#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB2F52BF8A69934CFCDB391572E5C4A0A95A6EE2; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t32479D928C553725424938B11A68D3CD8069EA75; // System.Func`2 struct Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64; // System.Func`2 struct Func_2_tA55660D7B36BC919063457215A12594F309CFDF1; // System.Func`2 struct Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tABC441119E42D460CA5B9DED9C1D1A2BD8C836DD; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF316739C8BD63390C6735A523D11111CDB165479; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tBD60400523D840591A17E4CBBACC79397F68FAA2; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tDBC849B8248C833C53F1762E771EFC477EB8AF18; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tA4433E1DEA6830D72F628180A00833D7B6EF8FB6; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t1B93BD90E9FDBB53809C74ACB5BC7AAF4CD244AF; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tCE238FEF9B30431F80DDB3CC6FDE7F557C2E407B; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t75C3361D3BE51E9742B0BBFA0F3998120E7CB6CE; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t9349C9D3EF4A8C306C5A1FA8D60CAA3584E74092; // System.Collections.Generic.Dictionary`2/KeyCollection> struct KeyCollection_t717CC578A09C8EC4FE0874CEF5E2B97905214363; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t3641F33BE959A1D322B50F4B73B0A4E2008C357D; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tCE32AC8BC367F36937CB65669380C0C3675CDBD3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_t7543CAEA1E03A11E1A089A64ADA74446E2F8FB31; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_tD78EC12317DF2AF4FB9D07B94A2250F93BBD7C56; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852; // System.Collections.Generic.List`1 struct List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E; // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7; // System.Collections.Generic.List`1 struct List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4; // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0; // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83; // System.Collections.Generic.List`1 struct List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4; // System.Collections.Generic.List`1 struct List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16; // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9; // System.Collections.Generic.List`1 struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE; // System.Collections.Generic.List`1 struct List_1_t3217BEA3E804D37821CC19C924386325EE87840D; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // System.Predicate`1 struct Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_tE1139230711F09210E6EAEBF875AB0C017E85A2F; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5; // System.Collections.Generic.Stack`1 struct Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6; // System.Collections.Generic.Stack`1 struct Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642; // System.Collections.Generic.Stack`1 struct Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2; // System.Collections.Generic.Stack`1 struct Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t1683C0332E4DA9C84839555AFDF5FCE492FF5F38; // System.Collections.Generic.Dictionary`2/ValueCollection> struct ValueCollection_t2B3C8F794052A7EB428CEEDFF1BDFCEDB898864D; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tE9C5DCCCA7CC46D06D14D448F740AB7435A0636C; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t3C849AE4DEE7A07C6E3C737E517C858219567529; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t66019B0A6EF5E1DB665FDCF8FF850178AE8EC467; // System.Collections.Generic.Dictionary`2/Entry>[] struct EntryU5BU5D_tDECC49F24B2C0DC13BBEF3C5FBFDA3F7A385AF14; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t1945F503CA936502822D1A974A48A32BE4425668; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t9A3B7508E5965489D1B28DA549DA1997D3479CAD; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.Int64[] struct Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Experimental.Rendering.Universal.Light2D[] struct Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] struct Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231; // UnityEngine.Material[] struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.Rendering.Universal.ScriptableRenderPass[] struct ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47; // UnityEngine.Rendering.Universal.ScriptableRendererFeature[] struct ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823; // UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D[] struct ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D[] struct ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex[] struct VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge[] struct EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t29BCC640226782A89B406BEEB1247DF988977E16; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7; // UnityEngine.Collider2D struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult struct ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E; // UnityEngine.Experimental.Rendering.Universal.IRenderPass2D struct IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult struct Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal struct PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // UnityEngine.Profiling.Recorder struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7; // UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass struct Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45; // UnityEngine.Experimental.Rendering.Universal.RenderObjects struct RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6; // UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass struct RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // UnityEngine.Experimental.Rendering.Universal.Renderer2D struct Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8; // UnityEngine.Experimental.Rendering.Universal.Renderer2DData struct Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.Rendering.Universal.SceneViewDepthCopyPass struct SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B; // UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass struct ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D; // UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D struct ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager struct ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility struct ShadowUtility_tB6BE92510F0AAB2890CDE65C01FE3569BD5310F6; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0; // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight struct SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39; // System.String struct String_t; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26; // UnityEngine.Rendering.Universal.Vignette struct Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings struct CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings struct FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings struct RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027; IL2CPP_EXTERN_C RuntimeClass* ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_tA55660D7B36BC919063457215A12594F309CFDF1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t3217BEA3E804D37821CC19C924386325EE87840D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E_il2cpp_TypeInfo_var; 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struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA;; struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com; struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com;; struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke; struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke;; struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E;; struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com; struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com;; struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke; struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke;; struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36; struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231; struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492; struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA; struct EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::_leq LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * ____leq_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::_head Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____head_1; public: inline static int32_t get_offset_of__leq_0() { return static_cast(offsetof(Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93, ____leq_0)); } inline LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * get__leq_0() const { return ____leq_0; } inline LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 ** get_address_of__leq_0() { return &____leq_0; } inline void set__leq_0(LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * value) { ____leq_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____leq_0), (void*)value); } inline static int32_t get_offset_of__head_1() { return static_cast(offsetof(Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93, ____head_1)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__head_1() const { return ____head_1; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__head_1() { return &____head_1; } inline void set__head_1(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____head_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____head_1), (void*)value); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t66019B0A6EF5E1DB665FDCF8FF850178AE8EC467* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_t9349C9D3EF4A8C306C5A1FA8D60CAA3584E74092 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t1683C0332E4DA9C84839555AFDF5FCE492FF5F38 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___entries_1)); } inline EntryU5BU5D_t66019B0A6EF5E1DB665FDCF8FF850178AE8EC467* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t66019B0A6EF5E1DB665FDCF8FF850178AE8EC467** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t66019B0A6EF5E1DB665FDCF8FF850178AE8EC467* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___keys_7)); } inline KeyCollection_t9349C9D3EF4A8C306C5A1FA8D60CAA3584E74092 * get_keys_7() const { return ___keys_7; } inline KeyCollection_t9349C9D3EF4A8C306C5A1FA8D60CAA3584E74092 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_t9349C9D3EF4A8C306C5A1FA8D60CAA3584E74092 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ___values_8)); } inline ValueCollection_t1683C0332E4DA9C84839555AFDF5FCE492FF5F38 * get_values_8() const { return ___values_8; } inline ValueCollection_t1683C0332E4DA9C84839555AFDF5FCE492FF5F38 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t1683C0332E4DA9C84839555AFDF5FCE492FF5F38 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_tDECC49F24B2C0DC13BBEF3C5FBFDA3F7A385AF14* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_t717CC578A09C8EC4FE0874CEF5E2B97905214363 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t2B3C8F794052A7EB428CEEDFF1BDFCEDB898864D * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___entries_1)); } inline EntryU5BU5D_tDECC49F24B2C0DC13BBEF3C5FBFDA3F7A385AF14* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_tDECC49F24B2C0DC13BBEF3C5FBFDA3F7A385AF14** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_tDECC49F24B2C0DC13BBEF3C5FBFDA3F7A385AF14* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___keys_7)); } inline KeyCollection_t717CC578A09C8EC4FE0874CEF5E2B97905214363 * get_keys_7() const { return ___keys_7; } inline KeyCollection_t717CC578A09C8EC4FE0874CEF5E2B97905214363 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_t717CC578A09C8EC4FE0874CEF5E2B97905214363 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ___values_8)); } inline ValueCollection_t2B3C8F794052A7EB428CEEDFF1BDFCEDB898864D * get_values_8() const { return ___values_8; } inline ValueCollection_t2B3C8F794052A7EB428CEEDFF1BDFCEDB898864D ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t2B3C8F794052A7EB428CEEDFF1BDFCEDB898864D * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t1945F503CA936502822D1A974A48A32BE4425668* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_t3641F33BE959A1D322B50F4B73B0A4E2008C357D * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_tE9C5DCCCA7CC46D06D14D448F740AB7435A0636C * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___entries_1)); } inline EntryU5BU5D_t1945F503CA936502822D1A974A48A32BE4425668* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t1945F503CA936502822D1A974A48A32BE4425668** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t1945F503CA936502822D1A974A48A32BE4425668* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___keys_7)); } inline KeyCollection_t3641F33BE959A1D322B50F4B73B0A4E2008C357D * get_keys_7() const { return ___keys_7; } inline KeyCollection_t3641F33BE959A1D322B50F4B73B0A4E2008C357D ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_t3641F33BE959A1D322B50F4B73B0A4E2008C357D * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ___values_8)); } inline ValueCollection_tE9C5DCCCA7CC46D06D14D448F740AB7435A0636C * get_values_8() const { return ___values_8; } inline ValueCollection_tE9C5DCCCA7CC46D06D14D448F740AB7435A0636C ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_tE9C5DCCCA7CC46D06D14D448F740AB7435A0636C * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t9A3B7508E5965489D1B28DA549DA1997D3479CAD* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tCE32AC8BC367F36937CB65669380C0C3675CDBD3 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t3C849AE4DEE7A07C6E3C737E517C858219567529 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___entries_1)); } inline EntryU5BU5D_t9A3B7508E5965489D1B28DA549DA1997D3479CAD* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t9A3B7508E5965489D1B28DA549DA1997D3479CAD** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t9A3B7508E5965489D1B28DA549DA1997D3479CAD* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___keys_7)); } inline KeyCollection_tCE32AC8BC367F36937CB65669380C0C3675CDBD3 * get_keys_7() const { return ___keys_7; } inline KeyCollection_tCE32AC8BC367F36937CB65669380C0C3675CDBD3 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tCE32AC8BC367F36937CB65669380C0C3675CDBD3 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ___values_8)); } inline ValueCollection_t3C849AE4DEE7A07C6E3C737E517C858219567529 * get_values_8() const { return ___values_8; } inline ValueCollection_t3C849AE4DEE7A07C6E3C737E517C858219567529 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t3C849AE4DEE7A07C6E3C737E517C858219567529 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E, ____items_1)); } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* get__items_1() const { return ____items_1; } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4, ____items_1)); } inline Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* get__items_1() const { return ____items_1; } inline Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____items_1)); } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* get__items_1() const { return ____items_1; } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____items_1)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__items_1() const { return ____items_1; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____items_1)); } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* get__items_1() const { return ____items_1; } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____items_1)); } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* get__items_1() const { return ____items_1; } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4, ____items_1)); } inline ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* get__items_1() const { return ____items_1; } inline ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16, ____items_1)); } inline ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* get__items_1() const { return ____items_1; } inline ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____items_1)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__items_1() const { return ____items_1; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3217BEA3E804D37821CC19C924386325EE87840D : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3217BEA3E804D37821CC19C924386325EE87840D, ____items_1)); } inline EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* get__items_1() const { return ____items_1; } inline EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98** get_address_of__items_1() { return &____items_1; } inline void set__items_1(EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3217BEA3E804D37821CC19C924386325EE87840D, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3217BEA3E804D37821CC19C924386325EE87840D, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3217BEA3E804D37821CC19C924386325EE87840D, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 : public RuntimeObject { public: // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_key RuntimeObject * ____key_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_prev Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_next Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * ____next_2; public: inline static int32_t get_offset_of__key_0() { return static_cast(offsetof(Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268, ____key_0)); } inline RuntimeObject * get__key_0() const { return ____key_0; } inline RuntimeObject ** get_address_of__key_0() { return &____key_0; } inline void set__key_0(RuntimeObject * value) { ____key_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____key_0), (void*)value); } inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268, ____prev_1)); } inline Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * get__prev_1() const { return ____prev_1; } inline Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268, ____next_2)); } inline Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * get__next_2() const { return ____next_2; } inline Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 : public RuntimeObject { public: // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_key ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ____key_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_prev Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::_next Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____next_2; public: inline static int32_t get_offset_of__key_0() { return static_cast(offsetof(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04, ____key_0)); } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * get__key_0() const { return ____key_0; } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA ** get_address_of__key_0() { return &____key_0; } inline void set__key_0(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * value) { ____key_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____key_0), (void*)value); } inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04, ____prev_1)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__prev_1() const { return ____prev_1; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04, ____next_2)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__next_2() const { return ____next_2; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_leq LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * ____leq_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_heap PriorityHeap_1_tE1139230711F09210E6EAEBF875AB0C017E85A2F * ____heap_1; // TValue[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_keys VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* ____keys_2; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_order Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____order_3; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_size int32_t ____size_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_max int32_t ____max_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_initialized bool ____initialized_6; public: inline static int32_t get_offset_of__leq_0() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____leq_0)); } inline LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * get__leq_0() const { return ____leq_0; } inline LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B ** get_address_of__leq_0() { return &____leq_0; } inline void set__leq_0(LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * value) { ____leq_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____leq_0), (void*)value); } inline static int32_t get_offset_of__heap_1() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____heap_1)); } inline PriorityHeap_1_tE1139230711F09210E6EAEBF875AB0C017E85A2F * get__heap_1() const { return ____heap_1; } inline PriorityHeap_1_tE1139230711F09210E6EAEBF875AB0C017E85A2F ** get_address_of__heap_1() { return &____heap_1; } inline void set__heap_1(PriorityHeap_1_tE1139230711F09210E6EAEBF875AB0C017E85A2F * value) { ____heap_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____heap_1), (void*)value); } inline static int32_t get_offset_of__keys_2() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____keys_2)); } inline VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* get__keys_2() const { return ____keys_2; } inline VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA** get_address_of__keys_2() { return &____keys_2; } inline void set__keys_2(VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* value) { ____keys_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____keys_2), (void*)value); } inline static int32_t get_offset_of__order_3() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____order_3)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__order_3() const { return ____order_3; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__order_3() { return &____order_3; } inline void set__order_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____order_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____order_3), (void*)value); } inline static int32_t get_offset_of__size_4() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____size_4)); } inline int32_t get__size_4() const { return ____size_4; } inline int32_t* get_address_of__size_4() { return &____size_4; } inline void set__size_4(int32_t value) { ____size_4 = value; } inline static int32_t get_offset_of__max_5() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____max_5)); } inline int32_t get__max_5() const { return ____max_5; } inline int32_t* get_address_of__max_5() { return &____max_5; } inline void set__max_5(int32_t value) { ____max_5 = value; } inline static int32_t get_offset_of__initialized_6() { return static_cast(offsetof(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350, ____initialized_6)); } inline bool get__initialized_6() const { return ____initialized_6; } inline bool* get_address_of__initialized_6() { return &____initialized_6; } inline void set__initialized_6(bool value) { ____initialized_6 = value; } }; struct Il2CppArrayBounds; // System.Array // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom struct Geom_t24F81AF64AD433D966A72E5FF99C11A4F40EEC92 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult struct Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::m_VisibleLights List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___m_VisibleLights_0; public: inline static int32_t get_offset_of_m_VisibleLights_0() { return static_cast(offsetof(Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A, ___m_VisibleLights_0)); } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * get_m_VisibleLights_0() const { return ___m_VisibleLights_0; } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 ** get_address_of_m_VisibleLights_0() { return &___m_VisibleLights_0; } inline void set_m_VisibleLights_0(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * value) { ___m_VisibleLights_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VisibleLights_0), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.PostProcessUtils struct PostProcessUtils_t6677934227A24645D5EC45DE6A8E72A143BA175E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 : public RuntimeObject { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_InlineRecorder_4; public: inline static int32_t get_offset_of_U3CsamplerU3Ek__BackingField_0() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CsamplerU3Ek__BackingField_0)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CsamplerU3Ek__BackingField_0() const { return ___U3CsamplerU3Ek__BackingField_0; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CsamplerU3Ek__BackingField_0() { return &___U3CsamplerU3Ek__BackingField_0; } inline void set_U3CsamplerU3Ek__BackingField_0(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CsamplerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsamplerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CinlineSamplerU3Ek__BackingField_1() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CinlineSamplerU3Ek__BackingField_1)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CinlineSamplerU3Ek__BackingField_1() const { return ___U3CinlineSamplerU3Ek__BackingField_1; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CinlineSamplerU3Ek__BackingField_1() { return &___U3CinlineSamplerU3Ek__BackingField_1; } inline void set_U3CinlineSamplerU3Ek__BackingField_1(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CinlineSamplerU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CinlineSamplerU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_2() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CnameU3Ek__BackingField_2)); } inline String_t* get_U3CnameU3Ek__BackingField_2() const { return ___U3CnameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_2() { return &___U3CnameU3Ek__BackingField_2; } inline void set_U3CnameU3Ek__BackingField_2(String_t* value) { ___U3CnameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_Recorder_3() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_Recorder_3)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_Recorder_3() const { return ___m_Recorder_3; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_Recorder_3() { return &___m_Recorder_3; } inline void set_m_Recorder_3(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_Recorder_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Recorder_3), (void*)value); } inline static int32_t get_offset_of_m_InlineRecorder_4() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_InlineRecorder_4)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_InlineRecorder_4() const { return ___m_InlineRecorder_4; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_InlineRecorder_4() { return &___m_InlineRecorder_4; } inline void set_m_InlineRecorder_4(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_InlineRecorder_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InlineRecorder_4), (void*)value); } }; // UnityEngine.Rendering.Universal.RenderingUtils struct RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D : public RuntimeObject { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowDataBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowIndicesBuffer_4; public: inline static int32_t get_offset_of_m_LightDataBuffer_1() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightDataBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightDataBuffer_1() const { return ___m_LightDataBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightDataBuffer_1() { return &___m_LightDataBuffer_1; } inline void set_m_LightDataBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightDataBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightDataBuffer_1), (void*)value); } inline static int32_t get_offset_of_m_LightIndicesBuffer_2() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightIndicesBuffer_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightIndicesBuffer_2() const { return ___m_LightIndicesBuffer_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightIndicesBuffer_2() { return &___m_LightIndicesBuffer_2; } inline void set_m_LightIndicesBuffer_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightIndicesBuffer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightIndicesBuffer_2), (void*)value); } inline static int32_t get_offset_of_m_ShadowDataBuffer_3() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowDataBuffer_3)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowDataBuffer_3() const { return ___m_ShadowDataBuffer_3; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowDataBuffer_3() { return &___m_ShadowDataBuffer_3; } inline void set_m_ShadowDataBuffer_3(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowDataBuffer_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowDataBuffer_3), (void*)value); } inline static int32_t get_offset_of_m_ShadowIndicesBuffer_4() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowIndicesBuffer_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowIndicesBuffer_4() const { return ___m_ShadowIndicesBuffer_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowIndicesBuffer_4() { return &___m_ShadowIndicesBuffer_4; } inline void set_m_ShadowIndicesBuffer_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowIndicesBuffer_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowIndicesBuffer_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderUtils struct ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager struct ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.ShadowRendering struct ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility struct ShadowUtility_tB6BE92510F0AAB2890CDE65C01FE3569BD5310F6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight struct SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; public: inline static int32_t get_offset_of_m_OverrideState_1() { return static_cast(offsetof(VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB, ___m_OverrideState_1)); } inline bool get_m_OverrideState_1() const { return ___m_OverrideState_1; } inline bool* get_address_of_m_OverrideState_1() { return &___m_OverrideState_1; } inline void set_m_OverrideState_1(bool value) { ___m_OverrideState_1 = value; } }; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 : public RuntimeObject { public: // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise16LTex_0; // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___filmGrainTex_1; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaAreaTex_2; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaSearchTex_3; public: inline static int32_t get_offset_of_blueNoise16LTex_0() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___blueNoise16LTex_0)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise16LTex_0() const { return ___blueNoise16LTex_0; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise16LTex_0() { return &___blueNoise16LTex_0; } inline void set_blueNoise16LTex_0(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise16LTex_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise16LTex_0), (void*)value); } inline static int32_t get_offset_of_filmGrainTex_1() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___filmGrainTex_1)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_filmGrainTex_1() const { return ___filmGrainTex_1; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_filmGrainTex_1() { return &___filmGrainTex_1; } inline void set_filmGrainTex_1(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___filmGrainTex_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___filmGrainTex_1), (void*)value); } inline static int32_t get_offset_of_smaaAreaTex_2() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaAreaTex_2)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaAreaTex_2() const { return ___smaaAreaTex_2; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaAreaTex_2() { return &___smaaAreaTex_2; } inline void set_smaaAreaTex_2(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaAreaTex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaAreaTex_2), (void*)value); } inline static int32_t get_offset_of_smaaSearchTex_3() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaSearchTex_3)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaSearchTex_3() const { return ___smaaSearchTex_3; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaSearchTex_3() { return &___smaaSearchTex_3; } inline void set_smaaSearchTex_3(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaSearchTex_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaSearchTex_3), (void*)value); } }; // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants struct ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 : public RuntimeObject { public: // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::viewProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewProjMatrix_0; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invViewMatrix_1; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invProjMatrix_2; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invViewProjMatrix_3; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invCameraProjMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___invCameraProjMatrix_4; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::worldSpaceCameraPos Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___worldSpaceCameraPos_5; public: inline static int32_t get_offset_of_viewProjMatrix_0() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___viewProjMatrix_0)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_viewProjMatrix_0() const { return ___viewProjMatrix_0; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_viewProjMatrix_0() { return &___viewProjMatrix_0; } inline void set_viewProjMatrix_0(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___viewProjMatrix_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___viewProjMatrix_0), (void*)value); } inline static int32_t get_offset_of_invViewMatrix_1() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invViewMatrix_1)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invViewMatrix_1() const { return ___invViewMatrix_1; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invViewMatrix_1() { return &___invViewMatrix_1; } inline void set_invViewMatrix_1(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invViewMatrix_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___invViewMatrix_1), (void*)value); } inline static int32_t get_offset_of_invProjMatrix_2() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invProjMatrix_2)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invProjMatrix_2() const { return ___invProjMatrix_2; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invProjMatrix_2() { return &___invProjMatrix_2; } inline void set_invProjMatrix_2(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invProjMatrix_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___invProjMatrix_2), (void*)value); } inline static int32_t get_offset_of_invViewProjMatrix_3() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invViewProjMatrix_3)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invViewProjMatrix_3() const { return ___invViewProjMatrix_3; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invViewProjMatrix_3() { return &___invViewProjMatrix_3; } inline void set_invViewProjMatrix_3(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invViewProjMatrix_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___invViewProjMatrix_3), (void*)value); } inline static int32_t get_offset_of_invCameraProjMatrix_4() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___invCameraProjMatrix_4)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_invCameraProjMatrix_4() const { return ___invCameraProjMatrix_4; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_invCameraProjMatrix_4() { return &___invCameraProjMatrix_4; } inline void set_invCameraProjMatrix_4(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___invCameraProjMatrix_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___invCameraProjMatrix_4), (void*)value); } inline static int32_t get_offset_of_worldSpaceCameraPos_5() { return static_cast(offsetof(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05, ___worldSpaceCameraPos_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_worldSpaceCameraPos_5() const { return ___worldSpaceCameraPos_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_worldSpaceCameraPos_5() { return &___worldSpaceCameraPos_5; } inline void set_worldSpaceCameraPos_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___worldSpaceCameraPos_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___worldSpaceCameraPos_5), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling struct Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock struct RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CcameraStackingU3Ek__BackingField_0() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CcameraStackingU3Ek__BackingField_0)); } inline bool get_U3CcameraStackingU3Ek__BackingField_0() const { return ___U3CcameraStackingU3Ek__BackingField_0; } inline bool* get_address_of_U3CcameraStackingU3Ek__BackingField_0() { return &___U3CcameraStackingU3Ek__BackingField_0; } inline void set_U3CcameraStackingU3Ek__BackingField_0(bool value) { ___U3CcameraStackingU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CmsaaU3Ek__BackingField_1() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CmsaaU3Ek__BackingField_1)); } inline bool get_U3CmsaaU3Ek__BackingField_1() const { return ___U3CmsaaU3Ek__BackingField_1; } inline bool* get_address_of_U3CmsaaU3Ek__BackingField_1() { return &___U3CmsaaU3Ek__BackingField_1; } inline void set_U3CmsaaU3Ek__BackingField_1(bool value) { ___U3CmsaaU3Ek__BackingField_1 = value; } }; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 : public RuntimeObject { public: // System.String UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::path String_t* ___path_0; public: inline static int32_t get_offset_of_path_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40, ___path_0)); } inline String_t* get_path_0() const { return ___path_0; } inline String_t** get_address_of_path_0() { return &___path_0; } inline void set_path_0(String_t* value) { ___path_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___path_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_eUp Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eUp_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_nodeUp Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____nodeUp_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_windingNumber int32_t ____windingNumber_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_inside bool ____inside_3; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_sentinel bool ____sentinel_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_dirty bool ____dirty_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_fixUpperEdge bool ____fixUpperEdge_6; public: inline static int32_t get_offset_of__eUp_0() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____eUp_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eUp_0() const { return ____eUp_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eUp_0() { return &____eUp_0; } inline void set__eUp_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eUp_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____eUp_0), (void*)value); } inline static int32_t get_offset_of__nodeUp_1() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____nodeUp_1)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__nodeUp_1() const { return ____nodeUp_1; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__nodeUp_1() { return &____nodeUp_1; } inline void set__nodeUp_1(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____nodeUp_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____nodeUp_1), (void*)value); } inline static int32_t get_offset_of__windingNumber_2() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____windingNumber_2)); } inline int32_t get__windingNumber_2() const { return ____windingNumber_2; } inline int32_t* get_address_of__windingNumber_2() { return &____windingNumber_2; } inline void set__windingNumber_2(int32_t value) { ____windingNumber_2 = value; } inline static int32_t get_offset_of__inside_3() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____inside_3)); } inline bool get__inside_3() const { return ____inside_3; } inline bool* get_address_of__inside_3() { return &____inside_3; } inline void set__inside_3(bool value) { ____inside_3 = value; } inline static int32_t get_offset_of__sentinel_4() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____sentinel_4)); } inline bool get__sentinel_4() const { return ____sentinel_4; } inline bool* get_address_of__sentinel_4() { return &____sentinel_4; } inline void set__sentinel_4(bool value) { ____sentinel_4 = value; } inline static int32_t get_offset_of__dirty_5() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____dirty_5)); } inline bool get__dirty_5() const { return ____dirty_5; } inline bool* get_address_of__dirty_5() { return &____dirty_5; } inline void set__dirty_5(bool value) { ____dirty_5 = value; } inline static int32_t get_offset_of__fixUpperEdge_6() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____fixUpperEdge_6)); } inline bool get__fixUpperEdge_6() const { return ____fixUpperEdge_6; } inline bool* get_address_of__fixUpperEdge_6() { return &____fixUpperEdge_6; } inline void set__fixUpperEdge_6(bool value) { ____fixUpperEdge_6 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock struct RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass struct RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___list_0)); } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * get_list_0() const { return ___list_0; } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___current_3)); } inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * get_current_3() const { return ___current_3; } inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5, ___list_0)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_list_0() const { return ___list_0; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5, ___current_3)); } inline ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * get_current_3() const { return ___current_3; } inline ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7, ___m_Value_2)); } inline float get_m_Value_2() const { return ___m_Value_2; } inline float* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(float value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB, ___m_Value_2)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Value_2() const { return ___m_Value_2; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___m_Value_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Value_2), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } }; // UnityEngine.Rendering.DepthState struct DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA { public: // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; public: inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_WriteEnabled_0)); } inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; } inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; } inline void set_m_WriteEnabled_0(uint8_t value) { ___m_WriteEnabled_0 = value; } inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_CompareFunction_1)); } inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; } inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; } inline void set_m_CompareFunction_1(int8_t value) { ___m_CompareFunction_1 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int16 struct Int16_tD0F031114106263BB459DA1F099FF9F42691295A { public: // System.Int16 System.Int16::m_value int16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int16_tD0F031114106263BB459DA1F099FF9F42691295A, ___m_value_0)); } inline int16_t get_m_value_0() const { return ___m_value_0; } inline int16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int16_t value) { ___m_value_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightStats struct LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalLights int32_t ___totalLights_0; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalNormalMapUsage int32_t ___totalNormalMapUsage_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalVolumetricUsage int32_t ___totalVolumetricUsage_2; // System.UInt32 UnityEngine.Experimental.Rendering.Universal.LightStats::blendStylesUsed uint32_t ___blendStylesUsed_3; public: inline static int32_t get_offset_of_totalLights_0() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalLights_0)); } inline int32_t get_totalLights_0() const { return ___totalLights_0; } inline int32_t* get_address_of_totalLights_0() { return &___totalLights_0; } inline void set_totalLights_0(int32_t value) { ___totalLights_0 = value; } inline static int32_t get_offset_of_totalNormalMapUsage_1() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalNormalMapUsage_1)); } inline int32_t get_totalNormalMapUsage_1() const { return ___totalNormalMapUsage_1; } inline int32_t* get_address_of_totalNormalMapUsage_1() { return &___totalNormalMapUsage_1; } inline void set_totalNormalMapUsage_1(int32_t value) { ___totalNormalMapUsage_1 = value; } inline static int32_t get_offset_of_totalVolumetricUsage_2() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalVolumetricUsage_2)); } inline int32_t get_totalVolumetricUsage_2() const { return ___totalVolumetricUsage_2; } inline int32_t* get_address_of_totalVolumetricUsage_2() { return &___totalVolumetricUsage_2; } inline void set_totalVolumetricUsage_2(int32_t value) { ___totalVolumetricUsage_2 = value; } inline static int32_t get_offset_of_blendStylesUsed_3() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___blendStylesUsed_3)); } inline uint32_t get_blendStylesUsed_3() const { return ___blendStylesUsed_3; } inline uint32_t* get_address_of_blendStylesUsed_3() { return &___blendStylesUsed_3; } inline void set_blendStylesUsed_3(uint32_t value) { ___blendStylesUsed_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED : public Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_vHead Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____vHead_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_fHead Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____fHead_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_eHead Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eHead_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_eHeadSym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eHeadSym_4; public: inline static int32_t get_offset_of__vHead_1() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____vHead_1)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__vHead_1() const { return ____vHead_1; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__vHead_1() { return &____vHead_1; } inline void set__vHead_1(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____vHead_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____vHead_1), (void*)value); } inline static int32_t get_offset_of__fHead_2() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____fHead_2)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__fHead_2() const { return ____fHead_2; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__fHead_2() { return &____fHead_2; } inline void set__fHead_2(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____fHead_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____fHead_2), (void*)value); } inline static int32_t get_offset_of__eHead_3() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____eHead_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eHead_3() const { return ____eHead_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eHead_3() { return &____eHead_3; } inline void set__eHead_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eHead_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____eHead_3), (void*)value); } inline static int32_t get_offset_of__eHeadSym_4() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____eHeadSym_4)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eHeadSym_4() const { return ____eHeadSym_4; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eHeadSym_4() { return &____eHeadSym_4; } inline void set__eHeadSym_4(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eHeadSym_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____eHeadSym_4), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::_handle int32_t ____handle_1; public: inline static int32_t get_offset_of__handle_1() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D, ____handle_1)); } inline int32_t get__handle_1() const { return ____handle_1; } inline int32_t* get_address_of__handle_1() { return &____handle_1; } inline void set__handle_1(int32_t value) { ____handle_1 = value; } }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A { public: union { struct { }; uint8_t ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A__padding[1]; }; public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); } inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int32_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); } inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int32_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD { public: // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; public: inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_WriteMask_0)); } inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; } inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; } inline void set_m_WriteMask_0(uint8_t value) { ___m_WriteMask_0 = value; } inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceColorBlendMode_1)); } inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; } inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; } inline void set_m_SourceColorBlendMode_1(uint8_t value) { ___m_SourceColorBlendMode_1 = value; } inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationColorBlendMode_2)); } inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; } inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; } inline void set_m_DestinationColorBlendMode_2(uint8_t value) { ___m_DestinationColorBlendMode_2 = value; } inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceAlphaBlendMode_3)); } inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; } inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; } inline void set_m_SourceAlphaBlendMode_3(uint8_t value) { ___m_SourceAlphaBlendMode_3 = value; } inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationAlphaBlendMode_4)); } inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; } inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; } inline void set_m_DestinationAlphaBlendMode_4(uint8_t value) { ___m_DestinationAlphaBlendMode_4 = value; } inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_ColorBlendOperation_5)); } inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; } inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; } inline void set_m_ColorBlendOperation_5(uint8_t value) { ___m_ColorBlendOperation_5 = value; } inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_AlphaBlendOperation_6)); } inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; } inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; } inline void set_m_AlphaBlendOperation_6(uint8_t value) { ___m_AlphaBlendOperation_6 = value; } inline static int32_t get_offset_of_m_Padding_7() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_Padding_7)); } inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; } inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; } inline void set_m_Padding_7(uint8_t value) { ___m_Padding_7 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.SortingLayer struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B { public: // System.Int32 UnityEngine.SortingLayer::m_Id int32_t ___m_Id_0; public: inline static int32_t get_offset_of_m_Id_0() { return static_cast(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); } inline int32_t get_m_Id_0() const { return ___m_Id_0; } inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; } inline void set_m_Id_0(int32_t value) { ___m_Id_0 = value; } }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 { public: // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); } inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int16_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); } inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int16_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.StencilState struct StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 { public: // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; public: inline static int32_t get_offset_of_m_Enabled_0() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Enabled_0)); } inline uint8_t get_m_Enabled_0() const { return ___m_Enabled_0; } inline uint8_t* get_address_of_m_Enabled_0() { return &___m_Enabled_0; } inline void set_m_Enabled_0(uint8_t value) { ___m_Enabled_0 = value; } inline static int32_t get_offset_of_m_ReadMask_1() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ReadMask_1)); } inline uint8_t get_m_ReadMask_1() const { return ___m_ReadMask_1; } inline uint8_t* get_address_of_m_ReadMask_1() { return &___m_ReadMask_1; } inline void set_m_ReadMask_1(uint8_t value) { ___m_ReadMask_1 = value; } inline static int32_t get_offset_of_m_WriteMask_2() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_WriteMask_2)); } inline uint8_t get_m_WriteMask_2() const { return ___m_WriteMask_2; } inline uint8_t* get_address_of_m_WriteMask_2() { return &___m_WriteMask_2; } inline void set_m_WriteMask_2(uint8_t value) { ___m_WriteMask_2 = value; } inline static int32_t get_offset_of_m_Padding_3() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Padding_3)); } inline uint8_t get_m_Padding_3() const { return ___m_Padding_3; } inline uint8_t* get_address_of_m_Padding_3() { return &___m_Padding_3; } inline void set_m_Padding_3(uint8_t value) { ___m_Padding_3 = value; } inline static int32_t get_offset_of_m_CompareFunctionFront_4() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionFront_4)); } inline uint8_t get_m_CompareFunctionFront_4() const { return ___m_CompareFunctionFront_4; } inline uint8_t* get_address_of_m_CompareFunctionFront_4() { return &___m_CompareFunctionFront_4; } inline void set_m_CompareFunctionFront_4(uint8_t value) { ___m_CompareFunctionFront_4 = value; } inline static int32_t get_offset_of_m_PassOperationFront_5() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationFront_5)); } inline uint8_t get_m_PassOperationFront_5() const { return ___m_PassOperationFront_5; } inline uint8_t* get_address_of_m_PassOperationFront_5() { return &___m_PassOperationFront_5; } inline void set_m_PassOperationFront_5(uint8_t value) { ___m_PassOperationFront_5 = value; } inline static int32_t get_offset_of_m_FailOperationFront_6() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationFront_6)); } inline uint8_t get_m_FailOperationFront_6() const { return ___m_FailOperationFront_6; } inline uint8_t* get_address_of_m_FailOperationFront_6() { return &___m_FailOperationFront_6; } inline void set_m_FailOperationFront_6(uint8_t value) { ___m_FailOperationFront_6 = value; } inline static int32_t get_offset_of_m_ZFailOperationFront_7() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationFront_7)); } inline uint8_t get_m_ZFailOperationFront_7() const { return ___m_ZFailOperationFront_7; } inline uint8_t* get_address_of_m_ZFailOperationFront_7() { return &___m_ZFailOperationFront_7; } inline void set_m_ZFailOperationFront_7(uint8_t value) { ___m_ZFailOperationFront_7 = value; } inline static int32_t get_offset_of_m_CompareFunctionBack_8() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionBack_8)); } inline uint8_t get_m_CompareFunctionBack_8() const { return ___m_CompareFunctionBack_8; } inline uint8_t* get_address_of_m_CompareFunctionBack_8() { return &___m_CompareFunctionBack_8; } inline void set_m_CompareFunctionBack_8(uint8_t value) { ___m_CompareFunctionBack_8 = value; } inline static int32_t get_offset_of_m_PassOperationBack_9() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationBack_9)); } inline uint8_t get_m_PassOperationBack_9() const { return ___m_PassOperationBack_9; } inline uint8_t* get_address_of_m_PassOperationBack_9() { return &___m_PassOperationBack_9; } inline void set_m_PassOperationBack_9(uint8_t value) { ___m_PassOperationBack_9 = value; } inline static int32_t get_offset_of_m_FailOperationBack_10() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationBack_10)); } inline uint8_t get_m_FailOperationBack_10() const { return ___m_FailOperationBack_10; } inline uint8_t* get_address_of_m_FailOperationBack_10() { return &___m_FailOperationBack_10; } inline void set_m_FailOperationBack_10(uint8_t value) { ___m_FailOperationBack_10 = value; } inline static int32_t get_offset_of_m_ZFailOperationBack_11() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationBack_11)); } inline uint8_t get_m_ZFailOperationBack_11() const { return ___m_ZFailOperationBack_11; } inline uint8_t* get_address_of_m_ZFailOperationBack_11() { return &___m_ZFailOperationBack_11; } inline void set_m_ZFailOperationBack_11(uint8_t value) { ___m_ZFailOperationBack_11 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; public: inline static int32_t get_offset_of_X_1() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___X_1)); } inline float get_X_1() const { return ___X_1; } inline float* get_address_of_X_1() { return &___X_1; } inline void set_X_1(float value) { ___X_1 = value; } inline static int32_t get_offset_of_Y_2() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Y_2)); } inline float get_Y_2() const { return ___Y_2; } inline float* get_address_of_Y_2() { return &___Y_2; } inline void set_Y_2(float value) { ___Y_2 = value; } inline static int32_t get_offset_of_Z_3() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Z_3)); } inline float get_Z_3() const { return ___Z_3; } inline float* get_address_of_Z_3() { return &___Z_3; } inline void set_Z_3(float value) { ___Z_3 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector2Int struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 { public: // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // Unity.Mathematics.float2 struct float2_t11F5F2974404951113DDC4E13EEB6E2456295547 { public: // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D { public: // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } }; // Unity.Mathematics.float4 struct float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 { public: // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // /__StaticArrayInitTypeSize=12 struct __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602__padding[12]; }; public: }; // /__StaticArrayInitTypeSize=24 struct __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19__padding[24]; }; public: }; // /__StaticArrayInitTypeSize=960 struct __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957__padding[960]; }; public: }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF { public: union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF__padding[64]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF, ___FixedElementField_0)); } inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(int32_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors struct BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::multiplicative float ___multiplicative_0; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::additive float ___additive_1; public: inline static int32_t get_offset_of_multiplicative_0() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___multiplicative_0)); } inline float get_multiplicative_0() const { return ___multiplicative_0; } inline float* get_address_of_multiplicative_0() { return &___multiplicative_0; } inline void set_multiplicative_0(float value) { ___multiplicative_0 = value; } inline static int32_t get_offset_of_additive_1() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___additive_1)); } inline float get_additive_1() const { return ___additive_1; } inline float* get_address_of_additive_1() { return &___additive_1; } inline void set_additive_1(float value) { ___additive_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_e Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_eSym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; public: inline static int32_t get_offset_of__e_0() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____e_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__e_0() const { return ____e_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__e_0() { return &____e_0; } inline void set__e_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____e_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____e_0), (void*)value); } inline static int32_t get_offset_of__eSym_1() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____eSym_1)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eSym_1() const { return ____eSym_1; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eSym_1() { return &____eSym_1; } inline void set__eSym_1(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eSym_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____eSym_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C : public Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_prev Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_next Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_trail Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____trail_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_n int32_t ____n_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_marked bool ____marked_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_inside bool ____inside_7; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____prev_1)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__prev_1() const { return ____prev_1; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____next_2)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__next_2() const { return ____next_2; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__trail_4() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____trail_4)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__trail_4() const { return ____trail_4; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__trail_4() { return &____trail_4; } inline void set__trail_4(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____trail_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____trail_4), (void*)value); } inline static int32_t get_offset_of__n_5() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____n_5)); } inline int32_t get__n_5() const { return ____n_5; } inline int32_t* get_address_of__n_5() { return &____n_5; } inline void set__n_5(int32_t value) { ____n_5 = value; } inline static int32_t get_offset_of__marked_6() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____marked_6)); } inline bool get__marked_6() const { return ____marked_6; } inline bool* get_address_of__marked_6() { return &____marked_6; } inline void set__marked_6(bool value) { ____marked_6 = value; } inline static int32_t get_offset_of__inside_7() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____inside_7)); } inline bool get__inside_7() const { return ____inside_7; } inline bool* get_address_of__inside_7() { return &____inside_7; } inline void set__inside_7(bool value) { ____inside_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C { public: union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange struct BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_Current int32_t ___m_Current_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_End int32_t ___m_End_1; public: inline static int32_t get_offset_of_m_Current_0() { return static_cast(offsetof(BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329, ___m_Current_0)); } inline int32_t get_m_Current_0() const { return ___m_Current_0; } inline int32_t* get_address_of_m_Current_0() { return &___m_Current_0; } inline void set_m_Current_0(int32_t value) { ___m_Current_0 = value; } inline static int32_t get_offset_of_m_End_1() { return static_cast(offsetof(BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329, ___m_End_1)); } inline int32_t get_m_End_1() const { return ___m_End_1; } inline int32_t* get_address_of_m_End_1() { return &___m_End_1; } inline void set_m_End_1(int32_t value) { ___m_End_1 = value; } }; // System.Nullable`1 struct Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A { public: // T System.Nullable`1::value RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___value_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_value_0() const { return ___value_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A, ___m_Value_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Value_2() const { return ___m_Value_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C, ___m_Value_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_Value_2() const { return ___m_Value_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_Value_2 = value; } }; // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660 : public RuntimeObject { public: public: }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendMode struct BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95 { public: // System.Int32 UnityEngine.Rendering.BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendState struct BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 { public: // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; public: inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState0_0)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState0_0() const { return ___m_BlendState0_0; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; } inline void set_m_BlendState0_0(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState0_0 = value; } inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState1_1)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState1_1() const { return ___m_BlendState1_1; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; } inline void set_m_BlendState1_1(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState1_1 = value; } inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState2_2)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState2_2() const { return ___m_BlendState2_2; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; } inline void set_m_BlendState2_2(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState2_2 = value; } inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState3_3)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState3_3() const { return ___m_BlendState3_3; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; } inline void set_m_BlendState3_3(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState3_3 = value; } inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState4_4)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState4_4() const { return ___m_BlendState4_4; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; } inline void set_m_BlendState4_4(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState4_4 = value; } inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState5_5)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState5_5() const { return ___m_BlendState5_5; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; } inline void set_m_BlendState5_5(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState5_5 = value; } inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState6_6)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState6_6() const { return ___m_BlendState6_6; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; } inline void set_m_BlendState6_6(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState6_6 = value; } inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState7_7)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState7_7() const { return ___m_BlendState7_7; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; } inline void set_m_BlendState7_7(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState7_7 = value; } inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_SeparateMRTBlendStates_8)); } inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; } inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; } inline void set_m_SeparateMRTBlendStates_8(uint8_t value) { ___m_SeparateMRTBlendStates_8 = value; } inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_AlphaToMask_9)); } inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; } inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; } inline void set_m_AlphaToMask_9(uint8_t value) { ___m_AlphaToMask_9 = value; } inline static int32_t get_offset_of_m_Padding_10() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_Padding_10)); } inline int16_t get_m_Padding_10() const { return ___m_Padding_10; } inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; } inline void set_m_Padding_10(int16_t value) { ___m_Padding_10 = value; } }; // UnityEngine.BoundingSphere struct BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 { public: // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinShaderDefine struct BuiltinShaderDefine_t1E58D68EAD8D2F5190722D4BB79F1770862397EE { public: // System.Int32 UnityEngine.Rendering.BuiltinShaderDefine::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinShaderDefine_t1E58D68EAD8D2F5190722D4BB79F1770862397EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation struct ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject * ___Data_1; public: inline static int32_t get_offset_of_Position_0() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Position_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Position_0() const { return ___Position_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Position_0() { return &___Position_0; } inline void set_Position_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Position_0 = value; } inline static int32_t get_offset_of_Data_1() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Data_1)); } inline RuntimeObject * get_Data_1() const { return ___Data_1; } inline RuntimeObject ** get_address_of_Data_1() { return &___Data_1; } inline void set_Data_1(RuntimeObject * value) { ___Data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Data_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullMode struct CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135 { public: // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93 { public: // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D { public: // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F { public: // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType struct ElementType_t8B690A27C25125E29911E7DE6D628A3EA2AB11AD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ElementType_t8B690A27C25125E29911E7DE6D628A3EA2AB11AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Rendering.Universal.FilmGrainLookup struct FilmGrainLookup_t6B89B39F50E0C8F60040044EDA584A26AE41F43B { public: // System.Int32 UnityEngine.Rendering.Universal.FilmGrainLookup::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilmGrainLookup_t6B89B39F50E0C8F60040044EDA584A26AE41F43B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 { public: // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4; public: inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; } inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___m_RenderQueueRange_0 = value; } inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); } inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; } inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; } inline void set_m_LayerMask_1(int32_t value) { ___m_LayerMask_1 = value; } inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); } inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; } inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; } inline void set_m_RenderingLayerMask_2(uint32_t value) { ___m_RenderingLayerMask_2 = value; } inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); } inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; } inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; } inline void set_m_ExcludeMotionVectorObjects_3(int32_t value) { ___m_ExcludeMotionVectorObjects_3 = value; } inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; } inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value) { ___m_SortingLayerRange_4 = value; } }; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA : public VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 { public: public: }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GizmoSubset struct GizmoSubset_t5E2332B67214D9E5322BD1602B790C0655403B2B { public: // System.Int32 UnityEngine.Rendering.GizmoSubset::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GizmoSubset_t5E2332B67214D9E5322BD1602B790C0655403B2B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsTier struct GraphicsTier_tA9A9F1CA41BFB013ADC541DB9F94604A0362BE23 { public: // System.Int32 UnityEngine.Rendering.GraphicsTier::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsTier_tA9A9F1CA41BFB013ADC541DB9F94604A0362BE23, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546 { public: // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876 { public: // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 : public VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB { public: public: }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C { public: // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 { public: // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeTop_3; public: inline static int32_t get_offset_of_planeLeft_0() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeLeft_0)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeLeft_0() const { return ___planeLeft_0; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeLeft_0() { return &___planeLeft_0; } inline void set_planeLeft_0(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeLeft_0 = value; } inline static int32_t get_offset_of_planeRight_1() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeRight_1)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeRight_1() const { return ___planeRight_1; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeRight_1() { return &___planeRight_1; } inline void set_planeRight_1(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeRight_1 = value; } inline static int32_t get_offset_of_planeBottom_2() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeBottom_2)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeBottom_2() const { return ___planeBottom_2; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeBottom_2() { return &___planeBottom_2; } inline void set_planeBottom_2(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeBottom_2 = value; } inline static int32_t get_offset_of_planeTop_3() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeTop_3)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeTop_3() const { return ___planeTop_3; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeTop_3() { return &___planeTop_3; } inline void set_planeTop_3(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeTop_3 = value; } }; // UnityEngine.Rendering.Universal.PunctualLightData struct PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4 { public: // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::wsPos Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___wsPos_0; // System.Single UnityEngine.Rendering.Universal.PunctualLightData::radius float ___radius_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::color Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::attenuation Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___attenuation_3; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::spotDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___spotDirection_4; // System.Int32 UnityEngine.Rendering.Universal.PunctualLightData::lightIndex int32_t ___lightIndex_5; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::occlusionProbeInfo Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___occlusionProbeInfo_6; public: inline static int32_t get_offset_of_wsPos_0() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___wsPos_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_wsPos_0() const { return ___wsPos_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_wsPos_0() { return &___wsPos_0; } inline void set_wsPos_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___wsPos_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } inline static int32_t get_offset_of_color_2() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___color_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_color_2() const { return ___color_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_color_2() { return &___color_2; } inline void set_color_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___color_2 = value; } inline static int32_t get_offset_of_attenuation_3() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___attenuation_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_attenuation_3() const { return ___attenuation_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_attenuation_3() { return &___attenuation_3; } inline void set_attenuation_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___attenuation_3 = value; } inline static int32_t get_offset_of_spotDirection_4() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___spotDirection_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_spotDirection_4() const { return ___spotDirection_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_spotDirection_4() { return &___spotDirection_4; } inline void set_spotDirection_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___spotDirection_4 = value; } inline static int32_t get_offset_of_lightIndex_5() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___lightIndex_5)); } inline int32_t get_lightIndex_5() const { return ___lightIndex_5; } inline int32_t* get_address_of_lightIndex_5() { return &___lightIndex_5; } inline void set_lightIndex_5(int32_t value) { ___lightIndex_5 = value; } inline static int32_t get_offset_of_occlusionProbeInfo_6() { return static_cast(offsetof(PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4, ___occlusionProbeInfo_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_occlusionProbeInfo_6() const { return ___occlusionProbeInfo_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_occlusionProbeInfo_6() { return &___occlusionProbeInfo_6; } inline void set_occlusionProbeInfo_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___occlusionProbeInfo_6 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RenderQueueType struct RenderQueueType_t9B273C7D3CD2975998DC514C226D8A50896D0027 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderQueueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderQueueType_t9B273C7D3CD2975998DC514C226D8A50896D0027, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35 { public: // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RendererOverrideOption struct RendererOverrideOption_tD650E68BC1B3F3FF1C3B741F85CC100EAC928BF4 { public: // System.Int32 UnityEngine.Rendering.Universal.RendererOverrideOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RendererOverrideOption_tD650E68BC1B3F3FF1C3B741F85CC100EAC928BF4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C { public: // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderingMode struct RenderingMode_t43959439684F445F793BCE2150B693AFAB951361 { public: // System.Int32 UnityEngine.Rendering.Universal.RenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingMode_t43959439684F445F793BCE2150B693AFAB951361, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 { public: // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.Universal.SampleCount struct SampleCount_tC39B05B993F8F86B85E43E3B2BEA2A0F0C416190 { public: // System.Int32 UnityEngine.Rendering.Universal.SampleCount::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SampleCount_tC39B05B993F8F86B85E43E3B2BEA2A0F0C416190, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderPathID struct ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowSliceData struct ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::viewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::projectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix_1; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::shadowTransform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___shadowTransform_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetX int32_t ___offsetX_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetY int32_t ___offsetY_4; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::resolution int32_t ___resolution_5; public: inline static int32_t get_offset_of_viewMatrix_0() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___viewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_viewMatrix_0() const { return ___viewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_viewMatrix_0() { return &___viewMatrix_0; } inline void set_viewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___viewMatrix_0 = value; } inline static int32_t get_offset_of_projectionMatrix_1() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___projectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projectionMatrix_1() const { return ___projectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projectionMatrix_1() { return &___projectionMatrix_1; } inline void set_projectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projectionMatrix_1 = value; } inline static int32_t get_offset_of_shadowTransform_2() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___shadowTransform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_shadowTransform_2() const { return ___shadowTransform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_shadowTransform_2() { return &___shadowTransform_2; } inline void set_shadowTransform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___shadowTransform_2 = value; } inline static int32_t get_offset_of_offsetX_3() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetX_3)); } inline int32_t get_offsetX_3() const { return ___offsetX_3; } inline int32_t* get_address_of_offsetX_3() { return &___offsetX_3; } inline void set_offsetX_3(int32_t value) { ___offsetX_3 = value; } inline static int32_t get_offset_of_offsetY_4() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetY_4)); } inline int32_t get_offsetY_4() const { return ___offsetY_4; } inline int32_t* get_address_of_offsetY_4() { return &___offsetY_4; } inline void set_offsetY_4(int32_t value) { ___offsetY_4 = value; } inline static int32_t get_offset_of_resolution_5() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___resolution_5)); } inline int32_t get_resolution_5() const { return ___resolution_5; } inline int32_t* get_address_of_resolution_5() { return &___resolution_5; } inline void set_resolution_5(int32_t value) { ___resolution_5 = value; } }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_1; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C ___m_CullingPlanes_2; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_CullingSphere_3; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_5; public: inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlaneCount_1)); } inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; } inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; } inline void set_m_CullingPlaneCount_1(int32_t value) { ___m_CullingPlaneCount_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlanes_2)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; } inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C value) { ___m_CullingPlanes_2 = value; } inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingSphere_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_CullingSphere_3() const { return ___m_CullingSphere_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; } inline void set_m_CullingSphere_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_CullingSphere_3 = value; } inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_ShadowCascadeBlendCullingFactor_4)); } inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; } inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; } inline void set_m_ShadowCascadeBlendCullingFactor_4(float value) { ___m_ShadowCascadeBlendCullingFactor_4 = value; } inline static int32_t get_offset_of_m_CullingNearPlane_5() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingNearPlane_5)); } inline float get_m_CullingNearPlane_5() const { return ___m_CullingNearPlane_5; } inline float* get_address_of_m_CullingNearPlane_5() { return &___m_CullingNearPlane_5; } inline void set_m_CullingNearPlane_5(float value) { ___m_CullingNearPlane_5 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.StencilOp struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD { public: // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.StencilUsage struct StencilUsage_tB4B1385FC4F8329A41AF1F349ABB8047F2D62BD1 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.StencilUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StencilUsage_tB4B1385FC4F8329A41AF1F349ABB8047F2D62BD1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095 { public: // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TransparencySortMode struct TransparencySortMode_tDB00AE4A886A17CC0D2125E906B95D541BD9C90E { public: // System.Int32 UnityEngine.TransparencySortMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TransparencySortMode_tDB00AE4A886A17CC0D2125E906B95D541BD9C90E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D { public: // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0 { public: // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3 { public: // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule struct WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 { public: // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; public: inline static int32_t get_offset_of_posVS_0() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___posVS_0)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_posVS_0() const { return ___posVS_0; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_posVS_0() { return &___posVS_0; } inline void set_posVS_0(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___posVS_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } inline static int32_t get_offset_of_minDist_2() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___minDist_2)); } inline float get_minDist_2() const { return ___minDist_2; } inline float* get_address_of_minDist_2() { return &___minDist_2; } inline void set_minDist_2(float value) { ___minDist_2 = value; } inline static int32_t get_offset_of_screenPos_3() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___screenPos_3)); } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 get_screenPos_3() const { return ___screenPos_3; } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * get_address_of_screenPos_3() { return &___screenPos_3; } inline void set_screenPos_3(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 value) { ___screenPos_3 = value; } inline static int32_t get_offset_of_visLightIndex_4() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___visLightIndex_4)); } inline uint16_t get_visLightIndex_4() const { return ___visLightIndex_4; } inline uint16_t* get_address_of_visLightIndex_4() { return &___visLightIndex_4; } inline void set_visLightIndex_4(uint16_t value) { ___visLightIndex_4 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType struct LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality struct PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode struct BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter struct MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D { public: // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CmaskU3Ek__BackingField_0; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CinvertedU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CmaskU3Ek__BackingField_0() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CmaskU3Ek__BackingField_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CmaskU3Ek__BackingField_0() const { return ___U3CmaskU3Ek__BackingField_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CmaskU3Ek__BackingField_0() { return &___U3CmaskU3Ek__BackingField_0; } inline void set_U3CmaskU3Ek__BackingField_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CmaskU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CinvertedU3Ek__BackingField_1() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CinvertedU3Ek__BackingField_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CinvertedU3Ek__BackingField_1() const { return ___U3CinvertedU3Ek__BackingField_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CinvertedU3Ek__BackingField_1() { return &___U3CinvertedU3Ek__BackingField_1; } inline void set_U3CinvertedU3Ek__BackingField_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CinvertedU3Ek__BackingField_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel struct TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 : public Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_pair EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B ____pair_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_next Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Sym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Sym_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Onext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Onext_4; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lnext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Lnext_5; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Org Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____Org_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lface Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____Lface_7; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_activeRegion ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ____activeRegion_8; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_winding int32_t ____winding_9; public: inline static int32_t get_offset_of__pair_1() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____pair_1)); } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B get__pair_1() const { return ____pair_1; } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * get_address_of__pair_1() { return &____pair_1; } inline void set__pair_1(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B value) { ____pair_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____e_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____eSym_1), (void*)NULL); #endif } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____next_2)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__next_2() const { return ____next_2; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__Sym_3() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Sym_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Sym_3() const { return ____Sym_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Sym_3() { return &____Sym_3; } inline void set__Sym_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Sym_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____Sym_3), (void*)value); } inline static int32_t get_offset_of__Onext_4() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Onext_4)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Onext_4() const { return ____Onext_4; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Onext_4() { return &____Onext_4; } inline void set__Onext_4(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Onext_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____Onext_4), (void*)value); } inline static int32_t get_offset_of__Lnext_5() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lnext_5)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Lnext_5() const { return ____Lnext_5; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Lnext_5() { return &____Lnext_5; } inline void set__Lnext_5(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Lnext_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lnext_5), (void*)value); } inline static int32_t get_offset_of__Org_6() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Org_6)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__Org_6() const { return ____Org_6; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__Org_6() { return &____Org_6; } inline void set__Org_6(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____Org_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____Org_6), (void*)value); } inline static int32_t get_offset_of__Lface_7() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lface_7)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__Lface_7() const { return ____Lface_7; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__Lface_7() { return &____Lface_7; } inline void set__Lface_7(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____Lface_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lface_7), (void*)value); } inline static int32_t get_offset_of__activeRegion_8() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____activeRegion_8)); } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * get__activeRegion_8() const { return ____activeRegion_8; } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA ** get_address_of__activeRegion_8() { return &____activeRegion_8; } inline void set__activeRegion_8(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * value) { ____activeRegion_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____activeRegion_8), (void*)value); } inline static int32_t get_offset_of__winding_9() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____winding_9)); } inline int32_t get__winding_9() const { return ____winding_9; } inline int32_t* get_address_of__winding_9() { return &____winding_9; } inline void set__winding_9(int32_t value) { ____winding_9 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 : public Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_prev Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_next Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_coords Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____coords_4; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_s float ____s_5; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_t float ____t_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_pqHandle PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D ____pqHandle_7; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_n int32_t ____n_8; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_data RuntimeObject * ____data_9; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____prev_1)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__prev_1() const { return ____prev_1; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____next_2)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__next_2() const { return ____next_2; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__coords_4() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____coords_4)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__coords_4() const { return ____coords_4; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__coords_4() { return &____coords_4; } inline void set__coords_4(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____coords_4 = value; } inline static int32_t get_offset_of__s_5() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____s_5)); } inline float get__s_5() const { return ____s_5; } inline float* get_address_of__s_5() { return &____s_5; } inline void set__s_5(float value) { ____s_5 = value; } inline static int32_t get_offset_of__t_6() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____t_6)); } inline float get__t_6() const { return ____t_6; } inline float* get_address_of__t_6() { return &____t_6; } inline void set__t_6(float value) { ____t_6 = value; } inline static int32_t get_offset_of__pqHandle_7() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____pqHandle_7)); } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D get__pqHandle_7() const { return ____pqHandle_7; } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * get_address_of__pqHandle_7() { return &____pqHandle_7; } inline void set__pqHandle_7(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D value) { ____pqHandle_7 = value; } inline static int32_t get_offset_of__n_8() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____n_8)); } inline int32_t get__n_8() const { return ____n_8; } inline int32_t* get_address_of__n_8() { return &____n_8; } inline void set__n_8(int32_t value) { ____n_8 = value; } inline static int32_t get_offset_of__data_9() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____data_9)); } inline RuntimeObject * get__data_9() const { return ____data_9; } inline RuntimeObject ** get_address_of__data_9() { return &____data_9; } inline void set__data_9(RuntimeObject * value) { ____data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_9), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings struct CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 : public RuntimeObject { public: // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::overrideCamera bool ___overrideCamera_0; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::restoreCamera bool ___restoreCamera_1; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::offset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset_2; // System.Single UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings::cameraFieldOfView float ___cameraFieldOfView_3; public: inline static int32_t get_offset_of_overrideCamera_0() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___overrideCamera_0)); } inline bool get_overrideCamera_0() const { return ___overrideCamera_0; } inline bool* get_address_of_overrideCamera_0() { return &___overrideCamera_0; } inline void set_overrideCamera_0(bool value) { ___overrideCamera_0 = value; } inline static int32_t get_offset_of_restoreCamera_1() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___restoreCamera_1)); } inline bool get_restoreCamera_1() const { return ___restoreCamera_1; } inline bool* get_address_of_restoreCamera_1() { return &___restoreCamera_1; } inline void set_restoreCamera_1(bool value) { ___restoreCamera_1 = value; } inline static int32_t get_offset_of_offset_2() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___offset_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_offset_2() const { return ___offset_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_offset_2() { return &___offset_2; } inline void set_offset_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___offset_2 = value; } inline static int32_t get_offset_of_cameraFieldOfView_3() { return static_cast(offsetof(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16, ___cameraFieldOfView_3)); } inline float get_cameraFieldOfView_3() const { return ___cameraFieldOfView_3; } inline float* get_address_of_cameraFieldOfView_3() { return &___cameraFieldOfView_3; } inline void set_cameraFieldOfView_3(float value) { ___cameraFieldOfView_3 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource struct DepthSource_t2DAFA6824CC9296373811E54DF468E7F6E695156 { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthSource_t2DAFA6824CC9296373811E54DF468E7F6E695156, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality struct NormalQuality_t9BC7924FDE9066D5B2407F2A734602E0F971E6F4 { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NormalQuality_t9BC7924FDE9066D5B2407F2A734602E0F971E6F4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; public: inline static int32_t get_offset_of_vertexIndex0_0() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___vertexIndex0_0)); } inline int32_t get_vertexIndex0_0() const { return ___vertexIndex0_0; } inline int32_t* get_address_of_vertexIndex0_0() { return &___vertexIndex0_0; } inline void set_vertexIndex0_0(int32_t value) { ___vertexIndex0_0 = value; } inline static int32_t get_offset_of_vertexIndex1_1() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___vertexIndex1_1)); } inline int32_t get_vertexIndex1_1() const { return ___vertexIndex1_1; } inline int32_t* get_address_of_vertexIndex1_1() { return &___vertexIndex1_1; } inline void set_vertexIndex1_1(int32_t value) { ___vertexIndex1_1 = value; } inline static int32_t get_offset_of_tangent_2() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___tangent_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; } inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___tangent_2 = value; } inline static int32_t get_offset_of_compareReversed_3() { return static_cast(offsetof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278, ___compareReversed_3)); } inline bool get_compareReversed_3() const { return ___compareReversed_3; } inline bool* get_address_of_compareReversed_3() { return &___compareReversed_3; } inline void set_compareReversed_3(bool value) { ___compareReversed_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge struct Edge_tC11235216D5E71087549B2CB09A27043F02FB278_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2; int32_t ___compareReversed_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.ClampedFloatParameter::min float ___min_3; // System.Single UnityEngine.Rendering.ClampedFloatParameter::max float ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___max_4)); } inline float get_max_4() const { return ___max_4; } inline float* get_address_of_max_4() { return &___max_4; } inline void set_max_4(float value) { ___max_4 = value; } }; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD : public VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A { public: // System.Boolean UnityEngine.Rendering.ColorParameter::hdr bool ___hdr_3; // System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha bool ___showAlpha_4; // System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper bool ___showEyeDropper_5; public: inline static int32_t get_offset_of_hdr_3() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___hdr_3)); } inline bool get_hdr_3() const { return ___hdr_3; } inline bool* get_address_of_hdr_3() { return &___hdr_3; } inline void set_hdr_3(bool value) { ___hdr_3 = value; } inline static int32_t get_offset_of_showAlpha_4() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showAlpha_4)); } inline bool get_showAlpha_4() const { return ___showAlpha_4; } inline bool* get_address_of_showAlpha_4() { return &___showAlpha_4; } inline void set_showAlpha_4(bool value) { ___showAlpha_4 = value; } inline static int32_t get_offset_of_showEyeDropper_5() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showEyeDropper_5)); } inline bool get_showEyeDropper_5() const { return ___showEyeDropper_5; } inline bool* get_address_of_showEyeDropper_5() { return &___showEyeDropper_5; } inline void set_showEyeDropper_5(bool value) { ___showEyeDropper_5 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.MinFloatParameter::min float ___min_3; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E { public: // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; public: inline static int32_t get_offset_of_m_CullingMode_1() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_CullingMode_1)); } inline int32_t get_m_CullingMode_1() const { return ___m_CullingMode_1; } inline int32_t* get_address_of_m_CullingMode_1() { return &___m_CullingMode_1; } inline void set_m_CullingMode_1(int32_t value) { ___m_CullingMode_1 = value; } inline static int32_t get_offset_of_m_OffsetUnits_2() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetUnits_2)); } inline int32_t get_m_OffsetUnits_2() const { return ___m_OffsetUnits_2; } inline int32_t* get_address_of_m_OffsetUnits_2() { return &___m_OffsetUnits_2; } inline void set_m_OffsetUnits_2(int32_t value) { ___m_OffsetUnits_2 = value; } inline static int32_t get_offset_of_m_OffsetFactor_3() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetFactor_3)); } inline float get_m_OffsetFactor_3() const { return ___m_OffsetFactor_3; } inline float* get_address_of_m_OffsetFactor_3() { return &___m_OffsetFactor_3; } inline void set_m_OffsetFactor_3(float value) { ___m_OffsetFactor_3 = value; } inline static int32_t get_offset_of_m_DepthClip_4() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_DepthClip_4)); } inline uint8_t get_m_DepthClip_4() const { return ___m_DepthClip_4; } inline uint8_t* get_address_of_m_DepthClip_4() { return &___m_DepthClip_4; } inline void set_m_DepthClip_4(uint8_t value) { ___m_DepthClip_4 = value; } inline static int32_t get_offset_of_m_Conservative_5() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Conservative_5)); } inline uint8_t get_m_Conservative_5() const { return ___m_Conservative_5; } inline uint8_t* get_address_of_m_Conservative_5() { return &___m_Conservative_5; } inline void set_m_Conservative_5(uint8_t value) { ___m_Conservative_5 = value; } inline static int32_t get_offset_of_m_Padding1_6() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding1_6)); } inline uint8_t get_m_Padding1_6() const { return ___m_Padding1_6; } inline uint8_t* get_address_of_m_Padding1_6() { return &___m_Padding1_6; } inline void set_m_Padding1_6(uint8_t value) { ___m_Padding1_6 = value; } inline static int32_t get_offset_of_m_Padding2_7() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding2_7)); } inline uint8_t get_m_Padding2_7() const { return ___m_Padding2_7; } inline uint8_t* get_address_of_m_Padding2_7() { return &___m_Padding2_7; } inline void set_m_Padding2_7(uint8_t value) { ___m_Padding2_7 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RendererLighting struct RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Downsample bool ___Downsample_0; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Source int32_t ___Source_1; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::NormalSamples int32_t ___NormalSamples_2; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Intensity float ___Intensity_3; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::DirectLightingStrength float ___DirectLightingStrength_4; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Radius float ___Radius_5; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::SampleCount int32_t ___SampleCount_6; public: inline static int32_t get_offset_of_Downsample_0() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Downsample_0)); } inline bool get_Downsample_0() const { return ___Downsample_0; } inline bool* get_address_of_Downsample_0() { return &___Downsample_0; } inline void set_Downsample_0(bool value) { ___Downsample_0 = value; } inline static int32_t get_offset_of_Source_1() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Source_1)); } inline int32_t get_Source_1() const { return ___Source_1; } inline int32_t* get_address_of_Source_1() { return &___Source_1; } inline void set_Source_1(int32_t value) { ___Source_1 = value; } inline static int32_t get_offset_of_NormalSamples_2() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___NormalSamples_2)); } inline int32_t get_NormalSamples_2() const { return ___NormalSamples_2; } inline int32_t* get_address_of_NormalSamples_2() { return &___NormalSamples_2; } inline void set_NormalSamples_2(int32_t value) { ___NormalSamples_2 = value; } inline static int32_t get_offset_of_Intensity_3() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Intensity_3)); } inline float get_Intensity_3() const { return ___Intensity_3; } inline float* get_address_of_Intensity_3() { return &___Intensity_3; } inline void set_Intensity_3(float value) { ___Intensity_3 = value; } inline static int32_t get_offset_of_DirectLightingStrength_4() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___DirectLightingStrength_4)); } inline float get_DirectLightingStrength_4() const { return ___DirectLightingStrength_4; } inline float* get_address_of_DirectLightingStrength_4() { return &___DirectLightingStrength_4; } inline void set_DirectLightingStrength_4(float value) { ___DirectLightingStrength_4 = value; } inline static int32_t get_offset_of_Radius_5() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___Radius_5)); } inline float get_Radius_5() const { return ___Radius_5; } inline float* get_address_of_Radius_5() { return &___Radius_5; } inline void set_Radius_5(float value) { ___Radius_5 = value; } inline static int32_t get_offset_of_SampleCount_6() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B, ___SampleCount_6)); } inline int32_t get_SampleCount_6() const { return ___SampleCount_6; } inline int32_t* get_address_of_SampleCount_6() { return &___SampleCount_6; } inline void set_SampleCount_6(int32_t value) { ___SampleCount_6 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.ShadowDrawingSettings struct ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___m_CullingResults_0; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex int32_t ___m_LightIndex_1; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest int32_t ___m_UseRenderingLayerMaskTest_2; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___m_SplitData_3; public: inline static int32_t get_offset_of_m_CullingResults_0() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_CullingResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_m_CullingResults_0() const { return ___m_CullingResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_m_CullingResults_0() { return &___m_CullingResults_0; } inline void set_m_CullingResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___m_CullingResults_0 = value; } inline static int32_t get_offset_of_m_LightIndex_1() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_LightIndex_1)); } inline int32_t get_m_LightIndex_1() const { return ___m_LightIndex_1; } inline int32_t* get_address_of_m_LightIndex_1() { return &___m_LightIndex_1; } inline void set_m_LightIndex_1(int32_t value) { ___m_LightIndex_1 = value; } inline static int32_t get_offset_of_m_UseRenderingLayerMaskTest_2() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_UseRenderingLayerMaskTest_2)); } inline int32_t get_m_UseRenderingLayerMaskTest_2() const { return ___m_UseRenderingLayerMaskTest_2; } inline int32_t* get_address_of_m_UseRenderingLayerMaskTest_2() { return &___m_UseRenderingLayerMaskTest_2; } inline void set_m_UseRenderingLayerMaskTest_2(int32_t value) { ___m_UseRenderingLayerMaskTest_2 = value; } inline static int32_t get_offset_of_m_SplitData_3() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_SplitData_3)); } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 get_m_SplitData_3() const { return ___m_SplitData_3; } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * get_address_of_m_SplitData_3() { return &___m_SplitData_3; } inline void set_m_SplitData_3(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 value) { ___m_SplitData_3 = value; } }; // UnityEngine.Rendering.Universal.ShadowUtils struct ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_NonJitteredVPMatrix_6; public: inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_WorldToCameraMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; } inline void set_m_WorldToCameraMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_WorldToCameraMatrix_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CustomAxis_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CustomAxis_2() const { return ___m_CustomAxis_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; } inline void set_m_CustomAxis_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CustomAxis_2 = value; } inline static int32_t get_offset_of_m_Criteria_3() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_Criteria_3)); } inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; } inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; } inline void set_m_Criteria_3(int32_t value) { ___m_Criteria_3 = value; } inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_DistanceMetric_4)); } inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; } inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; } inline void set_m_DistanceMetric_4(int32_t value) { ___m_DistanceMetric_4 = value; } inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_PreviousVPMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; } inline void set_m_PreviousVPMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_PreviousVPMatrix_5 = value; } inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_NonJitteredVPMatrix_6)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; } inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_NonJitteredVPMatrix_6 = value; } }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; public: inline static int32_t get_offset_of_overrideStencilState_0() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___overrideStencilState_0)); } inline bool get_overrideStencilState_0() const { return ___overrideStencilState_0; } inline bool* get_address_of_overrideStencilState_0() { return &___overrideStencilState_0; } inline void set_overrideStencilState_0(bool value) { ___overrideStencilState_0 = value; } inline static int32_t get_offset_of_stencilReference_1() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilReference_1)); } inline int32_t get_stencilReference_1() const { return ___stencilReference_1; } inline int32_t* get_address_of_stencilReference_1() { return &___stencilReference_1; } inline void set_stencilReference_1(int32_t value) { ___stencilReference_1 = value; } inline static int32_t get_offset_of_stencilCompareFunction_2() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilCompareFunction_2)); } inline int32_t get_stencilCompareFunction_2() const { return ___stencilCompareFunction_2; } inline int32_t* get_address_of_stencilCompareFunction_2() { return &___stencilCompareFunction_2; } inline void set_stencilCompareFunction_2(int32_t value) { ___stencilCompareFunction_2 = value; } inline static int32_t get_offset_of_passOperation_3() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___passOperation_3)); } inline int32_t get_passOperation_3() const { return ___passOperation_3; } inline int32_t* get_address_of_passOperation_3() { return &___passOperation_3; } inline void set_passOperation_3(int32_t value) { ___passOperation_3 = value; } inline static int32_t get_offset_of_failOperation_4() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___failOperation_4)); } inline int32_t get_failOperation_4() const { return ___failOperation_4; } inline int32_t* get_address_of_failOperation_4() { return &___failOperation_4; } inline void set_failOperation_4(int32_t value) { ___failOperation_4 = value; } inline static int32_t get_offset_of_zFailOperation_5() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___zFailOperation_5)); } inline int32_t get_zFailOperation_5() const { return ___zFailOperation_5; } inline int32_t* get_address_of_zFailOperation_5() { return &___zFailOperation_5; } inline void set_zFailOperation_5(int32_t value) { ___zFailOperation_5 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_mesh Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * ____mesh_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_normal Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____normal_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_sUnit Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____sUnit_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_tUnit Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____tUnit_3; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bminX float ____bminX_4; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bminY float ____bminY_5; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bmaxX float ____bmaxX_6; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bmaxY float ____bmaxY_7; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_windingRule int32_t ____windingRule_8; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_dict Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * ____dict_9; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_pq PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * ____pq_10; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_event Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____event_11; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_combineCallback CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * ____combineCallback_12; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_vertices ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ____vertices_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_vertexCount int32_t ____vertexCount_14; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_elements Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____elements_15; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_elementCount int32_t ____elementCount_16; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SUnitX float ___SUnitX_17; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SUnitY float ___SUnitY_18; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SentinelCoord float ___SentinelCoord_19; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::NoEmptyPolygons bool ___NoEmptyPolygons_20; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::UsePooling bool ___UsePooling_21; public: inline static int32_t get_offset_of__mesh_0() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____mesh_0)); } inline Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * get__mesh_0() const { return ____mesh_0; } inline Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED ** get_address_of__mesh_0() { return &____mesh_0; } inline void set__mesh_0(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * value) { ____mesh_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____mesh_0), (void*)value); } inline static int32_t get_offset_of__normal_1() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____normal_1)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__normal_1() const { return ____normal_1; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__normal_1() { return &____normal_1; } inline void set__normal_1(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____normal_1 = value; } inline static int32_t get_offset_of__sUnit_2() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____sUnit_2)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__sUnit_2() const { return ____sUnit_2; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__sUnit_2() { return &____sUnit_2; } inline void set__sUnit_2(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____sUnit_2 = value; } inline static int32_t get_offset_of__tUnit_3() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____tUnit_3)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__tUnit_3() const { return ____tUnit_3; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__tUnit_3() { return &____tUnit_3; } inline void set__tUnit_3(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____tUnit_3 = value; } inline static int32_t get_offset_of__bminX_4() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bminX_4)); } inline float get__bminX_4() const { return ____bminX_4; } inline float* get_address_of__bminX_4() { return &____bminX_4; } inline void set__bminX_4(float value) { ____bminX_4 = value; } inline static int32_t get_offset_of__bminY_5() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bminY_5)); } inline float get__bminY_5() const { return ____bminY_5; } inline float* get_address_of__bminY_5() { return &____bminY_5; } inline void set__bminY_5(float value) { ____bminY_5 = value; } inline static int32_t get_offset_of__bmaxX_6() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bmaxX_6)); } inline float get__bmaxX_6() const { return ____bmaxX_6; } inline float* get_address_of__bmaxX_6() { return &____bmaxX_6; } inline void set__bmaxX_6(float value) { ____bmaxX_6 = value; } inline static int32_t get_offset_of__bmaxY_7() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bmaxY_7)); } inline float get__bmaxY_7() const { return ____bmaxY_7; } inline float* get_address_of__bmaxY_7() { return &____bmaxY_7; } inline void set__bmaxY_7(float value) { ____bmaxY_7 = value; } inline static int32_t get_offset_of__windingRule_8() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____windingRule_8)); } inline int32_t get__windingRule_8() const { return ____windingRule_8; } inline int32_t* get_address_of__windingRule_8() { return &____windingRule_8; } inline void set__windingRule_8(int32_t value) { ____windingRule_8 = value; } inline static int32_t get_offset_of__dict_9() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____dict_9)); } inline Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * get__dict_9() const { return ____dict_9; } inline Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 ** get_address_of__dict_9() { return &____dict_9; } inline void set__dict_9(Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * value) { ____dict_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____dict_9), (void*)value); } inline static int32_t get_offset_of__pq_10() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____pq_10)); } inline PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * get__pq_10() const { return ____pq_10; } inline PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 ** get_address_of__pq_10() { return &____pq_10; } inline void set__pq_10(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * value) { ____pq_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____pq_10), (void*)value); } inline static int32_t get_offset_of__event_11() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____event_11)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__event_11() const { return ____event_11; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__event_11() { return &____event_11; } inline void set__event_11(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____event_11 = value; Il2CppCodeGenWriteBarrier((void**)(&____event_11), (void*)value); } inline static int32_t get_offset_of__combineCallback_12() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____combineCallback_12)); } inline CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * get__combineCallback_12() const { return ____combineCallback_12; } inline CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E ** get_address_of__combineCallback_12() { return &____combineCallback_12; } inline void set__combineCallback_12(CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * value) { ____combineCallback_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____combineCallback_12), (void*)value); } inline static int32_t get_offset_of__vertices_13() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____vertices_13)); } inline ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* get__vertices_13() const { return ____vertices_13; } inline ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36** get_address_of__vertices_13() { return &____vertices_13; } inline void set__vertices_13(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* value) { ____vertices_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____vertices_13), (void*)value); } inline static int32_t get_offset_of__vertexCount_14() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____vertexCount_14)); } inline int32_t get__vertexCount_14() const { return ____vertexCount_14; } inline int32_t* get_address_of__vertexCount_14() { return &____vertexCount_14; } inline void set__vertexCount_14(int32_t value) { ____vertexCount_14 = value; } inline static int32_t get_offset_of__elements_15() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____elements_15)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__elements_15() const { return ____elements_15; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__elements_15() { return &____elements_15; } inline void set__elements_15(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____elements_15 = value; Il2CppCodeGenWriteBarrier((void**)(&____elements_15), (void*)value); } inline static int32_t get_offset_of__elementCount_16() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____elementCount_16)); } inline int32_t get__elementCount_16() const { return ____elementCount_16; } inline int32_t* get_address_of__elementCount_16() { return &____elementCount_16; } inline void set__elementCount_16(int32_t value) { ____elementCount_16 = value; } inline static int32_t get_offset_of_SUnitX_17() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SUnitX_17)); } inline float get_SUnitX_17() const { return ___SUnitX_17; } inline float* get_address_of_SUnitX_17() { return &___SUnitX_17; } inline void set_SUnitX_17(float value) { ___SUnitX_17 = value; } inline static int32_t get_offset_of_SUnitY_18() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SUnitY_18)); } inline float get_SUnitY_18() const { return ___SUnitY_18; } inline float* get_address_of_SUnitY_18() { return &___SUnitY_18; } inline void set_SUnitY_18(float value) { ___SUnitY_18 = value; } inline static int32_t get_offset_of_SentinelCoord_19() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SentinelCoord_19)); } inline float get_SentinelCoord_19() const { return ___SentinelCoord_19; } inline float* get_address_of_SentinelCoord_19() { return &___SentinelCoord_19; } inline void set_SentinelCoord_19(float value) { ___SentinelCoord_19 = value; } inline static int32_t get_offset_of_NoEmptyPolygons_20() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___NoEmptyPolygons_20)); } inline bool get_NoEmptyPolygons_20() const { return ___NoEmptyPolygons_20; } inline bool* get_address_of_NoEmptyPolygons_20() { return &___NoEmptyPolygons_20; } inline void set_NoEmptyPolygons_20(bool value) { ___NoEmptyPolygons_20 = value; } inline static int32_t get_offset_of_UsePooling_21() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___UsePooling_21)); } inline bool get_UsePooling_21() const { return ___UsePooling_21; } inline bool* get_address_of_UsePooling_21() { return &___UsePooling_21; } inline void set_UsePooling_21(bool value) { ___UsePooling_21 = value; } }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 : public VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C { public: public: }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B { public: // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_LightType_0() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LightType_0)); } inline int32_t get_m_LightType_0() const { return ___m_LightType_0; } inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; } inline void set_m_LightType_0(int32_t value) { ___m_LightType_0 = value; } inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_FinalColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_FinalColor_1() const { return ___m_FinalColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; } inline void set_m_FinalColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_FinalColor_1 = value; } inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_ScreenRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_ScreenRect_2() const { return ___m_ScreenRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; } inline void set_m_ScreenRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___m_ScreenRect_2 = value; } inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LocalToWorldMatrix_3)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; } inline void set_m_LocalToWorldMatrix_3(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_LocalToWorldMatrix_3 = value; } inline static int32_t get_offset_of_m_Range_4() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Range_4)); } inline float get_m_Range_4() const { return ___m_Range_4; } inline float* get_address_of_m_Range_4() { return &___m_Range_4; } inline void set_m_Range_4(float value) { ___m_Range_4 = value; } inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_SpotAngle_5)); } inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; } inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; } inline void set_m_SpotAngle_5(float value) { ___m_SpotAngle_5 = value; } inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_InstanceId_6)); } inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; } inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; } inline void set_m_InstanceId_6(int32_t value) { ___m_InstanceId_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings struct FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.RenderQueueType UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::RenderQueueType int32_t ___RenderQueueType_0; // UnityEngine.LayerMask UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::LayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___LayerMask_1; // System.String[] UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings::PassNames StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___PassNames_2; public: inline static int32_t get_offset_of_RenderQueueType_0() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___RenderQueueType_0)); } inline int32_t get_RenderQueueType_0() const { return ___RenderQueueType_0; } inline int32_t* get_address_of_RenderQueueType_0() { return &___RenderQueueType_0; } inline void set_RenderQueueType_0(int32_t value) { ___RenderQueueType_0 = value; } inline static int32_t get_offset_of_LayerMask_1() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___LayerMask_1)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_LayerMask_1() const { return ___LayerMask_1; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_LayerMask_1() { return &___LayerMask_1; } inline void set_LayerMask_1(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___LayerMask_1 = value; } inline static int32_t get_offset_of_PassNames_2() { return static_cast(offsetof(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92, ___PassNames_2)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_PassNames_2() const { return ___PassNames_2; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_PassNames_2() { return &___PassNames_2; } inline void set_PassNames_2(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___PassNames_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___PassNames_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings struct RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 : public RuntimeObject { public: // System.String UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::passTag String_t* ___passTag_0; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::Event int32_t ___Event_1; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::filterSettings FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * ___filterSettings_2; // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___overrideMaterial_3; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideMaterialPassIndex int32_t ___overrideMaterialPassIndex_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::overrideDepthState bool ___overrideDepthState_5; // UnityEngine.Rendering.CompareFunction UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::depthCompareFunction int32_t ___depthCompareFunction_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::enableWrite bool ___enableWrite_7; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::stencilSettings StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ___stencilSettings_8; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::cameraSettings CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___cameraSettings_9; public: inline static int32_t get_offset_of_passTag_0() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___passTag_0)); } inline String_t* get_passTag_0() const { return ___passTag_0; } inline String_t** get_address_of_passTag_0() { return &___passTag_0; } inline void set_passTag_0(String_t* value) { ___passTag_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___passTag_0), (void*)value); } inline static int32_t get_offset_of_Event_1() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___Event_1)); } inline int32_t get_Event_1() const { return ___Event_1; } inline int32_t* get_address_of_Event_1() { return &___Event_1; } inline void set_Event_1(int32_t value) { ___Event_1 = value; } inline static int32_t get_offset_of_filterSettings_2() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___filterSettings_2)); } inline FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * get_filterSettings_2() const { return ___filterSettings_2; } inline FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 ** get_address_of_filterSettings_2() { return &___filterSettings_2; } inline void set_filterSettings_2(FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * value) { ___filterSettings_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___filterSettings_2), (void*)value); } inline static int32_t get_offset_of_overrideMaterial_3() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideMaterial_3)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_overrideMaterial_3() const { return ___overrideMaterial_3; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_overrideMaterial_3() { return &___overrideMaterial_3; } inline void set_overrideMaterial_3(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___overrideMaterial_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___overrideMaterial_3), (void*)value); } inline static int32_t get_offset_of_overrideMaterialPassIndex_4() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideMaterialPassIndex_4)); } inline int32_t get_overrideMaterialPassIndex_4() const { return ___overrideMaterialPassIndex_4; } inline int32_t* get_address_of_overrideMaterialPassIndex_4() { return &___overrideMaterialPassIndex_4; } inline void set_overrideMaterialPassIndex_4(int32_t value) { ___overrideMaterialPassIndex_4 = value; } inline static int32_t get_offset_of_overrideDepthState_5() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___overrideDepthState_5)); } inline bool get_overrideDepthState_5() const { return ___overrideDepthState_5; } inline bool* get_address_of_overrideDepthState_5() { return &___overrideDepthState_5; } inline void set_overrideDepthState_5(bool value) { ___overrideDepthState_5 = value; } inline static int32_t get_offset_of_depthCompareFunction_6() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___depthCompareFunction_6)); } inline int32_t get_depthCompareFunction_6() const { return ___depthCompareFunction_6; } inline int32_t* get_address_of_depthCompareFunction_6() { return &___depthCompareFunction_6; } inline void set_depthCompareFunction_6(int32_t value) { ___depthCompareFunction_6 = value; } inline static int32_t get_offset_of_enableWrite_7() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___enableWrite_7)); } inline bool get_enableWrite_7() const { return ___enableWrite_7; } inline bool* get_address_of_enableWrite_7() { return &___enableWrite_7; } inline void set_enableWrite_7(bool value) { ___enableWrite_7 = value; } inline static int32_t get_offset_of_stencilSettings_8() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___stencilSettings_8)); } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * get_stencilSettings_8() const { return ___stencilSettings_8; } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 ** get_address_of_stencilSettings_8() { return &___stencilSettings_8; } inline void set_stencilSettings_8(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * value) { ___stencilSettings_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___stencilSettings_8), (void*)value); } inline static int32_t get_offset_of_cameraSettings_9() { return static_cast(offsetof(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124, ___cameraSettings_9)); } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * get_cameraSettings_9() const { return ___cameraSettings_9; } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 ** get_address_of_cameraSettings_9() { return &___cameraSettings_9; } inline void set_cameraSettings_9(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * value) { ___cameraSettings_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraSettings_9), (void*)value); } }; // System.Func`2 struct Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 : public MulticastDelegate_t { public: public: }; // System.Func`2 struct Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 : public MulticastDelegate_t { public: public: }; // System.Func`2 struct Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 : public MulticastDelegate_t { public: public: }; // System.Predicate`1 struct Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E : public MulticastDelegate_t { public: public: }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D { public: // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_8; public: inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_SortingSettings_1)); } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 get_m_SortingSettings_1() const { return ___m_SortingSettings_1; } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; } inline void set_m_SortingSettings_1(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 value) { ___m_SortingSettings_1 = value; } inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___shaderPassNames_2)); } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF get_shaderPassNames_2() const { return ___shaderPassNames_2; } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; } inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF value) { ___shaderPassNames_2 = value; } inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_PerObjectData_3)); } inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; } inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; } inline void set_m_PerObjectData_3(int32_t value) { ___m_PerObjectData_3 = value; } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialInstanceId_5)); } inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; } inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; } inline void set_m_OverrideMaterialInstanceId_5(int32_t value) { ___m_OverrideMaterialInstanceId_5 = value; } inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialPassIndex_6)); } inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; } inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; } inline void set_m_OverrideMaterialPassIndex_6(int32_t value) { ___m_OverrideMaterialPassIndex_6 = value; } inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_MainLightIndex_7)); } inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; } inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; } inline void set_m_MainLightIndex_7(int32_t value) { ___m_MainLightIndex_7 = value; } inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_UseSrpBatcher_8)); } inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; } inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; } inline void set_m_UseSrpBatcher_8(int32_t value) { ___m_UseSrpBatcher_8 = value; } }; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA : public VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * ___textures_5; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___shaders_4)); } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } inline static int32_t get_offset_of_textures_5() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___textures_5)); } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * get_textures_5() const { return ___textures_5; } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 ** get_address_of_textures_5() { return &___textures_5; } inline void set_textures_5(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * value) { ___textures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textures_5), (void*)value); } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D { public: // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; public: inline static int32_t get_offset_of_m_BlendState_0() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_BlendState_0)); } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 get_m_BlendState_0() const { return ___m_BlendState_0; } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * get_address_of_m_BlendState_0() { return &___m_BlendState_0; } inline void set_m_BlendState_0(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 value) { ___m_BlendState_0 = value; } inline static int32_t get_offset_of_m_RasterState_1() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_RasterState_1)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_m_RasterState_1() const { return ___m_RasterState_1; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_m_RasterState_1() { return &___m_RasterState_1; } inline void set_m_RasterState_1(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___m_RasterState_1 = value; } inline static int32_t get_offset_of_m_DepthState_2() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_DepthState_2)); } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA get_m_DepthState_2() const { return ___m_DepthState_2; } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * get_address_of_m_DepthState_2() { return &___m_DepthState_2; } inline void set_m_DepthState_2(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA value) { ___m_DepthState_2 = value; } inline static int32_t get_offset_of_m_StencilState_3() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilState_3)); } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 get_m_StencilState_3() const { return ___m_StencilState_3; } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * get_address_of_m_StencilState_3() { return &___m_StencilState_3; } inline void set_m_StencilState_3(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 value) { ___m_StencilState_3 = value; } inline static int32_t get_offset_of_m_StencilReference_4() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilReference_4)); } inline int32_t get_m_StencilReference_4() const { return ___m_StencilReference_4; } inline int32_t* get_address_of_m_StencilReference_4() { return &___m_StencilReference_4; } inline void set_m_StencilReference_4(int32_t value) { ___m_StencilReference_4 = value; } inline static int32_t get_offset_of_m_Mask_5() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_Mask_5)); } inline int32_t get_m_Mask_5() const { return ___m_Mask_5; } inline int32_t* get_address_of_m_Mask_5() { return &___m_Mask_5; } inline void set_m_Mask_5(int32_t value) { ___m_Mask_5 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 : public RuntimeObject { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingExecuteU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___m_ActiveRenderPassQueue_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_8; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraColorTarget_9; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraDepthTarget_10; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_14; public: inline static int32_t get_offset_of_U3CprofilingExecuteU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CprofilingExecuteU3Ek__BackingField_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingExecuteU3Ek__BackingField_0() const { return ___U3CprofilingExecuteU3Ek__BackingField_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingExecuteU3Ek__BackingField_0() { return &___U3CprofilingExecuteU3Ek__BackingField_0; } inline void set_U3CprofilingExecuteU3Ek__BackingField_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingExecuteU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingExecuteU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2)); } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * value) { ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3)); } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() const { return ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A** get_address_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return &___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline void set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* value) { ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_m_StoreActionsOptimizationSetting_4() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_StoreActionsOptimizationSetting_4)); } inline int32_t get_m_StoreActionsOptimizationSetting_4() const { return ___m_StoreActionsOptimizationSetting_4; } inline int32_t* get_address_of_m_StoreActionsOptimizationSetting_4() { return &___m_StoreActionsOptimizationSetting_4; } inline void set_m_StoreActionsOptimizationSetting_4(int32_t value) { ___m_StoreActionsOptimizationSetting_4 = value; } inline static int32_t get_offset_of_m_ActiveRenderPassQueue_7() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_ActiveRenderPassQueue_7)); } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * get_m_ActiveRenderPassQueue_7() const { return ___m_ActiveRenderPassQueue_7; } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F ** get_address_of_m_ActiveRenderPassQueue_7() { return &___m_ActiveRenderPassQueue_7; } inline void set_m_ActiveRenderPassQueue_7(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * value) { ___m_ActiveRenderPassQueue_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_7), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatures_8() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_RendererFeatures_8)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_8() const { return ___m_RendererFeatures_8; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_8() { return &___m_RendererFeatures_8; } inline void set_m_RendererFeatures_8(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_8), (void*)value); } inline static int32_t get_offset_of_m_CameraColorTarget_9() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraColorTarget_9)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraColorTarget_9() const { return ___m_CameraColorTarget_9; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraColorTarget_9() { return &___m_CameraColorTarget_9; } inline void set_m_CameraColorTarget_9(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraColorTarget_9 = value; } inline static int32_t get_offset_of_m_CameraDepthTarget_10() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraDepthTarget_10)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraDepthTarget_10() const { return ___m_CameraDepthTarget_10; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraDepthTarget_10() { return &___m_CameraDepthTarget_10; } inline void set_m_CameraDepthTarget_10(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraDepthTarget_10 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_11() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraColorTargetIsBound_11)); } inline bool get_m_FirstTimeCameraColorTargetIsBound_11() const { return ___m_FirstTimeCameraColorTargetIsBound_11; } inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_11() { return &___m_FirstTimeCameraColorTargetIsBound_11; } inline void set_m_FirstTimeCameraColorTargetIsBound_11(bool value) { ___m_FirstTimeCameraColorTargetIsBound_11 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_12() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraDepthTargetIsBound_12)); } inline bool get_m_FirstTimeCameraDepthTargetIsBound_12() const { return ___m_FirstTimeCameraDepthTargetIsBound_12; } inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_12() { return &___m_FirstTimeCameraDepthTargetIsBound_12; } inline void set_m_FirstTimeCameraDepthTargetIsBound_12(bool value) { ___m_FirstTimeCameraDepthTargetIsBound_12 = value; } inline static int32_t get_offset_of_m_IsPipelineExecuting_13() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_IsPipelineExecuting_13)); } inline bool get_m_IsPipelineExecuting_13() const { return ___m_IsPipelineExecuting_13; } inline bool* get_address_of_m_IsPipelineExecuting_13() { return &___m_IsPipelineExecuting_13; } inline void set_m_IsPipelineExecuting_13(bool value) { ___m_IsPipelineExecuting_13 = value; } inline static int32_t get_offset_of_isCameraColorTargetValid_14() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___isCameraColorTargetValid_14)); } inline bool get_isCameraColorTargetValid_14() const { return ___isCameraColorTargetValid_14; } inline bool* get_address_of_isCameraColorTargetValid_14() { return &___isCameraColorTargetValid_14; } inline void set_isCameraColorTargetValid_14(bool value) { ___isCameraColorTargetValid_14 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * ___m_RendererFeatureMap_6; public: inline static int32_t get_offset_of_U3CisInvalidatedU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___U3CisInvalidatedU3Ek__BackingField_4)); } inline bool get_U3CisInvalidatedU3Ek__BackingField_4() const { return ___U3CisInvalidatedU3Ek__BackingField_4; } inline bool* get_address_of_U3CisInvalidatedU3Ek__BackingField_4() { return &___U3CisInvalidatedU3Ek__BackingField_4; } inline void set_U3CisInvalidatedU3Ek__BackingField_4(bool value) { ___U3CisInvalidatedU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_m_RendererFeatures_5() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatures_5)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_5() const { return ___m_RendererFeatures_5; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_5() { return &___m_RendererFeatures_5; } inline void set_m_RendererFeatures_5(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_5), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatureMap_6() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatureMap_6)); } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * get_m_RendererFeatureMap_6() const { return ___m_RendererFeatureMap_6; } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 ** get_address_of_m_RendererFeatureMap_6() { return &___m_RendererFeatureMap_6; } inline void set_m_RendererFeatureMap_6(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * value) { ___m_RendererFeatureMap_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatureMap_6), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active bool ___m_Active_4; public: inline static int32_t get_offset_of_m_Active_4() { return static_cast(offsetof(ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447, ___m_Active_4)); } inline bool get_m_Active_4() const { return ___m_Active_4; } inline bool* get_address_of_m_Active_4() { return &___m_Active_4; } inline void set_m_Active_4(bool value) { ___m_Active_4 = value; } }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * ___U3CparametersU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.VolumeComponent::m_AdvancedMode bool ___m_AdvancedMode_7; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_5() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CdisplayNameU3Ek__BackingField_5)); } inline String_t* get_U3CdisplayNameU3Ek__BackingField_5() const { return ___U3CdisplayNameU3Ek__BackingField_5; } inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_5() { return &___U3CdisplayNameU3Ek__BackingField_5; } inline void set_U3CdisplayNameU3Ek__BackingField_5(String_t* value) { ___U3CdisplayNameU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_5), (void*)value); } inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_6() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CparametersU3Ek__BackingField_6)); } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * get_U3CparametersU3Ek__BackingField_6() const { return ___U3CparametersU3Ek__BackingField_6; } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 ** get_address_of_U3CparametersU3Ek__BackingField_6() { return &___U3CparametersU3Ek__BackingField_6; } inline void set_U3CparametersU3Ek__BackingField_6(ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * value) { ___U3CparametersU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CparametersU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_m_AdvancedMode_7() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___m_AdvancedMode_7)); } inline bool get_m_AdvancedMode_7() const { return ___m_AdvancedMode_7; } inline bool* get_address_of_m_AdvancedMode_7() { return &___m_AdvancedMode_7; } inline void set_m_AdvancedMode_7(bool value) { ___m_AdvancedMode_7 = value; } }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___customMirrorView_16; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.XRPass::stereoEyeIndices Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___stereoEyeIndices_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoProjectionMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoViewMatrix_23; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoCameraProjectionMatrix_24; public: inline static int32_t get_offset_of_views_0() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___views_0)); } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * get_views_0() const { return ___views_0; } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE ** get_address_of_views_0() { return &___views_0; } inline void set_views_0(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * value) { ___views_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___views_0), (void*)value); } inline static int32_t get_offset_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CxrSdkEnabledU3Ek__BackingField_1)); } inline bool get_U3CxrSdkEnabledU3Ek__BackingField_1() const { return ___U3CxrSdkEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return &___U3CxrSdkEnabledU3Ek__BackingField_1; } inline void set_U3CxrSdkEnabledU3Ek__BackingField_1(bool value) { ___U3CxrSdkEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CcopyDepthU3Ek__BackingField_2() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcopyDepthU3Ek__BackingField_2)); } inline bool get_U3CcopyDepthU3Ek__BackingField_2() const { return ___U3CcopyDepthU3Ek__BackingField_2; } inline bool* get_address_of_U3CcopyDepthU3Ek__BackingField_2() { return &___U3CcopyDepthU3Ek__BackingField_2; } inline void set_U3CcopyDepthU3Ek__BackingField_2(bool value) { ___U3CcopyDepthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmultipassIdU3Ek__BackingField_3() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CmultipassIdU3Ek__BackingField_3)); } inline int32_t get_U3CmultipassIdU3Ek__BackingField_3() const { return ___U3CmultipassIdU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmultipassIdU3Ek__BackingField_3() { return &___U3CmultipassIdU3Ek__BackingField_3; } inline void set_U3CmultipassIdU3Ek__BackingField_3(int32_t value) { ___U3CmultipassIdU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CcullingPassIdU3Ek__BackingField_4() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingPassIdU3Ek__BackingField_4)); } inline int32_t get_U3CcullingPassIdU3Ek__BackingField_4() const { return ___U3CcullingPassIdU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CcullingPassIdU3Ek__BackingField_4() { return &___U3CcullingPassIdU3Ek__BackingField_4; } inline void set_U3CcullingPassIdU3Ek__BackingField_4(int32_t value) { ___U3CcullingPassIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CrenderTargetU3Ek__BackingField_5() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetU3Ek__BackingField_5)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrenderTargetU3Ek__BackingField_5() const { return ___U3CrenderTargetU3Ek__BackingField_5; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrenderTargetU3Ek__BackingField_5() { return &___U3CrenderTargetU3Ek__BackingField_5; } inline void set_U3CrenderTargetU3Ek__BackingField_5(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrenderTargetU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CrenderTargetDescU3Ek__BackingField_6() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetDescU3Ek__BackingField_6)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CrenderTargetDescU3Ek__BackingField_6() const { return ___U3CrenderTargetDescU3Ek__BackingField_6; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CrenderTargetDescU3Ek__BackingField_6() { return &___U3CrenderTargetDescU3Ek__BackingField_6; } inline void set_U3CrenderTargetDescU3Ek__BackingField_6(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CrenderTargetDescU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8)); } inline bool get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() const { return ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline bool* get_address_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return &___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline void set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(bool value) { ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CisLateLatchEnabledU3Ek__BackingField_9)); } inline bool get_U3CisLateLatchEnabledU3Ek__BackingField_9() const { return ___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline bool* get_address_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return &___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline void set_U3CisLateLatchEnabledU3Ek__BackingField_9(bool value) { ___U3CisLateLatchEnabledU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcanMarkLateLatchU3Ek__BackingField_10)); } inline bool get_U3CcanMarkLateLatchU3Ek__BackingField_10() const { return ___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline bool* get_address_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return &___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline void set_U3CcanMarkLateLatchU3Ek__BackingField_10(bool value) { ___U3CcanMarkLateLatchU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3ChasMarkedLateLatchU3Ek__BackingField_11)); } inline bool get_U3ChasMarkedLateLatchU3Ek__BackingField_11() const { return ___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline bool* get_address_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return &___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline void set_U3ChasMarkedLateLatchU3Ek__BackingField_11(bool value) { ___U3ChasMarkedLateLatchU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CcullingParamsU3Ek__BackingField_12() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingParamsU3Ek__BackingField_12)); } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 get_U3CcullingParamsU3Ek__BackingField_12() const { return ___U3CcullingParamsU3Ek__BackingField_12; } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * get_address_of_U3CcullingParamsU3Ek__BackingField_12() { return &___U3CcullingParamsU3Ek__BackingField_12; } inline void set_U3CcullingParamsU3Ek__BackingField_12(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 value) { ___U3CcullingParamsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_occlusionMeshMaterial_13() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshMaterial_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_13() const { return ___occlusionMeshMaterial_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_13() { return &___occlusionMeshMaterial_13; } inline void set_occlusionMeshMaterial_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_13), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombined_14() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombined_14)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMeshCombined_14() const { return ___occlusionMeshCombined_14; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMeshCombined_14() { return &___occlusionMeshCombined_14; } inline void set_occlusionMeshCombined_14(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMeshCombined_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshCombined_14), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombinedHashCode_15() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombinedHashCode_15)); } inline int32_t get_occlusionMeshCombinedHashCode_15() const { return ___occlusionMeshCombinedHashCode_15; } inline int32_t* get_address_of_occlusionMeshCombinedHashCode_15() { return &___occlusionMeshCombinedHashCode_15; } inline void set_occlusionMeshCombinedHashCode_15(int32_t value) { ___occlusionMeshCombinedHashCode_15 = value; } inline static int32_t get_offset_of_customMirrorView_16() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___customMirrorView_16)); } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * get_customMirrorView_16() const { return ___customMirrorView_16; } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 ** get_address_of_customMirrorView_16() { return &___customMirrorView_16; } inline void set_customMirrorView_16(CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * value) { ___customMirrorView_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___customMirrorView_16), (void*)value); } inline static int32_t get_offset_of_stereoEyeIndices_21() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoEyeIndices_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_stereoEyeIndices_21() const { return ___stereoEyeIndices_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_stereoEyeIndices_21() { return &___stereoEyeIndices_21; } inline void set_stereoEyeIndices_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___stereoEyeIndices_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoEyeIndices_21), (void*)value); } inline static int32_t get_offset_of_stereoProjectionMatrix_22() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoProjectionMatrix_22)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoProjectionMatrix_22() const { return ___stereoProjectionMatrix_22; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoProjectionMatrix_22() { return &___stereoProjectionMatrix_22; } inline void set_stereoProjectionMatrix_22(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoProjectionMatrix_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoProjectionMatrix_22), (void*)value); } inline static int32_t get_offset_of_stereoViewMatrix_23() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoViewMatrix_23)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoViewMatrix_23() const { return ___stereoViewMatrix_23; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoViewMatrix_23() { return &___stereoViewMatrix_23; } inline void set_stereoViewMatrix_23(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoViewMatrix_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoViewMatrix_23), (void*)value); } inline static int32_t get_offset_of_stereoCameraProjectionMatrix_24() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoCameraProjectionMatrix_24)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoCameraProjectionMatrix_24() const { return ___stereoCameraProjectionMatrix_24; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoCameraProjectionMatrix_24() { return &___stereoCameraProjectionMatrix_24; } inline void set_stereoCameraProjectionMatrix_24(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoCameraProjectionMatrix_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoCameraProjectionMatrix_24), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks struct RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 { public: // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockEventLimits NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 ___m_BlockEventLimits_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRanges NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_BlockRanges_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRangeLengths NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_BlockRangeLengths_2; public: inline static int32_t get_offset_of_m_BlockEventLimits_0() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockEventLimits_0)); } inline NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 get_m_BlockEventLimits_0() const { return ___m_BlockEventLimits_0; } inline NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 * get_address_of_m_BlockEventLimits_0() { return &___m_BlockEventLimits_0; } inline void set_m_BlockEventLimits_0(NativeArray_1_tC94DDF61263B3FD275C540EE8CE31E8A2E30C9B1 value) { ___m_BlockEventLimits_0 = value; } inline static int32_t get_offset_of_m_BlockRanges_1() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockRanges_1)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_BlockRanges_1() const { return ___m_BlockRanges_1; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_BlockRanges_1() { return &___m_BlockRanges_1; } inline void set_m_BlockRanges_1(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_BlockRanges_1 = value; } inline static int32_t get_offset_of_m_BlockRangeLengths_2() { return static_cast(offsetof(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1, ___m_BlockRangeLengths_2)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_BlockRangeLengths_2() const { return ___m_BlockRangeLengths_2; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_BlockRangeLengths_2() { return &___m_BlockRangeLengths_2; } inline void set_m_BlockRangeLengths_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_BlockRangeLengths_2 = value; } }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Collider2D struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderLdr_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderHdr_12; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_13; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_14; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_InternalLut_15; public: inline static int32_t get_offset_of_m_LutBuilderLdr_11() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderLdr_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderLdr_11() const { return ___m_LutBuilderLdr_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderLdr_11() { return &___m_LutBuilderLdr_11; } inline void set_m_LutBuilderLdr_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderLdr_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderLdr_11), (void*)value); } inline static int32_t get_offset_of_m_LutBuilderHdr_12() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderHdr_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderHdr_12() const { return ___m_LutBuilderHdr_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderHdr_12() { return &___m_LutBuilderHdr_12; } inline void set_m_LutBuilderHdr_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderHdr_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderHdr_12), (void*)value); } inline static int32_t get_offset_of_m_HdrLutFormat_13() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_HdrLutFormat_13)); } inline int32_t get_m_HdrLutFormat_13() const { return ___m_HdrLutFormat_13; } inline int32_t* get_address_of_m_HdrLutFormat_13() { return &___m_HdrLutFormat_13; } inline void set_m_HdrLutFormat_13(int32_t value) { ___m_HdrLutFormat_13 = value; } inline static int32_t get_offset_of_m_LdrLutFormat_14() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LdrLutFormat_14)); } inline int32_t get_m_LdrLutFormat_14() const { return ___m_LdrLutFormat_14; } inline int32_t* get_address_of_m_LdrLutFormat_14() { return &___m_LdrLutFormat_14; } inline void set_m_LdrLutFormat_14(int32_t value) { ___m_LdrLutFormat_14 = value; } inline static int32_t get_offset_of_m_InternalLut_15() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_InternalLut_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_InternalLut_15() const { return ___m_InternalLut_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_InternalLut_15() { return &___m_InternalLut_15; } inline void set_m_InternalLut_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_InternalLut_15 = value; } }; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.FilmGrainLookupParameter UnityEngine.Rendering.Universal.FilmGrain::type FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * ___type_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::response ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___response_10; // UnityEngine.Rendering.NoInterpTextureParameter UnityEngine.Rendering.Universal.FilmGrain::texture NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * ___texture_11; public: inline static int32_t get_offset_of_type_8() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___type_8)); } inline FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * get_type_8() const { return ___type_8; } inline FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA ** get_address_of_type_8() { return &___type_8; } inline void set_type_8(FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * value) { ___type_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_8), (void*)value); } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___intensity_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_9() const { return ___intensity_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_9), (void*)value); } inline static int32_t get_offset_of_response_10() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___response_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_response_10() const { return ___response_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_response_10() { return &___response_10; } inline void set_response_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___response_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___response_10), (void*)value); } inline static int32_t get_offset_of_texture_11() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___texture_11)); } inline NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * get_texture_11() const { return ___texture_11; } inline NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 ** get_address_of_texture_11() { return &___texture_11; } inline void set_texture_11(NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * value) { ___texture_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_11), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Source_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_12; public: inline static int32_t get_offset_of_m_Source_11() { return static_cast(offsetof(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7, ___m_Source_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Source_11() const { return ___m_Source_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Source_11() { return &___m_Source_11; } inline void set_m_Source_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Source_11 = value; } inline static int32_t get_offset_of_m_BlitMaterial_12() { return static_cast(offsetof(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7, ___m_BlitMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_12() const { return ___m_BlitMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_12() { return &___m_BlitMaterial_12; } inline void set_m_BlitMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_12), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 { public: // System.String UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::name String_t* ___name_0; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::maskTextureChannel int32_t ___maskTextureChannel_1; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::renderTextureScale float ___renderTextureScale_2; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::blendMode int32_t ___blendMode_3; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::customBlendFactors BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3CisDirtyU3Ek__BackingField_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3ChasRenderTargetU3Ek__BackingField_6; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::renderTargetHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_maskTextureChannel_1() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___maskTextureChannel_1)); } inline int32_t get_maskTextureChannel_1() const { return ___maskTextureChannel_1; } inline int32_t* get_address_of_maskTextureChannel_1() { return &___maskTextureChannel_1; } inline void set_maskTextureChannel_1(int32_t value) { ___maskTextureChannel_1 = value; } inline static int32_t get_offset_of_renderTextureScale_2() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___renderTextureScale_2)); } inline float get_renderTextureScale_2() const { return ___renderTextureScale_2; } inline float* get_address_of_renderTextureScale_2() { return &___renderTextureScale_2; } inline void set_renderTextureScale_2(float value) { ___renderTextureScale_2 = value; } inline static int32_t get_offset_of_blendMode_3() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___blendMode_3)); } inline int32_t get_blendMode_3() const { return ___blendMode_3; } inline int32_t* get_address_of_blendMode_3() { return &___blendMode_3; } inline void set_blendMode_3(int32_t value) { ___blendMode_3 = value; } inline static int32_t get_offset_of_customBlendFactors_4() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___customBlendFactors_4)); } inline BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 get_customBlendFactors_4() const { return ___customBlendFactors_4; } inline BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 * get_address_of_customBlendFactors_4() { return &___customBlendFactors_4; } inline void set_customBlendFactors_4(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 value) { ___customBlendFactors_4 = value; } inline static int32_t get_offset_of_U3CisDirtyU3Ek__BackingField_5() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___U3CisDirtyU3Ek__BackingField_5)); } inline bool get_U3CisDirtyU3Ek__BackingField_5() const { return ___U3CisDirtyU3Ek__BackingField_5; } inline bool* get_address_of_U3CisDirtyU3Ek__BackingField_5() { return &___U3CisDirtyU3Ek__BackingField_5; } inline void set_U3CisDirtyU3Ek__BackingField_5(bool value) { ___U3CisDirtyU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3ChasRenderTargetU3Ek__BackingField_6() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___U3ChasRenderTargetU3Ek__BackingField_6)); } inline bool get_U3ChasRenderTargetU3Ek__BackingField_6() const { return ___U3ChasRenderTargetU3Ek__BackingField_6; } inline bool* get_address_of_U3ChasRenderTargetU3Ek__BackingField_6() { return &___U3ChasRenderTargetU3Ek__BackingField_6; } inline void set_U3ChasRenderTargetU3Ek__BackingField_6(bool value) { ___U3ChasRenderTargetU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_renderTargetHandle_7() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___renderTargetHandle_7)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_renderTargetHandle_7() const { return ___renderTargetHandle_7; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_renderTargetHandle_7() { return &___renderTargetHandle_7; } inline void set_renderTargetHandle_7(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___renderTargetHandle_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_pinvoke { char* ___name_0; int32_t ___maskTextureChannel_1; float ___renderTextureScale_2; int32_t ___blendMode_3; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; int32_t ___U3CisDirtyU3Ek__BackingField_5; int32_t ___U3ChasRenderTargetU3Ek__BackingField_6; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_com { Il2CppChar* ___name_0; int32_t ___maskTextureChannel_1; float ___renderTextureScale_2; int32_t ___blendMode_3; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; int32_t ___U3CisDirtyU3Ek__BackingField_5; int32_t ___U3ChasRenderTargetU3Ek__BackingField_6; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_Descriptor_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Source_12; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Destination_13; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Depth_14; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_InternalLut_15; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * ___m_Materials_20; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___m_Data_21; // UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * ___m_DepthOfField_22; // UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * ___m_MotionBlur_23; // UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * ___m_PaniniProjection_24; // UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * ___m_Bloom_25; // UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * ___m_LensDistortion_26; // UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * ___m_ChromaticAberration_27; // UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * ___m_Vignette_28; // UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * ___m_ColorLookup_29; // UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * ___m_ColorAdjustments_30; // UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * ___m_Tonemapping_31; // UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___m_FilmGrain_32; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat int32_t ___m_DefaultHDRFormat_34; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM bool ___m_UseRGBM_35; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat int32_t ___m_SMAAEdgeFormat_36; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat int32_t ___m_GaussianCoCFormat_37; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_PrevViewProjM_38; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory bool ___m_ResetHistory_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex int32_t ___m_DitheringTextureIndex_40; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2 RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_MRT2_41; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_BokehKernel_42; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash int32_t ___m_BokehHash_43; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass bool ___m_IsFinalPass_44; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass bool ___m_HasFinalPass_45; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded bool ___m_EnableSRGBConversionIfNeeded_46; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural bool ___m_UseDrawProcedural_47; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_48; public: inline static int32_t get_offset_of_m_Descriptor_11() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Descriptor_11)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_Descriptor_11() const { return ___m_Descriptor_11; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_Descriptor_11() { return &___m_Descriptor_11; } inline void set_m_Descriptor_11(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_Descriptor_11 = value; } inline static int32_t get_offset_of_m_Source_12() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Source_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Source_12() const { return ___m_Source_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Source_12() { return &___m_Source_12; } inline void set_m_Source_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Source_12 = value; } inline static int32_t get_offset_of_m_Destination_13() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Destination_13)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Destination_13() const { return ___m_Destination_13; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Destination_13() { return &___m_Destination_13; } inline void set_m_Destination_13(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Destination_13 = value; } inline static int32_t get_offset_of_m_Depth_14() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Depth_14)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Depth_14() const { return ___m_Depth_14; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Depth_14() { return &___m_Depth_14; } inline void set_m_Depth_14(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Depth_14 = value; } inline static int32_t get_offset_of_m_InternalLut_15() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_InternalLut_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_InternalLut_15() const { return ___m_InternalLut_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_InternalLut_15() { return &___m_InternalLut_15; } inline void set_m_InternalLut_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_InternalLut_15 = value; } inline static int32_t get_offset_of_m_Materials_20() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Materials_20)); } inline MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * get_m_Materials_20() const { return ___m_Materials_20; } inline MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 ** get_address_of_m_Materials_20() { return &___m_Materials_20; } inline void set_m_Materials_20(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * value) { ___m_Materials_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Materials_20), (void*)value); } inline static int32_t get_offset_of_m_Data_21() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Data_21)); } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * get_m_Data_21() const { return ___m_Data_21; } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 ** get_address_of_m_Data_21() { return &___m_Data_21; } inline void set_m_Data_21(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * value) { ___m_Data_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_21), (void*)value); } inline static int32_t get_offset_of_m_DepthOfField_22() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DepthOfField_22)); } inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * get_m_DepthOfField_22() const { return ___m_DepthOfField_22; } inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 ** get_address_of_m_DepthOfField_22() { return &___m_DepthOfField_22; } inline void set_m_DepthOfField_22(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * value) { ___m_DepthOfField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DepthOfField_22), (void*)value); } inline static int32_t get_offset_of_m_MotionBlur_23() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_MotionBlur_23)); } inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * get_m_MotionBlur_23() const { return ___m_MotionBlur_23; } inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 ** get_address_of_m_MotionBlur_23() { return &___m_MotionBlur_23; } inline void set_m_MotionBlur_23(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * value) { ___m_MotionBlur_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MotionBlur_23), (void*)value); } inline static int32_t get_offset_of_m_PaniniProjection_24() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_PaniniProjection_24)); } inline PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * get_m_PaniniProjection_24() const { return ___m_PaniniProjection_24; } inline PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 ** get_address_of_m_PaniniProjection_24() { return &___m_PaniniProjection_24; } inline void set_m_PaniniProjection_24(PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * value) { ___m_PaniniProjection_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PaniniProjection_24), (void*)value); } inline static int32_t get_offset_of_m_Bloom_25() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Bloom_25)); } inline Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * get_m_Bloom_25() const { return ___m_Bloom_25; } inline Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 ** get_address_of_m_Bloom_25() { return &___m_Bloom_25; } inline void set_m_Bloom_25(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * value) { ___m_Bloom_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Bloom_25), (void*)value); } inline static int32_t get_offset_of_m_LensDistortion_26() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_LensDistortion_26)); } inline LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * get_m_LensDistortion_26() const { return ___m_LensDistortion_26; } inline LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 ** get_address_of_m_LensDistortion_26() { return &___m_LensDistortion_26; } inline void set_m_LensDistortion_26(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * value) { ___m_LensDistortion_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LensDistortion_26), (void*)value); } inline static int32_t get_offset_of_m_ChromaticAberration_27() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ChromaticAberration_27)); } inline ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * get_m_ChromaticAberration_27() const { return ___m_ChromaticAberration_27; } inline ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD ** get_address_of_m_ChromaticAberration_27() { return &___m_ChromaticAberration_27; } inline void set_m_ChromaticAberration_27(ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * value) { ___m_ChromaticAberration_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChromaticAberration_27), (void*)value); } inline static int32_t get_offset_of_m_Vignette_28() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Vignette_28)); } inline Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * get_m_Vignette_28() const { return ___m_Vignette_28; } inline Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A ** get_address_of_m_Vignette_28() { return &___m_Vignette_28; } inline void set_m_Vignette_28(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * value) { ___m_Vignette_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Vignette_28), (void*)value); } inline static int32_t get_offset_of_m_ColorLookup_29() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ColorLookup_29)); } inline ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * get_m_ColorLookup_29() const { return ___m_ColorLookup_29; } inline ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 ** get_address_of_m_ColorLookup_29() { return &___m_ColorLookup_29; } inline void set_m_ColorLookup_29(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * value) { ___m_ColorLookup_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorLookup_29), (void*)value); } inline static int32_t get_offset_of_m_ColorAdjustments_30() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ColorAdjustments_30)); } inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * get_m_ColorAdjustments_30() const { return ___m_ColorAdjustments_30; } inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC ** get_address_of_m_ColorAdjustments_30() { return &___m_ColorAdjustments_30; } inline void set_m_ColorAdjustments_30(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * value) { ___m_ColorAdjustments_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAdjustments_30), (void*)value); } inline static int32_t get_offset_of_m_Tonemapping_31() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Tonemapping_31)); } inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * get_m_Tonemapping_31() const { return ___m_Tonemapping_31; } inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E ** get_address_of_m_Tonemapping_31() { return &___m_Tonemapping_31; } inline void set_m_Tonemapping_31(Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * value) { ___m_Tonemapping_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tonemapping_31), (void*)value); } inline static int32_t get_offset_of_m_FilmGrain_32() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_FilmGrain_32)); } inline FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * get_m_FilmGrain_32() const { return ___m_FilmGrain_32; } inline FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 ** get_address_of_m_FilmGrain_32() { return &___m_FilmGrain_32; } inline void set_m_FilmGrain_32(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * value) { ___m_FilmGrain_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FilmGrain_32), (void*)value); } inline static int32_t get_offset_of_m_DefaultHDRFormat_34() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DefaultHDRFormat_34)); } inline int32_t get_m_DefaultHDRFormat_34() const { return ___m_DefaultHDRFormat_34; } inline int32_t* get_address_of_m_DefaultHDRFormat_34() { return &___m_DefaultHDRFormat_34; } inline void set_m_DefaultHDRFormat_34(int32_t value) { ___m_DefaultHDRFormat_34 = value; } inline static int32_t get_offset_of_m_UseRGBM_35() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_UseRGBM_35)); } inline bool get_m_UseRGBM_35() const { return ___m_UseRGBM_35; } inline bool* get_address_of_m_UseRGBM_35() { return &___m_UseRGBM_35; } inline void set_m_UseRGBM_35(bool value) { ___m_UseRGBM_35 = value; } inline static int32_t get_offset_of_m_SMAAEdgeFormat_36() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_SMAAEdgeFormat_36)); } inline int32_t get_m_SMAAEdgeFormat_36() const { return ___m_SMAAEdgeFormat_36; } inline int32_t* get_address_of_m_SMAAEdgeFormat_36() { return &___m_SMAAEdgeFormat_36; } inline void set_m_SMAAEdgeFormat_36(int32_t value) { ___m_SMAAEdgeFormat_36 = value; } inline static int32_t get_offset_of_m_GaussianCoCFormat_37() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_GaussianCoCFormat_37)); } inline int32_t get_m_GaussianCoCFormat_37() const { return ___m_GaussianCoCFormat_37; } inline int32_t* get_address_of_m_GaussianCoCFormat_37() { return &___m_GaussianCoCFormat_37; } inline void set_m_GaussianCoCFormat_37(int32_t value) { ___m_GaussianCoCFormat_37 = value; } inline static int32_t get_offset_of_m_PrevViewProjM_38() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_PrevViewProjM_38)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_PrevViewProjM_38() const { return ___m_PrevViewProjM_38; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_PrevViewProjM_38() { return &___m_PrevViewProjM_38; } inline void set_m_PrevViewProjM_38(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_PrevViewProjM_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PrevViewProjM_38), (void*)value); } inline static int32_t get_offset_of_m_ResetHistory_39() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ResetHistory_39)); } inline bool get_m_ResetHistory_39() const { return ___m_ResetHistory_39; } inline bool* get_address_of_m_ResetHistory_39() { return &___m_ResetHistory_39; } inline void set_m_ResetHistory_39(bool value) { ___m_ResetHistory_39 = value; } inline static int32_t get_offset_of_m_DitheringTextureIndex_40() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DitheringTextureIndex_40)); } inline int32_t get_m_DitheringTextureIndex_40() const { return ___m_DitheringTextureIndex_40; } inline int32_t* get_address_of_m_DitheringTextureIndex_40() { return &___m_DitheringTextureIndex_40; } inline void set_m_DitheringTextureIndex_40(int32_t value) { ___m_DitheringTextureIndex_40 = value; } inline static int32_t get_offset_of_m_MRT2_41() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_MRT2_41)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_MRT2_41() const { return ___m_MRT2_41; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_MRT2_41() { return &___m_MRT2_41; } inline void set_m_MRT2_41(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_MRT2_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MRT2_41), (void*)value); } inline static int32_t get_offset_of_m_BokehKernel_42() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BokehKernel_42)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_BokehKernel_42() const { return ___m_BokehKernel_42; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_BokehKernel_42() { return &___m_BokehKernel_42; } inline void set_m_BokehKernel_42(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_BokehKernel_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BokehKernel_42), (void*)value); } inline static int32_t get_offset_of_m_BokehHash_43() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BokehHash_43)); } inline int32_t get_m_BokehHash_43() const { return ___m_BokehHash_43; } inline int32_t* get_address_of_m_BokehHash_43() { return &___m_BokehHash_43; } inline void set_m_BokehHash_43(int32_t value) { ___m_BokehHash_43 = value; } inline static int32_t get_offset_of_m_IsFinalPass_44() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_IsFinalPass_44)); } inline bool get_m_IsFinalPass_44() const { return ___m_IsFinalPass_44; } inline bool* get_address_of_m_IsFinalPass_44() { return &___m_IsFinalPass_44; } inline void set_m_IsFinalPass_44(bool value) { ___m_IsFinalPass_44 = value; } inline static int32_t get_offset_of_m_HasFinalPass_45() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_HasFinalPass_45)); } inline bool get_m_HasFinalPass_45() const { return ___m_HasFinalPass_45; } inline bool* get_address_of_m_HasFinalPass_45() { return &___m_HasFinalPass_45; } inline void set_m_HasFinalPass_45(bool value) { ___m_HasFinalPass_45 = value; } inline static int32_t get_offset_of_m_EnableSRGBConversionIfNeeded_46() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_EnableSRGBConversionIfNeeded_46)); } inline bool get_m_EnableSRGBConversionIfNeeded_46() const { return ___m_EnableSRGBConversionIfNeeded_46; } inline bool* get_address_of_m_EnableSRGBConversionIfNeeded_46() { return &___m_EnableSRGBConversionIfNeeded_46; } inline void set_m_EnableSRGBConversionIfNeeded_46(bool value) { ___m_EnableSRGBConversionIfNeeded_46 = value; } inline static int32_t get_offset_of_m_UseDrawProcedural_47() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_UseDrawProcedural_47)); } inline bool get_m_UseDrawProcedural_47() const { return ___m_UseDrawProcedural_47; } inline bool* get_address_of_m_UseDrawProcedural_47() { return &___m_UseDrawProcedural_47; } inline void set_m_UseDrawProcedural_47(bool value) { ___m_UseDrawProcedural_47 = value; } inline static int32_t get_offset_of_m_BlitMaterial_48() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BlitMaterial_48)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_48() const { return ___m_BlitMaterial_48; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_48() { return &___m_BlitMaterial_48; } inline void set_m_BlitMaterial_48(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_48), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass struct Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::m_Renderer2DData Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___m_Renderer2DData_26; public: inline static int32_t get_offset_of_m_Renderer2DData_26() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45, ___m_Renderer2DData_26)); } inline Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * get_m_Renderer2DData_26() const { return ___m_Renderer2DData_26; } inline Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 ** get_address_of_m_Renderer2DData_26() { return &___m_Renderer2DData_26; } inline void set_m_Renderer2DData_26(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * value) { ___m_Renderer2DData_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderer2DData_26), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjects struct RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6 : public ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 { public: // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings UnityEngine.Experimental.Rendering.Universal.RenderObjects::settings RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * ___settings_5; // UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass UnityEngine.Experimental.Rendering.Universal.RenderObjects::renderObjectsPass RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * ___renderObjectsPass_6; public: inline static int32_t get_offset_of_settings_5() { return static_cast(offsetof(RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6, ___settings_5)); } inline RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * get_settings_5() const { return ___settings_5; } inline RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 ** get_address_of_settings_5() { return &___settings_5; } inline void set_settings_5(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * value) { ___settings_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___settings_5), (void*)value); } inline static int32_t get_offset_of_renderObjectsPass_6() { return static_cast(offsetof(RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6, ___renderObjectsPass_6)); } inline RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * get_renderObjectsPass_6() const { return ___renderObjectsPass_6; } inline RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 ** get_address_of_renderObjectsPass_6() { return &___renderObjectsPass_6; } inline void set_renderObjectsPass_6(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * value) { ___renderObjectsPass_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderObjectsPass_6), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass struct RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Experimental.Rendering.Universal.RenderQueueType UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::renderQueueType int32_t ___renderQueueType_11; // UnityEngine.Rendering.FilteringSettings UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_12; // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_CameraSettings CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___m_CameraSettings_13; // System.String UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_ProfilerTag String_t* ___m_ProfilerTag_14; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_15; // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::k__BackingField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___U3CoverrideMaterialU3Ek__BackingField_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::k__BackingField int32_t ___U3CoverrideMaterialPassIndexU3Ek__BackingField_17; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_ShaderTagIdList List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___m_ShaderTagIdList_18; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::m_RenderStateBlock RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___m_RenderStateBlock_19; public: inline static int32_t get_offset_of_renderQueueType_11() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___renderQueueType_11)); } inline int32_t get_renderQueueType_11() const { return ___renderQueueType_11; } inline int32_t* get_address_of_renderQueueType_11() { return &___renderQueueType_11; } inline void set_renderQueueType_11(int32_t value) { ___renderQueueType_11 = value; } inline static int32_t get_offset_of_m_FilteringSettings_12() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_FilteringSettings_12)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_12() const { return ___m_FilteringSettings_12; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_12() { return &___m_FilteringSettings_12; } inline void set_m_FilteringSettings_12(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_12 = value; } inline static int32_t get_offset_of_m_CameraSettings_13() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_CameraSettings_13)); } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * get_m_CameraSettings_13() const { return ___m_CameraSettings_13; } inline CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 ** get_address_of_m_CameraSettings_13() { return &___m_CameraSettings_13; } inline void set_m_CameraSettings_13(CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * value) { ___m_CameraSettings_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CameraSettings_13), (void*)value); } inline static int32_t get_offset_of_m_ProfilerTag_14() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_ProfilerTag_14)); } inline String_t* get_m_ProfilerTag_14() const { return ___m_ProfilerTag_14; } inline String_t** get_address_of_m_ProfilerTag_14() { return &___m_ProfilerTag_14; } inline void set_m_ProfilerTag_14(String_t* value) { ___m_ProfilerTag_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilerTag_14), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSampler_15() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_ProfilingSampler_15)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_15() const { return ___m_ProfilingSampler_15; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_15() { return &___m_ProfilingSampler_15; } inline void set_m_ProfilingSampler_15(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_15), (void*)value); } inline static int32_t get_offset_of_U3CoverrideMaterialU3Ek__BackingField_16() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___U3CoverrideMaterialU3Ek__BackingField_16)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_U3CoverrideMaterialU3Ek__BackingField_16() const { return ___U3CoverrideMaterialU3Ek__BackingField_16; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_U3CoverrideMaterialU3Ek__BackingField_16() { return &___U3CoverrideMaterialU3Ek__BackingField_16; } inline void set_U3CoverrideMaterialU3Ek__BackingField_16(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___U3CoverrideMaterialU3Ek__BackingField_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideMaterialU3Ek__BackingField_16), (void*)value); } inline static int32_t get_offset_of_U3CoverrideMaterialPassIndexU3Ek__BackingField_17() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___U3CoverrideMaterialPassIndexU3Ek__BackingField_17)); } inline int32_t get_U3CoverrideMaterialPassIndexU3Ek__BackingField_17() const { return ___U3CoverrideMaterialPassIndexU3Ek__BackingField_17; } inline int32_t* get_address_of_U3CoverrideMaterialPassIndexU3Ek__BackingField_17() { return &___U3CoverrideMaterialPassIndexU3Ek__BackingField_17; } inline void set_U3CoverrideMaterialPassIndexU3Ek__BackingField_17(int32_t value) { ___U3CoverrideMaterialPassIndexU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_m_ShaderTagIdList_18() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_ShaderTagIdList_18)); } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * get_m_ShaderTagIdList_18() const { return ___m_ShaderTagIdList_18; } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 ** get_address_of_m_ShaderTagIdList_18() { return &___m_ShaderTagIdList_18; } inline void set_m_ShaderTagIdList_18(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * value) { ___m_ShaderTagIdList_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShaderTagIdList_18), (void*)value); } inline static int32_t get_offset_of_m_RenderStateBlock_19() { return static_cast(offsetof(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7, ___m_RenderStateBlock_19)); } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D get_m_RenderStateBlock_19() const { return ___m_RenderStateBlock_19; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * get_address_of_m_RenderStateBlock_19() { return &___m_RenderStateBlock_19; } inline void set_m_RenderStateBlock_19(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D value) { ___m_RenderStateBlock_19 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Renderer2D struct Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 : public ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 { public: // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_ColorGradingLutPass ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * ___m_ColorGradingLutPass_20; // UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_Render2DLightingPass Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * ___m_Render2DLightingPass_21; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_PostProcessPass PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___m_PostProcessPass_22; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_PixelPerfectBackgroundPass PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * ___m_PixelPerfectBackgroundPass_23; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_FinalBlitPass FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * ___m_FinalBlitPass_24; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_FinalPostProcessPass PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___m_FinalPostProcessPass_25; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_LightCullResult Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * ___m_LightCullResult_26; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_UseDepthStencilBuffer bool ___m_UseDepthStencilBuffer_28; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_CreateColorTexture bool ___m_CreateColorTexture_29; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_CreateDepthTexture bool ___m_CreateDepthTexture_30; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2D::k_ColorTextureHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___k_ColorTextureHandle_31; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2D::k_DepthTextureHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___k_DepthTextureHandle_32; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2D::k_AfterPostProcessColorHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___k_AfterPostProcessColorHandle_33; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2D::k_ColorGradingLutHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___k_ColorGradingLutHandle_34; // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_35; // UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_Renderer2DData Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___m_Renderer2DData_36; public: inline static int32_t get_offset_of_m_ColorGradingLutPass_20() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_ColorGradingLutPass_20)); } inline ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * get_m_ColorGradingLutPass_20() const { return ___m_ColorGradingLutPass_20; } inline ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B ** get_address_of_m_ColorGradingLutPass_20() { return &___m_ColorGradingLutPass_20; } inline void set_m_ColorGradingLutPass_20(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * value) { ___m_ColorGradingLutPass_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorGradingLutPass_20), (void*)value); } inline static int32_t get_offset_of_m_Render2DLightingPass_21() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_Render2DLightingPass_21)); } inline Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * get_m_Render2DLightingPass_21() const { return ___m_Render2DLightingPass_21; } inline Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 ** get_address_of_m_Render2DLightingPass_21() { return &___m_Render2DLightingPass_21; } inline void set_m_Render2DLightingPass_21(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * value) { ___m_Render2DLightingPass_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Render2DLightingPass_21), (void*)value); } inline static int32_t get_offset_of_m_PostProcessPass_22() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_PostProcessPass_22)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_m_PostProcessPass_22() const { return ___m_PostProcessPass_22; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_m_PostProcessPass_22() { return &___m_PostProcessPass_22; } inline void set_m_PostProcessPass_22(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___m_PostProcessPass_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PostProcessPass_22), (void*)value); } inline static int32_t get_offset_of_m_PixelPerfectBackgroundPass_23() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_PixelPerfectBackgroundPass_23)); } inline PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * get_m_PixelPerfectBackgroundPass_23() const { return ___m_PixelPerfectBackgroundPass_23; } inline PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B ** get_address_of_m_PixelPerfectBackgroundPass_23() { return &___m_PixelPerfectBackgroundPass_23; } inline void set_m_PixelPerfectBackgroundPass_23(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * value) { ___m_PixelPerfectBackgroundPass_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PixelPerfectBackgroundPass_23), (void*)value); } inline static int32_t get_offset_of_m_FinalBlitPass_24() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_FinalBlitPass_24)); } inline FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * get_m_FinalBlitPass_24() const { return ___m_FinalBlitPass_24; } inline FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 ** get_address_of_m_FinalBlitPass_24() { return &___m_FinalBlitPass_24; } inline void set_m_FinalBlitPass_24(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * value) { ___m_FinalBlitPass_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FinalBlitPass_24), (void*)value); } inline static int32_t get_offset_of_m_FinalPostProcessPass_25() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_FinalPostProcessPass_25)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_m_FinalPostProcessPass_25() const { return ___m_FinalPostProcessPass_25; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_m_FinalPostProcessPass_25() { return &___m_FinalPostProcessPass_25; } inline void set_m_FinalPostProcessPass_25(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___m_FinalPostProcessPass_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FinalPostProcessPass_25), (void*)value); } inline static int32_t get_offset_of_m_LightCullResult_26() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_LightCullResult_26)); } inline Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * get_m_LightCullResult_26() const { return ___m_LightCullResult_26; } inline Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A ** get_address_of_m_LightCullResult_26() { return &___m_LightCullResult_26; } inline void set_m_LightCullResult_26(Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * value) { ___m_LightCullResult_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightCullResult_26), (void*)value); } inline static int32_t get_offset_of_m_UseDepthStencilBuffer_28() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_UseDepthStencilBuffer_28)); } inline bool get_m_UseDepthStencilBuffer_28() const { return ___m_UseDepthStencilBuffer_28; } inline bool* get_address_of_m_UseDepthStencilBuffer_28() { return &___m_UseDepthStencilBuffer_28; } inline void set_m_UseDepthStencilBuffer_28(bool value) { ___m_UseDepthStencilBuffer_28 = value; } inline static int32_t get_offset_of_m_CreateColorTexture_29() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_CreateColorTexture_29)); } inline bool get_m_CreateColorTexture_29() const { return ___m_CreateColorTexture_29; } inline bool* get_address_of_m_CreateColorTexture_29() { return &___m_CreateColorTexture_29; } inline void set_m_CreateColorTexture_29(bool value) { ___m_CreateColorTexture_29 = value; } inline static int32_t get_offset_of_m_CreateDepthTexture_30() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_CreateDepthTexture_30)); } inline bool get_m_CreateDepthTexture_30() const { return ___m_CreateDepthTexture_30; } inline bool* get_address_of_m_CreateDepthTexture_30() { return &___m_CreateDepthTexture_30; } inline void set_m_CreateDepthTexture_30(bool value) { ___m_CreateDepthTexture_30 = value; } inline static int32_t get_offset_of_k_ColorTextureHandle_31() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___k_ColorTextureHandle_31)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_k_ColorTextureHandle_31() const { return ___k_ColorTextureHandle_31; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_k_ColorTextureHandle_31() { return &___k_ColorTextureHandle_31; } inline void set_k_ColorTextureHandle_31(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___k_ColorTextureHandle_31 = value; } inline static int32_t get_offset_of_k_DepthTextureHandle_32() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___k_DepthTextureHandle_32)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_k_DepthTextureHandle_32() const { return ___k_DepthTextureHandle_32; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_k_DepthTextureHandle_32() { return &___k_DepthTextureHandle_32; } inline void set_k_DepthTextureHandle_32(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___k_DepthTextureHandle_32 = value; } inline static int32_t get_offset_of_k_AfterPostProcessColorHandle_33() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___k_AfterPostProcessColorHandle_33)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_k_AfterPostProcessColorHandle_33() const { return ___k_AfterPostProcessColorHandle_33; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_k_AfterPostProcessColorHandle_33() { return &___k_AfterPostProcessColorHandle_33; } inline void set_k_AfterPostProcessColorHandle_33(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___k_AfterPostProcessColorHandle_33 = value; } inline static int32_t get_offset_of_k_ColorGradingLutHandle_34() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___k_ColorGradingLutHandle_34)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_k_ColorGradingLutHandle_34() const { return ___k_ColorGradingLutHandle_34; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_k_ColorGradingLutHandle_34() { return &___k_ColorGradingLutHandle_34; } inline void set_k_ColorGradingLutHandle_34(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___k_ColorGradingLutHandle_34 = value; } inline static int32_t get_offset_of_m_BlitMaterial_35() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_BlitMaterial_35)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_35() const { return ___m_BlitMaterial_35; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_35() { return &___m_BlitMaterial_35; } inline void set_m_BlitMaterial_35(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_35), (void*)value); } inline static int32_t get_offset_of_m_Renderer2DData_36() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8, ___m_Renderer2DData_36)); } inline Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * get_m_Renderer2DData_36() const { return ___m_Renderer2DData_36; } inline Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 ** get_address_of_m_Renderer2DData_36() { return &___m_Renderer2DData_36; } inline void set_m_Renderer2DData_36(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * value) { ___m_Renderer2DData_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderer2DData_36), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Renderer2DData struct Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 : public ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 { public: // UnityEngine.TransparencySortMode UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_TransparencySortMode int32_t ___m_TransparencySortMode_7; // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_TransparencySortAxis Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_TransparencySortAxis_8; // System.Single UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_HDREmulationScale float ___m_HDREmulationScale_9; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_LightBlendStyles Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* ___m_LightBlendStyles_10; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_UseDepthStencilBuffer bool ___m_UseDepthStencilBuffer_11; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_ShapeLightShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_ShapeLightShader_12; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_ShapeLightVolumeShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_ShapeLightVolumeShader_13; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_PointLightShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_PointLightShader_14; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_PointLightVolumeShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_PointLightVolumeShader_15; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_BlitShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_BlitShader_16; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_ShadowGroupShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_ShadowGroupShader_17; // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_RemoveSelfShadowShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_RemoveSelfShadowShader_18; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Experimental.Rendering.Universal.Renderer2DData::m_PostProcessData PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___m_PostProcessData_19; // System.Collections.Generic.Dictionary`2 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::k__BackingField Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * ___U3ClightMaterialsU3Ek__BackingField_20; // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___U3CshadowMaterialsU3Ek__BackingField_21; // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2DData::normalsRenderTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___normalsRenderTarget_23; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Renderer2DData::shadowsRenderTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___shadowsRenderTarget_24; // UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult UnityEngine.Experimental.Rendering.Universal.Renderer2DData::k__BackingField RuntimeObject* ___U3ClightCullResultU3Ek__BackingField_25; public: inline static int32_t get_offset_of_m_TransparencySortMode_7() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_TransparencySortMode_7)); } inline int32_t get_m_TransparencySortMode_7() const { return ___m_TransparencySortMode_7; } inline int32_t* get_address_of_m_TransparencySortMode_7() { return &___m_TransparencySortMode_7; } inline void set_m_TransparencySortMode_7(int32_t value) { ___m_TransparencySortMode_7 = value; } inline static int32_t get_offset_of_m_TransparencySortAxis_8() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_TransparencySortAxis_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_TransparencySortAxis_8() const { return ___m_TransparencySortAxis_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_TransparencySortAxis_8() { return &___m_TransparencySortAxis_8; } inline void set_m_TransparencySortAxis_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_TransparencySortAxis_8 = value; } inline static int32_t get_offset_of_m_HDREmulationScale_9() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_HDREmulationScale_9)); } inline float get_m_HDREmulationScale_9() const { return ___m_HDREmulationScale_9; } inline float* get_address_of_m_HDREmulationScale_9() { return &___m_HDREmulationScale_9; } inline void set_m_HDREmulationScale_9(float value) { ___m_HDREmulationScale_9 = value; } inline static int32_t get_offset_of_m_LightBlendStyles_10() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_LightBlendStyles_10)); } inline Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* get_m_LightBlendStyles_10() const { return ___m_LightBlendStyles_10; } inline Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231** get_address_of_m_LightBlendStyles_10() { return &___m_LightBlendStyles_10; } inline void set_m_LightBlendStyles_10(Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* value) { ___m_LightBlendStyles_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightBlendStyles_10), (void*)value); } inline static int32_t get_offset_of_m_UseDepthStencilBuffer_11() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_UseDepthStencilBuffer_11)); } inline bool get_m_UseDepthStencilBuffer_11() const { return ___m_UseDepthStencilBuffer_11; } inline bool* get_address_of_m_UseDepthStencilBuffer_11() { return &___m_UseDepthStencilBuffer_11; } inline void set_m_UseDepthStencilBuffer_11(bool value) { ___m_UseDepthStencilBuffer_11 = value; } inline static int32_t get_offset_of_m_ShapeLightShader_12() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_ShapeLightShader_12)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_ShapeLightShader_12() const { return ___m_ShapeLightShader_12; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_ShapeLightShader_12() { return &___m_ShapeLightShader_12; } inline void set_m_ShapeLightShader_12(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_ShapeLightShader_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapeLightShader_12), (void*)value); } inline static int32_t get_offset_of_m_ShapeLightVolumeShader_13() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_ShapeLightVolumeShader_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_ShapeLightVolumeShader_13() const { return ___m_ShapeLightVolumeShader_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_ShapeLightVolumeShader_13() { return &___m_ShapeLightVolumeShader_13; } inline void set_m_ShapeLightVolumeShader_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_ShapeLightVolumeShader_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapeLightVolumeShader_13), (void*)value); } inline static int32_t get_offset_of_m_PointLightShader_14() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_PointLightShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_PointLightShader_14() const { return ___m_PointLightShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_PointLightShader_14() { return &___m_PointLightShader_14; } inline void set_m_PointLightShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_PointLightShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PointLightShader_14), (void*)value); } inline static int32_t get_offset_of_m_PointLightVolumeShader_15() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_PointLightVolumeShader_15)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_PointLightVolumeShader_15() const { return ___m_PointLightVolumeShader_15; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_PointLightVolumeShader_15() { return &___m_PointLightVolumeShader_15; } inline void set_m_PointLightVolumeShader_15(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_PointLightVolumeShader_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PointLightVolumeShader_15), (void*)value); } inline static int32_t get_offset_of_m_BlitShader_16() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_BlitShader_16)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_BlitShader_16() const { return ___m_BlitShader_16; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_BlitShader_16() { return &___m_BlitShader_16; } inline void set_m_BlitShader_16(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_BlitShader_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitShader_16), (void*)value); } inline static int32_t get_offset_of_m_ShadowGroupShader_17() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_ShadowGroupShader_17)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_ShadowGroupShader_17() const { return ___m_ShadowGroupShader_17; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_ShadowGroupShader_17() { return &___m_ShadowGroupShader_17; } inline void set_m_ShadowGroupShader_17(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_ShadowGroupShader_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowGroupShader_17), (void*)value); } inline static int32_t get_offset_of_m_RemoveSelfShadowShader_18() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_RemoveSelfShadowShader_18)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_RemoveSelfShadowShader_18() const { return ___m_RemoveSelfShadowShader_18; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_RemoveSelfShadowShader_18() { return &___m_RemoveSelfShadowShader_18; } inline void set_m_RemoveSelfShadowShader_18(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_RemoveSelfShadowShader_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RemoveSelfShadowShader_18), (void*)value); } inline static int32_t get_offset_of_m_PostProcessData_19() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___m_PostProcessData_19)); } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * get_m_PostProcessData_19() const { return ___m_PostProcessData_19; } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 ** get_address_of_m_PostProcessData_19() { return &___m_PostProcessData_19; } inline void set_m_PostProcessData_19(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * value) { ___m_PostProcessData_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PostProcessData_19), (void*)value); } inline static int32_t get_offset_of_U3ClightMaterialsU3Ek__BackingField_20() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___U3ClightMaterialsU3Ek__BackingField_20)); } inline Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * get_U3ClightMaterialsU3Ek__BackingField_20() const { return ___U3ClightMaterialsU3Ek__BackingField_20; } inline Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB ** get_address_of_U3ClightMaterialsU3Ek__BackingField_20() { return &___U3ClightMaterialsU3Ek__BackingField_20; } inline void set_U3ClightMaterialsU3Ek__BackingField_20(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * value) { ___U3ClightMaterialsU3Ek__BackingField_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClightMaterialsU3Ek__BackingField_20), (void*)value); } inline static int32_t get_offset_of_U3CshadowMaterialsU3Ek__BackingField_21() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___U3CshadowMaterialsU3Ek__BackingField_21)); } inline MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* get_U3CshadowMaterialsU3Ek__BackingField_21() const { return ___U3CshadowMaterialsU3Ek__BackingField_21; } inline MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492** get_address_of_U3CshadowMaterialsU3Ek__BackingField_21() { return &___U3CshadowMaterialsU3Ek__BackingField_21; } inline void set_U3CshadowMaterialsU3Ek__BackingField_21(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* value) { ___U3CshadowMaterialsU3Ek__BackingField_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CshadowMaterialsU3Ek__BackingField_21), (void*)value); } inline static int32_t get_offset_of_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22)); } inline MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* get_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22() const { return ___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22; } inline MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492** get_address_of_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22() { return &___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22; } inline void set_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* value) { ___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CremoveSelfShadowMaterialsU3Ek__BackingField_22), (void*)value); } inline static int32_t get_offset_of_normalsRenderTarget_23() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___normalsRenderTarget_23)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_normalsRenderTarget_23() const { return ___normalsRenderTarget_23; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_normalsRenderTarget_23() { return &___normalsRenderTarget_23; } inline void set_normalsRenderTarget_23(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___normalsRenderTarget_23 = value; } inline static int32_t get_offset_of_shadowsRenderTarget_24() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___shadowsRenderTarget_24)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_shadowsRenderTarget_24() const { return ___shadowsRenderTarget_24; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_shadowsRenderTarget_24() { return &___shadowsRenderTarget_24; } inline void set_shadowsRenderTarget_24(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___shadowsRenderTarget_24 = value; } inline static int32_t get_offset_of_U3ClightCullResultU3Ek__BackingField_25() { return static_cast(offsetof(Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464, ___U3ClightCullResultU3Ek__BackingField_25)); } inline RuntimeObject* get_U3ClightCullResultU3Ek__BackingField_25() const { return ___U3ClightCullResultU3Ek__BackingField_25; } inline RuntimeObject** get_address_of_U3ClightCullResultU3Ek__BackingField_25() { return &___U3ClightCullResultU3Ek__BackingField_25; } inline void set_U3ClightCullResultU3Ek__BackingField_25(RuntimeObject* value) { ___U3ClightCullResultU3Ek__BackingField_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClightCullResultU3Ek__BackingField_25), (void*)value); } }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.SceneViewDepthCopyPass struct SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CsourceU3Ek__BackingField_11; // UnityEngine.Material UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::m_CopyDepthMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyDepthMaterial_12; public: inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_11() { return static_cast(offsetof(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8, ___U3CsourceU3Ek__BackingField_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CsourceU3Ek__BackingField_11() const { return ___U3CsourceU3Ek__BackingField_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CsourceU3Ek__BackingField_11() { return &___U3CsourceU3Ek__BackingField_11; } inline void set_U3CsourceU3Ek__BackingField_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CsourceU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_m_CopyDepthMaterial_12() { return static_cast(offsetof(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8, ___m_CopyDepthMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyDepthMaterial_12() const { return ___m_CopyDepthMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyDepthMaterial_12() { return &___m_CopyDepthMaterial_12; } inline void set_m_CopyDepthMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyDepthMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthMaterial_12), (void*)value); } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 : public ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_Shader_5; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Settings ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * ___m_Settings_6; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_7; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_SSAOPass ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * ___m_SSAOPass_8; public: inline static int32_t get_offset_of_m_Shader_5() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961, ___m_Shader_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_Shader_5() const { return ___m_Shader_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_Shader_5() { return &___m_Shader_5; } inline void set_m_Shader_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_Shader_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Shader_5), (void*)value); } inline static int32_t get_offset_of_m_Settings_6() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961, ___m_Settings_6)); } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * get_m_Settings_6() const { return ___m_Settings_6; } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B ** get_address_of_m_Settings_6() { return &___m_Settings_6; } inline void set_m_Settings_6(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * value) { ___m_Settings_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Settings_6), (void*)value); } inline static int32_t get_offset_of_m_Material_7() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961, ___m_Material_7)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_7() const { return ___m_Material_7; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_7() { return &___m_Material_7; } inline void set_m_Material_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_7), (void*)value); } inline static int32_t get_offset_of_m_SSAOPass_8() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961, ___m_SSAOPass_8)); } inline ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * get_m_SSAOPass_8() const { return ___m_SSAOPass_8; } inline ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 ** get_address_of_m_SSAOPass_8() { return &___m_SSAOPass_8; } inline void set_m_SSAOPass_8(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * value) { ___m_SSAOPass_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SSAOPass_8), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass struct ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_ScreenSpaceShadowsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_ScreenSpaceShadowsMaterial_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_ScreenSpaceShadowmap RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_ScreenSpaceShadowmap_12; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_RenderTextureDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_RenderTextureDescriptor_13; public: inline static int32_t get_offset_of_m_ScreenSpaceShadowsMaterial_11() { return static_cast(offsetof(ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C, ___m_ScreenSpaceShadowsMaterial_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_ScreenSpaceShadowsMaterial_11() const { return ___m_ScreenSpaceShadowsMaterial_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_ScreenSpaceShadowsMaterial_11() { return &___m_ScreenSpaceShadowsMaterial_11; } inline void set_m_ScreenSpaceShadowsMaterial_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_ScreenSpaceShadowsMaterial_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenSpaceShadowsMaterial_11), (void*)value); } inline static int32_t get_offset_of_m_ScreenSpaceShadowmap_12() { return static_cast(offsetof(ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C, ___m_ScreenSpaceShadowmap_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_ScreenSpaceShadowmap_12() const { return ___m_ScreenSpaceShadowmap_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_ScreenSpaceShadowmap_12() { return &___m_ScreenSpaceShadowmap_12; } inline void set_m_ScreenSpaceShadowmap_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_ScreenSpaceShadowmap_12 = value; } inline static int32_t get_offset_of_m_RenderTextureDescriptor_13() { return static_cast(offsetof(ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C, ___m_RenderTextureDescriptor_13)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_RenderTextureDescriptor_13() const { return ___m_RenderTextureDescriptor_13; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_RenderTextureDescriptor_13() { return &___m_RenderTextureDescriptor_13; } inline void set_m_RenderTextureDescriptor_13(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_RenderTextureDescriptor_13 = value; } }; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadows Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___shadows_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::midtones Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___midtones_9; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlights Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___highlights_10; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___shadowsStart_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___shadowsEnd_12; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___highlightsStart_13; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___highlightsEnd_14; public: inline static int32_t get_offset_of_shadows_8() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadows_8)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_shadows_8() const { return ___shadows_8; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_shadows_8() { return &___shadows_8; } inline void set_shadows_8(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___shadows_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value); } inline static int32_t get_offset_of_midtones_9() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___midtones_9)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_midtones_9() const { return ___midtones_9; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_midtones_9() { return &___midtones_9; } inline void set_midtones_9(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___midtones_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___midtones_9), (void*)value); } inline static int32_t get_offset_of_highlights_10() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlights_10)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_highlights_10() const { return ___highlights_10; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_highlights_10() { return &___highlights_10; } inline void set_highlights_10(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___highlights_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlights_10), (void*)value); } inline static int32_t get_offset_of_shadowsStart_11() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadowsStart_11)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_shadowsStart_11() const { return ___shadowsStart_11; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_shadowsStart_11() { return &___shadowsStart_11; } inline void set_shadowsStart_11(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___shadowsStart_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadowsStart_11), (void*)value); } inline static int32_t get_offset_of_shadowsEnd_12() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadowsEnd_12)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_shadowsEnd_12() const { return ___shadowsEnd_12; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_shadowsEnd_12() { return &___shadowsEnd_12; } inline void set_shadowsEnd_12(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___shadowsEnd_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadowsEnd_12), (void*)value); } inline static int32_t get_offset_of_highlightsStart_13() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlightsStart_13)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_highlightsStart_13() const { return ___highlightsStart_13; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_highlightsStart_13() { return &___highlightsStart_13; } inline void set_highlightsStart_13(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___highlightsStart_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightsStart_13), (void*)value); } inline static int32_t get_offset_of_highlightsEnd_14() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlightsEnd_14)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_highlightsEnd_14() const { return ___highlightsEnd_14; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_highlightsEnd_14() { return &___highlightsEnd_14; } inline void set_highlightsEnd_14(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___highlightsEnd_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightsEnd_14), (void*)value); } }; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::shadows ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___shadows_8; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::highlights ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___highlights_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.SplitToning::balance ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___balance_10; public: inline static int32_t get_offset_of_shadows_8() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___shadows_8)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_shadows_8() const { return ___shadows_8; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_shadows_8() { return &___shadows_8; } inline void set_shadows_8(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___shadows_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value); } inline static int32_t get_offset_of_highlights_9() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___highlights_9)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_highlights_9() const { return ___highlights_9; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_highlights_9() { return &___highlights_9; } inline void set_highlights_9(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___highlights_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlights_9), (void*)value); } inline static int32_t get_offset_of_balance_10() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___balance_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_balance_10() const { return ___balance_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_balance_10() { return &___balance_10; } inline void set_balance_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___balance_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___balance_10), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 : public RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_28; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_29; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Cascade3Split_30; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Cascade4Split_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_32; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_33; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_34; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_35; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_36; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_37; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_38; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_39; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_40; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_41; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_42; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_43; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_44; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_45; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_46; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_47; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_48; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_53; public: inline static int32_t get_offset_of_m_DefaultShader_4() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultShader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_DefaultShader_4() const { return ___m_DefaultShader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_DefaultShader_4() { return &___m_DefaultShader_4; } inline void set_m_DefaultShader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_DefaultShader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultShader_4), (void*)value); } inline static int32_t get_offset_of_m_Renderers_5() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Renderers_5)); } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* get_m_Renderers_5() const { return ___m_Renderers_5; } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90** get_address_of_m_Renderers_5() { return &___m_Renderers_5; } inline void set_m_Renderers_5(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* value) { ___m_Renderers_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderers_5), (void*)value); } inline static int32_t get_offset_of_k_AssetVersion_6() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetVersion_6)); } inline int32_t get_k_AssetVersion_6() const { return ___k_AssetVersion_6; } inline int32_t* get_address_of_k_AssetVersion_6() { return &___k_AssetVersion_6; } inline void set_k_AssetVersion_6(int32_t value) { ___k_AssetVersion_6 = value; } inline static int32_t get_offset_of_k_AssetPreviousVersion_7() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetPreviousVersion_7)); } inline int32_t get_k_AssetPreviousVersion_7() const { return ___k_AssetPreviousVersion_7; } inline int32_t* get_address_of_k_AssetPreviousVersion_7() { return &___k_AssetPreviousVersion_7; } inline void set_k_AssetPreviousVersion_7(int32_t value) { ___k_AssetPreviousVersion_7 = value; } inline static int32_t get_offset_of_m_RendererType_8() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererType_8)); } inline int32_t get_m_RendererType_8() const { return ___m_RendererType_8; } inline int32_t* get_address_of_m_RendererType_8() { return &___m_RendererType_8; } inline void set_m_RendererType_8(int32_t value) { ___m_RendererType_8 = value; } inline static int32_t get_offset_of_m_RendererData_9() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererData_9)); } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * get_m_RendererData_9() const { return ___m_RendererData_9; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** get_address_of_m_RendererData_9() { return &___m_RendererData_9; } inline void set_m_RendererData_9(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { ___m_RendererData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererData_9), (void*)value); } inline static int32_t get_offset_of_m_RendererDataList_10() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererDataList_10)); } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* get_m_RendererDataList_10() const { return ___m_RendererDataList_10; } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47** get_address_of_m_RendererDataList_10() { return &___m_RendererDataList_10; } inline void set_m_RendererDataList_10(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* value) { ___m_RendererDataList_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererDataList_10), (void*)value); } inline static int32_t get_offset_of_m_DefaultRendererIndex_11() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultRendererIndex_11)); } inline int32_t get_m_DefaultRendererIndex_11() const { return ___m_DefaultRendererIndex_11; } inline int32_t* get_address_of_m_DefaultRendererIndex_11() { return &___m_DefaultRendererIndex_11; } inline void set_m_DefaultRendererIndex_11(int32_t value) { ___m_DefaultRendererIndex_11 = value; } inline static int32_t get_offset_of_m_RequireDepthTexture_12() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireDepthTexture_12)); } inline bool get_m_RequireDepthTexture_12() const { return ___m_RequireDepthTexture_12; } inline bool* get_address_of_m_RequireDepthTexture_12() { return &___m_RequireDepthTexture_12; } inline void set_m_RequireDepthTexture_12(bool value) { ___m_RequireDepthTexture_12 = value; } inline static int32_t get_offset_of_m_RequireOpaqueTexture_13() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireOpaqueTexture_13)); } inline bool get_m_RequireOpaqueTexture_13() const { return ___m_RequireOpaqueTexture_13; } inline bool* get_address_of_m_RequireOpaqueTexture_13() { return &___m_RequireOpaqueTexture_13; } inline void set_m_RequireOpaqueTexture_13(bool value) { ___m_RequireOpaqueTexture_13 = value; } inline static int32_t get_offset_of_m_OpaqueDownsampling_14() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_OpaqueDownsampling_14)); } inline int32_t get_m_OpaqueDownsampling_14() const { return ___m_OpaqueDownsampling_14; } inline int32_t* get_address_of_m_OpaqueDownsampling_14() { return &___m_OpaqueDownsampling_14; } inline void set_m_OpaqueDownsampling_14(int32_t value) { ___m_OpaqueDownsampling_14 = value; } inline static int32_t get_offset_of_m_SupportsTerrainHoles_15() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsTerrainHoles_15)); } inline bool get_m_SupportsTerrainHoles_15() const { return ___m_SupportsTerrainHoles_15; } inline bool* get_address_of_m_SupportsTerrainHoles_15() { return &___m_SupportsTerrainHoles_15; } inline void set_m_SupportsTerrainHoles_15(bool value) { ___m_SupportsTerrainHoles_15 = value; } inline static int32_t get_offset_of_m_StoreActionsOptimization_16() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_StoreActionsOptimization_16)); } inline int32_t get_m_StoreActionsOptimization_16() const { return ___m_StoreActionsOptimization_16; } inline int32_t* get_address_of_m_StoreActionsOptimization_16() { return &___m_StoreActionsOptimization_16; } inline void set_m_StoreActionsOptimization_16(int32_t value) { ___m_StoreActionsOptimization_16 = value; } inline static int32_t get_offset_of_m_SupportsHDR_17() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsHDR_17)); } inline bool get_m_SupportsHDR_17() const { return ___m_SupportsHDR_17; } inline bool* get_address_of_m_SupportsHDR_17() { return &___m_SupportsHDR_17; } inline void set_m_SupportsHDR_17(bool value) { ___m_SupportsHDR_17 = value; } inline static int32_t get_offset_of_m_MSAA_18() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MSAA_18)); } inline int32_t get_m_MSAA_18() const { return ___m_MSAA_18; } inline int32_t* get_address_of_m_MSAA_18() { return &___m_MSAA_18; } inline void set_m_MSAA_18(int32_t value) { ___m_MSAA_18 = value; } inline static int32_t get_offset_of_m_RenderScale_19() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RenderScale_19)); } inline float get_m_RenderScale_19() const { return ___m_RenderScale_19; } inline float* get_address_of_m_RenderScale_19() { return &___m_RenderScale_19; } inline void set_m_RenderScale_19(float value) { ___m_RenderScale_19 = value; } inline static int32_t get_offset_of_m_MainLightRenderingMode_20() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightRenderingMode_20)); } inline int32_t get_m_MainLightRenderingMode_20() const { return ___m_MainLightRenderingMode_20; } inline int32_t* get_address_of_m_MainLightRenderingMode_20() { return &___m_MainLightRenderingMode_20; } inline void set_m_MainLightRenderingMode_20(int32_t value) { ___m_MainLightRenderingMode_20 = value; } inline static int32_t get_offset_of_m_MainLightShadowsSupported_21() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowsSupported_21)); } inline bool get_m_MainLightShadowsSupported_21() const { return ___m_MainLightShadowsSupported_21; } inline bool* get_address_of_m_MainLightShadowsSupported_21() { return &___m_MainLightShadowsSupported_21; } inline void set_m_MainLightShadowsSupported_21(bool value) { ___m_MainLightShadowsSupported_21 = value; } inline static int32_t get_offset_of_m_MainLightShadowmapResolution_22() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowmapResolution_22)); } inline int32_t get_m_MainLightShadowmapResolution_22() const { return ___m_MainLightShadowmapResolution_22; } inline int32_t* get_address_of_m_MainLightShadowmapResolution_22() { return &___m_MainLightShadowmapResolution_22; } inline void set_m_MainLightShadowmapResolution_22(int32_t value) { ___m_MainLightShadowmapResolution_22 = value; } inline static int32_t get_offset_of_m_AdditionalLightsRenderingMode_23() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsRenderingMode_23)); } inline int32_t get_m_AdditionalLightsRenderingMode_23() const { return ___m_AdditionalLightsRenderingMode_23; } inline int32_t* get_address_of_m_AdditionalLightsRenderingMode_23() { return &___m_AdditionalLightsRenderingMode_23; } inline void set_m_AdditionalLightsRenderingMode_23(int32_t value) { ___m_AdditionalLightsRenderingMode_23 = value; } inline static int32_t get_offset_of_m_AdditionalLightsPerObjectLimit_24() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsPerObjectLimit_24)); } inline int32_t get_m_AdditionalLightsPerObjectLimit_24() const { return ___m_AdditionalLightsPerObjectLimit_24; } inline int32_t* get_address_of_m_AdditionalLightsPerObjectLimit_24() { return &___m_AdditionalLightsPerObjectLimit_24; } inline void set_m_AdditionalLightsPerObjectLimit_24(int32_t value) { ___m_AdditionalLightsPerObjectLimit_24 = value; } inline static int32_t get_offset_of_m_AdditionalLightShadowsSupported_25() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightShadowsSupported_25)); } inline bool get_m_AdditionalLightShadowsSupported_25() const { return ___m_AdditionalLightShadowsSupported_25; } inline bool* get_address_of_m_AdditionalLightShadowsSupported_25() { return &___m_AdditionalLightShadowsSupported_25; } inline void set_m_AdditionalLightShadowsSupported_25(bool value) { ___m_AdditionalLightShadowsSupported_25 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapResolution_26() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsShadowmapResolution_26)); } inline int32_t get_m_AdditionalLightsShadowmapResolution_26() const { return ___m_AdditionalLightsShadowmapResolution_26; } inline int32_t* get_address_of_m_AdditionalLightsShadowmapResolution_26() { return &___m_AdditionalLightsShadowmapResolution_26; } inline void set_m_AdditionalLightsShadowmapResolution_26(int32_t value) { ___m_AdditionalLightsShadowmapResolution_26 = value; } inline static int32_t get_offset_of_m_ShadowDistance_27() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDistance_27)); } inline float get_m_ShadowDistance_27() const { return ___m_ShadowDistance_27; } inline float* get_address_of_m_ShadowDistance_27() { return &___m_ShadowDistance_27; } inline void set_m_ShadowDistance_27(float value) { ___m_ShadowDistance_27 = value; } inline static int32_t get_offset_of_m_ShadowCascadeCount_28() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascadeCount_28)); } inline int32_t get_m_ShadowCascadeCount_28() const { return ___m_ShadowCascadeCount_28; } inline int32_t* get_address_of_m_ShadowCascadeCount_28() { return &___m_ShadowCascadeCount_28; } inline void set_m_ShadowCascadeCount_28(int32_t value) { ___m_ShadowCascadeCount_28 = value; } inline static int32_t get_offset_of_m_Cascade2Split_29() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade2Split_29)); } inline float get_m_Cascade2Split_29() const { return ___m_Cascade2Split_29; } inline float* get_address_of_m_Cascade2Split_29() { return &___m_Cascade2Split_29; } inline void set_m_Cascade2Split_29(float value) { ___m_Cascade2Split_29 = value; } inline static int32_t get_offset_of_m_Cascade3Split_30() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade3Split_30)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Cascade3Split_30() const { return ___m_Cascade3Split_30; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Cascade3Split_30() { return &___m_Cascade3Split_30; } inline void set_m_Cascade3Split_30(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Cascade3Split_30 = value; } inline static int32_t get_offset_of_m_Cascade4Split_31() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade4Split_31)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Cascade4Split_31() const { return ___m_Cascade4Split_31; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Cascade4Split_31() { return &___m_Cascade4Split_31; } inline void set_m_Cascade4Split_31(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Cascade4Split_31 = value; } inline static int32_t get_offset_of_m_ShadowDepthBias_32() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDepthBias_32)); } inline float get_m_ShadowDepthBias_32() const { return ___m_ShadowDepthBias_32; } inline float* get_address_of_m_ShadowDepthBias_32() { return &___m_ShadowDepthBias_32; } inline void set_m_ShadowDepthBias_32(float value) { ___m_ShadowDepthBias_32 = value; } inline static int32_t get_offset_of_m_ShadowNormalBias_33() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowNormalBias_33)); } inline float get_m_ShadowNormalBias_33() const { return ___m_ShadowNormalBias_33; } inline float* get_address_of_m_ShadowNormalBias_33() { return &___m_ShadowNormalBias_33; } inline void set_m_ShadowNormalBias_33(float value) { ___m_ShadowNormalBias_33 = value; } inline static int32_t get_offset_of_m_SoftShadowsSupported_34() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SoftShadowsSupported_34)); } inline bool get_m_SoftShadowsSupported_34() const { return ___m_SoftShadowsSupported_34; } inline bool* get_address_of_m_SoftShadowsSupported_34() { return &___m_SoftShadowsSupported_34; } inline void set_m_SoftShadowsSupported_34(bool value) { ___m_SoftShadowsSupported_34 = value; } inline static int32_t get_offset_of_m_UseSRPBatcher_35() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseSRPBatcher_35)); } inline bool get_m_UseSRPBatcher_35() const { return ___m_UseSRPBatcher_35; } inline bool* get_address_of_m_UseSRPBatcher_35() { return &___m_UseSRPBatcher_35; } inline void set_m_UseSRPBatcher_35(bool value) { ___m_UseSRPBatcher_35 = value; } inline static int32_t get_offset_of_m_SupportsDynamicBatching_36() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsDynamicBatching_36)); } inline bool get_m_SupportsDynamicBatching_36() const { return ___m_SupportsDynamicBatching_36; } inline bool* get_address_of_m_SupportsDynamicBatching_36() { return &___m_SupportsDynamicBatching_36; } inline void set_m_SupportsDynamicBatching_36(bool value) { ___m_SupportsDynamicBatching_36 = value; } inline static int32_t get_offset_of_m_MixedLightingSupported_37() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MixedLightingSupported_37)); } inline bool get_m_MixedLightingSupported_37() const { return ___m_MixedLightingSupported_37; } inline bool* get_address_of_m_MixedLightingSupported_37() { return &___m_MixedLightingSupported_37; } inline void set_m_MixedLightingSupported_37(bool value) { ___m_MixedLightingSupported_37 = value; } inline static int32_t get_offset_of_m_DebugLevel_38() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DebugLevel_38)); } inline int32_t get_m_DebugLevel_38() const { return ___m_DebugLevel_38; } inline int32_t* get_address_of_m_DebugLevel_38() { return &___m_DebugLevel_38; } inline void set_m_DebugLevel_38(int32_t value) { ___m_DebugLevel_38 = value; } inline static int32_t get_offset_of_m_UseAdaptivePerformance_39() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseAdaptivePerformance_39)); } inline bool get_m_UseAdaptivePerformance_39() const { return ___m_UseAdaptivePerformance_39; } inline bool* get_address_of_m_UseAdaptivePerformance_39() { return &___m_UseAdaptivePerformance_39; } inline void set_m_UseAdaptivePerformance_39(bool value) { ___m_UseAdaptivePerformance_39 = value; } inline static int32_t get_offset_of_m_ColorGradingMode_40() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingMode_40)); } inline int32_t get_m_ColorGradingMode_40() const { return ___m_ColorGradingMode_40; } inline int32_t* get_address_of_m_ColorGradingMode_40() { return &___m_ColorGradingMode_40; } inline void set_m_ColorGradingMode_40(int32_t value) { ___m_ColorGradingMode_40 = value; } inline static int32_t get_offset_of_m_ColorGradingLutSize_41() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingLutSize_41)); } inline int32_t get_m_ColorGradingLutSize_41() const { return ___m_ColorGradingLutSize_41; } inline int32_t* get_address_of_m_ColorGradingLutSize_41() { return &___m_ColorGradingLutSize_41; } inline void set_m_ColorGradingLutSize_41(int32_t value) { ___m_ColorGradingLutSize_41 = value; } inline static int32_t get_offset_of_m_ShadowType_42() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowType_42)); } inline int32_t get_m_ShadowType_42() const { return ___m_ShadowType_42; } inline int32_t* get_address_of_m_ShadowType_42() { return &___m_ShadowType_42; } inline void set_m_ShadowType_42(int32_t value) { ___m_ShadowType_42 = value; } inline static int32_t get_offset_of_m_LocalShadowsSupported_43() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsSupported_43)); } inline bool get_m_LocalShadowsSupported_43() const { return ___m_LocalShadowsSupported_43; } inline bool* get_address_of_m_LocalShadowsSupported_43() { return &___m_LocalShadowsSupported_43; } inline void set_m_LocalShadowsSupported_43(bool value) { ___m_LocalShadowsSupported_43 = value; } inline static int32_t get_offset_of_m_LocalShadowsAtlasResolution_44() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsAtlasResolution_44)); } inline int32_t get_m_LocalShadowsAtlasResolution_44() const { return ___m_LocalShadowsAtlasResolution_44; } inline int32_t* get_address_of_m_LocalShadowsAtlasResolution_44() { return &___m_LocalShadowsAtlasResolution_44; } inline void set_m_LocalShadowsAtlasResolution_44(int32_t value) { ___m_LocalShadowsAtlasResolution_44 = value; } inline static int32_t get_offset_of_m_MaxPixelLights_45() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MaxPixelLights_45)); } inline int32_t get_m_MaxPixelLights_45() const { return ___m_MaxPixelLights_45; } inline int32_t* get_address_of_m_MaxPixelLights_45() { return &___m_MaxPixelLights_45; } inline void set_m_MaxPixelLights_45(int32_t value) { ___m_MaxPixelLights_45 = value; } inline static int32_t get_offset_of_m_ShadowAtlasResolution_46() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowAtlasResolution_46)); } inline int32_t get_m_ShadowAtlasResolution_46() const { return ___m_ShadowAtlasResolution_46; } inline int32_t* get_address_of_m_ShadowAtlasResolution_46() { return &___m_ShadowAtlasResolution_46; } inline void set_m_ShadowAtlasResolution_46(int32_t value) { ___m_ShadowAtlasResolution_46 = value; } inline static int32_t get_offset_of_m_ShaderVariantLogLevel_47() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShaderVariantLogLevel_47)); } inline int32_t get_m_ShaderVariantLogLevel_47() const { return ___m_ShaderVariantLogLevel_47; } inline int32_t* get_address_of_m_ShaderVariantLogLevel_47() { return &___m_ShaderVariantLogLevel_47; } inline void set_m_ShaderVariantLogLevel_47(int32_t value) { ___m_ShaderVariantLogLevel_47 = value; } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateMode_48() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_VolumeFrameworkUpdateMode_48)); } inline int32_t get_m_VolumeFrameworkUpdateMode_48() const { return ___m_VolumeFrameworkUpdateMode_48; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateMode_48() { return &___m_VolumeFrameworkUpdateMode_48; } inline void set_m_VolumeFrameworkUpdateMode_48(int32_t value) { ___m_VolumeFrameworkUpdateMode_48 = value; } inline static int32_t get_offset_of_m_ShadowCascades_53() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascades_53)); } inline int32_t get_m_ShadowCascades_53() const { return ___m_ShadowCascades_53; } inline int32_t* get_address_of_m_ShadowCascades_53() { return &___m_ShadowCascades_53; } inline void set_m_ShadowCascades_53(int32_t value) { ___m_ShadowCascades_53 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.String UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::profilerTag String_t* ___profilerTag_11; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_12; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CurrentSettings ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * ___m_CurrentSettings_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_14; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture1Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture1Target_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture2Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture2Target_16; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture3Target RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_SSAOTexture3Target_17; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_Descriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_Descriptor_18; public: inline static int32_t get_offset_of_profilerTag_11() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___profilerTag_11)); } inline String_t* get_profilerTag_11() const { return ___profilerTag_11; } inline String_t** get_address_of_profilerTag_11() { return &___profilerTag_11; } inline void set_profilerTag_11(String_t* value) { ___profilerTag_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___profilerTag_11), (void*)value); } inline static int32_t get_offset_of_material_12() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___material_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_12() const { return ___material_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_12() { return &___material_12; } inline void set_material_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_12), (void*)value); } inline static int32_t get_offset_of_m_CurrentSettings_13() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_CurrentSettings_13)); } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * get_m_CurrentSettings_13() const { return ___m_CurrentSettings_13; } inline ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B ** get_address_of_m_CurrentSettings_13() { return &___m_CurrentSettings_13; } inline void set_m_CurrentSettings_13(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * value) { ___m_CurrentSettings_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSettings_13), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSampler_14() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_ProfilingSampler_14)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_14() const { return ___m_ProfilingSampler_14; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_14() { return &___m_ProfilingSampler_14; } inline void set_m_ProfilingSampler_14(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_14), (void*)value); } inline static int32_t get_offset_of_m_SSAOTexture1Target_15() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture1Target_15)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture1Target_15() const { return ___m_SSAOTexture1Target_15; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture1Target_15() { return &___m_SSAOTexture1Target_15; } inline void set_m_SSAOTexture1Target_15(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture1Target_15 = value; } inline static int32_t get_offset_of_m_SSAOTexture2Target_16() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture2Target_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture2Target_16() const { return ___m_SSAOTexture2Target_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture2Target_16() { return &___m_SSAOTexture2Target_16; } inline void set_m_SSAOTexture2Target_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture2Target_16 = value; } inline static int32_t get_offset_of_m_SSAOTexture3Target_17() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_SSAOTexture3Target_17)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_SSAOTexture3Target_17() const { return ___m_SSAOTexture3Target_17; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_SSAOTexture3Target_17() { return &___m_SSAOTexture3Target_17; } inline void set_m_SSAOTexture3Target_17(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_SSAOTexture3Target_17 = value; } inline static int32_t get_offset_of_m_Descriptor_18() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4, ___m_Descriptor_18)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_Descriptor_18() const { return ___m_Descriptor_18; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_Descriptor_18() { return &___m_Descriptor_18; } inline void set_m_Descriptor_18(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_Descriptor_18 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightType int32_t ___m_LightType_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_BlendStyleIndex int32_t ___m_BlendStyleIndex_5; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_FalloffIntensity float ___m_FalloffIntensity_6; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_Intensity float ___m_Intensity_8; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightVolumeOpacity float ___m_LightVolumeOpacity_9; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ApplyToSortingLayers Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ApplyToSortingLayers_10; // UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightCookieSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_LightCookieSprite_11; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_UseNormalMap bool ___m_UseNormalMap_12; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightOrder int32_t ___m_LightOrder_13; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_AlphaBlendOnOverlap bool ___m_AlphaBlendOnOverlap_14; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowIntensity float ___m_ShadowIntensity_15; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowVolumeIntensity float ___m_ShadowVolumeIntensity_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousLightCookieSprite int32_t ___m_PreviousLightCookieSprite_17; // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::m_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_18; // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.Light2D::m_LocalBounds Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_LocalBounds_19; // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::k__BackingField BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___U3CboundingSphereU3Ek__BackingField_20; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerAngle float ___m_PointLightInnerAngle_21; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterAngle float ___m_PointLightOuterAngle_22; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerRadius float ___m_PointLightInnerRadius_23; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterRadius float ___m_PointLightOuterRadius_24; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightDistance float ___m_PointLightDistance_25; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightQuality int32_t ___m_PointLightQuality_26; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricSides int32_t ___m_ShapeLightParametricSides_27; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricAngleOffset float ___m_ShapeLightParametricAngleOffset_28; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricRadius float ___m_ShapeLightParametricRadius_29; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffSize float ___m_ShapeLightFalloffSize_30; // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffOffset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_ShapeLightFalloffOffset_31; // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapePath Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_ShapePath_32; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightFalloffSize float ___m_PreviousShapeLightFalloffSize_33; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricSides int32_t ___m_PreviousShapeLightParametricSides_34; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricAngleOffset float ___m_PreviousShapeLightParametricAngleOffset_35; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricRadius float ___m_PreviousShapeLightParametricRadius_36; public: inline static int32_t get_offset_of_m_LightType_4() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightType_4)); } inline int32_t get_m_LightType_4() const { return ___m_LightType_4; } inline int32_t* get_address_of_m_LightType_4() { return &___m_LightType_4; } inline void set_m_LightType_4(int32_t value) { ___m_LightType_4 = value; } inline static int32_t get_offset_of_m_BlendStyleIndex_5() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_BlendStyleIndex_5)); } inline int32_t get_m_BlendStyleIndex_5() const { return ___m_BlendStyleIndex_5; } inline int32_t* get_address_of_m_BlendStyleIndex_5() { return &___m_BlendStyleIndex_5; } inline void set_m_BlendStyleIndex_5(int32_t value) { ___m_BlendStyleIndex_5 = value; } inline static int32_t get_offset_of_m_FalloffIntensity_6() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_FalloffIntensity_6)); } inline float get_m_FalloffIntensity_6() const { return ___m_FalloffIntensity_6; } inline float* get_address_of_m_FalloffIntensity_6() { return &___m_FalloffIntensity_6; } inline void set_m_FalloffIntensity_6(float value) { ___m_FalloffIntensity_6 = value; } inline static int32_t get_offset_of_m_Color_7() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Color_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_Intensity_8() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Intensity_8)); } inline float get_m_Intensity_8() const { return ___m_Intensity_8; } inline float* get_address_of_m_Intensity_8() { return &___m_Intensity_8; } inline void set_m_Intensity_8(float value) { ___m_Intensity_8 = value; } inline static int32_t get_offset_of_m_LightVolumeOpacity_9() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightVolumeOpacity_9)); } inline float get_m_LightVolumeOpacity_9() const { return ___m_LightVolumeOpacity_9; } inline float* get_address_of_m_LightVolumeOpacity_9() { return &___m_LightVolumeOpacity_9; } inline void set_m_LightVolumeOpacity_9(float value) { ___m_LightVolumeOpacity_9 = value; } inline static int32_t get_offset_of_m_ApplyToSortingLayers_10() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ApplyToSortingLayers_10)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ApplyToSortingLayers_10() const { return ___m_ApplyToSortingLayers_10; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ApplyToSortingLayers_10() { return &___m_ApplyToSortingLayers_10; } inline void set_m_ApplyToSortingLayers_10(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ApplyToSortingLayers_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ApplyToSortingLayers_10), (void*)value); } inline static int32_t get_offset_of_m_LightCookieSprite_11() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightCookieSprite_11)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_LightCookieSprite_11() const { return ___m_LightCookieSprite_11; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_LightCookieSprite_11() { return &___m_LightCookieSprite_11; } inline void set_m_LightCookieSprite_11(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_LightCookieSprite_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightCookieSprite_11), (void*)value); } inline static int32_t get_offset_of_m_UseNormalMap_12() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_UseNormalMap_12)); } inline bool get_m_UseNormalMap_12() const { return ___m_UseNormalMap_12; } inline bool* get_address_of_m_UseNormalMap_12() { return &___m_UseNormalMap_12; } inline void set_m_UseNormalMap_12(bool value) { ___m_UseNormalMap_12 = value; } inline static int32_t get_offset_of_m_LightOrder_13() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightOrder_13)); } inline int32_t get_m_LightOrder_13() const { return ___m_LightOrder_13; } inline int32_t* get_address_of_m_LightOrder_13() { return &___m_LightOrder_13; } inline void set_m_LightOrder_13(int32_t value) { ___m_LightOrder_13 = value; } inline static int32_t get_offset_of_m_AlphaBlendOnOverlap_14() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_AlphaBlendOnOverlap_14)); } inline bool get_m_AlphaBlendOnOverlap_14() const { return ___m_AlphaBlendOnOverlap_14; } inline bool* get_address_of_m_AlphaBlendOnOverlap_14() { return &___m_AlphaBlendOnOverlap_14; } inline void set_m_AlphaBlendOnOverlap_14(bool value) { ___m_AlphaBlendOnOverlap_14 = value; } inline static int32_t get_offset_of_m_ShadowIntensity_15() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowIntensity_15)); } inline float get_m_ShadowIntensity_15() const { return ___m_ShadowIntensity_15; } inline float* get_address_of_m_ShadowIntensity_15() { return &___m_ShadowIntensity_15; } inline void set_m_ShadowIntensity_15(float value) { ___m_ShadowIntensity_15 = value; } inline static int32_t get_offset_of_m_ShadowVolumeIntensity_16() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowVolumeIntensity_16)); } inline float get_m_ShadowVolumeIntensity_16() const { return ___m_ShadowVolumeIntensity_16; } inline float* get_address_of_m_ShadowVolumeIntensity_16() { return &___m_ShadowVolumeIntensity_16; } inline void set_m_ShadowVolumeIntensity_16(float value) { ___m_ShadowVolumeIntensity_16 = value; } inline static int32_t get_offset_of_m_PreviousLightCookieSprite_17() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousLightCookieSprite_17)); } inline int32_t get_m_PreviousLightCookieSprite_17() const { return ___m_PreviousLightCookieSprite_17; } inline int32_t* get_address_of_m_PreviousLightCookieSprite_17() { return &___m_PreviousLightCookieSprite_17; } inline void set_m_PreviousLightCookieSprite_17(int32_t value) { ___m_PreviousLightCookieSprite_17 = value; } inline static int32_t get_offset_of_m_Mesh_18() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Mesh_18)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_18() const { return ___m_Mesh_18; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_18() { return &___m_Mesh_18; } inline void set_m_Mesh_18(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_Mesh_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_18), (void*)value); } inline static int32_t get_offset_of_m_LocalBounds_19() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LocalBounds_19)); } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_LocalBounds_19() const { return ___m_LocalBounds_19; } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_LocalBounds_19() { return &___m_LocalBounds_19; } inline void set_m_LocalBounds_19(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value) { ___m_LocalBounds_19 = value; } inline static int32_t get_offset_of_U3CboundingSphereU3Ek__BackingField_20() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___U3CboundingSphereU3Ek__BackingField_20)); } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 get_U3CboundingSphereU3Ek__BackingField_20() const { return ___U3CboundingSphereU3Ek__BackingField_20; } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * get_address_of_U3CboundingSphereU3Ek__BackingField_20() { return &___U3CboundingSphereU3Ek__BackingField_20; } inline void set_U3CboundingSphereU3Ek__BackingField_20(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 value) { ___U3CboundingSphereU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_m_PointLightInnerAngle_21() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerAngle_21)); } inline float get_m_PointLightInnerAngle_21() const { return ___m_PointLightInnerAngle_21; } inline float* get_address_of_m_PointLightInnerAngle_21() { return &___m_PointLightInnerAngle_21; } inline void set_m_PointLightInnerAngle_21(float value) { ___m_PointLightInnerAngle_21 = value; } inline static int32_t get_offset_of_m_PointLightOuterAngle_22() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterAngle_22)); } inline float get_m_PointLightOuterAngle_22() const { return ___m_PointLightOuterAngle_22; } inline float* get_address_of_m_PointLightOuterAngle_22() { return &___m_PointLightOuterAngle_22; } inline void set_m_PointLightOuterAngle_22(float value) { ___m_PointLightOuterAngle_22 = value; } inline static int32_t get_offset_of_m_PointLightInnerRadius_23() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerRadius_23)); } inline float get_m_PointLightInnerRadius_23() const { return ___m_PointLightInnerRadius_23; } inline float* get_address_of_m_PointLightInnerRadius_23() { return &___m_PointLightInnerRadius_23; } inline void set_m_PointLightInnerRadius_23(float value) { ___m_PointLightInnerRadius_23 = value; } inline static int32_t get_offset_of_m_PointLightOuterRadius_24() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterRadius_24)); } inline float get_m_PointLightOuterRadius_24() const { return ___m_PointLightOuterRadius_24; } inline float* get_address_of_m_PointLightOuterRadius_24() { return &___m_PointLightOuterRadius_24; } inline void set_m_PointLightOuterRadius_24(float value) { ___m_PointLightOuterRadius_24 = value; } inline static int32_t get_offset_of_m_PointLightDistance_25() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightDistance_25)); } inline float get_m_PointLightDistance_25() const { return ___m_PointLightDistance_25; } inline float* get_address_of_m_PointLightDistance_25() { return &___m_PointLightDistance_25; } inline void set_m_PointLightDistance_25(float value) { ___m_PointLightDistance_25 = value; } inline static int32_t get_offset_of_m_PointLightQuality_26() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightQuality_26)); } inline int32_t get_m_PointLightQuality_26() const { return ___m_PointLightQuality_26; } inline int32_t* get_address_of_m_PointLightQuality_26() { return &___m_PointLightQuality_26; } inline void set_m_PointLightQuality_26(int32_t value) { ___m_PointLightQuality_26 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricSides_27() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricSides_27)); } inline int32_t get_m_ShapeLightParametricSides_27() const { return ___m_ShapeLightParametricSides_27; } inline int32_t* get_address_of_m_ShapeLightParametricSides_27() { return &___m_ShapeLightParametricSides_27; } inline void set_m_ShapeLightParametricSides_27(int32_t value) { ___m_ShapeLightParametricSides_27 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricAngleOffset_28() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricAngleOffset_28)); } inline float get_m_ShapeLightParametricAngleOffset_28() const { return ___m_ShapeLightParametricAngleOffset_28; } inline float* get_address_of_m_ShapeLightParametricAngleOffset_28() { return &___m_ShapeLightParametricAngleOffset_28; } inline void set_m_ShapeLightParametricAngleOffset_28(float value) { ___m_ShapeLightParametricAngleOffset_28 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricRadius_29() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricRadius_29)); } inline float get_m_ShapeLightParametricRadius_29() const { return ___m_ShapeLightParametricRadius_29; } inline float* get_address_of_m_ShapeLightParametricRadius_29() { return &___m_ShapeLightParametricRadius_29; } inline void set_m_ShapeLightParametricRadius_29(float value) { ___m_ShapeLightParametricRadius_29 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffSize_30() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffSize_30)); } inline float get_m_ShapeLightFalloffSize_30() const { return ___m_ShapeLightFalloffSize_30; } inline float* get_address_of_m_ShapeLightFalloffSize_30() { return &___m_ShapeLightFalloffSize_30; } inline void set_m_ShapeLightFalloffSize_30(float value) { ___m_ShapeLightFalloffSize_30 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffOffset_31() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffOffset_31)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_ShapeLightFalloffOffset_31() const { return ___m_ShapeLightFalloffOffset_31; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_ShapeLightFalloffOffset_31() { return &___m_ShapeLightFalloffOffset_31; } inline void set_m_ShapeLightFalloffOffset_31(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_ShapeLightFalloffOffset_31 = value; } inline static int32_t get_offset_of_m_ShapePath_32() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapePath_32)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_ShapePath_32() const { return ___m_ShapePath_32; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_ShapePath_32() { return &___m_ShapePath_32; } inline void set_m_ShapePath_32(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_ShapePath_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapePath_32), (void*)value); } inline static int32_t get_offset_of_m_PreviousShapeLightFalloffSize_33() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightFalloffSize_33)); } inline float get_m_PreviousShapeLightFalloffSize_33() const { return ___m_PreviousShapeLightFalloffSize_33; } inline float* get_address_of_m_PreviousShapeLightFalloffSize_33() { return &___m_PreviousShapeLightFalloffSize_33; } inline void set_m_PreviousShapeLightFalloffSize_33(float value) { ___m_PreviousShapeLightFalloffSize_33 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricSides_34() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricSides_34)); } inline int32_t get_m_PreviousShapeLightParametricSides_34() const { return ___m_PreviousShapeLightParametricSides_34; } inline int32_t* get_address_of_m_PreviousShapeLightParametricSides_34() { return &___m_PreviousShapeLightParametricSides_34; } inline void set_m_PreviousShapeLightParametricSides_34(int32_t value) { ___m_PreviousShapeLightParametricSides_34 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricAngleOffset_35() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricAngleOffset_35)); } inline float get_m_PreviousShapeLightParametricAngleOffset_35() const { return ___m_PreviousShapeLightParametricAngleOffset_35; } inline float* get_address_of_m_PreviousShapeLightParametricAngleOffset_35() { return &___m_PreviousShapeLightParametricAngleOffset_35; } inline void set_m_PreviousShapeLightParametricAngleOffset_35(float value) { ___m_PreviousShapeLightParametricAngleOffset_35 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricRadius_36() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricRadius_36)); } inline float get_m_PreviousShapeLightParametricRadius_36() const { return ___m_PreviousShapeLightParametricRadius_36; } inline float* get_address_of_m_PreviousShapeLightParametricRadius_36() { return &___m_PreviousShapeLightParametricRadius_36; } inline void set_m_PreviousShapeLightParametricRadius_36(float value) { ___m_PreviousShapeLightParametricRadius_36 = value; } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_AssetsPPU int32_t ___m_AssetsPPU_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionX int32_t ___m_RefResolutionX_5; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionY int32_t ___m_RefResolutionY_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_UpscaleRT bool ___m_UpscaleRT_7; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_PixelSnapping bool ___m_PixelSnapping_8; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrameX bool ___m_CropFrameX_9; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrameY bool ___m_CropFrameY_10; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_StretchFill bool ___m_StretchFill_11; // UnityEngine.Camera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_12; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Internal PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * ___m_Internal_13; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CinemachineCompatibilityMode bool ___m_CinemachineCompatibilityMode_14; public: inline static int32_t get_offset_of_m_AssetsPPU_4() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_AssetsPPU_4)); } inline int32_t get_m_AssetsPPU_4() const { return ___m_AssetsPPU_4; } inline int32_t* get_address_of_m_AssetsPPU_4() { return &___m_AssetsPPU_4; } inline void set_m_AssetsPPU_4(int32_t value) { ___m_AssetsPPU_4 = value; } inline static int32_t get_offset_of_m_RefResolutionX_5() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_RefResolutionX_5)); } inline int32_t get_m_RefResolutionX_5() const { return ___m_RefResolutionX_5; } inline int32_t* get_address_of_m_RefResolutionX_5() { return &___m_RefResolutionX_5; } inline void set_m_RefResolutionX_5(int32_t value) { ___m_RefResolutionX_5 = value; } inline static int32_t get_offset_of_m_RefResolutionY_6() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_RefResolutionY_6)); } inline int32_t get_m_RefResolutionY_6() const { return ___m_RefResolutionY_6; } inline int32_t* get_address_of_m_RefResolutionY_6() { return &___m_RefResolutionY_6; } inline void set_m_RefResolutionY_6(int32_t value) { ___m_RefResolutionY_6 = value; } inline static int32_t get_offset_of_m_UpscaleRT_7() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_UpscaleRT_7)); } inline bool get_m_UpscaleRT_7() const { return ___m_UpscaleRT_7; } inline bool* get_address_of_m_UpscaleRT_7() { return &___m_UpscaleRT_7; } inline void set_m_UpscaleRT_7(bool value) { ___m_UpscaleRT_7 = value; } inline static int32_t get_offset_of_m_PixelSnapping_8() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_PixelSnapping_8)); } inline bool get_m_PixelSnapping_8() const { return ___m_PixelSnapping_8; } inline bool* get_address_of_m_PixelSnapping_8() { return &___m_PixelSnapping_8; } inline void set_m_PixelSnapping_8(bool value) { ___m_PixelSnapping_8 = value; } inline static int32_t get_offset_of_m_CropFrameX_9() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CropFrameX_9)); } inline bool get_m_CropFrameX_9() const { return ___m_CropFrameX_9; } inline bool* get_address_of_m_CropFrameX_9() { return &___m_CropFrameX_9; } inline void set_m_CropFrameX_9(bool value) { ___m_CropFrameX_9 = value; } inline static int32_t get_offset_of_m_CropFrameY_10() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CropFrameY_10)); } inline bool get_m_CropFrameY_10() const { return ___m_CropFrameY_10; } inline bool* get_address_of_m_CropFrameY_10() { return &___m_CropFrameY_10; } inline void set_m_CropFrameY_10(bool value) { ___m_CropFrameY_10 = value; } inline static int32_t get_offset_of_m_StretchFill_11() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_StretchFill_11)); } inline bool get_m_StretchFill_11() const { return ___m_StretchFill_11; } inline bool* get_address_of_m_StretchFill_11() { return &___m_StretchFill_11; } inline void set_m_StretchFill_11(bool value) { ___m_StretchFill_11 = value; } inline static int32_t get_offset_of_m_Camera_12() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_Camera_12)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_12() const { return ___m_Camera_12; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_12() { return &___m_Camera_12; } inline void set_m_Camera_12(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_12), (void*)value); } inline static int32_t get_offset_of_m_Internal_13() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_Internal_13)); } inline PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * get_m_Internal_13() const { return ___m_Internal_13; } inline PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 ** get_address_of_m_Internal_13() { return &___m_Internal_13; } inline void set_m_Internal_13(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * value) { ___m_Internal_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Internal_13), (void*)value); } inline static int32_t get_offset_of_m_CinemachineCompatibilityMode_14() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CinemachineCompatibilityMode_14)); } inline bool get_m_CinemachineCompatibilityMode_14() const { return ___m_CinemachineCompatibilityMode_14; } inline bool* get_address_of_m_CinemachineCompatibilityMode_14() { return &___m_CinemachineCompatibilityMode_14; } inline void set_m_CinemachineCompatibilityMode_14(bool value) { ___m_CinemachineCompatibilityMode_14 = value; } }; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::m_ShadowGroup int32_t ___m_ShadowGroup_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::m_ShadowCasters List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * ___m_ShadowCasters_5; public: inline static int32_t get_offset_of_m_ShadowGroup_4() { return static_cast(offsetof(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B, ___m_ShadowGroup_4)); } inline int32_t get_m_ShadowGroup_4() const { return ___m_ShadowGroup_4; } inline int32_t* get_address_of_m_ShadowGroup_4() { return &___m_ShadowGroup_4; } inline void set_m_ShadowGroup_4(int32_t value) { ___m_ShadowGroup_4 = value; } inline static int32_t get_offset_of_m_ShadowCasters_5() { return static_cast(offsetof(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B, ___m_ShadowCasters_5)); } inline List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * get_m_ShadowCasters_5() const { return ___m_ShadowCasters_5; } inline List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 ** get_address_of_m_ShadowCasters_5() { return &___m_ShadowCasters_5; } inline void set_m_ShadowCasters_5(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * value) { ___m_ShadowCasters_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowCasters_5), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 : public ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B { public: public: }; // UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D struct ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E : public ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B { public: // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_HasRenderer bool ___m_HasRenderer_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_UseRendererSilhouette bool ___m_UseRendererSilhouette_7; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_CastsShadows bool ___m_CastsShadows_8; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_SelfShadows bool ___m_SelfShadows_9; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_ApplyToSortingLayers Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ApplyToSortingLayers_10; // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_ShapePath Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_ShapePath_11; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_ShapePathHash int32_t ___m_ShapePathHash_12; // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_InstanceId int32_t ___m_InstanceId_14; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_ShadowCasterGroup ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___m_ShadowCasterGroup_15; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_PreviousShadowCasterGroup ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___m_PreviousShadowCasterGroup_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_PreviousShadowGroup int32_t ___m_PreviousShadowGroup_17; // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_PreviousCastsShadows bool ___m_PreviousCastsShadows_18; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::m_PreviousPathHash int32_t ___m_PreviousPathHash_19; public: inline static int32_t get_offset_of_m_HasRenderer_6() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_HasRenderer_6)); } inline bool get_m_HasRenderer_6() const { return ___m_HasRenderer_6; } inline bool* get_address_of_m_HasRenderer_6() { return &___m_HasRenderer_6; } inline void set_m_HasRenderer_6(bool value) { ___m_HasRenderer_6 = value; } inline static int32_t get_offset_of_m_UseRendererSilhouette_7() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_UseRendererSilhouette_7)); } inline bool get_m_UseRendererSilhouette_7() const { return ___m_UseRendererSilhouette_7; } inline bool* get_address_of_m_UseRendererSilhouette_7() { return &___m_UseRendererSilhouette_7; } inline void set_m_UseRendererSilhouette_7(bool value) { ___m_UseRendererSilhouette_7 = value; } inline static int32_t get_offset_of_m_CastsShadows_8() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_CastsShadows_8)); } inline bool get_m_CastsShadows_8() const { return ___m_CastsShadows_8; } inline bool* get_address_of_m_CastsShadows_8() { return &___m_CastsShadows_8; } inline void set_m_CastsShadows_8(bool value) { ___m_CastsShadows_8 = value; } inline static int32_t get_offset_of_m_SelfShadows_9() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_SelfShadows_9)); } inline bool get_m_SelfShadows_9() const { return ___m_SelfShadows_9; } inline bool* get_address_of_m_SelfShadows_9() { return &___m_SelfShadows_9; } inline void set_m_SelfShadows_9(bool value) { ___m_SelfShadows_9 = value; } inline static int32_t get_offset_of_m_ApplyToSortingLayers_10() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_ApplyToSortingLayers_10)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ApplyToSortingLayers_10() const { return ___m_ApplyToSortingLayers_10; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ApplyToSortingLayers_10() { return &___m_ApplyToSortingLayers_10; } inline void set_m_ApplyToSortingLayers_10(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ApplyToSortingLayers_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ApplyToSortingLayers_10), (void*)value); } inline static int32_t get_offset_of_m_ShapePath_11() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_ShapePath_11)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_ShapePath_11() const { return ___m_ShapePath_11; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_ShapePath_11() { return &___m_ShapePath_11; } inline void set_m_ShapePath_11(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_ShapePath_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapePath_11), (void*)value); } inline static int32_t get_offset_of_m_ShapePathHash_12() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_ShapePathHash_12)); } inline int32_t get_m_ShapePathHash_12() const { return ___m_ShapePathHash_12; } inline int32_t* get_address_of_m_ShapePathHash_12() { return &___m_ShapePathHash_12; } inline void set_m_ShapePathHash_12(int32_t value) { ___m_ShapePathHash_12 = value; } inline static int32_t get_offset_of_m_Mesh_13() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_Mesh_13)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_13() const { return ___m_Mesh_13; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_13() { return &___m_Mesh_13; } inline void set_m_Mesh_13(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_Mesh_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_13), (void*)value); } inline static int32_t get_offset_of_m_InstanceId_14() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_InstanceId_14)); } inline int32_t get_m_InstanceId_14() const { return ___m_InstanceId_14; } inline int32_t* get_address_of_m_InstanceId_14() { return &___m_InstanceId_14; } inline void set_m_InstanceId_14(int32_t value) { ___m_InstanceId_14 = value; } inline static int32_t get_offset_of_m_ShadowCasterGroup_15() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_ShadowCasterGroup_15)); } inline ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * get_m_ShadowCasterGroup_15() const { return ___m_ShadowCasterGroup_15; } inline ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** get_address_of_m_ShadowCasterGroup_15() { return &___m_ShadowCasterGroup_15; } inline void set_m_ShadowCasterGroup_15(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * value) { ___m_ShadowCasterGroup_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowCasterGroup_15), (void*)value); } inline static int32_t get_offset_of_m_PreviousShadowCasterGroup_16() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_PreviousShadowCasterGroup_16)); } inline ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * get_m_PreviousShadowCasterGroup_16() const { return ___m_PreviousShadowCasterGroup_16; } inline ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** get_address_of_m_PreviousShadowCasterGroup_16() { return &___m_PreviousShadowCasterGroup_16; } inline void set_m_PreviousShadowCasterGroup_16(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * value) { ___m_PreviousShadowCasterGroup_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PreviousShadowCasterGroup_16), (void*)value); } inline static int32_t get_offset_of_m_PreviousShadowGroup_17() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_PreviousShadowGroup_17)); } inline int32_t get_m_PreviousShadowGroup_17() const { return ___m_PreviousShadowGroup_17; } inline int32_t* get_address_of_m_PreviousShadowGroup_17() { return &___m_PreviousShadowGroup_17; } inline void set_m_PreviousShadowGroup_17(int32_t value) { ___m_PreviousShadowGroup_17 = value; } inline static int32_t get_offset_of_m_PreviousCastsShadows_18() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_PreviousCastsShadows_18)); } inline bool get_m_PreviousCastsShadows_18() const { return ___m_PreviousCastsShadows_18; } inline bool* get_address_of_m_PreviousCastsShadows_18() { return &___m_PreviousCastsShadows_18; } inline void set_m_PreviousCastsShadows_18(bool value) { ___m_PreviousCastsShadows_18 = value; } inline static int32_t get_offset_of_m_PreviousPathHash_19() { return static_cast(offsetof(ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E, ___m_PreviousPathHash_19)); } inline int32_t get_m_PreviousPathHash_19() const { return ___m_PreviousPathHash_19; } inline int32_t* get_address_of_m_PreviousPathHash_19() { return &___m_PreviousPathHash_19; } inline void set_m_PreviousPathHash_19(int32_t value) { ___m_PreviousPathHash_19 = value; } }; // System.Object // System.Object // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2> // System.Collections.Generic.Dictionary`2> // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.List`1 struct List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E_StaticFields, ____emptyArray_5)); } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* get__emptyArray_5() const { return ____emptyArray_5; } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4_StaticFields, ____emptyArray_5)); } inline Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* get__emptyArray_5() const { return ____emptyArray_5; } inline Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int64U5BU5D_tCA61E42872C63A4286B24EEE6E0650143B43DCE6* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_StaticFields, ____emptyArray_5)); } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* get__emptyArray_5() const { return ____emptyArray_5; } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields, ____emptyArray_5)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__emptyArray_5() const { return ____emptyArray_5; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_StaticFields, ____emptyArray_5)); } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* get__emptyArray_5() const { return ____emptyArray_5; } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_StaticFields, ____emptyArray_5)); } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* get__emptyArray_5() const { return ____emptyArray_5; } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4_StaticFields, ____emptyArray_5)); } inline ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* get__emptyArray_5() const { return ____emptyArray_5; } inline ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ShadowCaster2DU5BU5D_t95BAFB0C031B571EE5D2E918A75ED0FB63C86707* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16_StaticFields, ____emptyArray_5)); } inline ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* get__emptyArray_5() const { return ____emptyArray_5; } inline ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ShadowCasterGroup2DU5BU5D_t63F13138279B6093E50489185B959B1ABE0F07F4* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields, ____emptyArray_5)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3217BEA3E804D37821CC19C924386325EE87840D_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3217BEA3E804D37821CC19C924386325EE87840D_StaticFields, ____emptyArray_5)); } inline EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* get__emptyArray_5() const { return ____emptyArray_5; } inline EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69_StaticFields, ____stack_0)); } inline Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * get__stack_0() const { return ____stack_0; } inline Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields, ____stack_0)); } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * get__stack_0() const { return ____stack_0; } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields, ____stack_0)); } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * get__stack_0() const { return ____stack_0; } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields, ____stack_0)); } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * get__stack_0() const { return ____stack_0; } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.Universal.PostProcessUtils // UnityEngine.Rendering.Universal.PostProcessUtils // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.Universal.RenderingUtils struct RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.RenderingUtils::m_LegacyShaderPassNames List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___m_LegacyShaderPassNames_0; // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::s_FullscreenMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_FullscreenMesh_1; // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::s_ErrorMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_ErrorMaterial_2; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_3; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_4; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_P int32_t ___UNITY_STEREO_MATRIX_P_5; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IP int32_t ___UNITY_STEREO_MATRIX_IP_6; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_7; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_8; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_CAMERA_PROJECTION int32_t ___UNITY_STEREO_CAMERA_PROJECTION_9; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_CAMERA_INV_PROJECTION int32_t ___UNITY_STEREO_CAMERA_INV_PROJECTION_10; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_VECTOR_CAMPOS int32_t ___UNITY_STEREO_VECTOR_CAMPOS_11; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants UnityEngine.Rendering.Universal.RenderingUtils::stereoConstants StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * ___stereoConstants_12; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.RenderingUtils::m_RenderTextureFormatSupport Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * ___m_RenderTextureFormatSupport_13; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.Universal.RenderingUtils::m_GraphicsFormatSupport Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * ___m_GraphicsFormatSupport_14; public: inline static int32_t get_offset_of_m_LegacyShaderPassNames_0() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___m_LegacyShaderPassNames_0)); } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * get_m_LegacyShaderPassNames_0() const { return ___m_LegacyShaderPassNames_0; } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 ** get_address_of_m_LegacyShaderPassNames_0() { return &___m_LegacyShaderPassNames_0; } inline void set_m_LegacyShaderPassNames_0(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * value) { ___m_LegacyShaderPassNames_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyShaderPassNames_0), (void*)value); } inline static int32_t get_offset_of_s_FullscreenMesh_1() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___s_FullscreenMesh_1)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_FullscreenMesh_1() const { return ___s_FullscreenMesh_1; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_FullscreenMesh_1() { return &___s_FullscreenMesh_1; } inline void set_s_FullscreenMesh_1(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___s_FullscreenMesh_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_FullscreenMesh_1), (void*)value); } inline static int32_t get_offset_of_s_ErrorMaterial_2() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___s_ErrorMaterial_2)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_ErrorMaterial_2() const { return ___s_ErrorMaterial_2; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_ErrorMaterial_2() { return &___s_ErrorMaterial_2; } inline void set_s_ErrorMaterial_2(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_ErrorMaterial_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ErrorMaterial_2), (void*)value); } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_V_3() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_V_3)); } inline int32_t get_UNITY_STEREO_MATRIX_V_3() const { return ___UNITY_STEREO_MATRIX_V_3; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_V_3() { return &___UNITY_STEREO_MATRIX_V_3; } inline void set_UNITY_STEREO_MATRIX_V_3(int32_t value) { ___UNITY_STEREO_MATRIX_V_3 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IV_4() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_IV_4)); } inline int32_t get_UNITY_STEREO_MATRIX_IV_4() const { return ___UNITY_STEREO_MATRIX_IV_4; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IV_4() { return &___UNITY_STEREO_MATRIX_IV_4; } inline void set_UNITY_STEREO_MATRIX_IV_4(int32_t value) { ___UNITY_STEREO_MATRIX_IV_4 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_P_5() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_P_5)); } inline int32_t get_UNITY_STEREO_MATRIX_P_5() const { return ___UNITY_STEREO_MATRIX_P_5; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_P_5() { return &___UNITY_STEREO_MATRIX_P_5; } inline void set_UNITY_STEREO_MATRIX_P_5(int32_t value) { ___UNITY_STEREO_MATRIX_P_5 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IP_6() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_IP_6)); } inline int32_t get_UNITY_STEREO_MATRIX_IP_6() const { return ___UNITY_STEREO_MATRIX_IP_6; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IP_6() { return &___UNITY_STEREO_MATRIX_IP_6; } inline void set_UNITY_STEREO_MATRIX_IP_6(int32_t value) { ___UNITY_STEREO_MATRIX_IP_6 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_VP_7() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_VP_7)); } inline int32_t get_UNITY_STEREO_MATRIX_VP_7() const { return ___UNITY_STEREO_MATRIX_VP_7; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_VP_7() { return &___UNITY_STEREO_MATRIX_VP_7; } inline void set_UNITY_STEREO_MATRIX_VP_7(int32_t value) { ___UNITY_STEREO_MATRIX_VP_7 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IVP_8() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_MATRIX_IVP_8)); } inline int32_t get_UNITY_STEREO_MATRIX_IVP_8() const { return ___UNITY_STEREO_MATRIX_IVP_8; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IVP_8() { return &___UNITY_STEREO_MATRIX_IVP_8; } inline void set_UNITY_STEREO_MATRIX_IVP_8(int32_t value) { ___UNITY_STEREO_MATRIX_IVP_8 = value; } inline static int32_t get_offset_of_UNITY_STEREO_CAMERA_PROJECTION_9() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_CAMERA_PROJECTION_9)); } inline int32_t get_UNITY_STEREO_CAMERA_PROJECTION_9() const { return ___UNITY_STEREO_CAMERA_PROJECTION_9; } inline int32_t* get_address_of_UNITY_STEREO_CAMERA_PROJECTION_9() { return &___UNITY_STEREO_CAMERA_PROJECTION_9; } inline void set_UNITY_STEREO_CAMERA_PROJECTION_9(int32_t value) { ___UNITY_STEREO_CAMERA_PROJECTION_9 = value; } inline static int32_t get_offset_of_UNITY_STEREO_CAMERA_INV_PROJECTION_10() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_CAMERA_INV_PROJECTION_10)); } inline int32_t get_UNITY_STEREO_CAMERA_INV_PROJECTION_10() const { return ___UNITY_STEREO_CAMERA_INV_PROJECTION_10; } inline int32_t* get_address_of_UNITY_STEREO_CAMERA_INV_PROJECTION_10() { return &___UNITY_STEREO_CAMERA_INV_PROJECTION_10; } inline void set_UNITY_STEREO_CAMERA_INV_PROJECTION_10(int32_t value) { ___UNITY_STEREO_CAMERA_INV_PROJECTION_10 = value; } inline static int32_t get_offset_of_UNITY_STEREO_VECTOR_CAMPOS_11() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___UNITY_STEREO_VECTOR_CAMPOS_11)); } inline int32_t get_UNITY_STEREO_VECTOR_CAMPOS_11() const { return ___UNITY_STEREO_VECTOR_CAMPOS_11; } inline int32_t* get_address_of_UNITY_STEREO_VECTOR_CAMPOS_11() { return &___UNITY_STEREO_VECTOR_CAMPOS_11; } inline void set_UNITY_STEREO_VECTOR_CAMPOS_11(int32_t value) { ___UNITY_STEREO_VECTOR_CAMPOS_11 = value; } inline static int32_t get_offset_of_stereoConstants_12() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___stereoConstants_12)); } inline StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * get_stereoConstants_12() const { return ___stereoConstants_12; } inline StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 ** get_address_of_stereoConstants_12() { return &___stereoConstants_12; } inline void set_stereoConstants_12(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * value) { ___stereoConstants_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoConstants_12), (void*)value); } inline static int32_t get_offset_of_m_RenderTextureFormatSupport_13() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___m_RenderTextureFormatSupport_13)); } inline Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * get_m_RenderTextureFormatSupport_13() const { return ___m_RenderTextureFormatSupport_13; } inline Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB ** get_address_of_m_RenderTextureFormatSupport_13() { return &___m_RenderTextureFormatSupport_13; } inline void set_m_RenderTextureFormatSupport_13(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * value) { ___m_RenderTextureFormatSupport_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RenderTextureFormatSupport_13), (void*)value); } inline static int32_t get_offset_of_m_GraphicsFormatSupport_14() { return static_cast(offsetof(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields, ___m_GraphicsFormatSupport_14)); } inline Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * get_m_GraphicsFormatSupport_14() const { return ___m_GraphicsFormatSupport_14; } inline Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 ** get_address_of_m_GraphicsFormatSupport_14() { return &___m_GraphicsFormatSupport_14; } inline void set_m_GraphicsFormatSupport_14(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * value) { ___m_GraphicsFormatSupport_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GraphicsFormatSupport_14), (void*)value); } }; // UnityEngine.Rendering.Universal.RenderingUtils // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields { public: // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields, ___m_Instance_0)); } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * get_m_Instance_0() const { return ___m_Instance_0; } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderData // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields { public: // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_ADDITIONAL_LIGHT_SHADOWS String_t* ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_SUBTRACTIVE_LIGHTING String_t* ____DEFERRED_SUBTRACTIVE_LIGHTING_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_51; public: inline static int32_t get_offset_of_MainLightShadows_0() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadows_0)); } inline String_t* get_MainLightShadows_0() const { return ___MainLightShadows_0; } inline String_t** get_address_of_MainLightShadows_0() { return &___MainLightShadows_0; } inline void set_MainLightShadows_0(String_t* value) { ___MainLightShadows_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadows_0), (void*)value); } inline static int32_t get_offset_of_MainLightShadowCascades_1() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadowCascades_1)); } inline String_t* get_MainLightShadowCascades_1() const { return ___MainLightShadowCascades_1; } inline String_t** get_address_of_MainLightShadowCascades_1() { return &___MainLightShadowCascades_1; } inline void set_MainLightShadowCascades_1(String_t* value) { ___MainLightShadowCascades_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadowCascades_1), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsVertex_2() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsVertex_2)); } inline String_t* get_AdditionalLightsVertex_2() const { return ___AdditionalLightsVertex_2; } inline String_t** get_address_of_AdditionalLightsVertex_2() { return &___AdditionalLightsVertex_2; } inline void set_AdditionalLightsVertex_2(String_t* value) { ___AdditionalLightsVertex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsVertex_2), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsPixel_3() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsPixel_3)); } inline String_t* get_AdditionalLightsPixel_3() const { return ___AdditionalLightsPixel_3; } inline String_t** get_address_of_AdditionalLightsPixel_3() { return &___AdditionalLightsPixel_3; } inline void set_AdditionalLightsPixel_3(String_t* value) { ___AdditionalLightsPixel_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsPixel_3), (void*)value); } inline static int32_t get_offset_of_AdditionalLightShadows_4() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightShadows_4)); } inline String_t* get_AdditionalLightShadows_4() const { return ___AdditionalLightShadows_4; } inline String_t** get_address_of_AdditionalLightShadows_4() { return &___AdditionalLightShadows_4; } inline void set_AdditionalLightShadows_4(String_t* value) { ___AdditionalLightShadows_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightShadows_4), (void*)value); } inline static int32_t get_offset_of_SoftShadows_5() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SoftShadows_5)); } inline String_t* get_SoftShadows_5() const { return ___SoftShadows_5; } inline String_t** get_address_of_SoftShadows_5() { return &___SoftShadows_5; } inline void set_SoftShadows_5(String_t* value) { ___SoftShadows_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SoftShadows_5), (void*)value); } inline static int32_t get_offset_of_MixedLightingSubtractive_6() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MixedLightingSubtractive_6)); } inline String_t* get_MixedLightingSubtractive_6() const { return ___MixedLightingSubtractive_6; } inline String_t** get_address_of_MixedLightingSubtractive_6() { return &___MixedLightingSubtractive_6; } inline void set_MixedLightingSubtractive_6(String_t* value) { ___MixedLightingSubtractive_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___MixedLightingSubtractive_6), (void*)value); } inline static int32_t get_offset_of_LightmapShadowMixing_7() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LightmapShadowMixing_7)); } inline String_t* get_LightmapShadowMixing_7() const { return ___LightmapShadowMixing_7; } inline String_t** get_address_of_LightmapShadowMixing_7() { return &___LightmapShadowMixing_7; } inline void set_LightmapShadowMixing_7(String_t* value) { ___LightmapShadowMixing_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___LightmapShadowMixing_7), (void*)value); } inline static int32_t get_offset_of_ShadowsShadowMask_8() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ShadowsShadowMask_8)); } inline String_t* get_ShadowsShadowMask_8() const { return ___ShadowsShadowMask_8; } inline String_t** get_address_of_ShadowsShadowMask_8() { return &___ShadowsShadowMask_8; } inline void set_ShadowsShadowMask_8(String_t* value) { ___ShadowsShadowMask_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___ShadowsShadowMask_8), (void*)value); } inline static int32_t get_offset_of_DepthNoMsaa_9() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthNoMsaa_9)); } inline String_t* get_DepthNoMsaa_9() const { return ___DepthNoMsaa_9; } inline String_t** get_address_of_DepthNoMsaa_9() { return &___DepthNoMsaa_9; } inline void set_DepthNoMsaa_9(String_t* value) { ___DepthNoMsaa_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthNoMsaa_9), (void*)value); } inline static int32_t get_offset_of_DepthMsaa2_10() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa2_10)); } inline String_t* get_DepthMsaa2_10() const { return ___DepthMsaa2_10; } inline String_t** get_address_of_DepthMsaa2_10() { return &___DepthMsaa2_10; } inline void set_DepthMsaa2_10(String_t* value) { ___DepthMsaa2_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa2_10), (void*)value); } inline static int32_t get_offset_of_DepthMsaa4_11() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa4_11)); } inline String_t* get_DepthMsaa4_11() const { return ___DepthMsaa4_11; } inline String_t** get_address_of_DepthMsaa4_11() { return &___DepthMsaa4_11; } inline void set_DepthMsaa4_11(String_t* value) { ___DepthMsaa4_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa4_11), (void*)value); } inline static int32_t get_offset_of_DepthMsaa8_12() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa8_12)); } inline String_t* get_DepthMsaa8_12() const { return ___DepthMsaa8_12; } inline String_t** get_address_of_DepthMsaa8_12() { return &___DepthMsaa8_12; } inline void set_DepthMsaa8_12(String_t* value) { ___DepthMsaa8_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa8_12), (void*)value); } inline static int32_t get_offset_of_LinearToSRGBConversion_13() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LinearToSRGBConversion_13)); } inline String_t* get_LinearToSRGBConversion_13() const { return ___LinearToSRGBConversion_13; } inline String_t** get_address_of_LinearToSRGBConversion_13() { return &___LinearToSRGBConversion_13; } inline void set_LinearToSRGBConversion_13(String_t* value) { ___LinearToSRGBConversion_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___LinearToSRGBConversion_13), (void*)value); } inline static int32_t get_offset_of_SmaaLow_14() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaLow_14)); } inline String_t* get_SmaaLow_14() const { return ___SmaaLow_14; } inline String_t** get_address_of_SmaaLow_14() { return &___SmaaLow_14; } inline void set_SmaaLow_14(String_t* value) { ___SmaaLow_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaLow_14), (void*)value); } inline static int32_t get_offset_of_SmaaMedium_15() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaMedium_15)); } inline String_t* get_SmaaMedium_15() const { return ___SmaaMedium_15; } inline String_t** get_address_of_SmaaMedium_15() { return &___SmaaMedium_15; } inline void set_SmaaMedium_15(String_t* value) { ___SmaaMedium_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaMedium_15), (void*)value); } inline static int32_t get_offset_of_SmaaHigh_16() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaHigh_16)); } inline String_t* get_SmaaHigh_16() const { return ___SmaaHigh_16; } inline String_t** get_address_of_SmaaHigh_16() { return &___SmaaHigh_16; } inline void set_SmaaHigh_16(String_t* value) { ___SmaaHigh_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaHigh_16), (void*)value); } inline static int32_t get_offset_of_PaniniGeneric_17() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniGeneric_17)); } inline String_t* get_PaniniGeneric_17() const { return ___PaniniGeneric_17; } inline String_t** get_address_of_PaniniGeneric_17() { return &___PaniniGeneric_17; } inline void set_PaniniGeneric_17(String_t* value) { ___PaniniGeneric_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniGeneric_17), (void*)value); } inline static int32_t get_offset_of_PaniniUnitDistance_18() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniUnitDistance_18)); } inline String_t* get_PaniniUnitDistance_18() const { return ___PaniniUnitDistance_18; } inline String_t** get_address_of_PaniniUnitDistance_18() { return &___PaniniUnitDistance_18; } inline void set_PaniniUnitDistance_18(String_t* value) { ___PaniniUnitDistance_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniUnitDistance_18), (void*)value); } inline static int32_t get_offset_of_BloomLQ_19() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQ_19)); } inline String_t* get_BloomLQ_19() const { return ___BloomLQ_19; } inline String_t** get_address_of_BloomLQ_19() { return &___BloomLQ_19; } inline void set_BloomLQ_19(String_t* value) { ___BloomLQ_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQ_19), (void*)value); } inline static int32_t get_offset_of_BloomHQ_20() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQ_20)); } inline String_t* get_BloomHQ_20() const { return ___BloomHQ_20; } inline String_t** get_address_of_BloomHQ_20() { return &___BloomHQ_20; } inline void set_BloomHQ_20(String_t* value) { ___BloomHQ_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQ_20), (void*)value); } inline static int32_t get_offset_of_BloomLQDirt_21() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQDirt_21)); } inline String_t* get_BloomLQDirt_21() const { return ___BloomLQDirt_21; } inline String_t** get_address_of_BloomLQDirt_21() { return &___BloomLQDirt_21; } inline void set_BloomLQDirt_21(String_t* value) { ___BloomLQDirt_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQDirt_21), (void*)value); } inline static int32_t get_offset_of_BloomHQDirt_22() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQDirt_22)); } inline String_t* get_BloomHQDirt_22() const { return ___BloomHQDirt_22; } inline String_t** get_address_of_BloomHQDirt_22() { return &___BloomHQDirt_22; } inline void set_BloomHQDirt_22(String_t* value) { ___BloomHQDirt_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQDirt_22), (void*)value); } inline static int32_t get_offset_of_UseRGBM_23() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseRGBM_23)); } inline String_t* get_UseRGBM_23() const { return ___UseRGBM_23; } inline String_t** get_address_of_UseRGBM_23() { return &___UseRGBM_23; } inline void set_UseRGBM_23(String_t* value) { ___UseRGBM_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseRGBM_23), (void*)value); } inline static int32_t get_offset_of_Distortion_24() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Distortion_24)); } inline String_t* get_Distortion_24() const { return ___Distortion_24; } inline String_t** get_address_of_Distortion_24() { return &___Distortion_24; } inline void set_Distortion_24(String_t* value) { ___Distortion_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___Distortion_24), (void*)value); } inline static int32_t get_offset_of_ChromaticAberration_25() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ChromaticAberration_25)); } inline String_t* get_ChromaticAberration_25() const { return ___ChromaticAberration_25; } inline String_t** get_address_of_ChromaticAberration_25() { return &___ChromaticAberration_25; } inline void set_ChromaticAberration_25(String_t* value) { ___ChromaticAberration_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___ChromaticAberration_25), (void*)value); } inline static int32_t get_offset_of_HDRGrading_26() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HDRGrading_26)); } inline String_t* get_HDRGrading_26() const { return ___HDRGrading_26; } inline String_t** get_address_of_HDRGrading_26() { return &___HDRGrading_26; } inline void set_HDRGrading_26(String_t* value) { ___HDRGrading_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___HDRGrading_26), (void*)value); } inline static int32_t get_offset_of_TonemapACES_27() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapACES_27)); } inline String_t* get_TonemapACES_27() const { return ___TonemapACES_27; } inline String_t** get_address_of_TonemapACES_27() { return &___TonemapACES_27; } inline void set_TonemapACES_27(String_t* value) { ___TonemapACES_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapACES_27), (void*)value); } inline static int32_t get_offset_of_TonemapNeutral_28() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapNeutral_28)); } inline String_t* get_TonemapNeutral_28() const { return ___TonemapNeutral_28; } inline String_t** get_address_of_TonemapNeutral_28() { return &___TonemapNeutral_28; } inline void set_TonemapNeutral_28(String_t* value) { ___TonemapNeutral_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapNeutral_28), (void*)value); } inline static int32_t get_offset_of_FilmGrain_29() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___FilmGrain_29)); } inline String_t* get_FilmGrain_29() const { return ___FilmGrain_29; } inline String_t** get_address_of_FilmGrain_29() { return &___FilmGrain_29; } inline void set_FilmGrain_29(String_t* value) { ___FilmGrain_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilmGrain_29), (void*)value); } inline static int32_t get_offset_of_Fxaa_30() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Fxaa_30)); } inline String_t* get_Fxaa_30() const { return ___Fxaa_30; } inline String_t** get_address_of_Fxaa_30() { return &___Fxaa_30; } inline void set_Fxaa_30(String_t* value) { ___Fxaa_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___Fxaa_30), (void*)value); } inline static int32_t get_offset_of_Dithering_31() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Dithering_31)); } inline String_t* get_Dithering_31() const { return ___Dithering_31; } inline String_t** get_address_of_Dithering_31() { return &___Dithering_31; } inline void set_Dithering_31(String_t* value) { ___Dithering_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___Dithering_31), (void*)value); } inline static int32_t get_offset_of_ScreenSpaceOcclusion_32() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ScreenSpaceOcclusion_32)); } inline String_t* get_ScreenSpaceOcclusion_32() const { return ___ScreenSpaceOcclusion_32; } inline String_t** get_address_of_ScreenSpaceOcclusion_32() { return &___ScreenSpaceOcclusion_32; } inline void set_ScreenSpaceOcclusion_32(String_t* value) { ___ScreenSpaceOcclusion_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___ScreenSpaceOcclusion_32), (void*)value); } inline static int32_t get_offset_of_HighQualitySampling_33() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HighQualitySampling_33)); } inline String_t* get_HighQualitySampling_33() const { return ___HighQualitySampling_33; } inline String_t** get_address_of_HighQualitySampling_33() { return &___HighQualitySampling_33; } inline void set_HighQualitySampling_33(String_t* value) { ___HighQualitySampling_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___HighQualitySampling_33), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_2_34() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_2_34)); } inline String_t* get_DOWNSAMPLING_SIZE_2_34() const { return ___DOWNSAMPLING_SIZE_2_34; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_2_34() { return &___DOWNSAMPLING_SIZE_2_34; } inline void set_DOWNSAMPLING_SIZE_2_34(String_t* value) { ___DOWNSAMPLING_SIZE_2_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_2_34), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_4_35() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_4_35)); } inline String_t* get_DOWNSAMPLING_SIZE_4_35() const { return ___DOWNSAMPLING_SIZE_4_35; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_4_35() { return &___DOWNSAMPLING_SIZE_4_35; } inline void set_DOWNSAMPLING_SIZE_4_35(String_t* value) { ___DOWNSAMPLING_SIZE_4_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_4_35), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_8_36() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_8_36)); } inline String_t* get_DOWNSAMPLING_SIZE_8_36() const { return ___DOWNSAMPLING_SIZE_8_36; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_8_36() { return &___DOWNSAMPLING_SIZE_8_36; } inline void set_DOWNSAMPLING_SIZE_8_36(String_t* value) { ___DOWNSAMPLING_SIZE_8_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_8_36), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_16_37() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_16_37)); } inline String_t* get_DOWNSAMPLING_SIZE_16_37() const { return ___DOWNSAMPLING_SIZE_16_37; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_16_37() { return &___DOWNSAMPLING_SIZE_16_37; } inline void set_DOWNSAMPLING_SIZE_16_37(String_t* value) { ___DOWNSAMPLING_SIZE_16_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_16_37), (void*)value); } inline static int32_t get_offset_of__SPOT_38() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____SPOT_38)); } inline String_t* get__SPOT_38() const { return ____SPOT_38; } inline String_t** get_address_of__SPOT_38() { return &____SPOT_38; } inline void set__SPOT_38(String_t* value) { ____SPOT_38 = value; Il2CppCodeGenWriteBarrier((void**)(&____SPOT_38), (void*)value); } inline static int32_t get_offset_of__DIRECTIONAL_39() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DIRECTIONAL_39)); } inline String_t* get__DIRECTIONAL_39() const { return ____DIRECTIONAL_39; } inline String_t** get_address_of__DIRECTIONAL_39() { return &____DIRECTIONAL_39; } inline void set__DIRECTIONAL_39(String_t* value) { ____DIRECTIONAL_39 = value; Il2CppCodeGenWriteBarrier((void**)(&____DIRECTIONAL_39), (void*)value); } inline static int32_t get_offset_of__POINT_40() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____POINT_40)); } inline String_t* get__POINT_40() const { return ____POINT_40; } inline String_t** get_address_of__POINT_40() { return &____POINT_40; } inline void set__POINT_40(String_t* value) { ____POINT_40 = value; Il2CppCodeGenWriteBarrier((void**)(&____POINT_40), (void*)value); } inline static int32_t get_offset_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41)); } inline String_t* get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() const { return ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline String_t** get_address_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return &____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline void set__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(String_t* value) { ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41), (void*)value); } inline static int32_t get_offset_of__GBUFFER_NORMALS_OCT_42() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____GBUFFER_NORMALS_OCT_42)); } inline String_t* get__GBUFFER_NORMALS_OCT_42() const { return ____GBUFFER_NORMALS_OCT_42; } inline String_t** get_address_of__GBUFFER_NORMALS_OCT_42() { return &____GBUFFER_NORMALS_OCT_42; } inline void set__GBUFFER_NORMALS_OCT_42(String_t* value) { ____GBUFFER_NORMALS_OCT_42 = value; Il2CppCodeGenWriteBarrier((void**)(&____GBUFFER_NORMALS_OCT_42), (void*)value); } inline static int32_t get_offset_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_SUBTRACTIVE_LIGHTING_43)); } inline String_t* get__DEFERRED_SUBTRACTIVE_LIGHTING_43() const { return ____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline String_t** get_address_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return &____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline void set__DEFERRED_SUBTRACTIVE_LIGHTING_43(String_t* value) { ____DEFERRED_SUBTRACTIVE_LIGHTING_43 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_SUBTRACTIVE_LIGHTING_43), (void*)value); } inline static int32_t get_offset_of_LIGHTMAP_ON_44() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LIGHTMAP_ON_44)); } inline String_t* get_LIGHTMAP_ON_44() const { return ___LIGHTMAP_ON_44; } inline String_t** get_address_of_LIGHTMAP_ON_44() { return &___LIGHTMAP_ON_44; } inline void set_LIGHTMAP_ON_44(String_t* value) { ___LIGHTMAP_ON_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___LIGHTMAP_ON_44), (void*)value); } inline static int32_t get_offset_of__ALPHATEST_ON_45() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____ALPHATEST_ON_45)); } inline String_t* get__ALPHATEST_ON_45() const { return ____ALPHATEST_ON_45; } inline String_t** get_address_of__ALPHATEST_ON_45() { return &____ALPHATEST_ON_45; } inline void set__ALPHATEST_ON_45(String_t* value) { ____ALPHATEST_ON_45 = value; Il2CppCodeGenWriteBarrier((void**)(&____ALPHATEST_ON_45), (void*)value); } inline static int32_t get_offset_of_DIRLIGHTMAP_COMBINED_46() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DIRLIGHTMAP_COMBINED_46)); } inline String_t* get_DIRLIGHTMAP_COMBINED_46() const { return ___DIRLIGHTMAP_COMBINED_46; } inline String_t** get_address_of_DIRLIGHTMAP_COMBINED_46() { return &___DIRLIGHTMAP_COMBINED_46; } inline void set_DIRLIGHTMAP_COMBINED_46(String_t* value) { ___DIRLIGHTMAP_COMBINED_46 = value; Il2CppCodeGenWriteBarrier((void**)(&___DIRLIGHTMAP_COMBINED_46), (void*)value); } inline static int32_t get_offset_of__DETAIL_MULX2_47() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_MULX2_47)); } inline String_t* get__DETAIL_MULX2_47() const { return ____DETAIL_MULX2_47; } inline String_t** get_address_of__DETAIL_MULX2_47() { return &____DETAIL_MULX2_47; } inline void set__DETAIL_MULX2_47(String_t* value) { ____DETAIL_MULX2_47 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_MULX2_47), (void*)value); } inline static int32_t get_offset_of__DETAIL_SCALED_48() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_SCALED_48)); } inline String_t* get__DETAIL_SCALED_48() const { return ____DETAIL_SCALED_48; } inline String_t** get_address_of__DETAIL_SCALED_48() { return &____DETAIL_SCALED_48; } inline void set__DETAIL_SCALED_48(String_t* value) { ____DETAIL_SCALED_48 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_SCALED_48), (void*)value); } inline static int32_t get_offset_of__CLEARCOAT_49() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOAT_49)); } inline String_t* get__CLEARCOAT_49() const { return ____CLEARCOAT_49; } inline String_t** get_address_of__CLEARCOAT_49() { return &____CLEARCOAT_49; } inline void set__CLEARCOAT_49(String_t* value) { ____CLEARCOAT_49 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOAT_49), (void*)value); } inline static int32_t get_offset_of__CLEARCOATMAP_50() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOATMAP_50)); } inline String_t* get__CLEARCOATMAP_50() const { return ____CLEARCOATMAP_50; } inline String_t** get_address_of__CLEARCOATMAP_50() { return &____CLEARCOATMAP_50; } inline void set__CLEARCOATMAP_50(String_t* value) { ____CLEARCOATMAP_50 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOATMAP_50), (void*)value); } inline static int32_t get_offset_of_UseDrawProcedural_51() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseDrawProcedural_51)); } inline String_t* get_UseDrawProcedural_51() const { return ___UseDrawProcedural_51; } inline String_t** get_address_of_UseDrawProcedural_51() { return &___UseDrawProcedural_51; } inline void set_UseDrawProcedural_51(String_t* value) { ___UseDrawProcedural_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseDrawProcedural_51), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_29; public: inline static int32_t get_offset_of_glossyEnvironmentColor_0() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___glossyEnvironmentColor_0)); } inline int32_t get_glossyEnvironmentColor_0() const { return ___glossyEnvironmentColor_0; } inline int32_t* get_address_of_glossyEnvironmentColor_0() { return &___glossyEnvironmentColor_0; } inline void set_glossyEnvironmentColor_0(int32_t value) { ___glossyEnvironmentColor_0 = value; } inline static int32_t get_offset_of_subtractiveShadowColor_1() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___subtractiveShadowColor_1)); } inline int32_t get_subtractiveShadowColor_1() const { return ___subtractiveShadowColor_1; } inline int32_t* get_address_of_subtractiveShadowColor_1() { return &___subtractiveShadowColor_1; } inline void set_subtractiveShadowColor_1(int32_t value) { ___subtractiveShadowColor_1 = value; } inline static int32_t get_offset_of_ambientSkyColor_2() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientSkyColor_2)); } inline int32_t get_ambientSkyColor_2() const { return ___ambientSkyColor_2; } inline int32_t* get_address_of_ambientSkyColor_2() { return &___ambientSkyColor_2; } inline void set_ambientSkyColor_2(int32_t value) { ___ambientSkyColor_2 = value; } inline static int32_t get_offset_of_ambientEquatorColor_3() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientEquatorColor_3)); } inline int32_t get_ambientEquatorColor_3() const { return ___ambientEquatorColor_3; } inline int32_t* get_address_of_ambientEquatorColor_3() { return &___ambientEquatorColor_3; } inline void set_ambientEquatorColor_3(int32_t value) { ___ambientEquatorColor_3 = value; } inline static int32_t get_offset_of_ambientGroundColor_4() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientGroundColor_4)); } inline int32_t get_ambientGroundColor_4() const { return ___ambientGroundColor_4; } inline int32_t* get_address_of_ambientGroundColor_4() { return &___ambientGroundColor_4; } inline void set_ambientGroundColor_4(int32_t value) { ___ambientGroundColor_4 = value; } inline static int32_t get_offset_of_time_5() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___time_5)); } inline int32_t get_time_5() const { return ___time_5; } inline int32_t* get_address_of_time_5() { return &___time_5; } inline void set_time_5(int32_t value) { ___time_5 = value; } inline static int32_t get_offset_of_sinTime_6() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sinTime_6)); } inline int32_t get_sinTime_6() const { return ___sinTime_6; } inline int32_t* get_address_of_sinTime_6() { return &___sinTime_6; } inline void set_sinTime_6(int32_t value) { ___sinTime_6 = value; } inline static int32_t get_offset_of_cosTime_7() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cosTime_7)); } inline int32_t get_cosTime_7() const { return ___cosTime_7; } inline int32_t* get_address_of_cosTime_7() { return &___cosTime_7; } inline void set_cosTime_7(int32_t value) { ___cosTime_7 = value; } inline static int32_t get_offset_of_deltaTime_8() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___deltaTime_8)); } inline int32_t get_deltaTime_8() const { return ___deltaTime_8; } inline int32_t* get_address_of_deltaTime_8() { return &___deltaTime_8; } inline void set_deltaTime_8(int32_t value) { ___deltaTime_8 = value; } inline static int32_t get_offset_of_timeParameters_9() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___timeParameters_9)); } inline int32_t get_timeParameters_9() const { return ___timeParameters_9; } inline int32_t* get_address_of_timeParameters_9() { return &___timeParameters_9; } inline void set_timeParameters_9(int32_t value) { ___timeParameters_9 = value; } inline static int32_t get_offset_of_scaledScreenParams_10() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaledScreenParams_10)); } inline int32_t get_scaledScreenParams_10() const { return ___scaledScreenParams_10; } inline int32_t* get_address_of_scaledScreenParams_10() { return &___scaledScreenParams_10; } inline void set_scaledScreenParams_10(int32_t value) { ___scaledScreenParams_10 = value; } inline static int32_t get_offset_of_worldSpaceCameraPos_11() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldSpaceCameraPos_11)); } inline int32_t get_worldSpaceCameraPos_11() const { return ___worldSpaceCameraPos_11; } inline int32_t* get_address_of_worldSpaceCameraPos_11() { return &___worldSpaceCameraPos_11; } inline void set_worldSpaceCameraPos_11(int32_t value) { ___worldSpaceCameraPos_11 = value; } inline static int32_t get_offset_of_screenParams_12() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___screenParams_12)); } inline int32_t get_screenParams_12() const { return ___screenParams_12; } inline int32_t* get_address_of_screenParams_12() { return &___screenParams_12; } inline void set_screenParams_12(int32_t value) { ___screenParams_12 = value; } inline static int32_t get_offset_of_projectionParams_13() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionParams_13)); } inline int32_t get_projectionParams_13() const { return ___projectionParams_13; } inline int32_t* get_address_of_projectionParams_13() { return &___projectionParams_13; } inline void set_projectionParams_13(int32_t value) { ___projectionParams_13 = value; } inline static int32_t get_offset_of_zBufferParams_14() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___zBufferParams_14)); } inline int32_t get_zBufferParams_14() const { return ___zBufferParams_14; } inline int32_t* get_address_of_zBufferParams_14() { return &___zBufferParams_14; } inline void set_zBufferParams_14(int32_t value) { ___zBufferParams_14 = value; } inline static int32_t get_offset_of_orthoParams_15() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___orthoParams_15)); } inline int32_t get_orthoParams_15() const { return ___orthoParams_15; } inline int32_t* get_address_of_orthoParams_15() { return &___orthoParams_15; } inline void set_orthoParams_15(int32_t value) { ___orthoParams_15 = value; } inline static int32_t get_offset_of_viewMatrix_16() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewMatrix_16)); } inline int32_t get_viewMatrix_16() const { return ___viewMatrix_16; } inline int32_t* get_address_of_viewMatrix_16() { return &___viewMatrix_16; } inline void set_viewMatrix_16(int32_t value) { ___viewMatrix_16 = value; } inline static int32_t get_offset_of_projectionMatrix_17() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionMatrix_17)); } inline int32_t get_projectionMatrix_17() const { return ___projectionMatrix_17; } inline int32_t* get_address_of_projectionMatrix_17() { return &___projectionMatrix_17; } inline void set_projectionMatrix_17(int32_t value) { ___projectionMatrix_17 = value; } inline static int32_t get_offset_of_viewAndProjectionMatrix_18() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewAndProjectionMatrix_18)); } inline int32_t get_viewAndProjectionMatrix_18() const { return ___viewAndProjectionMatrix_18; } inline int32_t* get_address_of_viewAndProjectionMatrix_18() { return &___viewAndProjectionMatrix_18; } inline void set_viewAndProjectionMatrix_18(int32_t value) { ___viewAndProjectionMatrix_18 = value; } inline static int32_t get_offset_of_inverseViewMatrix_19() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewMatrix_19)); } inline int32_t get_inverseViewMatrix_19() const { return ___inverseViewMatrix_19; } inline int32_t* get_address_of_inverseViewMatrix_19() { return &___inverseViewMatrix_19; } inline void set_inverseViewMatrix_19(int32_t value) { ___inverseViewMatrix_19 = value; } inline static int32_t get_offset_of_inverseProjectionMatrix_20() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseProjectionMatrix_20)); } inline int32_t get_inverseProjectionMatrix_20() const { return ___inverseProjectionMatrix_20; } inline int32_t* get_address_of_inverseProjectionMatrix_20() { return &___inverseProjectionMatrix_20; } inline void set_inverseProjectionMatrix_20(int32_t value) { ___inverseProjectionMatrix_20 = value; } inline static int32_t get_offset_of_inverseViewAndProjectionMatrix_21() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewAndProjectionMatrix_21)); } inline int32_t get_inverseViewAndProjectionMatrix_21() const { return ___inverseViewAndProjectionMatrix_21; } inline int32_t* get_address_of_inverseViewAndProjectionMatrix_21() { return &___inverseViewAndProjectionMatrix_21; } inline void set_inverseViewAndProjectionMatrix_21(int32_t value) { ___inverseViewAndProjectionMatrix_21 = value; } inline static int32_t get_offset_of_cameraProjectionMatrix_22() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraProjectionMatrix_22)); } inline int32_t get_cameraProjectionMatrix_22() const { return ___cameraProjectionMatrix_22; } inline int32_t* get_address_of_cameraProjectionMatrix_22() { return &___cameraProjectionMatrix_22; } inline void set_cameraProjectionMatrix_22(int32_t value) { ___cameraProjectionMatrix_22 = value; } inline static int32_t get_offset_of_inverseCameraProjectionMatrix_23() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseCameraProjectionMatrix_23)); } inline int32_t get_inverseCameraProjectionMatrix_23() const { return ___inverseCameraProjectionMatrix_23; } inline int32_t* get_address_of_inverseCameraProjectionMatrix_23() { return &___inverseCameraProjectionMatrix_23; } inline void set_inverseCameraProjectionMatrix_23(int32_t value) { ___inverseCameraProjectionMatrix_23 = value; } inline static int32_t get_offset_of_worldToCameraMatrix_24() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldToCameraMatrix_24)); } inline int32_t get_worldToCameraMatrix_24() const { return ___worldToCameraMatrix_24; } inline int32_t* get_address_of_worldToCameraMatrix_24() { return &___worldToCameraMatrix_24; } inline void set_worldToCameraMatrix_24(int32_t value) { ___worldToCameraMatrix_24 = value; } inline static int32_t get_offset_of_cameraToWorldMatrix_25() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraToWorldMatrix_25)); } inline int32_t get_cameraToWorldMatrix_25() const { return ___cameraToWorldMatrix_25; } inline int32_t* get_address_of_cameraToWorldMatrix_25() { return &___cameraToWorldMatrix_25; } inline void set_cameraToWorldMatrix_25(int32_t value) { ___cameraToWorldMatrix_25 = value; } inline static int32_t get_offset_of_sourceTex_26() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sourceTex_26)); } inline int32_t get_sourceTex_26() const { return ___sourceTex_26; } inline int32_t* get_address_of_sourceTex_26() { return &___sourceTex_26; } inline void set_sourceTex_26(int32_t value) { ___sourceTex_26 = value; } inline static int32_t get_offset_of_scaleBias_27() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBias_27)); } inline int32_t get_scaleBias_27() const { return ___scaleBias_27; } inline int32_t* get_address_of_scaleBias_27() { return &___scaleBias_27; } inline void set_scaleBias_27(int32_t value) { ___scaleBias_27 = value; } inline static int32_t get_offset_of_scaleBiasRt_28() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBiasRt_28)); } inline int32_t get_scaleBiasRt_28() const { return ___scaleBiasRt_28; } inline int32_t* get_address_of_scaleBiasRt_28() { return &___scaleBiasRt_28; } inline void set_scaleBiasRt_28(int32_t value) { ___scaleBiasRt_28 = value; } inline static int32_t get_offset_of_rendererColor_29() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___rendererColor_29)); } inline int32_t get_rendererColor_29() const { return ___rendererColor_29; } inline int32_t* get_address_of_rendererColor_29() { return &___rendererColor_29; } inline void set_rendererColor_29(int32_t value) { ___rendererColor_29 = value; } }; // UnityEngine.Rendering.Universal.ShaderPropertyId // UnityEngine.Rendering.Universal.ShaderUtils struct ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields { public: // System.String[] UnityEngine.Rendering.Universal.ShaderUtils::s_ShaderPaths StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___s_ShaderPaths_0; public: inline static int32_t get_offset_of_s_ShaderPaths_0() { return static_cast(offsetof(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields, ___s_ShaderPaths_0)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_s_ShaderPaths_0() const { return ___s_ShaderPaths_0; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_s_ShaderPaths_0() { return &___s_ShaderPaths_0; } inline void set_s_ShaderPaths_0(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___s_ShaderPaths_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ShaderPaths_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderUtils // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager struct ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::s_ShadowCasterGroups List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ___s_ShadowCasterGroups_0; public: inline static int32_t get_offset_of_s_ShadowCasterGroups_0() { return static_cast(offsetof(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields, ___s_ShadowCasterGroups_0)); } inline List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * get_s_ShadowCasterGroups_0() const { return ___s_ShadowCasterGroups_0; } inline List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 ** get_address_of_s_ShadowCasterGroups_0() { return &___s_ShadowCasterGroups_0; } inline void set_s_ShadowCasterGroups_0(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * value) { ___s_ShadowCasterGroups_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ShadowCasterGroups_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager // UnityEngine.Experimental.Rendering.Universal.ShadowRendering struct ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowRendering::k_LightPosID int32_t ___k_LightPosID_0; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowRendering::k_ShadowStencilGroupID int32_t ___k_ShadowStencilGroupID_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowRendering::k_ShadowIntensityID int32_t ___k_ShadowIntensityID_2; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowRendering::k_ShadowVolumeIntensityID int32_t ___k_ShadowVolumeIntensityID_3; // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowRendering::k_ShadowRadiusID int32_t ___k_ShadowRadiusID_4; public: inline static int32_t get_offset_of_k_LightPosID_0() { return static_cast(offsetof(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields, ___k_LightPosID_0)); } inline int32_t get_k_LightPosID_0() const { return ___k_LightPosID_0; } inline int32_t* get_address_of_k_LightPosID_0() { return &___k_LightPosID_0; } inline void set_k_LightPosID_0(int32_t value) { ___k_LightPosID_0 = value; } inline static int32_t get_offset_of_k_ShadowStencilGroupID_1() { return static_cast(offsetof(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields, ___k_ShadowStencilGroupID_1)); } inline int32_t get_k_ShadowStencilGroupID_1() const { return ___k_ShadowStencilGroupID_1; } inline int32_t* get_address_of_k_ShadowStencilGroupID_1() { return &___k_ShadowStencilGroupID_1; } inline void set_k_ShadowStencilGroupID_1(int32_t value) { ___k_ShadowStencilGroupID_1 = value; } inline static int32_t get_offset_of_k_ShadowIntensityID_2() { return static_cast(offsetof(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields, ___k_ShadowIntensityID_2)); } inline int32_t get_k_ShadowIntensityID_2() const { return ___k_ShadowIntensityID_2; } inline int32_t* get_address_of_k_ShadowIntensityID_2() { return &___k_ShadowIntensityID_2; } inline void set_k_ShadowIntensityID_2(int32_t value) { ___k_ShadowIntensityID_2 = value; } inline static int32_t get_offset_of_k_ShadowVolumeIntensityID_3() { return static_cast(offsetof(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields, ___k_ShadowVolumeIntensityID_3)); } inline int32_t get_k_ShadowVolumeIntensityID_3() const { return ___k_ShadowVolumeIntensityID_3; } inline int32_t* get_address_of_k_ShadowVolumeIntensityID_3() { return &___k_ShadowVolumeIntensityID_3; } inline void set_k_ShadowVolumeIntensityID_3(int32_t value) { ___k_ShadowVolumeIntensityID_3 = value; } inline static int32_t get_offset_of_k_ShadowRadiusID_4() { return static_cast(offsetof(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields, ___k_ShadowRadiusID_4)); } inline int32_t get_k_ShadowRadiusID_4() const { return ___k_ShadowRadiusID_4; } inline int32_t* get_address_of_k_ShadowRadiusID_4() { return &___k_ShadowRadiusID_4; } inline void set_k_ShadowRadiusID_4(int32_t value) { ___k_ShadowRadiusID_4 = value; } }; // UnityEngine.Experimental.Rendering.Universal.ShadowRendering // UnityEngine.Experimental.Rendering.Universal.ShadowUtility // UnityEngine.Experimental.Rendering.Universal.ShadowUtility // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants struct ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Texture int32_t ____Grain_Texture_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Params int32_t ____Grain_Params_1; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_TilingParams int32_t ____Grain_TilingParams_2; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_BlueNoise_Texture int32_t ____BlueNoise_Texture_3; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Dithering_Params int32_t ____Dithering_Params_4; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_SourceSize int32_t ____SourceSize_5; public: inline static int32_t get_offset_of__Grain_Texture_0() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_Texture_0)); } inline int32_t get__Grain_Texture_0() const { return ____Grain_Texture_0; } inline int32_t* get_address_of__Grain_Texture_0() { return &____Grain_Texture_0; } inline void set__Grain_Texture_0(int32_t value) { ____Grain_Texture_0 = value; } inline static int32_t get_offset_of__Grain_Params_1() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_Params_1)); } inline int32_t get__Grain_Params_1() const { return ____Grain_Params_1; } inline int32_t* get_address_of__Grain_Params_1() { return &____Grain_Params_1; } inline void set__Grain_Params_1(int32_t value) { ____Grain_Params_1 = value; } inline static int32_t get_offset_of__Grain_TilingParams_2() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Grain_TilingParams_2)); } inline int32_t get__Grain_TilingParams_2() const { return ____Grain_TilingParams_2; } inline int32_t* get_address_of__Grain_TilingParams_2() { return &____Grain_TilingParams_2; } inline void set__Grain_TilingParams_2(int32_t value) { ____Grain_TilingParams_2 = value; } inline static int32_t get_offset_of__BlueNoise_Texture_3() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____BlueNoise_Texture_3)); } inline int32_t get__BlueNoise_Texture_3() const { return ____BlueNoise_Texture_3; } inline int32_t* get_address_of__BlueNoise_Texture_3() { return &____BlueNoise_Texture_3; } inline void set__BlueNoise_Texture_3(int32_t value) { ____BlueNoise_Texture_3 = value; } inline static int32_t get_offset_of__Dithering_Params_4() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____Dithering_Params_4)); } inline int32_t get__Dithering_Params_4() const { return ____Dithering_Params_4; } inline int32_t* get_address_of__Dithering_Params_4() { return &____Dithering_Params_4; } inline void set__Dithering_Params_4(int32_t value) { ____Dithering_Params_4 = value; } inline static int32_t get_offset_of__SourceSize_5() { return static_cast(offsetof(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields, ____SourceSize_5)); } inline int32_t get__SourceSize_5() const { return ____SourceSize_5; } inline int32_t* get_address_of__SourceSize_5() { return &____SourceSize_5; } inline void set__SourceSize_5(int32_t value) { ____SourceSize_5 = value; } }; // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling struct Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setPerCameraShaderVariables ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setPerCameraShaderVariables_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::sortRenderPasses ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sortRenderPasses_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupLights ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupLights_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupCamera ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___setupCamera_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::addRenderPasses ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___addRenderPasses_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::clearRenderingState ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___clearRenderingState_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalStartRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___internalStartRendering_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalFinishRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___internalFinishRendering_8; public: inline static int32_t get_offset_of_setPerCameraShaderVariables_1() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setPerCameraShaderVariables_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setPerCameraShaderVariables_1() const { return ___setPerCameraShaderVariables_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setPerCameraShaderVariables_1() { return &___setPerCameraShaderVariables_1; } inline void set_setPerCameraShaderVariables_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setPerCameraShaderVariables_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___setPerCameraShaderVariables_1), (void*)value); } inline static int32_t get_offset_of_sortRenderPasses_2() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___sortRenderPasses_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_sortRenderPasses_2() const { return ___sortRenderPasses_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_sortRenderPasses_2() { return &___sortRenderPasses_2; } inline void set_sortRenderPasses_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___sortRenderPasses_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___sortRenderPasses_2), (void*)value); } inline static int32_t get_offset_of_setupLights_3() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setupLights_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupLights_3() const { return ___setupLights_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupLights_3() { return &___setupLights_3; } inline void set_setupLights_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupLights_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupLights_3), (void*)value); } inline static int32_t get_offset_of_setupCamera_4() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___setupCamera_4)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_setupCamera_4() const { return ___setupCamera_4; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_setupCamera_4() { return &___setupCamera_4; } inline void set_setupCamera_4(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___setupCamera_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___setupCamera_4), (void*)value); } inline static int32_t get_offset_of_addRenderPasses_5() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___addRenderPasses_5)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_addRenderPasses_5() const { return ___addRenderPasses_5; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_addRenderPasses_5() { return &___addRenderPasses_5; } inline void set_addRenderPasses_5(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___addRenderPasses_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___addRenderPasses_5), (void*)value); } inline static int32_t get_offset_of_clearRenderingState_6() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___clearRenderingState_6)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_clearRenderingState_6() const { return ___clearRenderingState_6; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_clearRenderingState_6() { return &___clearRenderingState_6; } inline void set_clearRenderingState_6(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___clearRenderingState_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___clearRenderingState_6), (void*)value); } inline static int32_t get_offset_of_internalStartRendering_7() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___internalStartRendering_7)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_internalStartRendering_7() const { return ___internalStartRendering_7; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_internalStartRendering_7() { return &___internalStartRendering_7; } inline void set_internalStartRendering_7(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___internalStartRendering_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___internalStartRendering_7), (void*)value); } inline static int32_t get_offset_of_internalFinishRendering_8() { return static_cast(offsetof(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields, ___internalFinishRendering_8)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_internalFinishRendering_8() const { return ___internalFinishRendering_8; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_internalFinishRendering_8() { return &___internalFinishRendering_8; } inline void set_internalFinishRendering_8(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___internalFinishRendering_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___internalFinishRendering_8), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock struct RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::BeforeRendering int32_t ___BeforeRendering_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingOpaque int32_t ___MainRenderingOpaque_1; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingTransparent int32_t ___MainRenderingTransparent_2; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::AfterRendering int32_t ___AfterRendering_3; public: inline static int32_t get_offset_of_BeforeRendering_0() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___BeforeRendering_0)); } inline int32_t get_BeforeRendering_0() const { return ___BeforeRendering_0; } inline int32_t* get_address_of_BeforeRendering_0() { return &___BeforeRendering_0; } inline void set_BeforeRendering_0(int32_t value) { ___BeforeRendering_0 = value; } inline static int32_t get_offset_of_MainRenderingOpaque_1() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___MainRenderingOpaque_1)); } inline int32_t get_MainRenderingOpaque_1() const { return ___MainRenderingOpaque_1; } inline int32_t* get_address_of_MainRenderingOpaque_1() { return &___MainRenderingOpaque_1; } inline void set_MainRenderingOpaque_1(int32_t value) { ___MainRenderingOpaque_1 = value; } inline static int32_t get_offset_of_MainRenderingTransparent_2() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___MainRenderingTransparent_2)); } inline int32_t get_MainRenderingTransparent_2() const { return ___MainRenderingTransparent_2; } inline int32_t* get_address_of_MainRenderingTransparent_2() { return &___MainRenderingTransparent_2; } inline void set_MainRenderingTransparent_2(int32_t value) { ___MainRenderingTransparent_2 = value; } inline static int32_t get_offset_of_AfterRendering_3() { return static_cast(offsetof(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields, ___AfterRendering_3)); } inline int32_t get_AfterRendering_3() const { return ___AfterRendering_3; } inline int32_t* get_address_of_AfterRendering_3() { return &___AfterRendering_3; } inline void set_AfterRendering_3(int32_t value) { ___AfterRendering_3 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9 U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * ___U3CU3E9_0; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_0 Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___U3CU3E9__8_0_1; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_1 Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * ___U3CU3E9__8_1_2; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c::<>9__8_2 Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * ___U3CU3E9__8_2_3; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_0_1() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_0_1)); } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * get_U3CU3E9__8_0_1() const { return ___U3CU3E9__8_0_1; } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA ** get_address_of_U3CU3E9__8_0_1() { return &___U3CU3E9__8_0_1; } inline void set_U3CU3E9__8_0_1(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * value) { ___U3CU3E9__8_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_1_2() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_1_2)); } inline Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * get_U3CU3E9__8_1_2() const { return ___U3CU3E9__8_1_2; } inline Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 ** get_address_of_U3CU3E9__8_1_2() { return &___U3CU3E9__8_1_2; } inline void set_U3CU3E9__8_1_2(Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * value) { ___U3CU3E9__8_1_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_1_2), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_2_3() { return static_cast(offsetof(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields, ___U3CU3E9__8_2_3)); } inline Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * get_U3CU3E9__8_2_3() const { return ___U3CU3E9__8_2_3; } inline Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 ** get_address_of_U3CU3E9__8_2_3() { return &___U3CU3E9__8_2_3; } inline void set_U3CU3E9__8_2_3(Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * value) { ___U3CU3E9__8_2_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_2_3), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/<>c // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock struct RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::beforeRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___beforeRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingOpaque ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___mainRenderingOpaque_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingTransparent ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___mainRenderingTransparent_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::afterRendering ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___afterRendering_4; public: inline static int32_t get_offset_of_beforeRendering_1() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___beforeRendering_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_beforeRendering_1() const { return ___beforeRendering_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_beforeRendering_1() { return &___beforeRendering_1; } inline void set_beforeRendering_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___beforeRendering_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___beforeRendering_1), (void*)value); } inline static int32_t get_offset_of_mainRenderingOpaque_2() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___mainRenderingOpaque_2)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_mainRenderingOpaque_2() const { return ___mainRenderingOpaque_2; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_mainRenderingOpaque_2() { return &___mainRenderingOpaque_2; } inline void set_mainRenderingOpaque_2(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___mainRenderingOpaque_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainRenderingOpaque_2), (void*)value); } inline static int32_t get_offset_of_mainRenderingTransparent_3() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___mainRenderingTransparent_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_mainRenderingTransparent_3() const { return ___mainRenderingTransparent_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_mainRenderingTransparent_3() { return &___mainRenderingTransparent_3; } inline void set_mainRenderingTransparent_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___mainRenderingTransparent_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainRenderingTransparent_3), (void*)value); } inline static int32_t get_offset_of_afterRendering_4() { return static_cast(offsetof(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields, ___afterRendering_4)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_afterRendering_4() const { return ___afterRendering_4; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_afterRendering_4() { return &___afterRendering_4; } inline void set_afterRendering_4(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___afterRendering_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___afterRendering_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass struct RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass::configure ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___configure_1; public: inline static int32_t get_offset_of_configure_1() { return static_cast(offsetof(RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields, ___configure_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_configure_1() const { return ___configure_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_configure_1() { return &___configure_1; } inline void set_configure_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___configure_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___configure_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.DepthState // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int16 // System.Int16 // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Experimental.Rendering.Universal.LightStats // UnityEngine.Experimental.Rendering.Universal.LightStats // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::Invalid int32_t ___Invalid_0; public: inline static int32_t get_offset_of_Invalid_0() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields, ___Invalid_0)); } inline int32_t get_Invalid_0() const { return ___Invalid_0; } inline int32_t* get_address_of_Invalid_0() { return &___Invalid_0; } inline void set_Invalid_0(int32_t value) { ___Invalid_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rendering.ProfilingScope // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; public: inline static int32_t get_offset_of_minimumBound_3() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); } inline int32_t get_minimumBound_3() const { return ___minimumBound_3; } inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; } inline void set_minimumBound_3(int32_t value) { ___minimumBound_3 = value; } inline static int32_t get_offset_of_maximumBound_5() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); } inline int32_t get_maximumBound_5() const { return ___maximumBound_5; } inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; } inline void set_maximumBound_5(int32_t value) { ___maximumBound_5 = value; } }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.SortingLayer // UnityEngine.SortingLayer // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.StencilState // UnityEngine.Rendering.StencilState // System.UInt32 // System.UInt32 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Zero_0; public: inline static int32_t get_offset_of_Zero_0() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields, ___Zero_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Zero_0() const { return ___Zero_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Zero_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector2Int struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields { public: // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7; public: inline static int32_t get_offset_of_s_Zero_2() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; } inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Zero_2 = value; } inline static int32_t get_offset_of_s_One_3() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; } inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_One_3 = value; } inline static int32_t get_offset_of_s_Up_4() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; } inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Up_4 = value; } inline static int32_t get_offset_of_s_Down_5() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; } inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Down_5 = value; } inline static int32_t get_offset_of_s_Left_6() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; } inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Left_6 = value; } inline static int32_t get_offset_of_s_Right_7() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; } inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Right_7 = value; } }; // UnityEngine.Vector2Int // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // Unity.Mathematics.float2 // Unity.Mathematics.float2 // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields { public: // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___zero_3; public: inline static int32_t get_offset_of_zero_3() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields, ___zero_3)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_zero_3() const { return ___zero_3; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_zero_3() { return &___zero_3; } inline void set_zero_3(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___zero_3 = value; } }; // Unity.Mathematics.float3 // Unity.Mathematics.float4 // Unity.Mathematics.float4 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=960 // /__StaticArrayInitTypeSize=960 // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields { public: // /__StaticArrayInitTypeSize=24 ::18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34 __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; // /__StaticArrayInitTypeSize=960 ::6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; // /__StaticArrayInitTypeSize=12 ::8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80 __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; // /__StaticArrayInitTypeSize=960 ::E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; public: inline static int32_t get_offset_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0)); } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 get_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() const { return ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 * get_address_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return &___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline void set_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0(__StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 value) { ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0 = value; } inline static int32_t get_offset_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() const { return ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return &___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline void set_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1 = value; } inline static int32_t get_offset_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2)); } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 get_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() const { return ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 * get_address_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return &___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline void set_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2(__StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 value) { ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2 = value; } inline static int32_t get_offset_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() const { return ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return &___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline void set_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3 = value; } }; // // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BlendMode // UnityEngine.Rendering.BlendMode // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BlendState // UnityEngine.BoundingSphere // UnityEngine.BoundingSphere // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinShaderDefine // UnityEngine.Rendering.BuiltinShaderDefine // UnityEngine.CameraClearFlags // UnityEngine.CameraClearFlags // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CompareFunction // UnityEngine.Rendering.CompareFunction // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // System.Delegate // System.Delegate // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Rendering.Universal.FilmGrainLookup // UnityEngine.Rendering.Universal.FilmGrainLookup // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FloatParameter // UnityEngine.Rendering.FloatParameter // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.GizmoSubset // UnityEngine.Rendering.GizmoSubset // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Rendering.GraphicsTier // UnityEngine.Rendering.GraphicsTier // System.Int32Enum // System.Int32Enum // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.LightType // UnityEngine.LightType // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.MeshTopology // UnityEngine.MeshTopology // UnityEngine.Rendering.Universal.MsaaQuality // UnityEngine.Rendering.Universal.MsaaQuality // UnityEngine.Rendering.NoInterpTextureParameter // UnityEngine.Rendering.NoInterpTextureParameter // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.Universal.PunctualLightData // UnityEngine.Rendering.Universal.PunctualLightData // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Experimental.Rendering.Universal.RenderQueueType // UnityEngine.Experimental.Rendering.Universal.RenderQueueType // UnityEngine.Rendering.RenderStateMask // UnityEngine.Rendering.RenderStateMask // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.Rendering.Universal.RendererOverrideOption // UnityEngine.Rendering.Universal.RendererOverrideOption // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RenderingMode // UnityEngine.Rendering.Universal.RenderingMode // System.RuntimeFieldHandle // System.RuntimeFieldHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.Universal.SampleCount // UnityEngine.Rendering.Universal.SampleCount // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ShaderPathID // UnityEngine.Rendering.Universal.ShaderPathID // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_0; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields, ___maximumCullingPlaneCount_0)); } inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; } inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; } inline void set_maximumCullingPlaneCount_0(int32_t value) { ___maximumCullingPlaneCount_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.Universal.Internal.StencilUsage // UnityEngine.Rendering.Universal.Internal.StencilUsage // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityEngine.TransparencySortMode // UnityEngine.TransparencySortMode // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.Rendering.MinFloatParameter // UnityEngine.Rendering.MinFloatParameter // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields { public: // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___defaultValue_0; public: inline static int32_t get_offset_of_defaultValue_0() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields, ___defaultValue_0)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_defaultValue_0() const { return ___defaultValue_0; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_defaultValue_0() { return &___defaultValue_0; } inline void set_defaultValue_0(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___defaultValue_0 = value; } }; // UnityEngine.Rendering.RasterState // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Experimental.Rendering.Universal.RendererLighting struct RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.RendererLighting::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_0; // UnityEngine.Rendering.ShaderTagId UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_NormalsRenderingPassName ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___k_NormalsRenderingPassName_1; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_NormalClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___k_NormalClearColor_2; // System.String UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_SpriteLightKeyword String_t* ___k_SpriteLightKeyword_3; // System.String UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_UsePointLightCookiesKeyword String_t* ___k_UsePointLightCookiesKeyword_4; // System.String UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightQualityFastKeyword String_t* ___k_LightQualityFastKeyword_5; // System.String UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_UseNormalMap String_t* ___k_UseNormalMap_6; // System.String UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_UseAdditiveBlendingKeyword String_t* ___k_UseAdditiveBlendingKeyword_7; // System.String[] UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_UseBlendStyleKeywords StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___k_UseBlendStyleKeywords_8; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_BlendFactorsPropIDs Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___k_BlendFactorsPropIDs_9; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_MaskFilterPropIDs Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___k_MaskFilterPropIDs_10; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_InvertedFilterPropIDs Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___k_InvertedFilterPropIDs_11; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.Universal.RendererLighting::s_RenderTextureFormatToUse int32_t ___s_RenderTextureFormatToUse_12; // System.Boolean UnityEngine.Experimental.Rendering.Universal.RendererLighting::s_HasSetupRenderTextureFormatToUse bool ___s_HasSetupRenderTextureFormatToUse_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_SrcBlendID int32_t ___k_SrcBlendID_14; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_DstBlendID int32_t ___k_DstBlendID_15; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_FalloffIntensityID int32_t ___k_FalloffIntensityID_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_FalloffDistanceID int32_t ___k_FalloffDistanceID_17; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_FalloffOffsetID int32_t ___k_FalloffOffsetID_18; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightColorID int32_t ___k_LightColorID_19; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_VolumeOpacityID int32_t ___k_VolumeOpacityID_20; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_CookieTexID int32_t ___k_CookieTexID_21; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_FalloffLookupID int32_t ___k_FalloffLookupID_22; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightPositionID int32_t ___k_LightPositionID_23; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightInvMatrixID int32_t ___k_LightInvMatrixID_24; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightNoRotInvMatrixID int32_t ___k_LightNoRotInvMatrixID_25; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_InnerRadiusMultID int32_t ___k_InnerRadiusMultID_26; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_OuterAngleID int32_t ___k_OuterAngleID_27; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_InnerAngleMultID int32_t ___k_InnerAngleMultID_28; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightLookupID int32_t ___k_LightLookupID_29; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_IsFullSpotlightID int32_t ___k_IsFullSpotlightID_30; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_LightZDistanceID int32_t ___k_LightZDistanceID_31; // System.Int32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::k_PointLightCookieTexID int32_t ___k_PointLightCookieTexID_32; public: inline static int32_t get_offset_of_m_ProfilingSampler_0() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___m_ProfilingSampler_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_0() const { return ___m_ProfilingSampler_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_0() { return &___m_ProfilingSampler_0; } inline void set_m_ProfilingSampler_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_0), (void*)value); } inline static int32_t get_offset_of_k_NormalsRenderingPassName_1() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_NormalsRenderingPassName_1)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_k_NormalsRenderingPassName_1() const { return ___k_NormalsRenderingPassName_1; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_k_NormalsRenderingPassName_1() { return &___k_NormalsRenderingPassName_1; } inline void set_k_NormalsRenderingPassName_1(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___k_NormalsRenderingPassName_1 = value; } inline static int32_t get_offset_of_k_NormalClearColor_2() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_NormalClearColor_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_k_NormalClearColor_2() const { return ___k_NormalClearColor_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_k_NormalClearColor_2() { return &___k_NormalClearColor_2; } inline void set_k_NormalClearColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___k_NormalClearColor_2 = value; } inline static int32_t get_offset_of_k_SpriteLightKeyword_3() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_SpriteLightKeyword_3)); } inline String_t* get_k_SpriteLightKeyword_3() const { return ___k_SpriteLightKeyword_3; } inline String_t** get_address_of_k_SpriteLightKeyword_3() { return &___k_SpriteLightKeyword_3; } inline void set_k_SpriteLightKeyword_3(String_t* value) { ___k_SpriteLightKeyword_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SpriteLightKeyword_3), (void*)value); } inline static int32_t get_offset_of_k_UsePointLightCookiesKeyword_4() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_UsePointLightCookiesKeyword_4)); } inline String_t* get_k_UsePointLightCookiesKeyword_4() const { return ___k_UsePointLightCookiesKeyword_4; } inline String_t** get_address_of_k_UsePointLightCookiesKeyword_4() { return &___k_UsePointLightCookiesKeyword_4; } inline void set_k_UsePointLightCookiesKeyword_4(String_t* value) { ___k_UsePointLightCookiesKeyword_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_UsePointLightCookiesKeyword_4), (void*)value); } inline static int32_t get_offset_of_k_LightQualityFastKeyword_5() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightQualityFastKeyword_5)); } inline String_t* get_k_LightQualityFastKeyword_5() const { return ___k_LightQualityFastKeyword_5; } inline String_t** get_address_of_k_LightQualityFastKeyword_5() { return &___k_LightQualityFastKeyword_5; } inline void set_k_LightQualityFastKeyword_5(String_t* value) { ___k_LightQualityFastKeyword_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_LightQualityFastKeyword_5), (void*)value); } inline static int32_t get_offset_of_k_UseNormalMap_6() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_UseNormalMap_6)); } inline String_t* get_k_UseNormalMap_6() const { return ___k_UseNormalMap_6; } inline String_t** get_address_of_k_UseNormalMap_6() { return &___k_UseNormalMap_6; } inline void set_k_UseNormalMap_6(String_t* value) { ___k_UseNormalMap_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_UseNormalMap_6), (void*)value); } inline static int32_t get_offset_of_k_UseAdditiveBlendingKeyword_7() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_UseAdditiveBlendingKeyword_7)); } inline String_t* get_k_UseAdditiveBlendingKeyword_7() const { return ___k_UseAdditiveBlendingKeyword_7; } inline String_t** get_address_of_k_UseAdditiveBlendingKeyword_7() { return &___k_UseAdditiveBlendingKeyword_7; } inline void set_k_UseAdditiveBlendingKeyword_7(String_t* value) { ___k_UseAdditiveBlendingKeyword_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_UseAdditiveBlendingKeyword_7), (void*)value); } inline static int32_t get_offset_of_k_UseBlendStyleKeywords_8() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_UseBlendStyleKeywords_8)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_k_UseBlendStyleKeywords_8() const { return ___k_UseBlendStyleKeywords_8; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_k_UseBlendStyleKeywords_8() { return &___k_UseBlendStyleKeywords_8; } inline void set_k_UseBlendStyleKeywords_8(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___k_UseBlendStyleKeywords_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_UseBlendStyleKeywords_8), (void*)value); } inline static int32_t get_offset_of_k_BlendFactorsPropIDs_9() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_BlendFactorsPropIDs_9)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_k_BlendFactorsPropIDs_9() const { return ___k_BlendFactorsPropIDs_9; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_k_BlendFactorsPropIDs_9() { return &___k_BlendFactorsPropIDs_9; } inline void set_k_BlendFactorsPropIDs_9(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___k_BlendFactorsPropIDs_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_BlendFactorsPropIDs_9), (void*)value); } inline static int32_t get_offset_of_k_MaskFilterPropIDs_10() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_MaskFilterPropIDs_10)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_k_MaskFilterPropIDs_10() const { return ___k_MaskFilterPropIDs_10; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_k_MaskFilterPropIDs_10() { return &___k_MaskFilterPropIDs_10; } inline void set_k_MaskFilterPropIDs_10(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___k_MaskFilterPropIDs_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_MaskFilterPropIDs_10), (void*)value); } inline static int32_t get_offset_of_k_InvertedFilterPropIDs_11() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_InvertedFilterPropIDs_11)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_k_InvertedFilterPropIDs_11() const { return ___k_InvertedFilterPropIDs_11; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_k_InvertedFilterPropIDs_11() { return &___k_InvertedFilterPropIDs_11; } inline void set_k_InvertedFilterPropIDs_11(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___k_InvertedFilterPropIDs_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_InvertedFilterPropIDs_11), (void*)value); } inline static int32_t get_offset_of_s_RenderTextureFormatToUse_12() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___s_RenderTextureFormatToUse_12)); } inline int32_t get_s_RenderTextureFormatToUse_12() const { return ___s_RenderTextureFormatToUse_12; } inline int32_t* get_address_of_s_RenderTextureFormatToUse_12() { return &___s_RenderTextureFormatToUse_12; } inline void set_s_RenderTextureFormatToUse_12(int32_t value) { ___s_RenderTextureFormatToUse_12 = value; } inline static int32_t get_offset_of_s_HasSetupRenderTextureFormatToUse_13() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___s_HasSetupRenderTextureFormatToUse_13)); } inline bool get_s_HasSetupRenderTextureFormatToUse_13() const { return ___s_HasSetupRenderTextureFormatToUse_13; } inline bool* get_address_of_s_HasSetupRenderTextureFormatToUse_13() { return &___s_HasSetupRenderTextureFormatToUse_13; } inline void set_s_HasSetupRenderTextureFormatToUse_13(bool value) { ___s_HasSetupRenderTextureFormatToUse_13 = value; } inline static int32_t get_offset_of_k_SrcBlendID_14() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_SrcBlendID_14)); } inline int32_t get_k_SrcBlendID_14() const { return ___k_SrcBlendID_14; } inline int32_t* get_address_of_k_SrcBlendID_14() { return &___k_SrcBlendID_14; } inline void set_k_SrcBlendID_14(int32_t value) { ___k_SrcBlendID_14 = value; } inline static int32_t get_offset_of_k_DstBlendID_15() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_DstBlendID_15)); } inline int32_t get_k_DstBlendID_15() const { return ___k_DstBlendID_15; } inline int32_t* get_address_of_k_DstBlendID_15() { return &___k_DstBlendID_15; } inline void set_k_DstBlendID_15(int32_t value) { ___k_DstBlendID_15 = value; } inline static int32_t get_offset_of_k_FalloffIntensityID_16() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_FalloffIntensityID_16)); } inline int32_t get_k_FalloffIntensityID_16() const { return ___k_FalloffIntensityID_16; } inline int32_t* get_address_of_k_FalloffIntensityID_16() { return &___k_FalloffIntensityID_16; } inline void set_k_FalloffIntensityID_16(int32_t value) { ___k_FalloffIntensityID_16 = value; } inline static int32_t get_offset_of_k_FalloffDistanceID_17() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_FalloffDistanceID_17)); } inline int32_t get_k_FalloffDistanceID_17() const { return ___k_FalloffDistanceID_17; } inline int32_t* get_address_of_k_FalloffDistanceID_17() { return &___k_FalloffDistanceID_17; } inline void set_k_FalloffDistanceID_17(int32_t value) { ___k_FalloffDistanceID_17 = value; } inline static int32_t get_offset_of_k_FalloffOffsetID_18() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_FalloffOffsetID_18)); } inline int32_t get_k_FalloffOffsetID_18() const { return ___k_FalloffOffsetID_18; } inline int32_t* get_address_of_k_FalloffOffsetID_18() { return &___k_FalloffOffsetID_18; } inline void set_k_FalloffOffsetID_18(int32_t value) { ___k_FalloffOffsetID_18 = value; } inline static int32_t get_offset_of_k_LightColorID_19() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightColorID_19)); } inline int32_t get_k_LightColorID_19() const { return ___k_LightColorID_19; } inline int32_t* get_address_of_k_LightColorID_19() { return &___k_LightColorID_19; } inline void set_k_LightColorID_19(int32_t value) { ___k_LightColorID_19 = value; } inline static int32_t get_offset_of_k_VolumeOpacityID_20() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_VolumeOpacityID_20)); } inline int32_t get_k_VolumeOpacityID_20() const { return ___k_VolumeOpacityID_20; } inline int32_t* get_address_of_k_VolumeOpacityID_20() { return &___k_VolumeOpacityID_20; } inline void set_k_VolumeOpacityID_20(int32_t value) { ___k_VolumeOpacityID_20 = value; } inline static int32_t get_offset_of_k_CookieTexID_21() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_CookieTexID_21)); } inline int32_t get_k_CookieTexID_21() const { return ___k_CookieTexID_21; } inline int32_t* get_address_of_k_CookieTexID_21() { return &___k_CookieTexID_21; } inline void set_k_CookieTexID_21(int32_t value) { ___k_CookieTexID_21 = value; } inline static int32_t get_offset_of_k_FalloffLookupID_22() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_FalloffLookupID_22)); } inline int32_t get_k_FalloffLookupID_22() const { return ___k_FalloffLookupID_22; } inline int32_t* get_address_of_k_FalloffLookupID_22() { return &___k_FalloffLookupID_22; } inline void set_k_FalloffLookupID_22(int32_t value) { ___k_FalloffLookupID_22 = value; } inline static int32_t get_offset_of_k_LightPositionID_23() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightPositionID_23)); } inline int32_t get_k_LightPositionID_23() const { return ___k_LightPositionID_23; } inline int32_t* get_address_of_k_LightPositionID_23() { return &___k_LightPositionID_23; } inline void set_k_LightPositionID_23(int32_t value) { ___k_LightPositionID_23 = value; } inline static int32_t get_offset_of_k_LightInvMatrixID_24() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightInvMatrixID_24)); } inline int32_t get_k_LightInvMatrixID_24() const { return ___k_LightInvMatrixID_24; } inline int32_t* get_address_of_k_LightInvMatrixID_24() { return &___k_LightInvMatrixID_24; } inline void set_k_LightInvMatrixID_24(int32_t value) { ___k_LightInvMatrixID_24 = value; } inline static int32_t get_offset_of_k_LightNoRotInvMatrixID_25() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightNoRotInvMatrixID_25)); } inline int32_t get_k_LightNoRotInvMatrixID_25() const { return ___k_LightNoRotInvMatrixID_25; } inline int32_t* get_address_of_k_LightNoRotInvMatrixID_25() { return &___k_LightNoRotInvMatrixID_25; } inline void set_k_LightNoRotInvMatrixID_25(int32_t value) { ___k_LightNoRotInvMatrixID_25 = value; } inline static int32_t get_offset_of_k_InnerRadiusMultID_26() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_InnerRadiusMultID_26)); } inline int32_t get_k_InnerRadiusMultID_26() const { return ___k_InnerRadiusMultID_26; } inline int32_t* get_address_of_k_InnerRadiusMultID_26() { return &___k_InnerRadiusMultID_26; } inline void set_k_InnerRadiusMultID_26(int32_t value) { ___k_InnerRadiusMultID_26 = value; } inline static int32_t get_offset_of_k_OuterAngleID_27() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_OuterAngleID_27)); } inline int32_t get_k_OuterAngleID_27() const { return ___k_OuterAngleID_27; } inline int32_t* get_address_of_k_OuterAngleID_27() { return &___k_OuterAngleID_27; } inline void set_k_OuterAngleID_27(int32_t value) { ___k_OuterAngleID_27 = value; } inline static int32_t get_offset_of_k_InnerAngleMultID_28() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_InnerAngleMultID_28)); } inline int32_t get_k_InnerAngleMultID_28() const { return ___k_InnerAngleMultID_28; } inline int32_t* get_address_of_k_InnerAngleMultID_28() { return &___k_InnerAngleMultID_28; } inline void set_k_InnerAngleMultID_28(int32_t value) { ___k_InnerAngleMultID_28 = value; } inline static int32_t get_offset_of_k_LightLookupID_29() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightLookupID_29)); } inline int32_t get_k_LightLookupID_29() const { return ___k_LightLookupID_29; } inline int32_t* get_address_of_k_LightLookupID_29() { return &___k_LightLookupID_29; } inline void set_k_LightLookupID_29(int32_t value) { ___k_LightLookupID_29 = value; } inline static int32_t get_offset_of_k_IsFullSpotlightID_30() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_IsFullSpotlightID_30)); } inline int32_t get_k_IsFullSpotlightID_30() const { return ___k_IsFullSpotlightID_30; } inline int32_t* get_address_of_k_IsFullSpotlightID_30() { return &___k_IsFullSpotlightID_30; } inline void set_k_IsFullSpotlightID_30(int32_t value) { ___k_IsFullSpotlightID_30 = value; } inline static int32_t get_offset_of_k_LightZDistanceID_31() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_LightZDistanceID_31)); } inline int32_t get_k_LightZDistanceID_31() const { return ___k_LightZDistanceID_31; } inline int32_t* get_address_of_k_LightZDistanceID_31() { return &___k_LightZDistanceID_31; } inline void set_k_LightZDistanceID_31(int32_t value) { ___k_LightZDistanceID_31 = value; } inline static int32_t get_offset_of_k_PointLightCookieTexID_32() { return static_cast(offsetof(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields, ___k_PointLightCookieTexID_32)); } inline int32_t get_k_PointLightCookieTexID_32() const { return ___k_PointLightCookieTexID_32; } inline int32_t* get_address_of_k_PointLightCookieTexID_32() { return &___k_PointLightCookieTexID_32; } inline void set_k_PointLightCookieTexID_32(int32_t value) { ___k_PointLightCookieTexID_32 = value; } }; // UnityEngine.Experimental.Rendering.Universal.RendererLighting // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.Universal.ShadowUtils struct ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields { public: // UnityEngine.RenderTextureFormat UnityEngine.Rendering.Universal.ShadowUtils::m_ShadowmapFormat int32_t ___m_ShadowmapFormat_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::m_ForceShadowPointSampling bool ___m_ForceShadowPointSampling_1; public: inline static int32_t get_offset_of_m_ShadowmapFormat_0() { return static_cast(offsetof(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields, ___m_ShadowmapFormat_0)); } inline int32_t get_m_ShadowmapFormat_0() const { return ___m_ShadowmapFormat_0; } inline int32_t* get_address_of_m_ShadowmapFormat_0() { return &___m_ShadowmapFormat_0; } inline void set_m_ShadowmapFormat_0(int32_t value) { ___m_ShadowmapFormat_0 = value; } inline static int32_t get_offset_of_m_ForceShadowPointSampling_1() { return static_cast(offsetof(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields, ___m_ForceShadowPointSampling_1)); } inline bool get_m_ForceShadowPointSampling_1() const { return ___m_ForceShadowPointSampling_1; } inline bool* get_address_of_m_ForceShadowPointSampling_1() { return &___m_ForceShadowPointSampling_1; } inline void set_m_ForceShadowPointSampling_1(bool value) { ___m_ForceShadowPointSampling_1 = value; } }; // UnityEngine.Rendering.Universal.ShadowUtils // UnityEngine.Rendering.SortingSettings // UnityEngine.Rendering.SortingSettings // UnityEngine.Sprite // UnityEngine.Sprite // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.Universal.StencilStateData // System.SystemException // System.SystemException // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/FilterSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings // UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings // System.Func`2 // System.Func`2 // System.Func`2 // System.Func`2 // System.Func`2 // System.Func`2 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual // System.Predicate`1 // System.Predicate`1 // System.ArgumentException // System.ArgumentException // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields { public: // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; public: inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields, ___maxShaderPasses_0)); } inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; } inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; } inline void set_maxShaderPasses_0(int32_t value) { ___maxShaderPasses_0 = value; } }; // UnityEngine.Rendering.DrawingSettings // UnityEngine.Rendering.Universal.FilmGrainLookupParameter // UnityEngine.Rendering.Universal.FilmGrainLookupParameter // System.InvalidOperationException // System.InvalidOperationException // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields { public: // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___current_1; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ActiveColorAttachments_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_ActiveDepthAttachment_16; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ActiveColorStoreActions_17; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_18; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* ___m_TrimmedColorAttachmentCopies_19; public: inline static int32_t get_offset_of_current_1() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___current_1)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_current_1() const { return ___current_1; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_current_1() { return &___current_1; } inline void set_current_1(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_1), (void*)value); } inline static int32_t get_offset_of_m_UseOptimizedStoreActions_5() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_UseOptimizedStoreActions_5)); } inline bool get_m_UseOptimizedStoreActions_5() const { return ___m_UseOptimizedStoreActions_5; } inline bool* get_address_of_m_UseOptimizedStoreActions_5() { return &___m_UseOptimizedStoreActions_5; } inline void set_m_UseOptimizedStoreActions_5(bool value) { ___m_UseOptimizedStoreActions_5 = value; } inline static int32_t get_offset_of_m_ActiveColorAttachments_15() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorAttachments_15)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ActiveColorAttachments_15() const { return ___m_ActiveColorAttachments_15; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ActiveColorAttachments_15() { return &___m_ActiveColorAttachments_15; } inline void set_m_ActiveColorAttachments_15(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ActiveColorAttachments_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_15), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthAttachment_16() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthAttachment_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_ActiveDepthAttachment_16() const { return ___m_ActiveDepthAttachment_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_ActiveDepthAttachment_16() { return &___m_ActiveDepthAttachment_16; } inline void set_m_ActiveDepthAttachment_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_ActiveDepthAttachment_16 = value; } inline static int32_t get_offset_of_m_ActiveColorStoreActions_17() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorStoreActions_17)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ActiveColorStoreActions_17() const { return ___m_ActiveColorStoreActions_17; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ActiveColorStoreActions_17() { return &___m_ActiveColorStoreActions_17; } inline void set_m_ActiveColorStoreActions_17(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ActiveColorStoreActions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorStoreActions_17), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthStoreAction_18() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthStoreAction_18)); } inline int32_t get_m_ActiveDepthStoreAction_18() const { return ___m_ActiveDepthStoreAction_18; } inline int32_t* get_address_of_m_ActiveDepthStoreAction_18() { return &___m_ActiveDepthStoreAction_18; } inline void set_m_ActiveDepthStoreAction_18(int32_t value) { ___m_ActiveDepthStoreAction_18 = value; } inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_19() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_TrimmedColorAttachmentCopies_19)); } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* get_m_TrimmedColorAttachmentCopies_19() const { return ___m_TrimmedColorAttachmentCopies_19; } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE** get_address_of_m_TrimmedColorAttachmentCopies_19() { return &___m_TrimmedColorAttachmentCopies_19; } inline void set_m_TrimmedColorAttachmentCopies_19(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* value) { ___m_TrimmedColorAttachmentCopies_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_19), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.ScriptableRendererFeature // UnityEngine.Rendering.Universal.ScriptableRendererFeature // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields { public: // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_27; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_28; public: inline static int32_t get_offset_of_invalidRT_7() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___invalidRT_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_invalidRT_7() const { return ___invalidRT_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_invalidRT_7() { return &___invalidRT_7; } inline void set_invalidRT_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___invalidRT_7 = value; } inline static int32_t get_offset_of__XRCustomMirrorProfilingSampler_18() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XRCustomMirrorProfilingSampler_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRCustomMirrorProfilingSampler_18() const { return ____XRCustomMirrorProfilingSampler_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRCustomMirrorProfilingSampler_18() { return &____XRCustomMirrorProfilingSampler_18; } inline void set__XRCustomMirrorProfilingSampler_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRCustomMirrorProfilingSampler_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRCustomMirrorProfilingSampler_18), (void*)value); } inline static int32_t get_offset_of__XROcclusionProfilingSampler_20() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XROcclusionProfilingSampler_20)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XROcclusionProfilingSampler_20() const { return ____XROcclusionProfilingSampler_20; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XROcclusionProfilingSampler_20() { return &____XROcclusionProfilingSampler_20; } inline void set__XROcclusionProfilingSampler_20(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XROcclusionProfilingSampler_20 = value; Il2CppCodeGenWriteBarrier((void**)(&____XROcclusionProfilingSampler_20), (void*)value); } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_V_25() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_V_25)); } inline int32_t get_UNITY_STEREO_MATRIX_V_25() const { return ___UNITY_STEREO_MATRIX_V_25; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_V_25() { return &___UNITY_STEREO_MATRIX_V_25; } inline void set_UNITY_STEREO_MATRIX_V_25(int32_t value) { ___UNITY_STEREO_MATRIX_V_25 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IV_26() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IV_26)); } inline int32_t get_UNITY_STEREO_MATRIX_IV_26() const { return ___UNITY_STEREO_MATRIX_IV_26; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IV_26() { return &___UNITY_STEREO_MATRIX_IV_26; } inline void set_UNITY_STEREO_MATRIX_IV_26(int32_t value) { ___UNITY_STEREO_MATRIX_IV_26 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_VP_27() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_VP_27)); } inline int32_t get_UNITY_STEREO_MATRIX_VP_27() const { return ___UNITY_STEREO_MATRIX_VP_27; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_VP_27() { return &___UNITY_STEREO_MATRIX_VP_27; } inline void set_UNITY_STEREO_MATRIX_VP_27(int32_t value) { ___UNITY_STEREO_MATRIX_VP_27 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IVP_28() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IVP_28)); } inline int32_t get_UNITY_STEREO_MATRIX_IVP_28() const { return ___UNITY_STEREO_MATRIX_IVP_28; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IVP_28() { return &___UNITY_STEREO_MATRIX_IVP_28; } inline void set_UNITY_STEREO_MATRIX_IVP_28(int32_t value) { ___UNITY_STEREO_MATRIX_IVP_28 = value; } }; // UnityEngine.Rendering.Universal.XRPass // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks // System.ArgumentNullException // System.ArgumentNullException // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Collider2D // UnityEngine.Collider2D // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.FilmGrain // UnityEngine.Rendering.Universal.FilmGrain // UnityEngine.Rendering.Universal.Internal.FinalBlitPass // UnityEngine.Rendering.Universal.Internal.FinalBlitPass // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::m_ProfilingScope ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingScope_11; public: inline static int32_t get_offset_of_m_ProfilingScope_11() { return static_cast(offsetof(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields, ___m_ProfilingScope_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingScope_11() const { return ___m_ProfilingScope_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingScope_11() { return &___m_ProfilingScope_11; } inline void set_m_ProfilingScope_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingScope_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingScope_11), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingRenderPostProcessing_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingRenderFinalPostProcessing_19; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewProjMatrixStereo_49; public: inline static int32_t get_offset_of_m_ProfilingRenderPostProcessing_18() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___m_ProfilingRenderPostProcessing_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingRenderPostProcessing_18() const { return ___m_ProfilingRenderPostProcessing_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingRenderPostProcessing_18() { return &___m_ProfilingRenderPostProcessing_18; } inline void set_m_ProfilingRenderPostProcessing_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingRenderPostProcessing_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingRenderPostProcessing_18), (void*)value); } inline static int32_t get_offset_of_m_ProfilingRenderFinalPostProcessing_19() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___m_ProfilingRenderFinalPostProcessing_19)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingRenderFinalPostProcessing_19() const { return ___m_ProfilingRenderFinalPostProcessing_19; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingRenderFinalPostProcessing_19() { return &___m_ProfilingRenderFinalPostProcessing_19; } inline void set_m_ProfilingRenderFinalPostProcessing_19(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingRenderFinalPostProcessing_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingRenderFinalPostProcessing_19), (void*)value); } inline static int32_t get_offset_of_viewProjMatrixStereo_49() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___viewProjMatrixStereo_49)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_viewProjMatrixStereo_49() const { return ___viewProjMatrixStereo_49; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_viewProjMatrixStereo_49() { return &___viewProjMatrixStereo_49; } inline void set_viewProjMatrixStereo_49(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___viewProjMatrixStereo_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___viewProjMatrixStereo_49), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass // UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass struct Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_HDREmulationScaleID int32_t ___k_HDREmulationScaleID_11; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_InverseHDREmulationScaleID int32_t ___k_InverseHDREmulationScaleID_12; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_UseSceneLightingID int32_t ___k_UseSceneLightingID_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_RendererColorID int32_t ___k_RendererColorID_14; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_ShapeLightTexture0ID int32_t ___k_ShapeLightTexture0ID_15; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_ShapeLightTexture1ID int32_t ___k_ShapeLightTexture1ID_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_ShapeLightTexture2ID int32_t ___k_ShapeLightTexture2ID_17; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_ShapeLightTexture3ID int32_t ___k_ShapeLightTexture3ID_18; // UnityEngine.Rendering.ShaderTagId UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_CombinedRenderingPassNameOld ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___k_CombinedRenderingPassNameOld_19; // UnityEngine.Rendering.ShaderTagId UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_CombinedRenderingPassName ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___k_CombinedRenderingPassName_20; // UnityEngine.Rendering.ShaderTagId UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_NormalsRenderingPassName ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___k_NormalsRenderingPassName_21; // UnityEngine.Rendering.ShaderTagId UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_LegacyPassName ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___k_LegacyPassName_22; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::k_ShaderTags List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___k_ShaderTags_23; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::m_ProfilingSamplerUnlit ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerUnlit_25; public: inline static int32_t get_offset_of_k_HDREmulationScaleID_11() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_HDREmulationScaleID_11)); } inline int32_t get_k_HDREmulationScaleID_11() const { return ___k_HDREmulationScaleID_11; } inline int32_t* get_address_of_k_HDREmulationScaleID_11() { return &___k_HDREmulationScaleID_11; } inline void set_k_HDREmulationScaleID_11(int32_t value) { ___k_HDREmulationScaleID_11 = value; } inline static int32_t get_offset_of_k_InverseHDREmulationScaleID_12() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_InverseHDREmulationScaleID_12)); } inline int32_t get_k_InverseHDREmulationScaleID_12() const { return ___k_InverseHDREmulationScaleID_12; } inline int32_t* get_address_of_k_InverseHDREmulationScaleID_12() { return &___k_InverseHDREmulationScaleID_12; } inline void set_k_InverseHDREmulationScaleID_12(int32_t value) { ___k_InverseHDREmulationScaleID_12 = value; } inline static int32_t get_offset_of_k_UseSceneLightingID_13() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_UseSceneLightingID_13)); } inline int32_t get_k_UseSceneLightingID_13() const { return ___k_UseSceneLightingID_13; } inline int32_t* get_address_of_k_UseSceneLightingID_13() { return &___k_UseSceneLightingID_13; } inline void set_k_UseSceneLightingID_13(int32_t value) { ___k_UseSceneLightingID_13 = value; } inline static int32_t get_offset_of_k_RendererColorID_14() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_RendererColorID_14)); } inline int32_t get_k_RendererColorID_14() const { return ___k_RendererColorID_14; } inline int32_t* get_address_of_k_RendererColorID_14() { return &___k_RendererColorID_14; } inline void set_k_RendererColorID_14(int32_t value) { ___k_RendererColorID_14 = value; } inline static int32_t get_offset_of_k_ShapeLightTexture0ID_15() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_ShapeLightTexture0ID_15)); } inline int32_t get_k_ShapeLightTexture0ID_15() const { return ___k_ShapeLightTexture0ID_15; } inline int32_t* get_address_of_k_ShapeLightTexture0ID_15() { return &___k_ShapeLightTexture0ID_15; } inline void set_k_ShapeLightTexture0ID_15(int32_t value) { ___k_ShapeLightTexture0ID_15 = value; } inline static int32_t get_offset_of_k_ShapeLightTexture1ID_16() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_ShapeLightTexture1ID_16)); } inline int32_t get_k_ShapeLightTexture1ID_16() const { return ___k_ShapeLightTexture1ID_16; } inline int32_t* get_address_of_k_ShapeLightTexture1ID_16() { return &___k_ShapeLightTexture1ID_16; } inline void set_k_ShapeLightTexture1ID_16(int32_t value) { ___k_ShapeLightTexture1ID_16 = value; } inline static int32_t get_offset_of_k_ShapeLightTexture2ID_17() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_ShapeLightTexture2ID_17)); } inline int32_t get_k_ShapeLightTexture2ID_17() const { return ___k_ShapeLightTexture2ID_17; } inline int32_t* get_address_of_k_ShapeLightTexture2ID_17() { return &___k_ShapeLightTexture2ID_17; } inline void set_k_ShapeLightTexture2ID_17(int32_t value) { ___k_ShapeLightTexture2ID_17 = value; } inline static int32_t get_offset_of_k_ShapeLightTexture3ID_18() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_ShapeLightTexture3ID_18)); } inline int32_t get_k_ShapeLightTexture3ID_18() const { return ___k_ShapeLightTexture3ID_18; } inline int32_t* get_address_of_k_ShapeLightTexture3ID_18() { return &___k_ShapeLightTexture3ID_18; } inline void set_k_ShapeLightTexture3ID_18(int32_t value) { ___k_ShapeLightTexture3ID_18 = value; } inline static int32_t get_offset_of_k_CombinedRenderingPassNameOld_19() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_CombinedRenderingPassNameOld_19)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_k_CombinedRenderingPassNameOld_19() const { return ___k_CombinedRenderingPassNameOld_19; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_k_CombinedRenderingPassNameOld_19() { return &___k_CombinedRenderingPassNameOld_19; } inline void set_k_CombinedRenderingPassNameOld_19(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___k_CombinedRenderingPassNameOld_19 = value; } inline static int32_t get_offset_of_k_CombinedRenderingPassName_20() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_CombinedRenderingPassName_20)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_k_CombinedRenderingPassName_20() const { return ___k_CombinedRenderingPassName_20; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_k_CombinedRenderingPassName_20() { return &___k_CombinedRenderingPassName_20; } inline void set_k_CombinedRenderingPassName_20(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___k_CombinedRenderingPassName_20 = value; } inline static int32_t get_offset_of_k_NormalsRenderingPassName_21() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_NormalsRenderingPassName_21)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_k_NormalsRenderingPassName_21() const { return ___k_NormalsRenderingPassName_21; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_k_NormalsRenderingPassName_21() { return &___k_NormalsRenderingPassName_21; } inline void set_k_NormalsRenderingPassName_21(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___k_NormalsRenderingPassName_21 = value; } inline static int32_t get_offset_of_k_LegacyPassName_22() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_LegacyPassName_22)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_k_LegacyPassName_22() const { return ___k_LegacyPassName_22; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_k_LegacyPassName_22() { return &___k_LegacyPassName_22; } inline void set_k_LegacyPassName_22(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___k_LegacyPassName_22 = value; } inline static int32_t get_offset_of_k_ShaderTags_23() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___k_ShaderTags_23)); } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * get_k_ShaderTags_23() const { return ___k_ShaderTags_23; } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 ** get_address_of_k_ShaderTags_23() { return &___k_ShaderTags_23; } inline void set_k_ShaderTags_23(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * value) { ___k_ShaderTags_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_ShaderTags_23), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSampler_24() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___m_ProfilingSampler_24)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_24() const { return ___m_ProfilingSampler_24; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_24() { return &___m_ProfilingSampler_24; } inline void set_m_ProfilingSampler_24(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_24), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerUnlit_25() { return static_cast(offsetof(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields, ___m_ProfilingSamplerUnlit_25)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerUnlit_25() const { return ___m_ProfilingSamplerUnlit_25; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerUnlit_25() { return &___m_ProfilingSamplerUnlit_25; } inline void set_m_ProfilingSamplerUnlit_25(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerUnlit_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerUnlit_25), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass // UnityEngine.Experimental.Rendering.Universal.RenderObjects // UnityEngine.Experimental.Rendering.Universal.RenderObjects // UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass // UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass // UnityEngine.Experimental.Rendering.Universal.Renderer2D struct Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.Renderer2D::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_27; public: inline static int32_t get_offset_of_m_ProfilingSampler_27() { return static_cast(offsetof(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_StaticFields, ___m_ProfilingSampler_27)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_27() const { return ___m_ProfilingSampler_27; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_27() { return &___m_ProfilingSampler_27; } inline void set_m_ProfilingSampler_27(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_27), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Renderer2D // UnityEngine.Experimental.Rendering.Universal.Renderer2DData // UnityEngine.Experimental.Rendering.Universal.Renderer2DData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.SceneViewDepthCopyPass struct SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_14; public: inline static int32_t get_offset_of_m_ProfilingSampler_14() { return static_cast(offsetof(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_StaticFields, ___m_ProfilingSampler_14)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_14() const { return ___m_ProfilingSampler_14; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_14() { return &___m_ProfilingSampler_14; } inline void set_m_ProfilingSampler_14(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_14), (void*)value); } }; // UnityEngine.Rendering.Universal.SceneViewDepthCopyPass // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion // UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass // UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights // UnityEngine.Rendering.Universal.SplitToning // UnityEngine.Rendering.Universal.SplitToning // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_BaseMapID int32_t ___s_BaseMapID_21; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOParamsID int32_t ___s_SSAOParamsID_22; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture1ID int32_t ___s_SSAOTexture1ID_23; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture2ID int32_t ___s_SSAOTexture2ID_24; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture3ID int32_t ___s_SSAOTexture3ID_25; public: inline static int32_t get_offset_of_s_BaseMapID_21() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_BaseMapID_21)); } inline int32_t get_s_BaseMapID_21() const { return ___s_BaseMapID_21; } inline int32_t* get_address_of_s_BaseMapID_21() { return &___s_BaseMapID_21; } inline void set_s_BaseMapID_21(int32_t value) { ___s_BaseMapID_21 = value; } inline static int32_t get_offset_of_s_SSAOParamsID_22() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOParamsID_22)); } inline int32_t get_s_SSAOParamsID_22() const { return ___s_SSAOParamsID_22; } inline int32_t* get_address_of_s_SSAOParamsID_22() { return &___s_SSAOParamsID_22; } inline void set_s_SSAOParamsID_22(int32_t value) { ___s_SSAOParamsID_22 = value; } inline static int32_t get_offset_of_s_SSAOTexture1ID_23() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture1ID_23)); } inline int32_t get_s_SSAOTexture1ID_23() const { return ___s_SSAOTexture1ID_23; } inline int32_t* get_address_of_s_SSAOTexture1ID_23() { return &___s_SSAOTexture1ID_23; } inline void set_s_SSAOTexture1ID_23(int32_t value) { ___s_SSAOTexture1ID_23 = value; } inline static int32_t get_offset_of_s_SSAOTexture2ID_24() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture2ID_24)); } inline int32_t get_s_SSAOTexture2ID_24() const { return ___s_SSAOTexture2ID_24; } inline int32_t* get_address_of_s_SSAOTexture2ID_24() { return &___s_SSAOTexture2ID_24; } inline void set_s_SSAOTexture2ID_24(int32_t value) { ___s_SSAOTexture2ID_24 = value; } inline static int32_t get_offset_of_s_SSAOTexture3ID_25() { return static_cast(offsetof(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_StaticFields, ___s_SSAOTexture3ID_25)); } inline int32_t get_s_SSAOTexture3ID_25() const { return ___s_SSAOTexture3ID_25; } inline int32_t* get_address_of_s_SSAOTexture3ID_25() { return &___s_SSAOTexture3ID_25; } inline void set_s_SSAOTexture3ID_25(int32_t value) { ___s_SSAOTexture3ID_25 = value; } }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D // UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D // UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316 : public RuntimeArray { public: ALIGN_FIELD (8) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * m_Items[1]; public: inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074 : public RuntimeArray { public: ALIGN_FIELD (8) SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B m_Items[1]; public: inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] struct Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231 : public RuntimeArray { public: ALIGN_FIELD (8) Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 m_Items[1]; public: inline Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } inline Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Material[] struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492 : public RuntimeArray { public: ALIGN_FIELD (8) Material_t8927C00353A72755313F046D0CE85178AE8218EE * m_Items[1]; public: inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 m_Items[1]; public: inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* m_Items[1]; public: inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36 : public RuntimeArray { public: ALIGN_FIELD (8) ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 m_Items[1]; public: inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } }; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray { public: ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1]; public: inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex[] struct VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA : public RuntimeArray { public: ALIGN_FIELD (8) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * m_Items[1]; public: inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823 : public RuntimeArray { public: ALIGN_FIELD (8) ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 m_Items[1]; public: inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge[] struct EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98 : public RuntimeArray { public: ALIGN_FIELD (8) Edge_tC11235216D5E71087549B2CB09A27043F02FB278 m_Items[1]; public: inline Edge_tC11235216D5E71087549B2CB09A27043F02FB278 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Edge_tC11235216D5E71087549B2CB09A27043F02FB278 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 value) { m_Items[index] = value; } }; IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke_back(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled); IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke_cleanup(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke_back(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke_cleanup(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke_back(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke_cleanup(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled); IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com_back(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled); IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com_cleanup(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com_back(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled); IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com_cleanup(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com_back(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com_cleanup(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_gshared (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_gshared (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___item0, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared (int32_t ___marker0, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5D54E695939D13E41566390833F4B0DB613D4E27_gshared (Dictionary_2_t32479D928C553725424938B11A68D3CD8069EA75 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mF5A0875939E9F81FC647F954014F68BC5678AAF8_gshared (Dictionary_2_t32479D928C553725424938B11A68D3CD8069EA75 * __this, uint32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_mB602B42E69A7F8E032BBE43CD3717FBD62493A9A_gshared (Dictionary_2_t32479D928C553725424938B11A68D3CD8069EA75 * __this, uint32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___item0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_gshared_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_gshared_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m8397E333B18C10D5BD1AFD86BA38598C0074C04C_gshared (Dictionary_2_tCB2F52BF8A69934CFCDB391572E5C4A0A95A6EE2 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_mD089C4FDE59985B889C7740BA2BA70CD1E652D29_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m9EFCF6125F052ED6328EAF1F869F54DD301273CF_gshared (Dictionary_2_tCB2F52BF8A69934CFCDB391572E5C4A0A95A6EE2 * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m63A00561DEC754589B4F0754CA7C181BE1DE910A_gshared (Dictionary_2_tCB2F52BF8A69934CFCDB391572E5C4A0A95A6EE2 * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m527DF4A24FFE4FC2C2B470A538DDA56010F72885_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mE5F034582347AE10882DA3B1EB2738B5AF4775D0_gshared (Dictionary_2_tCB2F52BF8A69934CFCDB391572E5C4A0A95A6EE2 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mEA7DC2B06A480A5EC7DE49B6E83C2D121D1962EF_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mF42565DC9AD476065ED33869AD6DC710F775F641_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mFEB2301A6F28290A828A979BA9CC847B16B3D538_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___capacity0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m73674D291C1D6030C21A39003E4743D110ACC6A2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE_gshared (List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * __this, int32_t ___capacity0, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F_gshared (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_gshared (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F_gshared (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Int32 System.Array::FindIndex(!!0[],System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_FindIndex_TisRuntimeObject_m1900043E56A74804D3222399F6E3D80AC4A47F01_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___array0, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Contains(System.Collections.Generic.IEnumerable`1,!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Contains_TisRuntimeObject_m35E316E1902EA6FA1E1CC48ECE6E20D6E1CC9587_gshared (RuntimeObject* ___source0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Int32 System.Array::IndexOf(!!0[],!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_gshared (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___array0, int32_t ___value1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_mFC500A19C486C8ED4E9F3BDBA9B079602D647741_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, RuntimeObject * ___item1, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mC4B9E8B4807DAC8445269B1AC808B8786D6B6F8C_gshared (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___item0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_gshared_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Edge_tC11235216D5E71087549B2CB09A27043F02FB278 List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_gshared_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Sort() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE_gshared (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 List_1_get_Item_m44FF1F2058A782761654B36B8879FF59BAD708F4_gshared_inline (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m77863248BCE82A014C9B7DFE859F39BF87ACE24C_gshared (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1_gshared (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_gshared (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_gshared (RuntimeObject* ___source0, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___selector1, const RuntimeMethod* method); // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8_gshared (Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F_gshared (RuntimeObject* ___source0, Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * ___selector1, const RuntimeMethod* method); // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F_gshared (Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70_gshared (RuntimeObject* ___source0, Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * ___selector1, const RuntimeMethod* method); // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B_gshared (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E_gshared (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909_gshared (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_gshared (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C * ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_gshared (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A * ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dict_1_Remove_m4587C0DF9883B9C7DC14AE078E4E4102CE2C3DC4_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * ___node0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::InsertBefore(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * Dict_1_InsertBefore_mBDA307E1F050F20FE051CFB1AC401E5CC242597A_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * ___node0, RuntimeObject * ___key1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1_Remove_m8334E143C98DB744FC7FCE60C2734680C7BB094F_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D ___handle0, const RuntimeMethod* method); // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared (const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Insert(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D PriorityQueue_1_Insert_mE9DB2AACF27FFEED175CE6AF2A9CB80C5E27C67D_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, RuntimeObject * ___value0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Find(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * Dict_1_Find_m26DE503BB08341C443A8D343DB4B97ED48E6DB11_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, RuntimeObject * ___key0, const RuntimeMethod* method); // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::get_Key() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Node_get_Key_mCE78F1DA5CFE0DFC0A4C632B4C66A02EE735E878_gshared_inline (Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Insert(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * Dict_1_Insert_m4FF3AC7F45B6F2CF77732A8B17F2F92238C25B3B_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, RuntimeObject * ___key0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LessOrEqual__ctor_m7A5C367D1B68145844B89C4078B7174EA04824D4_gshared (LessOrEqual_t7543CAEA1E03A11E1A089A64ADA74446E2F8FB31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::.ctor(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dict_1__ctor_m4A52ED50F7828D11658E2BFB1C560D0F0AF9E357_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, LessOrEqual_t7543CAEA1E03A11E1A089A64ADA74446E2F8FB31 * ___leq0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * Dict_1_Min_mA57EAD37B739395F857CD5D7AA8AD0F704C52856_gshared (Dict_1_t0020E73F0A7454C2CABB5E9078232A8EBC0E5441 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LessOrEqual__ctor_m34E6D7883608691A0D9F1FC18F1A784E52C13B19_gshared (LessOrEqual_tD78EC12317DF2AF4FB9D07B94A2250F93BBD7C56 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::.ctor(System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1__ctor_m46EE85F93FBF234F84D43B0B63B6AD245A488FCF_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, int32_t ___initialSize0, LessOrEqual_tD78EC12317DF2AF4FB9D07B94A2250F93BBD7C56 * ___leq1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1_Init_mD6A383300B43790409092ED9C0BC1588A4502CCB_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, const RuntimeMethod* method); // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Minimum() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PriorityQueue_1_Minimum_mAACE531D64E4E4A991069188B36E2D3C24E6B2E5_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, const RuntimeMethod* method); // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::ExtractMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PriorityQueue_1_ExtractMin_m24382757392EA9A82B041EA5F21DC61118036B89_gshared (PriorityQueue_1_t5688D91689A39AB3B4D6CF167125AA09EC448EDC * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared (Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m3C34C46D4A16E4A79954C6B39303AF968F2137C1 (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method); // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567 (const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mAF64BC45D853F3D9AA9796793313EB34B544CA9E (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_mFECF05034E59C2C2C220C552C08C17AC03A8D688 (const RuntimeMethod* method); // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_m4C8C33597E3C27785CB1DFD130DBCEC532EACF92 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.TransparencySortMode UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_transparencySortMode_m3ADC147C488914083EA32B16478F4281FE30AB50_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortAxis() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Renderer2DData_get_transparencySortAxis_m14B46DD9B53770959A23FDCC81DD91F1E92BB13C_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.SortingLayer::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightCullResult() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { return (( Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { return (( Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsLitLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___layer0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9 (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171 (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::CompareLightsInLayer(System.Int32,System.Int32,UnityEngine.SortingLayer[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Render2DLightingPass_CompareLightsInLayer_m67A7978E922D3B8A590B4B317FDA1C85F58D5CA9 (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, int32_t ___layerIndex10, int32_t ___layerIndex21, SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* ___sortingLayers2, const RuntimeMethod* method); // UnityEngine.SortingLayer[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetCachedSortingLayer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* Light2DManager_GetCachedSortingLayer_mAEDAA40855D38FEC39A4AC42E5421A1C3D2623C3 (const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_all_m97CA1D528335DD0200F23097B7A4802E467FC3E8 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, uint32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 SortingLayerRange_get_all_m3D3A86931E239BD700513B1AEC684CB09AD5AB58 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3 (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sampler1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateNormalMapRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_CreateNormalMapRenderTexture_mF5068A3ADE8036F97D710B256B8C8B7104782041 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_hdrEmulationScale() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_hdrEmulationScale_mB0CE608475AB299488EAD8CAC7A83952194BAF0E_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetShapeLightShaderGlobals(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetShapeLightShaderGlobals_m5989155635F5DE4AB45893FA17399C9FE3B65B76 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(System.Collections.Generic.List`1,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___shaderTagIdList0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method); // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderTagId0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method); // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::GetTransparencySortingMode(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass_GetTransparencySortingMode_m1BDAD096187F9404372E9DB1B4F294DC41B73D9D (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * ___sortingSettings1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___value0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightBlendStyles() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_hasRenderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateBlendStyleRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_CreateBlendStyleRenderTexture_mEA40B5A77F443A574F012587812E927D2EC4C5CC (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___blendStyleIndex3, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::EnableBlendStyle(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_EnableBlendStyle_m586226308057E56688C40145BA55671CACE79103 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___blendStyleIndex1, bool ___enabled2, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::FindUpperBoundInBatch(System.Int32,UnityEngine.SortingLayer[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Render2DLightingPass_FindUpperBoundInBatch_m384458AD00617F1574B1A43A45F20577536D748A (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, int32_t ___startLayerIndex0, SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* ___sortingLayers1, const RuntimeMethod* method); // System.Int32 UnityEngine.SortingLayer::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, int16_t ___lowerBound0, int16_t ___upperBound1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthAttachment() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderNormals(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderNormals_mF90E1401C4E96900A9C3FA52B989E8CAF89AB3E1 (RuntimeObject* ___pass0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults2, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ___drawSettings3, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___filterSettings4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget5, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLights(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLights_m5792B554691D5107F1BEADEC3969B62DC423E81F (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___layerToRender3, uint32_t ___blendStylesUsed4, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ClearDirtyLighting(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_ClearDirtyLighting_mD947EBBA0CA0A9A69A8CA1149E2F6438F38A75B4 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, uint32_t ___blendStylesUsed2, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mDBDFC638314C8C31F62EF5C118500E9054649F60 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorBuffer1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthBuffer2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, int32_t ___miplevel5, int32_t ___cubemapFace6, int32_t ___depthSlice7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumes(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLightVolumes_mE42EFD7FDE76625644B04A455591FB9E3B2710D8 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___layerToRender3, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTarget4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget5, uint32_t ___blendStylesUsed6, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ReleaseRenderTextures(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_ReleaseRenderTextures_m0027844A4326D3669E59C3B8750143FE664E5DA3 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80 (const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055 (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, const RuntimeMethod*))List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 , const RuntimeMethod*))List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89 (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::.ctor(System.String,UnityEngine.Rendering.Universal.RenderPassEvent,System.String[],UnityEngine.Experimental.Rendering.Universal.RenderQueueType,System.Int32,UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass__ctor_m882C8A8ED1431E0C38B1A38D6F898092D18119D1 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, String_t* ___profilerTag0, int32_t ___renderPassEvent1, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___shaderTags2, int32_t ___renderQueueType3, int32_t ___layerMask4, CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___cameraSettings5, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterial(UnityEngine.Material) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterial_m93E366507BD0D67E8C44F0E014DD5C5F91AFFD86_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterialPassIndex(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterialPassIndex_m05A4EFA022440E36584235C63FACBAA024824C81_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetDetphState(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_SetDetphState_mBEF0599DE005B9418F01EB9DB9F426FD25156F39 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, bool ___writeEnabled0, int32_t ___function1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetStencilState(System.Int32,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_SetStencilState_m0F398B5A185A1D8CA5E677C010E651BD5FF2FA0A (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___reference0, int32_t ___compareFunction1, int32_t ___passOp2, int32_t ___failOp3, int32_t ___zFailOp4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects/RenderObjectsSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsSettings__ctor_m2625349BFC10F9D362610F8CAEE42261431BCEC7 (RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 StencilState_get_defaultValue_mA7609BE246C18DF622EF41D63EA4645D4E2FDD52 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m51FF2CC58170D3BC1AB4123FDABBB5AD4A88938A (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_mFD25DA328454DD0DF4239BD6666CD36C7995AEDA (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m648BBF87852EA8A7C8C02E60B7FA645BB0A3D3C2 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_m4F680E0607D580A8056296BC7C9C5B9DC58F70C8 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_mD679DAD3010E05A7818AD2C8BF816EC0A3C06377 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B (const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_transparent_m3BDD74A9FD20836F8DD9811F857726AF9D8E1D00 (const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900 (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 , const RuntimeMethod*))Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___mask0, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared)(___marker0, method); } // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderObjectsPass_get_overrideMaterial_mEBDE887C341D6DE025C1E0B713538EEA6079F6F7_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterialPassIndex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderObjectsPass_get_overrideMaterialPassIndex_m8C8819D553569FC3DC100B3642FE2D54D726D35F_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Perspective(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Perspective_m4D85FAE52E6877AD311EBA79E6F442694DDD13F3 (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Addition_m6303421B6D4B23B65CC9F2981DBB7ADAA4B8049A_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mE7F56CA5118157681EACFA69FD8DB61EDD3C6123 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * ___stateBlock3, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_rtid(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::get_rtid() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.ctor(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__ctor_m8DBADD14CCF9CF03A08035797DEF73FC1D887F71 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE77E3E0B71936BC31B66AD3AAC0F5BCF11882631 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124 (int32_t ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mE59DB17079478E63601FF45F4C49E953BC935BD9 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_m50B61F7FED1AF0A3753CDA84944B4A2FC50242FA (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m624636DCAAF6A770589521F270713DF4F4698DAB (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___data0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_blitShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_blitShader_m752D6FB491121BE9D2209264992744023800ECF1_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_postProcessData() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass__ctor_mC0F20EE59F36E505B384B7B4866E135061CF0D7B (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass__ctor_mD82EA5D41605426802EBEE6B1E244DFC5229FDFA (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass__ctor_m4C70BD5F06EEAF43EE8CC9075BDC37D41A069721 (PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mD05800C06E5D98BBD3C06F97D9C1EEE28CCA5642 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_m2A6EC3D4C209962D5BF8B9E73A4A78447B208612_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1 (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult__ctor_m635E91466F8ECDE3FEB2AEE7E8A4FD1574089FFB (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m17910B5FD6D48D69BFA43B1CD2BE89AD1D376B71_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Cleanup_m8D7ED77A6C58D5F2A8EDA282CBE58A5077A19F2F (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6 (const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) inline bool Component_TryGetComponent_TisPixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_m57C0C86FAF87FA1980DACC8E32395718B6538F68 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A ** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A **, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared)(__this, ___component0, method); } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_offscreenRTSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 PixelPerfectCamera_get_offscreenRTSize_mCBB9DCC1AAF9BB1DC9BD8E3E5575BACEF01D1BC1 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 Vector2Int_get_zero_m05D682B96267486F0B5B174A69666C4C85EA58A4 (const RuntimeMethod* method); // System.Boolean UnityEngine.Vector2Int::op_Inequality(UnityEngine.Vector2Int,UnityEngine.Vector2Int) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_m547AEEC279CE3F1D6CFAFDEDBF0104B595CA5183_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___lhs0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_x() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_y() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.FilterMode UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_finalBlitFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_finalBlitFilterMode_m9A4E8E99011DBD371049362FF4C5839A18119045 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_upscaleRT() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_upscaleRT_mE8C7FC04AE10058C5DD8B8ED681FDAB0DCE01D8C_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_isRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mC9D5A815517BFFE119DA643C4A9D598C2A2F2BF9 (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___colorTargetHandle4, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___depthTargetHandle5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m3C2B4AA801E7508092D3F7141C433999205CC5A6 (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___destination2, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___depth3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameX() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameX_mCB0D6314BE8D082BAF0C2AFD7BD8D3EFC067C2A6_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameY() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameY_m99A1B9D17D96011EA6AAFE8442875D3A8B922B25_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mDE44B2C630F76FC8074565C5E360D3B1CCF7DB51 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m4E719349F8AAC8118F28527B3568F839D1EDEA86 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::SetupCulling(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult_SetupCulling_mC8C1F14A1EB2B79DA22C3204F1959394B948F3E6 (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m377E3CFB9B2949725A01024E2AACD5D8F23F578F (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___data0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mA48192587AE441C856A4E65CF0B3C11E9F46CD49 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shadowMaterials() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_shadowMaterials(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_shadowMaterials_m718156299FCFFFBEB26073529EC6311E6ED51593_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_removeSelfShadowMaterials() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_removeSelfShadowMaterials(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_removeSelfShadowMaterials_m2AB43D3DEC1FAFF8C05D932B151BEB73AEB779AB_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A (const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m7FBFB99991C52A4D4822AC06ED09864F913AE75B (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB *, const RuntimeMethod*))Dictionary_2__ctor_m5D54E695939D13E41566390833F4B0DB613D4E27_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_mA745D9A9455C70016A87C70E6E70BDA783FC7CDD (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetRenderTextureFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RendererLighting_GetRenderTextureFormat_mFDCB0B8B96C4223509D2EE7A563C6EE01D95F8AC (const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_hasRenderTarget(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_isDirty(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_blendStyleIndex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RendererLighting_GetLightMaterial_mDA82C505F74808573F89CCF43F86929914857641 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, bool ___isVolume2, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightMesh() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * Light2D_get_lightMesh_m643F9D7B301CEC1B7CE1CF215F3E2D49A0AC0632_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowIntensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_mD7E838AE5D2CB2440930ABFE20774D75E875774D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_RenderShadows_m546956F1AB8D49565A1A75D11C1A4BBCFF843ED4 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light4, float ___shadowIntensity5, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture6, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTexture7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method); // UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCookieSprite() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Sprite::get_texture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_falloffIntensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shapeLightFalloffSize_m397112C46BEB7D6720C7E982B2100C597C369D2B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffOffset() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2D_get_shapeLightFalloffOffset_m80CE78A685318B874B1C49D23AACA9258FEAE60C_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_intensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::get_color() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4 (float ___b0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a1, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_volumeOpacity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_useNormalMap() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetPointLightShaderGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetPointLightShaderGlobals_m43E7D56238A1B67495DA8AB5AD7778426B9F3F3F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterRadius() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_inline (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * List_1_get_Item_m8AA04DE5B9FA266006235DF0EF9DA3177397B34A_inline (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::GetTopMostLitLayer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_GetTopMostLitLayer_m6E12E19AA63AFD52034DDAE0DA77E198FF4DBBC9 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowVolumeIntensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m1D79E6F8021B312378039585A32030A29DD48A8A_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_blendFactors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_maskTextureChannelFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_mask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::get_inverted() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::GetFalloffLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light2DLookupTexture_GetFalloffLookupTexture_m841BB2E6AFBC739EBC16721370F105DBC5BCCA63 (const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerRadius() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerRadius_m87BFD475CEDA7396C437A12AB5A5AB734C86280D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7 (const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetScaledLightInvMatrix(UnityEngine.Experimental.Rendering.Universal.Light2D,UnityEngine.Matrix4x4&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_GetScaledLightInvMatrix_m5C780E2A82EC9AB507473D557F1B4D7152584783 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___retMatrix1, bool ___includeRotation2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedInnerRadius(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RendererLighting_GetNormalizedInnerRadius_mE7692CA5B89859C3596C2A858CCDE2724478A7E7 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerAngle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerAngle_m9F1EB9CBBD84C31001482B823D157B0CA74D458B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RendererLighting_GetNormalizedAngle_m005B963D56E2ED25B473CDCEFE44A591E14F6B06 (float ___angle0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterAngle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterAngle_mC38890E75B78A2A2D128EABC6558658BFFDD0A83_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::GetLightLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light2DLookupTexture_GetLightLookupTexture_m85BCF7B5B76E5D532DC6CDC777766298DE3DBC95 (const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightDistance_m33AE39964B4F85EC65CE44D362AD1AEF3422897D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_isDirty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m432308E923622240B4FDB847F6CFB63E3E0EBB1A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___index0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetGlobalColor(System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DManager_GetGlobalColor_mFE4E2669C30CC36244FA5760D0D2FFFB6EE6292C (int32_t ___sortingLayerIndex0, int32_t ___blendStyleIndex1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightSet(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,UnityEngine.Color,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererLighting_RenderLightSet_mE37A8A92E55671D7DA331B08832859E70264E55B (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, int32_t ___blendStyleIndex2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, int32_t ___layerToRender4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture5, bool ___rtNeedsClear6, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor7, List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___lights8, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumeSet(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLightVolumeSet_mA1343BC39DF9591F997F633CC6EAF9F1283ED136 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, int32_t ___blendStyleIndex2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, int32_t ___layerToRender4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture5, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTexture6, List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___lights7, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_isPointLight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_alphaBlendOnOverlap() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_alphaBlendOnOverlap_mF714ABBFFAE8B134F473DA058FF96DDDC196E28F_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightQuality() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_pointLightQuality_m9690E4499AE53FFDA1074CA30D57BD2BE9296113_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightVolumeShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightVolumeShader_m6EA4732EEBA571ABD470CDF1C94CC51DAB6EA0B1_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightVolumeShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightVolumeShader_mDF3EF37436A4FF35DE24F39F4EA238048AEEB07A_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightShader_mF46342C47A1B5A891BE2FA434619F3A903AE50A6_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightShader_m9523860436DE59295AA24CB58D1795506DF13038_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetBlendModes(UnityEngine.Material,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetBlendModes_mA3D8F55E22BD51C2217968BC1DD8D1723058A268 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___src1, int32_t ___dst2, const RuntimeMethod* method); // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.UInt32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterialIndex(UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RendererLighting_GetLightMaterialIndex_mBF82F43498F4D2116340F1A57E3D10F4F6F7502B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, bool ___isVolume1, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightMaterials() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * Renderer2DData_get_lightMaterials_m0752C40CA3A425CC57E068368CA7493C7A6788FD_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_mEC5C7A43F026E941223B27892623107EF7DD7481 (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * __this, uint32_t ___key0, Material_t8927C00353A72755313F046D0CE85178AE8218EE ** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB *, uint32_t, Material_t8927C00353A72755313F046D0CE85178AE8218EE **, const RuntimeMethod*))Dictionary_2_TryGetValue_mF5A0875939E9F81FC647F954014F68BC5678AAF8_gshared)(__this, ___key0, ___value1, method); } // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateLightMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RendererLighting_CreateLightMaterial_m5A53475475F52C129D5EDF751371F0B793830DC1 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, bool ___isVolume2, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) inline void Dictionary_2_set_Item_m8DDC83A1F310288FF9DAEB7DBDCD8C91630C8EC1 (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * __this, uint32_t ___key0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB *, uint32_t, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, const RuntimeMethod*))Dictionary_2_set_Item_mB602B42E69A7F8E032BBE43CD3717FBD62493A9A_gshared)(__this, ___key0, ___value1, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mF8F23D572031748AD428623AE16803455997E297 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , const RuntimeMethod*))List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53 (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDDD16F3EC3434233E34F18221FFD47F8AEA7BCCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F (RuntimeArray * ___array0, RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 ___fldHandle1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m0F4759FEA76365C435890DAD0D3034D74F1C9E4A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_m3745185BFF4D9B970DEB23EEB6FD93DCAFFA8C07 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___markNoLongerReadable0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderingUtils_get_errorMaterial_mF8CF91E488A830ACB3ADF341D89BCFC16FFE0ED9 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderPassName0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___sortingSettings1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, const RuntimeMethod*))List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2::Clear() inline void Dictionary_2_Clear_m86D34847FC6D3BF63BBBC721A5D4132D8E6219A1 (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB *, const RuntimeMethod*))Dictionary_2_Clear_m8397E333B18C10D5BD1AFD86BA38598C0074C04C_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2>::Clear() inline void Dictionary_2_Clear_m5E58AF114A4D2794A0FAB0754904F157FEBBDFF8 (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 *, const RuntimeMethod*))Dictionary_2_Clear_mD089C4FDE59985B889C7740BA2BA70CD1E652D29_gshared)(__this, method); } // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_mC87E3AA34135ECD0C7328874CB1C352513FA9924 (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB *, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_m9EFCF6125F052ED6328EAF1F869F54DD301273CF_gshared)(__this, ___key0, ___value1, method); } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19 (int32_t ___format0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_mCB6BD179887D15221BF0CAA198D68AE40BB0D1F5 (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB *, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_m63A00561DEC754589B4F0754CA7C181BE1DE910A_gshared)(__this, ___key0, ___value1, method); } // System.Boolean System.Collections.Generic.Dictionary`2>::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_m6E9285C6AC6D2E946E466DFE6485760A6E665C11 (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * __this, int32_t ___key0, Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 ** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 *, int32_t, Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m527DF4A24FFE4FC2C2B470A538DDA56010F72885_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_mABD1DAD358AE69E8F336349D08942BF5E9685DA3 (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 *, const RuntimeMethod*))Dictionary_2__ctor_mE5F034582347AE10882DA3B1EB2738B5AF4775D0_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2 (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 *, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_m63A00561DEC754589B4F0754CA7C181BE1DE910A_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2>::Add(!0,!1) inline void Dictionary_2_Add_mE5CAA308682E42E02C8B94076B2A19D78BF04415 (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * __this, int32_t ___key0, Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 *, int32_t, Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 *, const RuntimeMethod*))Dictionary_2_Add_mEA7DC2B06A480A5EC7DE49B6E83C2D121D1962EF_gshared)(__this, ___key0, ___value1, method); } // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_m6C12A8CC291078FCE7A9DDAA6011B18BF0BB57D9 (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 *, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_m9EFCF6125F052ED6328EAF1F869F54DD301273CF_gshared)(__this, ___key0, ___value1, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method); // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_m6CDBF6FE984278E8BD0AFDF2F4E051DC161789CC (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StereoConstants__ctor_m13BDC917148D2D6C8D3EDFF6E629B994D4729DE0 (StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m8BBF87C171EC1AC89D88F65C59A5F22E5D367B96 (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB *, const RuntimeMethod*))Dictionary_2__ctor_mE5F034582347AE10882DA3B1EB2738B5AF4775D0_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2>::.ctor() inline void Dictionary_2__ctor_m27503B0D93ACCD068F7B8A206CBB124BFB9131BF (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 *, const RuntimeMethod*))Dictionary_2__ctor_mF42565DC9AD476065ED33869AD6DC710F775F641_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mF00F01584BB3946386E5833B391A2C683AC49033_inline (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mD85DC62FD4A93B845675A3E30110CA18D16E7A55 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___buffer1, int32_t ___clearFlag2, int32_t ___miplevel3, int32_t ___cubemapFace4, int32_t ___depthSlice5, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::get_source() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C SceneViewDepthCopyPass_get_source_m8494BC24A935AA6F4B0006BE12DC9BBF07106E9D_inline (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__ctor_mFB2937363EB5DA7B9EA4DA27178451FCA7BB8029 (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusion_GetMaterial_m1E1EB88DA09F40066D197D6AE5C949E16E1F14D9 (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_Setup_m8473A10A574EC15A7E7795FA72DD44C21F7CA51C (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * __this, ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * ___featureSettings0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionSettings__ctor_mCD3FD65F3782ABC12DCB8180F04F66E42C270619 (ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_isBlitRenderPass(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mC0800D8C59AA89EB91129BFE612971FEE039BDC4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method); // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7 (const RuntimeMethod* method); // System.String System.UInt32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UInt32_ToString_mEB55F257429D34ED2BF41AE9567096F1F969B9A0 (uint32_t* __this, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mD32FA01593A12C3C3F89DFBA45C76E4798083881 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method); // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateGPUViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateGPUViewAndProjectionMatrices_m513E00B5277DE04EEBBC351E2ED15390CEA2ABCD (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, bool ___isRenderToTexture2, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Scale_mD1D518C8433EA54D0D8D51424C80846999FEF62A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE (const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline (float ___d0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mED6103FD36F717267A4EF773FA3A6C11B12692CD (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, const RuntimeMethod*))List_1__ctor_mFEB2301A6F28290A828A979BA9CC847B16B3D538_gshared)(__this, ___capacity0, method); } // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98 (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, int32_t, const RuntimeMethod*))List_1__ctor_mFEB2301A6F28290A828A979BA9CC847B16B3D538_gshared)(__this, ___capacity0, method); } // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_profilingExecute(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_profilingExecute_mEBBD7078D6876F6BD4D1D0611EF0C85DE4B2051A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRendererData_get_rendererFeatures_mAFF20A22B30277784BFF996A24EEEDF31007E700_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 List_1_GetEnumerator_mDECA1BAD6D3B24034093F67BB19035338CC31AA5 (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, const RuntimeMethod* method) { return (( Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * Enumerator_get_Current_m68696913F95ACDF4BC9C5CB2689EACDAEA511060_inline (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 * __this, const RuntimeMethod* method) { return (( ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * (*) (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mB45D5CBED2878942A08D67767643ABC1C65E553F (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m9A56928436A7259E01390C5BFD234308AFB85B5B (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m409938023950E3696B0C280503C7B7A4D597F69B (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_m3D916D4A398996D305E5A2B30DE17518D8914C70 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, int32_t ___cameraType0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692 (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD (const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_storeActionsOptimization() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_storeActionsOptimization_m33FBE3A5543082C2169DDC7E923550501888C60A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_rendererFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_inline (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_Dispose_m75D372607C6865658982CE1B7F3377C4E9E6F6FA (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_inline (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E (RuntimeObject * ___obj0, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::get_profilingExecute() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderer_get_profilingExecute_mE5E635F45D746815ADD9FF5FD4D09FE4ABCB3F26_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalStartRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalStartRendering_m55A28CCD28010E6EB1C365F780FBE54806C3B7B2 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m52C9390086344FA8787001ED5911550D850CE515 (const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // System.Single UnityEngine.Time::get_smoothDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m8353F1053011DA2A76EA9CB9D5F561F91BD0E3CF (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ClearRenderingState(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ClearRenderingState_m1868AB9304ECCA047244E804DB9108311FEF3793 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetPerCameraShaderVariables(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetPerCameraShaderVariables_m26C99B7C1BC87F2BE1FF2F7725929C5F50F231FE (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetShaderTimeValues(UnityEngine.Rendering.CommandBuffer,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetShaderTimeValues_mD6F4FFFA631013F5DFCA003E070774D5A1ADEE9F (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, float ___time1, float ___deltaTime2, float ___smoothDeltaTime3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SortStable(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SortStable_m120AD9FD9B07265F5CB96E2474DF072AB6ACCB98 (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___list0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::.ctor(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___activeRenderPassQueue0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteBlock(System.Int32,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, int32_t ___blockIndex0, RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * ___renderBlocks1, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context2, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData3, bool ___submit4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetCameraMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetCameraMatrices_m62992492678D63946227859925F0355F681C28CA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, bool ___setInverseMatrices2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::BeginXRRendering(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_BeginXRRendering_m8996AB8E22257C97F5B6D1A0BA0C2A1738BB6CA0 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::set_canMarkLateLatch(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_mD761D4DCBF864B37B7C0B3D83559BA3B2DC82A6F_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EndXRRendering(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EndXRRendering_mA0D98F56D2D1E61173AB5EA8A71C932CBD78D9EA (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalFinishRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalFinishRendering_m0ECB1837C6C3BCBEF873B2A4C12FE7693B9C4DE7 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, bool ___resolveFinalTarget1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m94B8842C344A89FB0E60D4EB928A045049296AAD (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237 (const RuntimeMethod* method); // UnityEngine.Material UnityEngine.RenderSettings::get_skybox() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderSettings_get_skybox_mC0F628E784E16D1C6019A6D72EA68ED4A117E3A6 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::get_isActive() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_get_isActive_m942079B26896CAE591BFF55CEC308C185F16CF2D_inline (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_m9302DF19B53686DC19B2987C1CA93B3D63DBDA30 (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared)(__this, ___index0, method); } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetRange(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908 (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteRenderPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteRenderPass_mDAE1FD3AA61A958374986BE29E59C155970BC1FC (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___renderPass1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714 (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::get_profilingSampler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderPass_get_profilingSampler_m7FC3894E1B65A847A3B742B4CC2D636FF8F8B015_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderPassAttachments(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderPassAttachments_m963ACFCE6496683422F3FC03AFB57BF9D4EECBCD (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___renderPass1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasMarkedLateLatch() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78CBD4078039F902E54D00327BFF84BC2B6EAADC_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::UnmarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UnmarkLateLatchShaderProperties_m6CB56ADA4FD7309513918504A4AA3CD6BFF70480 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method); // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderer_GetCameraClearFlag_mBA9EAE4C80A484849C089B71A0CC9BC745249B9B (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachments() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_IsMRT_m546C4964840C0C80FCEA272ED7C5EB1EC464DD92 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_IndexOf_m2F6585BA3EEE52A9EE6A5A81B8D902D08B6A2E4D (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Camera::get_backgroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_m46DFB6C179BB4E0B3E2776240C804A10D79A5B08 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method); // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_CountDistinct_m1A0D40AAF754DF7A781210EC4CE10B11EB6148C8 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m6F1BFC3E91CB445A2B8E4F2A940E37CD33CE1ABC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SequenceEqual_mB79422596A1ECCD4550ECEB05244EE1F29ED15BB (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___left0, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___right1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_LastValid_m3114883C283A743520288E82D7EB33DFE8F7B783 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_overrideCameraTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m86B8AC614D6651B23B24668DEB15113903A47358_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorStoreActions() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ScriptableRenderPass_get_colorStoreActions_mB288FA4AB1A35DA5AC26B22034489A374808AED4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthStoreAction() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_depthStoreAction_m3C205A9622AFE73E0384E263BB6F9A64EE5F3A45_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m8842CCF19C4339C4650C66599881316E8ECB16C1 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, int32_t ___colorStoreAction5, int32_t ___depthStoreAction6, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m02698BC6D9305FE1442B88D0BC616C17A311293C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlags7, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor8, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___buffer1, int32_t ___loadAction2, int32_t ___storeAction3, int32_t ___clearFlag4, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::ClearRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_ClearRenderTarget_m624A9EBE94878DD575B5472893750A068ABA8B9D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___clearFlag1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_m47D5BE760BB008AD55EA4B93D033833AC846DA5D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorBuffer1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthBuffer4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlag7, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor8, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_m1F5255F2A2555BE205800749486EF32D25D06F9E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthBuffer2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) inline void List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___index0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___value1, const RuntimeMethod* method) { (( void (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA *, const RuntimeMethod*))List_1_set_Item_m73674D291C1D6030C21A39003E4743D110ACC6A2_gshared)(__this, ___index0, ___value1, method); } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_LessThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_LessThan_mE3CAC961392332C053391CF21B96B65FB8091C49 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___lhs0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mF4A731B5F9D61890C3C1BA79FF12E5FFFDF4F5AA_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE (List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 *, int32_t, const RuntimeMethod*))List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE_gshared)(__this, ___capacity0, method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_mDF9347D1E7847D938454A8C1FAB0A99312CFB8A0 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F_gshared)(__this, ___buffer0, ___size1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_gshared)(__this, ___buffer0, ___size1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F_gshared)(__this, ___buffer0, ___size1, method); } // System.Void UnityEngine.ComputeBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mBBF0934C9F1A0308ACC29BBD599C1CCFD252D227 (U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m6B6D8E35C0E83BBC784E881CCFA837ED78F48F14 (Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Array::FindIndex(!!0[],System.Predicate`1) inline int32_t Array_FindIndex_TisString_t_mA1AB65CDB1017F6D8A76D706F830A3A52DCF10FC (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___array0, Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 * ___match1, const RuntimeMethod* method) { return (( int32_t (*) (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*, Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 *, const RuntimeMethod*))Array_FindIndex_TisRuntimeObject_m1900043E56A74804D3222399F6E3D80AC4A47F01_gshared)(___array0, ___match1, method); } // System.Boolean System.Linq.Enumerable::Contains(System.Collections.Generic.IEnumerable`1,!!0) inline bool Enumerable_Contains_TisString_t_mACA7D44ACAB04FF242BC9F8C9C239E2D77E728A2 (RuntimeObject* ___source0, String_t* ___value1, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, String_t*, const RuntimeMethod*))Enumerable_Contains_TisRuntimeObject_m35E316E1902EA6FA1E1CC48ECE6E20D6E1CC9587_gshared)(___source0, ___value1, method); } // UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* SortingLayer_get_layers_m669EE7A8476C74C2A636461F8FD5E90F461600D7 (const RuntimeMethod* method); // System.Int32 System.Array::IndexOf(!!0[],!!0) inline int32_t Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___array0, int32_t ___value1, const RuntimeMethod* method) { return (( int32_t (*) (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*, int32_t, const RuntimeMethod*))Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_gshared)(___array0, ___value1, method); } // System.Int32[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ShadowCaster2D_SetDefaultSortingLayers_m6243F32F39768E3D7ECFED0E823D517B7A8E6B4D (const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Renderer::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Renderer_get_bounds_m296EE301CAC35DE15E295646CAD7911794825097 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * Component_GetComponent_TisCollider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_mB8CB45C5289A0ACF38DAD7B4727F32E4E93DFC30 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Collider2D::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Collider2D_get_bounds_mAC9477EF790D42A796B09CD1E946129B3054ACA8 (Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_GenerateShadowMesh_m8379646FBFAB01F318E3D402B97CE7293D0F3F3C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_mCA857E2FA28DC3DBE17E9E8F25AB69AD1446092D (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCasterGroup1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90 (int32_t ___a0, int32_t* ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m62D3F7A3B2251310333E375467C904624ADD9078 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** ___shadowCasterGroup1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Boolean,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m42F55614FC53B5906BA1E00708549A84962944CD (bool ___a0, bool* ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mEA9BED61CDF55ABD5B077BB082063FCBE30BCF87 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m1B57FE361326C94AD32138E3D7446667D2EBBAAB (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m2B715B50DCA94B75748347AC752BD7D6E7BD7E81 (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Boolean System.Collections.Generic.List`1::Remove(!0) inline bool List_1_Remove_mB6DE3DFE9C2DFB3300E8A3CF66D0A5BFE8875BBC (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method); } // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01_inline (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_inline (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * (*) (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_inline (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) inline void List_1_Insert_m37A1315B8ACE1065F58DE62E7748D0B781E12EE7 (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * __this, int32_t ___index0, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___item1, const RuntimeMethod* method) { (( void (*) (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *, int32_t, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B *, const RuntimeMethod*))List_1_Insert_mFC500A19C486C8ED4E9F3BDBA9B079602D647741_gshared)(__this, ___index0, ___item1, method); } // System.Boolean System.Collections.Generic.List`1::Remove(!0) inline bool List_1_Remove_mA7B6EB110FD668AFB809522416E24D78CF005C34 (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * __this, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method); } // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * Component_GetComponent_TisCompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411_mDB1FF76D0F52059AACD27F8C4F4C59C745A08B04 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m3C6B70575E1A7E6245E2AFFD0C829542D50A5360 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * Component_GetComponent_TisShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E_m4681EAA659739C129DB57EC1A3F17062DE6B1D78 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m35C331171D4E75CB28DA981562A3F291F18B54E9 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster2D0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m59FC0D24C19277923AF5BBF62889F508B47D57B2 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster2D0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mC898C5935EBD55FCF120FAD842638306BA085858 (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_mECB4E924417B7DA954609835E991982417FB6F45 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCaster0, List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ___list1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m311FEE62F0F9DBCCE54D362A9EA77F40839D63C0 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCaster0, List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ___list1, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shadowGroupShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shadowGroupShader_m405086DF76D5BC675D2BE63D8AEB6E67D9AD3F84_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_removeSelfShadowShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_removeSelfShadowShader_m11531D8D2FA1A8C702D4F605C8397649CEF10586_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m88B705EBDD21878D666A5FD84C2AE571CA9002E4 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___blendStyleIndex3, const RuntimeMethod* method); // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::get_boundingSphere() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.ShadowRendering::GetShadowMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ShadowRendering_GetShadowMaterial_m359004DF26543823CF266475EB1816D9786BF2F0 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, int32_t ___index1, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.ShadowRendering::GetRemoveSelfShadowMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ShadowRendering_GetRemoveSelfShadowMaterial_m99A26C5476BFC82724234EE346190A97164390E9 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, int32_t ___index1, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ShadowCasterGroup2DManager_get_shadowCasterGroups_m9F8DEFFEDA30806D291EED76A1E7E2ABF15FBCD3_inline (const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * ShadowCasterGroup2D_GetShadowCasters_mF12149E39F7C8BD23D29B11DF8844604A1F7D00B_inline (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_inline (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * (*) (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m96BD4279D94917C61111EEC50C9CD642BAAB2D84 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, int32_t ___layer0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_castsShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m15BAD88587B2A0D97DAF683BF5383AC79BA28D77_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_mesh() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ShadowCaster2D_get_mesh_mAFEFEFCD11943AC9E2E1DB1A6FE0029AE80B4284_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_inline (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_mC513EB7C8A793F6967CBADD1F79EA5709C9B24F2 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_selfShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_mA97F5151C7474F7FF04712832A9EF6E7DD5510B5_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m74165FDF5A318C7960B6882CBC8D2E54FC264631 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___renderer0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, const RuntimeMethod*))List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline)(__this, ___index0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m338281DF3B66D118B717702C8379761D0B6457E4 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ShadowUtility_CreateEdge_mBF217D655879E0A0A53D94882DCFDC447746B29E (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices2, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles3, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mC4B9E8B4807DAC8445269B1AC808B8786D6B6F8C (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 , const RuntimeMethod*))List_1_Add_mC4B9E8B4807DAC8445269B1AC808B8786D6B6F8C_gshared)(__this, ___item0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline)(__this, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *, const RuntimeMethod*))List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Edge_tC11235216D5E71087549B2CB09A27043F02FB278 List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Edge_tC11235216D5E71087549B2CB09A27043F02FB278 (*) (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *, int32_t, const RuntimeMethod*))List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_gshared_inline)(__this, ___index0, method); } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 * __this, Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ___edgeToCompare0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Sort() inline void List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *, const RuntimeMethod*))List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE_gshared)(__this, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mBB5C06340D919EB4A4E8965C94DE6B73423ACC08 (int32_t ___edgeIndex0, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edgesToProcess1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) inline void List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_gshared)(__this, ___index0, ___value1, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 List_1_get_Item_m44FF1F2058A782761654B36B8879FF59BAD708F4_inline (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 (*) (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *, int32_t, const RuntimeMethod*))List_1_get_Item_m44FF1F2058A782761654B36B8879FF59BAD708F4_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m77863248BCE82A014C9B7DFE859F39BF87ACE24C (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 , const RuntimeMethod*))List_1_Add_m77863248BCE82A014C9B7DFE859F39BF87ACE24C_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1 (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, const RuntimeMethod* method) { (( void (*) (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *, const RuntimeMethod*))List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m4AE96FECF7A8646D0F1829A7FD59C7838C9FA99D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, int32_t ___forceOrientation1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineCallback__ctor_m3A956D9543B89CAFFEF583EB05D9CE2821EF76D1 (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_m3615045FA1C87FF3B3F80019462A5BE5D35D1CE6 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * ___combineCallback3, const RuntimeMethod* method); // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Elements() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1 (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E (RuntimeObject* ___source0, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *, const RuntimeMethod*))Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_gshared)(___source0, ___selector1, method); } // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488_gshared)(___source0, method); } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Vertices() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8 (Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F (RuntimeObject* ___source0, Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 *, const RuntimeMethod*))Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F_gshared)(___source0, ___selector1, method); } // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D_gshared)(___source0, method); } // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F (Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70 (RuntimeObject* ___source0, Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 *, const RuntimeMethod*))Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70_gshared)(___source0, ___selector1, method); } // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3_gshared)(___source0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_gshared)(__this, ___collection0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_gshared)(__this, ___collection0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B_gshared)(__this, ___collection0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_mBA6F32397C599DBE06AE84FC448AFB80928652F8 (int32_t ___tangentsToAdd0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *, const RuntimeMethod*))List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m193634CF39C5124F8A1138D10949F798E79AE57C (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices0, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles1, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edges2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m9CBC30B9FA3E0951241B03A22C0F3CBC5EBD057C (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edgesToProcess0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_m8F153309CAA78843BFF950C78690B67D7EE9570C (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices0, List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * ___colors1, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents3, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edges4, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909 (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, const RuntimeMethod* method) { return (( ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* (*) (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *, const RuntimeMethod*))List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909_gshared)(__this, method); } // !0[] System.Collections.Generic.List`1::ToArray() inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method) { return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC_gshared)(__this, method); } // !0[] System.Collections.Generic.List`1::ToArray() inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { return (( Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F_gshared)(__this, method); } // !0[] System.Collections.Generic.List`1::ToArray() inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68_gshared)(__this, method); } // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mFA4E0A26B52C1FCF80FA5DA642B28716249ACF67 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m676FFD24FC594C87CE6D23287C2FCBDA363E69B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m2FB22E7C1B62CCD1A212726C66219A6C0E2AF60D (int32_t ___format0, const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865 (const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827 (int32_t ___tier0, int32_t ___defineHash1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix6, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix7, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData8, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ShadowUtils_GetShadowTransform_m4D865CA0D2F60570094C072D3B84D84271EC7480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_m1C420B70D750DAE0F32BE1C4AA2C4A82FD5C16E9 (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___activeLightIndex0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix2, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * ___shadowSplitData3, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m4CC53F988B4DFA3A9585739B6A749A7EBD45B5E4 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context1, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings3, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view5, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_gshared_inline)(__this, method); } // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline)(__this, ___index0, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466 (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C * ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.Vector4Parameter::.ctor(UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8 (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.MinFloatParameter::.ctor(System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5 (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * __this, float ___value0, float ___min1, bool ___overrideState2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16 (VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_grey() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127 (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A * ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 , const RuntimeMethod*))VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.ColorParameter::.ctor(UnityEngine.Color,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, bool ___hdr1, bool ___showAlpha2, bool ___showEyeDropper3, bool ___overrideState4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69 (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node) inline void Dict_1_Remove_m89BC6FD471CD71253932FEAA71C383946709D795 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ___node0, const RuntimeMethod* method) { (( void (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 *, const RuntimeMethod*))Dict_1_Remove_m4587C0DF9883B9C7DC14AE078E4E4102CE2C3DC4_gshared)(__this, ___node0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDel0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionAbove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Connect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FixUpperEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FixUpperEdge_mE6B8F24BCB12B6F4E5A14206403254E77FF1CD42 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___newEdge1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActiveRegion__ctor_mC78DA43BB05D9F0091C5FDBF34189F8D6078800C (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::InsertBefore(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node,TValue) inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * Dict_1_InsertBefore_mD38CAA8CF547072FC614BBE800AE2D59B0590743 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ___node0, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___key1, const RuntimeMethod* method) { return (( Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 *, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *, const RuntimeMethod*))Dict_1_InsertBefore_mBDA307E1F050F20FE051CFB1AC401E5CC242597A_gshared)(__this, ___node0, ___key1, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::IsWindingInside(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_IsWindingInside_m4D2635D86F009074B7C321D61E2A07082F61D96F (int32_t ___rule0, int32_t ___n1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DeleteRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FinishRegion_m79B126CBD8E8B5357BD16260B8162428C59CC1C2 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Lprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_AddRegionBelow_m29AA5F5258FD3126A500B4F10F6CC07D1FD8CF2D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regAbove0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eNewUp1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForRightSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForRightSplice_m99BCF278A6B8A721349D113B0708F95C9836C81E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::AddWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_AddWinding_m9E18AA9A7570C169B7269F56308A2004B337D47A (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eSrc1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::WalkDirtyRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_WalkDirtyRegions_m7078C258CBF51FE17C17B19EDAE056D70F693242 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertL1dist(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_VertL1dist_mDE85313BA288A2018D40B057B7D8F568BBCF6AA4 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::VertexWeights(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_VertexWeights_mB118F3496EC5C24604D24C4A2A8281975727C825 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___isect0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___org1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dst2, float* ___w03, float* ___w14, const RuntimeMethod* method); // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::Invoke(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CombineCallback_Invoke_m599FE4F258C500E2A2AAA59B473CE192E7AAE353 (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___position0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___data1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___weights2, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertEq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::SplitEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle) inline void PriorityQueue_1_Remove_m280D4AEF6C7FEF31943B34EBBAFCD40996912F0D (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D ___handle0, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D , const RuntimeMethod*))PriorityQueue_1_Remove_m8334E143C98DB744FC7FCE60C2734680C7BB094F_gshared)(__this, ___handle0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SpliceMergeVertices(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SpliceMergeVertices_m0BDA551CA0518E47075949BB1E613AC3574D9A7E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e10, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e21, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rface() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Single System.Math::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mF1FD4C150DD85B81D078B1909B71188DA494704E (float ___val10, float ___val21, const RuntimeMethod* method); // System.Single System.Math::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mD1106943AC7864770AD91A9ADBBA15B2409779A2 (float ___val10, float ___val21, const RuntimeMethod* method); // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679 (const RuntimeMethod* method) { return (( Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * (*) (const RuntimeMethod*))Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared)(method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_EdgeIntersect_mF1171395B69422E82CBB4AC217D0B4A3E272CB26 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___o10, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___d11, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___o22, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___d23, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v4, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopLeftRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_TopLeftRegion_mFA71474AE6B59DBFBCE280216259236E378A3AE1 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishLeftRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regFirst0, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regLast1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRightEdges(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eFirst1, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eLast2, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eTopLeft3, bool ___cleanUp4, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopRightRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_TopRightRegion_m120C005F9FAD25FD82FF7E6618061B1E2707E592 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Insert(TValue) inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4 (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___value0, const RuntimeMethod* method) { return (( PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *, const RuntimeMethod*))PriorityQueue_1_Insert_mE9DB2AACF27FFEED175CE6AF2A9CB80C5E27C67D_gshared)(__this, ___value0, method); } // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetIntersectData(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_GetIntersectData_m1115182B86E53FB0B8B89623937F34784FA4446C (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___isect0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___orgUp1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dstUp2, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___orgLo3, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dstLo4, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForLeftSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForLeftSplice_mF4E1928B0A0C0F3771162FF58D0BC27065BB44E9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForIntersect_m5CC42D228CE490D3537D9BFF550BE6D4913C4F8E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SweepEvent(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SweepEvent_m41BD5E9B45500D649AC8216D57E84BF801FA87F9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Find(TValue) inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * Dict_1_Find_m07C0DF0001CF2D8578220360709A178A7B93B0A7 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___key0, const RuntimeMethod* method) { return (( Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *, const RuntimeMethod*))Dict_1_Find_m26DE503BB08341C443A8D343DB4B97ED48E6DB11_gshared)(__this, ___key0, method); } // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node::get_Key() inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_inline (Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * __this, const RuntimeMethod* method) { return (( ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * (*) (Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 *, const RuntimeMethod*))Node_get_Key_mCE78F1DA5CFE0DFC0A4C632B4C66A02EE735E878_gshared_inline)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftDegenerate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftDegenerate_m2367739F31BA80DD54927B6A516E0671AA5970D9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Dnext_m4D1608922CDA3CE51678D15F8DB999675FDD0453 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeWinding_mE3E43E017A98653D5E33F890EB0F5242042C0E50 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftVertex_m0C66D1074FE578403B73B03C958E0CCB8A58957A (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectRightVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectRightVertex_mCAF80833D41E8AA0A56D702E5514A0DF9F7575EC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eBottomLeft1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MakeEdge() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_MakeEdge_m85685B5CA51530BA26B202131F23B5560553B470 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Insert(TValue) inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * Dict_1_Insert_m6DDC484C3F35B770C035D4EF9046709F9130C281 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___key0, const RuntimeMethod* method) { return (( Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *, const RuntimeMethod*))Dict_1_Insert_m4FF3AC7F45B6F2CF77732A8B17F2F92238C25B3B_gshared)(__this, ___key0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual::.ctor(System.Object,System.IntPtr) inline void LessOrEqual__ctor_mB6B130D0579541ABABCBCBED36117BD8827507EC (LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 *, RuntimeObject *, intptr_t, const RuntimeMethod*))LessOrEqual__ctor_m7A5C367D1B68145844B89C4078B7174EA04824D4_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::.ctor(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual) inline void Dict_1__ctor_m77DC4086488E7E3E09379FF71D71A94F5BDC52A8 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * ___leq0, const RuntimeMethod* method) { (( void (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 *, const RuntimeMethod*))Dict_1__ctor_m4A52ED50F7828D11658E2BFB1C560D0F0AF9E357_gshared)(__this, ___leq0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddSentinel(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddSentinel_m400B3E9B74C99BBE89A8FE34FE675677EF041CA3 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, float ___smin0, float ___smax1, float ___t2, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Min() inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * Dict_1_Min_mD5C1D124F7A0EBD28455879123F1E19F7CA63C40 (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * __this, const RuntimeMethod* method) { return (( Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * (*) (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *, const RuntimeMethod*))Dict_1_Min_mA57EAD37B739395F857CD5D7AA8AD0F704C52856_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual::.ctor(System.Object,System.IntPtr) inline void LessOrEqual__ctor_mB8605C3074FB860D6E79A1303A860E11C41858C2 (LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B *, RuntimeObject *, intptr_t, const RuntimeMethod*))LessOrEqual__ctor_m34E6D7883608691A0D9F1FC18F1A784E52C13B19_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::.ctor(System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual) inline void PriorityQueue_1__ctor_mA74934C673510218B1C51252C1A41CAE40A2F64E (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, int32_t ___initialSize0, LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * ___leq1, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, int32_t, LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B *, const RuntimeMethod*))PriorityQueue_1__ctor_m46EE85F93FBF234F84D43B0B63B6AD245A488FCF_gshared)(__this, ___initialSize0, ___leq1, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Init() inline void PriorityQueue_1_Init_m9AF05198CCF191FA5C05FBAAF6082EA6EBB69355 (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, const RuntimeMethod*))PriorityQueue_1_Init_mD6A383300B43790409092ED9C0BC1588A4502CCB_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateEdges() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateEdges_m40FEDBF389C1686C7E75546D52577584964A2A88 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitPriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitPriorityQ_m6D99932780717E7932B9A23C933F604AC6932FF3 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateFaces() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateFaces_mD352972D4EB881863AD14D4BB568D1DC22A8D810 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitEdgeDict_mA80B56B23ACB298943C80AE4B9D960E1F0413248 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Minimum() inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * PriorityQueue_1_Minimum_m2D8672FFA3D17CB1AA0C98496AB61D0B484E9EBD (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, const RuntimeMethod* method) { return (( Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, const RuntimeMethod*))PriorityQueue_1_Minimum_mAACE531D64E4E4A991069188B36E2D3C24E6B2E5_gshared)(__this, method); } // TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::ExtractMin() inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2 (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * __this, const RuntimeMethod* method) { return (( Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * (*) (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *, const RuntimeMethod*))PriorityQueue_1_ExtractMin_m24382757392EA9A82B041EA5F21DC61118036B89_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DoneEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DoneEdgeDict_mF05E52C8AF8C8ECF9FFCC1D7AF9FE9D631411665 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DonePriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DonePriorityQ_m34B27D33860713F118C8E1E6B4A6D5E65607B823 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Sub(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Sub_mDBB9E9057EA3BB5B16D64416FAE072D799D97B99 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___lhs0, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___rhs1, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___result2, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::LongAxis(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vec3_LongAxis_mF50871D217216B6FCDCD7FD5B1B3A7256D09D531 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::FaceArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MeshUtils_FaceArea_m8A0FE1CE83AE80E68CCB248EB37CDE8A0E85CBF9 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___f0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Neg(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Neg_m399B719AB53E32FE4A5BE746952A27968C2C0906 (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeNormal(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeNormal_mCDBED09BF64FA37A518F2E4BEF5CB77F35B437E0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___norm0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Dot(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Dot_mC19F81A229614E299586884B552734AB2B2ABF3D (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___u0, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___v1, float* ___dot2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_CheckOrientation_mAE4C2DE7735C4BDACF9C1D19F22E25DD961DDF92 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesLeft(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesLeft_mAD748B5B1EEB4AA6E0F36A09A0A957668965892F (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesRight(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesRight_m795158B3E701634E5D2D595FDE3CDFA1B0ADF097 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateMonoRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateMonoRegion_mBBD274E98A6FC0798DE1CD6EA11D57E98DB96A2E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___face0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::ZapFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ZapFace_m2ED4AE100D0909DFC64184D066E0926B597C995F (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fZap0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MergeConvexFaces(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MergeConvexFaces_mE87B0833091758050E099B661E4D98C565614B0E (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, int32_t ___maxVertsPerFace0, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetNeighbourFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_GetNeighbourFace_mE45B9237B16FD007022DAA0B47193BE2F1F259D6 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___edge0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mC68364ADA834A3818D797F2D9D883B7B348F710A (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SignedArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tess_SignedArea_mE49C0D6A8BC3A2EADFE7A08F02717FAC974AD335 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ProjectPolygon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ProjectPolygon_mEE7134FD970EB5E1BD4175BDAE20644FE336A0A0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeInterior_m12A83B333B99A41A70474A41D8C4E16D0F5C6929 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SetWindingNumber(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SetWindingNumber_mAB1710746B9E5126372FD2CD768DC80E2DB281A0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___value0, bool ___keepOnlyBoundary1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateInterior_mD22FE823DC99DA739D2B703057419CF92044D5FC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputContours() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputContours_mF54C91E05C06F39CA4956332931B7B5F92246F7F (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputPolymesh(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputPolymesh_m3F7B42BFFCD59BADF07FCC66D6BAD3449873A867 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___elementType0, int32_t ___polySize1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m02E440F5B77FC626D36E95F6710D74E3ABDF82DC (Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 *, const RuntimeMethod*))Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared)(__this, method); } // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m85A26114DF593BB5684C2C960949690733D89D26_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___lhs0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___rhs1, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,UnityEngine.Camera,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m77B30AD3824E910AAB0E213365EA583BDD5BE2B2 (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, int32_t ___index1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, const RuntimeMethod* method) { { // return ConfigureDithering(data, index, camera.pixelWidth, camera.pixelHeight, material); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = ___data0; int32_t L_1 = ___index1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera2; NullCheck(L_2); int32_t L_3; L_3 = Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802(L_2, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera2; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201(L_4, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___material3; int32_t L_7; L_7 = PostProcessUtils_ConfigureDithering_m3C34C46D4A16E4A79954C6B39303AF968F2137C1(L_0, L_1, L_3, L_5, L_6, /*hidden argument*/NULL); return L_7; } } // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m3C34C46D4A16E4A79954C6B39303AF968F2137C1 (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_3 = NULL; { // var blueNoise = data.textures.blueNoise16LTex; PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = ___data0; NullCheck(L_0); TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * L_1 = L_0->get_textures_5(); NullCheck(L_1); Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_2 = L_1->get_blueNoise16LTex_0(); V_0 = L_2; // if (blueNoise == null || blueNoise.Length == 0) Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_3 = V_0; if (!L_3) { goto IL_0013; } } { Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_4 = V_0; NullCheck(L_4); if ((((RuntimeArray*)L_4)->max_length)) { goto IL_0015; } } IL_0013: { // return 0; // Safe guard return 0; } IL_0015: { // if (++index >= blueNoise.Length) int32_t L_5 = ___index1; int32_t L_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); ___index1 = L_6; Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_7 = V_0; NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0023; } } { // index = 0; ___index1 = 0; } IL_0023: { // float rndOffsetX = Random.value; float L_8; L_8 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); V_1 = L_8; // float rndOffsetY = Random.value; float L_9; L_9 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); V_2 = L_9; // var noiseTex = blueNoise[index]; Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_10 = V_0; int32_t L_11 = ___index1; NullCheck(L_10); int32_t L_12 = L_11; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = (L_10)->GetAt(static_cast(L_12)); V_3 = L_13; // material.SetTexture(ShaderConstants._BlueNoise_Texture, noiseTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = ___material4; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); int32_t L_15 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__BlueNoise_Texture_3(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_16 = V_3; NullCheck(L_14); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_14, L_15, L_16, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Dithering_Params, new Vector4( // cameraPixelWidth / (float)noiseTex.width, // cameraPixelHeight / (float)noiseTex.height, // rndOffsetX, // rndOffsetY // )); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = ___material4; int32_t L_18 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__Dithering_Params_4(); int32_t L_19 = ___cameraPixelWidth2; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_20 = V_3; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_20); int32_t L_22 = ___cameraPixelHeight3; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_23 = V_3; NullCheck(L_23); int32_t L_24; L_24 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_23); float L_25 = V_1; float L_26 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; memset((&L_27), 0, sizeof(L_27)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_27), ((float)((float)((float)((float)L_19))/(float)((float)((float)L_21)))), ((float)((float)((float)((float)L_22))/(float)((float)((float)L_24)))), L_25, L_26, /*hidden argument*/NULL); NullCheck(L_17); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_17, L_18, L_27, /*hidden argument*/NULL); // return index; int32_t L_28 = ___index1; return L_28; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,UnityEngine.Camera,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_m60A18A809ACD9B45153429AFE0615CCF103AD376 (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___settings1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, const RuntimeMethod* method) { { // ConfigureFilmGrain(data, settings, camera.pixelWidth, camera.pixelHeight, material); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = ___data0; FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_1 = ___settings1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera2; NullCheck(L_2); int32_t L_3; L_3 = Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802(L_2, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera2; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201(L_4, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___material3; PostProcessUtils_ConfigureFilmGrain_mAF64BC45D853F3D9AA9796793313EB34B544CA9E(L_0, L_1, L_3, L_5, L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mAF64BC45D853F3D9AA9796793313EB34B544CA9E (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); { // var texture = settings.texture.value; FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_0 = ___settings1; NullCheck(L_0); NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * L_1 = L_0->get_texture_11(); NullCheck(L_1); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2; L_2 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); V_0 = L_2; // if (settings.type.value != FilmGrainLookup.Custom) FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_3 = ___settings1; NullCheck(L_3); FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * L_4 = L_3->get_type_8(); NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); if ((((int32_t)L_5) == ((int32_t)((int32_t)10)))) { goto IL_0033; } } { // texture = data.textures.filmGrainTex[(int)settings.type.value]; PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_6 = ___data0; NullCheck(L_6); TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * L_7 = L_6->get_textures_5(); NullCheck(L_7); Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_8 = L_7->get_filmGrainTex_1(); FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_9 = ___settings1; NullCheck(L_9); FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * L_10 = L_9->get_type_8(); NullCheck(L_10); int32_t L_11; L_11 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_10); NullCheck(L_8); int32_t L_12 = L_11; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = (L_8)->GetAt(static_cast(L_12)); V_0 = L_13; } IL_0033: { // float offsetX = Random.value; float L_14; L_14 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); V_1 = L_14; // float offsetY = Random.value; float L_15; L_15 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); V_2 = L_15; // var tilingParams = texture == null // ? Vector4.zero // : new Vector4(cameraPixelWidth / (float)texture.width, cameraPixelHeight / (float)texture.height, offsetX, offsetY); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_16 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_17) { goto IL_0065; } } { int32_t L_18 = ___cameraPixelWidth2; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_19 = V_0; NullCheck(L_19); int32_t L_20; L_20 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_19); int32_t L_21 = ___cameraPixelHeight3; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_22 = V_0; NullCheck(L_22); int32_t L_23; L_23 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_22); float L_24 = V_1; float L_25 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_26), ((float)((float)((float)((float)L_18))/(float)((float)((float)L_20)))), ((float)((float)((float)((float)L_21))/(float)((float)((float)L_23)))), L_24, L_25, /*hidden argument*/NULL); G_B5_0 = L_26; goto IL_006a; } IL_0065: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; L_27 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); G_B5_0 = L_27; } IL_006a: { V_3 = G_B5_0; // material.SetTexture(ShaderConstants._Grain_Texture, texture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = ___material4; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); int32_t L_29 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__Grain_Texture_0(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_30 = V_0; NullCheck(L_28); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_28, L_29, L_30, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Grain_Params, new Vector2(settings.intensity.value * 4f, settings.response.value)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = ___material4; int32_t L_32 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__Grain_Params_1(); FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_33 = ___settings1; NullCheck(L_33); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_34 = L_33->get_intensity_9(); NullCheck(L_34); float L_35; L_35 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_34); FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_36 = ___settings1; NullCheck(L_36); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_37 = L_36->get_response_10(); NullCheck(L_37); float L_38; L_38 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_37); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39; memset((&L_39), 0, sizeof(L_39)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_39), ((float)il2cpp_codegen_multiply((float)L_35, (float)(4.0f))), L_38, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40; L_40 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_39, /*hidden argument*/NULL); NullCheck(L_31); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_31, L_32, L_40, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Grain_TilingParams, tilingParams); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = ___material4; int32_t L_42 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__Grain_TilingParams_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_43 = V_3; NullCheck(L_41); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_41, L_42, L_43, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::SetSourceSize(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; { // float width = desc.width; int32_t L_0; L_0 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc1), /*hidden argument*/NULL); V_0 = ((float)((float)L_0)); // float height = desc.height; int32_t L_1; L_1 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc1), /*hidden argument*/NULL); V_1 = ((float)((float)L_1)); // if (desc.useDynamicScale) bool L_2; L_2 = RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc1), /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { // width *= ScalableBufferManager.widthScaleFactor; float L_3 = V_0; float L_4; L_4 = ScalableBufferManager_get_widthScaleFactor_mFECF05034E59C2C2C220C552C08C17AC03A8D688(/*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); // height *= ScalableBufferManager.heightScaleFactor; float L_5 = V_1; float L_6; L_6 = ScalableBufferManager_get_heightScaleFactor_m4C8C33597E3C27785CB1DFD130DBCEC532EACF92(/*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)); } IL_002b: { // cmd.SetGlobalVector(ShaderConstants._SourceSize, new Vector4(width, height, 1.0f / width, 1.0f / height)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var); int32_t L_8 = ((ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6A35DC17C8F1FC54E74AE63654F54AC86682FE3E_il2cpp_TypeInfo_var))->get__SourceSize_5(); float L_9 = V_0; float L_10 = V_1; float L_11 = V_0; float L_12 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13; memset((&L_13), 0, sizeof(L_13)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_13), L_9, L_10, ((float)((float)(1.0f)/(float)L_11)), ((float)((float)(1.0f)/(float)L_12)), /*hidden argument*/NULL); NullCheck(L_7); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_7, L_8, L_13, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass__ctor_mD82EA5D41605426802EBEE6B1E244DFC5229FDFA (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, const RuntimeMethod* method) { { // public Render2DLightingPass(Renderer2DData rendererData) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // m_Renderer2DData = rendererData; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_0 = ___rendererData0; __this->set_m_Renderer2DData_26(L_0); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::GetTransparencySortingMode(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass_GetTransparencySortingMode_m1BDAD096187F9404372E9DB1B4F294DC41B73D9D (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * ___sortingSettings1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B4_0 = 0; { // var mode = m_Renderer2DData.transparencySortMode; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_0 = __this->get_m_Renderer2DData_26(); NullCheck(L_0); int32_t L_1; L_1 = Renderer2DData_get_transparencySortMode_m3ADC147C488914083EA32B16478F4281FE30AB50_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (mode == TransparencySortMode.Default) int32_t L_2 = V_0; if (L_2) { goto IL_001c; } } { // mode = camera.orthographic ? TransparencySortMode.Orthographic : TransparencySortMode.Perspective; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; NullCheck(L_3); bool L_4; L_4 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_001a; } } { G_B4_0 = 1; goto IL_001b; } IL_001a: { G_B4_0 = 2; } IL_001b: { V_0 = G_B4_0; } IL_001c: { int32_t L_5 = V_0; if ((((int32_t)L_5) == ((int32_t)1))) { goto IL_0026; } } { int32_t L_6 = V_0; if ((((int32_t)L_6) == ((int32_t)2))) { goto IL_002e; } } { goto IL_0036; } IL_0026: { // sortingSettings.distanceMetric = DistanceMetric.Perspective; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_7 = ___sortingSettings1; SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_7, 0, /*hidden argument*/NULL); // break; return; } IL_002e: { // sortingSettings.distanceMetric = DistanceMetric.Orthographic; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_8 = ___sortingSettings1; SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_8, 1, /*hidden argument*/NULL); // break; return; } IL_0036: { // sortingSettings.distanceMetric = DistanceMetric.CustomAxis; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_9 = ___sortingSettings1; SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_9, 2, /*hidden argument*/NULL); // sortingSettings.customAxis = m_Renderer2DData.transparencySortAxis; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * L_10 = ___sortingSettings1; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_11 = __this->get_m_Renderer2DData_26(); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Renderer2DData_get_transparencySortAxis_m14B46DD9B53770959A23FDCC81DD91F1E92BB13C_inline(L_11, /*hidden argument*/NULL); SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)L_10, L_12, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::CompareLightsInLayer(System.Int32,System.Int32,UnityEngine.SortingLayer[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Render2DLightingPass_CompareLightsInLayer_m67A7978E922D3B8A590B4B317FDA1C85F58D5CA9 (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, int32_t ___layerIndex10, int32_t ___layerIndex21, SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* ___sortingLayers2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_2; memset((&V_2), 0, sizeof(V_2)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_3 = NULL; bool V_4 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var layerId1 = sortingLayers[layerIndex1].id; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_0 = ___sortingLayers2; int32_t L_1 = ___layerIndex10; NullCheck(L_0); int32_t L_2; L_2 = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_0)->GetAddressAt(static_cast(L_1))), /*hidden argument*/NULL); V_0 = L_2; // var layerId2 = sortingLayers[layerIndex2].id; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_3 = ___sortingLayers2; int32_t L_4 = ___layerIndex21; NullCheck(L_3); int32_t L_5; L_5 = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_3)->GetAddressAt(static_cast(L_4))), /*hidden argument*/NULL); V_1 = L_5; // foreach (var light in m_Renderer2DData.lightCullResult.visibleLights) Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_6 = __this->get_m_Renderer2DData_26(); NullCheck(L_6); RuntimeObject* L_7; L_7 = Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline(L_6, /*hidden argument*/NULL); NullCheck(L_7); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_8; L_8 = InterfaceFuncInvoker0< List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * >::Invoke(0 /* System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult::get_visibleLights() */, ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var, L_7); NullCheck(L_8); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_9; L_9 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_8, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_2 = L_9; } IL_0030: try { // begin try (depth: 1) { goto IL_004f; } IL_0032: { // foreach (var light in m_Renderer2DData.lightCullResult.visibleLights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_10; L_10 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_2), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_3 = L_10; // if (light.IsLitLayer(layerId1) != light.IsLitLayer(layerId2)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_11 = V_3; int32_t L_12 = V_0; NullCheck(L_11); bool L_13; L_13 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_11, L_12, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_14 = V_3; int32_t L_15 = V_1; NullCheck(L_14); bool L_16; L_16 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_14, L_15, /*hidden argument*/NULL); if ((((int32_t)L_13) == ((int32_t)L_16))) { goto IL_004f; } } IL_004a: { // return false; V_4 = (bool)0; IL2CPP_LEAVE(0x6A, FINALLY_005a); } IL_004f: { // foreach (var light in m_Renderer2DData.lightCullResult.visibleLights) bool L_17; L_17 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_2), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_17) { goto IL_0032; } } IL_0058: { IL2CPP_LEAVE(0x68, FINALLY_005a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005a; } FINALLY_005a: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_2), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(90) } // end finally (depth: 1) IL2CPP_CLEANUP(90) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x6A, IL_006a) IL2CPP_JUMP_TBL(0x68, IL_0068) } IL_0068: { // return true; return (bool)1; } IL_006a: { // } bool L_18 = V_4; return L_18; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::FindUpperBoundInBatch(System.Int32,UnityEngine.SortingLayer[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Render2DLightingPass_FindUpperBoundInBatch_m384458AD00617F1574B1A43A45F20577536D748A (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, int32_t ___startLayerIndex0, SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* ___sortingLayers1, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (var i = startLayerIndex+1; i < sortingLayers.Length; i++) int32_t L_0 = ___startLayerIndex0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); goto IL_0019; } IL_0006: { // if(!CompareLightsInLayer(startLayerIndex, i, sortingLayers)) int32_t L_1 = ___startLayerIndex0; int32_t L_2 = V_0; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_3 = ___sortingLayers1; bool L_4; L_4 = Render2DLightingPass_CompareLightsInLayer_m67A7978E922D3B8A590B4B317FDA1C85F58D5CA9(__this, L_1, L_2, L_3, /*hidden argument*/NULL); if (L_4) { goto IL_0015; } } { // return i-1; int32_t L_5 = V_0; return ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1)); } IL_0015: { // for (var i = startLayerIndex+1; i < sortingLayers.Length; i++) int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_0019: { // for (var i = startLayerIndex+1; i < sortingLayers.Length; i++) int32_t L_7 = V_0; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_8 = ___sortingLayers1; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))))) { goto IL_0006; } } { // return sortingLayers.Length-1; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_9 = ___sortingLayers1; NullCheck(L_9); return ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))), (int32_t)1)); } } // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass_Execute_mE9A186EFF84106FDCBEB5E2F9CAE0DB3ED968D37 (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED9BA04A567FA3AB9C5E17BBF8A24FC923D81716); s_Il2CppMethodInitialized = true; } bool V_0 = false; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* V_1 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_2 = NULL; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 V_3; memset((&V_3), 0, sizeof(V_3)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_4 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_5; memset((&V_5), 0, sizeof(V_5)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_6; memset((&V_6), 0, sizeof(V_6)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_7; memset((&V_7), 0, sizeof(V_7)); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_8; memset((&V_8), 0, sizeof(V_8)); int32_t V_9 = 0; int32_t V_10 = 0; int32_t V_11 = 0; LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD V_12; memset((&V_12), 0, sizeof(V_12)); int32_t V_13 = 0; int16_t V_14 = 0; int16_t V_15 = 0; int16_t V_16 = 0; int16_t V_17 = 0; int32_t V_18 = 0; uint32_t V_19 = 0; bool V_20 = false; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_21; memset((&V_21), 0, sizeof(V_21)); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_22; memset((&V_22), 0, sizeof(V_22)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_23 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B4_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B4_1 = NULL; int32_t G_B3_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_1 = NULL; float G_B5_0 = 0.0f; int32_t G_B5_1 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_2 = NULL; int32_t G_B15_0 = 0; int32_t G_B18_0 = 0; int32_t G_B33_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B33_1 = NULL; int32_t G_B32_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B32_1 = NULL; float G_B34_0 = 0.0f; int32_t G_B34_1 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B34_2 = NULL; { // var isLitView = true; V_0 = (bool)1; // var cachedSortingLayers = Light2DManager.GetCachedSortingLayer(); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_0; L_0 = Light2DManager_GetCachedSortingLayer_mAEDAA40855D38FEC39A4AC42E5421A1C3D2623C3(/*hidden argument*/NULL); V_1 = L_0; // var camera = renderingData.cameraData.camera; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = L_2->get_camera_2(); V_2 = L_3; // var filterSettings = new FilteringSettings(); il2cpp_codegen_initobj((&V_3), sizeof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 )); // filterSettings.renderQueueRange = RenderQueueRange.all; IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_4; L_4 = RenderQueueRange_get_all_m97CA1D528335DD0200F23097B7A4802E467FC3E8(/*hidden argument*/NULL); FilteringSettings_set_renderQueueRange_mE1911267EEDA60496821533B57A41259A20372EF((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), L_4, /*hidden argument*/NULL); // filterSettings.layerMask = -1; FilteringSettings_set_layerMask_m52055843BDD725B65FD12A699211559FD51192D1((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), (-1), /*hidden argument*/NULL); // filterSettings.renderingLayerMask = 0xFFFFFFFF; FilteringSettings_set_renderingLayerMask_m63F1A8B7A304E7FAF3D6562C3515123433CE11DB((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), (-1), /*hidden argument*/NULL); // filterSettings.sortingLayerRange = SortingLayerRange.all; SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_5; L_5 = SortingLayerRange_get_all_m3D3A86931E239BD700513B1AEC684CB09AD5AB58(/*hidden argument*/NULL); FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), L_5, /*hidden argument*/NULL); // var isSceneLit = m_Renderer2DData.lightCullResult.IsSceneLit(); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_6 = __this->get_m_Renderer2DData_26(); NullCheck(L_6); RuntimeObject* L_7; L_7 = Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline(L_6, /*hidden argument*/NULL); NullCheck(L_7); bool L_8; L_8 = InterfaceFuncInvoker0< bool >::Invoke(2 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult::IsSceneLit() */, ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var, L_7); // if (isSceneLit) if (!L_8) { goto IL_0360; } } { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9; L_9 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_4 = L_9; // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = V_4; NullCheck(L_10); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_10, /*hidden argument*/NULL); // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_12 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_24(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_5), L_11, L_12, /*hidden argument*/NULL); } IL_0075: try { // begin try (depth: 1) { // this.CreateNormalMapRenderTexture(renderingData, cmd); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_13 = ___renderingData1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_14 = (*(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_13); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_CreateNormalMapRenderTexture_mF5068A3ADE8036F97D710B256B8C8B7104782041(__this, L_14, L_15, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_HDREmulationScaleID, m_Renderer2DData.hdrEmulationScale); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); int32_t L_17 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_HDREmulationScaleID_11(); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_18 = __this->get_m_Renderer2DData_26(); NullCheck(L_18); float L_19; L_19 = Renderer2DData_get_hdrEmulationScale_mB0CE608475AB299488EAD8CAC7A83952194BAF0E_inline(L_18, /*hidden argument*/NULL); NullCheck(L_16); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_16, L_17, L_19, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_InverseHDREmulationScaleID, 1.0f / m_Renderer2DData.hdrEmulationScale); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_4; int32_t L_21 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_InverseHDREmulationScaleID_12(); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_22 = __this->get_m_Renderer2DData_26(); NullCheck(L_22); float L_23; L_23 = Renderer2DData_get_hdrEmulationScale_mB0CE608475AB299488EAD8CAC7A83952194BAF0E_inline(L_22, /*hidden argument*/NULL); NullCheck(L_20); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_20, L_21, ((float)((float)(1.0f)/(float)L_23)), /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_UseSceneLightingID, isLitView ? 1.0f : 0.0f); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_4; int32_t L_25 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_UseSceneLightingID_13(); bool L_26 = V_0; G_B3_0 = L_25; G_B3_1 = L_24; if (L_26) { G_B4_0 = L_25; G_B4_1 = L_24; goto IL_00c8; } } IL_00c1: { G_B5_0 = (0.0f); G_B5_1 = G_B3_0; G_B5_2 = G_B3_1; goto IL_00cd; } IL_00c8: { G_B5_0 = (1.0f); G_B5_1 = G_B4_0; G_B5_2 = G_B4_1; } IL_00cd: { NullCheck(G_B5_2); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(G_B5_2, G_B5_1, G_B5_0, /*hidden argument*/NULL); // cmd.SetGlobalColor(k_RendererColorID, Color.white); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); int32_t L_28 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_RendererColorID_14(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; L_29 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); NullCheck(L_27); CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB(L_27, L_28, L_29, /*hidden argument*/NULL); // this.SetShapeLightShaderGlobals(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_SetShapeLightShaderGlobals_m5989155635F5DE4AB45893FA17399C9FE3B65B76(__this, L_30, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_31, /*hidden argument*/NULL); // var combinedDrawSettings = CreateDrawingSettings(k_ShaderTags, ref renderingData, SortingCriteria.CommonTransparent); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_32 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShaderTags_23(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_33 = ___renderingData1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_34; L_34 = ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007(__this, L_32, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_33, ((int32_t)23), /*hidden argument*/NULL); V_6 = L_34; // var normalsDrawSettings = CreateDrawingSettings(k_NormalsRenderingPassName, ref renderingData, SortingCriteria.CommonTransparent); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_35 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_NormalsRenderingPassName_21(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_36 = ___renderingData1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_37; L_37 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_35, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_36, ((int32_t)23), /*hidden argument*/NULL); V_7 = L_37; // var sortSettings = combinedDrawSettings.sortingSettings; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_38; L_38 = DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_6), /*hidden argument*/NULL); V_8 = L_38; // GetTransparencySortingMode(camera, ref sortSettings); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39 = V_2; Render2DLightingPass_GetTransparencySortingMode_m1BDAD096187F9404372E9DB1B4F294DC41B73D9D(__this, L_39, (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_8), /*hidden argument*/NULL); // combinedDrawSettings.sortingSettings = sortSettings; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_40 = V_8; DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_6), L_40, /*hidden argument*/NULL); // normalsDrawSettings.sortingSettings = sortSettings; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_41 = V_8; DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_7), L_41, /*hidden argument*/NULL); // var blendStylesCount = m_Renderer2DData.lightBlendStyles.Length; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_42 = __this->get_m_Renderer2DData_26(); NullCheck(L_42); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_43; L_43 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_42, /*hidden argument*/NULL); NullCheck(L_43); V_9 = ((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))); // for (var i = 0; i < cachedSortingLayers.Length;) V_10 = 0; goto IL_031a; } IL_014f: { // var layerToRender = cachedSortingLayers[i].id; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_44 = V_1; int32_t L_45 = V_10; NullCheck(L_44); int32_t L_46; L_46 = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_44)->GetAddressAt(static_cast(L_45))), /*hidden argument*/NULL); V_11 = L_46; // var lightStats = m_Renderer2DData.lightCullResult.GetLightStatsByLayer(layerToRender); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_47 = __this->get_m_Renderer2DData_26(); NullCheck(L_47); RuntimeObject* L_48; L_48 = Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline(L_47, /*hidden argument*/NULL); int32_t L_49 = V_11; NullCheck(L_48); LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_50; L_50 = InterfaceFuncInvoker1< LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD , int32_t >::Invoke(1 /* UnityEngine.Experimental.Rendering.Universal.LightStats UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult::GetLightStatsByLayer(System.Int32) */, ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var, L_48, L_49); V_12 = L_50; // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = V_4; NullCheck(L_51); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_51, /*hidden argument*/NULL); // for (var blendStyleIndex = 0; blendStyleIndex < blendStylesCount; blendStyleIndex++) V_18 = 0; goto IL_01d4; } IL_017e: { // var blendStyleMask = (uint) (1 << blendStyleIndex); int32_t L_52 = V_18; V_19 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_52&(int32_t)((int32_t)31))))); // var blendStyleUsed = (lightStats.blendStylesUsed & blendStyleMask) > 0; LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_53 = V_12; uint32_t L_54 = L_53.get_blendStylesUsed_3(); uint32_t L_55 = V_19; V_20 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_54&(int32_t)L_55))) <= ((uint32_t)0)))? 1 : 0); // if (blendStyleUsed && !m_Renderer2DData.lightBlendStyles[blendStyleIndex].hasRenderTarget) bool L_56 = V_20; if (!L_56) { goto IL_01c3; } } IL_019a: { Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_57 = __this->get_m_Renderer2DData_26(); NullCheck(L_57); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_58; L_58 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_57, /*hidden argument*/NULL); int32_t L_59 = V_18; NullCheck(L_58); bool L_60; L_60 = Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_58)->GetAddressAt(static_cast(L_59))), /*hidden argument*/NULL); if (L_60) { goto IL_01c3; } } IL_01b3: { // this.CreateBlendStyleRenderTexture(renderingData, cmd, blendStyleIndex); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_61 = ___renderingData1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_62 = (*(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_61); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = V_4; int32_t L_64 = V_18; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_CreateBlendStyleRenderTexture_mEA40B5A77F443A574F012587812E927D2EC4C5CC(__this, L_62, L_63, L_64, /*hidden argument*/NULL); } IL_01c3: { // RendererLighting.EnableBlendStyle(cmd, blendStyleIndex, blendStyleUsed); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = V_4; int32_t L_66 = V_18; bool L_67 = V_20; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_EnableBlendStyle_m586226308057E56688C40145BA55671CACE79103(L_65, L_66, L_67, /*hidden argument*/NULL); // for (var blendStyleIndex = 0; blendStyleIndex < blendStylesCount; blendStyleIndex++) int32_t L_68 = V_18; V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_68, (int32_t)1)); } IL_01d4: { // for (var blendStyleIndex = 0; blendStyleIndex < blendStylesCount; blendStyleIndex++) int32_t L_69 = V_18; int32_t L_70 = V_9; if ((((int32_t)L_69) < ((int32_t)L_70))) { goto IL_017e; } } IL_01da: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_71, /*hidden argument*/NULL); // var upperLayerInBatch = FindUpperBoundInBatch(i, cachedSortingLayers); int32_t L_72 = V_10; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_73 = V_1; int32_t L_74; L_74 = Render2DLightingPass_FindUpperBoundInBatch_m384458AD00617F1574B1A43A45F20577536D748A(__this, L_72, L_73, /*hidden argument*/NULL); V_13 = L_74; // var startLayerValue = (short) cachedSortingLayers[i].value; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_75 = V_1; int32_t L_76 = V_10; NullCheck(L_75); int32_t L_77; L_77 = SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_75)->GetAddressAt(static_cast(L_76))), /*hidden argument*/NULL); V_14 = ((int16_t)((int16_t)L_77)); // var lowerBound = (i == 0) ? short.MinValue : startLayerValue; int32_t L_78 = V_10; if (!L_78) { goto IL_0206; } } IL_0202: { int16_t L_79 = V_14; G_B15_0 = ((int32_t)(L_79)); goto IL_020b; } IL_0206: { G_B15_0 = ((int32_t)-32768); } IL_020b: { V_15 = (int16_t)G_B15_0; // var endLayerValue = (short) cachedSortingLayers[upperLayerInBatch].value; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_80 = V_1; int32_t L_81 = V_13; NullCheck(L_80); int32_t L_82; L_82 = SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_80)->GetAddressAt(static_cast(L_81))), /*hidden argument*/NULL); V_16 = ((int16_t)((int16_t)L_82)); // var upperBound = (upperLayerInBatch == cachedSortingLayers.Length - 1) ? short.MaxValue : endLayerValue; int32_t L_83 = V_13; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_84 = V_1; NullCheck(L_84); if ((((int32_t)L_83) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_84)->max_length))), (int32_t)1))))) { goto IL_022a; } } IL_0226: { int16_t L_85 = V_16; G_B18_0 = ((int32_t)(L_85)); goto IL_022f; } IL_022a: { G_B18_0 = ((int32_t)32767); } IL_022f: { V_17 = (int16_t)G_B18_0; // filterSettings.sortingLayerRange = new SortingLayerRange(lowerBound, upperBound); int16_t L_86 = V_15; int16_t L_87 = V_17; SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_88; memset((&L_88), 0, sizeof(L_88)); SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073((&L_88), L_86, L_87, /*hidden argument*/NULL); FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), L_88, /*hidden argument*/NULL); // if (lightStats.totalNormalMapUsage > 0) LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_89 = V_12; int32_t L_90 = L_89.get_totalNormalMapUsage_1(); if ((((int32_t)L_90) <= ((int32_t)0))) { goto IL_0261; } } IL_024b: { // this.RenderNormals(context, renderingData.cullResults, normalsDrawSettings, filterSettings, depthAttachment); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_91 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_92 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_93 = L_92->get_cullResults_0(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_94 = V_7; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_95 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_96; L_96 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_RenderNormals_mF90E1401C4E96900A9C3FA52B989E8CAF89AB3E1(__this, L_91, L_93, L_94, L_95, L_96, /*hidden argument*/NULL); } IL_0261: { // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_97 = V_4; NullCheck(L_97); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_97, /*hidden argument*/NULL); // if (lightStats.totalLights > 0) LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_98 = V_12; int32_t L_99 = L_98.get_totalLights_0(); if ((((int32_t)L_99) <= ((int32_t)0))) { goto IL_028b; } } IL_0272: { // this.RenderLights(renderingData, cmd, layerToRender, lightStats.blendStylesUsed); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_100 = ___renderingData1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_101 = (*(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_100); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_102 = V_4; int32_t L_103 = V_11; LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_104 = V_12; uint32_t L_105 = L_104.get_blendStylesUsed_3(); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_RenderLights_m5792B554691D5107F1BEADEC3969B62DC423E81F(__this, L_101, L_102, L_103, L_105, /*hidden argument*/NULL); // } goto IL_029a; } IL_028b: { // this.ClearDirtyLighting(cmd, lightStats.blendStylesUsed); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_106 = V_4; LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_107 = V_12; uint32_t L_108 = L_107.get_blendStylesUsed_3(); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_ClearDirtyLighting_mD947EBBA0CA0A9A69A8CA1149E2F6438F38A75B4(__this, L_106, L_108, /*hidden argument*/NULL); } IL_029a: { // CoreUtils.SetRenderTarget(cmd, colorAttachment, depthAttachment, ClearFlag.None, Color.white); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_109 = V_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_110; L_110 = ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_111; L_111 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(__this, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_112; L_112 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mDBDFC638314C8C31F62EF5C118500E9054649F60(L_109, L_110, L_111, 0, L_112, 0, (-1), (-1), /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_113 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_113, /*hidden argument*/NULL); // context.DrawRenderers(renderingData.cullResults, ref combinedDrawSettings, ref filterSettings); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_114 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_115 = L_114->get_cullResults_0(); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_115, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_6), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), /*hidden argument*/NULL); // if (lightStats.totalVolumetricUsage > 0) LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_116 = V_12; int32_t L_117 = L_116.get_totalVolumetricUsage_2(); if ((((int32_t)L_117) <= ((int32_t)0))) { goto IL_0314; } } IL_02da: { // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_118 = V_4; NullCheck(L_118); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_118, /*hidden argument*/NULL); // this.RenderLightVolumes(renderingData, cmd, layerToRender, colorAttachment, depthAttachment, lightStats.blendStylesUsed); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_119 = ___renderingData1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_120 = (*(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_119); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_121 = V_4; int32_t L_122 = V_11; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_123; L_123 = ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_124; L_124 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(__this, /*hidden argument*/NULL); LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_125 = V_12; uint32_t L_126 = L_125.get_blendStylesUsed_3(); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_RenderLightVolumes_mE42EFD7FDE76625644B04A455591FB9E3B2710D8(__this, L_120, L_121, L_122, L_123, L_124, L_126, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_127 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_127, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_128 = V_4; NullCheck(L_128); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_128, /*hidden argument*/NULL); } IL_0314: { // i = upperLayerInBatch + 1; int32_t L_129 = V_13; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_129, (int32_t)1)); } IL_031a: { // for (var i = 0; i < cachedSortingLayers.Length;) int32_t L_130 = V_10; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_131 = V_1; NullCheck(L_131); if ((((int32_t)L_130) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_131)->max_length)))))) { goto IL_014f; } } IL_0324: { // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_132 = V_4; NullCheck(L_132); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_132, /*hidden argument*/NULL); // this.ReleaseRenderTextures(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_133 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_ReleaseRenderTextures_m0027844A4326D3669E59C3B8750143FE664E5DA3(__this, L_133, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x343, FINALLY_0335); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0335; } FINALLY_0335: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_5), /*hidden argument*/NULL); IL2CPP_END_FINALLY(821) } // end finally (depth: 1) IL2CPP_CLEANUP(821) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x343, IL_0343) } IL_0343: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_134 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_134, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_135 = V_4; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_135, /*hidden argument*/NULL); // filterSettings.sortingLayerRange = SortingLayerRange.all; SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_136; L_136 = SortingLayerRange_get_all_m3D3A86931E239BD700513B1AEC684CB09AD5AB58(/*hidden argument*/NULL); FilteringSettings_set_sortingLayerRange_m2DB9B665B490298334990BAE0B99E1F17A2339A3((FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), L_136, /*hidden argument*/NULL); // } return; } IL_0360: { // var unlitDrawSettings = CreateDrawingSettings(k_ShaderTags, ref renderingData, SortingCriteria.CommonTransparent); IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_137 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShaderTags_23(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_138 = ___renderingData1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_139; L_139 = ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007(__this, L_137, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_138, ((int32_t)23), /*hidden argument*/NULL); V_21 = L_139; // var sortSettings = unlitDrawSettings.sortingSettings; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_140; L_140 = DrawingSettings_get_sortingSettings_mB067689DDF39D8558D3932C16B02073B737F6335((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_21), /*hidden argument*/NULL); V_22 = L_140; // GetTransparencySortingMode(camera, ref sortSettings); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_141 = V_2; Render2DLightingPass_GetTransparencySortingMode_m1BDAD096187F9404372E9DB1B4F294DC41B73D9D(__this, L_141, (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_22), /*hidden argument*/NULL); // unlitDrawSettings.sortingSettings = sortSettings; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_142 = V_22; DrawingSettings_set_sortingSettings_m73D42383E7B60D4D511F161AC767D8E9217DD743((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_21), L_142, /*hidden argument*/NULL); // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_143; L_143 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_23 = L_143; // using (new ProfilingScope(cmd, m_ProfilingSamplerUnlit)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_144 = V_23; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_145 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_m_ProfilingSamplerUnlit_25(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_5), L_144, L_145, /*hidden argument*/NULL); } IL_03a0: try { // begin try (depth: 1) { // CoreUtils.SetRenderTarget(cmd, colorAttachment, depthAttachment, ClearFlag.None, Color.white); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_146 = V_23; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_147; L_147 = ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_148; L_148 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(__this, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_149; L_149 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mDBDFC638314C8C31F62EF5C118500E9054649F60(L_146, L_147, L_148, 0, L_149, 0, (-1), (-1), /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_ShapeLightTexture0ID, Texture2D.blackTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_150 = V_23; IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); int32_t L_151 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShapeLightTexture0ID_15(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_152; L_152 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_153; L_153 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_152, /*hidden argument*/NULL); NullCheck(L_150); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_150, L_151, L_153, /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_ShapeLightTexture1ID, Texture2D.blackTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_154 = V_23; int32_t L_155 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShapeLightTexture1ID_16(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_156; L_156 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_157; L_157 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_156, /*hidden argument*/NULL); NullCheck(L_154); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_154, L_155, L_157, /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_ShapeLightTexture2ID, Texture2D.blackTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_158 = V_23; int32_t L_159 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShapeLightTexture2ID_17(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_160; L_160 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_161; L_161 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_160, /*hidden argument*/NULL); NullCheck(L_158); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_158, L_159, L_161, /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_ShapeLightTexture3ID, Texture2D.blackTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_162 = V_23; int32_t L_163 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_ShapeLightTexture3ID_18(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_164; L_164 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_165; L_165 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_164, /*hidden argument*/NULL); NullCheck(L_162); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_162, L_163, L_165, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_UseSceneLightingID, isLitView ? 1.0f : 0.0f); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_166 = V_23; int32_t L_167 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_UseSceneLightingID_13(); bool L_168 = V_0; G_B32_0 = L_167; G_B32_1 = L_166; if (L_168) { G_B33_0 = L_167; G_B33_1 = L_166; goto IL_0425; } } IL_041e: { G_B34_0 = (0.0f); G_B34_1 = G_B32_0; G_B34_2 = G_B32_1; goto IL_042a; } IL_0425: { G_B34_0 = (1.0f); G_B34_1 = G_B33_0; G_B34_2 = G_B33_1; } IL_042a: { NullCheck(G_B34_2); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(G_B34_2, G_B34_1, G_B34_0, /*hidden argument*/NULL); // cmd.SetGlobalColor(k_RendererColorID, Color.white); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_169 = V_23; IL2CPP_RUNTIME_CLASS_INIT(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); int32_t L_170 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_RendererColorID_14(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_171; L_171 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); NullCheck(L_169); CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB(L_169, L_170, L_171, /*hidden argument*/NULL); // cmd.EnableShaderKeyword("USE_SHAPE_LIGHT_TYPE_0"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_172 = V_23; NullCheck(L_172); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_172, _stringLiteralED9BA04A567FA3AB9C5E17BBF8A24FC923D81716, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x45C, FINALLY_044e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_044e; } FINALLY_044e: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_5), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1102) } // end finally (depth: 1) IL2CPP_CLEANUP(1102) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x45C, IL_045c) } IL_045c: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_173 = V_23; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_173, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_174 = V_23; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_174, /*hidden argument*/NULL); // context.DrawRenderers(renderingData.cullResults, ref unlitDrawSettings, ref filterSettings); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_175 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_176 = L_175->get_cullResults_0(); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_176, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_21), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_3), /*hidden argument*/NULL); // } return; } } // UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::UnityEngine.Experimental.Rendering.Universal.IRenderPass2D.get_rendererData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * Render2DLightingPass_UnityEngine_Experimental_Rendering_Universal_IRenderPass2D_get_rendererData_m0B9192BDB88C561B33E96E221A190FBD511D1057 (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * __this, const RuntimeMethod* method) { { // get { return m_Renderer2DData; } Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_0 = __this->get_m_Renderer2DData_26(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass__cctor_mCB65B3D0840E7518850B946FA60F4C83B5DC9531 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral036462E760D1953050197A6F33FE443041B98AA2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2FC48AFF2650AD1F6D0F89769F7FAFA88A4233D9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42905289D0AA4F8BE82DD22E4AFECE44AA31BEF4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B8FC146BBB3042108B53AC3873D1220F2E63B8A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782EBDB74D06A38898BBBA33856E5CCDF397D87B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral784FCF77F8313CC28AC9BAA50E67A95DF3DBB4F9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral80FD5417542E820E70C2E9ED71CADC04BC0312E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B5B8B04B7FEFCE063C1A88497D1B1861B41EE60); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92B423CE3F0A3D1BCF1C09886ADD8440375F7296); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB39DC801ED62ED99C1ACDDCBEC5AA49E78608EE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB4DC09B24A2CA632379B667946193296D368ACA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD36223260B5663B6EAAC648CD7B61F6B3F111DDF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF09359893A6C4A9A3860D21CCB125A595D3828B2); s_Il2CppMethodInitialized = true; } { // private static readonly int k_HDREmulationScaleID = Shader.PropertyToID("_HDREmulationScale"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral80FD5417542E820E70C2E9ED71CADC04BC0312E9, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_HDREmulationScaleID_11(L_0); // private static readonly int k_InverseHDREmulationScaleID = Shader.PropertyToID("_InverseHDREmulationScale"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD36223260B5663B6EAAC648CD7B61F6B3F111DDF, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_InverseHDREmulationScaleID_12(L_1); // private static readonly int k_UseSceneLightingID = Shader.PropertyToID("_UseSceneLighting"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBB4DC09B24A2CA632379B667946193296D368ACA, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_UseSceneLightingID_13(L_2); // private static readonly int k_RendererColorID = Shader.PropertyToID("_RendererColor"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral036462E760D1953050197A6F33FE443041B98AA2, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_RendererColorID_14(L_3); // private static readonly int k_ShapeLightTexture0ID = Shader.PropertyToID("_ShapeLightTexture0"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF09359893A6C4A9A3860D21CCB125A595D3828B2, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_ShapeLightTexture0ID_15(L_4); // private static readonly int k_ShapeLightTexture1ID = Shader.PropertyToID("_ShapeLightTexture1"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6B8FC146BBB3042108B53AC3873D1220F2E63B8A, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_ShapeLightTexture1ID_16(L_5); // private static readonly int k_ShapeLightTexture2ID = Shader.PropertyToID("_ShapeLightTexture2"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral92B423CE3F0A3D1BCF1C09886ADD8440375F7296, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_ShapeLightTexture2ID_17(L_6); // private static readonly int k_ShapeLightTexture3ID = Shader.PropertyToID("_ShapeLightTexture3"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBB39DC801ED62ED99C1ACDDCBEC5AA49E78608EE, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_ShapeLightTexture3ID_18(L_7); // private static readonly ShaderTagId k_CombinedRenderingPassNameOld = new ShaderTagId("Lightweight2D"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_8; memset((&L_8), 0, sizeof(L_8)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_8), _stringLiteral782EBDB74D06A38898BBBA33856E5CCDF397D87B, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_CombinedRenderingPassNameOld_19(L_8); // private static readonly ShaderTagId k_CombinedRenderingPassName = new ShaderTagId("Universal2D"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_9; memset((&L_9), 0, sizeof(L_9)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_9), _stringLiteral8B5B8B04B7FEFCE063C1A88497D1B1861B41EE60, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_CombinedRenderingPassName_20(L_9); // private static readonly ShaderTagId k_NormalsRenderingPassName = new ShaderTagId("NormalsRendering"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_10; memset((&L_10), 0, sizeof(L_10)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_10), _stringLiteral42905289D0AA4F8BE82DD22E4AFECE44AA31BEF4, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_NormalsRenderingPassName_21(L_10); // private static readonly ShaderTagId k_LegacyPassName = new ShaderTagId("SRPDefaultUnlit"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_11; memset((&L_11), 0, sizeof(L_11)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_11), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_LegacyPassName_22(L_11); // private static readonly List k_ShaderTags = new List() { k_LegacyPassName, k_CombinedRenderingPassName, k_CombinedRenderingPassNameOld }; List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_12 = (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *)il2cpp_codegen_object_new(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055(L_12, /*hidden argument*/List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_13 = L_12; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_14 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_LegacyPassName_22(); NullCheck(L_13); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_13, L_14, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_15 = L_13; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_16 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_CombinedRenderingPassName_20(); NullCheck(L_15); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_15, L_16, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_17 = L_15; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_18 = ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->get_k_CombinedRenderingPassNameOld_19(); NullCheck(L_17); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_17, L_18, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_k_ShaderTags_23(L_17); // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Render 2D Lighting"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_19 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_19, _stringLiteral784FCF77F8313CC28AC9BAA50E67A95DF3DBB4F9, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_24(L_19); // private static readonly ProfilingSampler m_ProfilingSamplerUnlit = new ProfilingSampler("Render Unlit"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_20 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_20, _stringLiteral2FC48AFF2650AD1F6D0F89769F7FAFA88A4233D9, /*hidden argument*/NULL); ((Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_StaticFields*)il2cpp_codegen_static_fields_for(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var))->set_m_ProfilingSamplerUnlit_25(L_20); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjects_Create_m78FD8B8943594723B7E5157C677261797AC7BFC9 (RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * V_0 = NULL; { // FilterSettings filter = settings.filterSettings; RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_0 = __this->get_settings_5(); NullCheck(L_0); FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * L_1 = L_0->get_filterSettings_2(); V_0 = L_1; // if (settings.Event < RenderPassEvent.BeforeRenderingPrepasses) RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_2 = __this->get_settings_5(); NullCheck(L_2); int32_t L_3 = L_2->get_Event_1(); if ((((int32_t)L_3) >= ((int32_t)((int32_t)150)))) { goto IL_002e; } } { // settings.Event = RenderPassEvent.BeforeRenderingPrepasses; RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_4 = __this->get_settings_5(); NullCheck(L_4); L_4->set_Event_1(((int32_t)150)); } IL_002e: { // renderObjectsPass = new RenderObjectsPass(settings.passTag, settings.Event, filter.PassNames, // filter.RenderQueueType, filter.LayerMask, settings.cameraSettings); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_5 = __this->get_settings_5(); NullCheck(L_5); String_t* L_6 = L_5->get_passTag_0(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_7 = __this->get_settings_5(); NullCheck(L_7); int32_t L_8 = L_7->get_Event_1(); FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * L_9 = V_0; NullCheck(L_9); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = L_9->get_PassNames_2(); FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * L_11 = V_0; NullCheck(L_11); int32_t L_12 = L_11->get_RenderQueueType_0(); FilterSettings_t6800C6D52F0927BBC7F6B685EB4444B1942D8E92 * L_13 = V_0; NullCheck(L_13); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_14 = L_13->get_LayerMask_1(); int32_t L_15; L_15 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_14, /*hidden argument*/NULL); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_16 = __this->get_settings_5(); NullCheck(L_16); CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_17 = L_16->get_cameraSettings_9(); RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_18 = (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 *)il2cpp_codegen_object_new(RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7_il2cpp_TypeInfo_var); RenderObjectsPass__ctor_m882C8A8ED1431E0C38B1A38D6F898092D18119D1(L_18, L_6, L_8, L_10, L_12, L_15, L_17, /*hidden argument*/NULL); __this->set_renderObjectsPass_6(L_18); // renderObjectsPass.overrideMaterial = settings.overrideMaterial; RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_19 = __this->get_renderObjectsPass_6(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_20 = __this->get_settings_5(); NullCheck(L_20); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = L_20->get_overrideMaterial_3(); NullCheck(L_19); RenderObjectsPass_set_overrideMaterial_m93E366507BD0D67E8C44F0E014DD5C5F91AFFD86_inline(L_19, L_21, /*hidden argument*/NULL); // renderObjectsPass.overrideMaterialPassIndex = settings.overrideMaterialPassIndex; RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_22 = __this->get_renderObjectsPass_6(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_23 = __this->get_settings_5(); NullCheck(L_23); int32_t L_24 = L_23->get_overrideMaterialPassIndex_4(); NullCheck(L_22); RenderObjectsPass_set_overrideMaterialPassIndex_m05A4EFA022440E36584235C63FACBAA024824C81_inline(L_22, L_24, /*hidden argument*/NULL); // if (settings.overrideDepthState) RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_25 = __this->get_settings_5(); NullCheck(L_25); bool L_26 = L_25->get_overrideDepthState_5(); if (!L_26) { goto IL_00cb; } } { // renderObjectsPass.SetDetphState(settings.enableWrite, settings.depthCompareFunction); RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_27 = __this->get_renderObjectsPass_6(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_28 = __this->get_settings_5(); NullCheck(L_28); bool L_29 = L_28->get_enableWrite_7(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_30 = __this->get_settings_5(); NullCheck(L_30); int32_t L_31 = L_30->get_depthCompareFunction_6(); NullCheck(L_27); RenderObjectsPass_SetDetphState_mBEF0599DE005B9418F01EB9DB9F426FD25156F39(L_27, L_29, L_31, /*hidden argument*/NULL); } IL_00cb: { // if (settings.stencilSettings.overrideStencilState) RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_32 = __this->get_settings_5(); NullCheck(L_32); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_33 = L_32->get_stencilSettings_8(); NullCheck(L_33); bool L_34 = L_33->get_overrideStencilState_0(); if (!L_34) { goto IL_0138; } } { // renderObjectsPass.SetStencilState(settings.stencilSettings.stencilReference, // settings.stencilSettings.stencilCompareFunction, settings.stencilSettings.passOperation, // settings.stencilSettings.failOperation, settings.stencilSettings.zFailOperation); RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_35 = __this->get_renderObjectsPass_6(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_36 = __this->get_settings_5(); NullCheck(L_36); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_37 = L_36->get_stencilSettings_8(); NullCheck(L_37); int32_t L_38 = L_37->get_stencilReference_1(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_39 = __this->get_settings_5(); NullCheck(L_39); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_40 = L_39->get_stencilSettings_8(); NullCheck(L_40); int32_t L_41 = L_40->get_stencilCompareFunction_2(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_42 = __this->get_settings_5(); NullCheck(L_42); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_43 = L_42->get_stencilSettings_8(); NullCheck(L_43); int32_t L_44 = L_43->get_passOperation_3(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_45 = __this->get_settings_5(); NullCheck(L_45); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_46 = L_45->get_stencilSettings_8(); NullCheck(L_46); int32_t L_47 = L_46->get_failOperation_4(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_48 = __this->get_settings_5(); NullCheck(L_48); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_49 = L_48->get_stencilSettings_8(); NullCheck(L_49); int32_t L_50 = L_49->get_zFailOperation_5(); NullCheck(L_35); RenderObjectsPass_SetStencilState_m0F398B5A185A1D8CA5E677C010E651BD5FF2FA0A(L_35, L_38, L_41, L_44, L_47, L_50, /*hidden argument*/NULL); } IL_0138: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjects_AddRenderPasses_m83C48F81DDC0421C7E0E93D3B4CCFFD31FBF2B33 (RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // renderer.EnqueuePass(renderObjectsPass); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_0 = ___renderer0; RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * L_1 = __this->get_renderObjectsPass_6(); NullCheck(L_0); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjects__ctor_m9AE6B6FE1CAF0106DB6EBEC04E985455784A77F9 (RenderObjects_tBE3FDE745914FC993F1B806CE371DBB650DB81D6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public RenderObjectsSettings settings = new RenderObjectsSettings(); RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 * L_0 = (RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124 *)il2cpp_codegen_object_new(RenderObjectsSettings_t369ECAF699FFAC3ED4A1EA64D2C5B49646255124_il2cpp_TypeInfo_var); RenderObjectsSettings__ctor_m2625349BFC10F9D362610F8CAEE42261431BCEC7(L_0, /*hidden argument*/NULL); __this->set_settings_5(L_0); ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderObjectsPass_get_overrideMaterial_mEBDE887C341D6DE025C1E0B713538EEA6079F6F7 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method) { { // public Material overrideMaterial { get; set; } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_U3CoverrideMaterialU3Ek__BackingField_16(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterial_m93E366507BD0D67E8C44F0E014DD5C5F91AFFD86 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method) { { // public Material overrideMaterial { get; set; } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0; __this->set_U3CoverrideMaterialU3Ek__BackingField_16(L_0); return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterialPassIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderObjectsPass_get_overrideMaterialPassIndex_m8C8819D553569FC3DC100B3642FE2D54D726D35F (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method) { { // public int overrideMaterialPassIndex { get; set; } int32_t L_0 = __this->get_U3CoverrideMaterialPassIndexU3Ek__BackingField_17(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterialPassIndex_m05A4EFA022440E36584235C63FACBAA024824C81 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int overrideMaterialPassIndex { get; set; } int32_t L_0 = ___value0; __this->set_U3CoverrideMaterialPassIndexU3Ek__BackingField_17(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetDetphState(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_SetDetphState_mBEF0599DE005B9418F01EB9DB9F426FD25156F39 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, bool ___writeEnabled0, int32_t ___function1, const RuntimeMethod* method) { { // m_RenderStateBlock.mask |= RenderStateMask.Depth; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_0 = __this->get_address_of_m_RenderStateBlock_19(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_1 = L_0; int32_t L_2; L_2 = RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_1, /*hidden argument*/NULL); RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_1, ((int32_t)((int32_t)L_2|(int32_t)4)), /*hidden argument*/NULL); // m_RenderStateBlock.depthState = new DepthState(writeEnabled, function); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_3 = __this->get_address_of_m_RenderStateBlock_19(); bool L_4 = ___writeEnabled0; int32_t L_5 = ___function1; DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_6; memset((&L_6), 0, sizeof(L_6)); DepthState__ctor_m26EC5339D47AC7F9B0E61AAC0C5E5ED6187F90C8((&L_6), L_4, L_5, /*hidden argument*/NULL); RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_3, L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetStencilState(System.Int32,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_SetStencilState_m0F398B5A185A1D8CA5E677C010E651BD5FF2FA0A (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___reference0, int32_t ___compareFunction1, int32_t ___passOp2, int32_t ___failOp3, int32_t ___zFailOp4, const RuntimeMethod* method) { StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 V_0; memset((&V_0), 0, sizeof(V_0)); { // StencilState stencilState = StencilState.defaultValue; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_0; L_0 = StencilState_get_defaultValue_mA7609BE246C18DF622EF41D63EA4645D4E2FDD52(/*hidden argument*/NULL); V_0 = L_0; // stencilState.enabled = true; StencilState_set_enabled_m51FF2CC58170D3BC1AB4123FDABBB5AD4A88938A((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), (bool)1, /*hidden argument*/NULL); // stencilState.SetCompareFunction(compareFunction); int32_t L_1 = ___compareFunction1; StencilState_SetCompareFunction_mFD25DA328454DD0DF4239BD6666CD36C7995AEDA((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), L_1, /*hidden argument*/NULL); // stencilState.SetPassOperation(passOp); int32_t L_2 = ___passOp2; StencilState_SetPassOperation_m648BBF87852EA8A7C8C02E60B7FA645BB0A3D3C2((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), L_2, /*hidden argument*/NULL); // stencilState.SetFailOperation(failOp); int32_t L_3 = ___failOp3; StencilState_SetFailOperation_m4F680E0607D580A8056296BC7C9C5B9DC58F70C8((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), L_3, /*hidden argument*/NULL); // stencilState.SetZFailOperation(zFailOp); int32_t L_4 = ___zFailOp4; StencilState_SetZFailOperation_mD679DAD3010E05A7818AD2C8BF816EC0A3C06377((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), L_4, /*hidden argument*/NULL); // m_RenderStateBlock.mask |= RenderStateMask.Stencil; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_5 = __this->get_address_of_m_RenderStateBlock_19(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_6 = L_5; int32_t L_7; L_7 = RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_6, /*hidden argument*/NULL); RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_6, ((int32_t)((int32_t)L_7|(int32_t)8)), /*hidden argument*/NULL); // m_RenderStateBlock.stencilReference = reference; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_8 = __this->get_address_of_m_RenderStateBlock_19(); int32_t L_9 = ___reference0; RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_8, L_9, /*hidden argument*/NULL); // m_RenderStateBlock.stencilState = stencilState; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_10 = __this->get_address_of_m_RenderStateBlock_19(); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_11 = V_0; RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_10, L_11, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::.ctor(System.String,UnityEngine.Rendering.Universal.RenderPassEvent,System.String[],UnityEngine.Experimental.Rendering.Universal.RenderQueueType,System.Int32,UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass__ctor_m882C8A8ED1431E0C38B1A38D6F898092D18119D1 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, String_t* ___profilerTag0, int32_t ___renderPassEvent1, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___shaderTags2, int32_t ___renderQueueType3, int32_t ___layerMask4, CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___cameraSettings5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B56F137EBF77977E6E870B9AA332E7F72A0B23E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral680441391CB765A96F7102F6D9129436E97D9ECA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598); s_Il2CppMethodInitialized = true; } RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 V_0; memset((&V_0), 0, sizeof(V_0)); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_1 = NULL; int32_t V_2 = 0; String_t* V_3 = NULL; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { // List m_ShaderTagIdList = new List(); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_0 = (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *)il2cpp_codegen_object_new(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055(L_0, /*hidden argument*/List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); __this->set_m_ShaderTagIdList_18(L_0); // public RenderObjectsPass(string profilerTag, RenderPassEvent renderPassEvent, string[] shaderTags, RenderQueueType renderQueueType, int layerMask, RenderObjects.CustomCameraSettings cameraSettings) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(RenderObjectsPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral0B56F137EBF77977E6E870B9AA332E7F72A0B23E, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // m_ProfilerTag = profilerTag; String_t* L_2 = ___profilerTag0; __this->set_m_ProfilerTag_14(L_2); // m_ProfilingSampler = new ProfilingSampler(profilerTag); String_t* L_3 = ___profilerTag0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, L_3, /*hidden argument*/NULL); __this->set_m_ProfilingSampler_15(L_4); // this.renderPassEvent = renderPassEvent; int32_t L_5 = ___renderPassEvent1; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_5, /*hidden argument*/NULL); // this.renderQueueType = renderQueueType; int32_t L_6 = ___renderQueueType3; __this->set_renderQueueType_11(L_6); // this.overrideMaterial = null; RenderObjectsPass_set_overrideMaterial_m93E366507BD0D67E8C44F0E014DD5C5F91AFFD86_inline(__this, (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL, /*hidden argument*/NULL); // this.overrideMaterialPassIndex = 0; RenderObjectsPass_set_overrideMaterialPassIndex_m05A4EFA022440E36584235C63FACBAA024824C81_inline(__this, 0, /*hidden argument*/NULL); // RenderQueueRange renderQueueRange = (renderQueueType == RenderQueueType.Transparent) // ? RenderQueueRange.transparent // : RenderQueueRange.opaque; int32_t L_7 = ___renderQueueType3; if ((((int32_t)L_7) == ((int32_t)1))) { goto IL_005d; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_8; L_8 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); G_B3_0 = L_8; goto IL_0062; } IL_005d: { IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_9; L_9 = RenderQueueRange_get_transparent_m3BDD74A9FD20836F8DD9811F857726AF9D8E1D00(/*hidden argument*/NULL); G_B3_0 = L_9; } IL_0062: { V_0 = G_B3_0; // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_10 = V_0; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_11; memset((&L_11), 0, sizeof(L_11)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_11), L_10, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); int32_t L_12 = ___layerMask4; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_13; memset((&L_13), 0, sizeof(L_13)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_13), L_11, L_12, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_12(L_13); // if (shaderTags != null && shaderTags.Length > 0) StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = ___shaderTags2; if (!L_14) { goto IL_00a6; } } { StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = ___shaderTags2; NullCheck(L_15); if (!(((RuntimeArray*)L_15)->max_length)) { goto IL_00a6; } } { // foreach (var passName in shaderTags) StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = ___shaderTags2; V_1 = L_16; V_2 = 0; goto IL_009e; } IL_0085: { // foreach (var passName in shaderTags) StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = V_1; int32_t L_18 = V_2; NullCheck(L_17); int32_t L_19 = L_18; String_t* L_20 = (L_17)->GetAt(static_cast(L_19)); V_3 = L_20; // m_ShaderTagIdList.Add(new ShaderTagId(passName)); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_21 = __this->get_m_ShaderTagIdList_18(); String_t* L_22 = V_3; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_23; memset((&L_23), 0, sizeof(L_23)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_23), L_22, /*hidden argument*/NULL); NullCheck(L_21); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_21, L_23, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); int32_t L_24 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_009e: { // foreach (var passName in shaderTags) int32_t L_25 = V_2; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_26 = V_1; NullCheck(L_26); if ((((int32_t)L_25) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length)))))) { goto IL_0085; } } { // } goto IL_00fa; } IL_00a6: { // m_ShaderTagIdList.Add(new ShaderTagId("SRPDefaultUnlit")); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_27 = __this->get_m_ShaderTagIdList_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_28; memset((&L_28), 0, sizeof(L_28)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_28), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL); NullCheck(L_27); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_27, L_28, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); // m_ShaderTagIdList.Add(new ShaderTagId("UniversalForward")); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_29 = __this->get_m_ShaderTagIdList_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_30; memset((&L_30), 0, sizeof(L_30)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_30), _stringLiteral680441391CB765A96F7102F6D9129436E97D9ECA, /*hidden argument*/NULL); NullCheck(L_29); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_29, L_30, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); // m_ShaderTagIdList.Add(new ShaderTagId("UniversalForwardOnly")); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_31 = __this->get_m_ShaderTagIdList_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_32; memset((&L_32), 0, sizeof(L_32)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_32), _stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598, /*hidden argument*/NULL); NullCheck(L_31); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_31, L_32, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); // m_ShaderTagIdList.Add(new ShaderTagId("LightweightForward")); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_33 = __this->get_m_ShaderTagIdList_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_34; memset((&L_34), 0, sizeof(L_34)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_34), _stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804, /*hidden argument*/NULL); NullCheck(L_33); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_33, L_34, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); } IL_00fa: { // m_RenderStateBlock = new RenderStateBlock(RenderStateMask.Nothing); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_35; memset((&L_35), 0, sizeof(L_35)); RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954((&L_35), 0, /*hidden argument*/NULL); __this->set_m_RenderStateBlock_19(L_35); // m_CameraSettings = cameraSettings; CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_36 = ___cameraSettings5; __this->set_m_CameraSettings_13(L_36); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::.ctor(UnityEngine.Rendering.Universal.URPProfileId,UnityEngine.Rendering.Universal.RenderPassEvent,System.String[],UnityEngine.Experimental.Rendering.Universal.RenderQueueType,System.Int32,UnityEngine.Experimental.Rendering.Universal.RenderObjects/CustomCameraSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass__ctor_m588C65E17D515B36DD1CBE171BA320B331C4E1A8 (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___profileId0, int32_t ___renderPassEvent1, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___shaderTags2, int32_t ___renderQueueType3, int32_t ___layerMask4, CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * ___cameraSettings5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // : this(profileId.GetType().Name, renderPassEvent, shaderTags, renderQueueType, layerMask, cameraSettings) int32_t L_0 = ___profileId0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_il2cpp_TypeInfo_var, &L_1); NullCheck(L_2); Type_t * L_3; L_3 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_2, /*hidden argument*/NULL); NullCheck(L_3); String_t* L_4; L_4 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3); int32_t L_5 = ___renderPassEvent1; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = ___shaderTags2; int32_t L_7 = ___renderQueueType3; int32_t L_8 = ___layerMask4; CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_9 = ___cameraSettings5; RenderObjectsPass__ctor_m882C8A8ED1431E0C38B1A38D6F898092D18119D1(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); // m_ProfilingSampler = ProfilingSampler.Get(profileId); int32_t L_10 = ___profileId0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_11; L_11 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(L_10, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); __this->set_m_ProfilingSampler_15(L_11); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderObjectsPass_Execute_m9370E8E0673CB9EC2189DEFEE31FA953F66B435E (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A333CBDB7F4BE6FD8265A48CAEED3BBC7F5330E); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_1; memset((&V_1), 0, sizeof(V_1)); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_2 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_3 = NULL; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_6 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_7; memset((&V_7), 0, sizeof(V_7)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_8; memset((&V_8), 0, sizeof(V_8)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_9; memset((&V_9), 0, sizeof(V_9)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_10; memset((&V_10), 0, sizeof(V_10)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B3_0 = 0; { // SortingCriteria sortingCriteria = (renderQueueType == RenderQueueType.Transparent) // ? SortingCriteria.CommonTransparent // : renderingData.cameraData.defaultOpaqueSortFlags; int32_t L_0 = __this->get_renderQueueType_11(); if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0016; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); int32_t L_3 = L_2->get_defaultOpaqueSortFlags_18(); G_B3_0 = ((int32_t)(L_3)); goto IL_0018; } IL_0016: { G_B3_0 = ((int32_t)23); } IL_0018: { V_0 = G_B3_0; // DrawingSettings drawingSettings = CreateDrawingSettings(m_ShaderTagIdList, ref renderingData, sortingCriteria); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_4 = __this->get_m_ShaderTagIdList_18(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; int32_t L_6 = V_0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_7; L_7 = ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007(__this, L_4, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; // drawingSettings.overrideMaterial = overrideMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = RenderObjectsPass_get_overrideMaterial_mEBDE887C341D6DE025C1E0B713538EEA6079F6F7_inline(__this, /*hidden argument*/NULL); DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_1), L_8, /*hidden argument*/NULL); // drawingSettings.overrideMaterialPassIndex = overrideMaterialPassIndex; int32_t L_9; L_9 = RenderObjectsPass_get_overrideMaterialPassIndex_m8C8819D553569FC3DC100B3642FE2D54D726D35F_inline(__this, /*hidden argument*/NULL); DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_1), L_9, /*hidden argument*/NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_10 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_11 = L_10->get_address_of_cameraData_1(); V_2 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_11; // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = V_2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = L_12->get_camera_2(); V_3 = L_13; // Rect pixelRect = renderingData.cameraData.pixelRect; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_14 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = L_14->get_address_of_cameraData_1(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16 = L_15->get_pixelRect_6(); V_4 = L_16; // float cameraAspect = (float) pixelRect.width / (float) pixelRect.height; float L_17; L_17 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL); float L_18; L_18 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL); V_5 = ((float)((float)((float)((float)L_17))/(float)((float)((float)L_18)))); // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19; L_19 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_6 = L_19; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_6; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_21 = __this->get_m_ProfilingSampler_15(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_7), L_20, L_21, /*hidden argument*/NULL); } IL_0086: try { // begin try (depth: 1) { // if (m_CameraSettings.overrideCamera) CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_22 = __this->get_m_CameraSettings_13(); NullCheck(L_22); bool L_23 = L_22->get_overrideCamera_0(); if (!L_23) { goto IL_0117; } } IL_0096: { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_24 = V_2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_25 = L_24->get_xr_19(); NullCheck(L_25); bool L_26; L_26 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_25, /*hidden argument*/NULL); if (!L_26) { goto IL_00af; } } IL_00a3: { // Debug.LogWarning("RenderObjects pass is configured to override camera matrices. While rendering in stereo camera matrices cannot be overridden."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral2A333CBDB7F4BE6FD8265A48CAEED3BBC7F5330E, /*hidden argument*/NULL); // } goto IL_0117; } IL_00af: { // Matrix4x4 projectionMatrix = Matrix4x4.Perspective(m_CameraSettings.cameraFieldOfView, cameraAspect, // camera.nearClipPlane, camera.farClipPlane); CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_27 = __this->get_m_CameraSettings_13(); NullCheck(L_27); float L_28 = L_27->get_cameraFieldOfView_3(); float L_29 = V_5; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = V_3; NullCheck(L_30); float L_31; L_31 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_30, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_32 = V_3; NullCheck(L_32); float L_33; L_33 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_32, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_34; L_34 = Matrix4x4_Perspective_m4D85FAE52E6877AD311EBA79E6F442694DDD13F3(L_28, L_29, L_31, L_33, /*hidden argument*/NULL); V_8 = L_34; // projectionMatrix = GL.GetGPUProjectionMatrix(projectionMatrix, cameraData.IsCameraProjectionMatrixFlipped()); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_35 = V_8; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_36 = V_2; bool L_37; L_37 = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_36, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_38; L_38 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_35, L_37, /*hidden argument*/NULL); V_8 = L_38; // Matrix4x4 viewMatrix = cameraData.GetViewMatrix(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_39 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40; L_40 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_39, 0, /*hidden argument*/NULL); V_9 = L_40; // Vector4 cameraTranslation = viewMatrix.GetColumn(3); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41; L_41 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 3, /*hidden argument*/NULL); V_10 = L_41; // viewMatrix.SetColumn(3, cameraTranslation + m_CameraSettings.offset); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_10; CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_43 = __this->get_m_CameraSettings_13(); NullCheck(L_43); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44 = L_43->get_offset_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45; L_45 = Vector4_op_Addition_m6303421B6D4B23B65CC9F2981DBB7ADAA4B8049A_inline(L_42, L_44, /*hidden argument*/NULL); Matrix4x4_SetColumn_mE7F56CA5118157681EACFA69FD8DB61EDD3C6123((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 3, L_45, /*hidden argument*/NULL); // RenderingUtils.SetViewAndProjectionMatrices(cmd, viewMatrix, projectionMatrix, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = V_6; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_47 = V_9; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_48 = V_8; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326(L_46, L_47, L_48, (bool)0, /*hidden argument*/NULL); } IL_0117: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = V_6; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_49, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = V_6; NullCheck(L_50); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_50, /*hidden argument*/NULL); // context.DrawRenderers(renderingData.cullResults, ref drawingSettings, ref m_FilteringSettings, // ref m_RenderStateBlock); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_51 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_52 = L_51->get_cullResults_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_53 = __this->get_address_of_m_FilteringSettings_12(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_54 = __this->get_address_of_m_RenderStateBlock_19(); ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_52, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_1), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_53, (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_54, /*hidden argument*/NULL); // if (m_CameraSettings.overrideCamera && m_CameraSettings.restoreCamera && !cameraData.xr.enabled) CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_55 = __this->get_m_CameraSettings_13(); NullCheck(L_55); bool L_56 = L_55->get_overrideCamera_0(); if (!L_56) { goto IL_017f; } } IL_014f: { CustomCameraSettings_tFC30E85B2625F5C73DA37467C3199C6BC8AABE16 * L_57 = __this->get_m_CameraSettings_13(); NullCheck(L_57); bool L_58 = L_57->get_restoreCamera_1(); if (!L_58) { goto IL_017f; } } IL_015c: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_59 = V_2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_60 = L_59->get_xr_19(); NullCheck(L_60); bool L_61; L_61 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_60, /*hidden argument*/NULL); if (L_61) { goto IL_017f; } } IL_0169: { // RenderingUtils.SetViewAndProjectionMatrices(cmd, cameraData.GetViewMatrix(), cameraData.GetGPUProjectionMatrix(), false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = V_6; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_63 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_64; L_64 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_63, 0, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_65 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_66; L_66 = CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_65, 0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326(L_62, L_64, L_66, (bool)0, /*hidden argument*/NULL); } IL_017f: { // } IL2CPP_LEAVE(0x18F, FINALLY_0181); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0181; } FINALLY_0181: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_7), /*hidden argument*/NULL); IL2CPP_END_FINALLY(385) } // end finally (depth: 1) IL2CPP_CLEANUP(385) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18F, IL_018f) } IL_018f: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_67 = V_6; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_67, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = V_6; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_68, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = ___value0; __this->set_U3CidU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C void RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_rtid(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CrtidU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C void RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::get_rtid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrtidU3Ek__BackingField_1(); return L_0; } } IL2CPP_EXTERN_C RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 _returnValue; _returnValue = RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.ctor(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__ctor_m8DBADD14CCF9CF03A08035797DEF73FC1D887F71 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method) { { // id = -2; RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, ((int32_t)-2), /*hidden argument*/NULL); // rtid = renderTargetIdentifier; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___renderTargetIdentifier0; RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, L_0, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle__ctor_m8DBADD14CCF9CF03A08035797DEF73FC1D887F71_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle__ctor_m8DBADD14CCF9CF03A08035797DEF73FC1D887F71(_thisAdjusted, ___renderTargetIdentifier0, method); } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::GetCameraTarget(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (xr.enabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = ___xr0; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0014; } } { // return new RenderTargetHandle(xr.renderTarget); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = ___xr0; NullCheck(L_2); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3; L_3 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_2, /*hidden argument*/NULL); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; memset((&L_4), 0, sizeof(L_4)); RenderTargetHandle__ctor_m8DBADD14CCF9CF03A08035797DEF73FC1D887F71((&L_4), L_3, /*hidden argument*/NULL); return L_4; } IL_0014: { // return CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); return L_5; } } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method) { { // id = Shader.PropertyToID(shaderProperty); String_t* L_0 = ___shaderProperty0; int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_0, /*hidden argument*/NULL); RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, L_1, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401_AdjustorThunk (RuntimeObject * __this, String_t* ___shaderProperty0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401(_thisAdjusted, ___shaderProperty0, method); } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE77E3E0B71936BC31B66AD3AAC0F5BCF11882631 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method) { { // id = -2; RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, ((int32_t)-2), /*hidden argument*/NULL); // rtid = renderTargetIdentifier; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___renderTargetIdentifier0; RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, L_0, /*hidden argument*/NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle_Init_mE77E3E0B71936BC31B66AD3AAC0F5BCF11882631_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_Init_mE77E3E0B71936BC31B66AD3AAC0F5BCF11882631(_thisAdjusted, ___renderTargetIdentifier0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // if (id == -1) int32_t L_0; L_0 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)(-1))))) { goto IL_0010; } } { // return BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; L_1 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); return L_1; } IL_0010: { // if (id == -2) int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)-2))))) { goto IL_0021; } } { // return rtid; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3; L_3 = RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); return L_3; } IL_0021: { // return new RenderTargetIdentifier(id); int32_t L_4; L_4 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; memset((&L_5), 0, sizeof(L_5)); RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D((&L_5), L_4, /*hidden argument*/NULL); return L_5; } } IL2CPP_EXTERN_C RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 _returnValue; _returnValue = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // return id == -2; int32_t L_0; L_0 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); return (bool)((((int32_t)L_0) == ((int32_t)((int32_t)-2)))? 1 : 0); } } IL2CPP_EXTERN_C bool RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___other0, const RuntimeMethod* method) { { // if (id == -2 || other.id == -2) int32_t L_0; L_0 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); if ((((int32_t)L_0) == ((int32_t)((int32_t)-2)))) { goto IL_0015; } } { int32_t L_1; L_1 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___other0), /*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2))))) { goto IL_0028; } } IL_0015: { // return Identifier() == other.Identifier(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; L_2 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3; L_3 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___other0), /*hidden argument*/NULL); bool L_4; L_4 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_2, L_3, /*hidden argument*/NULL); return L_4; } IL_0028: { // return id == other.id; int32_t L_5; L_5 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); int32_t L_6; L_6 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___other0), /*hidden argument*/NULL); return (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0); } } IL2CPP_EXTERN_C bool RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E_AdjustorThunk (RuntimeObject * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___other0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mE59DB17079478E63601FF45F4C49E953BC935BD9 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ReferenceEquals(null, obj)) return false; RuntimeObject * L_0 = ___obj0; if (L_0) { goto IL_0005; } } { // if (ReferenceEquals(null, obj)) return false; return (bool)0; } IL_0005: { // return obj is RenderTargetHandle && Equals((RenderTargetHandle)obj); RuntimeObject * L_1 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))) { goto IL_001a; } } { RuntimeObject * L_2 = ___obj0; bool L_3; L_3 = RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, ((*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)UnBox(L_2, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); return L_3; } IL_001a: { return (bool)0; } } IL2CPP_EXTERN_C bool RenderTargetHandle_Equals_mE59DB17079478E63601FF45F4C49E953BC935BD9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_Equals_mE59DB17079478E63601FF45F4C49E953BC935BD9(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_m50B61F7FED1AF0A3753CDA84944B4A2FC50242FA (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // return id; int32_t L_0; L_0 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTargetHandle_GetHashCode_m50B61F7FED1AF0A3753CDA84944B4A2FC50242FA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetHandle_GetHashCode_m50B61F7FED1AF0A3753CDA84944B4A2FC50242FA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method) { { // return c1.Equals(c2); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___c21; bool L_1; L_1 = RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___c10), L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method) { { // return !c1.Equals(c2); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___c21; bool L_1; L_1 = RenderTargetHandle_Equals_mD9159F1E3009A93C3D1F59E5C789D4B65687528E((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___c10), L_0, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__cctor_mFB16C9211618CF0BBC7F573F180AE1187EB4C216 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // public static readonly RenderTargetHandle CameraTarget = new RenderTargetHandle {id = -1 }; il2cpp_codegen_initobj((&V_0), sizeof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )); RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), (-1), /*hidden argument*/NULL); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = V_0; ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->set_CameraTarget_2(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::get_createColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createColorTexture_m50847E2D1579469B5044B3DBBF8689E3594226D8 (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, const RuntimeMethod* method) { { // internal bool createColorTexture => m_CreateColorTexture; bool L_0 = __this->get_m_CreateColorTexture_29(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::get_createDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createDepthTexture_m3DB59BFC13A1326F13661DCC121ED1D47E4FC413 (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, const RuntimeMethod* method) { { // internal bool createDepthTexture => m_CreateDepthTexture; bool L_0 = __this->get_m_CreateDepthTexture_30(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m377E3CFB9B2949725A01024E2AACD5D8F23F578F (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9); s_Il2CppMethodInitialized = true; } { // bool m_UseDepthStencilBuffer = true; __this->set_m_UseDepthStencilBuffer_28((bool)1); // public Renderer2D(Renderer2DData data) : base(data) Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_0 = ___data0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer__ctor_m624636DCAAF6A770589521F270713DF4F4698DAB(__this, L_0, /*hidden argument*/NULL); // m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.blitShader); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1 = ___data0; NullCheck(L_1); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2; L_2 = Renderer2DData_get_blitShader_m752D6FB491121BE9D2209264992744023800ECF1_inline(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_2, /*hidden argument*/NULL); __this->set_m_BlitMaterial_35(L_3); // m_ColorGradingLutPass = new ColorGradingLutPass(RenderPassEvent.BeforeRenderingOpaques, data.postProcessData); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_4 = ___data0; NullCheck(L_4); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_5; L_5 = Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5_inline(L_4, /*hidden argument*/NULL); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_6 = (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B *)il2cpp_codegen_object_new(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var); ColorGradingLutPass__ctor_mC0F20EE59F36E505B384B7B4866E135061CF0D7B(L_6, ((int32_t)250), L_5, /*hidden argument*/NULL); __this->set_m_ColorGradingLutPass_20(L_6); // m_Render2DLightingPass = new Render2DLightingPass(data); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_7 = ___data0; Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * L_8 = (Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 *)il2cpp_codegen_object_new(Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45_il2cpp_TypeInfo_var); Render2DLightingPass__ctor_mD82EA5D41605426802EBEE6B1E244DFC5229FDFA(L_8, L_7, /*hidden argument*/NULL); __this->set_m_Render2DLightingPass_21(L_8); // m_PostProcessPass = new PostProcessPass(RenderPassEvent.BeforeRenderingPostProcessing, data.postProcessData, m_BlitMaterial); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_9 = ___data0; NullCheck(L_9); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_10; L_10 = Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5_inline(L_9, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_m_BlitMaterial_35(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_12 = (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D *)il2cpp_codegen_object_new(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662(L_12, ((int32_t)550), L_10, L_11, /*hidden argument*/NULL); __this->set_m_PostProcessPass_22(L_12); // m_FinalPostProcessPass = new PostProcessPass(RenderPassEvent.AfterRenderingPostProcessing, data.postProcessData, m_BlitMaterial); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_13 = ___data0; NullCheck(L_13); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_14; L_14 = Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5_inline(L_13, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = __this->get_m_BlitMaterial_35(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_16 = (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D *)il2cpp_codegen_object_new(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662(L_16, ((int32_t)600), L_14, L_15, /*hidden argument*/NULL); __this->set_m_FinalPostProcessPass_25(L_16); // m_PixelPerfectBackgroundPass = new PixelPerfectBackgroundPass(RenderPassEvent.AfterRenderingTransparents); PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * L_17 = (PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B *)il2cpp_codegen_object_new(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var); PixelPerfectBackgroundPass__ctor_m4C70BD5F06EEAF43EE8CC9075BDC37D41A069721(L_17, ((int32_t)500), /*hidden argument*/NULL); __this->set_m_PixelPerfectBackgroundPass_23(L_17); // m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_m_BlitMaterial_35(); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_19 = (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 *)il2cpp_codegen_object_new(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var); FinalBlitPass__ctor_mD05800C06E5D98BBD3C06F97D9C1EEE28CCA5642(L_19, ((int32_t)1001), L_18, /*hidden argument*/NULL); __this->set_m_FinalBlitPass_24(L_19); // m_UseDepthStencilBuffer = data.useDepthStencilBuffer; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_20 = ___data0; NullCheck(L_20); bool L_21; L_21 = Renderer2DData_get_useDepthStencilBuffer_m2A6EC3D4C209962D5BF8B9E73A4A78447B208612_inline(L_20, /*hidden argument*/NULL); __this->set_m_UseDepthStencilBuffer_28(L_21); // k_ColorTextureHandle.Init("_CameraColorTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_22 = __this->get_address_of_k_ColorTextureHandle_31(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_22, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, /*hidden argument*/NULL); // k_DepthTextureHandle.Init("_CameraDepthAttachment"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_23 = __this->get_address_of_k_DepthTextureHandle_32(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_23, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, /*hidden argument*/NULL); // k_AfterPostProcessColorHandle.Init("_AfterPostProcessTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_24 = __this->get_address_of_k_AfterPostProcessColorHandle_33(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_24, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, /*hidden argument*/NULL); // k_ColorGradingLutHandle.Init("_InternalGradingLut"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_25 = __this->get_address_of_k_ColorGradingLutHandle_34(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_25, _stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9, /*hidden argument*/NULL); // m_Renderer2DData = data; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_26 = ___data0; __this->set_m_Renderer2DData_36(L_26); // supportedRenderingFeatures = new RenderingFeatures() // { // cameraStacking = true, // }; RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_27 = (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 *)il2cpp_codegen_object_new(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1(L_27, /*hidden argument*/NULL); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_28 = L_27; NullCheck(L_28); RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline(L_28, (bool)1, /*hidden argument*/NULL); ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline(__this, L_28, /*hidden argument*/NULL); // m_LightCullResult = new Light2DCullResult(); Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * L_29 = (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A *)il2cpp_codegen_object_new(Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A_il2cpp_TypeInfo_var); Light2DCullResult__ctor_m635E91466F8ECDE3FEB2AEE7E8A4FD1574089FFB(L_29, /*hidden argument*/NULL); __this->set_m_LightCullResult_26(L_29); // m_Renderer2DData.lightCullResult = m_LightCullResult; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_30 = __this->get_m_Renderer2DData_36(); Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * L_31 = __this->get_m_LightCullResult_26(); NullCheck(L_30); Renderer2DData_set_lightCullResult_m17910B5FD6D48D69BFA43B1CD2BE89AD1D376B71_inline(L_30, L_31, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Dispose_m6CEF8A4E22EA6D7B334B12E9E2FF5929CED34E3A (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_PostProcessPass.Cleanup(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_0 = __this->get_m_PostProcessPass_22(); NullCheck(L_0); PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7(L_0, /*hidden argument*/NULL); // m_FinalPostProcessPass.Cleanup(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_1 = __this->get_m_FinalPostProcessPass_25(); NullCheck(L_1); PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7(L_1, /*hidden argument*/NULL); // m_ColorGradingLutPass.Cleanup(); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_2 = __this->get_m_ColorGradingLutPass_20(); NullCheck(L_2); ColorGradingLutPass_Cleanup_m8D7ED77A6C58D5F2A8EDA282CBE58A5077A19F2F(L_2, /*hidden argument*/NULL); // CoreUtils.Destroy(m_BlitMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_m_BlitMaterial_35(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_3, /*hidden argument*/NULL); // } return; } } // UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.Renderer2D::GetRenderer2DData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * Renderer2D_GetRenderer2DData_m72D60C84F6D95925C8E2713AF43EBDD8A7121B9C (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, const RuntimeMethod* method) { { // return m_Renderer2DData; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_0 = __this->get_m_Renderer2DData_36(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mC9D5A815517BFFE119DA643C4A9D598C2A2F2BF9 (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___colorTargetHandle4, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___depthTargetHandle5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * V_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_2; memset((&V_2), 0, sizeof(V_2)); Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B9_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B2_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B3_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B4_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B5_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B6_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B7_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B8_0 = NULL; int32_t G_B10_0 = 0; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B10_1 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B12_0 = NULL; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B11_0 = NULL; int32_t G_B13_0 = 0; Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * G_B13_1 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B15_0 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B14_0 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B16_0; memset((&G_B16_0), 0, sizeof(G_B16_0)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B16_1 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B18_0 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B17_0 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B19_0; memset((&G_B19_0), 0, sizeof(G_B19_0)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * G_B19_1 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B23_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B21_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B22_0 = NULL; int32_t G_B24_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B24_1 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B29_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B27_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B28_0 = NULL; int32_t G_B30_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B30_1 = NULL; { // ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_1 = L_0->get_address_of_cameraTargetDescriptor_5(); V_0 = (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_1; // if (cameraData.renderType == CameraRenderType.Base) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData0; int32_t L_3 = L_2->get_renderType_3(); if (L_3) { goto IL_0149; } } { // m_CreateColorTexture = forceCreateColorTexture // || cameraData.postProcessEnabled // || cameraData.isHdrEnabled // || cameraData.isSceneViewCamera // || !cameraData.isDefaultViewport // || !m_UseDepthStencilBuffer // || !cameraData.resolveFinalTarget // || !Mathf.Approximately(cameraData.renderScale, 1.0f); bool L_4 = ___forceCreateColorTexture1; G_B2_0 = __this; if (L_4) { G_B9_0 = __this; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = ___cameraData0; bool L_6 = L_5->get_postProcessEnabled_22(); G_B3_0 = G_B2_0; if (L_6) { G_B9_0 = G_B2_0; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = ___cameraData0; bool L_8 = L_7->get_isHdrEnabled_14(); G_B4_0 = G_B3_0; if (L_8) { G_B9_0 = G_B3_0; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = ___cameraData0; bool L_10; L_10 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_9, /*hidden argument*/NULL); G_B5_0 = G_B4_0; if (L_10) { G_B9_0 = G_B4_0; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_11 = ___cameraData0; bool L_12 = L_11->get_isDefaultViewport_13(); G_B6_0 = G_B5_0; if (!L_12) { G_B9_0 = G_B5_0; goto IL_005b; } } { bool L_13 = __this->get_m_UseDepthStencilBuffer_28(); G_B7_0 = G_B6_0; if (!L_13) { G_B9_0 = G_B6_0; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = ___cameraData0; bool L_15 = L_14->get_resolveFinalTarget_31(); G_B8_0 = G_B7_0; if (!L_15) { G_B9_0 = G_B7_0; goto IL_005b; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = ___cameraData0; float L_17 = L_16->get_renderScale_10(); bool L_18; L_18 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_17, (1.0f), /*hidden argument*/NULL); G_B10_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); G_B10_1 = G_B8_0; goto IL_005c; } IL_005b: { G_B10_0 = 1; G_B10_1 = G_B9_0; } IL_005c: { NullCheck(G_B10_1); G_B10_1->set_m_CreateColorTexture_29((bool)G_B10_0); // m_CreateDepthTexture = !cameraData.resolveFinalTarget && m_UseDepthStencilBuffer; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_19 = ___cameraData0; bool L_20 = L_19->get_resolveFinalTarget_31(); G_B11_0 = __this; if (L_20) { G_B12_0 = __this; goto IL_0072; } } { bool L_21 = __this->get_m_UseDepthStencilBuffer_28(); G_B13_0 = ((int32_t)(L_21)); G_B13_1 = G_B11_0; goto IL_0073; } IL_0072: { G_B13_0 = 0; G_B13_1 = G_B12_0; } IL_0073: { NullCheck(G_B13_1); G_B13_1->set_m_CreateDepthTexture_30((bool)G_B13_0); // colorTargetHandle = m_CreateColorTexture ? k_ColorTextureHandle : RenderTargetHandle.CameraTarget; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_22 = ___colorTargetHandle4; bool L_23 = __this->get_m_CreateColorTexture_29(); G_B14_0 = L_22; if (L_23) { G_B15_0 = L_22; goto IL_0089; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_24 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); G_B16_0 = L_24; G_B16_1 = G_B14_0; goto IL_008f; } IL_0089: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_25 = __this->get_k_ColorTextureHandle_31(); G_B16_0 = L_25; G_B16_1 = G_B15_0; } IL_008f: { *(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)G_B16_1 = G_B16_0; // depthTargetHandle = m_CreateDepthTexture ? k_DepthTextureHandle : colorTargetHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_26 = ___depthTargetHandle5; bool L_27 = __this->get_m_CreateDepthTexture_30(); G_B17_0 = L_26; if (L_27) { G_B18_0 = L_26; goto IL_00a7; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_28 = ___colorTargetHandle4; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_29 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_28); G_B19_0 = L_29; G_B19_1 = G_B17_0; goto IL_00ad; } IL_00a7: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_30 = __this->get_k_DepthTextureHandle_32(); G_B19_0 = L_30; G_B19_1 = G_B18_0; } IL_00ad: { *(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)G_B19_1 = G_B19_0; // if (m_CreateColorTexture) bool L_31 = __this->get_m_CreateColorTexture_29(); if (!L_31) { goto IL_00f1; } } { // var colorDescriptor = cameraTargetDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_32 = V_0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_33 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_32); V_1 = L_33; // colorDescriptor.depthBufferBits = m_CreateDepthTexture || !m_UseDepthStencilBuffer ? 0 : 32; bool L_34 = __this->get_m_CreateDepthTexture_30(); G_B21_0 = (&V_1); if (L_34) { G_B23_0 = (&V_1); goto IL_00d7; } } { bool L_35 = __this->get_m_UseDepthStencilBuffer_28(); G_B22_0 = G_B21_0; if (!L_35) { G_B23_0 = G_B21_0; goto IL_00d7; } } { G_B24_0 = ((int32_t)32); G_B24_1 = G_B22_0; goto IL_00d8; } IL_00d7: { G_B24_0 = 0; G_B24_1 = G_B23_0; } IL_00d8: { RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B24_1, G_B24_0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(k_ColorTextureHandle.id, colorDescriptor, colorTextureFilterMode); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = ___cmd3; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_37 = __this->get_address_of_k_ColorTextureHandle_31(); int32_t L_38; L_38 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_37, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_39 = V_1; int32_t L_40 = ___colorTextureFilterMode2; NullCheck(L_36); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_36, L_38, L_39, L_40, /*hidden argument*/NULL); } IL_00f1: { // if (m_CreateDepthTexture) bool L_41 = __this->get_m_CreateDepthTexture_30(); if (!L_41) { goto IL_0171; } } { // var depthDescriptor = cameraTargetDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_42 = V_0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_43 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_42); V_2 = L_43; // depthDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), 1, /*hidden argument*/NULL); // depthDescriptor.depthBufferBits = 32; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), ((int32_t)32), /*hidden argument*/NULL); // depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0); int32_t L_44; L_44 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), /*hidden argument*/NULL); G_B27_0 = (&V_2); if ((((int32_t)L_44) <= ((int32_t)1))) { G_B29_0 = (&V_2); goto IL_012e; } } { bool L_45; L_45 = SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75(/*hidden argument*/NULL); G_B28_0 = G_B27_0; if (L_45) { G_B29_0 = G_B27_0; goto IL_012e; } } { int32_t L_46; L_46 = SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6(/*hidden argument*/NULL); G_B30_0 = ((!(((uint32_t)L_46) <= ((uint32_t)0)))? 1 : 0); G_B30_1 = G_B28_0; goto IL_012f; } IL_012e: { G_B30_0 = 0; G_B30_1 = G_B29_0; } IL_012f: { RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B30_1, (bool)G_B30_0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(k_DepthTextureHandle.id, depthDescriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = ___cmd3; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_48 = __this->get_address_of_k_DepthTextureHandle_32(); int32_t L_49; L_49 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_48, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_50 = V_2; NullCheck(L_47); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_47, L_49, L_50, 0, /*hidden argument*/NULL); // } return; } IL_0149: { // m_CreateColorTexture = true; __this->set_m_CreateColorTexture_29((bool)1); // m_CreateDepthTexture = true; __this->set_m_CreateDepthTexture_30((bool)1); // colorTargetHandle = k_ColorTextureHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_51 = ___colorTargetHandle4; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_52 = __this->get_k_ColorTextureHandle_31(); *(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_51 = L_52; // depthTargetHandle = k_DepthTextureHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_53 = ___depthTargetHandle5; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_54 = __this->get_k_DepthTextureHandle_32(); *(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_53 = L_54; } IL_0171: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Setup_m1BA7C633A1864454BE173D11B4B45DB4C0735C71 (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisPixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_m57C0C86FAF87FA1980DACC8E32395718B6538F68_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * V_1 = NULL; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * V_5 = NULL; bool V_6 = false; bool V_7 = false; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_8; memset((&V_8), 0, sizeof(V_8)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_9; memset((&V_9), 0, sizeof(V_9)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_10 = NULL; bool V_11 = false; Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 V_12; memset((&V_12), 0, sizeof(V_12)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_13; memset((&V_13), 0, sizeof(V_13)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_14; memset((&V_14), 0, sizeof(V_14)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B7_0 = 0; int32_t G_B17_0 = 0; int32_t G_B20_0 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B26_0; memset((&G_B26_0), 0, sizeof(G_B26_0)); { // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); V_0 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_1; // ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = V_0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_3 = L_2->get_address_of_cameraTargetDescriptor_5(); V_1 = (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_3; // bool stackHasPostProcess = renderingData.postProcessingEnabled; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; bool L_5 = L_4->get_postProcessingEnabled_7(); V_2 = L_5; // bool lastCameraInStack = cameraData.resolveFinalTarget; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = V_0; bool L_7 = L_6->get_resolveFinalTarget_31(); V_3 = L_7; // var colorTextureFilterMode = FilterMode.Bilinear; V_4 = 1; // PixelPerfectCamera ppc = null; V_5 = (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A *)NULL; // bool ppcUsesOffscreenRT = false; V_6 = (bool)0; // bool ppcUpscaleRT = false; V_7 = (bool)0; // if (cameraData.renderType == CameraRenderType.Base && lastCameraInStack) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = V_0; int32_t L_9 = L_8->get_renderType_3(); bool L_10 = V_3; if (!((int32_t)((int32_t)((((int32_t)L_9) == ((int32_t)0))? 1 : 0)&(int32_t)L_10))) { goto IL_00ad; } } { // cameraData.camera.TryGetComponent(out ppc); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_11 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12 = L_11->get_camera_2(); NullCheck(L_12); bool L_13; L_13 = Component_TryGetComponent_TisPixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_m57C0C86FAF87FA1980DACC8E32395718B6538F68(L_12, (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A **)(&V_5), /*hidden argument*/Component_TryGetComponent_TisPixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_m57C0C86FAF87FA1980DACC8E32395718B6538F68_RuntimeMethod_var); // if (ppc != null) PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_14 = V_5; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_14, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_15) { goto IL_00ad; } } { // if (ppc.offscreenRTSize != Vector2Int.zero) PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_16 = V_5; NullCheck(L_16); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_17; L_17 = PixelPerfectCamera_get_offscreenRTSize_mCBB9DCC1AAF9BB1DC9BD8E3E5575BACEF01D1BC1(L_16, /*hidden argument*/NULL); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_18; L_18 = Vector2Int_get_zero_m05D682B96267486F0B5B174A69666C4C85EA58A4(/*hidden argument*/NULL); bool L_19; L_19 = Vector2Int_op_Inequality_m547AEEC279CE3F1D6CFAFDEDBF0104B595CA5183_inline(L_17, L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_008f; } } { // ppcUsesOffscreenRT = true; V_6 = (bool)1; // cameraTargetDescriptor.width = ppc.offscreenRTSize.x; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_20 = V_1; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_21 = V_5; NullCheck(L_21); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_22; L_22 = PixelPerfectCamera_get_offscreenRTSize_mCBB9DCC1AAF9BB1DC9BD8E3E5575BACEF01D1BC1(L_21, /*hidden argument*/NULL); V_12 = L_22; int32_t L_23; L_23 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_12), /*hidden argument*/NULL); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_20, L_23, /*hidden argument*/NULL); // cameraTargetDescriptor.height = ppc.offscreenRTSize.y; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_24 = V_1; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_25 = V_5; NullCheck(L_25); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_26; L_26 = PixelPerfectCamera_get_offscreenRTSize_mCBB9DCC1AAF9BB1DC9BD8E3E5575BACEF01D1BC1(L_25, /*hidden argument*/NULL); V_12 = L_26; int32_t L_27; L_27 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_12), /*hidden argument*/NULL); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_24, L_27, /*hidden argument*/NULL); } IL_008f: { // colorTextureFilterMode = ppc.finalBlitFilterMode; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_28 = V_5; NullCheck(L_28); int32_t L_29; L_29 = PixelPerfectCamera_get_finalBlitFilterMode_m9A4E8E99011DBD371049362FF4C5839A18119045(L_28, /*hidden argument*/NULL); V_4 = L_29; // ppcUpscaleRT = ppc.upscaleRT && ppc.isRunning; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_30 = V_5; NullCheck(L_30); bool L_31; L_31 = PixelPerfectCamera_get_upscaleRT_mE8C7FC04AE10058C5DD8B8ED681FDAB0DCE01D8C_inline(L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00aa; } } { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_32 = V_5; NullCheck(L_32); bool L_33; L_33 = PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A(L_32, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_33)); goto IL_00ab; } IL_00aa: { G_B7_0 = 0; } IL_00ab: { V_7 = (bool)G_B7_0; } IL_00ad: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34; L_34 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_10 = L_34; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_36 = ((Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_27(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_13), L_35, L_36, /*hidden argument*/NULL); } IL_00c2: try { // begin try (depth: 1) // CreateRenderTextures(ref cameraData, ppcUsesOffscreenRT, colorTextureFilterMode, cmd, // out colorTargetHandle, out depthTargetHandle); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_37 = V_0; bool L_38 = V_6; int32_t L_39 = V_4; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_10; Renderer2D_CreateRenderTextures_mC9D5A815517BFFE119DA643C4A9D598C2A2F2BF9(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_37, L_38, L_39, L_40, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_8), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_9), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xE3, FINALLY_00d5); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d5; } FINALLY_00d5: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_13), /*hidden argument*/NULL); IL2CPP_END_FINALLY(213) } // end finally (depth: 1) IL2CPP_CLEANUP(213) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xE3, IL_00e3) } IL_00e3: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = V_10; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_41, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_10; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_42, /*hidden argument*/NULL); // ConfigureCameraTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier()); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; L_43 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_8), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_44; L_44 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_9), /*hidden argument*/NULL); ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8(__this, L_43, L_44, /*hidden argument*/NULL); // if (stackHasPostProcess && cameraData.renderType == CameraRenderType.Base) bool L_45 = V_2; if (!L_45) { goto IL_012f; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_46 = V_0; int32_t L_47 = L_46->get_renderType_3(); if (L_47) { goto IL_012f; } } { // m_ColorGradingLutPass.Setup(k_ColorGradingLutHandle); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_48 = __this->get_m_ColorGradingLutPass_20(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_49 = __this->get_address_of_k_ColorGradingLutHandle_34(); NullCheck(L_48); ColorGradingLutPass_Setup_m3C2B4AA801E7508092D3F7141C433999205CC5A6(L_48, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_49, /*hidden argument*/NULL); // EnqueuePass(m_ColorGradingLutPass); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_50 = __this->get_m_ColorGradingLutPass_20(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_50, /*hidden argument*/NULL); } IL_012f: { // m_Render2DLightingPass.ConfigureTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier()); Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * L_51 = __this->get_m_Render2DLightingPass_21(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_52; L_52 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_8), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_53; L_53 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_9), /*hidden argument*/NULL); NullCheck(L_51); ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796(L_51, L_52, L_53, /*hidden argument*/NULL); // EnqueuePass(m_Render2DLightingPass); Render2DLightingPass_tF3581BC27E75CC1524BBF6179F0BAE6C23CA9B45 * L_54 = __this->get_m_Render2DLightingPass_21(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_54, /*hidden argument*/NULL); // bool requireFinalPostProcessPass = // lastCameraInStack && !ppcUpscaleRT && stackHasPostProcess && cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing; bool L_55 = V_3; if (!L_55) { goto IL_015e; } } { bool L_56 = V_7; G_B17_0 = ((((int32_t)L_56) == ((int32_t)0))? 1 : 0); goto IL_015f; } IL_015e: { G_B17_0 = 0; } IL_015f: { bool L_57 = V_2; if (!((int32_t)((int32_t)G_B17_0&(int32_t)L_57))) { goto IL_016e; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_58 = V_0; int32_t L_59 = L_58->get_antialiasing_28(); G_B20_0 = ((((int32_t)L_59) == ((int32_t)1))? 1 : 0); goto IL_016f; } IL_016e: { G_B20_0 = 0; } IL_016f: { V_11 = (bool)G_B20_0; // if (cameraData.postProcessEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_60 = V_0; bool L_61 = L_60->get_postProcessEnabled_22(); if (!L_61) { goto IL_01c9; } } { // RenderTargetHandle postProcessDestHandle = // lastCameraInStack && !ppcUpscaleRT && !requireFinalPostProcessPass ? RenderTargetHandle.CameraTarget : k_AfterPostProcessColorHandle; bool L_62 = V_3; if (!L_62) { goto IL_0184; } } { bool L_63 = V_7; if (L_63) { goto IL_0184; } } { bool L_64 = V_11; if (!L_64) { goto IL_018c; } } IL_0184: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_65 = __this->get_k_AfterPostProcessColorHandle_33(); G_B26_0 = L_65; goto IL_0191; } IL_018c: { IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_66 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); G_B26_0 = L_66; } IL_0191: { V_14 = G_B26_0; // m_PostProcessPass.Setup( // cameraTargetDescriptor, // colorTargetHandle, // postProcessDestHandle, // depthTargetHandle, // k_ColorGradingLutHandle, // requireFinalPostProcessPass, // postProcessDestHandle == RenderTargetHandle.CameraTarget); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_67 = __this->get_m_PostProcessPass_22(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_68 = V_1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_69 = __this->get_address_of_k_ColorGradingLutHandle_34(); bool L_70 = V_11; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_71 = V_14; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_72 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_73; L_73 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_71, L_72, /*hidden argument*/NULL); NullCheck(L_67); PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA(L_67, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_68, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_8), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_14), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_9), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_69, L_70, L_73, /*hidden argument*/NULL); // EnqueuePass(m_PostProcessPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_74 = __this->get_m_PostProcessPass_22(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_74, /*hidden argument*/NULL); // colorTargetHandle = postProcessDestHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_75 = V_14; V_8 = L_75; } IL_01c9: { // if (ppc != null && ppc.isRunning && (ppc.cropFrameX || ppc.cropFrameY)) PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_76 = V_5; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_77; L_77 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_76, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_77) { goto IL_01fa; } } { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_78 = V_5; NullCheck(L_78); bool L_79; L_79 = PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A(L_78, /*hidden argument*/NULL); if (!L_79) { goto IL_01fa; } } { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_80 = V_5; NullCheck(L_80); bool L_81; L_81 = PixelPerfectCamera_get_cropFrameX_mCB0D6314BE8D082BAF0C2AFD7BD8D3EFC067C2A6_inline(L_80, /*hidden argument*/NULL); if (L_81) { goto IL_01ee; } } { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_82 = V_5; NullCheck(L_82); bool L_83; L_83 = PixelPerfectCamera_get_cropFrameY_m99A1B9D17D96011EA6AAFE8442875D3A8B922B25_inline(L_82, /*hidden argument*/NULL); if (!L_83) { goto IL_01fa; } } IL_01ee: { // EnqueuePass(m_PixelPerfectBackgroundPass); PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * L_84 = __this->get_m_PixelPerfectBackgroundPass_23(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_84, /*hidden argument*/NULL); } IL_01fa: { // if (requireFinalPostProcessPass) bool L_85 = V_11; if (!L_85) { goto IL_0218; } } { // m_FinalPostProcessPass.SetupFinalPass(colorTargetHandle); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_86 = __this->get_m_FinalPostProcessPass_25(); NullCheck(L_86); PostProcessPass_SetupFinalPass_mDE44B2C630F76FC8074565C5E360D3B1CCF7DB51(L_86, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_8), /*hidden argument*/NULL); // EnqueuePass(m_FinalPostProcessPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_87 = __this->get_m_FinalPostProcessPass_25(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_87, /*hidden argument*/NULL); // } return; } IL_0218: { // else if (lastCameraInStack && colorTargetHandle != RenderTargetHandle.CameraTarget) bool L_88 = V_3; if (!L_88) { goto IL_0248; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_89 = V_8; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_90 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_91; L_91 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_89, L_90, /*hidden argument*/NULL); if (!L_91) { goto IL_0248; } } { // m_FinalBlitPass.Setup(cameraTargetDescriptor, colorTargetHandle); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_92 = __this->get_m_FinalBlitPass_24(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_93 = V_1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_94 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_93); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_95 = V_8; NullCheck(L_92); FinalBlitPass_Setup_m4E719349F8AAC8118F28527B3568F839D1EDEA86(L_92, L_94, L_95, /*hidden argument*/NULL); // EnqueuePass(m_FinalBlitPass); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_96 = __this->get_m_FinalBlitPass_24(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_96, /*hidden argument*/NULL); } IL_0248: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_SetupCullingParameters_m9384559A248F57FFFA903010BF6BE97C74768C5F (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { { // cullingParameters.cullingOptions = CullingOptions.None; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_0 = ___cullingParameters0; ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_0, 0, /*hidden argument*/NULL); // cullingParameters.isOrthographic = cameraData.camera.orthographic; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_1 = ___cullingParameters0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = L_2->get_camera_2(); NullCheck(L_3); bool L_4; L_4 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_3, /*hidden argument*/NULL); ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_1, L_4, /*hidden argument*/NULL); // cullingParameters.shadowDistance = 0.0f; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_5 = ___cullingParameters0; ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_5, (0.0f), /*hidden argument*/NULL); // m_LightCullResult.SetupCulling(ref cullingParameters, cameraData.camera); Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * L_6 = __this->get_m_LightCullResult_26(); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_7 = ___cullingParameters0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = L_8->get_camera_2(); NullCheck(L_6); Light2DCullResult_SetupCulling_mC8C1F14A1EB2B79DA22C3204F1959394B948F3E6(L_6, (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_7, L_9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::FinishRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_FinishRendering_mFB436FB0F0D37E68056D468AD026028FC4A5EA0D (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // if (m_CreateColorTexture) bool L_0 = __this->get_m_CreateColorTexture_29(); if (!L_0) { goto IL_0019; } } { // cmd.ReleaseTemporaryRT(k_ColorTextureHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_2 = __this->get_address_of_k_ColorTextureHandle_31(); int32_t L_3; L_3 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_2, /*hidden argument*/NULL); NullCheck(L_1); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_1, L_3, /*hidden argument*/NULL); } IL_0019: { // if (m_CreateDepthTexture) bool L_4 = __this->get_m_CreateDepthTexture_30(); if (!L_4) { goto IL_0032; } } { // cmd.ReleaseTemporaryRT(k_DepthTextureHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_6 = __this->get_address_of_k_DepthTextureHandle_32(); int32_t L_7; L_7 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_6, /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_7, /*hidden argument*/NULL); } IL_0032: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__cctor_mC1BB85A9F265BB5C3C64F16AE5784919C2D77A43 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Create Camera Textures"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467, /*hidden argument*/NULL); ((Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_27(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_hdrEmulationScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_hdrEmulationScale_mB0CE608475AB299488EAD8CAC7A83952194BAF0E (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // public float hdrEmulationScale => m_HDREmulationScale; float L_0 = __this->get_m_HDREmulationScale_9(); return L_0; } } // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightBlendStyles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // public Light2DBlendStyle[] lightBlendStyles => m_LightBlendStyles; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_0 = __this->get_m_LightBlendStyles_10(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_m2A6EC3D4C209962D5BF8B9E73A4A78447B208612 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer; bool L_0 = __this->get_m_UseDepthStencilBuffer_11(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightShader_mF46342C47A1B5A891BE2FA434619F3A903AE50A6 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shapeLightShader => m_ShapeLightShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShapeLightShader_12(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightVolumeShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightVolumeShader_m6EA4732EEBA571ABD470CDF1C94CC51DAB6EA0B1 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shapeLightVolumeShader => m_ShapeLightVolumeShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShapeLightVolumeShader_13(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightShader_m9523860436DE59295AA24CB58D1795506DF13038 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader pointLightShader => m_PointLightShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_PointLightShader_14(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightVolumeShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightVolumeShader_mDF3EF37436A4FF35DE24F39F4EA238048AEEB07A (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader pointLightVolumeShader => m_PointLightVolumeShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_PointLightVolumeShader_15(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_blitShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_blitShader_m752D6FB491121BE9D2209264992744023800ECF1 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader blitShader => m_BlitShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_BlitShader_16(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shadowGroupShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shadowGroupShader_m405086DF76D5BC675D2BE63D8AEB6E67D9AD3F84 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shadowGroupShader => m_ShadowGroupShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShadowGroupShader_17(); return L_0; } } // UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_removeSelfShadowShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_removeSelfShadowShader_m11531D8D2FA1A8C702D4F605C8397649CEF10586 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader removeSelfShadowShader => m_RemoveSelfShadowShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_RemoveSelfShadowShader_18(); return L_0; } } // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_postProcessData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal PostProcessData postProcessData => m_PostProcessData; PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = __this->get_m_PostProcessData_19(); return L_0; } } // UnityEngine.TransparencySortMode UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_transparencySortMode_m3ADC147C488914083EA32B16478F4281FE30AB50 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal TransparencySortMode transparencySortMode => m_TransparencySortMode; int32_t L_0 = __this->get_m_TransparencySortMode_7(); return L_0; } } // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortAxis() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Renderer2DData_get_transparencySortAxis_m14B46DD9B53770959A23FDCC81DD91F1E92BB13C (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Vector3 transparencySortAxis => m_TransparencySortAxis; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_TransparencySortAxis_8(); return L_0; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Experimental.Rendering.Universal.Renderer2DData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * Renderer2DData_Create_m277C44D65A203EF4F36FB0B765D88F4D64C667C7 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return new Renderer2D(this); Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 * L_0 = (Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8 *)il2cpp_codegen_object_new(Renderer2D_tB1142E471675869BCE85B21A63D328CAE66038F8_il2cpp_TypeInfo_var); Renderer2D__ctor_m377E3CFB9B2949725A01024E2AACD5D8F23F578F(L_0, __this, /*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_OnEnable_m678E2B0E6D2A2D9427FE8247769BEE002628DEA8 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // base.OnEnable(); ScriptableRendererData_OnEnable_mA48192587AE441C856A4E65CF0B3C11E9F46CD49(__this, /*hidden argument*/NULL); // for (var i = 0; i < m_LightBlendStyles.Length; ++i) V_0 = 0; goto IL_0034; } IL_000a: { // m_LightBlendStyles[i].renderTargetHandle.Init($"_ShapeLightTexture{i}"); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_0 = __this->get_m_LightBlendStyles_10(); int32_t L_1 = V_0; NullCheck(L_0); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_2 = ((L_0)->GetAddressAt(static_cast(L_1)))->get_address_of_renderTargetHandle_7(); int32_t L_3 = V_0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_4); String_t* L_6; L_6 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B, L_5, /*hidden argument*/NULL); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_2, L_6, /*hidden argument*/NULL); // for (var i = 0; i < m_LightBlendStyles.Length; ++i) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0034: { // for (var i = 0; i < m_LightBlendStyles.Length; ++i) int32_t L_8 = V_0; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_9 = __this->get_m_LightBlendStyles_10(); NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_000a; } } { // normalsRenderTarget.Init("_NormalMap"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_10 = __this->get_address_of_normalsRenderTarget_23(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_10, _stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342, /*hidden argument*/NULL); // shadowsRenderTarget.Init("_ShadowTex"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_11 = __this->get_address_of_shadowsRenderTarget_24(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_11, _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18, /*hidden argument*/NULL); // if(shadowMaterials == null || shadowMaterials.Length == 0) MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_12; L_12 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(__this, /*hidden argument*/NULL); if (!L_12) { goto IL_0070; } } { MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_13; L_13 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(__this, /*hidden argument*/NULL); NullCheck(L_13); if ((((RuntimeArray*)L_13)->max_length)) { goto IL_0080; } } IL_0070: { // shadowMaterials = new Material[totalMaterials]; MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_14 = (MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*)(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*)SZArrayNew(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492_il2cpp_TypeInfo_var, (uint32_t)((int32_t)256)); Renderer2DData_set_shadowMaterials_m718156299FCFFFBEB26073529EC6311E6ED51593_inline(__this, L_14, /*hidden argument*/NULL); } IL_0080: { // if(removeSelfShadowMaterials == null || removeSelfShadowMaterials.Length == 0) MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_15; L_15 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(__this, /*hidden argument*/NULL); if (!L_15) { goto IL_0091; } } { MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_16; L_16 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(__this, /*hidden argument*/NULL); NullCheck(L_16); if ((((RuntimeArray*)L_16)->max_length)) { goto IL_00a1; } } IL_0091: { // removeSelfShadowMaterials = new Material[totalMaterials]; MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_17 = (MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*)(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*)SZArrayNew(MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492_il2cpp_TypeInfo_var, (uint32_t)((int32_t)256)); Renderer2DData_set_removeSelfShadowMaterials_m2AB43D3DEC1FAFF8C05D932B151BEB73AEB779AB_inline(__this, L_17, /*hidden argument*/NULL); } IL_00a1: { // } return; } } // System.Collections.Generic.Dictionary`2 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * Renderer2DData_get_lightMaterials_m0752C40CA3A425CC57E068368CA7493C7A6788FD (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Dictionary lightMaterials { get; } = new Dictionary(); Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * L_0 = __this->get_U3ClightMaterialsU3Ek__BackingField_20(); return L_0; } } // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shadowMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Material[] shadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = __this->get_U3CshadowMaterialsU3Ek__BackingField_21(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_shadowMaterials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_shadowMaterials_m718156299FCFFFBEB26073529EC6311E6ED51593 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method) { { // internal Material[] shadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0; __this->set_U3CshadowMaterialsU3Ek__BackingField_21(L_0); return; } } // UnityEngine.Material[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_removeSelfShadowMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Material[] removeSelfShadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = __this->get_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_removeSelfShadowMaterials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_removeSelfShadowMaterials_m2AB43D3DEC1FAFF8C05D932B151BEB73AEB779AB (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method) { { // internal Material[] removeSelfShadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0; __this->set_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22(L_0); return; } } // UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightCullResult() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = __this->get_U3ClightCullResultU3Ek__BackingField_25(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m17910B5FD6D48D69BFA43B1CD2BE89AD1D376B71 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = ___value0; __this->set_U3ClightCullResultU3Ek__BackingField_25(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData__ctor_m8F1774A4352A8A7B001DA665CE544BD36133ECF4 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m7FBFB99991C52A4D4822AC06ED09864F913AE75B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Vector3 m_TransparencySortAxis = Vector3.up; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); __this->set_m_TransparencySortAxis_8(L_0); // float m_HDREmulationScale = 1; __this->set_m_HDREmulationScale_9((1.0f)); // bool m_UseDepthStencilBuffer = true; __this->set_m_UseDepthStencilBuffer_11((bool)1); // internal Dictionary lightMaterials { get; } = new Dictionary(); Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * L_1 = (Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB *)il2cpp_codegen_object_new(Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB_il2cpp_TypeInfo_var); Dictionary_2__ctor_m7FBFB99991C52A4D4822AC06ED09864F913AE75B(L_1, /*hidden argument*/Dictionary_2__ctor_m7FBFB99991C52A4D4822AC06ED09864F913AE75B_RuntimeMethod_var); __this->set_U3ClightMaterialsU3Ek__BackingField_20(L_1); ScriptableRendererData__ctor_mA745D9A9455C70016A87C70E6E70BDA783FC7CDD(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetRenderTextureFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RendererLighting_GetRenderTextureFormat_mFDCB0B8B96C4223509D2EE7A563C6EE01D95F8AC (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!s_HasSetupRenderTextureFormatToUse) IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); bool L_0 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_s_HasSetupRenderTextureFormatToUse_13(); if (L_0) { goto IL_0031; } } { // if (SystemInfo.IsFormatSupported(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render)) bool L_1; L_1 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)74), 5, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // s_RenderTextureFormatToUse = GraphicsFormat.B10G11R11_UFloatPack32; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_s_RenderTextureFormatToUse_12(((int32_t)74)); goto IL_002b; } IL_001a: { // else if (SystemInfo.IsFormatSupported(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render)) bool L_2; L_2 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)48), 5, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { // s_RenderTextureFormatToUse = GraphicsFormat.R16G16B16A16_SFloat; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_s_RenderTextureFormatToUse_12(((int32_t)48)); } IL_002b: { // s_HasSetupRenderTextureFormatToUse = true; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_s_HasSetupRenderTextureFormatToUse_13((bool)1); } IL_0031: { // return s_RenderTextureFormatToUse; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_3 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_s_RenderTextureFormatToUse_12(); return L_3; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateNormalMapRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_CreateNormalMapRenderTexture_mF5068A3ADE8036F97D710B256B8C8B7104782041 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { // var descriptor = new RenderTextureDescriptor(renderingData.cameraData.cameraTargetDescriptor.width, renderingData.cameraData.cameraTargetDescriptor.height); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_1 = L_0->get_address_of_cameraTargetDescriptor_5(); int32_t L_2; L_2 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_1, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_4 = L_3->get_address_of_cameraTargetDescriptor_5(); int32_t L_5; L_5 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_4, /*hidden argument*/NULL); RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_2, L_5, /*hidden argument*/NULL); // descriptor.graphicsFormat = GetRenderTextureFormat(); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_6; L_6 = RendererLighting_GetRenderTextureFormat_mFDCB0B8B96C4223509D2EE7A563C6EE01D95F8AC(/*hidden argument*/NULL); RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_6, /*hidden argument*/NULL); // descriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), (bool)0, /*hidden argument*/NULL); // descriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), (bool)0, /*hidden argument*/NULL); // descriptor.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 0, /*hidden argument*/NULL); // descriptor.msaaSamples = renderingData.cameraData.cameraTargetDescriptor.msaaSamples; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_8 = L_7->get_address_of_cameraTargetDescriptor_5(); int32_t L_9; L_9 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_8, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_9, /*hidden argument*/NULL); // descriptor.dimension = TextureDimension.Tex2D; RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 2, /*hidden argument*/NULL); // cmd.GetTemporaryRT(pass.rendererData.normalsRenderTarget.id, descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd2; RuntimeObject* L_11 = ___pass0; NullCheck(L_11); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_12; L_12 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_11); NullCheck(L_12); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_13 = L_12->get_address_of_normalsRenderTarget_23(); int32_t L_14; L_14 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_13, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_15 = V_0; NullCheck(L_10); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_10, L_14, L_15, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateBlendStyleRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_CreateBlendStyleRenderTexture_mEA40B5A77F443A574F012587812E927D2EC4C5CC (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___blendStyleIndex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_3; memset((&V_3), 0, sizeof(V_3)); Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * V_4 = NULL; { // var renderTextureScale = Mathf.Clamp(pass.rendererData.lightBlendStyles[blendStyleIndex].renderTextureScale, 0.01f, 1.0f); RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = ___blendStyleIndex3; NullCheck(L_2); float L_4 = ((L_2)->GetAddressAt(static_cast(L_3)))->get_renderTextureScale_2(); float L_5; L_5 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_4, (0.00999999978f), (1.0f), /*hidden argument*/NULL); V_0 = L_5; // var width = (int)(renderingData.cameraData.cameraTargetDescriptor.width * renderTextureScale); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_7 = L_6->get_address_of_cameraTargetDescriptor_5(); int32_t L_8; L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_7, /*hidden argument*/NULL); float L_9 = V_0; V_1 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_8)), (float)L_9))); // var height = (int)(renderingData.cameraData.cameraTargetDescriptor.height * renderTextureScale); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_11 = L_10->get_address_of_cameraTargetDescriptor_5(); int32_t L_12; L_12 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_11, /*hidden argument*/NULL); float L_13 = V_0; V_2 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_12)), (float)L_13))); // var descriptor = new RenderTextureDescriptor(width, height); int32_t L_14 = V_1; int32_t L_15 = V_2; RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), L_14, L_15, /*hidden argument*/NULL); // descriptor.graphicsFormat = GetRenderTextureFormat(); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_16; L_16 = RendererLighting_GetRenderTextureFormat_mFDCB0B8B96C4223509D2EE7A563C6EE01D95F8AC(/*hidden argument*/NULL); RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), L_16, /*hidden argument*/NULL); // descriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // descriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // descriptor.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 0, /*hidden argument*/NULL); // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 1, /*hidden argument*/NULL); // descriptor.dimension = TextureDimension.Tex2D; RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 2, /*hidden argument*/NULL); // ref var blendStyle = ref pass.rendererData.lightBlendStyles[blendStyleIndex]; RuntimeObject* L_17 = ___pass0; NullCheck(L_17); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_18; L_18 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_17); NullCheck(L_18); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_19; L_19 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_18, /*hidden argument*/NULL); int32_t L_20 = ___blendStyleIndex3; NullCheck(L_19); V_4 = (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_19)->GetAddressAt(static_cast(L_20))); // cmd.GetTemporaryRT(blendStyle.renderTargetHandle.id, descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd2; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * L_22 = V_4; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_23 = L_22->get_address_of_renderTargetHandle_7(); int32_t L_24; L_24 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_23, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_25 = V_3; NullCheck(L_21); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_21, L_24, L_25, 1, /*hidden argument*/NULL); // blendStyle.hasRenderTarget = true; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * L_26 = V_4; Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)L_26, (bool)1, /*hidden argument*/NULL); // blendStyle.isDirty = true; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * L_27 = V_4; Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)L_27, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::EnableBlendStyle(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_EnableBlendStyle_m586226308057E56688C40145BA55671CACE79103 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___blendStyleIndex1, bool ___enabled2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { // var keyword = k_UseBlendStyleKeywords[blendStyleIndex]; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_UseBlendStyleKeywords_8(); int32_t L_1 = ___blendStyleIndex1; NullCheck(L_0); int32_t L_2 = L_1; String_t* L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; // if (enabled) bool L_4 = ___enabled2; if (!L_4) { goto IL_0013; } } { // cmd.EnableShaderKeyword(keyword); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; String_t* L_6 = V_0; NullCheck(L_5); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_5, L_6, /*hidden argument*/NULL); return; } IL_0013: { // cmd.DisableShaderKeyword(keyword); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; String_t* L_8 = V_0; NullCheck(L_7); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_7, L_8, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ReleaseRenderTextures(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_ReleaseRenderTextures_m0027844A4326D3669E59C3B8750143FE664E5DA3 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) V_0 = 0; goto IL_0058; } IL_0004: { // if (!pass.rendererData.lightBlendStyles[i].hasRenderTarget) RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = V_0; NullCheck(L_2); bool L_4; L_4 = Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_2)->GetAddressAt(static_cast(L_3))), /*hidden argument*/NULL); if (!L_4) { goto IL_0054; } } { // pass.rendererData.lightBlendStyles[i].hasRenderTarget = false; RuntimeObject* L_5 = ___pass0; NullCheck(L_5); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_6; L_6 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_5); NullCheck(L_6); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_7; L_7 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_6, /*hidden argument*/NULL); int32_t L_8 = V_0; NullCheck(L_7); Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_7)->GetAddressAt(static_cast(L_8))), (bool)0, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(pass.rendererData.lightBlendStyles[i].renderTargetHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd1; RuntimeObject* L_10 = ___pass0; NullCheck(L_10); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_11; L_11 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_10); NullCheck(L_11); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_12; L_12 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_11, /*hidden argument*/NULL); int32_t L_13 = V_0; NullCheck(L_12); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_14 = ((L_12)->GetAddressAt(static_cast(L_13)))->get_address_of_renderTargetHandle_7(); int32_t L_15; L_15 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_14, /*hidden argument*/NULL); NullCheck(L_9); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_9, L_15, /*hidden argument*/NULL); } IL_0054: { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) int32_t L_16 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0058: { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) int32_t L_17 = V_0; RuntimeObject* L_18 = ___pass0; NullCheck(L_18); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_19; L_19 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_18); NullCheck(L_19); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_20; L_20 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_19, /*hidden argument*/NULL); NullCheck(L_20); if ((((int32_t)L_17) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))) { goto IL_0004; } } { // cmd.ReleaseTemporaryRT(pass.rendererData.normalsRenderTarget.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd1; RuntimeObject* L_22 = ___pass0; NullCheck(L_22); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_23; L_23 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_22); NullCheck(L_23); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_24 = L_23->get_address_of_normalsRenderTarget_23(); int32_t L_25; L_25 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_24, /*hidden argument*/NULL); NullCheck(L_21); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_21, L_25, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(pass.rendererData.shadowsRenderTarget.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd1; RuntimeObject* L_27 = ___pass0; NullCheck(L_27); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_28; L_28 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_27); NullCheck(L_28); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_29 = L_28->get_address_of_shadowsRenderTarget_24(); int32_t L_30; L_30 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_29, /*hidden argument*/NULL); NullCheck(L_26); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_26, L_30, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightSet(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,UnityEngine.Color,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererLighting_RenderLightSet_mE37A8A92E55671D7DA331B08832859E70264E55B (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, int32_t ___blendStyleIndex2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, int32_t ___layerToRender4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture5, bool ___rtNeedsClear6, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor7, List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___lights8, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_1; memset((&V_1), 0, sizeof(V_1)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_3 = NULL; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_4 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_6; memset((&V_6), 0, sizeof(V_6)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var renderedAnyLight = false; V_0 = (bool)0; // foreach (var light in lights) List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = ___lights8; NullCheck(L_0); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_1; L_1 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_0, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_1 = L_1; } IL_000a: try { // begin try (depth: 1) { goto IL_01d9; } IL_000f: { // foreach (var light in lights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2; L_2 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_2 = L_2; // if (light != null && // light.lightType != Light2D.LightType.Global && // light.blendStyleIndex == blendStyleIndex && // light.IsLitLayer(layerToRender)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_3 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_01d9; } } IL_0023: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_5 = V_2; NullCheck(L_5); int32_t L_6; L_6 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_5, /*hidden argument*/NULL); if ((((int32_t)L_6) == ((int32_t)4))) { goto IL_01d9; } } IL_002f: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_7 = V_2; NullCheck(L_7); int32_t L_8; L_8 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_7, /*hidden argument*/NULL); int32_t L_9 = ___blendStyleIndex2; if ((!(((uint32_t)L_8) == ((uint32_t)L_9)))) { goto IL_01d9; } } IL_003b: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_10 = V_2; int32_t L_11 = ___layerToRender4; NullCheck(L_10); bool L_12; L_12 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_10, L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_01d9; } } IL_0048: { // var lightMaterial = pass.rendererData.GetLightMaterial(light, false); RuntimeObject* L_13 = ___pass0; NullCheck(L_13); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_14; L_14 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_13); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_15 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16; L_16 = RendererLighting_GetLightMaterial_mDA82C505F74808573F89CCF43F86929914857641(L_14, L_15, (bool)0, /*hidden argument*/NULL); V_3 = L_16; // if (lightMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_18) { goto IL_01d9; } } IL_0062: { // var lightMesh = light.lightMesh; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_19 = V_2; NullCheck(L_19); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_20; L_20 = Light2D_get_lightMesh_m643F9D7B301CEC1B7CE1CF215F3E2D49A0AC0632_inline(L_19, /*hidden argument*/NULL); V_4 = L_20; // if (lightMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_21 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_22; L_22 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_21, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_22) { goto IL_01d9; } } IL_0077: { // ShadowRendering.RenderShadows(pass, renderingData, cmd, layerToRender, light, light.shadowIntensity, renderTexture, renderTexture); RuntimeObject* L_23 = ___pass0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_24 = ___renderingData1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_25 = ___cmd3; int32_t L_26 = ___layerToRender4; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_27 = V_2; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_28 = V_2; NullCheck(L_28); float L_29; L_29 = Light2D_get_shadowIntensity_mD7E838AE5D2CB2440930ABFE20774D75E875774D_inline(L_28, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30 = ___renderTexture5; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_31 = ___renderTexture5; IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); ShadowRendering_RenderShadows_m546956F1AB8D49565A1A75D11C1A4BBCFF843ED4(L_23, L_24, L_25, L_26, L_27, L_29, L_30, L_31, /*hidden argument*/NULL); // if (!renderedAnyLight && rtNeedsClear) bool L_32 = V_0; bool L_33 = ___rtNeedsClear6; if (!((int32_t)((int32_t)((((int32_t)L_32) == ((int32_t)0))? 1 : 0)&(int32_t)L_33))) { goto IL_009f; } } IL_0095: { // cmd.ClearRenderTarget(false, true, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = ___clearColor7; NullCheck(L_34); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_34, (bool)0, (bool)1, L_35, /*hidden argument*/NULL); } IL_009f: { // renderedAnyLight = true; V_0 = (bool)1; // if (light.lightType == Light2D.LightType.Sprite && light.lightCookieSprite != null && light.lightCookieSprite.texture != null) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_36 = V_2; NullCheck(L_36); int32_t L_37; L_37 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_36, /*hidden argument*/NULL); if ((!(((uint32_t)L_37) == ((uint32_t)2)))) { goto IL_00e6; } } IL_00aa: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_38 = V_2; NullCheck(L_38); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_39; L_39 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_38, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_40; L_40 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_39, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_40) { goto IL_00e6; } } IL_00b8: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_41 = V_2; NullCheck(L_41); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_42; L_42 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_41, /*hidden argument*/NULL); NullCheck(L_42); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_43; L_43 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_42, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_44; L_44 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_43, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_44) { goto IL_00e6; } } IL_00cb: { // cmd.SetGlobalTexture(k_CookieTexID, light.lightCookieSprite.texture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd3; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_46 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_CookieTexID_21(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_47 = V_2; NullCheck(L_47); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_48; L_48 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_47, /*hidden argument*/NULL); NullCheck(L_48); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_49; L_49 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_48, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_50; L_50 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_49, /*hidden argument*/NULL); NullCheck(L_45); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_45, L_46, L_50, /*hidden argument*/NULL); } IL_00e6: { // cmd.SetGlobalFloat(k_FalloffIntensityID, light.falloffIntensity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = ___cmd3; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_52 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffIntensityID_16(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_53 = V_2; NullCheck(L_53); float L_54; L_54 = Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4_inline(L_53, /*hidden argument*/NULL); NullCheck(L_51); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_51, L_52, L_54, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_FalloffDistanceID, light.shapeLightFalloffSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd3; int32_t L_56 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffDistanceID_17(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_57 = V_2; NullCheck(L_57); float L_58; L_58 = Light2D_get_shapeLightFalloffSize_m397112C46BEB7D6720C7E982B2100C597C369D2B_inline(L_57, /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_55, L_56, L_58, /*hidden argument*/NULL); // cmd.SetGlobalVector(k_FalloffOffsetID, light.shapeLightFalloffOffset); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd3; int32_t L_60 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffOffsetID_18(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_61 = V_2; NullCheck(L_61); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62; L_62 = Light2D_get_shapeLightFalloffOffset_m80CE78A685318B874B1C49D23AACA9258FEAE60C_inline(L_61, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_63; L_63 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_62, /*hidden argument*/NULL); NullCheck(L_59); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_59, L_60, L_63, /*hidden argument*/NULL); // cmd.SetGlobalColor(k_LightColorID, light.intensity * light.color); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_64 = ___cmd3; int32_t L_65 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightColorID_19(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_66 = V_2; NullCheck(L_66); float L_67; L_67 = Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline(L_66, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_68 = V_2; NullCheck(L_68); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_69; L_69 = Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline(L_68, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_70; L_70 = Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4(L_67, L_69, /*hidden argument*/NULL); NullCheck(L_64); CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB(L_64, L_65, L_70, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_VolumeOpacityID, light.volumeOpacity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd3; int32_t L_72 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_VolumeOpacityID_20(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_73 = V_2; NullCheck(L_73); float L_74; L_74 = Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline(L_73, /*hidden argument*/NULL); NullCheck(L_71); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_71, L_72, L_74, /*hidden argument*/NULL); // if (light.useNormalMap || light.lightType == Light2D.LightType.Point) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_75 = V_2; NullCheck(L_75); bool L_76; L_76 = Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline(L_75, /*hidden argument*/NULL); if (L_76) { goto IL_015c; } } IL_0153: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_77 = V_2; NullCheck(L_77); int32_t L_78; L_78 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_77, /*hidden argument*/NULL); if ((!(((uint32_t)L_78) == ((uint32_t)3)))) { goto IL_0163; } } IL_015c: { // SetPointLightShaderGlobals(cmd, light); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_79 = ___cmd3; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_80 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_SetPointLightShaderGlobals_m43E7D56238A1B67495DA8AB5AD7778426B9F3F3F(L_79, L_80, /*hidden argument*/NULL); } IL_0163: { // if (light.lightType == Light2D.LightType.Parametric || light.lightType == Light2D.LightType.Freeform || light.lightType == Light2D.LightType.Sprite) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_81 = V_2; NullCheck(L_81); int32_t L_82; L_82 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_81, /*hidden argument*/NULL); if (!L_82) { goto IL_017d; } } IL_016b: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_83 = V_2; NullCheck(L_83); int32_t L_84; L_84 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_83, /*hidden argument*/NULL); if ((((int32_t)L_84) == ((int32_t)1))) { goto IL_017d; } } IL_0174: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_85 = V_2; NullCheck(L_85); int32_t L_86; L_86 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_85, /*hidden argument*/NULL); if ((!(((uint32_t)L_86) == ((uint32_t)2)))) { goto IL_0193; } } IL_017d: { // cmd.DrawMesh(lightMesh, light.transform.localToWorldMatrix, lightMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_88 = V_4; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_89 = V_2; NullCheck(L_89); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_90; L_90 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_89, /*hidden argument*/NULL); NullCheck(L_90); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_91; L_91 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_90, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_92 = V_3; NullCheck(L_87); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_87, L_88, L_91, L_92, /*hidden argument*/NULL); // } goto IL_01d9; } IL_0193: { // else if (light.lightType == Light2D.LightType.Point) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_93 = V_2; NullCheck(L_93); int32_t L_94; L_94 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_93, /*hidden argument*/NULL); if ((!(((uint32_t)L_94) == ((uint32_t)3)))) { goto IL_01d9; } } IL_019c: { // var scale = new Vector3(light.pointLightOuterRadius, light.pointLightOuterRadius, light.pointLightOuterRadius); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_95 = V_2; NullCheck(L_95); float L_96; L_96 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_95, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_97 = V_2; NullCheck(L_97); float L_98; L_98 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_97, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_99 = V_2; NullCheck(L_99); float L_100; L_100 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_99, /*hidden argument*/NULL); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_5), L_96, L_98, L_100, /*hidden argument*/NULL); // var matrix = Matrix4x4.TRS(light.transform.position, Quaternion.identity, scale); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_101 = V_2; NullCheck(L_101); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_102; L_102 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_101, /*hidden argument*/NULL); NullCheck(L_102); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_103; L_103 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_102, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_104; L_104 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_105 = V_5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_106; L_106 = Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220(L_103, L_104, L_105, /*hidden argument*/NULL); V_6 = L_106; // cmd.DrawMesh(lightMesh, matrix, lightMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_107 = ___cmd3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_108 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_109 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_110 = V_3; NullCheck(L_107); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_107, L_108, L_109, L_110, /*hidden argument*/NULL); } IL_01d9: { // foreach (var light in lights) bool L_111; L_111 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_111) { goto IL_000f; } } IL_01e5: { IL2CPP_LEAVE(0x1F5, FINALLY_01e7); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01e7; } FINALLY_01e7: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(487) } // end finally (depth: 1) IL2CPP_CLEANUP(487) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1F5, IL_01f5) } IL_01f5: { // if (!renderedAnyLight && rtNeedsClear) bool L_112 = V_0; bool L_113 = ___rtNeedsClear6; if (!((int32_t)((int32_t)((((int32_t)L_112) == ((int32_t)0))? 1 : 0)&(int32_t)L_113))) { goto IL_0208; } } { // cmd.ClearRenderTarget(false, true, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_114 = ___cmd3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_115 = ___clearColor7; NullCheck(L_114); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_114, (bool)0, (bool)1, L_115, /*hidden argument*/NULL); } IL_0208: { // return renderedAnyLight; bool L_116 = V_0; return L_116; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumeSet(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLightVolumeSet_mA1343BC39DF9591F997F633CC6EAF9F1283ED136 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, int32_t ___blendStyleIndex2, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd3, int32_t ___layerToRender4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture5, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTexture6, List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___lights7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8AA04DE5B9FA266006235DF0EF9DA3177397B34A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_1 = NULL; int32_t V_2 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_3 = NULL; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_4 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_6; memset((&V_6), 0, sizeof(V_6)); { // if (lights.Count > 0) List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = ___lights7; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_inline(L_0, /*hidden argument*/List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_01fa; } } { // for (var i = 0; i < lights.Count; i++) V_0 = 0; goto IL_01ed; } IL_0014: { // var light = lights[i]; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_2 = ___lights7; int32_t L_3 = V_0; NullCheck(L_2); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_4; L_4 = List_1_get_Item_m8AA04DE5B9FA266006235DF0EF9DA3177397B34A_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m8AA04DE5B9FA266006235DF0EF9DA3177397B34A_RuntimeMethod_var); V_1 = L_4; // var topMostLayer = light.GetTopMostLitLayer(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_5 = V_1; NullCheck(L_5); int32_t L_6; L_6 = Light2D_GetTopMostLitLayer_m6E12E19AA63AFD52034DDAE0DA77E198FF4DBBC9(L_5, /*hidden argument*/NULL); V_2 = L_6; // if (layerToRender == topMostLayer) int32_t L_7 = ___layerToRender4; int32_t L_8 = V_2; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_01e9; } } { // if (light != null && light.lightType != Light2D.LightType.Global && light.volumeOpacity > 0.0f && light.blendStyleIndex == blendStyleIndex && light.IsLitLayer(layerToRender)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_9 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_01e9; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_11 = V_1; NullCheck(L_11); int32_t L_12; L_12 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_11, /*hidden argument*/NULL); if ((((int32_t)L_12) == ((int32_t)4))) { goto IL_01e9; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_13 = V_1; NullCheck(L_13); float L_14; L_14 = Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline(L_13, /*hidden argument*/NULL); if ((!(((float)L_14) > ((float)(0.0f))))) { goto IL_01e9; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_15 = V_1; NullCheck(L_15); int32_t L_16; L_16 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_15, /*hidden argument*/NULL); int32_t L_17 = ___blendStyleIndex2; if ((!(((uint32_t)L_16) == ((uint32_t)L_17)))) { goto IL_01e9; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_18 = V_1; int32_t L_19 = ___layerToRender4; NullCheck(L_18); bool L_20; L_20 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_18, L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_01e9; } } { // var lightVolumeMaterial = pass.rendererData.GetLightMaterial(light, true); RuntimeObject* L_21 = ___pass0; NullCheck(L_21); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_22; L_22 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_21); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_23 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24; L_24 = RendererLighting_GetLightMaterial_mDA82C505F74808573F89CCF43F86929914857641(L_22, L_23, (bool)1, /*hidden argument*/NULL); V_3 = L_24; // if (lightVolumeMaterial != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_26; L_26 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_25, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_26) { goto IL_01e9; } } { // var lightMesh = light.lightMesh; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_27 = V_1; NullCheck(L_27); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_28; L_28 = Light2D_get_lightMesh_m643F9D7B301CEC1B7CE1CF215F3E2D49A0AC0632_inline(L_27, /*hidden argument*/NULL); V_4 = L_28; // if (lightMesh != null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_29 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_30; L_30 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_29, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_01e9; } } { // ShadowRendering.RenderShadows(pass, renderingData, cmd, layerToRender, light, light.shadowVolumeIntensity, renderTexture, depthTexture); RuntimeObject* L_31 = ___pass0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_32 = ___renderingData1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = ___cmd3; int32_t L_34 = ___layerToRender4; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_35 = V_1; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_36 = V_1; NullCheck(L_36); float L_37; L_37 = Light2D_get_shadowVolumeIntensity_m1D79E6F8021B312378039585A32030A29DD48A8A_inline(L_36, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_38 = ___renderTexture5; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_39 = ___depthTexture6; IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); ShadowRendering_RenderShadows_m546956F1AB8D49565A1A75D11C1A4BBCFF843ED4(L_31, L_32, L_33, L_34, L_35, L_37, L_38, L_39, /*hidden argument*/NULL); // if (light.lightType == Light2D.LightType.Sprite && light.lightCookieSprite != null && light.lightCookieSprite.texture != null) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_40 = V_1; NullCheck(L_40); int32_t L_41; L_41 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_40, /*hidden argument*/NULL); if ((!(((uint32_t)L_41) == ((uint32_t)2)))) { goto IL_00f6; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_42 = V_1; NullCheck(L_42); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_43; L_43 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_42, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_44; L_44 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_43, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_44) { goto IL_00f6; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_45 = V_1; NullCheck(L_45); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_46; L_46 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_45, /*hidden argument*/NULL); NullCheck(L_46); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_47; L_47 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_46, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_48; L_48 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_47, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_48) { goto IL_00f6; } } { // cmd.SetGlobalTexture(k_CookieTexID, light.lightCookieSprite.texture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = ___cmd3; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_50 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_CookieTexID_21(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_51 = V_1; NullCheck(L_51); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_52; L_52 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_51, /*hidden argument*/NULL); NullCheck(L_52); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_53; L_53 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_52, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_54; L_54 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_53, /*hidden argument*/NULL); NullCheck(L_49); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_49, L_50, L_54, /*hidden argument*/NULL); } IL_00f6: { // cmd.SetGlobalFloat(k_FalloffIntensityID, light.falloffIntensity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd3; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_56 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffIntensityID_16(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_57 = V_1; NullCheck(L_57); float L_58; L_58 = Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4_inline(L_57, /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_55, L_56, L_58, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_FalloffDistanceID, light.shapeLightFalloffSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd3; int32_t L_60 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffDistanceID_17(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_61 = V_1; NullCheck(L_61); float L_62; L_62 = Light2D_get_shapeLightFalloffSize_m397112C46BEB7D6720C7E982B2100C597C369D2B_inline(L_61, /*hidden argument*/NULL); NullCheck(L_59); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_59, L_60, L_62, /*hidden argument*/NULL); // cmd.SetGlobalVector(k_FalloffOffsetID, light.shapeLightFalloffOffset); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd3; int32_t L_64 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffOffsetID_18(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_65 = V_1; NullCheck(L_65); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66; L_66 = Light2D_get_shapeLightFalloffOffset_m80CE78A685318B874B1C49D23AACA9258FEAE60C_inline(L_65, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67; L_67 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_66, /*hidden argument*/NULL); NullCheck(L_63); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_63, L_64, L_67, /*hidden argument*/NULL); // cmd.SetGlobalColor(k_LightColorID, light.intensity * light.color); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd3; int32_t L_69 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightColorID_19(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_70 = V_1; NullCheck(L_70); float L_71; L_71 = Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline(L_70, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_72 = V_1; NullCheck(L_72); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_73; L_73 = Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline(L_72, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_74; L_74 = Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4(L_71, L_73, /*hidden argument*/NULL); NullCheck(L_68); CommandBuffer_SetGlobalColor_m07D3F5E90B57D69E22D77050FC87407888B327FB(L_68, L_69, L_74, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_VolumeOpacityID, light.volumeOpacity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_75 = ___cmd3; int32_t L_76 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_VolumeOpacityID_20(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_77 = V_1; NullCheck(L_77); float L_78; L_78 = Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline(L_77, /*hidden argument*/NULL); NullCheck(L_75); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_75, L_76, L_78, /*hidden argument*/NULL); // if (light.useNormalMap || light.lightType == Light2D.LightType.Point) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_79 = V_1; NullCheck(L_79); bool L_80; L_80 = Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline(L_79, /*hidden argument*/NULL); if (L_80) { goto IL_016c; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_81 = V_1; NullCheck(L_81); int32_t L_82; L_82 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_81, /*hidden argument*/NULL); if ((!(((uint32_t)L_82) == ((uint32_t)3)))) { goto IL_0173; } } IL_016c: { // SetPointLightShaderGlobals(cmd, light); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = ___cmd3; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_84 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_SetPointLightShaderGlobals_m43E7D56238A1B67495DA8AB5AD7778426B9F3F3F(L_83, L_84, /*hidden argument*/NULL); } IL_0173: { // if (light.lightType == Light2D.LightType.Parametric || light.lightType == Light2D.LightType.Freeform || light.lightType == Light2D.LightType.Sprite) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_85 = V_1; NullCheck(L_85); int32_t L_86; L_86 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_85, /*hidden argument*/NULL); if (!L_86) { goto IL_018d; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_87 = V_1; NullCheck(L_87); int32_t L_88; L_88 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_87, /*hidden argument*/NULL); if ((((int32_t)L_88) == ((int32_t)1))) { goto IL_018d; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_89 = V_1; NullCheck(L_89); int32_t L_90; L_90 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_89, /*hidden argument*/NULL); if ((!(((uint32_t)L_90) == ((uint32_t)2)))) { goto IL_01a3; } } IL_018d: { // cmd.DrawMesh(lightMesh, light.transform.localToWorldMatrix, lightVolumeMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_92 = V_4; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_93 = V_1; NullCheck(L_93); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_94; L_94 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_93, /*hidden argument*/NULL); NullCheck(L_94); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_95; L_95 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_94, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_96 = V_3; NullCheck(L_91); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_91, L_92, L_95, L_96, /*hidden argument*/NULL); // } goto IL_01e9; } IL_01a3: { // else if (light.lightType == Light2D.LightType.Point) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_97 = V_1; NullCheck(L_97); int32_t L_98; L_98 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_97, /*hidden argument*/NULL); if ((!(((uint32_t)L_98) == ((uint32_t)3)))) { goto IL_01e9; } } { // var scale = new Vector3(light.pointLightOuterRadius, light.pointLightOuterRadius, light.pointLightOuterRadius); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_99 = V_1; NullCheck(L_99); float L_100; L_100 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_99, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_101 = V_1; NullCheck(L_101); float L_102; L_102 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_101, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_103 = V_1; NullCheck(L_103); float L_104; L_104 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_103, /*hidden argument*/NULL); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_5), L_100, L_102, L_104, /*hidden argument*/NULL); // var matrix = Matrix4x4.TRS(light.transform.position, Quaternion.identity, scale); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_105 = V_1; NullCheck(L_105); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_106; L_106 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_105, /*hidden argument*/NULL); NullCheck(L_106); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_107; L_107 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_106, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_108; L_108 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_109 = V_5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_110; L_110 = Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220(L_107, L_108, L_109, /*hidden argument*/NULL); V_6 = L_110; // cmd.DrawMesh(lightMesh, matrix, lightVolumeMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_111 = ___cmd3; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_112 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_113 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_114 = V_3; NullCheck(L_111); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_111, L_112, L_113, L_114, /*hidden argument*/NULL); } IL_01e9: { // for (var i = 0; i < lights.Count; i++) int32_t L_115 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_115, (int32_t)1)); } IL_01ed: { // for (var i = 0; i < lights.Count; i++) int32_t L_116 = V_0; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_117 = ___lights7; NullCheck(L_117); int32_t L_118; L_118 = List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_inline(L_117, /*hidden argument*/List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_RuntimeMethod_var); if ((((int32_t)L_116) < ((int32_t)L_118))) { goto IL_0014; } } IL_01fa: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetShapeLightShaderGlobals(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetShapeLightShaderGlobals_m5989155635F5DE4AB45893FA17399C9FE3B65B76 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 V_1; memset((&V_1), 0, sizeof(V_1)); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D V_2; memset((&V_2), 0, sizeof(V_2)); { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) V_0 = 0; goto IL_0075; } IL_0004: { // var blendStyle = pass.rendererData.lightBlendStyles[i]; RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 L_5 = (L_2)->GetAt(static_cast(L_4)); V_1 = L_5; // if (i >= k_BlendFactorsPropIDs.Length) int32_t L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_7 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_BlendFactorsPropIDs_9(); NullCheck(L_7); if ((((int32_t)L_6) >= ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0088; } } { // cmd.SetGlobalVector(k_BlendFactorsPropIDs[i], blendStyle.blendFactors); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_9 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_BlendFactorsPropIDs_9(); int32_t L_10 = V_0; NullCheck(L_9); int32_t L_11 = L_10; int32_t L_12 = (L_9)->GetAt(static_cast(L_11)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; L_13 = Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)(&V_1), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14; L_14 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_13, /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_8, L_12, L_14, /*hidden argument*/NULL); // cmd.SetGlobalVector(k_MaskFilterPropIDs[i], blendStyle.maskTextureChannelFilter.mask); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = ___cmd1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_MaskFilterPropIDs_10(); int32_t L_17 = V_0; NullCheck(L_16); int32_t L_18 = L_17; int32_t L_19 = (L_16)->GetAt(static_cast(L_18)); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_20; L_20 = Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)(&V_1), /*hidden argument*/NULL); V_2 = L_20; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; L_21 = MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline((MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D *)(&V_2), /*hidden argument*/NULL); NullCheck(L_15); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_15, L_19, L_21, /*hidden argument*/NULL); // cmd.SetGlobalVector(k_InvertedFilterPropIDs[i], blendStyle.maskTextureChannelFilter.inverted); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = ___cmd1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_23 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_InvertedFilterPropIDs_11(); int32_t L_24 = V_0; NullCheck(L_23); int32_t L_25 = L_24; int32_t L_26 = (L_23)->GetAt(static_cast(L_25)); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_27; L_27 = Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)(&V_1), /*hidden argument*/NULL); V_2 = L_27; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28; L_28 = MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline((MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D *)(&V_2), /*hidden argument*/NULL); NullCheck(L_22); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_22, L_26, L_28, /*hidden argument*/NULL); // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) int32_t L_29 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1)); } IL_0075: { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; i++) int32_t L_30 = V_0; RuntimeObject* L_31 = ___pass0; NullCheck(L_31); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_32; L_32 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_31); NullCheck(L_32); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_33; L_33 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_32, /*hidden argument*/NULL); NullCheck(L_33); if ((((int32_t)L_30) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length)))))) { goto IL_0004; } } IL_0088: { // cmd.SetGlobalTexture(k_FalloffLookupID, Light2DLookupTexture.GetFalloffLookupTexture()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_35 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffLookupID_22(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_36; L_36 = Light2DLookupTexture_GetFalloffLookupTexture_m841BB2E6AFBC739EBC16721370F105DBC5BCCA63(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_37; L_37 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_36, /*hidden argument*/NULL); NullCheck(L_34); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_34, L_35, L_37, /*hidden argument*/NULL); // } return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedInnerRadius(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RendererLighting_GetNormalizedInnerRadius_mE7692CA5B89859C3596C2A858CCDE2724478A7E7 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method) { { // return light.pointLightInnerRadius / light.pointLightOuterRadius; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light0; NullCheck(L_0); float L_1; L_1 = Light2D_get_pointLightInnerRadius_m87BFD475CEDA7396C437A12AB5A5AB734C86280D_inline(L_0, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___light0; NullCheck(L_2); float L_3; L_3 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_2, /*hidden argument*/NULL); return ((float)((float)L_1/(float)L_3)); } } // System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RendererLighting_GetNormalizedAngle_m005B963D56E2ED25B473CDCEFE44A591E14F6B06 (float ___angle0, const RuntimeMethod* method) { { // return (angle / 360.0f); float L_0 = ___angle0; return ((float)((float)L_0/(float)(360.0f))); } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetScaledLightInvMatrix(UnityEngine.Experimental.Rendering.Universal.Light2D,UnityEngine.Matrix4x4&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_GetScaledLightInvMatrix_m5C780E2A82EC9AB507473D557F1B4D7152584783 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___retMatrix1, bool ___includeRotation2, const RuntimeMethod* method) { float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_3 = NULL; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_4; memset((&V_4), 0, sizeof(V_4)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_5; memset((&V_5), 0, sizeof(V_5)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { // var outerRadius = light.pointLightOuterRadius; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light0; NullCheck(L_0); float L_1; L_1 = Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // var lightScale = Vector3.one; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); V_1 = L_2; // var outerRadiusScale = new Vector3(lightScale.x * outerRadius, lightScale.y * outerRadius, lightScale.z * outerRadius); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_1; float L_4 = L_3.get_x_2(); float L_5 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_1; float L_7 = L_6.get_y_3(); float L_8 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1; float L_10 = L_9.get_z_4(); float L_11 = V_0; Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); // var transform = light.transform; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_12 = ___light0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); V_3 = L_13; // var rotation = includeRotation ? transform.rotation : Quaternion.identity; bool L_14 = ___includeRotation2; if (L_14) { goto IL_003d; } } { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15; L_15 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); G_B3_0 = L_15; goto IL_0043; } IL_003d: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16 = V_3; NullCheck(L_16); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17; L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_16, /*hidden argument*/NULL); G_B3_0 = L_17; } IL_0043: { V_4 = G_B3_0; // var scaledLightMat = Matrix4x4.TRS(transform.position, rotation, outerRadiusScale); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18 = V_3; NullCheck(L_18); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_18, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22; L_22 = Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220(L_19, L_20, L_21, /*hidden argument*/NULL); V_5 = L_22; // retMatrix = Matrix4x4.Inverse(scaledLightMat); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_23 = ___retMatrix1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24 = V_5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_25; L_25 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_24, /*hidden argument*/NULL); *(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_23 = L_25; // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetPointLightShaderGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetPointLightShaderGlobals_m43E7D56238A1B67495DA8AB5AD7778426B9F3F3F (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; int32_t G_B2_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B2_1 = NULL; int32_t G_B1_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B1_1 = NULL; float G_B3_0 = 0.0f; int32_t G_B3_1 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_2 = NULL; { // GetScaledLightInvMatrix(light, out var lightInverseMatrix, true); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_GetScaledLightInvMatrix_m5C780E2A82EC9AB507473D557F1B4D7152584783(L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), (bool)1, /*hidden argument*/NULL); // GetScaledLightInvMatrix(light, out var lightNoRotInverseMatrix, false); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_1 = ___light1; RendererLighting_GetScaledLightInvMatrix_m5C780E2A82EC9AB507473D557F1B4D7152584783(L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), (bool)0, /*hidden argument*/NULL); // var innerRadius = GetNormalizedInnerRadius(light); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___light1; float L_3; L_3 = RendererLighting_GetNormalizedInnerRadius_mE7692CA5B89859C3596C2A858CCDE2724478A7E7(L_2, /*hidden argument*/NULL); V_2 = L_3; // var innerAngle = GetNormalizedAngle(light.pointLightInnerAngle); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_4 = ___light1; NullCheck(L_4); float L_5; L_5 = Light2D_get_pointLightInnerAngle_m9F1EB9CBBD84C31001482B823D157B0CA74D458B_inline(L_4, /*hidden argument*/NULL); float L_6; L_6 = RendererLighting_GetNormalizedAngle_m005B963D56E2ED25B473CDCEFE44A591E14F6B06(L_5, /*hidden argument*/NULL); V_3 = L_6; // var outerAngle = GetNormalizedAngle(light.pointLightOuterAngle); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_7 = ___light1; NullCheck(L_7); float L_8; L_8 = Light2D_get_pointLightOuterAngle_mC38890E75B78A2A2D128EABC6558658BFFDD0A83_inline(L_7, /*hidden argument*/NULL); float L_9; L_9 = RendererLighting_GetNormalizedAngle_m005B963D56E2ED25B473CDCEFE44A591E14F6B06(L_8, /*hidden argument*/NULL); V_4 = L_9; // var innerRadiusMult = 1 / (1 - innerRadius); float L_10 = V_2; V_5 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_10)))); // cmd.SetGlobalVector(k_LightPositionID, light.transform.position); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmd0; int32_t L_12 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightPositionID_23(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_13 = ___light1; NullCheck(L_13); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_13, /*hidden argument*/NULL); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_14, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; L_16 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_15, /*hidden argument*/NULL); NullCheck(L_11); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_11, L_12, L_16, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(k_LightInvMatrixID, lightInverseMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = ___cmd0; int32_t L_18 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightInvMatrixID_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19 = V_0; NullCheck(L_17); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_17, L_18, L_19, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(k_LightNoRotInvMatrixID, lightNoRotInverseMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = ___cmd0; int32_t L_21 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightNoRotInvMatrixID_25(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22 = V_1; NullCheck(L_20); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_20, L_21, L_22, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_InnerRadiusMultID, innerRadiusMult); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = ___cmd0; int32_t L_24 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_InnerRadiusMultID_26(); float L_25 = V_5; NullCheck(L_23); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_23, L_24, L_25, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_OuterAngleID, outerAngle); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd0; int32_t L_27 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_OuterAngleID_27(); float L_28 = V_4; NullCheck(L_26); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_26, L_27, L_28, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_InnerAngleMultID, 1 / (outerAngle - innerAngle)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = ___cmd0; int32_t L_30 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_InnerAngleMultID_28(); float L_31 = V_4; float L_32 = V_3; NullCheck(L_29); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_29, L_30, ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)L_31, (float)L_32)))), /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_LightLookupID, Light2DLookupTexture.GetLightLookupTexture()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = ___cmd0; int32_t L_34 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightLookupID_29(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_35; L_35 = Light2DLookupTexture_GetLightLookupTexture_m85BCF7B5B76E5D532DC6CDC777766298DE3DBC95(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_36; L_36 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_35, /*hidden argument*/NULL); NullCheck(L_33); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_33, L_34, L_36, /*hidden argument*/NULL); // cmd.SetGlobalTexture(k_FalloffLookupID, Light2DLookupTexture.GetFalloffLookupTexture()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = ___cmd0; int32_t L_38 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffLookupID_22(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_39; L_39 = Light2DLookupTexture_GetFalloffLookupTexture_m841BB2E6AFBC739EBC16721370F105DBC5BCCA63(/*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_40; L_40 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_39, /*hidden argument*/NULL); NullCheck(L_37); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_37, L_38, L_40, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_FalloffIntensityID, light.falloffIntensity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = ___cmd0; int32_t L_42 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_FalloffIntensityID_16(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_43 = ___light1; NullCheck(L_43); float L_44; L_44 = Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4_inline(L_43, /*hidden argument*/NULL); NullCheck(L_41); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_41, L_42, L_44, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_IsFullSpotlightID, innerAngle == 1 ? 1.0f : 0.0f); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; int32_t L_46 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_IsFullSpotlightID_30(); float L_47 = V_3; G_B1_0 = L_46; G_B1_1 = L_45; if ((((float)L_47) == ((float)(1.0f)))) { G_B2_0 = L_46; G_B2_1 = L_45; goto IL_00f3; } } { G_B3_0 = (0.0f); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_00f8; } IL_00f3: { G_B3_0 = (1.0f); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_00f8: { NullCheck(G_B3_2); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL); // cmd.SetGlobalFloat(k_LightZDistanceID, light.pointLightDistance); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_49 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightZDistanceID_31(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_50 = ___light1; NullCheck(L_50); float L_51; L_51 = Light2D_get_pointLightDistance_m33AE39964B4F85EC65CE44D362AD1AEF3422897D_inline(L_50, /*hidden argument*/NULL); NullCheck(L_48); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_48, L_49, L_51, /*hidden argument*/NULL); // if (light.lightCookieSprite != null && light.lightCookieSprite.texture != null) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_52 = ___light1; NullCheck(L_52); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_53; L_53 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_52, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_54; L_54 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_53, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_54) { goto IL_014a; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_55 = ___light1; NullCheck(L_55); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_56; L_56 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_55, /*hidden argument*/NULL); NullCheck(L_56); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_57; L_57 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_56, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_58; L_58 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_57, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_58) { goto IL_014a; } } { // cmd.SetGlobalTexture(k_PointLightCookieTexID, light.lightCookieSprite.texture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_60 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_PointLightCookieTexID_32(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_61 = ___light1; NullCheck(L_61); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_62; L_62 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_61, /*hidden argument*/NULL); NullCheck(L_62); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_63; L_63 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_62, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_64; L_64 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_63, /*hidden argument*/NULL); NullCheck(L_59); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_59, L_60, L_64, /*hidden argument*/NULL); } IL_014a: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ClearDirtyLighting(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.CommandBuffer,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_ClearDirtyLighting_mD947EBBA0CA0A9A69A8CA1149E2F6438F38A75B4 (RuntimeObject* ___pass0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, uint32_t ___blendStylesUsed2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; ++i) V_0 = 0; goto IL_006f; } IL_0004: { // if ((blendStylesUsed & (uint)(1 << i)) == 0) uint32_t L_0 = ___blendStylesUsed2; int32_t L_1 = V_0; if (!((int32_t)((int32_t)L_0&(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))))))) { goto IL_006b; } } { // if (!pass.rendererData.lightBlendStyles[i].isDirty) RuntimeObject* L_2 = ___pass0; NullCheck(L_2); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_3; L_3 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_2); NullCheck(L_3); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_4; L_4 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_3, /*hidden argument*/NULL); int32_t L_5 = V_0; NullCheck(L_4); bool L_6; L_6 = Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_4)->GetAddressAt(static_cast(L_5))), /*hidden argument*/NULL); if (!L_6) { goto IL_006b; } } { // cmd.SetRenderTarget(pass.rendererData.lightBlendStyles[i].renderTargetHandle.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd1; RuntimeObject* L_8 = ___pass0; NullCheck(L_8); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_9; L_9 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_8); NullCheck(L_9); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_10; L_10 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_9, /*hidden argument*/NULL); int32_t L_11 = V_0; NullCheck(L_10); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_12 = ((L_10)->GetAddressAt(static_cast(L_11)))->get_address_of_renderTargetHandle_7(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_13; L_13 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_12, /*hidden argument*/NULL); NullCheck(L_7); CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840(L_7, L_13, /*hidden argument*/NULL); // cmd.ClearRenderTarget(false, true, Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15; L_15 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); NullCheck(L_14); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_14, (bool)0, (bool)1, L_15, /*hidden argument*/NULL); // pass.rendererData.lightBlendStyles[i].isDirty = false; RuntimeObject* L_16 = ___pass0; NullCheck(L_16); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_17; L_17 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_16); NullCheck(L_17); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_18; L_18 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_17, /*hidden argument*/NULL); int32_t L_19 = V_0; NullCheck(L_18); Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_18)->GetAddressAt(static_cast(L_19))), (bool)0, /*hidden argument*/NULL); } IL_006b: { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; ++i) int32_t L_20 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_006f: { // for (var i = 0; i < pass.rendererData.lightBlendStyles.Length; ++i) int32_t L_21 = V_0; RuntimeObject* L_22 = ___pass0; NullCheck(L_22); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_23; L_23 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_22); NullCheck(L_23); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_24; L_24 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_23, /*hidden argument*/NULL); NullCheck(L_24); if ((((int32_t)L_21) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderNormals(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderNormals_mF90E1401C4E96900A9C3FA52B989E8CAF89AB3E1 (RuntimeObject* ___pass0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults2, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ___drawSettings3, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___filterSettings4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_0(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) // cmd.SetRenderTarget(pass.rendererData.normalsRenderTarget.Identifier(), depthTarget); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; RuntimeObject* L_4 = ___pass0; NullCheck(L_4); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_5; L_5 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_4); NullCheck(L_5); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_6 = L_5->get_address_of_normalsRenderTarget_23(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_7; L_7 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_6, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8 = ___depthTarget5; NullCheck(L_3); CommandBuffer_SetRenderTarget_m432308E923622240B4FDB847F6CFB63E3E0EBB1A(L_3, L_7, L_8, /*hidden argument*/NULL); // cmd.ClearRenderTarget(true, true, k_NormalClearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_NormalClearColor_2(); NullCheck(L_9); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_9, (bool)1, (bool)1, L_10, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x48, FINALLY_003a); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_003a; } FINALLY_003a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(58) } // end finally (depth: 1) IL2CPP_CLEANUP(58) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x48, IL_0048) } IL_0048: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context1), L_11, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_12, /*hidden argument*/NULL); // drawSettings.SetShaderPassName(0, k_NormalsRenderingPassName); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_13 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_NormalsRenderingPassName_1(); DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&___drawSettings3), 0, L_13, /*hidden argument*/NULL); // context.DrawRenderers(cullResults, ref drawSettings, ref filterSettings); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_14 = ___cullResults2; ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context1), L_14, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&___drawSettings3), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&___filterSettings4), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLights(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLights_m5792B554691D5107F1BEADEC3969B62DC423E81F (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___layerToRender3, uint32_t ___blendStylesUsed4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* V_0 = NULL; int32_t V_1 = 0; String_t* V_2 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_5; memset((&V_5), 0, sizeof(V_5)); { // var blendStyles = pass.rendererData.lightBlendStyles; RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); V_0 = L_2; // for (var i = 0; i < blendStyles.Length; ++i) V_1 = 0; goto IL_00d0; } IL_0013: { // if ((blendStylesUsed & (uint)(1 << i)) == 0) uint32_t L_3 = ___blendStylesUsed4; int32_t L_4 = V_1; if (!((int32_t)((int32_t)L_3&(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31)))))))) { goto IL_00cc; } } { // var sampleName = blendStyles[i].name; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_5 = V_0; int32_t L_6 = V_1; NullCheck(L_5); String_t* L_7 = ((L_5)->GetAddressAt(static_cast(L_6)))->get_name_0(); V_2 = L_7; // cmd.BeginSample(sampleName); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd2; String_t* L_9 = V_2; NullCheck(L_8); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_8, L_9, /*hidden argument*/NULL); // var rtID = pass.rendererData.lightBlendStyles[i].renderTargetHandle.Identifier(); RuntimeObject* L_10 = ___pass0; NullCheck(L_10); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_11; L_11 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_10); NullCheck(L_11); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_12; L_12 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_11, /*hidden argument*/NULL); int32_t L_13 = V_1; NullCheck(L_12); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_14 = ((L_12)->GetAddressAt(static_cast(L_13)))->get_address_of_renderTargetHandle_7(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_14, /*hidden argument*/NULL); V_3 = L_15; // cmd.SetRenderTarget(rtID); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = ___cmd2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_17 = V_3; NullCheck(L_16); CommandBuffer_SetRenderTarget_mCDFEB57580AF2EC11E02BA87EFB6CF18AD3AC840(L_16, L_17, /*hidden argument*/NULL); // var rtDirty = false; V_4 = (bool)0; // if (!Light2DManager.GetGlobalColor(layerToRender, i, out var clearColor)) int32_t L_18 = ___layerToRender3; int32_t L_19 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); bool L_20; L_20 = Light2DManager_GetGlobalColor_mFE4E2669C30CC36244FA5760D0D2FFFB6EE6292C(L_18, L_19, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_5), /*hidden argument*/NULL); if (L_20) { goto IL_006f; } } { // clearColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21; L_21 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); V_5 = L_21; goto IL_0072; } IL_006f: { // rtDirty = true; V_4 = (bool)1; } IL_0072: { // rtDirty |= RenderLightSet( // pass, renderingData, // i, // cmd, // layerToRender, // rtID, // (pass.rendererData.lightBlendStyles[i].isDirty || rtDirty), // clearColor, // pass.rendererData.lightCullResult.visibleLights // ); bool L_22 = V_4; RuntimeObject* L_23 = ___pass0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_24 = ___renderingData1; int32_t L_25 = V_1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd2; int32_t L_27 = ___layerToRender3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28 = V_3; RuntimeObject* L_29 = ___pass0; NullCheck(L_29); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_30; L_30 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_29); NullCheck(L_30); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_31; L_31 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_30, /*hidden argument*/NULL); int32_t L_32 = V_1; NullCheck(L_31); bool L_33; L_33 = Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_31)->GetAddressAt(static_cast(L_32))), /*hidden argument*/NULL); bool L_34 = V_4; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_5; RuntimeObject* L_36 = ___pass0; NullCheck(L_36); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_37; L_37 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_36); NullCheck(L_37); RuntimeObject* L_38; L_38 = Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline(L_37, /*hidden argument*/NULL); NullCheck(L_38); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_39; L_39 = InterfaceFuncInvoker0< List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * >::Invoke(0 /* System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult::get_visibleLights() */, ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var, L_38); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); bool L_40; L_40 = RendererLighting_RenderLightSet_mE37A8A92E55671D7DA331B08832859E70264E55B(L_23, L_24, L_25, L_26, L_27, L_28, (bool)((int32_t)((int32_t)L_33|(int32_t)L_34)), L_35, L_39, /*hidden argument*/NULL); V_4 = (bool)((int32_t)((int32_t)L_22|(int32_t)L_40)); // pass.rendererData.lightBlendStyles[i].isDirty = rtDirty; RuntimeObject* L_41 = ___pass0; NullCheck(L_41); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_42; L_42 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_41); NullCheck(L_42); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_43; L_43 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_42, /*hidden argument*/NULL); int32_t L_44 = V_1; NullCheck(L_43); bool L_45 = V_4; Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline((Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 *)((L_43)->GetAddressAt(static_cast(L_44))), L_45, /*hidden argument*/NULL); // cmd.EndSample(sampleName); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = ___cmd2; String_t* L_47 = V_2; NullCheck(L_46); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_46, L_47, /*hidden argument*/NULL); } IL_00cc: { // for (var i = 0; i < blendStyles.Length; ++i) int32_t L_48 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1)); } IL_00d0: { // for (var i = 0; i < blendStyles.Length; ++i) int32_t L_49 = V_1; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_50 = V_0; NullCheck(L_50); if ((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumes(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_RenderLightVolumes_mE42EFD7FDE76625644B04A455591FB9E3B2710D8 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___layerToRender3, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTarget4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget5, uint32_t ___blendStylesUsed6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* V_0 = NULL; int32_t V_1 = 0; String_t* V_2 = NULL; { // var blendStyles = pass.rendererData.lightBlendStyles; RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); V_0 = L_2; // for (var i = 0; i < blendStyles.Length; ++i) V_1 = 0; goto IL_0058; } IL_0010: { // if ((blendStylesUsed & (uint)(1 << i)) == 0) uint32_t L_3 = ___blendStylesUsed6; int32_t L_4 = V_1; if (!((int32_t)((int32_t)L_3&(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31)))))))) { goto IL_0054; } } { // string sampleName = blendStyles[i].name; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_5 = V_0; int32_t L_6 = V_1; NullCheck(L_5); String_t* L_7 = ((L_5)->GetAddressAt(static_cast(L_6)))->get_name_0(); V_2 = L_7; // cmd.BeginSample(sampleName); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd2; String_t* L_9 = V_2; NullCheck(L_8); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_8, L_9, /*hidden argument*/NULL); // RenderLightVolumeSet( // pass, renderingData, // i, // cmd, // layerToRender, // renderTarget, // depthTarget, // pass.rendererData.lightCullResult.visibleLights // ); RuntimeObject* L_10 = ___pass0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_11 = ___renderingData1; int32_t L_12 = V_1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = ___cmd2; int32_t L_14 = ___layerToRender3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15 = ___renderTarget4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = ___depthTarget5; RuntimeObject* L_17 = ___pass0; NullCheck(L_17); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_18; L_18 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_17); NullCheck(L_18); RuntimeObject* L_19; L_19 = Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline(L_18, /*hidden argument*/NULL); NullCheck(L_19); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_20; L_20 = InterfaceFuncInvoker0< List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * >::Invoke(0 /* System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ILight2DCullResult::get_visibleLights() */, ILight2DCullResult_t1DCC0742C921259055020BA8041E3379DDC1819E_il2cpp_TypeInfo_var, L_19); IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_RenderLightVolumeSet_mA1343BC39DF9591F997F633CC6EAF9F1283ED136(L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_20, /*hidden argument*/NULL); // cmd.EndSample(sampleName); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd2; String_t* L_22 = V_2; NullCheck(L_21); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_21, L_22, /*hidden argument*/NULL); } IL_0054: { // for (var i = 0; i < blendStyles.Length; ++i) int32_t L_23 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0058: { // for (var i = 0; i < blendStyles.Length; ++i) int32_t L_24 = V_1; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_25 = V_0; NullCheck(L_25); if ((((int32_t)L_24) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_25)->max_length)))))) { goto IL_0010; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetBlendModes(UnityEngine.Material,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting_SetBlendModes_mA3D8F55E22BD51C2217968BC1DD8D1723058A268 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___src1, int32_t ___dst2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // material.SetFloat(k_SrcBlendID, (float)src); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); int32_t L_1 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_SrcBlendID_14(); int32_t L_2 = ___src1; NullCheck(L_0); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_0, L_1, ((float)((float)L_2)), /*hidden argument*/NULL); // material.SetFloat(k_DstBlendID, (float)dst); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = ___material0; int32_t L_4 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_DstBlendID_15(); int32_t L_5 = ___dst2; NullCheck(L_3); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_3, L_4, ((float)((float)L_5)), /*hidden argument*/NULL); // } return; } } // System.UInt32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterialIndex(UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RendererLighting_GetLightMaterialIndex_mBF82F43498F4D2116340F1A57E3D10F4F6F7502B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, bool ___isVolume1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint32_t V_1 = 0; uint32_t V_2 = 0; uint32_t V_3 = 0; uint32_t V_4 = 0; uint32_t V_5 = 0; uint32_t V_6 = 0; bool G_B2_0 = false; bool G_B1_0 = false; int32_t G_B3_0 = 0; bool G_B3_1 = false; bool G_B5_0 = false; bool G_B4_0 = false; int32_t G_B6_0 = 0; bool G_B6_1 = false; bool G_B8_0 = false; bool G_B7_0 = false; int32_t G_B9_0 = 0; bool G_B9_1 = false; bool G_B11_0 = false; bool G_B10_0 = false; int32_t G_B12_0 = 0; bool G_B12_1 = false; bool G_B15_0 = false; bool G_B13_0 = false; bool G_B14_0 = false; bool G_B16_0 = false; int32_t G_B17_0 = 0; bool G_B17_1 = false; int32_t G_B21_0 = 0; int32_t G_B23_0 = 0; int32_t G_B22_0 = 0; int32_t G_B24_0 = 0; int32_t G_B24_1 = 0; { // var isPoint = light.isPointLight; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light0; NullCheck(L_0); bool L_1; L_1 = Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB(L_0, /*hidden argument*/NULL); // var bitIndex = 0; V_0 = 0; // var volumeBit = isVolume ? 1u << bitIndex : 0u; bool L_2 = ___isVolume1; G_B1_0 = L_1; if (L_2) { G_B2_0 = L_1; goto IL_000e; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0014; } IL_000e: { int32_t L_3 = V_0; G_B3_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_3&(int32_t)((int32_t)31))))); G_B3_1 = G_B2_0; } IL_0014: { V_1 = G_B3_0; // bitIndex++; int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); // var shapeBit = !isPoint ? 1u << bitIndex : 0u; bool L_5 = G_B3_1; G_B4_0 = L_5; if (!L_5) { G_B5_0 = L_5; goto IL_001f; } } { G_B6_0 = 0; G_B6_1 = G_B4_0; goto IL_0025; } IL_001f: { int32_t L_6 = V_0; G_B6_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_6&(int32_t)((int32_t)31))))); G_B6_1 = G_B5_0; } IL_0025: { V_2 = G_B6_0; // bitIndex++; int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); // var additiveBit = light.alphaBlendOnOverlap ? 0u : 1u << bitIndex; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_8 = ___light0; NullCheck(L_8); bool L_9; L_9 = Light2D_get_alphaBlendOnOverlap_mF714ABBFFAE8B134F473DA058FF96DDDC196E28F_inline(L_8, /*hidden argument*/NULL); G_B7_0 = G_B6_1; if (L_9) { G_B8_0 = G_B6_1; goto IL_003a; } } { int32_t L_10 = V_0; G_B9_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_10&(int32_t)((int32_t)31))))); G_B9_1 = G_B7_0; goto IL_003b; } IL_003a: { G_B9_0 = 0; G_B9_1 = G_B8_0; } IL_003b: { V_3 = G_B9_0; // bitIndex++; int32_t L_11 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); // var spriteBit = light.lightType == Light2D.LightType.Sprite ? 1u << bitIndex : 0u; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_12 = ___light0; NullCheck(L_12); int32_t L_13; L_13 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_12, /*hidden argument*/NULL); G_B10_0 = G_B9_1; if ((((int32_t)L_13) == ((int32_t)2))) { G_B11_0 = G_B9_1; goto IL_004c; } } { G_B12_0 = 0; G_B12_1 = G_B10_0; goto IL_0052; } IL_004c: { int32_t L_14 = V_0; G_B12_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_14&(int32_t)((int32_t)31))))); G_B12_1 = G_B11_0; } IL_0052: { V_4 = G_B12_0; // bitIndex++; int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); // var pointCookieBit = (isPoint && light.lightCookieSprite != null && light.lightCookieSprite.texture != null) ? 1u << bitIndex : 0u; bool L_16 = G_B12_1; G_B13_0 = L_16; if (!L_16) { G_B15_0 = L_16; goto IL_007c; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_17 = ___light0; NullCheck(L_17); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_18; L_18 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_17, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_18, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B14_0 = G_B13_0; if (!L_19) { G_B15_0 = G_B13_0; goto IL_007c; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_20 = ___light0; NullCheck(L_20); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_21; L_21 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_20, /*hidden argument*/NULL); NullCheck(L_21); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22; L_22 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_21, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_23; L_23 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_22, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B15_0 = G_B14_0; if (L_23) { G_B16_0 = G_B14_0; goto IL_007f; } } IL_007c: { G_B17_0 = 0; G_B17_1 = G_B15_0; goto IL_0085; } IL_007f: { int32_t L_24 = V_0; G_B17_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_24&(int32_t)((int32_t)31))))); G_B17_1 = G_B16_0; } IL_0085: { V_5 = G_B17_0; // bitIndex++; int32_t L_25 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); // var pointFastQualityBit = (isPoint && light.pointLightQuality == Light2D.PointLightQuality.Fast) ? 1u << bitIndex : 0u; if (!G_B17_1) { goto IL_0095; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_26 = ___light0; NullCheck(L_26); int32_t L_27; L_27 = Light2D_get_pointLightQuality_m9690E4499AE53FFDA1074CA30D57BD2BE9296113_inline(L_26, /*hidden argument*/NULL); if (!L_27) { goto IL_0098; } } IL_0095: { G_B21_0 = 0; goto IL_009e; } IL_0098: { int32_t L_28 = V_0; G_B21_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_28&(int32_t)((int32_t)31))))); } IL_009e: { // bitIndex++; int32_t L_29 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1)); // var useNormalMap = light.useNormalMap ? 1u << bitIndex : 0u; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_30 = ___light0; NullCheck(L_30); bool L_31; L_31 = Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline(L_30, /*hidden argument*/NULL); G_B22_0 = G_B21_0; if (L_31) { G_B23_0 = G_B21_0; goto IL_00ad; } } { G_B24_0 = 0; G_B24_1 = G_B22_0; goto IL_00b3; } IL_00ad: { int32_t L_32 = V_0; G_B24_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_32&(int32_t)((int32_t)31))))); G_B24_1 = G_B23_0; } IL_00b3: { V_6 = G_B24_0; // return pointFastQualityBit | pointCookieBit | spriteBit | additiveBit | shapeBit | volumeBit | useNormalMap; uint32_t L_33 = V_5; uint32_t L_34 = V_4; uint32_t L_35 = V_3; uint32_t L_36 = V_2; uint32_t L_37 = V_1; uint32_t L_38 = V_6; return ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)G_B24_1|(int32_t)L_33))|(int32_t)L_34))|(int32_t)L_35))|(int32_t)L_36))|(int32_t)L_37))|(int32_t)L_38)); } } // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateLightMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RendererLighting_CreateLightMaterial_m5A53475475F52C129D5EDF751371F0B793830DC1 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, bool ___isVolume2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * G_B4_0 = NULL; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * G_B8_0 = NULL; { // var isPoint = light.isPointLight; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light1; NullCheck(L_0); bool L_1; L_1 = Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (isVolume) bool L_2 = ___isVolume2; if (!L_2) { goto IL_0023; } } { // material = CoreUtils.CreateEngineMaterial(isPoint ? rendererData.pointLightVolumeShader : rendererData.shapeLightVolumeShader); bool L_3 = V_0; if (L_3) { goto IL_0015; } } { Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_4 = ___rendererData0; NullCheck(L_4); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5; L_5 = Renderer2DData_get_shapeLightVolumeShader_m6EA4732EEBA571ABD470CDF1C94CC51DAB6EA0B1_inline(L_4, /*hidden argument*/NULL); G_B4_0 = L_5; goto IL_001b; } IL_0015: { Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_6 = ___rendererData0; NullCheck(L_6); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7; L_7 = Renderer2DData_get_pointLightVolumeShader_mDF3EF37436A4FF35DE24F39F4EA238048AEEB07A_inline(L_6, /*hidden argument*/NULL); G_B4_0 = L_7; } IL_001b: { IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(G_B4_0, /*hidden argument*/NULL); V_1 = L_8; goto IL_0060; } IL_0023: { // material = CoreUtils.CreateEngineMaterial(isPoint ? rendererData.pointLightShader : rendererData.shapeLightShader); bool L_9 = V_0; if (L_9) { goto IL_002e; } } { Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_10 = ___rendererData0; NullCheck(L_10); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_11; L_11 = Renderer2DData_get_shapeLightShader_mF46342C47A1B5A891BE2FA434619F3A903AE50A6_inline(L_10, /*hidden argument*/NULL); G_B8_0 = L_11; goto IL_0034; } IL_002e: { Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_12 = ___rendererData0; NullCheck(L_12); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_13; L_13 = Renderer2DData_get_pointLightShader_m9523860436DE59295AA24CB58D1795506DF13038_inline(L_12, /*hidden argument*/NULL); G_B8_0 = L_13; } IL_0034: { IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14; L_14 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(G_B8_0, /*hidden argument*/NULL); V_1 = L_14; // if (!light.alphaBlendOnOverlap) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_15 = ___light1; NullCheck(L_15); bool L_16; L_16 = Light2D_get_alphaBlendOnOverlap_mF714ABBFFAE8B134F473DA058FF96DDDC196E28F_inline(L_15, /*hidden argument*/NULL); if (L_16) { goto IL_0057; } } { // SetBlendModes(material, BlendMode.One, BlendMode.One); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_SetBlendModes_mA3D8F55E22BD51C2217968BC1DD8D1723058A268(L_17, 1, 1, /*hidden argument*/NULL); // material.EnableKeyword(k_UseAdditiveBlendingKeyword); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = V_1; String_t* L_19 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_UseAdditiveBlendingKeyword_7(); NullCheck(L_18); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_18, L_19, /*hidden argument*/NULL); // } goto IL_0060; } IL_0057: { // SetBlendModes(material, BlendMode.SrcAlpha, BlendMode.OneMinusSrcAlpha); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); RendererLighting_SetBlendModes_mA3D8F55E22BD51C2217968BC1DD8D1723058A268(L_20, 5, ((int32_t)10), /*hidden argument*/NULL); } IL_0060: { // if (light.lightType == Light2D.LightType.Sprite) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_21 = ___light1; NullCheck(L_21); int32_t L_22; L_22 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_21, /*hidden argument*/NULL); if ((!(((uint32_t)L_22) == ((uint32_t)2)))) { goto IL_0074; } } { // material.EnableKeyword(k_SpriteLightKeyword); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); String_t* L_24 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_SpriteLightKeyword_3(); NullCheck(L_23); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_23, L_24, /*hidden argument*/NULL); } IL_0074: { // if (isPoint && light.lightCookieSprite != null && light.lightCookieSprite.texture != null) bool L_25 = V_0; if (!L_25) { goto IL_00a3; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_26 = ___light1; NullCheck(L_26); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_27; L_27 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_26, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_00a3; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_29 = ___light1; NullCheck(L_29); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_30; L_30 = Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline(L_29, /*hidden argument*/NULL); NullCheck(L_30); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_31; L_31 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_30, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_32; L_32 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_31, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_32) { goto IL_00a3; } } { // material.EnableKeyword(k_UsePointLightCookiesKeyword); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); String_t* L_34 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_UsePointLightCookiesKeyword_4(); NullCheck(L_33); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_33, L_34, /*hidden argument*/NULL); } IL_00a3: { // if (isPoint && light.pointLightQuality == Light2D.PointLightQuality.Fast) bool L_35 = V_0; if (!L_35) { goto IL_00b9; } } { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_36 = ___light1; NullCheck(L_36); int32_t L_37; L_37 = Light2D_get_pointLightQuality_m9690E4499AE53FFDA1074CA30D57BD2BE9296113_inline(L_36, /*hidden argument*/NULL); if (L_37) { goto IL_00b9; } } { // material.EnableKeyword(k_LightQualityFastKeyword); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); String_t* L_39 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_LightQualityFastKeyword_5(); NullCheck(L_38); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_38, L_39, /*hidden argument*/NULL); } IL_00b9: { // if (light.useNormalMap) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_40 = ___light1; NullCheck(L_40); bool L_41; L_41 = Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline(L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_00cc; } } { // material.EnableKeyword(k_UseNormalMap); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); String_t* L_43 = ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->get_k_UseNormalMap_6(); NullCheck(L_42); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_42, L_43, /*hidden argument*/NULL); } IL_00cc: { // return material; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = V_1; return L_44; } } // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RendererLighting_GetLightMaterial_mDA82C505F74808573F89CCF43F86929914857641 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light1, bool ___isVolume2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mEC5C7A43F026E941223B27892623107EF7DD7481_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_set_Item_m8DDC83A1F310288FF9DAEB7DBDCD8C91630C8EC1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; { // var materialIndex = GetLightMaterialIndex(light, isVolume); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light1; bool L_1 = ___isVolume2; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); uint32_t L_2; L_2 = RendererLighting_GetLightMaterialIndex_mBF82F43498F4D2116340F1A57E3D10F4F6F7502B(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // if (!rendererData.lightMaterials.TryGetValue(materialIndex, out var material)) Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_3 = ___rendererData0; NullCheck(L_3); Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * L_4; L_4 = Renderer2DData_get_lightMaterials_m0752C40CA3A425CC57E068368CA7493C7A6788FD_inline(L_3, /*hidden argument*/NULL); uint32_t L_5 = V_0; NullCheck(L_4); bool L_6; L_6 = Dictionary_2_TryGetValue_mEC5C7A43F026E941223B27892623107EF7DD7481(L_4, L_5, (Material_t8927C00353A72755313F046D0CE85178AE8218EE **)(&V_1), /*hidden argument*/Dictionary_2_TryGetValue_mEC5C7A43F026E941223B27892623107EF7DD7481_RuntimeMethod_var); if (L_6) { goto IL_002e; } } { // material = CreateLightMaterial(rendererData, light, isVolume); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_7 = ___rendererData0; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_8 = ___light1; bool L_9 = ___isVolume2; IL2CPP_RUNTIME_CLASS_INIT(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10; L_10 = RendererLighting_CreateLightMaterial_m5A53475475F52C129D5EDF751371F0B793830DC1(L_7, L_8, L_9, /*hidden argument*/NULL); V_1 = L_10; // rendererData.lightMaterials[materialIndex] = material; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_11 = ___rendererData0; NullCheck(L_11); Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * L_12; L_12 = Renderer2DData_get_lightMaterials_m0752C40CA3A425CC57E068368CA7493C7A6788FD_inline(L_11, /*hidden argument*/NULL); uint32_t L_13 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = V_1; NullCheck(L_12); Dictionary_2_set_Item_m8DDC83A1F310288FF9DAEB7DBDCD8C91630C8EC1(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_set_Item_m8DDC83A1F310288FF9DAEB7DBDCD8C91630C8EC1_RuntimeMethod_var); } IL_002e: { // return material; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = V_1; return L_15; } } // System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererLighting__cctor_mEC88478B7424E1AEC7C5720F08B2F7FC3839AF43 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09910D5977B9AE5638FD3E78D09802795F63468A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E00D1617F85B505063AAF676DC480B0D1779E4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B92CA025E6B699BA16EA0D608513C8DB87C55B2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1DB1030E8052D4B8D51E64E17991C78BAC329829); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F81A5C6CE7D0CD0C840F1A2D4DA03F6051BA786); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22429AF8430A0FD2F91590E81A9FA447EA9850C6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23AF9DEA8BB359A1DFFEB8B59CBE33B9E68C5D52); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2427241C0203B7204782DBF28D28DA5073D7D279); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AA6F196579E5D09576D88CE449D6EDA384E8FD0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AB4B55742DEC60140885F934F245C8A860D3148); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F45227EF2909ADC578DC98332908F92778F8E51); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3708CDBCC9F390AB99D52FE7DEE4724401B69B9F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42905289D0AA4F8BE82DD22E4AFECE44AA31BEF4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45233758724C276D8B2C2755414B3754F09B075D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58C7707707154D0DDCD6A03FCFBE3CD968F65A34); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5E02B75D2195BF2F229B0446D08F7879F35EC2E1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5E34437F2B3F3E390B22A30BC4384A64A1B1E321); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral629C681B696A5B0A980A6B4BE5EA5CC59FAC5D76); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6843C77B06BD44DDB1476E0C77AB15D2E697E609); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral69A46B52562951333B7B38381CB1EE257BE34D01); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6D522D3932A2511A6F793A66D7E9566E37884E5D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral73B13DE9817379145386BC6ECC87E983FC8ED41A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86A04CD0F0A72EF7AFFA2F1D3B84FD4C0C8A846C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D8B7B1286C7F2D91CE833AA40DFA8D519442CF7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral919A76E8D195F258D4B41D8FEB0A759F90F3DFBF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B45F975FED45853A7BEFD89BE7BCAAB4DB2537D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F87A1D73D2A1358C981526199B9AE33CC8FFD1C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8AB803C412C52F439CFB49D8698CA707B414FE5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB48E6E73B685126E9C780C2CE67846C548E3951); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1557CA60F0A14AAB23B550D18187940F9FD0E66); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD8CF0C8C33009E9B4FA6F65E92CB27DA2F99B0D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBE40E5DE9BC200C11E3E4E92E293673307237710); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC21FD4473DD1D9AFF66C94111A34A9E639B79B88); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6C1265640611604039F57511E72262872A45202); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBB43A35B084279E58569AB874620D5B95784EBC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE708598663566B3184B098AC55A99AA078749052); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEBDA9ADCDB1FAF79680B8B8D91C935D6AC07CF78); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEBE76EC5DF64B10602C3A00D2F9AE548AEADA85E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralECEA65C9DB43AD0CEA7AC2984624135320CF9F72); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED9BA04A567FA3AB9C5E17BBF8A24FC923D81716); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8B70B09CBAAF9D97BD1634E44D9C001C28B404D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDF9FB4F562BFC3211DBBD554DC00D7B13E2F82F); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Clear Normals"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralEBE76EC5DF64B10602C3A00D2F9AE548AEADA85E, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_0(L_0); // private static readonly ShaderTagId k_NormalsRenderingPassName = new ShaderTagId("NormalsRendering"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1; memset((&L_1), 0, sizeof(L_1)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_1), _stringLiteral42905289D0AA4F8BE82DD22E4AFECE44AA31BEF4, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_NormalsRenderingPassName_1(L_1); // private static readonly Color k_NormalClearColor = new Color(0.5f, 0.5f, 1.0f, 1.0f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_2), (0.5f), (0.5f), (1.0f), (1.0f), /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_NormalClearColor_2(L_2); // private static readonly string k_SpriteLightKeyword = "SPRITE_LIGHT"; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_SpriteLightKeyword_3(_stringLiteral2AB4B55742DEC60140885F934F245C8A860D3148); // private static readonly string k_UsePointLightCookiesKeyword = "USE_POINT_LIGHT_COOKIES"; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_UsePointLightCookiesKeyword_4(_stringLiteralF8B70B09CBAAF9D97BD1634E44D9C001C28B404D); // private static readonly string k_LightQualityFastKeyword = "LIGHT_QUALITY_FAST"; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightQualityFastKeyword_5(_stringLiteral58C7707707154D0DDCD6A03FCFBE3CD968F65A34); // private static readonly string k_UseNormalMap = "USE_NORMAL_MAP"; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_UseNormalMap_6(_stringLiteralECEA65C9DB43AD0CEA7AC2984624135320CF9F72); // private static readonly string k_UseAdditiveBlendingKeyword = "USE_ADDITIVE_BLENDING"; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_UseAdditiveBlendingKeyword_7(_stringLiteralAB48E6E73B685126E9C780C2CE67846C548E3951); // private static readonly string[] k_UseBlendStyleKeywords = // { // "USE_SHAPE_LIGHT_TYPE_0", "USE_SHAPE_LIGHT_TYPE_1", "USE_SHAPE_LIGHT_TYPE_2", "USE_SHAPE_LIGHT_TYPE_3" // }; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)4); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, _stringLiteralED9BA04A567FA3AB9C5E17BBF8A24FC923D81716); (L_4)->SetAt(static_cast(0), (String_t*)_stringLiteralED9BA04A567FA3AB9C5E17BBF8A24FC923D81716); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteral9B45F975FED45853A7BEFD89BE7BCAAB4DB2537D); (L_5)->SetAt(static_cast(1), (String_t*)_stringLiteral9B45F975FED45853A7BEFD89BE7BCAAB4DB2537D); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteralA8AB803C412C52F439CFB49D8698CA707B414FE5); (L_6)->SetAt(static_cast(2), (String_t*)_stringLiteralA8AB803C412C52F439CFB49D8698CA707B414FE5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteral23AF9DEA8BB359A1DFFEB8B59CBE33B9E68C5D52); (L_7)->SetAt(static_cast(3), (String_t*)_stringLiteral23AF9DEA8BB359A1DFFEB8B59CBE33B9E68C5D52); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_UseBlendStyleKeywords_8(L_7); // private static readonly int[] k_BlendFactorsPropIDs = // { // Shader.PropertyToID("_ShapeLightBlendFactors0"), // Shader.PropertyToID("_ShapeLightBlendFactors1"), // Shader.PropertyToID("_ShapeLightBlendFactors2"), // Shader.PropertyToID("_ShapeLightBlendFactors3") // }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)4); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_9 = L_8; int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralDBB43A35B084279E58569AB874620D5B95784EBC, /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(0), (int32_t)L_10); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_11 = L_9; int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB1557CA60F0A14AAB23B550D18187940F9FD0E66, /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(1), (int32_t)L_12); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_13 = L_11; int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5E34437F2B3F3E390B22A30BC4384A64A1B1E321, /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(2), (int32_t)L_14); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_15 = L_13; int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBE40E5DE9BC200C11E3E4E92E293673307237710, /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(3), (int32_t)L_16); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_BlendFactorsPropIDs_9(L_15); // private static readonly int[] k_MaskFilterPropIDs = // { // Shader.PropertyToID("_ShapeLightMaskFilter0"), // Shader.PropertyToID("_ShapeLightMaskFilter1"), // Shader.PropertyToID("_ShapeLightMaskFilter2"), // Shader.PropertyToID("_ShapeLightMaskFilter3") // }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_17 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)4); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_18 = L_17; int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2F45227EF2909ADC578DC98332908F92778F8E51, /*hidden argument*/NULL); NullCheck(L_18); (L_18)->SetAt(static_cast(0), (int32_t)L_19); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_20 = L_18; int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6843C77B06BD44DDB1476E0C77AB15D2E697E609, /*hidden argument*/NULL); NullCheck(L_20); (L_20)->SetAt(static_cast(1), (int32_t)L_21); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_22 = L_20; int32_t L_23; L_23 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1B92CA025E6B699BA16EA0D608513C8DB87C55B2, /*hidden argument*/NULL); NullCheck(L_22); (L_22)->SetAt(static_cast(2), (int32_t)L_23); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_24 = L_22; int32_t L_25; L_25 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral919A76E8D195F258D4B41D8FEB0A759F90F3DFBF, /*hidden argument*/NULL); NullCheck(L_24); (L_24)->SetAt(static_cast(3), (int32_t)L_25); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_MaskFilterPropIDs_10(L_24); // private static readonly int[] k_InvertedFilterPropIDs = // { // Shader.PropertyToID("_ShapeLightInvertedFilter0"), // Shader.PropertyToID("_ShapeLightInvertedFilter1"), // Shader.PropertyToID("_ShapeLightInvertedFilter2"), // Shader.PropertyToID("_ShapeLightInvertedFilter3") // }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_26 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)4); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_27 = L_26; int32_t L_28; L_28 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8D8B7B1286C7F2D91CE833AA40DFA8D519442CF7, /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(0), (int32_t)L_28); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_29 = L_27; int32_t L_30; L_30 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralBD8CF0C8C33009E9B4FA6F65E92CB27DA2F99B0D, /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(1), (int32_t)L_30); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_31 = L_29; int32_t L_32; L_32 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral22429AF8430A0FD2F91590E81A9FA447EA9850C6, /*hidden argument*/NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(2), (int32_t)L_32); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_33 = L_31; int32_t L_34; L_34 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5E02B75D2195BF2F229B0446D08F7879F35EC2E1, /*hidden argument*/NULL); NullCheck(L_33); (L_33)->SetAt(static_cast(3), (int32_t)L_34); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_InvertedFilterPropIDs_11(L_33); // private static GraphicsFormat s_RenderTextureFormatToUse = GraphicsFormat.R8G8B8A8_UNorm; ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_s_RenderTextureFormatToUse_12(8); // private static readonly int k_SrcBlendID = Shader.PropertyToID("_SrcBlend"); int32_t L_35; L_35 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3708CDBCC9F390AB99D52FE7DEE4724401B69B9F, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_SrcBlendID_14(L_35); // private static readonly int k_DstBlendID = Shader.PropertyToID("_DstBlend"); int32_t L_36; L_36 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral73B13DE9817379145386BC6ECC87E983FC8ED41A, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_DstBlendID_15(L_36); // private static readonly int k_FalloffIntensityID = Shader.PropertyToID("_FalloffIntensity"); int32_t L_37; L_37 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2427241C0203B7204782DBF28D28DA5073D7D279, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_FalloffIntensityID_16(L_37); // private static readonly int k_FalloffDistanceID = Shader.PropertyToID("_FalloffDistance"); int32_t L_38; L_38 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1F81A5C6CE7D0CD0C840F1A2D4DA03F6051BA786, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_FalloffDistanceID_17(L_38); // private static readonly int k_FalloffOffsetID = Shader.PropertyToID("_FalloffOffset"); int32_t L_39; L_39 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9F87A1D73D2A1358C981526199B9AE33CC8FFD1C, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_FalloffOffsetID_18(L_39); // private static readonly int k_LightColorID = Shader.PropertyToID("_LightColor"); int32_t L_40; L_40 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral86A04CD0F0A72EF7AFFA2F1D3B84FD4C0C8A846C, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightColorID_19(L_40); // private static readonly int k_VolumeOpacityID = Shader.PropertyToID("_VolumeOpacity"); int32_t L_41; L_41 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFDF9FB4F562BFC3211DBBD554DC00D7B13E2F82F, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_VolumeOpacityID_20(L_41); // private static readonly int k_CookieTexID = Shader.PropertyToID("_CookieTex"); int32_t L_42; L_42 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralEBDA9ADCDB1FAF79680B8B8D91C935D6AC07CF78, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_CookieTexID_21(L_42); // private static readonly int k_FalloffLookupID = Shader.PropertyToID("_FalloffLookup"); int32_t L_43; L_43 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral45233758724C276D8B2C2755414B3754F09B075D, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_FalloffLookupID_22(L_43); // private static readonly int k_LightPositionID = Shader.PropertyToID("_LightPosition"); int32_t L_44; L_44 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral629C681B696A5B0A980A6B4BE5EA5CC59FAC5D76, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightPositionID_23(L_44); // private static readonly int k_LightInvMatrixID = Shader.PropertyToID("_LightInvMatrix"); int32_t L_45; L_45 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral6D522D3932A2511A6F793A66D7E9566E37884E5D, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightInvMatrixID_24(L_45); // private static readonly int k_LightNoRotInvMatrixID = Shader.PropertyToID("_LightNoRotInvMatrix"); int32_t L_46; L_46 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC21FD4473DD1D9AFF66C94111A34A9E639B79B88, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightNoRotInvMatrixID_25(L_46); // private static readonly int k_InnerRadiusMultID = Shader.PropertyToID("_InnerRadiusMult"); int32_t L_47; L_47 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD6C1265640611604039F57511E72262872A45202, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_InnerRadiusMultID_26(L_47); // private static readonly int k_OuterAngleID = Shader.PropertyToID("_OuterAngle"); int32_t L_48; L_48 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral14E00D1617F85B505063AAF676DC480B0D1779E4, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_OuterAngleID_27(L_48); // private static readonly int k_InnerAngleMultID = Shader.PropertyToID("_InnerAngleMult"); int32_t L_49; L_49 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral69A46B52562951333B7B38381CB1EE257BE34D01, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_InnerAngleMultID_28(L_49); // private static readonly int k_LightLookupID = Shader.PropertyToID("_LightLookup"); int32_t L_50; L_50 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral09910D5977B9AE5638FD3E78D09802795F63468A, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightLookupID_29(L_50); // private static readonly int k_IsFullSpotlightID = Shader.PropertyToID("_IsFullSpotlight"); int32_t L_51; L_51 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE708598663566B3184B098AC55A99AA078749052, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_IsFullSpotlightID_30(L_51); // private static readonly int k_LightZDistanceID = Shader.PropertyToID("_LightZDistance"); int32_t L_52; L_52 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1DB1030E8052D4B8D51E64E17991C78BAC329829, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_LightZDistanceID_31(L_52); // private static readonly int k_PointLightCookieTexID = Shader.PropertyToID("_PointLightCookieTex"); int32_t L_53; L_53 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2AA6F196579E5D09576D88CE449D6EDA384E8FD0, /*hidden argument*/NULL); ((RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_StaticFields*)il2cpp_codegen_static_fields_for(RendererLighting_t839680A0F2396F7562FFBB6FC09CB764F0AF13E4_il2cpp_TypeInfo_var))->set_k_PointLightCookieTexID_32(L_53); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_pinvoke(const RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED& unmarshaled, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_pinvoke_back(const RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke& marshaled, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_pinvoke_cleanup(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_com(const RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED& unmarshaled, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_com_back(const RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com& marshaled, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshal_com_cleanup(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE4E60AFC1D8D57C5E7AB93810233BE9F30B3F4E); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; { // if (s_FullscreenMesh != null) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0013; } } { // return s_FullscreenMesh; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); return L_2; } IL_0013: { // float topV = 1.0f; V_0 = (1.0f); // float bottomV = 0.0f; V_1 = (0.0f); // s_FullscreenMesh = new Mesh { name = "Fullscreen Quad" }; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_3 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_3, /*hidden argument*/NULL); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = L_3; NullCheck(L_4); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_4, _stringLiteralAE4E60AFC1D8D57C5E7AB93810233BE9F30B3F4E, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_s_FullscreenMesh_1(L_4); // s_FullscreenMesh.SetVertices(new List // { // new Vector3(-1.0f, -1.0f, 0.0f), // new Vector3(-1.0f, 1.0f, 0.0f), // new Vector3(1.0f, -1.0f, 0.0f), // new Vector3(1.0f, 1.0f, 0.0f) // }); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_6 = (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *)il2cpp_codegen_object_new(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_il2cpp_TypeInfo_var); List_1__ctor_mF8F23D572031748AD428623AE16803455997E297(L_6, /*hidden argument*/List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_RuntimeMethod_var); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = L_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; memset((&L_8), 0, sizeof(L_8)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (-1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_7); List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_7, L_8, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_9 = L_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; memset((&L_10), 0, sizeof(L_10)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_10), (-1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_9); List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_9, L_10, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_11 = L_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), (1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_11); List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_11, L_12, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_13 = L_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; memset((&L_14), 0, sizeof(L_14)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_14), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_13); List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_13, L_14, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); NullCheck(L_5); Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD(L_5, L_13, /*hidden argument*/NULL); // s_FullscreenMesh.SetUVs(0, new List // { // new Vector2(0.0f, bottomV), // new Vector2(0.0f, topV), // new Vector2(1.0f, bottomV), // new Vector2(1.0f, topV) // }); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_15 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_16 = (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *)il2cpp_codegen_object_new(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var); List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53(L_16, /*hidden argument*/List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_17 = L_16; float L_18 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), (0.0f), L_18, /*hidden argument*/NULL); NullCheck(L_17); List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_17, L_19, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_20 = L_17; float L_21 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22; memset((&L_22), 0, sizeof(L_22)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_22), (0.0f), L_21, /*hidden argument*/NULL); NullCheck(L_20); List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_20, L_22, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_23 = L_20; float L_24 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25; memset((&L_25), 0, sizeof(L_25)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_25), (1.0f), L_24, /*hidden argument*/NULL); NullCheck(L_23); List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_23, L_25, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_26 = L_23; float L_27 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28; memset((&L_28), 0, sizeof(L_28)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_28), (1.0f), L_27, /*hidden argument*/NULL); NullCheck(L_26); List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_26, L_28, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); NullCheck(L_15); Mesh_SetUVs_mDDD16F3EC3434233E34F18221FFD47F8AEA7BCCE(L_15, 0, L_26, /*hidden argument*/NULL); // s_FullscreenMesh.SetIndices(new[] { 0, 1, 2, 2, 1, 3 }, MeshTopology.Triangles, 0, false); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_29 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_30 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)6); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_31 = L_30; RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 L_32 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0_FieldInfo_var) }; RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F((RuntimeArray *)(RuntimeArray *)L_31, L_32, /*hidden argument*/NULL); NullCheck(L_29); Mesh_SetIndices_m0F4759FEA76365C435890DAD0D3034D74F1C9E4A(L_29, L_31, 0, 0, (bool)0, /*hidden argument*/NULL); // s_FullscreenMesh.UploadMeshData(true); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_33 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); NullCheck(L_33); Mesh_UploadMeshData_m3745185BFF4D9B970DEB23EEB6FD93DCAFFA8C07(L_33, (bool)1, /*hidden argument*/NULL); // return s_FullscreenMesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_34 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1(); return L_34; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC (const RuntimeMethod* method) { { // return false; return (bool)0; } } // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderingUtils_get_errorMaterial_mF8CF91E488A830ACB3ADF341D89BCFC16FFE0ED9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60FF0235E911E6B602D5B6E7786DEB4E22651109); s_Il2CppMethodInitialized = true; } il2cpp::utils::ExceptionSupportStack __active_exceptions; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (s_ErrorMaterial == null) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_ErrorMaterial_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0026; } } IL_000d: try { // begin try (depth: 1) // s_ErrorMaterial = new Material(Shader.Find("Hidden/Universal Render Pipeline/FallbackError")); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2; L_2 = Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0(_stringLiteral60FF0235E911E6B602D5B6E7786DEB4E22651109, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_s_ErrorMaterial_2(L_3); // } goto IL_0026; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0023; } throw e; } CATCH_0023: { // begin catch(System.Object) // catch { } // catch { } IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_0026; } // end catch (depth: 1) IL_0026: { // return s_ErrorMaterial; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_s_ErrorMaterial_2(); return L_4; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_m543B8055DB7E93B00BD834B015DA38ABF215D326 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3; memset((&V_3), 0, sizeof(V_3)); { // Matrix4x4 viewAndProjectionMatrix = projectionMatrix * viewMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___projectionMatrix2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___viewMatrix1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2; L_2 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // cmd.SetGlobalMatrix(ShaderPropertyId.viewMatrix, viewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_4 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_viewMatrix_16(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___viewMatrix1; NullCheck(L_3); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_3, L_4, L_5, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.projectionMatrix, projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; int32_t L_7 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_projectionMatrix_17(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8 = ___projectionMatrix2; NullCheck(L_6); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_6, L_7, L_8, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.viewAndProjectionMatrix, viewAndProjectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; int32_t L_10 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_viewAndProjectionMatrix_18(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11 = V_0; NullCheck(L_9); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_9, L_10, L_11, /*hidden argument*/NULL); // if (setInverseMatrices) bool L_12 = ___setInverseMatrices3; if (!L_12) { goto IL_0069; } } { // Matrix4x4 inverseViewMatrix = Matrix4x4.Inverse(viewMatrix); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13 = ___viewMatrix1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14; L_14 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_13, /*hidden argument*/NULL); V_1 = L_14; // Matrix4x4 inverseProjectionMatrix = Matrix4x4.Inverse(projectionMatrix); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15 = ___projectionMatrix2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16; L_16 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_15, /*hidden argument*/NULL); V_2 = L_16; // Matrix4x4 inverseViewProjection = inverseViewMatrix * inverseProjectionMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_17 = V_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_17, L_18, /*hidden argument*/NULL); V_3 = L_19; // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewMatrix, inverseViewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_21 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseViewMatrix_19(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22 = V_1; NullCheck(L_20); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_20, L_21, L_22, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseProjectionMatrix, inverseProjectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = ___cmd0; int32_t L_24 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseProjectionMatrix_20(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_25 = V_2; NullCheck(L_23); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_23, L_24, L_25, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewAndProjectionMatrix, inverseViewProjection); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd0; int32_t L_27 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseViewAndProjectionMatrix_21(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_28 = V_3; NullCheck(L_26); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_26, L_27, L_28, /*hidden argument*/NULL); } IL_0069: { // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m48B2A8480A8826BD227C93B5BDF43C38BC56E0E6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewMatrix1, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___projMatrix2, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___cameraProjMatrix3, bool ___setInverseMatrices4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < 2; i++) V_0 = 0; goto IL_00cd; } IL_0007: { // stereoConstants.viewProjMatrix[i] = projMatrix[i] * viewMatrix[i]; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_0); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_1 = L_0->get_viewProjMatrix_0(); int32_t L_2 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_3 = ___projMatrix2; int32_t L_4 = V_0; NullCheck(L_3); int32_t L_5 = L_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = (L_3)->GetAt(static_cast(L_5)); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_7 = ___viewMatrix1; int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10 = (L_7)->GetAt(static_cast(L_9)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_6, L_10, /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(L_2), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_11); // stereoConstants.invViewMatrix[i] = Matrix4x4.Inverse(viewMatrix[i]); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_12 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_12); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_13 = L_12->get_invViewMatrix_1(); int32_t L_14 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_15 = ___viewMatrix1; int32_t L_16 = V_0; NullCheck(L_15); int32_t L_17 = L_16; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = (L_15)->GetAt(static_cast(L_17)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_18, /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(L_14), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_19); // stereoConstants.invProjMatrix[i] = Matrix4x4.Inverse(projMatrix[i]); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_20 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_20); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_21 = L_20->get_invProjMatrix_2(); int32_t L_22 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_23 = ___projMatrix2; int32_t L_24 = V_0; NullCheck(L_23); int32_t L_25 = L_24; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_26 = (L_23)->GetAt(static_cast(L_25)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_27; L_27 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_26, /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(L_22), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_27); // stereoConstants.invViewProjMatrix[i] = Matrix4x4.Inverse(stereoConstants.viewProjMatrix[i]); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_28 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_28); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_29 = L_28->get_invViewProjMatrix_3(); int32_t L_30 = V_0; StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_31 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_31); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_32 = L_31->get_viewProjMatrix_0(); int32_t L_33 = V_0; NullCheck(L_32); int32_t L_34 = L_33; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_35 = (L_32)->GetAt(static_cast(L_34)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36; L_36 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_35, /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(L_30), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_36); // stereoConstants.invCameraProjMatrix[i] = Matrix4x4.Inverse(cameraProjMatrix[i]); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_37 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_37); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_38 = L_37->get_invCameraProjMatrix_4(); int32_t L_39 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_40 = ___cameraProjMatrix3; int32_t L_41 = V_0; NullCheck(L_40); int32_t L_42 = L_41; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_43 = (L_40)->GetAt(static_cast(L_42)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_44; L_44 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_43, /*hidden argument*/NULL); NullCheck(L_38); (L_38)->SetAt(static_cast(L_39), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_44); // stereoConstants.worldSpaceCameraPos[i] = stereoConstants.invViewMatrix[i].GetColumn(3); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_45 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_45); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_46 = L_45->get_worldSpaceCameraPos_5(); int32_t L_47 = V_0; StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_48 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_48); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_49 = L_48->get_invViewMatrix_1(); int32_t L_50 = V_0; NullCheck(L_49); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_51; L_51 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((L_49)->GetAddressAt(static_cast(L_50))), 3, /*hidden argument*/NULL); NullCheck(L_46); (L_46)->SetAt(static_cast(L_47), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_51); // for (int i = 0; i < 2; i++) int32_t L_52 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); } IL_00cd: { // for (int i = 0; i < 2; i++) int32_t L_53 = V_0; if ((((int32_t)L_53) < ((int32_t)2))) { goto IL_0007; } } { // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_V, viewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_55 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_V_3(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_56 = ___viewMatrix1; NullCheck(L_54); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_54, L_55, L_56, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_P, projMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_57 = ___cmd0; int32_t L_58 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_P_5(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_59 = ___projMatrix2; NullCheck(L_57); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_57, L_58, L_59, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_VP, stereoConstants.viewProjMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = ___cmd0; int32_t L_61 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_VP_7(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_62 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_62); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_63 = L_62->get_viewProjMatrix_0(); NullCheck(L_60); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_60, L_61, L_63, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_CAMERA_PROJECTION, cameraProjMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_64 = ___cmd0; int32_t L_65 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_CAMERA_PROJECTION_9(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_66 = ___cameraProjMatrix3; NullCheck(L_64); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_64, L_65, L_66, /*hidden argument*/NULL); // if (setInverseMatrices) bool L_67 = ___setInverseMatrices4; if (!L_67) { goto IL_0165; } } { // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IV, stereoConstants.invViewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_69 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_IV_4(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_70 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_70); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_71 = L_70->get_invViewMatrix_1(); NullCheck(L_68); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_68, L_69, L_71, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IP, stereoConstants.invProjMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_72 = ___cmd0; int32_t L_73 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_IP_6(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_74 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_74); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_75 = L_74->get_invProjMatrix_2(); NullCheck(L_72); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_72, L_73, L_75, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IVP, stereoConstants.invViewProjMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_76 = ___cmd0; int32_t L_77 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_MATRIX_IVP_8(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_78 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_78); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_79 = L_78->get_invViewProjMatrix_3(); NullCheck(L_76); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_76, L_77, L_79, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_CAMERA_INV_PROJECTION, stereoConstants.invCameraProjMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = ___cmd0; int32_t L_81 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_CAMERA_INV_PROJECTION_10(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_82 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_82); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_83 = L_82->get_invCameraProjMatrix_4(); NullCheck(L_80); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_80, L_81, L_83, /*hidden argument*/NULL); } IL_0165: { // cmd.SetGlobalVectorArray(UNITY_STEREO_VECTOR_CAMPOS, stereoConstants.worldSpaceCameraPos); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_85 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_UNITY_STEREO_VECTOR_CAMPOS_11(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_86 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_stereoConstants_12(); NullCheck(L_86); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_87 = L_86->get_worldSpaceCameraPos_5(); NullCheck(L_84); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_84, L_85, L_87, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, bool ___useDrawProcedural5, int32_t ___colorLoadAction6, int32_t ___colorStoreAction7, int32_t ___depthLoadAction8, int32_t ___depthStoreAction9, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1; memset((&V_1), 0, sizeof(V_1)); { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_1 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___source1; NullCheck(L_0); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_0, L_1, L_2, /*hidden argument*/NULL); // if (useDrawProcedural) bool L_3 = ___useDrawProcedural5; if (!L_3) { goto IL_0088; } } { // Vector4 scaleBias = new Vector4(1, 1, 0, 0); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // Vector4 scaleBiasRt = new Vector4(1, 1, 0, 0); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_5 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = V_0; NullCheck(L_4); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_4, L_5, L_6, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; int32_t L_8 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_1; NullCheck(L_7); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_7, L_8, L_9, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(destination, 0, CubemapFace.Unknown, -1), // colorLoadAction, colorStoreAction, depthLoadAction, depthStoreAction); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11 = ___destination2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; memset((&L_12), 0, sizeof(L_12)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_12), L_11, 0, (-1), (-1), /*hidden argument*/NULL); int32_t L_13 = ___colorLoadAction6; int32_t L_14 = ___colorStoreAction7; int32_t L_15 = ___depthLoadAction8; int32_t L_16 = ___depthStoreAction9; NullCheck(L_10); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_10, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, material, passIndex, MeshTopology.Quads, 4, 1, null); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18; L_18 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = ___material3; int32_t L_20 = ___passIndex4; NullCheck(L_17); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_17, L_18, L_19, L_20, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // } return; } IL_0088: { // cmd.SetRenderTarget(destination, colorLoadAction, colorStoreAction, depthLoadAction, depthStoreAction); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_22 = ___destination2; int32_t L_23 = ___colorLoadAction6; int32_t L_24 = ___colorStoreAction7; int32_t L_25 = ___depthLoadAction8; int32_t L_26 = ___depthStoreAction9; NullCheck(L_21); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_21, L_22, L_23, L_24, L_25, L_26, /*hidden argument*/NULL); // cmd.Blit(source, BuiltinRenderTextureType.CurrentActive, material, passIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_29; L_29 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(1, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = ___material3; int32_t L_31 = ___passIndex4; NullCheck(L_27); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_27, L_28, L_29, L_30, L_31, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::RenderObjectsWithError(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults&,UnityEngine.Camera,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_RenderObjectsWithError_mE53EE997AC56F79B9DC206571FBEBFCDA277F487 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera2, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___filterSettings3, int32_t ___sortFlags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_0; memset((&V_0), 0, sizeof(V_0)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_1; memset((&V_1), 0, sizeof(V_1)); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_2; memset((&V_2), 0, sizeof(V_2)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; { // if (errorMaterial == null) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = RenderingUtils_get_errorMaterial_mF8CF91E488A830ACB3ADF341D89BCFC16FFE0ED9(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // SortingSettings sortingSettings = new SortingSettings(camera) { criteria = sortFlags }; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera2; SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_2), L_2, /*hidden argument*/NULL); int32_t L_3 = ___sortFlags4; SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_2), L_3, /*hidden argument*/NULL); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_4 = V_2; V_0 = L_4; // DrawingSettings errorSettings = new DrawingSettings(m_LegacyShaderPassNames[0], sortingSettings) // { // perObjectData = PerObjectData.None, // overrideMaterial = errorMaterial, // overrideMaterialPassIndex = 0 // }; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_5 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0(); NullCheck(L_5); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_6; L_6 = List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_inline(L_5, 0, /*hidden argument*/List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_7 = V_0; DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_6, L_7, /*hidden argument*/NULL); DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), 0, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = RenderingUtils_get_errorMaterial_mF8CF91E488A830ACB3ADF341D89BCFC16FFE0ED9(/*hidden argument*/NULL); DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_8, /*hidden argument*/NULL); DrawingSettings_set_overrideMaterialPassIndex_m80EB5F2067C4ED18A7021791BC50B51F0476864B((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), 0, /*hidden argument*/NULL); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_9 = V_3; V_1 = L_9; // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) V_4 = 1; goto IL_0072; } IL_0057: { // errorSettings.SetShaderPassName(i, m_LegacyShaderPassNames[i]); int32_t L_10 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_11 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0(); int32_t L_12 = V_4; NullCheck(L_11); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_13; L_13 = List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_inline(L_11, L_12, /*hidden argument*/List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_1), L_10, L_13, /*hidden argument*/NULL); // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) int32_t L_14 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_0072: { // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) int32_t L_15 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_16 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0(); NullCheck(L_16); int32_t L_17; L_17 = List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_inline(L_16, /*hidden argument*/List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_RuntimeMethod_var); if ((((int32_t)L_15) < ((int32_t)L_17))) { goto IL_0057; } } { // context.DrawRenderers(cullResults, ref errorSettings, ref filterSettings); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_18 = ___cullResults1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_19 = (*(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_18); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_19, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_1), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&___filterSettings3), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m9270A49E06286B4000E51368AC7F27E419AB8A7D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m5E58AF114A4D2794A0FAB0754904F157FEBBDFF8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m86D34847FC6D3BF63BBBC721A5D4132D8E6219A1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_RenderTextureFormatSupport.Clear(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_13(); NullCheck(L_0); Dictionary_2_Clear_m86D34847FC6D3BF63BBBC721A5D4132D8E6219A1(L_0, /*hidden argument*/Dictionary_2_Clear_m86D34847FC6D3BF63BBBC721A5D4132D8E6219A1_RuntimeMethod_var); // m_GraphicsFormatSupport.Clear(); Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * L_1 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_14(); NullCheck(L_1); Dictionary_2_Clear_m5E58AF114A4D2794A0FAB0754904F157FEBBDFF8(L_1, /*hidden argument*/Dictionary_2_Clear_m5E58AF114A4D2794A0FAB0754904F157FEBBDFF8_RuntimeMethod_var); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m2FB22E7C1B62CCD1A212726C66219A6C0E2AF60D (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mCB6BD179887D15221BF0CAA198D68AE40BB0D1F5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mC87E3AA34135ECD0C7328874CB1C352513FA9924_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (!m_RenderTextureFormatSupport.TryGetValue(format, out var support)) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_13(); int32_t L_1 = ___format0; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_mC87E3AA34135ECD0C7328874CB1C352513FA9924(L_0, L_1, (bool*)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mC87E3AA34135ECD0C7328874CB1C352513FA9924_RuntimeMethod_var); if (L_2) { goto IL_0022; } } { // support = SystemInfo.SupportsRenderTextureFormat(format); int32_t L_3 = ___format0; bool L_4; L_4 = SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19(L_3, /*hidden argument*/NULL); V_0 = L_4; // m_RenderTextureFormatSupport.Add(format, support); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * L_5 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_13(); int32_t L_6 = ___format0; bool L_7 = V_0; NullCheck(L_5); Dictionary_2_Add_mCB6BD179887D15221BF0CAA198D68AE40BB0D1F5(L_5, L_6, L_7, /*hidden argument*/Dictionary_2_Add_mCB6BD179887D15221BF0CAA198D68AE40BB0D1F5_RuntimeMethod_var); } IL_0022: { // return support; bool L_8 = V_0; return L_8; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mE5CAA308682E42E02C8B94076B2A19D78BF04415_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m6C12A8CC291078FCE7A9DDAA6011B18BF0BB57D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m6E9285C6AC6D2E946E466DFE6485760A6E665C11_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mABD1DAD358AE69E8F336349D08942BF5E9685DA3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * V_1 = NULL; { // bool support = false; V_0 = (bool)0; // if (!m_GraphicsFormatSupport.TryGetValue(format, out var uses)) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * L_0 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_14(); int32_t L_1 = ___format0; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_m6E9285C6AC6D2E946E466DFE6485760A6E665C11(L_0, L_1, (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 **)(&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m6E9285C6AC6D2E946E466DFE6485760A6E665C11_RuntimeMethod_var); if (L_2) { goto IL_0035; } } { // uses = new Dictionary(); Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * L_3 = (Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 *)il2cpp_codegen_object_new(Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6_il2cpp_TypeInfo_var); Dictionary_2__ctor_mABD1DAD358AE69E8F336349D08942BF5E9685DA3(L_3, /*hidden argument*/Dictionary_2__ctor_mABD1DAD358AE69E8F336349D08942BF5E9685DA3_RuntimeMethod_var); V_1 = L_3; // support = SystemInfo.IsFormatSupported(format, usage); int32_t L_4 = ___format0; int32_t L_5 = ___usage1; bool L_6; L_6 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; // uses.Add(usage, support); Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * L_7 = V_1; int32_t L_8 = ___usage1; bool L_9 = V_0; NullCheck(L_7); Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2(L_7, L_8, L_9, /*hidden argument*/Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2_RuntimeMethod_var); // m_GraphicsFormatSupport.Add(format, uses); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * L_10 = ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_14(); int32_t L_11 = ___format0; Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * L_12 = V_1; NullCheck(L_10); Dictionary_2_Add_mE5CAA308682E42E02C8B94076B2A19D78BF04415(L_10, L_11, L_12, /*hidden argument*/Dictionary_2_Add_mE5CAA308682E42E02C8B94076B2A19D78BF04415_RuntimeMethod_var); // } goto IL_0050; } IL_0035: { // if (!uses.TryGetValue(usage, out support)) Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * L_13 = V_1; int32_t L_14 = ___usage1; NullCheck(L_13); bool L_15; L_15 = Dictionary_2_TryGetValue_m6C12A8CC291078FCE7A9DDAA6011B18BF0BB57D9(L_13, L_14, (bool*)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m6C12A8CC291078FCE7A9DDAA6011B18BF0BB57D9_RuntimeMethod_var); if (L_15) { goto IL_0050; } } { // support = SystemInfo.IsFormatSupported(format, usage); int32_t L_16 = ___format0; int32_t L_17 = ___usage1; bool L_18; L_18 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(L_16, L_17, /*hidden argument*/NULL); V_0 = L_18; // uses.Add(usage, support); Dictionary_2_t43BD3C479B3571B3C2E234F53586FDCD0E965AF6 * L_19 = V_1; int32_t L_20 = ___usage1; bool L_21 = V_0; NullCheck(L_19); Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2(L_19, L_20, L_21, /*hidden argument*/Dictionary_2_Add_mF533F4ADFF4B769B8295A7A17848BBBA861940C2_RuntimeMethod_var); } IL_0050: { // return support; bool L_22 = V_0; return L_22; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::GetLastValidColorBufferIndex(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_GetLastValidColorBufferIndex_mAC490F0E5F24D39666398DA89F5ED15DC9DA6809 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers0, const RuntimeMethod* method) { int32_t V_0 = 0; { // int i = colorBuffers.Length - 1; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorBuffers0; NullCheck(L_0); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), (int32_t)1)); goto IL_0020; } IL_0008: { // if (colorBuffers[i] != 0) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___colorBuffers0; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = (L_1)->GetAt(static_cast(L_3)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); bool L_6; L_6 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_4, L_5, /*hidden argument*/NULL); if (L_6) { goto IL_0024; } } { // for(; i>=0; --i) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1)); } IL_0020: { // for(; i>=0; --i) int32_t L_8 = V_0; if ((((int32_t)L_8) >= ((int32_t)0))) { goto IL_0008; } } IL_0024: { // return i; int32_t L_9 = V_0; return L_9; } } // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_m6CDBF6FE984278E8BD0AFDF2F4E051DC161789CC (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers0, const RuntimeMethod* method) { uint32_t V_0 = 0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* V_1 = NULL; int32_t V_2 = 0; { // uint nonNullColorBuffers = 0; V_0 = 0; // if (colorBuffers != null) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorBuffers0; if (!L_0) { goto IL_002d; } } { // foreach (var identifier in colorBuffers) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___colorBuffers0; V_1 = L_1; V_2 = 0; goto IL_0027; } IL_000b: { // foreach (var identifier in colorBuffers) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = V_1; int32_t L_3 = V_2; NullCheck(L_2); int32_t L_4 = L_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = (L_2)->GetAt(static_cast(L_4)); // if (identifier != 0) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; L_6 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); bool L_7; L_7 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_5, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0023; } } { // ++nonNullColorBuffers; uint32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0023: { int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0027: { // foreach (var identifier in colorBuffers) int32_t L_10 = V_2; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11 = V_1; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_000b; } } IL_002d: { // return nonNullColorBuffers; uint32_t L_12 = V_0; return L_12; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_IsMRT_m546C4964840C0C80FCEA272ED7C5EB1EC464DD92 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorBuffers0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return GetValidColorBufferCount(colorBuffers) > 1; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorBuffers0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); uint32_t L_1; L_1 = RenderingUtils_GetValidColorBufferCount_m6CDBF6FE984278E8BD0AFDF2F4E051DC161789CC(L_0, /*hidden argument*/NULL); return (bool)((!(((uint32_t)L_1) <= ((uint32_t)1)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_m541C1108A04671C8D50C9E333181560298154546 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method) { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* V_0 = NULL; int32_t V_1 = 0; { // foreach (var identifier in source) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___source0; V_0 = L_0; V_1 = 0; goto IL_001b; } IL_0006: { // foreach (var identifier in source) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = (L_1)->GetAt(static_cast(L_3)); // if (identifier == value) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = ___value1; bool L_6; L_6 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_4, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0017; } } { // return true; return (bool)1; } IL_0017: { int32_t L_7 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_001b: { // foreach (var identifier in source) int32_t L_8 = V_1; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_9 = V_0; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_0006; } } { // return false; return (bool)0; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_IndexOf_m2F6585BA3EEE52A9EE6A5A81B8D902D08B6A2E4D (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = 0; i < source.Length; ++i) V_0 = 0; goto IL_0019; } IL_0004: { // if (source[i] == value) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___source0; int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3 = (L_0)->GetAt(static_cast(L_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___value1; bool L_5; L_5 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0015; } } { // return i; int32_t L_6 = V_0; return L_6; } IL_0015: { // for (int i = 0; i < source.Length; ++i) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0019: { // for (int i = 0; i < source.Length; ++i) int32_t L_8 = V_0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_9 = ___source0; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_0004; } } { // return -1; return (-1); } } // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_CountDistinct_m1A0D40AAF754DF7A781210EC4CE10B11EB6148C8 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method) { uint32_t V_0 = 0; int32_t V_1 = 0; { // uint count = 0; V_0 = 0; // for (int i = 0; i < source.Length; ++i) V_1 = 0; goto IL_0031; } IL_0006: { // if (source[i] != value && source[i] != 0) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___source0; int32_t L_1 = V_1; NullCheck(L_0); int32_t L_2 = L_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3 = (L_0)->GetAt(static_cast(L_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___value1; bool L_5; L_5 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_002d; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_6 = ___source0; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = (L_6)->GetAt(static_cast(L_8)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); bool L_11; L_11 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_002d; } } { // ++count; uint32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_002d: { // for (int i = 0; i < source.Length; ++i) int32_t L_13 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0031: { // for (int i = 0; i < source.Length; ++i) int32_t L_14 = V_1; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_15 = ___source0; NullCheck(L_15); if ((((int32_t)L_14) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))))) { goto IL_0006; } } { // return count; uint32_t L_16 = V_0; return L_16; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_LastValid_m3114883C283A743520288E82D7EB33DFE8F7B783 (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___source0, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = source.Length-1; i >= 0; --i) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___source0; NullCheck(L_0); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), (int32_t)1)); goto IL_0022; } IL_0008: { // if (source[i] != 0) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___source0; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = (L_1)->GetAt(static_cast(L_3)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); bool L_6; L_6 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_4, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_001e; } } { // return i; int32_t L_7 = V_0; return L_7; } IL_001e: { // for (int i = source.Length-1; i >= 0; --i) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1)); } IL_0022: { // for (int i = source.Length-1; i >= 0; --i) int32_t L_9 = V_0; if ((((int32_t)L_9) >= ((int32_t)0))) { goto IL_0008; } } { // return -1; return (-1); } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.ClearFlag,UnityEngine.Rendering.ClearFlag) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_mB786D0ECC95B706D77C16EA46FB0F7985A9FD992 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { { // return (a & b) == b; int32_t L_0 = ___a0; int32_t L_1 = ___b1; int32_t L_2 = ___b1; return (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SequenceEqual_mB79422596A1ECCD4550ECEB05244EE1F29ED15BB (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___left0, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___right1, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (left.Length != right.Length) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___left0; NullCheck(L_0); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = ___right1; NullCheck(L_1); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)))) == ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))))) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // for (int i = 0; i < left.Length; ++i) V_0 = 0; goto IL_0029; } IL_000e: { // if (left[i] != right[i]) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = ___left0; int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = (L_2)->GetAt(static_cast(L_4)); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_6 = ___right1; int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = (L_6)->GetAt(static_cast(L_8)); bool L_10; L_10 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_5, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0025; } } { // return false; return (bool)0; } IL_0025: { // for (int i = 0; i < left.Length; ++i) int32_t L_11 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0029: { // for (int i = 0; i < left.Length; ++i) int32_t L_12 = V_0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_13 = ___left0; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_000e; } } { // return true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils__cctor_m8A6EAFD6444CE160F7C8F0CC4D6D51CB602A7EF0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m27503B0D93ACCD068F7B8A206CBB124BFB9131BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m8BBF87C171EC1AC89D88F65C59A5F22E5D367B96_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F873E8A6E9B1814B184A1B5C6736319726B14F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D7DCCCC2C09977E175C6F0768D1EC262D4C45B5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4145C8E1BB61018290CC180EAB83C0F3AA84F265); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral48B28E0FCEC78CD368C91292344AC005CA7F6506); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4956263206324806D03B4468D3B57684240C1166); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82E528B11A107CE27EFCFFF21C389A3DABC266CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral896B1B62708E5CF425A87424A28084134B4D24BD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral986484DD54B4AD25631453C332E542F8016461CC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99B47F4C028F366D16C0907D7ACF82B0325DC028); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA361BF5C5362F544610A7B795635E7FA6E70673A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB47DAD54B57182A31A8197658CB6B3FD208A3FC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB11171932DC598784018B73B70B7BDD16A45446); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6); s_Il2CppMethodInitialized = true; } { // static List m_LegacyShaderPassNames = new List() // { // new ShaderTagId("Always"), // new ShaderTagId("ForwardBase"), // new ShaderTagId("PrepassBase"), // new ShaderTagId("Vertex"), // new ShaderTagId("VertexLMRGBM"), // new ShaderTagId("VertexLM"), // }; List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_0 = (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *)il2cpp_codegen_object_new(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055(L_0, /*hidden argument*/List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_1 = L_0; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_2; memset((&L_2), 0, sizeof(L_2)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_2), _stringLiteralA361BF5C5362F544610A7B795635E7FA6E70673A, /*hidden argument*/NULL); NullCheck(L_1); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_1, L_2, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_3 = L_1; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_4; memset((&L_4), 0, sizeof(L_4)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_4), _stringLiteral3D7DCCCC2C09977E175C6F0768D1EC262D4C45B5, /*hidden argument*/NULL); NullCheck(L_3); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_3, L_4, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_5 = L_3; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_6; memset((&L_6), 0, sizeof(L_6)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_6), _stringLiteral986484DD54B4AD25631453C332E542F8016461CC, /*hidden argument*/NULL); NullCheck(L_5); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_5, L_6, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_7 = L_5; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_8; memset((&L_8), 0, sizeof(L_8)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_8), _stringLiteralCB11171932DC598784018B73B70B7BDD16A45446, /*hidden argument*/NULL); NullCheck(L_7); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_7, L_8, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_9 = L_7; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_10; memset((&L_10), 0, sizeof(L_10)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_10), _stringLiteral48B28E0FCEC78CD368C91292344AC005CA7F6506, /*hidden argument*/NULL); NullCheck(L_9); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_9, L_10, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_11 = L_9; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_12; memset((&L_12), 0, sizeof(L_12)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_12), _stringLiteral99B47F4C028F366D16C0907D7ACF82B0325DC028, /*hidden argument*/NULL); NullCheck(L_11); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_11, L_12, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_m_LegacyShaderPassNames_0(L_11); // static Mesh s_FullscreenMesh = null; ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_s_FullscreenMesh_1((Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL); // internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_V_3(L_13); // internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_IV_4(L_14); // internal static readonly int UNITY_STEREO_MATRIX_P = Shader.PropertyToID("unity_StereoMatrixP"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB47DAD54B57182A31A8197658CB6B3FD208A3FC7, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_P_5(L_15); // internal static readonly int UNITY_STEREO_MATRIX_IP = Shader.PropertyToID("unity_StereoMatrixInvP"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral896B1B62708E5CF425A87424A28084134B4D24BD, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_IP_6(L_16); // internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_VP_7(L_17); // internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixInvVP"); int32_t L_18; L_18 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4145C8E1BB61018290CC180EAB83C0F3AA84F265, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_MATRIX_IVP_8(L_18); // internal static readonly int UNITY_STEREO_CAMERA_PROJECTION = Shader.PropertyToID("unity_StereoCameraProjection"); int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral82E528B11A107CE27EFCFFF21C389A3DABC266CB, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_CAMERA_PROJECTION_9(L_19); // internal static readonly int UNITY_STEREO_CAMERA_INV_PROJECTION = Shader.PropertyToID("unity_StereoCameraInvProjection"); int32_t L_20; L_20 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4956263206324806D03B4468D3B57684240C1166, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_CAMERA_INV_PROJECTION_10(L_20); // internal static readonly int UNITY_STEREO_VECTOR_CAMPOS = Shader.PropertyToID("unity_StereoWorldSpaceCameraPos"); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1F873E8A6E9B1814B184A1B5C6736319726B14F4, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_UNITY_STEREO_VECTOR_CAMPOS_11(L_21); // static readonly StereoConstants stereoConstants = new StereoConstants(); StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 * L_22 = (StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05 *)il2cpp_codegen_object_new(StereoConstants_tB9B36F4710F9B7595DF18DB4D5C79A6718C8DB05_il2cpp_TypeInfo_var); StereoConstants__ctor_m13BDC917148D2D6C8D3EDFF6E629B994D4729DE0(L_22, /*hidden argument*/NULL); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_stereoConstants_12(L_22); // static Dictionary m_RenderTextureFormatSupport = new Dictionary(); Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB * L_23 = (Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB *)il2cpp_codegen_object_new(Dictionary_2_tEEC1E434773DC65B668877B0C1AB24F9679060AB_il2cpp_TypeInfo_var); Dictionary_2__ctor_m8BBF87C171EC1AC89D88F65C59A5F22E5D367B96(L_23, /*hidden argument*/Dictionary_2__ctor_m8BBF87C171EC1AC89D88F65C59A5F22E5D367B96_RuntimeMethod_var); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_m_RenderTextureFormatSupport_13(L_23); // static Dictionary > m_GraphicsFormatSupport = new Dictionary >(); Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 * L_24 = (Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919 *)il2cpp_codegen_object_new(Dictionary_2_t916D9324180DD99DAB17877DCE6DC0834E2FF919_il2cpp_TypeInfo_var); Dictionary_2__ctor_m27503B0D93ACCD068F7B8A206CBB124BFB9131BF(L_24, /*hidden argument*/Dictionary_2__ctor_m27503B0D93ACCD068F7B8A206CBB124BFB9131BF_RuntimeMethod_var); ((RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var))->set_m_GraphicsFormatSupport_14(L_24); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::get_source() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C SceneViewDepthCopyPass_get_source_m8494BC24A935AA6F4B0006BE12DC9BBF07106E9D (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CsourceU3Ek__BackingField_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mF00F01584BB3946386E5833B391A2C683AC49033 (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_11(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass__ctor_m2206427E84DB113C4B4B3A33953565AEA21BF273 (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___copyDepthMaterial1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D8A8A1C8EF9C7FB0F56BA910D6F4C4EB2F25D95); s_Il2CppMethodInitialized = true; } { // public SceneViewDepthCopyPass(RenderPassEvent evt, Material copyDepthMaterial) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(SceneViewDepthCopyPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral3D8A8A1C8EF9C7FB0F56BA910D6F4C4EB2F25D95, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // m_CopyDepthMaterial = copyDepthMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___copyDepthMaterial1; __this->set_m_CopyDepthMaterial_12(L_1); // renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_Setup_m0FEF07EA0D12C7A0FA45BEA3216B5F9BAC3C3CD0 (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___source0, const RuntimeMethod* method) { { // this.source = source; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___source0; SceneViewDepthCopyPass_set_source_mF00F01584BB3946386E5833B391A2C683AC49033_inline(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_Execute_mF3F07D7F41859FC4955D5676565CCE045A40939D (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_4; memset((&V_4), 0, sizeof(V_4)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; float G_B6_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B9_0; memset((&G_B9_0), 0, sizeof(G_B9_0)); { // if (m_CopyDepthMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_CopyDepthMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_CopyDepthMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_CopyDepthMaterial_12(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8; L_8 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_8; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10 = ((SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_StaticFields*)il2cpp_codegen_static_fields_for(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_14(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_9, L_10, /*hidden argument*/NULL); } IL_0049: try { // begin try (depth: 1) { // CoreUtils.SetRenderTarget(cmd, BuiltinRenderTextureType.CameraTarget); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mD85DC62FD4A93B845675A3E30110CA18D16E7A55(L_11, L_12, 0, 0, (-1), (-1), /*hidden argument*/NULL); // cmd.SetGlobalTexture("_CameraDepthAttachment", source.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_14; L_14 = SceneViewDepthCopyPass_get_source_m8494BC24A935AA6F4B0006BE12DC9BBF07106E9D_inline(__this, /*hidden argument*/NULL); V_4 = L_14; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_4), /*hidden argument*/NULL); NullCheck(L_13); CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7(L_13, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, L_15, /*hidden argument*/NULL); // cmd.EnableShaderKeyword(ShaderKeywordStrings.DepthNoMsaa); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_17 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthNoMsaa_9(); NullCheck(L_16); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_16, L_17, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_0; String_t* L_19 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa2_10(); NullCheck(L_18); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_18, L_19, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_0; String_t* L_21 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa4_11(); NullCheck(L_20); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_20, L_21, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = V_0; String_t* L_23 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa8_12(); NullCheck(L_22); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_22, L_23, /*hidden argument*/NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_24 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = L_24->get_address_of_cameraData_1(); // float flipSign = (cameraData.IsCameraProjectionMatrixFlipped()) ? -1.0f : 1.0f; bool L_26; L_26 = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_25, /*hidden argument*/NULL); if (L_26) { goto IL_00b3; } } IL_00ac: { G_B6_0 = (1.0f); goto IL_00b8; } IL_00b3: { G_B6_0 = (-1.0f); } IL_00b8: { V_2 = G_B6_0; // Vector4 scaleBiasRt = (flipSign < 0.0f) // ? new Vector4(flipSign, 1.0f, -1.0f, 1.0f) // : new Vector4(flipSign, 0.0f, 1.0f, 1.0f); float L_27 = V_2; if ((((float)L_27) < ((float)(0.0f)))) { goto IL_00d8; } } IL_00c1: { float L_28 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29; memset((&L_29), 0, sizeof(L_29)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_29), L_28, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); G_B9_0 = L_29; goto IL_00ed; } IL_00d8: { float L_30 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31; memset((&L_31), 0, sizeof(L_31)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_31), L_30, (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); G_B9_0 = L_31; } IL_00ed: { V_3 = G_B9_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_33 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34 = V_3; NullCheck(L_32); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_32, L_33, L_34, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_CopyDepthMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_36; L_36 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_37; L_37 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = __this->get_m_CopyDepthMaterial_12(); NullCheck(L_35); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_35, L_36, L_37, L_38, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x120, FINALLY_0112); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0112; } FINALLY_0112: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(274) } // end finally (depth: 1) IL2CPP_CLEANUP(274) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x120, IL_0120) } IL_0120: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_39, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_40, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass__cctor_mF97CC6CE6824DA01CBB6FEE940B866BA8F8B9DBD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFBCD838774B1742BE440F721D82B3BA7BC0E6961); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralFBCD838774B1742BE440F721D82B3BA7BC0E6961, /*hidden argument*/NULL); ((SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_StaticFields*)il2cpp_codegen_static_fields_for(SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_14(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_Create_m7B9F6DAB3CE6800A1119925CAF6997244EF28C44 (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_SSAOPass == null) ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_0 = __this->get_m_SSAOPass_8(); if (L_0) { goto IL_0013; } } { // m_SSAOPass = new ScreenSpaceAmbientOcclusionPass(); ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_1 = (ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 *)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4_il2cpp_TypeInfo_var); ScreenSpaceAmbientOcclusionPass__ctor_mFB2937363EB5DA7B9EA4DA27178451FCA7BB8029(L_1, /*hidden argument*/NULL); __this->set_m_SSAOPass_8(L_1); } IL_0013: { // GetMaterial(); bool L_2; L_2 = ScreenSpaceAmbientOcclusion_GetMaterial_m1E1EB88DA09F40066D197D6AE5C949E16E1F14D9(__this, /*hidden argument*/NULL); // m_SSAOPass.profilerTag = name; ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_3 = __this->get_m_SSAOPass_8(); String_t* L_4; L_4 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); NullCheck(L_3); L_3->set_profilerTag_11(L_4); // m_SSAOPass.renderPassEvent = RenderPassEvent.BeforeRenderingOpaques; ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_5 = __this->get_m_SSAOPass_8(); NullCheck(L_5); ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(L_5, ((int32_t)250), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_AddRenderPasses_mB3889CC8A2FCE95E442536BE82C12D364F67BE8F (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263); s_Il2CppMethodInitialized = true; } { // if (!GetMaterial()) bool L_0; L_0 = ScreenSpaceAmbientOcclusion_GetMaterial_m1E1EB88DA09F40066D197D6AE5C949E16E1F14D9(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0035; } } { // Debug.LogErrorFormat( // "{0}.AddRenderPasses(): Missing material. {1} render pass will not be added. Check for missing reference in the renderer resources.", // GetType().Name, m_SSAOPass.profilerTag); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = L_1; Type_t * L_3; L_3 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_3); String_t* L_4; L_4 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3); NullCheck(L_2); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_2; ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_6 = __this->get_m_SSAOPass_8(); NullCheck(L_6); String_t* L_7 = L_6->get_profilerTag_11(); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263, L_5, /*hidden argument*/NULL); // return; return; } IL_0035: { // bool shouldAdd = m_SSAOPass.Setup(m_Settings); ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_8 = __this->get_m_SSAOPass_8(); ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_9 = __this->get_m_Settings_6(); NullCheck(L_8); bool L_10; L_10 = ScreenSpaceAmbientOcclusionPass_Setup_m8473A10A574EC15A7E7795FA72DD44C21F7CA51C(L_8, L_9, /*hidden argument*/NULL); // if (shouldAdd) if (!L_10) { goto IL_0054; } } { // renderer.EnqueuePass(m_SSAOPass); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_11 = ___renderer0; ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_12 = __this->get_m_SSAOPass_8(); NullCheck(L_11); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(L_11, L_12, /*hidden argument*/NULL); } IL_0054: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_Dispose_mA8322E0A9128D88D9E2C7C4900587467C52E7C05 (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(m_Material); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_0, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusion_GetMaterial_m1E1EB88DA09F40066D197D6AE5C949E16E1F14D9 (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral38635D052E41EF2B39E600E1451D81609AFA2864); s_Il2CppMethodInitialized = true; } { // if (m_Material != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0010; } } { // return true; return (bool)1; } IL_0010: { // if (m_Shader == null) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_m_Shader_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_003e; } } { // m_Shader = Shader.Find(k_ShaderName); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4; L_4 = Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0(_stringLiteral38635D052E41EF2B39E600E1451D81609AFA2864, /*hidden argument*/NULL); __this->set_m_Shader_5(L_4); // if (m_Shader == null) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = __this->get_m_Shader_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_003e; } } { // return false; return (bool)0; } IL_003e: { // m_Material = CoreUtils.CreateEngineMaterial(m_Shader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_m_Shader_5(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_7, /*hidden argument*/NULL); __this->set_m_Material_7(L_8); // m_SSAOPass.material = m_Material; ScreenSpaceAmbientOcclusionPass_tDC7ADE7F7C57DFA40E3C6869651A2E5B4E9F06B4 * L_9 = __this->get_m_SSAOPass_8(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = __this->get_m_Material_7(); NullCheck(L_9); L_9->set_material_12(L_10); // return m_Material != null; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_12; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion__ctor_m7963DC87BA5812D0124B3EC27C202A599CBD07DD (ScreenSpaceAmbientOcclusion_tAA1E2EC77D4D6BF6D2A6C8B0138520DD78B8D961 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] private ScreenSpaceAmbientOcclusionSettings m_Settings = new ScreenSpaceAmbientOcclusionSettings(); ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * L_0 = (ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B *)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B_il2cpp_TypeInfo_var); ScreenSpaceAmbientOcclusionSettings__ctor_mCD3FD65F3782ABC12DCB8180F04F66E42C270619(L_0, /*hidden argument*/NULL); __this->set_m_Settings_6(L_0); ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionSettings__ctor_mCD3FD65F3782ABC12DCB8180F04F66E42C270619 (ScreenSpaceAmbientOcclusionSettings_t22B34E00E2FE6DBAA60AEF3B9CA1241987BAF52B * __this, const RuntimeMethod* method) { { // [SerializeField] internal DepthSource Source = DepthSource.DepthNormals; __this->set_Source_1(1); // [SerializeField] internal NormalQuality NormalSamples = NormalQuality.Medium; __this->set_NormalSamples_2(1); // [SerializeField] internal float Intensity = 3.0f; __this->set_Intensity_3((3.0f)); // [SerializeField] internal float DirectLightingStrength = 0.25f; __this->set_DirectLightingStrength_4((0.25f)); // [SerializeField] internal float Radius = 0.035f; __this->set_Radius_5((0.0350000001f)); // [SerializeField] internal int SampleCount = 6; __this->set_SampleCount_6(6); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass__ctor_mC30B49838AEF27B75FE2A2D5F39EF848D5F3856A (ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___screenspaceShadowsMaterial1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral01823125E1DF07DFADCC7D95F93E99000FA9A426); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B8848A387F66265CF2162B83C560C7D11DE4B00); s_Il2CppMethodInitialized = true; } { // public ScreenSpaceShadowResolvePass(RenderPassEvent evt, Material screenspaceShadowsMaterial) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(ScreenSpaceShadowResolvePass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral01823125E1DF07DFADCC7D95F93E99000FA9A426, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // m_ScreenSpaceShadowsMaterial = screenspaceShadowsMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___screenspaceShadowsMaterial1; __this->set_m_ScreenSpaceShadowsMaterial_11(L_1); // m_ScreenSpaceShadowmap.Init("_ScreenSpaceShadowmapTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_2 = __this->get_address_of_m_ScreenSpaceShadowmap_12(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_2, _stringLiteral2B8848A387F66265CF2162B83C560C7D11DE4B00, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_3 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Setup(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Setup_m8165E96F84A277FFFFF4CB7B79AF7693E224D7E4 (ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B2_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B1_0 = NULL; int32_t G_B3_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B3_1 = NULL; { // m_RenderTextureDescriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___baseDescriptor0; __this->set_m_RenderTextureDescriptor_13(L_0); // m_RenderTextureDescriptor.depthBufferBits = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_1 = __this->get_address_of_m_RenderTextureDescriptor_13(); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_1, 0, /*hidden argument*/NULL); // m_RenderTextureDescriptor.msaaSamples = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_RenderTextureDescriptor_13(); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, 1, /*hidden argument*/NULL); // m_RenderTextureDescriptor.graphicsFormat = RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R8_UNorm, FormatUsage.Linear | FormatUsage.Render) // ? GraphicsFormat.R8_UNorm // : GraphicsFormat.B8G8R8A8_UNorm; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_3 = __this->get_address_of_m_RenderTextureDescriptor_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_4; L_4 = RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA(5, 5, /*hidden argument*/NULL); G_B1_0 = L_3; if (L_4) { G_B2_0 = L_3; goto IL_0032; } } { G_B3_0 = ((int32_t)59); G_B3_1 = G_B1_0; goto IL_0033; } IL_0032: { G_B3_0 = 5; G_B3_1 = G_B2_0; } IL_0033: { RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B3_1, G_B3_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Configure_m63EB88FA6950D26D1810EEEF648ADA32908DABCD (ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0; memset((&V_0), 0, sizeof(V_0)); { // cmd.GetTemporaryRT(m_ScreenSpaceShadowmap.id, m_RenderTextureDescriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_1 = __this->get_address_of_m_ScreenSpaceShadowmap_12(); int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_1, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3 = __this->get_m_RenderTextureDescriptor_13(); NullCheck(L_0); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_0, L_2, L_3, 1, /*hidden argument*/NULL); // RenderTargetIdentifier screenSpaceOcclusionTexture = m_ScreenSpaceShadowmap.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_4 = __this->get_address_of_m_ScreenSpaceShadowmap_12(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_4, /*hidden argument*/NULL); V_0 = L_5; // ConfigureTarget(screenSpaceOcclusionTexture); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6 = V_0; ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_6, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.white); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; L_7 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Execute_m42B536F4C2E8627803A13B3CDACFF233BF1E4F3C (ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_1 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_2; memset((&V_2), 0, sizeof(V_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (m_ScreenSpaceShadowsMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_ScreenSpaceShadowsMaterial_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_ScreenSpaceShadowsMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_ScreenSpaceShadowsMaterial_11(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // if (renderingData.lightData.mainLightIndex == -1) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_9 = L_8->get_address_of_lightData_2(); int32_t L_10 = L_9->get_mainLightIndex_0(); if ((!(((uint32_t)L_10) == ((uint32_t)(-1))))) { goto IL_0045; } } { // return; return; } IL_0045: { // Camera camera = renderingData.cameraData.camera; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = L_11->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = L_12->get_camera_2(); V_0 = L_13; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14; L_14 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_1 = L_14; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.ResolveShadows))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_1; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_16; L_16 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)12), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), L_15, L_16, /*hidden argument*/NULL); } IL_0066: try { // begin try (depth: 1) { // if (!renderingData.cameraData.xr.enabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_17 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_18 = L_17->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_19 = L_18->get_xr_19(); NullCheck(L_19); bool L_20; L_20 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_19, /*hidden argument*/NULL); if (L_20) { goto IL_00b2; } } IL_0078: { // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = V_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22; L_22 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_23; L_23 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_21); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_21, L_22, L_23, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_ScreenSpaceShadowsMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_25; L_25 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_26; L_26 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_m_ScreenSpaceShadowsMaterial_11(); NullCheck(L_24); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_24, L_25, L_26, L_27, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = V_0; NullCheck(L_29); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30; L_30 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_29, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_31 = V_0; NullCheck(L_31); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32; L_32 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_31, /*hidden argument*/NULL); NullCheck(L_28); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_28, L_30, L_32, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xDE, FINALLY_00d0); } IL_00b2: { // RenderTargetIdentifier screenSpaceOcclusionTexture = m_ScreenSpaceShadowmap.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_33 = __this->get_address_of_m_ScreenSpaceShadowmap_12(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_34; L_34 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_33, /*hidden argument*/NULL); V_3 = L_34; // Blit(cmd, screenSpaceOcclusionTexture, screenSpaceOcclusionTexture, m_ScreenSpaceShadowsMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = V_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_36 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_37 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = __this->get_m_ScreenSpaceShadowsMaterial_11(); ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5(__this, L_35, L_36, L_37, L_38, 0, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xDE, FINALLY_00d0); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d0; } FINALLY_00d0: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), /*hidden argument*/NULL); IL2CPP_END_FINALLY(208) } // end finally (depth: 1) IL2CPP_CLEANUP(208) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xDE, IL_00de) } IL_00de: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = V_1; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_39, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_1; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_40, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_OnCameraCleanup_mE0E8E26D09E0BDAA8661FC50F5FD4839843B2BF7 (ScreenSpaceShadowResolvePass_t639F45964CEBE718D714B95425012E19A8802B1C * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceShadowResolvePass_OnCameraCleanup_mE0E8E26D09E0BDAA8661FC50F5FD4839843B2BF7_RuntimeMethod_var))); } IL_000e: { // cmd.ReleaseTemporaryRT(m_ScreenSpaceShadowmap.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_m_ScreenSpaceShadowmap_12(); int32_t L_4; L_4 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, /*hidden argument*/NULL); NullCheck(L_2); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_2, L_4, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_FrameCleanup_m486D0CD0572B2D7160E08D70D0AB2C962E85497C (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // public virtual void FrameCleanup(CommandBuffer cmd) => OnCameraCleanup(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; VirtActionInvoker1< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) */, __this, L_0); return; } } // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ColorAttachments; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_m_ColorAttachments_6(); return L_0; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ColorAttachments[0]; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_m_ColorAttachments_6(); NullCheck(L_0); int32_t L_1 = 0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = (L_0)->GetAt(static_cast(L_1)); return L_2; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthAttachment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_DepthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_m_DepthAttachment_7(); return L_0; } } // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorStoreActions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ScriptableRenderPass_get_colorStoreActions_mB288FA4AB1A35DA5AC26B22034489A374808AED4 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ColorStoreActions; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_0 = __this->get_m_ColorStoreActions_1(); return L_0; } } // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthStoreAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_depthStoreAction_m3C205A9622AFE73E0384E263BB6F9A64EE5F3A45 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_DepthStoreAction; int32_t L_0 = __this->get_m_DepthStoreAction_2(); return L_0; } } // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::get_input() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_Input; int32_t L_0 = __this->get_m_Input_8(); return L_0; } } // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearFlag; int32_t L_0 = __this->get_m_ClearFlag_9(); return L_0; } } // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_ClearColor_10(); return L_0; } } // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::get_profilingSampler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderPass_get_profilingSampler_m7FC3894E1B65A847A3B742B4CC2D636FF8F8B015 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_U3CprofilingSamplerU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingSamplerU3Ek__BackingField_3(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_overrideCameraTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m86B8AC614D6651B23B24668DEB15113903A47358 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // internal bool overrideCameraTarget { get; set; } bool L_0 = __this->get_U3CoverrideCameraTargetU3Ek__BackingField_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool overrideCameraTarget { get; set; } bool L_0 = ___value0; __this->set_U3CoverrideCameraTargetU3Ek__BackingField_4(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_isBlitRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_isBlitRenderPass_m0FEF2B4682146D6341313AEAA673024095946C37 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // internal bool isBlitRenderPass { get; set; } bool L_0 = __this->get_U3CisBlitRenderPassU3Ek__BackingField_5(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_isBlitRenderPass(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mC0800D8C59AA89EB91129BFE612971FEE039BDC4 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isBlitRenderPass { get; set; } bool L_0 = ___value0; __this->set_U3CisBlitRenderPassU3Ek__BackingField_5(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral449EC09C69164B98EB1E76D0C725219844785AD6); s_Il2CppMethodInitialized = true; } { // RenderBufferStoreAction[] m_ColorStoreActions = new RenderBufferStoreAction[] { RenderBufferStoreAction.Store }; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_0 = (RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)SZArrayNew(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_m_ColorStoreActions_1(L_0); // RenderTargetIdentifier[] m_ColorAttachments = new RenderTargetIdentifier[]{BuiltinRenderTextureType.CameraTarget}; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)1); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = L_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3; L_3 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_3); __this->set_m_ColorAttachments_6(L_2); // RenderTargetIdentifier m_DepthAttachment = BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); __this->set_m_DepthAttachment_7(L_4); // Color m_ClearColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; L_5 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); __this->set_m_ClearColor_10(L_5); // public ScriptableRenderPass() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // renderPassEvent = RenderPassEvent.AfterRenderingOpaques; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, ((int32_t)300), /*hidden argument*/NULL); // m_ColorAttachments = new RenderTargetIdentifier[]{BuiltinRenderTextureType.CameraTarget, 0, 0, 0, 0, 0, 0, 0}; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_6 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)8); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = L_6; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8; L_8 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_8); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_9 = L_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_10); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11 = L_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_12); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_13 = L_11; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14; L_14 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_14); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_15 = L_13; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16; L_16 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_16); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_17 = L_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_18; L_18 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(5), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_18); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_19 = L_17; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20; L_20 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(6), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_20); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_21 = L_19; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_22; L_22 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(7), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_22); __this->set_m_ColorAttachments_6(L_21); // m_DepthAttachment = BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_23; L_23 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); __this->set_m_DepthAttachment_7(L_23); // m_ColorStoreActions = new RenderBufferStoreAction[] { RenderBufferStoreAction.Store, 0, 0, 0, 0, 0, 0, 0 }; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_24 = (RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)SZArrayNew(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var, (uint32_t)8); __this->set_m_ColorStoreActions_1(L_24); // m_DepthStoreAction = RenderBufferStoreAction.Store; __this->set_m_DepthStoreAction_2(0); // m_ClearFlag = ClearFlag.None; __this->set_m_ClearFlag_9(0); // m_ClearColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25; L_25 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); __this->set_m_ClearColor_10(L_25); // overrideCameraTarget = false; ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline(__this, (bool)0, /*hidden argument*/NULL); // isBlitRenderPass = false; ScriptableRenderPass_set_isBlitRenderPass_mC0800D8C59AA89EB91129BFE612971FEE039BDC4_inline(__this, (bool)0, /*hidden argument*/NULL); // profilingSampler = new ProfilingSampler(nameof(ScriptableRenderPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_26 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_26, _stringLiteral449EC09C69164B98EB1E76D0C725219844785AD6, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_26, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureInput(UnityEngine.Rendering.Universal.ScriptableRenderPassInput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureInput_m3631960109AB2D8AACA0739EB02453DF5611397E (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___passInput0, const RuntimeMethod* method) { { // m_Input = passInput; int32_t L_0 = ___passInput0; __this->set_m_Input_8(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureColorStoreAction(UnityEngine.Rendering.RenderBufferStoreAction,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureColorStoreAction_m705C58CA77EFF0DDEAC47D16620A18CE1A1FEDEA (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___storeAction0, uint32_t ___attachmentIndex1, const RuntimeMethod* method) { { // m_ColorStoreActions[attachmentIndex] = storeAction; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_0 = __this->get_m_ColorStoreActions_1(); uint32_t L_1 = ___attachmentIndex1; int32_t L_2 = ___storeAction0; NullCheck(L_0); (L_0)->SetAt(static_cast(L_1), (int32_t)L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureColorStoreActions(UnityEngine.Rendering.RenderBufferStoreAction[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureColorStoreActions_m80BBA2022AA2971F1F827F2FEE2D73CB76B0026E (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___storeActions0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint32_t V_1 = 0; { // int count = Math.Min(storeActions.Length, m_ColorStoreActions.Length); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_0 = ___storeActions0; NullCheck(L_0); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_1 = __this->get_m_ColorStoreActions_1(); NullCheck(L_1); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_2; L_2 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), ((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))), /*hidden argument*/NULL); V_0 = L_2; // for (uint i = 0; i < count; ++i) V_1 = 0; goto IL_0024; } IL_0015: { // m_ColorStoreActions[i] = storeActions[i]; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_3 = __this->get_m_ColorStoreActions_1(); uint32_t L_4 = V_1; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_5 = ___storeActions0; uint32_t L_6 = V_1; NullCheck(L_5); uint32_t L_7 = L_6; int32_t L_8 = (int32_t)(L_5)->GetAt(static_cast(L_7)); NullCheck(L_3); (L_3)->SetAt(static_cast(L_4), (int32_t)L_8); // for (uint i = 0; i < count; ++i) uint32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0024: { // for (uint i = 0; i < count; ++i) uint32_t L_10 = V_1; int32_t L_11 = V_0; if ((((int64_t)((int64_t)((uint64_t)L_10))) < ((int64_t)((int64_t)((int64_t)L_11))))) { goto IL_0015; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureDepthStoreAction(UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureDepthStoreAction_m99BE13DACC4826F6925C1863B17D82EAC2BFE500 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___storeAction0, const RuntimeMethod* method) { { // m_DepthStoreAction = storeAction; int32_t L_0 = ___storeAction0; __this->set_m_DepthStoreAction_2(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method) { { // m_DepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___depthAttachment1; __this->set_m_DepthAttachment_7(L_0); // ConfigureTarget(colorAttachment); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment0; ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mD32FA01593A12C3C3F89DFBA45C76E4798083881 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE4B297313A965CC962632A674D87E40358F7B5C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE1F608508E2DE393FE42339EB381AF5125F9F293); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; int32_t V_1 = 0; { // overrideCameraTarget = true; ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline(__this, (bool)1, /*hidden argument*/NULL); // uint nonNullColorBuffers = RenderingUtils.GetValidColorBufferCount(colorAttachments); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorAttachments0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); uint32_t L_1; L_1 = RenderingUtils_GetValidColorBufferCount_m6CDBF6FE984278E8BD0AFDF2F4E051DC161789CC(L_0, /*hidden argument*/NULL); V_0 = L_1; // if( nonNullColorBuffers > SystemInfo.supportedRenderTargetCount) uint32_t L_2 = V_0; int32_t L_3; L_3 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); if ((((int64_t)((int64_t)((uint64_t)L_2))) <= ((int64_t)((int64_t)((int64_t)L_3))))) { goto IL_0040; } } { // Debug.LogError("Trying to set " + nonNullColorBuffers + " renderTargets, which is more than the maximum supported:" + SystemInfo.supportedRenderTargetCount); String_t* L_4; L_4 = UInt32_ToString_mEB55F257429D34ED2BF41AE9567096F1F969B9A0((uint32_t*)(&V_0), /*hidden argument*/NULL); int32_t L_5; L_5 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); V_1 = L_5; String_t* L_6; L_6 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_1), /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteralE1F608508E2DE393FE42339EB381AF5125F9F293, L_4, _stringLiteralCE4B297313A965CC962632A674D87E40358F7B5C, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_7, /*hidden argument*/NULL); } IL_0040: { // m_ColorAttachments = colorAttachments; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_8 = ___colorAttachments0; __this->set_m_ColorAttachments_6(L_8); // m_DepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = ___depthAttachment1; __this->set_m_DepthAttachment_7(L_9); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method) { int32_t V_0 = 0; { // overrideCameraTarget = true; ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline(__this, (bool)1, /*hidden argument*/NULL); // m_ColorAttachments[0] = colorAttachment; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_m_ColorAttachments_6(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment0; NullCheck(L_0); (L_0)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_1); // for (int i = 1; i < m_ColorAttachments.Length; ++i) V_0 = 1; goto IL_002e; } IL_0018: { // m_ColorAttachments[i] = 0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = __this->get_m_ColorAttachments_6(); int32_t L_3 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); // for (int i = 1; i < m_ColorAttachments.Length; ++i) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_002e: { // for (int i = 1; i < m_ColorAttachments.Length; ++i) int32_t L_6 = V_0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = __this->get_m_ColorAttachments_6(); NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0018; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m1AFD3C693082E296BB7F4DAB65A77B411B85E5DC (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments0, const RuntimeMethod* method) { { // ConfigureTarget(colorAttachments, BuiltinRenderTextureType.CameraTarget); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorAttachments0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; L_1 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mD32FA01593A12C3C3F89DFBA45C76E4798083881(__this, L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method) { { // m_ClearFlag = clearFlag; int32_t L_0 = ___clearFlag0; __this->set_m_ClearFlag_9(L_0); // m_ClearColor = clearColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___clearColor1; __this->set_m_ClearColor_10(L_1); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_OnCameraSetup_m1FC624D50F6FFE808F2B55FDE80B59AA629C8764 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Configure_m1D0B7276DC9625449FA9C37141AEA2FEE0A589F7 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_OnCameraCleanup_m2543CC84BBE385B9AD854A186554A93BBB8BC082 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_OnFinishCameraStackRendering_mA5BD3E87A69456E61AA66B379A0C04AA4B7F7CB5 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ScriptableRenderer.SetRenderTarget(cmd, destination, BuiltinRenderTextureType.CameraTarget, clearFlag, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___destination2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; L_2 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); int32_t L_3; L_3 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(__this, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); // cmd.Blit(source, destination, material, passIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_7 = ___destination2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = ___material3; int32_t L_9 = ___passIndex4; NullCheck(L_5); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderTagId0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_1; memset((&V_1), 0, sizeof(V_1)); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 V_2; memset((&V_2), 0, sizeof(V_2)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_3; memset((&V_3), 0, sizeof(V_3)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B2_0 = NULL; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B1_0 = NULL; int32_t G_B3_0 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * G_B3_1 = NULL; { // Camera camera = renderingData.cameraData.camera; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = L_1->get_camera_2(); V_0 = L_2; // SortingSettings sortingSettings = new SortingSettings(camera) { criteria = sortingCriteria }; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = V_0; SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_2), L_3, /*hidden argument*/NULL); int32_t L_4 = ___sortingCriteria2; SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)(&V_2), L_4, /*hidden argument*/NULL); SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_5 = V_2; V_1 = L_5; // DrawingSettings settings = new DrawingSettings(shaderTagId, sortingSettings) // { // perObjectData = renderingData.perObjectData, // mainLightIndex = renderingData.lightData.mainLightIndex, // enableDynamicBatching = renderingData.supportsDynamicBatching, // // // Disable instancing for preview cameras. This is consistent with the built-in forward renderer. Also fixes case 1127324. // enableInstancing = camera.cameraType == CameraType.Preview ? false : true, // }; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_6 = ___shaderTagId0; SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_7 = V_1; DrawingSettings__ctor_m0820B91513376DFC9445F4C9D4E8F338032A3565((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_6, L_7, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData1; int32_t L_9 = L_8->get_perObjectData_6(); DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_9, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_10 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_11 = L_10->get_address_of_lightData_2(); int32_t L_12 = L_11->get_mainLightIndex_0(); DrawingSettings_set_mainLightIndex_mAB33E3905E4CCF37AEA3244C07BE802CE4B90CF6((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_12, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_13 = ___renderingData1; bool L_14 = L_13->get_supportsDynamicBatching_5(); DrawingSettings_set_enableDynamicBatching_mFF3CA85A6074C97ECA86A3D637D6E18CF2DDC1D3((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), L_14, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_15 = V_0; NullCheck(L_15); int32_t L_16; L_16 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_15, /*hidden argument*/NULL); G_B1_0 = (&V_3); if ((((int32_t)L_16) == ((int32_t)4))) { G_B2_0 = (&V_3); goto IL_0061; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_0062; } IL_0061: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0062: { DrawingSettings_set_enableInstancing_mB2A181F30B5ED63AFD417838642EEC5887FFAC3E((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)G_B3_1, (bool)G_B3_0, /*hidden argument*/NULL); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_17 = V_3; // return settings; return L_17; } } // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(System.Collections.Generic.List`1,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___shaderTagIdList0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5B8F146127DA4B36F55B345115101E4C2269C32C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F); s_Il2CppMethodInitialized = true; } DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // if (shaderTagIdList == null || shaderTagIdList.Count == 0) List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_0 = ___shaderTagIdList0; if (!L_0) { goto IL_000b; } } { List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_1 = ___shaderTagIdList0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_inline(L_1, /*hidden argument*/List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_RuntimeMethod_var); if (L_2) { goto IL_0028; } } IL_000b: { // Debug.LogWarning("ShaderTagId list is invalid. DrawingSettings is created with default pipeline ShaderTagId"); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral5B8F146127DA4B36F55B345115101E4C2269C32C, /*hidden argument*/NULL); // return CreateDrawingSettings(new ShaderTagId("UniversalPipeline"), ref renderingData, sortingCriteria); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_3; memset((&L_3), 0, sizeof(L_3)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_3), _stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; int32_t L_5 = ___sortingCriteria2; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_6; L_6 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_3, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_4, L_5, /*hidden argument*/NULL); return L_6; } IL_0028: { // DrawingSettings settings = CreateDrawingSettings(shaderTagIdList[0], ref renderingData, sortingCriteria); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_7 = ___shaderTagIdList0; NullCheck(L_7); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_8; L_8 = List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_inline(L_7, 0, /*hidden argument*/List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_9 = ___renderingData1; int32_t L_10 = ___sortingCriteria2; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_11; L_11 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_8, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_9, L_10, /*hidden argument*/NULL); V_0 = L_11; // for (int i = 1; i < shaderTagIdList.Count; ++i) V_1 = 1; goto IL_004f; } IL_003c: { // settings.SetShaderPassName(i, shaderTagIdList[i]); int32_t L_12 = V_1; List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_13 = ___shaderTagIdList0; int32_t L_14 = V_1; NullCheck(L_13); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_15; L_15 = List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_RuntimeMethod_var); DrawingSettings_SetShaderPassName_m50A220C628D5243F2F153F269CCA4E1BB4A3DBBB((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_0), L_12, L_15, /*hidden argument*/NULL); // for (int i = 1; i < shaderTagIdList.Count; ++i) int32_t L_16 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_004f: { // for (int i = 1; i < shaderTagIdList.Count; ++i) int32_t L_17 = V_1; List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_18 = ___shaderTagIdList0; NullCheck(L_18); int32_t L_19; L_19 = List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_inline(L_18, /*hidden argument*/List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_RuntimeMethod_var); if ((((int32_t)L_17) < ((int32_t)L_19))) { goto IL_003c; } } { // return settings; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_20 = V_0; return L_20; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_LessThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_LessThan_mE3CAC961392332C053391CF21B96B65FB8091C49 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___lhs0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___rhs1, const RuntimeMethod* method) { { // return lhs.renderPassEvent < rhs.renderPassEvent; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_0 = ___lhs0; NullCheck(L_0); int32_t L_1; L_1 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_0, /*hidden argument*/NULL); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_2 = ___rhs1; NullCheck(L_2); int32_t L_3; L_3 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_2, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) < ((int32_t)L_3))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_GreaterThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_GreaterThan_m46E0BFDD7B31575D1FBC90BB4FF2B4D54E741A03 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___lhs0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___rhs1, const RuntimeMethod* method) { { // return lhs.renderPassEvent > rhs.renderPassEvent; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_0 = ___lhs0; NullCheck(L_0); int32_t L_1; L_1 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_0, /*hidden argument*/NULL); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_2 = ___rhs1; NullCheck(L_2); int32_t L_3; L_3 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_2, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) > ((int32_t)L_3))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderer_get_cameraDepth_m6B97F7F10DB462AB9E9D3154B39FB7DD7F65B2DE (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_CameraDepthTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_m_CameraDepthTarget_10(); return L_0; } } // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::get_profilingExecute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderer_get_profilingExecute_mE5E635F45D746815ADD9FF5FD4D09FE4ABCB3F26 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // protected ProfilingSampler profilingExecute { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_U3CprofilingExecuteU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_profilingExecute(UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_set_profilingExecute_mEBBD7078D6876F6BD4D1D0611EF0C85DE4B2051A (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected ProfilingSampler profilingExecute { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingExecuteU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetCameraMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetCameraMatrices_m62992492678D63946227859925F0355F681C28CA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, bool ___setInverseMatrices2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3; memset((&V_3), 0, sizeof(V_3)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_5; memset((&V_5), 0, sizeof(V_5)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_6; memset((&V_6), 0, sizeof(V_6)); { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0->get_xr_19(); NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0026; } } { // cameraData.xr.UpdateGPUViewAndProjectionMatrices(cmd, ref cameraData, cameraData.xr.renderTargetIsRenderTexture); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = L_3->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___cameraData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_8 = L_7->get_xr_19(); NullCheck(L_8); bool L_9; L_9 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_8, /*hidden argument*/NULL); NullCheck(L_4); XRPass_UpdateGPUViewAndProjectionMatrices_m513E00B5277DE04EEBBC351E2ED15390CEA2ABCD(L_4, L_5, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_6, L_9, /*hidden argument*/NULL); // return; return; } IL_0026: { // Matrix4x4 viewMatrix = cameraData.GetViewMatrix(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = ___cameraData1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_10, 0, /*hidden argument*/NULL); V_0 = L_11; // Matrix4x4 projectionMatrix = cameraData.GetProjectionMatrix(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = ___cameraData1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_12, 0, /*hidden argument*/NULL); V_1 = L_13; // cmd.SetViewProjectionMatrices(viewMatrix, projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16 = V_1; NullCheck(L_14); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_14, L_15, L_16, /*hidden argument*/NULL); // if (setInverseMatrices) bool L_17 = ___setInverseMatrices2; if (!L_17) { goto IL_00d2; } } { // Matrix4x4 gpuProjectionMatrix = cameraData.GetGPUProjectionMatrix(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_18 = ___cameraData1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_18, 0, /*hidden argument*/NULL); // Matrix4x4 viewAndProjectionMatrix = gpuProjectionMatrix * viewMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = L_19; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_21 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22; L_22 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_20, L_21, /*hidden argument*/NULL); // Matrix4x4 inverseViewMatrix = Matrix4x4.Inverse(viewMatrix); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_23 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24; L_24 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_23, /*hidden argument*/NULL); V_2 = L_24; // Matrix4x4 inverseProjectionMatrix = Matrix4x4.Inverse(gpuProjectionMatrix); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_25; L_25 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_20, /*hidden argument*/NULL); V_3 = L_25; // Matrix4x4 inverseViewProjection = inverseViewMatrix * inverseProjectionMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_26 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_27 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_28; L_28 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_26, L_27, /*hidden argument*/NULL); V_4 = L_28; // Matrix4x4 worldToCameraMatrix = Matrix4x4.Scale(new Vector3(1.0f, 1.0f, -1.0f)) * viewMatrix; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29; memset((&L_29), 0, sizeof(L_29)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_29), (1.0f), (1.0f), (-1.0f), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30; L_30 = Matrix4x4_Scale_mD1D518C8433EA54D0D8D51424C80846999FEF62A(L_29, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32; L_32 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_30, L_31, /*hidden argument*/NULL); V_5 = L_32; // Matrix4x4 cameraToWorldMatrix = worldToCameraMatrix.inverse; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_33; L_33 = Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_5), /*hidden argument*/NULL); V_6 = L_33; // cmd.SetGlobalMatrix(ShaderPropertyId.worldToCameraMatrix, worldToCameraMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_35 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_worldToCameraMatrix_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36 = V_5; NullCheck(L_34); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_34, L_35, L_36, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.cameraToWorldMatrix, cameraToWorldMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = ___cmd0; int32_t L_38 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_cameraToWorldMatrix_25(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_39 = V_6; NullCheck(L_37); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_37, L_38, L_39, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewMatrix, inverseViewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = ___cmd0; int32_t L_41 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseViewMatrix_19(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_42 = V_2; NullCheck(L_40); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_40, L_41, L_42, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseProjectionMatrix, inverseProjectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = ___cmd0; int32_t L_44 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseProjectionMatrix_20(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_45 = V_3; NullCheck(L_43); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_43, L_44, L_45, /*hidden argument*/NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewAndProjectionMatrix, inverseViewProjection); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = ___cmd0; int32_t L_47 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_inverseViewAndProjectionMatrix_21(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_48 = V_4; NullCheck(L_46); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_46, L_47, L_48, /*hidden argument*/NULL); } IL_00d2: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetPerCameraShaderVariables(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetPerCameraShaderVariables_m26C99B7C1BC87F2BE1FF2F7725929C5F50F231FE (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_1 = NULL; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; float V_14 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_15; memset((&V_15), 0, sizeof(V_15)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_16; memset((&V_16), 0, sizeof(V_16)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; float G_B4_0 = 0.0f; float G_B11_0 = 0.0f; float G_B14_0 = 0.0f; float G_B17_0 = 0.0f; { // using var profScope = new ProfilingScope(cmd, Profiling.setPerCameraShaderVariables); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_setPerCameraShaderVariables_1(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_0, L_1, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = L_2->get_camera_2(); V_1 = L_3; // Rect pixelRect = cameraData.pixelRect; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_4 = ___cameraData1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = L_4->get_pixelRect_6(); V_2 = L_5; // float renderScale = cameraData.isSceneViewCamera ? 1f : cameraData.renderScale; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___cameraData1; bool L_7; L_7 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_6, /*hidden argument*/NULL); if (L_7) { goto IL_002b; } } IL_0023: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData1; float L_9 = L_8->get_renderScale_10(); G_B4_0 = L_9; goto IL_0030; } IL_002b: { G_B4_0 = (1.0f); } IL_0030: { V_3 = G_B4_0; // float scaledCameraWidth = (float)pixelRect.width * renderScale; float L_10; L_10 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); float L_11 = V_3; V_4 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_10)), (float)L_11)); // float scaledCameraHeight = (float)pixelRect.height * renderScale; float L_12; L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); float L_13 = V_3; V_5 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_12)), (float)L_13)); // float cameraWidth = (float)pixelRect.width; float L_14; L_14 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); V_6 = ((float)((float)L_14)); // float cameraHeight = (float)pixelRect.height; float L_15; L_15 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL); V_7 = ((float)((float)L_15)); // if(cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = ___cameraData1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_17 = L_16->get_xr_19(); NullCheck(L_17); bool L_18; L_18 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_17, /*hidden argument*/NULL); if (!L_18) { goto IL_00a2; } } IL_006a: { // scaledCameraWidth = (float)cameraData.cameraTargetDescriptor.width; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_19 = ___cameraData1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_20 = L_19->get_address_of_cameraTargetDescriptor_5(); int32_t L_21; L_21 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_20, /*hidden argument*/NULL); V_4 = ((float)((float)L_21)); // scaledCameraHeight = (float)cameraData.cameraTargetDescriptor.height; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_22 = ___cameraData1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_23 = L_22->get_address_of_cameraTargetDescriptor_5(); int32_t L_24; L_24 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_23, /*hidden argument*/NULL); V_5 = ((float)((float)L_24)); // cameraWidth = (float)cameraData.cameraTargetDescriptor.width; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = ___cameraData1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_26 = L_25->get_address_of_cameraTargetDescriptor_5(); int32_t L_27; L_27 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_26, /*hidden argument*/NULL); V_6 = ((float)((float)L_27)); // cameraHeight = (float)cameraData.cameraTargetDescriptor.height; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_28 = ___cameraData1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_29 = L_28->get_address_of_cameraTargetDescriptor_5(); int32_t L_30; L_30 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_29, /*hidden argument*/NULL); V_7 = ((float)((float)L_30)); } IL_00a2: { // if (camera.allowDynamicResolution) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_31 = V_1; NullCheck(L_31); bool L_32; L_32 = Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_00be; } } IL_00aa: { // scaledCameraWidth *= ScalableBufferManager.widthScaleFactor; float L_33 = V_4; float L_34; L_34 = ScalableBufferManager_get_widthScaleFactor_mFECF05034E59C2C2C220C552C08C17AC03A8D688(/*hidden argument*/NULL); V_4 = ((float)il2cpp_codegen_multiply((float)L_33, (float)L_34)); // scaledCameraHeight *= ScalableBufferManager.heightScaleFactor; float L_35 = V_5; float L_36; L_36 = ScalableBufferManager_get_heightScaleFactor_m4C8C33597E3C27785CB1DFD130DBCEC532EACF92(/*hidden argument*/NULL); V_5 = ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)); } IL_00be: { // float near = camera.nearClipPlane; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_37 = V_1; NullCheck(L_37); float L_38; L_38 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_37, /*hidden argument*/NULL); V_8 = L_38; // float far = camera.farClipPlane; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39 = V_1; NullCheck(L_39); float L_40; L_40 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_39, /*hidden argument*/NULL); V_9 = L_40; // float invNear = Mathf.Approximately(near, 0.0f) ? 0.0f : 1.0f / near; float L_41 = V_8; bool L_42; L_42 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_41, (0.0f), /*hidden argument*/NULL); if (L_42) { goto IL_00e6; } } IL_00dc: { float L_43 = V_8; G_B11_0 = ((float)((float)(1.0f)/(float)L_43)); goto IL_00eb; } IL_00e6: { G_B11_0 = (0.0f); } IL_00eb: { V_10 = G_B11_0; // float invFar = Mathf.Approximately(far, 0.0f) ? 0.0f : 1.0f / far; float L_44 = V_9; bool L_45; L_45 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_44, (0.0f), /*hidden argument*/NULL); if (L_45) { goto IL_0105; } } IL_00fb: { float L_46 = V_9; G_B14_0 = ((float)((float)(1.0f)/(float)L_46)); goto IL_010a; } IL_0105: { G_B14_0 = (0.0f); } IL_010a: { V_11 = G_B14_0; // float isOrthographic = camera.orthographic ? 1.0f : 0.0f; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_47 = V_1; NullCheck(L_47); bool L_48; L_48 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_47, /*hidden argument*/NULL); if (L_48) { goto IL_011b; } } IL_0114: { G_B17_0 = (0.0f); goto IL_0120; } IL_011b: { G_B17_0 = (1.0f); } IL_0120: { V_12 = G_B17_0; // float zc0 = 1.0f - far * invNear; float L_49 = V_9; float L_50 = V_10; V_13 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_50)))); // float zc1 = far * invNear; float L_51 = V_9; float L_52 = V_10; V_14 = ((float)il2cpp_codegen_multiply((float)L_51, (float)L_52)); // Vector4 zBufferParams = new Vector4(zc0, zc1, zc0 * invFar, zc1 * invFar); float L_53 = V_13; float L_54 = V_14; float L_55 = V_13; float L_56 = V_11; float L_57 = V_14; float L_58 = V_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_59; memset((&L_59), 0, sizeof(L_59)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_59), L_53, L_54, ((float)il2cpp_codegen_multiply((float)L_55, (float)L_56)), ((float)il2cpp_codegen_multiply((float)L_57, (float)L_58)), /*hidden argument*/NULL); V_15 = L_59; // if (SystemInfo.usesReversedZBuffer) bool L_60; L_60 = SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE(/*hidden argument*/NULL); if (!L_60) { goto IL_0194; } } IL_0152: { // zBufferParams.y += zBufferParams.x; float* L_61 = (&V_15)->get_address_of_y_2(); float* L_62 = L_61; float L_63 = *((float*)L_62); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_64 = V_15; float L_65 = L_64.get_x_1(); *((float*)L_62) = (float)((float)il2cpp_codegen_add((float)L_63, (float)L_65)); // zBufferParams.x = -zBufferParams.x; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_66 = V_15; float L_67 = L_66.get_x_1(); (&V_15)->set_x_1(((-L_67))); // zBufferParams.w += zBufferParams.z; float* L_68 = (&V_15)->get_address_of_w_4(); float* L_69 = L_68; float L_70 = *((float*)L_69); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_71 = V_15; float L_72 = L_71.get_z_3(); *((float*)L_69) = (float)((float)il2cpp_codegen_add((float)L_70, (float)L_72)); // zBufferParams.z = -zBufferParams.z; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73 = V_15; float L_74 = L_73.get_z_3(); (&V_15)->set_z_3(((-L_74))); } IL_0194: { // Vector4 orthoParams = new Vector4(camera.orthographicSize * cameraData.aspectRatio, camera.orthographicSize, 0.0f, isOrthographic); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_75 = V_1; NullCheck(L_75); float L_76; L_76 = Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE(L_75, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_77 = ___cameraData1; float L_78 = L_77->get_aspectRatio_9(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_79 = V_1; NullCheck(L_79); float L_80; L_80 = Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE(L_79, /*hidden argument*/NULL); float L_81 = V_12; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_82; memset((&L_82), 0, sizeof(L_82)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_82), ((float)il2cpp_codegen_multiply((float)L_76, (float)L_78)), L_80, (0.0f), L_81, /*hidden argument*/NULL); V_16 = L_82; // cmd.SetGlobalVector(ShaderPropertyId.worldSpaceCameraPos, camera.transform.position); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_84 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_worldSpaceCameraPos_11(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_85 = V_1; NullCheck(L_85); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_86; L_86 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_85, /*hidden argument*/NULL); NullCheck(L_86); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_87; L_87 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_86, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_88; L_88 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_87, /*hidden argument*/NULL); NullCheck(L_83); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_83, L_84, L_88, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.screenParams, new Vector4(cameraWidth, cameraHeight, 1.0f + 1.0f / cameraWidth, 1.0f + 1.0f / cameraHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_89 = ___cmd0; int32_t L_90 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_screenParams_12(); float L_91 = V_6; float L_92 = V_7; float L_93 = V_6; float L_94 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_95; memset((&L_95), 0, sizeof(L_95)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_95), L_91, L_92, ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_93)))), ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_94)))), /*hidden argument*/NULL); NullCheck(L_89); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_89, L_90, L_95, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaledScreenParams, new Vector4(scaledCameraWidth, scaledCameraHeight, 1.0f + 1.0f / scaledCameraWidth, 1.0f + 1.0f / scaledCameraHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_96 = ___cmd0; int32_t L_97 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaledScreenParams_10(); float L_98 = V_4; float L_99 = V_5; float L_100 = V_4; float L_101 = V_5; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_102; memset((&L_102), 0, sizeof(L_102)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_102), L_98, L_99, ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_100)))), ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_101)))), /*hidden argument*/NULL); NullCheck(L_96); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_96, L_97, L_102, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.zBufferParams, zBufferParams); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_103 = ___cmd0; int32_t L_104 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_zBufferParams_14(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_105 = V_15; NullCheck(L_103); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_103, L_104, L_105, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.orthoParams, orthoParams); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_106 = ___cmd0; int32_t L_107 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_orthoParams_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_108 = V_16; NullCheck(L_106); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_106, L_107, L_108, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x25A, FINALLY_024c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_024c; } FINALLY_024c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(588) } // end finally (depth: 1) IL2CPP_CLEANUP(588) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x25A, IL_025a) } IL_025a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetShaderTimeValues(UnityEngine.Rendering.CommandBuffer,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetShaderTimeValues_mD6F4FFFA631013F5DFCA003E070774D5A1ADEE9F (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, float ___time1, float ___deltaTime2, float ___smoothDeltaTime3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); { // float timeEights = time / 8f; float L_0 = ___time1; V_0 = ((float)((float)L_0/(float)(8.0f))); // float timeFourth = time / 4f; float L_1 = ___time1; V_1 = ((float)((float)L_1/(float)(4.0f))); // float timeHalf = time / 2f; float L_2 = ___time1; V_2 = ((float)((float)L_2/(float)(2.0f))); // Vector4 timeVector = time * new Vector4(1f / 20f, 1f, 2f, 3f); float L_3 = ___time1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), (0.0500000007f), (1.0f), (2.0f), (3.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; L_5 = Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline(L_3, L_4, /*hidden argument*/NULL); V_3 = L_5; // Vector4 sinTimeVector = new Vector4(Mathf.Sin(timeEights), Mathf.Sin(timeFourth), Mathf.Sin(timeHalf), Mathf.Sin(time)); float L_6 = V_0; float L_7; L_7 = sinf(L_6); float L_8 = V_1; float L_9; L_9 = sinf(L_8); float L_10 = V_2; float L_11; L_11 = sinf(L_10); float L_12 = ___time1; float L_13; L_13 = sinf(L_12); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), L_7, L_9, L_11, L_13, /*hidden argument*/NULL); // Vector4 cosTimeVector = new Vector4(Mathf.Cos(timeEights), Mathf.Cos(timeFourth), Mathf.Cos(timeHalf), Mathf.Cos(time)); float L_14 = V_0; float L_15; L_15 = cosf(L_14); float L_16 = V_1; float L_17; L_17 = cosf(L_16); float L_18 = V_2; float L_19; L_19 = cosf(L_18); float L_20 = ___time1; float L_21; L_21 = cosf(L_20); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), L_15, L_17, L_19, L_21, /*hidden argument*/NULL); // Vector4 deltaTimeVector = new Vector4(deltaTime, 1f / deltaTime, smoothDeltaTime, 1f / smoothDeltaTime); float L_22 = ___deltaTime2; float L_23 = ___deltaTime2; float L_24 = ___smoothDeltaTime3; float L_25 = ___smoothDeltaTime3; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_6), L_22, ((float)((float)(1.0f)/(float)L_23)), L_24, ((float)((float)(1.0f)/(float)L_25)), /*hidden argument*/NULL); // Vector4 timeParametersVector = new Vector4(time, Mathf.Sin(time), Mathf.Cos(time), 0.0f); float L_26 = ___time1; float L_27 = ___time1; float L_28; L_28 = sinf(L_27); float L_29 = ___time1; float L_30; L_30 = cosf(L_29); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), L_26, L_28, L_30, (0.0f), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.time, timeVector); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_32 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_time_5(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33 = V_3; NullCheck(L_31); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_31, L_32, L_33, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.sinTime, sinTimeVector); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd0; int32_t L_35 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sinTime_6(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36 = V_4; NullCheck(L_34); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_34, L_35, L_36, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.cosTime, cosTimeVector); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = ___cmd0; int32_t L_38 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_cosTime_7(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_39 = V_5; NullCheck(L_37); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_37, L_38, L_39, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.deltaTime, deltaTimeVector); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = ___cmd0; int32_t L_41 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_deltaTime_8(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_6; NullCheck(L_40); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_40, L_41, L_42, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.timeParameters, timeParametersVector); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = ___cmd0; int32_t L_44 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_timeParameters_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45 = V_7; NullCheck(L_43); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_43, L_44, L_45, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral578387B47B7C44083327F2ACF5AED33674A9ECF2); s_Il2CppMethodInitialized = true; } { // if (!(m_IsPipelineExecuting || isCameraColorTargetValid)) bool L_0 = __this->get_m_IsPipelineExecuting_13(); if (L_0) { goto IL_001a; } } { bool L_1 = __this->get_isCameraColorTargetValid_14(); if (L_1) { goto IL_001a; } } { // Debug.LogWarning("You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral578387B47B7C44083327F2ACF5AED33674A9ECF2, /*hidden argument*/NULL); } IL_001a: { // return m_CameraColorTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = __this->get_m_CameraColorTarget_9(); return L_2; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraDepthTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderer_get_cameraDepthTarget_m3ADC167A2BB95BB33FD200CF085F86132AA9A8A1 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9BCF34ED7D0E8B39E3BB3E311F8BCF6E5F493DFC); s_Il2CppMethodInitialized = true; } { // if (!m_IsPipelineExecuting) bool L_0 = __this->get_m_IsPipelineExecuting_13(); if (L_0) { goto IL_0012; } } { // Debug.LogWarning("You can only call cameraDepthTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral9BCF34ED7D0E8B39E3BB3E311F8BCF6E5F493DFC, /*hidden argument*/NULL); } IL_0012: { // return m_CameraDepthTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = __this->get_m_CameraDepthTarget_10(); return L_1; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_rendererFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = __this->get_m_RendererFeatures_8(); return L_0; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_ActiveRenderPassQueue; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0 = __this->get_m_ActiveRenderPassQueue_7(); return L_0; } } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ScriptableRenderer_get_supportedRenderingFeatures_m7500C7FA7AA001C9CA7EA5BA2770931FE1909E3F (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = __this->get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___value0, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = ___value0; __this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(L_0); return; } } // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::get_unsupportedGraphicsDeviceTypes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ScriptableRenderer_get_unsupportedGraphicsDeviceTypes_m951CA728F0F95D2C99B77381E98F5183D7273B34 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0]; GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_0 = __this->get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_unsupportedGraphicsDeviceTypes(UnityEngine.Rendering.GraphicsDeviceType[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_mB1626426BD3689BCC203335104DDF97E6A54C0C9 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___value0, const RuntimeMethod* method) { { // public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0]; GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_0 = ___value0; __this->set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureActiveTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureActiveTarget_m62742863EEE93E9877B18265EAAEB984C25020CA (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // m_ActiveColorAttachments[0] = colorAttachment; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment0; NullCheck(L_0); (L_0)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_1); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) V_0 = 1; goto IL_0025; } IL_0010: { // m_ActiveColorAttachments[i] = 0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); int32_t L_3 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0025: { // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0010; } } { // m_ActiveDepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8 = ___depthAttachment1; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_16(L_8); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m624636DCAAF6A770589521F270713DF4F4698DAB (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m409938023950E3696B0C280503C7B7A4D597F69B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m9A56928436A7259E01390C5BFD234308AFB85B5B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m68696913F95ACDF4BC9C5CB2689EACDAEA511060_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB45D5CBED2878942A08D67767643ABC1C65E553F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mDECA1BAD6D3B24034093F67BB19035338CC31AA5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mED6103FD36F717267A4EF773FA3A6C11B12692CD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA7AA6ED62E9E72EBAEB29250526B089AD3A65794); s_Il2CppMethodInitialized = true; } Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 V_0; memset((&V_0), 0, sizeof(V_0)); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 *)il2cpp_codegen_object_new(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1(L_0, /*hidden argument*/NULL); __this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(L_0); // public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0]; GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_1 = (GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A*)(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A*)SZArrayNew(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(L_1); // List m_ActiveRenderPassQueue = new List(32); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_2 = (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *)il2cpp_codegen_object_new(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_il2cpp_TypeInfo_var); List_1__ctor_mED6103FD36F717267A4EF773FA3A6C11B12692CD(L_2, ((int32_t)32), /*hidden argument*/List_1__ctor_mED6103FD36F717267A4EF773FA3A6C11B12692CD_RuntimeMethod_var); __this->set_m_ActiveRenderPassQueue_7(L_2); // List m_RendererFeatures = new List(10); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_3 = (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *)il2cpp_codegen_object_new(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_il2cpp_TypeInfo_var); List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98(L_3, ((int32_t)10), /*hidden argument*/List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98_RuntimeMethod_var); __this->set_m_RendererFeatures_8(L_3); // bool m_FirstTimeCameraColorTargetIsBound = true; // flag used to track when m_CameraColorTarget should be cleared (if necessary), as well as other special actions only performed the first time m_CameraColorTarget is bound as a render target __this->set_m_FirstTimeCameraColorTargetIsBound_11((bool)1); // bool m_FirstTimeCameraDepthTargetIsBound = true; // flag used to track when m_CameraDepthTarget should be cleared (if necessary), the first time m_CameraDepthTarget is bound as a render target __this->set_m_FirstTimeCameraDepthTargetIsBound_12((bool)1); // public ScriptableRenderer(ScriptableRendererData data) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // profilingExecute = new ProfilingSampler($"{nameof(ScriptableRenderer)}.{nameof(ScriptableRenderer.Execute)}: {data.name}"); ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_4 = ___data0; NullCheck(L_4); String_t* L_5; L_5 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_4, /*hidden argument*/NULL); String_t* L_6; L_6 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralA7AA6ED62E9E72EBAEB29250526B089AD3A65794, L_5, /*hidden argument*/NULL); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_7 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_7, L_6, /*hidden argument*/NULL); ScriptableRenderer_set_profilingExecute_mEBBD7078D6876F6BD4D1D0611EF0C85DE4B2051A_inline(__this, L_7, /*hidden argument*/NULL); // foreach (var feature in data.rendererFeatures) ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * L_8 = ___data0; NullCheck(L_8); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_9; L_9 = ScriptableRendererData_get_rendererFeatures_mAFF20A22B30277784BFF996A24EEEDF31007E700_inline(L_8, /*hidden argument*/NULL); NullCheck(L_9); Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 L_10; L_10 = List_1_GetEnumerator_mDECA1BAD6D3B24034093F67BB19035338CC31AA5(L_9, /*hidden argument*/List_1_GetEnumerator_mDECA1BAD6D3B24034093F67BB19035338CC31AA5_RuntimeMethod_var); V_0 = L_10; } IL_006c: try { // begin try (depth: 1) { goto IL_0091; } IL_006e: { // foreach (var feature in data.rendererFeatures) ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_11; L_11 = Enumerator_get_Current_m68696913F95ACDF4BC9C5CB2689EACDAEA511060_inline((Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *)(&V_0), /*hidden argument*/Enumerator_get_Current_m68696913F95ACDF4BC9C5CB2689EACDAEA511060_RuntimeMethod_var); V_1 = L_11; // if (feature == null) ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_12 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_13) { goto IL_0091; } } IL_007f: { // feature.Create(); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_14 = V_1; NullCheck(L_14); VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, L_14); // m_RendererFeatures.Add(feature); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_15 = __this->get_m_RendererFeatures_8(); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_16 = V_1; NullCheck(L_15); List_1_Add_mB45D5CBED2878942A08D67767643ABC1C65E553F(L_15, L_16, /*hidden argument*/List_1_Add_mB45D5CBED2878942A08D67767643ABC1C65E553F_RuntimeMethod_var); } IL_0091: { // foreach (var feature in data.rendererFeatures) bool L_17; L_17 = Enumerator_MoveNext_m9A56928436A7259E01390C5BFD234308AFB85B5B((Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m9A56928436A7259E01390C5BFD234308AFB85B5B_RuntimeMethod_var); if (L_17) { goto IL_006e; } } IL_009a: { IL2CPP_LEAVE(0xAA, FINALLY_009c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009c; } FINALLY_009c: { // begin finally (depth: 1) Enumerator_Dispose_m409938023950E3696B0C280503C7B7A4D597F69B((Enumerator_tFDBA168EDEBC5646DB809D111E99CDF2200327D5 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m409938023950E3696B0C280503C7B7A4D597F69B_RuntimeMethod_var); IL2CPP_END_FINALLY(156) } // end finally (depth: 1) IL2CPP_CLEANUP(156) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xAA, IL_00aa) } IL_00aa: { // Clear(CameraRenderType.Base); ScriptableRenderer_Clear_m3D916D4A398996D305E5A2B30DE17518D8914C70(__this, 0, /*hidden argument*/NULL); // m_ActiveRenderPassQueue.Clear(); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_18 = __this->get_m_ActiveRenderPassQueue_7(); NullCheck(L_18); List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692(L_18, /*hidden argument*/List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692_RuntimeMethod_var); // if (UniversalRenderPipeline.asset) IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_19; L_19 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_20; L_20 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_00d8; } } { // m_StoreActionsOptimizationSetting = UniversalRenderPipeline.asset.storeActionsOptimization; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_21; L_21 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_21); int32_t L_22; L_22 = UniversalRenderPipelineAsset_get_storeActionsOptimization_m33FBE3A5543082C2169DDC7E923550501888C60A_inline(L_21, /*hidden argument*/NULL); __this->set_m_StoreActionsOptimizationSetting_4(L_22); } IL_00d8: { // m_UseOptimizedStoreActions = m_StoreActionsOptimizationSetting != StoreActionsOptimization.Store; int32_t L_23 = __this->get_m_StoreActionsOptimizationSetting_4(); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_UseOptimizedStoreActions_5((bool)((((int32_t)((((int32_t)L_23) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0)); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_mB101011410B240D45F55133B1166BF29B3B7D07A (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < m_RendererFeatures.Count; ++i) V_0 = 0; goto IL_002d; } IL_0004: { // if (rendererFeatures[i] == null) List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0; L_0 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); int32_t L_1 = V_0; NullCheck(L_0); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_2; L_2 = List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_3) { goto IL_0029; } } { // rendererFeatures[i].Dispose(); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_4; L_4 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); int32_t L_5 = V_0; NullCheck(L_4); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_6; L_6 = List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); NullCheck(L_6); ScriptableRendererFeature_Dispose_m75D372607C6865658982CE1B7F3377C4E9E6F6FA(L_6, /*hidden argument*/NULL); } IL_0029: { // for (int i = 0; i < m_RendererFeatures.Count; ++i) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_002d: { // for (int i = 0; i < m_RendererFeatures.Count; ++i) int32_t L_8 = V_0; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_9 = __this->get_m_RendererFeatures_8(); NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_inline(L_9, /*hidden argument*/List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); if ((((int32_t)L_8) < ((int32_t)L_10))) { goto IL_0004; } } { // Dispose(true); VirtActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose(System.Boolean) */, __this, (bool)1); // GC.SuppressFinalize(this); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_m4B99827F53A5E8DC70F2E96571D1F6D30A8742B9 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, bool ___disposing0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget1, const RuntimeMethod* method) { { // m_CameraColorTarget = colorTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___colorTarget0; __this->set_m_CameraColorTarget_9(L_0); // m_CameraDepthTarget = depthTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___depthTarget1; __this->set_m_CameraDepthTarget_10(L_1); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraColorTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraColorTarget_m7E148CD35C735FA7C82383D5EF116DE5CCC3771F (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, const RuntimeMethod* method) { { // m_CameraColorTarget = colorTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___colorTarget0; __this->set_m_CameraColorTarget_9(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetupLights_m1179F0F9B5FFF3F7B44E4B206C6EE4A4786B081E (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetupCullingParameters_m156A20BF2F11B1768A508DC332DF9192F5C334D9 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_FinishRendering_m39EBDAD4B012BBB76DF3B53D754E714DCD9CA31D (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_m873DC1D9C703B3FEF63A257F92D96354698B452E (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_0 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_1 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 V_8; memset((&V_8), 0, sizeof(V_8)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_9; memset((&V_9), 0, sizeof(V_9)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_10; memset((&V_10), 0, sizeof(V_10)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_11; memset((&V_11), 0, sizeof(V_11)); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_12; memset((&V_12), 0, sizeof(V_12)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_0 = NULL; { // m_IsPipelineExecuting = true; __this->set_m_IsPipelineExecuting_13((bool)1); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); V_0 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_1; // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = L_2->get_camera_2(); V_1 = L_3; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4; L_4 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_2 = L_4; // CommandBuffer cmdScope = renderingData.cameraData.xr.enabled ? null : cmd; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = L_6->get_xr_19(); NullCheck(L_7); bool L_8; L_8 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_7, /*hidden argument*/NULL); if (L_8) { goto IL_0030; } } { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_2; G_B3_0 = L_9; goto IL_0031; } IL_0030: { G_B3_0 = ((CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)(NULL)); } IL_0031: { V_3 = G_B3_0; // using (new ProfilingScope(cmdScope, profilingExecute)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = V_3; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_11; L_11 = ScriptableRenderer_get_profilingExecute_mE5E635F45D746815ADD9FF5FD4D09FE4ABCB3F26_inline(__this, /*hidden argument*/NULL); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), L_10, L_11, /*hidden argument*/NULL); } IL_0040: try { // begin try (depth: 1) { // InternalStartRendering(context, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_12 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_13 = ___renderingData1; ScriptableRenderer_InternalStartRendering_m55A28CCD28010E6EB1C365F780FBE54806C3B7B2(__this, L_12, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_13, /*hidden argument*/NULL); // float time = Time.time; float L_14; L_14 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); V_5 = L_14; // float deltaTime = Time.deltaTime; float L_15; L_15 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); V_6 = L_15; // float smoothDeltaTime = Time.smoothDeltaTime; float L_16; L_16 = Time_get_smoothDeltaTime_m8353F1053011DA2A76EA9CB9D5F561F91BD0E3CF(/*hidden argument*/NULL); V_7 = L_16; // ClearRenderingState(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = V_2; ScriptableRenderer_ClearRenderingState_m1868AB9304ECCA047244E804DB9108311FEF3793(__this, L_17, /*hidden argument*/NULL); // SetPerCameraShaderVariables(cmd, ref cameraData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_19 = V_0; ScriptableRenderer_SetPerCameraShaderVariables_m26C99B7C1BC87F2BE1FF2F7725929C5F50F231FE(__this, L_18, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_19, /*hidden argument*/NULL); // SetShaderTimeValues(cmd, time, deltaTime, smoothDeltaTime); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_2; float L_21 = V_5; float L_22 = V_6; float L_23 = V_7; ScriptableRenderer_SetShaderTimeValues_mD6F4FFFA631013F5DFCA003E070774D5A1ADEE9F(__this, L_20, L_21, L_22, L_23, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_24, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_25 = V_2; NullCheck(L_25); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_25, /*hidden argument*/NULL); // using (new ProfilingScope(cmd, Profiling.sortRenderPasses)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_27 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_sortRenderPasses_2(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_28; memset((&L_28), 0, sizeof(L_28)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_28), L_26, L_27, /*hidden argument*/NULL); V_9 = L_28; } IL_0094: try { // begin try (depth: 2) // SortStable(m_ActiveRenderPassQueue); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_29 = __this->get_m_ActiveRenderPassQueue_7(); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SortStable_m120AD9FD9B07265F5CB96E2474DF072AB6ACCB98(L_29, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xAF, FINALLY_00a1); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00a1; } FINALLY_00a1: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(161) } // end finally (depth: 2) IL2CPP_CLEANUP(161) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xAF, IL_00af) } IL_00af: { // using var renderBlocks = new RenderBlocks(m_ActiveRenderPassQueue); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_30 = __this->get_m_ActiveRenderPassQueue_7(); RenderBlocks__ctor_m907248A1C82B9202FB5114FC79989A6BE2467DAA((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_30, /*hidden argument*/NULL); } IL_00bc: try { // begin try (depth: 2) { // using (new ProfilingScope(cmd, Profiling.setupLights)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_32 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_setupLights_3(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_33; memset((&L_33), 0, sizeof(L_33)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_33), L_31, L_32, /*hidden argument*/NULL); V_9 = L_33; } IL_00c9: try { // begin try (depth: 3) // SetupLights(context, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_34 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_35 = ___renderingData1; VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, __this, L_34, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_35); // } IL2CPP_LEAVE(0xE1, FINALLY_00d3); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d3; } FINALLY_00d3: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(211) } // end finally (depth: 3) IL2CPP_CLEANUP(211) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xE1, IL_00e1) } IL_00e1: { // using (new ProfilingScope(cmd, Profiling.RenderBlock.beforeRendering)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_37 = ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->get_beforeRendering_1(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_38; memset((&L_38), 0, sizeof(L_38)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_38), L_36, L_37, /*hidden argument*/NULL); V_9 = L_38; } IL_00ee: try { // begin try (depth: 3) // ExecuteBlock(RenderPassBlock.BeforeRendering, in renderBlocks, context, ref renderingData); IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_39 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_BeforeRendering_0(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_40 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_41 = ___renderingData1; ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C(__this, L_39, (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_40, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_41, (bool)0, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x10E, FINALLY_0100); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0100; } FINALLY_0100: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(256) } // end finally (depth: 3) IL2CPP_CLEANUP(256) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x10E, IL_010e) } IL_010e: { // using (new ProfilingScope(cmd, Profiling.setupCamera)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_43 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_setupCamera_4(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_44; memset((&L_44), 0, sizeof(L_44)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_44), L_42, L_43, /*hidden argument*/NULL); V_9 = L_44; } IL_011b: try { // begin try (depth: 3) // context.SetupCameraProperties(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_45 = V_1; ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_45, (bool)0, /*hidden argument*/NULL); // SetCameraMatrices(cmd, ref cameraData, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = V_2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_47 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetCameraMatrices_m62992492678D63946227859925F0355F681C28CA(L_46, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_47, (bool)1, /*hidden argument*/NULL); // SetShaderTimeValues(cmd, time, deltaTime, smoothDeltaTime); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = V_2; float L_49 = V_5; float L_50 = V_6; float L_51 = V_7; ScriptableRenderer_SetShaderTimeValues_mD6F4FFFA631013F5DFCA003E070774D5A1ADEE9F(__this, L_48, L_49, L_50, L_51, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x149, FINALLY_013b); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_013b; } FINALLY_013b: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_9), /*hidden argument*/NULL); IL2CPP_END_FINALLY(315) } // end finally (depth: 3) IL2CPP_CLEANUP(315) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x149, IL_0149) } IL_0149: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_52, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = V_2; NullCheck(L_53); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_53, /*hidden argument*/NULL); // BeginXRRendering(cmd, context, ref renderingData.cameraData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = V_2; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_55 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_56 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_57 = L_56->get_address_of_cameraData_1(); ScriptableRenderer_BeginXRRendering_m8996AB8E22257C97F5B6D1A0BA0C2A1738BB6CA0(__this, L_54, L_55, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_57, /*hidden argument*/NULL); // if (renderBlocks.GetLength(RenderPassBlock.MainRenderingOpaque) > 0) IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_58 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingOpaque_1(); int32_t L_59; L_59 = RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_58, /*hidden argument*/NULL); if ((((int32_t)L_59) <= ((int32_t)0))) { goto IL_01a1; } } IL_0174: { // using var profScope = new ProfilingScope(cmd, Profiling.RenderBlock.mainRenderingOpaque); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_61 = ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->get_mainRenderingOpaque_2(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_10), L_60, L_61, /*hidden argument*/NULL); } IL_0181: try { // begin try (depth: 3) // ExecuteBlock(RenderPassBlock.MainRenderingOpaque, in renderBlocks, context, ref renderingData); IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_62 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingOpaque_1(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_63 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_64 = ___renderingData1; ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C(__this, L_62, (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_63, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_64, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x1A1, FINALLY_0193); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0193; } FINALLY_0193: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_10), /*hidden argument*/NULL); IL2CPP_END_FINALLY(403) } // end finally (depth: 3) IL2CPP_CLEANUP(403) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1A1, IL_01a1) } IL_01a1: { // if (renderBlocks.GetLength(RenderPassBlock.MainRenderingTransparent) > 0) IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_65 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingTransparent_2(); int32_t L_66; L_66 = RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_65, /*hidden argument*/NULL); if ((((int32_t)L_66) <= ((int32_t)0))) { goto IL_01dd; } } IL_01b0: { // using var profScope = new ProfilingScope(cmd, Profiling.RenderBlock.mainRenderingTransparent); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_67 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_68 = ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->get_mainRenderingTransparent_3(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_11), L_67, L_68, /*hidden argument*/NULL); } IL_01bd: try { // begin try (depth: 3) // ExecuteBlock(RenderPassBlock.MainRenderingTransparent, in renderBlocks, context, ref renderingData); IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_69 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_MainRenderingTransparent_2(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_70 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_71 = ___renderingData1; ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C(__this, L_69, (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_70, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_71, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x1DD, FINALLY_01cf); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01cf; } FINALLY_01cf: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_11), /*hidden argument*/NULL); IL2CPP_END_FINALLY(463) } // end finally (depth: 3) IL2CPP_CLEANUP(463) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1DD, IL_01dd) } IL_01dd: { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_72 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_73 = L_72->get_xr_19(); NullCheck(L_73); bool L_74; L_74 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_73, /*hidden argument*/NULL); if (!L_74) { goto IL_01f6; } } IL_01ea: { // cameraData.xr.canMarkLateLatch = false; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_75 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_76 = L_75->get_xr_19(); NullCheck(L_76); XRPass_set_canMarkLateLatch_mD761D4DCBF864B37B7C0B3D83559BA3B2DC82A6F_inline(L_76, (bool)0, /*hidden argument*/NULL); } IL_01f6: { // if (renderBlocks.GetLength(RenderPassBlock.AfterRendering) > 0) IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_77 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_AfterRendering_3(); int32_t L_78; L_78 = RenderBlocks_GetLength_mB36C7322D5F7A3F7F26DF9FCB3651802D0FC26AD((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_77, /*hidden argument*/NULL); if ((((int32_t)L_78) <= ((int32_t)0))) { goto IL_0232; } } IL_0205: { // using var profScope = new ProfilingScope(cmd, Profiling.RenderBlock.afterRendering); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_79 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_80 = ((RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_tBEC3973B1449F9E894570A7B5A44D25B2017D62C_il2cpp_TypeInfo_var))->get_afterRendering_4(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_12), L_79, L_80, /*hidden argument*/NULL); } IL_0212: try { // begin try (depth: 3) // ExecuteBlock(RenderPassBlock.AfterRendering, in renderBlocks, context, ref renderingData); IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var); int32_t L_81 = ((RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_tADF8102D1A508259604BD391744A18A6B41C216C_il2cpp_TypeInfo_var))->get_AfterRendering_3(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_82 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_83 = ___renderingData1; ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C(__this, L_81, (RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), L_82, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_83, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x232, FINALLY_0224); } // end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0224; } FINALLY_0224: { // begin finally (depth: 3) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_12), /*hidden argument*/NULL); IL2CPP_END_FINALLY(548) } // end finally (depth: 3) IL2CPP_CLEANUP(548) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x232, IL_0232) } IL_0232: { // EndXRRendering(cmd, context, ref renderingData.cameraData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84 = V_2; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_85 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_86 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_87 = L_86->get_address_of_cameraData_1(); ScriptableRenderer_EndXRRendering_mA0D98F56D2D1E61173AB5EA8A71C932CBD78D9EA(__this, L_84, L_85, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_87, /*hidden argument*/NULL); // InternalFinishRendering(context, cameraData.resolveFinalTarget); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_88 = ___context0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_89 = V_0; bool L_90 = L_89->get_resolveFinalTarget_31(); ScriptableRenderer_InternalFinishRendering_m0ECB1837C6C3BCBEF873B2A4C12FE7693B9C4DE7(__this, L_88, L_90, /*hidden argument*/NULL); IL2CPP_LEAVE(0x26B, FINALLY_024f); } } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_024f; } FINALLY_024f: { // begin finally (depth: 2) RenderBlocks_Dispose_m5DB0A58767376A28BF484F88BCD97400EEB11FF3((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_8), /*hidden argument*/NULL); IL2CPP_END_FINALLY(591) } // end finally (depth: 2) IL2CPP_CLEANUP(591) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_END_CLEANUP(0x26B, FINALLY_025d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_025d; } FINALLY_025d: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), /*hidden argument*/NULL); IL2CPP_END_FINALLY(605) } // end finally (depth: 1) IL2CPP_CLEANUP(605) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x26B, IL_026b) } IL_026b: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_91, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_92 = V_2; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_92, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___pass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m94B8842C344A89FB0E60D4EB928A045049296AAD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_ActiveRenderPassQueue.Add(pass); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0 = __this->get_m_ActiveRenderPassQueue_7(); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_1 = ___pass0; NullCheck(L_0); List_1_Add_m94B8842C344A89FB0E60D4EB928A045049296AAD(L_0, L_1, /*hidden argument*/List_1_Add_m94B8842C344A89FB0E60D4EB928A045049296AAD_RuntimeMethod_var); // } return; } } // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderer_GetCameraClearFlag_mBA9EAE4C80A484849C089B71A0CC9BC745249B9B (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // var cameraClearFlags = cameraData.camera.clearFlags; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0->get_camera_2(); NullCheck(L_1); int32_t L_2; L_2 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_1, /*hidden argument*/NULL); V_0 = L_2; // if (cameraData.renderType == CameraRenderType.Overlay) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = ___cameraData0; int32_t L_4 = L_3->get_renderType_3(); if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_0021; } } { // return (cameraData.clearDepth) ? ClearFlag.Depth : ClearFlag.None; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = ___cameraData0; bool L_6 = L_5->get_clearDepth_11(); if (L_6) { goto IL_001f; } } { return (int32_t)(0); } IL_001f: { return (int32_t)(2); } IL_0021: { // if (Application.isMobilePlatform) bool L_7; L_7 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); if (!L_7) { goto IL_002a; } } { // return ClearFlag.All; return (int32_t)(3); } IL_002a: { // if ((cameraClearFlags == CameraClearFlags.Skybox && RenderSettings.skybox != null) || // cameraClearFlags == CameraClearFlags.Nothing) int32_t L_8 = V_0; if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_003b; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = RenderSettings_get_skybox_mC0F628E784E16D1C6019A6D72EA68ED4A117E3A6(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_10) { goto IL_003f; } } IL_003b: { int32_t L_11 = V_0; if ((!(((uint32_t)L_11) == ((uint32_t)4)))) { goto IL_0041; } } IL_003f: { // return ClearFlag.Depth; return (int32_t)(2); } IL_0041: { // return ClearFlag.All; return (int32_t)(3); } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_m6670469F5CC898C5910BEA536FEFE393018FC9D6 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m9302DF19B53686DC19B2987C1CA93B3D63DBDA30_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, Profiling.addRenderPasses); IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_addRenderPasses_5(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { // for (int i = 0; i < rendererFeatures.Count; ++i) V_2 = 0; goto IL_003b; } IL_0011: { // if (!rendererFeatures[i].isActive) List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_1; L_1 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); int32_t L_2 = V_2; NullCheck(L_1); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_3; L_3 = List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); NullCheck(L_3); bool L_4; L_4 = ScriptableRendererFeature_get_isActive_m942079B26896CAE591BFF55CEC308C185F16CF2D_inline(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0037; } } IL_0024: { // rendererFeatures[i].AddRenderPasses(this, ref renderingData); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_5; L_5 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); int32_t L_6 = V_2; NullCheck(L_5); ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * L_7; L_7 = List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_mFF4FCC9FB569F59636FCDCA12E6490C72E25C979_RuntimeMethod_var); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData0; NullCheck(L_7); VirtActionInvoker2< ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) */, L_7, __this, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_8); } IL_0037: { // for (int i = 0; i < rendererFeatures.Count; ++i) int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_003b: { // for (int i = 0; i < rendererFeatures.Count; ++i) int32_t L_10 = V_2; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_11; L_11 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); NullCheck(L_11); int32_t L_12; L_12 = List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_inline(L_11, /*hidden argument*/List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); if ((((int32_t)L_10) < ((int32_t)L_12))) { goto IL_0011; } } IL_0049: { // int count = activeRenderPassQueue.Count; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_13; L_13 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); NullCheck(L_13); int32_t L_14; L_14 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_13, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); V_1 = L_14; // for (int i = count - 1; i >= 0; i--) int32_t L_15 = V_1; V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_15, (int32_t)1)); goto IL_0079; } IL_005b: { // if (activeRenderPassQueue[i] == null) List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_16; L_16 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); int32_t L_17 = V_3; NullCheck(L_16); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_18; L_18 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_16, L_17, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); if (L_18) { goto IL_0075; } } IL_0069: { // activeRenderPassQueue.RemoveAt(i); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_19; L_19 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); int32_t L_20 = V_3; NullCheck(L_19); List_1_RemoveAt_m9302DF19B53686DC19B2987C1CA93B3D63DBDA30(L_19, L_20, /*hidden argument*/List_1_RemoveAt_m9302DF19B53686DC19B2987C1CA93B3D63DBDA30_RuntimeMethod_var); } IL_0075: { // for (int i = count - 1; i >= 0; i--) int32_t L_21 = V_3; V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)1)); } IL_0079: { // for (int i = count - 1; i >= 0; i--) int32_t L_22 = V_3; if ((((int32_t)L_22) >= ((int32_t)0))) { goto IL_005b; } } IL_007d: { // if (count > 0 && m_StoreActionsOptimizationSetting == StoreActionsOptimization.Auto) int32_t L_23 = V_1; if ((((int32_t)L_23) <= ((int32_t)0))) { goto IL_008f; } } IL_0081: { int32_t L_24 = __this->get_m_StoreActionsOptimizationSetting_4(); if (L_24) { goto IL_008f; } } IL_0089: { // m_UseOptimizedStoreActions = false; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_UseOptimizedStoreActions_5((bool)0); } IL_008f: { // } IL2CPP_LEAVE(0x9F, FINALLY_0091); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0091; } FINALLY_0091: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(145) } // end finally (depth: 1) IL2CPP_CLEANUP(145) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9F, IL_009f) } IL_009f: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ClearRenderingState(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ClearRenderingState_m1868AB9304ECCA047244E804DB9108311FEF3793 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(cmd, Profiling.clearRenderingState); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_clearRenderingState_6(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_0, L_1, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) // cmd.DisableShaderKeyword(ShaderKeywordStrings.MainLightShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_3 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadows_0(); NullCheck(L_2); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_2, L_3, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.MainLightShadowCascades); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; String_t* L_5 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadowCascades_1(); NullCheck(L_4); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_4, L_5, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightsVertex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; String_t* L_7 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightsVertex_2(); NullCheck(L_6); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_6, L_7, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightsPixel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; String_t* L_9 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightsPixel_3(); NullCheck(L_8); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_8, L_9, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; String_t* L_11 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightShadows_4(); NullCheck(L_10); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_10, L_11, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.SoftShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = ___cmd0; String_t* L_13 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); NullCheck(L_12); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_12, L_13, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.MixedLightingSubtractive); // Backward compatibility CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; String_t* L_15 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MixedLightingSubtractive_6(); NullCheck(L_14); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_14, L_15, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.LightmapShadowMixing); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = ___cmd0; String_t* L_17 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LightmapShadowMixing_7(); NullCheck(L_16); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_16, L_17, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.ShadowsShadowMask); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = ___cmd0; String_t* L_19 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_ShadowsShadowMask_8(); NullCheck(L_18); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_18, L_19, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.LinearToSRGBConversion); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = ___cmd0; String_t* L_21 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LinearToSRGBConversion_13(); NullCheck(L_20); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_20, L_21, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x8B, FINALLY_007d); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_007d; } FINALLY_007d: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(125) } // end finally (depth: 1) IL2CPP_CLEANUP(125) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x8B, IL_008b) } IL_008b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_m3D916D4A398996D305E5A2B30DE17518D8914C70 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, int32_t ___cameraType0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // m_ActiveColorAttachments[0] = BuiltinRenderTextureType.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; L_1 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_0); (L_0)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_1); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) V_0 = 1; goto IL_002a; } IL_0015: { // m_ActiveColorAttachments[i] = 0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); int32_t L_3 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_002a: { // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0015; } } { // m_ActiveDepthAttachment = BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8; L_8 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_16(L_8); // m_FirstTimeCameraColorTargetIsBound = cameraType == CameraRenderType.Base; int32_t L_9 = ___cameraType0; __this->set_m_FirstTimeCameraColorTargetIsBound_11((bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0)); // m_FirstTimeCameraDepthTargetIsBound = true; __this->set_m_FirstTimeCameraDepthTargetIsBound_12((bool)1); // m_CameraColorTarget = BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); __this->set_m_CameraColorTarget_9(L_10); // m_CameraDepthTarget = BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11; L_11 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); __this->set_m_CameraDepthTarget_10(L_11); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteBlock(System.Int32,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteBlock_m19EB913049FCA688DAA6F1EA2E1F12D610CA242C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, int32_t ___blockIndex0, RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * ___renderBlocks1, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context2, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData3, bool ___submit4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 V_0; memset((&V_0), 0, sizeof(V_0)); RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 V_1; memset((&V_1), 0, sizeof(V_1)); BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // foreach (int currIndex in renderBlocks.GetRange(blockIndex)) RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 * L_0 = ___renderBlocks1; RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 L_1 = (*(RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)L_0); V_1 = L_1; int32_t L_2 = ___blockIndex0; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 L_3; L_3 = RenderBlocks_GetRange_mAD9FAE2D354F81323FB0763CBCADF51CFEAD6908((RenderBlocks_t00C0E874A3736EF5470CFA68AD44F0537F2A83C1 *)(&V_1), L_2, /*hidden argument*/NULL); V_2 = L_3; BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 L_4; L_4 = BlockRange_GetEnumerator_m415616CE20A7D0C8CD6163A999DDD00F96263ECA((BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 *)(&V_2), /*hidden argument*/NULL); V_0 = L_4; } IL_0018: try { // begin try (depth: 1) { goto IL_003b; } IL_001a: { // foreach (int currIndex in renderBlocks.GetRange(blockIndex)) int32_t L_5; L_5 = BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline((BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 *)(&V_0), /*hidden argument*/NULL); V_3 = L_5; // var renderPass = m_ActiveRenderPassQueue[currIndex]; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_6 = __this->get_m_ActiveRenderPassQueue_7(); int32_t L_7 = V_3; NullCheck(L_6); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_8; L_8 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); V_4 = L_8; // ExecuteRenderPass(context, renderPass, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_9 = ___context2; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_10 = V_4; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData3; ScriptableRenderer_ExecuteRenderPass_mDAE1FD3AA61A958374986BE29E59C155970BC1FC(__this, L_9, L_10, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_11, /*hidden argument*/NULL); } IL_003b: { // foreach (int currIndex in renderBlocks.GetRange(blockIndex)) bool L_12; L_12 = BlockRange_MoveNext_mD839BDFE76EE3867E2AB17358B7E78A65B1A03B9((BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 *)(&V_0), /*hidden argument*/NULL); if (L_12) { goto IL_001a; } } IL_0044: { IL2CPP_LEAVE(0x54, FINALLY_0046); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0046; } FINALLY_0046: { // begin finally (depth: 1) BlockRange_Dispose_mD542E5C3A71A3BFA78B95907A00A79489AF5C714((BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(70) } // end finally (depth: 1) IL2CPP_CLEANUP(70) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x54, IL_0054) } IL_0054: { // if (submit) bool L_13 = ___submit4; if (!L_13) { goto IL_005f; } } { // context.Submit(); ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context2), /*hidden argument*/NULL); } IL_005f: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteRenderPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteRenderPass_mDAE1FD3AA61A958374986BE29E59C155970BC1FC (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___renderPass1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_1 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // using var profScope = new ProfilingScope(null, renderPass.profilingSampler); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_0 = ___renderPass1; NullCheck(L_0); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1; L_1 = ScriptableRenderPass_get_profilingSampler_m7FC3894E1B65A847A3B742B4CC2D636FF8F8B015_inline(L_0, /*hidden argument*/NULL); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_1, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = L_2->get_address_of_cameraData_1(); V_1 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_3; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4; L_4 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_2 = L_4; // using (new ProfilingScope(cmd, Profiling.RenderPass.configure)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_6 = ((RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_StaticFields*)il2cpp_codegen_static_fields_for(RenderPass_t654BE67EC7D412BFA61B9B60A7679B2C59A0BDB9_il2cpp_TypeInfo_var))->get_configure_1(); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_7; memset((&L_7), 0, sizeof(L_7)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_7), L_5, L_6, /*hidden argument*/NULL); V_3 = L_7; } IL_0027: try { // begin try (depth: 2) // renderPass.Configure(cmd, cameraData.cameraTargetDescriptor); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_8 = ___renderPass1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = V_1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_11 = L_10->get_cameraTargetDescriptor_5(); NullCheck(L_8); VirtActionInvoker2< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_8, L_9, L_11); // SetRenderPassAttachments(cmd, renderPass, ref cameraData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_2; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_13 = ___renderPass1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = V_1; ScriptableRenderer_SetRenderPassAttachments_m963ACFCE6496683422F3FC03AFB57BF9D4EECBCD(__this, L_12, L_13, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_14, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x4D, FINALLY_003f); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_003f; } FINALLY_003f: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(63) } // end finally (depth: 2) IL2CPP_CLEANUP(63) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x4D, IL_004d) } IL_004d: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_15, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_2; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_16, /*hidden argument*/NULL); // renderPass.Execute(context, ref renderingData); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_17 = ___renderPass1; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_18 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_19 = ___renderingData2; NullCheck(L_17); VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_17, L_18, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_19); // if (cameraData.xr.enabled && cameraData.xr.hasMarkedLateLatch) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_20 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_21 = L_20->get_xr_19(); NullCheck(L_21); bool L_22; L_22 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_21, /*hidden argument*/NULL); if (!L_22) { goto IL_008a; } } IL_0070: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_23 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_24 = L_23->get_xr_19(); NullCheck(L_24); bool L_25; L_25 = XRPass_get_hasMarkedLateLatch_m78CBD4078039F902E54D00327BFF84BC2B6EAADC_inline(L_24, /*hidden argument*/NULL); if (!L_25) { goto IL_008a; } } IL_007d: { // cameraData.xr.UnmarkLateLatchShaderProperties(cmd, ref cameraData); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_26 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_27 = L_26->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_29 = V_1; NullCheck(L_27); XRPass_UnmarkLateLatchShaderProperties_m6CB56ADA4FD7309513918504A4AA3CD6BFF70480(L_27, L_28, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_29, /*hidden argument*/NULL); } IL_008a: { // } IL2CPP_LEAVE(0x9A, FINALLY_008c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_008c; } FINALLY_008c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(140) } // end finally (depth: 1) IL2CPP_CLEANUP(140) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9A, IL_009a) } IL_009a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderPassAttachments(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderPassAttachments_m963ACFCE6496683422F3FC03AFB57BF9D4EECBCD (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___renderPass1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21F3AA12081C8AF437473ECB6A3ABB44109CC457); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7A2A211714705DA6159511062AF98BB5F266D1A3); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; int32_t V_5 = 0; uint32_t V_6 = 0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* V_7 = NULL; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; int32_t V_11 = 0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* V_12 = NULL; int32_t V_13 = 0; bool V_14 = false; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_15; memset((&V_15), 0, sizeof(V_15)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_16; memset((&V_16), 0, sizeof(V_16)); int32_t V_17 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_18; memset((&V_18), 0, sizeof(V_18)); bool V_19 = false; int32_t G_B8_0 = 0; int32_t G_B27_0 = 0; int32_t G_B26_0 = 0; int32_t G_B28_0 = 0; int32_t G_B28_1 = 0; int32_t G_B30_0 = 0; int32_t G_B29_0 = 0; int32_t G_B31_0 = 0; int32_t G_B31_1 = 0; int32_t G_B42_0 = 0; int32_t G_B67_0 = 0; { // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0->get_camera_2(); V_0 = L_1; // ClearFlag cameraClearFlag = GetCameraClearFlag(ref cameraData); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData2; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); int32_t L_3; L_3 = ScriptableRenderer_GetCameraClearFlag_mBA9EAE4C80A484849C089B71A0CC9BC745249B9B((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_2, /*hidden argument*/NULL); V_1 = L_3; // uint validColorBuffersCount = RenderingUtils.GetValidColorBufferCount(renderPass.colorAttachments); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_4 = ___renderPass1; NullCheck(L_4); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_5; L_5 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); uint32_t L_6; L_6 = RenderingUtils_GetValidColorBufferCount_m6CDBF6FE984278E8BD0AFDF2F4E051DC161789CC(L_5, /*hidden argument*/NULL); // if (validColorBuffersCount == 0) if (L_6) { goto IL_001c; } } { // return; return; } IL_001c: { // if (RenderingUtils.IsMRT(renderPass.colorAttachments)) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_7 = ___renderPass1; NullCheck(L_7); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_8; L_8 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_9; L_9 = RenderingUtils_IsMRT_m546C4964840C0C80FCEA272ED7C5EB1EC464DD92(L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_02bb; } } { // bool needCustomCameraColorClear = false; V_2 = (bool)0; // bool needCustomCameraDepthClear = false; V_3 = (bool)0; // int cameraColorTargetIndex = RenderingUtils.IndexOf(renderPass.colorAttachments, m_CameraColorTarget); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_10 = ___renderPass1; NullCheck(L_10); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11; L_11 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_10, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12 = __this->get_m_CameraColorTarget_9(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_13; L_13 = RenderingUtils_IndexOf_m2F6585BA3EEE52A9EE6A5A81B8D902D08B6A2E4D(L_11, L_12, /*hidden argument*/NULL); V_4 = L_13; // if (cameraColorTargetIndex != -1 && (m_FirstTimeCameraColorTargetIsBound)) int32_t L_14 = V_4; if ((((int32_t)L_14) == ((int32_t)(-1)))) { goto IL_007e; } } { bool L_15 = __this->get_m_FirstTimeCameraColorTargetIsBound_11(); if (!L_15) { goto IL_007e; } } { // m_FirstTimeCameraColorTargetIsBound = false; // register that we did clear the camera target the first time it was bound __this->set_m_FirstTimeCameraColorTargetIsBound_11((bool)0); // needCustomCameraColorClear = (cameraClearFlag & ClearFlag.Color) != (renderPass.clearFlag & ClearFlag.Color) // || CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor) != renderPass.clearColor; int32_t L_16 = V_1; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_17 = ___renderPass1; NullCheck(L_17); int32_t L_18; L_18 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_17, /*hidden argument*/NULL); if ((!(((uint32_t)((int32_t)((int32_t)L_16&(int32_t)1))) == ((uint32_t)((int32_t)((int32_t)L_18&(int32_t)1)))))) { goto IL_007c; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_19 = V_0; NullCheck(L_19); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5(L_19, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21; L_21 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_20, /*hidden argument*/NULL); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_22 = ___renderPass1; NullCheck(L_22); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23; L_23 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(L_22, /*hidden argument*/NULL); bool L_24; L_24 = Color_op_Inequality_m46DFB6C179BB4E0B3E2776240C804A10D79A5B08(L_21, L_23, /*hidden argument*/NULL); G_B8_0 = ((int32_t)(L_24)); goto IL_007d; } IL_007c: { G_B8_0 = 1; } IL_007d: { V_2 = (bool)G_B8_0; } IL_007e: { // if (renderPass.depthAttachment == m_CameraDepthTarget && m_FirstTimeCameraDepthTargetIsBound) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_25 = ___renderPass1; NullCheck(L_25); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_26; L_26 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(L_25, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_27 = __this->get_m_CameraDepthTarget_10(); bool L_28; L_28 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_26, L_27, /*hidden argument*/NULL); if (!L_28) { goto IL_00b1; } } { bool L_29 = __this->get_m_FirstTimeCameraDepthTargetIsBound_12(); if (!L_29) { goto IL_00b1; } } { // m_FirstTimeCameraDepthTargetIsBound = false; __this->set_m_FirstTimeCameraDepthTargetIsBound_12((bool)0); // needCustomCameraDepthClear = (cameraClearFlag & ClearFlag.Depth) != (renderPass.clearFlag & ClearFlag.Depth); int32_t L_30 = V_1; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_31 = ___renderPass1; NullCheck(L_31); int32_t L_32; L_32 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_31, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_30&(int32_t)2))) == ((int32_t)((int32_t)((int32_t)L_32&(int32_t)2))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00b1: { // if (needCustomCameraColorClear) bool L_33 = V_2; if (!L_33) { goto IL_01b4; } } { // if ((cameraClearFlag & ClearFlag.Color) != 0) int32_t L_34 = V_1; if (!((int32_t)((int32_t)L_34&(int32_t)1))) { goto IL_00e1; } } { // SetRenderTarget(cmd, renderPass.colorAttachments[cameraColorTargetIndex], renderPass.depthAttachment, ClearFlag.Color, CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = ___cmd0; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_36 = ___renderPass1; NullCheck(L_36); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_37; L_37 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_36, /*hidden argument*/NULL); int32_t L_38 = V_4; NullCheck(L_37); int32_t L_39 = L_38; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_40 = (L_37)->GetAt(static_cast(L_39)); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_41 = ___renderPass1; NullCheck(L_41); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_42; L_42 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(L_41, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_43 = V_0; NullCheck(L_43); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_44; L_44 = Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5(L_43, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_45; L_45 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_44, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5(L_35, L_40, L_42, 1, L_45, /*hidden argument*/NULL); } IL_00e1: { // if ((renderPass.clearFlag & ClearFlag.Color) != 0) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_46 = ___renderPass1; NullCheck(L_46); int32_t L_47; L_47 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_46, /*hidden argument*/NULL); if (!((int32_t)((int32_t)L_47&(int32_t)1))) { goto IL_01b4; } } { // uint otherTargetsCount = RenderingUtils.CountDistinct(renderPass.colorAttachments, m_CameraColorTarget); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_48 = ___renderPass1; NullCheck(L_48); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_49; L_49 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_48, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_50 = __this->get_m_CameraColorTarget_9(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); uint32_t L_51; L_51 = RenderingUtils_CountDistinct_m1A0D40AAF754DF7A781210EC4CE10B11EB6148C8(L_49, L_50, /*hidden argument*/NULL); V_6 = L_51; // var nonCameraAttachments = m_TrimmedColorAttachmentCopies[otherTargetsCount]; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_52 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_TrimmedColorAttachmentCopies_19(); uint32_t L_53 = V_6; NullCheck(L_52); uint32_t L_54 = L_53; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_55 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(L_52)->GetAt(static_cast(L_54)); V_7 = L_55; // int writeIndex = 0; V_8 = 0; // for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex) V_9 = 0; goto IL_0169; } IL_0113: { // if (renderPass.colorAttachments[readIndex] != m_CameraColorTarget && renderPass.colorAttachments[readIndex] != 0) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_56 = ___renderPass1; NullCheck(L_56); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_57; L_57 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_56, /*hidden argument*/NULL); int32_t L_58 = V_9; NullCheck(L_57); int32_t L_59 = L_58; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_60 = (L_57)->GetAt(static_cast(L_59)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_61 = __this->get_m_CameraColorTarget_9(); bool L_62; L_62 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_60, L_61, /*hidden argument*/NULL); if (!L_62) { goto IL_0163; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_63 = ___renderPass1; NullCheck(L_63); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_64; L_64 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_63, /*hidden argument*/NULL); int32_t L_65 = V_9; NullCheck(L_64); int32_t L_66 = L_65; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_67 = (L_64)->GetAt(static_cast(L_66)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_68; L_68 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); bool L_69; L_69 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_67, L_68, /*hidden argument*/NULL); if (!L_69) { goto IL_0163; } } { // nonCameraAttachments[writeIndex] = renderPass.colorAttachments[readIndex]; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_70 = V_7; int32_t L_71 = V_8; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_72 = ___renderPass1; NullCheck(L_72); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_73; L_73 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_72, /*hidden argument*/NULL); int32_t L_74 = V_9; NullCheck(L_73); int32_t L_75 = L_74; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_76 = (L_73)->GetAt(static_cast(L_75)); NullCheck(L_70); (L_70)->SetAt(static_cast(L_71), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_76); // ++writeIndex; int32_t L_77 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1)); } IL_0163: { // for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex) int32_t L_78 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)1)); } IL_0169: { // for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex) int32_t L_79 = V_9; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_80 = ___renderPass1; NullCheck(L_80); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_81; L_81 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_80, /*hidden argument*/NULL); NullCheck(L_81); if ((((int32_t)L_79) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_81)->max_length)))))) { goto IL_0113; } } { // if (writeIndex != otherTargetsCount) int32_t L_82 = V_8; uint32_t L_83 = V_6; if ((((int64_t)((int64_t)((int64_t)L_82))) == ((int64_t)((int64_t)((uint64_t)L_83))))) { goto IL_019f; } } { // Debug.LogError("writeIndex and otherTargetsCount values differed. writeIndex:" + writeIndex + " otherTargetsCount:" + otherTargetsCount); String_t* L_84; L_84 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_8), /*hidden argument*/NULL); String_t* L_85; L_85 = UInt32_ToString_mEB55F257429D34ED2BF41AE9567096F1F969B9A0((uint32_t*)(&V_6), /*hidden argument*/NULL); String_t* L_86; L_86 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteral7A2A211714705DA6159511062AF98BB5F266D1A3, L_84, _stringLiteral21F3AA12081C8AF437473ECB6A3ABB44109CC457, L_85, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_86, /*hidden argument*/NULL); } IL_019f: { // SetRenderTarget(cmd, nonCameraAttachments, m_CameraDepthTarget, ClearFlag.Color, renderPass.clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_88 = V_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_89 = __this->get_m_CameraDepthTarget_10(); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_90 = ___renderPass1; NullCheck(L_90); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_91; L_91 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(L_90, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m6F1BFC3E91CB445A2B8E4F2A940E37CD33CE1ABC(L_87, L_88, L_89, 1, L_91, /*hidden argument*/NULL); } IL_01b4: { // ClearFlag finalClearFlag = ClearFlag.None; V_5 = 0; // finalClearFlag |= needCustomCameraDepthClear ? (cameraClearFlag & ClearFlag.Depth) : (renderPass.clearFlag & ClearFlag.Depth); int32_t L_92 = V_5; bool L_93 = V_3; G_B26_0 = L_92; if (L_93) { G_B27_0 = L_92; goto IL_01c6; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_94 = ___renderPass1; NullCheck(L_94); int32_t L_95; L_95 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_94, /*hidden argument*/NULL); G_B28_0 = ((int32_t)(((int32_t)((int32_t)L_95&(int32_t)2)))); G_B28_1 = G_B26_0; goto IL_01c9; } IL_01c6: { int32_t L_96 = V_1; G_B28_0 = ((int32_t)(((int32_t)((int32_t)L_96&(int32_t)2)))); G_B28_1 = G_B27_0; } IL_01c9: { V_5 = ((int32_t)((int32_t)G_B28_1|(int32_t)G_B28_0)); // finalClearFlag |= needCustomCameraColorClear ? 0 : (renderPass.clearFlag & ClearFlag.Color); int32_t L_97 = V_5; bool L_98 = V_2; G_B29_0 = L_97; if (L_98) { G_B30_0 = L_97; goto IL_01db; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_99 = ___renderPass1; NullCheck(L_99); int32_t L_100; L_100 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_99, /*hidden argument*/NULL); G_B31_0 = ((int32_t)((int32_t)L_100&(int32_t)1)); G_B31_1 = G_B29_0; goto IL_01dc; } IL_01db: { G_B31_0 = 0; G_B31_1 = G_B30_0; } IL_01dc: { V_5 = ((int32_t)((int32_t)G_B31_1|(int32_t)G_B31_0)); // if (!RenderingUtils.SequenceEqual(renderPass.colorAttachments, m_ActiveColorAttachments) || renderPass.depthAttachment != m_ActiveDepthAttachment || finalClearFlag != ClearFlag.None) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_101 = ___renderPass1; NullCheck(L_101); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_102; L_102 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_101, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_103 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_104; L_104 = RenderingUtils_SequenceEqual_mB79422596A1ECCD4550ECEB05244EE1F29ED15BB(L_102, L_103, /*hidden argument*/NULL); if (!L_104) { goto IL_020a; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_105 = ___renderPass1; NullCheck(L_105); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_106; L_106 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(L_105, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_107 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveDepthAttachment_16(); bool L_108; L_108 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_106, L_107, /*hidden argument*/NULL); if (L_108) { goto IL_020a; } } { int32_t L_109 = V_5; if (!L_109) { goto IL_0452; } } IL_020a: { // int lastValidRTindex = RenderingUtils.LastValid(renderPass.colorAttachments); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_110 = ___renderPass1; NullCheck(L_110); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_111; L_111 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_110, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_112; L_112 = RenderingUtils_LastValid_m3114883C283A743520288E82D7EB33DFE8F7B783(L_111, /*hidden argument*/NULL); V_10 = L_112; // if (lastValidRTindex >= 0) int32_t L_113 = V_10; if ((((int32_t)L_113) < ((int32_t)0))) { goto IL_0452; } } { // int rtCount = lastValidRTindex + 1; int32_t L_114 = V_10; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_114, (int32_t)1)); // var trimmedAttachments = m_TrimmedColorAttachmentCopies[rtCount]; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_115 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_TrimmedColorAttachmentCopies_19(); int32_t L_116 = V_11; NullCheck(L_115); int32_t L_117 = L_116; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_118 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(L_115)->GetAt(static_cast(L_117)); V_12 = L_118; // for (int i = 0; i < rtCount; ++i) V_13 = 0; goto IL_0250; } IL_0234: { // trimmedAttachments[i] = renderPass.colorAttachments[i]; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_119 = V_12; int32_t L_120 = V_13; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_121 = ___renderPass1; NullCheck(L_121); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_122; L_122 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_121, /*hidden argument*/NULL); int32_t L_123 = V_13; NullCheck(L_122); int32_t L_124 = L_123; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_125 = (L_122)->GetAt(static_cast(L_124)); NullCheck(L_119); (L_119)->SetAt(static_cast(L_120), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_125); // for (int i = 0; i < rtCount; ++i) int32_t L_126 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_126, (int32_t)1)); } IL_0250: { // for (int i = 0; i < rtCount; ++i) int32_t L_127 = V_13; int32_t L_128 = V_11; if ((((int32_t)L_127) < ((int32_t)L_128))) { goto IL_0234; } } { // SetRenderTarget(cmd, trimmedAttachments, renderPass.depthAttachment, finalClearFlag, renderPass.clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_129 = ___cmd0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_130 = V_12; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_131 = ___renderPass1; NullCheck(L_131); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_132; L_132 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(L_131, /*hidden argument*/NULL); int32_t L_133 = V_5; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_134 = ___renderPass1; NullCheck(L_134); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_135; L_135 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(L_134, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m6F1BFC3E91CB445A2B8E4F2A940E37CD33CE1ABC(L_129, L_130, L_132, L_133, L_135, /*hidden argument*/NULL); // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_136 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_137 = L_136->get_xr_19(); NullCheck(L_137); bool L_138; L_138 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_137, /*hidden argument*/NULL); if (!L_138) { goto IL_0452; } } { // int xrTargetIndex = RenderingUtils.IndexOf(renderPass.colorAttachments, cameraData.xr.renderTarget); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_139 = ___renderPass1; NullCheck(L_139); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_140; L_140 = ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline(L_139, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_141 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_142 = L_141->get_xr_19(); NullCheck(L_142); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_143; L_143 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_142, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); int32_t L_144; L_144 = RenderingUtils_IndexOf_m2F6585BA3EEE52A9EE6A5A81B8D902D08B6A2E4D(L_140, L_143, /*hidden argument*/NULL); // bool isRenderToBackBufferTarget = (xrTargetIndex != -1) && !cameraData.xr.renderTargetIsRenderTexture; if ((((int32_t)L_144) == ((int32_t)(-1)))) { goto IL_02a5; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_145 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_146 = L_145->get_xr_19(); NullCheck(L_146); bool L_147; L_147 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_146, /*hidden argument*/NULL); G_B42_0 = ((((int32_t)L_147) == ((int32_t)0))? 1 : 0); goto IL_02a6; } IL_02a5: { G_B42_0 = 0; } IL_02a6: { V_14 = (bool)G_B42_0; // cameraData.xr.UpdateGPUViewAndProjectionMatrices(cmd, ref cameraData, !isRenderToBackBufferTarget); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_148 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_149 = L_148->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_150 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_151 = ___cameraData2; bool L_152 = V_14; NullCheck(L_149); XRPass_UpdateGPUViewAndProjectionMatrices_m513E00B5277DE04EEBBC351E2ED15390CEA2ABCD(L_149, L_150, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_151, (bool)((((int32_t)L_152) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); // } return; } IL_02bb: { // RenderTargetIdentifier passColorAttachment = renderPass.colorAttachment; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_153 = ___renderPass1; NullCheck(L_153); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_154; L_154 = ScriptableRenderPass_get_colorAttachment_m4B2899D24BA7AFEBA548938EF429965E2E51D54C(L_153, /*hidden argument*/NULL); V_15 = L_154; // RenderTargetIdentifier passDepthAttachment = renderPass.depthAttachment; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_155 = ___renderPass1; NullCheck(L_155); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_156; L_156 = ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline(L_155, /*hidden argument*/NULL); V_16 = L_156; // if (!renderPass.overrideCameraTarget) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_157 = ___renderPass1; NullCheck(L_157); bool L_158; L_158 = ScriptableRenderPass_get_overrideCameraTarget_m86B8AC614D6651B23B24668DEB15113903A47358_inline(L_157, /*hidden argument*/NULL); if (L_158) { goto IL_02f1; } } { // if (renderPass.renderPassEvent < RenderPassEvent.BeforeRenderingOpaques) ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_159 = ___renderPass1; NullCheck(L_159); int32_t L_160; L_160 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_159, /*hidden argument*/NULL); if ((((int32_t)L_160) >= ((int32_t)((int32_t)250)))) { goto IL_02e1; } } { // return; return; } IL_02e1: { // passColorAttachment = m_CameraColorTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_161 = __this->get_m_CameraColorTarget_9(); V_15 = L_161; // passDepthAttachment = m_CameraDepthTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_162 = __this->get_m_CameraDepthTarget_10(); V_16 = L_162; } IL_02f1: { // ClearFlag finalClearFlag = ClearFlag.None; V_17 = 0; // if (passColorAttachment == m_CameraColorTarget && (m_FirstTimeCameraColorTargetIsBound)) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_163 = V_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_164 = __this->get_m_CameraColorTarget_9(); bool L_165; L_165 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_163, L_164, /*hidden argument*/NULL); if (!L_165) { goto IL_0340; } } { bool L_166 = __this->get_m_FirstTimeCameraColorTargetIsBound_11(); if (!L_166) { goto IL_0340; } } { // m_FirstTimeCameraColorTargetIsBound = false; // register that we did clear the camera target the first time it was bound __this->set_m_FirstTimeCameraColorTargetIsBound_11((bool)0); // finalClearFlag |= (cameraClearFlag & ClearFlag.Color); int32_t L_167 = V_17; int32_t L_168 = V_1; V_17 = ((int32_t)((int32_t)L_167|(int32_t)((int32_t)((int32_t)L_168&(int32_t)1)))); // finalClearColor = CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_169 = V_0; NullCheck(L_169); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_170; L_170 = Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5(L_169, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_171; L_171 = CoreUtils_ConvertSRGBToActiveColorSpace_m88E888A1ACC0CDF34F31F8F2AAF6390435378494(L_170, /*hidden argument*/NULL); V_18 = L_171; // if (m_FirstTimeCameraDepthTargetIsBound) bool L_172 = __this->get_m_FirstTimeCameraDepthTargetIsBound_12(); if (!L_172) { goto IL_0355; } } { // m_FirstTimeCameraDepthTargetIsBound = false; __this->set_m_FirstTimeCameraDepthTargetIsBound_12((bool)0); // finalClearFlag |= (cameraClearFlag & ClearFlag.Depth); int32_t L_173 = V_17; int32_t L_174 = V_1; V_17 = ((int32_t)((int32_t)L_173|(int32_t)((int32_t)((int32_t)L_174&(int32_t)2)))); // } goto IL_0355; } IL_0340: { // finalClearFlag |= (renderPass.clearFlag & ClearFlag.Color); int32_t L_175 = V_17; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_176 = ___renderPass1; NullCheck(L_176); int32_t L_177; L_177 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_176, /*hidden argument*/NULL); V_17 = ((int32_t)((int32_t)L_175|(int32_t)((int32_t)((int32_t)L_177&(int32_t)1)))); // finalClearColor = renderPass.clearColor; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_178 = ___renderPass1; NullCheck(L_178); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_179; L_179 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(L_178, /*hidden argument*/NULL); V_18 = L_179; } IL_0355: { // if ((m_CameraDepthTarget != BuiltinRenderTextureType.CameraTarget) && (passDepthAttachment == m_CameraDepthTarget || passColorAttachment == m_CameraDepthTarget) && m_FirstTimeCameraDepthTargetIsBound) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_180 = __this->get_m_CameraDepthTarget_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_181; L_181 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); bool L_182; L_182 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_180, L_181, /*hidden argument*/NULL); if (!L_182) { goto IL_039f; } } { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_183 = V_16; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_184 = __this->get_m_CameraDepthTarget_10(); bool L_185; L_185 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_183, L_184, /*hidden argument*/NULL); if (L_185) { goto IL_0386; } } { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_186 = V_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_187 = __this->get_m_CameraDepthTarget_10(); bool L_188; L_188 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_186, L_187, /*hidden argument*/NULL); if (!L_188) { goto IL_039f; } } IL_0386: { bool L_189 = __this->get_m_FirstTimeCameraDepthTargetIsBound_12(); if (!L_189) { goto IL_039f; } } { // m_FirstTimeCameraDepthTargetIsBound = false; __this->set_m_FirstTimeCameraDepthTargetIsBound_12((bool)0); // finalClearFlag |= (cameraClearFlag & ClearFlag.Depth); int32_t L_190 = V_17; int32_t L_191 = V_1; V_17 = ((int32_t)((int32_t)L_190|(int32_t)((int32_t)((int32_t)L_191&(int32_t)2)))); // } goto IL_03ac; } IL_039f: { // finalClearFlag |= (renderPass.clearFlag & ClearFlag.Depth); int32_t L_192 = V_17; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_193 = ___renderPass1; NullCheck(L_193); int32_t L_194; L_194 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(L_193, /*hidden argument*/NULL); V_17 = ((int32_t)((int32_t)L_192|(int32_t)((int32_t)((int32_t)L_194&(int32_t)2)))); } IL_03ac: { // if (passColorAttachment != m_ActiveColorAttachments[0] || passDepthAttachment != m_ActiveDepthAttachment || finalClearFlag != ClearFlag.None || // renderPass.colorStoreActions[0] != m_ActiveColorStoreActions[0] || renderPass.depthStoreAction != m_ActiveDepthStoreAction) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_195 = V_15; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_196 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); NullCheck(L_196); int32_t L_197 = 0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_198 = (L_196)->GetAt(static_cast(L_197)); bool L_199; L_199 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_195, L_198, /*hidden argument*/NULL); if (L_199) { goto IL_03f0; } } { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_200 = V_16; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_201 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveDepthAttachment_16(); bool L_202; L_202 = RenderTargetIdentifier_op_Inequality_mF389C42E177645F2FBAEC3808922B1ED5C65A53C(L_200, L_201, /*hidden argument*/NULL); if (L_202) { goto IL_03f0; } } { int32_t L_203 = V_17; if (L_203) { goto IL_03f0; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_204 = ___renderPass1; NullCheck(L_204); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_205; L_205 = ScriptableRenderPass_get_colorStoreActions_mB288FA4AB1A35DA5AC26B22034489A374808AED4_inline(L_204, /*hidden argument*/NULL); NullCheck(L_205); int32_t L_206 = 0; int32_t L_207 = (int32_t)(L_205)->GetAt(static_cast(L_206)); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_208 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); NullCheck(L_208); int32_t L_209 = 0; int32_t L_210 = (int32_t)(L_208)->GetAt(static_cast(L_209)); if ((!(((uint32_t)L_207) == ((uint32_t)L_210)))) { goto IL_03f0; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_211 = ___renderPass1; NullCheck(L_211); int32_t L_212; L_212 = ScriptableRenderPass_get_depthStoreAction_m3C205A9622AFE73E0384E263BB6F9A64EE5F3A45_inline(L_211, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); int32_t L_213 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveDepthStoreAction_18(); if ((((int32_t)L_212) == ((int32_t)L_213))) { goto IL_0452; } } IL_03f0: { // SetRenderTarget(cmd, passColorAttachment, passDepthAttachment, finalClearFlag, finalClearColor, renderPass.colorStoreActions[0], renderPass.depthStoreAction); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_214 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_215 = V_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_216 = V_16; int32_t L_217 = V_17; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_218 = V_18; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_219 = ___renderPass1; NullCheck(L_219); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_220; L_220 = ScriptableRenderPass_get_colorStoreActions_mB288FA4AB1A35DA5AC26B22034489A374808AED4_inline(L_219, /*hidden argument*/NULL); NullCheck(L_220); int32_t L_221 = 0; int32_t L_222 = (int32_t)(L_220)->GetAt(static_cast(L_221)); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_223 = ___renderPass1; NullCheck(L_223); int32_t L_224; L_224 = ScriptableRenderPass_get_depthStoreAction_m3C205A9622AFE73E0384E263BB6F9A64EE5F3A45_inline(L_223, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m8842CCF19C4339C4650C66599881316E8ECB16C1(L_214, L_215, L_216, L_217, L_218, L_222, L_224, /*hidden argument*/NULL); // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_225 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_226 = L_225->get_xr_19(); NullCheck(L_226); bool L_227; L_227 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_226, /*hidden argument*/NULL); if (!L_227) { goto IL_0452; } } { // bool isRenderToBackBufferTarget = (passColorAttachment == cameraData.xr.renderTarget) && !cameraData.xr.renderTargetIsRenderTexture; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_228 = V_15; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_229 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_230 = L_229->get_xr_19(); NullCheck(L_230); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_231; L_231 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_230, /*hidden argument*/NULL); bool L_232; L_232 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_228, L_231, /*hidden argument*/NULL); if (!L_232) { goto IL_043d; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_233 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_234 = L_233->get_xr_19(); NullCheck(L_234); bool L_235; L_235 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_234, /*hidden argument*/NULL); G_B67_0 = ((((int32_t)L_235) == ((int32_t)0))? 1 : 0); goto IL_043e; } IL_043d: { G_B67_0 = 0; } IL_043e: { V_19 = (bool)G_B67_0; // cameraData.xr.UpdateGPUViewAndProjectionMatrices(cmd, ref cameraData, !isRenderToBackBufferTarget); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_236 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_237 = L_236->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_238 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_239 = ___cameraData2; bool L_240 = V_19; NullCheck(L_237); XRPass_UpdateGPUViewAndProjectionMatrices_m513E00B5277DE04EEBBC351E2ED15390CEA2ABCD(L_237, L_238, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_239, (bool)((((int32_t)L_240) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); } IL_0452: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::BeginXRRendering(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_BeginXRRendering_m8996AB8E22257C97F5B6D1A0BA0C2A1738BB6CA0 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0->get_xr_19(); NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_004b; } } { // if (cameraData.xr.isLateLatchEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = L_3->get_xr_19(); NullCheck(L_4); bool L_5; L_5 = XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline(L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0026; } } { // cameraData.xr.canMarkLateLatch = true; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_7 = L_6->get_xr_19(); NullCheck(L_7); XRPass_set_canMarkLateLatch_mD761D4DCBF864B37B7C0B3D83559BA3B2DC82A6F_inline(L_7, (bool)1, /*hidden argument*/NULL); } IL_0026: { // cameraData.xr.StartSinglePass(cmd); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_9 = L_8->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; NullCheck(L_9); XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC(L_9, L_10, /*hidden argument*/NULL); // cmd.EnableShaderKeyword(ShaderKeywordStrings.UseDrawProcedural); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_12 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_UseDrawProcedural_51(); NullCheck(L_11); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_11, L_12, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context1), L_13, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; NullCheck(L_14); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_14, /*hidden argument*/NULL); } IL_004b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EndXRRendering(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EndXRRendering_mA0D98F56D2D1E61173AB5EA8A71C932CBD78D9EA (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context1, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_1 = L_0->get_xr_19(); NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0032; } } { // cameraData.xr.StopSinglePass(cmd); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = ___cameraData2; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_4 = L_3->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; NullCheck(L_4); XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20(L_4, L_5, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.UseDrawProcedural); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_7 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_UseDrawProcedural_51(); NullCheck(L_6); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_6, L_7, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context1), L_8, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; NullCheck(L_9); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_9, /*hidden argument*/NULL); } IL_0032: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t G_B9_0 = 0; int32_t G_B12_0 = 0; { // m_ActiveColorAttachments[0] = colorAttachment; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment1; NullCheck(L_0); (L_0)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_1); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) V_2 = 1; goto IL_0025; } IL_0010: { // m_ActiveColorAttachments[i] = 0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); int32_t L_3 = V_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_5 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0025: { // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0010; } } { // m_ActiveColorStoreActions[0] = RenderBufferStoreAction.Store; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_8 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); NullCheck(L_8); (L_8)->SetAt(static_cast(0), (int32_t)0); // m_ActiveDepthStoreAction = RenderBufferStoreAction.Store; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthStoreAction_18(0); // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) V_3 = 1; goto IL_004d; } IL_0041: { // m_ActiveColorStoreActions[i] = RenderBufferStoreAction.Store; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_9 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); int32_t L_10 = V_3; NullCheck(L_9); (L_9)->SetAt(static_cast(L_10), (int32_t)0); // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) int32_t L_11 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_004d: { // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) int32_t L_12 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_13 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_0041; } } { // m_ActiveDepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14 = ___depthAttachment2; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_16(L_14); // RenderBufferLoadAction colorLoadAction = ((uint)clearFlag & (uint)ClearFlag.Color) != 0 ? // RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load; int32_t L_15 = ___clearFlag3; if (((int32_t)((int32_t)L_15&(int32_t)1))) { goto IL_0065; } } { G_B9_0 = 0; goto IL_0066; } IL_0065: { G_B9_0 = 2; } IL_0066: { V_0 = G_B9_0; // RenderBufferLoadAction depthLoadAction = ((uint)clearFlag & (uint)ClearFlag.Depth) != 0 ? // RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load; int32_t L_16 = ___clearFlag3; if (((int32_t)((int32_t)L_16&(int32_t)2))) { goto IL_006f; } } { G_B12_0 = 0; goto IL_0070; } IL_006f: { G_B12_0 = 2; } IL_0070: { V_1 = G_B12_0; // SetRenderTarget(cmd, colorAttachment, colorLoadAction, RenderBufferStoreAction.Store, // depthAttachment, depthLoadAction, RenderBufferStoreAction.Store, clearFlag, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_18 = ___colorAttachment1; int32_t L_19 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20 = ___depthAttachment2; int32_t L_21 = V_1; int32_t L_22 = ___clearFlag3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___clearColor4; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m02698BC6D9305FE1442B88D0BC616C17A311293C(L_17, L_18, L_19, 0, L_20, L_21, 0, L_22, L_23, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m8842CCF19C4339C4650C66599881316E8ECB16C1 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, int32_t ___colorStoreAction5, int32_t ___depthStoreAction6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t G_B9_0 = 0; int32_t G_B12_0 = 0; { // m_ActiveColorAttachments[0] = colorAttachment; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment1; NullCheck(L_0); (L_0)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_1); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) V_2 = 1; goto IL_0025; } IL_0010: { // m_ActiveColorAttachments[i] = 0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_2 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); int32_t L_3 = V_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_5 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0025: { // for (int i = 1; i < m_ActiveColorAttachments.Length; ++i) int32_t L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_15(); NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0010; } } { // m_ActiveColorStoreActions[0] = colorStoreAction; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_8 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); int32_t L_9 = ___colorStoreAction5; NullCheck(L_8); (L_8)->SetAt(static_cast(0), (int32_t)L_9); // m_ActiveDepthStoreAction = depthStoreAction; int32_t L_10 = ___depthStoreAction6; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthStoreAction_18(L_10); // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) V_3 = 1; goto IL_004f; } IL_0043: { // m_ActiveColorStoreActions[i] = RenderBufferStoreAction.Store; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_11 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); int32_t L_12 = V_3; NullCheck(L_11); (L_11)->SetAt(static_cast(L_12), (int32_t)0); // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) int32_t L_13 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_004f: { // for (int i = 1; i < m_ActiveColorStoreActions.Length; ++i) int32_t L_14 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_15 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_ActiveColorStoreActions_17(); NullCheck(L_15); if ((((int32_t)L_14) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))))) { goto IL_0043; } } { // m_ActiveDepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = ___depthAttachment2; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_16(L_16); // RenderBufferLoadAction colorLoadAction = ((uint)clearFlag & (uint)ClearFlag.Color) != 0 ? // RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load; int32_t L_17 = ___clearFlag3; if (((int32_t)((int32_t)L_17&(int32_t)1))) { goto IL_0067; } } { G_B9_0 = 0; goto IL_0068; } IL_0067: { G_B9_0 = 2; } IL_0068: { V_0 = G_B9_0; // RenderBufferLoadAction depthLoadAction = ((uint)clearFlag & (uint)ClearFlag.Depth) != 0 ? // RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load; int32_t L_18 = ___clearFlag3; if (((int32_t)((int32_t)L_18&(int32_t)2))) { goto IL_0071; } } { G_B12_0 = 0; goto IL_0072; } IL_0071: { G_B12_0 = 2; } IL_0072: { V_1 = G_B12_0; // if (!m_UseOptimizedStoreActions) IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); bool L_19 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_m_UseOptimizedStoreActions_5(); if (L_19) { goto IL_008a; } } { // if (colorStoreAction != RenderBufferStoreAction.StoreAndResolve) int32_t L_20 = ___colorStoreAction5; if ((((int32_t)L_20) == ((int32_t)2))) { goto IL_0082; } } { // colorStoreAction = RenderBufferStoreAction.Store; ___colorStoreAction5 = 0; } IL_0082: { // if (depthStoreAction != RenderBufferStoreAction.StoreAndResolve) int32_t L_21 = ___depthStoreAction6; if ((((int32_t)L_21) == ((int32_t)2))) { goto IL_008a; } } { // depthStoreAction = RenderBufferStoreAction.Store; ___depthStoreAction6 = 0; } IL_008a: { // SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, // depthAttachment, depthLoadAction, depthStoreAction, clearFlag, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_23 = ___colorAttachment1; int32_t L_24 = V_0; int32_t L_25 = ___colorStoreAction5; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_26 = ___depthAttachment2; int32_t L_27 = V_1; int32_t L_28 = ___depthStoreAction6; int32_t L_29 = ___clearFlag3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30 = ___clearColor4; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m02698BC6D9305FE1442B88D0BC616C17A311293C(L_22, L_23, L_24, L_25, L_26, L_27, L_28, L_29, L_30, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mE1D9EE4C6F36DEE420AB614A6B29B9DB870DFE57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___clearFlags4, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, clearFlags, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___colorAttachment1; int32_t L_2 = ___colorLoadAction2; int32_t L_3 = ___colorStoreAction3; int32_t L_4 = ___clearFlags4; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___clearColor5; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m02698BC6D9305FE1442B88D0BC616C17A311293C (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlags7, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor8, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (depthAttachment == BuiltinRenderTextureType.CameraTarget) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___depthAttachment4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; L_1 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); bool L_2; L_2 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0027; } } { // cmd.SetRenderTarget(colorAttachment, colorLoadAction, colorStoreAction, depthLoadAction, depthStoreAction); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___colorAttachment1; int32_t L_5 = ___colorLoadAction2; int32_t L_6 = ___colorStoreAction3; int32_t L_7 = ___depthLoadAction5; int32_t L_8 = ___depthStoreAction6; NullCheck(L_3); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); // CoreUtils.ClearRenderTarget(cmd, clearFlags, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; int32_t L_10 = ___clearFlags7; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___clearColor8; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_ClearRenderTarget_m624A9EBE94878DD575B5472893750A068ABA8B9D(L_9, L_10, L_11, /*hidden argument*/NULL); // } return; } IL_0027: { // CoreUtils.SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, // depthAttachment, depthLoadAction, depthStoreAction, clearFlags, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_13 = ___colorAttachment1; int32_t L_14 = ___colorLoadAction2; int32_t L_15 = ___colorStoreAction3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = ___depthAttachment4; int32_t L_17 = ___depthLoadAction5; int32_t L_18 = ___depthStoreAction6; int32_t L_19 = ___clearFlags7; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___clearColor8; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_m47D5BE760BB008AD55EA4B93D033833AC846DA5D(L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m6F1BFC3E91CB445A2B8E4F2A940E37CD33CE1ABC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_ActiveColorAttachments = colorAttachments; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___colorAttachments1; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveColorAttachments_15(L_0); // m_ActiveDepthAttachment = depthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___depthAttachment2; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_16(L_1); // CoreUtils.SetRenderTarget(cmd, colorAttachments, depthAttachment, clearFlag, clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_3 = ___colorAttachments1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___depthAttachment2; int32_t L_5 = ___clearFlag3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___clearColor4; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_m1F5255F2A2555BE205800749486EF32D25D06F9E(L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::DrawGizmos(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,UnityEngine.Rendering.GizmoSubset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_DrawGizmos_mC5318600048B47EA8724F9D651D73A4C3247CEDF (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, int32_t ___gizmoSubset2, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::DrawWireOverlay(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_DrawWireOverlay_mE03C99DB5516CB5780BF9B0800963F9C74785A00 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { { // context.DrawWireOverlay(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera1; ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalStartRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalStartRendering_m55A28CCD28010E6EB1C365F780FBE54806C3B7B2 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, Profiling.internalStartRendering)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_internalStartRendering_7(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) V_2 = 0; goto IL_002e; } IL_0017: { // m_ActiveRenderPassQueue[i].OnCameraSetup(cmd, ref renderingData); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_3 = __this->get_m_ActiveRenderPassQueue_7(); int32_t L_4 = V_2; NullCheck(L_3); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_5; L_5 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = V_0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_7 = ___renderingData1; NullCheck(L_5); VirtActionInvoker2< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * >::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) */, L_5, L_6, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_7); // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_8 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_002e: { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_9 = V_2; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_10 = __this->get_m_ActiveRenderPassQueue_7(); NullCheck(L_10); int32_t L_11; L_11 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_10, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0017; } } IL_003c: { // } IL2CPP_LEAVE(0x4C, FINALLY_003e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_003e; } FINALLY_003e: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(62) } // end finally (depth: 1) IL2CPP_CLEANUP(62) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x4C, IL_004c) } IL_004c: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_12, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_13, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalFinishRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalFinishRendering_m0ECB1837C6C3BCBEF873B2A4C12FE7693B9C4DE7 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, bool ___resolveFinalTarget1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, Profiling.internalFinishRendering)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tDD1D3460CDC1440A33E3B3B90CDAF95621C1B421_il2cpp_TypeInfo_var))->get_internalFinishRendering_8(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) V_2 = 0; goto IL_002d; } IL_0017: { // m_ActiveRenderPassQueue[i].FrameCleanup(cmd); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_3 = __this->get_m_ActiveRenderPassQueue_7(); int32_t L_4 = V_2; NullCheck(L_3); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_5; L_5 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = V_0; NullCheck(L_5); VirtActionInvoker1< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * >::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) */, L_5, L_6); // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_7 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_002d: { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_8 = V_2; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_9 = __this->get_m_ActiveRenderPassQueue_7(); NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_9, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_8) < ((int32_t)L_10))) { goto IL_0017; } } IL_003b: { // if (resolveFinalTarget) bool L_11 = ___resolveFinalTarget1; if (!L_11) { goto IL_0074; } } IL_003e: { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) V_3 = 0; goto IL_0058; } IL_0042: { // m_ActiveRenderPassQueue[i].OnFinishCameraStackRendering(cmd); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_12 = __this->get_m_ActiveRenderPassQueue_7(); int32_t L_13 = V_3; NullCheck(L_12); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_14; L_14 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; NullCheck(L_14); VirtActionInvoker1< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * >::Invoke(8 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer) */, L_14, L_15); // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_16 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0058: { // for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i) int32_t L_17 = V_3; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_18 = __this->get_m_ActiveRenderPassQueue_7(); NullCheck(L_18); int32_t L_19; L_19 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_18, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_17) < ((int32_t)L_19))) { goto IL_0042; } } IL_0066: { // FinishRendering(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_0; VirtActionInvoker1< CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer) */, __this, L_20); // m_IsPipelineExecuting = false; __this->set_m_IsPipelineExecuting_13((bool)0); } IL_0074: { // m_ActiveRenderPassQueue.Clear(); List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_21 = __this->get_m_ActiveRenderPassQueue_7(); NullCheck(L_21); List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692(L_21, /*hidden argument*/List_1_Clear_m5244274F4EA02F6647E7B78E6F5C67F639EC5692_RuntimeMethod_var); // } IL2CPP_LEAVE(0x8F, FINALLY_0081); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0081; } FINALLY_0081: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(129) } // end finally (depth: 1) IL2CPP_CLEANUP(129) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x8F, IL_008f) } IL_008f: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_22, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_23, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SortStable(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SortStable_m120AD9FD9B07265F5CB96E2474DF072AB6ACCB98 (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___list0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * V_2 = NULL; { // for (int i = 1; i < list.Count; ++i) V_1 = 1; goto IL_0047; } IL_0004: { // ScriptableRenderPass curr = list[i]; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0 = ___list0; int32_t L_1 = V_1; NullCheck(L_0); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_2; L_2 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); V_2 = L_2; // j = i - 1; int32_t L_3 = V_1; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)); goto IL_0026; } IL_0012: { // list[j + 1] = list[j]; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_4 = ___list0; int32_t L_5 = V_0; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_6 = ___list0; int32_t L_7 = V_0; NullCheck(L_6); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_8; L_8 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); NullCheck(L_4); List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F(L_4, ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)), L_8, /*hidden argument*/List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F_RuntimeMethod_var); // for (; j >= 0 && curr < list[j]; --j) int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1)); } IL_0026: { // for (; j >= 0 && curr < list[j]; --j) int32_t L_10 = V_0; if ((((int32_t)L_10) < ((int32_t)0))) { goto IL_0039; } } { ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_11 = V_2; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_12 = ___list0; int32_t L_13 = V_0; NullCheck(L_12); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_14; L_14 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); bool L_15; L_15 = ScriptableRenderPass_op_LessThan_mE3CAC961392332C053391CF21B96B65FB8091C49(L_11, L_14, /*hidden argument*/NULL); if (L_15) { goto IL_0012; } } IL_0039: { // list[j + 1] = curr; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_16 = ___list0; int32_t L_17 = V_0; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_18 = V_2; NullCheck(L_16); List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F(L_16, ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)), L_18, /*hidden argument*/List_1_set_Item_m32768375B21FC76B66EF226A325FFC34DC7B479F_RuntimeMethod_var); // for (int i = 1; i < list.Count; ++i) int32_t L_19 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)); } IL_0047: { // for (int i = 1; i < list.Count; ++i) int32_t L_20 = V_1; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_21 = ___list0; NullCheck(L_21); int32_t L_22; L_22 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_21, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_20) < ((int32_t)L_22))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__cctor_m74ED46E048FAD9DB2CE43F505B78F6C57CB04055 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static ScriptableRenderer current = null; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_current_1((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)NULL); // private static bool m_UseOptimizedStoreActions = false; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_UseOptimizedStoreActions_5((bool)0); // static RenderTargetIdentifier[] m_ActiveColorAttachments = new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0, 0 }; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)8); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1 = L_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; L_2 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_2); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_3 = L_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_4); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_5 = L_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; L_6 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_6); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_7 = L_5; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8; L_8 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_8); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_9 = L_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_10); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_11 = L_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(5), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_12); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_13 = L_11; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14; L_14 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(6), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_14); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_15 = L_13; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16; L_16 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(7), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_16); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveColorAttachments_15(L_15); // private static RenderBufferStoreAction[] m_ActiveColorStoreActions = new RenderBufferStoreAction[] // { // RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, // RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store // }; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_17 = (RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF*)SZArrayNew(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF_il2cpp_TypeInfo_var, (uint32_t)8); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveColorStoreActions_17(L_17); // private static RenderBufferStoreAction m_ActiveDepthStoreAction = RenderBufferStoreAction.Store; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_ActiveDepthStoreAction_18(0); // static RenderTargetIdentifier[][] m_TrimmedColorAttachmentCopies = new RenderTargetIdentifier[][] // { // new RenderTargetIdentifier[0], // m_TrimmedColorAttachmentCopies[0] is an array of 0 RenderTargetIdentifier - only used to make indexing code easier to read // new RenderTargetIdentifier[]{0}, // m_TrimmedColorAttachmentCopies[1] is an array of 1 RenderTargetIdentifier // new RenderTargetIdentifier[]{0, 0}, // m_TrimmedColorAttachmentCopies[2] is an array of 2 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0}, // m_TrimmedColorAttachmentCopies[3] is an array of 3 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0, 0}, // m_TrimmedColorAttachmentCopies[4] is an array of 4 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0, 0, 0}, // m_TrimmedColorAttachmentCopies[5] is an array of 5 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0}, // m_TrimmedColorAttachmentCopies[6] is an array of 6 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0}, // m_TrimmedColorAttachmentCopies[7] is an array of 7 RenderTargetIdentifiers // new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0, 0 }, // m_TrimmedColorAttachmentCopies[8] is an array of 8 RenderTargetIdentifiers // }; RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_18 = (RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE*)(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE*)SZArrayNew(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9)); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_19 = L_18; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_20 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)0); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(0), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_20); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_21 = L_19; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_22 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)1); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_23 = L_22; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24; L_24 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_23); (L_23)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_24); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(1), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_23); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_25 = L_21; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_26 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)2); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_27 = L_26; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28; L_28 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_28); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_29 = L_27; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30; L_30 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_30); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_29); (L_25)->SetAt(static_cast(2), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_29); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_31 = L_25; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_32 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)3); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_33 = L_32; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_34; L_34 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_33); (L_33)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_34); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_35 = L_33; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_36; L_36 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_35); (L_35)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_36); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_37 = L_35; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_38; L_38 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_38); NullCheck(L_31); ArrayElementTypeCheck (L_31, L_37); (L_31)->SetAt(static_cast(3), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_37); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_39 = L_31; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_40 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)4); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_41 = L_40; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_42; L_42 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_41); (L_41)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_42); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_43 = L_41; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_44; L_44 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_43); (L_43)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_44); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_45 = L_43; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_46; L_46 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_45); (L_45)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_46); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_47 = L_45; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_48; L_48 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_47); (L_47)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_48); NullCheck(L_39); ArrayElementTypeCheck (L_39, L_47); (L_39)->SetAt(static_cast(4), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_47); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_49 = L_39; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_50 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)5); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_51 = L_50; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_52; L_52 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_51); (L_51)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_52); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_53 = L_51; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_54; L_54 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_53); (L_53)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_54); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_55 = L_53; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_56; L_56 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_55); (L_55)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_56); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_57 = L_55; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_58; L_58 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_57); (L_57)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_58); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_59 = L_57; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_60; L_60 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_59); (L_59)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_60); NullCheck(L_49); ArrayElementTypeCheck (L_49, L_59); (L_49)->SetAt(static_cast(5), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_59); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_61 = L_49; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_62 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)6); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_63 = L_62; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_64; L_64 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_63); (L_63)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_64); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_65 = L_63; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_66; L_66 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_65); (L_65)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_66); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_67 = L_65; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_68; L_68 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_67); (L_67)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_68); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_69 = L_67; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_70; L_70 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_69); (L_69)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_70); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_71 = L_69; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_72; L_72 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_71); (L_71)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_72); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_73 = L_71; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_74; L_74 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_73); (L_73)->SetAt(static_cast(5), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_74); NullCheck(L_61); ArrayElementTypeCheck (L_61, L_73); (L_61)->SetAt(static_cast(6), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_73); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_75 = L_61; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_76 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)7); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_77 = L_76; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_78; L_78 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_77); (L_77)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_78); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_79 = L_77; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_80; L_80 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_79); (L_79)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_80); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_81 = L_79; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_82; L_82 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_81); (L_81)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_82); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_83 = L_81; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_84; L_84 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_83); (L_83)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_84); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_85 = L_83; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_86; L_86 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_85); (L_85)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_86); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_87 = L_85; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_88; L_88 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_87); (L_87)->SetAt(static_cast(5), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_88); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_89 = L_87; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_90; L_90 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_89); (L_89)->SetAt(static_cast(6), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_90); NullCheck(L_75); ArrayElementTypeCheck (L_75, L_89); (L_75)->SetAt(static_cast(7), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_89); RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* L_91 = L_75; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_92 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)8); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_93 = L_92; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_94; L_94 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_93); (L_93)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_94); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_95 = L_93; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_96; L_96 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_95); (L_95)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_96); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_97 = L_95; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_98; L_98 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_97); (L_97)->SetAt(static_cast(2), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_98); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_99 = L_97; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_100; L_100 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_99); (L_99)->SetAt(static_cast(3), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_100); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_101 = L_99; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_102; L_102 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_101); (L_101)->SetAt(static_cast(4), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_102); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_103 = L_101; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_104; L_104 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_103); (L_103)->SetAt(static_cast(5), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_104); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_105 = L_103; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_106; L_106 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_105); (L_105)->SetAt(static_cast(6), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_106); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_107 = L_105; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_108; L_108 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(0, /*hidden argument*/NULL); NullCheck(L_107); (L_107)->SetAt(static_cast(7), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_108); NullCheck(L_91); ArrayElementTypeCheck (L_91, L_107); (L_91)->SetAt(static_cast(8), (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)L_107); ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->set_m_TrimmedColorAttachmentCopies_19(L_91); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_mCE00FB512B722324CF056805357C8426E08D56EF (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = __this->get_U3CisInvalidatedU3Ek__BackingField_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mF4A731B5F9D61890C3C1BA79FF12E5FFFDF4F5AA (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = ___value0; __this->set_U3CisInvalidatedU3Ek__BackingField_4(L_0); return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRendererData_get_rendererFeatures_mAFF20A22B30277784BFF996A24EEEDF31007E700 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = __this->get_m_RendererFeatures_5(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // isInvalidated = true; ScriptableRendererData_set_isInvalidated_mF4A731B5F9D61890C3C1BA79FF12E5FFFDF4F5AA_inline(__this, (bool)1, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ScriptableRendererData_InternalCreateRenderer_mF76B121CC6B46D260ECC12FF417206910519DE9F (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // isInvalidated = false; ScriptableRendererData_set_isInvalidated_mF4A731B5F9D61890C3C1BA79FF12E5FFFDF4F5AA_inline(__this, (bool)0, /*hidden argument*/NULL); // return Create(); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_0; L_0 = VirtFuncInvoker0< ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * >::Invoke(4 /* UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::Create() */, __this); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_m30EA3BE41A4369C15A06D59E620E22A3BE5C5B98 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mA48192587AE441C856A4E65CF0B3C11E9F46CD49 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_mA745D9A9455C70016A87C70E6E70BDA783FC7CDD (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] internal List m_RendererFeatures = new List(10); List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *)il2cpp_codegen_object_new(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_il2cpp_TypeInfo_var); List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98(L_0, ((int32_t)10), /*hidden argument*/List_1__ctor_m8A46EEBA5CCB854EA9C2B8A549A45D2539791C98_RuntimeMethod_var); __this->set_m_RendererFeatures_5(L_0); // [SerializeField] internal List m_RendererFeatureMap = new List(10); List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * L_1 = (List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 *)il2cpp_codegen_object_new(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4_il2cpp_TypeInfo_var); List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE(L_1, ((int32_t)10), /*hidden argument*/List_1__ctor_mC79B1FD39DC30FA179036F2777FD02A902DFB8BE_RuntimeMethod_var); __this->set_m_RendererFeatureMap_6(L_1); ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::get_isActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_get_isActive_m942079B26896CAE591BFF55CEC308C185F16CF2D (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { { // public bool isActive => m_Active; bool L_0 = __this->get_m_Active_4(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnEnable_m92467953DD5A8B51FB3B6878F2BC3178C1A3F4EB (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { { // Create(); VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnValidate_mCC842FF606AF7442F3742A408FFD8CC88A167BF8 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { { // Create(); VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_SetActive_m48EF1A0AC227F2C681B045EF37E1AF74925C79C3 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, bool ___active0, const RuntimeMethod* method) { { // m_Active = active; bool L_0 = ___active0; __this->set_m_Active_4(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_Dispose_m75D372607C6865658982CE1B7F3377C4E9E6F6FA (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Dispose(true); VirtActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose(System.Boolean) */, __this, (bool)1); // GC.SuppressFinalize(this); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mFF908DB65A7128F68FC8CAEA84AA753B439FE40E(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_Dispose_m32FB4D66128605AB66127CB7C1B01F709DD0F610 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, bool ___disposing0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { { // [SerializeField, HideInInspector] private bool m_Active = true; __this->set_m_Active_4((bool)1); ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_mDF9347D1E7847D938454A8C1FAB0A99312CFB8A0 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, const RuntimeMethod* method) { { // ShaderData() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Instance == null) IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_0 = ((ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var))->get_m_Instance_0(); if (L_0) { goto IL_0011; } } { // m_Instance = new ShaderData(); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_1 = (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D *)il2cpp_codegen_object_new(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData__ctor_mDF9347D1E7847D938454A8C1FAB0A99312CFB8A0(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ((ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var))->set_m_Instance_0(L_1); } IL_0011: { // return m_Instance; IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_2 = ((ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var))->get_m_Instance_0(); return L_2; } } // System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_mF975D2738005A4D96FDF4CEFCDDC572915BECDA8 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, const RuntimeMethod* method) { { // DisposeBuffer(ref m_LightDataBuffer); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = __this->get_address_of_m_LightDataBuffer_1(); ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0, /*hidden argument*/NULL); // DisposeBuffer(ref m_LightIndicesBuffer); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_1 = __this->get_address_of_m_LightIndicesBuffer_2(); ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_1, /*hidden argument*/NULL); // DisposeBuffer(ref m_ShadowDataBuffer); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_2 = __this->get_address_of_m_ShadowDataBuffer_3(); ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_2, /*hidden argument*/NULL); // DisposeBuffer(ref m_ShadowIndicesBuffer); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_3 = __this->get_address_of_m_ShadowIndicesBuffer_4(); ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_3, /*hidden argument*/NULL); // } return; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightDataBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetLightDataBuffer_mA283830F70D426FF4DEE0B092A775F24E944A2BB (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return GetOrUpdateBuffer(ref m_LightDataBuffer, size); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = __this->get_address_of_m_LightDataBuffer_1(); int32_t L_1 = ___size0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m6BEDC29D026F9D7346E1A355D4D8609505288C6F_RuntimeMethod_var); return L_2; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightIndicesBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetLightIndicesBuffer_m7715204BE3603C6A9E45C417C5E7AA947ACFCBB0 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return GetOrUpdateBuffer(ref m_LightIndicesBuffer, size); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = __this->get_address_of_m_LightIndicesBuffer_2(); int32_t L_1 = ___size0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_RuntimeMethod_var); return L_2; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowDataBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetShadowDataBuffer_m7393F92C0103565826614EA768A86F8021122161 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return GetOrUpdateBuffer(ref m_ShadowDataBuffer, size); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = __this->get_address_of_m_ShadowDataBuffer_3(); int32_t L_1 = ___size0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m414142FACC5B7F06CA1E9E02BAAEF8CD244AE19F_RuntimeMethod_var); return L_2; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowIndicesBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetShadowIndicesBuffer_m457B5301667437EB978401CDD45D8B1AC1D13831 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return GetOrUpdateBuffer(ref m_ShadowIndicesBuffer, size); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = __this->get_address_of_m_ShadowIndicesBuffer_4(); int32_t L_1 = ___size0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD4F9A9DF41CDE1BD8FC5E37BCB27248564009C7E_RuntimeMethod_var); return L_2; } } // System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_m5A4CD1A64802ADCAC133F4D45FB93E6DE3C8510C (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** ___buffer0, const RuntimeMethod* method) { { // if (buffer != null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_0 = ___buffer0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = *((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_0); if (!L_1) { goto IL_000e; } } { // buffer.Dispose(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_2 = ___buffer0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3 = *((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 **)L_2); NullCheck(L_3); ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3(L_3, /*hidden argument*/NULL); // buffer = null; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** L_4 = ___buffer0; *((RuntimeObject **)L_4) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL); } IL_000e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShaderData::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__cctor_m74CFB1E8E0C4C7133C25F23CB0DC5DD1422DBB36 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderKeywordStrings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeywordStrings__cctor_mCAC1E10E3DF85D54C6CE2D25AC6A58586A90D89B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F2DDE80F0F56189B8A34A2B8E6A51223B27F3F1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral68ADF811F37D81F266CE769EBAC4E052690BC44A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79889366F896D1D07054019D98C11D868960DE47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C5F87E48AE358BCF7E470E9FEB175EF05D3C087); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83695294898FBE92A96E334BE5F9CEE32ECFE88C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4E5089D0D83962B9B7760695E570643A870D893); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2); s_Il2CppMethodInitialized = true; } { // public static readonly string MainLightShadows = "_MAIN_LIGHT_SHADOWS"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_MainLightShadows_0(_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E); // public static readonly string MainLightShadowCascades = "_MAIN_LIGHT_SHADOWS_CASCADE"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_MainLightShadowCascades_1(_stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A); // public static readonly string AdditionalLightsVertex = "_ADDITIONAL_LIGHTS_VERTEX"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_AdditionalLightsVertex_2(_stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E); // public static readonly string AdditionalLightsPixel = "_ADDITIONAL_LIGHTS"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_AdditionalLightsPixel_3(_stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5); // public static readonly string AdditionalLightShadows = "_ADDITIONAL_LIGHT_SHADOWS"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_AdditionalLightShadows_4(_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0); // public static readonly string SoftShadows = "_SHADOWS_SOFT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_SoftShadows_5(_stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD); // public static readonly string MixedLightingSubtractive = "_MIXED_LIGHTING_SUBTRACTIVE"; // Backward compatibility ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_MixedLightingSubtractive_6(_stringLiteral79889366F896D1D07054019D98C11D868960DE47); // public static readonly string LightmapShadowMixing = "LIGHTMAP_SHADOW_MIXING"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_LightmapShadowMixing_7(_stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995); // public static readonly string ShadowsShadowMask = "SHADOWS_SHADOWMASK"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_ShadowsShadowMask_8(_stringLiteral7C5F87E48AE358BCF7E470E9FEB175EF05D3C087); // public static readonly string DepthNoMsaa = "_DEPTH_NO_MSAA"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DepthNoMsaa_9(_stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0); // public static readonly string DepthMsaa2 = "_DEPTH_MSAA_2"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DepthMsaa2_10(_stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E); // public static readonly string DepthMsaa4 = "_DEPTH_MSAA_4"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DepthMsaa4_11(_stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A); // public static readonly string DepthMsaa8 = "_DEPTH_MSAA_8"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DepthMsaa8_12(_stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36); // public static readonly string LinearToSRGBConversion = "_LINEAR_TO_SRGB_CONVERSION"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_LinearToSRGBConversion_13(_stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7); // public static readonly string SmaaLow = "_SMAA_PRESET_LOW"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_SmaaLow_14(_stringLiteral5F2DDE80F0F56189B8A34A2B8E6A51223B27F3F1); // public static readonly string SmaaMedium = "_SMAA_PRESET_MEDIUM"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_SmaaMedium_15(_stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119); // public static readonly string SmaaHigh = "_SMAA_PRESET_HIGH"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_SmaaHigh_16(_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2); // public static readonly string PaniniGeneric = "_GENERIC"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_PaniniGeneric_17(_stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A); // public static readonly string PaniniUnitDistance = "_UNIT_DISTANCE"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_PaniniUnitDistance_18(_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349); // public static readonly string BloomLQ = "_BLOOM_LQ"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_BloomLQ_19(_stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8); // public static readonly string BloomHQ = "_BLOOM_HQ"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_BloomHQ_20(_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E); // public static readonly string BloomLQDirt = "_BLOOM_LQ_DIRT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_BloomLQDirt_21(_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2); // public static readonly string BloomHQDirt = "_BLOOM_HQ_DIRT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_BloomHQDirt_22(_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE); // public static readonly string UseRGBM = "_USE_RGBM"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_UseRGBM_23(_stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F); // public static readonly string Distortion = "_DISTORTION"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_Distortion_24(_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03); // public static readonly string ChromaticAberration = "_CHROMATIC_ABERRATION"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_ChromaticAberration_25(_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA); // public static readonly string HDRGrading = "_HDR_GRADING"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_HDRGrading_26(_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB); // public static readonly string TonemapACES = "_TONEMAP_ACES"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_TonemapACES_27(_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC); // public static readonly string TonemapNeutral = "_TONEMAP_NEUTRAL"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_TonemapNeutral_28(_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653); // public static readonly string FilmGrain = "_FILM_GRAIN"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_FilmGrain_29(_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3); // public static readonly string Fxaa = "_FXAA"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_Fxaa_30(_stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89); // public static readonly string Dithering = "_DITHERING"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_Dithering_31(_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB); // public static readonly string ScreenSpaceOcclusion = "_SCREEN_SPACE_OCCLUSION"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_ScreenSpaceOcclusion_32(_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47); // public static readonly string HighQualitySampling = "_HIGH_QUALITY_SAMPLING"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_HighQualitySampling_33(_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47); // public static readonly string DOWNSAMPLING_SIZE_2 = "DOWNSAMPLING_SIZE_2"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DOWNSAMPLING_SIZE_2_34(_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF); // public static readonly string DOWNSAMPLING_SIZE_4 = "DOWNSAMPLING_SIZE_4"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DOWNSAMPLING_SIZE_4_35(_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C); // public static readonly string DOWNSAMPLING_SIZE_8 = "DOWNSAMPLING_SIZE_8"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DOWNSAMPLING_SIZE_8_36(_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386); // public static readonly string DOWNSAMPLING_SIZE_16 = "DOWNSAMPLING_SIZE_16"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DOWNSAMPLING_SIZE_16_37(_stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2); // public static readonly string _SPOT = "_SPOT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__SPOT_38(_stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086); // public static readonly string _DIRECTIONAL = "_DIRECTIONAL"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__DIRECTIONAL_39(_stringLiteralE4E5089D0D83962B9B7760695E570643A870D893); // public static readonly string _POINT = "_POINT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__POINT_40(_stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F); // public static readonly string _DEFERRED_ADDITIONAL_LIGHT_SHADOWS = "_DEFERRED_ADDITIONAL_LIGHT_SHADOWS"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(_stringLiteral83695294898FBE92A96E334BE5F9CEE32ECFE88C); // public static readonly string _GBUFFER_NORMALS_OCT = "_GBUFFER_NORMALS_OCT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__GBUFFER_NORMALS_OCT_42(_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D); // public static readonly string _DEFERRED_SUBTRACTIVE_LIGHTING = "_DEFERRED_SUBTRACTIVE_LIGHTING"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__DEFERRED_SUBTRACTIVE_LIGHTING_43(_stringLiteral68ADF811F37D81F266CE769EBAC4E052690BC44A); // public static readonly string LIGHTMAP_ON = "LIGHTMAP_ON"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_LIGHTMAP_ON_44(_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558); // public static readonly string _ALPHATEST_ON = "_ALPHATEST_ON"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__ALPHATEST_ON_45(_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5); // public static readonly string DIRLIGHTMAP_COMBINED = "DIRLIGHTMAP_COMBINED"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_DIRLIGHTMAP_COMBINED_46(_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A); // public static readonly string _DETAIL_MULX2 = "_DETAIL_MULX2"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__DETAIL_MULX2_47(_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED); // public static readonly string _DETAIL_SCALED = "_DETAIL_SCALED"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__DETAIL_SCALED_48(_stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78); // public static readonly string _CLEARCOAT = "_CLEARCOAT"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__CLEARCOAT_49(_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE); // public static readonly string _CLEARCOATMAP = "_CLEARCOATMAP"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set__CLEARCOATMAP_50(_stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645); // public static readonly string UseDrawProcedural = "_USE_DRAW_PROCEDURAL"; ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->set_UseDrawProcedural_51(_stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderPropertyId__cctor_mDFAEDA2E1F0E60C7F5E54336BAAFE6B9F5F143D1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral036462E760D1953050197A6F33FE443041B98AA2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral731ACC839320B944A000E491F021EB50F744916E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A21527D31B72E8920CB85275444917DF715D499); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF); s_Il2CppMethodInitialized = true; } { // public static readonly int glossyEnvironmentColor = Shader.PropertyToID("_GlossyEnvironmentColor"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_glossyEnvironmentColor_0(L_0); // public static readonly int subtractiveShadowColor = Shader.PropertyToID("_SubtractiveShadowColor"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_subtractiveShadowColor_1(L_1); // public static readonly int ambientSkyColor = Shader.PropertyToID("unity_AmbientSky"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_ambientSkyColor_2(L_2); // public static readonly int ambientEquatorColor = Shader.PropertyToID("unity_AmbientEquator"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_ambientEquatorColor_3(L_3); // public static readonly int ambientGroundColor = Shader.PropertyToID("unity_AmbientGround"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_ambientGroundColor_4(L_4); // public static readonly int time = Shader.PropertyToID("_Time"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_time_5(L_5); // public static readonly int sinTime = Shader.PropertyToID("_SinTime"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_sinTime_6(L_6); // public static readonly int cosTime = Shader.PropertyToID("_CosTime"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_cosTime_7(L_7); // public static readonly int deltaTime = Shader.PropertyToID("unity_DeltaTime"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_deltaTime_8(L_8); // public static readonly int timeParameters = Shader.PropertyToID("_TimeParameters"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_timeParameters_9(L_9); // public static readonly int scaledScreenParams = Shader.PropertyToID("_ScaledScreenParams"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_scaledScreenParams_10(L_10); // public static readonly int worldSpaceCameraPos = Shader.PropertyToID("_WorldSpaceCameraPos"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_worldSpaceCameraPos_11(L_11); // public static readonly int screenParams = Shader.PropertyToID("_ScreenParams"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_screenParams_12(L_12); // public static readonly int projectionParams = Shader.PropertyToID("_ProjectionParams"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_projectionParams_13(L_13); // public static readonly int zBufferParams = Shader.PropertyToID("_ZBufferParams"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_zBufferParams_14(L_14); // public static readonly int orthoParams = Shader.PropertyToID("unity_OrthoParams"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_orthoParams_15(L_15); // public static readonly int viewMatrix = Shader.PropertyToID("unity_MatrixV"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_viewMatrix_16(L_16); // public static readonly int projectionMatrix = Shader.PropertyToID("glstate_matrix_projection"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral731ACC839320B944A000E491F021EB50F744916E, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_projectionMatrix_17(L_17); // public static readonly int viewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixVP"); int32_t L_18; L_18 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_viewAndProjectionMatrix_18(L_18); // public static readonly int inverseViewMatrix = Shader.PropertyToID("unity_MatrixInvV"); int32_t L_19; L_19 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_inverseViewMatrix_19(L_19); // public static readonly int inverseProjectionMatrix = Shader.PropertyToID("unity_MatrixInvP"); int32_t L_20; L_20 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_inverseProjectionMatrix_20(L_20); // public static readonly int inverseViewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixInvVP"); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_inverseViewAndProjectionMatrix_21(L_21); // public static readonly int cameraProjectionMatrix = Shader.PropertyToID("unity_CameraProjection"); int32_t L_22; L_22 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_cameraProjectionMatrix_22(L_22); // public static readonly int inverseCameraProjectionMatrix = Shader.PropertyToID("unity_CameraInvProjection"); int32_t L_23; L_23 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_inverseCameraProjectionMatrix_23(L_23); // public static readonly int worldToCameraMatrix = Shader.PropertyToID("unity_WorldToCamera"); int32_t L_24; L_24 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_worldToCameraMatrix_24(L_24); // public static readonly int cameraToWorldMatrix = Shader.PropertyToID("unity_CameraToWorld"); int32_t L_25; L_25 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_cameraToWorldMatrix_25(L_25); // public static readonly int sourceTex = Shader.PropertyToID("_SourceTex"); int32_t L_26; L_26 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_sourceTex_26(L_26); // public static readonly int scaleBias = Shader.PropertyToID("_ScaleBias"); int32_t L_27; L_27 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8A21527D31B72E8920CB85275444917DF715D499, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_scaleBias_27(L_27); // public static readonly int scaleBiasRt = Shader.PropertyToID("_ScaleBiasRt"); int32_t L_28; L_28 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_scaleBiasRt_28(L_28); // public static readonly int rendererColor = Shader.PropertyToID("_RendererColor"); int32_t L_29; L_29 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral036462E760D1953050197A6F33FE443041B98AA2, /*hidden argument*/NULL); ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->set_rendererColor_29(L_29); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_mD5EA5FF8C1F1430AFD8E73330FE85B5D228767B8 (int32_t ___id0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { // int index = (int)id; int32_t L_0 = ___id0; V_0 = L_0; // int arrayLength = s_ShaderPaths.Length; IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = ((ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0(); NullCheck(L_1); V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))); // if (arrayLength > 0 && index >= 0 && index < arrayLength) int32_t L_2 = V_1; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_001e; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_001e; } } { int32_t L_4 = V_0; int32_t L_5 = V_1; if ((((int32_t)L_4) >= ((int32_t)L_5))) { goto IL_001e; } } { // return s_ShaderPaths[index]; IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = ((ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0(); int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; String_t* L_9 = (L_6)->GetAt(static_cast(L_8)); return L_9; } IL_001e: { // Debug.LogError("Trying to access universal shader path out of bounds: (" + id + ": " + index + ")"); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_10; NullCheck(L_11); ArrayElementTypeCheck (L_11, _stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); (L_11)->SetAt(static_cast(0), (String_t*)_stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_12 = L_11; RuntimeObject * L_13 = Box(ShaderPathID_t5405EF6590CCD73AAE1C707A6B900AB7614DD526_il2cpp_TypeInfo_var, (&___id0)); NullCheck(L_13); String_t* L_14; L_14 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_13); ___id0 = *(int32_t*)UnBox(L_13); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_14); (L_12)->SetAt(static_cast(1), (String_t*)L_14); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = L_12; NullCheck(L_15); ArrayElementTypeCheck (L_15, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155); (L_15)->SetAt(static_cast(2), (String_t*)_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15; String_t* L_17; L_17 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(3), (String_t*)L_17); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_18 = L_16; NullCheck(L_18); ArrayElementTypeCheck (L_18, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); (L_18)->SetAt(static_cast(4), (String_t*)_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); String_t* L_19; L_19 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_18, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_19, /*hidden argument*/NULL); // return ""; return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } } // UnityEngine.Rendering.Universal.ShaderPathID UnityEngine.Rendering.Universal.ShaderUtils::GetEnumFromPath(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderUtils_GetEnumFromPath_mB411941D51BF49124E7683C4DE5B037CC74A51E7 (String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_FindIndex_TisString_t_mA1AB65CDB1017F6D8A76D706F830A3A52DCF10FC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m6B6D8E35C0E83BBC784E881CCFA837ED78F48F14_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m695093871D95528442E5C8CB4DFA712791943473_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * V_0 = NULL; { U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * L_0 = (U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass2_0__ctor_mBBF0934C9F1A0308ACC29BBD599C1CCFD252D227(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * L_1 = V_0; String_t* L_2 = ___path0; NullCheck(L_1); L_1->set_path_0(L_2); // var index = Array.FindIndex(s_ShaderPaths, m => m == path); IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ((ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0(); U3CU3Ec__DisplayClass2_0_tA907A016E0C359EBDDC774D0987930EA70877B40 * L_4 = V_0; Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 * L_5 = (Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3 *)il2cpp_codegen_object_new(Predicate_1_t782ED4F640A61B7ACA1DD787F7C4993C746207B3_il2cpp_TypeInfo_var); Predicate_1__ctor_m6B6D8E35C0E83BBC784E881CCFA837ED78F48F14(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m695093871D95528442E5C8CB4DFA712791943473_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m6B6D8E35C0E83BBC784E881CCFA837ED78F48F14_RuntimeMethod_var); int32_t L_6; L_6 = Array_FindIndex_TisString_t_mA1AB65CDB1017F6D8A76D706F830A3A52DCF10FC(L_3, L_5, /*hidden argument*/Array_FindIndex_TisString_t_mA1AB65CDB1017F6D8A76D706F830A3A52DCF10FC_RuntimeMethod_var); // return (ShaderPathID)index; return (int32_t)(L_6); } } // System.Boolean UnityEngine.Rendering.Universal.ShaderUtils::IsLWShader(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderUtils_IsLWShader_m60D744801B77B0B85A642B3D19DA71F3B59DA6C1 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Contains_TisString_t_mACA7D44ACAB04FF242BC9F8C9C239E2D77E728A2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return s_ShaderPaths.Contains(shader.name); IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ((ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0(); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = ___shader0; NullCheck(L_1); String_t* L_2; L_2 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_1, /*hidden argument*/NULL); bool L_3; L_3 = Enumerable_Contains_TisString_t_mACA7D44ACAB04FF242BC9F8C9C239E2D77E728A2((RuntimeObject*)(RuntimeObject*)L_0, L_2, /*hidden argument*/Enumerable_Contains_TisString_t_mACA7D44ACAB04FF242BC9F8C9C239E2D77E728A2_RuntimeMethod_var); return L_3; } } // System.Void UnityEngine.Rendering.Universal.ShaderUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderUtils__cctor_m2DD21FFCD9AC36DD6F758E65133D346A2A7144D6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); s_Il2CppMethodInitialized = true; } { // static readonly string[] s_ShaderPaths = // { // "Universal Render Pipeline/Lit", // "Universal Render Pipeline/Simple Lit", // "Universal Render Pipeline/Unlit", // "Universal Render Pipeline/Terrain/Lit", // "Universal Render Pipeline/Particles/Lit", // "Universal Render Pipeline/Particles/Simple Lit", // "Universal Render Pipeline/Particles/Unlit", // "Universal Render Pipeline/Baked Lit", // "Universal Render Pipeline/Nature/SpeedTree7", // "Universal Render Pipeline/Nature/SpeedTree7 Billboard", // "Universal Render Pipeline/Nature/SpeedTree8", // }; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)11)); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); (L_1)->SetAt(static_cast(0), (String_t*)_stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = L_1; NullCheck(L_2); ArrayElementTypeCheck (L_2, _stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); (L_2)->SetAt(static_cast(1), (String_t*)_stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = L_2; NullCheck(L_3); ArrayElementTypeCheck (L_3, _stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); (L_3)->SetAt(static_cast(2), (String_t*)_stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, _stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); (L_4)->SetAt(static_cast(3), (String_t*)_stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); (L_5)->SetAt(static_cast(4), (String_t*)_stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); (L_6)->SetAt(static_cast(5), (String_t*)_stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); (L_7)->SetAt(static_cast(6), (String_t*)_stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_8 = L_7; NullCheck(L_8); ArrayElementTypeCheck (L_8, _stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); (L_8)->SetAt(static_cast(7), (String_t*)_stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_9 = L_8; NullCheck(L_9); ArrayElementTypeCheck (L_9, _stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); (L_9)->SetAt(static_cast(8), (String_t*)_stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = L_9; NullCheck(L_10); ArrayElementTypeCheck (L_10, _stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); (L_10)->SetAt(static_cast(((int32_t)9)), (String_t*)_stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_10; NullCheck(L_11); ArrayElementTypeCheck (L_11, _stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); (L_11)->SetAt(static_cast(((int32_t)10)), (String_t*)_stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); ((ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t4B1F73CE937B05FE7F1EC54E01347CC34D4A2050_il2cpp_TypeInfo_var))->set_s_ShaderPaths_0(L_11); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_mesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ShadowCaster2D_get_mesh_mAFEFEFCD11943AC9E2E1DB1A6FE0029AE80B4284 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // internal Mesh mesh => m_Mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_13(); return L_0; } } // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_shapePath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ShadowCaster2D_get_shapePath_m0F332BDBCAC7327C8D29CD5E1B517A9B6F7CCD40 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // internal Vector3[] shapePath => m_ShapePath; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = __this->get_m_ShapePath_11(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_shapePathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCaster2D_get_shapePathHash_mB3B62551662EFCDE2FA1736E8B8C1309E313724B (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } int32_t L_0 = __this->get_m_ShapePathHash_12(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_shapePathHash(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_shapePathHash_mF0F2D97616B2AE146C23FFE839619F080B6DD9D2 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } int32_t L_0 = ___value0; __this->set_m_ShapePathHash_12(L_0); // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_useRendererSilhouette(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_useRendererSilhouette_mA112807D0DC216D754AC44B92B31336D0B9A5E3B (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseRendererSilhouette = value; } bool L_0 = ___value0; __this->set_m_UseRendererSilhouette_7(L_0); // set { m_UseRendererSilhouette = value; } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_mC513EB7C8A793F6967CBADD1F79EA5709C9B24F2 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // get { return m_UseRendererSilhouette && m_HasRenderer; } bool L_0 = __this->get_m_UseRendererSilhouette_7(); if (!L_0) { goto IL_000f; } } { bool L_1 = __this->get_m_HasRenderer_6(); return L_1; } IL_000f: { return (bool)0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_selfShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_selfShadows_m4DCEE18601ACDD415D52A420BFA3B2215911CC97 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SelfShadows = value; } bool L_0 = ___value0; __this->set_m_SelfShadows_9(L_0); // set { m_SelfShadows = value; } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_selfShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_mA97F5151C7474F7FF04712832A9EF6E7DD5510B5 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // get { return m_SelfShadows; } bool L_0 = __this->get_m_SelfShadows_9(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_castsShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_castsShadows_m02A3DAF23890B4D263C2827B24179A6C17A7AD62 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_CastsShadows = value; } bool L_0 = ___value0; __this->set_m_CastsShadows_8(L_0); // set { m_CastsShadows = value; } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_castsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m15BAD88587B2A0D97DAF683BF5383AC79BA28D77 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // get { return m_CastsShadows; } bool L_0 = __this->get_m_CastsShadows_8(); return L_0; } } // System.Int32[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ShadowCaster2D_SetDefaultSortingLayers_m6243F32F39768E3D7ECFED0E823D517B7A8E6B4D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_1 = NULL; int32_t V_2 = 0; { // int layerCount = SortingLayer.layers.Length; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_0; L_0 = SortingLayer_get_layers_m669EE7A8476C74C2A636461F8FD5E90F461600D7(/*hidden argument*/NULL); NullCheck(L_0); V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))); // int[] allLayers = new int[layerCount]; int32_t L_1 = V_0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)L_1); V_1 = L_2; // for(int layerIndex=0;layerIndex < layerCount;layerIndex++) V_2 = 0; goto IL_002a; } IL_0013: { // allLayers[layerIndex] = SortingLayer.layers[layerIndex].id; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = V_1; int32_t L_4 = V_2; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_5; L_5 = SortingLayer_get_layers_m669EE7A8476C74C2A636461F8FD5E90F461600D7(/*hidden argument*/NULL); int32_t L_6 = V_2; NullCheck(L_5); int32_t L_7; L_7 = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_5)->GetAddressAt(static_cast(L_6))), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(L_4), (int32_t)L_7); // for(int layerIndex=0;layerIndex < layerCount;layerIndex++) int32_t L_8 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_002a: { // for(int layerIndex=0;layerIndex < layerCount;layerIndex++) int32_t L_9 = V_2; int32_t L_10 = V_0; if ((((int32_t)L_9) < ((int32_t)L_10))) { goto IL_0013; } } { // return allLayers; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_11 = V_1; return L_11; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m96BD4279D94917C61111EEC50C9CD642BAAB2D84 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, int32_t ___layer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return m_ApplyToSortingLayers != null ? Array.IndexOf(m_ApplyToSortingLayers, layer) >= 0 : false; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ApplyToSortingLayers_10(); if (L_0) { goto IL_000a; } } { return (bool)0; } IL_000a: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = __this->get_m_ApplyToSortingLayers_10(); int32_t L_2 = ___layer0; int32_t L_3; L_3 = Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C(L_1, L_2, /*hidden argument*/Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_RuntimeMethod_var); return (bool)((((int32_t)((((int32_t)L_3) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Awake_m7A67D92C37B70C162949980CCE379A147F1C8596 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_mB8CB45C5289A0ACF38DAD7B4727F32E4E93DFC30_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0; memset((&V_0), 0, sizeof(V_0)); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_1 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * V_3 = NULL; { // if (m_ApplyToSortingLayers == null) Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ApplyToSortingLayers_10(); if (L_0) { goto IL_0013; } } { // m_ApplyToSortingLayers = SetDefaultSortingLayers(); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1; L_1 = ShadowCaster2D_SetDefaultSortingLayers_m6243F32F39768E3D7ECFED0E823D517B7A8E6B4D(/*hidden argument*/NULL); __this->set_m_ApplyToSortingLayers_10(L_1); } IL_0013: { // Bounds bounds = new Bounds(transform.position, Vector3.one); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), L_3, L_4, /*hidden argument*/NULL); // Renderer renderer = GetComponent(); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_5; L_5 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); V_1 = L_5; // if (renderer != null) Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_6 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0043; } } { // bounds = renderer.bounds; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_8 = V_1; NullCheck(L_8); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9; L_9 = Renderer_get_bounds_m296EE301CAC35DE15E295646CAD7911794825097(L_8, /*hidden argument*/NULL); V_0 = L_9; // } goto IL_005a; } IL_0043: { // Collider2D collider = GetComponent(); Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_10; L_10 = Component_GetComponent_TisCollider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_mB8CB45C5289A0ACF38DAD7B4727F32E4E93DFC30(__this, /*hidden argument*/Component_GetComponent_TisCollider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_mB8CB45C5289A0ACF38DAD7B4727F32E4E93DFC30_RuntimeMethod_var); V_3 = L_10; // if (collider != null) Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_11 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_005a; } } { // bounds = collider.bounds; Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_13 = V_3; NullCheck(L_13); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_14; L_14 = Collider2D_get_bounds_mAC9477EF790D42A796B09CD1E946129B3054ACA8(L_13, /*hidden argument*/NULL); V_0 = L_14; } IL_005a: { // Vector3 relOffset = bounds.center - transform.position; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16; L_16 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_16); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_16, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_15, L_17, /*hidden argument*/NULL); V_2 = L_18; // if (m_ShapePath == null || m_ShapePath.Length == 0) Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = __this->get_m_ShapePath_11(); if (!L_19) { goto IL_0086; } } { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = __this->get_m_ShapePath_11(); NullCheck(L_20); if ((((RuntimeArray*)L_20)->max_length)) { goto IL_013e; } } IL_0086: { // m_ShapePath = new Vector3[] // { // relOffset + new Vector3(-bounds.extents.x, -bounds.extents.y), // relOffset + new Vector3(bounds.extents.x, -bounds.extents.y), // relOffset + new Vector3(bounds.extents.x, bounds.extents.y), // relOffset + new Vector3(-bounds.extents.x, bounds.extents.y) // }; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_21 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_22 = L_21; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; L_24 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_25 = L_24.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; L_26 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_27 = L_26.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; memset((&L_28), 0, sizeof(L_28)); Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_28), ((-L_25)), ((-L_27)), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29; L_29 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_23, L_28, /*hidden argument*/NULL); NullCheck(L_22); (L_22)->SetAt(static_cast(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_29); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_30 = L_22; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_33 = L_32.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; L_34 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_35 = L_34.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36; memset((&L_36), 0, sizeof(L_36)); Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_36), L_33, ((-L_35)), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37; L_37 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_31, L_36, /*hidden argument*/NULL); NullCheck(L_30); (L_30)->SetAt(static_cast(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_37); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_38 = L_30; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; L_40 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_41 = L_40.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; L_42 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_43 = L_42.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; memset((&L_44), 0, sizeof(L_44)); Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_44), L_41, L_43, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45; L_45 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_39, L_44, /*hidden argument*/NULL); NullCheck(L_38); (L_38)->SetAt(static_cast(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_45); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_46 = L_38; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; L_48 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_49 = L_48.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; L_50 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_51 = L_50.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; memset((&L_52), 0, sizeof(L_52)); Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_52), ((-L_49)), L_51, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53; L_53 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_47, L_52, /*hidden argument*/NULL); NullCheck(L_46); (L_46)->SetAt(static_cast(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_53); __this->set_m_ShapePath_11(L_46); } IL_013e: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnEnable_m20797D92ACEFD968DB6B240338A476474C91C231 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Mesh == null || m_InstanceId != GetInstanceID()) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001c; } } { int32_t L_2 = __this->get_m_InstanceId_14(); int32_t L_3; L_3 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(__this, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)L_3))) { goto IL_0044; } } IL_001c: { // m_Mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_4, /*hidden argument*/NULL); __this->set_m_Mesh_13(L_4); // ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = __this->get_m_Mesh_13(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = __this->get_m_ShapePath_11(); ShadowUtility_GenerateShadowMesh_m8379646FBFAB01F318E3D402B97CE7293D0F3F3C(L_5, L_6, /*hidden argument*/NULL); // m_InstanceId = GetInstanceID(); int32_t L_7; L_7 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(__this, /*hidden argument*/NULL); __this->set_m_InstanceId_14(L_7); } IL_0044: { // m_ShadowCasterGroup = null; __this->set_m_ShadowCasterGroup_15((ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B *)NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnDisable_mDC0D54D4443B715F84C64273CF6FC86B69F35ECA (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_ShadowCasterGroup); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_0 = __this->get_m_ShadowCasterGroup_15(); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_mCA857E2FA28DC3DBE17E9E8F25AB69AD1446092D(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Update_m18BF702C848E94046B89DA0BC7207CD6C1B44293 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_0 = NULL; { // Renderer renderer = GetComponent(); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0; L_0 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); V_0 = L_0; // m_HasRenderer = renderer != null; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); __this->set_m_HasRenderer_6(L_2); // bool rebuildMesh = LightUtility.CheckForChange(m_ShapePathHash, ref m_PreviousPathHash); int32_t L_3 = __this->get_m_ShapePathHash_12(); int32_t* L_4 = __this->get_address_of_m_PreviousPathHash_19(); bool L_5; L_5 = LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90(L_3, (int32_t*)L_4, /*hidden argument*/NULL); // if (rebuildMesh) if (!L_5) { goto IL_0038; } } { // ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_6 = __this->get_m_Mesh_13(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_7 = __this->get_m_ShapePath_11(); ShadowUtility_GenerateShadowMesh_m8379646FBFAB01F318E3D402B97CE7293D0F3F3C(L_6, L_7, /*hidden argument*/NULL); } IL_0038: { // m_PreviousShadowCasterGroup = m_ShadowCasterGroup; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_8 = __this->get_m_ShadowCasterGroup_15(); __this->set_m_PreviousShadowCasterGroup_16(L_8); // bool addedToNewGroup = ShadowCasterGroup2DManager.AddToShadowCasterGroup(this, ref m_ShadowCasterGroup); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** L_9 = __this->get_address_of_m_ShadowCasterGroup_15(); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); bool L_10; L_10 = ShadowCasterGroup2DManager_AddToShadowCasterGroup_m62D3F7A3B2251310333E375467C904624ADD9078(__this, (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B **)L_9, /*hidden argument*/NULL); // if (addedToNewGroup && m_ShadowCasterGroup != null) if (!L_10) { goto IL_0094; } } { ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_11 = __this->get_m_ShadowCasterGroup_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_0094; } } { // if (m_PreviousShadowCasterGroup == this) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_13 = __this->get_m_PreviousShadowCasterGroup_16(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_13, __this, /*hidden argument*/NULL); if (!L_14) { goto IL_0074; } } { // ShadowCasterGroup2DManager.RemoveGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981(__this, /*hidden argument*/NULL); } IL_0074: { // ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_PreviousShadowCasterGroup); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_15 = __this->get_m_PreviousShadowCasterGroup_16(); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_mCA857E2FA28DC3DBE17E9E8F25AB69AD1446092D(__this, L_15, /*hidden argument*/NULL); // if (m_ShadowCasterGroup == this) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_16 = __this->get_m_ShadowCasterGroup_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_16, __this, /*hidden argument*/NULL); if (!L_17) { goto IL_0094; } } { // ShadowCasterGroup2DManager.AddGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42(__this, /*hidden argument*/NULL); } IL_0094: { // if (LightUtility.CheckForChange(m_ShadowGroup, ref m_PreviousShadowGroup)) int32_t L_18 = ((ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B *)__this)->get_m_ShadowGroup_4(); int32_t* L_19 = __this->get_address_of_m_PreviousShadowGroup_17(); bool L_20; L_20 = LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90(L_18, (int32_t*)L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_00b3; } } { // ShadowCasterGroup2DManager.RemoveGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981(__this, /*hidden argument*/NULL); // ShadowCasterGroup2DManager.AddGroup(this); ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42(__this, /*hidden argument*/NULL); } IL_00b3: { // if (LightUtility.CheckForChange(m_CastsShadows, ref m_PreviousCastsShadows)) bool L_21 = __this->get_m_CastsShadows_8(); bool* L_22 = __this->get_address_of_m_PreviousCastsShadows_18(); bool L_23; L_23 = LightUtility_CheckForChange_m42F55614FC53B5906BA1E00708549A84962944CD(L_21, (bool*)L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_00db; } } { // if(m_CastsShadows) bool L_24 = __this->get_m_CastsShadows_8(); if (!L_24) { goto IL_00d5; } } { // ShadowCasterGroup2DManager.AddGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42(__this, /*hidden argument*/NULL); return; } IL_00d5: { // ShadowCasterGroup2DManager.RemoveGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981(__this, /*hidden argument*/NULL); } IL_00db: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D__ctor_m4863256E0A54953AB256DEA9A65CBEB6F69CDABD (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // [SerializeField] bool m_UseRendererSilhouette = true; __this->set_m_UseRendererSilhouette_7((bool)1); // [SerializeField] bool m_CastsShadows = true; __this->set_m_CastsShadows_8((bool)1); // bool m_PreviousCastsShadows = true; __this->set_m_PreviousCastsShadows_18((bool)1); ShadowCasterGroup2D__ctor_mEA9BED61CDF55ABD5B077BB082063FCBE30BCF87(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * ShadowCasterGroup2D_GetShadowCasters_mF12149E39F7C8BD23D29B11DF8844604A1F7D00B (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method) { { // public List GetShadowCasters() { return m_ShadowCasters; } List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_0 = __this->get_m_ShadowCasters_5(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method) { { // public int GetShadowGroup() { return m_ShadowGroup; } int32_t L_0 = __this->get_m_ShadowGroup_4(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m35C331171D4E75CB28DA981562A3F291F18B54E9 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster2D0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m2B715B50DCA94B75748347AC752BD7D6E7BD7E81_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1B57FE361326C94AD32138E3D7446667D2EBBAAB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_ShadowCasters == null) List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_0 = __this->get_m_ShadowCasters_5(); if (L_0) { goto IL_0013; } } { // m_ShadowCasters = new List(); List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_1 = (List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 *)il2cpp_codegen_object_new(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4_il2cpp_TypeInfo_var); List_1__ctor_m1B57FE361326C94AD32138E3D7446667D2EBBAAB(L_1, /*hidden argument*/List_1__ctor_m1B57FE361326C94AD32138E3D7446667D2EBBAAB_RuntimeMethod_var); __this->set_m_ShadowCasters_5(L_1); } IL_0013: { // m_ShadowCasters.Add(shadowCaster2D); List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_2 = __this->get_m_ShadowCasters_5(); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_3 = ___shadowCaster2D0; NullCheck(L_2); List_1_Add_m2B715B50DCA94B75748347AC752BD7D6E7BD7E81(L_2, L_3, /*hidden argument*/List_1_Add_m2B715B50DCA94B75748347AC752BD7D6E7BD7E81_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m59FC0D24C19277923AF5BBF62889F508B47D57B2 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster2D0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mB6DE3DFE9C2DFB3300E8A3CF66D0A5BFE8875BBC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (m_ShadowCasters != null) List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_0 = __this->get_m_ShadowCasters_5(); if (!L_0) { goto IL_0015; } } { // m_ShadowCasters.Remove(shadowCaster2D); List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_1 = __this->get_m_ShadowCasters_5(); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_2 = ___shadowCaster2D0; NullCheck(L_1); bool L_3; L_3 = List_1_Remove_mB6DE3DFE9C2DFB3300E8A3CF66D0A5BFE8875BBC(L_1, L_2, /*hidden argument*/List_1_Remove_mB6DE3DFE9C2DFB3300E8A3CF66D0A5BFE8875BBC_RuntimeMethod_var); } IL_0015: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mEA9BED61CDF55ABD5B077BB082063FCBE30BCF87 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ShadowCasterGroup2DManager_get_shadowCasterGroups_m9F8DEFFEDA30806D291EED76A1E7E2ABF15FBCD3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static List shadowCasterGroups { get { return s_ShadowCasterGroups; } } IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_0 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_mECB4E924417B7DA954609835E991982417FB6F45 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCaster0, List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ___list1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_m37A1315B8ACE1065F58DE62E7748D0B781E12EE7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int positionToInsert = 0; V_0 = 0; // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) V_0 = 0; goto IL_001e; } IL_0006: { // if (shadowCaster.GetShadowGroup() == list[positionToInsert].GetShadowGroup()) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_0 = ___shadowCaster0; NullCheck(L_0); int32_t L_1; L_1 = ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01_inline(L_0, /*hidden argument*/NULL); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_2 = ___list1; int32_t L_3 = V_0; NullCheck(L_2); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_4; L_4 = List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_RuntimeMethod_var); NullCheck(L_4); int32_t L_5; L_5 = ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01_inline(L_4, /*hidden argument*/NULL); if ((((int32_t)L_1) == ((int32_t)L_5))) { goto IL_0027; } } { // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_001e: { // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) int32_t L_7 = V_0; List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_8 = ___list1; NullCheck(L_8); int32_t L_9; L_9 = List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_inline(L_8, /*hidden argument*/List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_RuntimeMethod_var); if ((((int32_t)L_7) < ((int32_t)L_9))) { goto IL_0006; } } IL_0027: { // list.Insert(positionToInsert, shadowCaster); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_10 = ___list1; int32_t L_11 = V_0; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_12 = ___shadowCaster0; NullCheck(L_10); List_1_Insert_m37A1315B8ACE1065F58DE62E7748D0B781E12EE7(L_10, L_11, L_12, /*hidden argument*/List_1_Insert_m37A1315B8ACE1065F58DE62E7748D0B781E12EE7_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m311FEE62F0F9DBCCE54D362A9EA77F40839D63C0 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCaster0, List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ___list1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mA7B6EB110FD668AFB809522416E24D78CF005C34_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // list.Remove(shadowCaster); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_0 = ___list1; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_1 = ___shadowCaster0; NullCheck(L_0); bool L_2; L_2 = List_1_Remove_mA7B6EB110FD668AFB809522416E24D78CF005C34(L_0, L_1, /*hidden argument*/List_1_Remove_mA7B6EB110FD668AFB809522416E24D78CF005C34_RuntimeMethod_var); // } return; } } // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m3C6B70575E1A7E6245E2AFFD0C829542D50A5360 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411_mDB1FF76D0F52059AACD27F8C4F4C59C745A08B04_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * V_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL; CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * V_2 = NULL; { // CompositeShadowCaster2D retGroup = null; V_0 = (CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 *)NULL; // Transform transformToCheck = shadowCaster.transform.parent; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_0 = ___shadowCaster0; NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_0, /*hidden argument*/NULL); NullCheck(L_1); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0029; } IL_0010: { // CompositeShadowCaster2D currentGroup = transformToCheck.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = V_1; NullCheck(L_3); CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * L_4; L_4 = Component_GetComponent_TisCompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411_mDB1FF76D0F52059AACD27F8C4F4C59C745A08B04(L_3, /*hidden argument*/Component_GetComponent_TisCompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411_mDB1FF76D0F52059AACD27F8C4F4C59C745A08B04_RuntimeMethod_var); V_2 = L_4; // if (currentGroup != null) CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * L_5 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0022; } } { // retGroup = currentGroup; CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * L_7 = V_2; V_0 = L_7; } IL_0022: { // transformToCheck = transformToCheck.parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_1; NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_8, /*hidden argument*/NULL); V_1 = L_9; } IL_0029: { // while (transformToCheck != null) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_11) { goto IL_0010; } } { // return retGroup; CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * L_12 = V_0; return L_12; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m62D3F7A3B2251310333E375467C904624ADD9078 (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** ___shadowCasterGroup1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E_m4681EAA659739C129DB57EC1A3F17062DE6B1D78_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * V_0 = NULL; { // ShadowCasterGroup2D newShadowCasterGroup = FindTopMostCompositeShadowCaster(shadowCaster) as ShadowCasterGroup2D; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_0 = ___shadowCaster0; IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * L_1; L_1 = ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m3C6B70575E1A7E6245E2AFFD0C829542D50A5360(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (newShadowCasterGroup == null) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0017; } } { // newShadowCasterGroup = shadowCaster.GetComponent(); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_4 = ___shadowCaster0; NullCheck(L_4); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_5; L_5 = Component_GetComponent_TisShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E_m4681EAA659739C129DB57EC1A3F17062DE6B1D78(L_4, /*hidden argument*/Component_GetComponent_TisShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E_m4681EAA659739C129DB57EC1A3F17062DE6B1D78_RuntimeMethod_var); V_0 = L_5; } IL_0017: { // if (newShadowCasterGroup != null && shadowCasterGroup != newShadowCasterGroup) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0036; } } { ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** L_8 = ___shadowCasterGroup1; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_9 = *((ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B **)L_8); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0036; } } { // newShadowCasterGroup.RegisterShadowCaster2D(shadowCaster); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_12 = V_0; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_13 = ___shadowCaster0; NullCheck(L_12); ShadowCasterGroup2D_RegisterShadowCaster2D_m35C331171D4E75CB28DA981562A3F291F18B54E9(L_12, L_13, /*hidden argument*/NULL); // shadowCasterGroup = newShadowCasterGroup; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B ** L_14 = ___shadowCasterGroup1; ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_15 = V_0; *((RuntimeObject **)L_14) = (RuntimeObject *)L_15; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_14, (void*)(RuntimeObject *)L_15); // return true; return (bool)1; } IL_0036: { // return false; return (bool)0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_mCA857E2FA28DC3DBE17E9E8F25AB69AD1446092D (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * ___shadowCaster0, ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___shadowCasterGroup1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (shadowCasterGroup != null) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_0 = ___shadowCasterGroup1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0010; } } { // shadowCasterGroup.UnregisterShadowCaster2D(shadowCaster); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_2 = ___shadowCasterGroup1; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_3 = ___shadowCaster0; NullCheck(L_2); ShadowCasterGroup2D_UnregisterShadowCaster2D_m59FC0D24C19277923AF5BBF62889F508B47D57B2(L_2, L_3, /*hidden argument*/NULL); } IL_0010: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC898C5935EBD55FCF120FAD842638306BA085858_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (group == null) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_0 = ___group0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000a; } } { // return; return; } IL_000a: { // if (s_ShadowCasterGroups == null) IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_2 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); if (L_2) { goto IL_001b; } } { // s_ShadowCasterGroups = new List(); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_3 = (List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 *)il2cpp_codegen_object_new(List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16_il2cpp_TypeInfo_var); List_1__ctor_mC898C5935EBD55FCF120FAD842638306BA085858(L_3, /*hidden argument*/List_1__ctor_mC898C5935EBD55FCF120FAD842638306BA085858_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->set_s_ShadowCasterGroups_0(L_3); } IL_001b: { // AddShadowCasterGroupToList(group, s_ShadowCasterGroups); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_4 = ___group0; IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_5 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); ShadowCasterGroup2DManager_AddShadowCasterGroupToList_mECB4E924417B7DA954609835E991982417FB6F45(L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (group != null && s_ShadowCasterGroups != null) ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_0 = ___group0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_2 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); if (!L_2) { goto IL_001b; } } { // RemoveShadowCasterGroupFromList(group, s_ShadowCasterGroups); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_3 = ___group0; IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_4 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m311FEE62F0F9DBCCE54D362A9EA77F40839D63C0(L_3, L_4, /*hidden argument*/NULL); } IL_001b: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager__ctor_mA8C3C63376AD489C4413E0AAF372350F5DEA1A6C (ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager__cctor_mF875C7F41FD874FFAFADFB7B6C0773FBEFF6DCC7 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled) { Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke_back(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled) { Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_pinvoke_cleanup(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled) { Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com_back(const ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E& unmarshaled) { Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshal_com_cleanup(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.ShadowRendering::GetShadowMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ShadowRendering_GetShadowMaterial_m359004DF26543823CF266475EB1816D9786BF2F0 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, int32_t ___index1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // var shadowMaterialIndex = index % 255; int32_t L_0 = ___index1; V_0 = ((int32_t)((int32_t)L_0%(int32_t)((int32_t)255))); // if (rendererData.shadowMaterials[shadowMaterialIndex] == null) Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1 = ___rendererData0; NullCheck(L_1); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_2; L_2 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = (L_2)->GetAt(static_cast(L_4)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_003f; } } { // rendererData.shadowMaterials[shadowMaterialIndex] = CoreUtils.CreateEngineMaterial(rendererData.shadowGroupShader); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_7 = ___rendererData0; NullCheck(L_7); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_8; L_8 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(L_7, /*hidden argument*/NULL); int32_t L_9 = V_0; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_10 = ___rendererData0; NullCheck(L_10); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_11; L_11 = Renderer2DData_get_shadowGroupShader_m405086DF76D5BC675D2BE63D8AEB6E67D9AD3F84_inline(L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12; L_12 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_11, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(L_9), (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)L_12); // rendererData.shadowMaterials[shadowMaterialIndex].SetFloat(k_ShadowStencilGroupID, index); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_13 = ___rendererData0; NullCheck(L_13); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_14; L_14 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(L_13, /*hidden argument*/NULL); int32_t L_15 = V_0; NullCheck(L_14); int32_t L_16 = L_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = (L_14)->GetAt(static_cast(L_16)); IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); int32_t L_18 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_ShadowStencilGroupID_1(); int32_t L_19 = ___index1; NullCheck(L_17); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_17, L_18, ((float)((float)L_19)), /*hidden argument*/NULL); } IL_003f: { // return rendererData.shadowMaterials[shadowMaterialIndex]; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_20 = ___rendererData0; NullCheck(L_20); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_21; L_21 = Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline(L_20, /*hidden argument*/NULL); int32_t L_22 = V_0; NullCheck(L_21); int32_t L_23 = L_22; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = (L_21)->GetAt(static_cast(L_23)); return L_24; } } // UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.ShadowRendering::GetRemoveSelfShadowMaterial(UnityEngine.Experimental.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ShadowRendering_GetRemoveSelfShadowMaterial_m99A26C5476BFC82724234EE346190A97164390E9 (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * ___rendererData0, int32_t ___index1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // var shadowMaterialIndex = index % 255; int32_t L_0 = ___index1; V_0 = ((int32_t)((int32_t)L_0%(int32_t)((int32_t)255))); // if (rendererData.removeSelfShadowMaterials[shadowMaterialIndex] == null) Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1 = ___rendererData0; NullCheck(L_1); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_2; L_2 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = (L_2)->GetAt(static_cast(L_4)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_003f; } } { // rendererData.removeSelfShadowMaterials[shadowMaterialIndex] = CoreUtils.CreateEngineMaterial(rendererData.removeSelfShadowShader); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_7 = ___rendererData0; NullCheck(L_7); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_8; L_8 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(L_7, /*hidden argument*/NULL); int32_t L_9 = V_0; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_10 = ___rendererData0; NullCheck(L_10); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_11; L_11 = Renderer2DData_get_removeSelfShadowShader_m11531D8D2FA1A8C702D4F605C8397649CEF10586_inline(L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12; L_12 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_11, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(L_9), (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)L_12); // rendererData.removeSelfShadowMaterials[shadowMaterialIndex].SetFloat(k_ShadowStencilGroupID, index); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_13 = ___rendererData0; NullCheck(L_13); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_14; L_14 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(L_13, /*hidden argument*/NULL); int32_t L_15 = V_0; NullCheck(L_14); int32_t L_16 = L_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = (L_14)->GetAt(static_cast(L_16)); IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); int32_t L_18 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_ShadowStencilGroupID_1(); int32_t L_19 = ___index1; NullCheck(L_17); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_17, L_18, ((float)((float)L_19)), /*hidden argument*/NULL); } IL_003f: { // return rendererData.removeSelfShadowMaterials[shadowMaterialIndex]; Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_20 = ___rendererData0; NullCheck(L_20); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_21; L_21 = Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline(L_20, /*hidden argument*/NULL); int32_t L_22 = V_0; NullCheck(L_21); int32_t L_23 = L_22; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = (L_21)->GetAt(static_cast(L_23)); return L_24; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m88B705EBDD21878D666A5FD84C2AE571CA9002E4 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd2, int32_t ___blendStyleIndex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_3; memset((&V_3), 0, sizeof(V_3)); { // var renderTextureScale = Mathf.Clamp(pass.rendererData.lightBlendStyles[blendStyleIndex].renderTextureScale, 0.01f, 1.0f); RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_2; L_2 = Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline(L_1, /*hidden argument*/NULL); int32_t L_3 = ___blendStyleIndex3; NullCheck(L_2); float L_4 = ((L_2)->GetAddressAt(static_cast(L_3)))->get_renderTextureScale_2(); float L_5; L_5 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_4, (0.00999999978f), (1.0f), /*hidden argument*/NULL); V_0 = L_5; // var width = (int)(renderingData.cameraData.cameraTargetDescriptor.width * renderTextureScale); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_7 = L_6->get_address_of_cameraTargetDescriptor_5(); int32_t L_8; L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_7, /*hidden argument*/NULL); float L_9 = V_0; V_1 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_8)), (float)L_9))); // var height = (int)(renderingData.cameraData.cameraTargetDescriptor.height * renderTextureScale); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = (&___renderingData1)->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_11 = L_10->get_address_of_cameraTargetDescriptor_5(); int32_t L_12; L_12 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_11, /*hidden argument*/NULL); float L_13 = V_0; V_2 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)((float)L_12)), (float)L_13))); // var descriptor = new RenderTextureDescriptor(width, height); int32_t L_14 = V_1; int32_t L_15 = V_2; RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), L_14, L_15, /*hidden argument*/NULL); // descriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // descriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // descriptor.depthBufferBits = 24; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), ((int32_t)24), /*hidden argument*/NULL); // descriptor.graphicsFormat = GraphicsFormat.R8G8B8A8_UNorm; RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 8, /*hidden argument*/NULL); // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 1, /*hidden argument*/NULL); // descriptor.dimension = TextureDimension.Tex2D; RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), 2, /*hidden argument*/NULL); // cmd.GetTemporaryRT(pass.rendererData.shadowsRenderTarget.id, descriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = ___cmd2; RuntimeObject* L_17 = ___pass0; NullCheck(L_17); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_18; L_18 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_17); NullCheck(L_18); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_19 = L_18->get_address_of_shadowsRenderTarget_24(); int32_t L_20; L_20 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_19, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_21 = V_3; NullCheck(L_16); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_16, L_20, L_21, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Experimental.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_RenderShadows_m546956F1AB8D49565A1A75D11C1A4BBCFF843ED4 (RuntimeObject* ___pass0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED ___renderingData1, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light4, float ___shadowIntensity5, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTexture6, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTexture7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_2 = NULL; List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * V_7 = NULL; int32_t V_8 = 0; int32_t V_9 = 0; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * V_10 = NULL; int32_t V_11 = 0; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * V_12 = NULL; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_13 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_14; memset((&V_14), 0, sizeof(V_14)); { // cmdBuffer.SetGlobalFloat(k_ShadowIntensityID, 1 - light.shadowIntensity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmdBuffer2; IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); int32_t L_1 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_ShadowIntensityID_2(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___light4; NullCheck(L_2); float L_3; L_3 = Light2D_get_shadowIntensity_mD7E838AE5D2CB2440930ABFE20774D75E875774D_inline(L_2, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_0, L_1, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_3)), /*hidden argument*/NULL); // cmdBuffer.SetGlobalFloat(k_ShadowVolumeIntensityID, 1 - light.shadowVolumeIntensity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmdBuffer2; int32_t L_5 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_ShadowVolumeIntensityID_3(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_6 = ___light4; NullCheck(L_6); float L_7; L_7 = Light2D_get_shadowVolumeIntensity_m1D79E6F8021B312378039585A32030A29DD48A8A_inline(L_6, /*hidden argument*/NULL); NullCheck(L_4); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_4, L_5, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_7)), /*hidden argument*/NULL); // if (shadowIntensity > 0) float L_8 = ___shadowIntensity5; if ((!(((float)L_8) > ((float)(0.0f))))) { goto IL_0278; } } { // CreateShadowRenderTexture(pass, renderingData, cmdBuffer, light.blendStyleIndex); RuntimeObject* L_9 = ___pass0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED L_10 = ___renderingData1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmdBuffer2; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_12 = ___light4; NullCheck(L_12); int32_t L_13; L_13 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); ShadowRendering_CreateShadowRenderTexture_m88B705EBDD21878D666A5FD84C2AE571CA9002E4(L_9, L_10, L_11, L_13, /*hidden argument*/NULL); // cmdBuffer.SetRenderTarget(pass.rendererData.shadowsRenderTarget.Identifier(), RenderBufferLoadAction.Load, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmdBuffer2; RuntimeObject* L_15 = ___pass0; NullCheck(L_15); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_16; L_16 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_15); NullCheck(L_16); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_17 = L_16->get_address_of_shadowsRenderTarget_24(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_18; L_18 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_17, /*hidden argument*/NULL); NullCheck(L_14); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_14, L_18, 0, 0, 2, 3, /*hidden argument*/NULL); // cmdBuffer.ClearRenderTarget(true, true, Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = ___cmdBuffer2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); NullCheck(L_19); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_19, (bool)1, (bool)1, L_20, /*hidden argument*/NULL); // var shadowRadius = 1.42f * light.boundingSphere.radius; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_21 = ___light4; NullCheck(L_21); BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_22; L_22 = Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline(L_21, /*hidden argument*/NULL); float L_23 = L_22.get_radius_1(); V_0 = ((float)il2cpp_codegen_multiply((float)(1.41999996f), (float)L_23)); // cmdBuffer.SetGlobalVector(k_LightPosID, light.transform.position); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = ___cmdBuffer2; int32_t L_25 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_LightPosID_0(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_26 = ___light4; NullCheck(L_26); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27; L_27 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_26, /*hidden argument*/NULL); NullCheck(L_27); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_27, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29; L_29 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_28, /*hidden argument*/NULL); NullCheck(L_24); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_24, L_25, L_29, /*hidden argument*/NULL); // cmdBuffer.SetGlobalFloat(k_ShadowRadiusID, shadowRadius); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = ___cmdBuffer2; int32_t L_31 = ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->get_k_ShadowRadiusID_4(); float L_32 = V_0; NullCheck(L_30); CommandBuffer_SetGlobalFloat_mE7B8587FABBF52E7DC1981E9676BBBD4D1E838BF(L_30, L_31, L_32, /*hidden argument*/NULL); // var shadowMaterial = pass.rendererData.GetShadowMaterial(1); RuntimeObject* L_33 = ___pass0; NullCheck(L_33); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_34; L_34 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_33); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35; L_35 = ShadowRendering_GetShadowMaterial_m359004DF26543823CF266475EB1816D9786BF2F0(L_34, 1, /*hidden argument*/NULL); V_1 = L_35; // var removeSelfShadowMaterial = pass.rendererData.GetRemoveSelfShadowMaterial(1); RuntimeObject* L_36 = ___pass0; NullCheck(L_36); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_37; L_37 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_36); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38; L_38 = ShadowRendering_GetRemoveSelfShadowMaterial_m99A26C5476BFC82724234EE346190A97164390E9(L_37, 1, /*hidden argument*/NULL); V_2 = L_38; // var shadowCasterGroups = ShadowCasterGroup2DManager.shadowCasterGroups; IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_39; L_39 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m9F8DEFFEDA30806D291EED76A1E7E2ABF15FBCD3_inline(/*hidden argument*/NULL); V_3 = L_39; // if (shadowCasterGroups != null && shadowCasterGroups.Count > 0) List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_40 = V_3; if (!L_40) { goto IL_0258; } } { List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_41 = V_3; NullCheck(L_41); int32_t L_42; L_42 = List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_inline(L_41, /*hidden argument*/List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_RuntimeMethod_var); if ((((int32_t)L_42) <= ((int32_t)0))) { goto IL_0258; } } { // var previousShadowGroupIndex = -1; V_4 = (-1); // var incrementingGroupIndex = 0; V_5 = 0; // for (var group = 0; group < shadowCasterGroups.Count; group++) V_6 = 0; goto IL_024b; } IL_00ed: { // var shadowCasterGroup = shadowCasterGroups[group]; List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_43 = V_3; int32_t L_44 = V_6; NullCheck(L_43); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_45; L_45 = List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_inline(L_43, L_44, /*hidden argument*/List_1_get_Item_mA989CB1848D33E20D7FF65FB12ED44F5164ED56B_RuntimeMethod_var); // var shadowCasters = shadowCasterGroup.GetShadowCasters(); ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * L_46 = L_45; NullCheck(L_46); List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_47; L_47 = ShadowCasterGroup2D_GetShadowCasters_mF12149E39F7C8BD23D29B11DF8844604A1F7D00B_inline(L_46, /*hidden argument*/NULL); V_7 = L_47; // var shadowGroupIndex = shadowCasterGroup.GetShadowGroup(); NullCheck(L_46); int32_t L_48; L_48 = ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01_inline(L_46, /*hidden argument*/NULL); V_8 = L_48; // if (LightUtility.CheckForChange(shadowGroupIndex, ref previousShadowGroupIndex) || shadowGroupIndex == 0) int32_t L_49 = V_8; bool L_50; L_50 = LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90(L_49, (int32_t*)(&V_4), /*hidden argument*/NULL); if (L_50) { goto IL_0113; } } { int32_t L_51 = V_8; if (L_51) { goto IL_0135; } } IL_0113: { // incrementingGroupIndex++; int32_t L_52 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); // shadowMaterial = pass.rendererData.GetShadowMaterial(incrementingGroupIndex); RuntimeObject* L_53 = ___pass0; NullCheck(L_53); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_54; L_54 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_53); int32_t L_55 = V_5; IL2CPP_RUNTIME_CLASS_INIT(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56; L_56 = ShadowRendering_GetShadowMaterial_m359004DF26543823CF266475EB1816D9786BF2F0(L_54, L_55, /*hidden argument*/NULL); V_1 = L_56; // removeSelfShadowMaterial = pass.rendererData.GetRemoveSelfShadowMaterial(incrementingGroupIndex); RuntimeObject* L_57 = ___pass0; NullCheck(L_57); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_58; L_58 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_57); int32_t L_59 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_60; L_60 = ShadowRendering_GetRemoveSelfShadowMaterial_m99A26C5476BFC82724234EE346190A97164390E9(L_58, L_59, /*hidden argument*/NULL); V_2 = L_60; } IL_0135: { // if (shadowCasters != null) List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_61 = V_7; if (!L_61) { goto IL_0245; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_9 = 0; goto IL_0192; } IL_0141: { // var shadowCaster = shadowCasters[i]; List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_62 = V_7; int32_t L_63 = V_9; NullCheck(L_62); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_64; L_64 = List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_inline(L_62, L_63, /*hidden argument*/List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_RuntimeMethod_var); V_10 = L_64; // if (shadowCaster != null && shadowMaterial != null && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_65 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_66; L_66 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_65, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_66) { goto IL_018c; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_67 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_68; L_68 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_67, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_68) { goto IL_018c; } } { ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_69 = V_10; int32_t L_70 = ___layerToRender3; NullCheck(L_69); bool L_71; L_71 = ShadowCaster2D_IsShadowedLayer_m96BD4279D94917C61111EEC50C9CD642BAAB2D84(L_69, L_70, /*hidden argument*/NULL); if (!L_71) { goto IL_018c; } } { // if (shadowCaster.castsShadows) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_72 = V_10; NullCheck(L_72); bool L_73; L_73 = ShadowCaster2D_get_castsShadows_m15BAD88587B2A0D97DAF683BF5383AC79BA28D77_inline(L_72, /*hidden argument*/NULL); if (!L_73) { goto IL_018c; } } { // cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.transform.localToWorldMatrix, shadowMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = ___cmdBuffer2; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_75 = V_10; NullCheck(L_75); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_76; L_76 = ShadowCaster2D_get_mesh_mAFEFEFCD11943AC9E2E1DB1A6FE0029AE80B4284_inline(L_75, /*hidden argument*/NULL); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_77 = V_10; NullCheck(L_77); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_78; L_78 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_77, /*hidden argument*/NULL); NullCheck(L_78); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_79; L_79 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_78, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_80 = V_1; NullCheck(L_74); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_74, L_76, L_79, L_80, /*hidden argument*/NULL); } IL_018c: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_81 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_81, (int32_t)1)); } IL_0192: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_82 = V_9; List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_83 = V_7; NullCheck(L_83); int32_t L_84; L_84 = List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_inline(L_83, /*hidden argument*/List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_RuntimeMethod_var); if ((((int32_t)L_82) < ((int32_t)L_84))) { goto IL_0141; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_11 = 0; goto IL_0237; } IL_01a5: { // var shadowCaster = shadowCasters[i]; List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_85 = V_7; int32_t L_86 = V_11; NullCheck(L_85); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_87; L_87 = List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_inline(L_85, L_86, /*hidden argument*/List_1_get_Item_m635271D1A53D62D8E58955D879D4CDBAA8E283E5_RuntimeMethod_var); V_12 = L_87; // if (shadowCaster != null && shadowMaterial != null && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_88 = V_12; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_89; L_89 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_88, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_89) { goto IL_0231; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_90 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_91; L_91 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_90, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_91) { goto IL_0231; } } { ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_92 = V_12; int32_t L_93 = ___layerToRender3; NullCheck(L_92); bool L_94; L_94 = ShadowCaster2D_IsShadowedLayer_m96BD4279D94917C61111EEC50C9CD642BAAB2D84(L_92, L_93, /*hidden argument*/NULL); if (!L_94) { goto IL_0231; } } { // if (shadowCaster.useRendererSilhouette) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_95 = V_12; NullCheck(L_95); bool L_96; L_96 = ShadowCaster2D_get_useRendererSilhouette_mC513EB7C8A793F6967CBADD1F79EA5709C9B24F2(L_95, /*hidden argument*/NULL); if (!L_96) { goto IL_020a; } } { // var renderer = shadowCaster.GetComponent(); ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_97 = V_12; NullCheck(L_97); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_98; L_98 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(L_97, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); V_13 = L_98; // if (renderer != null) Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_99 = V_13; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_100; L_100 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_99, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_100) { goto IL_0231; } } { // if (!shadowCaster.selfShadows) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_101 = V_12; NullCheck(L_101); bool L_102; L_102 = ShadowCaster2D_get_selfShadows_mA97F5151C7474F7FF04712832A9EF6E7DD5510B5_inline(L_101, /*hidden argument*/NULL); if (L_102) { goto IL_01fd; } } { // cmdBuffer.DrawRenderer(renderer, removeSelfShadowMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_103 = ___cmdBuffer2; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_104 = V_13; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_105 = V_2; NullCheck(L_103); CommandBuffer_DrawRenderer_m74165FDF5A318C7960B6882CBC8D2E54FC264631(L_103, L_104, L_105, /*hidden argument*/NULL); goto IL_0231; } IL_01fd: { // cmdBuffer.DrawRenderer(renderer, shadowMaterial, 0, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_106 = ___cmdBuffer2; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_107 = V_13; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_108 = V_1; NullCheck(L_106); CommandBuffer_DrawRenderer_mA9D02A67366918F78472CCCDC98A5E9020CB63AC(L_106, L_107, L_108, 0, 1, /*hidden argument*/NULL); // } goto IL_0231; } IL_020a: { // if (!shadowCaster.selfShadows) ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_109 = V_12; NullCheck(L_109); bool L_110; L_110 = ShadowCaster2D_get_selfShadows_mA97F5151C7474F7FF04712832A9EF6E7DD5510B5_inline(L_109, /*hidden argument*/NULL); if (L_110) { goto IL_0231; } } { // var meshMat = shadowCaster.transform.localToWorldMatrix; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_111 = V_12; NullCheck(L_111); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_112; L_112 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_111, /*hidden argument*/NULL); NullCheck(L_112); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_113; L_113 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_112, /*hidden argument*/NULL); V_14 = L_113; // cmdBuffer.DrawMesh(shadowCaster.mesh, meshMat, removeSelfShadowMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_114 = ___cmdBuffer2; ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * L_115 = V_12; NullCheck(L_115); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_116; L_116 = ShadowCaster2D_get_mesh_mAFEFEFCD11943AC9E2E1DB1A6FE0029AE80B4284_inline(L_115, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_117 = V_14; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_118 = V_2; NullCheck(L_114); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_114, L_116, L_117, L_118, /*hidden argument*/NULL); } IL_0231: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_119 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_119, (int32_t)1)); } IL_0237: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_120 = V_11; List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_121 = V_7; NullCheck(L_121); int32_t L_122; L_122 = List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_inline(L_121, /*hidden argument*/List_1_get_Count_m56E5862492073D9D31D1D767C77C92076A694813_RuntimeMethod_var); if ((((int32_t)L_120) < ((int32_t)L_122))) { goto IL_01a5; } } IL_0245: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_123 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_123, (int32_t)1)); } IL_024b: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_124 = V_6; List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_125 = V_3; NullCheck(L_125); int32_t L_126; L_126 = List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_inline(L_125, /*hidden argument*/List_1_get_Count_m3AAB640DB15953DE4770AAEAEA94F931F519EBD6_RuntimeMethod_var); if ((((int32_t)L_124) < ((int32_t)L_126))) { goto IL_00ed; } } IL_0258: { // cmdBuffer.ReleaseTemporaryRT(pass.rendererData.shadowsRenderTarget.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_127 = ___cmdBuffer2; RuntimeObject* L_128 = ___pass0; NullCheck(L_128); Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * L_129; L_129 = InterfaceFuncInvoker0< Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * >::Invoke(0 /* UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tB98E8E264C72FE04499A88A29C6319BBEE037B8F_il2cpp_TypeInfo_var, L_128); NullCheck(L_129); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_130 = L_129->get_address_of_shadowsRenderTarget_24(); int32_t L_131; L_131 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_130, /*hidden argument*/NULL); NullCheck(L_127); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_127, L_131, /*hidden argument*/NULL); // cmdBuffer.SetRenderTarget(renderTexture, depthTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_132 = ___cmdBuffer2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_133 = ___renderTexture6; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_134 = ___depthTexture7; NullCheck(L_132); CommandBuffer_SetRenderTarget_m432308E923622240B4FDB847F6CFB63E3E0EBB1A(L_132, L_133, L_134, /*hidden argument*/NULL); } IL_0278: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowRendering::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering__cctor_m3DA70A3EDBC1C8FC9DC0ABC7DF8307A2EADEE917 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4); s_Il2CppMethodInitialized = true; } { // private static readonly int k_LightPosID = Shader.PropertyToID("_LightPos"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F, /*hidden argument*/NULL); ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->set_k_LightPosID_0(L_0); // private static readonly int k_ShadowStencilGroupID = Shader.PropertyToID("_ShadowStencilGroup"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82, /*hidden argument*/NULL); ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->set_k_ShadowStencilGroupID_1(L_1); // private static readonly int k_ShadowIntensityID = Shader.PropertyToID("_ShadowIntensity"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4, /*hidden argument*/NULL); ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->set_k_ShadowIntensityID_2(L_2); // private static readonly int k_ShadowVolumeIntensityID = Shader.PropertyToID("_ShadowVolumeIntensity"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9, /*hidden argument*/NULL); ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->set_k_ShadowVolumeIntensityID_3(L_3); // private static readonly int k_ShadowRadiusID = Shader.PropertyToID("_ShadowRadius"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11, /*hidden argument*/NULL); ((ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_tBC549FF21333B1D9CD30EED7F289A0E01B0623DC_il2cpp_TypeInfo_var))->set_k_ShadowRadiusID_4(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // viewMatrix = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0; L_0 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); __this->set_viewMatrix_0(L_0); // projectionMatrix = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); __this->set_projectionMatrix_1(L_1); // shadowTransform = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2; L_2 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); __this->set_shadowTransform_2(L_2); // offsetX = offsetY = 0; int32_t L_3 = 0; V_0 = L_3; __this->set_offsetY_4(L_3); int32_t L_4 = V_0; __this->set_offsetX_3(L_4); // resolution = 1024; __this->set_resolution_5(((int32_t)1024)); // } return; } } IL2CPP_EXTERN_C void ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * _thisAdjusted = reinterpret_cast(__this + _offset); ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.Universal.ShadowUtility/Edge UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC11235216D5E71087549B2CB09A27043F02FB278 ShadowUtility_CreateEdge_mBF217D655879E0A0A53D94882DCFDC447746B29E (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices2, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tC11235216D5E71087549B2CB09A27043F02FB278 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3; memset((&V_3), 0, sizeof(V_3)); { // Edge retEdge = new Edge(); il2cpp_codegen_initobj((&V_0), sizeof(Edge_tC11235216D5E71087549B2CB09A27043F02FB278 )); // retEdge.AssignVertexIndices(triangles[triangleIndexA], triangles[triangleIndexB]); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles3; int32_t L_1 = ___triangleIndexA0; NullCheck(L_0); int32_t L_2; L_2 = List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_3 = ___triangles3; int32_t L_4 = ___triangleIndexB1; NullCheck(L_3); int32_t L_5; L_5 = List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); Edge_AssignVertexIndices_m3E1B5A9AF2B82E8C58B5437699CBFAA67DB07D7C((Edge_tC11235216D5E71087549B2CB09A27043F02FB278 *)(&V_0), L_2, L_5, /*hidden argument*/NULL); // Vector3 vertex0 = vertices[retEdge.vertexIndex0]; List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_6 = ___vertices2; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_7 = V_0; int32_t L_8 = L_7.get_vertexIndex0_0(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline(L_6, L_8, /*hidden argument*/List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var); V_1 = L_9; // vertex0.z = 0; (&V_1)->set_z_4((0.0f)); // Vector3 vertex1 = vertices[retEdge.vertexIndex1]; List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_10 = ___vertices2; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_11 = V_0; int32_t L_12 = L_11.get_vertexIndex1_1(); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline(L_10, L_12, /*hidden argument*/List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var); V_2 = L_13; // vertex1.z = 0; (&V_2)->set_z_4((0.0f)); // Vector3 edgeDir = Vector3.Normalize(vertex1 - vertex0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_14, L_15, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Vector3_Normalize_m338281DF3B66D118B717702C8379761D0B6457E4(L_16, /*hidden argument*/NULL); V_3 = L_17; // retEdge.tangent = Vector3.Cross(-Vector3.forward, edgeDir); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline(L_18, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD(L_19, L_20, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22; L_22 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_21, /*hidden argument*/NULL); (&V_0)->set_tangent_2(L_22); // return retEdge; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_23 = V_0; return L_23; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m193634CF39C5124F8A1138D10949F798E79AE57C (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices0, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles1, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edges2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC4B9E8B4807DAC8445269B1AC808B8786D6B6F8C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for(int triangleIndex=0;triangleIndex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mBB5C06340D919EB4A4E8965C94DE6B73423ACC08 (int32_t ___edgeIndex0, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edgesToProcess1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 V_2; memset((&V_2), 0, sizeof(V_2)); { // int previousIndex = edgeIndex - 1; int32_t L_0 = ___edgeIndex0; // int nextIndex = edgeIndex + 1; int32_t L_1 = ___edgeIndex0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)); // int numberOfEdges = edgesToProcess.Count; List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_2 = ___edgesToProcess1; NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_inline(L_2, /*hidden argument*/List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_RuntimeMethod_var); V_1 = L_3; // Edge currentEdge = edgesToProcess[edgeIndex]; List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_4 = ___edgesToProcess1; int32_t L_5 = ___edgeIndex0; NullCheck(L_4); Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_6; L_6 = List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_RuntimeMethod_var); V_2 = L_6; // return (previousIndex < 0 || (currentEdge.CompareTo(edgesToProcess[edgeIndex - 1]) != 0)) && (nextIndex >= numberOfEdges || (currentEdge.CompareTo(edgesToProcess[edgeIndex + 1]) != 0)); if ((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1))) < ((int32_t)0))) { goto IL_002b; } } { List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_7 = ___edgesToProcess1; int32_t L_8 = ___edgeIndex0; NullCheck(L_7); Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_9; L_9 = List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_inline(L_7, ((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1)), /*hidden argument*/List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_RuntimeMethod_var); int32_t L_10; L_10 = Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C((Edge_tC11235216D5E71087549B2CB09A27043F02FB278 *)(&V_2), L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0045; } } IL_002b: { int32_t L_11 = V_0; int32_t L_12 = V_1; if ((((int32_t)L_11) >= ((int32_t)L_12))) { goto IL_0043; } } { List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_13 = ___edgesToProcess1; int32_t L_14 = ___edgeIndex0; NullCheck(L_13); Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_15; L_15 = List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_inline(L_13, ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)), /*hidden argument*/List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_RuntimeMethod_var); int32_t L_16; L_16 = Edge_CompareTo_m131314C4376EC19CB1FE23CFB8325FAA1658FA1C((Edge_tC11235216D5E71087549B2CB09A27043F02FB278 *)(&V_2), L_15, /*hidden argument*/NULL); return (bool)((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); } IL_0043: { return (bool)1; } IL_0045: { return (bool)0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m9CBC30B9FA3E0951241B03A22C0F3CBC5EBD057C (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edgesToProcess0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // edgesToProcess.Sort(); List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_0 = ___edgesToProcess0; NullCheck(L_0); List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE(L_0, /*hidden argument*/List_1_Sort_mC964D5AC1AA7FC0F05307B11AEE2A96B0FE781CE_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_m8F153309CAA78843BFF950C78690B67D7EE9570C (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___vertices0, List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * ___colors1, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents3, List_1_t3217BEA3E804D37821CC19C924386325EE87840D * ___edges4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m77863248BCE82A014C9B7DFE859F39BF87ACE24C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m44FF1F2058A782761654B36B8879FF59BAD708F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; { // for(int edgeIndex=0; edgeIndexGetAt(static_cast(L_1)); return L_2; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_mBA6F32397C599DBE06AE84FC448AFB80928652F8 (int32_t ___tangentsToAdd0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < tangentsToAdd; i++) V_0 = 0; goto IL_0013; } IL_0004: { // tangents.Add(Vector4.zero); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___tangents1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); NullCheck(L_0); List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_0, L_1, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var); // for (int i = 0; i < tangentsToAdd; i++) int32_t L_2 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); } IL_0013: { // for (int i = 0; i < tangentsToAdd; i++) int32_t L_3 = V_0; int32_t L_4 = ___tangentsToAdd0; if ((((int32_t)L_3) < ((int32_t)L_4))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_GenerateShadowMesh_m8379646FBFAB01F318E3D402B97CE7293D0F3F3C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tA55660D7B36BC919063457215A12594F309CFDF1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t3217BEA3E804D37821CC19C924386325EE87840D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtility_InterpCustomVertexData_mC1E380545C66506B5D788AB7FBAD75DFF8CE6B95_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_0_mB7ACB3C2B88649CC0017B8F028BB6575B7F8D6C2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_1_m4F9DE5301D88CFFD1384FD3E0BC620FA0DD0D707_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_2_m81E9061CFF18F9E4CED45F7169EFE5AAB7D7B716_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * V_0 = NULL; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * V_1 = NULL; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * V_2 = NULL; List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * V_3 = NULL; int32_t V_4 = 0; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* V_5 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_6 = NULL; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_7 = NULL; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_8 = NULL; List_1_t3217BEA3E804D37821CC19C924386325EE87840D * V_9 = NULL; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_10 = NULL; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_11 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_12 = NULL; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_13 = NULL; int32_t V_14 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_15; memset((&V_15), 0, sizeof(V_15)); int32_t V_16 = 0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_17; memset((&V_17), 0, sizeof(V_17)); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 V_18; memset((&V_18), 0, sizeof(V_18)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_19; memset((&V_19), 0, sizeof(V_19)); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * G_B5_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B5_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B5_2 = NULL; Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * G_B4_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B4_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B4_2 = NULL; Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * G_B7_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B7_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B7_2 = NULL; Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * G_B6_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B6_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B6_2 = NULL; Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * G_B9_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B9_1 = NULL; Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * G_B8_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B8_1 = NULL; { // List vertices = new List(); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *)il2cpp_codegen_object_new(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_il2cpp_TypeInfo_var); List_1__ctor_mF8F23D572031748AD428623AE16803455997E297(L_0, /*hidden argument*/List_1__ctor_mF8F23D572031748AD428623AE16803455997E297_RuntimeMethod_var); V_0 = L_0; // List triangles = new List(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); V_1 = L_1; // List tangents = new List(); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)il2cpp_codegen_object_new(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var); List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6(L_2, /*hidden argument*/List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var); V_2 = L_2; // List extrusion = new List(); List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * L_3 = (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E *)il2cpp_codegen_object_new(List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E_il2cpp_TypeInfo_var); List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1(L_3, /*hidden argument*/List_1__ctor_mB2F7CCB002CAC8ADE6AAC80A37E8AA25DEA75AE1_RuntimeMethod_var); V_3 = L_3; // int pointCount = shapePath.Length; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_4 = ___shapePath1; NullCheck(L_4); V_4 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))); // var inputs = new ContourVertex[2 * pointCount]; int32_t L_5 = V_4; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_6 = (ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)SZArrayNew(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_5))); V_5 = L_6; // for (int i = 0; i < pointCount; i++) V_14 = 0; goto IL_01a1; } IL_0030: { // Color extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[i].x, shapePath[i].y); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_7 = ___shapePath1; int32_t L_8 = V_14; NullCheck(L_7); float L_9 = ((L_7)->GetAddressAt(static_cast(L_8)))->get_x_2(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_10 = ___shapePath1; int32_t L_11 = V_14; NullCheck(L_10); float L_12 = ((L_10)->GetAddressAt(static_cast(L_11)))->get_y_3(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_13 = ___shapePath1; int32_t L_14 = V_14; NullCheck(L_13); float L_15 = ((L_13)->GetAddressAt(static_cast(L_14)))->get_x_2(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___shapePath1; int32_t L_17 = V_14; NullCheck(L_16); float L_18 = ((L_16)->GetAddressAt(static_cast(L_17)))->get_y_3(); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_15), L_9, L_12, L_15, L_18, /*hidden argument*/NULL); // int nextPoint = (i + 1) % pointCount; int32_t L_19 = V_14; int32_t L_20 = V_4; V_16 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1))%(int32_t)L_20)); // inputs[2*i] = new ContourVertex() { Position = new Vec3() { X = shapePath[i].x, Y = shapePath[i].y, Z=0 }, Data = extrusionData }; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_21 = V_5; int32_t L_22 = V_14; il2cpp_codegen_initobj((&V_18), sizeof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )); il2cpp_codegen_initobj((&V_19), sizeof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 )); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = ___shapePath1; int32_t L_24 = V_14; NullCheck(L_23); float L_25 = ((L_23)->GetAddressAt(static_cast(L_24)))->get_x_2(); (&V_19)->set_X_1(L_25); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_26 = ___shapePath1; int32_t L_27 = V_14; NullCheck(L_26); float L_28 = ((L_26)->GetAddressAt(static_cast(L_27)))->get_y_3(); (&V_19)->set_Y_2(L_28); (&V_19)->set_Z_3((0.0f)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_29 = V_19; (&V_18)->set_Position_0(L_29); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30 = V_15; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = L_30; RuntimeObject * L_32 = Box(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var, &L_31); (&V_18)->set_Data_1(L_32); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_33 = V_18; NullCheck(L_21); (L_21)->SetAt(static_cast(((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_22))), (ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )L_33); // extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[nextPoint].x, shapePath[nextPoint].y); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_34 = ___shapePath1; int32_t L_35 = V_14; NullCheck(L_34); float L_36 = ((L_34)->GetAddressAt(static_cast(L_35)))->get_x_2(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_37 = ___shapePath1; int32_t L_38 = V_14; NullCheck(L_37); float L_39 = ((L_37)->GetAddressAt(static_cast(L_38)))->get_y_3(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_40 = ___shapePath1; int32_t L_41 = V_16; NullCheck(L_40); float L_42 = ((L_40)->GetAddressAt(static_cast(L_41)))->get_x_2(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_43 = ___shapePath1; int32_t L_44 = V_16; NullCheck(L_43); float L_45 = ((L_43)->GetAddressAt(static_cast(L_44)))->get_y_3(); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_15), L_36, L_39, L_42, L_45, /*hidden argument*/NULL); // Vector2 midPoint = 0.5f * (shapePath[i] + shapePath[nextPoint]); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_46 = ___shapePath1; int32_t L_47 = V_14; NullCheck(L_46); int32_t L_48 = L_47; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49 = (L_46)->GetAt(static_cast(L_48)); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_50 = ___shapePath1; int32_t L_51 = V_16; NullCheck(L_50); int32_t L_52 = L_51; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = (L_50)->GetAt(static_cast(L_52)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54; L_54 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_49, L_53, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55; L_55 = Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline((0.5f), L_54, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_56; L_56 = Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline(L_55, /*hidden argument*/NULL); V_17 = L_56; // inputs[2*i+1] = new ContourVertex() { Position = new Vec3() { X = midPoint.x, Y = midPoint.y, Z = 0}, Data = extrusionData }; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_57 = V_5; int32_t L_58 = V_14; il2cpp_codegen_initobj((&V_18), sizeof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )); il2cpp_codegen_initobj((&V_19), sizeof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 )); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_59 = V_17; float L_60 = L_59.get_x_0(); (&V_19)->set_X_1(L_60); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_61 = V_17; float L_62 = L_61.get_y_1(); (&V_19)->set_Y_2(L_62); (&V_19)->set_Z_3((0.0f)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_63 = V_19; (&V_18)->set_Position_0(L_63); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_64 = V_15; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_65 = L_64; RuntimeObject * L_66 = Box(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var, &L_65); (&V_18)->set_Data_1(L_66); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_67 = V_18; NullCheck(L_57); (L_57)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_58)), (int32_t)1))), (ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )L_67); // for (int i = 0; i < pointCount; i++) int32_t L_68 = V_14; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_68, (int32_t)1)); } IL_01a1: { // for (int i = 0; i < pointCount; i++) int32_t L_69 = V_14; int32_t L_70 = V_4; if ((((int32_t)L_69) < ((int32_t)L_70))) { goto IL_0030; } } { // Tess tessI = new Tess(); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_71 = (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E *)il2cpp_codegen_object_new(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E_il2cpp_TypeInfo_var); Tess__ctor_m4AE96FECF7A8646D0F1829A7FD59C7838C9FA99D(L_71, /*hidden argument*/NULL); // tessI.AddContour(inputs, ContourOrientation.Original); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_72 = L_71; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_73 = V_5; NullCheck(L_72); Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC(L_72, L_73, 0, /*hidden argument*/NULL); // tessI.Tessellate(WindingRule.EvenOdd, ElementType.Polygons, 3, InterpCustomVertexData); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_74 = L_72; CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * L_75 = (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E *)il2cpp_codegen_object_new(CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E_il2cpp_TypeInfo_var); CombineCallback__ctor_m3A956D9543B89CAFFEF583EB05D9CE2821EF76D1(L_75, NULL, (intptr_t)((intptr_t)ShadowUtility_InterpCustomVertexData_mC1E380545C66506B5D788AB7FBAD75DFF8CE6B95_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_74); Tess_Tessellate_m3615045FA1C87FF3B3F80019462A5BE5D35D1CE6(L_74, 0, 0, 3, L_75, /*hidden argument*/NULL); // var indicesI = tessI.Elements.Select(i => i).ToArray(); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_76 = L_74; NullCheck(L_76); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_77; L_77 = Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline(L_76, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_78 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9__8_0_1(); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_79 = L_78; G_B4_0 = L_79; G_B4_1 = L_77; G_B4_2 = L_76; if (L_79) { G_B5_0 = L_79; G_B5_1 = L_77; G_B5_2 = L_76; goto IL_01f2; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * L_80 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_81 = (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *)il2cpp_codegen_object_new(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var); Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1(L_81, L_80, (intptr_t)((intptr_t)U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_0_mB7ACB3C2B88649CC0017B8F028BB6575B7F8D6C2_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_RuntimeMethod_var); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_82 = L_81; ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->set_U3CU3E9__8_0_1(L_82); G_B5_0 = L_82; G_B5_1 = G_B4_1; G_B5_2 = G_B4_2; } IL_01f2: { RuntimeObject* L_83; L_83 = Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E((RuntimeObject*)(RuntimeObject*)G_B5_1, G_B5_0, /*hidden argument*/Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_RuntimeMethod_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_84; L_84 = Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488(L_83, /*hidden argument*/Enumerable_ToArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A521EFB5800E77A96B74DBAB13948D3D5E19488_RuntimeMethod_var); V_6 = L_84; // var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray(); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_85 = G_B5_2; NullCheck(L_85); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_86; L_86 = Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline(L_85, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * L_87 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9__8_1_2(); Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * L_88 = L_87; G_B6_0 = L_88; G_B6_1 = L_86; G_B6_2 = L_85; if (L_88) { G_B7_0 = L_88; G_B7_1 = L_86; G_B7_2 = L_85; goto IL_0223; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * L_89 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * L_90 = (Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 *)il2cpp_codegen_object_new(Func_2_tA55660D7B36BC919063457215A12594F309CFDF1_il2cpp_TypeInfo_var); Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8(L_90, L_89, (intptr_t)((intptr_t)U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_1_m4F9DE5301D88CFFD1384FD3E0BC620FA0DD0D707_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_mC4A28551A365811B62343A1B7D699D4166A280D8_RuntimeMethod_var); Func_2_tA55660D7B36BC919063457215A12594F309CFDF1 * L_91 = L_90; ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->set_U3CU3E9__8_1_2(L_91); G_B7_0 = L_91; G_B7_1 = G_B6_1; G_B7_2 = G_B6_2; } IL_0223: { RuntimeObject* L_92; L_92 = Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F((RuntimeObject*)(RuntimeObject*)G_B7_1, G_B7_0, /*hidden argument*/Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m3875EB354105623DB602F70007EA8FB00F38845F_RuntimeMethod_var); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_93; L_93 = Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D(L_92, /*hidden argument*/Enumerable_ToArray_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC0DAC9C428B9EE864E6D19622824C44BC9560A0D_RuntimeMethod_var); V_7 = L_93; // var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray(); NullCheck(G_B7_2); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_94; L_94 = Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline(G_B7_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * L_95 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9__8_2_3(); Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * L_96 = L_95; G_B8_0 = L_96; G_B8_1 = L_94; if (L_96) { G_B9_0 = L_96; G_B9_1 = L_94; goto IL_0253; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var); U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2 * L_97 = ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * L_98 = (Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 *)il2cpp_codegen_object_new(Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64_il2cpp_TypeInfo_var); Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F(L_98, L_97, (intptr_t)((intptr_t)U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_2_m81E9061CFF18F9E4CED45F7169EFE5AAB7D7B716_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m6AF11ADB300513D045122EEE860F9CEC2319F22F_RuntimeMethod_var); Func_2_t07574F1E7EF84CF543A9B2FF0E62BB6B96696C64 * L_99 = L_98; ((U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA26AB1914240759F2BFCB355DFC8A90C4DBEDCD2_il2cpp_TypeInfo_var))->set_U3CU3E9__8_2_3(L_99); G_B9_0 = L_99; G_B9_1 = G_B8_1; } IL_0253: { RuntimeObject* L_100; L_100 = Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70((RuntimeObject*)(RuntimeObject*)G_B9_1, G_B9_0, /*hidden argument*/Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_m2A0810D85A4BFE058D503AB361998A237F15DE70_RuntimeMethod_var); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_101; L_101 = Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3(L_100, /*hidden argument*/Enumerable_ToArray_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mF746B96EB92E95FFA5C0399CB976CE658D7070C3_RuntimeMethod_var); V_8 = L_101; // vertices.AddRange(verticesI); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_102 = V_0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_103 = V_7; NullCheck(L_102); List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0(L_102, (RuntimeObject*)(RuntimeObject*)L_103, /*hidden argument*/List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_RuntimeMethod_var); // triangles.AddRange(indicesI); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_104 = V_1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_105 = V_6; NullCheck(L_104); List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A(L_104, (RuntimeObject*)(RuntimeObject*)L_105, /*hidden argument*/List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var); // extrusion.AddRange(extrusionI); List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * L_106 = V_3; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_107 = V_8; NullCheck(L_106); List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B(L_106, (RuntimeObject*)(RuntimeObject*)L_107, /*hidden argument*/List_1_AddRange_m608256C81C08E83F9306548A701DB9D287914E1B_RuntimeMethod_var); // InitializeTangents(vertices.Count, tangents); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_108 = V_0; NullCheck(L_108); int32_t L_109; L_109 = List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_inline(L_108, /*hidden argument*/List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_110 = V_2; ShadowUtility_InitializeTangents_mBA6F32397C599DBE06AE84FC448AFB80928652F8(L_109, L_110, /*hidden argument*/NULL); // List edges = new List(); List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_111 = (List_1_t3217BEA3E804D37821CC19C924386325EE87840D *)il2cpp_codegen_object_new(List_1_t3217BEA3E804D37821CC19C924386325EE87840D_il2cpp_TypeInfo_var); List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E(L_111, /*hidden argument*/List_1__ctor_mF0BD7422F751BEBAED28D3BA2575DC03E9CB9C0E_RuntimeMethod_var); V_9 = L_111; // PopulateEdgeArray(vertices, triangles, edges); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_112 = V_0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_113 = V_1; List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_114 = V_9; ShadowUtility_PopulateEdgeArray_m193634CF39C5124F8A1138D10949F798E79AE57C(L_112, L_113, L_114, /*hidden argument*/NULL); // SortEdges(edges); List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_115 = V_9; ShadowUtility_SortEdges_m9CBC30B9FA3E0951241B03A22C0F3CBC5EBD057C(L_115, /*hidden argument*/NULL); // CreateShadowTriangles(vertices, extrusion, triangles, tangents, edges); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_116 = V_0; List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * L_117 = V_3; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_118 = V_1; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_119 = V_2; List_1_t3217BEA3E804D37821CC19C924386325EE87840D * L_120 = V_9; ShadowUtility_CreateShadowTriangles_m8F153309CAA78843BFF950C78690B67D7EE9570C(L_116, L_117, L_118, L_119, L_120, /*hidden argument*/NULL); // Color[] finalExtrusion = extrusion.ToArray(); List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * L_121 = V_3; NullCheck(L_121); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_122; L_122 = List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909(L_121, /*hidden argument*/List_1_ToArray_m4FAB59B174076AA2A2E1B877332F9056659E3909_RuntimeMethod_var); V_10 = L_122; // Vector3[] finalVertices = vertices.ToArray(); List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_123 = V_0; NullCheck(L_123); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_124; L_124 = List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC(L_123, /*hidden argument*/List_1_ToArray_mCFFA6AFA30A20FB2FFC3846AD114DF7BC21BFFBC_RuntimeMethod_var); V_11 = L_124; // int[] finalTriangles = triangles.ToArray(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_125 = V_1; NullCheck(L_125); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_126; L_126 = List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F(L_125, /*hidden argument*/List_1_ToArray_mDEFFC768D9AAD376D27FC0FC1F7B57EE2E93479F_RuntimeMethod_var); V_12 = L_126; // Vector4[] finalTangents = tangents.ToArray(); List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_127 = V_2; NullCheck(L_127); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_128; L_128 = List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68(L_127, /*hidden argument*/List_1_ToArray_m5748B3B28CE1A73A1E9EB6E3263FB99CA296BB68_RuntimeMethod_var); V_13 = L_128; // mesh.Clear(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_129 = ___mesh0; NullCheck(L_129); Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE(L_129, /*hidden argument*/NULL); // mesh.vertices = finalVertices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_130 = ___mesh0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_131 = V_11; NullCheck(L_130); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_130, L_131, /*hidden argument*/NULL); // mesh.triangles = finalTriangles; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_132 = ___mesh0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_133 = V_12; NullCheck(L_132); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_132, L_133, /*hidden argument*/NULL); // mesh.tangents = finalTangents; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_134 = ___mesh0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_135 = V_13; NullCheck(L_134); Mesh_set_tangents_mFA4E0A26B52C1FCF80FA5DA642B28716249ACF67(L_134, L_135, /*hidden argument*/NULL); // mesh.colors = finalExtrusion; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_136 = ___mesh0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_137 = V_10; NullCheck(L_136); Mesh_set_colors_m676FFD24FC594C87CE6D23287C2FCBDA363E69B0(L_136, L_137, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility__ctor_mA23C60A812895FAB5D8FB83F0DAD841483A9A517 (ShadowUtility_tB6BE92510F0AAB2890CDE65C01FE3569BD5310F6 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils__cctor_m8A685DBD850717ED134D5E33915EB018CEAEB34C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; { // m_ShadowmapFormat = RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Shadowmap) && (SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2) // ? RenderTextureFormat.Shadowmap // : RenderTextureFormat.Depth; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_0; L_0 = RenderingUtils_SupportsRenderTextureFormat_m2FB22E7C1B62CCD1A212726C66219A6C0E2AF60D(3, /*hidden argument*/NULL); if (!L_0) { goto IL_0010; } } { int32_t L_1; L_1 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)8)))) { goto IL_0013; } } IL_0010: { G_B4_0 = 1; goto IL_0014; } IL_0013: { G_B4_0 = 3; } IL_0014: { ((ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var))->set_m_ShadowmapFormat_0(G_B4_0); // m_ForceShadowPointSampling = SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal && // GraphicsSettings.HasShaderDefine(Graphics.activeTier, BuiltinShaderDefine.UNITY_METAL_SHADOWS_USE_POINT_FILTERING); int32_t L_2; L_2 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)16))))) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); int32_t L_3; L_3 = Graphics_get_activeTier_m42E5D0D33F1B3E34B290703D0A178D423DA3348D(/*hidden argument*/NULL); bool L_4; L_4 = GraphicsSettings_HasShaderDefine_mA2D654B998C3EFEE67E284633CB561507E48D827(L_3, 6, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_4)); goto IL_0030; } IL_002f: { G_B7_0 = 0; } IL_0030: { ((ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var))->set_m_ForceShadowPointSampling_1((bool)G_B7_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_m60EF3DD1A9C7EF0A390AE0D54C5B9ABC4A0C397C (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___cascadeSplitDistance8, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData9, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix10, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 V_0; memset((&V_0), 0, sizeof(V_0)); bool G_B2_0 = false; bool G_B1_0 = false; { // bool success = cullResults.ComputeDirectionalShadowMatricesAndCullingPrimitives(shadowLightIndex, // cascadeIndex, shadowData.mainLightShadowCascadesCount, shadowData.mainLightShadowCascadesSplit, shadowResolution, shadowNearPlane, out viewMatrix, out projMatrix, // out splitData); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_0 = ___cullResults0; int32_t L_1 = ___shadowLightIndex2; int32_t L_2 = ___cascadeIndex3; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_3 = ___shadowData1; int32_t L_4 = L_3->get_mainLightShadowCascadesCount_4(); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_5 = ___shadowData1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5->get_mainLightShadowCascadesSplit_5(); int32_t L_7 = ___shadowResolution6; float L_8 = ___shadowNearPlane7; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_9 = ___viewMatrix10; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_10 = ___projMatrix11; bool L_11; L_11 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mE5DCE24258B2FDB92499E53085F60E8FD969A76C((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_0, L_1, L_2, L_4, L_6, L_7, L_8, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_9, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_10, (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)(&V_0), /*hidden argument*/NULL); // cascadeSplitDistance = splitData.cullingSphere; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_12 = ___cascadeSplitDistance8; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13; L_13 = ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)(&V_0), /*hidden argument*/NULL); *(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_12 = L_13; // shadowSliceData.offsetX = (cascadeIndex % 2) * shadowResolution; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_14 = ___shadowSliceData9; int32_t L_15 = ___cascadeIndex3; int32_t L_16 = ___shadowResolution6; L_14->set_offsetX_3(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_15%(int32_t)2)), (int32_t)L_16))); // shadowSliceData.offsetY = (cascadeIndex / 2) * shadowResolution; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_17 = ___shadowSliceData9; int32_t L_18 = ___cascadeIndex3; int32_t L_19 = ___shadowResolution6; L_17->set_offsetY_4(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_18/(int32_t)2)), (int32_t)L_19))); // shadowSliceData.resolution = shadowResolution; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_20 = ___shadowSliceData9; int32_t L_21 = ___shadowResolution6; L_20->set_resolution_5(L_21); // shadowSliceData.viewMatrix = viewMatrix; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_22 = ___shadowSliceData9; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_23 = ___viewMatrix10; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_23); L_22->set_viewMatrix_0(L_24); // shadowSliceData.projectionMatrix = projMatrix; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_25 = ___shadowSliceData9; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_26 = ___projMatrix11; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_27 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_26); L_25->set_projectionMatrix_1(L_27); // shadowSliceData.shadowTransform = GetShadowTransform(projMatrix, viewMatrix); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_28 = ___shadowSliceData9; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_29 = ___projMatrix11; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_29); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_31 = ___viewMatrix10; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_31); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_33; L_33 = ShadowUtils_GetShadowTransform_m4D865CA0D2F60570094C072D3B84D84271EC7480(L_30, L_32, /*hidden argument*/NULL); L_28->set_shadowTransform_2(L_33); // if (shadowData.mainLightShadowCascadesCount > 1) ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_34 = ___shadowData1; int32_t L_35 = L_34->get_mainLightShadowCascadesCount_4(); G_B1_0 = L_11; if ((((int32_t)L_35) <= ((int32_t)1))) { G_B2_0 = L_11; goto IL_0099; } } { // ApplySliceTransform(ref shadowSliceData, shadowmapWidth, shadowmapHeight); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_36 = ___shadowSliceData9; int32_t L_37 = ___shadowmapWidth4; int32_t L_38 = ___shadowmapHeight5; IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); ShadowUtils_ApplySliceTransform_m1C420B70D750DAE0F32BE1C4AA2C4A82FD5C16E9((ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)L_36, L_37, L_38, /*hidden argument*/NULL); G_B2_0 = G_B1_0; } IL_0099: { // return success; return G_B2_0; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractSpotLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractSpotLightMatrix_m1FFA82A242DAA3A6D0B8A6907E27F09990DA91CE (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, int32_t ___shadowLightIndex2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___shadowMatrix3, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 V_0; memset((&V_0), 0, sizeof(V_0)); { // bool success = cullResults.ComputeSpotShadowMatricesAndCullingPrimitives(shadowLightIndex, out viewMatrix, out projMatrix, out splitData); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_0 = ___cullResults0; int32_t L_1 = ___shadowLightIndex2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_2 = ___viewMatrix4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_3 = ___projMatrix5; bool L_4; L_4 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m9BFE06E8E260425E41073DD210F034196751C55B((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_0, L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_2, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_3, (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)(&V_0), /*hidden argument*/NULL); // shadowMatrix = GetShadowTransform(projMatrix, viewMatrix); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_5 = ___shadowMatrix3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_6 = ___projMatrix5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_6); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_8 = ___viewMatrix4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_8); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10; L_10 = ShadowUtils_GetShadowTransform_m4D865CA0D2F60570094C072D3B84D84271EC7480(L_7, L_9, /*hidden argument*/NULL); *(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_5 = L_10; // return success; return L_4; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m4CC53F988B4DFA3A9585739B6A749A7EBD45B5E4 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context1, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings3, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view5, const RuntimeMethod* method) { { // cmd.SetViewport(new Rect(shadowSliceData.offsetX, shadowSliceData.offsetY, shadowSliceData.resolution, shadowSliceData.resolution)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_1 = ___shadowSliceData2; int32_t L_2 = L_1->get_offsetX_3(); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_3 = ___shadowSliceData2; int32_t L_4 = L_3->get_offsetY_4(); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_5 = ___shadowSliceData2; int32_t L_6 = L_5->get_resolution_5(); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_7 = ___shadowSliceData2; int32_t L_8 = L_7->get_resolution_5(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_9; memset((&L_9), 0, sizeof(L_9)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_9), ((float)((float)L_2)), ((float)((float)L_4)), ((float)((float)L_6)), ((float)((float)L_8)), /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_0, L_9, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(view, proj); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11 = ___view5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12 = ___proj4; NullCheck(L_10); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_10, L_11, L_12, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_13 = ___context1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_13, L_14, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = ___cmd0; NullCheck(L_15); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_15, /*hidden argument*/NULL); // context.DrawShadows(ref settings); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_16 = ___context1; ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * L_17 = ___settings3; ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_16, (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)L_17, /*hidden argument*/NULL); // cmd.DisableScissorRect(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = ___cmd0; NullCheck(L_18); CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861(L_18, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_19 = ___context1; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_19, L_20, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd0; NullCheck(L_21); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_21, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m674D24425D9EF812DAD23C0F84AD6C49834A797A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context1, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RenderShadowSlice(cmd, ref context, ref shadowSliceData, ref settings, // shadowSliceData.projectionMatrix, shadowSliceData.viewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_1 = ___context1; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_2 = ___shadowSliceData2; ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * L_3 = ___settings3; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_4 = ___shadowSliceData2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = L_4->get_projectionMatrix_1(); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_6 = ___shadowSliceData2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7 = L_6->get_viewMatrix_0(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); ShadowUtils_RenderShadowSlice_m4CC53F988B4DFA3A9585739B6A749A7EBD45B5E4(L_0, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_1, (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)L_2, (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)L_3, L_5, L_7, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowUtils_GetMaxTileResolutionInAtlas_mC670915CD8B5E7E4FAAD0E76DD4F23DB253F63CA (int32_t ___atlasWidth0, int32_t ___atlasHeight1, int32_t ___tileCount2, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // int resolution = Mathf.Min(atlasWidth, atlasHeight); int32_t L_0 = ___atlasWidth0; int32_t L_1 = ___atlasHeight1; int32_t L_2; L_2 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // int currentTileCount = atlasWidth / resolution * atlasHeight / resolution; int32_t L_3 = ___atlasWidth0; int32_t L_4 = V_0; int32_t L_5 = ___atlasHeight1; int32_t L_6 = V_0; V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_3/(int32_t)L_4)), (int32_t)L_5))/(int32_t)L_6)); goto IL_001e; } IL_0012: { // resolution = resolution >> 1; int32_t L_7 = V_0; V_0 = ((int32_t)((int32_t)L_7>>(int32_t)1)); // currentTileCount = atlasWidth / resolution * atlasHeight / resolution; int32_t L_8 = ___atlasWidth0; int32_t L_9 = V_0; int32_t L_10 = ___atlasHeight1; int32_t L_11 = V_0; V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_8/(int32_t)L_9)), (int32_t)L_10))/(int32_t)L_11)); } IL_001e: { // while (currentTileCount < tileCount) int32_t L_12 = V_1; int32_t L_13 = ___tileCount2; if ((((int32_t)L_12) < ((int32_t)L_13))) { goto IL_0012; } } { // return resolution; int32_t L_14 = V_0; return L_14; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_m1C420B70D750DAE0F32BE1C4AA2C4A82FD5C16E9 (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // Matrix4x4 sliceTransform = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0; L_0 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_0 = L_0; // float oneOverAtlasWidth = 1.0f / atlasWidth; int32_t L_1 = ___atlasWidth1; V_1 = ((float)((float)(1.0f)/(float)((float)((float)L_1)))); // float oneOverAtlasHeight = 1.0f / atlasHeight; int32_t L_2 = ___atlasHeight2; V_2 = ((float)((float)(1.0f)/(float)((float)((float)L_2)))); // sliceTransform.m00 = shadowSliceData.resolution * oneOverAtlasWidth; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_3 = ___shadowSliceData0; int32_t L_4 = L_3->get_resolution_5(); float L_5 = V_1; (&V_0)->set_m00_0(((float)il2cpp_codegen_multiply((float)((float)((float)L_4)), (float)L_5))); // sliceTransform.m11 = shadowSliceData.resolution * oneOverAtlasHeight; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_6 = ___shadowSliceData0; int32_t L_7 = L_6->get_resolution_5(); float L_8 = V_2; (&V_0)->set_m11_5(((float)il2cpp_codegen_multiply((float)((float)((float)L_7)), (float)L_8))); // sliceTransform.m03 = shadowSliceData.offsetX * oneOverAtlasWidth; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_9 = ___shadowSliceData0; int32_t L_10 = L_9->get_offsetX_3(); float L_11 = V_1; (&V_0)->set_m03_12(((float)il2cpp_codegen_multiply((float)((float)((float)L_10)), (float)L_11))); // sliceTransform.m13 = shadowSliceData.offsetY * oneOverAtlasHeight; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_12 = ___shadowSliceData0; int32_t L_13 = L_12->get_offsetY_4(); float L_14 = V_2; (&V_0)->set_m13_13(((float)il2cpp_codegen_multiply((float)((float)((float)L_13)), (float)L_14))); // shadowSliceData.shadowTransform = sliceTransform * shadowSliceData.shadowTransform; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_15 = ___shadowSliceData0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16 = V_0; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * L_17 = ___shadowSliceData0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = L_17->get_shadowTransform_2(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_16, L_18, /*hidden argument*/NULL); L_15->set_shadowTransform_2(L_19); // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowUtils_GetShadowBias_m9192CE23A948CDA016729E3E9BD7DCC21E81A8AD (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight0, int32_t ___shadowLightIndex1, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lightProjectionMatrix3, float ___shadowResolution4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18B6D98955820A5FC09509ECAD51640B809C5DF8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26D9C177FDA77D5CE40AC02108C120881CF883B4); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; { // if (shadowLightIndex < 0 || shadowLightIndex >= shadowData.bias.Count) int32_t L_0 = ___shadowLightIndex1; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0012; } } { int32_t L_1 = ___shadowLightIndex1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_2 = ___shadowData2; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = L_2->get_bias_11(); NullCheck(L_3); int32_t L_4; L_4 = List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_inline(L_3, /*hidden argument*/List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_RuntimeMethod_var); if ((((int32_t)L_1) < ((int32_t)L_4))) { goto IL_002d; } } IL_0012: { // Debug.LogWarning(string.Format("{0} is not a valid light index.", shadowLightIndex)); int32_t L_5 = ___shadowLightIndex1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_6); String_t* L_8; L_8 = String_Format_m5A16F3ABC59A3E9804E0CB2636849CCD74CEC994(_stringLiteral26D9C177FDA77D5CE40AC02108C120881CF883B4, L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_8, /*hidden argument*/NULL); // return Vector4.zero; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; L_9 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); return L_9; } IL_002d: { // if (shadowLight.lightType == LightType.Directional) VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_10 = ___shadowLight0; int32_t L_11; L_11 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)L_10, /*hidden argument*/NULL); if ((!(((uint32_t)L_11) == ((uint32_t)1)))) { goto IL_0045; } } { // frustumSize = 2.0f / lightProjectionMatrix.m00; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12 = ___lightProjectionMatrix3; float L_13 = L_12.get_m00_0(); V_0 = ((float)((float)(2.0f)/(float)L_13)); // } goto IL_007e; } IL_0045: { // else if (shadowLight.lightType == LightType.Spot) VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_14 = ___shadowLight0; int32_t L_15; L_15 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)L_14, /*hidden argument*/NULL); if (L_15) { goto IL_006e; } } { // frustumSize = Mathf.Tan(shadowLight.spotAngle * 0.5f * Mathf.Deg2Rad) * shadowLight.range; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_16 = ___shadowLight0; float L_17; L_17 = VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)L_16, /*hidden argument*/NULL); float L_18; L_18 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)(0.5f))), (float)(0.0174532924f)))); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_19 = ___shadowLight0; float L_20; L_20 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)L_19, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)L_18, (float)L_20)); // } goto IL_007e; } IL_006e: { // Debug.LogWarning("Only spot and directional shadow casters are supported in universal pipeline"); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral18B6D98955820A5FC09509ECAD51640B809C5DF8, /*hidden argument*/NULL); // frustumSize = 0.0f; V_0 = (0.0f); } IL_007e: { // float texelSize = frustumSize / shadowResolution; float L_21 = V_0; float L_22 = ___shadowResolution4; V_1 = ((float)((float)L_21/(float)L_22)); // float depthBias = -shadowData.bias[shadowLightIndex].x * texelSize; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_23 = ___shadowData2; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_24 = L_23->get_bias_11(); int32_t L_25 = ___shadowLightIndex1; NullCheck(L_24); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; L_26 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_24, L_25, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var); float L_27 = L_26.get_x_1(); float L_28 = V_1; V_2 = ((float)il2cpp_codegen_multiply((float)((-L_27)), (float)L_28)); // float normalBias = -shadowData.bias[shadowLightIndex].y * texelSize; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_29 = ___shadowData2; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_30 = L_29->get_bias_11(); int32_t L_31 = ___shadowLightIndex1; NullCheck(L_30); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32; L_32 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var); float L_33 = L_32.get_y_2(); float L_34 = V_1; V_3 = ((float)il2cpp_codegen_multiply((float)((-L_33)), (float)L_34)); // if (shadowData.supportsSoftShadows) ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_35 = ___shadowData2; bool L_36 = L_35->get_supportsSoftShadows_9(); if (!L_36) { goto IL_00c5; } } { // depthBias *= kernelRadius; float L_37 = V_2; V_2 = ((float)il2cpp_codegen_multiply((float)L_37, (float)(2.5f))); // normalBias *= kernelRadius; float L_38 = V_3; V_3 = ((float)il2cpp_codegen_multiply((float)L_38, (float)(2.5f))); } IL_00c5: { // return new Vector4(depthBias, normalBias, 0.0f, 0.0f); float L_39 = V_2; float L_40 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41; memset((&L_41), 0, sizeof(L_41)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_41), L_39, L_40, (0.0f), (0.0f), /*hidden argument*/NULL); return L_41; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_SetupShadowCasterConstantBuffer_m6BF8CD0F8237FF4BF29E147D57C3EE7525DEDB75 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___shadowBias2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral534C2E996567FF984E4E504181D2E333930D49CF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); { // Vector3 lightDirection = -shadowLight.localToWorldMatrix.GetColumn(2); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * L_0 = ___shadowLight1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)L_0, /*hidden argument*/NULL); V_1 = L_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 2, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline(L_2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB(L_3, /*hidden argument*/NULL); V_0 = L_4; // cmd.SetGlobalVector("_ShadowBias", shadowBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___shadowBias2; NullCheck(L_5); CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57(L_5, _stringLiteral534C2E996567FF984E4E504181D2E333930D49CF, L_6, /*hidden argument*/NULL); // cmd.SetGlobalVector("_LightDirection", new Vector4(lightDirection.x, lightDirection.y, lightDirection.z, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0; float L_9 = L_8.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; float L_11 = L_10.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0; float L_13 = L_12.get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_14), L_9, L_11, L_13, (0.0f), /*hidden argument*/NULL); NullCheck(L_7); CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57(L_7, _stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854, L_14, /*hidden argument*/NULL); // } return; } } // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ShadowUtils_GetTemporaryShadowTexture_mB0CC26A38A8FDFE7220C0039C03D08D48EC51A21 (int32_t ___width0, int32_t ___height1, int32_t ___bits2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B2_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B2_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B1_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B1_1 = NULL; int32_t G_B3_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B3_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B3_2 = NULL; { // var shadowTexture = RenderTexture.GetTemporary(width, height, bits, m_ShadowmapFormat); int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___bits2; IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); int32_t L_3 = ((ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var))->get_m_ShadowmapFormat_0(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4; L_4 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); // shadowTexture.filterMode = m_ForceShadowPointSampling ? FilterMode.Point : FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = L_4; bool L_6 = ((ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var))->get_m_ForceShadowPointSampling_1(); G_B1_0 = L_5; G_B1_1 = L_5; if (L_6) { G_B2_0 = L_5; G_B2_1 = L_5; goto IL_0018; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0019; } IL_0018: { G_B3_0 = 0; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0019: { NullCheck(G_B3_1); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(G_B3_1, G_B3_0, /*hidden argument*/NULL); // shadowTexture.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = G_B3_2; NullCheck(L_7); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_7, 1, /*hidden argument*/NULL); // return shadowTexture; return L_7; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ShadowUtils_GetShadowTransform_m4D865CA0D2F60570094C072D3B84D84271EC7480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view1, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (SystemInfo.usesReversedZBuffer) bool L_0; L_0 = SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE(/*hidden argument*/NULL); if (!L_0) { goto IL_003f; } } { // proj.m20 = -proj.m20; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___proj0; float L_2 = L_1.get_m20_2(); (&___proj0)->set_m20_2(((-L_2))); // proj.m21 = -proj.m21; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3 = ___proj0; float L_4 = L_3.get_m21_6(); (&___proj0)->set_m21_6(((-L_4))); // proj.m22 = -proj.m22; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___proj0; float L_6 = L_5.get_m22_10(); (&___proj0)->set_m22_10(((-L_6))); // proj.m23 = -proj.m23; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7 = ___proj0; float L_8 = L_7.get_m23_14(); (&___proj0)->set_m23_14(((-L_8))); } IL_003f: { // Matrix4x4 worldToShadow = proj * view; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9 = ___proj0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10 = ___view1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_9, L_10, /*hidden argument*/NULL); V_0 = L_11; // var textureScaleAndBias = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12; L_12 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_1 = L_12; // textureScaleAndBias.m00 = 0.5f; (&V_1)->set_m00_0((0.5f)); // textureScaleAndBias.m11 = 0.5f; (&V_1)->set_m11_5((0.5f)); // textureScaleAndBias.m22 = 0.5f; (&V_1)->set_m22_10((0.5f)); // textureScaleAndBias.m03 = 0.5f; (&V_1)->set_m03_12((0.5f)); // textureScaleAndBias.m23 = 0.5f; (&V_1)->set_m23_14((0.5f)); // textureScaleAndBias.m13 = 0.5f; (&V_1)->set_m13_13((0.5f)); // return textureScaleAndBias * worldToShadow; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13 = V_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15; L_15 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_13, L_14, /*hidden argument*/NULL); return L_15; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsActive_m3980940FCE960417B3E78C17F5C2238249159134 (ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { // var defaultState = new Vector4(1f, 1f, 1f, 0f); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); // return shadows != defaultState // || midtones != defaultState // || highlights != defaultState; Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_0 = __this->get_shadows_8(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0; bool L_2; L_2 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); if (L_2) { goto IL_0044; } } { Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_3 = __this->get_midtones_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0; bool L_5; L_5 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); if (L_5) { goto IL_0044; } } { Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_6 = __this->get_highlights_10(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0; bool L_8; L_8 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_6, L_7, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); return L_8; } IL_0044: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsTileCompatible_mB8E935B8C7165D31A9BF304D097A451E31618515 (ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowsMidtonesHighlights__ctor_m25ECDC04460D617DABA55280ED196C7E80CCBD98 (ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Vector4Parameter shadows = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_1 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_1, L_0, (bool)0, /*hidden argument*/NULL); __this->set_shadows_8(L_1); // public Vector4Parameter midtones = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_3 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_3, L_2, (bool)0, /*hidden argument*/NULL); __this->set_midtones_9(L_3); // public Vector4Parameter highlights = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_5 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_5, L_4, (bool)0, /*hidden argument*/NULL); __this->set_highlights_10(L_5); // public MinFloatParameter shadowsStart = new MinFloatParameter(0f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_6 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_6, (0.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_shadowsStart_11(L_6); // public MinFloatParameter shadowsEnd = new MinFloatParameter(0.3f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_7 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_7, (0.300000012f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_shadowsEnd_12(L_7); // public MinFloatParameter highlightsStart = new MinFloatParameter(0.55f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_8 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_8, (0.550000012f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_highlightsStart_13(L_8); // public MinFloatParameter highlightsEnd = new MinFloatParameter(1f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_9 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_9, (1.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_highlightsEnd_14(L_9); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight::Compare(UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight,UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortPrePunctualLight_Compare_mA77F674F3830E01DADB6B67C122B1BC85985165B (SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E * __this, PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 ___a0, PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 ___b1, const RuntimeMethod* method) { { // if (a.minDist < b.minDist) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_0 = ___a0; float L_1 = L_0.get_minDist_2(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_2 = ___b1; float L_3 = L_2.get_minDist_2(); if ((!(((float)L_1) < ((float)L_3)))) { goto IL_0010; } } { // return -1; return (-1); } IL_0010: { // else if (a.minDist > b.minDist) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_4 = ___a0; float L_5 = L_4.get_minDist_2(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_6 = ___b1; float L_7 = L_6.get_minDist_2(); if ((!(((float)L_5) > ((float)L_7)))) { goto IL_0020; } } { // return 1; return 1; } IL_0020: { // return 0; return 0; } } // System.Void UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortPrePunctualLight__ctor_m358242CBBC2A147659DC31DC809BC109EEDE05A5 (SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsActive_mAC60B2014E6A8AFFA22D2907D2F4F0BA963E956E (SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public bool IsActive() => shadows != Color.grey || highlights != Color.grey; ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_0 = __this->get_shadows_8(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10(/*hidden argument*/NULL); bool L_2; L_2 = VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var); if (L_2) { goto IL_0023; } } { ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_3 = __this->get_highlights_9(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10(/*hidden argument*/NULL); bool L_5; L_5 = VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var); return L_5; } IL_0023: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsTileCompatible_m42065586234B60FFB047CB1A570F3C3E8E80F740 (SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.SplitToning::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplitToning__ctor_mF5D31F7C5E32A3196460FF73A88C7F18EE3F4546 (SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ColorParameter shadows = new ColorParameter(Color.grey, false, false, true); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10(/*hidden argument*/NULL); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_1 = (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD *)il2cpp_codegen_object_new(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL); __this->set_shadows_8(L_1); // public ColorParameter highlights = new ColorParameter(Color.grey, false, false, true); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = Color_get_grey_m1BF078396B21EFF0353BE64DEB195ED3BD771D10(/*hidden argument*/NULL); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_3 = (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD *)il2cpp_codegen_object_new(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C(L_3, L_2, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL); __this->set_highlights_9(L_3); // public ClampedFloatParameter balance = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_4 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_4, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL); __this->set_balance_10(L_4); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m47DA35C32E7D145750C782C0A6FE722D2C765950 (StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * __this, const RuntimeMethod* method) { { // public CompareFunction stencilCompareFunction = CompareFunction.Always; __this->set_stencilCompareFunction_2(8); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { { // return reg._nodeUp._prev._key; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_1 = L_0->get__nodeUp_1(); NullCheck(L_1); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_2 = L_1->get__prev_1(); NullCheck(L_2); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = L_2->get__key_0(); return L_3; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionAbove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { { // return reg._nodeUp._next._key; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_1 = L_0->get__nodeUp_1(); NullCheck(L_1); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_2 = L_1->get__next_2(); NullCheck(L_2); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = L_2->get__key_0(); return L_3; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::EdgeLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_EdgeLeq_m560A8E804009A6E9E15F1B1A84D12FD95A72051A (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg10, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg21, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; float V_2 = 0.0f; { // var e1 = reg1._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg10; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eUp_0(); V_0 = L_1; // var e2 = reg2._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___reg21; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__eUp_0(); V_1 = L_3; // if (e1._Dst == _event) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_0; NullCheck(L_4); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5; L_5 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_4, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_5) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_6)))) { goto IL_00a6; } } { // if (e2._Dst == _event) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; NullCheck(L_7); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8; L_8 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_7, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_8) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_9)))) { goto IL_0084; } } { // if (Geom.VertLeq(e1._Org, e2._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_0; NullCheck(L_10); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = L_10->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_1; NullCheck(L_12); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = L_12->get__Org_6(); bool L_14; L_14 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_11, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0062; } } { // return Geom.EdgeSign(e2._Dst, e1._Org, e2._Org) <= 0.0f; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_1; NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16; L_16 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_15, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_0; NullCheck(L_17); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = L_17->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_1; NullCheck(L_19); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_20 = L_19->get__Org_6(); float L_21; L_21 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_16, L_18, L_20, /*hidden argument*/NULL); return (bool)((((int32_t)((!(((float)L_21) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0062: { // return Geom.EdgeSign(e1._Dst, e2._Org, e1._Org) >= 0.0f; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_0; NullCheck(L_22); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23; L_23 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_22, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_1; NullCheck(L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = L_24->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_0; NullCheck(L_26); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = L_26->get__Org_6(); float L_28; L_28 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_23, L_25, L_27, /*hidden argument*/NULL); return (bool)((((int32_t)((!(((float)L_28) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0084: { // return Geom.EdgeSign(e2._Dst, _event, e2._Org) <= 0.0f; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_1; NullCheck(L_29); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_30; L_30 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_29, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_31 = __this->get__event_11(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_1; NullCheck(L_32); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_33 = L_32->get__Org_6(); float L_34; L_34 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_30, L_31, L_33, /*hidden argument*/NULL); return (bool)((((int32_t)((!(((float)L_34) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00a6: { // if (e2._Dst == _event) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_35); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_36; L_36 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_35, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_37 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_36) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_37)))) { goto IL_00d6; } } { // return Geom.EdgeSign(e1._Dst, _event, e1._Org) >= 0.0f; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_0; NullCheck(L_38); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39; L_39 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_38, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_40 = __this->get__event_11(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = V_0; NullCheck(L_41); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = L_41->get__Org_6(); float L_43; L_43 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_39, L_40, L_42, /*hidden argument*/NULL); return (bool)((((int32_t)((!(((float)L_43) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00d6: { // var t1 = Geom.EdgeEval(e1._Dst, _event, e1._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = V_0; NullCheck(L_44); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_45; L_45 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_44, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_46 = __this->get__event_11(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_0; NullCheck(L_47); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_48 = L_47->get__Org_6(); float L_49; L_49 = Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86(L_45, L_46, L_48, /*hidden argument*/NULL); // var t2 = Geom.EdgeEval(e2._Dst, _event, e2._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = V_1; NullCheck(L_50); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51; L_51 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_50, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_52 = __this->get__event_11(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_53 = V_1; NullCheck(L_53); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_54 = L_53->get__Org_6(); float L_55; L_55 = Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86(L_51, L_52, L_54, /*hidden argument*/NULL); V_2 = L_55; // return (t1 >= t2); float L_56 = V_2; return (bool)((((int32_t)((!(((float)L_49) >= ((float)L_56)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DeleteRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Remove_m89BC6FD471CD71253932FEAA71C383946709D795_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (reg._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); bool L_1 = L_0->get__fixUpperEdge_6(); // reg._eUp._activeRegion = null; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___reg0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__eUp_0(); NullCheck(L_3); L_3->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // _dict.Remove(reg._nodeUp); Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_4 = __this->get__dict_9(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = ___reg0; NullCheck(L_5); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_6 = L_5->get__nodeUp_1(); NullCheck(L_4); Dict_1_Remove_m89BC6FD471CD71253932FEAA71C383946709D795(L_4, L_6, /*hidden argument*/Dict_1_Remove_m89BC6FD471CD71253932FEAA71C383946709D795_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FixUpperEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FixUpperEdge_mE6B8F24BCB12B6F4E5A14206403254E77FF1CD42 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___newEdge1, const RuntimeMethod* method) { { // _mesh.Delete(reg._eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = ___reg0; NullCheck(L_1); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1->get__eUp_0(); NullCheck(L_0); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_0, L_2, /*hidden argument*/NULL); // reg._fixUpperEdge = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = ___reg0; NullCheck(L_3); L_3->set__fixUpperEdge_6((bool)0); // reg._eUp = newEdge; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = ___reg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = ___newEdge1; NullCheck(L_4); L_4->set__eUp_0(L_5); // newEdge._activeRegion = reg; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = ___newEdge1; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_7 = ___reg0; NullCheck(L_6); L_6->set__activeRegion_8(L_7); // } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopLeftRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_TopLeftRegion_mFA71474AE6B59DBFBCE280216259236E378A3AE1 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // var org = reg._eUp._Org; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eUp_0(); NullCheck(L_1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = L_1->get__Org_6(); V_0 = L_2; } IL_000c: { // reg = RegionAbove(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4; L_4 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_3, /*hidden argument*/NULL); ___reg0 = L_4; // } while (reg._eUp._Org == org); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = ___reg0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__eUp_0(); NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = V_0; if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_7) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_8))) { goto IL_000c; } } { // if (reg._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = ___reg0; NullCheck(L_9); bool L_10 = L_9->get__fixUpperEdge_6(); if (!L_10) { goto IL_0064; } } { // var e = _mesh.Connect(RegionBelow(reg)._eUp._Sym, reg._eUp._Lnext); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_11 = __this->get__mesh_0(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_13; L_13 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_12, /*hidden argument*/NULL); NullCheck(L_13); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = L_13->get__eUp_0(); NullCheck(L_14); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = L_14->get__Sym_3(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_16 = ___reg0; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__eUp_0(); NullCheck(L_17); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = L_17->get__Lnext_5(); NullCheck(L_11); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19; L_19 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_11, L_15, L_18, /*hidden argument*/NULL); V_1 = L_19; // FixUpperEdge(reg, e); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_20 = ___reg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_1; Tess_FixUpperEdge_mE6B8F24BCB12B6F4E5A14206403254E77FF1CD42(__this, L_20, L_21, /*hidden argument*/NULL); // reg = RegionAbove(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_22 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_23; L_23 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_22, /*hidden argument*/NULL); ___reg0 = L_23; } IL_0064: { // return reg; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_24 = ___reg0; return L_24; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopRightRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_TopRightRegion_m120C005F9FAD25FD82FF7E6618061B1E2707E592 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; { // var dst = reg._eUp._Dst; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eUp_0(); NullCheck(L_1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2; L_2 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_1, /*hidden argument*/NULL); V_0 = L_2; } IL_000c: { // reg = RegionAbove(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4; L_4 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_3, /*hidden argument*/NULL); ___reg0 = L_4; // } while (reg._eUp._Dst == dst); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = ___reg0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__eUp_0(); NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7; L_7 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_6, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = V_0; if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_7) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_8))) { goto IL_000c; } } { // return reg; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = ___reg0; return L_9; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * Tess_AddRegionBelow_m29AA5F5258FD3126A500B4F10F6CC07D1FD8CF2D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regAbove0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eNewUp1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_InsertBefore_mD38CAA8CF547072FC614BBE800AE2D59B0590743_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; { // var regNew = new ActiveRegion(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)il2cpp_codegen_object_new(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); ActiveRegion__ctor_mC78DA43BB05D9F0091C5FDBF34189F8D6078800C(L_0, /*hidden argument*/NULL); V_0 = L_0; // regNew._eUp = eNewUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___eNewUp1; NullCheck(L_1); L_1->set__eUp_0(L_2); // regNew._nodeUp = _dict.InsertBefore(regAbove._nodeUp, regNew); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = V_0; Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_4 = __this->get__dict_9(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = ___regAbove0; NullCheck(L_5); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_6 = L_5->get__nodeUp_1(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_7 = V_0; NullCheck(L_4); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_8; L_8 = Dict_1_InsertBefore_mD38CAA8CF547072FC614BBE800AE2D59B0590743(L_4, L_6, L_7, /*hidden argument*/Dict_1_InsertBefore_mD38CAA8CF547072FC614BBE800AE2D59B0590743_RuntimeMethod_var); NullCheck(L_3); L_3->set__nodeUp_1(L_8); // regNew._fixUpperEdge = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = V_0; NullCheck(L_9); L_9->set__fixUpperEdge_6((bool)0); // regNew._sentinel = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_10 = V_0; NullCheck(L_10); L_10->set__sentinel_4((bool)0); // regNew._dirty = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_11 = V_0; NullCheck(L_11); L_11->set__dirty_5((bool)0); // eNewUp._activeRegion = regNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___eNewUp1; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_13 = V_0; NullCheck(L_12); L_12->set__activeRegion_8(L_13); // return regNew; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_14 = V_0; return L_14; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeWinding_mE3E43E017A98653D5E33F890EB0F5242042C0E50 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { { // reg._windingNumber = RegionAbove(reg)._windingNumber + reg._eUp._winding; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = ___reg0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2; L_2 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_1, /*hidden argument*/NULL); NullCheck(L_2); int32_t L_3 = L_2->get__windingNumber_2(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = ___reg0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eUp_0(); NullCheck(L_5); int32_t L_6 = L_5->get__winding_9(); NullCheck(L_0); L_0->set__windingNumber_2(((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)L_6))); // reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_7 = ___reg0; int32_t L_8 = __this->get__windingRule_8(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = ___reg0; NullCheck(L_9); int32_t L_10 = L_9->get__windingNumber_2(); bool L_11; L_11 = Geom_IsWindingInside_m4D2635D86F009074B7C321D61E2A07082F61D96F(L_8, L_10, /*hidden argument*/NULL); NullCheck(L_7); L_7->set__inside_3(L_11); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FinishRegion_m79B126CBD8E8B5357BD16260B8162428C59CC1C2 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___reg0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // var e = reg._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___reg0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eUp_0(); V_0 = L_1; // var f = e._Lface; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = L_2->get__Lface_7(); // f._inside = reg._inside; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = ___reg0; NullCheck(L_5); bool L_6 = L_5->get__inside_3(); NullCheck(L_4); L_4->set__inside_7(L_6); // f._anEdge = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_0; NullCheck(L_4); L_4->set__anEdge_3(L_7); // DeleteRegion(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_8 = ___reg0; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_8, /*hidden argument*/NULL); // } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishLeftRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regFirst0, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regLast1, const RuntimeMethod* method) { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; { // var regPrev = regFirst; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regFirst0; V_0 = L_0; // var ePrev = regFirst._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = ___regFirst0; NullCheck(L_1); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1->get__eUp_0(); V_1 = L_2; goto IL_009b; } IL_000e: { // regPrev._fixUpperEdge = false; // placement was OK ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = V_0; NullCheck(L_3); L_3->set__fixUpperEdge_6((bool)0); // var reg = RegionBelow(regPrev); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = V_0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5; L_5 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_4, /*hidden argument*/NULL); V_2 = L_5; // var e = reg._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_6 = V_2; NullCheck(L_6); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6->get__eUp_0(); V_3 = L_7; // if (e._Org != ePrev._Org) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_3; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_1; NullCheck(L_10); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = L_10->get__Org_6(); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_9) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_11))) { goto IL_0063; } } { // if (!reg._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = V_2; NullCheck(L_12); bool L_13 = L_12->get__fixUpperEdge_6(); if (L_13) { goto IL_0043; } } { // FinishRegion(regPrev); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_14 = V_0; Tess_FinishRegion_m79B126CBD8E8B5357BD16260B8162428C59CC1C2(__this, L_14, /*hidden argument*/NULL); // break; goto IL_00a2; } IL_0043: { // e = _mesh.Connect(ePrev._Lprev, e._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_15 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_1; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17; L_17 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_16, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_3; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__Sym_3(); NullCheck(L_15); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20; L_20 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_15, L_17, L_19, /*hidden argument*/NULL); V_3 = L_20; // FixUpperEdge(reg, e); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_21 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_3; Tess_FixUpperEdge_mE6B8F24BCB12B6F4E5A14206403254E77FF1CD42(__this, L_21, L_22, /*hidden argument*/NULL); } IL_0063: { // if (ePrev._Onext != e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_1; NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = L_23->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_3; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_24) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_25))) { goto IL_008b; } } { // _mesh.Splice(e._Oprev, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_26 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_3; NullCheck(L_27); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28; L_28 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_27, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_3; NullCheck(L_26); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_26, L_28, L_29, /*hidden argument*/NULL); // _mesh.Splice(ePrev, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_30 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_3; NullCheck(L_30); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_30, L_31, L_32, /*hidden argument*/NULL); } IL_008b: { // FinishRegion(regPrev); // may change reg.eUp ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_33 = V_0; Tess_FinishRegion_m79B126CBD8E8B5357BD16260B8162428C59CC1C2(__this, L_33, /*hidden argument*/NULL); // ePrev = reg._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_34 = V_2; NullCheck(L_34); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = L_34->get__eUp_0(); V_1 = L_35; // regPrev = reg; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_36 = V_2; V_0 = L_36; } IL_009b: { // while (regPrev != regLast) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_37 = V_0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_38 = ___regLast1; if ((!(((RuntimeObject*)(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)L_37) == ((RuntimeObject*)(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)L_38)))) { goto IL_000e; } } IL_00a2: { // return ePrev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_1; return L_39; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRightEdges(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eFirst1, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eLast2, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eTopLeft3, bool ___cleanUp4, const RuntimeMethod* method) { bool V_0 = false; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_2 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_3 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_4 = NULL; { // bool firstTime = true; V_0 = (bool)1; // var e = eFirst; do Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eFirst1; V_1 = L_0; } IL_0004: { // AddRegionBelow(regUp, e._Sym); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = ___regUp0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_1; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Sym_3(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4; L_4 = Tess_AddRegionBelow_m29AA5F5258FD3126A500B4F10F6CC07D1FD8CF2D(__this, L_1, L_3, /*hidden argument*/NULL); // e = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_1; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Onext_4(); V_1 = L_6; // } while (e != eLast); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eLast2; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_7) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_8)))) { goto IL_0004; } } { // if (eTopLeft == null) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = ___eTopLeft3; if (L_9) { goto IL_0034; } } { // eTopLeft = RegionBelow(regUp)._eUp._Rprev; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_10 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_11; L_11 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_10, /*hidden argument*/NULL); NullCheck(L_11); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = L_11->get__eUp_0(); NullCheck(L_12); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13; L_13 = Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439(L_12, /*hidden argument*/NULL); ___eTopLeft3 = L_13; } IL_0034: { // ActiveRegion regPrev = regUp, reg; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_14 = ___regUp0; V_2 = L_14; // var ePrev = eTopLeft; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = ___eTopLeft3; V_4 = L_15; } IL_003a: { // reg = RegionBelow(regPrev); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_16 = V_2; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_17; L_17 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_16, /*hidden argument*/NULL); V_3 = L_17; // e = reg._eUp._Sym; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_18 = V_3; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__eUp_0(); NullCheck(L_19); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = L_19->get__Sym_3(); V_1 = L_20; // if (e._Org != ePrev._Org) break; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_1; NullCheck(L_21); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = L_21->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_4; NullCheck(L_23); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_24 = L_23->get__Org_6(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_22) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_24)))) { goto IL_00f4; } } { // if (e._Onext != ePrev) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_1; NullCheck(L_25); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = L_25->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_4; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_26) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_27))) { goto IL_008f; } } { // _mesh.Splice(e._Oprev, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_28 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_1; NullCheck(L_29); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30; L_30 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_29, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_1; NullCheck(L_28); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_28, L_30, L_31, /*hidden argument*/NULL); // _mesh.Splice(ePrev._Oprev, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_32 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_4; NullCheck(L_33); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34; L_34 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_33, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_32); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_32, L_34, L_35, /*hidden argument*/NULL); } IL_008f: { // reg._windingNumber = regPrev._windingNumber - e._winding; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_36 = V_3; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_37 = V_2; NullCheck(L_37); int32_t L_38 = L_37->get__windingNumber_2(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_1; NullCheck(L_39); int32_t L_40 = L_39->get__winding_9(); NullCheck(L_36); L_36->set__windingNumber_2(((int32_t)il2cpp_codegen_subtract((int32_t)L_38, (int32_t)L_40))); // reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_41 = V_3; int32_t L_42 = __this->get__windingRule_8(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_43 = V_3; NullCheck(L_43); int32_t L_44 = L_43->get__windingNumber_2(); bool L_45; L_45 = Geom_IsWindingInside_m4D2635D86F009074B7C321D61E2A07082F61D96F(L_42, L_44, /*hidden argument*/NULL); NullCheck(L_41); L_41->set__inside_3(L_45); // regPrev._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_46 = V_2; NullCheck(L_46); L_46->set__dirty_5((bool)1); // if (!firstTime && CheckForRightSplice(regPrev)) bool L_47 = V_0; if (L_47) { goto IL_00e8; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_48 = V_2; bool L_49; L_49 = Tess_CheckForRightSplice_m99BCF278A6B8A721349D113B0708F95C9836C81E(__this, L_48, /*hidden argument*/NULL); if (!L_49) { goto IL_00e8; } } { // Geom.AddWinding(e, ePrev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_51 = V_4; Geom_AddWinding_m9E18AA9A7570C169B7269F56308A2004B337D47A(L_50, L_51, /*hidden argument*/NULL); // DeleteRegion(regPrev); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_52 = V_2; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_52, /*hidden argument*/NULL); // _mesh.Delete(ePrev); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_53 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_54 = V_4; NullCheck(L_53); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_53, L_54, /*hidden argument*/NULL); } IL_00e8: { // firstTime = false; V_0 = (bool)0; // regPrev = reg; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_55 = V_3; V_2 = L_55; // ePrev = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_56 = V_1; V_4 = L_56; // while (true) goto IL_003a; } IL_00f4: { // regPrev._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_57 = V_2; NullCheck(L_57); L_57->set__dirty_5((bool)1); // if (cleanUp) bool L_58 = ___cleanUp4; if (!L_58) { goto IL_0106; } } { // WalkDirtyRegions(regPrev); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_59 = V_2; Tess_WalkDirtyRegions_m7078C258CBF51FE17C17B19EDAE056D70F693242(__this, L_59, /*hidden argument*/NULL); } IL_0106: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SpliceMergeVertices(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SpliceMergeVertices_m0BDA551CA0518E47075949BB1E613AC3574D9A7E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e10, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e21, const RuntimeMethod* method) { { // _mesh.Splice(e1, e2); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___e10; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___e21; NullCheck(L_0); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_0, L_1, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::VertexWeights(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_VertexWeights_mB118F3496EC5C24604D24C4A2A8281975727C825 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___isect0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___org1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dst2, float* ___w03, float* ___w14, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var t1 = Geom.VertL1dist(org, isect); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___org1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = ___isect0; float L_2; L_2 = Geom_VertL1dist_mDE85313BA288A2018D40B057B7D8F568BBCF6AA4(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // var t2 = Geom.VertL1dist(dst, isect); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = ___dst2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___isect0; float L_5; L_5 = Geom_VertL1dist_mDE85313BA288A2018D40B057B7D8F568BBCF6AA4(L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; // w0 = (t2 / (t1 + t2)) / 2.0f; float* L_6 = ___w03; float L_7 = V_1; float L_8 = V_0; float L_9 = V_1; *((float*)L_6) = (float)((float)((float)((float)((float)L_7/(float)((float)il2cpp_codegen_add((float)L_8, (float)L_9))))/(float)(2.0f))); // w1 = (t1 / (t1 + t2)) / 2.0f; float* L_10 = ___w14; float L_11 = V_0; float L_12 = V_0; float L_13 = V_1; *((float*)L_10) = (float)((float)((float)((float)((float)L_11/(float)((float)il2cpp_codegen_add((float)L_12, (float)L_13))))/(float)(2.0f))); // isect._coords.X += w0 * org._coords.X + w1 * dst._coords.X; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = ___isect0; NullCheck(L_14); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_15 = L_14->get_address_of__coords_4(); float* L_16 = L_15->get_address_of_X_1(); float* L_17 = L_16; float L_18 = *((float*)L_17); float* L_19 = ___w03; float L_20 = *((float*)L_19); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = ___org1; NullCheck(L_21); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_22 = L_21->get_address_of__coords_4(); float L_23 = L_22->get_X_1(); float* L_24 = ___w14; float L_25 = *((float*)L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = ___dst2; NullCheck(L_26); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_27 = L_26->get_address_of__coords_4(); float L_28 = L_27->get_X_1(); *((float*)L_17) = (float)((float)il2cpp_codegen_add((float)L_18, (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_28)))))); // isect._coords.Y += w0 * org._coords.Y + w1 * dst._coords.Y; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = ___isect0; NullCheck(L_29); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_30 = L_29->get_address_of__coords_4(); float* L_31 = L_30->get_address_of_Y_2(); float* L_32 = L_31; float L_33 = *((float*)L_32); float* L_34 = ___w03; float L_35 = *((float*)L_34); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_36 = ___org1; NullCheck(L_36); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_37 = L_36->get_address_of__coords_4(); float L_38 = L_37->get_Y_2(); float* L_39 = ___w14; float L_40 = *((float*)L_39); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_41 = ___dst2; NullCheck(L_41); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_42 = L_41->get_address_of__coords_4(); float L_43 = L_42->get_Y_2(); *((float*)L_32) = (float)((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_35, (float)L_38)), (float)((float)il2cpp_codegen_multiply((float)L_40, (float)L_43)))))); // isect._coords.Z += w0 * org._coords.Z + w1 * dst._coords.Z; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_44 = ___isect0; NullCheck(L_44); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_45 = L_44->get_address_of__coords_4(); float* L_46 = L_45->get_address_of_Z_3(); float* L_47 = L_46; float L_48 = *((float*)L_47); float* L_49 = ___w03; float L_50 = *((float*)L_49); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51 = ___org1; NullCheck(L_51); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_52 = L_51->get_address_of__coords_4(); float L_53 = L_52->get_Z_3(); float* L_54 = ___w14; float L_55 = *((float*)L_54); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_56 = ___dst2; NullCheck(L_56); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_57 = L_56->get_address_of__coords_4(); float L_58 = L_57->get_Z_3(); *((float*)L_47) = (float)((float)il2cpp_codegen_add((float)L_48, (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_50, (float)L_53)), (float)((float)il2cpp_codegen_multiply((float)L_55, (float)L_58)))))); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetIntersectData(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_GetIntersectData_m1115182B86E53FB0B8B89623937F34784FA4446C (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___isect0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___orgUp1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dstUp2, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___orgLo3, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___dstLo4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; { // isect._coords = Vec3.Zero; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___isect0; IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = ((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var))->get_Zero_0(); NullCheck(L_0); L_0->set__coords_4(L_1); // VertexWeights(isect, orgUp, dstUp, out w0, out w1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___isect0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = ___orgUp1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___dstUp2; Tess_VertexWeights_mB118F3496EC5C24604D24C4A2A8281975727C825(__this, L_2, L_3, L_4, (float*)(&V_0), (float*)(&V_1), /*hidden argument*/NULL); // VertexWeights(isect, orgLo, dstLo, out w2, out w3); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = ___isect0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___orgLo3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = ___dstLo4; Tess_VertexWeights_mB118F3496EC5C24604D24C4A2A8281975727C825(__this, L_5, L_6, L_7, (float*)(&V_2), (float*)(&V_3), /*hidden argument*/NULL); // if (_combineCallback != null) CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * L_8 = __this->get__combineCallback_12(); if (!L_8) { goto IL_0088; } } { // isect._data = _combineCallback( // isect._coords, // new object[] { orgUp._data, dstUp._data, orgLo._data, dstLo._data }, // new Real[] { w0, w1, w2, w3 } // ); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = ___isect0; CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * L_10 = __this->get__combineCallback_12(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = ___isect0; NullCheck(L_11); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_12 = L_11->get__coords_4(); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_13; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = ___orgUp1; NullCheck(L_15); RuntimeObject * L_16 = L_15->get__data_9(); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAt(static_cast(0), (RuntimeObject *)L_16); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_17 = L_14; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = ___dstUp2; NullCheck(L_18); RuntimeObject * L_19 = L_18->get__data_9(); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAt(static_cast(1), (RuntimeObject *)L_19); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = L_17; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = ___orgLo3; NullCheck(L_21); RuntimeObject * L_22 = L_21->get__data_9(); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAt(static_cast(2), (RuntimeObject *)L_22); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_20; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_24 = ___dstLo4; NullCheck(L_24); RuntimeObject * L_25 = L_24->get__data_9(); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast(3), (RuntimeObject *)L_25); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_26 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)4); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_27 = L_26; float L_28 = V_0; NullCheck(L_27); (L_27)->SetAt(static_cast(0), (float)L_28); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_29 = L_27; float L_30 = V_1; NullCheck(L_29); (L_29)->SetAt(static_cast(1), (float)L_30); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_31 = L_29; float L_32 = V_2; NullCheck(L_31); (L_31)->SetAt(static_cast(2), (float)L_32); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_33 = L_31; float L_34 = V_3; NullCheck(L_33); (L_33)->SetAt(static_cast(3), (float)L_34); NullCheck(L_10); RuntimeObject * L_35; L_35 = CombineCallback_Invoke_m599FE4F258C500E2A2AAA59B473CE192E7AAE353(L_10, L_12, L_23, L_33, /*hidden argument*/NULL); NullCheck(L_9); L_9->set__data_9(L_35); } IL_0088: { // } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForRightSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForRightSplice_m99BCF278A6B8A721349D113B0708F95C9836C81E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Remove_m280D4AEF6C7FEF31943B34EBBAFCD40996912F0D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; bool V_3 = false; { // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1; L_1 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___regUp0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__eUp_0(); V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eUp_0(); V_2 = L_5; // if (Geom.VertLeq(eUp._Org, eLo._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__Org_6(); bool L_10; L_10 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_7, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_00cb; } } { // if (Geom.EdgeSign(eLo._Dst, eUp._Org, eLo._Org) > 0.0f) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_2; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12; L_12 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_11, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_1; NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = L_13->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_2; NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15->get__Org_6(); float L_17; L_17 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_12, L_14, L_16, /*hidden argument*/NULL); if ((!(((float)L_17) > ((float)(0.0f))))) { goto IL_004c; } } { // return false; return (bool)0; } IL_004c: { // if (!Geom.VertEq(eUp._Org, eLo._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_1; NullCheck(L_18); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19 = L_18->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_2; NullCheck(L_20); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = L_20->get__Org_6(); bool L_22; L_22 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_19, L_21, /*hidden argument*/NULL); if (L_22) { goto IL_0098; } } { // _mesh.SplitEdge(eLo._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_23 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_2; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = L_24->get__Sym_3(); NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26; L_26 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_23, L_25, /*hidden argument*/NULL); // _mesh.Splice(eUp, eLo._Oprev); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_27 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_2; NullCheck(L_29); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30; L_30 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_29, /*hidden argument*/NULL); NullCheck(L_27); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_27, L_28, L_30, /*hidden argument*/NULL); // regUp._dirty = regLo._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_31 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_32 = V_0; int32_t L_33 = 1; V_3 = (bool)L_33; NullCheck(L_32); L_32->set__dirty_5((bool)L_33); bool L_34 = V_3; NullCheck(L_31); L_31->set__dirty_5(L_34); // } goto IL_0125; } IL_0098: { // else if (eUp._Org != eLo._Org) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_35); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_36 = L_35->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_2; NullCheck(L_37); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_38 = L_37->get__Org_6(); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_36) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_38))) { goto IL_0125; } } { // _pq.Remove(eUp._Org._pqHandle); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_39 = __this->get__pq_10(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = V_1; NullCheck(L_40); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_41 = L_40->get__Org_6(); NullCheck(L_41); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D L_42 = L_41->get__pqHandle_7(); NullCheck(L_39); PriorityQueue_1_Remove_m280D4AEF6C7FEF31943B34EBBAFCD40996912F0D(L_39, L_42, /*hidden argument*/PriorityQueue_1_Remove_m280D4AEF6C7FEF31943B34EBBAFCD40996912F0D_RuntimeMethod_var); // SpliceMergeVertices(eLo._Oprev, eUp); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_2; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44; L_44 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_43, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_1; Tess_SpliceMergeVertices_m0BDA551CA0518E47075949BB1E613AC3574D9A7E(__this, L_44, L_45, /*hidden argument*/NULL); // } goto IL_0125; } IL_00cb: { // if (Geom.EdgeSign(eUp._Dst, eLo._Org, eUp._Org) < 0.0f) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_1; NullCheck(L_46); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_47; L_47 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_46, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = V_2; NullCheck(L_48); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_49 = L_48->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = V_1; NullCheck(L_50); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51 = L_50->get__Org_6(); float L_52; L_52 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_47, L_49, L_51, /*hidden argument*/NULL); if ((!(((float)L_52) < ((float)(0.0f))))) { goto IL_00eb; } } { // return false; return (bool)0; } IL_00eb: { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_53 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_54; L_54 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_53, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_55 = ___regUp0; int32_t L_56 = 1; V_3 = (bool)L_56; NullCheck(L_55); L_55->set__dirty_5((bool)L_56); bool L_57 = V_3; NullCheck(L_54); L_54->set__dirty_5(L_57); // _mesh.SplitEdge(eUp._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_58 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_59 = V_1; NullCheck(L_59); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_60 = L_59->get__Sym_3(); NullCheck(L_58); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_61; L_61 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_58, L_60, /*hidden argument*/NULL); // _mesh.Splice(eLo._Oprev, eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_62 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_63 = V_2; NullCheck(L_63); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_64; L_64 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_63, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_65 = V_1; NullCheck(L_62); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_62, L_64, L_65, /*hidden argument*/NULL); } IL_0125: { // return true; return (bool)1; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForLeftSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForLeftSplice_mF4E1928B0A0C0F3771162FF58D0BC27065BB44E9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method) { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; bool V_4 = false; { // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1; L_1 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___regUp0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__eUp_0(); V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eUp_0(); V_2 = L_5; // if (Geom.VertLeq(eUp._Dst, eLo._Dst)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7; L_7 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_6, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9; L_9 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_8, /*hidden argument*/NULL); bool L_10; L_10 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_7, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0093; } } { // if (Geom.EdgeSign(eUp._Dst, eLo._Dst, eUp._Org) < 0.0f) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_1; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12; L_12 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_11, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_2; NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14; L_14 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_13, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_1; NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15->get__Org_6(); float L_17; L_17 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_12, L_14, L_16, /*hidden argument*/NULL); if ((!(((float)L_17) < ((float)(0.0f))))) { goto IL_0049; } } { // return false; return (bool)0; } IL_0049: { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_18 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_19; L_19 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_18, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_20 = ___regUp0; int32_t L_21 = 1; V_4 = (bool)L_21; NullCheck(L_20); L_20->set__dirty_5((bool)L_21); bool L_22 = V_4; NullCheck(L_19); L_19->set__dirty_5(L_22); // var e = _mesh.SplitEdge(eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_23 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_1; NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25; L_25 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_23, L_24, /*hidden argument*/NULL); V_3 = L_25; // _mesh.Splice(eLo._Sym, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_26 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_2; NullCheck(L_27); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = L_27->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_3; NullCheck(L_26); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_26, L_28, L_29, /*hidden argument*/NULL); // e._Lface._inside = regUp._inside; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_3; NullCheck(L_30); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_31 = L_30->get__Lface_7(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_32 = ___regUp0; NullCheck(L_32); bool L_33 = L_32->get__inside_3(); NullCheck(L_31); L_31->set__inside_7(L_33); // } goto IL_00f8; } IL_0093: { // if (Geom.EdgeSign(eLo._Dst, eUp._Dst, eLo._Org) > 0.0f) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = V_2; NullCheck(L_34); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_35; L_35 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_34, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_1; NullCheck(L_36); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_37; L_37 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_36, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_2; NullCheck(L_38); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39 = L_38->get__Org_6(); float L_40; L_40 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_35, L_37, L_39, /*hidden argument*/NULL); if ((!(((float)L_40) > ((float)(0.0f))))) { goto IL_00b3; } } { // return false; return (bool)0; } IL_00b3: { // regUp._dirty = regLo._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_41 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_42 = V_0; int32_t L_43 = 1; V_4 = (bool)L_43; NullCheck(L_42); L_42->set__dirty_5((bool)L_43); bool L_44 = V_4; NullCheck(L_41); L_41->set__dirty_5(L_44); // var e = _mesh.SplitEdge(eLo); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_45 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_2; NullCheck(L_45); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47; L_47 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_45, L_46, /*hidden argument*/NULL); // _mesh.Splice(eUp._Lnext, eLo._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_48 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49 = V_1; NullCheck(L_49); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = L_49->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_51 = V_2; NullCheck(L_51); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_52 = L_51->get__Sym_3(); NullCheck(L_48); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_48, L_50, L_52, /*hidden argument*/NULL); // e._Rface._inside = regUp._inside; NullCheck(L_47); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_53; L_53 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_47, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_54 = ___regUp0; NullCheck(L_54); bool L_55 = L_54->get__inside_3(); NullCheck(L_53); L_53->set__inside_7(L_55); } IL_00f8: { // return true; return (bool)1; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForIntersect_m5CC42D228CE490D3537D9BFF550BE6D4913C4F8E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_3 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_4 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_5 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_6 = NULL; float V_7 = 0.0f; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_8 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_9 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_10 = NULL; bool V_11 = false; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * G_B14_0 = NULL; { // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1; L_1 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___regUp0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__eUp_0(); V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eUp_0(); V_2 = L_5; // var orgUp = eUp._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); V_3 = L_7; // var orgLo = eLo._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__Org_6(); V_4 = L_9; // var dstUp = eUp._Dst; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_1; NullCheck(L_10); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11; L_11 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_10, /*hidden argument*/NULL); V_5 = L_11; // var dstLo = eLo._Dst; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_2; NullCheck(L_12); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13; L_13 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_12, /*hidden argument*/NULL); V_6 = L_13; // if( orgUp == orgLo ) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = V_4; if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_14) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_15)))) { goto IL_003c; } } { // return false; return (bool)0; } IL_003c: { // var tMinUp = Math.Min(orgUp._t, dstUp._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = V_3; NullCheck(L_16); float L_17 = L_16->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = V_5; NullCheck(L_18); float L_19 = L_18->get__t_6(); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_20; L_20 = Math_Min_mF1FD4C150DD85B81D078B1909B71188DA494704E(L_17, L_19, /*hidden argument*/NULL); // var tMaxLo = Math.Max(orgLo._t, dstLo._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = V_4; NullCheck(L_21); float L_22 = L_21->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = V_6; NullCheck(L_23); float L_24 = L_23->get__t_6(); float L_25; L_25 = Math_Max_mD1106943AC7864770AD91A9ADBBA15B2409779A2(L_22, L_24, /*hidden argument*/NULL); V_7 = L_25; // if( tMinUp > tMaxLo ) float L_26 = V_7; if ((!(((float)L_20) > ((float)L_26)))) { goto IL_0069; } } { // return false; return (bool)0; } IL_0069: { // if (Geom.VertLeq(orgUp, orgLo)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_28 = V_4; bool L_29; L_29 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_27, L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_0086; } } { // if (Geom.EdgeSign( dstLo, orgUp, orgLo ) > 0.0f) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_30 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_31 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_32 = V_4; float L_33; L_33 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_30, L_31, L_32, /*hidden argument*/NULL); if ((!(((float)L_33) > ((float)(0.0f))))) { goto IL_0099; } } { // return false; return (bool)0; } IL_0086: { // if (Geom.EdgeSign( dstUp, orgLo, orgUp ) < 0.0f) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_34 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_35 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_36 = V_3; float L_37; L_37 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_34, L_35, L_36, /*hidden argument*/NULL); if ((!(((float)L_37) < ((float)(0.0f))))) { goto IL_0099; } } { // return false; return (bool)0; } IL_0099: { // var isect = MeshUtils.Vertex.Create(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_38; L_38 = Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679(/*hidden argument*/Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); V_8 = L_38; // Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_40 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_41 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_43 = V_8; Geom_EdgeIntersect_mF1171395B69422E82CBB4AC217D0B4A3E272CB26(L_39, L_40, L_41, L_42, L_43, /*hidden argument*/NULL); // if (Geom.VertLeq(isect, _event)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_44 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_45 = __this->get__event_11(); bool L_46; L_46 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_44, L_45, /*hidden argument*/NULL); if (!L_46) { goto IL_00e1; } } { // isect._s = _event._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_47 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_48 = __this->get__event_11(); NullCheck(L_48); float L_49 = L_48->get__s_5(); NullCheck(L_47); L_47->set__s_5(L_49); // isect._t = _event._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_50 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51 = __this->get__event_11(); NullCheck(L_51); float L_52 = L_51->get__t_6(); NullCheck(L_50); L_50->set__t_6(L_52); } IL_00e1: { // var orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_53 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_54 = V_4; bool L_55; L_55 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_53, L_54, /*hidden argument*/NULL); if (L_55) { goto IL_00ef; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_56 = V_4; G_B14_0 = L_56; goto IL_00f0; } IL_00ef: { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_57 = V_3; G_B14_0 = L_57; } IL_00f0: { V_9 = G_B14_0; // if (Geom.VertLeq(orgMin, isect)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58 = V_9; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_59 = V_8; bool L_60; L_60 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_58, L_59, /*hidden argument*/NULL); if (!L_60) { goto IL_0119; } } { // isect._s = orgMin._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_61 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_62 = V_9; NullCheck(L_62); float L_63 = L_62->get__s_5(); NullCheck(L_61); L_61->set__s_5(L_63); // isect._t = orgMin._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_64 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_65 = V_9; NullCheck(L_65); float L_66 = L_65->get__t_6(); NullCheck(L_64); L_64->set__t_6(L_66); } IL_0119: { // if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_67 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_68 = V_3; bool L_69; L_69 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_67, L_68, /*hidden argument*/NULL); if (L_69) { goto IL_012e; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_70 = V_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_71 = V_4; bool L_72; L_72 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_70, L_71, /*hidden argument*/NULL); if (!L_72) { goto IL_0138; } } IL_012e: { // CheckForRightSplice(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_73 = ___regUp0; bool L_74; L_74 = Tess_CheckForRightSplice_m99BCF278A6B8A721349D113B0708F95C9836C81E(__this, L_73, /*hidden argument*/NULL); // return false; return (bool)0; } IL_0138: { // if ( (! Geom.VertEq(dstUp, _event) // && Geom.EdgeSign(dstUp, _event, isect) >= 0.0f) // || (! Geom.VertEq(dstLo, _event) // && Geom.EdgeSign(dstLo, _event, isect) <= 0.0f)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_75 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_76 = __this->get__event_11(); bool L_77; L_77 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_75, L_76, /*hidden argument*/NULL); if (L_77) { goto IL_015d; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_78 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_79 = __this->get__event_11(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_80 = V_8; float L_81; L_81 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_78, L_79, L_80, /*hidden argument*/NULL); if ((((float)L_81) >= ((float)(0.0f)))) { goto IL_0188; } } IL_015d: { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_82 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_83 = __this->get__event_11(); bool L_84; L_84 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_82, L_83, /*hidden argument*/NULL); if (L_84) { goto IL_033f; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_85 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_86 = __this->get__event_11(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_87 = V_8; float L_88; L_88 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_85, L_86, L_87, /*hidden argument*/NULL); if ((!(((float)L_88) <= ((float)(0.0f))))) { goto IL_033f; } } IL_0188: { // if (dstLo == _event) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_89 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_90 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_89) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_90)))) { goto IL_01ed; } } { // _mesh.SplitEdge(eUp._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_91 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_92 = V_1; NullCheck(L_92); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_93 = L_92->get__Sym_3(); NullCheck(L_91); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_94; L_94 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_91, L_93, /*hidden argument*/NULL); // _mesh.Splice(eLo._Sym, eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_95 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_96 = V_2; NullCheck(L_96); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_97 = L_96->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_98 = V_1; NullCheck(L_95); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_95, L_97, L_98, /*hidden argument*/NULL); // regUp = TopLeftRegion(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_99 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_100; L_100 = Tess_TopLeftRegion_mFA71474AE6B59DBFBCE280216259236E378A3AE1(__this, L_99, /*hidden argument*/NULL); ___regUp0 = L_100; // eUp = RegionBelow(regUp)._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_101 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_102; L_102 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_101, /*hidden argument*/NULL); NullCheck(L_102); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_103 = L_102->get__eUp_0(); V_1 = L_103; // FinishLeftRegions(RegionBelow(regUp), regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_104 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_105; L_105 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_104, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_106 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_107; L_107 = Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D(__this, L_105, L_106, /*hidden argument*/NULL); // AddRightEdges(regUp, eUp._Oprev, eUp, eUp, true); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_108 = ___regUp0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_109 = V_1; NullCheck(L_109); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_110; L_110 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_109, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_111 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_112 = V_1; Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_108, L_110, L_111, L_112, (bool)1, /*hidden argument*/NULL); // return true; return (bool)1; } IL_01ed: { // if( dstUp == _event ) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_113 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_114 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_113) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_114)))) { goto IL_026b; } } { // _mesh.SplitEdge(eLo._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_115 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_116 = V_2; NullCheck(L_116); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_117 = L_116->get__Sym_3(); NullCheck(L_115); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_118; L_118 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_115, L_117, /*hidden argument*/NULL); // _mesh.Splice(eUp._Lnext, eLo._Oprev); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_119 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_120 = V_1; NullCheck(L_120); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_121 = L_120->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_122 = V_2; NullCheck(L_122); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_123; L_123 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_122, /*hidden argument*/NULL); NullCheck(L_119); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_119, L_121, L_123, /*hidden argument*/NULL); // regLo = regUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_124 = ___regUp0; V_0 = L_124; // regUp = TopRightRegion(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_125 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_126; L_126 = Tess_TopRightRegion_m120C005F9FAD25FD82FF7E6618061B1E2707E592(__this, L_125, /*hidden argument*/NULL); ___regUp0 = L_126; // var e = RegionBelow(regUp)._eUp._Rprev; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_127 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_128; L_128 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_127, /*hidden argument*/NULL); NullCheck(L_128); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_129 = L_128->get__eUp_0(); NullCheck(L_129); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_130; L_130 = Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439(L_129, /*hidden argument*/NULL); V_10 = L_130; // regLo._eUp = eLo._Oprev; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_131 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_132 = V_2; NullCheck(L_132); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_133; L_133 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_132, /*hidden argument*/NULL); NullCheck(L_131); L_131->set__eUp_0(L_133); // eLo = FinishLeftRegions(regLo, null); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_134 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_135; L_135 = Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D(__this, L_134, (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL, /*hidden argument*/NULL); V_2 = L_135; // AddRightEdges(regUp, eLo._Onext, eUp._Rprev, e, true); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_136 = ___regUp0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_137 = V_2; NullCheck(L_137); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_138 = L_137->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_139 = V_1; NullCheck(L_139); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_140; L_140 = Edge_get__Rprev_m4F2C6355192989372663B0C75AB7526464C37439(L_139, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_141 = V_10; Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_136, L_138, L_140, L_141, (bool)1, /*hidden argument*/NULL); // return true; return (bool)1; } IL_026b: { // if (Geom.EdgeSign( dstUp, _event, isect ) >= 0.0f) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_142 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_143 = __this->get__event_11(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_144 = V_8; float L_145; L_145 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_142, L_143, L_144, /*hidden argument*/NULL); if ((!(((float)L_145) >= ((float)(0.0f))))) { goto IL_02d7; } } { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_146 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_147; L_147 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_146, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_148 = ___regUp0; int32_t L_149 = 1; V_11 = (bool)L_149; NullCheck(L_148); L_148->set__dirty_5((bool)L_149); bool L_150 = V_11; NullCheck(L_147); L_147->set__dirty_5(L_150); // _mesh.SplitEdge(eUp._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_151 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_152 = V_1; NullCheck(L_152); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_153 = L_152->get__Sym_3(); NullCheck(L_151); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_154; L_154 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_151, L_153, /*hidden argument*/NULL); // eUp._Org._s = _event._s; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_155 = V_1; NullCheck(L_155); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_156 = L_155->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_157 = __this->get__event_11(); NullCheck(L_157); float L_158 = L_157->get__s_5(); NullCheck(L_156); L_156->set__s_5(L_158); // eUp._Org._t = _event._t; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_159 = V_1; NullCheck(L_159); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_160 = L_159->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_161 = __this->get__event_11(); NullCheck(L_161); float L_162 = L_161->get__t_6(); NullCheck(L_160); L_160->set__t_6(L_162); } IL_02d7: { // if (Geom.EdgeSign(dstLo, _event, isect) <= 0.0f) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_163 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_164 = __this->get__event_11(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_165 = V_8; float L_166; L_166 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_163, L_164, L_165, /*hidden argument*/NULL); if ((!(((float)L_166) <= ((float)(0.0f))))) { goto IL_033d; } } { // regUp._dirty = regLo._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_167 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_168 = V_0; int32_t L_169 = 1; V_11 = (bool)L_169; NullCheck(L_168); L_168->set__dirty_5((bool)L_169); bool L_170 = V_11; NullCheck(L_167); L_167->set__dirty_5(L_170); // _mesh.SplitEdge(eLo._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_171 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_172 = V_2; NullCheck(L_172); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_173 = L_172->get__Sym_3(); NullCheck(L_171); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_174; L_174 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_171, L_173, /*hidden argument*/NULL); // eLo._Org._s = _event._s; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_175 = V_2; NullCheck(L_175); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_176 = L_175->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_177 = __this->get__event_11(); NullCheck(L_177); float L_178 = L_177->get__s_5(); NullCheck(L_176); L_176->set__s_5(L_178); // eLo._Org._t = _event._t; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_179 = V_2; NullCheck(L_179); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_180 = L_179->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_181 = __this->get__event_11(); NullCheck(L_181); float L_182 = L_181->get__t_6(); NullCheck(L_180); L_180->set__t_6(L_182); } IL_033d: { // return false; return (bool)0; } IL_033f: { // _mesh.SplitEdge(eUp._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_183 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_184 = V_1; NullCheck(L_184); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_185 = L_184->get__Sym_3(); NullCheck(L_183); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_186; L_186 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_183, L_185, /*hidden argument*/NULL); // _mesh.SplitEdge(eLo._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_187 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_188 = V_2; NullCheck(L_188); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_189 = L_188->get__Sym_3(); NullCheck(L_187); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_190; L_190 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_187, L_189, /*hidden argument*/NULL); // _mesh.Splice(eLo._Oprev, eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_191 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_192 = V_2; NullCheck(L_192); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_193; L_193 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_192, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_194 = V_1; NullCheck(L_191); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_191, L_193, L_194, /*hidden argument*/NULL); // eUp._Org._s = isect._s; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_195 = V_1; NullCheck(L_195); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_196 = L_195->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_197 = V_8; NullCheck(L_197); float L_198 = L_197->get__s_5(); NullCheck(L_196); L_196->set__s_5(L_198); // eUp._Org._t = isect._t; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_199 = V_1; NullCheck(L_199); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_200 = L_199->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_201 = V_8; NullCheck(L_201); float L_202 = L_201->get__t_6(); NullCheck(L_200); L_200->set__t_6(L_202); // eUp._Org._pqHandle = _pq.Insert(eUp._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_203 = V_1; NullCheck(L_203); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_204 = L_203->get__Org_6(); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_205 = __this->get__pq_10(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_206 = V_1; NullCheck(L_206); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_207 = L_206->get__Org_6(); NullCheck(L_205); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D L_208; L_208 = PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4(L_205, L_207, /*hidden argument*/PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4_RuntimeMethod_var); NullCheck(L_204); L_204->set__pqHandle_7(L_208); // if (eUp._Org._pqHandle._handle == PQHandle.Invalid) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_209 = V_1; NullCheck(L_209); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_210 = L_209->get__Org_6(); NullCheck(L_210); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * L_211 = L_210->get_address_of__pqHandle_7(); int32_t L_212 = L_211->get__handle_1(); IL2CPP_RUNTIME_CLASS_INIT(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var); int32_t L_213 = ((PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var))->get_Invalid_0(); if ((!(((uint32_t)L_212) == ((uint32_t)L_213)))) { goto IL_03d7; } } { // throw new InvalidOperationException("PQHandle should not be invalid"); InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_214 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_214, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD195D0425B8FE98A04F1BE9F8F30B202B33C80ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_214, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_CheckForIntersect_m5CC42D228CE490D3537D9BFF550BE6D4913C4F8E_RuntimeMethod_var))); } IL_03d7: { // GetIntersectData(eUp._Org, orgUp, dstUp, orgLo, dstLo); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_215 = V_1; NullCheck(L_215); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_216 = L_215->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_217 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_218 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_219 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_220 = V_6; Tess_GetIntersectData_m1115182B86E53FB0B8B89623937F34784FA4446C(__this, L_216, L_217, L_218, L_219, L_220, /*hidden argument*/NULL); // RegionAbove(regUp)._dirty = regUp._dirty = regLo._dirty = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_221 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_222; L_222 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_221, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_223 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_224 = V_0; int32_t L_225 = 1; V_11 = (bool)L_225; NullCheck(L_224); L_224->set__dirty_5((bool)L_225); bool L_226 = V_11; bool L_227 = L_226; V_11 = L_227; NullCheck(L_223); L_223->set__dirty_5(L_227); bool L_228 = V_11; NullCheck(L_222); L_222->set__dirty_5(L_228); // return false; return (bool)0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::WalkDirtyRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_WalkDirtyRegions_m7078C258CBF51FE17C17B19EDAE056D70F693242 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, const RuntimeMethod* method) { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; { // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1; L_1 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0015; } IL_000a: { // regUp = regLo; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = V_0; ___regUp0 = L_2; // regLo = RegionBelow(regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3 = V_0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4; L_4 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; } IL_0015: { // while (regLo._dirty) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->get__dirty_5(); if (L_6) { goto IL_000a; } } { // if (!regUp._dirty) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_7 = ___regUp0; NullCheck(L_7); bool L_8 = L_7->get__dirty_5(); if (L_8) { goto IL_003c; } } { // regLo = regUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = ___regUp0; V_0 = L_9; // regUp = RegionAbove( regUp ); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_10 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_11; L_11 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_10, /*hidden argument*/NULL); ___regUp0 = L_11; // if(regUp == null || !regUp._dirty) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = ___regUp0; if (!L_12) { goto IL_003b; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_13 = ___regUp0; NullCheck(L_13); bool L_14 = L_13->get__dirty_5(); if (L_14) { goto IL_003c; } } IL_003b: { // return; return; } IL_003c: { // regUp._dirty = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_15 = ___regUp0; NullCheck(L_15); L_15->set__dirty_5((bool)0); // eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_16 = ___regUp0; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__eUp_0(); V_1 = L_17; // eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_18 = V_0; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__eUp_0(); V_2 = L_19; // if (eUp._Dst != eLo._Dst) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_1; NullCheck(L_20); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21; L_21 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_20, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_2; NullCheck(L_22); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23; L_23 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_22, /*hidden argument*/NULL); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_21) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_23))) { goto IL_00bf; } } { // if (CheckForLeftSplice(regUp)) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_24 = ___regUp0; bool L_25; L_25 = Tess_CheckForLeftSplice_mF4E1928B0A0C0F3771162FF58D0BC27065BB44E9(__this, L_24, /*hidden argument*/NULL); if (!L_25) { goto IL_00bf; } } { // if (regLo._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_26 = V_0; NullCheck(L_26); bool L_27 = L_26->get__fixUpperEdge_6(); if (!L_27) { goto IL_0094; } } { // DeleteRegion(regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_28 = V_0; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_28, /*hidden argument*/NULL); // _mesh.Delete(eLo); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_29 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_2; NullCheck(L_29); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_29, L_30, /*hidden argument*/NULL); // regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_31 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_32; L_32 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_31, /*hidden argument*/NULL); V_0 = L_32; // eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_33 = V_0; NullCheck(L_33); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = L_33->get__eUp_0(); V_2 = L_34; // } goto IL_00bf; } IL_0094: { // else if( regUp._fixUpperEdge ) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_35 = ___regUp0; NullCheck(L_35); bool L_36 = L_35->get__fixUpperEdge_6(); if (!L_36) { goto IL_00bf; } } { // DeleteRegion(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_37 = ___regUp0; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_37, /*hidden argument*/NULL); // _mesh.Delete(eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_38 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_1; NullCheck(L_38); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_38, L_39, /*hidden argument*/NULL); // regUp = RegionAbove(regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_40 = V_0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_41; L_41 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_40, /*hidden argument*/NULL); ___regUp0 = L_41; // eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_42 = ___regUp0; NullCheck(L_42); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = L_42->get__eUp_0(); V_1 = L_43; } IL_00bf: { // if (eUp._Org != eLo._Org) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = V_1; NullCheck(L_44); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_45 = L_44->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_2; NullCheck(L_46); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_47 = L_46->get__Org_6(); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_45) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_47))) { goto IL_0119; } } { // if( eUp._Dst != eLo._Dst // && ! regUp._fixUpperEdge && ! regLo._fixUpperEdge // && (eUp._Dst == _event || eLo._Dst == _event) ) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = V_1; NullCheck(L_48); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_49; L_49 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_48, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = V_2; NullCheck(L_50); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51; L_51 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_50, /*hidden argument*/NULL); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_49) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_51))) { goto IL_0111; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_52 = ___regUp0; NullCheck(L_52); bool L_53 = L_52->get__fixUpperEdge_6(); if (L_53) { goto IL_0111; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_54 = V_0; NullCheck(L_54); bool L_55 = L_54->get__fixUpperEdge_6(); if (L_55) { goto IL_0111; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_56 = V_1; NullCheck(L_56); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_57; L_57 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_56, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58 = __this->get__event_11(); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_57) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_58))) { goto IL_0107; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_59 = V_2; NullCheck(L_59); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_60; L_60 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_59, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_61 = __this->get__event_11(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_60) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_61)))) { goto IL_0111; } } IL_0107: { // if (CheckForIntersect(regUp)) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_62 = ___regUp0; bool L_63; L_63 = Tess_CheckForIntersect_m5CC42D228CE490D3537D9BFF550BE6D4913C4F8E(__this, L_62, /*hidden argument*/NULL); if (!L_63) { goto IL_0119; } } { // return; return; } IL_0111: { // CheckForRightSplice(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_64 = ___regUp0; bool L_65; L_65 = Tess_CheckForRightSplice_m99BCF278A6B8A721349D113B0708F95C9836C81E(__this, L_64, /*hidden argument*/NULL); } IL_0119: { // if (eUp._Org == eLo._Org && eUp._Dst == eLo._Dst) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_66 = V_1; NullCheck(L_66); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_67 = L_66->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_68 = V_2; NullCheck(L_68); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_69 = L_68->get__Org_6(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_67) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_69)))) { goto IL_0015; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_70 = V_1; NullCheck(L_70); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_71; L_71 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_70, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_72 = V_2; NullCheck(L_72); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_73; L_73 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_72, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_71) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_73)))) { goto IL_0015; } } { // Geom.AddWinding(eLo, eUp); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_74 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_75 = V_1; Geom_AddWinding_m9E18AA9A7570C169B7269F56308A2004B337D47A(L_74, L_75, /*hidden argument*/NULL); // DeleteRegion(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_76 = ___regUp0; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_76, /*hidden argument*/NULL); // _mesh.Delete(eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_77 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_78 = V_1; NullCheck(L_77); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_77, L_78, /*hidden argument*/NULL); // regUp = RegionAbove(regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_79 = V_0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_80; L_80 = Tess_RegionAbove_m61669D0A0AB63F456A494EE4D08AA82B6F5FCBA0(__this, L_79, /*hidden argument*/NULL); ___regUp0 = L_80; // while (true) goto IL_0015; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectRightVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectRightVertex_mCAF80833D41E8AA0A56D702E5514A0DF9F7575EC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eBottomLeft1, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; bool V_4 = false; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_5 = NULL; { // var eTopLeft = eBottomLeft._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eBottomLeft1; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Onext_4(); V_0 = L_1; // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_3; L_3 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_2, /*hidden argument*/NULL); V_1 = L_3; // var eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_4 = ___regUp0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__eUp_0(); V_2 = L_5; // var eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_6 = V_1; NullCheck(L_6); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6->get__eUp_0(); V_3 = L_7; // bool degenerate = false; V_4 = (bool)0; // if (eUp._Dst != eLo._Dst) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9; L_9 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_8, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_3; NullCheck(L_10); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11; L_11 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_10, /*hidden argument*/NULL); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_9) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_11))) { goto IL_0036; } } { // CheckForIntersect(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = ___regUp0; bool L_13; L_13 = Tess_CheckForIntersect_m5CC42D228CE490D3537D9BFF550BE6D4913C4F8E(__this, L_12, /*hidden argument*/NULL); } IL_0036: { // if (Geom.VertEq(eUp._Org, _event)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_2; NullCheck(L_14); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = L_14->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = __this->get__event_11(); bool L_17; L_17 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_15, L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_0083; } } { // _mesh.Splice(eTopLeft._Oprev, eUp); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_18 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_0; NullCheck(L_19); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20; L_20 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_19, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_2; NullCheck(L_18); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_18, L_20, L_21, /*hidden argument*/NULL); // regUp = TopLeftRegion(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_22 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_23; L_23 = Tess_TopLeftRegion_mFA71474AE6B59DBFBCE280216259236E378A3AE1(__this, L_22, /*hidden argument*/NULL); ___regUp0 = L_23; // eTopLeft = RegionBelow(regUp)._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_24 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_25; L_25 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_24, /*hidden argument*/NULL); NullCheck(L_25); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = L_25->get__eUp_0(); V_0 = L_26; // FinishLeftRegions(RegionBelow(regUp), regLo); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_27 = ___regUp0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_28; L_28 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_27, /*hidden argument*/NULL); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_29 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30; L_30 = Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D(__this, L_28, L_29, /*hidden argument*/NULL); // degenerate = true; V_4 = (bool)1; } IL_0083: { // if (Geom.VertEq(eLo._Org, _event)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_3; NullCheck(L_31); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_32 = L_31->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_33 = __this->get__event_11(); bool L_34; L_34 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_32, L_33, /*hidden argument*/NULL); if (!L_34) { goto IL_00b5; } } { // _mesh.Splice(eBottomLeft, eLo._Oprev); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_35 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = ___eBottomLeft1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_3; NullCheck(L_37); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38; L_38 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_37, /*hidden argument*/NULL); NullCheck(L_35); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_35, L_36, L_38, /*hidden argument*/NULL); // eBottomLeft = FinishLeftRegions(regLo, null); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_39 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40; L_40 = Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D(__this, L_39, (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL, /*hidden argument*/NULL); ___eBottomLeft1 = L_40; // degenerate = true; V_4 = (bool)1; } IL_00b5: { // if (degenerate) bool L_41 = V_4; if (!L_41) { goto IL_00ca; } } { // AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_42 = ___regUp0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = ___eBottomLeft1; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = L_43->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_0; Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_42, L_44, L_45, L_46, (bool)1, /*hidden argument*/NULL); // return; return; } IL_00ca: { // if (Geom.VertLeq(eLo._Org, eUp._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_3; NullCheck(L_47); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_48 = L_47->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49 = V_2; NullCheck(L_49); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_50 = L_49->get__Org_6(); bool L_51; L_51 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_48, L_50, /*hidden argument*/NULL); if (!L_51) { goto IL_00e7; } } { // eNew = eLo._Oprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_52 = V_3; NullCheck(L_52); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_53; L_53 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_52, /*hidden argument*/NULL); V_5 = L_53; // } goto IL_00ea; } IL_00e7: { // eNew = eUp; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_54 = V_2; V_5 = L_54; } IL_00ea: { // eNew = _mesh.Connect(eBottomLeft._Lprev, eNew); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_55 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_56 = ___eBottomLeft1; NullCheck(L_56); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_57; L_57 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_56, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_58 = V_5; NullCheck(L_55); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_59; L_59 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_55, L_57, L_58, /*hidden argument*/NULL); V_5 = L_59; // AddRightEdges(regUp, eNew, eNew._Onext, eNew._Onext, false); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_60 = ___regUp0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_61 = V_5; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_62 = V_5; NullCheck(L_62); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_63 = L_62->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_64 = V_5; NullCheck(L_64); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_65 = L_64->get__Onext_4(); Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_60, L_61, L_63, L_65, (bool)0, /*hidden argument*/NULL); // eNew._Sym._activeRegion._fixUpperEdge = true; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_66 = V_5; NullCheck(L_66); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_67 = L_66->get__Sym_3(); NullCheck(L_67); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_68 = L_67->get__activeRegion_8(); NullCheck(L_68); L_68->set__fixUpperEdge_6((bool)1); // WalkDirtyRegions(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_69 = ___regUp0; Tess_WalkDirtyRegions_m7078C258CBF51FE17C17B19EDAE056D70F693242(__this, L_69, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftDegenerate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftDegenerate_m2367739F31BA80DD54927B6A516E0671AA5970D9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ___regUp0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent1, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // var e = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = ___regUp0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eUp_0(); V_0 = L_1; // if (Geom.VertEq(e._Org, vEvent)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = L_2->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___vEvent1; bool L_5; L_5 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0020; } } { // throw new InvalidOperationException("Vertices should have been merged before"); InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_6 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral293D055F04D51798E7BDD8DFB0C6C9C093FD520C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_ConnectLeftDegenerate_m2367739F31BA80DD54927B6A516E0671AA5970D9_RuntimeMethod_var))); } IL_0020: { // if (!Geom.VertEq(e._Dst, vEvent)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_0; NullCheck(L_7); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8; L_8 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_7, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = ___vEvent1; bool L_10; L_10 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_8, L_9, /*hidden argument*/NULL); if (L_10) { goto IL_007a; } } { // _mesh.SplitEdge(e._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_11 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_0; NullCheck(L_12); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = L_12->get__Sym_3(); NullCheck(L_11); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14; L_14 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_11, L_13, /*hidden argument*/NULL); // if (regUp._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_15 = ___regUp0; NullCheck(L_15); bool L_16 = L_15->get__fixUpperEdge_6(); if (!L_16) { goto IL_0060; } } { // _mesh.Delete(e._Onext); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_17 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__Onext_4(); NullCheck(L_17); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_17, L_19, /*hidden argument*/NULL); // regUp._fixUpperEdge = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_20 = ___regUp0; NullCheck(L_20); L_20->set__fixUpperEdge_6((bool)0); } IL_0060: { // _mesh.Splice(vEvent._anEdge, e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_21 = __this->get__mesh_0(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = ___vEvent1; NullCheck(L_22); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = L_22->get__anEdge_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_0; NullCheck(L_21); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_21, L_23, L_24, /*hidden argument*/NULL); // SweepEvent(vEvent); // recurse Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = ___vEvent1; Tess_SweepEvent_m41BD5E9B45500D649AC8216D57E84BF801FA87F9(__this, L_25, /*hidden argument*/NULL); // return; return; } IL_007a: { // throw new InvalidOperationException("Vertices should have been merged before"); InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_26 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral293D055F04D51798E7BDD8DFB0C6C9C093FD520C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_ConnectLeftDegenerate_m2367739F31BA80DD54927B6A516E0671AA5970D9_RuntimeMethod_var))); } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftVertex_m0C66D1074FE578403B73B03C958E0CCB8A58957A (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Find_m07C0DF0001CF2D8578220360709A178A7B93B0A7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_1 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_4 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_5 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_6 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * G_B7_0 = NULL; { // var tmp = new ActiveRegion(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)il2cpp_codegen_object_new(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); ActiveRegion__ctor_mC78DA43BB05D9F0091C5FDBF34189F8D6078800C(L_0, /*hidden argument*/NULL); V_0 = L_0; // tmp._eUp = vEvent._anEdge._Sym; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_1 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___vEvent0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__anEdge_3(); NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__Sym_3(); NullCheck(L_1); L_1->set__eUp_0(L_4); // var regUp = _dict.Find(tmp).Key; Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_5 = __this->get__dict_9(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_6 = V_0; NullCheck(L_5); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_7; L_7 = Dict_1_Find_m07C0DF0001CF2D8578220360709A178A7B93B0A7(L_5, L_6, /*hidden argument*/Dict_1_Find_m07C0DF0001CF2D8578220360709A178A7B93B0A7_RuntimeMethod_var); NullCheck(L_7); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_8; L_8 = Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_inline(L_7, /*hidden argument*/Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_RuntimeMethod_var); V_1 = L_8; // var regLo = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_9 = V_1; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_10; L_10 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_9, /*hidden argument*/NULL); V_2 = L_10; // if (regLo == null) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_11 = V_2; if (L_11) { goto IL_0035; } } { // return; return; } IL_0035: { // var eUp = regUp._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = V_1; NullCheck(L_12); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = L_12->get__eUp_0(); V_3 = L_13; // var eLo = regLo._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_14 = V_2; NullCheck(L_14); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = L_14->get__eUp_0(); V_4 = L_15; // if (Geom.EdgeSign(eUp._Dst, vEvent, eUp._Org) == 0.0f) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_3; NullCheck(L_16); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17; L_17 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_16, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = ___vEvent0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_3; NullCheck(L_19); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_20 = L_19->get__Org_6(); float L_21; L_21 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_17, L_18, L_20, /*hidden argument*/NULL); if ((!(((float)L_21) == ((float)(0.0f))))) { goto IL_0066; } } { // ConnectLeftDegenerate(regUp, vEvent); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_22 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = ___vEvent0; Tess_ConnectLeftDegenerate_m2367739F31BA80DD54927B6A516E0671AA5970D9(__this, L_22, L_23, /*hidden argument*/NULL); // return; return; } IL_0066: { // var reg = Geom.VertLeq(eLo._Dst, eUp._Dst) ? regUp : regLo; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_4; NullCheck(L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25; L_25 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_24, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_3; NullCheck(L_26); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27; L_27 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_26, /*hidden argument*/NULL); bool L_28; L_28 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_25, L_27, /*hidden argument*/NULL); if (L_28) { goto IL_007d; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_29 = V_2; G_B7_0 = L_29; goto IL_007e; } IL_007d: { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_30 = V_1; G_B7_0 = L_30; } IL_007e: { V_5 = G_B7_0; // if (regUp._inside || reg._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_31 = V_1; NullCheck(L_31); bool L_32 = L_31->get__inside_3(); if (L_32) { goto IL_0091; } } { ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_33 = V_5; NullCheck(L_33); bool L_34 = L_33->get__fixUpperEdge_6(); if (!L_34) { goto IL_0101; } } IL_0091: { // if (reg == regUp) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_35 = V_5; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_36 = V_1; if ((!(((RuntimeObject*)(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)L_35) == ((RuntimeObject*)(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)L_36)))) { goto IL_00b6; } } { // eNew = _mesh.Connect(vEvent._anEdge._Sym, eUp._Lnext); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_37 = __this->get__mesh_0(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_38 = ___vEvent0; NullCheck(L_38); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = L_38->get__anEdge_3(); NullCheck(L_39); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = L_39->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = V_3; NullCheck(L_41); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_42 = L_41->get__Lnext_5(); NullCheck(L_37); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43; L_43 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_37, L_40, L_42, /*hidden argument*/NULL); V_6 = L_43; // } goto IL_00d5; } IL_00b6: { // eNew = _mesh.Connect(eLo._Dnext, vEvent._anEdge)._Sym; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_44 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_4; NullCheck(L_45); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46; L_46 = Edge_get__Dnext_m4D1608922CDA3CE51678D15F8DB999675FDD0453(L_45, /*hidden argument*/NULL); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_47 = ___vEvent0; NullCheck(L_47); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = L_47->get__anEdge_3(); NullCheck(L_44); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49; L_49 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_44, L_46, L_48, /*hidden argument*/NULL); NullCheck(L_49); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = L_49->get__Sym_3(); V_6 = L_50; } IL_00d5: { // if (reg._fixUpperEdge) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_51 = V_5; NullCheck(L_51); bool L_52 = L_51->get__fixUpperEdge_6(); if (!L_52) { goto IL_00ea; } } { // FixUpperEdge(reg, eNew); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_53 = V_5; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_54 = V_6; Tess_FixUpperEdge_mE6B8F24BCB12B6F4E5A14206403254E77FF1CD42(__this, L_53, L_54, /*hidden argument*/NULL); // } goto IL_00f9; } IL_00ea: { // ComputeWinding(AddRegionBelow(regUp, eNew)); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_55 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_56 = V_6; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_57; L_57 = Tess_AddRegionBelow_m29AA5F5258FD3126A500B4F10F6CC07D1FD8CF2D(__this, L_55, L_56, /*hidden argument*/NULL); Tess_ComputeWinding_mE3E43E017A98653D5E33F890EB0F5242042C0E50(__this, L_57, /*hidden argument*/NULL); } IL_00f9: { // SweepEvent(vEvent); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58 = ___vEvent0; Tess_SweepEvent_m41BD5E9B45500D649AC8216D57E84BF801FA87F9(__this, L_58, /*hidden argument*/NULL); // } return; } IL_0101: { // AddRightEdges(regUp, vEvent._anEdge, vEvent._anEdge, null, true); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_59 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_60 = ___vEvent0; NullCheck(L_60); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_61 = L_60->get__anEdge_3(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_62 = ___vEvent0; NullCheck(L_62); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_63 = L_62->get__anEdge_3(); Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_59, L_61, L_63, (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SweepEvent(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SweepEvent_m41BD5E9B45500D649AC8216D57E84BF801FA87F9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vEvent0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_1 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_4 = NULL; { // _event = vEvent; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___vEvent0; __this->set__event_11(L_0); // var e = vEvent._anEdge; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = ___vEvent0; NullCheck(L_1); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1->get__anEdge_3(); V_0 = L_2; goto IL_0028; } IL_0010: { // e = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_0; NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__Onext_4(); V_0 = L_4; // if (e == vEvent._anEdge) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___vEvent0; NullCheck(L_6); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_5) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_7)))) { goto IL_0028; } } { // ConnectLeftVertex(vEvent); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = ___vEvent0; Tess_ConnectLeftVertex_m0C66D1074FE578403B73B03C958E0CCB8A58957A(__this, L_8, /*hidden argument*/NULL); // return; return; } IL_0028: { // while (e._activeRegion == null) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_0; NullCheck(L_9); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_10 = L_9->get__activeRegion_8(); if (!L_10) { goto IL_0010; } } { // var regUp = TopLeftRegion(e._activeRegion); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; NullCheck(L_11); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_12 = L_11->get__activeRegion_8(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_13; L_13 = Tess_TopLeftRegion_mFA71474AE6B59DBFBCE280216259236E378A3AE1(__this, L_12, /*hidden argument*/NULL); V_1 = L_13; // var reg = RegionBelow(regUp); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_14 = V_1; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_15; L_15 = Tess_RegionBelow_m69E526865E2003D2D4770948E791ACF4F53C133D(__this, L_14, /*hidden argument*/NULL); V_2 = L_15; // var eTopLeft = reg._eUp; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_16 = V_2; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__eUp_0(); V_3 = L_17; // var eBottomLeft = FinishLeftRegions(reg, null); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_18 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19; L_19 = Tess_FinishLeftRegions_m3D9A8041A9FB41165F457E7DC6034454866E872D(__this, L_18, (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL, /*hidden argument*/NULL); V_4 = L_19; // if (eBottomLeft._Onext == eTopLeft) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_4; NullCheck(L_20); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = L_20->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_3; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_21) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_22)))) { goto IL_006a; } } { // ConnectRightVertex(regUp, eBottomLeft); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_23 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_4; Tess_ConnectRightVertex_mCAF80833D41E8AA0A56D702E5514A0DF9F7575EC(__this, L_23, L_24, /*hidden argument*/NULL); // } return; } IL_006a: { // AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_25 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_4; NullCheck(L_26); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = L_26->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_3; Tess_AddRightEdges_mF52907254A36CEEB52DA642500F13DBB01DDE955(__this, L_25, L_27, L_28, L_29, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddSentinel(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddSentinel_m400B3E9B74C99BBE89A8FE34FE675677EF041CA3 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, float ___smin0, float ___smax1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Insert_m6DDC484C3F35B770C035D4EF9046709F9130C281_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_1 = NULL; { // var e = _mesh.MakeEdge(); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1; L_1 = Mesh_MakeEdge_m85685B5CA51530BA26B202131F23B5560553B470(L_0, /*hidden argument*/NULL); V_0 = L_1; // e._Org._s = smax; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = L_2->get__Org_6(); float L_4 = ___smax1; NullCheck(L_3); L_3->set__s_5(L_4); // e._Org._t = t; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_0; NullCheck(L_5); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = L_5->get__Org_6(); float L_7 = ___t2; NullCheck(L_6); L_6->set__t_6(L_7); // e._Dst._s = smin; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_0; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9; L_9 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_8, /*hidden argument*/NULL); float L_10 = ___smin0; NullCheck(L_9); L_9->set__s_5(L_10); // e._Dst._t = t; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12; L_12 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_11, /*hidden argument*/NULL); float L_13 = ___t2; NullCheck(L_12); L_12->set__t_6(L_13); // _event = e._Dst; // initialize it Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_0; NullCheck(L_14); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15; L_15 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_14, /*hidden argument*/NULL); __this->set__event_11(L_15); // var reg = new ActiveRegion(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_16 = (ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)il2cpp_codegen_object_new(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA_il2cpp_TypeInfo_var); ActiveRegion__ctor_mC78DA43BB05D9F0091C5FDBF34189F8D6078800C(L_16, /*hidden argument*/NULL); V_1 = L_16; // reg._eUp = e; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_17 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; NullCheck(L_17); L_17->set__eUp_0(L_18); // reg._windingNumber = 0; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_19 = V_1; NullCheck(L_19); L_19->set__windingNumber_2(0); // reg._inside = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_20 = V_1; NullCheck(L_20); L_20->set__inside_3((bool)0); // reg._fixUpperEdge = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_21 = V_1; NullCheck(L_21); L_21->set__fixUpperEdge_6((bool)0); // reg._sentinel = true; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_22 = V_1; NullCheck(L_22); L_22->set__sentinel_4((bool)1); // reg._dirty = false; ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_23 = V_1; NullCheck(L_23); L_23->set__dirty_5((bool)0); // reg._nodeUp = _dict.Insert(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_24 = V_1; Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_25 = __this->get__dict_9(); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_26 = V_1; NullCheck(L_25); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_27; L_27 = Dict_1_Insert_m6DDC484C3F35B770C035D4EF9046709F9130C281(L_25, L_26, /*hidden argument*/Dict_1_Insert_m6DDC484C3F35B770C035D4EF9046709F9130C281_RuntimeMethod_var); NullCheck(L_24); L_24->set__nodeUp_1(L_27); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitEdgeDict_mA80B56B23ACB298943C80AE4B9D960E1F0413248 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1__ctor_m77DC4086488E7E3E09379FF71D71A94F5BDC52A8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual__ctor_mB6B130D0579541ABABCBCBED36117BD8827507EC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_EdgeLeq_m560A8E804009A6E9E15F1B1A84D12FD95A72051A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // _dict = new Dict(EdgeLeq); LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 * L_0 = (LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852 *)il2cpp_codegen_object_new(LessOrEqual_t96CAF2332C602E2AD5F8EB9FDAED3A6E18F11852_il2cpp_TypeInfo_var); LessOrEqual__ctor_mB6B130D0579541ABABCBCBED36117BD8827507EC(L_0, __this, (intptr_t)((intptr_t)Tess_EdgeLeq_m560A8E804009A6E9E15F1B1A84D12FD95A72051A_RuntimeMethod_var), /*hidden argument*/LessOrEqual__ctor_mB6B130D0579541ABABCBCBED36117BD8827507EC_RuntimeMethod_var); Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_1 = (Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *)il2cpp_codegen_object_new(Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93_il2cpp_TypeInfo_var); Dict_1__ctor_m77DC4086488E7E3E09379FF71D71A94F5BDC52A8(L_1, L_0, /*hidden argument*/Dict_1__ctor_m77DC4086488E7E3E09379FF71D71A94F5BDC52A8_RuntimeMethod_var); __this->set__dict_9(L_1); // AddSentinel(-SentinelCoord, SentinelCoord, -SentinelCoord); float L_2 = __this->get_SentinelCoord_19(); float L_3 = __this->get_SentinelCoord_19(); float L_4 = __this->get_SentinelCoord_19(); Tess_AddSentinel_m400B3E9B74C99BBE89A8FE34FE675677EF041CA3(__this, ((-L_2)), L_3, ((-L_4)), /*hidden argument*/NULL); // AddSentinel(-SentinelCoord, SentinelCoord, +SentinelCoord); float L_5 = __this->get_SentinelCoord_19(); float L_6 = __this->get_SentinelCoord_19(); float L_7 = __this->get_SentinelCoord_19(); Tess_AddSentinel_m400B3E9B74C99BBE89A8FE34FE675677EF041CA3(__this, ((-L_5)), L_6, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DoneEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DoneEdgeDict_mF05E52C8AF8C8ECF9FFCC1D7AF9FE9D631411665 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Min_mD5C1D124F7A0EBD28455879123F1E19F7CA63C40_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * V_0 = NULL; { goto IL_0010; } IL_0002: { // if (!reg._sentinel) ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_0 = V_0; NullCheck(L_0); bool L_1 = L_0->get__sentinel_4(); // DeleteRegion(reg); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_2 = V_0; Tess_DeleteRegion_m689BCC6D2DE047F11FEE2B08F183922AB6E139C5(__this, L_2, /*hidden argument*/NULL); } IL_0010: { // while ((reg = _dict.Min().Key) != null) Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * L_3 = __this->get__dict_9(); NullCheck(L_3); Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * L_4; L_4 = Dict_1_Min_mD5C1D124F7A0EBD28455879123F1E19F7CA63C40(L_3, /*hidden argument*/Dict_1_Min_mD5C1D124F7A0EBD28455879123F1E19F7CA63C40_RuntimeMethod_var); NullCheck(L_4); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_5; L_5 = Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_inline(L_4, /*hidden argument*/Node_get_Key_m0B2C644C0A64FFC2BF2C5E2D16CB9D8186B8DC26_RuntimeMethod_var); ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * L_6 = L_5; V_0 = L_6; if (L_6) { goto IL_0002; } } { // _dict = null; __this->set__dict_9((Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 *)NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateEdges() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateEdges_m40FEDBF389C1686C7E75546D52577584964A2A88 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; { // MeshUtils.Edge eHead = _mesh._eHead, e, eNext, eLnext; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eHead_3(); V_0 = L_1; // for (e = eHead._next; e != eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__next_2(); V_1 = L_3; goto IL_00b3; } IL_0018: { // eNext = e._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_1; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__next_2(); V_2 = L_5; // eLnext = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6->get__Lnext_5(); V_3 = L_7; // if (Geom.VertEq(e._Org, e._Dst) && e._Lnext._Lnext != e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_1; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_1; NullCheck(L_10); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11; L_11 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_10, /*hidden argument*/NULL); bool L_12; L_12 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_9, L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_0064; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_1; NullCheck(L_13); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = L_13->get__Lnext_5(); NullCheck(L_14); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = L_14->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_1; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_15) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_16))) { goto IL_0064; } } { // SpliceMergeVertices(eLnext, e); // deletes e.Org Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_1; Tess_SpliceMergeVertices_m0BDA551CA0518E47075949BB1E613AC3574D9A7E(__this, L_17, L_18, /*hidden argument*/NULL); // _mesh.Delete(e); // e is a self-loop Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_19 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_1; NullCheck(L_19); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_19, L_20, /*hidden argument*/NULL); // e = eLnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_3; V_1 = L_21; // eLnext = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_1; NullCheck(L_22); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = L_22->get__Lnext_5(); V_3 = L_23; } IL_0064: { // if (eLnext._Lnext == e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_3; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = L_24->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_1; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_25) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_26)))) { goto IL_00b1; } } { // if (eLnext != e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = V_1; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_27) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_28))) { goto IL_0091; } } { // if (eLnext == eNext || eLnext == eNext._Sym) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_2; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_29) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_30))) { goto IL_007e; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_2; NullCheck(L_32); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = L_32->get__Sym_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_31) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_33)))) { goto IL_0085; } } IL_007e: { // eNext = eNext._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = V_2; NullCheck(L_34); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = L_34->get__next_2(); V_2 = L_35; } IL_0085: { // _mesh.Delete(eLnext); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_36 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_3; NullCheck(L_36); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_36, L_37, /*hidden argument*/NULL); } IL_0091: { // if (e == eNext || e == eNext._Sym) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_2; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_38) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_39))) { goto IL_009e; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = V_2; NullCheck(L_41); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_42 = L_41->get__Sym_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_40) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_42)))) { goto IL_00a5; } } IL_009e: { // eNext = eNext._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_2; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = L_43->get__next_2(); V_2 = L_44; } IL_00a5: { // _mesh.Delete(e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_45 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_1; NullCheck(L_45); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_45, L_46, /*hidden argument*/NULL); } IL_00b1: { // for (e = eHead._next; e != eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_2; V_1 = L_47; } IL_00b3: { // for (e = eHead._next; e != eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_48) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_49)))) { goto IL_0018; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitPriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitPriorityQ_m6D99932780717E7932B9A23C933F604AC6932FF3 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual__ctor_mB8605C3074FB860D6E79A1303A860E11C41858C2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Init_m9AF05198CCF191FA5C05FBAAF6082EA6EBB69355_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1__ctor_mA74934C673510218B1C51252C1A41CAE40A2F64E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_1 = NULL; int32_t V_2 = 0; { // MeshUtils.Vertex vHead = _mesh._vHead, v; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = L_0->get__vHead_1(); V_0 = L_1; // int vertexCount = 0; V_2 = 0; // for (v = vHead._next; v != vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = V_0; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = L_2->get__next_2(); V_1 = L_3; goto IL_0022; } IL_0017: { // vertexCount++; int32_t L_4 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); // for (v = vHead._next; v != vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = V_1; NullCheck(L_5); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = L_5->get__next_2(); V_1 = L_6; } IL_0022: { // for (v = vHead._next; v != vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = V_0; if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_7) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_8)))) { goto IL_0017; } } { // vertexCount += 8; int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)8)); // _pq = new PriorityQueue(vertexCount, Geom.VertLeq); int32_t L_10 = V_2; LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B * L_11 = (LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B *)il2cpp_codegen_object_new(LessOrEqual_tF4936B7AB230FC14D6AF2E20B0679EA888EE700B_il2cpp_TypeInfo_var); LessOrEqual__ctor_mB8605C3074FB860D6E79A1303A860E11C41858C2(L_11, NULL, (intptr_t)((intptr_t)Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638_RuntimeMethod_var), /*hidden argument*/LessOrEqual__ctor_mB8605C3074FB860D6E79A1303A860E11C41858C2_RuntimeMethod_var); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_12 = (PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *)il2cpp_codegen_object_new(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350_il2cpp_TypeInfo_var); PriorityQueue_1__ctor_mA74934C673510218B1C51252C1A41CAE40A2F64E(L_12, L_10, L_11, /*hidden argument*/PriorityQueue_1__ctor_mA74934C673510218B1C51252C1A41CAE40A2F64E_RuntimeMethod_var); __this->set__pq_10(L_12); // vHead = _mesh._vHead; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_13 = __this->get__mesh_0(); NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = L_13->get__vHead_1(); V_0 = L_14; // for( v = vHead._next; v != vHead; v = v._next ) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = V_0; NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15->get__next_2(); V_1 = L_16; goto IL_008d; } IL_0057: { // v._pqHandle = _pq.Insert(v); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = V_1; PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_18 = __this->get__pq_10(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19 = V_1; NullCheck(L_18); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D L_20; L_20 = PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4(L_18, L_19, /*hidden argument*/PriorityQueue_1_Insert_m04ADBFEB36238577846AD101A24045BA2726B9A4_RuntimeMethod_var); NullCheck(L_17); L_17->set__pqHandle_7(L_20); // if (v._pqHandle._handle == PQHandle.Invalid) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = V_1; NullCheck(L_21); PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * L_22 = L_21->get_address_of__pqHandle_7(); int32_t L_23 = L_22->get__handle_1(); IL2CPP_RUNTIME_CLASS_INIT(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var); int32_t L_24 = ((PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var))->get_Invalid_0(); if ((!(((uint32_t)L_23) == ((uint32_t)L_24)))) { goto IL_0086; } } { // throw new InvalidOperationException("PQHandle should not be invalid"); InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_25 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_25, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD195D0425B8FE98A04F1BE9F8F30B202B33C80ED)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_25, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_InitPriorityQ_m6D99932780717E7932B9A23C933F604AC6932FF3_RuntimeMethod_var))); } IL_0086: { // for( v = vHead._next; v != vHead; v = v._next ) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = V_1; NullCheck(L_26); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = L_26->get__next_2(); V_1 = L_27; } IL_008d: { // for( v = vHead._next; v != vHead; v = v._next ) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_28 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = V_0; if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_28) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_29)))) { goto IL_0057; } } { // _pq.Init(); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_30 = __this->get__pq_10(); NullCheck(L_30); PriorityQueue_1_Init_m9AF05198CCF191FA5C05FBAAF6082EA6EBB69355(L_30, /*hidden argument*/PriorityQueue_1_Init_m9AF05198CCF191FA5C05FBAAF6082EA6EBB69355_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DonePriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DonePriorityQ_m34B27D33860713F118C8E1E6B4A6D5E65607B823 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // _pq = null; __this->set__pq_10((PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 *)NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateFaces() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateFaces_mD352972D4EB881863AD14D4BB568D1DC22A8D810 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__fHead_2(); NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__next_2(); V_0 = L_2; goto IL_0049; } IL_0013: { // fNext = f._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; NullCheck(L_3); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3->get__next_2(); V_1 = L_4; // e = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__anEdge_3(); V_2 = L_6; // if (e._Lnext._Lnext == e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_2; NullCheck(L_7); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = L_7->get__Lnext_5(); NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_2; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_9) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_10)))) { goto IL_0047; } } { // Geom.AddWinding(e._Onext, e); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_2; NullCheck(L_11); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = L_11->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_2; Geom_AddWinding_m9E18AA9A7570C169B7269F56308A2004B337D47A(L_12, L_13, /*hidden argument*/NULL); // _mesh.Delete(e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_14 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_2; NullCheck(L_14); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_14, L_15, /*hidden argument*/NULL); } IL_0047: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = V_1; V_0 = L_16; } IL_0049: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_17 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_18 = __this->get__mesh_0(); NullCheck(L_18); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_19 = L_18->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_17) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_19)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeInterior_m12A83B333B99A41A70474A41D8C4E16D0F5C6929 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Minimum_m2D8672FFA3D17CB1AA0C98496AB61D0B484E9EBD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_1 = NULL; { // RemoveDegenerateEdges(); Tess_RemoveDegenerateEdges_m40FEDBF389C1686C7E75546D52577584964A2A88(__this, /*hidden argument*/NULL); // InitPriorityQ(); Tess_InitPriorityQ_m6D99932780717E7932B9A23C933F604AC6932FF3(__this, /*hidden argument*/NULL); // RemoveDegenerateFaces(); Tess_RemoveDegenerateFaces_mD352972D4EB881863AD14D4BB568D1DC22A8D810(__this, /*hidden argument*/NULL); // InitEdgeDict(); Tess_InitEdgeDict_mA80B56B23ACB298943C80AE4B9D960E1F0413248(__this, /*hidden argument*/NULL); goto IL_0059; } IL_001a: { // vNext = _pq.Minimum(); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_0 = __this->get__pq_10(); NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1; L_1 = PriorityQueue_1_Minimum_m2D8672FFA3D17CB1AA0C98496AB61D0B484E9EBD(L_0, /*hidden argument*/PriorityQueue_1_Minimum_m2D8672FFA3D17CB1AA0C98496AB61D0B484E9EBD_RuntimeMethod_var); V_1 = L_1; // if (vNext == null || !Geom.VertEq(vNext, v)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = V_1; if (!L_2) { goto IL_0052; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = V_0; bool L_5; L_5 = Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0052; } } { // vNext = _pq.ExtractMin(); PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_6 = __this->get__pq_10(); NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7; L_7 = PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2(L_6, /*hidden argument*/PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2_RuntimeMethod_var); V_1 = L_7; // SpliceMergeVertices(v._anEdge, vNext._anEdge); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = V_0; NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__anEdge_3(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = V_1; NullCheck(L_10); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = L_10->get__anEdge_3(); Tess_SpliceMergeVertices_m0BDA551CA0518E47075949BB1E613AC3574D9A7E(__this, L_9, L_11, /*hidden argument*/NULL); // while (true) goto IL_001a; } IL_0052: { // SweepEvent(v); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = V_0; Tess_SweepEvent_m41BD5E9B45500D649AC8216D57E84BF801FA87F9(__this, L_12, /*hidden argument*/NULL); } IL_0059: { // while ((v = _pq.ExtractMin()) != null) PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * L_13 = __this->get__pq_10(); NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14; L_14 = PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2(L_13, /*hidden argument*/PriorityQueue_1_ExtractMin_mA9BE532C6F384DD11110DE4363EAA3206BFE9BD2_RuntimeMethod_var); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = L_14; V_0 = L_15; if (L_15) { goto IL_001a; } } { // DoneEdgeDict(); Tess_DoneEdgeDict_mF05E52C8AF8C8ECF9FFCC1D7AF9FE9D631411665(__this, /*hidden argument*/NULL); // DonePriorityQ(); Tess_DonePriorityQ_m34B27D33860713F118C8E1E6B4A6D5E65607B823(__this, /*hidden argument*/NULL); // RemoveDegenerateFaces(); Tess_RemoveDegenerateFaces_mD352972D4EB881863AD14D4BB568D1DC22A8D810(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 Tess_get_Normal_mD5462B8419FCC0D344A872EEABC75AD3B89FA7C9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public Vec3 Normal { get { return _normal; } set { _normal = value; } } Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = __this->get__normal_1(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::set_Normal(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_set_Normal_m27E79DF2828D2445729F9D39F9BCA9FBB61DC7C2 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___value0, const RuntimeMethod* method) { { // public Vec3 Normal { get { return _normal; } set { _normal = value; } } Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = ___value0; __this->set__normal_1(L_0); // public Vec3 Normal { get { return _normal; } set { _normal = value; } } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public ContourVertex[] Vertices { get { return _vertices; } } ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_0 = __this->get__vertices_13(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_VertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_get_VertexCount_mA59F53F39AD18D6790E404FE60E0B4682F5F09F2 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public int VertexCount { get { return _vertexCount; } } int32_t L_0 = __this->get__vertexCount_14(); return L_0; } } // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Elements() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public int[] Elements { get { return _elements; } } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get__elements_15(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_ElementCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_get_ElementCount_m9AABB9F4A668070516B633B7A686172B9F716F4C (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public int ElementCount { get { return _elementCount; } } int32_t L_0 = __this->get__elementCount_16(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m4AE96FECF7A8646D0F1829A7FD59C7838C9FA99D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public Real SUnitX = 1; __this->set_SUnitX_17((1.0f)); // public Real SentinelCoord = 4e30f; __this->set_SentinelCoord_19((4.00000006E+30f)); // public Tess() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // _normal = Vec3.Zero; IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = ((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var))->get_Zero_0(); __this->set__normal_1(L_0); // _bminX = _bminY = _bmaxX = _bmaxY = 0; float L_1 = (0.0f); V_0 = L_1; __this->set__bmaxY_7(L_1); float L_2 = V_0; float L_3 = L_2; V_0 = L_3; __this->set__bmaxX_6(L_3); float L_4 = V_0; float L_5 = L_4; V_0 = L_5; __this->set__bminY_5(L_5); float L_6 = V_0; __this->set__bminX_4(L_6); // _windingRule = WindingRule.EvenOdd; __this->set__windingRule_8(0); // _mesh = null; __this->set__mesh_0((Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED *)NULL); // _vertices = null; __this->set__vertices_13((ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)NULL); // _vertexCount = 0; __this->set__vertexCount_14(0); // _elements = null; __this->set__elements_15((Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)NULL); // _elementCount = 0; __this->set__elementCount_16(0); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeNormal(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeNormal_mCDBED09BF64FA37A518F2E4BEF5CB77F35B437E0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * ___norm0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* V_1 = NULL; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* V_2 = NULL; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* V_3 = NULL; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* V_4 = NULL; int32_t V_5 = 0; float V_6 = 0.0f; float V_7 = 0.0f; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_8 = NULL; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_9; memset((&V_9), 0, sizeof(V_9)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_10; memset((&V_10), 0, sizeof(V_10)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_11; memset((&V_11), 0, sizeof(V_11)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_12; memset((&V_12), 0, sizeof(V_12)); { // var v = _mesh._vHead._next; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = L_0->get__vHead_1(); NullCheck(L_1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = L_1->get__next_2(); V_0 = L_2; // var minVal = new Real[3] { v._coords.X, v._coords.Y, v._coords.Z }; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)3); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_4 = L_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = V_0; NullCheck(L_5); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_6 = L_5->get_address_of__coords_4(); float L_7 = L_6->get_X_1(); NullCheck(L_4); (L_4)->SetAt(static_cast(0), (float)L_7); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_8 = L_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = V_0; NullCheck(L_9); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_10 = L_9->get_address_of__coords_4(); float L_11 = L_10->get_Y_2(); NullCheck(L_8); (L_8)->SetAt(static_cast(1), (float)L_11); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_12 = L_8; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = V_0; NullCheck(L_13); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_14 = L_13->get_address_of__coords_4(); float L_15 = L_14->get_Z_3(); NullCheck(L_12); (L_12)->SetAt(static_cast(2), (float)L_15); V_1 = L_12; // var minVert = new MeshUtils.Vertex[3] { v, v, v }; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_16 = (VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA*)(VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA*)SZArrayNew(VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA_il2cpp_TypeInfo_var, (uint32_t)3); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_17 = L_16; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = V_0; NullCheck(L_17); ArrayElementTypeCheck (L_17, L_18); (L_17)->SetAt(static_cast(0), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_18); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_19 = L_17; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_20 = V_0; NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(1), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_20); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_21 = L_19; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = V_0; NullCheck(L_21); ArrayElementTypeCheck (L_21, L_22); (L_21)->SetAt(static_cast(2), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_22); V_2 = L_21; // var maxVal = new Real[3] { v._coords.X, v._coords.Y, v._coords.Z }; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_23 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)3); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_24 = L_23; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = V_0; NullCheck(L_25); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_26 = L_25->get_address_of__coords_4(); float L_27 = L_26->get_X_1(); NullCheck(L_24); (L_24)->SetAt(static_cast(0), (float)L_27); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_28 = L_24; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = V_0; NullCheck(L_29); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_30 = L_29->get_address_of__coords_4(); float L_31 = L_30->get_Y_2(); NullCheck(L_28); (L_28)->SetAt(static_cast(1), (float)L_31); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_32 = L_28; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_33 = V_0; NullCheck(L_33); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_34 = L_33->get_address_of__coords_4(); float L_35 = L_34->get_Z_3(); NullCheck(L_32); (L_32)->SetAt(static_cast(2), (float)L_35); V_3 = L_32; // var maxVert = new MeshUtils.Vertex[3] { v, v, v }; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_36 = (VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA*)(VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA*)SZArrayNew(VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA_il2cpp_TypeInfo_var, (uint32_t)3); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_37 = L_36; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_38 = V_0; NullCheck(L_37); ArrayElementTypeCheck (L_37, L_38); (L_37)->SetAt(static_cast(0), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_38); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_39 = L_37; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_40 = V_0; NullCheck(L_39); ArrayElementTypeCheck (L_39, L_40); (L_39)->SetAt(static_cast(1), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_40); VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_41 = L_39; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = V_0; NullCheck(L_41); ArrayElementTypeCheck (L_41, L_42); (L_41)->SetAt(static_cast(2), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_42); V_4 = L_41; goto IL_0175; } IL_009f: { // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_43 = V_0; NullCheck(L_43); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_44 = L_43->get_address_of__coords_4(); float L_45 = L_44->get_X_1(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_46 = V_1; NullCheck(L_46); int32_t L_47 = 0; float L_48 = (L_46)->GetAt(static_cast(L_47)); if ((!(((float)L_45) < ((float)L_48)))) { goto IL_00c1; } } { // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_49 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_50 = V_0; NullCheck(L_50); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_51 = L_50->get_address_of__coords_4(); float L_52 = L_51->get_X_1(); NullCheck(L_49); (L_49)->SetAt(static_cast(0), (float)L_52); // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_53 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_54 = V_0; NullCheck(L_53); ArrayElementTypeCheck (L_53, L_54); (L_53)->SetAt(static_cast(0), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_54); } IL_00c1: { // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_55 = V_0; NullCheck(L_55); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_56 = L_55->get_address_of__coords_4(); float L_57 = L_56->get_Y_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_58 = V_1; NullCheck(L_58); int32_t L_59 = 1; float L_60 = (L_58)->GetAt(static_cast(L_59)); if ((!(((float)L_57) < ((float)L_60)))) { goto IL_00e3; } } { // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_61 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_62 = V_0; NullCheck(L_62); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_63 = L_62->get_address_of__coords_4(); float L_64 = L_63->get_Y_2(); NullCheck(L_61); (L_61)->SetAt(static_cast(1), (float)L_64); // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_65 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_66 = V_0; NullCheck(L_65); ArrayElementTypeCheck (L_65, L_66); (L_65)->SetAt(static_cast(1), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_66); } IL_00e3: { // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_67 = V_0; NullCheck(L_67); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_68 = L_67->get_address_of__coords_4(); float L_69 = L_68->get_Z_3(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_70 = V_1; NullCheck(L_70); int32_t L_71 = 2; float L_72 = (L_70)->GetAt(static_cast(L_71)); if ((!(((float)L_69) < ((float)L_72)))) { goto IL_0105; } } { // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_73 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_74 = V_0; NullCheck(L_74); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_75 = L_74->get_address_of__coords_4(); float L_76 = L_75->get_Z_3(); NullCheck(L_73); (L_73)->SetAt(static_cast(2), (float)L_76); // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_77 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_78 = V_0; NullCheck(L_77); ArrayElementTypeCheck (L_77, L_78); (L_77)->SetAt(static_cast(2), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_78); } IL_0105: { // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_79 = V_0; NullCheck(L_79); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_80 = L_79->get_address_of__coords_4(); float L_81 = L_80->get_X_1(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_82 = V_3; NullCheck(L_82); int32_t L_83 = 0; float L_84 = (L_82)->GetAt(static_cast(L_83)); if ((!(((float)L_81) > ((float)L_84)))) { goto IL_0128; } } { // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_85 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_86 = V_0; NullCheck(L_86); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_87 = L_86->get_address_of__coords_4(); float L_88 = L_87->get_X_1(); NullCheck(L_85); (L_85)->SetAt(static_cast(0), (float)L_88); // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_89 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_90 = V_0; NullCheck(L_89); ArrayElementTypeCheck (L_89, L_90); (L_89)->SetAt(static_cast(0), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_90); } IL_0128: { // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_91 = V_0; NullCheck(L_91); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_92 = L_91->get_address_of__coords_4(); float L_93 = L_92->get_Y_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_94 = V_3; NullCheck(L_94); int32_t L_95 = 1; float L_96 = (L_94)->GetAt(static_cast(L_95)); if ((!(((float)L_93) > ((float)L_96)))) { goto IL_014b; } } { // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_97 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_98 = V_0; NullCheck(L_98); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_99 = L_98->get_address_of__coords_4(); float L_100 = L_99->get_Y_2(); NullCheck(L_97); (L_97)->SetAt(static_cast(1), (float)L_100); // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_101 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_102 = V_0; NullCheck(L_101); ArrayElementTypeCheck (L_101, L_102); (L_101)->SetAt(static_cast(1), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_102); } IL_014b: { // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_103 = V_0; NullCheck(L_103); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_104 = L_103->get_address_of__coords_4(); float L_105 = L_104->get_Z_3(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_106 = V_3; NullCheck(L_106); int32_t L_107 = 2; float L_108 = (L_106)->GetAt(static_cast(L_107)); if ((!(((float)L_105) > ((float)L_108)))) { goto IL_016e; } } { // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_109 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_110 = V_0; NullCheck(L_110); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_111 = L_110->get_address_of__coords_4(); float L_112 = L_111->get_Z_3(); NullCheck(L_109); (L_109)->SetAt(static_cast(2), (float)L_112); // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_113 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_114 = V_0; NullCheck(L_113); ArrayElementTypeCheck (L_113, L_114); (L_113)->SetAt(static_cast(2), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_114); } IL_016e: { // for (; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_115 = V_0; NullCheck(L_115); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_116 = L_115->get__next_2(); V_0 = L_116; } IL_0175: { // for (; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_117 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_118 = __this->get__mesh_0(); NullCheck(L_118); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_119 = L_118->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_117) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_119)))) { goto IL_009f; } } { // int i = 0; V_5 = 0; // if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) { i = 1; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_120 = V_3; NullCheck(L_120); int32_t L_121 = 1; float L_122 = (L_120)->GetAt(static_cast(L_121)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_123 = V_1; NullCheck(L_123); int32_t L_124 = 1; float L_125 = (L_123)->GetAt(static_cast(L_124)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_126 = V_3; NullCheck(L_126); int32_t L_127 = 0; float L_128 = (L_126)->GetAt(static_cast(L_127)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_129 = V_1; NullCheck(L_129); int32_t L_130 = 0; float L_131 = (L_129)->GetAt(static_cast(L_130)); if ((!(((float)((float)il2cpp_codegen_subtract((float)L_122, (float)L_125))) > ((float)((float)il2cpp_codegen_subtract((float)L_128, (float)L_131)))))) { goto IL_019c; } } { // if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) { i = 1; } V_5 = 1; } IL_019c: { // if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) { i = 2; } SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_132 = V_3; NullCheck(L_132); int32_t L_133 = 2; float L_134 = (L_132)->GetAt(static_cast(L_133)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_135 = V_1; NullCheck(L_135); int32_t L_136 = 2; float L_137 = (L_135)->GetAt(static_cast(L_136)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_138 = V_3; int32_t L_139 = V_5; NullCheck(L_138); int32_t L_140 = L_139; float L_141 = (L_138)->GetAt(static_cast(L_140)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_142 = V_1; int32_t L_143 = V_5; NullCheck(L_142); int32_t L_144 = L_143; float L_145 = (L_142)->GetAt(static_cast(L_144)); if ((!(((float)((float)il2cpp_codegen_subtract((float)L_134, (float)L_137))) > ((float)((float)il2cpp_codegen_subtract((float)L_141, (float)L_145)))))) { goto IL_01b1; } } { // if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) { i = 2; } V_5 = 2; } IL_01b1: { // if (minVal[i] >= maxVal[i]) SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_146 = V_1; int32_t L_147 = V_5; NullCheck(L_146); int32_t L_148 = L_147; float L_149 = (L_146)->GetAt(static_cast(L_148)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_150 = V_3; int32_t L_151 = V_5; NullCheck(L_150); int32_t L_152 = L_151; float L_153 = (L_150)->GetAt(static_cast(L_152)); if ((!(((float)L_149) >= ((float)L_153)))) { goto IL_01f0; } } { // norm = new Vec3 { X = 0, Y = 0, Z = 1 }; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_154 = ___norm0; il2cpp_codegen_initobj((&V_12), sizeof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 )); (&V_12)->set_X_1((0.0f)); (&V_12)->set_Y_2((0.0f)); (&V_12)->set_Z_3((1.0f)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_155 = V_12; *(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_154 = L_155; // return; return; } IL_01f0: { // Real maxLen2 = 0, tLen2; V_6 = (0.0f); // var v1 = minVert[i]; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_156 = V_2; int32_t L_157 = V_5; NullCheck(L_156); int32_t L_158 = L_157; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_159 = (L_156)->GetAt(static_cast(L_158)); // var v2 = maxVert[i]; VertexU5BU5D_t766FA60866758FBDF57E19D0A3736B158A8B4DDA* L_160 = V_4; int32_t L_161 = V_5; NullCheck(L_160); int32_t L_162 = L_161; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_163 = (L_160)->GetAt(static_cast(L_162)); V_8 = L_163; // Vec3.Sub(ref v1._coords, ref v2._coords, out d1); NullCheck(L_159); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_164 = L_159->get_address_of__coords_4(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_165 = V_8; NullCheck(L_165); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_166 = L_165->get_address_of__coords_4(); IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_Sub_mDBB9E9057EA3BB5B16D64416FAE072D799D97B99((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_164, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_166, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_9), /*hidden argument*/NULL); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_167 = __this->get__mesh_0(); NullCheck(L_167); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_168 = L_167->get__vHead_1(); NullCheck(L_168); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_169 = L_168->get__next_2(); V_0 = L_169; goto IL_02fb; } IL_022b: { // Vec3.Sub(ref v._coords, ref v2._coords, out d2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_170 = V_0; NullCheck(L_170); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_171 = L_170->get_address_of__coords_4(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_172 = V_8; NullCheck(L_172); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_173 = L_172->get_address_of__coords_4(); IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_Sub_mDBB9E9057EA3BB5B16D64416FAE072D799D97B99((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_171, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_173, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_10), /*hidden argument*/NULL); // tNorm.X = d1.Y * d2.Z - d1.Z * d2.Y; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_174 = V_9; float L_175 = L_174.get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_176 = V_10; float L_177 = L_176.get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_178 = V_9; float L_179 = L_178.get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_180 = V_10; float L_181 = L_180.get_Y_2(); (&V_11)->set_X_1(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_175, (float)L_177)), (float)((float)il2cpp_codegen_multiply((float)L_179, (float)L_181))))); // tNorm.Y = d1.Z * d2.X - d1.X * d2.Z; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_182 = V_9; float L_183 = L_182.get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_184 = V_10; float L_185 = L_184.get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_186 = V_9; float L_187 = L_186.get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_188 = V_10; float L_189 = L_188.get_Z_3(); (&V_11)->set_Y_2(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_183, (float)L_185)), (float)((float)il2cpp_codegen_multiply((float)L_187, (float)L_189))))); // tNorm.Z = d1.X * d2.Y - d1.Y * d2.X; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_190 = V_9; float L_191 = L_190.get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_192 = V_10; float L_193 = L_192.get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_194 = V_9; float L_195 = L_194.get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_196 = V_10; float L_197 = L_196.get_X_1(); (&V_11)->set_Z_3(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_191, (float)L_193)), (float)((float)il2cpp_codegen_multiply((float)L_195, (float)L_197))))); // tLen2 = tNorm.X*tNorm.X + tNorm.Y*tNorm.Y + tNorm.Z*tNorm.Z; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_198 = V_11; float L_199 = L_198.get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_200 = V_11; float L_201 = L_200.get_X_1(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_202 = V_11; float L_203 = L_202.get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_204 = V_11; float L_205 = L_204.get_Y_2(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_206 = V_11; float L_207 = L_206.get_Z_3(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_208 = V_11; float L_209 = L_208.get_Z_3(); V_7 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_199, (float)L_201)), (float)((float)il2cpp_codegen_multiply((float)L_203, (float)L_205)))), (float)((float)il2cpp_codegen_multiply((float)L_207, (float)L_209)))); // if (tLen2 > maxLen2) float L_210 = V_7; float L_211 = V_6; if ((!(((float)L_210) > ((float)L_211)))) { goto IL_02f4; } } { // maxLen2 = tLen2; float L_212 = V_7; V_6 = L_212; // norm = tNorm; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_213 = ___norm0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_214 = V_11; *(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_213 = L_214; } IL_02f4: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_215 = V_0; NullCheck(L_215); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_216 = L_215->get__next_2(); V_0 = L_216; } IL_02fb: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_217 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_218 = __this->get__mesh_0(); NullCheck(L_218); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_219 = L_218->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_217) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_219)))) { goto IL_022b; } } { // if (maxLen2 <= 0.0f) float L_220 = V_6; if ((!(((float)L_220) <= ((float)(0.0f))))) { goto IL_0336; } } { // norm = Vec3.Zero; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_221 = ___norm0; IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_222 = ((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var))->get_Zero_0(); *(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_221 = L_222; // i = Vec3.LongAxis(ref d1); int32_t L_223; L_223 = Vec3_LongAxis_mF50871D217216B6FCDCD7FD5B1B3A7256D09D531((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_9), /*hidden argument*/NULL); V_5 = L_223; // norm[i] = 1; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_224 = ___norm0; int32_t L_225 = V_5; Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_224, L_225, (1.0f), /*hidden argument*/NULL); } IL_0336: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_CheckOrientation_mAE4C2DE7735C4BDACF9C1D19F22E25DD961DDF92 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_2 = NULL; { // Real area = 0.0f; V_0 = (0.0f); // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__fHead_2(); NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__next_2(); V_1 = L_2; goto IL_0037; } IL_0019: { // if (f._anEdge._winding <= 0) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_1; NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__anEdge_3(); NullCheck(L_4); int32_t L_5 = L_4->get__winding_9(); if ((((int32_t)L_5) <= ((int32_t)0))) { goto IL_0030; } } { // area += MeshUtils.FaceArea(f); float L_6 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = V_1; float L_8; L_8 = MeshUtils_FaceArea_m8A0FE1CE83AE80E68CCB248EB37CDE8A0E85CBF9(L_7, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)L_6, (float)L_8)); } IL_0030: { // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = V_1; NullCheck(L_9); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_10 = L_9->get__next_2(); V_1 = L_10; } IL_0037: { // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = V_1; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_12 = __this->get__mesh_0(); NullCheck(L_12); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = L_12->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_11) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_13)))) { goto IL_0019; } } { // if (area < 0.0f) float L_14 = V_0; if ((!(((float)L_14) < ((float)(0.0f))))) { goto IL_008d; } } { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_15 = __this->get__mesh_0(); NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15->get__vHead_1(); NullCheck(L_16); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = L_16->get__next_2(); V_2 = L_17; goto IL_0074; } IL_0060: { // v._t = -v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19 = V_2; NullCheck(L_19); float L_20 = L_19->get__t_6(); NullCheck(L_18); L_18->set__t_6(((-L_20))); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = V_2; NullCheck(L_21); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = L_21->get__next_2(); V_2 = L_22; } IL_0074: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = V_2; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_24 = __this->get__mesh_0(); NullCheck(L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = L_24->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_23) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_25)))) { goto IL_0060; } } { // Vec3.Neg(ref _tUnit); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_26 = __this->get_address_of__tUnit_3(); IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_Neg_m399B719AB53E32FE4A5BE746952A27968C2C0906((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_26, /*hidden argument*/NULL); } IL_008d: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ProjectPolygon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ProjectPolygon_mEE7134FD970EB5E1BD4175BDAE20644FE336A0A0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_4 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_5 = NULL; float V_6 = 0.0f; int32_t G_B6_0 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B6_1 = NULL; int32_t G_B5_0 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B5_1 = NULL; float G_B7_0 = 0.0f; int32_t G_B7_1 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B7_2 = NULL; int32_t G_B9_0 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B9_1 = NULL; int32_t G_B8_0 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B8_1 = NULL; float G_B10_0 = 0.0f; int32_t G_B10_1 = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * G_B10_2 = NULL; { // var norm = _normal; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = __this->get__normal_1(); V_0 = L_0; // bool computedNormal = false; V_1 = (bool)0; // if (norm.X == 0.0f && norm.Y == 0.0f && norm.Z == 0.0f) Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = V_0; float L_2 = L_1.get_X_1(); if ((!(((float)L_2) == ((float)(0.0f))))) { goto IL_0041; } } { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_3 = V_0; float L_4 = L_3.get_Y_2(); if ((!(((float)L_4) == ((float)(0.0f))))) { goto IL_0041; } } { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_5 = V_0; float L_6 = L_5.get_Z_3(); if ((!(((float)L_6) == ((float)(0.0f))))) { goto IL_0041; } } { // ComputeNormal(ref norm); Tess_ComputeNormal_mCDBED09BF64FA37A518F2E4BEF5CB77F35B437E0(__this, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_0), /*hidden argument*/NULL); // _normal = norm; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_7 = V_0; __this->set__normal_1(L_7); // computedNormal = true; V_1 = (bool)1; } IL_0041: { // int i = Vec3.LongAxis(ref norm); IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); int32_t L_8; L_8 = Vec3_LongAxis_mF50871D217216B6FCDCD7FD5B1B3A7256D09D531((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_0), /*hidden argument*/NULL); V_2 = L_8; // _sUnit[i] = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_9 = __this->get_address_of__sUnit_2(); int32_t L_10 = V_2; Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_9, L_10, (0.0f), /*hidden argument*/NULL); // _sUnit[(i + 1) % 3] = SUnitX; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_11 = __this->get_address_of__sUnit_2(); int32_t L_12 = V_2; float L_13 = __this->get_SUnitX_17(); Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_11, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1))%(int32_t)3)), L_13, /*hidden argument*/NULL); // _sUnit[(i + 2) % 3] = SUnitY; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_14 = __this->get_address_of__sUnit_2(); int32_t L_15 = V_2; float L_16 = __this->get_SUnitY_18(); Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_14, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)2))%(int32_t)3)), L_16, /*hidden argument*/NULL); // _tUnit[i] = 0; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_17 = __this->get_address_of__tUnit_3(); int32_t L_18 = V_2; Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_17, L_18, (0.0f), /*hidden argument*/NULL); // _tUnit[(i + 1) % 3] = norm[i] > 0.0f ? -SUnitY : SUnitY; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_19 = __this->get_address_of__tUnit_3(); int32_t L_20 = V_2; int32_t L_21 = V_2; float L_22; L_22 = Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_0), L_21, /*hidden argument*/NULL); G_B5_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1))%(int32_t)3)); G_B5_1 = L_19; if ((((float)L_22) > ((float)(0.0f)))) { G_B6_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1))%(int32_t)3)); G_B6_1 = L_19; goto IL_00b9; } } { float L_23 = __this->get_SUnitY_18(); G_B7_0 = L_23; G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; goto IL_00c0; } IL_00b9: { float L_24 = __this->get_SUnitY_18(); G_B7_0 = ((-L_24)); G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; } IL_00c0: { Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)G_B7_2, G_B7_1, G_B7_0, /*hidden argument*/NULL); // _tUnit[(i + 2) % 3] = norm[i] > 0.0f ? SUnitX : -SUnitX; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_25 = __this->get_address_of__tUnit_3(); int32_t L_26 = V_2; int32_t L_27 = V_2; float L_28; L_28 = Vec3_get_Item_mE2B5DC0132C6D8DD73CA40ACF62E2FA3938F152C((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)(&V_0), L_27, /*hidden argument*/NULL); G_B8_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)2))%(int32_t)3)); G_B8_1 = L_25; if ((((float)L_28) > ((float)(0.0f)))) { G_B9_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)2))%(int32_t)3)); G_B9_1 = L_25; goto IL_00e8; } } { float L_29 = __this->get_SUnitX_17(); G_B10_0 = ((-L_29)); G_B10_1 = G_B8_0; G_B10_2 = G_B8_1; goto IL_00ee; } IL_00e8: { float L_30 = __this->get_SUnitX_17(); G_B10_0 = L_30; G_B10_1 = G_B9_0; G_B10_2 = G_B9_1; } IL_00ee: { Vec3_set_Item_m42D331712C41EBB254D694650BF39EC5CC6F4A24((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)G_B10_2, G_B10_1, G_B10_0, /*hidden argument*/NULL); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_31 = __this->get__mesh_0(); NullCheck(L_31); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_32 = L_31->get__vHead_1(); NullCheck(L_32); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_33 = L_32->get__next_2(); V_4 = L_33; goto IL_0142; } IL_0107: { // Vec3.Dot(ref v._coords, ref _sUnit, out v._s); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_34 = V_4; NullCheck(L_34); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_35 = L_34->get_address_of__coords_4(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_36 = __this->get_address_of__sUnit_2(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_37 = V_4; NullCheck(L_37); float* L_38 = L_37->get_address_of__s_5(); IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_Dot_mC19F81A229614E299586884B552734AB2B2ABF3D((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_35, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_36, (float*)L_38, /*hidden argument*/NULL); // Vec3.Dot(ref v._coords, ref _tUnit, out v._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39 = V_4; NullCheck(L_39); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_40 = L_39->get_address_of__coords_4(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * L_41 = __this->get_address_of__tUnit_3(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = V_4; NullCheck(L_42); float* L_43 = L_42->get_address_of__t_6(); Vec3_Dot_mC19F81A229614E299586884B552734AB2B2ABF3D((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_40, (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 *)L_41, (float*)L_43, /*hidden argument*/NULL); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_44 = V_4; NullCheck(L_44); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_45 = L_44->get__next_2(); V_4 = L_45; } IL_0142: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_46 = V_4; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_47 = __this->get__mesh_0(); NullCheck(L_47); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_48 = L_47->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_46) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_48)))) { goto IL_0107; } } { // if (computedNormal) bool L_49 = V_1; if (!L_49) { goto IL_015a; } } { // CheckOrientation(); Tess_CheckOrientation_mAE4C2DE7735C4BDACF9C1D19F22E25DD961DDF92(__this, /*hidden argument*/NULL); } IL_015a: { // bool first = true; V_3 = (bool)1; // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_50 = __this->get__mesh_0(); NullCheck(L_50); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51 = L_50->get__vHead_1(); NullCheck(L_51); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_52 = L_51->get__next_2(); V_5 = L_52; goto IL_0223; } IL_0173: { // if (first) bool L_53 = V_3; if (!L_53) { goto IL_01aa; } } { // _bminX = _bmaxX = v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_54 = V_5; NullCheck(L_54); float L_55 = L_54->get__s_5(); float L_56 = L_55; V_6 = L_56; __this->set__bmaxX_6(L_56); float L_57 = V_6; __this->set__bminX_4(L_57); // _bminY = _bmaxY = v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58 = V_5; NullCheck(L_58); float L_59 = L_58->get__t_6(); float L_60 = L_59; V_6 = L_60; __this->set__bmaxY_7(L_60); float L_61 = V_6; __this->set__bminY_5(L_61); // first = false; V_3 = (bool)0; // } goto IL_021a; } IL_01aa: { // if (v._s < _bminX) _bminX = v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_62 = V_5; NullCheck(L_62); float L_63 = L_62->get__s_5(); float L_64 = __this->get__bminX_4(); if ((!(((float)L_63) < ((float)L_64)))) { goto IL_01c6; } } { // if (v._s < _bminX) _bminX = v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_65 = V_5; NullCheck(L_65); float L_66 = L_65->get__s_5(); __this->set__bminX_4(L_66); } IL_01c6: { // if (v._s > _bmaxX) _bmaxX = v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_67 = V_5; NullCheck(L_67); float L_68 = L_67->get__s_5(); float L_69 = __this->get__bmaxX_6(); if ((!(((float)L_68) > ((float)L_69)))) { goto IL_01e2; } } { // if (v._s > _bmaxX) _bmaxX = v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_70 = V_5; NullCheck(L_70); float L_71 = L_70->get__s_5(); __this->set__bmaxX_6(L_71); } IL_01e2: { // if (v._t < _bminY) _bminY = v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_72 = V_5; NullCheck(L_72); float L_73 = L_72->get__t_6(); float L_74 = __this->get__bminY_5(); if ((!(((float)L_73) < ((float)L_74)))) { goto IL_01fe; } } { // if (v._t < _bminY) _bminY = v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_75 = V_5; NullCheck(L_75); float L_76 = L_75->get__t_6(); __this->set__bminY_5(L_76); } IL_01fe: { // if (v._t > _bmaxY) _bmaxY = v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_77 = V_5; NullCheck(L_77); float L_78 = L_77->get__t_6(); float L_79 = __this->get__bmaxY_7(); if ((!(((float)L_78) > ((float)L_79)))) { goto IL_021a; } } { // if (v._t > _bmaxY) _bmaxY = v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_80 = V_5; NullCheck(L_80); float L_81 = L_80->get__t_6(); __this->set__bmaxY_7(L_81); } IL_021a: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_82 = V_5; NullCheck(L_82); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_83 = L_82->get__next_2(); V_5 = L_83; } IL_0223: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_84 = V_5; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_85 = __this->get__mesh_0(); NullCheck(L_85); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_86 = L_85->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_84) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_86)))) { goto IL_0173; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateMonoRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateMonoRegion_mBBD274E98A6FC0798DE1CD6EA11D57E98DB96A2E (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___face0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // var up = face._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = ___face0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__anEdge_3(); V_0 = L_1; goto IL_0010; } IL_0009: { // while (Geom.VertLeq(up._Dst, up._Org)) up = up._Lprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3; L_3 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_2, /*hidden argument*/NULL); V_0 = L_3; } IL_0010: { // while (Geom.VertLeq(up._Dst, up._Org)) up = up._Lprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_0; NullCheck(L_4); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5; L_5 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_4, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_0; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); bool L_8; L_8 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_5, L_7, /*hidden argument*/NULL); if (L_8) { goto IL_0009; } } { goto IL_002c; } IL_0025: { // while (Geom.VertLeq(up._Org, up._Dst)) up = up._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_0; NullCheck(L_9); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = L_9->get__Lnext_5(); V_0 = L_10; } IL_002c: { // while (Geom.VertLeq(up._Org, up._Dst)) up = up._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = L_11->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_0; NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14; L_14 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_13, /*hidden argument*/NULL); bool L_15; L_15 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_12, L_14, /*hidden argument*/NULL); if (L_15) { goto IL_0025; } } { // var lo = up._Lprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_0; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17; L_17 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_16, /*hidden argument*/NULL); V_1 = L_17; goto IL_0112; } IL_004b: { // if (Geom.VertLeq(up._Dst, lo._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; NullCheck(L_18); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19; L_19 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_18, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_1; NullCheck(L_20); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = L_20->get__Org_6(); bool L_22; L_22 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_19, L_21, /*hidden argument*/NULL); if (!L_22) { goto IL_00d2; } } { goto IL_0078; } IL_0060: { // lo = _mesh.Connect(lo._Lnext, lo)._Sym; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_23 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_1; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = L_24->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_1; NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27; L_27 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_23, L_25, L_26, /*hidden argument*/NULL); NullCheck(L_27); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = L_27->get__Sym_3(); V_1 = L_28; } IL_0078: { // while (lo._Lnext != up && (Geom.EdgeGoesLeft(lo._Lnext) // || Geom.EdgeSign(lo._Org, lo._Dst, lo._Lnext._Dst) <= 0.0f)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_1; NullCheck(L_29); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = L_29->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_0; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_30) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_31))) { goto IL_00b1; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_1; NullCheck(L_32); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = L_32->get__Lnext_5(); bool L_34; L_34 = Geom_EdgeGoesLeft_mAD748B5B1EEB4AA6E0F36A09A0A957668965892F(L_33, /*hidden argument*/NULL); if (L_34) { goto IL_0060; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_35); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_36 = L_35->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_1; NullCheck(L_37); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_38; L_38 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_37, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_1; NullCheck(L_39); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = L_39->get__Lnext_5(); NullCheck(L_40); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_41; L_41 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_40, /*hidden argument*/NULL); float L_42; L_42 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_36, L_38, L_41, /*hidden argument*/NULL); if ((((float)L_42) <= ((float)(0.0f)))) { goto IL_0060; } } IL_00b1: { // lo = lo._Lprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_1; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44; L_44 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_43, /*hidden argument*/NULL); V_1 = L_44; // } goto IL_0112; } IL_00ba: { // up = _mesh.Connect(up, up._Lprev)._Sym; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_45 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_0; NullCheck(L_47); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48; L_48 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_47, /*hidden argument*/NULL); NullCheck(L_45); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49; L_49 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_45, L_46, L_48, /*hidden argument*/NULL); NullCheck(L_49); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = L_49->get__Sym_3(); V_0 = L_50; } IL_00d2: { // while (lo._Lnext != up && (Geom.EdgeGoesRight(up._Lprev) // || Geom.EdgeSign(up._Dst, up._Org, up._Lprev._Org) >= 0.0f)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_51 = V_1; NullCheck(L_51); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_52 = L_51->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_53 = V_0; if ((((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_52) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_53))) { goto IL_010b; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_54 = V_0; NullCheck(L_54); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_55; L_55 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_54, /*hidden argument*/NULL); bool L_56; L_56 = Geom_EdgeGoesRight_m795158B3E701634E5D2D595FDE3CDFA1B0ADF097(L_55, /*hidden argument*/NULL); if (L_56) { goto IL_00ba; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_57 = V_0; NullCheck(L_57); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58; L_58 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_57, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_59 = V_0; NullCheck(L_59); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_60 = L_59->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_61 = V_0; NullCheck(L_61); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_62; L_62 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_61, /*hidden argument*/NULL); NullCheck(L_62); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_63 = L_62->get__Org_6(); float L_64; L_64 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_58, L_60, L_63, /*hidden argument*/NULL); if ((((float)L_64) >= ((float)(0.0f)))) { goto IL_00ba; } } IL_010b: { // up = up._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_65 = V_0; NullCheck(L_65); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_66 = L_65->get__Lnext_5(); V_0 = L_66; } IL_0112: { // while (up._Lnext != lo) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_67 = V_0; NullCheck(L_67); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_68 = L_67->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_69 = V_1; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_68) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_69)))) { goto IL_004b; } } { goto IL_0138; } IL_0120: { // lo = _mesh.Connect(lo._Lnext, lo)._Sym; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_70 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_71 = V_1; NullCheck(L_71); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_72 = L_71->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_73 = V_1; NullCheck(L_70); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_74; L_74 = Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D(L_70, L_72, L_73, /*hidden argument*/NULL); NullCheck(L_74); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_75 = L_74->get__Sym_3(); V_1 = L_75; } IL_0138: { // while (lo._Lnext._Lnext != up) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_76 = V_1; NullCheck(L_76); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_77 = L_76->get__Lnext_5(); NullCheck(L_77); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_78 = L_77->get__Lnext_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_79 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_78) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_79)))) { goto IL_0120; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateInterior_mD22FE823DC99DA739D2B703057419CF92044D5FC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__fHead_2(); NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__next_2(); V_0 = L_2; goto IL_002b; } IL_0013: { // next = f._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; NullCheck(L_3); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3->get__next_2(); V_1 = L_4; // if (f._inside) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->get__inside_7(); if (!L_6) { goto IL_0029; } } { // TessellateMonoRegion(f); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = V_0; Tess_TessellateMonoRegion_mBBD274E98A6FC0798DE1CD6EA11D57E98DB96A2E(__this, L_7, /*hidden argument*/NULL); } IL_0029: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_8 = V_1; V_0 = L_8; } IL_002b: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_10 = __this->get__mesh_0(); NullCheck(L_10); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = L_10->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_9) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_11)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DiscardExterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DiscardExterior_m3797AC8E91611C5E4003EA9617C099FC4C979411 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__fHead_2(); NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__next_2(); V_0 = L_2; goto IL_0030; } IL_0013: { // next = f._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; NullCheck(L_3); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3->get__next_2(); V_1 = L_4; // if( ! f._inside ) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->get__inside_7(); if (L_6) { goto IL_002e; } } { // _mesh.ZapFace(f); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_7 = __this->get__mesh_0(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_8 = V_0; NullCheck(L_7); Mesh_ZapFace_m2ED4AE100D0909DFC64184D066E0926B597C995F(L_7, L_8, /*hidden argument*/NULL); } IL_002e: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = V_1; V_0 = L_9; } IL_0030: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_10 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_11 = __this->get__mesh_0(); NullCheck(L_11); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_12 = L_11->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_10) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_12)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SetWindingNumber(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SetWindingNumber_mAB1710746B9E5126372FD2CD768DC80E2DB281A0 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___value0, bool ___keepOnlyBoundary1, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * G_B4_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * G_B3_0 = NULL; int32_t G_B5_0 = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * G_B5_1 = NULL; { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__eHead_3(); NullCheck(L_1); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1->get__next_2(); V_0 = L_2; goto IL_0066; } IL_0013: { // eNext = e._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_0; NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__next_2(); V_1 = L_4; // if (e._Rface._inside != e._Lface._inside) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_0; NullCheck(L_5); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_6; L_6 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_5, /*hidden argument*/NULL); NullCheck(L_6); bool L_7 = L_6->get__inside_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_0; NullCheck(L_8); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = L_8->get__Lface_7(); NullCheck(L_9); bool L_10 = L_9->get__inside_7(); if ((((int32_t)L_7) == ((int32_t)L_10))) { goto IL_004c; } } { // e._winding = (e._Lface._inside) ? value : -value; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_0; NullCheck(L_12); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = L_12->get__Lface_7(); NullCheck(L_13); bool L_14 = L_13->get__inside_7(); G_B3_0 = L_11; if (L_14) { G_B4_0 = L_11; goto IL_0044; } } { int32_t L_15 = ___value0; G_B5_0 = ((-L_15)); G_B5_1 = G_B3_0; goto IL_0045; } IL_0044: { int32_t L_16 = ___value0; G_B5_0 = L_16; G_B5_1 = G_B4_0; } IL_0045: { NullCheck(G_B5_1); G_B5_1->set__winding_9(G_B5_0); // } goto IL_0064; } IL_004c: { // if (!keepOnlyBoundary) bool L_17 = ___keepOnlyBoundary1; if (L_17) { goto IL_0058; } } { // e._winding = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; NullCheck(L_18); L_18->set__winding_9(0); // } goto IL_0064; } IL_0058: { // _mesh.Delete(e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_19 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_0; NullCheck(L_19); Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(L_19, L_20, /*hidden argument*/NULL); } IL_0064: { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_1; V_0 = L_21; } IL_0066: { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_23 = __this->get__mesh_0(); NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = L_23->get__eHead_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_22) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_24)))) { goto IL_0013; } } { // } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetNeighbourFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_GetNeighbourFace_mE45B9237B16FD007022DAA0B47193BE2F1F259D6 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___edge0, const RuntimeMethod* method) { { // if (edge._Rface == null) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___edge0; NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1; L_1 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000a; } } { // return MeshUtils.Undef; return (-1); } IL_000a: { // if (!edge._Rface._inside) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___edge0; NullCheck(L_2); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3; L_3 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_2, /*hidden argument*/NULL); NullCheck(L_3); bool L_4 = L_3->get__inside_7(); if (L_4) { goto IL_0019; } } { // return MeshUtils.Undef; return (-1); } IL_0019: { // return edge._Rface._n; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = ___edge0; NullCheck(L_5); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_6; L_6 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_5, /*hidden argument*/NULL); NullCheck(L_6); int32_t L_7 = L_6->get__n_5(); return L_7; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputPolymesh(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputPolymesh_m3F7B42BFFCD59BADF07FCC66D6BAD3449873A867 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___elementType0, int32_t ___polySize1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; { // int maxFaceCount = 0; V_3 = 0; // int maxVertexCount = 0; V_4 = 0; // if (polySize < 3) int32_t L_0 = ___polySize1; if ((((int32_t)L_0) >= ((int32_t)3))) { goto IL_000c; } } { // polySize = 3; ___polySize1 = 3; } IL_000c: { // if (polySize > 3) int32_t L_1 = ___polySize1; if ((((int32_t)L_1) <= ((int32_t)3))) { goto IL_001c; } } { // _mesh.MergeConvexFaces(polySize); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_2 = __this->get__mesh_0(); int32_t L_3 = ___polySize1; NullCheck(L_2); Mesh_MergeConvexFaces_mE87B0833091758050E099B661E4D98C565614B0E(L_2, L_3, /*hidden argument*/NULL); } IL_001c: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_4 = __this->get__mesh_0(); NullCheck(L_4); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = L_4->get__vHead_1(); NullCheck(L_5); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = L_5->get__next_2(); V_0 = L_6; goto IL_003d; } IL_002f: { // v._n = MeshUtils.Undef; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = V_0; NullCheck(L_7); L_7->set__n_8((-1)); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = V_0; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__next_2(); V_0 = L_9; } IL_003d: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_11 = __this->get__mesh_0(); NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = L_11->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_10) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_12)))) { goto IL_002f; } } { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_13 = __this->get__mesh_0(); NullCheck(L_13); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_14 = L_13->get__fHead_2(); NullCheck(L_14); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_15 = L_14->get__next_2(); V_1 = L_15; goto IL_00d7; } IL_005e: { // f._n = MeshUtils.Undef; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = V_1; NullCheck(L_16); L_16->set__n_5((-1)); // if (!f._inside) continue; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_17 = V_1; NullCheck(L_17); bool L_18 = L_17->get__inside_7(); if (!L_18) { goto IL_00d0; } } { // if (NoEmptyPolygons) bool L_19 = __this->get_NoEmptyPolygons_20(); if (!L_19) { goto IL_0087; } } { // var area = MeshUtils.FaceArea(f); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_20 = V_1; float L_21; L_21 = MeshUtils_FaceArea_m8A0FE1CE83AE80E68CCB248EB37CDE8A0E85CBF9(L_20, /*hidden argument*/NULL); // if (Math.Abs(area) < Real.Epsilon) IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_22; L_22 = fabsf(L_21); if ((((float)L_22) < ((float)(1.40129846E-45f)))) { goto IL_00d0; } } IL_0087: { // edge = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_23 = V_1; NullCheck(L_23); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = L_23->get__anEdge_3(); V_2 = L_24; // faceVerts = 0; V_5 = 0; } IL_0091: { // v = edge._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_2; NullCheck(L_25); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = L_25->get__Org_6(); V_0 = L_26; // if (v._n == MeshUtils.Undef) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = V_0; NullCheck(L_27); int32_t L_28 = L_27->get__n_8(); if ((!(((uint32_t)L_28) == ((uint32_t)(-1))))) { goto IL_00af; } } { // v._n = maxVertexCount; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = V_0; int32_t L_30 = V_4; NullCheck(L_29); L_29->set__n_8(L_30); // maxVertexCount++; int32_t L_31 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_00af: { // faceVerts++; int32_t L_32 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1)); // edge = edge._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_2; NullCheck(L_33); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = L_33->get__Lnext_5(); V_2 = L_34; // while (edge != f._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_2; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_36 = V_1; NullCheck(L_36); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = L_36->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_35) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_37)))) { goto IL_0091; } } { // f._n = maxFaceCount; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_38 = V_1; int32_t L_39 = V_3; NullCheck(L_38); L_38->set__n_5(L_39); // ++maxFaceCount; int32_t L_40 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1)); } IL_00d0: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_41 = V_1; NullCheck(L_41); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_42 = L_41->get__next_2(); V_1 = L_42; } IL_00d7: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_43 = V_1; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_44 = __this->get__mesh_0(); NullCheck(L_44); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_45 = L_44->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_43) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_45)))) { goto IL_005e; } } { // _elementCount = maxFaceCount; int32_t L_46 = V_3; __this->set__elementCount_16(L_46); // if (elementType == ElementType.ConnectedPolygons) int32_t L_47 = ___elementType0; if ((!(((uint32_t)L_47) == ((uint32_t)1)))) { goto IL_00f7; } } { // maxFaceCount *= 2; int32_t L_48 = V_3; V_3 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_48, (int32_t)2)); } IL_00f7: { // _elements = new int[maxFaceCount * polySize]; int32_t L_49 = V_3; int32_t L_50 = ___polySize1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_51 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_49, (int32_t)L_50))); __this->set__elements_15(L_51); // _vertexCount = maxVertexCount; int32_t L_52 = V_4; __this->set__vertexCount_14(L_52); // _vertices = new ContourVertex[_vertexCount]; int32_t L_53 = __this->get__vertexCount_14(); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_54 = (ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)SZArrayNew(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var, (uint32_t)L_53); __this->set__vertices_13(L_54); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_55 = __this->get__mesh_0(); NullCheck(L_55); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_56 = L_55->get__vHead_1(); NullCheck(L_56); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_57 = L_56->get__next_2(); V_0 = L_57; goto IL_0179; } IL_0131: { // if (v._n != MeshUtils.Undef) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_58 = V_0; NullCheck(L_58); int32_t L_59 = L_58->get__n_8(); if ((((int32_t)L_59) == ((int32_t)(-1)))) { goto IL_0172; } } { // _vertices[v._n].Position = v._coords; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_60 = __this->get__vertices_13(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_61 = V_0; NullCheck(L_61); int32_t L_62 = L_61->get__n_8(); NullCheck(L_60); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_63 = V_0; NullCheck(L_63); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_64 = L_63->get__coords_4(); ((L_60)->GetAddressAt(static_cast(L_62)))->set_Position_0(L_64); // _vertices[v._n].Data = v._data; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_65 = __this->get__vertices_13(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_66 = V_0; NullCheck(L_66); int32_t L_67 = L_66->get__n_8(); NullCheck(L_65); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_68 = V_0; NullCheck(L_68); RuntimeObject * L_69 = L_68->get__data_9(); ((L_65)->GetAddressAt(static_cast(L_67)))->set_Data_1(L_69); } IL_0172: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_70 = V_0; NullCheck(L_70); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_71 = L_70->get__next_2(); V_0 = L_71; } IL_0179: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_72 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_73 = __this->get__mesh_0(); NullCheck(L_73); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_74 = L_73->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_72) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_74)))) { goto IL_0131; } } { // int elementIndex = 0; V_7 = 0; // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_75 = __this->get__mesh_0(); NullCheck(L_75); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_76 = L_75->get__fHead_2(); NullCheck(L_76); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_77 = L_76->get__next_2(); V_1 = L_77; goto IL_027a; } IL_01a0: { // if (!f._inside) continue; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_78 = V_1; NullCheck(L_78); bool L_79 = L_78->get__inside_7(); if (!L_79) { goto IL_0273; } } { // if (NoEmptyPolygons) bool L_80 = __this->get_NoEmptyPolygons_20(); if (!L_80) { goto IL_01c8; } } { // var area = MeshUtils.FaceArea(f); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_81 = V_1; float L_82; L_82 = MeshUtils_FaceArea_m8A0FE1CE83AE80E68CCB248EB37CDE8A0E85CBF9(L_81, /*hidden argument*/NULL); // if (Math.Abs(area) < Real.Epsilon) IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_83; L_83 = fabsf(L_82); if ((((float)L_83) < ((float)(1.40129846E-45f)))) { goto IL_0273; } } IL_01c8: { // edge = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_84 = V_1; NullCheck(L_84); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_85 = L_84->get__anEdge_3(); V_2 = L_85; // faceVerts = 0; V_5 = 0; } IL_01d2: { // v = edge._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_86 = V_2; NullCheck(L_86); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_87 = L_86->get__Org_6(); V_0 = L_87; // _elements[elementIndex++] = v._n; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_88 = __this->get__elements_15(); int32_t L_89 = V_7; int32_t L_90 = L_89; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_90, (int32_t)1)); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_91 = V_0; NullCheck(L_91); int32_t L_92 = L_91->get__n_8(); NullCheck(L_88); (L_88)->SetAt(static_cast(L_90), (int32_t)L_92); // faceVerts++; int32_t L_93 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_93, (int32_t)1)); // edge = edge._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_94 = V_2; NullCheck(L_94); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_95 = L_94->get__Lnext_5(); V_2 = L_95; // } while (edge != f._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_96 = V_2; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_97 = V_1; NullCheck(L_97); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_98 = L_97->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_96) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_98)))) { goto IL_01d2; } } { // for (i = faceVerts; i < polySize; ++i) int32_t L_99 = V_5; V_6 = L_99; goto IL_021e; } IL_0209: { // _elements[elementIndex++] = MeshUtils.Undef; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_100 = __this->get__elements_15(); int32_t L_101 = V_7; int32_t L_102 = L_101; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1)); NullCheck(L_100); (L_100)->SetAt(static_cast(L_102), (int32_t)(-1)); // for (i = faceVerts; i < polySize; ++i) int32_t L_103 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1)); } IL_021e: { // for (i = faceVerts; i < polySize; ++i) int32_t L_104 = V_6; int32_t L_105 = ___polySize1; if ((((int32_t)L_104) < ((int32_t)L_105))) { goto IL_0209; } } { // if (elementType == ElementType.ConnectedPolygons) int32_t L_106 = ___elementType0; if ((!(((uint32_t)L_106) == ((uint32_t)1)))) { goto IL_0273; } } { // edge = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_107 = V_1; NullCheck(L_107); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_108 = L_107->get__anEdge_3(); V_2 = L_108; } IL_022e: { // _elements[elementIndex++] = GetNeighbourFace(edge); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_109 = __this->get__elements_15(); int32_t L_110 = V_7; int32_t L_111 = L_110; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1)); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_112 = V_2; int32_t L_113; L_113 = Tess_GetNeighbourFace_mE45B9237B16FD007022DAA0B47193BE2F1F259D6(__this, L_112, /*hidden argument*/NULL); NullCheck(L_109); (L_109)->SetAt(static_cast(L_111), (int32_t)L_113); // edge = edge._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_114 = V_2; NullCheck(L_114); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_115 = L_114->get__Lnext_5(); V_2 = L_115; // } while (edge != f._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_116 = V_2; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_117 = V_1; NullCheck(L_117); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_118 = L_117->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_116) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_118)))) { goto IL_022e; } } { // for (i = faceVerts; i < polySize; ++i) int32_t L_119 = V_5; V_6 = L_119; goto IL_026e; } IL_0259: { // _elements[elementIndex++] = MeshUtils.Undef; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_120 = __this->get__elements_15(); int32_t L_121 = V_7; int32_t L_122 = L_121; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_122, (int32_t)1)); NullCheck(L_120); (L_120)->SetAt(static_cast(L_122), (int32_t)(-1)); // for (i = faceVerts; i < polySize; ++i) int32_t L_123 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_123, (int32_t)1)); } IL_026e: { // for (i = faceVerts; i < polySize; ++i) int32_t L_124 = V_6; int32_t L_125 = ___polySize1; if ((((int32_t)L_124) < ((int32_t)L_125))) { goto IL_0259; } } IL_0273: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_126 = V_1; NullCheck(L_126); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_127 = L_126->get__next_2(); V_1 = L_127; } IL_027a: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_128 = V_1; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_129 = __this->get__mesh_0(); NullCheck(L_129); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_130 = L_129->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_128) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_130)))) { goto IL_01a0; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputContours() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputContours_mF54C91E05C06F39CA4956332931B7B5F92246F7F (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; { // int startVert = 0; V_3 = 0; // int vertCount = 0; V_4 = 0; // _vertexCount = 0; __this->set__vertexCount_14(0); // _elementCount = 0; __this->set__elementCount_16(0); // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__fHead_2(); NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__next_2(); V_0 = L_2; goto IL_0065; } IL_0026: { // if (!f._inside) continue; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; NullCheck(L_3); bool L_4 = L_3->get__inside_7(); if (!L_4) { goto IL_005e; } } { // start = edge = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__anEdge_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6; V_1 = L_7; V_2 = L_7; } IL_0037: { // ++_vertexCount; int32_t L_8 = __this->get__vertexCount_14(); __this->set__vertexCount_14(((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1))); // edge = edge._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_1; NullCheck(L_9); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = L_9->get__Lnext_5(); V_1 = L_10; // while (edge != start); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_2; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_11) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_12)))) { goto IL_0037; } } { // ++_elementCount; int32_t L_13 = __this->get__elementCount_16(); __this->set__elementCount_16(((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1))); } IL_005e: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_14 = V_0; NullCheck(L_14); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_15 = L_14->get__next_2(); V_0 = L_15; } IL_0065: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_17 = __this->get__mesh_0(); NullCheck(L_17); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_18 = L_17->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_16) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_18)))) { goto IL_0026; } } { // _elements = new int[_elementCount * 2]; int32_t L_19 = __this->get__elementCount_16(); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_20 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_19, (int32_t)2))); __this->set__elements_15(L_20); // _vertices = new ContourVertex[_vertexCount]; int32_t L_21 = __this->get__vertexCount_14(); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_22 = (ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)SZArrayNew(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var, (uint32_t)L_21); __this->set__vertices_13(L_22); // int vertIndex = 0; V_5 = 0; // int elementIndex = 0; V_6 = 0; // startVert = 0; V_3 = 0; // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_23 = __this->get__mesh_0(); NullCheck(L_23); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_24 = L_23->get__fHead_2(); NullCheck(L_24); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_25 = L_24->get__next_2(); V_0 = L_25; goto IL_0148; } IL_00b5: { // if (!f._inside) continue; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_26 = V_0; NullCheck(L_26); bool L_27 = L_26->get__inside_7(); if (!L_27) { goto IL_0141; } } { // vertCount = 0; V_4 = 0; // start = edge = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_28 = V_0; NullCheck(L_28); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = L_28->get__anEdge_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = L_29; V_1 = L_30; V_2 = L_30; } IL_00cc: { // _vertices[vertIndex].Position = edge._Org._coords; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_31 = __this->get__vertices_13(); int32_t L_32 = V_5; NullCheck(L_31); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_1; NullCheck(L_33); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_34 = L_33->get__Org_6(); NullCheck(L_34); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_35 = L_34->get__coords_4(); ((L_31)->GetAddressAt(static_cast(L_32)))->set_Position_0(L_35); // _vertices[vertIndex].Data = edge._Org._data; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_36 = __this->get__vertices_13(); int32_t L_37 = V_5; NullCheck(L_36); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_1; NullCheck(L_38); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39 = L_38->get__Org_6(); NullCheck(L_39); RuntimeObject * L_40 = L_39->get__data_9(); ((L_36)->GetAddressAt(static_cast(L_37)))->set_Data_1(L_40); // ++vertIndex; int32_t L_41 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); // ++vertCount; int32_t L_42 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)); // edge = edge._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_1; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = L_43->get__Lnext_5(); V_1 = L_44; // } while (edge != start); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_2; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_45) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_46)))) { goto IL_00cc; } } { // _elements[elementIndex++] = startVert; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_47 = __this->get__elements_15(); int32_t L_48 = V_6; int32_t L_49 = L_48; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1)); int32_t L_50 = V_3; NullCheck(L_47); (L_47)->SetAt(static_cast(L_49), (int32_t)L_50); // _elements[elementIndex++] = vertCount; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_51 = __this->get__elements_15(); int32_t L_52 = V_6; int32_t L_53 = L_52; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1)); int32_t L_54 = V_4; NullCheck(L_51); (L_51)->SetAt(static_cast(L_53), (int32_t)L_54); // startVert += vertCount; int32_t L_55 = V_3; int32_t L_56 = V_4; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_55, (int32_t)L_56)); } IL_0141: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_57 = V_0; NullCheck(L_57); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_58 = L_57->get__next_2(); V_0 = L_58; } IL_0148: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_59 = V_0; Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_60 = __this->get__mesh_0(); NullCheck(L_60); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_61 = L_60->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_59) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_61)))) { goto IL_00b5; } } { // } return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SignedArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tess_SignedArea_mE49C0D6A8BC3A2EADFE7A08F02717FAC974AD335 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 V_2; memset((&V_2), 0, sizeof(V_2)); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 V_3; memset((&V_3), 0, sizeof(V_3)); { // Real area = 0.0f; V_0 = (0.0f); // for (int i = 0; i < vertices.Length; i++) V_1 = 0; goto IL_0058; } IL_000a: { // var v0 = vertices[i]; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_0 = ___vertices0; int32_t L_1 = V_1; NullCheck(L_0); int32_t L_2 = L_1; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_3 = (L_0)->GetAt(static_cast(L_2)); V_2 = L_3; // var v1 = vertices[(i + 1) % vertices.Length]; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_4 = ___vertices0; int32_t L_5 = V_1; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_6 = ___vertices0; NullCheck(L_6); NullCheck(L_4); int32_t L_7 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1))%(int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_8 = (L_4)->GetAt(static_cast(L_7)); V_3 = L_8; // area += v0.Position.X * v1.Position.Y; float L_9 = V_0; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_10 = V_2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_11 = L_10.get_Position_0(); float L_12 = L_11.get_X_1(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_13 = V_3; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_14 = L_13.get_Position_0(); float L_15 = L_14.get_Y_2(); V_0 = ((float)il2cpp_codegen_add((float)L_9, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_15)))); // area -= v0.Position.Y * v1.Position.X; float L_16 = V_0; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_17 = V_2; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_18 = L_17.get_Position_0(); float L_19 = L_18.get_Y_2(); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_20 = V_3; Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_21 = L_20.get_Position_0(); float L_22 = L_21.get_X_1(); V_0 = ((float)il2cpp_codegen_subtract((float)L_16, (float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_22)))); // for (int i = 0; i < vertices.Length; i++) int32_t L_23 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0058: { // for (int i = 0; i < vertices.Length; i++) int32_t L_24 = V_1; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_25 = ___vertices0; NullCheck(L_25); if ((((int32_t)L_24) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_25)->max_length)))))) { goto IL_000a; } } { // return 0.5f * area; float L_26 = V_0; return ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_26)); } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m09299C1E780E77DF56FE06D847B245DCF0A68DE9 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, const RuntimeMethod* method) { { // AddContour(vertices, ContourOrientation.Original); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_0 = ___vertices0; Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC(__this, L_0, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, int32_t ___forceOrientation1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; float V_2 = 0.0f; int32_t V_3 = 0; int32_t V_4 = 0; int32_t G_B9_0 = 0; int32_t G_B17_0 = 0; { // if (_mesh == null) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_0 = __this->get__mesh_0(); if (L_0) { goto IL_0013; } } { // _mesh = new Mesh(); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_1 = (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED *)il2cpp_codegen_object_new(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED_il2cpp_TypeInfo_var); Mesh__ctor_mC68364ADA834A3818D797F2D9D883B7B348F710A(L_1, /*hidden argument*/NULL); __this->set__mesh_0(L_1); } IL_0013: { // bool reverse = false; V_0 = (bool)0; // if (forceOrientation != ContourOrientation.Original) int32_t L_2 = ___forceOrientation1; if (!L_2) { goto IL_003f; } } { // var area = SignedArea(vertices); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_3 = ___vertices0; float L_4; L_4 = Tess_SignedArea_mE49C0D6A8BC3A2EADFE7A08F02717FAC974AD335(__this, L_3, /*hidden argument*/NULL); V_2 = L_4; // reverse = (forceOrientation == ContourOrientation.Clockwise && area < 0.0f) || (forceOrientation == ContourOrientation.CounterClockwise && area > 0.0f); int32_t L_5 = ___forceOrientation1; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002c; } } { float L_6 = V_2; if ((((float)L_6) < ((float)(0.0f)))) { goto IL_003d; } } IL_002c: { int32_t L_7 = ___forceOrientation1; if ((!(((uint32_t)L_7) == ((uint32_t)2)))) { goto IL_003a; } } { float L_8 = V_2; G_B9_0 = ((((float)L_8) > ((float)(0.0f)))? 1 : 0); goto IL_003e; } IL_003a: { G_B9_0 = 0; goto IL_003e; } IL_003d: { G_B9_0 = 1; } IL_003e: { V_0 = (bool)G_B9_0; } IL_003f: { // MeshUtils.Edge e = null; V_1 = (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL; // for (int i = 0; i < vertices.Length; ++i) V_3 = 0; goto IL_00d5; } IL_0048: { // if (e == null) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_1; if (L_9) { goto IL_006b; } } { // e = _mesh.MakeEdge(); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_10 = __this->get__mesh_0(); NullCheck(L_10); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11; L_11 = Mesh_MakeEdge_m85685B5CA51530BA26B202131F23B5560553B470(L_10, /*hidden argument*/NULL); V_1 = L_11; // _mesh.Splice(e, e._Sym); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_12 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_1; NullCheck(L_14); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = L_14->get__Sym_3(); NullCheck(L_12); Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517(L_12, L_13, L_15, /*hidden argument*/NULL); // } goto IL_007f; } IL_006b: { // _mesh.SplitEdge(e); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_16 = __this->get__mesh_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_1; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18; L_18 = Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048(L_16, L_17, /*hidden argument*/NULL); // e = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_1; NullCheck(L_19); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = L_19->get__Lnext_5(); V_1 = L_20; } IL_007f: { // int index = reverse ? vertices.Length - 1 - i : i; bool L_21 = V_0; if (L_21) { goto IL_0085; } } { int32_t L_22 = V_3; G_B17_0 = L_22; goto IL_008c; } IL_0085: { ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_23 = ___vertices0; NullCheck(L_23); int32_t L_24 = V_3; G_B17_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_23)->max_length))), (int32_t)1)), (int32_t)L_24)); } IL_008c: { V_4 = G_B17_0; // e._Org._coords = vertices[index].Position; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_1; NullCheck(L_25); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = L_25->get__Org_6(); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_27 = ___vertices0; int32_t L_28 = V_4; NullCheck(L_27); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_29 = ((L_27)->GetAddressAt(static_cast(L_28)))->get_Position_0(); NullCheck(L_26); L_26->set__coords_4(L_29); // e._Org._data = vertices[index].Data; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_1; NullCheck(L_30); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_31 = L_30->get__Org_6(); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_32 = ___vertices0; int32_t L_33 = V_4; NullCheck(L_32); RuntimeObject * L_34 = ((L_32)->GetAddressAt(static_cast(L_33)))->get_Data_1(); NullCheck(L_31); L_31->set__data_9(L_34); // e._winding = 1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_35); L_35->set__winding_9(1); // e._Sym._winding = -1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_1; NullCheck(L_36); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = L_36->get__Sym_3(); NullCheck(L_37); L_37->set__winding_9((-1)); // for (int i = 0; i < vertices.Length; ++i) int32_t L_38 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); } IL_00d5: { // for (int i = 0; i < vertices.Length; ++i) int32_t L_39 = V_3; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_40 = ___vertices0; NullCheck(L_40); if ((((int32_t)L_39) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length)))))) { goto IL_0048; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mA242F575739A746F18A04D64F44D8254FDB44ACE (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, const RuntimeMethod* method) { { // Tessellate(windingRule, elementType, polySize, null); int32_t L_0 = ___windingRule0; int32_t L_1 = ___elementType1; int32_t L_2 = ___polySize2; Tess_Tessellate_m3615045FA1C87FF3B3F80019462A5BE5D35D1CE6(__this, L_0, L_1, L_2, (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E *)NULL, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_m3615045FA1C87FF3B3F80019462A5BE5D35D1CE6 (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * ___combineCallback3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m02E440F5B77FC626D36E95F6710D74E3ABDF82DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // _normal = Vec3.Zero; IL2CPP_RUNTIME_CLASS_INIT(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = ((Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var))->get_Zero_0(); __this->set__normal_1(L_0); // _vertices = null; __this->set__vertices_13((ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)NULL); // _elements = null; __this->set__elements_15((Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)NULL); // _windingRule = windingRule; int32_t L_1 = ___windingRule0; __this->set__windingRule_8(L_1); // _combineCallback = combineCallback; CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * L_2 = ___combineCallback3; __this->set__combineCallback_12(L_2); // if (_mesh == null) Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_3 = __this->get__mesh_0(); if (L_3) { goto IL_0031; } } { // return; return; } IL_0031: { // ProjectPolygon(); Tess_ProjectPolygon_mEE7134FD970EB5E1BD4175BDAE20644FE336A0A0(__this, /*hidden argument*/NULL); // ComputeInterior(); Tess_ComputeInterior_m12A83B333B99A41A70474A41D8C4E16D0F5C6929(__this, /*hidden argument*/NULL); // if (elementType == ElementType.BoundaryContours) int32_t L_4 = ___elementType1; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_004b; } } { // SetWindingNumber(1, true); Tess_SetWindingNumber_mAB1710746B9E5126372FD2CD768DC80E2DB281A0(__this, 1, (bool)1, /*hidden argument*/NULL); // } goto IL_0051; } IL_004b: { // TessellateInterior(); Tess_TessellateInterior_mD22FE823DC99DA739D2B703057419CF92044D5FC(__this, /*hidden argument*/NULL); } IL_0051: { // if (elementType == ElementType.BoundaryContours) int32_t L_5 = ___elementType1; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_005d; } } { // OutputContours(); Tess_OutputContours_mF54C91E05C06F39CA4956332931B7B5F92246F7F(__this, /*hidden argument*/NULL); // } goto IL_0065; } IL_005d: { // OutputPolymesh(elementType, polySize); int32_t L_6 = ___elementType1; int32_t L_7 = ___polySize2; Tess_OutputPolymesh_m3F7B42BFFCD59BADF07FCC66D6BAD3449873A867(__this, L_6, L_7, /*hidden argument*/NULL); } IL_0065: { // if (UsePooling) bool L_8 = __this->get_UsePooling_21(); if (!L_8) { goto IL_0078; } } { // _mesh.Free(); Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * L_9 = __this->get__mesh_0(); NullCheck(L_9); Pooled_1_Free_m02E440F5B77FC626D36E95F6710D74E3ABDF82DC(L_9, /*hidden argument*/Pooled_1_Free_m02E440F5B77FC626D36E95F6710D74E3ABDF82DC_RuntimeMethod_var); } IL_0078: { // _mesh = null; __this->set__mesh_0((Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED *)NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_transparencySortMode_m3ADC147C488914083EA32B16478F4281FE30AB50_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal TransparencySortMode transparencySortMode => m_TransparencySortMode; int32_t L_0 = __this->get_m_TransparencySortMode_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Renderer2DData_get_transparencySortAxis_m14B46DD9B53770959A23FDCC81DD91F1E92BB13C_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Vector3 transparencySortAxis => m_TransparencySortAxis; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_TransparencySortAxis_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Renderer2DData_get_lightCullResult_mC9ECBFD1C24AFAB7D883B5D97047D325191E588D_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = __this->get_U3ClightCullResultU3Ek__BackingField_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_hdrEmulationScale_mB0CE608475AB299488EAD8CAC7A83952194BAF0E_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // public float hdrEmulationScale => m_HDREmulationScale; float L_0 = __this->get_m_HDREmulationScale_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* Renderer2DData_get_lightBlendStyles_m0AC315BE563830AAB0E85984D19A572E41D7CEA5_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // public Light2DBlendStyle[] lightBlendStyles => m_LightBlendStyles; Light2DBlendStyleU5BU5D_tFD60984C1DDFF4FA255E1D07C2C04E24C153E231* L_0 = __this->get_m_LightBlendStyles_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = __this->get_U3ChasRenderTargetU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderPass_get_depthAttachment_m9BABC04D1FBAB71F7ED167620548A7AA006CBBD3_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_DepthAttachment; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_m_DepthAttachment_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterial_m93E366507BD0D67E8C44F0E014DD5C5F91AFFD86_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method) { { // public Material overrideMaterial { get; set; } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0; __this->set_U3CoverrideMaterialU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderObjectsPass_set_overrideMaterialPassIndex_m05A4EFA022440E36584235C63FACBAA024824C81_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int overrideMaterialPassIndex { get; set; } int32_t L_0 = ___value0; __this->set_U3CoverrideMaterialPassIndexU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingSamplerU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderObjectsPass_get_overrideMaterial_mEBDE887C341D6DE025C1E0B713538EEA6079F6F7_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method) { { // public Material overrideMaterial { get; set; } Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_U3CoverrideMaterialU3Ek__BackingField_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderObjectsPass_get_overrideMaterialPassIndex_m8C8819D553569FC3DC100B3642FE2D54D726D35F_inline (RenderObjectsPass_t6E5BE77329470D49DB11AE0353E977A7DFA0BFC7 * __this, const RuntimeMethod* method) { { // public int overrideMaterialPassIndex { get; set; } int32_t L_0 = __this->get_U3CoverrideMaterialPassIndexU3Ek__BackingField_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Addition_m6303421B6D4B23B65CC9F2981DBB7ADAA4B8049A_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1; float L_3 = L_2.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0; float L_5 = L_4.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1; float L_7 = L_6.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0; float L_9 = L_8.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1; float L_11 = L_10.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0; float L_13 = L_12.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1; float L_15 = L_14.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), ((float)il2cpp_codegen_add((float)L_13, (float)L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_0; return L_17; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m9DDE24DB5EC448E27DDE2DA24AA87E99D85354FA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = ___value0; __this->set_U3CidU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_m8A61B97363FC7AD7744DD7F2E09B13F71983C7A4_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CrtidU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_get_rtid_mD574BDAC6B8623A3DA8AE2BA4C9323BC9EB688B4_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrtidU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrenderTargetU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_blitShader_m752D6FB491121BE9D2209264992744023800ECF1_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader blitShader => m_BlitShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_BlitShader_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * Renderer2DData_get_postProcessData_mC30A3073ED2F327A3DB5167F3FBEB2C4CCCB4EE5_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal PostProcessData postProcessData => m_PostProcessData; PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_0 = __this->get_m_PostProcessData_19(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_m2A6EC3D4C209962D5BF8B9E73A4A78447B208612_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer; bool L_0 = __this->get_m_UseDepthStencilBuffer_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->set_U3CcameraStackingU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___value0, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = ___value0; __this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m17910B5FD6D48D69BFA43B1CD2BE89AD1D376B71_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = ___value0; __this->set_U3ClightCullResultU3Ek__BackingField_25(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_m547AEEC279CE3F1D6CFAFDEDBF0104B595CA5183_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___lhs0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0 = ___lhs0; Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1 = ___rhs1; bool L_2; L_2 = Vector2Int_op_Equality_m85A26114DF593BB5684C2C960949690733D89D26_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_X_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Y_1(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_upscaleRT_mE8C7FC04AE10058C5DD8B8ED681FDAB0DCE01D8C_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool upscaleRT { get { return m_UpscaleRT; } set { m_UpscaleRT = value; } } bool L_0 = __this->get_m_UpscaleRT_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameX_mCB0D6314BE8D082BAF0C2AFD7BD8D3EFC067C2A6_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool cropFrameX { get { return m_CropFrameX; } set { m_CropFrameX = value; } } bool L_0 = __this->get_m_CropFrameX_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameY_m99A1B9D17D96011EA6AAFE8442875D3A8B922B25_inline (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool cropFrameY { get { return m_CropFrameY; } set { m_CropFrameY = value; } } bool L_0 = __this->get_m_CropFrameY_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_shadowMaterials_m6C7009501C9931DCD7C6BD3E49693D89C1294B51_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Material[] shadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = __this->get_U3CshadowMaterialsU3Ek__BackingField_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_shadowMaterials_m718156299FCFFFBEB26073529EC6311E6ED51593_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method) { { // internal Material[] shadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0; __this->set_U3CshadowMaterialsU3Ek__BackingField_21(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer2DData_get_removeSelfShadowMaterials_m5057AEF51E5F310867BBE6828056FEFFEEB1CF44_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Material[] removeSelfShadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = __this->get_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_removeSelfShadowMaterials_m2AB43D3DEC1FAFF8C05D932B151BEB73AEB779AB_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method) { { // internal Material[] removeSelfShadowMaterials { get; private set; } MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0; __this->set_U3CremoveSelfShadowMaterialsU3Ek__BackingField_22(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = ___value0; __this->set_U3ChasRenderTargetU3Ek__BackingField_6(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = ___value0; __this->set_U3CisDirtyU3Ek__BackingField_5(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_LightType; int32_t L_0 = __this->get_m_LightType_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int blendStyleIndex { get => m_BlendStyleIndex; set => m_BlendStyleIndex = value; } int32_t L_0 = __this->get_m_BlendStyleIndex_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * Light2D_get_lightMesh_m643F9D7B301CEC1B7CE1CF215F3E2D49A0AC0632_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal Mesh lightMesh => m_Mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_mD7E838AE5D2CB2440930ABFE20774D75E875774D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shadowIntensity { get => m_ShadowIntensity; set => m_ShadowIntensity = Mathf.Clamp01(value); } float L_0 = __this->get_m_ShadowIntensity_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Sprite lightCookieSprite => m_LightCookieSprite; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_LightCookieSprite_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float falloffIntensity => m_FalloffIntensity; float L_0 = __this->get_m_FalloffIntensity_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shapeLightFalloffSize_m397112C46BEB7D6720C7E982B2100C597C369D2B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shapeLightFalloffSize => m_ShapeLightFalloffSize; float L_0 = __this->get_m_ShapeLightFalloffSize_30(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2D_get_shapeLightFalloffOffset_m80CE78A685318B874B1C49D23AACA9258FEAE60C_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Vector2 shapeLightFalloffOffset => m_ShapeLightFalloffOffset; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_ShapeLightFalloffOffset_31(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float intensity { get => m_Intensity; set => m_Intensity = value; } float L_0 = __this->get_m_Intensity_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Color color { get => m_Color; set => m_Color = value; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_Color_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float volumeOpacity => m_LightVolumeOpacity; float L_0 = __this->get_m_LightVolumeOpacity_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public bool useNormalMap => m_UseNormalMap; bool L_0 = __this->get_m_UseNormalMap_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightOuterRadius; float L_0 = __this->get_m_PointLightOuterRadius_24(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m1D79E6F8021B312378039585A32030A29DD48A8A_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shadowVolumeIntensity { get => m_ShadowVolumeIntensity; set => m_ShadowVolumeIntensity = Mathf.Clamp01(value); } float L_0 = __this->get_m_ShadowVolumeIntensity_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_mask_m64C1A5AC571756C2879AA8D0E0ACF1BF18AA7BB3_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 mask { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CmaskU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MaskChannelFilter_get_inverted_m16D5F9C21843DDEE4BCE3F084B7ABE9F56FBC2A8_inline (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, const RuntimeMethod* method) { { // public Vector4 inverted { get; private set; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_U3CinvertedU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerRadius_m87BFD475CEDA7396C437A12AB5A5AB734C86280D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightInnerRadius; float L_0 = __this->get_m_PointLightInnerRadius_23(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerAngle_m9F1EB9CBBD84C31001482B823D157B0CA74D458B_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightInnerAngle; float L_0 = __this->get_m_PointLightInnerAngle_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterAngle_mC38890E75B78A2A2D128EABC6558658BFFDD0A83_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightOuterAngle; float L_0 = __this->get_m_PointLightOuterAngle_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_pointLightDistance_m33AE39964B4F85EC65CE44D362AD1AEF3422897D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float pointLightDistance => m_PointLightDistance; float L_0 = __this->get_m_PointLightDistance_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = __this->get_U3CisDirtyU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_alphaBlendOnOverlap_mF714ABBFFAE8B134F473DA058FF96DDDC196E28F_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public bool alphaBlendOnOverlap => m_AlphaBlendOnOverlap; bool L_0 = __this->get_m_AlphaBlendOnOverlap_14(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_pointLightQuality_m9690E4499AE53FFDA1074CA30D57BD2BE9296113_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public PointLightQuality pointLightQuality => m_PointLightQuality; int32_t L_0 = __this->get_m_PointLightQuality_26(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightVolumeShader_m6EA4732EEBA571ABD470CDF1C94CC51DAB6EA0B1_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shapeLightVolumeShader => m_ShapeLightVolumeShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShapeLightVolumeShader_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightVolumeShader_mDF3EF37436A4FF35DE24F39F4EA238048AEEB07A_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader pointLightVolumeShader => m_PointLightVolumeShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_PointLightVolumeShader_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shapeLightShader_mF46342C47A1B5A891BE2FA434619F3A903AE50A6_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shapeLightShader => m_ShapeLightShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShapeLightShader_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_pointLightShader_m9523860436DE59295AA24CB58D1795506DF13038_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader pointLightShader => m_PointLightShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_PointLightShader_14(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * Renderer2DData_get_lightMaterials_m0752C40CA3A425CC57E068368CA7493C7A6788FD_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Dictionary lightMaterials { get; } = new Dictionary(); Dictionary_2_t35D678CD6D9B66510FC9CF5D36DE6F3611A345FB * L_0 = __this->get_U3ClightMaterialsU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mF00F01584BB3946386E5833B391A2C683AC49033_inline (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C SceneViewDepthCopyPass_get_source_m8494BC24A935AA6F4B0006BE12DC9BBF07106E9D_inline (SceneViewDepthCopyPass_t03D393299F0510E2F6846C29F668E84ABFCCD6A8 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CsourceU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool overrideCameraTarget { get; set; } bool L_0 = ___value0; __this->set_U3CoverrideCameraTargetU3Ek__BackingField_4(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mC0800D8C59AA89EB91129BFE612971FEE039BDC4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isBlitRenderPass { get; set; } bool L_0 = ___value0; __this->set_U3CisBlitRenderPassU3Ek__BackingField_5(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearFlag; int32_t L_0 = __this->get_m_ClearFlag_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_ClearColor_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline (float ___d0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a1; float L_1 = L_0.get_x_1(); float L_2 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a1; float L_4 = L_3.get_y_2(); float L_5 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a1; float L_7 = L_6.get_z_3(); float L_8 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a1; float L_10 = L_9.get_w_4(); float L_11 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_profilingExecute_mEBBD7078D6876F6BD4D1D0611EF0C85DE4B2051A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected ProfilingSampler profilingExecute { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingExecuteU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRendererData_get_rendererFeatures_mAFF20A22B30277784BFF996A24EEEDF31007E700_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = __this->get_m_RendererFeatures_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_storeActionsOptimization_m33FBE3A5543082C2169DDC7E923550501888C60A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_StoreActionsOptimization; } int32_t L_0 = __this->get_m_StoreActionsOptimization_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = __this->get_m_RendererFeatures_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderer_get_profilingExecute_mE5E635F45D746815ADD9FF5FD4D09FE4ABCB3F26_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // protected ProfilingSampler profilingExecute { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_U3CprofilingExecuteU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_mD761D4DCBF864B37B7C0B3D83559BA3B2DC82A6F_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = ___value0; __this->set_U3CcanMarkLateLatchU3Ek__BackingField_10(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_get_isActive_m942079B26896CAE591BFF55CEC308C185F16CF2D_inline (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method) { { // public bool isActive => m_Active; bool L_0 = __this->get_m_Active_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_ActiveRenderPassQueue; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0 = __this->get_m_ActiveRenderPassQueue_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mE2693DD2AC46EFE3F67DA70140BDE228C3EEFEAE_inline (BlockRange_t6D0C70038FF24257CF57475FFFB294D10AAD0329 * __this, const RuntimeMethod* method) { { // public int Current { get => m_Current; } int32_t L_0 = __this->get_m_Current_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ScriptableRenderPass_get_profilingSampler_m7FC3894E1B65A847A3B742B4CC2D636FF8F8B015_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_U3CprofilingSamplerU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78CBD4078039F902E54D00327BFF84BC2B6EAADC_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = __this->get_U3ChasMarkedLateLatchU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ScriptableRenderPass_get_colorAttachments_m61C7CACD733FA6A6F862AF6F1454F1351BD81477_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ColorAttachments; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_m_ColorAttachments_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m86B8AC614D6651B23B24668DEB15113903A47358_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // internal bool overrideCameraTarget { get; set; } bool L_0 = __this->get_U3CoverrideCameraTargetU3Ek__BackingField_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ScriptableRenderPass_get_colorStoreActions_mB288FA4AB1A35DA5AC26B22034489A374808AED4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ColorStoreActions; RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* L_0 = __this->get_m_ColorStoreActions_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_depthStoreAction_m3C205A9622AFE73E0384E263BB6F9A64EE5F3A45_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_DepthStoreAction; int32_t L_0 = __this->get_m_DepthStoreAction_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mA1FEF93C9BF481611D29C55BB670B867AB7FC346_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->get_U3CisLateLatchEnabledU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mF4A731B5F9D61890C3C1BA79FF12E5FFFDF4F5AA_inline (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = ___value0; __this->set_U3CisInvalidatedU3Ek__BackingField_4(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); __this->set_z_4((0.0f)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_mCA56365198384CE5C763DC7570C477F5791CBE01_inline (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method) { { // public int GetShadowGroup() { return m_ShadowGroup; } int32_t L_0 = __this->get_m_ShadowGroup_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_shadowGroupShader_m405086DF76D5BC675D2BE63D8AEB6E67D9AD3F84_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader shadowGroupShader => m_ShadowGroupShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_ShadowGroupShader_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Renderer2DData_get_removeSelfShadowShader_m11531D8D2FA1A8C702D4F605C8397649CEF10586_inline (Renderer2DData_tC3A48CA3622A4C1F56B5C834792F547B5E823464 * __this, const RuntimeMethod* method) { { // internal Shader removeSelfShadowShader => m_RemoveSelfShadowShader; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = __this->get_m_RemoveSelfShadowShader_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_0 = __this->get_U3CboundingSphereU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * ShadowCasterGroup2DManager_get_shadowCasterGroups_m9F8DEFFEDA30806D291EED76A1E7E2ABF15FBCD3_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static List shadowCasterGroups { get { return s_ShadowCasterGroups; } } IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); List_1_tE344B614A4BFB675FD8ED8F4F0F604AC9DAFCD16 * L_0 = ((ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var))->get_s_ShadowCasterGroups_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * ShadowCasterGroup2D_GetShadowCasters_mF12149E39F7C8BD23D29B11DF8844604A1F7D00B_inline (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method) { { // public List GetShadowCasters() { return m_ShadowCasters; } List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * L_0 = __this->get_m_ShadowCasters_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m15BAD88587B2A0D97DAF683BF5383AC79BA28D77_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // get { return m_CastsShadows; } bool L_0 = __this->get_m_CastsShadows_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ShadowCaster2D_get_mesh_mAFEFEFCD11943AC9E2E1DB1A6FE0029AE80B4284_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // internal Mesh mesh => m_Mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_mA97F5151C7474F7FF04712832A9EF6E7DD5510B5_inline (ShadowCaster2D_tEC3010B298CBD2E1CE3CF84AC6404B49F0D0F58E * __this, const RuntimeMethod* method) { { // get { return m_SelfShadows; } bool L_0 = __this->get_m_SelfShadows_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0; float L_3 = L_2.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_UnaryNegation_m956B829F9F0EEEBDE0B10F812C4750BBE3FD8E93_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___a0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0; float L_5 = L_4.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a1; float L_1 = L_0.get_x_2(); float L_2 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a1; float L_4 = L_3.get_y_3(); float L_5 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a1; float L_7 = L_6.get_z_4(); float L_8 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0; float L_3 = L_2.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public int[] Elements { get { return _elements; } } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get__elements_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public ContourVertex[] Vertices { get { return _vertices; } } ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_0 = __this->get__vertices_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 List_1_get_Item_m3189524BB9FF70D87E92F1B126F44EE3161538D3_gshared_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_2 = (ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)__this->get__items_1(); int32_t L_3 = ___index0; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)L_2, (int32_t)L_3); return (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m8992CC717DCA2F362722F840FF6A9C0B9BD2B74E_gshared_inline (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)__this->get__items_1(); int32_t L_3 = ___index0; int32_t L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)L_2, (int32_t)L_3); return (int32_t)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_2 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)__this->get__items_1(); int32_t L_3 = ___index0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)L_2, (int32_t)L_3); return (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m52941646D19CE70FFE681DC033DDC1DEEE6E8ED2_gshared_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Edge_tC11235216D5E71087549B2CB09A27043F02FB278 List_1_get_Item_mBDE9D977E26DE091EAFFEF2F6755267BB6942FD5_gshared_inline (List_1_t3217BEA3E804D37821CC19C924386325EE87840D * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98* L_2 = (EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98*)__this->get__items_1(); int32_t L_3 = ___index0; Edge_tC11235216D5E71087549B2CB09A27043F02FB278 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((EdgeU5BU5D_t5C61D8F639EA5489731E0154AC9B4BC2640F1A98*)L_2, (int32_t)L_3); return (Edge_tC11235216D5E71087549B2CB09A27043F02FB278 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 List_1_get_Item_m44FF1F2058A782761654B36B8879FF59BAD708F4_gshared_inline (List_1_t6ECA266B0EAC70596EFCED9D1D6E42D5E8A7E18E * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_2 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)__this->get__items_1(); int32_t L_3 = ___index0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)L_2, (int32_t)L_3); return (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m65035CF9CB2C49CFD5E7AB76FE5A7D860BDCD530_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_2 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)__this->get__items_1(); int32_t L_3 = ___index0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)L_2, (int32_t)L_3); return (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Node_get_Key_mCE78F1DA5CFE0DFC0A4C632B4C66A02EE735E878_gshared_inline (Node_t9ED2BDCA7B5BB7F6E2DC00BA878CA22756389268 * __this, const RuntimeMethod* method) { { // public TValue Key { get { return _key; } } RuntimeObject * L_0 = (RuntimeObject *)__this->get__key_0(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m85A26114DF593BB5684C2C960949690733D89D26_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___lhs0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___lhs0), /*hidden argument*/NULL); int32_t L_1; L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___rhs1), /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0023; } } { int32_t L_2; L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___lhs0), /*hidden argument*/NULL); int32_t L_3; L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___rhs1), /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_0024; } IL_0023: { G_B3_0 = 0; } IL_0024: { V_0 = (bool)G_B3_0; goto IL_0027; } IL_0027: { bool L_4 = V_0; return L_4; } }