951B99C058EB3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m3BA0DBEDD5B11AFFE47A3C39CF180A4D1CEFDED7(__this, /*hidden argument*/NULL); // base.OnDisable(); RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mE4C3C614099974FC46782298C4EFBEBF5EE74E65 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m3BA0DBEDD5B11AFFE47A3C39CF180A4D1CEFDED7(__this, /*hidden argument*/NULL); // if (m_Renderers == null || m_Renderers.Length != m_RendererDataList.Length) ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_0 = __this->get_m_Renderers_5(); if (!L_0) { goto IL_0020; } } { ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_1 = __this->get_m_Renderers_5(); NullCheck(L_1); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_2 = __this->get_m_RendererDataList_10(); NullCheck(L_2); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) == ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))))) { goto IL_0033; } } IL_0020: { // m_Renderers = new ScriptableRenderer[m_RendererDataList.Length]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_3 = __this->get_m_RendererDataList_10(); NullCheck(L_3); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_4 = (ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90*)(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90*)SZArrayNew(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))); __this->set_m_Renderers_5(L_4); } IL_0033: { // for (int i = 0; i < m_RendererDataList.Length; ++i) V_0 = 0; goto IL_0060; } IL_0037: { // if (m_RendererDataList[i] != null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_5 = __this->get_m_RendererDataList_10(); int32_t L_6 = V_0; NullCheck(L_5); int32_t L_7 = L_6; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_8 = (L_5)->GetAt(static_cast(L_7)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_005c; } } { // m_Renderers[i] = m_RendererDataList[i].InternalCreateRenderer(); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_10 = __this->get_m_Renderers_5(); int32_t L_11 = V_0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_12 = __this->get_m_RendererDataList_10(); int32_t L_13 = V_0; NullCheck(L_12); int32_t L_14 = L_13; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_15 = (L_12)->GetAt(static_cast(L_14)); NullCheck(L_15); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_16; L_16 = ScriptableRendererData_InternalCreateRenderer_mF76B121CC6B46D260ECC12FF417206910519DE9F(L_15, /*hidden argument*/NULL); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_16); (L_10)->SetAt(static_cast(L_11), (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)L_16); } IL_005c: { // for (int i = 0; i < m_RendererDataList.Length; ++i) int32_t L_17 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); } IL_0060: { // for (int i = 0; i < m_RendererDataList.Length; ++i) int32_t L_18 = V_0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_19 = __this->get_m_RendererDataList_10(); NullCheck(L_19); if ((((int32_t)L_18) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))))) { goto IL_0037; } } { // } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___materialType0, const RuntimeMethod* method) { { // return null; return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalRenderPipelineAsset_get_scriptableRenderer_mCB48FE13E48EE2B4CDDE435900A7EB78C0D36552 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB); s_Il2CppMethodInitialized = true; } Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 V_2; memset((&V_2), 0, sizeof(V_2)); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* G_B2_0 = NULL; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* G_B1_0 = NULL; Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { // if (m_RendererDataList?.Length > m_DefaultRendererIndex && m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_0 = __this->get_m_RendererDataList_10(); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_0015; } } { il2cpp_codegen_initobj((&V_2), sizeof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 )); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_2 = V_2; G_B3_0 = L_2; goto IL_001c; } IL_0015: { NullCheck(G_B2_0); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_3; memset((&L_3), 0, sizeof(L_3)); Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184((&L_3), ((int32_t)((int32_t)(((RuntimeArray*)G_B2_0)->max_length))), /*hidden argument*/Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); G_B3_0 = L_3; } IL_001c: { V_0 = G_B3_0; int32_t L_4 = __this->get_m_DefaultRendererIndex_11(); V_1 = L_4; int32_t L_5; L_5 = Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_inline((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&V_0), /*hidden argument*/Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_RuntimeMethod_var); int32_t L_6 = V_1; bool L_7; L_7 = Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&V_0), /*hidden argument*/Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); if (!((int32_t)((int32_t)((((int32_t)L_5) > ((int32_t)L_6))? 1 : 0)&(int32_t)L_7))) { goto IL_005a; } } { ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_8 = __this->get_m_RendererDataList_10(); int32_t L_9 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_8); int32_t L_10 = L_9; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_11 = (L_8)->GetAt(static_cast(L_10)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_005a; } } { // Debug.LogError("Default renderer is missing from the current Pipeline Asset.", this); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8F0BF6D19FDEAA41F027A734D6EE2CA2E4BCA1B3(_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB, __this, /*hidden argument*/NULL); // return null; return (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)NULL; } IL_005a: { // if (scriptableRendererData.isInvalidated || m_Renderers[m_DefaultRendererIndex] == null) ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_13; L_13 = UniversalRenderPipelineAsset_get_scriptableRendererData_mA53B3A0DF7DC8E5E15DDF4A29B985BF035027CDA(__this, /*hidden argument*/NULL); NullCheck(L_13); bool L_14; L_14 = ScriptableRendererData_get_isInvalidated_mCE00FB512B722324CF056805357C8426E08D56EF_inline(L_13, /*hidden argument*/NULL); if (L_14) { goto IL_0076; } } { ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_15 = __this->get_m_Renderers_5(); int32_t L_16 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_15); int32_t L_17 = L_16; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_18 = (L_15)->GetAt(static_cast(L_17)); if (L_18) { goto IL_00a5; } } IL_0076: { // DestroyRenderer(ref m_Renderers[m_DefaultRendererIndex]); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_19 = __this->get_m_Renderers_5(); int32_t L_20 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_19); UniversalRenderPipelineAsset_DestroyRenderer_m5AA827E8ED299E32C763124AA3B3ABC6EF511440(__this, (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 **)((L_19)->GetAddressAt(static_cast(L_20))), /*hidden argument*/NULL); // m_Renderers[m_DefaultRendererIndex] = scriptableRendererData.InternalCreateRenderer(); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_21 = __this->get_m_Renderers_5(); int32_t L_22 = __this->get_m_DefaultRendererIndex_11(); ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_23; L_23 = UniversalRenderPipelineAsset_get_scriptableRendererData_mA53B3A0DF7DC8E5E15DDF4A29B985BF035027CDA(__this, /*hidden argument*/NULL); NullCheck(L_23); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_24; L_24 = ScriptableRendererData_InternalCreateRenderer_mF76B121CC6B46D260ECC12FF417206910519DE9F(L_23, /*hidden argument*/NULL); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_24); (L_21)->SetAt(static_cast(L_22), (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)L_24); } IL_00a5: { // return m_Renderers[m_DefaultRendererIndex]; ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_25 = __this->get_m_Renderers_5(); int32_t L_26 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_25); int32_t L_27 = L_26; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_28 = (L_25)->GetAt(static_cast(L_27)); return L_28; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * UniversalRenderPipelineAsset_GetRenderer_mAF552264A9DCA6596F6ED1F25AF789C4AE564D08 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E); s_Il2CppMethodInitialized = true; } { // if (index == -1) int32_t L_0 = ___index0; if ((!(((uint32_t)L_0) == ((uint32_t)(-1))))) { goto IL_000c; } } { // index = m_DefaultRendererIndex; int32_t L_1 = __this->get_m_DefaultRendererIndex_11(); ___index0 = L_1; } IL_000c: { // if (index >= m_RendererDataList.Length || index < 0 || m_RendererDataList[index] == null) int32_t L_2 = ___index0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_3 = __this->get_m_RendererDataList_10(); NullCheck(L_3); if ((((int32_t)L_2) >= ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))) { goto IL_002b; } } { int32_t L_4 = ___index0; if ((((int32_t)L_4) < ((int32_t)0))) { goto IL_002b; } } { ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_5 = __this->get_m_RendererDataList_10(); int32_t L_6 = ___index0; NullCheck(L_5); int32_t L_7 = L_6; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_8 = (L_5)->GetAt(static_cast(L_7)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0061; } } IL_002b: { // Debug.LogWarning( // $"Renderer at index {index.ToString()} is missing, falling back to Default Renderer {m_RendererDataList[m_DefaultRendererIndex].name}", // this); String_t* L_10; L_10 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___index0), /*hidden argument*/NULL); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_11 = __this->get_m_RendererDataList_10(); int32_t L_12 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_11); int32_t L_13 = L_12; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_14 = (L_11)->GetAt(static_cast(L_13)); NullCheck(L_14); String_t* L_15; L_15 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_14, /*hidden argument*/NULL); String_t* L_16; L_16 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06, L_10, _stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E, L_15, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mFCC4F73CACBC055EBB4CE9891F564B80B81B5F0E(L_16, __this, /*hidden argument*/NULL); // index = m_DefaultRendererIndex; int32_t L_17 = __this->get_m_DefaultRendererIndex_11(); ___index0 = L_17; } IL_0061: { // if (m_Renderers == null || m_Renderers.Length < m_RendererDataList.Length) ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_18 = __this->get_m_Renderers_5(); if (!L_18) { goto IL_007b; } } { ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_19 = __this->get_m_Renderers_5(); NullCheck(L_19); ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_20 = __this->get_m_RendererDataList_10(); NullCheck(L_20); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))) >= ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))) { goto IL_0081; } } IL_007b: { // CreateRenderers(); UniversalRenderPipelineAsset_CreateRenderers_mE4C3C614099974FC46782298C4EFBEBF5EE74E65(__this, /*hidden argument*/NULL); } IL_0081: { // if (m_RendererDataList[index].isInvalidated || m_Renderers[index] == null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_21 = __this->get_m_RendererDataList_10(); int32_t L_22 = ___index0; NullCheck(L_21); int32_t L_23 = L_22; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_24 = (L_21)->GetAt(static_cast(L_23)); NullCheck(L_24); bool L_25; L_25 = ScriptableRendererData_get_isInvalidated_mCE00FB512B722324CF056805357C8426E08D56EF_inline(L_24, /*hidden argument*/NULL); if (L_25) { goto IL_009a; } } { ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_26 = __this->get_m_Renderers_5(); int32_t L_27 = ___index0; NullCheck(L_26); int32_t L_28 = L_27; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_29 = (L_26)->GetAt(static_cast(L_28)); if (L_29) { goto IL_00c1; } } IL_009a: { // DestroyRenderer(ref m_Renderers[index]); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_30 = __this->get_m_Renderers_5(); int32_t L_31 = ___index0; NullCheck(L_30); UniversalRenderPipelineAsset_DestroyRenderer_m5AA827E8ED299E32C763124AA3B3ABC6EF511440(__this, (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 **)((L_30)->GetAddressAt(static_cast(L_31))), /*hidden argument*/NULL); // m_Renderers[index] = m_RendererDataList[index].InternalCreateRenderer(); ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_32 = __this->get_m_Renderers_5(); int32_t L_33 = ___index0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_34 = __this->get_m_RendererDataList_10(); int32_t L_35 = ___index0; NullCheck(L_34); int32_t L_36 = L_35; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_37 = (L_34)->GetAt(static_cast(L_36)); NullCheck(L_37); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_38; L_38 = ScriptableRendererData_InternalCreateRenderer_mF76B121CC6B46D260ECC12FF417206910519DE9F(L_37, /*hidden argument*/NULL); NullCheck(L_32); ArrayElementTypeCheck (L_32, L_38); (L_32)->SetAt(static_cast(L_33), (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)L_38); } IL_00c1: { // return m_Renderers[index]; ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_39 = __this->get_m_Renderers_5(); int32_t L_40 = ___index0; NullCheck(L_39); int32_t L_41 = L_40; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_42 = (L_39)->GetAt(static_cast(L_41)); return L_42; } } // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * UniversalRenderPipelineAsset_get_scriptableRendererData_mA53B3A0DF7DC8E5E15DDF4A29B985BF035027CDA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_0 = __this->get_m_RendererDataList_10(); int32_t L_1 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_0); int32_t L_2 = L_1; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_3 = (L_0)->GetAt(static_cast(L_2)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_001c; } } { // CreatePipeline(); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_5; L_5 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this); } IL_001c: { // return m_RendererDataList[m_DefaultRendererIndex]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_6 = __this->get_m_RendererDataList_10(); int32_t L_7 = __this->get_m_DefaultRendererIndex_11(); NullCheck(L_6); int32_t L_8 = L_7; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_9 = (L_6)->GetAt(static_cast(L_8)); return L_9; } } // System.Int32[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_rendererIndexList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* UniversalRenderPipelineAsset_get_rendererIndexList_mD115E669195DF0D1BC790D3F69C52BFC292E857E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL; int32_t V_1 = 0; { // int[] list = new int[m_RendererDataList.Length + 1]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_0 = __this->get_m_RendererDataList_10(); NullCheck(L_0); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), (int32_t)1))); V_0 = L_1; // for (int i = 0; i < list.Length; i++) V_1 = 0; goto IL_001e; } IL_0014: { // list[i] = i - 1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0; int32_t L_3 = V_1; int32_t L_4 = V_1; NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1))); // for (int i = 0; i < list.Length; i++) int32_t L_5 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_001e: { // for (int i = 0; i < list.Length; i++) int32_t L_6 = V_1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_7 = V_0; NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0014; } } { // return list; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = V_0; return L_8; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RequireDepthTexture; } bool L_0 = __this->get_m_RequireDepthTexture_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraDepthTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_m71890AE79152EACCC87695782AA3119F19D72B08 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_RequireDepthTexture = value; } bool L_0 = ___value0; __this->set_m_RequireDepthTexture_12(L_0); // set { m_RequireDepthTexture = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RequireOpaqueTexture; } bool L_0 = __this->get_m_RequireOpaqueTexture_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraOpaqueTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m70DFA548DED7DCAFA8F1FD2EE3A26692F4CDAB7C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_RequireOpaqueTexture = value; } bool L_0 = ___value0; __this->set_m_RequireOpaqueTexture_13(L_0); // set { m_RequireOpaqueTexture = value; } return; } } // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_m40AACEE99337C59429FD863C9124CD4675892568 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_OpaqueDownsampling; } int32_t L_0 = __this->get_m_OpaqueDownsampling_14(); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsTerrainHoles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsTerrainHoles_m357A11658E4D06FDAE0E3BBDCB4491C803F899E7 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SupportsTerrainHoles; } bool L_0 = __this->get_m_SupportsTerrainHoles_15(); return L_0; } } // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_storeActionsOptimization() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_storeActionsOptimization_m33FBE3A5543082C2169DDC7E923550501888C60A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_StoreActionsOptimization; } int32_t L_0 = __this->get_m_StoreActionsOptimization_16(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_storeActionsOptimization(UnityEngine.Rendering.Universal.StoreActionsOptimization) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_storeActionsOptimization_m51631F6FDBE5B0342B4D6B2DA686D9757C124116 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_StoreActionsOptimization = value; } int32_t L_0 = ___value0; __this->set_m_StoreActionsOptimization_16(L_0); // set { m_StoreActionsOptimization = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m7D3EEAABBEBE5FF8066C80A81A1D5631CFE11AD4 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SupportsHDR; } bool L_0 = __this->get_m_SupportsHDR_17(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsHDR(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsHDR_mDF58451449C3F559CACF9028EB64AC6FA0933F80 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SupportsHDR = value; } bool L_0 = ___value0; __this->set_m_SupportsHDR_17(L_0); // set { m_SupportsHDR = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_MSAA; } int32_t L_0 = __this->get_m_MSAA_18(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_msaaSampleCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_msaaSampleCount_m8851840ECBCED66CF1EB8CD83E2AA35A8D8B43C5 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_MSAA = (MsaaQuality)value; } int32_t L_0 = ___value0; __this->set_m_MSAA_18(L_0); // set { m_MSAA = (MsaaQuality)value; } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RenderScale; } float L_0 = __this->get_m_RenderScale_19(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_renderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_renderScale_m2E3E3472BE7594C553F5B1FFB38B37F007419595 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_RenderScale = ValidateRenderScale(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateRenderScale_mC7AE8EB1135559CA99E5A3BEA36C70C9BE8654B7(__this, L_0, /*hidden argument*/NULL); __this->set_m_RenderScale_19(L_1); // set { m_RenderScale = ValidateRenderScale(value); } return; } } // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mD69C1E27F1820AC2355FD61C593EC59E5D21EDCA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MainLightRenderingMode; } int32_t L_0 = __this->get_m_MainLightRenderingMode_20(); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MainLightShadowsSupported; } bool L_0 = __this->get_m_MainLightShadowsSupported_21(); return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_mDEAF8E7BBF2A18F957C82CCBD53F86B46799BA0E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_MainLightShadowmapResolution; } int32_t L_0 = __this->get_m_MainLightShadowmapResolution_22(); return L_0; } } // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsRenderingMode; } int32_t L_0 = __this->get_m_AdditionalLightsRenderingMode_23(); return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m7AC2F837762746BE86FED410419B7AA4AE4E610C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsPerObjectLimit; } int32_t L_0 = __this->get_m_AdditionalLightsPerObjectLimit_24(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_maxAdditionalLightsCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_mE8B302BDD25D66AB911A93A61FE27482DACD50C5 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); } int32_t L_0 = ___value0; int32_t L_1; L_1 = UniversalRenderPipelineAsset_ValidatePerObjectLights_m4FE6C19EFA06AF32A55A5FC9F55F6D9724052A0A(__this, L_0, /*hidden argument*/NULL); __this->set_m_AdditionalLightsPerObjectLimit_24(L_1); // set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightShadowsSupported; } bool L_0 = __this->get_m_AdditionalLightShadowsSupported_25(); return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m7980493F43339FE5031983EE6778BDCE8FE9F7B5 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_AdditionalLightsShadowmapResolution; } int32_t L_0 = __this->get_m_AdditionalLightsShadowmapResolution_26(); return L_0; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mBBD30F4C24A9D2D6FDC270A8CDB39998B132920A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowDistance; } float L_0 = __this->get_m_ShadowDistance_27(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDistance_mEBFD2C9ADF80D3A1067B1B13975DC627DAB294A2 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowDistance = Mathf.Max(0.0f, value); } float L_0 = ___value0; float L_1; L_1 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.0f), L_0, /*hidden argument*/NULL); __this->set_m_ShadowDistance_27(L_1); // set { m_ShadowDistance = Mathf.Max(0.0f, value); } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_m2FB8B671F733EADA4EF515F9825AA354398D5DEC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowCascadeCount; } int32_t L_0 = __this->get_m_ShadowCascadeCount_28(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // if (value < k_ShadowCascadeMinCount || value > k_ShadowCascadeMaxCount) int32_t L_0 = ___value0; if ((((int32_t)L_0) < ((int32_t)1))) { goto IL_0008; } } { int32_t L_1 = ___value0; if ((((int32_t)L_1) <= ((int32_t)4))) { goto IL_002a; } } IL_0008: { // throw new ArgumentException($"Value ({value}) needs to be between {k_ShadowCascadeMinCount} and {k_ShadowCascadeMaxCount}."); int32_t L_2 = ___value0; int32_t L_3 = L_2; RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3); int32_t L_5 = 1; RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5); int32_t L_7 = 4; RuntimeObject * L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_7); String_t* L_9; L_9 = String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C190BC7E978B3901165B255A26913F79FC9979B)), L_4, L_6, L_8, /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_10, L_9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E_RuntimeMethod_var))); } IL_002a: { // m_ShadowCascadeCount = value; int32_t L_11 = ___value0; __this->set_m_ShadowCascadeCount_28(L_11); // } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m01C50C8611F972713EC532747BF8A1C93B401BAA (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade2Split; } float L_0 = __this->get_m_Cascade2Split_29(); return L_0; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 UniversalRenderPipelineAsset_get_cascade3Split_m07B18D4C76886ED22268FFE404475609E66F8B8B (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade3Split; } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Cascade3Split_30(); return L_0; } } // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E UniversalRenderPipelineAsset_get_cascade4Split_m4519979B1F258252C395378A46DC6E909AC8A128 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade4Split; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Cascade4Split_31(); return L_0; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m9F000DDB02A89C8CD308A6B261BD811D63E92E77 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowDepthBias; } float L_0 = __this->get_m_ShadowDepthBias_32(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDepthBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDepthBias_mE4C992C2CC8D2BA866784269EED070D64F774B1C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowDepthBias = ValidateShadowBias(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mEAFAE9C7087941BCE4CFBAF5FA6A00B60329CC01(__this, L_0, /*hidden argument*/NULL); __this->set_m_ShadowDepthBias_32(L_1); // set { m_ShadowDepthBias = ValidateShadowBias(value); } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m37C5755E89564D0518BFFA44E1DCBD1F4DEC34B2 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowNormalBias; } float L_0 = __this->get_m_ShadowNormalBias_33(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowNormalBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowNormalBias_mE8785AC544B9C5AB835DADD4603015176C0E6643 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowNormalBias = ValidateShadowBias(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mEAFAE9C7087941BCE4CFBAF5FA6A00B60329CC01(__this, L_0, /*hidden argument*/NULL); __this->set_m_ShadowNormalBias_33(L_1); // set { m_ShadowNormalBias = ValidateShadowBias(value); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mC72A60C4E72E078EB35BD36D59645012D52EB452 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SoftShadowsSupported; } bool L_0 = __this->get_m_SoftShadowsSupported_34(); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mC77416DA212DC32CC38D1620F906E060093E24AB (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SupportsDynamicBatching; } bool L_0 = __this->get_m_SupportsDynamicBatching_36(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsDynamicBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsDynamicBatching_m5AF07E43584F1BA990FE40818ADD8F04FC685A0B (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SupportsDynamicBatching = value; } bool L_0 = ___value0; __this->set_m_SupportsDynamicBatching_36(L_0); // set { m_SupportsDynamicBatching = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_mA82FE82116A5E5302E27FD266FB321FFABCFD0CE (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MixedLightingSupported; } bool L_0 = __this->get_m_MixedLightingSupported_37(); return L_0; } } // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shaderVariantLogLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m275CA5C2C8AE7D633D9EF30D5F24F7ACF47C6458 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShaderVariantLogLevel; } int32_t L_0 = __this->get_m_ShaderVariantLogLevel_47(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shaderVariantLogLevel(UnityEngine.Rendering.Universal.ShaderVariantLogLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shaderVariantLogLevel_m3CC0F48BD6ADA05B49296FE49B399A3437D03A7D (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ShaderVariantLogLevel = value; } int32_t L_0 = ___value0; __this->set_m_ShaderVariantLogLevel_47(L_0); // set { m_ShaderVariantLogLevel = value; } return; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mA112EBDF84D22AF459990BF06FBAA7F03F4352FE (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode; int32_t L_0 = __this->get_m_VolumeFrameworkUpdateMode_48(); return L_0; } } // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_m553F05C0D767DB17DC277DEF17B2B60A8992AEF5 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get => PipelineDebugLevel.Disabled ; return (int32_t)(0); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_mD36E9EEECC5E422A9A737E8BCE802B3EF8AB4610 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_UseSRPBatcher; } bool L_0 = __this->get_m_UseSRPBatcher_35(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useSRPBatcher(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useSRPBatcher_m8CF6477D70163C0884FF30A26B96D817B6A88145 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseSRPBatcher = value; } bool L_0 = ___value0; __this->set_m_UseSRPBatcher_35(L_0); // set { m_UseSRPBatcher = value; } return; } } // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m0ACDCA69C3CF1B45614A14E6EE4DB5B7E1413EF3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ColorGradingMode; } int32_t L_0 = __this->get_m_ColorGradingMode_40(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingMode(UnityEngine.Rendering.Universal.ColorGradingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingMode_m2A5CFD43EFDD56374912A9C4F5D6F9EAA65DBE3C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ColorGradingMode = value; } int32_t L_0 = ___value0; __this->set_m_ColorGradingMode_40(L_0); // set { m_ColorGradingMode = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ColorGradingLutSize; } int32_t L_0 = __this->get_m_ColorGradingLutSize_41(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingLutSize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingLutSize_m51FD1D0E32FA6236D3B465216F3BEC162798125E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); } int32_t L_0 = ___value0; int32_t L_1; L_1 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_0, ((int32_t)16), ((int32_t)65), /*hidden argument*/NULL); __this->set_m_ColorGradingLutSize_41(L_1); // set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useAdaptivePerformance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useAdaptivePerformance_m905411C5056E68F795AC49F56B63F35EFD829EE6 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_UseAdaptivePerformance; } bool L_0 = __this->get_m_UseAdaptivePerformance_39(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useAdaptivePerformance(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useAdaptivePerformance_mA0BF963B1F05037748FDC76C7312CA407B9F18DC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseAdaptivePerformance = value; } bool L_0 = ___value0; __this->set_m_UseAdaptivePerformance_39(L_0); // set { m_UseAdaptivePerformance = value; } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultMaterial_mE61802623E1207FDCE7A3D477EF707C5A21AD540 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.Standard); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 0, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultParticleMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultParticleMaterial_mF9CC666144508599C482FF86269F4D9C5837EDC3 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 1, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultLineMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultLineMaterial_m148D7298D73529B90F4C1B9DB1886796A855D0AC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 1, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultTerrainMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultTerrainMaterial_m0E2578A9CF14844BB90B300765199BDB1309883F (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.Terrain); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 2, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultUIMaterial_mC43E43BD528599E9BD110E94EC649A436FFB2660 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 4, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIOverdrawMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_mCE68ECC2647CB9808C8813B3B3A7C591D10CD48A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 4, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIETC1SupportedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m9E614AD2F278AF1804472F1B327490547EBAD183 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 4, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * UniversalRenderPipelineAsset_get_default2DMaterial_m5D4B27B70D3B6FAD9E46A814064BDACD4144129B (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return GetMaterial(DefaultMaterialType.Sprite); } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m534E6AC50838B060AF8757C8EC1EB9FA0A608BCC(__this, 3, /*hidden argument*/NULL); return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * UniversalRenderPipelineAsset_get_defaultShader_m6CC8F6972EB388FB5FA124DDA626A4B1262BD4B5 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_DefaultShader == null) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_DefaultShader_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // m_DefaultShader = Shader.Find(ShaderUtils.GetShaderPath(ShaderPathID.Lit)); IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); String_t* L_2; L_2 = ShaderUtils_GetShaderPath_mD5EA5FF8C1F1430AFD8E73330FE85B5D228767B8(0, /*hidden argument*/NULL); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_3; L_3 = Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0(L_2, /*hidden argument*/NULL); __this->set_m_DefaultShader_4(L_3); } IL_001f: { // return m_DefaultShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_m_DefaultShader_4(); return L_4; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnBeforeSerialize_mED92D1580FB38A25A2BC58E62E3A0491E530F7AC (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnAfterDeserialize_mA8F2D562E530DB4006D535A2EFDAA7024384165C (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (k_AssetVersion < 3) int32_t L_0 = __this->get_k_AssetVersion_6(); if ((((int32_t)L_0) >= ((int32_t)3))) { goto IL_002b; } } { // m_SoftShadowsSupported = (m_ShadowType == ShadowQuality.SoftShadows); int32_t L_1 = __this->get_m_ShadowType_42(); __this->set_m_SoftShadowsSupported_34((bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0)); // k_AssetPreviousVersion = k_AssetVersion; int32_t L_2 = __this->get_k_AssetVersion_6(); __this->set_k_AssetPreviousVersion_7(L_2); // k_AssetVersion = 3; __this->set_k_AssetVersion_6(3); } IL_002b: { // if (k_AssetVersion < 4) int32_t L_3 = __this->get_k_AssetVersion_6(); if ((((int32_t)L_3) >= ((int32_t)4))) { goto IL_0077; } } { // m_AdditionalLightShadowsSupported = m_LocalShadowsSupported; bool L_4 = __this->get_m_LocalShadowsSupported_43(); __this->set_m_AdditionalLightShadowsSupported_25(L_4); // m_AdditionalLightsShadowmapResolution = m_LocalShadowsAtlasResolution; int32_t L_5 = __this->get_m_LocalShadowsAtlasResolution_44(); __this->set_m_AdditionalLightsShadowmapResolution_26(L_5); // m_AdditionalLightsPerObjectLimit = m_MaxPixelLights; int32_t L_6 = __this->get_m_MaxPixelLights_45(); __this->set_m_AdditionalLightsPerObjectLimit_24(L_6); // m_MainLightShadowmapResolution = m_ShadowAtlasResolution; int32_t L_7 = __this->get_m_ShadowAtlasResolution_46(); __this->set_m_MainLightShadowmapResolution_22(L_7); // k_AssetPreviousVersion = k_AssetVersion; int32_t L_8 = __this->get_k_AssetVersion_6(); __this->set_k_AssetPreviousVersion_7(L_8); // k_AssetVersion = 4; __this->set_k_AssetVersion_6(4); } IL_0077: { // if (k_AssetVersion < 5) int32_t L_9 = __this->get_k_AssetVersion_6(); if ((((int32_t)L_9) >= ((int32_t)5))) { goto IL_00a9; } } { // if (m_RendererType == RendererType.Custom) int32_t L_10 = __this->get_m_RendererType_8(); if (L_10) { goto IL_0096; } } { // m_RendererDataList[0] = m_RendererData; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_11 = __this->get_m_RendererDataList_10(); ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_12 = __this->get_m_RendererData_9(); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_12); (L_11)->SetAt(static_cast(0), (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 *)L_12); } IL_0096: { // k_AssetPreviousVersion = k_AssetVersion; int32_t L_13 = __this->get_k_AssetVersion_6(); __this->set_k_AssetPreviousVersion_7(L_13); // k_AssetVersion = 5; __this->set_k_AssetVersion_6(5); } IL_00a9: { // if (k_AssetVersion < 6) int32_t L_14 = __this->get_k_AssetVersion_6(); if ((((int32_t)L_14) >= ((int32_t)6))) { goto IL_00d6; } } { // int value = (int)m_ShadowCascades; int32_t L_15 = __this->get_m_ShadowCascades_53(); V_0 = L_15; // if (value == 2) int32_t L_16 = V_0; if ((!(((uint32_t)L_16) == ((uint32_t)2)))) { goto IL_00c6; } } { // m_ShadowCascadeCount = 4; __this->set_m_ShadowCascadeCount_28(4); // } goto IL_00cf; } IL_00c6: { // m_ShadowCascadeCount = value + 1; int32_t L_17 = V_0; __this->set_m_ShadowCascadeCount_28(((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1))); } IL_00cf: { // k_AssetVersion = 6; __this->set_k_AssetVersion_6(6); } IL_00d6: { // } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mEAFAE9C7087941BCE4CFBAF5FA6A00B60329CC01 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Mathf.Max(0.0f, Mathf.Min(value, UniversalRenderPipeline.maxShadowBias)); float L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); float L_1; L_1 = UniversalRenderPipeline_get_maxShadowBias_m63D74D0C1F3730C2CF9A49E6CE89BB6549BF727F(/*hidden argument*/NULL); float L_2; L_2 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_0, L_1, /*hidden argument*/NULL); float L_3; L_3 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.0f), L_2, /*hidden argument*/NULL); return L_3; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_m4FE6C19EFA06AF32A55A5FC9F55F6D9724052A0A (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return System.Math.Max(0, System.Math.Min(value, UniversalRenderPipeline.maxPerObjectLights)); int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_1; L_1 = UniversalRenderPipeline_get_maxPerObjectLights_m9F76BE9DD15AE9BFB6BBF767C0F99EC072E60FE8(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_2; L_2 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(L_0, L_1, /*hidden argument*/NULL); int32_t L_3; L_3 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(0, L_2, /*hidden argument*/NULL); return L_3; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_mC7AE8EB1135559CA99E5A3BEA36C70C9BE8654B7 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Mathf.Max(UniversalRenderPipeline.minRenderScale, Mathf.Min(value, UniversalRenderPipeline.maxRenderScale)); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); float L_0; L_0 = UniversalRenderPipeline_get_minRenderScale_m459D8682D81DE1D2A5AC848D4AB64CABF3456AAB(/*hidden argument*/NULL); float L_1 = ___value0; float L_2; L_2 = UniversalRenderPipeline_get_maxRenderScale_m58A263A3411612DAAF140874F04264B63E4E0123(/*hidden argument*/NULL); float L_3; L_3 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_1, L_2, /*hidden argument*/NULL); float L_4; L_4 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_0, L_3, /*hidden argument*/NULL); return L_4; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererDataList(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererDataList_m53A8C83E7C5A4DE3F77BE0DFFB6DF6A87B13E572 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, bool ___partial0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t G_B3_0 = 0; int32_t G_B2_0 = 0; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; { // var emptyEntries = 0; V_0 = 0; // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; V_1 = 0; goto IL_001a; } IL_0006: { // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_0 = V_0; int32_t L_1 = V_1; bool L_2; L_2 = UniversalRenderPipelineAsset_ValidateRendererData_mCF3CD6563803BC69EFF1722E06407777C2C4843B(__this, L_1, /*hidden argument*/NULL); G_B2_0 = L_0; if (L_2) { G_B3_0 = L_0; goto IL_0013; } } { G_B4_0 = 1; G_B4_1 = G_B2_0; goto IL_0014; } IL_0013: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_0014: { V_0 = ((int32_t)il2cpp_codegen_add((int32_t)G_B4_1, (int32_t)G_B4_0)); // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_3 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); } IL_001a: { // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_4 = V_1; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_5 = __this->get_m_RendererDataList_10(); NullCheck(L_5); if ((((int32_t)L_4) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))) { goto IL_0006; } } { // if (partial) bool L_6 = ___partial0; if (!L_6) { goto IL_002d; } } { // return emptyEntries == 0; int32_t L_7 = V_0; return (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); } IL_002d: { // return emptyEntries != m_RendererDataList.Length; int32_t L_8 = V_0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_9 = __this->get_m_RendererDataList_10(); NullCheck(L_9); return (bool)((((int32_t)((((int32_t)L_8) == ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mCF3CD6563803BC69EFF1722E06407777C2C4843B (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (index == -1) index = m_DefaultRendererIndex; int32_t L_0 = ___index0; if ((!(((uint32_t)L_0) == ((uint32_t)(-1))))) { goto IL_000c; } } { // if (index == -1) index = m_DefaultRendererIndex; int32_t L_1 = __this->get_m_DefaultRendererIndex_11(); ___index0 = L_1; } IL_000c: { // return index < m_RendererDataList.Length ? m_RendererDataList[index] != null : false; int32_t L_2 = ___index0; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_3 = __this->get_m_RendererDataList_10(); NullCheck(L_3); if ((((int32_t)L_2) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))) { goto IL_0019; } } { return (bool)0; } IL_0019: { ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_4 = __this->get_m_RendererDataList_10(); int32_t L_5 = ___index0; NullCheck(L_4); int32_t L_6 = L_5; ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_7 = (L_4)->GetAt(static_cast(L_6)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m71AADF3312060ED3CC077050646568D9DE384C5E (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // return shadowCascadeCount switch // { // 1 => ShadowCascadesOption.NoCascades, // 2 => ShadowCascadesOption.TwoCascades, // 4 => ShadowCascadesOption.FourCascades, // _ => throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead.") // }; int32_t L_0; L_0 = UniversalRenderPipelineAsset_get_shadowCascadeCount_m2FB8B671F733EADA4EF515F9825AA354398D5DEC_inline(__this, /*hidden argument*/NULL); V_1 = L_0; int32_t L_1 = V_1; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1))) { case 0: { goto IL_0021; } case 1: { goto IL_0025; } case 2: { goto IL_002d; } case 3: { goto IL_0029; } } } { goto IL_002d; } IL_0021: { V_0 = 0; goto IL_0038; } IL_0025: { V_0 = 1; goto IL_0038; } IL_0029: { V_0 = 2; goto IL_0038; } IL_002d: { InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_2 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_get_shadowCascadeOption_m71AADF3312060ED3CC077050646568D9DE384C5E_RuntimeMethod_var))); } IL_0038: { int32_t L_3 = V_0; return L_3; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeOption(UnityEngine.Rendering.Universal.ShadowCascadesOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeOption_m5FAB91E22D262C4DBB44450E647BB7443A8DA975 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; switch (L_0) { case 0: { goto IL_0014; } case 1: { goto IL_001c; } case 2: { goto IL_0024; } } } { goto IL_002c; } IL_0014: { // shadowCascadeCount = 1; UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E(__this, 1, /*hidden argument*/NULL); // break; return; } IL_001c: { // shadowCascadeCount = 2; UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E(__this, 2, /*hidden argument*/NULL); // break; return; } IL_0024: { // shadowCascadeCount = 4; UniversalRenderPipelineAsset_set_shadowCascadeCount_m932856742F5BBA6D1639ECAE80658D9A1D9C745E(__this, 4, /*hidden argument*/NULL); // break; return; } IL_002c: { // throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead."); InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_1 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeOption_m5FAB91E22D262C4DBB44450E647BB7443A8DA975_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__ctor_m762BDA762846145463B580995DF9B07E5ADDE2D0 (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ScriptableRenderer[] m_Renderers = new ScriptableRenderer[1]; ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* L_0 = (ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90*)(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90*)SZArrayNew(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_m_Renderers_5(L_0); // [SerializeField] int k_AssetVersion = 5; __this->set_k_AssetVersion_6(5); // [SerializeField] int k_AssetPreviousVersion = 5; __this->set_k_AssetPreviousVersion_7(5); // [SerializeField] RendererType m_RendererType = RendererType.ForwardRenderer; __this->set_m_RendererType_8(1); // [SerializeField] internal ScriptableRendererData[] m_RendererDataList = new ScriptableRendererData[1]; ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* L_1 = (ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47*)(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47*)SZArrayNew(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_m_RendererDataList_10(L_1); // [SerializeField] Downsampling m_OpaqueDownsampling = Downsampling._2xBilinear; __this->set_m_OpaqueDownsampling_14(1); // [SerializeField] bool m_SupportsTerrainHoles = true; __this->set_m_SupportsTerrainHoles_15((bool)1); // [SerializeField] bool m_SupportsHDR = true; __this->set_m_SupportsHDR_17((bool)1); // [SerializeField] MsaaQuality m_MSAA = MsaaQuality.Disabled; __this->set_m_MSAA_18(1); // [SerializeField] float m_RenderScale = 1.0f; __this->set_m_RenderScale_19((1.0f)); // [SerializeField] LightRenderingMode m_MainLightRenderingMode = LightRenderingMode.PerPixel; __this->set_m_MainLightRenderingMode_20(1); // [SerializeField] bool m_MainLightShadowsSupported = true; __this->set_m_MainLightShadowsSupported_21((bool)1); // [SerializeField] ShadowResolution m_MainLightShadowmapResolution = ShadowResolution._2048; __this->set_m_MainLightShadowmapResolution_22(((int32_t)2048)); // [SerializeField] LightRenderingMode m_AdditionalLightsRenderingMode = LightRenderingMode.PerPixel; __this->set_m_AdditionalLightsRenderingMode_23(1); // [SerializeField] int m_AdditionalLightsPerObjectLimit = 4; __this->set_m_AdditionalLightsPerObjectLimit_24(4); // [SerializeField] ShadowResolution m_AdditionalLightsShadowmapResolution = ShadowResolution._512; __this->set_m_AdditionalLightsShadowmapResolution_26(((int32_t)512)); // [SerializeField] float m_ShadowDistance = 50.0f; __this->set_m_ShadowDistance_27((50.0f)); // [SerializeField] int m_ShadowCascadeCount = 1; __this->set_m_ShadowCascadeCount_28(1); // [SerializeField] float m_Cascade2Split = 0.25f; __this->set_m_Cascade2Split_29((0.25f)); // [SerializeField] Vector2 m_Cascade3Split = new Vector2(0.1f, 0.3f); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.100000001f), (0.300000012f), /*hidden argument*/NULL); __this->set_m_Cascade3Split_30(L_2); // [SerializeField] Vector3 m_Cascade4Split = new Vector3(0.067f, 0.2f, 0.467f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0670000017f), (0.200000003f), (0.467000008f), /*hidden argument*/NULL); __this->set_m_Cascade4Split_31(L_3); // [SerializeField] float m_ShadowDepthBias = 1.0f; __this->set_m_ShadowDepthBias_32((1.0f)); // [SerializeField] float m_ShadowNormalBias = 1.0f; __this->set_m_ShadowNormalBias_33((1.0f)); // [SerializeField] bool m_UseSRPBatcher = true; __this->set_m_UseSRPBatcher_35((bool)1); // [SerializeField] bool m_MixedLightingSupported = true; __this->set_m_MixedLightingSupported_37((bool)1); // [SerializeField] bool m_UseAdaptivePerformance = true; __this->set_m_UseAdaptivePerformance_39((bool)1); // [SerializeField] int m_ColorGradingLutSize = 32; __this->set_m_ColorGradingLutSize_41(((int32_t)32)); // [SerializeField] ShadowQuality m_ShadowType = ShadowQuality.HardShadows; __this->set_m_ShadowType_42(1); // [SerializeField] ShadowResolution m_LocalShadowsAtlasResolution = ShadowResolution._256; __this->set_m_LocalShadowsAtlasResolution_44(((int32_t)256)); // [SerializeField] ShadowResolution m_ShadowAtlasResolution = ShadowResolution._256; __this->set_m_ShadowAtlasResolution_46(((int32_t)256)); RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineEditorResources__ctor_mF32C1A61A38F6EF1CB2C8FEC9534E6AB30A3F843 (UniversalRenderPipelineEditorResources_tFA752D10C37E89C7E2E69B2029697B3C0DCD2A7A * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, const RuntimeMethod* method) { { // if (index == 0) return X; int32_t L_0 = ___index0; if (L_0) { goto IL_000a; } } { // if (index == 0) return X; float L_1 = __this->get_X_1(); return L_1; } IL_000a: { // if (index == 1) return Y; int32_t L_2 = ___index0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0015; } } { // if (index == 1) return Y; float L_3 = __this->get_Y_2(); return L_3; } IL_0015: { // if (index == 2) return Z; int32_t L_4 = ___index0; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_0020; } } { // if (index == 2) return Z; float L_5 = __this->get_Z_3(); return L_5; } IL_0020: { // throw new IndexOutOfRangeException(); IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var))); IndexOutOfRangeException__ctor_m84F1D8D46E48427F4DFAC350A5F1E0D345C68523(L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C_RuntimeMethod_var))); } } IL2CPP_EXTERN_C float Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { { // if (index == 0) X = value; int32_t L_0 = ___index0; if (L_0) { goto IL_000b; } } { // if (index == 0) X = value; float L_1 = ___value1; __this->set_X_1(L_1); return; } IL_000b: { // else if (index == 1) Y = value; int32_t L_2 = ___index0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0017; } } { // else if (index == 1) Y = value; float L_3 = ___value1; __this->set_Y_2(L_3); return; } IL_0017: { // else if (index == 2) Z = value; int32_t L_4 = ___index0; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_0023; } } { // else if (index == 2) Z = value; float L_5 = ___value1; __this->set_Z_3(L_5); return; } IL_0023: { // else throw new IndexOutOfRangeException(); IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var))); IndexOutOfRangeException__ctor_m84F1D8D46E48427F4DFAC350A5F1E0D345C68523(L_6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24_RuntimeMethod_var))); } } IL2CPP_EXTERN_C void Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t _offset = 1; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * _thisAdjusted = reinterpret_cast(__this + _offset); Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Sub(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Sub_mDBB9E9057EA3BB5B16D64416FAE072D799D97B99 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___lhs0, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___rhs1, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___result2, const RuntimeMethod* method) { { // result.X = lhs.X - rhs.X; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_0 = ___result2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_1 = ___lhs0; float L_2 = L_1->get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_3 = ___rhs1; float L_4 = L_3->get_X_1(); L_0->set_X_1(((float)il2cpp_codegen_subtract((float)L_2, (float)L_4))); // result.Y = lhs.Y - rhs.Y; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_5 = ___result2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_6 = ___lhs0; float L_7 = L_6->get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_8 = ___rhs1; float L_9 = L_8->get_Y_2(); L_5->set_Y_2(((float)il2cpp_codegen_subtract((float)L_7, (float)L_9))); // result.Z = lhs.Z - rhs.Z; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_10 = ___result2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_11 = ___lhs0; float L_12 = L_11->get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_13 = ___rhs1; float L_14 = L_13->get_Z_3(); L_10->set_Z_3(((float)il2cpp_codegen_subtract((float)L_12, (float)L_14))); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Neg(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Neg_m399B719AB53E32FE4A5BE746952A27968C2C0906 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v0, const RuntimeMethod* method) { { // v.X = -v.X; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_0 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_1 = ___v0; float L_2 = L_1->get_X_1(); L_0->set_X_1(((-L_2))); // v.Y = -v.Y; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_3 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_4 = ___v0; float L_5 = L_4->get_Y_2(); L_3->set_Y_2(((-L_5))); // v.Z = -v.Z; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_6 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_7 = ___v0; float L_8 = L_7->get_Z_3(); L_6->set_Z_3(((-L_8))); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Dot(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Dot_mC19F81A229614E299586884B552734AB2B2ABF3D (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___u0, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v1, float* ___dot2, const RuntimeMethod* method) { { // dot = u.X * v.X + u.Y * v.Y + u.Z * v.Z; float* L_0 = ___dot2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_1 = ___u0; float L_2 = L_1->get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_3 = ___v1; float L_4 = L_3->get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_5 = ___u0; float L_6 = L_5->get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_7 = ___v1; float L_8 = L_7->get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_9 = ___u0; float L_10 = L_9->get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_11 = ___v1; float L_12 = L_11->get_Z_3(); *((float*)L_0) = (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)))); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Normalize(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Normalize_m97AA01301BF9200453EFC31957793A7AF0A1A7F5 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // var len = v.X * v.X + v.Y * v.Y + v.Z * v.Z; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_0 = ___v0; float L_1 = L_0->get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_2 = ___v0; float L_3 = L_2->get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_4 = ___v0; float L_5 = L_4->get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_6 = ___v0; float L_7 = L_6->get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_8 = ___v0; float L_9 = L_8->get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_10 = ___v0; float L_11 = L_10->get_Z_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); // len = 1.0f / (Real)Math.Sqrt(len); float L_12 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_13; L_13 = sqrt(((double)((double)L_12))); V_0 = ((float)((float)(1.0f)/(float)((float)((float)L_13)))); // v.X *= len; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_14 = ___v0; float* L_15 = L_14->get_address_of_X_1(); float* L_16 = L_15; float L_17 = *((float*)L_16); float L_18 = V_0; *((float*)L_16) = (float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)); // v.Y *= len; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_19 = ___v0; float* L_20 = L_19->get_address_of_Y_2(); float* L_21 = L_20; float L_22 = *((float*)L_21); float L_23 = V_0; *((float*)L_21) = (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)); // v.Z *= len; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_24 = ___v0; float* L_25 = L_24->get_address_of_Z_3(); float* L_26 = L_25; float L_27 = *((float*)L_26); float L_28 = V_0; *((float*)L_26) = (float)((float)il2cpp_codegen_multiply((float)L_27, (float)L_28)); // } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::LongAxis(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vec3_LongAxis_mF50871D217216B6FCDCD7FD5B1B3A7256D09D531 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float G_B4_0 = 0.0f; float G_B3_0 = 0.0f; float G_B5_0 = 0.0f; float G_B5_1 = 0.0f; { // int i = 0; V_0 = 0; // if (Math.Abs(v.Y) > Math.Abs(v.X)) i = 1; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_0 = ___v0; float L_1 = L_0->get_Y_2(); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_2; L_2 = fabsf(L_1); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_3 = ___v0; float L_4 = L_3->get_X_1(); float L_5; L_5 = fabsf(L_4); if ((!(((float)L_2) > ((float)L_5)))) { goto IL_001c; } } { // if (Math.Abs(v.Y) > Math.Abs(v.X)) i = 1; V_0 = 1; } IL_001c: { // if (Math.Abs(v.Z) > Math.Abs(i == 0 ? v.X : v.Y)) i = 2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_6 = ___v0; float L_7 = L_6->get_Z_3(); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_8; L_8 = fabsf(L_7); int32_t L_9 = V_0; G_B3_0 = L_8; if (!L_9) { G_B4_0 = L_8; goto IL_0032; } } { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_10 = ___v0; float L_11 = L_10->get_Y_2(); G_B5_0 = L_11; G_B5_1 = G_B3_0; goto IL_0038; } IL_0032: { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_12 = ___v0; float L_13 = L_12->get_X_1(); G_B5_0 = L_13; G_B5_1 = G_B4_0; } IL_0038: { IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_14; L_14 = fabsf(G_B5_0); if ((!(((float)G_B5_1) > ((float)L_14)))) { goto IL_0041; } } { // if (Math.Abs(v.Z) > Math.Abs(i == 0 ? v.X : v.Y)) i = 2; V_0 = 2; } IL_0041: { // return i; int32_t L_15 = V_0; return L_15; } } // System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vec3_ToString_mCB52CFF2BF8D4D6EFB2AF7850AC939E766AC2718 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82FF2E4A5CEA89085A6360163E86CB104CFC8CE8); s_Il2CppMethodInitialized = true; } { // return string.Format("{0}, {1}, {2}", X, Y, Z); float L_0 = __this->get_X_1(); float L_1 = L_0; RuntimeObject * L_2 = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &L_1); float L_3 = __this->get_Y_2(); float L_4 = L_3; RuntimeObject * L_5 = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &L_4); float L_6 = __this->get_Z_3(); float L_7 = L_6; RuntimeObject * L_8 = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &L_7); String_t* L_9; L_9 = String_Format_mD0D523A440845BA7F58E68187E029DC9AB821CED(_stringLiteral82FF2E4A5CEA89085A6360163E86CB104CFC8CE8, L_2, L_5, L_8, /*hidden argument*/NULL); return L_9; } } IL2CPP_EXTERN_C String_t* Vec3_ToString_mCB52CFF2BF8D4D6EFB2AF7850AC939E766AC2718_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vec3_ToString_mCB52CFF2BF8D4D6EFB2AF7850AC939E766AC2718(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3__cctor_mC953BA077649E588FC3175C5BB28CF606CB70980 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Vignette::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsActive_m0BD2871F41FAF937DD3D192BF84F6D9F7A481C70 (Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_intensity_10(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Vignette::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsTileCompatible_mA59DE25395BB1FA608ABC97B7EFE6FD5E27D00EC (Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.Vignette::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vignette__ctor_m59FFF5322AB3905ABEFAD8102D791E958DD01E9D (Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ColorParameter color = new ColorParameter(Color.black, false, false, true); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_1 = (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD *)il2cpp_codegen_object_new(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL); __this->set_color_8(L_1); // public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.5f), (0.5f), /*hidden argument*/NULL); Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * L_3 = (Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC *)il2cpp_codegen_object_new(Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC_il2cpp_TypeInfo_var); Vector2Parameter__ctor_mFA4272F2DB0465DAD2FF6BB5EB17AF1D7D845758(L_3, L_2, (bool)0, /*hidden argument*/NULL); __this->set_center_9(L_3); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_4 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_4, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_10(L_4); // public ClampedFloatParameter smoothness = new ClampedFloatParameter(0.2f, 0.01f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_5 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_5, (0.200000003f), (0.00999999978f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_smoothness_11(L_5); // public BoolParameter rounded = new BoolParameter(false); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_6 = (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED *)il2cpp_codegen_object_new(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A(L_6, (bool)0, (bool)0, /*hidden argument*/NULL); __this->set_rounded_12(L_6); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsActive_mD37C7256B7F3A76EEEB2B5899FAFED68F53E8730 (WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * __this, const RuntimeMethod* method) { { // public bool IsActive() => temperature.value != 0f || tint.value != 0f; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_temperature_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(0.0f))))) { goto IL_0028; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = __this->get_tint_9(); NullCheck(L_2); float L_3; L_3 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); return (bool)((((int32_t)((((float)L_3) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0028: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsTileCompatible_mE1517526E462B82CED6F2E87F628434433B4359D (WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.WhiteBalance::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WhiteBalance__ctor_m7D6C0B14AC90002FB86B9B3F1B87DB528DFC376C (WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter temperature = new ClampedFloatParameter(0f, -100, 100f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_0, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL); __this->set_temperature_8(L_0); // public ClampedFloatParameter tint = new ClampedFloatParameter(0f, -100, 100f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL); __this->set_tint_9(L_1); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_pinvoke(const XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77& unmarshaled, XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_pinvoke& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_pinvoke_back(const XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_pinvoke& marshaled, XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_pinvoke_cleanup(XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_com(const XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77& unmarshaled, XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_com& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_com_back(const XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_com& marshaled, XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshal_com_cleanup(XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77_marshaled_com& marshaled) { } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRLayout_CreatePass_mD69907B31482029369B31408F5EE407DF70A78D7 (XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * __this, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 ___passCreateInfo0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_0 = NULL; { // XRPass pass = XRPass.Create(passCreateInfo); XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_0 = ___passCreateInfo0; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1; L_1 = XRPass_Create_m85447FAD8D41A2E785D03257797E541F6C649D50(L_0, /*hidden argument*/NULL); V_0 = L_1; // xrSystem.AddPassToFrame(pass); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_2 = __this->get_xrSystem_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_3 = V_0; NullCheck(L_2); XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4(L_2, L_3, /*hidden argument*/NULL); // return pass; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRLayout_CreatePass_mD69907B31482029369B31408F5EE407DF70A78D7_AdjustorThunk (RuntimeObject * __this, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 ___passCreateInfo0, const RuntimeMethod* method) { int32_t _offset = 1; XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * _thisAdjusted = reinterpret_cast(__this + _offset); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * _returnValue; _returnValue = XRLayout_CreatePass_mD69907B31482029369B31408F5EE407DF70A78D7(_thisAdjusted, ___passCreateInfo0, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m98C626091F97DB12F8C149C2E06FDBBB2F012ECD (XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * __this, XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF ___viewCreateInfo0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass1, const RuntimeMethod* method) { { // pass.AddView(viewCreateInfo.projMatrix, viewCreateInfo.viewMatrix, viewCreateInfo.viewport, viewCreateInfo.textureArraySlice); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = ___pass1; XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF L_1 = ___viewCreateInfo0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2 = L_1.get_projMatrix_0(); XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF L_3 = ___viewCreateInfo0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4 = L_3.get_viewMatrix_1(); XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF L_5 = ___viewCreateInfo0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6 = L_5.get_viewport_2(); XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF L_7 = ___viewCreateInfo0; int32_t L_8 = L_7.get_textureArraySlice_3(); NullCheck(L_0); XRPass_AddView_m0C3F2D6B2E50A45CB795B60AA7A098D629A98E81(L_0, L_2, L_4, L_6, L_8, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void XRLayout_AddViewToPass_m98C626091F97DB12F8C149C2E06FDBBB2F012ECD_AdjustorThunk (RuntimeObject * __this, XRViewCreateInfo_t5A73D847B1F8E674EE80C60E46A13EA63C9BBFBF ___viewCreateInfo0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass1, const RuntimeMethod* method) { int32_t _offset = 1; XRLayout_t7EB07CE1478AE117866C37B6729C9CA4E1F64C77 * _thisAdjusted = reinterpret_cast(__this + _offset); XRLayout_AddViewToPass_m98C626091F97DB12F8C149C2E06FDBBB2F012ECD(_thisAdjusted, ___viewCreateInfo0, ___pass1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass__ctor_mB31B10B68BFEFD8636DD4397E37D9F66212BAB81 (XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F3C30EE869D77C6513B207AADF79A09AC6D6E39); s_Il2CppMethodInitialized = true; } { // public XROcclusionMeshPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(XROcclusionMeshPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral1F3C30EE869D77C6513B207AADF79A09AC6D6E39, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass_Execute_m6374E921EA9B48AAC98354B76CFFB8E9557DFCAA (XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; { // if (!renderingData.cameraData.xr.enabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = L_1->get_xr_19(); NullCheck(L_2); bool L_3; L_3 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0013; } } { // return; return; } IL_0013: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4; L_4 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_4; // renderingData.cameraData.xr.RenderOcclusionMesh(cmd); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = L_6->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = V_0; NullCheck(L_7); XRPass_RenderOcclusionMesh_mE32E29D0BCF9276F65BF8B9670045A6AEFFF2169(L_7, L_8, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_9, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = V_0; CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_10, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal bool enabled { get => views.Count > 0; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline(L_0, /*hidden argument*/List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); return (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_m382436041060A68DD4DCC122B48E4F8BEDC1EB64 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->get_U3CxrSdkEnabledU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_m6C320B4690D3C05225AC8A456AA1DB38CCECDB16 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___value0; __this->set_U3CxrSdkEnabledU3Ek__BackingField_1(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_mD9C646E48B033384FCC9E92E636CEC80AA74D1A8 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = __this->get_U3CcopyDepthU3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_mABAD1DE38CB40CFB7971ED1D5A507FB046BFAECE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___value0; __this->set_U3CcopyDepthU3Ek__BackingField_2(L_0); return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->get_U3CmultipassIdU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_multipassId_mBF5A78EF00B1DEB40F3315D446BFDA15B5677F07 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___value0; __this->set_U3CmultipassIdU3Ek__BackingField_3(L_0); return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_cullingPassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_cullingPassId_m9EC1065E33FA4D6B8F53E74A1D468D2D00DA17A5 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = __this->get_U3CcullingPassIdU3Ek__BackingField_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___value0; __this->set_U3CcullingPassIdU3Ek__BackingField_4(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrenderTargetU3Ek__BackingField_5(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CrenderTargetU3Ek__BackingField_5(L_0); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CrenderTargetDescU3Ek__BackingField_6(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CrenderTargetDescU3Ek__BackingField_6(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m93E6C2F85E35EDDBD3C029A190B22A838C0B5529 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal bool renderTargetValid { get => renderTarget != invalidRT; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0; L_0 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_invalidRT_7(); bool L_2; L_2 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___value0; __this->set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->get_U3CisLateLatchEnabledU3Ek__BackingField_9(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_mB38946C60F8B9A9AB40FFC42A1DAA7DD93DD5A54 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = ___value0; __this->set_U3CisLateLatchEnabledU3Ek__BackingField_9(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m936C48E8C3B303291B8CD5C1A78BDF6AF70FE3D4 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->get_U3CcanMarkLateLatchU3Ek__BackingField_10(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_canMarkLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_mD761D4DCBF864B37B7C0B3D83559BA3B2DC82A6F (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = ___value0; __this->set_U3CcanMarkLateLatchU3Ek__BackingField_10(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasMarkedLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78CBD4078039F902E54D00327BFF84BC2B6EAADC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = __this->get_U3ChasMarkedLateLatchU3Ek__BackingField_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_m410B265CCEF1369AFB239E900E1E63B922298722 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___value0; __this->set_U3ChasMarkedLateLatchU3Ek__BackingField_11(L_0); return; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_2; L_2 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3 = L_2.get_projMatrix_0(); return L_3; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_2; L_2 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3 = L_2.get_viewMatrix_1(); return L_3; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::GetTextureArraySlice(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_GetTextureArraySlice_mDD36E072B9D8E643B62AC4EEF90ACD6096E9F787 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_2; L_2 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); int32_t L_3 = L_2.get_textureArraySlice_4(); return L_3; } } // UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 XRPass_GetViewport_m86B907AD139BF56872DB6826CF0C981A344BB4D5 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_2; L_2 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = L_2.get_viewport_2(); return L_3; } } // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 XRPass_get_cullingParams_mCFC3327A38102D2E192B71B998D73907A150C3AA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_0 = __this->get_U3CcullingParamsU3Ek__BackingField_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___value0, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_0 = ___value0; __this->set_U3CcullingParamsU3Ek__BackingField_12(L_0); return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal int viewCount { get => views.Count; } List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = __this->get_views_0(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline(L_0, /*hidden argument*/List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool singlePassEnabled { get => viewCount > 1; } int32_t L_0; L_0 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); return (bool)((((int32_t)L_0) > ((int32_t)1))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m3D4CE92972FA8DB21FD2EBF02CEBF687AE828853 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal bool isOcclusionMeshSupported { get => enabled && xrSdkEnabled && occlusionMeshMaterial != null; } bool L_0; L_0 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_001d; } } { bool L_1; L_1 = XRPass_get_xrSdkEnabled_m382436041060A68DD4DCC122B48E4F8BEDC1EB64_inline(__this, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_occlusionMeshMaterial_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_3; } IL_001d: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_mEFDFB43485C3D784EDF2764D7784955B48034421 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (isOcclusionMeshSupported) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m3D4CE92972FA8DB21FD2EBF02CEBF687AE828853(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0035; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(__this, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { // return occlusionMeshCombined != null; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2 = __this->get_occlusionMeshCombined_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_3; } IL_001d: { // return views[0].occlusionMesh != null; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_4 = __this->get_views_0(); NullCheck(L_4); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_5; L_5 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_4, 0, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_6 = L_5.get_occlusionMesh_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_7; } IL_0035: { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::SetCustomMirrorView(UnityEngine.Rendering.Universal.XRPass/CustomMirrorView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_SetCustomMirrorView_mBEC93B38E40B9A125AB033F1A305ACC704D56543 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___callback0, const RuntimeMethod* method) { { // internal void SetCustomMirrorView(CustomMirrorView callback) => customMirrorView = callback; CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * L_0 = ___callback0; __this->set_customMirrorView_16(L_0); return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRPass_Create_m85447FAD8D41A2E785D03257797E541F6C649D50 (XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 ___createInfo0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_0 = NULL; { // XRPass passInfo = GenericPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0; L_0 = GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C(/*hidden argument*/GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C_RuntimeMethod_var); V_0 = L_0; // passInfo.multipassId = createInfo.multipassId; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_2 = ___createInfo0; int32_t L_3 = L_2.get_multipassId_0(); NullCheck(L_1); XRPass_set_multipassId_mBF5A78EF00B1DEB40F3315D446BFDA15B5677F07_inline(L_1, L_3, /*hidden argument*/NULL); // passInfo.cullingPassId = createInfo.cullingPassId; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_5 = ___createInfo0; int32_t L_6 = L_5.get_cullingPassId_1(); NullCheck(L_4); XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90_inline(L_4, L_6, /*hidden argument*/NULL); // passInfo.cullingParams = createInfo.cullingParameters; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_8 = ___createInfo0; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_9 = L_8.get_cullingParameters_5(); NullCheck(L_7); XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D_inline(L_7, L_9, /*hidden argument*/NULL); // passInfo.customMirrorView = createInfo.customMirrorView; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_10 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_11 = ___createInfo0; CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * L_12 = L_11.get_customMirrorView_6(); NullCheck(L_10); L_10->set_customMirrorView_16(L_12); // passInfo.views.Clear(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_13 = V_0; NullCheck(L_13); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_14 = L_13->get_views_0(); NullCheck(L_14); List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71(L_14, /*hidden argument*/List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_RuntimeMethod_var); // if (createInfo.renderTarget != null) XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_15 = ___createInfo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15.get_renderTarget_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_17) { goto IL_0082; } } { // passInfo.renderTarget = new RenderTargetIdentifier(createInfo.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_18 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_19 = ___createInfo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = L_19.get_renderTarget_2(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_21; memset((&L_21), 0, sizeof(L_21)); RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517((&L_21), L_20, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_18); XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29_inline(L_18, L_21, /*hidden argument*/NULL); // passInfo.renderTargetDesc = createInfo.renderTarget.descriptor; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_22 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_23 = ___createInfo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = L_23.get_renderTarget_2(); NullCheck(L_24); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_25; L_25 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_24, /*hidden argument*/NULL); NullCheck(L_22); XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A_inline(L_22, L_25, /*hidden argument*/NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_26 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_27 = ___createInfo0; bool L_28 = L_27.get_renderTargetIsRenderTexture_4(); NullCheck(L_26); XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393_inline(L_26, L_28, /*hidden argument*/NULL); // } goto IL_00a5; } IL_0082: { // passInfo.renderTarget = invalidRT; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_29 = V_0; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_invalidRT_7(); NullCheck(L_29); XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29_inline(L_29, L_30, /*hidden argument*/NULL); // passInfo.renderTargetDesc = createInfo.renderTargetDesc; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_31 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_32 = ___createInfo0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_33 = L_32.get_renderTargetDesc_3(); NullCheck(L_31); XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A_inline(L_31, L_33, /*hidden argument*/NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_34 = V_0; XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93 L_35 = ___createInfo0; bool L_36 = L_35.get_renderTargetIsRenderTexture_4(); NullCheck(L_34); XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393_inline(L_34, L_36, /*hidden argument*/NULL); } IL_00a5: { // passInfo.occlusionMeshMaterial = null; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_37 = V_0; NullCheck(L_37); L_37->set_occlusionMeshMaterial_13((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); // passInfo.xrSdkEnabled = false; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_38 = V_0; NullCheck(L_38); XRPass_set_xrSdkEnabled_m6C320B4690D3C05225AC8A456AA1DB38CCECDB16_inline(L_38, (bool)0, /*hidden argument*/NULL); // passInfo.copyDepth = false; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_39 = V_0; NullCheck(L_39); XRPass_set_copyDepth_mABAD1DE38CB40CFB7971ED1D5A507FB046BFAECE_inline(L_39, (bool)0, /*hidden argument*/NULL); // return passInfo; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_40 = V_0; return L_40; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewId0, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrSdkRenderPass1, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___xrSdkRenderParameter2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (viewId >= views.Count) int32_t L_0 = ___viewId0; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_1 = __this->get_views_0(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline(L_1, /*hidden argument*/List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); if ((((int32_t)L_0) < ((int32_t)L_2))) { goto IL_0019; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_3 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var))); NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20_RuntimeMethod_var))); } IL_0019: { // views[viewId] = new XRView(xrSdkRenderPass, xrSdkRenderParameter); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_4 = __this->get_views_0(); int32_t L_5 = ___viewId0; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_6 = ___xrSdkRenderPass1; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_7 = ___xrSdkRenderParameter2; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_8; memset((&L_8), 0, sizeof(L_8)); XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411((&L_8), L_6, L_7, /*hidden argument*/NULL); NullCheck(L_4); List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6(L_4, L_5, L_8, /*hidden argument*/List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m236A460DEDE22C366FCAF5BFF2EEA4BFD6E27EBE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewId0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp3, int32_t ___textureArraySlice4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (viewId >= views.Count) int32_t L_0 = ___viewId0; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_1 = __this->get_views_0(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline(L_1, /*hidden argument*/List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); if ((((int32_t)L_0) < ((int32_t)L_2))) { goto IL_0019; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_3 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var))); NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_m236A460DEDE22C366FCAF5BFF2EEA4BFD6E27EBE_RuntimeMethod_var))); } IL_0019: { // views[viewId] = new XRView(proj, view, vp, textureArraySlice); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_4 = __this->get_views_0(); int32_t L_5 = ___viewId0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = ___proj1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7 = ___view2; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_8 = ___vp3; int32_t L_9 = ___textureArraySlice4; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_10; memset((&L_10), 0, sizeof(L_10)); XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL); NullCheck(L_4); List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6(L_4, L_5, L_10, /*hidden argument*/List_1_set_Item_mD194955BCCB437523B09132CBF1D1F0557FF8BE6_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mA7D560B027CD211FC86B4419BED46010489DF06A (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___cullingPassId0, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParams1, const RuntimeMethod* method) { { // this.cullingPassId = cullingPassId; int32_t L_0 = ___cullingPassId0; XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90_inline(__this, L_0, /*hidden argument*/NULL); // this.cullingParams = cullingParams; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_1 = ___cullingParams1; XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D_inline(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m0C3F2D6B2E50A45CB795B60AA7A098D629A98E81 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method) { { // AddViewInternal(new XRView(proj, view, vp, textureArraySlice)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___proj0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___view1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2 = ___vp2; int32_t L_3 = ___textureArraySlice3; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_4; memset((&L_4), 0, sizeof(L_4)); XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047(__this, L_4, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * XRPass_Create_m923AD431E1A59B41DC40AFC9CF2D48003AA1AAFE (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrRenderPass0, int32_t ___multipassId1, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___cullingParameters2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); { // XRPass passInfo = GenericPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0; L_0 = GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C(/*hidden argument*/GenericPool_1_Get_mFBA488D5DD241F437891C546FC882A6F21B40B4C_RuntimeMethod_var); // passInfo.multipassId = multipassId; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0; int32_t L_2 = ___multipassId1; NullCheck(L_1); XRPass_set_multipassId_mBF5A78EF00B1DEB40F3315D446BFDA15B5677F07_inline(L_1, L_2, /*hidden argument*/NULL); // passInfo.cullingPassId = xrRenderPass.cullingPassIndex; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_3 = L_1; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_4 = ___xrRenderPass0; int32_t L_5 = L_4.get_cullingPassIndex_8(); NullCheck(L_3); XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90_inline(L_3, L_5, /*hidden argument*/NULL); // passInfo.cullingParams = cullingParameters; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = L_3; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_7 = ___cullingParameters2; NullCheck(L_6); XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D_inline(L_6, L_7, /*hidden argument*/NULL); // passInfo.views.Clear(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_8 = L_6; NullCheck(L_8); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_9 = L_8->get_views_0(); NullCheck(L_9); List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71(L_9, /*hidden argument*/List_1_Clear_m228D95BBB094E58353B9A7AE5481E7BDA0CAEC71_RuntimeMethod_var); // passInfo.renderTarget = new RenderTargetIdentifier(xrRenderPass.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_10 = L_8; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_11 = ___xrRenderPass0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12 = L_11.get_renderTarget_2(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_10); XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29_inline(L_10, L_13, /*hidden argument*/NULL); // RenderTextureDescriptor xrDesc = xrRenderPass.renderTargetDesc; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_14 = ___xrRenderPass0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_15 = L_14.get_renderTargetDesc_3(); V_0 = L_15; // RenderTextureDescriptor rtDesc = new RenderTextureDescriptor(xrDesc.width, xrDesc.height, xrDesc.colorFormat, xrDesc.depthBufferBits, xrDesc.mipCount); int32_t L_16; L_16 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_17; L_17 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_18; L_18 = RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_19; L_19 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); int32_t L_20; L_20 = RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_16, L_17, L_18, L_19, L_20, /*hidden argument*/NULL); // rtDesc.dimension = xrRenderPass.renderTargetDesc.dimension; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_21 = (&___xrRenderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_22; L_22 = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_21, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_22, /*hidden argument*/NULL); // rtDesc.volumeDepth = xrRenderPass.renderTargetDesc.volumeDepth; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_23 = (&___xrRenderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_24; L_24 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_23, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_24, /*hidden argument*/NULL); // rtDesc.vrUsage = xrRenderPass.renderTargetDesc.vrUsage; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_25 = (&___xrRenderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_26; L_26 = RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_25, /*hidden argument*/NULL); RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_26, /*hidden argument*/NULL); // rtDesc.sRGB = xrRenderPass.renderTargetDesc.sRGB; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_27 = (&___xrRenderPass0)->get_address_of_renderTargetDesc_3(); bool L_28; L_28 = RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_27, /*hidden argument*/NULL); RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_28, /*hidden argument*/NULL); // passInfo.renderTargetDesc = rtDesc; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_29 = L_10; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_30 = V_1; NullCheck(L_29); XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A_inline(L_29, L_30, /*hidden argument*/NULL); // passInfo.renderTargetIsRenderTexture = false; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_31 = L_29; NullCheck(L_31); XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393_inline(L_31, (bool)0, /*hidden argument*/NULL); // passInfo.occlusionMeshMaterial = occlusionMeshMaterial; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_32 = L_31; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = ___occlusionMeshMaterial3; NullCheck(L_32); L_32->set_occlusionMeshMaterial_13(L_33); // passInfo.xrSdkEnabled = true; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_34 = L_32; NullCheck(L_34); XRPass_set_xrSdkEnabled_m6C320B4690D3C05225AC8A456AA1DB38CCECDB16_inline(L_34, (bool)1, /*hidden argument*/NULL); // passInfo.copyDepth = xrRenderPass.shouldFillOutDepth; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_35 = L_34; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_36 = ___xrRenderPass0; bool L_37 = L_36.get_shouldFillOutDepth_7(); NullCheck(L_35); XRPass_set_copyDepth_mABAD1DE38CB40CFB7971ED1D5A507FB046BFAECE_inline(L_35, L_37, /*hidden argument*/NULL); // passInfo.customMirrorView = null; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_38 = L_35; NullCheck(L_38); L_38->set_customMirrorView_16((CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 *)NULL); // return passInfo; return L_38; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m4FB7F1B1148E42FD55AEDBF364FA7600C8BA6DDC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___xrSdkRenderPass0, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___xrSdkRenderParameter1, const RuntimeMethod* method) { { // AddViewInternal(new XRView(xrSdkRenderPass, xrSdkRenderParameter)); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_0 = ___xrSdkRenderPass0; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_1 = ___xrSdkRenderParameter1; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_2; memset((&L_2), 0, sizeof(L_2)); XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411((&L_2), L_0, L_1, /*hidden argument*/NULL); XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_m488FC21F45C6EF8420C9931576F4081959B64141 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Release_m6CEE9F6E0CA87746F313C5DDE342C3FC99B31DBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GenericPool.Release(xrPass); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = ___xrPass0; IL2CPP_RUNTIME_CLASS_INIT(GenericPool_1_t8CDC3A4DF13BFD0C9F10B45951AF366E6DF57C01_il2cpp_TypeInfo_var); GenericPool_1_Release_m6CEE9F6E0CA87746F313C5DDE342C3FC99B31DBE(L_0, /*hidden argument*/GenericPool_1_Release_m6CEE9F6E0CA87746F313C5DDE342C3FC99B31DBE_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 ___xrView0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int maxSupportedViews = Math.Min(TextureXR.slices, 2/*ShaderConfig.s_XrMaxViews*/); IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); int32_t L_0; L_0 = TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_1; L_1 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(L_0, 2, /*hidden argument*/NULL); V_0 = L_1; // if (views.Count < maxSupportedViews) List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_2 = __this->get_views_0(); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_inline(L_2, /*hidden argument*/List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_RuntimeMethod_var); int32_t L_4 = V_0; if ((((int32_t)L_3) >= ((int32_t)L_4))) { goto IL_0027; } } { // views.Add(xrView); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_5 = __this->get_views_0(); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_6 = ___xrView0; NullCheck(L_5); List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A(L_5, L_6, /*hidden argument*/List_1_Add_mFA81165C1233E75643B3B96F2568AC480FDA5F5A_RuntimeMethod_var); // } return; } IL_0027: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to add too many views! Max supported: {maxSupportedViews}"); int32_t L_7 = V_0; int32_t L_8 = L_7; RuntimeObject * L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral845A032E741942F26C6947E92954A9A322797F64)), L_9, /*hidden argument*/NULL); NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_11 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var))); NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB(L_11, L_10, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_AddViewInternal_m61BD6957BF5925AD65CA954BB04385BDF4D42047_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_m2288932ABD0F00CE1DDE099452CD19540687B433 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (isOcclusionMeshSupported && singlePassEnabled && TryGetOcclusionMeshCombinedHashCode(out var hashCode)) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m3D4CE92972FA8DB21FD2EBF02CEBF687AE828853(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_003f; } } { bool L_1; L_1 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(__this, /*hidden argument*/NULL); if (!L_1) { goto IL_003f; } } { bool L_2; L_2 = XRPass_TryGetOcclusionMeshCombinedHashCode_m667C57572358A2527469A4986F9EDCC37BFB28DE(__this, (int32_t*)(&V_0), /*hidden argument*/NULL); if (!L_2) { goto IL_003f; } } { // if (occlusionMeshCombined == null || hashCode != occlusionMeshCombinedHashCode) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_3 = __this->get_occlusionMeshCombined_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_4) { goto IL_0031; } } { int32_t L_5 = V_0; int32_t L_6 = __this->get_occlusionMeshCombinedHashCode_15(); if ((((int32_t)L_5) == ((int32_t)L_6))) { goto IL_004d; } } IL_0031: { // CreateOcclusionMeshCombined(); XRPass_CreateOcclusionMeshCombined_mF3DBCA8C5D4A7A6577099DCF5739C62CCC4FF534(__this, /*hidden argument*/NULL); // occlusionMeshCombinedHashCode = hashCode; int32_t L_7 = V_0; __this->set_occlusionMeshCombinedHashCode_15(L_7); // } return; } IL_003f: { // occlusionMeshCombined = null; __this->set_occlusionMeshCombined_14((Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL); // occlusionMeshCombinedHashCode = 0; __this->set_occlusionMeshCombinedHashCode_15(0); } IL_004d: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m667C57572358A2527469A4986F9EDCC37BFB28DE (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t* ___hashCode0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // hashCode = 17; int32_t* L_0 = ___hashCode0; *((int32_t*)L_0) = (int32_t)((int32_t)17); // for (int viewId = 0; viewId < viewCount; ++viewId) V_0 = 0; goto IL_004a; } IL_0008: { // if (views[viewId].occlusionMesh != null) List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_1 = __this->get_views_0(); int32_t L_2 = V_0; NullCheck(L_1); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_3; L_3 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = L_3.get_occlusionMesh_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0041; } } { // hashCode = hashCode * 23 + views[viewId].occlusionMesh.GetHashCode(); int32_t* L_6 = ___hashCode0; int32_t* L_7 = ___hashCode0; int32_t L_8 = *((int32_t*)L_7); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_9 = __this->get_views_0(); int32_t L_10 = V_0; NullCheck(L_9); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_11; L_11 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12 = L_11.get_occlusionMesh_3(); NullCheck(L_12); int32_t L_13; L_13 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_12); *((int32_t*)L_6) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)23))), (int32_t)L_13)); // } goto IL_0046; } IL_0041: { // hashCode = 0; int32_t* L_14 = ___hashCode0; *((int32_t*)L_14) = (int32_t)0; // return false; return (bool)0; } IL_0046: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_004a: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_16 = V_0; int32_t L_17; L_17 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); if ((((int32_t)L_16) < ((int32_t)L_17))) { goto IL_0008; } } { // return true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mF3DBCA8C5D4A7A6577099DCF5739C62CCC4FF534 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint32_t V_1 = 0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_2 = NULL; UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_7 = NULL; int32_t V_8 = 0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_9 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_10 = NULL; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; { // occlusionMeshCombined = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_0, /*hidden argument*/NULL); __this->set_occlusionMeshCombined_14(L_0); // occlusionMeshCombined.indexFormat = IndexFormat.UInt16; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_1 = __this->get_occlusionMeshCombined_14(); NullCheck(L_1); Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59(L_1, 0, /*hidden argument*/NULL); // int combinedVertexCount = 0; V_0 = 0; // uint combinedIndexCount = 0; V_1 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_6 = 0; goto IL_004f; } IL_0020: { // Mesh mesh = views[viewId].occlusionMesh; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_2 = __this->get_views_0(); int32_t L_3 = V_6; NullCheck(L_2); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_4; L_4 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = L_4.get_occlusionMesh_3(); V_7 = L_5; // combinedVertexCount += mesh.vertexCount; int32_t L_6 = V_0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = V_7; NullCheck(L_7); int32_t L_8; L_8 = Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F(L_7, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)L_8)); // combinedIndexCount += mesh.GetIndexCount(0); uint32_t L_9 = V_1; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10 = V_7; NullCheck(L_10); uint32_t L_11; L_11 = Mesh_GetIndexCount_m3ADD772F77C8EDE1CC2ABD9BA58BC70F0AD18EC0(L_10, 0, /*hidden argument*/NULL); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)L_11)); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_12 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_004f: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_13 = V_6; int32_t L_14; L_14 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); if ((((int32_t)L_13) < ((int32_t)L_14))) { goto IL_0020; } } { // Vector3[] vertices = new Vector3[combinedVertexCount]; int32_t L_15 = V_0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)L_15); V_2 = L_16; // ushort[] indices = new ushort[combinedIndexCount]; uint32_t L_17 = V_1; UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_18 = (UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67*)(UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67*)SZArrayNew(UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67_il2cpp_TypeInfo_var, (uint32_t)L_17); V_3 = L_18; // int vertexStart = 0; V_4 = 0; // int indexStart = 0; V_5 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_8 = 0; goto IL_010f; } IL_0075: { // Mesh mesh = views[viewId].occlusionMesh; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_19 = __this->get_views_0(); int32_t L_20 = V_8; NullCheck(L_19); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_21; L_21 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_19, L_20, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_22 = L_21.get_occlusionMesh_3(); V_9 = L_22; // var meshIndices = mesh.GetIndices(0); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_23 = V_9; NullCheck(L_23); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_24; L_24 = Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D(L_23, 0, /*hidden argument*/NULL); V_10 = L_24; // mesh.vertices.CopyTo(vertices, vertexStart); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_25 = V_9; NullCheck(L_25); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_26; L_26 = Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595(L_25, /*hidden argument*/NULL); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = V_2; int32_t L_28 = V_4; NullCheck((RuntimeArray *)(RuntimeArray *)L_26); Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2((RuntimeArray *)(RuntimeArray *)L_26, (RuntimeArray *)(RuntimeArray *)L_27, L_28, /*hidden argument*/NULL); // for (int i = 0; i < mesh.vertices.Length; i++) V_11 = 0; goto IL_00c0; } IL_00a7: { // vertices[vertexStart + i].z = viewId; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = V_2; int32_t L_30 = V_4; int32_t L_31 = V_11; NullCheck(L_29); int32_t L_32 = V_8; ((L_29)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)L_31)))))->set_z_4(((float)((float)L_32))); // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_33 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)); } IL_00c0: { // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_34 = V_11; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_35 = V_9; NullCheck(L_35); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_36; L_36 = Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595(L_35, /*hidden argument*/NULL); NullCheck(L_36); if ((((int32_t)L_34) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length)))))) { goto IL_00a7; } } { // for (int i = 0; i < meshIndices.Length; i++) V_12 = 0; goto IL_00ec; } IL_00d2: { // int newIndex = vertexStart + meshIndices[i]; int32_t L_37 = V_4; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_38 = V_10; int32_t L_39 = V_12; NullCheck(L_38); int32_t L_40 = L_39; int32_t L_41 = (L_38)->GetAt(static_cast(L_40)); V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)L_41)); // indices[indexStart + i] = (ushort)newIndex; UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_42 = V_3; int32_t L_43 = V_5; int32_t L_44 = V_12; int32_t L_45 = V_13; NullCheck(L_42); (L_42)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)L_44))), (uint16_t)((int32_t)((uint16_t)L_45))); // for (int i = 0; i < meshIndices.Length; i++) int32_t L_46 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1)); } IL_00ec: { // for (int i = 0; i < meshIndices.Length; i++) int32_t L_47 = V_12; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_48 = V_10; NullCheck(L_48); if ((((int32_t)L_47) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_48)->max_length)))))) { goto IL_00d2; } } { // vertexStart += mesh.vertexCount; int32_t L_49 = V_4; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_50 = V_9; NullCheck(L_50); int32_t L_51; L_51 = Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F(L_50, /*hidden argument*/NULL); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)L_51)); // indexStart += meshIndices.Length; int32_t L_52 = V_5; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_53 = V_10; NullCheck(L_53); V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_53)->max_length))))); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_54 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1)); } IL_010f: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_55 = V_8; int32_t L_56; L_56 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); if ((((int32_t)L_55) < ((int32_t)L_56))) { goto IL_0075; } } { // occlusionMeshCombined.vertices = vertices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_57 = __this->get_occlusionMeshCombined_14(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_58 = V_2; NullCheck(L_57); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_57, L_58, /*hidden argument*/NULL); // occlusionMeshCombined.SetIndices(indices, MeshTopology.Triangles, 0); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_59 = __this->get_occlusionMeshCombined_14(); UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_60 = V_3; NullCheck(L_59); Mesh_SetIndices_mF87D553F149D07CCC7B270B792801A040A40C6C2(L_59, L_60, 0, 0, (bool)1, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6B34FE22FC7490759256C9AF901C103743DC394); s_Il2CppMethodInitialized = true; } { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0073; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(__this, /*hidden argument*/NULL); if (!L_1) { goto IL_0073; } } { // if (viewCount <= TextureXR.slices) int32_t L_2; L_2 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); int32_t L_3; L_3 = TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline(/*hidden argument*/NULL); if ((((int32_t)L_2) > ((int32_t)L_3))) { goto IL_0059; } } { // if (SystemInfo.supportsMultiview) bool L_4; L_4 = SystemInfo_get_supportsMultiview_m6EDE180D8D225A6A6F55DB8FB5762E72444C0C31(/*hidden argument*/NULL); if (!L_4) { goto IL_0041; } } { // cmd.EnableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; NullCheck(L_5); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_5, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray("unity_StereoEyeIndices", stereoEyeIndices); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_7 = __this->get_stereoEyeIndices_21(); NullCheck(L_6); CommandBuffer_SetGlobalVectorArray_m97B01A18F78B7213E8ECD6EC1B3B1DD971764877(L_6, _stringLiteralD6B34FE22FC7490759256C9AF901C103743DC394, L_7, /*hidden argument*/NULL); // } return; } IL_0041: { // cmd.EnableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; NullCheck(L_8); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_8, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, /*hidden argument*/NULL); // cmd.SetInstanceMultiplier((uint)viewCount); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; int32_t L_10; L_10 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(__this, /*hidden argument*/NULL); NullCheck(L_9); CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679(L_9, L_10, /*hidden argument*/NULL); // } return; } IL_0059: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to render too many views! Max supported: {TextureXR.slices}"); IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var))); int32_t L_11; L_11 = TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline(/*hidden argument*/NULL); int32_t L_12 = L_11; RuntimeObject * L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_12); String_t* L_14; L_14 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9E4FD75D58C5C054E3532A86647A680A26AA672)), L_13, /*hidden argument*/NULL); NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_15 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var))); NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB(L_15, L_14, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC_RuntimeMethod_var))); } IL_0073: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); s_Il2CppMethodInitialized = true; } { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0035; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(__this, /*hidden argument*/NULL); if (!L_1) { goto IL_0035; } } { // if (SystemInfo.supportsMultiview) bool L_2; L_2 = SystemInfo_get_supportsMultiview_m6EDE180D8D225A6A6F55DB8FB5762E72444C0C31(/*hidden argument*/NULL); if (!L_2) { goto IL_0023; } } { // cmd.DisableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; NullCheck(L_3); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_3, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, /*hidden argument*/NULL); // } return; } IL_0023: { // cmd.DisableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; NullCheck(L_4); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_4, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, /*hidden argument*/NULL); // cmd.SetInstanceMultiplier(1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; NullCheck(L_5); CommandBuffer_SetInstanceMultiplier_mE70CCCDA38C6EBD2D977308559FD21F2EA612679(L_5, 1, /*hidden argument*/NULL); } IL_0035: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m94A42264B9A31474891EE036AFED6374B72548A6 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!enabled) bool L_0; L_0 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // StopSinglePass(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20(__this, L_1, /*hidden argument*/NULL); // if (customMirrorView != null) CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * L_2 = __this->get_customMirrorView_16(); if (!L_2) { goto IL_004e; } } { // using (new ProfilingScope(cmd, _XRCustomMirrorProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get__XRCustomMirrorProfilingSampler_18(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_3, L_4, /*hidden argument*/NULL); } IL_0025: try { // begin try (depth: 1) // customMirrorView(this, cmd, cameraData.targetTexture, cameraData.pixelRect); CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * L_5 = __this->get_customMirrorView_16(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_7 = ___cameraData1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = L_7.get_targetTexture_4(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_9 = ___cameraData1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_10 = L_9.get_pixelRect_6(); NullCheck(L_5); CustomMirrorView_Invoke_m3D97B0AEE1612273019D50A80D4C74D6D8CDD09B(L_5, __this, L_6, L_8, L_10, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x4E, FINALLY_0040); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0040; } FINALLY_0040: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(64) } // end finally (depth: 1) IL2CPP_CLEANUP(64) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x4E, IL_004e) } IL_004e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_mE32E29D0BCF9276F65BF8B9670045A6AEFFF2169 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (isOcclusionMeshSupported) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m3D4CE92972FA8DB21FD2EBF02CEBF687AE828853(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_00bd; } } { // using (new ProfilingScope(cmd, _XROcclusionProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get__XROcclusionProfilingSampler_20(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_1, L_2, /*hidden argument*/NULL); } IL_0018: try { // begin try (depth: 1) { // if (singlePassEnabled) bool L_3; L_3 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(__this, /*hidden argument*/NULL); if (!L_3) { goto IL_0072; } } IL_0020: { // if (occlusionMeshCombined != null && SystemInfo.supportsRenderTargetArrayIndexFromVertexShader) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = __this->get_occlusionMeshCombined_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_00ad; } } IL_002e: { bool L_6; L_6 = SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m5EB828B92E4BC550B967CE4C6BADB745208E76AC(/*hidden argument*/NULL); if (!L_6) { goto IL_00ad; } } IL_0035: { // StopSinglePass(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20(__this, L_7, /*hidden argument*/NULL); // cmd.EnableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; NullCheck(L_8); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_8, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, /*hidden argument*/NULL); // cmd.DrawMesh(occlusionMeshCombined, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10 = __this->get_occlusionMeshCombined_14(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_occlusionMeshMaterial_13(); NullCheck(L_9); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_9, L_10, L_11, L_12, /*hidden argument*/NULL); // cmd.DisableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = ___cmd0; NullCheck(L_13); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_13, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, /*hidden argument*/NULL); // StartSinglePass(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC(__this, L_14, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xBD, FINALLY_00af); } IL_0072: { // else if (views[0].occlusionMesh != null) List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_15 = __this->get_views_0(); NullCheck(L_15); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_16; L_16 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_15, 0, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_17 = L_16.get_occlusionMesh_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_00ad; } } IL_008b: { // cmd.DrawMesh(views[0].occlusionMesh, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = ___cmd0; List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_20 = __this->get_views_0(); NullCheck(L_20); XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_21; L_21 = List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_inline(L_20, 0, /*hidden argument*/List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_22 = L_21.get_occlusionMesh_3(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_23; L_23 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = __this->get_occlusionMeshMaterial_13(); NullCheck(L_19); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_19, L_22, L_23, L_24, /*hidden argument*/NULL); } IL_00ad: { // } IL2CPP_LEAVE(0xBD, FINALLY_00af); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00af; } FINALLY_00af: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(175) } // end finally (depth: 1) IL2CPP_CLEANUP(175) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xBD, IL_00bd) } IL_00bd: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateGPUViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateGPUViewAndProjectionMatrices_m513E00B5277DE04EEBBC351E2ED15390CEA2ABCD (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, bool ___isRenderToTexture2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // Matrix4x4 projectionMatrix = GL.GetGPUProjectionMatrix(cameraData.xr.GetProjMatrix(0), isRenderToTexture); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0->get_xr_19(); NullCheck(L_1); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2; L_2 = XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89(L_1, 0, /*hidden argument*/NULL); bool L_3 = ___isRenderToTexture2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4; L_4 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; // RenderingUtils.SetViewAndProjectionMatrices(cmd, cameraData.xr.GetViewMatrix(0), projectionMatrix, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = L_6->get_xr_19(); NullCheck(L_7); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8; L_8 = XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B(L_7, 0, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326(L_5, L_8, L_9, (bool)1, /*hidden argument*/NULL); // if (cameraData.xr.singlePassEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_11 = L_10->get_xr_19(); NullCheck(L_11); bool L_12; L_12 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_00bf; } } { // for (int i = 0; i < 2; i++) V_1 = 0; goto IL_008d; } IL_003b: { // stereoCameraProjectionMatrix[i] = cameraData.xr.GetProjMatrix(i); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_13 = __this->get_stereoCameraProjectionMatrix_24(); int32_t L_14 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_16 = L_15->get_xr_19(); int32_t L_17 = V_1; NullCheck(L_16); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18; L_18 = XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89(L_16, L_17, /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(L_14), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_18); // stereoViewMatrix[i] = cameraData.xr.GetViewMatrix(i); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_19 = __this->get_stereoViewMatrix_23(); int32_t L_20 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_21 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_22 = L_21->get_xr_19(); int32_t L_23 = V_1; NullCheck(L_22); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24; L_24 = XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B(L_22, L_23, /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(L_20), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_24); // stereoProjectionMatrix[i] = GL.GetGPUProjectionMatrix(stereoCameraProjectionMatrix[i], isRenderToTexture); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_25 = __this->get_stereoProjectionMatrix_22(); int32_t L_26 = V_1; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_27 = __this->get_stereoCameraProjectionMatrix_24(); int32_t L_28 = V_1; NullCheck(L_27); int32_t L_29 = L_28; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30 = (L_27)->GetAt(static_cast(L_29)); bool L_31 = ___isRenderToTexture2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32; L_32 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_30, L_31, /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(L_26), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_32); // for (int i = 0; i < 2; i++) int32_t L_33 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)); } IL_008d: { // for (int i = 0; i < 2; i++) int32_t L_34 = V_1; if ((((int32_t)L_34) < ((int32_t)2))) { goto IL_003b; } } { // RenderingUtils.SetStereoViewAndProjectionMatrices(cmd, stereoViewMatrix, stereoProjectionMatrix, stereoCameraProjectionMatrix, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = ___cmd0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_36 = __this->get_stereoViewMatrix_23(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_37 = __this->get_stereoProjectionMatrix_22(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_38 = __this->get_stereoCameraProjectionMatrix_24(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_SetStereoViewAndProjectionMatrices_m48B2A8480A8826BD227C93B5BDF43C38BC56E0E6(L_35, L_36, L_37, L_38, (bool)1, /*hidden argument*/NULL); // if (cameraData.xr.canMarkLateLatch) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_39 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_40 = L_39->get_xr_19(); NullCheck(L_40); bool L_41; L_41 = XRPass_get_canMarkLateLatch_m936C48E8C3B303291B8CD5C1A78BDF6AF70FE3D4_inline(L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_00bf; } } { // MarkLateLatchShaderProperties(cmd, ref cameraData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_43 = ___cameraData1; XRPass_MarkLateLatchShaderProperties_m26E978B90474AE79D9DD5097A294447BAAFC4795(__this, L_42, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_43, /*hidden argument*/NULL); } IL_00bf: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m26E978B90474AE79D9DD5097A294447BAAFC4795 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.View, UNITY_STEREO_MATRIX_V); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); int32_t L_1 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_V_25(); NullCheck(L_0); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246(L_0, 0, L_1, /*hidden argument*/NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseView, UNITY_STEREO_MATRIX_IV); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; int32_t L_3 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_IV_26(); NullCheck(L_2); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246(L_2, 1, L_3, /*hidden argument*/NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.ViewProjection, UNITY_STEREO_MATRIX_VP); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; int32_t L_5 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_VP_27(); NullCheck(L_4); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246(L_4, 2, L_5, /*hidden argument*/NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseViewProjection, UNITY_STEREO_MATRIX_IVP); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; int32_t L_7 = ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_IVP_28(); NullCheck(L_6); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m24B04FF20BA1B0BC37188FFE0EA341C869580246(L_6, 3, L_7, /*hidden argument*/NULL); // cmd.SetLateLatchProjectionMatrices(stereoProjectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_9 = __this->get_stereoProjectionMatrix_22(); NullCheck(L_8); CommandBuffer_SetLateLatchProjectionMatrices_mEC8ACFB9AF16001669371C74547B0BE1D22B24BD(L_8, L_9, /*hidden argument*/NULL); // cameraData.xr.hasMarkedLateLatch = true; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_11 = L_10->get_xr_19(); NullCheck(L_11); XRPass_set_hasMarkedLateLatch_m410B265CCEF1369AFB239E900E1E63B922298722_inline(L_11, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UnmarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UnmarkLateLatchShaderProperties_m6CB56ADA4FD7309513918504A4AA3CD6BFF70480 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { { // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.View); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; NullCheck(L_0); CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05(L_0, 0, /*hidden argument*/NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseView); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; NullCheck(L_1); CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05(L_1, 1, /*hidden argument*/NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.ViewProjection); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; NullCheck(L_2); CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05(L_2, 2, /*hidden argument*/NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseViewProjection); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; NullCheck(L_3); CommandBuffer_UnmarkLateLatchMatrix_m0A8DBBAB0468D64AF45A5A39F53FE0F204E91D05(L_3, 3, /*hidden argument*/NULL); // cameraData.xr.hasMarkedLateLatch = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_4 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_5 = L_4->get_xr_19(); NullCheck(L_5); XRPass_set_hasMarkedLateLatch_m410B265CCEF1369AFB239E900E1E63B922298722_inline(L_5, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_mCA55DA5C03B0479EE54DCA7EA94E5FF36FED7732 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal List views = new List(2); List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * L_0 = (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE *)il2cpp_codegen_object_new(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE_il2cpp_TypeInfo_var); List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA(L_0, 2, /*hidden argument*/List_1__ctor_m9626420B3B261F64C1CCE59C808A3817CDB585DA_RuntimeMethod_var); __this->set_views_0(L_0); // Vector4[] stereoEyeIndices = new Vector4[2] { Vector4.zero , Vector4.one }; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)2); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_2 = L_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(0), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_3); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_4 = L_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; L_5 = Vector4_get_one_m997EBA1C338FC3ED9B14FF233A854AD3E149C042(/*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(1), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_5); __this->set_stereoEyeIndices_21(L_4); // private Matrix4x4[] stereoProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_6 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_stereoProjectionMatrix_22(L_6); // private Matrix4x4[] stereoViewMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_7 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_stereoViewMatrix_23(L_7); // private Matrix4x4[] stereoCameraProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_8 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_stereoCameraProjectionMatrix_24(L_8); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__cctor_m2237A34E61BC6252A6ECE4F3753407DA132AF020 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F5ABEA0DE440062A503032385105586D84A1347); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B); s_Il2CppMethodInitialized = true; } { // static RenderTargetIdentifier invalidRT = -1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0; L_0 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF((-1), /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set_invalidRT_7(L_0); // static ProfilingSampler _XRCustomMirrorProfilingSampler = new ProfilingSampler(k_XRCustomMirrorTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set__XRCustomMirrorProfilingSampler_18(L_1); // static ProfilingSampler _XROcclusionProfilingSampler = new ProfilingSampler(k_XROcclusionTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_2, _stringLiteral7F5ABEA0DE440062A503032385105586D84A1347, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set__XROcclusionProfilingSampler_20(L_2); // internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_V_25(L_3); // internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_IV_26(L_4); // internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_VP_27(L_5); // internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixIVP"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B, /*hidden argument*/NULL); ((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_IVP_28(L_6); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_pinvoke(const XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93& unmarshaled, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_pinvoke& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_pinvoke_back(const XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_pinvoke& marshaled, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_pinvoke_cleanup(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_com(const XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93& unmarshaled, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_com& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_com_back(const XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_com& marshaled, XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshal_com_cleanup(XRPassCreateInfo_t27F326F3E281D314408FC961353E2DED64238D93_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_mA584B8E34EDA1F815E22DDB15AEE3D0DF1C27278 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB3FD56A5D370A33CDBB550F5CD75BEA464078AD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal readonly XRPass emptyPass = new XRPass(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *)il2cpp_codegen_object_new(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); XRPass__ctor_mCA55DA5C03B0479EE54DCA7EA94E5FF36FED7732(L_0, /*hidden argument*/NULL); __this->set_emptyPass_0(L_0); // List framePasses = new List(); List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_1 = (List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 *)il2cpp_codegen_object_new(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555_il2cpp_TypeInfo_var); List_1__ctor_mDB3FD56A5D370A33CDBB550F5CD75BEA464078AD(L_1, /*hidden argument*/List_1__ctor_mDB3FD56A5D370A33CDBB550F5CD75BEA464078AD_RuntimeMethod_var); __this->set_framePasses_1(L_1); // MaterialPropertyBlock mirrorViewMaterialProperty = new MaterialPropertyBlock(); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_2 = (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var); MaterialPropertyBlock__ctor_m8EB29E415C68427B841A0C68A902A8368B9228E8(L_2, /*hidden argument*/NULL); __this->set_mirrorViewMaterialProperty_7(L_2); // internal XRSystem() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // RefreshXrSdk(); bool L_3; L_3 = XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD(__this, /*hidden argument*/NULL); // TextureXR.maxViews = Math.Max(TextureXR.slices, GetMaxViews()); IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); int32_t L_4; L_4 = TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline(/*hidden argument*/NULL); int32_t L_5; L_5 = XRSystem_GetMaxViews_m2F0885AEB08405FB58E24642602B253F7F674B1C(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(L_4, L_5, /*hidden argument*/NULL); TextureXR_set_maxViews_m03CC3C99F3D75C6D8C36A563488CD1D96F5E4541_inline(L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::InitializeXRSystemData(UnityEngine.Rendering.Universal.XRSystemData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_InitializeXRSystemData_m8FF5784CC5608FB7A9CACF6DF2A0DA7CA70E7B18 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (data) XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * L_0 = ___data0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0066; } } { // if (occlusionMeshMaterial != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_occlusionMeshMaterial_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0021; } } { // CoreUtils.Destroy(occlusionMeshMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_occlusionMeshMaterial_5(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_4, /*hidden argument*/NULL); } IL_0021: { // if (mirrorViewMaterial != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_mirrorViewMaterial_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_003a; } } { // CoreUtils.Destroy(mirrorViewMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_mirrorViewMaterial_6(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_7, /*hidden argument*/NULL); } IL_003a: { // occlusionMeshMaterial = CoreUtils.CreateEngineMaterial(data.shaders.xrOcclusionMeshPS); XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * L_8 = ___data0; NullCheck(L_8); ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * L_9 = L_8->get_shaders_4(); NullCheck(L_9); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_10 = L_9->get_xrOcclusionMeshPS_0(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11; L_11 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_10, /*hidden argument*/NULL); __this->set_occlusionMeshMaterial_5(L_11); // mirrorViewMaterial = CoreUtils.CreateEngineMaterial(data.shaders.xrMirrorViewPS); XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * L_12 = ___data0; NullCheck(L_12); ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * L_13 = L_12->get_shaders_4(); NullCheck(L_13); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_14 = L_13->get_xrMirrorViewPS_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15; L_15 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_14, /*hidden argument*/NULL); __this->set_mirrorViewMaterial_6(L_15); } IL_0066: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::GetDisplaySubsystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_t4397CEF2ED795CB9B3DDBA2BB468BCB6B45B76D9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // SubsystemManager.GetInstances(displayList); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); IL2CPP_RUNTIME_CLASS_INIT(SubsystemManager_t4397CEF2ED795CB9B3DDBA2BB468BCB6B45B76D9_il2cpp_TypeInfo_var); SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880(L_0, /*hidden argument*/SubsystemManager_GetInstances_TisXRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93_m7815329E7014FDE1DE442AF3F320E30E685A3880_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::XRSystemInit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_XRSystemInit_mD0405DDEF3B421C4E46C7A09CA6E4A2B61F6DFE6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (GraphicsSettings.currentRenderPipeline == null) RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0; L_0 = GraphicsSettings_get_currentRenderPipeline_m56CA2B9E7955E5B767EF15570CC0D1B68A5E8151(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // GetDisplaySubsystem(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD(/*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_0055; } IL_0017: { // displayList[i].disableLegacyRenderer = true; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_2 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); int32_t L_3 = V_0; NullCheck(L_2); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_4; L_4 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); NullCheck(L_4); XRDisplaySubsystem_set_disableLegacyRenderer_m9F7787AE5288C5852E5DBE0FF74119839655D4E3(L_4, (bool)1, /*hidden argument*/NULL); // displayList[i].textureLayout = XRDisplaySubsystem.TextureLayout.Texture2DArray; List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_5 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); int32_t L_6 = V_0; NullCheck(L_5); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_7; L_7 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); NullCheck(L_7); XRDisplaySubsystem_set_textureLayout_m11D18964EA25D27C159F36DEDEFA9D1AC3626B3C(L_7, 1, /*hidden argument*/NULL); // displayList[i].sRGB = QualitySettings.activeColorSpace == ColorSpace.Linear; List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_8 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); int32_t L_9 = V_0; NullCheck(L_8); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_10; L_10 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_8, L_9, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); int32_t L_11; L_11 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); NullCheck(L_10); XRDisplaySubsystem_set_sRGB_m540FBD696140B7AC736A9E1A29D726A66C74554C(L_10, (bool)((((int32_t)L_11) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0055: { // for (int i = 0; i < displayList.Count; i++) int32_t L_13 = V_0; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_14 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_14); int32_t L_15; L_15 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_14, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_13) < ((int32_t)L_15))) { goto IL_0017; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_mEA91196695FD345B3677F42802668B460535D7C3 (int32_t ___level0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (msaaLevel == level) IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_msaaLevel_4(); int32_t L_1 = ___level0; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0009; } } { // return; return; } IL_0009: { // level = Mathf.NextPowerOfTwo(level); int32_t L_2 = ___level0; int32_t L_3; L_3 = Mathf_NextPowerOfTwo_mABE370E8200128E78F3900B3ECFD9400C864FA17(L_2, /*hidden argument*/NULL); ___level0 = L_3; // level = Mathf.Clamp(level, (int)MsaaQuality.Disabled, (int)MsaaQuality._8x); int32_t L_4 = ___level0; int32_t L_5; L_5 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_4, 1, 8, /*hidden argument*/NULL); ___level0 = L_5; // GetDisplaySubsystem(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD(/*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_0039; } IL_0024: { // displayList[i].SetMSAALevel(level); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_6 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); int32_t L_7 = V_0; NullCheck(L_6); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_8; L_8 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); int32_t L_9 = ___level0; NullCheck(L_8); XRDisplaySubsystem_SetMSAALevel_m82744B20121EF877A3E6FFB67EC4FFB8E0636D5C(L_8, L_9, /*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0039: { // for (int i = 0; i < displayList.Count; i++) int32_t L_11 = V_0; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_12 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_12); int32_t L_13; L_13 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_12, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_11) < ((int32_t)L_13))) { goto IL_0024; } } { // msaaLevel = level; int32_t L_14 = ___level0; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->set_msaaLevel_4(L_14); // } return; } } // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_m8689B914523B42E1999A27C439C5D3165A44B541 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return msaaLevel; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_msaaLevel_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_mADCE098840E48B15EF66AD50C0C124416500D681 (float ___renderScale0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // GetDisplaySubsystem(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD(/*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_001e; } IL_0009: { // displayList[i].scaleOfAllRenderTargets = renderScale; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); int32_t L_1 = V_0; NullCheck(L_0); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_2; L_2 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); float L_3 = ___renderScale0; NullCheck(L_2); XRDisplaySubsystem_set_scaleOfAllRenderTargets_m787040A0FC0B1557EC5B3417D314FD0414066AC9(L_2, L_3, /*hidden argument*/NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); } IL_001e: { // for (int i = 0; i < displayList.Count; i++) int32_t L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_6 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_6); int32_t L_7; L_7 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_6, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_5) < ((int32_t)L_7))) { goto IL_0009; } } { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMaxViews() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMaxViews_m2F0885AEB08405FB58E24642602B253F7F674B1C (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // int maxViews = 1; V_0 = 1; // if (display != null) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_0 = __this->get_display_3(); if (!L_0) { goto IL_000c; } } { // maxViews = 2; V_0 = 2; } IL_000c: { // return maxViews; int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m9907F78213700D88320114F1A99E0131C4AAA947 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass1, const RuntimeMethod* method) { { // if (display != null && xrPass.singlePassEnabled && xrPass.viewCount == 2) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_0 = __this->get_display_3(); if (!L_0) { goto IL_002c; } } { XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = ___xrPass1; NullCheck(L_1); bool L_2; L_2 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002c; } } { XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_3 = ___xrPass1; NullCheck(L_3); int32_t L_4; L_4 = XRPass_get_viewCount_m057B8D5B4F9E1945FAAB5E4F02A9966CEE36F297(L_3, /*hidden argument*/NULL); if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_002c; } } { // display.BeginRecordingIfLateLatched(camera); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_5 = __this->get_display_3(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = ___camera0; NullCheck(L_5); XRDisplaySubsystem_BeginRecordingIfLateLatched_m04CCCDA348AB151B099E0937AC2C57CE250A5D4E(L_5, L_6, /*hidden argument*/NULL); // xrPass.isLateLatchEnabled = true; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = ___xrPass1; NullCheck(L_7); XRPass_set_isLateLatchEnabled_mB38946C60F8B9A9AB40FFC42A1DAA7DD93DD5A54_inline(L_7, (bool)1, /*hidden argument*/NULL); } IL_002c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_m1FDE091B4AC4F1510C8DE5979E8F612C0AF88EA7 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass1, const RuntimeMethod* method) { { // if (display != null && xrPass.isLateLatchEnabled) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_0 = __this->get_display_3(); if (!L_0) { goto IL_0023; } } { XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = ___xrPass1; NullCheck(L_1); bool L_2; L_2 = XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0023; } } { // display.EndRecordingIfLateLatched(camera); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_3 = __this->get_display_3(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera0; NullCheck(L_3); XRDisplaySubsystem_EndRecordingIfLateLatched_m5BA5A8874CF1C953769A5219534D86CFBC327085(L_3, L_4, /*hidden argument*/NULL); // xrPass.isLateLatchEnabled = false; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_5 = ___xrPass1; NullCheck(L_5); XRPass_set_isLateLatchEnabled_mB38946C60F8B9A9AB40FFC42A1DAA7DD93DD5A54_inline(L_5, (bool)0, /*hidden argument*/NULL); } IL_0023: { // } return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * XRSystem_SetupFrame_m9A10E388C0F65B456AFB4E1E45639F06A835ABB3 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8341454AEAF0EEBD367796750F70DE5C0EFC7571); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; bool V_1 = false; bool V_2 = false; int32_t G_B9_0 = 0; int32_t G_B13_0 = 0; { // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_0 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0.get_camera_2(); V_0 = L_1; // bool xrEnabled = RefreshXrSdk(); bool L_2; L_2 = XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD(__this, /*hidden argument*/NULL); V_1 = L_2; // if (display != null) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_3 = __this->get_display_3(); if (!L_3) { goto IL_0057; } } { // display.textureLayout = XRDisplaySubsystem.TextureLayout.Texture2DArray; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_4 = __this->get_display_3(); NullCheck(L_4); XRDisplaySubsystem_set_textureLayout_m11D18964EA25D27C159F36DEDEFA9D1AC3626B3C(L_4, 1, /*hidden argument*/NULL); // display.zNear = camera.nearClipPlane; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_5 = __this->get_display_3(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = V_0; NullCheck(L_6); float L_7; L_7 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_6, /*hidden argument*/NULL); NullCheck(L_5); XRDisplaySubsystem_set_zNear_m28900D13CE8FC3AA9478AF1826E2AC012214397F(L_5, L_7, /*hidden argument*/NULL); // display.zFar = camera.farClipPlane; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_8 = __this->get_display_3(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = V_0; NullCheck(L_9); float L_10; L_10 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_9, /*hidden argument*/NULL); NullCheck(L_8); XRDisplaySubsystem_set_zFar_m65A9D02251604E84D5AB1E5C92B8E341A739815C(L_8, L_10, /*hidden argument*/NULL); // display.sRGB = QualitySettings.activeColorSpace == ColorSpace.Linear; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_11 = __this->get_display_3(); int32_t L_12; L_12 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); NullCheck(L_11); XRDisplaySubsystem_set_sRGB_m540FBD696140B7AC736A9E1A29D726A66C74554C(L_11, (bool)((((int32_t)L_12) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); } IL_0057: { // if (framePasses.Count > 0) List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_13 = __this->get_framePasses_1(); NullCheck(L_13); int32_t L_14; L_14 = List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline(L_13, /*hidden argument*/List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); if ((((int32_t)L_14) <= ((int32_t)0))) { goto IL_0075; } } { // Debug.LogWarning("XRSystem.ReleaseFrame() was not called!"); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral8341454AEAF0EEBD367796750F70DE5C0EFC7571, /*hidden argument*/NULL); // ReleaseFrame(); XRSystem_ReleaseFrame_mE9046CA23B4BCFDD5DD555748D2ECAC1C30740D8(__this, /*hidden argument*/NULL); } IL_0075: { // if (camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_15 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_0085; } } { // return framePasses; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_17 = __this->get_framePasses_1(); return L_17; } IL_0085: { // bool isGameCamera = (camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = V_0; NullCheck(L_18); int32_t L_19; L_19 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_18, /*hidden argument*/NULL); if ((((int32_t)L_19) == ((int32_t)1))) { goto IL_0099; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20 = V_0; NullCheck(L_20); int32_t L_21; L_21 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_20, /*hidden argument*/NULL); G_B9_0 = ((((int32_t)L_21) == ((int32_t)8))? 1 : 0); goto IL_009a; } IL_0099: { G_B9_0 = 1; } IL_009a: { // bool xrSupported = isGameCamera && camera.targetTexture == null && cameraData.xrRendering; if (!G_B9_0) { goto IL_00b2; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = V_0; NullCheck(L_22); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23; L_23 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_23, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_24) { goto IL_00b2; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_25 = ___cameraData0; bool L_26 = L_25.get_xrRendering_17(); G_B13_0 = ((int32_t)(L_26)); goto IL_00b3; } IL_00b2: { G_B13_0 = 0; } IL_00b3: { V_2 = (bool)G_B13_0; // if (xrEnabled && xrSupported) bool L_27 = V_1; bool L_28 = V_2; if (!((int32_t)((int32_t)L_27&(int32_t)L_28))) { goto IL_00da; } } { // if (Application.platform == RuntimePlatform.Android) int32_t L_29; L_29 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_29) == ((uint32_t)((int32_t)11))))) { goto IL_00ca; } } { // QualitySettings.vSyncCount = 1; QualitySettings_set_vSyncCount_mDE1B33550DE17931555ABCFE2640BCE1F7901C9B(1, /*hidden argument*/NULL); goto IL_00d0; } IL_00ca: { // QualitySettings.vSyncCount = 0; QualitySettings_set_vSyncCount_mDE1B33550DE17931555ABCFE2640BCE1F7901C9B(0, /*hidden argument*/NULL); } IL_00d0: { // CreateLayoutFromXrSdk(camera, singlePassAllowed: true); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = V_0; XRSystem_CreateLayoutFromXrSdk_mD46049C4F7A08CFD6E5C88C5F31058B55F0B4E9B(__this, L_30, (bool)1, /*hidden argument*/NULL); // } goto IL_00e6; } IL_00da: { // AddPassToFrame(emptyPass); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_31 = __this->get_emptyPass_0(); XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4(__this, L_31, /*hidden argument*/NULL); } IL_00e6: { // return framePasses; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_32 = __this->get_framePasses_1(); return L_32; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mE9046CA23B4BCFDD5DD555748D2ECAC1C30740D8 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m67F27C91654BDFD595DE281983715D71077B8B19_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2232DFFCF546764C25B2A8CF6D5E320E000C62A7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_1 = NULL; { // for (int i = 0; i < framePasses.Count; i++) V_0 = 0; goto IL_0032; } IL_0004: { // var xrPass = framePasses[framePasses.Count - i - 1]; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_0 = __this->get_framePasses_1(); List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_1 = __this->get_framePasses_1(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline(L_1, /*hidden argument*/List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); int32_t L_3 = V_0; NullCheck(L_0); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4; L_4 = List_1_get_Item_m2232DFFCF546764C25B2A8CF6D5E320E000C62A7_inline(L_0, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_3)), (int32_t)1)), /*hidden argument*/List_1_get_Item_m2232DFFCF546764C25B2A8CF6D5E320E000C62A7_RuntimeMethod_var); V_1 = L_4; // if (xrPass != emptyPass) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_5 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = __this->get_emptyPass_0(); if ((((RuntimeObject*)(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *)L_5) == ((RuntimeObject*)(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *)L_6))) { goto IL_002e; } } { // XRPass.Release(xrPass); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); XRPass_Release_m488FC21F45C6EF8420C9931576F4081959B64141(L_7, /*hidden argument*/NULL); } IL_002e: { // for (int i = 0; i < framePasses.Count; i++) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0032: { // for (int i = 0; i < framePasses.Count; i++) int32_t L_9 = V_0; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_10 = __this->get_framePasses_1(); NullCheck(L_10); int32_t L_11; L_11 = List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline(L_10, /*hidden argument*/List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0004; } } { // framePasses.Clear(); List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_12 = __this->get_framePasses_1(); NullCheck(L_12); List_1_Clear_m67F27C91654BDFD595DE281983715D71077B8B19(L_12, /*hidden argument*/List_1_Clear_m67F27C91654BDFD595DE281983715D71077B8B19_RuntimeMethod_var); // if (testRenderTexture) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = __this->get_testRenderTexture_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0063; } } { // RenderTexture.ReleaseTemporary(testRenderTexture); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = __this->get_testRenderTexture_8(); RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_15, /*hidden argument*/NULL); } IL_0063: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GetDisplaySubsystem(); IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m2EBED0A8E9857E79247C1BBDD54DE6F17DBBA6BD(/*hidden argument*/NULL); // if (displayList.Count > 0) List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_0, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0068; } } { // if (displayList.Count > 1) IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_2 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_inline(L_2, /*hidden argument*/List_1_get_Count_mC073BACB50531ADBCEC3B689E122871A62096590_RuntimeMethod_var); if ((((int32_t)L_3) <= ((int32_t)1))) { goto IL_002a; } } { // throw new NotImplementedException("Only 1 XR display is supported."); NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_4 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var))); NotImplementedException__ctor_m8A9AA4499614A5BC57DD21713D0720630C130AEB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD85AC00227C36E624B90B07A2C7749C601623D03)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRSystem_RefreshXrSdk_m30A7FD07FFC08ED83A1C4D2D59730A79653CFACD_RuntimeMethod_var))); } IL_002a: { // display = displayList[0]; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_5 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_displayList_2(); NullCheck(L_5); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_6; L_6 = List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_inline(L_5, 0, /*hidden argument*/List_1_get_Item_m05C85D3A5196C47D90001867092F2B00BD3D641E_RuntimeMethod_var); __this->set_display_3(L_6); // display.disableLegacyRenderer = true; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_7 = __this->get_display_3(); NullCheck(L_7); XRDisplaySubsystem_set_disableLegacyRenderer_m9F7787AE5288C5852E5DBE0FF74119839655D4E3(L_7, (bool)1, /*hidden argument*/NULL); // TextureXR.maxViews = Math.Max(TextureXR.slices, GetMaxViews()); IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); int32_t L_8; L_8 = TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline(/*hidden argument*/NULL); int32_t L_9; L_9 = XRSystem_GetMaxViews_m2F0885AEB08405FB58E24642602B253F7F674B1C(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_10; L_10 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(L_8, L_9, /*hidden argument*/NULL); TextureXR_set_maxViews_m03CC3C99F3D75C6D8C36A563488CD1D96F5E4541_inline(L_10, /*hidden argument*/NULL); // return display.running; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_11 = __this->get_display_3(); NullCheck(L_11); bool L_12; L_12 = IntegratedSubsystem_get_running_m3C6870588AA0F9816A3947F045BCB8F5662A9EC2(L_11, /*hidden argument*/NULL); return L_12; } IL_0068: { // display = null; __this->set_display_3((XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 *)NULL); // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m31EA9B7F30C04638528251CC518C51063BE43885 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___baseCameraData0, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** ___xr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1; memset((&V_1), 0, sizeof(V_1)); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_4; memset((&V_4), 0, sizeof(V_4)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_5; memset((&V_5), 0, sizeof(V_5)); int32_t G_B5_0 = 0; { // Rect cameraRect = baseCameraData.camera.rect; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___baseCameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0->get_camera_2(); NullCheck(L_1); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2; L_2 = Camera_get_rect_m6B59AEFF7465FA7B605D25E04E99B6E555D59DB7(L_1, /*hidden argument*/NULL); V_0 = L_2; // Rect xrViewport = xr.GetViewport(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_3 = ___xr1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_3); NullCheck(L_4); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5; L_5 = XRPass_GetViewport_m86B907AD139BF56872DB6826CF0C981A344BB4D5(L_4, 0, /*hidden argument*/NULL); V_1 = L_5; // baseCameraData.pixelRect = new Rect(cameraRect.x * xrViewport.width + xrViewport.x, // cameraRect.y * xrViewport.height + xrViewport.y, // cameraRect.width * xrViewport.width, // cameraRect.height * xrViewport.height); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___baseCameraData0; float L_7; L_7 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); float L_8; L_8 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_9; L_9 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_10; L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); float L_11; L_11 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_12; L_12 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_13; L_13 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); float L_14; L_14 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_15; L_15 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); float L_16; L_16 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_17; memset((&L_17), 0, sizeof(L_17)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_17), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)L_9)), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), (float)L_12)), ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)), ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)), /*hidden argument*/NULL); L_6->set_pixelRect_6(L_17); // Rect camPixelRect = baseCameraData.pixelRect; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_18 = ___baseCameraData0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_19 = L_18->get_pixelRect_6(); V_2 = L_19; // baseCameraData.pixelWidth = (int)System.Math.Round(camPixelRect.width + camPixelRect.x) - (int)System.Math.Round(camPixelRect.x); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_20 = ___baseCameraData0; float L_21; L_21 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); float L_22; L_22 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_23; L_23 = bankers_round(((double)((double)((float)il2cpp_codegen_add((float)L_21, (float)L_22))))); float L_24; L_24 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); double L_25; L_25 = bankers_round(((double)((double)L_24))); L_20->set_pixelWidth_7(((int32_t)il2cpp_codegen_subtract((int32_t)il2cpp_codegen_cast_double_to_int(L_23), (int32_t)il2cpp_codegen_cast_double_to_int(L_25)))); // baseCameraData.pixelHeight = (int)System.Math.Round(camPixelRect.height + camPixelRect.y) - (int)System.Math.Round(camPixelRect.y); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_26 = ___baseCameraData0; float L_27; L_27 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); float L_28; L_28 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); double L_29; L_29 = bankers_round(((double)((double)((float)il2cpp_codegen_add((float)L_27, (float)L_28))))); float L_30; L_30 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); double L_31; L_31 = bankers_round(((double)((double)L_30))); L_26->set_pixelHeight_8(((int32_t)il2cpp_codegen_subtract((int32_t)il2cpp_codegen_cast_double_to_int(L_29), (int32_t)il2cpp_codegen_cast_double_to_int(L_31)))); // baseCameraData.aspectRatio = (float)baseCameraData.pixelWidth / (float)baseCameraData.pixelHeight; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_32 = ___baseCameraData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_33 = ___baseCameraData0; int32_t L_34 = L_33->get_pixelWidth_7(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = ___baseCameraData0; int32_t L_36 = L_35->get_pixelHeight_8(); L_32->set_aspectRatio_9(((float)((float)((float)((float)L_34))/(float)((float)((float)L_36))))); // bool isDefaultXRViewport = (!(Math.Abs(xrViewport.x) > 0.0f || Math.Abs(xrViewport.y) > 0.0f || // Math.Abs(xrViewport.width) < xr.renderTargetDesc.width || // Math.Abs(xrViewport.height) < xr.renderTargetDesc.height)); float L_37; L_37 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); float L_38; L_38 = fabsf(L_37); if ((((float)L_38) > ((float)(0.0f)))) { goto IL_0147; } } { float L_39; L_39 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_40; L_40 = fabsf(L_39); if ((((float)L_40) > ((float)(0.0f)))) { goto IL_0147; } } { float L_41; L_41 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_42; L_42 = fabsf(L_41); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_43 = ___xr1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_44 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_43); NullCheck(L_44); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_45; L_45 = XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline(L_44, /*hidden argument*/NULL); V_5 = L_45; int32_t L_46; L_46 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_5), /*hidden argument*/NULL); if ((((float)L_42) < ((float)((float)((float)L_46))))) { goto IL_0147; } } { float L_47; L_47 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_48; L_48 = fabsf(L_47); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_49 = ___xr1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_50 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_49); NullCheck(L_50); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_51; L_51 = XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline(L_50, /*hidden argument*/NULL); V_5 = L_51; int32_t L_52; L_52 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_5), /*hidden argument*/NULL); G_B5_0 = ((((int32_t)((((float)L_48) < ((float)((float)((float)L_52))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0148; } IL_0147: { G_B5_0 = 0; } IL_0148: { V_3 = (bool)G_B5_0; // baseCameraData.isDefaultViewport = baseCameraData.isDefaultViewport && isDefaultXRViewport; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_53 = ___baseCameraData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_54 = ___baseCameraData0; bool L_55 = L_54->get_isDefaultViewport_13(); bool L_56 = V_3; L_53->set_isDefaultViewport_13((bool)((int32_t)((int32_t)L_55&(int32_t)L_56))); // var originalTargetDesc = baseCameraData.cameraTargetDescriptor; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_57 = ___baseCameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_58 = L_57->get_cameraTargetDescriptor_5(); V_4 = L_58; // baseCameraData.cameraTargetDescriptor = xr.renderTargetDesc; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_59 = ___baseCameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_60 = ___xr1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_61 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_60); NullCheck(L_61); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_62; L_62 = XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline(L_61, /*hidden argument*/NULL); L_59->set_cameraTargetDescriptor_5(L_62); // if (baseCameraData.isHdrEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_63 = ___baseCameraData0; bool L_64 = L_63->get_isHdrEnabled_14(); if (!L_64) { goto IL_0186; } } { // baseCameraData.cameraTargetDescriptor.graphicsFormat = originalTargetDesc.graphicsFormat; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_65 = ___baseCameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_66 = L_65->get_address_of_cameraTargetDescriptor_5(); int32_t L_67; L_67 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), /*hidden argument*/NULL); RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_66, L_67, /*hidden argument*/NULL); } IL_0186: { // baseCameraData.cameraTargetDescriptor.msaaSamples = originalTargetDesc.msaaSamples; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_68 = ___baseCameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_69 = L_68->get_address_of_cameraTargetDescriptor_5(); int32_t L_70; L_70 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_69, L_70, /*hidden argument*/NULL); // baseCameraData.cameraTargetDescriptor.width = baseCameraData.pixelWidth; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_71 = ___baseCameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_72 = L_71->get_address_of_cameraTargetDescriptor_5(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_73 = ___baseCameraData0; int32_t L_74 = L_73->get_pixelWidth_7(); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_72, L_74, /*hidden argument*/NULL); // baseCameraData.cameraTargetDescriptor.height = baseCameraData.pixelHeight; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_75 = ___baseCameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_76 = L_75->get_address_of_cameraTargetDescriptor_5(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_77 = ___baseCameraData0; int32_t L_78 = L_77->get_pixelHeight_8(); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_76, L_78, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_m1BEDCEC0DCA1590628665D20BEDB8CB06DD385B8 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** ___xrPass0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 V_5; memset((&V_5), 0, sizeof(V_5)); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB V_6; memset((&V_6), 0, sizeof(V_6)); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_9; memset((&V_9), 0, sizeof(V_9)); XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_10; memset((&V_10), 0, sizeof(V_10)); int32_t G_B3_0 = 0; int32_t G_B6_0 = 0; { // bool isGameCamera = (cameraData.camera.cameraType == CameraType.Game || cameraData.camera.cameraType == CameraType.VR); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_0 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0.get_camera_2(); NullCheck(L_1); int32_t L_2; L_2 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_1, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)1))) { goto IL_001e; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_3 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = L_3.get_camera_2(); NullCheck(L_4); int32_t L_5; L_5 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_4, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_5) == ((int32_t)8))? 1 : 0); goto IL_001f; } IL_001e: { G_B3_0 = 1; } IL_001f: { V_0 = (bool)G_B3_0; // if (XRGraphicsAutomatedTests.enabled && XRGraphicsAutomatedTests.running && isGameCamera) IL2CPP_RUNTIME_CLASS_INIT(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var); bool L_6; L_6 = XRGraphicsAutomatedTests_get_enabled_mCBE477E005B269093884671BFD63CB96F04FF816_inline(/*hidden argument*/NULL); if (!L_6) { goto IL_002e; } } { IL2CPP_RUNTIME_CLASS_INIT(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var); bool L_7 = ((XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var))->get_running_1(); G_B6_0 = ((int32_t)(L_7)); goto IL_002f; } IL_002e: { G_B6_0 = 0; } IL_002f: { bool L_8 = V_0; if (!((int32_t)((int32_t)G_B6_0&(int32_t)L_8))) { goto IL_00d5; } } { // Matrix4x4 projMatrix = cameraData.camera.projectionMatrix; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_9 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10 = L_9.get_camera_2(); NullCheck(L_10); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_10, /*hidden argument*/NULL); V_1 = L_11; // Matrix4x4 viewMatrix = cameraData.camera.worldToCameraMatrix; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_12 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = L_12.get_camera_2(); NullCheck(L_13); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14; L_14 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_13, /*hidden argument*/NULL); V_2 = L_14; // Rect viewport = new Rect(0, 0, testRenderTexture.width, testRenderTexture.height); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = __this->get_testRenderTexture_8(); NullCheck(L_15); int32_t L_16; L_16 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_15); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = __this->get_testRenderTexture_8(); NullCheck(L_17); int32_t L_18; L_18 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_17); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), (0.0f), (0.0f), ((float)((float)L_16)), ((float)((float)L_18)), /*hidden argument*/NULL); // int textureArraySlice = -1; V_4 = (-1); // xrPass.UpdateView(1, projMatrix, viewMatrix, viewport, textureArraySlice); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_19 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_20 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_19); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_21 = V_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22 = V_2; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_23 = V_3; int32_t L_24 = V_4; NullCheck(L_20); XRPass_UpdateView_m236A460DEDE22C366FCAF5BFF2EEA4BFD6E27EBE(L_20, 1, L_21, L_22, L_23, L_24, /*hidden argument*/NULL); // cameraData.camera.TryGetCullingParameters(false, out var cullingParams); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_25 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_26 = L_25.get_camera_2(); NullCheck(L_26); bool L_27; L_27 = Camera_TryGetCullingParameters_mBC64805978FA39F8D0FD0A99474E08030E728697(L_26, (bool)0, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_5), /*hidden argument*/NULL); // cullingParams.stereoProjectionMatrix = cameraData.camera.projectionMatrix; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_28 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = L_28.get_camera_2(); NullCheck(L_29); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30; L_30 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_29, /*hidden argument*/NULL); ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_5), L_30, /*hidden argument*/NULL); // cullingParams.stereoViewMatrix = cameraData.camera.worldToCameraMatrix; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_31 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_32 = L_31.get_camera_2(); NullCheck(L_32); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_33; L_33 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_32, /*hidden argument*/NULL); ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_5), L_33, /*hidden argument*/NULL); // cullingParams.cullingOptions &= ~CullingOptions.Stereo; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_34 = (&V_5); int32_t L_35; L_35 = ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_34, /*hidden argument*/NULL); ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_34, ((int32_t)((int32_t)L_35&(int32_t)((int32_t)-17))), /*hidden argument*/NULL); // xrPass.UpdateCullingParams(0, cullingParams); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_36 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_37 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_36); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_38 = V_5; NullCheck(L_37); XRPass_UpdateCullingParams_mA7D560B027CD211FC86B4419BED46010489DF06A(L_37, 0, L_38, /*hidden argument*/NULL); // } return; } IL_00d5: { // else if (xrPass.enabled && display != null) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_39 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_40 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_39); NullCheck(L_40); bool L_41; L_41 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_0194; } } { XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_42 = __this->get_display_3(); if (!L_42) { goto IL_0194; } } { // display.GetRenderPass(xrPass.multipassId, out var renderPass); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_43 = __this->get_display_3(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_44 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_45 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_44); NullCheck(L_45); int32_t L_46; L_46 = XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline(L_45, /*hidden argument*/NULL); NullCheck(L_43); XRDisplaySubsystem_GetRenderPass_m2DCDDACE964B4F6CEAAD5DF4387CEDF9CACA83AD(L_43, L_46, (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_6), /*hidden argument*/NULL); // display.GetCullingParameters(cameraData.camera, renderPass.cullingPassIndex, out var cullingParams); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_47 = __this->get_display_3(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_48 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_49 = L_48.get_camera_2(); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_50 = V_6; int32_t L_51 = L_50.get_cullingPassIndex_8(); NullCheck(L_47); XRDisplaySubsystem_GetCullingParameters_m4D9CCEA231E429A6763721AF19B06FECEAE3DFD6(L_47, L_49, L_51, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_7), /*hidden argument*/NULL); // cullingParams.cullingOptions &= ~CullingOptions.Stereo; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_52 = (&V_7); int32_t L_53; L_53 = ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_52, /*hidden argument*/NULL); ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_52, ((int32_t)((int32_t)L_53&(int32_t)((int32_t)-17))), /*hidden argument*/NULL); // xrPass.UpdateCullingParams(cullingPassId: renderPass.cullingPassIndex, cullingParams); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_54 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_55 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_54); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_56 = V_6; int32_t L_57 = L_56.get_cullingPassIndex_8(); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_58 = V_7; NullCheck(L_55); XRPass_UpdateCullingParams_mA7D560B027CD211FC86B4419BED46010489DF06A(L_55, L_57, L_58, /*hidden argument*/NULL); // if (xrPass.singlePassEnabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_59 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_60 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_59); NullCheck(L_60); bool L_61; L_61 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_60, /*hidden argument*/NULL); if (!L_61) { goto IL_0178; } } { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_8 = 0; goto IL_016c; } IL_0148: { // renderPass.GetRenderParameter(cameraData.camera, renderParamIndex, out var renderParam); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_62 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_63 = L_62.get_camera_2(); int32_t L_64 = V_8; XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_6), L_63, L_64, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_9), /*hidden argument*/NULL); // xrPass.UpdateView(renderParamIndex, renderPass, renderParam); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_65 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_66 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_65); int32_t L_67 = V_8; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_68 = V_6; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_69 = V_9; NullCheck(L_66); XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20(L_66, L_67, L_68, L_69, /*hidden argument*/NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_70 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1)); } IL_016c: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_71 = V_8; int32_t L_72; L_72 = XRRenderPass_GetRenderParameterCount_m9742DD95F772AF4E4B6B6EBB8A30FC44C98F3BF6((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_6), /*hidden argument*/NULL); if ((((int32_t)L_71) < ((int32_t)L_72))) { goto IL_0148; } } { // } return; } IL_0178: { // renderPass.GetRenderParameter(cameraData.camera, 0, out var renderParam); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_73 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_74 = L_73.get_camera_2(); XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_6), L_74, 0, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_10), /*hidden argument*/NULL); // xrPass.UpdateView(0, renderPass, renderParam); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** L_75 = ___xrPass0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_76 = *((XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A **)L_75); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_77 = V_6; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_78 = V_10; NullCheck(L_76); XRPass_UpdateView_m0818F95E7AF7C1763B807C508F7095D3348D7E20(L_76, 0, L_77, L_78, /*hidden argument*/NULL); } IL_0194: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::CreateLayoutFromXrSdk(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_CreateLayoutFromXrSdk_mD46049C4F7A08CFD6E5C88C5F31058B55F0B4E9B (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___singlePassAllowed1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB V_2; memset((&V_2), 0, sizeof(V_2)); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 V_3; memset((&V_3), 0, sizeof(V_3)); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_4 = NULL; int32_t V_5 = 0; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_8; memset((&V_8), 0, sizeof(V_8)); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * V_9 = NULL; { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; (&V_0)->set_camera_0(L_0); // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) V_1 = 0; goto IL_00ff; } IL_000f: { // display.GetRenderPass(renderPassIndex, out var renderPass); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_1 = __this->get_display_3(); int32_t L_2 = V_1; NullCheck(L_1); XRDisplaySubsystem_GetRenderPass_m2DCDDACE964B4F6CEAAD5DF4387CEDF9CACA83AD(L_1, L_2, (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_2), /*hidden argument*/NULL); // display.GetCullingParameters(camera, renderPass.cullingPassIndex, out var cullingParams); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_3 = __this->get_display_3(); U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 L_4 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = L_4.get_camera_0(); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_6 = V_2; int32_t L_7 = L_6.get_cullingPassIndex_8(); NullCheck(L_3); XRDisplaySubsystem_GetCullingParameters_m4D9CCEA231E429A6763721AF19B06FECEAE3DFD6(L_3, L_5, L_7, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&V_3), /*hidden argument*/NULL); // cullingParams.cullingOptions &= ~CullingOptions.Stereo; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_8 = (&V_3); int32_t L_9; L_9 = ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_8, /*hidden argument*/NULL); ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_8, ((int32_t)((int32_t)L_9&(int32_t)((int32_t)-17))), /*hidden argument*/NULL); // if (singlePassAllowed && CanUseSinglePass(renderPass)) bool L_10 = ___singlePassAllowed1; if (!L_10) { goto IL_00a8; } } { XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); bool L_12; L_12 = XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m4DA8A3CA2C820257955B079EEBBB20F9F06D4440(L_11, (U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 *)(&V_0), /*hidden argument*/NULL); if (!L_12) { goto IL_00a8; } } { // var xrPass = XRPass.Create(renderPass, multipassId: framePasses.Count, cullingParams, occlusionMeshMaterial); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_13 = V_2; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_14 = __this->get_framePasses_1(); NullCheck(L_14); int32_t L_15; L_15 = List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline(L_14, /*hidden argument*/List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_16 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_occlusionMeshMaterial_5(); IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_18; L_18 = XRPass_Create_m923AD431E1A59B41DC40AFC9CF2D48003AA1AAFE(L_13, L_15, L_16, L_17, /*hidden argument*/NULL); V_4 = L_18; // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_5 = 0; goto IL_0093; } IL_0072: { // renderPass.GetRenderParameter(camera, renderParamIndex, out var renderParam); U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 L_19 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20 = L_19.get_camera_0(); int32_t L_21 = V_5; XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_2), L_20, L_21, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_6), /*hidden argument*/NULL); // xrPass.AddView(renderPass, renderParam); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_22 = V_4; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_23 = V_2; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_24 = V_6; NullCheck(L_22); XRPass_AddView_m4FB7F1B1148E42FD55AEDBF364FA7600C8BA6DDC(L_22, L_23, L_24, /*hidden argument*/NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_25 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); } IL_0093: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_26 = V_5; int32_t L_27; L_27 = XRRenderPass_GetRenderParameterCount_m9742DD95F772AF4E4B6B6EBB8A30FC44C98F3BF6((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_2), /*hidden argument*/NULL); if ((((int32_t)L_26) < ((int32_t)L_27))) { goto IL_0072; } } { // AddPassToFrame(xrPass); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_28 = V_4; XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4(__this, L_28, /*hidden argument*/NULL); // } goto IL_00fb; } IL_00a8: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_7 = 0; goto IL_00f0; } IL_00ad: { // renderPass.GetRenderParameter(camera, renderParamIndex, out var renderParam); U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 L_29 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = L_29.get_camera_0(); int32_t L_31 = V_7; XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_2), L_30, L_31, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_8), /*hidden argument*/NULL); // var xrPass = XRPass.Create(renderPass, multipassId: framePasses.Count, cullingParams, occlusionMeshMaterial); XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_32 = V_2; List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_33 = __this->get_framePasses_1(); NullCheck(L_33); int32_t L_34; L_34 = List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_inline(L_33, /*hidden argument*/List_1_get_Count_mA3610C9B86CB9A2264009EFCBFFA5F096DCDDDF5_RuntimeMethod_var); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_35 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36 = __this->get_occlusionMeshMaterial_5(); IL2CPP_RUNTIME_CLASS_INIT(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_il2cpp_TypeInfo_var); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_37; L_37 = XRPass_Create_m923AD431E1A59B41DC40AFC9CF2D48003AA1AAFE(L_32, L_34, L_35, L_36, /*hidden argument*/NULL); V_9 = L_37; // xrPass.AddView(renderPass, renderParam); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_38 = V_9; XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB L_39 = V_2; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_40 = V_8; NullCheck(L_38); XRPass_AddView_m4FB7F1B1148E42FD55AEDBF364FA7600C8BA6DDC(L_38, L_39, L_40, /*hidden argument*/NULL); // AddPassToFrame(xrPass); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_41 = V_9; XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4(__this, L_41, /*hidden argument*/NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_42 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)); } IL_00f0: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_43 = V_7; int32_t L_44; L_44 = XRRenderPass_GetRenderParameterCount_m9742DD95F772AF4E4B6B6EBB8A30FC44C98F3BF6((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&V_2), /*hidden argument*/NULL); if ((((int32_t)L_43) < ((int32_t)L_44))) { goto IL_00ad; } } IL_00fb: { // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) int32_t L_45 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)1)); } IL_00ff: { // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) int32_t L_46 = V_1; XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_47 = __this->get_display_3(); NullCheck(L_47); int32_t L_48; L_48 = XRDisplaySubsystem_GetRenderPassCount_m68A61A55A72FAC483A67981F12451D45576A860D(L_47, /*hidden argument*/NULL); if ((((int32_t)L_46) < ((int32_t)L_48))) { goto IL_000f; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_mEE8DB22C444B1E6F776B834B03647C20DD3AD658 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(occlusionMeshMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_occlusionMeshMaterial_5(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_0, /*hidden argument*/NULL); // CoreUtils.Destroy(mirrorViewMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = __this->get_mirrorViewMaterial_6(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_m9E95DC808E61B996871908A4052717D1A665C2D4 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xrPass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m173CBA6925E49D9B6FE04048D5A9727E7A83D055_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // xrPass.UpdateOcclusionMesh(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = ___xrPass0; NullCheck(L_0); XRPass_UpdateOcclusionMesh_m2288932ABD0F00CE1DDE099452CD19540687B433(L_0, /*hidden argument*/NULL); // framePasses.Add(xrPass); List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * L_1 = __this->get_framePasses_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = ___xrPass0; NullCheck(L_1); List_1_Add_m173CBA6925E49D9B6FE04048D5A9727E7A83D055(L_1, L_2, /*hidden argument*/List_1_Add_m173CBA6925E49D9B6FE04048D5A9727E7A83D055_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_mDDEB09624A85CA2D482CA9960049FD0B54613034 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B9_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B8_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B10_0; memset((&G_B10_0), 0, sizeof(G_B10_0)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B10_1 = NULL; int32_t G_B14_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B21_0; memset((&G_B21_0), 0, sizeof(G_B21_0)); int32_t G_B23_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B23_1 = NULL; int32_t G_B22_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B22_1 = NULL; int32_t G_B24_0 = 0; int32_t G_B24_1 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B24_2 = NULL; int32_t G_B26_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B26_1 = NULL; int32_t G_B25_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B25_1 = NULL; int32_t G_B27_0 = 0; int32_t G_B27_1 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B27_2 = NULL; int32_t G_B30_0 = 0; { // if (Application.platform == RuntimePlatform.Android) int32_t L_0; L_0 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)11))))) { goto IL_000a; } } { // return; return; } IL_000a: { // if (display == null || !display.running || !mirrorViewMaterial) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_1 = __this->get_display_3(); if (!L_1) { goto IL_002c; } } { XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_2 = __this->get_display_3(); NullCheck(L_2); bool L_3; L_3 = IntegratedSubsystem_get_running_m3C6870588AA0F9816A3947F045BCB8F5662A9EC2(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002c; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_mirrorViewMaterial_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_002d; } } IL_002c: { // return; return; } IL_002d: { // using (new ProfilingScope(cmd, _XRMirrorProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_7 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get__XRMirrorProfilingSampler_10(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_6, L_7, /*hidden argument*/NULL); } IL_003a: try { // begin try (depth: 1) { // cmd.SetRenderTarget(camera.targetTexture != null ? camera.targetTexture : new RenderTargetIdentifier(BuiltinRenderTextureType.CameraTarget)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = ___camera1; NullCheck(L_9); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10; L_10 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_9, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B8_0 = L_8; if (L_11) { G_B9_0 = L_8; goto IL_0051; } } IL_0049: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; memset((&L_12), 0, sizeof(L_12)); RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB((&L_12), 2, /*hidden argument*/NULL); G_B10_0 = L_12; G_B10_1 = G_B8_0; goto IL_005c; } IL_0051: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = ___camera1; NullCheck(L_13); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14; L_14 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_13, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_14, /*hidden argument*/NULL); G_B10_0 = L_15; G_B10_1 = G_B9_0; } IL_005c: { NullCheck(G_B10_1); CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840(G_B10_1, G_B10_0, /*hidden argument*/NULL); // bool yflip = camera.targetTexture != null || camera.cameraType == CameraType.SceneView || camera.cameraType == CameraType.Preview; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = ___camera1; NullCheck(L_16); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17; L_17 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_18) { goto IL_0083; } } IL_006f: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_19 = ___camera1; NullCheck(L_19); int32_t L_20; L_20 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_19, /*hidden argument*/NULL); if ((((int32_t)L_20) == ((int32_t)2))) { goto IL_0083; } } IL_0078: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21 = ___camera1; NullCheck(L_21); int32_t L_22; L_22 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_21, /*hidden argument*/NULL); G_B14_0 = ((((int32_t)L_22) == ((int32_t)4))? 1 : 0); goto IL_0084; } IL_0083: { G_B14_0 = 1; } IL_0084: { V_1 = (bool)G_B14_0; // int mirrorBlitMode = display.GetPreferredMirrorBlitMode(); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_23 = __this->get_display_3(); NullCheck(L_23); int32_t L_24; L_24 = XRDisplaySubsystem_GetPreferredMirrorBlitMode_m6312460A737308417E27461459BFF33B252FD37A(L_23, /*hidden argument*/NULL); V_2 = L_24; // if (display.GetMirrorViewBlitDesc(null, out var blitDesc, mirrorBlitMode)) XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_25 = __this->get_display_3(); int32_t L_26 = V_2; NullCheck(L_25); bool L_27; L_27 = XRDisplaySubsystem_GetMirrorViewBlitDesc_m5C9F5DC8113A3D149D25F0A5CE4B71C208BC80E9(L_25, (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL, (XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 *)(&V_3), L_26, /*hidden argument*/NULL); if (!L_27) { goto IL_0265; } } IL_00a5: { // if (blitDesc.nativeBlitAvailable) XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 L_28 = V_3; bool L_29 = L_28.get_nativeBlitAvailable_1(); if (!L_29) { goto IL_00c6; } } IL_00ad: { // display.AddGraphicsThreadMirrorViewBlit(cmd, blitDesc.nativeBlitInvalidStates, mirrorBlitMode); XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * L_30 = __this->get_display_3(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = ___cmd0; XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 L_32 = V_3; bool L_33 = L_32.get_nativeBlitInvalidStates_2(); int32_t L_34 = V_2; NullCheck(L_30); bool L_35; L_35 = XRDisplaySubsystem_AddGraphicsThreadMirrorViewBlit_m6BCCEE01F4F2E4F42B0E9751F3EAE92B5A63A14A(L_30, L_31, L_33, L_34, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x282, FINALLY_0274); } IL_00c6: { // for (int i = 0; i < blitDesc.blitParamsCount; ++i) V_4 = 0; goto IL_0256; } IL_00ce: { // blitDesc.GetBlitParameter(i, out var blitParam); int32_t L_36 = V_4; XRMirrorViewBlitDesc_GetBlitParameter_m99A6EB66BCF56061E6964F27FDEA9D57481CC7A4((XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 *)(&V_3), L_36, (XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 *)(&V_5), /*hidden argument*/NULL); // Vector4 scaleBias = yflip ? new Vector4(blitParam.srcRect.width, -blitParam.srcRect.height, blitParam.srcRect.x, blitParam.srcRect.height + blitParam.srcRect.y) : // new Vector4(blitParam.srcRect.width, blitParam.srcRect.height, blitParam.srcRect.x, blitParam.srcRect.y); bool L_37 = V_1; if (L_37) { goto IL_0113; } } IL_00dc: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_38 = (&V_5)->get_address_of_srcRect_2(); float L_39; L_39 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_38, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_40 = (&V_5)->get_address_of_srcRect_2(); float L_41; L_41 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_40, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_42 = (&V_5)->get_address_of_srcRect_2(); float L_43; L_43 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_42, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_44 = (&V_5)->get_address_of_srcRect_2(); float L_45; L_45 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_44, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_46; memset((&L_46), 0, sizeof(L_46)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_46), L_39, L_41, L_43, L_45, /*hidden argument*/NULL); G_B21_0 = L_46; goto IL_0156; } IL_0113: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_47 = (&V_5)->get_address_of_srcRect_2(); float L_48; L_48 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_47, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_49 = (&V_5)->get_address_of_srcRect_2(); float L_50; L_50 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_49, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_51 = (&V_5)->get_address_of_srcRect_2(); float L_52; L_52 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_51, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_53 = (&V_5)->get_address_of_srcRect_2(); float L_54; L_54 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_53, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_55 = (&V_5)->get_address_of_srcRect_2(); float L_56; L_56 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_55, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57; memset((&L_57), 0, sizeof(L_57)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_57), L_48, ((-L_50)), L_52, ((float)il2cpp_codegen_add((float)L_54, (float)L_56)), /*hidden argument*/NULL); G_B21_0 = L_57; } IL_0156: { V_6 = G_B21_0; // Vector4 scaleBiasRt = new Vector4(blitParam.destRect.width, blitParam.destRect.height, blitParam.destRect.x, blitParam.destRect.y); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_58 = (&V_5)->get_address_of_destRect_3(); float L_59; L_59 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_58, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_60 = (&V_5)->get_address_of_destRect_3(); float L_61; L_61 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_60, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_62 = (&V_5)->get_address_of_destRect_3(); float L_63; L_63 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_62, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_64 = (&V_5)->get_address_of_destRect_3(); float L_65; L_65 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_64, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), L_59, L_61, L_63, L_65, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetInt(XRShaderIDs._SRGBRead, (blitParam.srcTex.sRGB) ? 0 : 1); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_66 = __this->get_mirrorViewMaterialProperty_7(); IL2CPP_RUNTIME_CLASS_INIT(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var); int32_t L_67 = ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->get__SRGBRead_1(); XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 L_68 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_69 = L_68.get_srcTex_0(); NullCheck(L_69); bool L_70; L_70 = RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21(L_69, /*hidden argument*/NULL); G_B22_0 = L_67; G_B22_1 = L_66; if (L_70) { G_B23_0 = L_67; G_B23_1 = L_66; goto IL_01ab; } } IL_01a8: { G_B24_0 = 1; G_B24_1 = G_B22_0; G_B24_2 = G_B22_1; goto IL_01ac; } IL_01ab: { G_B24_0 = 0; G_B24_1 = G_B23_0; G_B24_2 = G_B23_1; } IL_01ac: { NullCheck(G_B24_2); MaterialPropertyBlock_SetInt_mD1967761896ABFD2853C85113D31F28D1BCC273D(G_B24_2, G_B24_1, G_B24_0, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetInt(XRShaderIDs._SRGBWrite, (QualitySettings.activeColorSpace == ColorSpace.Linear) ? 0 : 1); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_71 = __this->get_mirrorViewMaterialProperty_7(); IL2CPP_RUNTIME_CLASS_INIT(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var); int32_t L_72 = ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->get__SRGBWrite_2(); int32_t L_73; L_73 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); G_B25_0 = L_72; G_B25_1 = L_71; if ((((int32_t)L_73) == ((int32_t)1))) { G_B26_0 = L_72; G_B26_1 = L_71; goto IL_01c7; } } IL_01c4: { G_B27_0 = 1; G_B27_1 = G_B25_0; G_B27_2 = G_B25_1; goto IL_01c8; } IL_01c7: { G_B27_0 = 0; G_B27_1 = G_B26_0; G_B27_2 = G_B26_1; } IL_01c8: { NullCheck(G_B27_2); MaterialPropertyBlock_SetInt_mD1967761896ABFD2853C85113D31F28D1BCC273D(G_B27_2, G_B27_1, G_B27_0, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetTexture(ShaderPropertyId.sourceTex, blitParam.srcTex); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_74 = __this->get_mirrorViewMaterialProperty_7(); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_75 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 L_76 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_77 = L_76.get_srcTex_0(); NullCheck(L_74); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_74, L_75, L_77, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetVector(ShaderPropertyId.scaleBias, scaleBias); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_78 = __this->get_mirrorViewMaterialProperty_7(); int32_t L_79 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_80 = V_6; NullCheck(L_78); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_78, L_79, L_80, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_81 = __this->get_mirrorViewMaterialProperty_7(); int32_t L_82 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_83 = V_7; NullCheck(L_81); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_81, L_82, L_83, /*hidden argument*/NULL); // mirrorViewMaterialProperty.SetInt(XRShaderIDs._SourceTexArraySlice, blitParam.srcTexArraySlice); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_84 = __this->get_mirrorViewMaterialProperty_7(); IL2CPP_RUNTIME_CLASS_INIT(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var); int32_t L_85 = ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->get__SourceTexArraySlice_0(); XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 L_86 = V_5; int32_t L_87 = L_86.get_srcTexArraySlice_1(); NullCheck(L_84); MaterialPropertyBlock_SetInt_mD1967761896ABFD2853C85113D31F28D1BCC273D(L_84, L_85, L_87, /*hidden argument*/NULL); // int shaderPass = (blitParam.srcTex.dimension == TextureDimension.Tex2DArray) ? 1 : 0; XRBlitParams_t5DB6843387BEE917BA2A2A282B413B0A70BEB779 L_88 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_89 = L_88.get_srcTex_0(); NullCheck(L_89); int32_t L_90; L_90 = VirtFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_89); if ((((int32_t)L_90) == ((int32_t)5))) { goto IL_0231; } } IL_022e: { G_B30_0 = 0; goto IL_0232; } IL_0231: { G_B30_0 = 1; } IL_0232: { V_8 = G_B30_0; // cmd.DrawProcedural(Matrix4x4.identity, mirrorViewMaterial, shaderPass, MeshTopology.Quads, 4, 1, mirrorViewMaterialProperty); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_92; L_92 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_93 = __this->get_mirrorViewMaterial_6(); int32_t L_94 = V_8; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_95 = __this->get_mirrorViewMaterialProperty_7(); NullCheck(L_91); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_91, L_92, L_93, L_94, 2, 4, 1, L_95, /*hidden argument*/NULL); // for (int i = 0; i < blitDesc.blitParamsCount; ++i) int32_t L_96 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_96, (int32_t)1)); } IL_0256: { // for (int i = 0; i < blitDesc.blitParamsCount; ++i) int32_t L_97 = V_4; XRMirrorViewBlitDesc_t3BD136F0BF088017ABB0EF1856191541211848A5 L_98 = V_3; int32_t L_99 = L_98.get_blitParamsCount_3(); if ((((int32_t)L_97) < ((int32_t)L_99))) { goto IL_00ce; } } IL_0263: { // } IL2CPP_LEAVE(0x282, FINALLY_0274); } IL_0265: { // cmd.ClearRenderTarget(true, true, Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = ___cmd0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_101; L_101 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); NullCheck(L_100); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_100, (bool)1, (bool)1, L_101, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x282, FINALLY_0274); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0274; } FINALLY_0274: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(628) } // end finally (depth: 1) IL2CPP_CLEANUP(628) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x282, IL_0282) } IL_0282: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__cctor_mB4A8E6B0FAF903FF4C53D9C100ECE308F380CE0E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t56455D217921470E52E7D33A1794256E31084DD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D); s_Il2CppMethodInitialized = true; } { // static List displayList = new List(); List_1_t56455D217921470E52E7D33A1794256E31084DD8 * L_0 = (List_1_t56455D217921470E52E7D33A1794256E31084DD8 *)il2cpp_codegen_object_new(List_1_t56455D217921470E52E7D33A1794256E31084DD8_il2cpp_TypeInfo_var); List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4(L_0, /*hidden argument*/List_1__ctor_mD6C183C6DD1054B1C06CBB9E96AFC778A0A5CBF4_RuntimeMethod_var); ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->set_displayList_2(L_0); // static int msaaLevel = 1; ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->set_msaaLevel_4(1); // static ProfilingSampler _XRMirrorProfilingSampler = new ProfilingSampler(k_XRMirrorTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, /*hidden argument*/NULL); ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->set__XRMirrorProfilingSampler_10(L_1); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRSystem::g__CanUseSinglePass|26_0(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m4DA8A3CA2C820257955B079EEBBB20F9F06D4440 (XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___renderPass0, U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 * p1, const RuntimeMethod* method) { XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_0; memset((&V_0), 0, sizeof(V_0)); XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (renderPass.renderTargetDesc.dimension != TextureDimension.Tex2DArray) RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_0 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_1; L_1 = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) == ((int32_t)5))) { goto IL_0011; } } { // return false; return (bool)0; } IL_0011: { // if (renderPass.GetRenderParameterCount() != 2 || renderPass.renderTargetDesc.volumeDepth != 2) int32_t L_2; L_2 = XRRenderPass_GetRenderParameterCount_m9742DD95F772AF4E4B6B6EBB8A30FC44C98F3BF6((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&___renderPass0), /*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_002a; } } { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_3 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_4; L_4 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_3, /*hidden argument*/NULL); if ((((int32_t)L_4) == ((int32_t)2))) { goto IL_002c; } } IL_002a: { // return false; return (bool)0; } IL_002c: { // renderPass.GetRenderParameter(camera, 0, out var renderParam0); U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 * L_5 = p1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = L_5->get_camera_0(); XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&___renderPass0), L_6, 0, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_0), /*hidden argument*/NULL); // renderPass.GetRenderParameter(camera, 1, out var renderParam1); U3CU3Ec__DisplayClass26_0_t00B3B71B1E4591B8DC94C71708DACC81C7FF8400 * L_7 = p1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = L_7->get_camera_0(); XRRenderPass_GetRenderParameter_m55FE4583A2ADD403A10A68EFDA1FB71F87747E80((XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB *)(&___renderPass0), L_8, 1, (XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 *)(&V_1), /*hidden argument*/NULL); // if (renderParam0.textureArraySlice != 0 || renderParam1.textureArraySlice != 1) XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_9 = V_0; int32_t L_10 = L_9.get_textureArraySlice_4(); if (L_10) { goto IL_005d; } } { XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_11 = V_1; int32_t L_12 = L_11.get_textureArraySlice_4(); if ((((int32_t)L_12) == ((int32_t)1))) { goto IL_005f; } } IL_005d: { // return false; return (bool)0; } IL_005f: { // if (renderParam0.viewport != renderParam1.viewport) XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_13 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_14 = L_13.get_viewport_2(); XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_15 = V_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16 = L_15.get_viewport_2(); bool L_17; L_17 = Rect_op_Inequality_m0CD934CD097E25176702634A23F0B1AB50FF4C15(L_14, L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_0074; } } { // return false; return (bool)0; } IL_0074: { // return true; return (bool)1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystemData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystemData__ctor_m6E39CCFB35325FC814C589BEE10B04794E187774 (XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_pinvoke(const XRView_tE7BCF62BA1242C287E38539553B57AE70B687027& unmarshaled, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_pinvoke& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_pinvoke_back(const XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_pinvoke& marshaled, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_pinvoke_cleanup(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_com(const XRView_tE7BCF62BA1242C287E38539553B57AE70B687027& unmarshaled, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_com& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_com_back(const XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_com& marshaled, XRView_tE7BCF62BA1242C287E38539553B57AE70B687027& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshal_com_cleanup(XRView_tE7BCF62BA1242C287E38539553B57AE70B687027_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61 (XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) { { // projMatrix = proj; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___proj0; __this->set_projMatrix_0(L_0); // viewMatrix = view; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___view1; __this->set_viewMatrix_1(L_1); // viewport = vp; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2 = ___vp2; __this->set_viewport_2(L_2); // occlusionMesh = null; __this->set_occlusionMesh_3((Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL); // textureArraySlice = dstSlice; int32_t L_3 = ___dstSlice3; __this->set_textureArraySlice_4(L_3); // } return; } } IL2CPP_EXTERN_C void XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) { int32_t _offset = 1; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_m26697ACC489FE20A5ABE57491F5266BBEAD8DA61(_thisAdjusted, ___proj0, ___view1, ___vp2, ___dstSlice3, method); } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411 (XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * __this, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___renderPass0, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___renderParameter1, const RuntimeMethod* method) { { // projMatrix = renderParameter.projection; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_0 = ___renderParameter1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = L_0.get_projection_1(); __this->set_projMatrix_0(L_1); // viewMatrix = renderParameter.view; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_2 = ___renderParameter1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3 = L_2.get_view_0(); __this->set_viewMatrix_1(L_3); // viewport = renderParameter.viewport; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_4 = ___renderParameter1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = L_4.get_viewport_2(); __this->set_viewport_2(L_5); // occlusionMesh = renderParameter.occlusionMesh; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_6 = ___renderParameter1; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = L_6.get_occlusionMesh_3(); __this->set_occlusionMesh_3(L_7); // textureArraySlice = renderParameter.textureArraySlice; XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 L_8 = ___renderParameter1; int32_t L_9 = L_8.get_textureArraySlice_4(); __this->set_textureArraySlice_4(L_9); // viewport.x *= renderPass.renderTargetDesc.width; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_10 = __this->get_address_of_viewport_2(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_11 = L_10; float L_12; L_12 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_11, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_13 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_14; L_14 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_13, /*hidden argument*/NULL); Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)((float)((float)L_14)))), /*hidden argument*/NULL); // viewport.width *= renderPass.renderTargetDesc.width; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_15 = __this->get_address_of_viewport_2(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_16 = L_15; float L_17; L_17 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_16, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_18 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_19; L_19 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_18, /*hidden argument*/NULL); Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_16, ((float)il2cpp_codegen_multiply((float)L_17, (float)((float)((float)L_19)))), /*hidden argument*/NULL); // viewport.y *= renderPass.renderTargetDesc.height; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_20 = __this->get_address_of_viewport_2(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_21 = L_20; float L_22; L_22 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_21, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_23 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_24; L_24 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_23, /*hidden argument*/NULL); Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_21, ((float)il2cpp_codegen_multiply((float)L_22, (float)((float)((float)L_24)))), /*hidden argument*/NULL); // viewport.height *= renderPass.renderTargetDesc.height; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_25 = __this->get_address_of_viewport_2(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_26 = L_25; float L_27; L_27 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_26, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_28 = (&___renderPass0)->get_address_of_renderTargetDesc_3(); int32_t L_29; L_29 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_28, /*hidden argument*/NULL); Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_26, ((float)il2cpp_codegen_multiply((float)L_27, (float)((float)((float)L_29)))), /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411_AdjustorThunk (RuntimeObject * __this, XRRenderPass_tCB4A9F3B07C2C59889BD3EE40F44E9347A2BC9BB ___renderPass0, XRRenderParameter_tF418BD4C9CAA4C93EF9F7C37FFF349F428B9A3C3 ___renderParameter1, const RuntimeMethod* method) { int32_t _offset = 1; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 * _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_mBD2BA2F6548FD9780A2EA656E186BE6AB02FA411(_thisAdjusted, ___renderPass0, ___renderParameter1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_m87CEBB22CE5F4A4A1E37B854A7027D33F41A7922 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral002B6E3216BE0ED6688E6B5F475171A893F058CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08929B9ED7690C81F8839C7D7C9D227261D64D44); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral093EA53C87514BD6C6B18072196A24FAC275CA17); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B6A7A347CF016F5EAEBCCCA4B381E3872CAA25); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral170A4AE79F1E4ADE325EA6DCA89AB7E5C651BA04); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral226B04A0CC5F5100674EEFBB045D72F8A18827A2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24190D8206635D8FB595C46279502977430B85B5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AF06ACD330CFDFDB9C424642EF11AE57DC76702); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral446DF96A022D29B31B8AD644BD99B565BC7BBB48); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral497D43673BE76EB29AB603578FE58C0F3CFA3A90); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B19AF8BFBE6170A069D33CD42BC0DC97FBCE89B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral78C67E2A4385F588BA2DCEE159691DCE1EC544D1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral858BEA0922A498D3FF8525D6883180A9ADFFD97C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87986FFDB6B51D24AEE282C53255D779874C7E4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA9E6683E605E25CCA0564720D2361F0374DE6BD5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7313CC4A1FC7E8F730433FE31FA8B6C42C2F617); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD7243CE7D444EF51E669A41F8E121D61FBB83F1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD554AEB1041803836B88858CFFEFA4ACB271DC98); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAD606777723F7F5BEA3F16B487E36912E83C73A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5F44E8E2F4752D9A520FEB986BFEC3FA292BD74); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9A91171153CFB6728156E1D688BD478DF0CEA09); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDE5C319F3E1E62CD8B9EEA404BE2D3021161D09); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4841C64DC44B4722F313C297E5B637048ED42B9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF7848AE3E21E07A80D1F3FA7DE36858659646241); s_Il2CppMethodInitialized = true; } { // public static readonly int _Lut_Params = Shader.PropertyToID("_Lut_Params"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA9E6683E605E25CCA0564720D2361F0374DE6BD5, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Lut_Params_0(L_0); // public static readonly int _ColorBalance = Shader.PropertyToID("_ColorBalance"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral002B6E3216BE0ED6688E6B5F475171A893F058CB, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ColorBalance_1(L_1); // public static readonly int _ColorFilter = Shader.PropertyToID("_ColorFilter"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralEDE5C319F3E1E62CD8B9EEA404BE2D3021161D09, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ColorFilter_2(L_2); // public static readonly int _ChannelMixerRed = Shader.PropertyToID("_ChannelMixerRed"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral78C67E2A4385F588BA2DCEE159691DCE1EC544D1, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ChannelMixerRed_3(L_3); // public static readonly int _ChannelMixerGreen = Shader.PropertyToID("_ChannelMixerGreen"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral08929B9ED7690C81F8839C7D7C9D227261D64D44, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ChannelMixerGreen_4(L_4); // public static readonly int _ChannelMixerBlue = Shader.PropertyToID("_ChannelMixerBlue"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral09B6A7A347CF016F5EAEBCCCA4B381E3872CAA25, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ChannelMixerBlue_5(L_5); // public static readonly int _HueSatCon = Shader.PropertyToID("_HueSatCon"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral226B04A0CC5F5100674EEFBB045D72F8A18827A2, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__HueSatCon_6(L_6); // public static readonly int _Lift = Shader.PropertyToID("_Lift"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral170A4AE79F1E4ADE325EA6DCA89AB7E5C651BA04, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Lift_7(L_7); // public static readonly int _Gamma = Shader.PropertyToID("_Gamma"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE9A91171153CFB6728156E1D688BD478DF0CEA09, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Gamma_8(L_8); // public static readonly int _Gain = Shader.PropertyToID("_Gain"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB7313CC4A1FC7E8F730433FE31FA8B6C42C2F617, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Gain_9(L_9); // public static readonly int _Shadows = Shader.PropertyToID("_Shadows"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD554AEB1041803836B88858CFFEFA4ACB271DC98, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Shadows_10(L_10); // public static readonly int _Midtones = Shader.PropertyToID("_Midtones"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE5F44E8E2F4752D9A520FEB986BFEC3FA292BD74, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Midtones_11(L_11); // public static readonly int _Highlights = Shader.PropertyToID("_Highlights"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2AF06ACD330CFDFDB9C424642EF11AE57DC76702, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__Highlights_12(L_12); // public static readonly int _ShaHiLimits = Shader.PropertyToID("_ShaHiLimits"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral497D43673BE76EB29AB603578FE58C0F3CFA3A90, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__ShaHiLimits_13(L_13); // public static readonly int _SplitShadows = Shader.PropertyToID("_SplitShadows"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBD7243CE7D444EF51E669A41F8E121D61FBB83F1, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__SplitShadows_14(L_14); // public static readonly int _SplitHighlights = Shader.PropertyToID("_SplitHighlights"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral87986FFDB6B51D24AEE282C53255D779874C7E4D, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__SplitHighlights_15(L_15); // public static readonly int _CurveMaster = Shader.PropertyToID("_CurveMaster"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral24190D8206635D8FB595C46279502977430B85B5, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveMaster_16(L_16); // public static readonly int _CurveRed = Shader.PropertyToID("_CurveRed"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6B19AF8BFBE6170A069D33CD42BC0DC97FBCE89B, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveRed_17(L_17); // public static readonly int _CurveGreen = Shader.PropertyToID("_CurveGreen"); int32_t L_18; L_18 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDAD606777723F7F5BEA3F16B487E36912E83C73A, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveGreen_18(L_18); // public static readonly int _CurveBlue = Shader.PropertyToID("_CurveBlue"); int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF4841C64DC44B4722F313C297E5B637048ED42B9, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveBlue_19(L_19); // public static readonly int _CurveHueVsHue = Shader.PropertyToID("_CurveHueVsHue"); int32_t L_20; L_20 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral093EA53C87514BD6C6B18072196A24FAC275CA17, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveHueVsHue_20(L_20); // public static readonly int _CurveHueVsSat = Shader.PropertyToID("_CurveHueVsSat"); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF7848AE3E21E07A80D1F3FA7DE36858659646241, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveHueVsSat_21(L_21); // public static readonly int _CurveLumVsSat = Shader.PropertyToID("_CurveLumVsSat"); int32_t L_22; L_22 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral858BEA0922A498D3FF8525D6883180A9ADFFD97C, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveLumVsSat_22(L_22); // public static readonly int _CurveSatVsSat = Shader.PropertyToID("_CurveSatVsSat"); int32_t L_23; L_23 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral446DF96A022D29B31B8AD644BD99B565BC7BBB48, /*hidden argument*/NULL); ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->set__CurveSatVsSat_23(L_23); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_pinvoke(const CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6& unmarshaled, CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_pinvoke& marshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke(unmarshaled.get_tiler_0(), marshaled.___tiler_0); marshaled.___prePunctualLights_1 = unmarshaled.get_prePunctualLights_1(); marshaled.___coarseTiles_2 = unmarshaled.get_coarseTiles_2(); marshaled.___coarseTileHeaders_3 = unmarshaled.get_coarseTileHeaders_3(); marshaled.___coarseHeaderOffset_4 = unmarshaled.get_coarseHeaderOffset_4(); marshaled.___istart_5 = unmarshaled.get_istart_5(); marshaled.___iend_6 = unmarshaled.get_iend_6(); marshaled.___jstart_7 = unmarshaled.get_jstart_7(); marshaled.___jend_8 = unmarshaled.get_jend_8(); } IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_pinvoke_back(const CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_pinvoke& marshaled, CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6& unmarshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 unmarshaled_tiler_temp_0; memset((&unmarshaled_tiler_temp_0), 0, sizeof(unmarshaled_tiler_temp_0)); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_back(marshaled.___tiler_0, unmarshaled_tiler_temp_0); unmarshaled.set_tiler_0(unmarshaled_tiler_temp_0); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 unmarshaled_prePunctualLights_temp_1; memset((&unmarshaled_prePunctualLights_temp_1), 0, sizeof(unmarshaled_prePunctualLights_temp_1)); unmarshaled_prePunctualLights_temp_1 = marshaled.___prePunctualLights_1; unmarshaled.set_prePunctualLights_1(unmarshaled_prePunctualLights_temp_1); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A unmarshaled_coarseTiles_temp_2; memset((&unmarshaled_coarseTiles_temp_2), 0, sizeof(unmarshaled_coarseTiles_temp_2)); unmarshaled_coarseTiles_temp_2 = marshaled.___coarseTiles_2; unmarshaled.set_coarseTiles_2(unmarshaled_coarseTiles_temp_2); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A unmarshaled_coarseTileHeaders_temp_3; memset((&unmarshaled_coarseTileHeaders_temp_3), 0, sizeof(unmarshaled_coarseTileHeaders_temp_3)); unmarshaled_coarseTileHeaders_temp_3 = marshaled.___coarseTileHeaders_3; unmarshaled.set_coarseTileHeaders_3(unmarshaled_coarseTileHeaders_temp_3); int32_t unmarshaled_coarseHeaderOffset_temp_4 = 0; unmarshaled_coarseHeaderOffset_temp_4 = marshaled.___coarseHeaderOffset_4; unmarshaled.set_coarseHeaderOffset_4(unmarshaled_coarseHeaderOffset_temp_4); int32_t unmarshaled_istart_temp_5 = 0; unmarshaled_istart_temp_5 = marshaled.___istart_5; unmarshaled.set_istart_5(unmarshaled_istart_temp_5); int32_t unmarshaled_iend_temp_6 = 0; unmarshaled_iend_temp_6 = marshaled.___iend_6; unmarshaled.set_iend_6(unmarshaled_iend_temp_6); int32_t unmarshaled_jstart_temp_7 = 0; unmarshaled_jstart_temp_7 = marshaled.___jstart_7; unmarshaled.set_jstart_7(unmarshaled_jstart_temp_7); int32_t unmarshaled_jend_temp_8 = 0; unmarshaled_jend_temp_8 = marshaled.___jend_8; unmarshaled.set_jend_8(unmarshaled_jend_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_pinvoke_cleanup(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_pinvoke& marshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_cleanup(marshaled.___tiler_0); } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_com(const CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6& unmarshaled, CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_com& marshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com(unmarshaled.get_tiler_0(), marshaled.___tiler_0); marshaled.___prePunctualLights_1 = unmarshaled.get_prePunctualLights_1(); marshaled.___coarseTiles_2 = unmarshaled.get_coarseTiles_2(); marshaled.___coarseTileHeaders_3 = unmarshaled.get_coarseTileHeaders_3(); marshaled.___coarseHeaderOffset_4 = unmarshaled.get_coarseHeaderOffset_4(); marshaled.___istart_5 = unmarshaled.get_istart_5(); marshaled.___iend_6 = unmarshaled.get_iend_6(); marshaled.___jstart_7 = unmarshaled.get_jstart_7(); marshaled.___jend_8 = unmarshaled.get_jend_8(); } IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_com_back(const CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_com& marshaled, CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6& unmarshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 unmarshaled_tiler_temp_0; memset((&unmarshaled_tiler_temp_0), 0, sizeof(unmarshaled_tiler_temp_0)); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_back(marshaled.___tiler_0, unmarshaled_tiler_temp_0); unmarshaled.set_tiler_0(unmarshaled_tiler_temp_0); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 unmarshaled_prePunctualLights_temp_1; memset((&unmarshaled_prePunctualLights_temp_1), 0, sizeof(unmarshaled_prePunctualLights_temp_1)); unmarshaled_prePunctualLights_temp_1 = marshaled.___prePunctualLights_1; unmarshaled.set_prePunctualLights_1(unmarshaled_prePunctualLights_temp_1); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A unmarshaled_coarseTiles_temp_2; memset((&unmarshaled_coarseTiles_temp_2), 0, sizeof(unmarshaled_coarseTiles_temp_2)); unmarshaled_coarseTiles_temp_2 = marshaled.___coarseTiles_2; unmarshaled.set_coarseTiles_2(unmarshaled_coarseTiles_temp_2); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A unmarshaled_coarseTileHeaders_temp_3; memset((&unmarshaled_coarseTileHeaders_temp_3), 0, sizeof(unmarshaled_coarseTileHeaders_temp_3)); unmarshaled_coarseTileHeaders_temp_3 = marshaled.___coarseTileHeaders_3; unmarshaled.set_coarseTileHeaders_3(unmarshaled_coarseTileHeaders_temp_3); int32_t unmarshaled_coarseHeaderOffset_temp_4 = 0; unmarshaled_coarseHeaderOffset_temp_4 = marshaled.___coarseHeaderOffset_4; unmarshaled.set_coarseHeaderOffset_4(unmarshaled_coarseHeaderOffset_temp_4); int32_t unmarshaled_istart_temp_5 = 0; unmarshaled_istart_temp_5 = marshaled.___istart_5; unmarshaled.set_istart_5(unmarshaled_istart_temp_5); int32_t unmarshaled_iend_temp_6 = 0; unmarshaled_iend_temp_6 = marshaled.___iend_6; unmarshaled.set_iend_6(unmarshaled_iend_temp_6); int32_t unmarshaled_jstart_temp_7 = 0; unmarshaled_jstart_temp_7 = marshaled.___jstart_7; unmarshaled.set_jstart_7(unmarshaled_jstart_temp_7); int32_t unmarshaled_jend_temp_8 = 0; unmarshaled_jend_temp_8 = marshaled.___jend_8; unmarshaled.set_jend_8(unmarshaled_jend_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob IL2CPP_EXTERN_C void CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshal_com_cleanup(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_com& marshaled) { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_cleanup(marshaled.___tiler_0); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 * IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // int coarseTileOffset = (int)coarseTileHeaders[coarseHeaderOffset + 0]; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_0 = __this->get_address_of_coarseTileHeaders_3(); int32_t L_1 = __this->get_coarseHeaderOffset_4(); uint32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_0)->___m_Buffer_0, L_1); V_0 = L_2; // int coarseVisLightCount = (int)coarseTileHeaders[coarseHeaderOffset + 1]; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_3 = __this->get_address_of_coarseTileHeaders_3(); int32_t L_4 = __this->get_coarseHeaderOffset_4(); uint32_t L_5; L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_3)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1))); V_1 = L_5; // if (tiler.TilerLevel != 0) DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_6 = __this->get_address_of_tiler_0(); int32_t L_7; L_7 = DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0065; } } { // tiler.CullIntermediateLights( // ref prePunctualLights, // ref coarseTiles, coarseTileOffset, coarseVisLightCount, // istart, iend, jstart, jend // ); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_8 = __this->get_address_of_tiler_0(); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_9 = __this->get_address_of_prePunctualLights_1(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_10 = __this->get_address_of_coarseTiles_2(); int32_t L_11 = V_0; int32_t L_12 = V_1; int32_t L_13 = __this->get_istart_5(); int32_t L_14 = __this->get_iend_6(); int32_t L_15 = __this->get_jstart_7(); int32_t L_16 = __this->get_jend_8(); DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_8, (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_9, (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_10, L_11, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); // } return; } IL_0065: { // tiler.CullFinalLights( // ref prePunctualLights, // ref coarseTiles, coarseTileOffset, coarseVisLightCount, // istart, iend, jstart, jend // ); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_17 = __this->get_address_of_tiler_0(); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_18 = __this->get_address_of_prePunctualLights_1(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_19 = __this->get_address_of_coarseTiles_2(); int32_t L_20 = V_0; int32_t L_21 = V_1; int32_t L_22 = __this->get_istart_5(); int32_t L_23 = __this->get_iend_6(); int32_t L_24 = __this->get_jstart_7(); int32_t L_25 = __this->get_jend_8(); DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_17, (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_18, (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_19, L_20, L_21, L_22, L_23, L_24, L_25, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C_AdjustorThunk (RuntimeObject * IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { int32_t _offset = 1; CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 * _thisAdjusted = reinterpret_cast(__this + _offset); CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_pinvoke(const DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69& unmarshaled, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_pinvoke& marshaled) { Exception_t* ___tileList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'tileList' of type 'DrawCall': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___tileList_0Exception, NULL); } IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_pinvoke_back(const DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_pinvoke& marshaled, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69& unmarshaled) { Exception_t* ___tileList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'tileList' of type 'DrawCall': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___tileList_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_pinvoke_cleanup(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_com(const DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69& unmarshaled, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_com& marshaled) { Exception_t* ___tileList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'tileList' of type 'DrawCall': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___tileList_0Exception, NULL); } IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_com_back(const DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_com& marshaled, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69& unmarshaled) { Exception_t* ___tileList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'tileList' of type 'DrawCall': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___tileList_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall IL2CPP_EXTERN_C void DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshal_com_cleanup(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_mCC27F69A183227AC63326F4DD6BEB7369CBAB6BD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; 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s_Il2CppMethodInitialized = true; } { // public static readonly int _LitStencilRef = Shader.PropertyToID("_LitStencilRef"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2A79458B56742869C970802BABC044B863EAEBB8, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitStencilRef_0(L_0); // public static readonly int _LitStencilReadMask = Shader.PropertyToID("_LitStencilReadMask"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA1157491762A35AA9294E63C8E856A0EC623453D, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitStencilReadMask_1(L_1); // public static readonly int _LitStencilWriteMask = Shader.PropertyToID("_LitStencilWriteMask"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3660ADCAC1E2D8A0D6580522BB19691C80238BD7, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitStencilWriteMask_2(L_2); // public static readonly int _SimpleLitStencilRef = Shader.PropertyToID("_SimpleLitStencilRef"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral453E1DDDE36F4A5910A36295C859E98D903414C5, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitStencilRef_3(L_3); // public static readonly int _SimpleLitStencilReadMask = Shader.PropertyToID("_SimpleLitStencilReadMask"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9A94996873834C5180A8D7845CAB1A51611135E2, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitStencilReadMask_4(L_4); // public static readonly int _SimpleLitStencilWriteMask = Shader.PropertyToID("_SimpleLitStencilWriteMask"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBCC07DD3A056D026883DEEE1FC9D3CE17C086304, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitStencilWriteMask_5(L_5); // public static readonly int _StencilRef = Shader.PropertyToID("_StencilRef"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4D8A139418EF0697974054E94254DECA0AE09AAC, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__StencilRef_6(L_6); // public static readonly int _StencilReadMask = Shader.PropertyToID("_StencilReadMask"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral14254BB83373B11756D2303A8E187014374CE5D9, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__StencilReadMask_7(L_7); // public static readonly int _StencilWriteMask = Shader.PropertyToID("_StencilWriteMask"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__StencilWriteMask_8(L_8); // public static readonly int _LitPunctualStencilRef = Shader.PropertyToID("_LitPunctualStencilRef"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8892BAC6E61D7943F7F770BBF75A3C355AB72338, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitPunctualStencilRef_9(L_9); // public static readonly int _LitPunctualStencilReadMask = Shader.PropertyToID("_LitPunctualStencilReadMask"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB0C9A0F8C132EF1323BB03594ECCB7D94F38F76B, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitPunctualStencilReadMask_10(L_10); // public static readonly int _LitPunctualStencilWriteMask = Shader.PropertyToID("_LitPunctualStencilWriteMask"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral757F9B426839108F8E0406132E96E5830A55A168, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitPunctualStencilWriteMask_11(L_11); // public static readonly int _SimpleLitPunctualStencilRef = Shader.PropertyToID("_SimpleLitPunctualStencilRef"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5CF70AD86FEE4D0BB40A2D1AC0E24C9BCB72ED12, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitPunctualStencilRef_12(L_12); // public static readonly int _SimpleLitPunctualStencilReadMask = Shader.PropertyToID("_SimpleLitPunctualStencilReadMask"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral911B39A2990FADC95CC105164B82B339D32F7810, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitPunctualStencilReadMask_13(L_13); // public static readonly int _SimpleLitPunctualStencilWriteMask = Shader.PropertyToID("_SimpleLitPunctualStencilWriteMask"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralAA00EDD178C0078F9093B663874EE2736CFA0F6F, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitPunctualStencilWriteMask_14(L_14); // public static readonly int _LitDirStencilRef = Shader.PropertyToID("_LitDirStencilRef"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDB19771FAB86434A869A4FA826380CFCB91457FC, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitDirStencilRef_15(L_15); // public static readonly int _LitDirStencilReadMask = Shader.PropertyToID("_LitDirStencilReadMask"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3DE62C764FE287F782036A9E375E4CE594140ECE, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitDirStencilReadMask_16(L_16); // public static readonly int _LitDirStencilWriteMask = Shader.PropertyToID("_LitDirStencilWriteMask"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral18658F681A9C73419F1C6C28685110B9C75217F2, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LitDirStencilWriteMask_17(L_17); // public static readonly int _SimpleLitDirStencilRef = Shader.PropertyToID("_SimpleLitDirStencilRef"); int32_t L_18; L_18 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6C5919B5E82FAACEB69183B34A7541D9C5ED602F, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitDirStencilRef_18(L_18); // public static readonly int _SimpleLitDirStencilReadMask = Shader.PropertyToID("_SimpleLitDirStencilReadMask"); int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD09FF46497DED0891A364572FCE480D32154FFB3, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitDirStencilReadMask_19(L_19); // public static readonly int _SimpleLitDirStencilWriteMask = Shader.PropertyToID("_SimpleLitDirStencilWriteMask"); int32_t L_20; L_20 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC2CA6F1BFF44EEBCC4D051A38B46BB88F3B24DF3, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SimpleLitDirStencilWriteMask_20(L_20); // public static readonly int _ClearStencilRef = Shader.PropertyToID("_ClearStencilRef"); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4AB6F48A3250683B3A12B9E26AD621AC56FFDBCC, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ClearStencilRef_21(L_21); // public static readonly int _ClearStencilReadMask = Shader.PropertyToID("_ClearStencilReadMask"); int32_t L_22; L_22 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4852C31B2DE03903DCD4A75D0FDB9A11DF55C528, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ClearStencilReadMask_22(L_22); // public static readonly int _ClearStencilWriteMask = Shader.PropertyToID("_ClearStencilWriteMask"); int32_t L_23; L_23 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2B4D8E7F2745F89BAAB63D8DA1ACBF4D38089708, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ClearStencilWriteMask_23(L_23); // public static readonly int UDepthRanges = Shader.PropertyToID("UDepthRanges"); int32_t L_24; L_24 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral401EF617274432D00AADC12F16B55AB2188FD08D, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set_UDepthRanges_24(L_24); // public static readonly int _DepthRanges = Shader.PropertyToID("_DepthRanges"); int32_t L_25; L_25 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF8905D1E6DCA40100391056EDF65844310277470, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DepthRanges_25(L_25); // public static readonly int _DownsamplingWidth = Shader.PropertyToID("_DownsamplingWidth"); int32_t L_26; L_26 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCAABA042316C222199F628367CB7D134CCFCF0DB, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DownsamplingWidth_26(L_26); // public static readonly int _DownsamplingHeight = Shader.PropertyToID("_DownsamplingHeight"); int32_t L_27; L_27 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFFCD8ECECD1E616DDCFC9E8D79CF13DFDEC8D60E, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DownsamplingHeight_27(L_27); // public static readonly int _SourceShiftX = Shader.PropertyToID("_SourceShiftX"); int32_t L_28; L_28 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral70CD5B83C84BA3C54FBB92177ABE5F628D108A45, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SourceShiftX_28(L_28); // public static readonly int _SourceShiftY = Shader.PropertyToID("_SourceShiftY"); int32_t L_29; L_29 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2E8FC83CE57F8E0AE9352E71BDDFF679A6533B5A, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SourceShiftY_29(L_29); // public static readonly int _TileShiftX = Shader.PropertyToID("_TileShiftX"); int32_t L_30; L_30 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral82F68032486AC7ACD4E7382765F4DC38FC704A81, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__TileShiftX_30(L_30); // public static readonly int _TileShiftY = Shader.PropertyToID("_TileShiftY"); int32_t L_31; L_31 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral763E46AC5D506FE240ABAAD0DCAA1CB1F3400320, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__TileShiftY_31(L_31); // public static readonly int _tileXCount = Shader.PropertyToID("_tileXCount"); int32_t L_32; L_32 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF349EC003B9E1D0A2328BC6E701F6B09E05F164E, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__tileXCount_32(L_32); // public static readonly int _DepthRangeOffset = Shader.PropertyToID("_DepthRangeOffset"); int32_t L_33; L_33 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5433653501FC944B6CF5D209A88C9963DE12193F, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DepthRangeOffset_33(L_33); // public static readonly int _BitmaskTex = Shader.PropertyToID("_BitmaskTex"); int32_t L_34; L_34 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF3C85592BFF883704615A239BC8E91EFCC6C176C, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__BitmaskTex_34(L_34); // public static readonly int UTileList = Shader.PropertyToID("UTileList"); int32_t L_35; L_35 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral88E6FDB7A6F1CA6CC91EC5C279F5488D0302B0B3, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set_UTileList_35(L_35); // public static readonly int _TileList = Shader.PropertyToID("_TileList"); int32_t L_36; L_36 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4C260B205EFF7484A04FC0C0FB37CD75C5E2F264, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__TileList_36(L_36); // public static readonly int UPunctualLightBuffer = Shader.PropertyToID("UPunctualLightBuffer"); int32_t L_37; L_37 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBBD1966241D4BF6CA39EEE86FF584CE070C3A849, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set_UPunctualLightBuffer_37(L_37); // public static readonly int _PunctualLightBuffer = Shader.PropertyToID("_PunctualLightBuffer"); int32_t L_38; L_38 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCE4FA5ED1C953EC8E300E8C2D096B95B3CE8B1EB, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__PunctualLightBuffer_38(L_38); // public static readonly int URelLightList = Shader.PropertyToID("URelLightList"); int32_t L_39; L_39 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCE7098FC985B73DD7145AEFFE57E551DC884F390, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set_URelLightList_39(L_39); // public static readonly int _RelLightList = Shader.PropertyToID("_RelLightList"); int32_t L_40; L_40 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF83E481930B4D0917204C1962470A5BB5FECD8F7, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__RelLightList_40(L_40); // public static readonly int _TilePixelWidth = Shader.PropertyToID("_TilePixelWidth"); int32_t L_41; L_41 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCADFE37865E6F6702027AC057777303273E8884C, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__TilePixelWidth_41(L_41); // public static readonly int _TilePixelHeight = Shader.PropertyToID("_TilePixelHeight"); int32_t L_42; L_42 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1C947B5E2B665DCFE4FBC336AD0E437DC23B9177, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__TilePixelHeight_42(L_42); // public static readonly int _InstanceOffset = Shader.PropertyToID("_InstanceOffset"); int32_t L_43; L_43 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBA695E3146B59C4551E3C2449548462F23362FCE, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__InstanceOffset_43(L_43); // public static readonly int _DepthTex = Shader.PropertyToID("_DepthTex"); int32_t L_44; L_44 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral773DEFE7EB361DC16D32FA28DF6430398738266B, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DepthTex_44(L_44); // public static readonly int _DepthTexSize = Shader.PropertyToID("_DepthTexSize"); int32_t L_45; L_45 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralAA735A35167FAD7CCD5AECF1F26FA0E8480460FD, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__DepthTexSize_45(L_45); // public static readonly int _ScreenSize = Shader.PropertyToID("_ScreenSize"); int32_t L_46; L_46 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ScreenSize_46(L_46); // public static readonly int _ScreenToWorld = Shader.PropertyToID("_ScreenToWorld"); int32_t L_47; L_47 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDC94E136F7997B634866013445CACF862DA0F7D8, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ScreenToWorld_47(L_47); // public static readonly int _unproject0 = Shader.PropertyToID("_unproject0"); int32_t L_48; L_48 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1C324961D5D2C07264B6F845F8ACB8946CB85DE3, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__unproject0_48(L_48); // public static readonly int _unproject1 = Shader.PropertyToID("_unproject1"); int32_t L_49; L_49 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE1C0B43BE0556C9AEE95D2DCF64CC18B33C610EA, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__unproject1_49(L_49); // public static int _MainLightPosition = Shader.PropertyToID("_MainLightPosition"); // ForwardLights.LightConstantBuffer also refers to the same ShaderPropertyID - TODO: move this definition to a common location shared by other UniversalRP classes int32_t L_50; L_50 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral766B907ADE80249DAE808FC29210021E23EB4E91, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__MainLightPosition_50(L_50); // public static int _MainLightColor = Shader.PropertyToID("_MainLightColor"); // ForwardLights.LightConstantBuffer also refers to the same ShaderPropertyID - TODO: move this definition to a common location shared by other UniversalRP classes int32_t L_51; L_51 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0E7DA7037FEC0AF6D2151C72F15B1ED7FA9510D0, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__MainLightColor_51(L_51); // public static int _SpotLightScale = Shader.PropertyToID("_SpotLightScale"); int32_t L_52; L_52 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0493AB1599AF63F8E3BD39D09A7561AFBA2BA8F6, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SpotLightScale_52(L_52); // public static int _SpotLightBias = Shader.PropertyToID("_SpotLightBias"); int32_t L_53; L_53 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral80ECF0DE547781D1B9780A17EE8E8F3080959DFD, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SpotLightBias_53(L_53); // public static int _SpotLightGuard = Shader.PropertyToID("_SpotLightGuard"); int32_t L_54; L_54 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralED59BA8185CAA83E268229638F6BC55EA239C931, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__SpotLightGuard_54(L_54); // public static int _LightPosWS = Shader.PropertyToID("_LightPosWS"); int32_t L_55; L_55 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0D3AE10B010841FB94C16F2D6092DE1939E0D4D3, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightPosWS_55(L_55); // public static int _LightColor = Shader.PropertyToID("_LightColor"); int32_t L_56; L_56 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral86A04CD0F0A72EF7AFFA2F1D3B84FD4C0C8A846C, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightColor_56(L_56); // public static int _LightAttenuation = Shader.PropertyToID("_LightAttenuation"); int32_t L_57; L_57 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral63DB01C0A14C3A9F2C34ECE76868A34556EB6079, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightAttenuation_57(L_57); // public static int _LightOcclusionProbInfo = Shader.PropertyToID("_LightOcclusionProbInfo"); int32_t L_58; L_58 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral362A772856CB779F1765B078E092205AB3FC37C2, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightOcclusionProbInfo_58(L_58); // public static int _LightDirection = Shader.PropertyToID("_LightDirection"); int32_t L_59; L_59 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightDirection_59(L_59); // public static int _LightFlags = Shader.PropertyToID("_LightFlags"); int32_t L_60; L_60 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6EA8E998C6201A17512C6CC6B02FAFEA02156DAD, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__LightFlags_60(L_60); // public static int _ShadowLightIndex = Shader.PropertyToID("_ShadowLightIndex"); int32_t L_61; L_61 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1CFB78BE8011E0ED5D3703C52272C237DBCA06A1, /*hidden argument*/NULL); ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->set__ShadowLightIndex_61(L_61); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ForwardRenderer/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mBEFA6DFCE93133122A1FFBAE691C14C6576E14C5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * L_0 = (U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 *)il2cpp_codegen_object_new(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m47D8259B231059896AAB28A11FD1069BCBD727E7(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m47D8259B231059896AAB28A11FD1069BCBD727E7 (U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/<>c::b__57_0(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CSetupU3Eb__57_0_m4A99F21BFFA63040624A13C8B6D2C073CA5EB154 (U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___x0, const RuntimeMethod* method) { { // bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRendering) != null; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_0 = ___x0; NullCheck(L_0); int32_t L_1; L_1 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_0, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) == ((int32_t)((int32_t)1000)))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ForwardRenderer/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_mCE06CDCFECEF897B35F1673689A328C152106DBA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F51DF416D3977DE10B80C7C5C4616401AACF883); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler createCameraRenderTarget = new ProfilingSampler($"{k_Name}.{nameof(CreateCameraRenderTarget)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral2F51DF416D3977DE10B80C7C5C4616401AACF883, /*hidden argument*/NULL); ((Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var))->set_createCameraRenderTarget_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_pinvoke(const RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A& unmarshaled, RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_pinvoke& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.get_requiresDepthTexture_0()); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.get_requiresDepthPrepass_1()); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.get_requiresNormalsTexture_2()); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.get_requiresColorTexture_3()); } IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_pinvoke_back(const RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_pinvoke& marshaled, RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A& unmarshaled) { bool unmarshaled_requiresDepthTexture_temp_0 = false; unmarshaled_requiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.set_requiresDepthTexture_0(unmarshaled_requiresDepthTexture_temp_0); bool unmarshaled_requiresDepthPrepass_temp_1 = false; unmarshaled_requiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.set_requiresDepthPrepass_1(unmarshaled_requiresDepthPrepass_temp_1); bool unmarshaled_requiresNormalsTexture_temp_2 = false; unmarshaled_requiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.set_requiresNormalsTexture_2(unmarshaled_requiresNormalsTexture_temp_2); bool unmarshaled_requiresColorTexture_temp_3 = false; unmarshaled_requiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.set_requiresColorTexture_3(unmarshaled_requiresColorTexture_temp_3); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_pinvoke_cleanup(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_com(const RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A& unmarshaled, RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_com& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.get_requiresDepthTexture_0()); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.get_requiresDepthPrepass_1()); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.get_requiresNormalsTexture_2()); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.get_requiresColorTexture_3()); } IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_com_back(const RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_com& marshaled, RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A& unmarshaled) { bool unmarshaled_requiresDepthTexture_temp_0 = false; unmarshaled_requiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.set_requiresDepthTexture_0(unmarshaled_requiresDepthTexture_temp_0); bool unmarshaled_requiresDepthPrepass_temp_1 = false; unmarshaled_requiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.set_requiresDepthPrepass_1(unmarshaled_requiresDepthPrepass_temp_1); bool unmarshaled_requiresNormalsTexture_temp_2 = false; unmarshaled_requiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.set_requiresNormalsTexture_2(unmarshaled_requiresNormalsTexture_temp_2); bool unmarshaled_requiresColorTexture_temp_3 = false; unmarshaled_requiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.set_requiresColorTexture_3(unmarshaled_requiresColorTexture_temp_3); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshal_com_cleanup(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m85CB1A81D11ABAD80CF277918746AA8947BCD7FE (ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_mask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 mask { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CmaskU3Ek__BackingField_0(); return L_0; } } IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * _thisAdjusted = reinterpret_cast(__this + _offset); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue; _returnValue = MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::set_mask(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { { // public Vector4 mask { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0; __this->set_U3CmaskU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C void MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * _thisAdjusted = reinterpret_cast(__this + _offset); MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_inverted() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 inverted { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CinvertedU3Ek__BackingField_1(); return L_0; } } IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * _thisAdjusted = reinterpret_cast(__this + _offset); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue; _returnValue = MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::set_inverted(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { { // public Vector4 inverted { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0; __this->set_U3CinvertedU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C void MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * _thisAdjusted = reinterpret_cast(__this + _offset); MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::.ctor(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___i1, const RuntimeMethod* method) { { // mask = m; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___m0; MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F_inline((MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D *)__this, L_0, /*hidden argument*/NULL); // inverted = i; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___i1; MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408_inline((MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D *)__this, L_1, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___i1, const RuntimeMethod* method) { int32_t _offset = 1; MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * _thisAdjusted = reinterpret_cast(__this + _offset); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9(_thisAdjusted, ___m0, ___i1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5A5A1129DB803ECD8EBBF6B7684E4CEECF68F118 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * L_0 = (U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 *)il2cpp_codegen_object_new(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m3B92957AD33F979BA26E46A4531A6545AE598CA6(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3B92957AD33F979BA26E46A4531A6545AE598CA6 (U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::b__5_0(UnityEngine.Experimental.Rendering.Universal.Light2D,UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CSetupCullingU3Eb__5_0_m9436123E4DB4B2B5238D392344BEE7FDA105486D (U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * __this, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___l10, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___l21, const RuntimeMethod* method) { { // m_VisibleLights.Sort((l1, l2) => l1.lightOrder - l2.lightOrder); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___l10; NullCheck(L_0); int32_t L_1; L_1 = Light2D_get_lightOrder_mDA0DD04C16979AE35D0A141A3A856CEA7760A0A8_inline(L_0, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___l21; NullCheck(L_2); int32_t L_3; L_3 = Light2D_get_lightOrder_mDA0DD04C16979AE35D0A141A3A856CEA7760A0A8_inline(L_2, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)L_3)); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m3B5176531ECD7EECCE2334601D1E7C524713621A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * L_0 = (U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 *)il2cpp_codegen_object_new(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m1A77B3FBC09C73BC329944620B72C8DF33A53F28(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m1A77B3FBC09C73BC329944620B72C8DF33A53F28 (U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::b__8_0(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_0_m9B33A778AA3794F7D5EF7435F30B117AFF3A25CE (U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * __this, int32_t ___i0, const RuntimeMethod* method) { { // var indicesI = tessI.Elements.Select(i => i); int32_t L_0 = ___i0; return L_0; } } // Unity.Mathematics.float3 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::b__8_1(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_1_m28F4B81CF36A5022D30EF051C2EA5BC58C92E107 (U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * __this, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 ___v0, const RuntimeMethod* method) { { // var verticesI = tessI.Vertices.Select(v => new float3(v.Position.X, v.Position.Y, 0)); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_0 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = L_0.get_Position_0(); float L_2 = L_1.get_X_1(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_3 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_4 = L_3.get_Position_0(); float L_5 = L_4.get_Y_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6; memset((&L_6), 0, sizeof(L_6)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_6), L_2, L_5, (0.0f), /*hidden argument*/NULL); return L_6; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParametricLightMeshVertex__cctor_m596DB853AC34424C4102D36BE33E5F568285FDE2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly VertexAttributeDescriptor[] VertexLayout = new[] // { // new VertexAttributeDescriptor(VertexAttribute.Position, VertexAttributeFormat.Float32, 3), // new VertexAttributeDescriptor(VertexAttribute.Color, VertexAttributeFormat.Float32, 4), // }; VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_0 = (VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF*)(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF*)SZArrayNew(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF_il2cpp_TypeInfo_var, (uint32_t)2); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_1 = L_0; VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E L_2; memset((&L_2), 0, sizeof(L_2)); VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9((&L_2), 0, 0, 3, 0, /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E )L_2); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_3 = L_1; VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E L_4; memset((&L_4), 0, sizeof(L_4)); VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9((&L_4), 3, 0, 4, 0, /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E )L_4); ((ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields*)il2cpp_codegen_static_fields_for(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var))->set_VertexLayout_2(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteLightMeshVertex__cctor_mB3EC198967F5A7F7FA8CF10983B5D628D10AEA25 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly VertexAttributeDescriptor[] VertexLayout = new[] // { // new VertexAttributeDescriptor(VertexAttribute.Position, VertexAttributeFormat.Float32, 3), // new VertexAttributeDescriptor(VertexAttribute.Color, VertexAttributeFormat.Float32, 4), // new VertexAttributeDescriptor(VertexAttribute.TexCoord0, VertexAttributeFormat.Float32, 2), // }; VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_0 = (VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF*)(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF*)SZArrayNew(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF_il2cpp_TypeInfo_var, (uint32_t)3); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_1 = L_0; VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E L_2; memset((&L_2), 0, sizeof(L_2)); VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9((&L_2), 0, 0, 3, 0, /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E )L_2); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_3 = L_1; VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E L_4; memset((&L_4), 0, sizeof(L_4)); VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9((&L_4), 3, 0, 4, 0, /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E )L_4); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_5 = L_3; VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E L_6; memset((&L_6), 0, sizeof(L_6)); VertexAttributeDescriptor__ctor_m98183669DC960D7BEFBEF0E216FF9A4BE1941FE9((&L_6), 4, 0, 2, 0, /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E )L_6); ((SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields*)il2cpp_codegen_static_fields_for(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var))->set_VertexLayout_3(L_5); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rface() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__Lface_7(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rface(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rface_m3AB9E491E244B366047DCB4B7F8A02068A9D254D (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___value0, const RuntimeMethod* method) { { // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = ___value0; NullCheck(L_0); L_0->set__Lface_7(L_1); // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = L_0->get__Org_6(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dst_m52CB067CE4461BB98C16A78552DE35C6E1B4AC46 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___value0, const RuntimeMethod* method) { { // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = ___value0; NullCheck(L_0); L_0->set__Org_6(L_1); // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Lnext_5(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Oprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Oprev_mA4C576ADA61EA7B3D8F45D6CDEC792AB8BEE8676 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Lnext_5(L_1); // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Lprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Onext_4(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Sym_3(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Lprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Lprev_m1C178ED1AACA95F1B5B8B0DF420EB3C6A093297C (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Sym_3(L_1); // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Dprev_m9DCA72BB8528FF559BA9CAB443590CB89FE955A3 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Lnext_5(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Sym_3(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dprev_m8D7C964A13CA9D8E4A1366C9E5B1EAB073E74791 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Sym_3(L_1); // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Onext_4(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rprev_m4F91B14C6E4F51D42A573417F0EB69601F129144 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Onext_4(L_1); // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Dnext_m4D1608922CDA3CE51678D15F8DB999675FDD0453 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0; L_0 = Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439(__this, /*hidden argument*/NULL); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Sym_3(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dnext(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dnext_mCEDEBF570C16C607D1F8C0D7B4BCAE14706A1F46 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0; L_0 = Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439(__this, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Sym_3(L_1); // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Rnext_m480B5AE0371E727CD6CD118FCE86FECC421C020D (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { { // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0; L_0 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(__this, /*hidden argument*/NULL); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Sym_3(); return L_1; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rnext(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rnext_m9F97191F9E09D25186A551F5824FBD31A0531A0E (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___value0, const RuntimeMethod* method) { { // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0; L_0 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(__this, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___value0; NullCheck(L_0); L_0->set__Sym_3(L_1); // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::EnsureFirst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_EnsureFirst_m4BD77D69205253A488A6696922D80A8AD6441A66 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** ___e0, const RuntimeMethod* method) { { // if (e == e._pair._eSym) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** L_0 = ___e0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = *((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 **)L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** L_2 = ___e0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = *((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 **)L_2); NullCheck(L_3); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * L_4 = L_3->get_address_of__pair_1(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eSym_1(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_1) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_5)))) { goto IL_0019; } } { // e = e._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** L_6 = ___e0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** L_7 = ___e0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = *((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 **)L_7); NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__Sym_3(); *((RuntimeObject **)L_6) = (RuntimeObject *)L_9; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)L_9); } IL_0019: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_Reset_m307EB27481A4435A1D84BB366DD75CD40AF2DB0E (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // _pair.Reset(); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * L_0 = __this->get_address_of__pair_1(); EdgePair_Reset_m1929C94D5D78302874AA36A8EE4DD7134834977B((EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B *)L_0, /*hidden argument*/NULL); // _next = _Sym = _Onext = _Lnext = null; V_0 = (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL; __this->set__Lnext_5((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1; V_0 = L_2; __this->set__Onext_4(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3; V_0 = L_4; __this->set__Sym_3(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_0; __this->set__next_2(L_5); // _Org = null; __this->set__Org_6((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // _Lface = null; __this->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // _activeRegion = null; __this->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // _winding = 0; __this->set__winding_9(0); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge__ctor_m025E76792D412A8B60A8F0B35DD79F9A900E1B00 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m667C0C4CABC59C6E5751DF697FF12420BB1F20CA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_m667C0C4CABC59C6E5751DF697FF12420BB1F20CA(__this, /*hidden argument*/Pooled_1__ctor_m667C0C4CABC59C6E5751DF697FF12420BB1F20CA_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_pinvoke(const EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B& unmarshaled, EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke& marshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_pinvoke_back(const EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke& marshaled, EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B& unmarshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_pinvoke_cleanup(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_com(const EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B& unmarshaled, EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com& marshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_com_back(const EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com& marshaled, EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B& unmarshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshal_com_cleanup(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com& marshaled) { } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B EdgePair_Create_m8A9288B9A32EB2CD33EC6A5353F73EADB306BF97 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B V_0; memset((&V_0), 0, sizeof(V_0)); { // var pair = new MeshUtils.EdgePair(); il2cpp_codegen_initobj((&V_0), sizeof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B )); // pair._e = MeshUtils.Edge.Create(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0; L_0 = Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323(/*hidden argument*/Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323_RuntimeMethod_var); (&V_0)->set__e_0(L_0); // pair._e._pair = pair; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_1 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1.get__e_0(); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_3 = V_0; NullCheck(L_2); L_2->set__pair_1(L_3); // pair._eSym = MeshUtils.Edge.Create(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4; L_4 = Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323(/*hidden argument*/Pooled_1_Create_mC6AAD1304FBF485C3E1E0A3A8F22700EB0D5E323_RuntimeMethod_var); (&V_0)->set__eSym_1(L_4); // pair._eSym._pair = pair; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_5 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5.get__eSym_1(); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_7 = V_0; NullCheck(L_6); L_6->set__pair_1(L_7); // return pair; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_8 = V_0; return L_8; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EdgePair_Reset_m1929C94D5D78302874AA36A8EE4DD7134834977B (EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * __this, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // _e = _eSym = null; V_0 = (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL; __this->set__eSym_1((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = V_0; __this->set__e_0(L_0); // } return; } } IL2CPP_EXTERN_C void EdgePair_Reset_m1929C94D5D78302874AA36A8EE4DD7134834977B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * _thisAdjusted = reinterpret_cast(__this + _offset); EdgePair_Reset_m1929C94D5D78302874AA36A8EE4DD7134834977B(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::get_VertsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Face_get_VertsCount_mC3B0E7DC1BAFA28D09B20EB3C779D412960546B7 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * __this, const RuntimeMethod* method) { int32_t V_0 = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // int n = 0; V_0 = 0; // var eCur = _anEdge; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__anEdge_3(); V_1 = L_0; } IL_0009: { // n++; int32_t L_1 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)); // eCur = eCur._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_1; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Lnext_5(); V_1 = L_3; // } while (eCur != _anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = __this->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_4) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_5)))) { goto IL_0009; } } { // return n; int32_t L_6 = V_0; return L_6; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Face_Reset_m1311A5AF201680396F22DA972E0509164D83F132 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * __this, const RuntimeMethod* method) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; { // _prev = _next = null; V_0 = (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL; __this->set__next_2((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = V_0; __this->set__prev_1(L_0); // _anEdge = null; __this->set__anEdge_3((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // _trail = null; __this->set__trail_4((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // _n = 0; __this->set__n_5(0); // _marked = false; __this->set__marked_6((bool)0); // _inside = false; __this->set__inside_7((bool)0); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Face__ctor_m25979D89F2FFFB2C194B0BBF36FC8F1B463762AE (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_mD5BB63FCA7452360EB1E8A402DE85FC9055D6527_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_mD5BB63FCA7452360EB1E8A402DE85FC9055D6527(__this, /*hidden argument*/Pooled_1__ctor_mD5BB63FCA7452360EB1E8A402DE85FC9055D6527_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vertex_Reset_mD0A8760EDEDE46949C520F88CE7ED6D57CDE4196 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; { // _prev = _next = null; V_0 = (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL; __this->set__next_2((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = V_0; __this->set__prev_1(L_0); // _anEdge = null; __this->set__anEdge_3((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // _coords = Vec3.Zero; IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = ((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var))->get_Zero_0(); __this->set__coords_4(L_1); // _s = 0; __this->set__s_5((0.0f)); // _t = 0; __this->set__t_6((0.0f)); // _pqHandle = new PQHandle(); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * L_2 = __this->get_address_of__pqHandle_7(); il2cpp_codegen_initobj(L_2, sizeof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D )); // _n = 0; __this->set__n_8(0); // _data = null; __this->set__data_9(NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vertex__ctor_mAEC19EEE58B213AC944EABDF41D34D052D1A61E9 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_mCDE7B3E57F05BEEFBC267D282BCB33C4824ED014_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_mCDE7B3E57F05BEEFBC267D282BCB33C4824ED014(__this, /*hidden argument*/Pooled_1__ctor_mCDE7B3E57F05BEEFBC267D282BCB33C4824ED014_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m6653C861235340D7C6A894858E492BBD6968ADBF (ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData/TextureResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResources__ctor_mD381F2B7507BBC5E359AFE4CA4B545CF14212A8D (TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::.ctor(UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialLibrary__ctor_m34F652E10F83FD1F892C4474A780A60609FDCD66 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, const RuntimeMethod* method) { { // public MaterialLibrary(PostProcessData data) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // stopNaN = Load(data.shaders.stopNanPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = ___data0; NullCheck(L_0); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_1 = L_0->get_shaders_4(); NullCheck(L_1); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = L_1->get_stopNanPS_0(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_2, /*hidden argument*/NULL); __this->set_stopNaN_0(L_3); // subpixelMorphologicalAntialiasing = Load(data.shaders.subpixelMorphologicalAntialiasingPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_4 = ___data0; NullCheck(L_4); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_5 = L_4->get_shaders_4(); NullCheck(L_5); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = L_5->get_subpixelMorphologicalAntialiasingPS_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_6, /*hidden argument*/NULL); __this->set_subpixelMorphologicalAntialiasing_1(L_7); // gaussianDepthOfField = Load(data.shaders.gaussianDepthOfFieldPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_8 = ___data0; NullCheck(L_8); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_9 = L_8->get_shaders_4(); NullCheck(L_9); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_10 = L_9->get_gaussianDepthOfFieldPS_2(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11; L_11 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_10, /*hidden argument*/NULL); __this->set_gaussianDepthOfField_2(L_11); // bokehDepthOfField = Load(data.shaders.bokehDepthOfFieldPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_12 = ___data0; NullCheck(L_12); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_13 = L_12->get_shaders_4(); NullCheck(L_13); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_14 = L_13->get_bokehDepthOfFieldPS_3(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15; L_15 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_14, /*hidden argument*/NULL); __this->set_bokehDepthOfField_3(L_15); // cameraMotionBlur = Load(data.shaders.cameraMotionBlurPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_16 = ___data0; NullCheck(L_16); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_17 = L_16->get_shaders_4(); NullCheck(L_17); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_18 = L_17->get_cameraMotionBlurPS_4(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19; L_19 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_18, /*hidden argument*/NULL); __this->set_cameraMotionBlur_4(L_19); // paniniProjection = Load(data.shaders.paniniProjectionPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_20 = ___data0; NullCheck(L_20); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_21 = L_20->get_shaders_4(); NullCheck(L_21); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_22 = L_21->get_paniniProjectionPS_5(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23; L_23 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_22, /*hidden argument*/NULL); __this->set_paniniProjection_5(L_23); // bloom = Load(data.shaders.bloomPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_24 = ___data0; NullCheck(L_24); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_25 = L_24->get_shaders_4(); NullCheck(L_25); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_26 = L_25->get_bloomPS_8(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27; L_27 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_26, /*hidden argument*/NULL); __this->set_bloom_6(L_27); // uber = Load(data.shaders.uberPostPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_28 = ___data0; NullCheck(L_28); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_29 = L_28->get_shaders_4(); NullCheck(L_29); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_30 = L_29->get_uberPostPS_9(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31; L_31 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_30, /*hidden argument*/NULL); __this->set_uber_7(L_31); // finalPass = Load(data.shaders.finalPostPassPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_32 = ___data0; NullCheck(L_32); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_33 = L_32->get_shaders_4(); NullCheck(L_33); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_34 = L_33->get_finalPostPassPS_10(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35; L_35 = MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17(__this, L_34, /*hidden argument*/NULL); __this->set_finalPass_8(L_35); // } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::Load(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * MaterialLibrary_Load_m817D4427CA14D177502EC4D1FFB69EFBAC271D17 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A55890C1107C5FD772CC1ABA7EBE78909195995); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7BAABDF048F39D7B1B75DA1936FA10BB87C330E9); s_Il2CppMethodInitialized = true; } { // if (shader == null) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0034; } } { // Debug.LogErrorFormat($"Missing shader. {GetType().DeclaringType.Name} render pass will not execute. Check for missing reference in the renderer resources."); Type_t * L_2; L_2 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_2); Type_t * L_3; L_3 = VirtFuncInvoker0< Type_t * >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_2); NullCheck(L_3); String_t* L_4; L_4 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3); String_t* L_5; L_5 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral7BAABDF048F39D7B1B75DA1936FA10BB87C330E9, L_4, _stringLiteral5A55890C1107C5FD772CC1ABA7EBE78909195995, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6; L_6 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(L_5, L_6, /*hidden argument*/NULL); // return null; return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } IL_0034: { // else if (!shader.isSupported) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = ___shader0; NullCheck(L_7); bool L_8; L_8 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_7, /*hidden argument*/NULL); if (L_8) { goto IL_003e; } } { // return null; return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } IL_003e: { // return CoreUtils.CreateEngineMaterial(shader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_9 = ___shader0; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10; L_10 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_9, /*hidden argument*/NULL); return L_10; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialLibrary_Cleanup_m9B5E5E026554DDD5710C8AA346CC9CDD96FABC57 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(stopNaN); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_stopNaN_0(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_0, /*hidden argument*/NULL); // CoreUtils.Destroy(subpixelMorphologicalAntialiasing); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = __this->get_subpixelMorphologicalAntialiasing_1(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_1, /*hidden argument*/NULL); // CoreUtils.Destroy(gaussianDepthOfField); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_gaussianDepthOfField_2(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_2, /*hidden argument*/NULL); // CoreUtils.Destroy(bokehDepthOfField); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_bokehDepthOfField_3(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_3, /*hidden argument*/NULL); // CoreUtils.Destroy(cameraMotionBlur); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_cameraMotionBlur_4(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_4, /*hidden argument*/NULL); // CoreUtils.Destroy(paniniProjection); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_paniniProjection_5(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_5, /*hidden argument*/NULL); // CoreUtils.Destroy(bloom); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_bloom_6(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_6, /*hidden argument*/NULL); // CoreUtils.Destroy(uber); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_uber_7(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_7, /*hidden argument*/NULL); // CoreUtils.Destroy(finalPass); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_finalPass_8(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_8, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_m4CF37B704FFC68E8F5C69AD241A17B80FC5DB1EE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07B171B1C8D7DBEA8D8A335E16FF04529ED4C296); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1831D6AF0034BFD62502B7DAAE7F161CCE2152E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18F9F20DBB46D16A736FD871D499B91C8B8AD52A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B9EFBFC3B2698A75AE9060E2CA3F4703BAA46DB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D6B2F5769B37B64ED1CF89C6872C4C70E115DA4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral228C7CE59F61DC4634C693698A1F1F9A09B84345); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral236EF4A9D84C6C0908DB95675FDA65CBA7AB2165); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral395532A2CA3FFB4E35DA4816E48F5D38866FD3A0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F839ECBA8AC470BFFE9349EECF4319425E9777E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FAF1DA4444E4B6AD59D12D507B263672C20EC08); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42E48670FB7AC0A2FDE591B7E2E6725B2F6A4BF7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral431B60EF974BB8E5F0F8EC2A455F97E801E2D0DB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral44C2668500869CC2081E76ACB924F307C180BEFA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4A0F84CABDBAA807ED74BAE97A3B37809D5BBDC3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D8A139418EF0697974054E94254DECA0AE09AAC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral577B724681B6E49F462DA98700A79269E1C87123); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C8716309FF255E33DEB3745CD6DA72452B5B635); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7605E990BDF3D9FE837E8A654F08CA6BEA25F21E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7987DF7BA4C266E69980DE0831B635B3EF700BF2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral817B818885135BEF736D2338DB6B5420E379E536); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral862A9879517D02316ADA3EF22C673885DB64148D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA48E3026A883B72EC7928644F7CC3A8CB1CF4450); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA9E6683E605E25CCA0564720D2361F0374DE6BD5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3E3DADCE6E7B32E1B630C2110EE36F91D6E999B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4EBE57C49598AA2CE2A6F4F37A57543F7D538EC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1B8FEF67A4B5CEC7AF8D68A4845C6CEB59E9BE1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA67D590521B2AE2F3BD3F775DE1AB089187B32B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCD11BB1712DB6382A048B4AE3EADE730E885FFA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD107AB84C3C7CAEF9C83EC57E99F64A0D1D246C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2105439EFE4A4A8D6E5E9FCDFB969C23C532D04); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE3D4B9AAA347D492D840D37A56CCE204D06B4CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE078582BB0F722460DE31693A931059066547B83); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE97DC9C8E192370B0AD2F71BCAB9828CB1B88F0C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF933CA13CDF0D40118EC4F0A27CE7F086936DE3D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFFD55C761D363A2D2DE1D3DCCA7A3F010ADE1A1E); s_Il2CppMethodInitialized = true; } { // public static readonly int _TempTarget = Shader.PropertyToID("_TempTarget"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7605E990BDF3D9FE837E8A654F08CA6BEA25F21E, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__TempTarget_0(L_0); // public static readonly int _TempTarget2 = Shader.PropertyToID("_TempTarget2"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral236EF4A9D84C6C0908DB95675FDA65CBA7AB2165, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__TempTarget2_1(L_1); // public static readonly int _StencilRef = Shader.PropertyToID("_StencilRef"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4D8A139418EF0697974054E94254DECA0AE09AAC, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__StencilRef_2(L_2); // public static readonly int _StencilMask = Shader.PropertyToID("_StencilMask"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3FAF1DA4444E4B6AD59D12D507B263672C20EC08, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__StencilMask_3(L_3); // public static readonly int _FullCoCTexture = Shader.PropertyToID("_FullCoCTexture"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral817B818885135BEF736D2338DB6B5420E379E536, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__FullCoCTexture_4(L_4); // public static readonly int _HalfCoCTexture = Shader.PropertyToID("_HalfCoCTexture"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3F839ECBA8AC470BFFE9349EECF4319425E9777E, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__HalfCoCTexture_5(L_5); // public static readonly int _DofTexture = Shader.PropertyToID("_DofTexture"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE97DC9C8E192370B0AD2F71BCAB9828CB1B88F0C, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__DofTexture_6(L_6); // public static readonly int _CoCParams = Shader.PropertyToID("_CoCParams"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral44C2668500869CC2081E76ACB924F307C180BEFA, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__CoCParams_7(L_7); // public static readonly int _BokehKernel = Shader.PropertyToID("_BokehKernel"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF933CA13CDF0D40118EC4F0A27CE7F086936DE3D, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__BokehKernel_8(L_8); // public static readonly int _PongTexture = Shader.PropertyToID("_PongTexture"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFFD55C761D363A2D2DE1D3DCCA7A3F010ADE1A1E, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__PongTexture_9(L_9); // public static readonly int _PingTexture = Shader.PropertyToID("_PingTexture"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE078582BB0F722460DE31693A931059066547B83, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__PingTexture_10(L_10); // public static readonly int _Metrics = Shader.PropertyToID("_Metrics"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral577B724681B6E49F462DA98700A79269E1C87123, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Metrics_11(L_11); // public static readonly int _AreaTexture = Shader.PropertyToID("_AreaTexture"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral07B171B1C8D7DBEA8D8A335E16FF04529ED4C296, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__AreaTexture_12(L_12); // public static readonly int _SearchTexture = Shader.PropertyToID("_SearchTexture"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1D6B2F5769B37B64ED1CF89C6872C4C70E115DA4, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__SearchTexture_13(L_13); // public static readonly int _EdgeTexture = Shader.PropertyToID("_EdgeTexture"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1831D6AF0034BFD62502B7DAAE7F161CCE2152E9, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__EdgeTexture_14(L_14); // public static readonly int _BlendTexture = Shader.PropertyToID("_BlendTexture"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1B9EFBFC3B2698A75AE9060E2CA3F4703BAA46DB, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__BlendTexture_15(L_15); // public static readonly int _ColorTexture = Shader.PropertyToID("_ColorTexture"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral228C7CE59F61DC4634C693698A1F1F9A09B84345, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__ColorTexture_16(L_16); // public static readonly int _Params = Shader.PropertyToID("_Params"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Params_17(L_17); // public static readonly int _SourceTexLowMip = Shader.PropertyToID("_SourceTexLowMip"); int32_t L_18; L_18 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral431B60EF974BB8E5F0F8EC2A455F97E801E2D0DB, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__SourceTexLowMip_18(L_18); // public static readonly int _Bloom_Params = Shader.PropertyToID("_Bloom_Params"); int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4A0F84CABDBAA807ED74BAE97A3B37809D5BBDC3, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Bloom_Params_19(L_19); // public static readonly int _Bloom_RGBM = Shader.PropertyToID("_Bloom_RGBM"); int32_t L_20; L_20 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5C8716309FF255E33DEB3745CD6DA72452B5B635, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Bloom_RGBM_20(L_20); // public static readonly int _Bloom_Texture = Shader.PropertyToID("_Bloom_Texture"); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral42E48670FB7AC0A2FDE591B7E2E6725B2F6A4BF7, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Bloom_Texture_21(L_21); // public static readonly int _LensDirt_Texture = Shader.PropertyToID("_LensDirt_Texture"); int32_t L_22; L_22 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC1B8FEF67A4B5CEC7AF8D68A4845C6CEB59E9BE1, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__LensDirt_Texture_22(L_22); // public static readonly int _LensDirt_Params = Shader.PropertyToID("_LensDirt_Params"); int32_t L_23; L_23 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral862A9879517D02316ADA3EF22C673885DB64148D, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__LensDirt_Params_23(L_23); // public static readonly int _LensDirt_Intensity = Shader.PropertyToID("_LensDirt_Intensity"); int32_t L_24; L_24 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCA67D590521B2AE2F3BD3F775DE1AB089187B32B, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__LensDirt_Intensity_24(L_24); // public static readonly int _Distortion_Params1 = Shader.PropertyToID("_Distortion_Params1"); int32_t L_25; L_25 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA48E3026A883B72EC7928644F7CC3A8CB1CF4450, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Distortion_Params1_25(L_25); // public static readonly int _Distortion_Params2 = Shader.PropertyToID("_Distortion_Params2"); int32_t L_26; L_26 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral395532A2CA3FFB4E35DA4816E48F5D38866FD3A0, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Distortion_Params2_26(L_26); // public static readonly int _Chroma_Params = Shader.PropertyToID("_Chroma_Params"); int32_t L_27; L_27 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral18F9F20DBB46D16A736FD871D499B91C8B8AD52A, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Chroma_Params_27(L_27); // public static readonly int _Vignette_Params1 = Shader.PropertyToID("_Vignette_Params1"); int32_t L_28; L_28 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7987DF7BA4C266E69980DE0831B635B3EF700BF2, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Vignette_Params1_28(L_28); // public static readonly int _Vignette_Params2 = Shader.PropertyToID("_Vignette_Params2"); int32_t L_29; L_29 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDE3D4B9AAA347D492D840D37A56CCE204D06B4CB, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Vignette_Params2_29(L_29); // public static readonly int _Lut_Params = Shader.PropertyToID("_Lut_Params"); int32_t L_30; L_30 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA9E6683E605E25CCA0564720D2361F0374DE6BD5, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__Lut_Params_30(L_30); // public static readonly int _UserLut_Params = Shader.PropertyToID("_UserLut_Params"); int32_t L_31; L_31 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB3E3DADCE6E7B32E1B630C2110EE36F91D6E999B, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__UserLut_Params_31(L_31); // public static readonly int _InternalLut = Shader.PropertyToID("_InternalLut"); int32_t L_32; L_32 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB4EBE57C49598AA2CE2A6F4F37A57543F7D538EC, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__InternalLut_32(L_32); // public static readonly int _UserLut = Shader.PropertyToID("_UserLut"); int32_t L_33; L_33 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD2105439EFE4A4A8D6E5E9FCDFB969C23C532D04, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__UserLut_33(L_33); // public static readonly int _DownSampleScaleFactor = Shader.PropertyToID("_DownSampleScaleFactor"); int32_t L_34; L_34 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCD107AB84C3C7CAEF9C83EC57E99F64A0D1D246C, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__DownSampleScaleFactor_34(L_34); // public static readonly int _FullscreenProjMat = Shader.PropertyToID("_FullscreenProjMat"); int32_t L_35; L_35 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCCD11BB1712DB6382A048B4AE3EADE730E885FFA, /*hidden argument*/NULL); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__FullscreenProjMat_35(L_35); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_m6353A2639DEB13E7F7A763F5DF78097A79311AB2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F7F48A706CC847EAD8424D8C1DF8A02B7C4FE4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FCF0E139133F0DDF478955F270C04BEB6603608); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral705E45A32DA1DDF61998467D74F91CF2D32D0D3C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral753E0AB79D2F5928CFBF78F6E1394CF452AF8DE5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A3827112ECFDABFCB5295D1234E0143FB2BEC23); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC9EDB6B7EBF2B99CDDE984606E633E2D9B2368AB); s_Il2CppMethodInitialized = true; } { // public static readonly int _Grain_Texture = Shader.PropertyToID("_Grain_Texture"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3FCF0E139133F0DDF478955F270C04BEB6603608, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__Grain_Texture_0(L_0); // public static readonly int _Grain_Params = Shader.PropertyToID("_Grain_Params"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8A3827112ECFDABFCB5295D1234E0143FB2BEC23, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__Grain_Params_1(L_1); // public static readonly int _Grain_TilingParams = Shader.PropertyToID("_Grain_TilingParams"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC9EDB6B7EBF2B99CDDE984606E633E2D9B2368AB, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__Grain_TilingParams_2(L_2); // public static readonly int _BlueNoise_Texture = Shader.PropertyToID("_BlueNoise_Texture"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral705E45A32DA1DDF61998467D74F91CF2D32D0D3C, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__BlueNoise_Texture_3(L_3); // public static readonly int _Dithering_Params = Shader.PropertyToID("_Dithering_Params"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral753E0AB79D2F5928CFBF78F6E1394CF452AF8DE5, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__Dithering_Params_4(L_4); // public static readonly int _SourceSize = Shader.PropertyToID("_SourceSize"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral00F7F48A706CC847EAD8424D8C1DF8A02B7C4FE4, /*hidden argument*/NULL); ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->set__SourceSize_5(L_5); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomCameraSettings__ctor_mDB1129D4C26533A0FBC4D53EA8CCCDF91E46E221 (CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * __this, const RuntimeMethod* method) { { // public bool restoreCamera = true; __this->set_restoreCamera_1((bool)1); // public float cameraFieldOfView = 60.0f; __this->set_cameraFieldOfView_3((60.0f)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilterSettings__ctor_m33DAA68798618A089CF073504CB69138B8149529 (FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * __this, const RuntimeMethod* method) { { // public FilterSettings() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // RenderQueueType = RenderQueueType.Opaque; __this->set_RenderQueueType_0(0); // LayerMask = 0; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0; L_0 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(0, /*hidden argument*/NULL); __this->set_LayerMask_1(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsSettings__ctor_m2625349BFC10F9D362610F8CAEE42261431BCEC7 (RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9FFB4D8E920D44D630E84FE6EAFCE216A179866A); s_Il2CppMethodInitialized = true; } { // public string passTag = "RenderObjectsFeature"; __this->set_passTag_0(_stringLiteral9FFB4D8E920D44D630E84FE6EAFCE216A179866A); // public RenderPassEvent Event = RenderPassEvent.AfterRenderingOpaques; __this->set_Event_1(((int32_t)300)); // public FilterSettings filterSettings = new FilterSettings(); FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * L_0 = (FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 *)il2cpp_codegen_object_new(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92_il2cpp_TypeInfo_var); FilterSettings__ctor_m33DAA68798618A089CF073504CB69138B8149529(L_0, /*hidden argument*/NULL); __this->set_filterSettings_2(L_0); // public CompareFunction depthCompareFunction = CompareFunction.LessEqual; __this->set_depthCompareFunction_6(4); // public bool enableWrite = true; __this->set_enableWrite_7((bool)1); // public StencilStateData stencilSettings = new StencilStateData(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_1 = (StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 *)il2cpp_codegen_object_new(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39_il2cpp_TypeInfo_var); StencilStateData__ctor_m47DA35C32E7D145750C782C0A6FE722D2C765950(L_1, /*hidden argument*/NULL); __this->set_stencilSettings_8(L_1); // public CustomCameraSettings cameraSettings = new CustomCameraSettings(); CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_2 = (CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 *)il2cpp_codegen_object_new(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16_il2cpp_TypeInfo_var); CustomCameraSettings__ctor_mDB1129D4C26533A0FBC4D53EA8CCCDF91E46E221(L_2, /*hidden argument*/NULL); __this->set_cameraSettings_9(L_2); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StereoConstants__ctor_m13BDC917148D2D6C8D3EDFF6E629B994D4729DE0 (StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Matrix4x4[] viewProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_0 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_viewProjMatrix_0(L_0); // public Matrix4x4[] invViewMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_1 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_invViewMatrix_1(L_1); // public Matrix4x4[] invProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_2 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_invProjMatrix_2(L_2); // public Matrix4x4[] invViewProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_3 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_invViewProjMatrix_3(L_3); // public Matrix4x4[] invCameraProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_4 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_invCameraProjMatrix_4(L_4); // public Vector4[] worldSpaceCameraPos = new Vector4[2]; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_5 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_worldSpaceCameraPos_5(L_5); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__ctor_mFB2937363EB5DA7B9EA4DA27178451FCA7BB8029 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private ProfilingSampler m_ProfilingSampler = ProfilingSampler.Get(URPProfileId.SSAO); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)13), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); __this->set_m_ProfilingSampler_14(L_0); // private RenderTargetIdentifier m_SSAOTexture1Target = new RenderTargetIdentifier(s_SSAOTexture1ID, 0, CubemapFace.Unknown, -1); IL2CPP_RUNTIME_CLASS_INIT(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); int32_t L_1 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture1ID_23(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; memset((&L_2), 0, sizeof(L_2)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_2), L_1, 0, (-1), (-1), /*hidden argument*/NULL); __this->set_m_SSAOTexture1Target_15(L_2); // private RenderTargetIdentifier m_SSAOTexture2Target = new RenderTargetIdentifier(s_SSAOTexture2ID, 0, CubemapFace.Unknown, -1); int32_t L_3 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture2ID_24(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; memset((&L_4), 0, sizeof(L_4)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_4), L_3, 0, (-1), (-1), /*hidden argument*/NULL); __this->set_m_SSAOTexture2Target_16(L_4); // private RenderTargetIdentifier m_SSAOTexture3Target = new RenderTargetIdentifier(s_SSAOTexture3ID, 0, CubemapFace.Unknown, -1); int32_t L_5 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture3ID_25(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; memset((&L_6), 0, sizeof(L_6)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_6), L_5, 0, (-1), (-1), /*hidden argument*/NULL); __this->set_m_SSAOTexture3Target_17(L_6); // internal ScreenSpaceAmbientOcclusionPass() ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // m_CurrentSettings = new ScreenSpaceAmbientOcclusionSettings(); ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_7 = (ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B *)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var); ScreenSpaceAmbientOcclusionSettings__ctor_mCD3FD65F3782ABC12DCB8180F04F66E42C270619(L_7, /*hidden argument*/NULL); __this->set_m_CurrentSettings_13(L_7); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_Setup_m8473A10A574EC15A7E7795FA72DD44C21F7CA51C (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * ___featureSettings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // m_CurrentSettings = featureSettings; ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_0 = ___featureSettings0; __this->set_m_CurrentSettings_13(L_0); // switch (m_CurrentSettings.Source) ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_1 = __this->get_m_CurrentSettings_13(); NullCheck(L_1); int32_t L_2 = L_1->get_Source_1(); V_0 = L_2; int32_t L_3 = V_0; if (!L_3) { goto IL_001c; } } { int32_t L_4 = V_0; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0025; } } { goto IL_002e; } IL_001c: { // ConfigureInput(ScriptableRenderPassInput.Depth); ScriptableRenderPass_ConfigureInput_m3631960109AB2D8AACA0739EB02453DF5611397E_inline(__this, 1, /*hidden argument*/NULL); // break; goto IL_0034; } IL_0025: { // ConfigureInput(ScriptableRenderPassInput.Normal); ScriptableRenderPass_ConfigureInput_m3631960109AB2D8AACA0739EB02453DF5611397E_inline(__this, 2, /*hidden argument*/NULL); // break; goto IL_0034; } IL_002e: { // throw new ArgumentOutOfRangeException(); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m81CEEF1FCB5EFBBAA39071F48BCFBC16AED0C915(L_5, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_Setup_m8473A10A574EC15A7E7795FA72DD44C21F7CA51C_RuntimeMethod_var))); } IL_0034: { // return material != null // && m_CurrentSettings.Intensity > 0.0f // && m_CurrentSettings.Radius > 0.0f // && m_CurrentSettings.SampleCount > 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0075; } } { ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_8 = __this->get_m_CurrentSettings_13(); NullCheck(L_8); float L_9 = L_8->get_Intensity_3(); if ((!(((float)L_9) > ((float)(0.0f))))) { goto IL_0075; } } { ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_10 = __this->get_m_CurrentSettings_13(); NullCheck(L_10); float L_11 = L_10->get_Radius_5(); if ((!(((float)L_11) > ((float)(0.0f))))) { goto IL_0075; } } { ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_12 = __this->get_m_CurrentSettings_13(); NullCheck(L_12); int32_t L_13 = L_12->get_SampleCount_6(); return (bool)((((int32_t)L_13) > ((int32_t)0))? 1 : 0); } IL_0075: { return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m4C8E59C72ADA32C19B9D1BD2F27CF24B92AE22AB (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral072CE0F167388E22E7262FE73131AFBF911DE4A5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19D09672E3946178FDE53B781007832412CF7428); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral363E9088547FE8D920C8B8993040C60B2E10C269); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t G_B3_0 = 0; { // RenderTextureDescriptor cameraTargetDescriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_2 = L_1->get_cameraTargetDescriptor_5(); V_0 = L_2; // int downsampleDivider = m_CurrentSettings.Downsample ? 2 : 1; ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_3 = __this->get_m_CurrentSettings_13(); NullCheck(L_3); bool L_4 = L_3->get_Downsample_0(); if (L_4) { goto IL_001c; } } { G_B3_0 = 1; goto IL_001d; } IL_001c: { G_B3_0 = 2; } IL_001d: { V_1 = G_B3_0; // Vector4 ssaoParams = new Vector4( // m_CurrentSettings.Intensity, // Intensity // m_CurrentSettings.Radius, // Radius // 1.0f / downsampleDivider, // Downsampling // m_CurrentSettings.SampleCount // Sample count // ); ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_5 = __this->get_m_CurrentSettings_13(); NullCheck(L_5); float L_6 = L_5->get_Intensity_3(); ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_7 = __this->get_m_CurrentSettings_13(); NullCheck(L_7); float L_8 = L_7->get_Radius_5(); int32_t L_9 = V_1; ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_10 = __this->get_m_CurrentSettings_13(); NullCheck(L_10); int32_t L_11 = L_10->get_SampleCount_6(); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), L_6, L_8, ((float)((float)(1.0f)/(float)((float)((float)L_9)))), ((float)((float)L_11)), /*hidden argument*/NULL); // material.SetVector(s_SSAOParamsID, ssaoParams); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); int32_t L_13 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOParamsID_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = V_2; NullCheck(L_12); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_12, L_13, L_14, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_OrthographicCameraKeyword, renderingData.cameraData.camera.orthographic); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = __this->get_material_12(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_16 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_17 = L_16->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = L_17->get_camera_2(); NullCheck(L_18); bool L_19; L_19 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_18, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_15, _stringLiteral363E9088547FE8D920C8B8993040C60B2E10C269, L_19, /*hidden argument*/NULL); // if (m_CurrentSettings.Source == ScreenSpaceAmbientOcclusionSettings.DepthSource.Depth) ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_20 = __this->get_m_CurrentSettings_13(); NullCheck(L_20); int32_t L_21 = L_20->get_Source_1(); if (L_21) { goto IL_0158; } } { // switch (m_CurrentSettings.NormalSamples) ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_22 = __this->get_m_CurrentSettings_13(); NullCheck(L_22); int32_t L_23 = L_22->get_NormalSamples_2(); V_3 = L_23; int32_t L_24 = V_3; switch (L_24) { case 0: { goto IL_00b3; } case 1: { goto IL_00e8; } case 2: { goto IL_011d; } } } { goto IL_0152; } IL_00b3: { // CoreUtils.SetKeyword(material, k_NormalReconstructionLowKeyword, true); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_25, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)1, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionMediumKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_26, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionHighKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_27, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)0, /*hidden argument*/NULL); // break; goto IL_0158; } IL_00e8: { // CoreUtils.SetKeyword(material, k_NormalReconstructionLowKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_28, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionMediumKeyword, true); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_29, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)1, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionHighKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_30, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)0, /*hidden argument*/NULL); // break; goto IL_0158; } IL_011d: { // CoreUtils.SetKeyword(material, k_NormalReconstructionLowKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_31, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionMediumKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_32 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_32, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_NormalReconstructionHighKeyword, true); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_33, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)1, /*hidden argument*/NULL); // break; goto IL_0158; } IL_0152: { // throw new ArgumentOutOfRangeException(); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_34 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m81CEEF1FCB5EFBBAA39071F48BCFBC16AED0C915(L_34, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_34, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m4C8E59C72ADA32C19B9D1BD2F27CF24B92AE22AB_RuntimeMethod_var))); } IL_0158: { // switch (m_CurrentSettings.Source) ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_35 = __this->get_m_CurrentSettings_13(); NullCheck(L_35); int32_t L_36 = L_35->get_Source_1(); if ((!(((uint32_t)L_36) == ((uint32_t)1)))) { goto IL_019b; } } { // CoreUtils.SetKeyword(material, k_SourceDepthKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_37, _stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_SourceDepthNormalsKeyword, true); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_38, _stringLiteral19D09672E3946178FDE53B781007832412CF7428, (bool)1, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_SourceGBufferKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_39, _stringLiteral072CE0F167388E22E7262FE73131AFBF911DE4A5, (bool)0, /*hidden argument*/NULL); // break; goto IL_01ce; } IL_019b: { // CoreUtils.SetKeyword(material, k_SourceDepthKeyword, true); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_40 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_40, _stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C, (bool)1, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_SourceDepthNormalsKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_41, _stringLiteral19D09672E3946178FDE53B781007832412CF7428, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(material, k_SourceGBufferKeyword, false); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = __this->get_material_12(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_42, _stringLiteral072CE0F167388E22E7262FE73131AFBF911DE4A5, (bool)0, /*hidden argument*/NULL); } IL_01ce: { // m_Descriptor = cameraTargetDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_43 = V_0; __this->set_m_Descriptor_18(L_43); // m_Descriptor.msaaSamples = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_44 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_44, 1, /*hidden argument*/NULL); // m_Descriptor.depthBufferBits = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_45 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_45, 0, /*hidden argument*/NULL); // m_Descriptor.width /= downsampleDivider; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_46 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_47 = L_46; int32_t L_48; L_48 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_47, /*hidden argument*/NULL); int32_t L_49 = V_1; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_47, ((int32_t)((int32_t)L_48/(int32_t)L_49)), /*hidden argument*/NULL); // m_Descriptor.height /= downsampleDivider; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_50 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_51 = L_50; int32_t L_52; L_52 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_51, /*hidden argument*/NULL); int32_t L_53 = V_1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_51, ((int32_t)((int32_t)L_52/(int32_t)L_53)), /*hidden argument*/NULL); // m_Descriptor.colorFormat = RenderTextureFormat.ARGB32; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_54 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_54, 0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(s_SSAOTexture1ID, m_Descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); int32_t L_56 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture1ID_23(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_57 = __this->get_m_Descriptor_18(); NullCheck(L_55); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_55, L_56, L_57, 1, /*hidden argument*/NULL); // m_Descriptor.width *= downsampleDivider; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_58 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_59 = L_58; int32_t L_60; L_60 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_59, /*hidden argument*/NULL); int32_t L_61 = V_1; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_59, ((int32_t)il2cpp_codegen_multiply((int32_t)L_60, (int32_t)L_61)), /*hidden argument*/NULL); // m_Descriptor.height *= downsampleDivider; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_62 = __this->get_address_of_m_Descriptor_18(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_63 = L_62; int32_t L_64; L_64 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_63, /*hidden argument*/NULL); int32_t L_65 = V_1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_63, ((int32_t)il2cpp_codegen_multiply((int32_t)L_64, (int32_t)L_65)), /*hidden argument*/NULL); // cmd.GetTemporaryRT(s_SSAOTexture2ID, m_Descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = ___cmd0; int32_t L_67 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture2ID_24(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_68 = __this->get_m_Descriptor_18(); NullCheck(L_66); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_66, L_67, L_68, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(s_SSAOTexture3ID, m_Descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd0; int32_t L_70 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture3ID_25(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_71 = __this->get_m_Descriptor_18(); NullCheck(L_69); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_69, L_70, L_71, 1, /*hidden argument*/NULL); // ConfigureTarget(s_SSAOTexture2ID); int32_t L_72 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture2ID_24(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; L_73 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_72, /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_73, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.None, Color.white); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_74; L_74 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 0, L_74, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Execute_m769EC8B77C956F69F25302CD164588DCA54C6D23 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33C22CE665FEB81776C71A69D70D941A76149644); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4446A7AA387493BF9E31D98938F0FF9463D3A7BE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75923E0735AEA9887B4F654139F76A2145395D51); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (material == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_material_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("{0}.Execute(): Missing material. {1} render pass will not execute. Check for missing reference in the renderer resources.", GetType().Name, profilerTag); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Type_t * L_4; L_4 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_4); String_t* L_5; L_5 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_5); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_5); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_3; String_t* L_7 = __this->get_profilerTag_11(); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral4446A7AA387493BF9E31D98938F0FF9463D3A7BE, L_6, /*hidden argument*/NULL); // return; return; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8; L_8 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_8; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10 = __this->get_m_ProfilingSampler_14(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_9, L_10, /*hidden argument*/NULL); } IL_004a: try { // begin try (depth: 1) // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.ScreenSpaceOcclusion, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_12 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_ScreenSpaceOcclusion_32(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_11, L_12, (bool)1, /*hidden argument*/NULL); // PostProcessUtils.SetSourceSize(cmd, m_Descriptor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_14 = __this->get_m_Descriptor_18(); PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975(L_13, L_14, /*hidden argument*/NULL); // Render(cmd, m_SSAOTexture1Target, ShaderPasses.AO); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = __this->get_m_SSAOTexture1Target_15(); ScreenSpaceAmbientOcclusionPass_Render_mEA8EBC4B4CE5C7AC80458514EEC600B1D3AEE3F6(__this, L_15, L_16, 0, /*hidden argument*/NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture1Target, m_SSAOTexture2Target, ShaderPasses.BlurHorizontal); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_18 = __this->get_m_SSAOTexture1Target_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_19 = __this->get_m_SSAOTexture2Target_16(); ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m7A683DC1008D83369657893CB66F3984A64CCF41(__this, L_17, L_18, L_19, 1, /*hidden argument*/NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture2Target, m_SSAOTexture3Target, ShaderPasses.BlurVertical); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_21 = __this->get_m_SSAOTexture2Target_16(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_22 = __this->get_m_SSAOTexture3Target_17(); ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m7A683DC1008D83369657893CB66F3984A64CCF41(__this, L_20, L_21, L_22, 2, /*hidden argument*/NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture3Target, m_SSAOTexture2Target, ShaderPasses.BlurFinal); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24 = __this->get_m_SSAOTexture3Target_17(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_25 = __this->get_m_SSAOTexture2Target_16(); ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m7A683DC1008D83369657893CB66F3984A64CCF41(__this, L_23, L_24, L_25, 3, /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_SSAOTextureName, m_SSAOTexture2Target); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_27 = __this->get_m_SSAOTexture2Target_16(); NullCheck(L_26); CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7(L_26, _stringLiteral33C22CE665FEB81776C71A69D70D941A76149644, L_27, /*hidden argument*/NULL); // cmd.SetGlobalVector(k_SSAOAmbientOcclusionParamName, new Vector4(0f, 0f, 0f, m_CurrentSettings.DirectLightingStrength)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_0; ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_29 = __this->get_m_CurrentSettings_13(); NullCheck(L_29); float L_30 = L_29->get_DirectLightingStrength_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31; memset((&L_31), 0, sizeof(L_31)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_31), (0.0f), (0.0f), (0.0f), L_30, /*hidden argument*/NULL); NullCheck(L_28); CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57(L_28, _stringLiteral75923E0735AEA9887B4F654139F76A2145395D51, L_31, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xF7, FINALLY_00e9); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00e9; } FINALLY_00e9: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(233) } // end finally (depth: 1) IL2CPP_CLEANUP(233) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xF7, IL_00f7) } IL_00f7: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_32, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_33, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Render_mEA8EBC4B4CE5C7AC80458514EEC600B1D3AEE3F6 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___target1, int32_t ___pass2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.SetRenderTarget( // target, // RenderBufferLoadAction.DontCare, // RenderBufferStoreAction.Store, // target, // RenderBufferLoadAction.DontCare, // RenderBufferStoreAction.DontCare // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___target1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___target1; NullCheck(L_0); CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC(L_0, L_1, 2, 0, L_2, 2, 3, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, material, 0, (int) pass); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4; L_4 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5; L_5 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_material_12(); int32_t L_7 = ___pass2; NullCheck(L_3); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_3, L_4, L_5, L_6, 0, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::RenderAndSetBaseMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m7A683DC1008D83369657893CB66F3984A64CCF41 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___baseMap1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___target2, int32_t ___pass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.SetGlobalTexture(s_BaseMapID, baseMap); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); int32_t L_1 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_BaseMapID_21(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___baseMap1; NullCheck(L_0); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_0, L_1, L_2, /*hidden argument*/NULL); // Render(cmd, target, pass); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___target2; int32_t L_5 = ___pass3; ScreenSpaceAmbientOcclusionPass_Render_mEA8EBC4B4CE5C7AC80458514EEC600B1D3AEE3F6(__this, L_3, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_mECCB2F4B85CE6CADB457525D0D960A980E130019 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_mECCB2F4B85CE6CADB457525D0D960A980E130019_RuntimeMethod_var))); } IL_000e: { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.ScreenSpaceOcclusion, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_3 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_ScreenSpaceOcclusion_32(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_2, L_3, (bool)0, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(s_SSAOTexture1ID); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); int32_t L_5 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture1ID_23(); NullCheck(L_4); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_4, L_5, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(s_SSAOTexture2ID); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; int32_t L_7 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture2ID_24(); NullCheck(L_6); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_6, L_7, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(s_SSAOTexture3ID); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; int32_t L_9 = ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->get_s_SSAOTexture3ID_25(); NullCheck(L_8); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_8, L_9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__cctor_m45EC72F293CB996696E09F9C6DB73C11AA23E3B7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0DAAA1AD08D46F248D9B83DFF6AE0293B4DD567D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral593EFBDA841CF3187BC2FCD745BAE9C127EFCDC9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67BEC592386C17C68CF044FFB14169A1073AC7EB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C7127CDBD7228C606F75ABACEDE7F927FDEE94E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB09C472260424DF2163A6CAA9B50C2F0DDC16D1); s_Il2CppMethodInitialized = true; } { // private static readonly int s_BaseMapID = Shader.PropertyToID("_BaseMap"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral67BEC592386C17C68CF044FFB14169A1073AC7EB, /*hidden argument*/NULL); ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->set_s_BaseMapID_21(L_0); // private static readonly int s_SSAOParamsID = Shader.PropertyToID("_SSAOParams"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFB09C472260424DF2163A6CAA9B50C2F0DDC16D1, /*hidden argument*/NULL); ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->set_s_SSAOParamsID_22(L_1); // private static readonly int s_SSAOTexture1ID = Shader.PropertyToID("_SSAO_OcclusionTexture1"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6C7127CDBD7228C606F75ABACEDE7F927FDEE94E, /*hidden argument*/NULL); ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->set_s_SSAOTexture1ID_23(L_2); // private static readonly int s_SSAOTexture2ID = Shader.PropertyToID("_SSAO_OcclusionTexture2"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0DAAA1AD08D46F248D9B83DFF6AE0293B4DD567D, /*hidden argument*/NULL); ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->set_s_SSAOTexture2ID_24(L_3); // private static readonly int s_SSAOTexture3ID = Shader.PropertyToID("_SSAO_OcclusionTexture3"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral593EFBDA841CF3187BC2FCD745BAE9C127EFCDC9, /*hidden argument*/NULL); ((ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var))->set_s_SSAOTexture3ID_25(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_mE064A8452ED09666C7053AE2E4E44A74F1C86692 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02F49E3AA7DE083407EABB9EEA9918B97DD23C77); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C9B285DC70D83F9C1B3DA351A6E86EE0B437C7E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral46A949FE2879517C36122E711E06BE67DB22EA69); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75913393501586A5C24AB15BC7BA186F6DEE7292); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F37F857A5907C5531D03B57D996059BE1400B6C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBEA3793FEA39BAEC84E041465F12C885C22F223); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC88940B665215D926225D5CD062034A997DD0220); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE17E4E9612B58B31A82A1D1E6F0F7E3B0B5E807C); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler setPerCameraShaderVariables = new ProfilingSampler($"{k_Name}.{nameof(SetPerCameraShaderVariables)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral02F49E3AA7DE083407EABB9EEA9918B97DD23C77, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_setPerCameraShaderVariables_1(L_0); // public static readonly ProfilingSampler sortRenderPasses = new ProfilingSampler($"Sort Render Passes"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral75913393501586A5C24AB15BC7BA186F6DEE7292, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_sortRenderPasses_2(L_1); // public static readonly ProfilingSampler setupLights = new ProfilingSampler($"{k_Name}.{nameof(SetupLights)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_2, _stringLiteralE17E4E9612B58B31A82A1D1E6F0F7E3B0B5E807C, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_setupLights_3(L_2); // public static readonly ProfilingSampler setupCamera = new ProfilingSampler($"Setup Camera Parameters"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_3 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_3, _stringLiteralC88940B665215D926225D5CD062034A997DD0220, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_setupCamera_4(L_3); // public static readonly ProfilingSampler addRenderPasses = new ProfilingSampler($"{k_Name}.{nameof(AddRenderPasses)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, _stringLiteral46A949FE2879517C36122E711E06BE67DB22EA69, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_addRenderPasses_5(L_4); // public static readonly ProfilingSampler clearRenderingState = new ProfilingSampler($"{k_Name}.{nameof(ClearRenderingState)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_5 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_5, _stringLiteral3C9B285DC70D83F9C1B3DA351A6E86EE0B437C7E, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_clearRenderingState_6(L_5); // public static readonly ProfilingSampler internalStartRendering = new ProfilingSampler($"{k_Name}.{nameof(InternalStartRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_6 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_6, _stringLiteral7F37F857A5907C5531D03B57D996059BE1400B6C, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_internalStartRendering_7(L_6); // public static readonly ProfilingSampler internalFinishRendering = new ProfilingSampler($"{k_Name}.{nameof(InternalFinishRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_7 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_7, _stringLiteralBBEA3793FEA39BAEC84E041465F12C885C22F223, /*hidden argument*/NULL); ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->set_internalFinishRendering_8(L_7); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::.ctor(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_mB770E3C3D16F3E41F3E9190617659B7141EA7EA0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mC1E683684695F637A7F6264DD486C8839D0C1264_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // m_BlockEventLimits = new NativeArray(k_RenderPassBlockCount, Allocator.Temp); NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 L_0; memset((&L_0), 0, sizeof(L_0)); NativeArray_1__ctor_mC1E683684695F637A7F6264DD486C8839D0C1264((&L_0), 4, 2, 1, /*hidden argument*/NativeArray_1__ctor_mC1E683684695F637A7F6264DD486C8839D0C1264_RuntimeMethod_var); __this->set_m_BlockEventLimits_0(L_0); // m_BlockRanges = new NativeArray(m_BlockEventLimits.Length + 1, Allocator.Temp); NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_1 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_1)->___m_Length_1); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3; memset((&L_3), 0, sizeof(L_3)); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((&L_3), ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)), 2, 1, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); __this->set_m_BlockRanges_1(L_3); // m_BlockRangeLengths = new NativeArray(m_BlockRanges.Length, Allocator.Temp); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_4 = __this->get_address_of_m_BlockRanges_1(); int32_t L_5; L_5 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_4)->___m_Length_1); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_6; memset((&L_6), 0, sizeof(L_6)); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((&L_6), L_5, 2, 1, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); __this->set_m_BlockRangeLengths_2(L_6); // m_BlockEventLimits[RenderPassBlock.BeforeRendering] = RenderPassEvent.BeforeRenderingPrepasses; NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_7 = __this->get_address_of_m_BlockEventLimits_0(); IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_8 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_BeforeRendering_0(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_7)->___m_Buffer_0, L_8, (((int32_t)150))); // m_BlockEventLimits[RenderPassBlock.MainRenderingOpaque] = RenderPassEvent.AfterRenderingOpaques; NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_9 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_10 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingOpaque_1(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_9)->___m_Buffer_0, L_10, (((int32_t)300))); // m_BlockEventLimits[RenderPassBlock.MainRenderingTransparent] = RenderPassEvent.AfterRenderingPostProcessing; NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_11 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_12 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingTransparent_2(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_11)->___m_Buffer_0, L_12, (((int32_t)600))); // m_BlockEventLimits[RenderPassBlock.AfterRendering] = (RenderPassEvent) Int32.MaxValue; NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_13 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_14 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_AfterRendering_3(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_13)->___m_Buffer_0, L_14, (((int32_t)2147483647LL))); // FillBlockRanges(activeRenderPassQueue); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_15 = ___activeRenderPassQueue0; RenderBlocks_FillBlockRanges_m50B52719B25B3F22AE58DECB33902D22A41DC422((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)__this, L_15, /*hidden argument*/NULL); // m_BlockEventLimits.Dispose(); NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_16 = __this->get_address_of_m_BlockEventLimits_0(); NativeArray_1_Dispose_mB770E3C3D16F3E41F3E9190617659B7141EA7EA0((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_16, /*hidden argument*/NativeArray_1_Dispose_mB770E3C3D16F3E41F3E9190617659B7141EA7EA0_RuntimeMethod_var); // for (int i = 0; i < m_BlockRanges.Length - 1; i++) V_0 = 0; goto IL_00d5; } IL_00aa: { // m_BlockRangeLengths[i] = m_BlockRanges[i + 1] - m_BlockRanges[i]; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_17 = __this->get_address_of_m_BlockRangeLengths_2(); int32_t L_18 = V_0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_19 = __this->get_address_of_m_BlockRanges_1(); int32_t L_20 = V_0; int32_t L_21; L_21 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_19)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1))); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_22 = __this->get_address_of_m_BlockRanges_1(); int32_t L_23 = V_0; int32_t L_24; L_24 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_22)->___m_Buffer_0, L_23); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_17)->___m_Buffer_0, L_18, (((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)L_24)))); // for (int i = 0; i < m_BlockRanges.Length - 1; i++) int32_t L_25 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); } IL_00d5: { // for (int i = 0; i < m_BlockRanges.Length - 1; i++) int32_t L_26 = V_0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_27 = __this->get_address_of_m_BlockRanges_1(); int32_t L_28; L_28 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_27)->___m_Length_1); if ((((int32_t)L_26) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)1))))) { goto IL_00aa; } } { // } return; } } IL2CPP_EXTERN_C void RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA_AdjustorThunk (RuntimeObject * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method) { int32_t _offset = 1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA(_thisAdjusted, ___activeRenderPassQueue0, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_BlockRangeLengths.Dispose(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_BlockRangeLengths_2(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0, /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // m_BlockRanges.Dispose(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_1 = __this->get_address_of_m_BlockRanges_1(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_1, /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::FillBlockRanges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_FillBlockRanges_m50B52719B25B3F22AE58DECB33902D22A41DC422 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { // int currRangeIndex = 0; V_0 = 0; // int currRenderPass = 0; V_1 = 0; // m_BlockRanges[currRangeIndex++] = 0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_BlockRanges_1(); int32_t L_1 = V_0; int32_t L_2 = L_1; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0)->___m_Buffer_0, L_2, (0)); // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) V_2 = 0; goto IL_0055; } IL_0019: { // currRenderPass++; int32_t L_3 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); } IL_001d: { // while (currRenderPass < activeRenderPassQueue.Count && // activeRenderPassQueue[currRenderPass].renderPassEvent < m_BlockEventLimits[i]) int32_t L_4 = V_1; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_5 = ___activeRenderPassQueue0; NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_5, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_4) >= ((int32_t)L_6))) { goto IL_0040; } } { List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_7 = ___activeRenderPassQueue0; int32_t L_8 = V_1; NullCheck(L_7); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_9; L_9 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); NullCheck(L_9); int32_t L_10; L_10 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_9, /*hidden argument*/NULL); NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_11 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_12 = V_2; int32_t L_13; L_13 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_11)->___m_Buffer_0, L_12); if ((((int32_t)L_10) < ((int32_t)L_13))) { goto IL_0019; } } IL_0040: { // m_BlockRanges[currRangeIndex++] = currRenderPass; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_14 = __this->get_address_of_m_BlockRanges_1(); int32_t L_15 = V_0; int32_t L_16 = L_15; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); int32_t L_17 = V_1; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_14)->___m_Buffer_0, L_16, (L_17)); // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) int32_t L_18 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_0055: { // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) int32_t L_19 = V_2; NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * L_20 = __this->get_address_of_m_BlockEventLimits_0(); int32_t L_21; L_21 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 *)L_20)->___m_Length_1); if ((((int32_t)L_19) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)1))))) { goto IL_001d; } } { // m_BlockRanges[currRangeIndex] = activeRenderPassQueue.Count; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_22 = __this->get_address_of_m_BlockRanges_1(); int32_t L_23 = V_0; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_24 = ___activeRenderPassQueue0; NullCheck(L_24); int32_t L_25; L_25 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_24, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_22)->___m_Buffer_0, L_23, (L_25)); // } return; } } IL2CPP_EXTERN_C void RenderBlocks_FillBlockRanges_m50B52719B25B3F22AE58DECB33902D22A41DC422_AdjustorThunk (RuntimeObject * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method) { int32_t _offset = 1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks_FillBlockRanges_m50B52719B25B3F22AE58DECB33902D22A41DC422(_thisAdjusted, ___activeRenderPassQueue0, method); } // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method) { { // return m_BlockRangeLengths[index]; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_BlockRangeLengths_2(); int32_t L_1 = ___index0; int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0)->___m_Buffer_0, L_1); return L_2; } } IL2CPP_EXTERN_C int32_t RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD(_thisAdjusted, ___index0, method); return _returnValue; } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetRange(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method) { { // return new BlockRange(m_BlockRanges[index], m_BlockRanges[index + 1]); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_BlockRanges_1(); int32_t L_1 = ___index0; int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0)->___m_Buffer_0, L_1); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_3 = __this->get_address_of_m_BlockRanges_1(); int32_t L_4 = ___index0; int32_t L_5; L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_3)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1))); BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 L_6; memset((&L_6), 0, sizeof(L_6)); BlockRange__ctor_m1A25D706EC61BD6C7D00C8DDA41F7F336B4196C6((&L_6), L_2, L_5, /*hidden argument*/NULL); return L_6; } } IL2CPP_EXTERN_C BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 _returnValue; _returnValue = RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908(_thisAdjusted, ___index0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPassBlock__cctor_mEFF1C27681357C0158D451FA9B539D7F10F1AABE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int BeforeRendering = 0; ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->set_BeforeRendering_0(0); // public static readonly int MainRenderingOpaque = 1; ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->set_MainRenderingOpaque_1(1); // public static readonly int MainRenderingTransparent = 2; ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->set_MainRenderingTransparent_2(2); // public static readonly int AfterRendering = 3; ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->set_AfterRendering_3(3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m3AFCF135E16888031294C27633434A09E9CB7A3D (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = __this->get_U3CcameraStackingU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814 (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->set_U3CcameraStackingU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7F96145C6506A6545BF41DE50106CF9E2AE26175 (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = __this->get_U3CmsaaU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_msaa(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m714C26907FACB9CF75F6937219546EB8B8A0723E (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = ___value0; __this->set_U3CmsaaU3Ek__BackingField_1(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1 (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; __this->set_U3CmsaaU3Ek__BackingField_1((bool)1); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mBBF0934C9F1A0308ACC29BBD599C1CCFD252D227 (U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::b__0(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m695093871D95528442E5C8CB4DFA712791943473 (U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * __this, String_t* ___m0, const RuntimeMethod* method) { { // var index = Array.FindIndex(s_ShaderPaths, m => m == path); String_t* L_0 = ___m0; String_t* L_1 = __this->get_path_0(); bool L_2; L_2 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_0, L_1, /*hidden argument*/NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98FA9E1C66F57F9BC77C5A310924C6319DF228B5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * L_0 = (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 *)il2cpp_codegen_object_new(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m01B294FCAB0017F2E8E79B9FD1F710E060CED3B6(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m01B294FCAB0017F2E8E79B9FD1F710E060CED3B6 (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::b__8_0(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_0_mB7ACB3C2B88649CC0017B8F028BB6575B7F8D6C2 (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * __this, int32_t ___i0, const RuntimeMethod* method) { { // var indicesI = tessI.Elements.Select(i => i).ToArray(); int32_t L_0 = ___i0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::b__8_1(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_1_m4F9DE5301D88CFFD1384FD3E0BC620FA0DD0D707 (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * __this, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 ___v0, const RuntimeMethod* method) { { // var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_0 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = L_0.get_Position_0(); float L_2 = L_1.get_X_1(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_3 = ___v0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_4 = L_3.get_Position_0(); float L_5 = L_4.get_Y_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), L_2, L_5, (0.0f), /*hidden argument*/NULL); return L_6; } } // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::b__8_2(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_2_m81E9061CFF18F9E4CED45F7169EFE5AAB7D7B716 (U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * __this, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 ___v0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_0 = ___v0; RuntimeObject * L_1 = L_0.get_Data_1(); float L_2 = ((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))->get_r_0(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_3 = ___v0; RuntimeObject * L_4 = L_3.get_Data_1(); float L_5 = ((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_4, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))->get_g_1(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_6 = ___v0; RuntimeObject * L_7 = L_6.get_Data_1(); float L_8 = ((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_7, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))->get_b_2(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_9 = ___v0; RuntimeObject * L_10 = L_9.get_Data_1(); float L_11 = ((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_10, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), L_2, L_5, L_8, L_11, /*hidden argument*/NULL); return L_12; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_pinvoke(const Edge_tC11235216D5E71087549B2CB09A27043F02FB278& unmarshaled, Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_pinvoke& marshaled) { marshaled.___vertexIndex0_0 = unmarshaled.get_vertexIndex0_0(); marshaled.___vertexIndex1_1 = unmarshaled.get_vertexIndex1_1(); marshaled.___tangent_2 = unmarshaled.get_tangent_2(); marshaled.___compareReversed_3 = static_cast(unmarshaled.get_compareReversed_3()); } IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_pinvoke_back(const Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_pinvoke& marshaled, Edge_tC11235216D5E71087549B2CB09A27043F02FB278& unmarshaled) { int32_t unmarshaled_vertexIndex0_temp_0 = 0; unmarshaled_vertexIndex0_temp_0 = marshaled.___vertexIndex0_0; unmarshaled.set_vertexIndex0_0(unmarshaled_vertexIndex0_temp_0); int32_t unmarshaled_vertexIndex1_temp_1 = 0; unmarshaled_vertexIndex1_temp_1 = marshaled.___vertexIndex1_1; unmarshaled.set_vertexIndex1_1(unmarshaled_vertexIndex1_temp_1); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 unmarshaled_tangent_temp_2; memset((&unmarshaled_tangent_temp_2), 0, sizeof(unmarshaled_tangent_temp_2)); unmarshaled_tangent_temp_2 = marshaled.___tangent_2; unmarshaled.set_tangent_2(unmarshaled_tangent_temp_2); bool unmarshaled_compareReversed_temp_3 = false; unmarshaled_compareReversed_temp_3 = static_cast(marshaled.___compareReversed_3); unmarshaled.set_compareReversed_3(unmarshaled_compareReversed_temp_3); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_pinvoke_cleanup(Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_com(const Edge_tC11235216D5E71087549B2CB09A27043F02FB278& unmarshaled, Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_com& marshaled) { marshaled.___vertexIndex0_0 = unmarshaled.get_vertexIndex0_0(); marshaled.___vertexIndex1_1 = unmarshaled.get_vertexIndex1_1(); marshaled.___tangent_2 = unmarshaled.get_tangent_2(); marshaled.___compareReversed_3 = static_cast(unmarshaled.get_compareReversed_3()); } IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_com_back(const Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_com& marshaled, Edge_tC11235216D5E71087549B2CB09A27043F02FB278& unmarshaled) { int32_t unmarshaled_vertexIndex0_temp_0 = 0; unmarshaled_vertexIndex0_temp_0 = marshaled.___vertexIndex0_0; unmarshaled.set_vertexIndex0_0(unmarshaled_vertexIndex0_temp_0); int32_t unmarshaled_vertexIndex1_temp_1 = 0; unmarshaled_vertexIndex1_temp_1 = marshaled.___vertexIndex1_1; unmarshaled.set_vertexIndex1_1(unmarshaled_vertexIndex1_temp_1); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 unmarshaled_tangent_temp_2; memset((&unmarshaled_tangent_temp_2), 0, sizeof(unmarshaled_tangent_temp_2)); unmarshaled_tangent_temp_2 = marshaled.___tangent_2; unmarshaled.set_tangent_2(unmarshaled_tangent_temp_2); bool unmarshaled_compareReversed_temp_3 = false; unmarshaled_compareReversed_temp_3 = static_cast(marshaled.___compareReversed_3); unmarshaled.set_compareReversed_3(unmarshaled_compareReversed_temp_3); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshal_com_cleanup(Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_com& marshaled) { } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) { { // vertexIndex0 = vi0; int32_t L_0 = ___vi00; __this->set_vertexIndex0_0(L_0); // vertexIndex1 = vi1; int32_t L_1 = ___vi11; __this->set_vertexIndex1_1(L_1); // compareReversed = vi0 > vi1; int32_t L_2 = ___vi00; int32_t L_3 = ___vi11; __this->set_compareReversed_3((bool)((((int32_t)L_2) > ((int32_t)L_3))? 1 : 0)); // } return; } } IL2CPP_EXTERN_C void Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C_AdjustorThunk (RuntimeObject * __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) { int32_t _offset = 1; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * _thisAdjusted = reinterpret_cast(__this + _offset); Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C(_thisAdjusted, ___vi00, ___vi11, method); } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_mFDE4C3C7F47390510EB40DF546BE014C5AA69A2B (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___a0, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t G_B3_0 = 0; int32_t G_B5_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; int32_t G_B6_1 = 0; int32_t G_B8_0 = 0; int32_t G_B7_0 = 0; int32_t G_B9_0 = 0; int32_t G_B9_1 = 0; int32_t G_B11_0 = 0; int32_t G_B10_0 = 0; int32_t G_B12_0 = 0; int32_t G_B12_1 = 0; { // int adjustedVertexIndex0A = a.compareReversed ? a.vertexIndex1 : a.vertexIndex0; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_0 = ___a0; bool L_1 = L_0.get_compareReversed_3(); if (L_1) { goto IL_0010; } } { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_2 = ___a0; int32_t L_3 = L_2.get_vertexIndex0_0(); G_B3_0 = L_3; goto IL_0016; } IL_0010: { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_4 = ___a0; int32_t L_5 = L_4.get_vertexIndex1_1(); G_B3_0 = L_5; } IL_0016: { // int adjustedVertexIndex1A = a.compareReversed ? a.vertexIndex0 : a.vertexIndex1; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_6 = ___a0; bool L_7 = L_6.get_compareReversed_3(); G_B4_0 = G_B3_0; if (L_7) { G_B5_0 = G_B3_0; goto IL_0026; } } { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_8 = ___a0; int32_t L_9 = L_8.get_vertexIndex1_1(); G_B6_0 = L_9; G_B6_1 = G_B4_0; goto IL_002c; } IL_0026: { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_10 = ___a0; int32_t L_11 = L_10.get_vertexIndex0_0(); G_B6_0 = L_11; G_B6_1 = G_B5_0; } IL_002c: { V_0 = G_B6_0; // int adjustedVertexIndex0B = b.compareReversed ? b.vertexIndex1 : b.vertexIndex0; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_12 = ___b1; bool L_13 = L_12.get_compareReversed_3(); G_B7_0 = G_B6_1; if (L_13) { G_B8_0 = G_B6_1; goto IL_003d; } } { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_14 = ___b1; int32_t L_15 = L_14.get_vertexIndex0_0(); G_B9_0 = L_15; G_B9_1 = G_B7_0; goto IL_0043; } IL_003d: { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_16 = ___b1; int32_t L_17 = L_16.get_vertexIndex1_1(); G_B9_0 = L_17; G_B9_1 = G_B8_0; } IL_0043: { V_1 = G_B9_0; // int adjustedVertexIndex1B = b.compareReversed ? b.vertexIndex0 : b.vertexIndex1; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_18 = ___b1; bool L_19 = L_18.get_compareReversed_3(); G_B10_0 = G_B9_1; if (L_19) { G_B11_0 = G_B9_1; goto IL_0054; } } { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_20 = ___b1; int32_t L_21 = L_20.get_vertexIndex1_1(); G_B12_0 = L_21; G_B12_1 = G_B10_0; goto IL_005a; } IL_0054: { Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_22 = ___b1; int32_t L_23 = L_22.get_vertexIndex0_0(); G_B12_0 = L_23; G_B12_1 = G_B11_0; } IL_005a: { V_2 = G_B12_0; // int deltaVI0 = adjustedVertexIndex0A - adjustedVertexIndex0B; int32_t L_24 = V_1; V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)G_B12_1, (int32_t)L_24)); // int deltaVI1 = adjustedVertexIndex1A - adjustedVertexIndex1B; int32_t L_25 = V_0; int32_t L_26 = V_2; V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_25, (int32_t)L_26)); // if (deltaVI0 == 0) int32_t L_27 = V_3; if (L_27) { goto IL_0069; } } { // return deltaVI1; int32_t L_28 = V_4; return L_28; } IL_0069: { // return deltaVI0; int32_t L_29 = V_3; return L_29; } } IL2CPP_EXTERN_C int32_t Edge_Compare_mFDE4C3C7F47390510EB40DF546BE014C5AA69A2B_AdjustorThunk (RuntimeObject * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___a0, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___b1, const RuntimeMethod* method) { int32_t _offset = 1; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Edge_Compare_mFDE4C3C7F47390510EB40DF546BE014C5AA69A2B(_thisAdjusted, ___a0, ___b1, method); return _returnValue; } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___edgeToCompare0, const RuntimeMethod* method) { { // return Compare(this, edgeToCompare); Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_0 = (*(Edge_tC11235216D5E71087549B2CB09A27043F02FB278 *)__this); Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_1 = ___edgeToCompare0; int32_t L_2; L_2 = Edge_Compare_mFDE4C3C7F47390510EB40DF546BE014C5AA69A2B((Edge_tC11235216D5E71087549B2CB09A27043F02FB278 *)__this, L_0, L_1, /*hidden argument*/NULL); return L_2; } } IL2CPP_EXTERN_C int32_t Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C_AdjustorThunk (RuntimeObject * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___edgeToCompare0, const RuntimeMethod* method) { int32_t _offset = 1; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C(_thisAdjusted, ___edgeToCompare0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActiveRegion__ctor_mC78DA43BB05D9F0091C5FDBF34189F8D6078800C (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m144515526087EC78DFC3223A9B9AE51AAC63C50A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * L_0 = (U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C *)il2cpp_codegen_object_new(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m7C605FDEF818101909BBF36ACE730607B196309D(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7C605FDEF818101909BBF36ACE730607B196309D (U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::b__41_0(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CUpdateCameraStackU3Eb__41_0_m5484EA56A0C009FE76D2DE3ECBDF1F34D4EB74CC (U3CU3Ec_tE7F5CE7780F26678A15FEF4C6D58C2101212BA4C * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_Cameras.RemoveAll(cam => cam == null); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mBFB5D9A15E1ED0EA5DAAD45ED8767C9A3D7DCE35 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * L_0 = (U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 *)il2cpp_codegen_object_new(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m4FD60E5AB7E158C8D85D0B7702CA709DB95C61B3(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m4FD60E5AB7E158C8D85D0B7702CA709DB95C61B3 (U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.ctor>b__16_0(UnityEngine.Camera,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_ctorU3Eb__16_0_m24565CBCEFB813023A4D695809775C771DDCE6CA (U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera10, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera21, const RuntimeMethod* method) { { // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera10; NullCheck(L_0); float L_1; L_1 = Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D(L_0, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera21; NullCheck(L_2); float L_3; L_3 = Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D(L_2, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_subtract((int32_t)il2cpp_codegen_cast_double_to_int(L_1), (int32_t)il2cpp_codegen_cast_double_to_int(L_3))); } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.cctor>b__56_0(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__56_0_m916033764A0BFE4E85B1AC49F72334C522160E18 (U3CU3Ec_t455C8088007063E0848091BFA6C351BACBE76DE7 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * V_2 = NULL; { // LightDataGI lightData = new LightDataGI(); il2cpp_codegen_initobj((&V_0), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 )); // for (int i = 0; i < requests.Length; i++) V_1 = 0; goto IL_002a; } IL_000c: { // Light light = requests[i]; LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0; int32_t L_1 = V_1; NullCheck(L_0); int32_t L_2 = L_1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAt(static_cast(L_2)); V_2 = L_3; // lightData.InitNoBake(light.GetInstanceID()); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_2; NullCheck(L_4); int32_t L_5; L_5 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_4, /*hidden argument*/NULL); LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_0), L_5, /*hidden argument*/NULL); // lightsOutput[i] = lightData; int32_t L_6 = V_1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_7 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_6, (L_7)); // for (int i = 0; i < requests.Length; i++) int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_002a: { // for (int i = 0; i < requests.Length; i++) int32_t L_9 = V_1; LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_10 = ___requests0; NullCheck(L_10); if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))) { goto IL_000c; } } { // }; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * Profiling_TryGetOrAddCameraSampler_m9E2861364D68CBE87E2A43E39D5131A1CFD4E3DF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mABCD91B640CA38E90D89A02B1CC4E0249C62145B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m67DD82A95384FC31D204C1CB307668C13F13D742_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B); s_Il2CppMethodInitialized = true; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * V_0 = NULL; int32_t V_1 = 0; { // ProfilingSampler ps = null; V_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)NULL; // int cameraId = camera.GetHashCode(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); V_1 = L_1; // bool exists = s_HashSamplerCache.TryGetValue(cameraId, out ps); IL2CPP_RUNTIME_CLASS_INIT(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * L_2 = ((Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var))->get_s_HashSamplerCache_0(); int32_t L_3 = V_1; NullCheck(L_2); bool L_4; L_4 = Dictionary_2_TryGetValue_m67DD82A95384FC31D204C1CB307668C13F13D742(L_2, L_3, (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m67DD82A95384FC31D204C1CB307668C13F13D742_RuntimeMethod_var); // if (!exists) if (L_4) { goto IL_003a; } } { // ps = new ProfilingSampler( $"{nameof(UniversalRenderPipeline)}.{nameof(RenderSingleCamera)}: {camera.name}"); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera0; NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B, L_6, /*hidden argument*/NULL); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_8 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_8, L_7, /*hidden argument*/NULL); V_0 = L_8; // s_HashSamplerCache.Add(cameraId, ps); IL2CPP_RUNTIME_CLASS_INIT(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * L_9 = ((Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var))->get_s_HashSamplerCache_0(); int32_t L_10 = V_1; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_11 = V_0; NullCheck(L_9); Dictionary_2_Add_mABCD91B640CA38E90D89A02B1CC4E0249C62145B(L_9, L_10, L_11, /*hidden argument*/Dictionary_2_Add_mABCD91B640CA38E90D89A02B1CC4E0249C62145B_RuntimeMethod_var); } IL_003a: { // return ps; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_12 = V_0; return L_12; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_m906D3A36E60687B5E4855D8FBDE34FA35396ED00 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m35A1CC2C64F6914C8489FD4CE7D2B4E6E82A5AAD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C); s_Il2CppMethodInitialized = true; } { // private static Dictionary s_HashSamplerCache = new Dictionary(); Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 * L_0 = (Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738 *)il2cpp_codegen_object_new(Dictionary_2_t142F21E4DCB6B9E5EF7715B5610F44B53DC1F738_il2cpp_TypeInfo_var); Dictionary_2__ctor_m35A1CC2C64F6914C8489FD4CE7D2B4E6E82A5AAD(L_0, /*hidden argument*/Dictionary_2__ctor_m35A1CC2C64F6914C8489FD4CE7D2B4E6E82A5AAD_RuntimeMethod_var); ((Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var))->set_s_HashSamplerCache_0(L_0); // public static readonly ProfilingSampler unknownSampler = new ProfilingSampler("Unknown"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C, /*hidden argument*/NULL); ((Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t39C0DC7692E61CE063CD6F20CCCC7C5638435E09_il2cpp_TypeInfo_var))->set_unknownSampler_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialResources__ctor_mE5D5D1A9765064B5D2CBA69DD2EE59C70A31B8F6 (MaterialResources_tCF43A6C5DD1D40B13BA318B673BF24E0EE8244B9 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_mACD74E2CFF83F561394B233F08972845B79EB5CF (ShaderResources_t27CE230476CFEDB08B4B6B2F246CD4949F5CF9C5 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView__ctor_m475059281857B20C7CE15BAC68A40B79D3AB0230 (CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_m3D97B0AEE1612273019D50A80D4C74D6D8CDD09B (CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport3, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 4) { // open typedef void (*FunctionPointerType) (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___pass0, ___cmd1, ___rt2, ___viewport3, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3, targetMethod); } } else if (___parameterCount != 4) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker3< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(targetMethod, ___pass0, ___cmd1, ___rt2, ___viewport3); else GenericVirtActionInvoker3< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(targetMethod, ___pass0, ___cmd1, ___rt2, ___viewport3); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker3< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___pass0, ___cmd1, ___rt2, ___viewport3); else VirtActionInvoker3< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___pass0, ___cmd1, ___rt2, ___viewport3); } } else { typedef void (*FunctionPointerType) (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___pass0, ___cmd1, ___rt2, ___viewport3, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker4< XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(targetMethod, targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3); else GenericVirtActionInvoker4< XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(targetMethod, targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker4< XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3); else VirtActionInvoker4< XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3); } } else { if (___parameterCount == 3) { typedef void (*FunctionPointerType) (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___pass0, ___cmd1, ___rt2, ___viewport3, targetMethod); } else { typedef void (*FunctionPointerType) (void*, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___pass0, ___cmd1, ___rt2, ___viewport3, targetMethod); } } } } } // System.IAsyncResult UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::BeginInvoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomMirrorView_BeginInvoke_mDD89A15673A2E48EDC69BA2829E7B39F3B703637 (CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * __this, XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___viewport3, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[5] = {0}; __d_args[0] = ___pass0; __d_args[1] = ___cmd1; __d_args[2] = ___rt2; __d_args[3] = Box(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var, &___viewport3); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);; } // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView_EndInvoke_mD403A4F005650120E0A6D12C44B3BA44E5F38C35 (CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRShaderIDs__cctor_m6A2930FDDEEEBE6042090FB4D6C6BDCF7656012E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral355871A53683A0CE41651908009466DB1F5FEBC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA17366220E713ADFBBB8558BF7AEB7BAA4CD1702); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2DC1C4F67F18CAF79E60F4F78FA88811E5E36C1); s_Il2CppMethodInitialized = true; } { // public static readonly int _SourceTexArraySlice = Shader.PropertyToID("_SourceTexArraySlice"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE2DC1C4F67F18CAF79E60F4F78FA88811E5E36C1, /*hidden argument*/NULL); ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->set__SourceTexArraySlice_0(L_0); // public static readonly int _SRGBRead = Shader.PropertyToID("_SRGBRead"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA17366220E713ADFBBB8558BF7AEB7BAA4CD1702, /*hidden argument*/NULL); ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->set__SRGBRead_1(L_1); // public static readonly int _SRGBWrite = Shader.PropertyToID("_SRGBWrite"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral355871A53683A0CE41651908009466DB1F5FEBC7, /*hidden argument*/NULL); ((XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_tC297761948149DAC3272F642AF3BDE5437A4D5FB_il2cpp_TypeInfo_var))->set__SRGBWrite_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m35E93A20CFB6037D4AE810D25EC29BAF506BCD04 (ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlock__cctor_m58CDDF88E7A812816809A2426D8A5832FC6A430F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral088F5103DAE59E9314BB73FAA5D3B1795AA80A24); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B045E2D739D3915A98BB5E0296A98441E118DD3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral509024B23E1B755770EA1716E9719DC4A2E9C6EF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA15241D01BB37C045E429CFCC870A886B24A80D1); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler beforeRendering = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.BeforeRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral509024B23E1B755770EA1716E9719DC4A2E9C6EF, /*hidden argument*/NULL); ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->set_beforeRendering_1(L_0); // public static readonly ProfilingSampler mainRenderingOpaque = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.MainRenderingOpaque)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteralA15241D01BB37C045E429CFCC870A886B24A80D1, /*hidden argument*/NULL); ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->set_mainRenderingOpaque_2(L_1); // public static readonly ProfilingSampler mainRenderingTransparent = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.MainRenderingTransparent)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_2, _stringLiteral088F5103DAE59E9314BB73FAA5D3B1795AA80A24, /*hidden argument*/NULL); ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->set_mainRenderingTransparent_3(L_2); // public static readonly ProfilingSampler afterRendering = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.AfterRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_3 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_3, _stringLiteral2B045E2D739D3915A98BB5E0296A98441E118DD3, /*hidden argument*/NULL); ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->set_afterRendering_4(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPass__cctor_mA227A80DE657D4DAFA13B1D332E45499EDBD66B5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA73E9A514AB6BA241F22ECD97E1F6FB143B7A9DF); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler configure = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderPass.Configure)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralA73E9A514AB6BA241F22ECD97E1F6FB143B7A9DF, /*hidden argument*/NULL); ((RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields*)il2cpp_codegen_static_fields_for(RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var))->set_configure_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange__ctor_m1A25D706EC61BD6C7D00C8DDA41F7F336B4196C6 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method) { BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B2_0 = NULL; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B1_0 = NULL; int32_t G_B3_0 = 0; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B3_1 = NULL; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B5_0 = NULL; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B4_0 = NULL; int32_t G_B6_0 = 0; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * G_B6_1 = NULL; { // m_Current = begin < end ? begin : end; int32_t L_0 = ___begin0; int32_t L_1 = ___end1; G_B1_0 = __this; if ((((int32_t)L_0) < ((int32_t)L_1))) { G_B2_0 = __this; goto IL_0008; } } { int32_t L_2 = ___end1; G_B3_0 = L_2; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { int32_t L_3 = ___begin0; G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0009: { G_B3_1->set_m_Current_0(G_B3_0); // m_End = end >= begin ? end : begin; int32_t L_4 = ___end1; int32_t L_5 = ___begin0; G_B4_0 = __this; if ((((int32_t)L_4) >= ((int32_t)L_5))) { G_B5_0 = __this; goto IL_0016; } } { int32_t L_6 = ___begin0; G_B6_0 = L_6; G_B6_1 = G_B4_0; goto IL_0017; } IL_0016: { int32_t L_7 = ___end1; G_B6_0 = L_7; G_B6_1 = G_B5_0; } IL_0017: { G_B6_1->set_m_End_1(G_B6_0); // m_Current -= 1; int32_t L_8 = __this->get_m_Current_0(); __this->set_m_Current_0(((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1))); // } return; } } IL2CPP_EXTERN_C void BlockRange__ctor_m1A25D706EC61BD6C7D00C8DDA41F7F336B4196C6_AdjustorThunk (RuntimeObject * __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method) { int32_t _offset = 1; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange__ctor_m1A25D706EC61BD6C7D00C8DDA41F7F336B4196C6(_thisAdjusted, ___begin0, ___end1, method); } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { { // public BlockRange GetEnumerator() { return this; } BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 L_0 = (*(BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 *)__this); return L_0; } } IL2CPP_EXTERN_C BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 _returnValue; _returnValue = BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // public bool MoveNext() { return ++m_Current < m_End; } int32_t L_0 = __this->get_m_Current_0(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); int32_t L_1 = V_0; __this->set_m_Current_0(L_1); int32_t L_2 = V_0; int32_t L_3 = __this->get_m_End_1(); return (bool)((((int32_t)L_2) < ((int32_t)L_3))? 1 : 0); } } IL2CPP_EXTERN_C bool BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { { // public int Current { get => m_Current; } int32_t L_0 = __this->get_m_Current_0(); return L_0; } } IL2CPP_EXTERN_C int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { { // public void Dispose() {} return; } } IL2CPP_EXTERN_C void BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pipeline__cctor_m9A54DB6AAE355AE79C8357349BED03AA58E244AE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral150E23F7EB9EFFF8736BC3ED290A2DC8F85A2D43); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral622D58827F4D648D42584A558A4DB718DB3A5D3F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9318578B55C050E20BB84CED278EA5587351810); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler beginFrameRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginFrameRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral150E23F7EB9EFFF8736BC3ED290A2DC8F85A2D43, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_beginFrameRendering_0(L_0); // public static readonly ProfilingSampler endFrameRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndFrameRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral622D58827F4D648D42584A558A4DB718DB3A5D3F, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_endFrameRendering_1(L_1); // public static readonly ProfilingSampler beginCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginCameraRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_2, _stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_beginCameraRendering_2(L_2); // public static readonly ProfilingSampler endCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndCameraRendering)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_3 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_3, _stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_endCameraRendering_3(L_3); // public static readonly ProfilingSampler initializeCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeCameraData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, _stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeCameraData_5(L_4); // public static readonly ProfilingSampler initializeStackedCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeStackedCameraData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_5 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_5, _stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeStackedCameraData_6(L_5); // public static readonly ProfilingSampler initializeAdditionalCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeAdditionalCameraData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_6 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_6, _stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeAdditionalCameraData_7(L_6); // public static readonly ProfilingSampler initializeRenderingData = new ProfilingSampler($"{k_Name}.{nameof(InitializeRenderingData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_7 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_7, _stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeRenderingData_8(L_7); // public static readonly ProfilingSampler initializeShadowData = new ProfilingSampler($"{k_Name}.{nameof(InitializeShadowData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_8 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_8, _stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeShadowData_9(L_8); // public static readonly ProfilingSampler initializeLightData = new ProfilingSampler($"{k_Name}.{nameof(InitializeLightData)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_9 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_9, _stringLiteralF9318578B55C050E20BB84CED278EA5587351810, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_initializeLightData_10(L_9); // public static readonly ProfilingSampler getPerObjectLightFlags = new ProfilingSampler($"{k_Name}.{nameof(GetPerObjectLightFlags)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_10, _stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_getPerObjectLightFlags_11(L_10); // public static readonly ProfilingSampler getMainLightIndex = new ProfilingSampler($"{k_Name}.{nameof(GetMainLightIndex)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_11 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_11, _stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_getMainLightIndex_12(L_11); // public static readonly ProfilingSampler setupPerFrameShaderConstants = new ProfilingSampler($"{k_Name}.{nameof(SetupPerFrameShaderConstants)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_12 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_12, _stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB, /*hidden argument*/NULL); ((Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tEE01E7F95F73F2FCC1D7E462F7878E995E1765F6_il2cpp_TypeInfo_var))->set_setupPerFrameShaderConstants_13(L_12); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Context__cctor_mDD4F22FB9030DFD3232D0084329C0459E3D5FDAE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral778024949B6296D760E01A5C9A19C1BDCD9C4050); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler submit = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderContext.Submit)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral778024949B6296D760E01A5C9A19C1BDCD9C4050, /*hidden argument*/NULL); ((Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_StaticFields*)il2cpp_codegen_static_fields_for(Context_t8BECE9FB3DB6EE3DFC66BAE423F28A0A468763AE_il2cpp_TypeInfo_var))->set_submit_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__cctor_mB818A0B6A3A30EB098120F4BA63FC473B4EB197C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler setupCullingParameters = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.SetupCullingParameters)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1, /*hidden argument*/NULL); ((Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var))->set_setupCullingParameters_1(L_0); // public static readonly ProfilingSampler setup = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.Setup)}"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200, /*hidden argument*/NULL); ((Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t196605490C564E48831EDFEA040CF712FFDBE135_il2cpp_TypeInfo_var))->set_setup_2(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XR__cctor_m8AC0603A732F1C57C97C9AFC971DEDB8B7B849B9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler mirrorView = new ProfilingSampler("XR Mirror View"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, /*hidden argument*/NULL); ((XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_StaticFields*)il2cpp_codegen_static_fields_for(XR_tD069CFDA1F46495AC33865862CDA4DE58C5F9773_il2cpp_TypeInfo_var))->set_mirrorView_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingSamplerU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderWidth { get; set; } int32_t L_0 = __this->get_U3CRenderWidthU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderHeight { get; set; } int32_t L_0 = __this->get_U3CRenderHeightU3Ek__BackingField_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthInfoTextureU3Ek__BackingField_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileXCount; } int32_t L_0 = __this->get_m_TileXCount_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileYCount; } int32_t L_0 = __this->get_m_TileYCount_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CTileDepthInfoTextureU3Ek__BackingField_26(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CTileDepthInfoTextureU3Ek__BackingField_26(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m69891F1A1E4D5258023B6C3542C5B7C6BBD0FA47_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_CameraType; int32_t L_0 = __this->get_m_CameraType_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = __this->get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m3AFCF135E16888031294C27633434A09E9CB7A3D_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = __this->get_U3CcameraStackingU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_mCF13732B9DCE3CE3B52A8216359B8E300634DC00_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RequireDepthTexture; } bool L_0 = __this->get_m_RequireDepthTexture_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mBEF736362CAB20BC6C256B9655267A55169C7792_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RequireOpaqueTexture; } bool L_0 = __this->get_m_RequireOpaqueTexture_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mA112EBDF84D22AF459990BF06FBAA7F03F4352FE_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode; int32_t L_0 = __this->get_m_VolumeFrameworkUpdateMode_48(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_mE4EA8DD8923DE7F4045BAEE91E8C64EB9EEDCB7C_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // public float version => m_Version; float L_0 = __this->get_m_Version_23(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mE7C430A0E1AA9BCD98BD5700D13F8603732F99A0_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RenderPostProcessing; bool L_0 = __this->get_m_RenderPostProcessing_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m6705A84A428E4CBEFB7262F55700FFF156DDE51E_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_MSAA; } int32_t L_0 = __this->get_m_MSAA_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m085A3D5E3EB44F9BA241D7A1FE559A41EC432228_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_RenderScale; } float L_0 = __this->get_m_RenderScale_19(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m73B7A7813F135A32265710C224992AA9B9F7C11D_inline (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // _enabled = value; bool L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var); ((CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_StaticFields*)il2cpp_codegen_static_fields_for(CameraCaptureBridge_t814ABE7A486B81059E6A846E8D1F81FB0DC9D12E_il2cpp_TypeInfo_var))->set__enabled_1(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_mD36E9EEECC5E422A9A737E8BCE802B3EF8AB4610_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_UseSRPBatcher; } bool L_0 = __this->get_m_UseSRPBatcher_35(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 XRPass_get_cullingParams_mCFC3327A38102D2E192B71B998D73907A150C3AA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_0 = __this->get_U3CcullingParamsU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->get_U3CmultipassIdU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_m_VolumeStack_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mCD3C944001EE4210C76A8A943334890474C7F2AE_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___value0, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = ___value0; __this->set_U3CstackU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_U3CstackU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7F96145C6506A6545BF41DE50106CF9E2AE26175_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = __this->get_U3CmsaaU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_m8689B914523B42E1999A27C439C5D3165A44B541_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return msaaLevel; IL2CPP_RUNTIME_CLASS_INIT(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_il2cpp_TypeInfo_var))->get_msaaLevel_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_VolumeLayerMask_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_m_VolumeTrigger_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m1FEA4DC3F71B796DDF98D31617EE1A7494A8108D_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_StopNaN; bool L_0 = __this->get_m_StopNaN_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m1AFC07D0A653998BBF735A74180D1E2240561DD1_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_Dithering; bool L_0 = __this->get_m_Dithering_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m0FAA3D360998F54A655D6F7951C561D66E6966FF_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_Antialiasing; int32_t L_0 = __this->get_m_Antialiasing_14(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m9458EA239B42AEAF224003870D52794171A9125F_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_AntialiasingQuality; int32_t L_0 = __this->get_m_AntialiasingQuality_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mB15FF73518364D666B897A17459E866DECDB9B33_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_AllowXRRendering; bool L_0 = __this->get_m_AllowXRRendering_19(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m7D3EEAABBEBE5FF8066C80A81A1D5631CFE11AD4_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SupportsHDR; } bool L_0 = __this->get_m_SupportsHDR_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MainLightShadowsSupported; } bool L_0 = __this->get_m_MainLightShadowsSupported_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightShadowsSupported; } bool L_0 = __this->get_m_AdditionalLightShadowsSupported_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mBBD30F4C24A9D2D6FDC270A8CDB39998B132920A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowDistance; } float L_0 = __this->get_m_ShadowDistance_27(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mDE5DBA83DCC0653A703E3AE8DDB5B4D8F56E9CDE_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_ClearDepth; bool L_0 = __this->get_m_ClearDepth_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m8C0F775F6298A85F50E897DB178B18BBDD844250_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_RenderShadows; bool L_0 = __this->get_m_RenderShadows_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_mDA7240569AAB753DBAF0FEC6028EF5BE187EB938_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsRenderingMode; } int32_t L_0 = __this->get_m_AdditionalLightsRenderingMode_23(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mC77416DA212DC32CC38D1620F906E060093E24AB_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SupportsDynamicBatching; } bool L_0 = __this->get_m_SupportsDynamicBatching_36(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFE6810FD04AF3095605D8C8C8780E053B9AF837C_inline (UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * __this, const RuntimeMethod* method) { { // get { return m_UsePipelineSettings; } bool L_0 = __this->get_m_UsePipelineSettings_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m9F000DDB02A89C8CD308A6B261BD811D63E92E77_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowDepthBias; } float L_0 = __this->get_m_ShadowDepthBias_32(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m37C5755E89564D0518BFFA44E1DCBD1F4DEC34B2_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowNormalBias; } float L_0 = __this->get_m_ShadowNormalBias_33(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_m2FB8B671F733EADA4EF515F9825AA354398D5DEC_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ShadowCascadeCount; } int32_t L_0 = __this->get_m_ShadowCascadeCount_28(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_mDEAF8E7BBF2A18F957C82CCBD53F86B46799BA0E_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_MainLightShadowmapResolution; } int32_t L_0 = __this->get_m_MainLightShadowmapResolution_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m01C50C8611F972713EC532747BF8A1C93B401BAA_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade2Split; } float L_0 = __this->get_m_Cascade2Split_29(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 UniversalRenderPipelineAsset_get_cascade3Split_m07B18D4C76886ED22268FFE404475609E66F8B8B_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade3Split; } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Cascade3Split_30(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E UniversalRenderPipelineAsset_get_cascade4Split_m4519979B1F258252C395378A46DC6E909AC8A128_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_Cascade4Split; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Cascade4Split_31(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m7980493F43339FE5031983EE6778BDCE8FE9F7B5_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return (int)m_AdditionalLightsShadowmapResolution; } int32_t L_0 = __this->get_m_AdditionalLightsShadowmapResolution_26(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mC72A60C4E72E078EB35BD36D59645012D52EB452_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_SoftShadowsSupported; } bool L_0 = __this->get_m_SoftShadowsSupported_34(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m0ACDCA69C3CF1B45614A14E6EE4DB5B7E1413EF3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ColorGradingMode; } int32_t L_0 = __this->get_m_ColorGradingMode_40(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ColorGradingLutSize; } int32_t L_0 = __this->get_m_ColorGradingLutSize_41(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m7AC2F837762746BE86FED410419B7AA4AE4E610C_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsPerObjectLimit; } int32_t L_0 = __this->get_m_AdditionalLightsPerObjectLimit_24(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_mA82FE82116A5E5302E27FD266FB321FFABCFD0CE_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MixedLightingSupported; } bool L_0 = __this->get_m_MixedLightingSupported_37(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mD69C1E27F1820AC2355FD61C593EC59E5D21EDCA_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MainLightRenderingMode; } int32_t L_0 = __this->get_m_MainLightRenderingMode_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___a0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0; float L_5 = L_4.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_mCE00FB512B722324CF056805357C8426E08D56EF_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = __this->get_U3CisInvalidatedU3Ek__BackingField_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrenderTargetU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_m382436041060A68DD4DCC122B48E4F8BEDC1EB64_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->get_U3CxrSdkEnabledU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_mBF5A78EF00B1DEB40F3315D446BFDA15B5677F07_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___value0; __this->set_U3CmultipassIdU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_mA32F73AD044A828C56DE57E15537AA05B2698A90_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___value0; __this->set_U3CcullingPassIdU3Ek__BackingField_4(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m22E55420DE3E4F12CCD9E486B6451DE18E44D72D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___value0, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_0 = ___value0; __this->set_U3CcullingParamsU3Ek__BackingField_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m528BDC7E91273283D86C9F1543CCE551E09F0A29_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CrenderTargetU3Ek__BackingField_5(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_mB21461AD204A490E0568E8E126590F59DF6DB07A_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CrenderTargetDescU3Ek__BackingField_6(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m93DAA821EB43DAC5BEC6E454B5E995B3F2147393_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___value0; __this->set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_m6C320B4690D3C05225AC8A456AA1DB38CCECDB16_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___value0; __this->set_U3CxrSdkEnabledU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_mABAD1DE38CB40CFB7971ED1D5A507FB046BFAECE_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___value0; __this->set_U3CcopyDepthU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmipCountU3Ek__BackingField_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CvrUsageU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvrUsageU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_mC2C54039F2A8C9714EA4151E425038EACBC05DBD_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int slices { get => m_MaxViews; } IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); int32_t L_0 = ((TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var))->get_m_MaxViews_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m936C48E8C3B303291B8CD5C1A78BDF6AF70FE3D4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->get_U3CcanMarkLateLatchU3Ek__BackingField_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_m410B265CCEF1369AFB239E900E1E63B922298722_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___value0; __this->set_U3ChasMarkedLateLatchU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureXR_set_maxViews_m03CC3C99F3D75C6D8C36A563488CD1D96F5E4541_inline (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_MaxViews = value; int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var); ((TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tDDBADE53FF3D04989BD9F88F4B9772F12F0FE02B_il2cpp_TypeInfo_var))->set_m_MaxViews_0(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_mB38946C60F8B9A9AB40FFC42A1DAA7DD93DD5A54_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = ___value0; __this->set_U3CisLateLatchEnabledU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->get_U3CisLateLatchEnabledU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CrenderTargetDescU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mCBE477E005B269093884671BFD63CB96F04FF816_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static bool enabled { get; } = activatedFromCommandLine; IL2CPP_RUNTIME_CLASS_INIT(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var); bool L_0 = ((XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t76E770F723C3B6FE947B39D635E3EB84A08E7426_il2cpp_TypeInfo_var))->get_U3CenabledU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilerLevel; } int32_t L_0 = __this->get_m_TilerLevel_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 mask { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CmaskU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MaskChannelFilter_set_mask_mCB2802C0A64AAB681D57012C36A61F518657832F_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { { // public Vector4 mask { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0; __this->set_U3CmaskU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 inverted { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CinvertedU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MaskChannelFilter_set_inverted_mC63A6B061C252BCF1B9BD2D110B4602898749408_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method) { { // public Vector4 inverted { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0; __this->set_U3CinvertedU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightOrder_mDA0DD04C16979AE35D0A141A3A856CEA7760A0A8_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int lightOrder { get => m_LightOrder; set => m_LightOrder = value; } int32_t L_0 = __this->get_m_LightOrder_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; float L_1 = ___y1; __this->set_y_1(L_1); // this.z = z; float L_2 = ___z2; __this->set_z_2(L_2); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureInput_m3631960109AB2D8AACA0739EB02453DF5611397E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___passInput0, const RuntimeMethod* method) { { // m_Input = passInput; int32_t L_0 = ___passInput0; __this->set_m_Input_8(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { { // public int Current { get => m_Current; } int32_t L_0 = __this->get_m_Current_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7897F8E6F5E7968B14AEE7B3B5719B6B3CE4292C_gshared_inline (Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A * __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->get_has_value_1(); return (bool)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_mB4CE6E77EC85DD762FDA6C24F96EBC2A75E28546_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get_value_0(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->get_has_value_1(); return (bool)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4A63F607511F7DE212002C934608E9245AB43464_gshared_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 List_1_get_Item_m64E545EC2491E6D45AE171079B75035F903A7435_gshared_inline (List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD* L_2 = (XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD*)__this->get__items_1(); int32_t L_3 = ___index0; XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((XRViewU5BU5D_tA7794DBCCFAC538844E0D7C6A17EB1EC0DB7C5AD*)L_2, (int32_t)L_3); return (XRView_tE7BCF62BA1242C287E38539553B57AE70B687027 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline (const RuntimeMethod* method) { { IL2CPP_RUNTIME_CLASS_INIT(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = ((EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields*)il2cpp_codegen_static_fields_for(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)))->get_Value_0(); return (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_0; } }